[Log version] 1 [Session] 92153225-b440-46bf-89d8-5d5713159ca8 UTC time stamps 16:20:21.543 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2807 16:20:21.543 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2819 16:20:21.543 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2822 16:20:21.543 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2827 16:20:21.543 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2830 16:20:21.544 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2832 16:20:21.581 [RazerChroma] Setup Razer Chroma resources 16:20:21.581 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2840 16:20:21.602 [Window] Window => active 16:20:21.939 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2863 16:20:21.964 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2868 16:20:22.585 [EAC] Init client 11000010c7fed13 16:20:22.585 [EAC] EAC client initialized 16:20:22.585 warning: [EAC] Failed to initialize localization 16:20:22.586 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2877 16:20:22.590 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 16:20:23.548 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2879 16:20:23.654 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2885 16:20:24.082 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2887 16:20:24.084 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2890 16:20:24.240 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2892 16:20:24.240 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2894 16:20:24.241 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2` 16:20:24.241 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2908 16:20:24.241 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2927 16:20:24.421 [RazerChroma] Setup Razer Chroma 16:20:24.463 [LightFX ] Loaded DLL. 16:20:24.463 [LightFX ] Init() 16:20:24.468 [LightFX ] LightFX failed to initialize 16:20:24.594 [Lua] boot.lua start, os clock: 4.8849999999999998 16:20:24.595 [Lua] Active feature-flags: 16:20:24.595 [Lua] PLATFORM_win32 16:20:24.595 [Lua] FEATURE_steam_rich_presence 16:20:24.595 [Lua] FEATURE_grudge_marks 16:20:24.595 [Lua] FEATURE_geheimnisnacht_2021 16:20:24.595 [Lua] FEATURE_fall_collection_2021 16:20:24.595 [Lua] 16:20:24.595 [Lua] Boot:setup() entered. time: 0 os-clock: 4.8849999999999998 16:20:24.595 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000101 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 19896MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 49676 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer BlackWidow V3 Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Razer Naga Trinity Input device: Generic (17.0): HID-compliant consumer control device Input device: Generic (17.0): Stream Deck XL Input device: Generic (17.0): XP-Pen Tablet 16:20:24.595 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 3283 16:20:24.610 [SteamStats] RequestCurrentStats success: true 16:20:26.387 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.6536257055704482 os-clock: 6.6770000000000005 16:20:26.387 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 16:20:26.388 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 16:20:26.388 [Lua] Flushing: resource_packages/strings [ResourcePackage] 16:20:26.388 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 16:20:26.389 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 16:20:26.389 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 16:20:26.389 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 16:20:26.389 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 16:20:26.389 [Lua] Development.init_application_parameters 16:20:26.389 [Lua] ----------------------------------------------------------------- 16:20:26.389 [Lua] -- Application parameters -- 16:20:26.389 [Lua] ----------------------------------------------------------------- 16:20:26.389 [Lua] ***************************************************************** 16:20:26.389 [Lua] ** Initial contents of script_data ** 16:20:26.389 [Lua] script_data.beta_level_progression = false 16:20:26.389 [Lua] script_data.build_identifier = 3caf390912f2 16:20:26.389 [Lua] script_data.debug_interactions = false 16:20:26.389 [Lua] script_data.disable_debug_draw = true 16:20:26.389 [Lua] script_data.disable_intro_trailer = false 16:20:26.389 [Lua] script_data.disable_store = false 16:20:26.389 [Lua] script_data.disable_tutorial_at_start = false 16:20:26.389 [Lua] script_data.eac-untrusted = false 16:20:26.389 [Lua] script_data.enable_detailed_tooltips = false 16:20:26.389 [Lua] script_data.force_debug_disabled = true 16:20:26.389 [Lua] script_data.force_steam = true 16:20:26.389 [Lua] script_data.hide_fps = true 16:20:26.389 [Lua] script_data.hide_version_info = true 16:20:26.389 [Lua] script_data.matchmaking_debug = true 16:20:26.389 [Lua] script_data.network_debug = true 16:20:26.389 [Lua] script_data.package_debug = true 16:20:26.389 [Lua] script_data.packaged_build = true 16:20:26.389 [Lua] script_data.qr_watermark = true 16:20:26.389 [Lua] script_data.settings = { } 16:20:26.389 [Lua] script_data.show_fps = false 16:20:26.389 [Lua] script_data.spawn_empty_chest = true 16:20:26.389 [Lua] script_data.telemetry_log_interval = 600 16:20:26.389 [Lua] script_data.text_watermark = true 16:20:26.389 [Lua] script_data.tobii_button = false 16:20:26.389 [Lua] script_data.use_beta_overlay = false 16:20:26.389 [Lua] script_data.use_local_backend = false 16:20:26.389 [Lua] script_data.use_tech_telemetry = true 16:20:26.389 [Lua] script_data.use_telemetry = true 16:20:26.389 [Lua] ***************************************************************** 16:20:26.389 [Lua] [Boot] use baked enemy meshes: false 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 16:20:26.389 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 16:20:26.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 16:20:26.395 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 16:20:26.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 16:20:26.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 16:20:26.448 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 16:20:26.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 16:20:26.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 16:20:26.494 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 16:20:26.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 16:20:26.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 16:20:26.700 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 16:20:26.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 16:20:26.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 16:20:26.787 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 16:20:26.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 16:20:26.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 16:20:26.790 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 16:20:26.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 16:20:27.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 16:20:27.165 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 16:20:27.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 16:20:27.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 16:20:27.269 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 16:20:27.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 16:20:27.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 16:20:27.350 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 16:20:27.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 16:20:27.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 16:20:27.492 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 16:20:27.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 16:20:27.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 16:20:27.841 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 16:20:27.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 16:20:27.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 16:20:27.844 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 16:20:27.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 16:20:27.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 16:20:27.851 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 16:20:27.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 16:20:27.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 16:20:27.954 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 16:20:27.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 16:20:28.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 16:20:28.177 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 16:20:28.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 16:20:28.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 16:20:28.181 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 16:20:28.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 16:20:28.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 16:20:28.658 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 16:20:28.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 16:20:28.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 16:20:28.663 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 16:20:28.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 16:20:28.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 16:20:28.668 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 16:20:28.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 16:20:28.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 16:20:28.677 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 16:20:28.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 16:20:28.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 16:20:28.778 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 16:20:28.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 16:20:28.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 16:20:28.786 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 16:20:28.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 16:20:28.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 16:20:28.948 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 16:20:28.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 16:20:28.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 16:20:28.991 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 16:20:28.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 16:20:29.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 16:20:29.007 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 16:20:29.017 [Lua] settings.steam: nil 16:20:29.017 [Lua] Steam: table: 00000000000628F0 16:20:29.017 [Lua] force_steam: true 16:20:29.017 [Lua] BUILD: release 16:20:29.017 [Lua] test_backend: nil 16:20:29.017 [Lua] DEDICATED_SERVER: false 16:20:29.017 [Lua] Using app_id '552500' to define backend 16:20:29.017 [Lua] PlayFab Title ID: 5107 16:20:29.071 [Lua] [1] = chaos_dummy_troll (string) 16:20:29.071 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 16:20:29.071 [Lua] [3] = skaven_rat_ogre (string) 16:20:29.071 [Lua] [4] = critter_rat (string) 16:20:29.071 [Lua] [5] = chaos_troll (string) 16:20:29.071 [Lua] [6] = beastmen_minotaur (string) 16:20:29.071 [Lua] [7] = skaven_storm_vermin_warlord (string) 16:20:29.071 [Lua] [8] = skaven_stormfiend (string) 16:20:29.071 [Lua] [9] = chaos_greed_pinata (string) 16:20:29.071 [Lua] [10] = skaven_stormfiend_demo (string) 16:20:29.071 [Lua] [11] = chaos_plague_wave_spawner (string) 16:20:29.071 [Lua] [12] = chaos_vortex (string) 16:20:29.071 [Lua] [13] = skaven_stormfiend_boss (string) 16:20:29.071 [Lua] [14] = chaos_spawn (string) 16:20:29.071 [Lua] [15] = skaven_storm_vermin_champion (string) 16:20:29.071 [Lua] [16] = chaos_tentacle (string) 16:20:29.071 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 16:20:29.071 [Lua] [18] = skaven_grey_seer (string) 16:20:29.071 [Lua] [19] = skaven_explosive_loot_rat (string) 16:20:29.071 [Lua] [20] = skaven_loot_rat (string) 16:20:29.071 [Lua] [21] = critter_pig (string) 16:20:29.071 [Lua] [22] = chaos_dummy_sorcerer (string) 16:20:29.071 [Lua] [23] = chaos_mutator_sorcerer (string) 16:20:29.071 [Lua] [24] = skaven_gutter_runner (string) 16:20:29.071 [Lua] [25] = skaven_pack_master (string) 16:20:29.071 [Lua] [26] = chaos_exalted_sorcerer (string) 16:20:29.071 [Lua] [27] = chaos_vortex_sorcerer (string) 16:20:29.071 [Lua] [28] = skaven_poison_wind_globadier (string) 16:20:29.071 [Lua] [29] = chaos_corruptor_sorcerer (string) 16:20:29.071 [Lua] [30] = chaos_warrior (string) 16:20:29.071 [Lua] [31] = skaven_warpfire_thrower (string) 16:20:29.071 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 16:20:29.071 [Lua] [33] = chaos_plague_sorcerer (string) 16:20:29.071 [Lua] [34] = curse_mutator_sorcerer (string) 16:20:29.071 [Lua] [35] = chaos_exalted_champion_warcamp (string) 16:20:29.071 [Lua] [36] = chaos_tentacle_sorcerer (string) 16:20:29.071 [Lua] [37] = skaven_ratling_gunner (string) 16:20:29.071 [Lua] [38] = chaos_exalted_champion_norsca (string) 16:20:29.071 [Lua] [39] = chaos_raider (string) 16:20:29.071 [Lua] [40] = chaos_berzerker (string) 16:20:29.071 [Lua] [41] = beastmen_ungor_dummy (string) 16:20:29.071 [Lua] [42] = skaven_storm_vermin (string) 16:20:29.071 [Lua] [43] = beastmen_standard_bearer_crater (string) 16:20:29.071 [Lua] [44] = chaos_raider_tutorial (string) 16:20:29.071 [Lua] [45] = beastmen_gor_dummy (string) 16:20:29.071 [Lua] [46] = beastmen_bestigor_dummy (string) 16:20:29.071 [Lua] [47] = skaven_storm_vermin_with_shield (string) 16:20:29.071 [Lua] [48] = beastmen_ungor (string) 16:20:29.071 [Lua] [49] = skaven_storm_vermin_commander (string) 16:20:29.071 [Lua] [50] = beastmen_ungor_archer (string) 16:20:29.071 [Lua] [51] = beastmen_standard_bearer (string) 16:20:29.071 [Lua] [52] = beastmen_gor (string) 16:20:29.071 [Lua] [53] = beastmen_bestigor (string) 16:20:29.071 [Lua] [54] = skaven_plague_monk (string) 16:20:29.071 [Lua] [55] = chaos_marauder (string) 16:20:29.071 [Lua] [56] = skaven_dummy_clan_rat (string) 16:20:29.071 [Lua] [57] = chaos_marauder_tutorial (string) 16:20:29.071 [Lua] [58] = skaven_clan_rat (string) 16:20:29.071 [Lua] [59] = chaos_zombie (string) 16:20:29.071 [Lua] [60] = chaos_fanatic (string) 16:20:29.071 [Lua] [61] = skaven_clan_rat_tutorial (string) 16:20:29.071 [Lua] [62] = chaos_marauder_with_shield (string) 16:20:29.071 [Lua] [63] = skaven_clan_rat_with_shield (string) 16:20:29.071 [Lua] [64] = skaven_slave (string) 16:20:29.071 [Lua] [65] = skaven_dummy_slave (string) 16:20:29.117 [Lua] [UIRenderer] Loading 16:20:29.120 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 16:20:29.120 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 16:20:29.120 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 16:20:29.120 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 16:20:29.120 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 16:20:29.120 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 16:20:29.174 [Lua] level display name sig_snare_d_nurgle_path1 16:20:29.174 [Lua] level display name sig_snare_d_khorne_path1 16:20:29.174 [Lua] level display name pat_mines_nurgle_path5 16:20:29.174 [Lua] level display name pat_forest_slaanesh_path2 16:20:29.174 [Lua] level display name sig_snare_c_wastes_path1 16:20:29.174 [Lua] level display name pat_tower_nurgle_path5 16:20:29.174 [Lua] level display name arena_citadel_tzeentch_path1 16:20:29.174 [Lua] level display name pat_mines_khorne_path5 16:20:29.174 [Lua] level display name sig_crag_wastes_path1 16:20:29.174 [Lua] level display name warcamp 16:20:29.174 [Lua] level display name pat_tower_slaanesh_path2 16:20:29.174 [Lua] level display name sig_volcano_wastes_path1 16:20:29.174 [Lua] level display name pat_mines_slaanesh_path2 16:20:29.174 [Lua] level display name pat_bay_tzeentch_path5 16:20:29.174 [Lua] level display name pat_tower_khorne_path5 16:20:29.174 [Lua] level display name sig_gorge_slaanesh_path2 16:20:29.174 [Lua] level display name sig_crag_nurgle_path5 16:20:29.174 [Lua] level display name arena_ice_tzeentch_path1 16:20:29.174 [Lua] level display name sig_volcano_nurgle_path2 16:20:29.174 [Lua] level display name pat_forest_wastes_path5 16:20:29.174 [Lua] level display name sig_gorge_slaanesh_path3 16:20:29.174 [Lua] level display name sig_citadel_slaanesh_path1 16:20:29.174 [Lua] level display name sig_volcano_khorne_path1 16:20:29.174 [Lua] level display name sig_mordrek_slaanesh_path5 16:20:29.174 [Lua] level display name prologue 16:20:29.174 [Lua] level display name military 16:20:29.174 [Lua] level display name skaven_stronghold 16:20:29.174 [Lua] level display name arena_cave_tzeentch_path1 16:20:29.174 [Lua] level display name pat_mines_nurgle_path1 16:20:29.174 [Lua] level display name ussingen 16:20:29.174 [Lua] level display name pat_forest_khorne_path2 16:20:29.174 [Lua] level display name sig_mordrek_nurgle_path3 16:20:29.174 [Lua] level display name fort 16:20:29.174 [Lua] level display name pat_tower_nurgle_path1 16:20:29.174 [Lua] level display name sig_crag_tzeentch_path3 16:20:29.174 [Lua] level display name ground_zero 16:20:29.174 [Lua] level display name sig_snare_a_khorne_path1 16:20:29.175 [Lua] level display name sig_mordrek_slaanesh_path3 16:20:29.175 [Lua] level display name sig_citadel_tzeentch_path1 16:20:29.175 [Lua] level display name pat_forest_nurgle_path3 16:20:29.175 [Lua] level display name elven_ruins 16:20:29.175 [Lua] level display name pat_bay_nurgle_path1 16:20:29.175 [Lua] level display name pat_bay_khorne_path2 16:20:29.175 [Lua] level display name pat_mines_tzeentch_path4 16:20:29.175 [Lua] level display name farmlands 16:20:29.175 [Lua] level display name pat_tower_tzeentch_path2 16:20:29.175 [Lua] level display name pat_town_wastes_path5 16:20:29.175 [Lua] level display name pat_mines_tzeentch_path2 16:20:29.175 [Lua] level display name sig_snare_d_slaanesh_path1 16:20:29.175 [Lua] level display name sig_gorge_wastes_path4 16:20:29.175 [Lua] level display name pat_mines_wastes_path4 16:20:29.175 [Lua] level display name sig_citadel_nurgle_path1 16:20:29.175 [Lua] level display name sig_mordrek_slaanesh_path1 16:20:29.175 [Lua] level display name pat_mountain_slaanesh_path3 16:20:29.175 [Lua] level display name sig_snare_c_khorne_path1 16:20:29.175 [Lua] level display name sig_mordrek_wastes_path5 16:20:29.175 [Lua] level display name pat_town_nurgle_path5 16:20:29.175 [Lua] level display name sig_snare_a_nurgle_path1 16:20:29.175 [Lua] level display name pat_mines_slaanesh_path5 16:20:29.175 [Lua] level display name plaza 16:20:29.175 [Lua] level display name pat_mountain_wastes_path5 16:20:29.175 [Lua] level display name pat_mountain_slaanesh_path1 16:20:29.175 [Lua] level display name pat_tower_wastes_path4 16:20:29.175 [Lua] level display name pat_town_tzeentch_path5 16:20:29.175 [Lua] level display name sig_mordrek_khorne_path4 16:20:29.175 [Lua] level display name sig_mordrek_wastes_path3 16:20:29.175 [Lua] level display name pat_town_tzeentch_path3 16:20:29.175 [Lua] level display name sig_mordrek_nurgle_path5 16:20:29.175 [Lua] level display name pat_town_wastes_path1 16:20:29.175 [Lua] level display name pat_tower_slaanesh_path5 16:20:29.175 [Lua] level display name sig_gorge_slaanesh_path5 16:20:29.175 [Lua] level display name mines 16:20:29.175 [Lua] level display name sig_snare_e_nurgle_path1 16:20:29.175 [Lua] level display name pat_bay_nurgle_path3 16:20:29.175 [Lua] level display name pat_mountain_khorne_path3 16:20:29.175 [Lua] level display name sig_mordrek_khorne_path2 16:20:29.175 [Lua] level display name sig_snare_d_wastes_path1 16:20:29.175 [Lua] level display name pat_forest_wastes_path1 16:20:29.175 [Lua] level display name sig_mordrek_nurgle_path1 16:20:29.175 [Lua] level display name arena_citadel_khorne_path1 16:20:29.175 [Lua] level display name sig_crag_khorne_path3 16:20:29.175 [Lua] level display name dlc_celebrate_crawl 16:20:29.175 [Lua] level display name arena_citadel_slaanesh_path1 16:20:29.175 [Lua] level display name magnus 16:20:29.175 [Lua] level display name sig_gorge_wastes_path3 16:20:29.175 [Lua] level display name pat_bay_slaanesh_path5 16:20:29.175 [Lua] level display name pat_bay_wastes_path4 16:20:29.175 [Lua] level display name pat_mountain_khorne_path1 16:20:29.175 [Lua] level display name pat_forest_nurgle_path5 16:20:29.175 [Lua] level display name arena_ice_nurgle_path1 16:20:29.175 [Lua] level display name pat_forest_tzeentch_path2 16:20:29.175 [Lua] level display name arena_cave_khorne_path1 16:20:29.175 [Lua] level display name sig_mordrek_tzeentch_path3 16:20:29.175 [Lua] level display name pat_mines_wastes_path3 16:20:29.175 [Lua] level display name sig_volcano_wastes_path4 16:20:29.175 [Lua] level display name sig_volcano_tzeentch_path2 16:20:29.175 [Lua] level display name sig_citadel_tzeentch_path3 16:20:29.175 [Lua] level display name pat_tower_wastes_path3 16:20:29.175 [Lua] level display name pat_mountain_khorne_path5 16:20:29.175 [Lua] level display name sig_citadel_khorne_path4 16:20:29.175 [Lua] level display name pat_forest_slaanesh_path3 16:20:29.175 [Lua] level display name sig_citadel_nurgle_path5 16:20:29.175 [Lua] level display name sig_mordrek_tzeentch_path1 16:20:29.175 [Lua] level display name crater 16:20:29.175 [Lua] level display name sig_volcano_wastes_path2 16:20:29.175 [Lua] level display name sig_gorge_khorne_path1 16:20:29.175 [Lua] level display name sig_crag_wastes_path2 16:20:29.175 [Lua] level display name pat_bay_wastes_path5 16:20:29.175 [Lua] level display name pat_tower_nurgle_path2 16:20:29.175 [Lua] level display name pat_forest_nurgle_path2 16:20:29.175 [Lua] level display name sig_crag_nurgle_path1 16:20:29.175 [Lua] level display name sig_citadel_khorne_path2 16:20:29.175 [Lua] level display name pat_forest_slaanesh_path1 16:20:29.175 [Lua] level display name sig_volcano_nurgle_path1 16:20:29.175 [Lua] level display name sig_volcano_khorne_path4 16:20:29.175 [Lua] level display name pat_mines_tzeentch_path5 16:20:29.175 [Lua] level display name pat_mountain_wastes_path3 16:20:29.175 [Lua] level display name pat_bay_nurgle_path5 16:20:29.175 [Lua] level display name pat_forest_wastes_path3 16:20:29.175 [Lua] level display name sig_crag_slaanesh_path3 16:20:29.175 [Lua] level display name sig_snare_b_tzeentch_path1 16:20:29.175 [Lua] level display name sig_crag_nurgle_path3 16:20:29.175 [Lua] level display name sig_snare_b_nurgle_path1 16:20:29.175 [Lua] level display name pat_forest_tzeentch_path4 16:20:29.175 [Lua] level display name sig_gorge_wastes_path1 16:20:29.175 [Lua] level display name sig_gorge_khorne_path5 16:20:29.175 [Lua] level display name sig_snare_b_khorne_path1 16:20:29.175 [Lua] level display name pat_tower_khorne_path4 16:20:29.175 [Lua] level display name pat_tower_tzeentch_path4 16:20:29.175 [Lua] level display name sig_citadel_tzeentch_path5 16:20:29.175 [Lua] level display name pat_forest_wastes_path4 16:20:29.175 [Lua] level display name pat_forest_khorne_path3 16:20:29.176 [Lua] level display name pat_town_khorne_path3 16:20:29.176 [Lua] level display name pat_mines_nurgle_path2 16:20:29.176 [Lua] level display name pat_bay_slaanesh_path1 16:20:29.176 [Lua] level display name bell 16:20:29.176 [Lua] level display name pat_mountain_tzeentch_path3 16:20:29.176 [Lua] level display name pat_mines_khorne_path2 16:20:29.176 [Lua] level display name pat_forest_khorne_path5 16:20:29.176 [Lua] level display name pat_mountain_tzeentch_path5 16:20:29.176 [Lua] level display name sig_citadel_slaanesh_path4 16:20:29.176 [Lua] level display name dlc_bastion 16:20:29.176 [Lua] level display name sig_citadel_nurgle_path3 16:20:29.176 [Lua] level display name arena_citadel_nurgle_path1 16:20:29.176 [Lua] level display name pat_mountain_nurgle_path5 16:20:29.176 [Lua] level display name sig_mordrek_slaanesh_path4 16:20:29.176 [Lua] level display name pat_town_nurgle_path1 16:20:29.176 [Lua] level display name sig_gorge_nurgle_path4 16:20:29.176 [Lua] level display name pat_mines_khorne_path4 16:20:29.176 [Lua] level display name arena_ruin_nurgle_path1 16:20:29.176 [Lua] level display name pat_town_slaanesh_path5 16:20:29.176 [Lua] level display name arena_ice_khorne_path1 16:20:29.176 [Lua] level display name sig_gorge_tzeentch_path4 16:20:29.176 [Lua] level display name sig_volcano_slaanesh_path5 16:20:29.176 [Lua] level display name sig_mordrek_slaanesh_path2 16:20:29.176 [Lua] level display name sig_gorge_nurgle_path1 16:20:29.176 [Lua] level display name pat_tower_slaanesh_path1 16:20:29.176 [Lua] level display name arena_ruin_tzeentch_path1 16:20:29.176 [Lua] level display name skittergate 16:20:29.176 [Lua] level display name pat_forest_wastes_path2 16:20:29.176 [Lua] level display name sig_gorge_tzeentch_path2 16:20:29.176 [Lua] level display name pat_forest_slaanesh_path5 16:20:29.176 [Lua] level display name pat_bay_tzeentch_path2 16:20:29.176 [Lua] level display name pat_tower_slaanesh_path3 16:20:29.176 [Lua] level display name arena_cave_nurgle_path1 16:20:29.176 [Lua] level display name sig_volcano_slaanesh_path3 16:20:29.176 [Lua] level display name dlc_bogenhafen_city 16:20:29.176 [Lua] level display name pat_forest_tzeentch_path3 16:20:29.176 [Lua] level display name pat_mountain_tzeentch_path2 16:20:29.176 [Lua] level display name pat_mines_nurgle_path4 16:20:29.176 [Lua] level display name pat_forest_nurgle_path1 16:20:29.176 [Lua] level display name pat_mines_slaanesh_path3 16:20:29.176 [Lua] level display name pat_bay_tzeentch_path4 16:20:29.176 [Lua] level display name sig_snare_a_wastes_path1 16:20:29.176 [Lua] level display name sig_gorge_wastes_path5 16:20:29.176 [Lua] level display name sig_crag_nurgle_path4 16:20:29.176 [Lua] level display name sig_volcano_slaanesh_path1 16:20:29.176 [Lua] level display name sig_gorge_nurgle_path2 16:20:29.176 [Lua] level display name sig_crag_tzeentch_path2 16:20:29.176 [Lua] level display name pat_town_slaanesh_path2 16:20:29.176 [Lua] level display name pat_town_khorne_path5 16:20:29.176 [Lua] level display name pat_town_tzeentch_path4 16:20:29.176 [Lua] level display name arena_ruin_slaanesh_path1 16:20:29.176 [Lua] level display name pat_mines_slaanesh_path4 16:20:29.176 [Lua] level display name pat_tower_khorne_path3 16:20:29.176 [Lua] level display name pat_tower_tzeentch_path1 16:20:29.176 [Lua] level display name pat_mountain_nurgle_path1 16:20:29.176 [Lua] level display name arena_ice_slaanesh_path1 16:20:29.176 [Lua] level display name pat_mines_wastes_path5 16:20:29.176 [Lua] level display name sig_gorge_khorne_path3 16:20:29.176 [Lua] level display name dlc_bogenhafen_slum 16:20:29.176 [Lua] level display name sig_crag_khorne_path4 16:20:29.176 [Lua] level display name pat_tower_tzeentch_path3 16:20:29.176 [Lua] level display name sig_crag_tzeentch_path1 16:20:29.176 [Lua] level display name sig_gorge_tzeentch_path1 16:20:29.176 [Lua] level display name sig_mordrek_wastes_path2 16:20:29.176 [Lua] level display name pat_town_nurgle_path4 16:20:29.176 [Lua] level display name arena_cave_slaanesh_path1 16:20:29.176 [Lua] level display name pat_forest_khorne_path1 16:20:29.176 [Lua] level display name sig_gorge_tzeentch_path3 16:20:29.176 [Lua] level display name sig_snare_e_khorne_path1 16:20:29.176 [Lua] level display name sig_mordrek_khorne_path5 16:20:29.176 [Lua] level display name sig_crag_wastes_path4 16:20:29.176 [Lua] level display name cemetery 16:20:29.176 [Lua] level display name pat_tower_slaanesh_path4 16:20:29.176 [Lua] level display name sig_gorge_slaanesh_path4 16:20:29.176 [Lua] level display name dlc_castle 16:20:29.176 [Lua] level display name pat_bay_khorne_path5 16:20:29.176 [Lua] level display name pat_mountain_tzeentch_path1 16:20:29.176 [Lua] level display name forest_ambush 16:20:29.176 [Lua] level display name pat_mines_wastes_path1 16:20:29.176 [Lua] level display name sig_crag_wastes_path5 16:20:29.176 [Lua] level display name pat_mountain_nurgle_path2 16:20:29.176 [Lua] level display name pat_tower_wastes_path5 16:20:29.176 [Lua] level display name sig_volcano_nurgle_path3 16:20:29.176 [Lua] level display name sig_mordrek_khorne_path3 16:20:29.176 [Lua] level display name pat_forest_slaanesh_path4 16:20:29.176 [Lua] level display name sig_snare_e_wastes_path1 16:20:29.176 [Lua] level display name nurgle 16:20:29.176 [Lua] level display name sig_crag_tzeentch_path5 16:20:29.176 [Lua] level display name pat_town_wastes_path2 16:20:29.176 [Lua] level display name sig_crag_tzeentch_path4 16:20:29.176 [Lua] level display name pat_town_wastes_path4 16:20:29.176 [Lua] level display name pat_bay_wastes_path3 16:20:29.176 [Lua] level display name sig_crag_khorne_path2 16:20:29.176 [Lua] level display name sig_volcano_wastes_path5 16:20:29.176 [Lua] level display name pat_bay_slaanesh_path3 16:20:29.176 [Lua] level display name pat_bay_nurgle_path2 16:20:29.176 [Lua] level display name sig_crag_slaanesh_path2 16:20:29.176 [Lua] level display name pat_town_tzeentch_path2 16:20:29.176 [Lua] level display name sig_crag_slaanesh_path1 16:20:29.176 [Lua] level display name sig_crag_nurgle_path2 16:20:29.176 [Lua] level display name sig_crag_khorne_path5 16:20:29.176 [Lua] level display name sig_crag_khorne_path1 16:20:29.176 [Lua] level display name sig_snare_e_tzeentch_path1 16:20:29.177 [Lua] level display name sig_snare_e_slaanesh_path1 16:20:29.177 [Lua] level display name pat_mountain_wastes_path4 16:20:29.177 [Lua] level display name pat_mountain_wastes_path2 16:20:29.177 [Lua] level display name pat_mountain_wastes_path1 16:20:29.177 [Lua] level display name pat_bay_slaanesh_path2 16:20:29.177 [Lua] level display name pat_mountain_slaanesh_path5 16:20:29.177 [Lua] level display name pat_bay_khorne_path1 16:20:29.177 [Lua] level display name pat_mountain_nurgle_path3 16:20:29.177 [Lua] level display name pat_mountain_slaanesh_path2 16:20:29.177 [Lua] level display name pat_mountain_nurgle_path4 16:20:29.177 [Lua] level display name sig_mordrek_nurgle_path2 16:20:29.177 [Lua] level display name pat_mountain_slaanesh_path4 16:20:29.177 [Lua] level display name pat_tower_wastes_path1 16:20:29.177 [Lua] level display name pat_town_tzeentch_path1 16:20:29.177 [Lua] level display name sig_crag_slaanesh_path5 16:20:29.177 [Lua] level display name arena_ruin_khorne_path1 16:20:29.177 [Lua] level display name pat_town_slaanesh_path3 16:20:29.177 [Lua] level display name pat_forest_nurgle_path4 16:20:29.177 [Lua] level display name pat_bay_khorne_path3 16:20:29.177 [Lua] level display name pat_mountain_khorne_path2 16:20:29.177 [Lua] level display name pat_tower_wastes_path2 16:20:29.177 [Lua] level display name sig_snare_b_slaanesh_path1 16:20:29.177 [Lua] level display name pat_mountain_khorne_path4 16:20:29.177 [Lua] level display name sig_mordrek_tzeentch_path2 16:20:29.177 [Lua] level display name pat_mines_wastes_path2 16:20:29.177 [Lua] level display name pat_mines_khorne_path3 16:20:29.177 [Lua] level display name sig_citadel_khorne_path3 16:20:29.177 [Lua] level display name pat_town_khorne_path1 16:20:29.177 [Lua] level display name sig_citadel_tzeentch_path2 16:20:29.177 [Lua] level display name sig_snare_a_slaanesh_path1 16:20:29.177 [Lua] level display name sig_volcano_nurgle_path5 16:20:29.177 [Lua] level display name sig_gorge_slaanesh_path1 16:20:29.177 [Lua] level display name pat_town_khorne_path4 16:20:29.177 [Lua] level display name pat_town_slaanesh_path1 16:20:29.177 [Lua] level display name sig_volcano_tzeentch_path1 16:20:29.177 [Lua] level display name pat_bay_wastes_path1 16:20:29.177 [Lua] level display name sig_snare_c_tzeentch_path1 16:20:29.177 [Lua] level display name sig_citadel_nurgle_path4 16:20:29.177 [Lua] level display name sig_volcano_tzeentch_path4 16:20:29.177 [Lua] level display name pat_forest_tzeentch_path1 16:20:29.177 [Lua] level display name sig_volcano_khorne_path5 16:20:29.177 [Lua] level display name sig_citadel_khorne_path1 16:20:29.177 [Lua] level display name pat_mines_nurgle_path3 16:20:29.177 [Lua] level display name sig_volcano_wastes_path3 16:20:29.177 [Lua] level display name pat_town_wastes_path3 16:20:29.177 [Lua] level display name sig_gorge_khorne_path4 16:20:29.177 [Lua] level display name pat_tower_khorne_path2 16:20:29.177 [Lua] level display name sig_gorge_nurgle_path5 16:20:29.177 [Lua] level display name sig_mordrek_khorne_path1 16:20:29.177 [Lua] level display name sig_crag_wastes_path3 16:20:29.177 [Lua] level display name pat_bay_slaanesh_path4 16:20:29.177 [Lua] level display name catacombs 16:20:29.177 [Lua] level display name sig_volcano_nurgle_path4 16:20:29.177 [Lua] level display name sig_mordrek_wastes_path1 16:20:29.177 [Lua] level display name pat_bay_khorne_path4 16:20:29.177 [Lua] level display name pat_bay_tzeentch_path3 16:20:29.177 [Lua] level display name sig_volcano_khorne_path3 16:20:29.177 [Lua] level display name sig_mordrek_tzeentch_path5 16:20:29.177 [Lua] level display name pat_town_nurgle_path3 16:20:29.177 [Lua] level display name pat_bay_nurgle_path4 16:20:29.177 [Lua] level display name sig_snare_d_tzeentch_path1 16:20:29.177 [Lua] level display name sig_citadel_khorne_path5 16:20:29.177 [Lua] level display name sig_gorge_nurgle_path3 16:20:29.177 [Lua] level display name sig_volcano_tzeentch_path5 16:20:29.177 [Lua] level display name pat_bay_tzeentch_path1 16:20:29.177 [Lua] level display name pat_town_khorne_path2 16:20:29.177 [Lua] level display name sig_mordrek_nurgle_path4 16:20:29.177 [Lua] level display name pat_mines_slaanesh_path1 16:20:29.177 [Lua] level display name pat_mines_tzeentch_path3 16:20:29.177 [Lua] level display name sig_mordrek_tzeentch_path4 16:20:29.177 [Lua] level display name sig_crag_slaanesh_path4 16:20:29.177 [Lua] level display name dlc_portals 16:20:29.177 [Lua] level display name pat_forest_tzeentch_path5 16:20:29.177 [Lua] level display name sig_gorge_wastes_path2 16:20:29.177 [Lua] level display name pat_tower_nurgle_path3 16:20:29.177 [Lua] level display name pat_mines_khorne_path1 16:20:29.177 [Lua] level display name sig_citadel_tzeentch_path4 16:20:29.177 [Lua] level display name sig_snare_c_nurgle_path1 16:20:29.177 [Lua] level display name pat_tower_tzeentch_path5 16:20:29.177 [Lua] level display name sig_volcano_slaanesh_path4 16:20:29.177 [Lua] level display name sig_volcano_tzeentch_path3 16:20:29.178 [Lua] level display name pat_mountain_tzeentch_path4 16:20:29.178 [Lua] level display name pat_town_nurgle_path2 16:20:29.178 [Lua] level display name sig_snare_c_slaanesh_path1 16:20:29.178 [Lua] level display name pat_town_slaanesh_path4 16:20:29.178 [Lua] level display name pat_tower_khorne_path1 16:20:29.178 [Lua] level display name pat_tower_nurgle_path4 16:20:29.178 [Lua] level display name pat_mines_tzeentch_path1 16:20:29.178 [Lua] level display name sig_volcano_khorne_path2 16:20:29.178 [Lua] level display name sig_snare_a_tzeentch_path1 16:20:29.178 [Lua] level display name sig_snare_b_wastes_path1 16:20:29.178 [Lua] level display name sig_gorge_tzeentch_path5 16:20:29.178 [Lua] level display name sig_volcano_slaanesh_path2 16:20:29.178 [Lua] level display name pat_bay_wastes_path2 16:20:29.178 [Lua] level display name sig_citadel_slaanesh_path5 16:20:29.178 [Lua] level display name pat_forest_khorne_path4 16:20:29.178 [Lua] level display name sig_mordrek_wastes_path4 16:20:29.178 [Lua] level display name sig_citadel_nurgle_path2 16:20:29.178 [Lua] level display name sig_gorge_khorne_path2 16:20:29.178 [Lua] level display name sig_citadel_slaanesh_path2 16:20:29.178 [Lua] level display name sig_citadel_slaanesh_path3 16:20:29.214 [Lua] TIME: 0.022 16:20:29.931 [Lua] [ConflictSettings] Contained breeds generated in: 0.65499999999999936 16:20:30.287 [Lua] <>realm = official<> 16:20:30.288 [Lua] [ModManager] Mods enabled: false // Bundled: true 16:20:30.375 [Lua] <>project = vermintide 2<> 16:20:30.375 [Lua] <>build = release<> 16:20:30.375 [Lua] <>platform = win32<> 16:20:30.375 [Lua] <>dedicated_server = false<> 16:20:30.375 [Lua] <>title_id = 5107<> 16:20:30.375 [Lua] <>content_revision = 26718<> 16:20:30.375 [Lua] <>engine_revision = 3caf390912f2<> 16:20:30.375 [Lua] <>release_version = 4.4.2<> 16:20:30.375 [Lua] <>rendering_backend = dx12<> 16:20:30.375 [Lua] <>teamcity_build_id = 124034<> 16:20:30.376 [Lua] <>steam_id = 11000010c7fed13<> 16:20:30.376 [Lua] <>steam_profile_name = Walker Trips<> 16:20:30.376 [Lua] <>steam_app_id = 552500<> 16:20:30.376 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<> 16:20:30.376 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 16:20:30.376 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips 16:20:30.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 16:20:30.383 [Lua] initializing mechanism to: adventure 16:20:30.383 [Lua] Game:setup() total time: 0.0069999999999997 16:20:30.383 [Lua] handle gfx quality: 0 16:20:30.383 [Lua] default settings: 0 16:20:30.383 [Lua] user settings: 0 16:20:30.383 [Lua] set frame times: 0 16:20:30.383 [Lua] init random: 0 16:20:30.383 [Lua] managers: 0.0060000000000002274 16:20:30.383 [Lua] 16:20:30.383 [Lua] unaccounted: 0.00099999999999944578 16:20:30.383 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 16:20:30.383 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 16:20:30.383 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 16:20:30.383 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 16:20:30.383 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 16:20:30.383 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 16:20:30.383 [Lua] [Testify] Ready! 16:20:30.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 16:20:30.628 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 16:20:30.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 16:20:31.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 16:20:31.388 [Lua] [PackageManager] Force_load: resource_packages/title_screen 16:20:31.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 16:20:31.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 16:20:31.421 [Lua] [PackageManager] Force_load: resource_packages/menu 16:20:31.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 16:20:31.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 16:20:31.488 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 16:20:31.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 16:20:32.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 16:20:32.403 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 16:20:32.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 16:20:32.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 16:20:32.522 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 16:20:32.522 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 16:20:32.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 16:20:32.656 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 16:20:32.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 16:20:33.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 16:20:33.620 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 16:20:33.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 16:20:34.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 16:20:34.599 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 16:20:34.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 16:20:36.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 16:20:36.055 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 16:20:36.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 16:20:37.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 16:20:37.024 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 16:20:37.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:20:37.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:20:37.651 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:20:37.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 16:20:38.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 16:20:38.143 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 16:20:38.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 16:20:38.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 16:20:38.482 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 16:20:38.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 16:20:38.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 16:20:38.550 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 16:20:38.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 16:20:39.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 16:20:39.068 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 16:20:39.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 16:20:39.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 16:20:39.131 [Lua] [PackageManager] Force_load: resource_packages/inventory 16:20:39.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 16:20:39.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 16:20:39.174 [Lua] [PackageManager] Force_load: resource_packages/careers 16:20:39.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 16:20:39.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 16:20:39.225 [Lua] [PackageManager] Force_load: resource_packages/decals 16:20:39.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 16:20:39.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 16:20:39.327 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 16:20:39.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 16:20:40.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 16:20:40.614 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 16:20:40.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 16:20:42.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 16:20:42.719 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 16:20:42.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 16:20:44.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 16:20:44.260 [Lua] [PackageManager] Force_load: resource_packages/ingame 16:20:44.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 16:20:45.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 16:20:45.717 [Lua] [PackageManager] Force_load: resource_packages/pickups 16:20:45.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 16:20:45.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 16:20:45.801 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 16:20:45.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 16:20:45.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 16:20:45.835 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 16:20:45.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 16:20:45.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 16:20:45.902 [Lua] [PackageManager] Force_load: resource_packages/breeds 16:20:45.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 16:20:46.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 16:20:46.478 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 16:20:46.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 16:20:46.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 16:20:46.511 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 16:20:59.998 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 16:20:59.998 [Lua] [Gamestate] Enter StateTitleScreen 16:20:59.999 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 16:20:59.999 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 16:20:59.999 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 16:20:59.999 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 16:20:59.999 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 16:21:00.015 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 16:21:00.015 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 16:21:00.015 [Save] Loading `save_data` 16:21:00.016 [Save] Load done 16:21:00.032 [Lua] [BackendManagerPlayFab] Backend Enabled 16:21:01.780 [Lua] <>playfab_id = 4ED0BA66F820EEB<> 16:21:02.025 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 16:21:02.025 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreSettings 2 16:21:02.025 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 16:21:02.298 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 16:21:02.299 [Save] Saving `save_data` 16:21:02.299 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 3 16:21:02.301 [Save] Save done 16:21:02.314 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request getStoreSettings 2 1 16:21:02.517 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 16:21:02.517 [Lua] [PlayFabRequestQueue] Sending Request getStoreSettings 2 16:21:02.873 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreSettings 2 16:21:02.888 [Window] Window => inactive 16:21:02.892 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 3 2 16:21:03.093 [Lua] [PlayFabRequestQueue] EAC Enabled! 3 16:21:03.093 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 3 16:21:03.684 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 3 16:21:03.684 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 4 16:21:03.700 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 4 16:21:03.886 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 4 16:21:03.886 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 5 16:21:03.903 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 5 16:21:04.124 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 5 16:21:04.124 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 6 16:21:04.141 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 6 16:21:04.394 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 6 16:21:04.394 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 7 16:21:04.410 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 7 16:21:04.869 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 7 16:21:04.869 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 8 16:21:04.885 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 8 16:21:05.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 8 16:21:05.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 9 16:21:05.242 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 9 16:21:05.428 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 9 16:21:05.428 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 10 16:21:05.445 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 16:21:05.649 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 16:21:05.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 11 16:21:05.665 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 11 16:21:05.892 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 11 16:21:05.893 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 12 16:21:05.902 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 12 16:21:06.089 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 12 16:21:06.089 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 13 16:21:06.105 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 13 16:21:06.409 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 13 16:21:06.409 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 14 16:21:06.426 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 14 16:21:06.627 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 14 16:21:06.627 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 15 16:21:06.645 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 15 16:21:06.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 15 16:21:06.848 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 16 16:21:06.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 16 16:21:07.051 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 16 16:21:07.051 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 17 16:21:07.068 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 17 16:21:07.383 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 17 16:21:07.386 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 16:21:07.898 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 16:21:07.898 [Lua] ISI-> GET_ALL_ITEMS! 16:21:07.899 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 16:21:07.899 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1002", "124", "2f39ee064513e0b9", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_bountyhunter_1001", "125", "2f39ee064513e0ba", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1002", "122", "2f39ee064513e64d", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_mercenary_1001", "123", "2f39ee064513e64e", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1004", "126", "2f39ee0645142fa0", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_irondrake", "127", "2f39ee0645142fa1", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1002", "128", "2f75eb24123a36cd", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_myrmidia", "129", "2f75eb24123a36ce", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1001", "121", "2f75eb24125baebe", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1002", "103", "2f75eb24125baebf", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1002", "130", "3015fa230a4007d1", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_adept_1001", "131", "3015fa230a4007d2", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1004", "132", "3015fa230a4007d3", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_moonmantle", "133", "3015fa230a4007d4", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1002", "134", "3015fa230a4007d5", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_zealot_1001", "135", "3015fa230a4007d6", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1005", "136", "3015fa230a4007d7", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_longshark", "137", "3015fa230a4007d8", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1002", "138", "3015fa230a4007d9", "0", "1" 16:21:07.899 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_slayer_1001", "139", "3015fa230a4007da", "0", "1" 16:21:07.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 18 16:21:07.899 [Lua] 16:21:07.899 [Lua] [1] = 124 (number) 16:21:07.899 [Lua] [2] = 2f39ee064513e0b9 (string) 16:21:07.899 [Lua] [3] = 0 (number) 16:21:07.899 [Lua] [4] = 1 (number) 16:21:07.899 [Lua] [5] = 125 (number) 16:21:07.899 [Lua] [6] = 2f39ee064513e0ba (string) 16:21:07.899 [Lua] [7] = 0 (number) 16:21:07.899 [Lua] [8] = 1 (number) 16:21:07.899 [Lua] [9] = 122 (number) 16:21:07.899 [Lua] [10] = 2f39ee064513e64d (string) 16:21:07.899 [Lua] [11] = 0 (number) 16:21:07.899 [Lua] [12] = 1 (number) 16:21:07.899 [Lua] [13] = 123 (number) 16:21:07.899 [Lua] [14] = 2f39ee064513e64e (string) 16:21:07.899 [Lua] [15] = 0 (number) 16:21:07.899 [Lua] [16] = 1 (number) 16:21:07.899 [Lua] [17] = 126 (number) 16:21:07.899 [Lua] [18] = 2f39ee0645142fa0 (string) 16:21:07.899 [Lua] [19] = 0 (number) 16:21:07.899 [Lua] [20] = 1 (number) 16:21:07.899 [Lua] [21] = 127 (number) 16:21:07.899 [Lua] [22] = 2f39ee0645142fa1 (string) 16:21:07.899 [Lua] [23] = 0 (number) 16:21:07.899 [Lua] [24] = 1 (number) 16:21:07.899 [Lua] [25] = 128 (number) 16:21:07.899 [Lua] [26] = 2f75eb24123a36cd (string) 16:21:07.899 [Lua] [27] = 0 (number) 16:21:07.899 [Lua] [28] = 1 (number) 16:21:07.899 [Lua] [29] = 129 (number) 16:21:07.899 [Lua] [30] = 2f75eb24123a36ce (string) 16:21:07.899 [Lua] [31] = 0 (number) 16:21:07.899 [Lua] [32] = 1 (number) 16:21:07.899 [Lua] [33] = 121 (number) 16:21:07.899 [Lua] [34] = 2f75eb24125baebe (string) 16:21:07.899 [Lua] [35] = 0 (number) 16:21:07.899 [Lua] [36] = 1 (number) 16:21:07.899 [Lua] [37] = 103 (number) 16:21:07.899 [Lua] [38] = 2f75eb24125baebf (string) 16:21:07.899 [Lua] [39] = 0 (number) 16:21:07.899 [Lua] [40] = 1 (number) 16:21:07.899 [Lua] [41] = 130 (number) 16:21:07.899 [Lua] [42] = 3015fa230a4007d1 (string) 16:21:07.899 [Lua] [43] = 0 (number) 16:21:07.899 [Lua] [44] = 1 (number) 16:21:07.899 [Lua] [45] = 131 (number) 16:21:07.899 [Lua] [46] = 3015fa230a4007d2 (string) 16:21:07.899 [Lua] [47] = 0 (number) 16:21:07.899 [Lua] [48] = 1 (number) 16:21:07.899 [Lua] [49] = 132 (number) 16:21:07.899 [Lua] [50] = 3015fa230a4007d3 (string) 16:21:07.899 [Lua] [51] = 0 (number) 16:21:07.899 [Lua] [52] = 1 (number) 16:21:07.899 [Lua] [53] = 133 (number) 16:21:07.899 [Lua] [54] = 3015fa230a4007d4 (string) 16:21:07.899 [Lua] [55] = 0 (number) 16:21:07.899 [Lua] [56] = 1 (number) 16:21:07.899 [Lua] [57] = 134 (number) 16:21:07.899 [Lua] [58] = 3015fa230a4007d5 (string) 16:21:07.899 [Lua] [59] = 0 (number) 16:21:07.899 [Lua] [60] = 1 (number) 16:21:07.899 [Lua] [61] = 135 (number) 16:21:07.899 [Lua] [62] = 3015fa230a4007d6 (string) 16:21:07.899 [Lua] [63] = 0 (number) 16:21:07.899 [Lua] [64] = 1 (number) 16:21:07.899 [Lua] [65] = 136 (number) 16:21:07.899 [Lua] [66] = 3015fa230a4007d7 (string) 16:21:07.899 [Lua] [67] = 0 (number) 16:21:07.899 [Lua] [68] = 1 (number) 16:21:07.899 [Lua] [69] = 137 (number) 16:21:07.899 [Lua] [70] = 3015fa230a4007d8 (string) 16:21:07.899 [Lua] [71] = 0 (number) 16:21:07.899 [Lua] [72] = 1 (number) 16:21:07.899 [Lua] [73] = 138 (number) 16:21:07.899 [Lua] [74] = 3015fa230a4007d9 (string) 16:21:07.899 [Lua] [75] = 0 (number) 16:21:07.899 [Lua] [76] = 1 (number) 16:21:07.899 [Lua] [77] = 139 (number) 16:21:07.899 [Lua] [78] = 3015fa230a4007da (string) 16:21:07.899 [Lua] [79] = 0 (number) 16:21:07.899 [Lua] [80] = 1 (number) 16:21:07.899 [Lua] 16:21:07.915 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 18 16:21:08.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 18 16:21:08.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 19 16:21:08.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 20 16:21:08.118 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 16:21:08.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 16:21:08.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 16:21:08.118 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 16:21:08.118 [Lua] [SteamManager] request_item_prices 16:21:08.119 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 19 16:21:08.667 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 19 16:21:08.667 [Lua] Player statistics loaded! 16:21:08.674 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 20 16:21:08.827 [Lua] [SteamManager] on_price_result 1 GBP 16:21:08.828 [Lua] _refresh_steam_item_prices_cb 16:21:08.828 [Lua] Missing item masterlist item for steam_itemdefid: 30 16:21:08.845 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 20 16:21:08.861 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 16:21:09.088 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 16:21:09.103 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 516 item(s) to the peddler stock 16:21:09.105 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 16:21:09.428 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 16:21:09.444 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 16:21:09.749 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 16:21:09.766 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 16:21:10.797 [Lua] [Managers] Destroying manager group: 16:21:10.797 [Lua] [Gamestate] Enter state StateLoading 16:21:10.798 [Lua] [StateLoading] Auto Skip: nil 16:21:10.798 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:21:10.798 [Lua] [LobbyManager] Setting up network options 16:21:10.798 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 16:21:10.798 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 16:21:10.798 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 16:21:10.798 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 16:21:10.798 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 16:21:10.798 [Lua] LobbyManager:setup_network_options server_port: 27015 16:21:10.798 [Lua] state_loading_restart_network JOIN VIA STEAM 0 16:21:10.802 [Lua] registering RPCs 16:21:10.802 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 16:21:10.802 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 16:21:10.802 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 16:21:10.802 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 16:21:10.803 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:854447488, lt:load_next_level, extra_packages:{ }) 16:21:10.803 [Lua] [LevelTransitionHandler] promote_next_level_data 16:21:10.803 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:21:10.803 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 16:21:10.803 [Lua] [SharedState] network_state_11000010c7fed13: peers:0:0:0:0 = ["11000010c7fed13"] 16:21:10.803 [Lua] [SharedState] network_state_11000010c7fed13: name:set_level_data 16:21:10.803 [Lua] [SharedState] network_state_11000010c7fed13: level_key:0:0:0:0 = inn_level 16:21:10.803 [Lua] [SharedState] network_state_11000010c7fed13: level_seed:0:0:0:0 = 0 16:21:10.803 [Lua] [SharedState] network_state_11000010c7fed13: conflict_director:0:0:0:0 = inn_level 16:21:10.803 [Lua] [SharedState] network_state_11000010c7fed13: locked_director_functions:0:0:0:0 = {} 16:21:10.803 [Lua] [SharedState] network_state_11000010c7fed13: game_mode:0:0:0:0 = inn 16:21:10.803 [Lua] [SharedState] network_state_11000010c7fed13: mechanism:0:0:0:0 = adventure 16:21:10.803 [Lua] [SharedState] network_state_11000010c7fed13: environment_variation_id:0:0:0:0 = 0 16:21:10.803 [Lua] [SharedState] network_state_11000010c7fed13: difficulty:0:0:0:0 = normal 16:21:10.803 [Lua] [SharedState] network_state_11000010c7fed13: difficulty_tweak:0:0:0:0 = 0 16:21:10.803 [Lua] [SharedState] network_state_11000010c7fed13: level_session_id:0:0:0:0 = 854447488 16:21:10.803 [Lua] [SharedState] network_state_11000010c7fed13: level_transition_type:0:0:0:0 = load_next_level 16:21:10.803 [Lua] [SharedState] network_state_11000010c7fed13: extra_packages:0:0:0:0 = {} 16:21:10.803 [Lua] [SharedState] network_state_11000010c7fed13: name:set_level_data 16:21:10.803 [SteamVoip] Creating room a5183019f4445aa4 16:21:10.804 [EAC] EAC server 11000010c7fed13 is initializing 16:21:10.808 [EAC] Server is also client 11000010c7fed13 16:21:10.808 [EACServer] [16:21:10:808][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF67AE96240 LogLevel: Info. 16:21:10.808 [Lua] ### Created peer state machine for 11000010c7fed13 16:21:10.808 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 16:21:10.808 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 16:21:10.808 warning: [Application] Application.update_render_world is deprecated. 16:21:10.814 [Lua] [LevelTransitionHandler] Level load completed! 16:21:10.814 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:21:10.814 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:21:10.814 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 16:21:10.814 [Lua] Set lobby begin: 16:21:10.814 [Lua] Set lobby end. 16:21:10.814 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "5" and join party "nil" 16:21:10.814 [Lua] [LobbyHost] Changed state from 0 to creating 16:21:10.830 [Lua] [StateLoading] load_current_level 16:21:10.830 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 16:21:10.830 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 16:21:10.830 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 16:21:10.830 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 16:21:10.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 16:21:10.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:21:10.897 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:21:10.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 16:21:11.059 [SteamLobby] Detected added member 11000010c7fed13 16:21:11.061 [Lua] [LobbyHost] Changed state from creating to joined 16:21:11.061 [Lua] [PartyManager] Leader is set to 11000010c7fed13 16:21:11.062 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 16:21:11.062 [Lua] [ChatManager] Registering channel 1 16:21:11.062 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 16:21:11.062 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 16:21:11.062 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 16:21:11.076 [Lua] [NetworkServer] Changing num_players from nil to 1 16:21:11.076 [Lua] Players: 1 16:21:11.076 [Lua] Set lobby begin: 16:21:11.076 [Lua] Lobby data mission_id = inn_level 16:21:11.076 [Lua] Lobby data mechanism = adventure 16:21:11.076 [Lua] Lobby data matchmaking_type = 3 16:21:11.077 [Lua] Lobby data eac_authorized = true 16:21:11.077 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:21:11.077 [Lua] Lobby data selected_mission_id = inn_level 16:21:11.077 [Lua] Lobby data num_players = 1 16:21:11.077 [Lua] Lobby data matchmaking = false 16:21:11.077 [Lua] Set lobby end. 16:21:12.835 [Lua] player (11000010c7fed13,1) was put into party 0 16:21:12.835 [Lua] [ProfileSynchronizer] Peer 11000010c7fed13 entered session 16:21:12.835 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c7fed13 16:21:12.835 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 16:21:12.835 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 16:21:15.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 16:21:15.844 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 16:21:15.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:21:25.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:21:25.867 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:21:25.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:21:25.933 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:21:25.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:21:25.984 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:21:25.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:21:26.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:21:26.135 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:21:26.152 [Lua] [LevelTransitionHandler] Level load completed! 16:21:26.152 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 16:21:26.155 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:21:26.155 [Lua] checking dlc's against conflict directors 16:21:26.155 [Lua] number of factions to include 2 16:21:26.155 [Lua] Updated list weights for random: 16:21:26.155 [Lua] skaven, 0.42 (0.00-0.42) 16:21:26.155 [Lua] chaos, 0.42 (0.42-0.83) 16:21:26.155 [Lua] beastmen, 0.17 (0.83-1.00) 16:21:26.155 [Lua] Rolled random faction: 0.27856689691543579 skaven 16:21:26.155 [Lua] Updated list weights for random: 16:21:26.155 [Lua] beastmen, 0.29 (0.00-0.29) 16:21:26.155 [Lua] chaos, 0.71 (0.29-1.00) 16:21:26.155 [Lua] Rolled random faction: 0.81953376531600952 chaos 16:21:26.155 [Lua] number of factions added 2 16:21:26.155 [Lua] --- --- --- 16:21:26.155 [Lua] Starting... difficulty 'normal' 16:21:26.155 [Lua] These are the starting conflict directors: 16:21:26.155 [Lua] inn_level 16:21:26.155 [Lua] --- --- --- 16:21:26.155 [Lua] 16:21:26.155 [Lua] DONE! Found the following directors: 16:21:26.155 [Lua] (free: 35), Master hash is: 16:21:26.155 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:21:26.155 [Lua] load_startup_enemy_packages: -------------- 16:21:26.155 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:21:26.155 [Lua] critter_rat 16:21:26.170 [Lua] ### Received rpc_level_loaded 16:21:26.170 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 78 16:21:26.170 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 16:21:26.186 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 16:21:26.186 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 16:21:26.203 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 16:21:26.203 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 16:21:26.203 [Lua] ### Received rpc_level_loaded 16:21:26.203 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 78 16:21:26.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:21:26.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:21:26.220 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:21:26.220 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:21:26.220 [Lua] Starting async level spawning of levels/inn/world 16:21:26.221 [Umbra] Init version: 3.4.15 :: 16 threads 16:21:26.434 [Lua] Async level spawning done 16:21:26.434 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:21:27.384 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:21:27.385 [Lua] Set lobby begin: 16:21:27.385 [Lua] Lobby data selected_mission_id = inn_level 16:21:27.385 [Lua] Lobby data num_players = 1 16:21:27.385 [Lua] Lobby data matchmaking = false 16:21:27.385 [Lua] Lobby data host = 11000010c7fed13 16:21:27.385 [Lua] Lobby data mission_id = inn_level 16:21:27.385 [Lua] Lobby data matchmaking_type = 3 16:21:27.385 [Lua] Lobby data country_code = GB 16:21:27.385 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:21:27.385 [Lua] Lobby data unique_server_name = Walker Trips 16:21:27.385 [Lua] Lobby data mechanism = adventure 16:21:27.386 [Lua] Lobby data eac_authorized = true 16:21:27.386 [Lua] Set lobby end. 16:21:27.386 [Lua] [Managers] Destroying manager group: 16:21:27.386 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:21:27.386 [Lua] [Gamestate] Enter StateIngame HOST 16:21:27.386 [Lua] [Managers] Calling function on all managers: 16:21:27.386 [Lua] <>level = inn_level<> 16:21:27.386 [Lua] Set lobby begin: 16:21:27.386 [Lua] Lobby data selected_mission_id = inn_level 16:21:27.386 [Lua] Lobby data num_players = 1 16:21:27.387 [Lua] Lobby data matchmaking = false 16:21:27.387 [Lua] Lobby data host = 11000010c7fed13 16:21:27.387 [Lua] Lobby data mission_id = inn_level 16:21:27.387 [Lua] Lobby data matchmaking_type = 3 16:21:27.387 [Lua] Lobby data country_code = GB 16:21:27.387 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:21:27.387 [Lua] Lobby data unique_server_name = Walker Trips 16:21:27.387 [Lua] Lobby data mechanism = adventure 16:21:27.387 [Lua] Lobby data eac_authorized = true 16:21:27.387 [Lua] Set lobby end. 16:21:27.387 [Lua] [StateIngame] Server ingame 16:21:27.390 [Lua] Set lobby begin: 16:21:27.390 [Lua] Lobby data difficulty = normal 16:21:27.390 [Lua] Lobby data selected_mission_id = inn_level 16:21:27.390 [Lua] Lobby data difficulty_tweak = 0 16:21:27.391 [Lua] Lobby data num_players = 1 16:21:27.391 [Lua] Lobby data matchmaking = false 16:21:27.391 [Lua] Lobby data host = 11000010c7fed13 16:21:27.391 [Lua] Lobby data mission_id = inn_level 16:21:27.391 [Lua] Lobby data matchmaking_type = 3 16:21:27.391 [Lua] Lobby data country_code = GB 16:21:27.391 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:21:27.391 [Lua] Lobby data unique_server_name = Walker Trips 16:21:27.392 [Lua] Lobby data mechanism = adventure 16:21:27.392 [Lua] Lobby data eac_authorized = true 16:21:27.392 [Lua] Set lobby end. 16:21:27.392 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 16:21:27.392 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 16:21:27.392 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:21:27.392 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:21:27.392 [Lua] [Matchmaking] initializing 16:21:27.392 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 16:21:27.392 [Lua] [Matchmaking] register rpcs 16:21:27.392 [Lua] GameNetworkManager:init... creating game session 16:21:27.392 [Lua] Host GameSession.make_game_session_host with session: 16:21:27.392 [GameSession] make_game_session_host() 16:21:27.392 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:21:27.392 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 16:21:27.392 [Lua] [GameNetworkManager] self.is_server = true 16:21:27.392 [Network] Setting artificial MTU limit to 65536 16:21:27.400 [Lua] Switching ConflictSettings: to: inn_level 16:21:27.400 [Lua] pacing=disabled 16:21:27.400 [Lua] roaming=nil 16:21:27.400 [Lua] disabled=false 16:21:27.400 [Lua] pack_spawning=disabled 16:21:27.400 [Lua] contained_breeds=nil 16:21:27.400 [Lua] boss=disabled 16:21:27.400 [Lua] horde=disabled 16:21:27.400 [Lua] specials=disabled 16:21:27.400 [Lua] name=inn_level 16:21:27.400 [Lua] intensity=disabled 16:21:27.400 [Lua] --- 16:21:27.400 [Lua] [LevelAnalysis] set_random_seed( 0) 16:21:27.404 [Lua] [AIInterestPointSystem] Level Seed: 0 16:21:27.404 [Lua] 16:21:27.404 [Lua] [entity_system_bag] = table 16:21:27.404 [Lua] [entity_system_bag] = metatable 16:21:27.404 [Lua] [startup_data] = table 16:21:27.404 [Lua] [entity_manager] = table 16:21:27.404 [Lua] [entity_manager] = metatable 16:21:27.404 [Lua] [unit_spawner] = table 16:21:27.404 [Lua] [unit_spawner] = metatable 16:21:27.404 [Lua] [unit_storage] = table 16:21:27.404 [Lua] [unit_storage] = metatable 16:21:27.404 [Lua] [dice_keeper] = table 16:21:27.404 [Lua] [dice_keeper] = metatable 16:21:27.404 [Lua] [is_server] = true (boolean) 16:21:27.404 [Lua] [world] = [World] 16:21:27.404 [Lua] [system_api] = table 16:21:27.404 [Lua] [entity_system] = table 16:21:27.404 [Lua] [entity_system] = metatable 16:21:27.404 [Lua] [network_lobby] = table 16:21:27.404 [Lua] [network_lobby] = metatable 16:21:27.404 [Lua] [profile_synchronizer] = table 16:21:27.404 [Lua] [profile_synchronizer] = metatable 16:21:27.404 [Lua] [level_transition_handler] = table 16:21:27.404 [Lua] [level_transition_handler] = metatable 16:21:27.404 [Lua] [num_local_human_players] = 1 (number) 16:21:27.404 [Lua] [statistics_db] = table 16:21:27.404 [Lua] [statistics_db] = metatable 16:21:27.404 [Lua] [network_server] = table 16:21:27.404 [Lua] [network_server] = metatable 16:21:27.404 [Lua] [input_manager] = table 16:21:27.404 [Lua] [input_manager] = metatable 16:21:27.404 [Lua] [network_clock] = table 16:21:27.404 [Lua] [network_clock] = metatable 16:21:27.404 [Lua] [network_transmit] = table 16:21:27.404 [Lua] [network_transmit] = metatable 16:21:27.404 [Lua] [free_flight_manager] = table 16:21:27.404 [Lua] [free_flight_manager] = metatable 16:21:27.404 [Lua] [network_manager] = table 16:21:27.404 [Lua] [network_manager] = metatable 16:21:27.404 [Lua] [network_event_delegate] = table 16:21:27.404 [Lua] [network_event_delegate] = metatable 16:21:27.404 [Lua] 16:21:27.404 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:21:27.404 [Lua] ignoring extension VersusInteractObjectiveExtension 16:21:27.404 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:21:27.404 [Lua] ignoring extension VersusSocketObjectiveExtension 16:21:27.404 [Lua] ignoring extension VersusTargetObjectiveExtension 16:21:27.404 [Lua] ignoring extension VersusMissionObjectiveExtension 16:21:27.405 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:21:27.411 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:21:27.411 [Lua] [AchievementManager] Achievements using the steam platform 16:21:27.412 [Lua] PlayerManager:add_player player_1 16:21:27.486 [Lua] [StateIngame] Level seed: 0 16:21:27.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 16:21:27.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 16:21:27.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 16:21:27.493 [GameSession] create_game_object(26, 0) 16:21:27.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:21:27.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 16:21:27.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 16:21:27.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_2, async-read, 16:21:27.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 16:21:27.493 [GameSession] create_game_object(26, 1) 16:21:27.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:21:27.493 [GameSession] create_game_object(26, 2) 16:21:27.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:21:27.493 [GameSession] create_game_object(26, 3) 16:21:27.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:21:27.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 16:21:27.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 16:21:27.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 16:21:27.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wfrp_thr_0055_moon_over_mountains, keep_hall_painting_wood_base_1, async-read, 16:21:27.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 16:21:27.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 16:21:27.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 16:21:27.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read, 16:21:27.496 [Lua] [LevelAnalysis] set_random_seed( 0) 16:21:27.500 [GameSession] create_game_object(67, 4) 16:21:27.500 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 16:21:27.500 [GameSession] create_game_object(95, 5) 16:21:27.500 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 16:21:27.500 [Lua] [IngameUI] init 16:21:27.521 [Lua] cb_razer_chroma_setup 16:21:27.584 [Lua] [Matchmaking] Cancelling matchmaking 16:21:27.584 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:21:27.584 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:21:27.585 [Lua] Set lobby begin: 16:21:27.585 [Lua] Lobby data difficulty = normal 16:21:27.585 [Lua] Lobby data selected_mission_id = inn_level 16:21:27.585 [Lua] Lobby data power_level = 0 16:21:27.585 [Lua] Lobby data difficulty_tweak = 0 16:21:27.585 [Lua] Lobby data num_players = 1 16:21:27.585 [Lua] Lobby data matchmaking = false 16:21:27.585 [Lua] Lobby data host = 11000010c7fed13 16:21:27.585 [Lua] Lobby data mission_id = inn_level 16:21:27.585 [Lua] Lobby data matchmaking_type = 3 16:21:27.586 [Lua] Lobby data country_code = GB 16:21:27.586 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:21:27.586 [Lua] Lobby data unique_server_name = Walker Trips 16:21:27.586 [Lua] Lobby data mechanism = adventure 16:21:27.586 [Lua] Lobby data eac_authorized = true 16:21:27.586 [Lua] Set lobby end. 16:21:27.586 [Flow] complete_skittergate_legend true 16:21:27.587 [Flow] complete_all_helmgart_levels_recruit true 16:21:27.588 [Flow] WitchHunterLevel:35 16:21:27.588 [Flow] LeaderYes 16:21:27.588 [Flow] ALL PC XP:304250 16:21:27.588 [Flow] Has "bogenhafen" DLC:true 16:21:27.588 [Flow] WH XP:60850 16:21:27.588 [Flow] Number of crafted items:3619 16:21:27.588 [Flow] Has "pre_order" DLC:true 16:21:27.588 [Flow] Sum of Powe Levels:1500 16:21:27.588 [Flow] lodestone diff 1:false 16:21:27.588 [Flow] magnus and forest activated 16:21:27.588 [Flow] magnus and forest activated 16:21:27.588 [Flow] cemetery and forest activated 16:21:27.588 [Flow] magnus and cemetery 16:21:27.588 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:21:27.588 [Flow] ALL RUNES ACTIVATED 16:21:27.588 [Flow] magnus and forest activated 16:21:27.588 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:21:27.588 [Flow] ALL RUNES ACTIVATED 16:21:27.588 [Flow] cemetery and forest activated 16:21:27.588 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:21:27.588 [Flow] ALL RUNES ACTIVATED 16:21:27.588 [Flow] magnus and forest activated 16:21:27.588 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:21:27.588 [Flow] ALL RUNES ACTIVATED 16:21:27.588 [Flow] magnus and cemetery 16:21:27.588 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:21:27.588 [Flow] ALL RUNES ACTIVATED 16:21:27.588 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:21:27.590 [Lua] CurrentConflictSettings inn_level 16:21:27.590 [Lua] [ConflictDirector] conflict_director is ai_ready 16:21:27.591 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:21:27.591 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:21:27.592 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:21:27.592 [Lua] Forming navigation groups in one frame 16:21:27.592 [Lua] Forming navigation groups 16:21:27.609 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999995907 16:21:27.610 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 16:21:27.610 [Lua] number of nav groups: 42 16:21:27.610 [Lua] number of refined nav groups : 23 16:21:27.612 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388 16:21:27.612 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:21:27.612 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:21:27.612 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:21:27.612 [GameSession] create_game_object(68, 6) 16:21:27.613 [GameSession] create_game_object(68, 7) 16:21:27.613 [GameSession] create_game_object(68, 8) 16:21:27.613 [GameSession] create_game_object(68, 9) 16:21:27.613 [GameSession] create_game_object(68, 10) 16:21:27.613 [GameSession] create_game_object(31, 11) 16:21:27.613 [GameSession] create_game_object(31, 12) 16:21:27.614 [GameSession] create_game_object(31, 13) 16:21:27.614 [GameSession] create_game_object(31, 14) 16:21:27.614 [GameSession] create_game_object(31, 15) 16:21:27.614 [GameSession] create_game_object(68, 16) 16:21:27.614 [GameSession] create_game_object(68, 17) 16:21:27.614 [GameSession] create_game_object(68, 18) 16:21:27.615 [GameSession] create_game_object(68, 19) 16:21:27.615 [GameSession] create_game_object(68, 20) 16:21:27.615 [GameSession] create_game_object(68, 21) 16:21:27.615 [GameSession] create_game_object(68, 22) 16:21:27.615 [GameSession] create_game_object(68, 23) 16:21:27.615 [GameSession] create_game_object(68, 24) 16:21:27.615 [GameSession] create_game_object(68, 25) 16:21:27.615 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:21:27.615 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:21:27.615 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:21:27.615 [GameSession] create_game_object(48, 26) 16:21:27.615 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 16:21:27.615 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:21:27.616 [Lua] [Managers] Calling function on all managers: 16:21:27.646 [Save] Saving `save_data` 16:21:27.649 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 16:21:27.649 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 16:21:27.649 [Save] Save done 16:21:27.656 [Lua] [UnlockManager] All unlocks ready 16:21:28.188 [Lua] player (11000010c7fed13,1) was put into party 1 16:21:28.188 [Lua] [IngamePlayerListUI] - Destroy 16:21:28.188 [Lua] [GamePadEquipmentUI] - Destroy 16:21:28.188 [Lua] [EquipmentUI] - Destroy 16:21:28.188 [Lua] [GamePadAbilityUI] - Destroy 16:21:28.188 [Lua] [AbilityUI] - Destroy 16:21:28.197 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010c7fed13 16:21:28.197 [Lua] [SharedState] network_state_11000010c7fed13: profile_index_reservation:0:0:5:0 = 11000010c7fed13 16:21:28.197 [Lua] Set lobby begin: 16:21:28.197 [Lua] Lobby data selected_mission_id = inn_level 16:21:28.197 [Lua] Lobby data num_players = 1 16:21:28.197 [Lua] Lobby data difficulty_tweak = 0 16:21:28.198 [Lua] Lobby data host = 11000010c7fed13 16:21:28.198 [Lua] Lobby data matchmaking_type = 3 16:21:28.198 [Lua] Lobby data difficulty = normal 16:21:28.198 [Lua] Lobby data player_slot_1 = 0:0 16:21:28.198 [Lua] Lobby data unique_server_name = Walker Trips 16:21:28.198 [Lua] Lobby data player_slot_4 = 0:0 16:21:28.198 [Lua] Lobby data country_code = GB 16:21:28.198 [Lua] Lobby data matchmaking = false 16:21:28.198 [Lua] Lobby data power_level = 0 16:21:28.199 [Lua] Lobby data mission_id = inn_level 16:21:28.199 [Lua] Lobby data mechanism = adventure 16:21:28.199 [Lua] Lobby data player_slot_5 = 11000010c7fed13:1 16:21:28.199 [Lua] Lobby data player_slot_2 = 0:0 16:21:28.199 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:21:28.199 [Lua] Lobby data player_slot_3 = 0:0 16:21:28.199 [Lua] Lobby data eac_authorized = true 16:21:28.199 [Lua] Set lobby end. 16:21:28.199 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:1) to profile(5) career(4) 16:21:28.199 [Lua] [SharedState] network_state_11000010c7fed13: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010c7fed13"}] 16:21:28.200 [Lua] [SharedState] network_state_11000010c7fed13: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_runed_01_3p":false},"inventory_id":1948966784,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_runed_01":false}} 16:21:28.200 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 16:21:28.200 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 16:21:28.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 16:21:28.200 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 16:21:28.200 [GameSession] create_game_object(26, 27) 16:21:28.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 16:21:28.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:21:28.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, ProfileSynchronizer, async-read, 16:21:28.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, ProfileSynchronizer, async-read, 16:21:28.278 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 16:21:28.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 16:21:28.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, ProfileSynchronizer, async-read, 16:21:28.278 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 16:21:28.278 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read, 16:21:28.278 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 16:21:28.278 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:21:28.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 16:21:28.278 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 16:21:28.278 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 16:21:28.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, ProfileSynchronizer, async-read, 16:21:28.278 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 16:21:28.278 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:21:28.278 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 16:21:28.278 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 16:21:28.278 [Lua] [SharedState] network_state_11000010c7fed13: peer_ingame:11000010c7fed13:0:0:0 = true 16:21:29.127 [Flow] DISABLE 16:21:29.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:21:29.559 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:21:29.559 [GameSession] create_game_object(26, 28) 16:21:29.559 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 16:21:29.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:21:30.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:21:30.702 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 16:21:30.702 [GameSession] create_game_object(26, 29) 16:21:30.702 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 16:21:30.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:21:31.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:21:31.240 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:21:31.240 [GameSession] create_game_object(26, 30) 16:21:31.240 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:21:31.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 16:21:31.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 16:21:31.308 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 16:21:31.308 [GameSession] create_game_object(26, 31) 16:21:31.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 16:21:31.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 16:21:31.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 16:21:31.341 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW 16:21:31.341 [GameSession] create_game_object(26, 32) 16:21:31.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 16:21:31.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 16:21:31.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 16:21:31.376 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 16:21:31.376 [GameSession] create_game_object(26, 33) 16:21:31.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:21:31.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:21:31.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:21:31.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:21:31.409 [GameSession] create_game_object(26, 34) 16:21:31.409 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:21:31.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 16:21:31.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 16:21:31.443 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 16:21:31.443 [GameSession] create_game_object(26, 35) 16:21:31.443 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 16:21:31.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 16:21:31.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 16:21:31.477 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 16:21:31.477 [GameSession] create_game_object(26, 36) 16:21:31.477 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:21:31.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wfrp_thr_0055_moon_over_mountains 16:21:31.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wfrp_thr_0055_moon_over_mountains 16:21:31.511 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wfrp_thr_0055_moon_over_mountains 16:21:31.511 [GameSession] create_game_object(26, 37) 16:21:31.511 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:21:31.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 16:21:31.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 16:21:31.545 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 16:21:31.545 [GameSession] create_game_object(26, 38) 16:21:31.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:21:31.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 16:21:31.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 16:21:31.578 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 16:21:31.578 [GameSession] create_game_object(26, 39) 16:21:31.578 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:21:31.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:21:31.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:21:31.612 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:21:31.612 [GameSession] create_game_object(26, 40) 16:21:31.612 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:21:31.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 16:21:31.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 16:21:31.645 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 16:21:31.646 [GameSession] create_game_object(26, 41) 16:21:31.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:21:31.646 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 16:21:31.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 16:21:31.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 16:21:31.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 16:21:31.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 16:21:31.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 16:21:31.930 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 16:21:32.097 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 16:21:32.097 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 16:21:32.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:21:32.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:21:32.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:21:32.131 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 16:21:32.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 16:21:32.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 16:21:32.451 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:21:32.620 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:21:32.620 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:21:32.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 16:21:32.670 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 16:21:32.670 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 16:21:32.670 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 16:21:32.940 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 16:21:32.940 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 16:21:32.940 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 16:21:33.157 [Lua] [PlayFabMirrorBase] _commit_internal "1" 16:21:33.157 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:21:33.168 [Lua] generate_backend_stats 11000010c7fed13:1 16:21:33.235 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:21:33.235 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:21:33.235 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 16:21:33.235 [Lua] Set lobby begin: 16:21:33.235 [Lua] Lobby data selected_mission_id = inn_level 16:21:33.235 [Lua] Lobby data num_players = 1 16:21:33.235 [Lua] Lobby data difficulty_tweak = 0 16:21:33.235 [Lua] Lobby data host = 11000010c7fed13 16:21:33.236 [Lua] Lobby data matchmaking_type = 3 16:21:33.236 [Lua] Lobby data difficulty = normal 16:21:33.236 [Lua] Lobby data player_slot_1 = 0:0 16:21:33.236 [Lua] Lobby data unique_server_name = Walker Trips 16:21:33.236 [Lua] Lobby data player_slot_4 = 0:0 16:21:33.236 [Lua] Lobby data country_code = GB 16:21:33.236 [Lua] Lobby data matchmaking = false 16:21:33.236 [Lua] Lobby data power_level = 835 16:21:33.236 [Lua] Lobby data mission_id = inn_level 16:21:33.236 [Lua] Lobby data mechanism = adventure 16:21:33.236 [Lua] Lobby data player_slot_5 = 11000010c7fed13:1 16:21:33.236 [Lua] Lobby data player_slot_2 = 0:0 16:21:33.236 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:21:33.236 [Lua] Lobby data player_slot_3 = 0:0 16:21:33.236 [Lua] Lobby data eac_authorized = true 16:21:33.237 [Lua] Set lobby end. 16:21:33.240 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 16:21:33.613 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 16:21:33.629 [Lua] [PlayFabMirrorBase] commit result "success", "1" 16:21:34.284 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 16:21:34.284 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 16:21:34.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:21:34.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:21:34.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:21:34.336 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:21:35.221 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:21:35.221 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:21:35.221 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:21:35.787 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:21:35.787 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:21:35.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 16:21:35.837 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 16:21:35.837 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 16:21:35.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 16:21:36.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 16:21:36.142 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 16:21:36.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 16:21:36.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 16:21:36.395 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 16:21:36.411 [Lua] [SharedState] network_state_11000010c7fed13: loaded_inventory_id:11000010c7fed13:1:0:0 = 1948966784 16:21:36.413 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 16:21:36.416 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:21:36.416 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:21:36.416 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:21:36.416 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:21:36.416 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:21:36.416 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:21:36.417 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:21:36.417 [GameSession] create_game_object(9, 42) 16:21:36.417 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:21:36.417 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 16:21:36.417 [GameSession] create_game_object(46, 43) 16:21:36.417 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 16:21:36.445 [Lua] Players are leaving the safe zone 16:21:36.762 [Lua] StateInGameRunning:_game_actually_starts() 16:21:36.762 [Lua] [IngameUI] menu view on_enter start_menu_view 16:21:36.762 [Lua] hero_fullscreen_menu_on_enter 16:21:36.762 [Lua] [GameModeInn] Start menu opened 16:21:36.762 [Lua] ################################################################################################################# 16:21:36.762 [Lua] [Loading Time]: 00:00:25 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:21:36.762 [Lua] ################################################################################################################# 16:21:36.762 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 16:21:36.762 [Lua] [SharedState] network_state_11000010c7fed13: actually_ingame:11000010c7fed13:0:0:0 = true 16:21:36.765 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f19ebe0 16:21:36.766 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 16:21:36.776 [Lua] cb_razer_chroma_setup 16:21:36.782 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 16:21:36.782 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 16:21:36.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:21:36.785 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:21:36.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:21:36.786 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:21:36.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:21:36.786 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:21:36.802 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 16:21:36.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:21:36.817 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 16:21:36.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:21:36.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 16:21:36.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:21:36.868 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 16:21:36.868 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:21:36.885 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_2, async-read, 16:21:36.885 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:21:36.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 16:21:36.901 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:21:36.970 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 16:21:36.970 [Lua] Commit load time data 16:21:37.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 16:21:37.035 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:21:37.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 16:21:37.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 16:21:37.051 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 16:21:37.052 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 16:21:37.052 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:21:37.153 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 16:21:37.153 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 16:21:37.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xc3, position: 0 16:21:38.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xc3, position: 27249 16:21:38.789 [Window] Window => active 16:21:39.531 [Lua] [IngameUI] menu view on_exit start_menu_view 16:21:39.531 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 16:21:39.531 [Lua] hero_fullscreen_menu_on_exit 16:21:39.531 [Lua] [GameModeInn] Start menu closed 16:21:39.533 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f19ebe0 16:21:39.533 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:21:39.533 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:21:39.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:21:44.593 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 16:21:45.606 [Lua] [Matchmaking] Cancelling matchmaking 16:21:45.606 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:21:45.623 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1053906112, lt:load_next_level, extra_packages:{ }) 16:21:45.623 [Lua] [LevelTransitionHandler] promote_next_level_data 16:21:45.623 [Lua] [SharedState] network_state_11000010c7fed13: name:set_level_data 16:21:45.623 [Lua] [SharedState] network_state_11000010c7fed13: level_key:0:0:0:0 = morris_hub 16:21:45.623 [Lua] [SharedState] network_state_11000010c7fed13: level_seed:0:0:0:0 = 0 16:21:45.623 [Lua] [SharedState] network_state_11000010c7fed13: conflict_director:0:0:0:0 = disabled 16:21:45.623 [Lua] [SharedState] network_state_11000010c7fed13: locked_director_functions:0:0:0:0 = {} 16:21:45.623 [Lua] [SharedState] network_state_11000010c7fed13: game_mode:0:0:0:0 = inn_deus 16:21:45.623 [Lua] [SharedState] network_state_11000010c7fed13: mechanism:0:0:0:0 = deus 16:21:45.623 [Lua] [SharedState] network_state_11000010c7fed13: environment_variation_id:0:0:0:0 = 0 16:21:45.623 [Lua] [SharedState] network_state_11000010c7fed13: difficulty:0:0:0:0 = normal 16:21:45.623 [Lua] [SharedState] network_state_11000010c7fed13: difficulty_tweak:0:0:0:0 = 0 16:21:45.623 [Lua] [SharedState] network_state_11000010c7fed13: level_session_id:0:0:0:0 = 1053906112 16:21:45.623 [Lua] [SharedState] network_state_11000010c7fed13: level_transition_type:0:0:0:0 = load_next_level 16:21:45.623 [Lua] [SharedState] network_state_11000010c7fed13: extra_packages:0:0:0:0 = {} 16:21:45.623 [Lua] [SharedState] network_state_11000010c7fed13: name:set_level_data 16:21:45.624 [Lua] TRANSITION nil nil load_next_level 16:21:45.624 [Lua] Transition type "load_next_level", is server: true 16:21:45.624 [Lua] [GameNetworkManager] Leaving game... 16:21:45.624 [Lua] [GameNetworkManager] Shutting down game session host. 16:21:45.624 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:21:45.624 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:21:45.624 [GameSession] shutdown_game_session_host() 16:21:45.624 [GameSession] shutdown() 16:21:45.624 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=19.36 16:21:45.639 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:21:47.629 [Lua] [Managers] Calling function on all managers: 16:21:47.630 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 16:21:47.630 [Lua] [SharedState] network_state_11000010c7fed13: actually_ingame:11000010c7fed13:0:0:0 = false 16:21:47.630 [Lua] Clearing all global lookup lists 16:21:47.630 [Lua] [IngamePlayerListUI] - Destroy 16:21:47.630 [Lua] [GamePadEquipmentUI] - Destroy 16:21:47.630 [Lua] [EquipmentUI] - Destroy 16:21:47.630 [Lua] [GamePadAbilityUI] - Destroy 16:21:47.630 [Lua] [AbilityUI] - Destroy 16:21:47.631 [Lua] [IngameUI] destroy 16:21:47.632 error: [Unit] Unit: '#ID[0ce871cc53f1ae0a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4df62f26165cf2bc]' child 1: '#ID[c0ba5b12689278d3]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[0cc18b1a088b09e7]' child 4: '#ID[e6d10eab7a00156c]' child 5: '#ID[f378e3b3bcd290b4]' 16:21:47.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 16:21:47.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 16:21:47.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 16:21:47.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 16:21:47.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 16:21:47.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD291_WEMage_BW, keep_kerillian_painting_wood_base_2 16:21:47.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 16:21:47.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 16:21:47.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 16:21:47.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 16:21:47.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wfrp_thr_0055_moon_over_mountains, keep_hall_painting_wood_base_1 16:21:47.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 16:21:47.636 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 16:21:47.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 16:21:47.637 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3 16:21:47.684 [Lua] [Managers] Destroying manager group: 16:21:47.685 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f46bcf56485c0e2c]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c1aac28a4d4e4c55]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[98bd677c14b18723]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[7de4e87ee57027fe]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[a13eb09517ba1128]' 16:21:47.688 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:21:47.748 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:21:47.748 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 16:21:47.748 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 16:21:47.748 [Lua] [Matchmaking] unregister rpcs 16:21:47.748 [Lua] ############### UNLOADING PACKAGES ############### 16:21:47.748 [Lua] [Managers] Calling function on all managers: 16:21:47.748 [Lua] [Managers] Destroying manager group: 16:21:47.748 [Lua] [Gamestate] Enter state StateLoading 16:21:47.750 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:21:47.750 [Lua] [Matchmaking] register rpcs 16:21:47.750 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:21:47.750 [Lua] Set lobby begin: 16:21:47.750 [Lua] Lobby data selected_mission_id = inn_level 16:21:47.750 [Lua] Lobby data num_players = 1 16:21:47.750 [Lua] Lobby data difficulty_tweak = 0 16:21:47.750 [Lua] Lobby data host = 11000010c7fed13 16:21:47.750 [Lua] Lobby data matchmaking_type = 3 16:21:47.750 [Lua] Lobby data difficulty = normal 16:21:47.751 [Lua] Lobby data player_slot_1 = 0:0 16:21:47.751 [Lua] Lobby data unique_server_name = Walker Trips 16:21:47.751 [Lua] Lobby data player_slot_4 = 0:0 16:21:47.751 [Lua] Lobby data country_code = GB 16:21:47.751 [Lua] Lobby data matchmaking = false 16:21:47.751 [Lua] Lobby data power_level = 0 16:21:47.751 [Lua] Lobby data mission_id = inn_level 16:21:47.751 [Lua] Lobby data mechanism = adventure 16:21:47.751 [Lua] Lobby data player_slot_5 = 11000010c7fed13:1 16:21:47.752 [Lua] Lobby data player_slot_2 = 0:0 16:21:47.752 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:21:47.752 [Lua] Lobby data player_slot_3 = 0:0 16:21:47.752 [Lua] Lobby data eac_authorized = true 16:21:47.752 [Lua] Set lobby end. 16:21:47.752 [Lua] registering RPCs 16:21:47.752 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:21:47.752 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:21:47.752 [Lua] Set lobby begin: 16:21:47.752 [Lua] Lobby data selected_mission_id = morris_hub 16:21:47.752 [Lua] Lobby data num_players = 1 16:21:47.752 [Lua] Lobby data difficulty_tweak = 0 16:21:47.752 [Lua] Lobby data host = 11000010c7fed13 16:21:47.752 [Lua] Lobby data matchmaking_type = 3 16:21:47.753 [Lua] Lobby data difficulty = normal 16:21:47.753 [Lua] Lobby data player_slot_1 = 0:0 16:21:47.753 [Lua] Lobby data unique_server_name = Walker Trips 16:21:47.753 [Lua] Lobby data player_slot_4 = 0:0 16:21:47.753 [Lua] Lobby data country_code = GB 16:21:47.753 [Lua] Lobby data matchmaking = false 16:21:47.753 [Lua] Lobby data power_level = 0 16:21:47.753 [Lua] Lobby data mission_id = morris_hub 16:21:47.753 [Lua] Lobby data mechanism = deus 16:21:47.753 [Lua] Lobby data player_slot_5 = 11000010c7fed13:1 16:21:47.753 [Lua] Lobby data player_slot_2 = 0:0 16:21:47.753 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:21:47.753 [Lua] Lobby data player_slot_3 = 0:0 16:21:47.754 [Lua] Lobby data eac_authorized = true 16:21:47.754 [Lua] Set lobby end. 16:21:47.755 [Lua] [SharedState] network_state_11000010c7fed13: peer_ingame:11000010c7fed13:0:0:0 = false 16:21:47.756 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 16:21:47.756 [Lua] [StateLoading] load_current_level 16:21:47.756 [Lua] initializing mechanism to: deus 16:21:47.756 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "2" 16:21:47.756 [Lua] [PlayFabMirrorBase] _commit_internal "2" 16:21:47.756 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:21:47.756 [Lua] [BackendInterfaceStatisticsPlayFab] No player found, skipping saving statistics... 16:21:47.756 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:21:47.756 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:21:47.756 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26 16:21:47.756 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 16:21:47.760 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 16:21:47.760 [Umbra] Unload tome 16:21:47.760 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 16:21:47.833 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 16:21:47.847 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 16:21:47.847 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 16:21:47.847 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 16:21:47.860 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26 16:21:47.860 [Lua] [PlayFabMirrorBase] commit result "success", "2" 16:21:47.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 16:21:47.903 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 16:21:47.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 16:21:48.051 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26 16:21:52.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 16:21:52.887 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 16:21:52.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 16:21:59.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 16:21:59.730 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 16:21:59.747 [Lua] [LevelTransitionHandler] Level load completed! 16:21:59.747 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 16:21:59.747 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:21:59.747 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 16:21:59.747 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:21:59.747 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 16:21:59.760 [Lua] Async level spawning done 16:21:59.764 [Lua] ### Received rpc_level_loaded 16:21:59.764 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 228 16:21:59.764 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 16:21:59.781 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 16:21:59.781 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 16:21:59.798 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 16:21:59.798 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 16:21:59.799 [Lua] ### Received rpc_level_loaded 16:21:59.799 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 228 16:21:59.799 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:22:00.806 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:22:00.806 [Lua] [Matchmaking] unregister rpcs 16:22:00.806 [Lua] Set lobby begin: 16:22:00.806 [Lua] Lobby data selected_mission_id = morris_hub 16:22:00.806 [Lua] Lobby data num_players = 1 16:22:00.806 [Lua] Lobby data difficulty_tweak = 0 16:22:00.806 [Lua] Lobby data host = 11000010c7fed13 16:22:00.806 [Lua] Lobby data matchmaking_type = 3 16:22:00.806 [Lua] Lobby data difficulty = normal 16:22:00.806 [Lua] Lobby data player_slot_1 = 0:0 16:22:00.806 [Lua] Lobby data unique_server_name = Walker Trips 16:22:00.807 [Lua] Lobby data player_slot_4 = 0:0 16:22:00.807 [Lua] Lobby data country_code = GB 16:22:00.807 [Lua] Lobby data matchmaking = false 16:22:00.807 [Lua] Lobby data power_level = 0 16:22:00.807 [Lua] Lobby data mission_id = morris_hub 16:22:00.807 [Lua] Lobby data mechanism = deus 16:22:00.807 [Lua] Lobby data player_slot_5 = 11000010c7fed13:1 16:22:00.807 [Lua] Lobby data player_slot_2 = 0:0 16:22:00.807 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:22:00.807 [Lua] Lobby data player_slot_3 = 0:0 16:22:00.807 [Lua] Lobby data eac_authorized = true 16:22:00.807 [Lua] Set lobby end. 16:22:00.807 [Lua] [Managers] Destroying manager group: 16:22:00.808 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 16:22:00.808 [Lua] [Gamestate] Enter StateIngame HOST 16:22:00.808 [Lua] [Managers] Calling function on all managers: 16:22:00.809 [Lua] <>level = morris_hub<> 16:22:00.809 [Lua] [StateIngame] Server ingame 16:22:00.811 [Lua] Set lobby begin: 16:22:00.811 [Lua] Lobby data selected_mission_id = morris_hub 16:22:00.811 [Lua] Lobby data num_players = 1 16:22:00.812 [Lua] Lobby data difficulty_tweak = 0 16:22:00.812 [Lua] Lobby data host = 11000010c7fed13 16:22:00.812 [Lua] Lobby data matchmaking_type = 3 16:22:00.812 [Lua] Lobby data difficulty = normal 16:22:00.812 [Lua] Lobby data player_slot_1 = 0:0 16:22:00.812 [Lua] Lobby data unique_server_name = Walker Trips 16:22:00.812 [Lua] Lobby data player_slot_4 = 0:0 16:22:00.812 [Lua] Lobby data country_code = GB 16:22:00.812 [Lua] Lobby data matchmaking = false 16:22:00.812 [Lua] Lobby data power_level = 0 16:22:00.812 [Lua] Lobby data mission_id = morris_hub 16:22:00.812 [Lua] Lobby data mechanism = deus 16:22:00.813 [Lua] Lobby data player_slot_5 = 11000010c7fed13:1 16:22:00.813 [Lua] Lobby data player_slot_2 = 0:0 16:22:00.813 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:22:00.813 [Lua] Lobby data player_slot_3 = 0:0 16:22:00.813 [Lua] Lobby data eac_authorized = true 16:22:00.813 [Lua] Set lobby end. 16:22:00.813 [Lua] [Matchmaking] register rpcs 16:22:00.813 [Lua] GameNetworkManager:init... creating game session 16:22:00.813 [Lua] Host GameSession.make_game_session_host with session: 16:22:00.813 [GameSession] make_game_session_host() 16:22:00.813 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:22:00.813 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 16:22:00.813 [Lua] [GameNetworkManager] self.is_server = true 16:22:00.813 [Network] Setting artificial MTU limit to 65536 16:22:00.822 [Lua] Switching ConflictSettings: to: disabled 16:22:00.822 [Lua] pacing=disabled 16:22:00.822 [Lua] roaming=nil 16:22:00.822 [Lua] specials=disabled 16:22:00.822 [Lua] debug_color=black 16:22:00.822 [Lua] pack_spawning=disabled 16:22:00.822 [Lua] contained_breeds=nil 16:22:00.822 [Lua] disabled=true 16:22:00.822 [Lua] boss=disabled 16:22:00.822 [Lua] horde=disabled 16:22:00.822 [Lua] name=disabled 16:22:00.822 [Lua] intensity=disabled 16:22:00.822 [Lua] --- 16:22:00.822 [Lua] [LevelAnalysis] set_random_seed( 0) 16:22:00.825 [Lua] [AIInterestPointSystem] Level Seed: 0 16:22:00.825 [Lua] 16:22:00.825 [Lua] [entity_system_bag] = table 16:22:00.825 [Lua] [entity_system_bag] = metatable 16:22:00.825 [Lua] [startup_data] = table 16:22:00.825 [Lua] [entity_manager] = table 16:22:00.825 [Lua] [entity_manager] = metatable 16:22:00.825 [Lua] [unit_spawner] = table 16:22:00.825 [Lua] [unit_spawner] = metatable 16:22:00.825 [Lua] [unit_storage] = table 16:22:00.825 [Lua] [unit_storage] = metatable 16:22:00.825 [Lua] [dice_keeper] = table 16:22:00.825 [Lua] [dice_keeper] = metatable 16:22:00.825 [Lua] [is_server] = true (boolean) 16:22:00.825 [Lua] [world] = [World] 16:22:00.825 [Lua] [system_api] = table 16:22:00.825 [Lua] [entity_system] = table 16:22:00.825 [Lua] [entity_system] = metatable 16:22:00.825 [Lua] [network_lobby] = table 16:22:00.825 [Lua] [network_lobby] = metatable 16:22:00.825 [Lua] [profile_synchronizer] = table 16:22:00.825 [Lua] [profile_synchronizer] = metatable 16:22:00.825 [Lua] [level_transition_handler] = table 16:22:00.825 [Lua] [level_transition_handler] = metatable 16:22:00.825 [Lua] [num_local_human_players] = 1 (number) 16:22:00.825 [Lua] [statistics_db] = table 16:22:00.825 [Lua] [statistics_db] = metatable 16:22:00.825 [Lua] [network_server] = table 16:22:00.825 [Lua] [network_server] = metatable 16:22:00.825 [Lua] [input_manager] = table 16:22:00.825 [Lua] [input_manager] = metatable 16:22:00.825 [Lua] [network_clock] = table 16:22:00.825 [Lua] [network_clock] = metatable 16:22:00.825 [Lua] [network_transmit] = table 16:22:00.825 [Lua] [network_transmit] = metatable 16:22:00.825 [Lua] [free_flight_manager] = table 16:22:00.825 [Lua] [free_flight_manager] = metatable 16:22:00.825 [Lua] [network_manager] = table 16:22:00.825 [Lua] [network_manager] = metatable 16:22:00.825 [Lua] [network_event_delegate] = table 16:22:00.825 [Lua] [network_event_delegate] = metatable 16:22:00.825 [Lua] 16:22:00.825 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:22:00.825 [Lua] ignoring extension VersusInteractObjectiveExtension 16:22:00.825 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:22:00.825 [Lua] ignoring extension VersusSocketObjectiveExtension 16:22:00.825 [Lua] ignoring extension VersusTargetObjectiveExtension 16:22:00.825 [Lua] ignoring extension VersusMissionObjectiveExtension 16:22:00.826 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:22:00.830 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:22:00.830 [Lua] [AchievementManager] Achievements using the steam platform 16:22:00.831 [Lua] PlayerManager:add_player player_1 16:22:00.895 [Lua] [StateIngame] Level seed: 0 16:22:00.897 [Lua] [LevelAnalysis] set_random_seed( 0) 16:22:00.898 [GameSession] create_game_object(67, 0) 16:22:00.898 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:22:00.898 [GameSession] create_game_object(95, 1) 16:22:00.898 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:22:00.899 [Lua] [IngameUI] init 16:22:00.922 [Lua] cb_razer_chroma_setup 16:22:00.972 [Lua] [Matchmaking] Cancelling matchmaking 16:22:00.972 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:22:00.972 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:22:00.972 [Lua] Set lobby begin: 16:22:00.972 [Lua] Lobby data selected_mission_id = morris_hub 16:22:00.972 [Lua] Lobby data num_players = 1 16:22:00.973 [Lua] Lobby data difficulty_tweak = 0 16:22:00.973 [Lua] Lobby data host = 11000010c7fed13 16:22:00.973 [Lua] Lobby data matchmaking_type = 3 16:22:00.973 [Lua] Lobby data difficulty = normal 16:22:00.973 [Lua] Lobby data player_slot_1 = 0:0 16:22:00.973 [Lua] Lobby data unique_server_name = Walker Trips 16:22:00.973 [Lua] Lobby data player_slot_4 = 0:0 16:22:00.973 [Lua] Lobby data country_code = GB 16:22:00.974 [Lua] Lobby data matchmaking = false 16:22:00.974 [Lua] Lobby data power_level = 835 16:22:00.974 [Lua] Lobby data mission_id = morris_hub 16:22:00.974 [Lua] Lobby data mechanism = deus 16:22:00.974 [Lua] Lobby data player_slot_5 = 11000010c7fed13:1 16:22:00.974 [Lua] Lobby data player_slot_2 = 0:0 16:22:00.974 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:22:00.974 [Lua] Lobby data player_slot_3 = 0:0 16:22:00.974 [Lua] Lobby data eac_authorized = true 16:22:00.975 [Lua] Set lobby end. 16:22:00.976 [Lua] CurrentConflictSettings disabled 16:22:00.976 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:22:00.976 [GameSession] create_game_object(68, 2) 16:22:00.976 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:22:00.976 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 16:22:00.976 [GameSession] create_game_object(48, 3) 16:22:00.976 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 16:22:00.976 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:22:00.977 [Lua] [Managers] Calling function on all managers: 16:22:00.987 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 16:22:00.987 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 16:22:01.017 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 16:22:01.017 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 16:22:01.020 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 16:22:01.020 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 16:22:01.020 [Lua] [SharedState] network_state_11000010c7fed13: peer_ingame:11000010c7fed13:0:0:0 = true 16:22:01.023 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 16:22:01.025 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:22:01.025 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:22:01.025 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:22:01.025 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:22:01.025 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:22:01.025 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:22:01.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:22:01.026 [GameSession] create_game_object(9, 4) 16:22:01.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:22:01.026 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 16:22:01.026 [GameSession] create_game_object(46, 5) 16:22:01.026 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 16:22:01.357 [Lua] StateInGameRunning:_game_actually_starts() 16:22:01.357 [Lua] ################################################################################################################# 16:22:01.357 [Lua] [Loading Time]: 00:00:14 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:22:01.357 [Lua] ################################################################################################################# 16:22:01.357 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 16:22:01.357 [Lua] [SharedState] network_state_11000010c7fed13: actually_ingame:11000010c7fed13:0:0:0 = true 16:22:01.374 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 16:22:01.578 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 16:22:01.578 [Lua] Commit load time data 16:22:08.131 [Lua] [IngameUI] menu view on_enter start_game_view 16:22:08.132 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b6a1410 16:22:08.132 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:22:08.154 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_lobby_browser 16:22:08.154 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 16:22:08.154 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 16:22:08.154 [Lua] [StartGameWindowDeusLobbyBrowser] Enter Substate StartGameWindowDeusLobbyBrowser 16:22:08.154 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 16:22:08.154 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 16:22:08.154 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:22:08.156 [Lua] any lobby_browser_mission Any 16:22:08.156 [Lua] deus area_selection_morris_name Chaos Wastes 16:22:08.156 [Lua] adventure area_selection_campaign Campaign 16:22:08.156 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 16:22:08.157 [Lua] any lobby_browser_mission Any 16:22:08.157 [Lua] deus area_selection_morris_name Chaos Wastes 16:22:08.157 [Lua] adventure area_selection_campaign Campaign 16:22:08.157 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 16:22:08.157 [Lua] [Matchmaking] Filter: Free slots = 1 16:22:08.157 [Lua] [Matchmaking] Filter: Distance = world 16:22:08.157 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=90c1a6e4f32a23e9 16:22:08.157 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 16:22:08.157 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 16:22:08.157 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:22:08.157 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 16:22:08.157 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:22:08.475 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 16:22:08.478 [Lua] 16:22:08.478 [Lua] [twitch_enabled] = false (string) 16:22:08.478 [Lua] [power_level] = 415 (string) 16:22:08.478 [Lua] [id] = 1860000018d7ffd (string) 16:22:08.478 [Lua] [num_players] = 2 (string) 16:22:08.478 [Lua] [difficulty_tweak] = 0 (string) 16:22:08.478 [Lua] [host] = 110000106288eeb (string) 16:22:08.478 [Lua] [time_of_search] = 1637769055 (string) 16:22:08.478 [Lua] [matchmaking_type] = 2 (string) 16:22:08.478 [Lua] [is_private] = false (string) 16:22:08.478 [Lua] [player_slot_4] = 0:0 (string) 16:22:08.478 [Lua] [name] = Lobby 1860000018d7ffd (string) 16:22:08.478 [Lua] [difficulty] = hard (string) 16:22:08.478 [Lua] [match_started] = true (string) 16:22:08.478 [Lua] [mechanism] = deus (string) 16:22:08.478 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.478 [Lua] [quick_game] = true (string) 16:22:08.478 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:08.478 [Lua] [matchmaking] = true (string) 16:22:08.478 [Lua] [player_slot_1] = 110000106288eeb:1 (string) 16:22:08.478 [Lua] [country_code] = GB (string) 16:22:08.478 [Lua] [mission_id] = pat_tower_wastes_path5 (string) 16:22:08.478 [Lua] [player_slot_5] = 11000010c380d50:1 (string) 16:22:08.478 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.478 [Lua] [unique_server_name] = Low Poly Soldier (string) 16:22:08.478 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.478 [Lua] [eac_authorized] = true (string) 16:22:08.478 [Lua] 16:22:08.478 [Lua] =======================Found valid lobby! 16:22:08.479 [Lua] 16:22:08.479 [Lua] [twitch_enabled] = false (string) 16:22:08.479 [Lua] [power_level] = 715 (string) 16:22:08.479 [Lua] [id] = 1860000018ad92e (string) 16:22:08.479 [Lua] [unique_server_name] = Raszeth (string) 16:22:08.479 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.479 [Lua] [host] = 110000107631438 (string) 16:22:08.479 [Lua] [matchmaking_type] = 2 (string) 16:22:08.479 [Lua] [is_private] = false (string) 16:22:08.479 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.479 [Lua] [name] = Lobby 1860000018ad92e (string) 16:22:08.479 [Lua] [difficulty] = cataclysm (string) 16:22:08.479 [Lua] [match_started] = true (string) 16:22:08.479 [Lua] [mechanism] = deus (string) 16:22:08.479 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.479 [Lua] [quick_game] = false (string) 16:22:08.479 [Lua] [num_players] = 2 (string) 16:22:08.479 [Lua] [matchmaking] = true (string) 16:22:08.479 [Lua] [player_slot_1] = 110000107631438:1 (string) 16:22:08.479 [Lua] [player_slot_4] = 0:0 (string) 16:22:08.479 [Lua] [mission_id] = sig_gorge_nurgle_path1 (string) 16:22:08.479 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.479 [Lua] [player_slot_2] = 110000102ea03a8:1 (string) 16:22:08.479 [Lua] [country_code] = GB (string) 16:22:08.479 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.479 [Lua] [eac_authorized] = true (string) 16:22:08.479 [Lua] 16:22:08.479 [Lua] =======================Found valid lobby! 16:22:08.480 [Lua] 16:22:08.480 [Lua] [twitch_enabled] = false (string) 16:22:08.480 [Lua] [power_level] = 645 (string) 16:22:08.480 [Lua] [id] = 1860000018e6e3b (string) 16:22:08.480 [Lua] [unique_server_name] = The Dream (string) 16:22:08.480 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.480 [Lua] [host] = 11000010aa9bb50 (string) 16:22:08.480 [Lua] [matchmaking_type] = 2 (string) 16:22:08.480 [Lua] [is_private] = false (string) 16:22:08.480 [Lua] [selected_mission_id] = journey_cave (string) 16:22:08.480 [Lua] [name] = Lobby 1860000018e6e3b (string) 16:22:08.480 [Lua] [difficulty] = harder (string) 16:22:08.480 [Lua] [match_started] = true (string) 16:22:08.480 [Lua] [mechanism] = deus (string) 16:22:08.480 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.480 [Lua] [quick_game] = false (string) 16:22:08.480 [Lua] [num_players] = 3 (string) 16:22:08.480 [Lua] [matchmaking] = true (string) 16:22:08.480 [Lua] [player_slot_1] = 1100001091cece6:1 (string) 16:22:08.480 [Lua] [player_slot_4] = 11000010aa9bb50:1 (string) 16:22:08.480 [Lua] [mission_id] = sig_crag_wastes_path2 (string) 16:22:08.480 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.480 [Lua] [player_slot_2] = 110000112df7e66:1 (string) 16:22:08.480 [Lua] [country_code] = GB (string) 16:22:08.480 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.480 [Lua] [eac_authorized] = true (string) 16:22:08.480 [Lua] 16:22:08.480 [Lua] =======================Found valid lobby! 16:22:08.481 [Lua] 16:22:08.481 [Lua] [twitch_enabled] = false (string) 16:22:08.481 [Lua] [power_level] = 625 (string) 16:22:08.481 [Lua] [id] = 1860000018eae54 (string) 16:22:08.481 [Lua] [unique_server_name] = Happy (string) 16:22:08.481 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.481 [Lua] [host] = 1100001001e1a5d (string) 16:22:08.481 [Lua] [matchmaking_type] = 2 (string) 16:22:08.481 [Lua] [is_private] = false (string) 16:22:08.481 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:08.481 [Lua] [name] = Lobby 1860000018eae54 (string) 16:22:08.481 [Lua] [difficulty] = harder (string) 16:22:08.481 [Lua] [match_started] = true (string) 16:22:08.481 [Lua] [mechanism] = deus (string) 16:22:08.481 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.481 [Lua] [quick_game] = true (string) 16:22:08.481 [Lua] [num_players] = 3 (string) 16:22:08.481 [Lua] [matchmaking] = true (string) 16:22:08.481 [Lua] [player_slot_1] = 1100001001e1a5d:1 (string) 16:22:08.481 [Lua] [player_slot_4] = 110000100619deb:1 (string) 16:22:08.481 [Lua] [mission_id] = sig_gorge_wastes_path4 (string) 16:22:08.481 [Lua] [player_slot_5] = 11000010c3d7e3f:1 (string) 16:22:08.481 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.481 [Lua] [country_code] = GB (string) 16:22:08.481 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.481 [Lua] [eac_authorized] = true (string) 16:22:08.481 [Lua] 16:22:08.481 [Lua] =======================Found valid lobby! 16:22:08.483 [Lua] 16:22:08.483 [Lua] [twitch_enabled] = false (string) 16:22:08.483 [Lua] [power_level] = 660 (string) 16:22:08.483 [Lua] [id] = 18600000186b979 (string) 16:22:08.483 [Lua] [unique_server_name] = Urdadisfruit (string) 16:22:08.483 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.483 [Lua] [host] = 110000112695e2f (string) 16:22:08.483 [Lua] [matchmaking_type] = 2 (string) 16:22:08.483 [Lua] [is_private] = false (string) 16:22:08.483 [Lua] [selected_mission_id] = journey_ice (string) 16:22:08.483 [Lua] [name] = Lobby 18600000186b979 (string) 16:22:08.483 [Lua] [difficulty] = hardest (string) 16:22:08.483 [Lua] [match_started] = true (string) 16:22:08.483 [Lua] [mechanism] = deus (string) 16:22:08.483 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.483 [Lua] [quick_game] = false (string) 16:22:08.483 [Lua] [num_players] = 2 (string) 16:22:08.483 [Lua] [matchmaking] = true (string) 16:22:08.483 [Lua] [player_slot_1] = 110000105b3c4f8:1 (string) 16:22:08.483 [Lua] [player_slot_4] = 0:0 (string) 16:22:08.483 [Lua] [mission_id] = sig_volcano_wastes_path5 (string) 16:22:08.483 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.483 [Lua] [player_slot_2] = 110000112695e2f:1 (string) 16:22:08.483 [Lua] [country_code] = GB (string) 16:22:08.483 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.483 [Lua] [eac_authorized] = true (string) 16:22:08.483 [Lua] 16:22:08.483 [Lua] =======================Found valid lobby! 16:22:08.484 [Lua] 16:22:08.484 [Lua] [twitch_enabled] = false (string) 16:22:08.484 [Lua] [power_level] = 720 (string) 16:22:08.484 [Lua] [id] = 1860000018ded2a (string) 16:22:08.484 [Lua] [num_players] = 2 (string) 16:22:08.484 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.484 [Lua] [host] = 110000104ca9028 (string) 16:22:08.484 [Lua] [time_of_search] = 1637769704 (string) 16:22:08.484 [Lua] [matchmaking_type] = 2 (string) 16:22:08.484 [Lua] [is_private] = false (string) 16:22:08.484 [Lua] [player_slot_4] = 11000013f4c3cec:1 (string) 16:22:08.484 [Lua] [name] = Lobby 1860000018ded2a (string) 16:22:08.484 [Lua] [difficulty] = cataclysm (string) 16:22:08.484 [Lua] [match_started] = true (string) 16:22:08.484 [Lua] [mechanism] = deus (string) 16:22:08.484 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.484 [Lua] [quick_game] = false (string) 16:22:08.484 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.484 [Lua] [matchmaking] = true (string) 16:22:08.484 [Lua] [player_slot_1] = 110000104ca9028:1 (string) 16:22:08.484 [Lua] [country_code] = GB (string) 16:22:08.484 [Lua] [mission_id] = pat_tower_slaanesh_path4 (string) 16:22:08.484 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.484 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.484 [Lua] [unique_server_name] = Budha (string) 16:22:08.484 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.484 [Lua] [eac_authorized] = true (string) 16:22:08.484 [Lua] 16:22:08.484 [Lua] =======================Found valid lobby! 16:22:08.485 [Lua] 16:22:08.485 [Lua] [twitch_enabled] = false (string) 16:22:08.485 [Lua] [power_level] = 715 (string) 16:22:08.485 [Lua] [id] = 1860000018f0dce (string) 16:22:08.485 [Lua] [unique_server_name] = Judas (string) 16:22:08.485 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.485 [Lua] [host] = 110000103d76c53 (string) 16:22:08.485 [Lua] [matchmaking_type] = 2 (string) 16:22:08.485 [Lua] [is_private] = false (string) 16:22:08.485 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:08.485 [Lua] [name] = Lobby 1860000018f0dce (string) 16:22:08.485 [Lua] [difficulty] = hardest (string) 16:22:08.485 [Lua] [match_started] = true (string) 16:22:08.485 [Lua] [mechanism] = deus (string) 16:22:08.485 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.485 [Lua] [quick_game] = false (string) 16:22:08.485 [Lua] [num_players] = 1 (string) 16:22:08.485 [Lua] [matchmaking] = true (string) 16:22:08.485 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.485 [Lua] [player_slot_4] = 0:0 (string) 16:22:08.485 [Lua] [mission_id] = sig_gorge_wastes_path5 (string) 16:22:08.485 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.485 [Lua] [player_slot_2] = 110000103d76c53:1 (string) 16:22:08.485 [Lua] [country_code] = GB (string) 16:22:08.485 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.485 [Lua] [eac_authorized] = true (string) 16:22:08.485 [Lua] 16:22:08.485 [Lua] =======================Found valid lobby! 16:22:08.486 [Lua] 16:22:08.486 [Lua] [power_level] = 755 (string) 16:22:08.486 [Lua] [id] = 1860000018ecb13 (string) 16:22:08.486 [Lua] [unique_server_name] = ChanMee (string) 16:22:08.486 [Lua] [difficulty_tweak] = -7 (string) 16:22:08.486 [Lua] [host] = 110000104b0d12b (string) 16:22:08.486 [Lua] [matchmaking_type] = 3 (string) 16:22:08.486 [Lua] [is_private] = false (string) 16:22:08.486 [Lua] [difficulty] = harder (string) 16:22:08.486 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.486 [Lua] [num_players] = 1 (string) 16:22:08.486 [Lua] [name] = Lobby 1860000018ecb13 (string) 16:22:08.486 [Lua] [mechanism] = deus (string) 16:22:08.486 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.486 [Lua] [matchmaking] = true (string) 16:22:08.486 [Lua] [player_slot_4] = 110000104b0d12b:1 (string) 16:22:08.486 [Lua] [mission_id] = pat_bay_wastes_path5 (string) 16:22:08.486 [Lua] [country_code] = FR (string) 16:22:08.486 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.486 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.486 [Lua] [selected_mission_id] = pat_bay_wastes_path5 (string) 16:22:08.486 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.486 [Lua] [eac_authorized] = true (string) 16:22:08.486 [Lua] 16:22:08.486 [Lua] =======================Found valid lobby! 16:22:08.488 [Lua] 16:22:08.488 [Lua] [twitch_enabled] = false (string) 16:22:08.488 [Lua] [power_level] = 0 (string) 16:22:08.488 [Lua] [id] = 1860000018e29be (string) 16:22:08.488 [Lua] [num_players] = 3 (string) 16:22:08.488 [Lua] [difficulty_tweak] = 0 (string) 16:22:08.488 [Lua] [host] = 110000100b091b6 (string) 16:22:08.488 [Lua] [time_of_search] = 1637770144 (string) 16:22:08.488 [Lua] [matchmaking_type] = 2 (string) 16:22:08.488 [Lua] [is_private] = false (string) 16:22:08.488 [Lua] [player_slot_4] = 1100001326b3d30:1 (string) 16:22:08.488 [Lua] [name] = Lobby 1860000018e29be (string) 16:22:08.488 [Lua] [difficulty] = normal (string) 16:22:08.488 [Lua] [match_started] = true (string) 16:22:08.488 [Lua] [mechanism] = deus (string) 16:22:08.488 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.488 [Lua] [quick_game] = true (string) 16:22:08.488 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:08.488 [Lua] [matchmaking] = true (string) 16:22:08.488 [Lua] [player_slot_1] = 110000100b091b6:1 (string) 16:22:08.488 [Lua] [country_code] = FR (string) 16:22:08.488 [Lua] [mission_id] = sig_snare_c_khorne_path1 (string) 16:22:08.488 [Lua] [player_slot_5] = 11000010141f2d7:1 (string) 16:22:08.488 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.488 [Lua] [unique_server_name] = DarKless (string) 16:22:08.488 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.488 [Lua] [eac_authorized] = true (string) 16:22:08.488 [Lua] 16:22:08.488 [Lua] =======================Found valid lobby! 16:22:08.489 [Lua] 16:22:08.489 [Lua] [power_level] = 725 (string) 16:22:08.489 [Lua] [id] = 1860000018ea533 (string) 16:22:08.489 [Lua] [unique_server_name] = Karr4x (string) 16:22:08.489 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.489 [Lua] [host] = 110000105b71e51 (string) 16:22:08.489 [Lua] [matchmaking_type] = 3 (string) 16:22:08.489 [Lua] [is_private] = false (string) 16:22:08.489 [Lua] [difficulty] = hardest (string) 16:22:08.489 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.489 [Lua] [num_players] = 2 (string) 16:22:08.489 [Lua] [name] = Lobby 1860000018ea533 (string) 16:22:08.489 [Lua] [mechanism] = deus (string) 16:22:08.489 [Lua] [player_slot_2] = 110000105b71e51:1 (string) 16:22:08.489 [Lua] [matchmaking] = true (string) 16:22:08.489 [Lua] [player_slot_4] = 110000115807fe1:1 (string) 16:22:08.489 [Lua] [mission_id] = sig_mordrek_wastes_path2 (string) 16:22:08.489 [Lua] [country_code] = FR (string) 16:22:08.489 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.489 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.489 [Lua] [selected_mission_id] = sig_mordrek_wastes_path2 (string) 16:22:08.489 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.489 [Lua] [eac_authorized] = true (string) 16:22:08.489 [Lua] 16:22:08.489 [Lua] =======================Found valid lobby! 16:22:08.490 [Lua] 16:22:08.490 [Lua] [twitch_enabled] = false (string) 16:22:08.490 [Lua] [power_level] = 705 (string) 16:22:08.490 [Lua] [id] = 1860000018c97f3 (string) 16:22:08.490 [Lua] [num_players] = 3 (string) 16:22:08.490 [Lua] [difficulty_tweak] = 10 (string) 16:22:08.490 [Lua] [host] = 11000010e4801b6 (string) 16:22:08.490 [Lua] [time_of_search] = 1637767548 (string) 16:22:08.490 [Lua] [matchmaking_type] = 2 (string) 16:22:08.490 [Lua] [is_private] = false (string) 16:22:08.490 [Lua] [player_slot_4] = 1100001075add3f:1 (string) 16:22:08.490 [Lua] [name] = Lobby 1860000018c97f3 (string) 16:22:08.490 [Lua] [difficulty] = harder (string) 16:22:08.490 [Lua] [match_started] = true (string) 16:22:08.490 [Lua] [mechanism] = deus (string) 16:22:08.490 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.490 [Lua] [quick_game] = false (string) 16:22:08.490 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.490 [Lua] [matchmaking] = true (string) 16:22:08.490 [Lua] [player_slot_1] = 110000103a599fe:1 (string) 16:22:08.490 [Lua] [country_code] = FR (string) 16:22:08.490 [Lua] [mission_id] = arena_citadel_khorne_path1 (string) 16:22:08.490 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.490 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.490 [Lua] [unique_server_name] = Chibrax (string) 16:22:08.490 [Lua] [player_slot_3] = 11000010e4801b6:1 (string) 16:22:08.490 [Lua] [eac_authorized] = true (string) 16:22:08.490 [Lua] 16:22:08.490 [Lua] =======================Found valid lobby! 16:22:08.492 [Lua] 16:22:08.492 [Lua] [twitch_enabled] = false (string) 16:22:08.492 [Lua] [power_level] = 715 (string) 16:22:08.492 [Lua] [id] = 1860000018ef929 (string) 16:22:08.492 [Lua] [num_players] = 1 (string) 16:22:08.492 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.492 [Lua] [host] = 1100001041d9e0f (string) 16:22:08.492 [Lua] [time_of_search] = 1637770748 (string) 16:22:08.492 [Lua] [matchmaking_type] = 2 (string) 16:22:08.492 [Lua] [is_private] = false (string) 16:22:08.492 [Lua] [player_slot_4] = 1100001041d9e0f:1 (string) 16:22:08.492 [Lua] [name] = Lobby 1860000018ef929 (string) 16:22:08.492 [Lua] [difficulty] = hardest (string) 16:22:08.492 [Lua] [match_started] = true (string) 16:22:08.492 [Lua] [mechanism] = deus (string) 16:22:08.492 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.492 [Lua] [quick_game] = false (string) 16:22:08.492 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.492 [Lua] [matchmaking] = true (string) 16:22:08.492 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.492 [Lua] [country_code] = SE (string) 16:22:08.492 [Lua] [mission_id] = pat_town_tzeentch_path1 (string) 16:22:08.492 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.492 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.492 [Lua] [unique_server_name] = Notosai (string) 16:22:08.492 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.492 [Lua] [eac_authorized] = true (string) 16:22:08.492 [Lua] 16:22:08.492 [Lua] =======================Found valid lobby! 16:22:08.493 [Lua] 16:22:08.493 [Lua] [twitch_enabled] = false (string) 16:22:08.493 [Lua] [power_level] = 495 (string) 16:22:08.493 [Lua] [id] = 1860000018eca78 (string) 16:22:08.493 [Lua] [num_players] = 1 (string) 16:22:08.493 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.493 [Lua] [host] = 11000010bd7750c (string) 16:22:08.493 [Lua] [time_of_search] = 1637770761 (string) 16:22:08.493 [Lua] [matchmaking_type] = 2 (string) 16:22:08.493 [Lua] [is_private] = false (string) 16:22:08.493 [Lua] [player_slot_4] = 0:0 (string) 16:22:08.493 [Lua] [name] = Lobby 1860000018eca78 (string) 16:22:08.493 [Lua] [difficulty] = normal (string) 16:22:08.493 [Lua] [match_started] = true (string) 16:22:08.493 [Lua] [mechanism] = deus (string) 16:22:08.493 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.493 [Lua] [quick_game] = true (string) 16:22:08.493 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:08.493 [Lua] [matchmaking] = true (string) 16:22:08.493 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.493 [Lua] [country_code] = SE (string) 16:22:08.493 [Lua] [mission_id] = sig_snare_a_wastes_path1 (string) 16:22:08.493 [Lua] [player_slot_5] = 11000010bd7750c:1 (string) 16:22:08.493 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.493 [Lua] [unique_server_name] = FluffyShrimp (string) 16:22:08.493 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.493 [Lua] [eac_authorized] = true (string) 16:22:08.493 [Lua] 16:22:08.493 [Lua] =======================Found valid lobby! 16:22:08.495 [Lua] 16:22:08.495 [Lua] [twitch_enabled] = false (string) 16:22:08.495 [Lua] [power_level] = 715 (string) 16:22:08.495 [Lua] [id] = 1860000018e7a15 (string) 16:22:08.495 [Lua] [unique_server_name] = Godlight (string) 16:22:08.495 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.495 [Lua] [host] = 110000105351240 (string) 16:22:08.495 [Lua] [matchmaking_type] = 2 (string) 16:22:08.495 [Lua] [is_private] = false (string) 16:22:08.495 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.495 [Lua] [name] = Lobby 1860000018e7a15 (string) 16:22:08.495 [Lua] [difficulty] = harder (string) 16:22:08.495 [Lua] [match_started] = true (string) 16:22:08.495 [Lua] [mechanism] = deus (string) 16:22:08.495 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.495 [Lua] [quick_game] = false (string) 16:22:08.495 [Lua] [num_players] = 3 (string) 16:22:08.495 [Lua] [matchmaking] = true (string) 16:22:08.495 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.495 [Lua] [player_slot_4] = 1100001432f7d5c:1 (string) 16:22:08.495 [Lua] [mission_id] = sig_crag_nurgle_path1 (string) 16:22:08.495 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.495 [Lua] [player_slot_2] = 1100001049b0733:1 (string) 16:22:08.495 [Lua] [country_code] = US (string) 16:22:08.495 [Lua] [player_slot_3] = 110000105351240:1 (string) 16:22:08.495 [Lua] [eac_authorized] = true (string) 16:22:08.495 [Lua] 16:22:08.495 [Lua] =======================Found valid lobby! 16:22:08.496 [Lua] 16:22:08.496 [Lua] [twitch_enabled] = false (string) 16:22:08.496 [Lua] [power_level] = 715 (string) 16:22:08.496 [Lua] [id] = 1860000018dbaca (string) 16:22:08.496 [Lua] [unique_server_name] = [Fury] Phoenix (string) 16:22:08.496 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.496 [Lua] [host] = 1100001080cec34 (string) 16:22:08.496 [Lua] [matchmaking_type] = 2 (string) 16:22:08.496 [Lua] [is_private] = false (string) 16:22:08.496 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.496 [Lua] [name] = Lobby 1860000018dbaca (string) 16:22:08.496 [Lua] [difficulty] = cataclysm (string) 16:22:08.496 [Lua] [match_started] = true (string) 16:22:08.496 [Lua] [mechanism] = deus (string) 16:22:08.496 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.496 [Lua] [quick_game] = false (string) 16:22:08.496 [Lua] [num_players] = 2 (string) 16:22:08.496 [Lua] [matchmaking] = true (string) 16:22:08.496 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.496 [Lua] [player_slot_4] = 1100001080cec34:1 (string) 16:22:08.496 [Lua] [mission_id] = pat_town_tzeentch_path2 (string) 16:22:08.496 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.496 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.496 [Lua] [country_code] = DE (string) 16:22:08.496 [Lua] [player_slot_3] = 1100001066faccb:1 (string) 16:22:08.496 [Lua] [eac_authorized] = true (string) 16:22:08.496 [Lua] 16:22:08.496 [Lua] =======================Found valid lobby! 16:22:08.497 [Lua] 16:22:08.497 [Lua] [twitch_enabled] = false (string) 16:22:08.497 [Lua] [power_level] = 635 (string) 16:22:08.497 [Lua] [id] = 1860000018edf7a (string) 16:22:08.497 [Lua] [unique_server_name] = rascor (string) 16:22:08.497 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.497 [Lua] [host] = 110000106b3629f (string) 16:22:08.497 [Lua] [matchmaking_type] = 2 (string) 16:22:08.497 [Lua] [is_private] = false (string) 16:22:08.497 [Lua] [selected_mission_id] = journey_cave (string) 16:22:08.497 [Lua] [name] = Lobby 1860000018edf7a (string) 16:22:08.497 [Lua] [difficulty] = hard (string) 16:22:08.497 [Lua] [match_started] = true (string) 16:22:08.497 [Lua] [mechanism] = deus (string) 16:22:08.497 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.497 [Lua] [quick_game] = false (string) 16:22:08.497 [Lua] [num_players] = 1 (string) 16:22:08.497 [Lua] [matchmaking] = true (string) 16:22:08.497 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.497 [Lua] [player_slot_4] = 110000106b3629f:1 (string) 16:22:08.497 [Lua] [mission_id] = pat_town_wastes_path4 (string) 16:22:08.497 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.497 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.497 [Lua] [country_code] = DE (string) 16:22:08.497 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.497 [Lua] [eac_authorized] = true (string) 16:22:08.497 [Lua] 16:22:08.497 [Lua] =======================Found valid lobby! 16:22:08.498 [Lua] 16:22:08.498 [Lua] [twitch_enabled] = false (string) 16:22:08.498 [Lua] [power_level] = 720 (string) 16:22:08.498 [Lua] [id] = 1860000018e8f64 (string) 16:22:08.498 [Lua] [unique_server_name] = 1912Stefan (string) 16:22:08.498 [Lua] [difficulty_tweak] = -7 (string) 16:22:08.498 [Lua] [host] = 11000010672dcc4 (string) 16:22:08.498 [Lua] [matchmaking_type] = 2 (string) 16:22:08.498 [Lua] [is_private] = false (string) 16:22:08.498 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:08.498 [Lua] [name] = Lobby 1860000018e8f64 (string) 16:22:08.498 [Lua] [difficulty] = cataclysm (string) 16:22:08.498 [Lua] [match_started] = true (string) 16:22:08.498 [Lua] [mechanism] = deus (string) 16:22:08.498 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.498 [Lua] [quick_game] = false (string) 16:22:08.498 [Lua] [num_players] = 2 (string) 16:22:08.498 [Lua] [matchmaking] = true (string) 16:22:08.498 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.498 [Lua] [player_slot_4] = 0:0 (string) 16:22:08.498 [Lua] [mission_id] = sig_mordrek_wastes_path3 (string) 16:22:08.498 [Lua] [player_slot_5] = 1100001000f02e7:1 (string) 16:22:08.498 [Lua] [player_slot_2] = 11000010672dcc4:1 (string) 16:22:08.498 [Lua] [country_code] = DE (string) 16:22:08.498 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.498 [Lua] [eac_authorized] = true (string) 16:22:08.498 [Lua] 16:22:08.498 [Lua] =======================Found valid lobby! 16:22:08.499 [Lua] 16:22:08.499 [Lua] [twitch_enabled] = false (string) 16:22:08.499 [Lua] [power_level] = 715 (string) 16:22:08.499 [Lua] [id] = 1860000018f1530 (string) 16:22:08.499 [Lua] [unique_server_name] = Luremaster (string) 16:22:08.499 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.499 [Lua] [host] = 110000104b9752c (string) 16:22:08.499 [Lua] [matchmaking_type] = 2 (string) 16:22:08.499 [Lua] [is_private] = false (string) 16:22:08.499 [Lua] [selected_mission_id] = journey_cave (string) 16:22:08.499 [Lua] [name] = Lobby 1860000018f1530 (string) 16:22:08.499 [Lua] [difficulty] = cataclysm (string) 16:22:08.499 [Lua] [match_started] = true (string) 16:22:08.499 [Lua] [mechanism] = deus (string) 16:22:08.499 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.499 [Lua] [quick_game] = false (string) 16:22:08.499 [Lua] [num_players] = 1 (string) 16:22:08.499 [Lua] [matchmaking] = true (string) 16:22:08.499 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.499 [Lua] [player_slot_4] = 0:0 (string) 16:22:08.499 [Lua] [mission_id] = sig_snare_d_wastes_path1 (string) 16:22:08.499 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.499 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.499 [Lua] [country_code] = DE (string) 16:22:08.499 [Lua] [player_slot_3] = 110000104b9752c:1 (string) 16:22:08.499 [Lua] [eac_authorized] = true (string) 16:22:08.499 [Lua] 16:22:08.499 [Lua] =======================Found valid lobby! 16:22:08.500 [Lua] 16:22:08.500 [Lua] [twitch_enabled] = false (string) 16:22:08.500 [Lua] [power_level] = 675 (string) 16:22:08.500 [Lua] [id] = 18600000189fcea (string) 16:22:08.500 [Lua] [num_players] = 1 (string) 16:22:08.500 [Lua] [difficulty_tweak] = 0 (string) 16:22:08.500 [Lua] [host] = 110000112b39482 (string) 16:22:08.500 [Lua] [time_of_search] = 1637769271 (string) 16:22:08.500 [Lua] [matchmaking_type] = 2 (string) 16:22:08.500 [Lua] [is_private] = false (string) 16:22:08.500 [Lua] [player_slot_4] = 110000112b39482:1 (string) 16:22:08.500 [Lua] [name] = Lobby 18600000189fcea (string) 16:22:08.500 [Lua] [difficulty] = hard (string) 16:22:08.500 [Lua] [match_started] = true (string) 16:22:08.500 [Lua] [mechanism] = deus (string) 16:22:08.500 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.500 [Lua] [quick_game] = false (string) 16:22:08.500 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.500 [Lua] [matchmaking] = true (string) 16:22:08.500 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.500 [Lua] [country_code] = US (string) 16:22:08.500 [Lua] [mission_id] = pat_mines_slaanesh_path2 (string) 16:22:08.500 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.500 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.500 [Lua] [unique_server_name] = Neppo (string) 16:22:08.500 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.500 [Lua] [eac_authorized] = true (string) 16:22:08.500 [Lua] 16:22:08.500 [Lua] =======================Found valid lobby! 16:22:08.501 [Lua] 16:22:08.501 [Lua] [twitch_enabled] = false (string) 16:22:08.501 [Lua] [power_level] = 718 (string) 16:22:08.501 [Lua] [id] = 1860000018df32e (string) 16:22:08.501 [Lua] [num_players] = 3 (string) 16:22:08.501 [Lua] [difficulty_tweak] = -3 (string) 16:22:08.501 [Lua] [host] = 110000104d9cffc (string) 16:22:08.501 [Lua] [time_of_search] = 1637769469 (string) 16:22:08.501 [Lua] [matchmaking_type] = 2 (string) 16:22:08.501 [Lua] [is_private] = false (string) 16:22:08.501 [Lua] [player_slot_4] = 110000104b69ac1:1 (string) 16:22:08.501 [Lua] [name] = Lobby 1860000018df32e (string) 16:22:08.501 [Lua] [difficulty] = cataclysm (string) 16:22:08.501 [Lua] [match_started] = true (string) 16:22:08.501 [Lua] [mechanism] = deus (string) 16:22:08.501 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.501 [Lua] [quick_game] = false (string) 16:22:08.501 [Lua] [selected_mission_id] = journey_ice (string) 16:22:08.501 [Lua] [matchmaking] = true (string) 16:22:08.501 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.501 [Lua] [country_code] = DK (string) 16:22:08.501 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string) 16:22:08.501 [Lua] [player_slot_5] = 110000104d9cffc:1 (string) 16:22:08.501 [Lua] [player_slot_2] = 110000103e27722:1 (string) 16:22:08.501 [Lua] [unique_server_name] = ShaftInThePants (string) 16:22:08.501 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.501 [Lua] [eac_authorized] = true (string) 16:22:08.501 [Lua] 16:22:08.501 [Lua] =======================Found valid lobby! 16:22:08.503 [Lua] 16:22:08.503 [Lua] [twitch_enabled] = false (string) 16:22:08.503 [Lua] [power_level] = 715 (string) 16:22:08.503 [Lua] [id] = 1860000018d3a6d (string) 16:22:08.503 [Lua] [unique_server_name] = Serno (string) 16:22:08.503 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.503 [Lua] [host] = 1100001090fd26d (string) 16:22:08.503 [Lua] [matchmaking_type] = 2 (string) 16:22:08.503 [Lua] [is_private] = false (string) 16:22:08.503 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.503 [Lua] [name] = Lobby 1860000018d3a6d (string) 16:22:08.503 [Lua] [difficulty] = hardest (string) 16:22:08.503 [Lua] [match_started] = true (string) 16:22:08.503 [Lua] [mechanism] = deus (string) 16:22:08.503 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.503 [Lua] [quick_game] = false (string) 16:22:08.503 [Lua] [num_players] = 3 (string) 16:22:08.503 [Lua] [matchmaking] = true (string) 16:22:08.503 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.503 [Lua] [player_slot_4] = 110000102f7132b:1 (string) 16:22:08.503 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 16:22:08.503 [Lua] [player_slot_5] = 110000105e35991:1 (string) 16:22:08.503 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.503 [Lua] [country_code] = DK (string) 16:22:08.503 [Lua] [player_slot_3] = 1100001090fd26d:1 (string) 16:22:08.503 [Lua] [eac_authorized] = true (string) 16:22:08.503 [Lua] 16:22:08.503 [Lua] =======================Found valid lobby! 16:22:08.504 [Lua] 16:22:08.504 [Lua] [twitch_enabled] = false (string) 16:22:08.504 [Lua] [power_level] = 661 (string) 16:22:08.504 [Lua] [id] = 1860000018ebeb3 (string) 16:22:08.504 [Lua] [unique_server_name] = 123 (string) 16:22:08.504 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.504 [Lua] [host] = 1100001155aaffb (string) 16:22:08.504 [Lua] [matchmaking_type] = 2 (string) 16:22:08.504 [Lua] [is_private] = false (string) 16:22:08.504 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.504 [Lua] [name] = Lobby 1860000018ebeb3 (string) 16:22:08.504 [Lua] [difficulty] = hardest (string) 16:22:08.504 [Lua] [match_started] = true (string) 16:22:08.504 [Lua] [mechanism] = deus (string) 16:22:08.504 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.504 [Lua] [quick_game] = false (string) 16:22:08.504 [Lua] [num_players] = 3 (string) 16:22:08.504 [Lua] [matchmaking] = true (string) 16:22:08.504 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.504 [Lua] [player_slot_4] = 1100001155aaffb:1 (string) 16:22:08.504 [Lua] [mission_id] = sig_crag_nurgle_path5 (string) 16:22:08.504 [Lua] [player_slot_5] = 110000102715d35:1 (string) 16:22:08.504 [Lua] [player_slot_2] = 110000101979036:1 (string) 16:22:08.504 [Lua] [country_code] = DE (string) 16:22:08.504 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.504 [Lua] [eac_authorized] = true (string) 16:22:08.504 [Lua] 16:22:08.504 [Lua] =======================Found valid lobby! 16:22:08.505 [Lua] 16:22:08.505 [Lua] [twitch_enabled] = false (string) 16:22:08.505 [Lua] [power_level] = 715 (string) 16:22:08.505 [Lua] [id] = 1860000018d603b (string) 16:22:08.505 [Lua] [num_players] = 2 (string) 16:22:08.505 [Lua] [difficulty_tweak] = -7 (string) 16:22:08.505 [Lua] [host] = 110000103103d81 (string) 16:22:08.505 [Lua] [time_of_search] = 1637768628 (string) 16:22:08.505 [Lua] [matchmaking_type] = 2 (string) 16:22:08.505 [Lua] [is_private] = false (string) 16:22:08.505 [Lua] [player_slot_4] = 110000103103d81:1 (string) 16:22:08.505 [Lua] [name] = Lobby 1860000018d603b (string) 16:22:08.505 [Lua] [difficulty] = hardest (string) 16:22:08.505 [Lua] [match_started] = true (string) 16:22:08.505 [Lua] [mechanism] = deus (string) 16:22:08.505 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.505 [Lua] [quick_game] = false (string) 16:22:08.505 [Lua] [selected_mission_id] = journey_ice (string) 16:22:08.505 [Lua] [matchmaking] = true (string) 16:22:08.505 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.505 [Lua] [country_code] = DE (string) 16:22:08.505 [Lua] [mission_id] = pat_town_wastes_path1 (string) 16:22:08.505 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.505 [Lua] [player_slot_2] = 110000106375910:1 (string) 16:22:08.505 [Lua] [unique_server_name] = Huken (string) 16:22:08.505 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.505 [Lua] [eac_authorized] = true (string) 16:22:08.505 [Lua] 16:22:08.505 [Lua] =======================Found valid lobby! 16:22:08.506 [Lua] 16:22:08.506 [Lua] [twitch_enabled] = false (string) 16:22:08.506 [Lua] [power_level] = 621 (string) 16:22:08.506 [Lua] [id] = 1860000018eb737 (string) 16:22:08.506 [Lua] [unique_server_name] = Yeetmeister (string) 16:22:08.506 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.506 [Lua] [host] = 11000010650b8fc (string) 16:22:08.506 [Lua] [matchmaking_type] = 2 (string) 16:22:08.506 [Lua] [is_private] = false (string) 16:22:08.506 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:08.506 [Lua] [name] = Lobby 1860000018eb737 (string) 16:22:08.506 [Lua] [difficulty] = harder (string) 16:22:08.506 [Lua] [match_started] = true (string) 16:22:08.506 [Lua] [mechanism] = deus (string) 16:22:08.506 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.506 [Lua] [quick_game] = false (string) 16:22:08.506 [Lua] [num_players] = 3 (string) 16:22:08.506 [Lua] [matchmaking] = true (string) 16:22:08.506 [Lua] [player_slot_1] = 11000010f225110:1 (string) 16:22:08.506 [Lua] [player_slot_4] = 11000010650b8fc:1 (string) 16:22:08.506 [Lua] [mission_id] = pat_town_wastes_path1 (string) 16:22:08.506 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.506 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.506 [Lua] [country_code] = DE (string) 16:22:08.506 [Lua] [player_slot_3] = 1100001049f95af:1 (string) 16:22:08.506 [Lua] [eac_authorized] = true (string) 16:22:08.506 [Lua] 16:22:08.506 [Lua] =======================Found valid lobby! 16:22:08.508 [Lua] 16:22:08.508 [Lua] [twitch_enabled] = false (string) 16:22:08.508 [Lua] [power_level] = 721 (string) 16:22:08.508 [Lua] [id] = 1860000018d60cc (string) 16:22:08.508 [Lua] [unique_server_name] = HandyManny (string) 16:22:08.508 [Lua] [difficulty_tweak] = 7 (string) 16:22:08.508 [Lua] [host] = 110000108a9af28 (string) 16:22:08.508 [Lua] [matchmaking_type] = 2 (string) 16:22:08.508 [Lua] [is_private] = false (string) 16:22:08.508 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.508 [Lua] [name] = Lobby 1860000018d60cc (string) 16:22:08.508 [Lua] [difficulty] = harder (string) 16:22:08.508 [Lua] [match_started] = true (string) 16:22:08.508 [Lua] [mechanism] = deus (string) 16:22:08.508 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.508 [Lua] [quick_game] = false (string) 16:22:08.508 [Lua] [num_players] = 3 (string) 16:22:08.508 [Lua] [matchmaking] = true (string) 16:22:08.508 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.508 [Lua] [player_slot_4] = 110000103755b74:1 (string) 16:22:08.508 [Lua] [mission_id] = sig_citadel_khorne_path5 (string) 16:22:08.508 [Lua] [player_slot_5] = 110000108a9af28:1 (string) 16:22:08.508 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.508 [Lua] [country_code] = US (string) 16:22:08.508 [Lua] [player_slot_3] = 11000011728dd0c:1 (string) 16:22:08.508 [Lua] [eac_authorized] = true (string) 16:22:08.508 [Lua] 16:22:08.508 [Lua] =======================Found valid lobby! 16:22:08.510 [Lua] 16:22:08.510 [Lua] [twitch_enabled] = false (string) 16:22:08.510 [Lua] [power_level] = 571 (string) 16:22:08.510 [Lua] [id] = 1860000018e2ace (string) 16:22:08.510 [Lua] [num_players] = 3 (string) 16:22:08.510 [Lua] [difficulty_tweak] = -7 (string) 16:22:08.510 [Lua] [host] = 110000104a7f1f9 (string) 16:22:08.510 [Lua] [time_of_search] = 1637769793 (string) 16:22:08.510 [Lua] [matchmaking_type] = 2 (string) 16:22:08.510 [Lua] [is_private] = false (string) 16:22:08.510 [Lua] [player_slot_4] = 110000147f5f485:1 (string) 16:22:08.510 [Lua] [name] = Lobby 1860000018e2ace (string) 16:22:08.510 [Lua] [difficulty] = hard (string) 16:22:08.510 [Lua] [match_started] = true (string) 16:22:08.510 [Lua] [mechanism] = deus (string) 16:22:08.510 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.510 [Lua] [quick_game] = true (string) 16:22:08.510 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:08.510 [Lua] [matchmaking] = true (string) 16:22:08.510 [Lua] [player_slot_1] = 110000104a7f1f9:1 (string) 16:22:08.510 [Lua] [country_code] = NO (string) 16:22:08.510 [Lua] [mission_id] = pat_mountain_wastes_path3 (string) 16:22:08.510 [Lua] [player_slot_5] = 110000100dfc2e3:1 (string) 16:22:08.510 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.510 [Lua] [unique_server_name] = Kamikazi (string) 16:22:08.510 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.510 [Lua] [eac_authorized] = true (string) 16:22:08.510 [Lua] 16:22:08.510 [Lua] =======================Found valid lobby! 16:22:08.512 [Lua] 16:22:08.512 [Lua] [twitch_enabled] = false (string) 16:22:08.512 [Lua] [power_level] = 715 (string) 16:22:08.512 [Lua] [id] = 1860000018ec0e7 (string) 16:22:08.512 [Lua] [unique_server_name] = Kausemus (string) 16:22:08.512 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.512 [Lua] [host] = 1100001065130e8 (string) 16:22:08.512 [Lua] [matchmaking_type] = 2 (string) 16:22:08.512 [Lua] [is_private] = false (string) 16:22:08.512 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.512 [Lua] [name] = Lobby 1860000018ec0e7 (string) 16:22:08.512 [Lua] [difficulty] = hardest (string) 16:22:08.512 [Lua] [match_started] = true (string) 16:22:08.512 [Lua] [mechanism] = deus (string) 16:22:08.512 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.512 [Lua] [quick_game] = false (string) 16:22:08.512 [Lua] [num_players] = 2 (string) 16:22:08.512 [Lua] [matchmaking] = true (string) 16:22:08.512 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.512 [Lua] [player_slot_4] = 1100001065130e8:1 (string) 16:22:08.512 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 16:22:08.512 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.512 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.512 [Lua] [country_code] = FI (string) 16:22:08.512 [Lua] [player_slot_3] = 110000143e459ef:1 (string) 16:22:08.512 [Lua] [eac_authorized] = true (string) 16:22:08.512 [Lua] 16:22:08.512 [Lua] =======================Found valid lobby! 16:22:08.513 [Lua] 16:22:08.513 [Lua] [twitch_enabled] = false (string) 16:22:08.513 [Lua] [power_level] = 735 (string) 16:22:08.513 [Lua] [id] = 1860000018e19ef (string) 16:22:08.513 [Lua] [num_players] = 2 (string) 16:22:08.513 [Lua] [difficulty_tweak] = -7 (string) 16:22:08.513 [Lua] [host] = 110000107ba8a01 (string) 16:22:08.513 [Lua] [time_of_search] = 1637769700 (string) 16:22:08.513 [Lua] [matchmaking_type] = 2 (string) 16:22:08.513 [Lua] [is_private] = false (string) 16:22:08.513 [Lua] [player_slot_4] = 110000103672a3a:1 (string) 16:22:08.513 [Lua] [name] = Lobby 1860000018e19ef (string) 16:22:08.513 [Lua] [difficulty] = harder (string) 16:22:08.513 [Lua] [match_started] = true (string) 16:22:08.513 [Lua] [mechanism] = deus (string) 16:22:08.513 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.513 [Lua] [quick_game] = false (string) 16:22:08.513 [Lua] [selected_mission_id] = journey_cave (string) 16:22:08.513 [Lua] [matchmaking] = true (string) 16:22:08.513 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.513 [Lua] [country_code] = SE (string) 16:22:08.513 [Lua] [mission_id] = pat_mines_wastes_path2 (string) 16:22:08.513 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.513 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.513 [Lua] [unique_server_name] = NasNas [s2k] (string) 16:22:08.513 [Lua] [player_slot_3] = 110000107ba8a01:1 (string) 16:22:08.513 [Lua] [eac_authorized] = true (string) 16:22:08.513 [Lua] 16:22:08.513 [Lua] =======================Found valid lobby! 16:22:08.514 [Lua] 16:22:08.514 [Lua] [twitch_enabled] = false (string) 16:22:08.514 [Lua] [power_level] = 718 (string) 16:22:08.514 [Lua] [id] = 1860000018d09c6 (string) 16:22:08.514 [Lua] [num_players] = 3 (string) 16:22:08.514 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.514 [Lua] [host] = 110000101dcee51 (string) 16:22:08.514 [Lua] [time_of_search] = 1637768129 (string) 16:22:08.514 [Lua] [matchmaking_type] = 2 (string) 16:22:08.514 [Lua] [is_private] = false (string) 16:22:08.514 [Lua] [player_slot_4] = 11000013925b84e:1 (string) 16:22:08.514 [Lua] [name] = Lobby 1860000018d09c6 (string) 16:22:08.514 [Lua] [difficulty] = cataclysm (string) 16:22:08.514 [Lua] [match_started] = true (string) 16:22:08.514 [Lua] [mechanism] = deus (string) 16:22:08.514 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.514 [Lua] [quick_game] = false (string) 16:22:08.514 [Lua] [selected_mission_id] = journey_cave (string) 16:22:08.514 [Lua] [matchmaking] = true (string) 16:22:08.514 [Lua] [player_slot_1] = 110000102cd8b52:1 (string) 16:22:08.514 [Lua] [country_code] = US (string) 16:22:08.514 [Lua] [mission_id] = sig_crag_wastes_path4 (string) 16:22:08.514 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.514 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.514 [Lua] [unique_server_name] = NoSavy¯\_(ツ)_/¯ (string) 16:22:08.514 [Lua] [player_slot_3] = 110000101dcee51:1 (string) 16:22:08.514 [Lua] [eac_authorized] = true (string) 16:22:08.514 [Lua] 16:22:08.514 [Lua] =======================Found valid lobby! 16:22:08.517 [Lua] 16:22:08.517 [Lua] [twitch_enabled] = false (string) 16:22:08.517 [Lua] [power_level] = 525 (string) 16:22:08.517 [Lua] [id] = 1860000018e01f7 (string) 16:22:08.517 [Lua] [num_players] = 1 (string) 16:22:08.517 [Lua] [difficulty_tweak] = -7 (string) 16:22:08.517 [Lua] [host] = 110000108bffb37 (string) 16:22:08.517 [Lua] [time_of_search] = 1637769763 (string) 16:22:08.517 [Lua] [matchmaking_type] = 2 (string) 16:22:08.517 [Lua] [is_private] = false (string) 16:22:08.517 [Lua] [player_slot_4] = 110000108bffb37:1 (string) 16:22:08.517 [Lua] [name] = Lobby 1860000018e01f7 (string) 16:22:08.517 [Lua] [difficulty] = hard (string) 16:22:08.517 [Lua] [match_started] = true (string) 16:22:08.517 [Lua] [mechanism] = deus (string) 16:22:08.517 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.517 [Lua] [quick_game] = false (string) 16:22:08.517 [Lua] [selected_mission_id] = journey_cave (string) 16:22:08.517 [Lua] [matchmaking] = true (string) 16:22:08.517 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.517 [Lua] [country_code] = US (string) 16:22:08.517 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 16:22:08.517 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.517 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.517 [Lua] [unique_server_name] = Dobingo (string) 16:22:08.517 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.517 [Lua] [eac_authorized] = true (string) 16:22:08.517 [Lua] 16:22:08.517 [Lua] =======================Found valid lobby! 16:22:08.518 [Lua] 16:22:08.518 [Lua] [twitch_enabled] = false (string) 16:22:08.518 [Lua] [power_level] = 691 (string) 16:22:08.518 [Lua] [id] = 1860000018ea332 (string) 16:22:08.518 [Lua] [num_players] = 3 (string) 16:22:08.518 [Lua] [difficulty_tweak] = -7 (string) 16:22:08.518 [Lua] [host] = 1100001050c149f (string) 16:22:08.518 [Lua] [time_of_search] = 1637770231 (string) 16:22:08.518 [Lua] [matchmaking_type] = 2 (string) 16:22:08.518 [Lua] [is_private] = false (string) 16:22:08.518 [Lua] [player_slot_4] = 110000107f7812c:1 (string) 16:22:08.518 [Lua] [name] = Lobby 1860000018ea332 (string) 16:22:08.518 [Lua] [difficulty] = harder (string) 16:22:08.518 [Lua] [match_started] = true (string) 16:22:08.518 [Lua] [mechanism] = deus (string) 16:22:08.518 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.518 [Lua] [quick_game] = true (string) 16:22:08.518 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:08.518 [Lua] [matchmaking] = true (string) 16:22:08.518 [Lua] [player_slot_1] = 11000013be2e001:1 (string) 16:22:08.518 [Lua] [country_code] = US (string) 16:22:08.518 [Lua] [mission_id] = pat_mountain_wastes_path3 (string) 16:22:08.518 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.518 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.518 [Lua] [unique_server_name] = Respectable Adult (string) 16:22:08.518 [Lua] [player_slot_3] = 1100001050c149f:1 (string) 16:22:08.518 [Lua] [eac_authorized] = true (string) 16:22:08.518 [Lua] 16:22:08.518 [Lua] =======================Found valid lobby! 16:22:08.520 [Lua] 16:22:08.520 [Lua] [twitch_enabled] = false (string) 16:22:08.520 [Lua] [power_level] = 720 (string) 16:22:08.520 [Lua] [id] = 1860000018e0936 (string) 16:22:08.520 [Lua] [num_players] = 2 (string) 16:22:08.520 [Lua] [difficulty_tweak] = -7 (string) 16:22:08.520 [Lua] [host] = 110000102e9dac1 (string) 16:22:08.520 [Lua] [time_of_search] = 1637769636 (string) 16:22:08.520 [Lua] [matchmaking_type] = 2 (string) 16:22:08.520 [Lua] [is_private] = false (string) 16:22:08.520 [Lua] [player_slot_4] = 110000105ef739f:1 (string) 16:22:08.520 [Lua] [name] = Lobby 1860000018e0936 (string) 16:22:08.520 [Lua] [difficulty] = hardest (string) 16:22:08.520 [Lua] [match_started] = true (string) 16:22:08.520 [Lua] [mechanism] = deus (string) 16:22:08.520 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.520 [Lua] [quick_game] = false (string) 16:22:08.520 [Lua] [selected_mission_id] = journey_cave (string) 16:22:08.520 [Lua] [matchmaking] = true (string) 16:22:08.520 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.520 [Lua] [country_code] = ES (string) 16:22:08.520 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 16:22:08.520 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.520 [Lua] [player_slot_2] = 110000102e9dac1:1 (string) 16:22:08.520 [Lua] [unique_server_name] = Hanita (string) 16:22:08.520 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.520 [Lua] [eac_authorized] = true (string) 16:22:08.520 [Lua] 16:22:08.520 [Lua] =======================Found valid lobby! 16:22:08.522 [Lua] 16:22:08.522 [Lua] [twitch_enabled] = false (string) 16:22:08.522 [Lua] [power_level] = 715 (string) 16:22:08.522 [Lua] [id] = 1860000018e8afd (string) 16:22:08.522 [Lua] [unique_server_name] = Jygallag (string) 16:22:08.522 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.522 [Lua] [host] = 110000105e32d78 (string) 16:22:08.522 [Lua] [matchmaking_type] = 2 (string) 16:22:08.522 [Lua] [is_private] = false (string) 16:22:08.522 [Lua] [selected_mission_id] = journey_ice (string) 16:22:08.522 [Lua] [name] = Lobby 1860000018e8afd (string) 16:22:08.522 [Lua] [difficulty] = cataclysm (string) 16:22:08.522 [Lua] [match_started] = true (string) 16:22:08.522 [Lua] [mechanism] = deus (string) 16:22:08.522 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.522 [Lua] [quick_game] = false (string) 16:22:08.522 [Lua] [num_players] = 2 (string) 16:22:08.522 [Lua] [matchmaking] = true (string) 16:22:08.522 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.522 [Lua] [player_slot_4] = 110000100a4f9a8:1 (string) 16:22:08.522 [Lua] [mission_id] = sig_crag_wastes_path1 (string) 16:22:08.522 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.522 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.522 [Lua] [country_code] = DE (string) 16:22:08.522 [Lua] [player_slot_3] = 110000105e32d78:1 (string) 16:22:08.522 [Lua] [eac_authorized] = true (string) 16:22:08.522 [Lua] 16:22:08.522 [Lua] =======================Found valid lobby! 16:22:08.523 [Lua] 16:22:08.523 [Lua] [twitch_enabled] = false (string) 16:22:08.523 [Lua] [power_level] = 715 (string) 16:22:08.523 [Lua] [id] = 1860000018ec9c4 (string) 16:22:08.523 [Lua] [unique_server_name] = 똥겜범벅스팀 (string) 16:22:08.523 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.523 [Lua] [host] = 11000010e0cb1a3 (string) 16:22:08.523 [Lua] [matchmaking_type] = 2 (string) 16:22:08.523 [Lua] [is_private] = false (string) 16:22:08.523 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:08.523 [Lua] [name] = Lobby 1860000018ec9c4 (string) 16:22:08.523 [Lua] [difficulty] = harder (string) 16:22:08.523 [Lua] [match_started] = true (string) 16:22:08.523 [Lua] [mechanism] = deus (string) 16:22:08.523 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.523 [Lua] [quick_game] = false (string) 16:22:08.523 [Lua] [num_players] = 2 (string) 16:22:08.523 [Lua] [matchmaking] = true (string) 16:22:08.523 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.523 [Lua] [player_slot_4] = 1100001041f7aab:1 (string) 16:22:08.523 [Lua] [mission_id] = dlc_morris_map (string) 16:22:08.523 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.523 [Lua] [player_slot_2] = 11000010e0cb1a3:1 (string) 16:22:08.523 [Lua] [country_code] = DE (string) 16:22:08.523 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.523 [Lua] [eac_authorized] = true (string) 16:22:08.523 [Lua] 16:22:08.523 [Lua] =======================Found valid lobby! 16:22:08.524 [Lua] 16:22:08.524 [Lua] [twitch_enabled] = false (string) 16:22:08.524 [Lua] [power_level] = 715 (string) 16:22:08.524 [Lua] [id] = 1860000018da2aa (string) 16:22:08.524 [Lua] [unique_server_name] = fredson1 (string) 16:22:08.524 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.524 [Lua] [host] = 110000103d3fa02 (string) 16:22:08.524 [Lua] [matchmaking_type] = 2 (string) 16:22:08.524 [Lua] [is_private] = false (string) 16:22:08.524 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:08.524 [Lua] [name] = Lobby 1860000018da2aa (string) 16:22:08.524 [Lua] [difficulty] = cataclysm (string) 16:22:08.524 [Lua] [match_started] = true (string) 16:22:08.524 [Lua] [mechanism] = deus (string) 16:22:08.524 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.524 [Lua] [quick_game] = true (string) 16:22:08.524 [Lua] [num_players] = 3 (string) 16:22:08.524 [Lua] [matchmaking] = true (string) 16:22:08.524 [Lua] [player_slot_1] = 110000103d3fa02:1 (string) 16:22:08.524 [Lua] [player_slot_4] = 110000103b4d007:1 (string) 16:22:08.524 [Lua] [mission_id] = sig_crag_wastes_path1 (string) 16:22:08.524 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.524 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.524 [Lua] [country_code] = DE (string) 16:22:08.524 [Lua] [player_slot_3] = 11000010ac7f574:1 (string) 16:22:08.524 [Lua] [eac_authorized] = true (string) 16:22:08.524 [Lua] 16:22:08.524 [Lua] =======================Found valid lobby! 16:22:08.526 [Lua] 16:22:08.526 [Lua] [power_level] = 721 (string) 16:22:08.526 [Lua] [id] = 1860000018ebfc1 (string) 16:22:08.526 [Lua] [unique_server_name] = JJJJJJ (string) 16:22:08.526 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.526 [Lua] [host] = 110000102e408e9 (string) 16:22:08.526 [Lua] [matchmaking_type] = 3 (string) 16:22:08.526 [Lua] [is_private] = false (string) 16:22:08.526 [Lua] [difficulty] = cataclysm (string) 16:22:08.526 [Lua] [player_slot_1] = 11000010b75d61e:1 (string) 16:22:08.526 [Lua] [num_players] = 3 (string) 16:22:08.526 [Lua] [name] = Lobby 1860000018ebfc1 (string) 16:22:08.526 [Lua] [mechanism] = deus (string) 16:22:08.526 [Lua] [player_slot_2] = 1100001034a2946:1 (string) 16:22:08.526 [Lua] [matchmaking] = true (string) 16:22:08.526 [Lua] [player_slot_4] = 0:0 (string) 16:22:08.526 [Lua] [mission_id] = pat_bay_slaanesh_path5 (string) 16:22:08.526 [Lua] [country_code] = DE (string) 16:22:08.526 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.526 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.526 [Lua] [selected_mission_id] = pat_bay_slaanesh_path5 (string) 16:22:08.526 [Lua] [player_slot_3] = 110000102e408e9:1 (string) 16:22:08.526 [Lua] [eac_authorized] = true (string) 16:22:08.526 [Lua] 16:22:08.526 [Lua] =======================Found valid lobby! 16:22:08.527 [Lua] 16:22:08.527 [Lua] [twitch_enabled] = false (string) 16:22:08.527 [Lua] [power_level] = 545 (string) 16:22:08.527 [Lua] [id] = 1860000018efb5d (string) 16:22:08.527 [Lua] [num_players] = 1 (string) 16:22:08.527 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.527 [Lua] [host] = 11000010e53c5fd (string) 16:22:08.527 [Lua] [time_of_search] = 1637770673 (string) 16:22:08.527 [Lua] [matchmaking_type] = 2 (string) 16:22:08.527 [Lua] [is_private] = false (string) 16:22:08.527 [Lua] [player_slot_4] = 0:0 (string) 16:22:08.527 [Lua] [name] = Lobby 1860000018efb5d (string) 16:22:08.527 [Lua] [difficulty] = harder (string) 16:22:08.527 [Lua] [match_started] = true (string) 16:22:08.527 [Lua] [mechanism] = deus (string) 16:22:08.527 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.527 [Lua] [quick_game] = false (string) 16:22:08.527 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.527 [Lua] [matchmaking] = true (string) 16:22:08.527 [Lua] [player_slot_1] = 11000010e53c5fd:1 (string) 16:22:08.527 [Lua] [country_code] = CZ (string) 16:22:08.527 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 16:22:08.527 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.527 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.527 [Lua] [unique_server_name] = XenodusCZ (string) 16:22:08.527 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.527 [Lua] [eac_authorized] = true (string) 16:22:08.527 [Lua] 16:22:08.527 [Lua] =======================Found valid lobby! 16:22:08.529 [Lua] 16:22:08.529 [Lua] [twitch_enabled] = false (string) 16:22:08.529 [Lua] [power_level] = 0 (string) 16:22:08.529 [Lua] [id] = 1860000018e6cad (string) 16:22:08.529 [Lua] [num_players] = 1 (string) 16:22:08.529 [Lua] [difficulty_tweak] = 0 (string) 16:22:08.529 [Lua] [host] = 110000103790603 (string) 16:22:08.529 [Lua] [time_of_search] = 1637769983 (string) 16:22:08.529 [Lua] [matchmaking_type] = 2 (string) 16:22:08.529 [Lua] [is_private] = false (string) 16:22:08.529 [Lua] [player_slot_4] = 0:0 (string) 16:22:08.529 [Lua] [name] = Lobby 1860000018e6cad (string) 16:22:08.529 [Lua] [difficulty] = normal (string) 16:22:08.529 [Lua] [match_started] = true (string) 16:22:08.529 [Lua] [mechanism] = deus (string) 16:22:08.529 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.529 [Lua] [quick_game] = false (string) 16:22:08.529 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:08.529 [Lua] [matchmaking] = true (string) 16:22:08.529 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.529 [Lua] [country_code] = CZ (string) 16:22:08.529 [Lua] [mission_id] = pat_mines_wastes_path2 (string) 16:22:08.529 [Lua] [player_slot_5] = 110000103790603:1 (string) 16:22:08.529 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.529 [Lua] [unique_server_name] = deba71 (string) 16:22:08.529 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.529 [Lua] [eac_authorized] = true (string) 16:22:08.529 [Lua] 16:22:08.529 [Lua] =======================Found valid lobby! 16:22:08.530 [Lua] 16:22:08.530 [Lua] [twitch_enabled] = false (string) 16:22:08.530 [Lua] [power_level] = 520 (string) 16:22:08.530 [Lua] [id] = 1860000018e3cbe (string) 16:22:08.530 [Lua] [unique_server_name] = Dr. Meth (string) 16:22:08.530 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.530 [Lua] [host] = 110000115b28f72 (string) 16:22:08.530 [Lua] [matchmaking_type] = 2 (string) 16:22:08.530 [Lua] [is_private] = false (string) 16:22:08.530 [Lua] [selected_mission_id] = journey_ice (string) 16:22:08.530 [Lua] [name] = Lobby 1860000018e3cbe (string) 16:22:08.530 [Lua] [difficulty] = hard (string) 16:22:08.530 [Lua] [match_started] = true (string) 16:22:08.530 [Lua] [mechanism] = deus (string) 16:22:08.530 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.530 [Lua] [quick_game] = false (string) 16:22:08.530 [Lua] [num_players] = 2 (string) 16:22:08.530 [Lua] [matchmaking] = true (string) 16:22:08.530 [Lua] [player_slot_1] = 110000115b28f72:1 (string) 16:22:08.530 [Lua] [player_slot_4] = 11000010cc30753:1 (string) 16:22:08.530 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 16:22:08.530 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.530 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.530 [Lua] [country_code] = HR (string) 16:22:08.530 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.530 [Lua] [eac_authorized] = true (string) 16:22:08.530 [Lua] 16:22:08.530 [Lua] =======================Found valid lobby! 16:22:08.531 [Lua] 16:22:08.531 [Lua] [twitch_enabled] = false (string) 16:22:08.531 [Lua] [power_level] = 357 (string) 16:22:08.531 [Lua] [id] = 1860000018cfd89 (string) 16:22:08.531 [Lua] [num_players] = 2 (string) 16:22:08.531 [Lua] [difficulty_tweak] = -7 (string) 16:22:08.531 [Lua] [host] = 11000013ea8d43a (string) 16:22:08.531 [Lua] [time_of_search] = 1637768061 (string) 16:22:08.531 [Lua] [matchmaking_type] = 2 (string) 16:22:08.531 [Lua] [is_private] = false (string) 16:22:08.531 [Lua] [player_slot_4] = 11000013ea8d43a:1 (string) 16:22:08.531 [Lua] [name] = Lobby 1860000018cfd89 (string) 16:22:08.531 [Lua] [difficulty] = hardest (string) 16:22:08.531 [Lua] [match_started] = true (string) 16:22:08.531 [Lua] [mechanism] = deus (string) 16:22:08.531 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.531 [Lua] [quick_game] = false (string) 16:22:08.531 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.531 [Lua] [matchmaking] = true (string) 16:22:08.531 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.531 [Lua] [country_code] = HR (string) 16:22:08.531 [Lua] [mission_id] = pat_tower_wastes_path3 (string) 16:22:08.531 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.531 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.531 [Lua] [unique_server_name] = otter_boy89 (string) 16:22:08.531 [Lua] [player_slot_3] = 11000010b6e01be:1 (string) 16:22:08.531 [Lua] [eac_authorized] = true (string) 16:22:08.531 [Lua] 16:22:08.531 [Lua] =======================Found valid lobby! 16:22:08.532 [Lua] 16:22:08.532 [Lua] [twitch_enabled] = false (string) 16:22:08.532 [Lua] [power_level] = 715 (string) 16:22:08.532 [Lua] [id] = 1860000018ab1e6 (string) 16:22:08.532 [Lua] [unique_server_name] = Agent Wilkes (string) 16:22:08.532 [Lua] [difficulty_tweak] = -3 (string) 16:22:08.532 [Lua] [host] = 110000103fe58bc (string) 16:22:08.532 [Lua] [matchmaking_type] = 2 (string) 16:22:08.532 [Lua] [is_private] = false (string) 16:22:08.532 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.532 [Lua] [name] = Lobby 1860000018ab1e6 (string) 16:22:08.532 [Lua] [difficulty] = cataclysm (string) 16:22:08.532 [Lua] [match_started] = true (string) 16:22:08.532 [Lua] [mechanism] = deus (string) 16:22:08.532 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.532 [Lua] [quick_game] = false (string) 16:22:08.532 [Lua] [num_players] = 2 (string) 16:22:08.532 [Lua] [matchmaking] = true (string) 16:22:08.532 [Lua] [player_slot_1] = 110000104ae03f3:1 (string) 16:22:08.532 [Lua] [player_slot_4] = 110000103fe58bc:1 (string) 16:22:08.532 [Lua] [mission_id] = pat_town_slaanesh_path4 (string) 16:22:08.532 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.532 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.532 [Lua] [country_code] = ES (string) 16:22:08.532 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.532 [Lua] [eac_authorized] = true (string) 16:22:08.532 [Lua] 16:22:08.532 [Lua] =======================Found valid lobby! 16:22:08.534 [Lua] 16:22:08.534 [Lua] [twitch_enabled] = false (string) 16:22:08.534 [Lua] [power_level] = 735 (string) 16:22:08.534 [Lua] [id] = 1860000018ec97b (string) 16:22:08.534 [Lua] [num_players] = 1 (string) 16:22:08.534 [Lua] [difficulty_tweak] = 0 (string) 16:22:08.534 [Lua] [host] = 1100001412dfda6 (string) 16:22:08.534 [Lua] [time_of_search] = 1637770402 (string) 16:22:08.534 [Lua] [matchmaking_type] = 2 (string) 16:22:08.534 [Lua] [is_private] = false (string) 16:22:08.534 [Lua] [player_slot_4] = 0:0 (string) 16:22:08.534 [Lua] [name] = Lobby 1860000018ec97b (string) 16:22:08.534 [Lua] [difficulty] = normal (string) 16:22:08.534 [Lua] [match_started] = true (string) 16:22:08.534 [Lua] [mechanism] = deus (string) 16:22:08.534 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.534 [Lua] [quick_game] = false (string) 16:22:08.534 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.534 [Lua] [matchmaking] = true (string) 16:22:08.534 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.534 [Lua] [country_code] = US (string) 16:22:08.534 [Lua] [mission_id] = dlc_morris_map (string) 16:22:08.534 [Lua] [player_slot_5] = 1100001412dfda6:1 (string) 16:22:08.534 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.534 [Lua] [unique_server_name] = voidtourist (string) 16:22:08.534 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.534 [Lua] [eac_authorized] = true (string) 16:22:08.534 [Lua] 16:22:08.534 [Lua] =======================Found valid lobby! 16:22:08.535 [Lua] 16:22:08.535 [Lua] [power_level] = 595 (string) 16:22:08.535 [Lua] [id] = 1860000018d37db (string) 16:22:08.535 [Lua] [unique_server_name] = orse (string) 16:22:08.535 [Lua] [difficulty_tweak] = 0 (string) 16:22:08.535 [Lua] [host] = 1100001158c3e5b (string) 16:22:08.535 [Lua] [matchmaking_type] = 3 (string) 16:22:08.535 [Lua] [is_private] = false (string) 16:22:08.535 [Lua] [difficulty] = normal (string) 16:22:08.535 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.535 [Lua] [num_players] = 2 (string) 16:22:08.535 [Lua] [name] = Lobby 1860000018d37db (string) 16:22:08.535 [Lua] [mechanism] = deus (string) 16:22:08.535 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.535 [Lua] [matchmaking] = true (string) 16:22:08.535 [Lua] [player_slot_4] = 0:0 (string) 16:22:08.535 [Lua] [mission_id] = dlc_morris_map (string) 16:22:08.535 [Lua] [country_code] = US (string) 16:22:08.535 [Lua] [player_slot_5] = 11000010741a206:1 (string) 16:22:08.535 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.535 [Lua] [selected_mission_id] = dlc_morris_map (string) 16:22:08.535 [Lua] [player_slot_3] = 1100001158c3e5b:1 (string) 16:22:08.535 [Lua] [eac_authorized] = true (string) 16:22:08.535 [Lua] 16:22:08.535 [Lua] =======================Found valid lobby! 16:22:08.537 [Lua] 16:22:08.537 [Lua] [power_level] = 790 (string) 16:22:08.537 [Lua] [id] = 1860000018dff9d (string) 16:22:08.537 [Lua] [unique_server_name] = [nfc]walther (string) 16:22:08.537 [Lua] [difficulty_tweak] = 10 (string) 16:22:08.537 [Lua] [host] = 110000100b88b0d (string) 16:22:08.537 [Lua] [matchmaking_type] = 3 (string) 16:22:08.537 [Lua] [is_private] = false (string) 16:22:08.537 [Lua] [difficulty] = harder (string) 16:22:08.537 [Lua] [player_slot_1] = 1100001475442bb:1 (string) 16:22:08.537 [Lua] [num_players] = 2 (string) 16:22:08.537 [Lua] [name] = Lobby 1860000018dff9d (string) 16:22:08.537 [Lua] [mechanism] = deus (string) 16:22:08.537 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.537 [Lua] [matchmaking] = true (string) 16:22:08.537 [Lua] [player_slot_4] = 0:0 (string) 16:22:08.537 [Lua] [mission_id] = arena_ice_tzeentch_path1 (string) 16:22:08.537 [Lua] [country_code] = US (string) 16:22:08.537 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.537 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.537 [Lua] [selected_mission_id] = dlc_morris_map (string) 16:22:08.537 [Lua] [player_slot_3] = 110000100b88b0d:1 (string) 16:22:08.537 [Lua] [eac_authorized] = true (string) 16:22:08.537 [Lua] 16:22:08.537 [Lua] =======================Found valid lobby! 16:22:08.538 [Lua] 16:22:08.538 [Lua] [twitch_enabled] = false (string) 16:22:08.538 [Lua] [power_level] = 725 (string) 16:22:08.538 [Lua] [id] = 1860000018e5a3f (string) 16:22:08.538 [Lua] [num_players] = 3 (string) 16:22:08.538 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.538 [Lua] [host] = 1100001029e403b (string) 16:22:08.538 [Lua] [time_of_search] = 1637769989 (string) 16:22:08.538 [Lua] [matchmaking_type] = 2 (string) 16:22:08.538 [Lua] [is_private] = false (string) 16:22:08.538 [Lua] [player_slot_4] = 0:0 (string) 16:22:08.538 [Lua] [name] = Lobby 1860000018e5a3f (string) 16:22:08.538 [Lua] [difficulty] = cataclysm (string) 16:22:08.538 [Lua] [match_started] = true (string) 16:22:08.538 [Lua] [mechanism] = deus (string) 16:22:08.538 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.538 [Lua] [quick_game] = false (string) 16:22:08.538 [Lua] [selected_mission_id] = journey_ice (string) 16:22:08.538 [Lua] [matchmaking] = true (string) 16:22:08.538 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.538 [Lua] [country_code] = US (string) 16:22:08.538 [Lua] [mission_id] = sig_crag_wastes_path5 (string) 16:22:08.538 [Lua] [player_slot_5] = 11000013b0957d4:1 (string) 16:22:08.538 [Lua] [player_slot_2] = 1100001029e403b:1 (string) 16:22:08.538 [Lua] [unique_server_name] = lmlsna (string) 16:22:08.538 [Lua] [player_slot_3] = 11000010120f82a:1 (string) 16:22:08.538 [Lua] [eac_authorized] = true (string) 16:22:08.538 [Lua] 16:22:08.538 [Lua] =======================Found valid lobby! 16:22:08.540 [Lua] 16:22:08.540 [Lua] [twitch_enabled] = false (string) 16:22:08.540 [Lua] [power_level] = 725 (string) 16:22:08.540 [Lua] [id] = 1860000018d14a8 (string) 16:22:08.540 [Lua] [unique_server_name] = Julie_Kawaiii (string) 16:22:08.540 [Lua] [difficulty_tweak] = 10 (string) 16:22:08.540 [Lua] [host] = 11000014032fc59 (string) 16:22:08.540 [Lua] [matchmaking_type] = 2 (string) 16:22:08.540 [Lua] [is_private] = false (string) 16:22:08.540 [Lua] [selected_mission_id] = journey_cave (string) 16:22:08.540 [Lua] [name] = Lobby 1860000018d14a8 (string) 16:22:08.540 [Lua] [difficulty] = hard (string) 16:22:08.540 [Lua] [match_started] = true (string) 16:22:08.540 [Lua] [mechanism] = deus (string) 16:22:08.540 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.540 [Lua] [quick_game] = false (string) 16:22:08.540 [Lua] [num_players] = 1 (string) 16:22:08.540 [Lua] [matchmaking] = true (string) 16:22:08.540 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.540 [Lua] [player_slot_4] = 11000014032fc59:1 (string) 16:22:08.540 [Lua] [mission_id] = arena_cave_nurgle_path1 (string) 16:22:08.540 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.540 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.540 [Lua] [country_code] = PL (string) 16:22:08.540 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.540 [Lua] [eac_authorized] = true (string) 16:22:08.540 [Lua] 16:22:08.540 [Lua] =======================Found valid lobby! 16:22:08.541 [Lua] 16:22:08.541 [Lua] [twitch_enabled] = false (string) 16:22:08.541 [Lua] [power_level] = 748 (string) 16:22:08.541 [Lua] [id] = 1860000018c1f88 (string) 16:22:08.541 [Lua] [unique_server_name] = CheiN89 (string) 16:22:08.541 [Lua] [difficulty_tweak] = 0 (string) 16:22:08.541 [Lua] [host] = 1100001061fa620 (string) 16:22:08.541 [Lua] [matchmaking_type] = 2 (string) 16:22:08.541 [Lua] [is_private] = false (string) 16:22:08.541 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:08.541 [Lua] [name] = Lobby 1860000018c1f88 (string) 16:22:08.541 [Lua] [difficulty] = hardest (string) 16:22:08.541 [Lua] [match_started] = true (string) 16:22:08.541 [Lua] [mechanism] = deus (string) 16:22:08.541 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.541 [Lua] [quick_game] = false (string) 16:22:08.541 [Lua] [num_players] = 3 (string) 16:22:08.541 [Lua] [matchmaking] = true (string) 16:22:08.541 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.541 [Lua] [player_slot_4] = 110000106c31514:1 (string) 16:22:08.541 [Lua] [mission_id] = pat_tower_nurgle_path3 (string) 16:22:08.541 [Lua] [player_slot_5] = 1100001061fa620:1 (string) 16:22:08.541 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.541 [Lua] [country_code] = PL (string) 16:22:08.541 [Lua] [player_slot_3] = 110000107c83751:1 (string) 16:22:08.541 [Lua] [eac_authorized] = true (string) 16:22:08.541 [Lua] 16:22:08.541 [Lua] =======================Found valid lobby! 16:22:08.542 [Lua] 16:22:08.542 [Lua] [twitch_enabled] = false (string) 16:22:08.542 [Lua] [power_level] = 621 (string) 16:22:08.542 [Lua] [id] = 1860000018c238b (string) 16:22:08.542 [Lua] [unique_server_name] = Jesus (string) 16:22:08.542 [Lua] [difficulty_tweak] = 10 (string) 16:22:08.542 [Lua] [host] = 11000011561b891 (string) 16:22:08.542 [Lua] [matchmaking_type] = 2 (string) 16:22:08.542 [Lua] [is_private] = false (string) 16:22:08.542 [Lua] [selected_mission_id] = journey_cave (string) 16:22:08.542 [Lua] [name] = Lobby 1860000018c238b (string) 16:22:08.542 [Lua] [difficulty] = hard (string) 16:22:08.542 [Lua] [match_started] = true (string) 16:22:08.542 [Lua] [mechanism] = deus (string) 16:22:08.542 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.542 [Lua] [quick_game] = true (string) 16:22:08.542 [Lua] [num_players] = 3 (string) 16:22:08.542 [Lua] [matchmaking] = true (string) 16:22:08.542 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.542 [Lua] [player_slot_4] = 11000011561b891:1 (string) 16:22:08.542 [Lua] [mission_id] = arena_cave_nurgle_path1 (string) 16:22:08.542 [Lua] [player_slot_5] = 11000010f28ebd9:1 (string) 16:22:08.542 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.542 [Lua] [country_code] = PL (string) 16:22:08.542 [Lua] [player_slot_3] = 110000109011c18:1 (string) 16:22:08.542 [Lua] [eac_authorized] = true (string) 16:22:08.542 [Lua] 16:22:08.542 [Lua] =======================Found valid lobby! 16:22:08.543 [Lua] 16:22:08.543 [Lua] [twitch_enabled] = false (string) 16:22:08.543 [Lua] [power_level] = 725 (string) 16:22:08.543 [Lua] [id] = 1860000018b6d55 (string) 16:22:08.543 [Lua] [unique_server_name] = LOBO (string) 16:22:08.543 [Lua] [difficulty_tweak] = -10 (string) 16:22:08.543 [Lua] [host] = 11000010305f625 (string) 16:22:08.543 [Lua] [matchmaking_type] = 2 (string) 16:22:08.543 [Lua] [is_private] = false (string) 16:22:08.544 [Lua] [selected_mission_id] = journey_cave (string) 16:22:08.544 [Lua] [name] = Lobby 1860000018b6d55 (string) 16:22:08.544 [Lua] [difficulty] = harder (string) 16:22:08.544 [Lua] [match_started] = true (string) 16:22:08.544 [Lua] [mechanism] = deus (string) 16:22:08.544 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.544 [Lua] [quick_game] = false (string) 16:22:08.544 [Lua] [num_players] = 1 (string) 16:22:08.544 [Lua] [matchmaking] = true (string) 16:22:08.544 [Lua] [player_slot_1] = 0:0 (string) 16:22:08.544 [Lua] [player_slot_4] = 0:0 (string) 16:22:08.544 [Lua] [mission_id] = pat_bay_wastes_path2 (string) 16:22:08.544 [Lua] [player_slot_5] = 11000010305f625:1 (string) 16:22:08.544 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.544 [Lua] [country_code] = PL (string) 16:22:08.544 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.544 [Lua] [eac_authorized] = true (string) 16:22:08.544 [Lua] 16:22:08.544 [Lua] =======================Found valid lobby! 16:22:08.545 [Lua] 16:22:08.545 [Lua] [twitch_enabled] = false (string) 16:22:08.545 [Lua] [power_level] = 740 (string) 16:22:08.545 [Lua] [id] = 1860000018dcefd (string) 16:22:08.545 [Lua] [num_players] = 2 (string) 16:22:08.545 [Lua] [difficulty_tweak] = 0 (string) 16:22:08.545 [Lua] [host] = 11000010db2b72b (string) 16:22:08.545 [Lua] [time_of_search] = 1637769213 (string) 16:22:08.545 [Lua] [matchmaking_type] = 2 (string) 16:22:08.545 [Lua] [is_private] = false (string) 16:22:08.545 [Lua] [player_slot_4] = 11000010142ef7a:1 (string) 16:22:08.545 [Lua] [name] = Lobby 1860000018dcefd (string) 16:22:08.545 [Lua] [difficulty] = harder (string) 16:22:08.545 [Lua] [match_started] = true (string) 16:22:08.545 [Lua] [mechanism] = deus (string) 16:22:08.545 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:08.545 [Lua] [quick_game] = false (string) 16:22:08.545 [Lua] [selected_mission_id] = journey_cave (string) 16:22:08.545 [Lua] [matchmaking] = true (string) 16:22:08.545 [Lua] [player_slot_1] = 11000010db2b72b:1 (string) 16:22:08.545 [Lua] [country_code] = UA (string) 16:22:08.545 [Lua] [mission_id] = pat_bay_khorne_path1 (string) 16:22:08.545 [Lua] [player_slot_5] = 0:0 (string) 16:22:08.545 [Lua] [player_slot_2] = 0:0 (string) 16:22:08.545 [Lua] [unique_server_name] = 5teppenwolf (string) 16:22:08.545 [Lua] [player_slot_3] = 0:0 (string) 16:22:08.545 [Lua] [eac_authorized] = true (string) 16:22:08.545 [Lua] 16:22:08.545 [Lua] =======================Found valid lobby! 16:22:11.947 [Lua] [Matchmaking] Filter: Free slots = 1 16:22:11.947 [Lua] [Matchmaking] Filter: Distance = world 16:22:11.947 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=90c1a6e4f32a23e9 16:22:11.947 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 16:22:11.947 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 16:22:11.947 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:22:11.947 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 16:22:11.947 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:22:12.209 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 16:22:12.211 [Lua] 16:22:12.211 [Lua] [twitch_enabled] = false (string) 16:22:12.211 [Lua] [power_level] = 415 (string) 16:22:12.211 [Lua] [id] = 1860000018d7ffd (string) 16:22:12.211 [Lua] [num_players] = 2 (string) 16:22:12.211 [Lua] [difficulty_tweak] = 0 (string) 16:22:12.211 [Lua] [host] = 110000106288eeb (string) 16:22:12.211 [Lua] [time_of_search] = 1637769055 (string) 16:22:12.211 [Lua] [matchmaking_type] = 2 (string) 16:22:12.211 [Lua] [is_private] = false (string) 16:22:12.211 [Lua] [player_slot_4] = 0:0 (string) 16:22:12.211 [Lua] [name] = Lobby 1860000018d7ffd (string) 16:22:12.211 [Lua] [difficulty] = hard (string) 16:22:12.211 [Lua] [match_started] = true (string) 16:22:12.211 [Lua] [mechanism] = deus (string) 16:22:12.211 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.211 [Lua] [quick_game] = true (string) 16:22:12.211 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:12.211 [Lua] [matchmaking] = true (string) 16:22:12.211 [Lua] [player_slot_1] = 110000106288eeb:1 (string) 16:22:12.211 [Lua] [country_code] = GB (string) 16:22:12.211 [Lua] [mission_id] = pat_tower_wastes_path5 (string) 16:22:12.211 [Lua] [player_slot_5] = 11000010c380d50:1 (string) 16:22:12.211 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.211 [Lua] [unique_server_name] = Low Poly Soldier (string) 16:22:12.211 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.211 [Lua] [eac_authorized] = true (string) 16:22:12.211 [Lua] 16:22:12.211 [Lua] =======================Found valid lobby! 16:22:12.212 [Lua] 16:22:12.212 [Lua] [twitch_enabled] = false (string) 16:22:12.212 [Lua] [power_level] = 715 (string) 16:22:12.212 [Lua] [id] = 1860000018ad92e (string) 16:22:12.212 [Lua] [unique_server_name] = Raszeth (string) 16:22:12.212 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.212 [Lua] [host] = 110000107631438 (string) 16:22:12.212 [Lua] [matchmaking_type] = 2 (string) 16:22:12.212 [Lua] [is_private] = false (string) 16:22:12.212 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.212 [Lua] [name] = Lobby 1860000018ad92e (string) 16:22:12.212 [Lua] [difficulty] = cataclysm (string) 16:22:12.212 [Lua] [match_started] = true (string) 16:22:12.212 [Lua] [mechanism] = deus (string) 16:22:12.212 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.212 [Lua] [quick_game] = false (string) 16:22:12.212 [Lua] [num_players] = 2 (string) 16:22:12.212 [Lua] [matchmaking] = true (string) 16:22:12.212 [Lua] [player_slot_1] = 110000107631438:1 (string) 16:22:12.212 [Lua] [player_slot_4] = 0:0 (string) 16:22:12.212 [Lua] [mission_id] = sig_gorge_nurgle_path1 (string) 16:22:12.212 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.212 [Lua] [player_slot_2] = 110000102ea03a8:1 (string) 16:22:12.212 [Lua] [country_code] = GB (string) 16:22:12.212 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.212 [Lua] [eac_authorized] = true (string) 16:22:12.212 [Lua] 16:22:12.212 [Lua] =======================Found valid lobby! 16:22:12.214 [Lua] 16:22:12.214 [Lua] [twitch_enabled] = false (string) 16:22:12.214 [Lua] [power_level] = 645 (string) 16:22:12.214 [Lua] [id] = 1860000018e6e3b (string) 16:22:12.214 [Lua] [unique_server_name] = The Dream (string) 16:22:12.214 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.214 [Lua] [host] = 11000010aa9bb50 (string) 16:22:12.214 [Lua] [matchmaking_type] = 2 (string) 16:22:12.214 [Lua] [is_private] = false (string) 16:22:12.214 [Lua] [selected_mission_id] = journey_cave (string) 16:22:12.214 [Lua] [name] = Lobby 1860000018e6e3b (string) 16:22:12.214 [Lua] [difficulty] = harder (string) 16:22:12.214 [Lua] [match_started] = true (string) 16:22:12.214 [Lua] [mechanism] = deus (string) 16:22:12.214 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.214 [Lua] [quick_game] = false (string) 16:22:12.214 [Lua] [num_players] = 3 (string) 16:22:12.214 [Lua] [matchmaking] = true (string) 16:22:12.214 [Lua] [player_slot_1] = 1100001091cece6:1 (string) 16:22:12.214 [Lua] [player_slot_4] = 11000010aa9bb50:1 (string) 16:22:12.214 [Lua] [mission_id] = sig_crag_wastes_path2 (string) 16:22:12.214 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.214 [Lua] [player_slot_2] = 110000112df7e66:1 (string) 16:22:12.214 [Lua] [country_code] = GB (string) 16:22:12.214 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.214 [Lua] [eac_authorized] = true (string) 16:22:12.214 [Lua] 16:22:12.214 [Lua] =======================Found valid lobby! 16:22:12.215 [Lua] 16:22:12.215 [Lua] [twitch_enabled] = false (string) 16:22:12.215 [Lua] [power_level] = 625 (string) 16:22:12.215 [Lua] [id] = 1860000018eae54 (string) 16:22:12.215 [Lua] [unique_server_name] = Happy (string) 16:22:12.215 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.215 [Lua] [host] = 1100001001e1a5d (string) 16:22:12.215 [Lua] [matchmaking_type] = 2 (string) 16:22:12.215 [Lua] [is_private] = false (string) 16:22:12.215 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:12.215 [Lua] [name] = Lobby 1860000018eae54 (string) 16:22:12.215 [Lua] [difficulty] = harder (string) 16:22:12.215 [Lua] [match_started] = true (string) 16:22:12.215 [Lua] [mechanism] = deus (string) 16:22:12.215 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.215 [Lua] [quick_game] = true (string) 16:22:12.215 [Lua] [num_players] = 3 (string) 16:22:12.215 [Lua] [matchmaking] = true (string) 16:22:12.215 [Lua] [player_slot_1] = 1100001001e1a5d:1 (string) 16:22:12.215 [Lua] [player_slot_4] = 110000100619deb:1 (string) 16:22:12.215 [Lua] [mission_id] = sig_gorge_wastes_path4 (string) 16:22:12.215 [Lua] [player_slot_5] = 11000010c3d7e3f:1 (string) 16:22:12.215 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.215 [Lua] [country_code] = GB (string) 16:22:12.215 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.215 [Lua] [eac_authorized] = true (string) 16:22:12.215 [Lua] 16:22:12.215 [Lua] =======================Found valid lobby! 16:22:12.216 [Lua] 16:22:12.216 [Lua] [twitch_enabled] = false (string) 16:22:12.216 [Lua] [power_level] = 660 (string) 16:22:12.216 [Lua] [id] = 18600000186b979 (string) 16:22:12.216 [Lua] [unique_server_name] = Urdadisfruit (string) 16:22:12.216 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.216 [Lua] [host] = 110000112695e2f (string) 16:22:12.216 [Lua] [matchmaking_type] = 2 (string) 16:22:12.216 [Lua] [is_private] = false (string) 16:22:12.216 [Lua] [selected_mission_id] = journey_ice (string) 16:22:12.216 [Lua] [name] = Lobby 18600000186b979 (string) 16:22:12.216 [Lua] [difficulty] = hardest (string) 16:22:12.216 [Lua] [match_started] = true (string) 16:22:12.216 [Lua] [mechanism] = deus (string) 16:22:12.216 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.216 [Lua] [quick_game] = false (string) 16:22:12.216 [Lua] [num_players] = 2 (string) 16:22:12.216 [Lua] [matchmaking] = true (string) 16:22:12.216 [Lua] [player_slot_1] = 110000105b3c4f8:1 (string) 16:22:12.216 [Lua] [player_slot_4] = 0:0 (string) 16:22:12.216 [Lua] [mission_id] = sig_volcano_wastes_path5 (string) 16:22:12.216 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.216 [Lua] [player_slot_2] = 110000112695e2f:1 (string) 16:22:12.216 [Lua] [country_code] = GB (string) 16:22:12.216 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.216 [Lua] [eac_authorized] = true (string) 16:22:12.216 [Lua] 16:22:12.216 [Lua] =======================Found valid lobby! 16:22:12.218 [Lua] 16:22:12.218 [Lua] [twitch_enabled] = false (string) 16:22:12.218 [Lua] [power_level] = 720 (string) 16:22:12.218 [Lua] [id] = 1860000018ded2a (string) 16:22:12.218 [Lua] [num_players] = 2 (string) 16:22:12.218 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.218 [Lua] [host] = 110000104ca9028 (string) 16:22:12.218 [Lua] [time_of_search] = 1637769704 (string) 16:22:12.218 [Lua] [matchmaking_type] = 2 (string) 16:22:12.218 [Lua] [is_private] = false (string) 16:22:12.218 [Lua] [player_slot_4] = 11000013f4c3cec:1 (string) 16:22:12.218 [Lua] [name] = Lobby 1860000018ded2a (string) 16:22:12.218 [Lua] [difficulty] = cataclysm (string) 16:22:12.218 [Lua] [match_started] = true (string) 16:22:12.218 [Lua] [mechanism] = deus (string) 16:22:12.218 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.218 [Lua] [quick_game] = false (string) 16:22:12.218 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.218 [Lua] [matchmaking] = true (string) 16:22:12.218 [Lua] [player_slot_1] = 110000104ca9028:1 (string) 16:22:12.218 [Lua] [country_code] = GB (string) 16:22:12.218 [Lua] [mission_id] = pat_tower_slaanesh_path4 (string) 16:22:12.218 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.218 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.218 [Lua] [unique_server_name] = Budha (string) 16:22:12.218 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.218 [Lua] [eac_authorized] = true (string) 16:22:12.218 [Lua] 16:22:12.218 [Lua] =======================Found valid lobby! 16:22:12.219 [Lua] 16:22:12.219 [Lua] [twitch_enabled] = false (string) 16:22:12.219 [Lua] [power_level] = 715 (string) 16:22:12.219 [Lua] [id] = 1860000018f0dce (string) 16:22:12.219 [Lua] [unique_server_name] = Judas (string) 16:22:12.219 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.219 [Lua] [host] = 110000103d76c53 (string) 16:22:12.219 [Lua] [matchmaking_type] = 2 (string) 16:22:12.219 [Lua] [is_private] = false (string) 16:22:12.219 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:12.219 [Lua] [name] = Lobby 1860000018f0dce (string) 16:22:12.219 [Lua] [difficulty] = hardest (string) 16:22:12.219 [Lua] [match_started] = true (string) 16:22:12.219 [Lua] [mechanism] = deus (string) 16:22:12.219 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.219 [Lua] [quick_game] = false (string) 16:22:12.219 [Lua] [num_players] = 1 (string) 16:22:12.219 [Lua] [matchmaking] = true (string) 16:22:12.219 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.219 [Lua] [player_slot_4] = 0:0 (string) 16:22:12.219 [Lua] [mission_id] = sig_gorge_wastes_path5 (string) 16:22:12.219 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.219 [Lua] [player_slot_2] = 110000103d76c53:1 (string) 16:22:12.219 [Lua] [country_code] = GB (string) 16:22:12.219 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.219 [Lua] [eac_authorized] = true (string) 16:22:12.219 [Lua] 16:22:12.219 [Lua] =======================Found valid lobby! 16:22:12.220 [Lua] 16:22:12.220 [Lua] [power_level] = 755 (string) 16:22:12.220 [Lua] [id] = 1860000018ecb13 (string) 16:22:12.220 [Lua] [unique_server_name] = ChanMee (string) 16:22:12.220 [Lua] [difficulty_tweak] = -7 (string) 16:22:12.220 [Lua] [host] = 110000104b0d12b (string) 16:22:12.220 [Lua] [matchmaking_type] = 3 (string) 16:22:12.220 [Lua] [is_private] = false (string) 16:22:12.220 [Lua] [difficulty] = harder (string) 16:22:12.220 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.220 [Lua] [num_players] = 1 (string) 16:22:12.220 [Lua] [name] = Lobby 1860000018ecb13 (string) 16:22:12.220 [Lua] [mechanism] = deus (string) 16:22:12.220 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.220 [Lua] [matchmaking] = true (string) 16:22:12.220 [Lua] [player_slot_4] = 110000104b0d12b:1 (string) 16:22:12.220 [Lua] [mission_id] = pat_bay_wastes_path5 (string) 16:22:12.220 [Lua] [country_code] = FR (string) 16:22:12.220 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.220 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.220 [Lua] [selected_mission_id] = pat_bay_wastes_path5 (string) 16:22:12.220 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.220 [Lua] [eac_authorized] = true (string) 16:22:12.220 [Lua] 16:22:12.220 [Lua] =======================Found valid lobby! 16:22:12.221 [Lua] 16:22:12.221 [Lua] [twitch_enabled] = false (string) 16:22:12.221 [Lua] [power_level] = 0 (string) 16:22:12.221 [Lua] [id] = 1860000018e29be (string) 16:22:12.221 [Lua] [num_players] = 3 (string) 16:22:12.221 [Lua] [difficulty_tweak] = 0 (string) 16:22:12.221 [Lua] [host] = 110000100b091b6 (string) 16:22:12.221 [Lua] [time_of_search] = 1637770144 (string) 16:22:12.221 [Lua] [matchmaking_type] = 2 (string) 16:22:12.221 [Lua] [is_private] = false (string) 16:22:12.221 [Lua] [player_slot_4] = 1100001326b3d30:1 (string) 16:22:12.221 [Lua] [name] = Lobby 1860000018e29be (string) 16:22:12.221 [Lua] [difficulty] = normal (string) 16:22:12.221 [Lua] [match_started] = true (string) 16:22:12.221 [Lua] [mechanism] = deus (string) 16:22:12.221 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.221 [Lua] [quick_game] = true (string) 16:22:12.221 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:12.221 [Lua] [matchmaking] = true (string) 16:22:12.221 [Lua] [player_slot_1] = 110000100b091b6:1 (string) 16:22:12.221 [Lua] [country_code] = FR (string) 16:22:12.221 [Lua] [mission_id] = sig_snare_c_khorne_path1 (string) 16:22:12.221 [Lua] [player_slot_5] = 11000010141f2d7:1 (string) 16:22:12.221 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.221 [Lua] [unique_server_name] = DarKless (string) 16:22:12.221 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.221 [Lua] [eac_authorized] = true (string) 16:22:12.221 [Lua] 16:22:12.221 [Lua] =======================Found valid lobby! 16:22:12.222 [Lua] 16:22:12.222 [Lua] [power_level] = 725 (string) 16:22:12.222 [Lua] [id] = 1860000018ea533 (string) 16:22:12.222 [Lua] [unique_server_name] = Karr4x (string) 16:22:12.222 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.222 [Lua] [host] = 110000105b71e51 (string) 16:22:12.222 [Lua] [matchmaking_type] = 3 (string) 16:22:12.222 [Lua] [is_private] = false (string) 16:22:12.222 [Lua] [difficulty] = hardest (string) 16:22:12.222 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.222 [Lua] [num_players] = 2 (string) 16:22:12.222 [Lua] [name] = Lobby 1860000018ea533 (string) 16:22:12.222 [Lua] [mechanism] = deus (string) 16:22:12.222 [Lua] [player_slot_2] = 110000105b71e51:1 (string) 16:22:12.222 [Lua] [matchmaking] = true (string) 16:22:12.222 [Lua] [player_slot_4] = 110000115807fe1:1 (string) 16:22:12.222 [Lua] [mission_id] = sig_mordrek_wastes_path2 (string) 16:22:12.222 [Lua] [country_code] = FR (string) 16:22:12.222 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.222 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.222 [Lua] [selected_mission_id] = sig_mordrek_wastes_path2 (string) 16:22:12.222 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.222 [Lua] [eac_authorized] = true (string) 16:22:12.222 [Lua] 16:22:12.222 [Lua] =======================Found valid lobby! 16:22:12.223 [Lua] 16:22:12.223 [Lua] [twitch_enabled] = false (string) 16:22:12.223 [Lua] [power_level] = 705 (string) 16:22:12.223 [Lua] [id] = 1860000018c97f3 (string) 16:22:12.223 [Lua] [num_players] = 3 (string) 16:22:12.223 [Lua] [difficulty_tweak] = 10 (string) 16:22:12.223 [Lua] [host] = 11000010e4801b6 (string) 16:22:12.223 [Lua] [time_of_search] = 1637767548 (string) 16:22:12.223 [Lua] [matchmaking_type] = 2 (string) 16:22:12.223 [Lua] [is_private] = false (string) 16:22:12.223 [Lua] [player_slot_4] = 1100001075add3f:1 (string) 16:22:12.223 [Lua] [name] = Lobby 1860000018c97f3 (string) 16:22:12.223 [Lua] [difficulty] = harder (string) 16:22:12.223 [Lua] [match_started] = true (string) 16:22:12.223 [Lua] [mechanism] = deus (string) 16:22:12.223 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.223 [Lua] [quick_game] = false (string) 16:22:12.223 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.223 [Lua] [matchmaking] = true (string) 16:22:12.224 [Lua] [player_slot_1] = 110000103a599fe:1 (string) 16:22:12.224 [Lua] [country_code] = FR (string) 16:22:12.224 [Lua] [mission_id] = arena_citadel_khorne_path1 (string) 16:22:12.224 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.224 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.224 [Lua] [unique_server_name] = Chibrax (string) 16:22:12.224 [Lua] [player_slot_3] = 11000010e4801b6:1 (string) 16:22:12.224 [Lua] [eac_authorized] = true (string) 16:22:12.224 [Lua] 16:22:12.224 [Lua] =======================Found valid lobby! 16:22:12.225 [Lua] 16:22:12.225 [Lua] [twitch_enabled] = false (string) 16:22:12.225 [Lua] [power_level] = 715 (string) 16:22:12.225 [Lua] [id] = 1860000018ef929 (string) 16:22:12.225 [Lua] [num_players] = 1 (string) 16:22:12.225 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.225 [Lua] [host] = 1100001041d9e0f (string) 16:22:12.225 [Lua] [time_of_search] = 1637770748 (string) 16:22:12.225 [Lua] [matchmaking_type] = 2 (string) 16:22:12.225 [Lua] [is_private] = false (string) 16:22:12.225 [Lua] [player_slot_4] = 1100001041d9e0f:1 (string) 16:22:12.225 [Lua] [name] = Lobby 1860000018ef929 (string) 16:22:12.225 [Lua] [difficulty] = hardest (string) 16:22:12.225 [Lua] [match_started] = true (string) 16:22:12.225 [Lua] [mechanism] = deus (string) 16:22:12.225 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.225 [Lua] [quick_game] = false (string) 16:22:12.225 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.225 [Lua] [matchmaking] = true (string) 16:22:12.225 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.225 [Lua] [country_code] = SE (string) 16:22:12.225 [Lua] [mission_id] = pat_town_tzeentch_path1 (string) 16:22:12.225 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.225 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.225 [Lua] [unique_server_name] = Notosai (string) 16:22:12.225 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.225 [Lua] [eac_authorized] = true (string) 16:22:12.225 [Lua] 16:22:12.225 [Lua] =======================Found valid lobby! 16:22:12.227 [Lua] 16:22:12.227 [Lua] [twitch_enabled] = false (string) 16:22:12.227 [Lua] [power_level] = 495 (string) 16:22:12.227 [Lua] [id] = 1860000018eca78 (string) 16:22:12.227 [Lua] [num_players] = 1 (string) 16:22:12.227 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.227 [Lua] [host] = 11000010bd7750c (string) 16:22:12.227 [Lua] [time_of_search] = 1637770761 (string) 16:22:12.227 [Lua] [matchmaking_type] = 2 (string) 16:22:12.227 [Lua] [is_private] = false (string) 16:22:12.227 [Lua] [player_slot_4] = 0:0 (string) 16:22:12.227 [Lua] [name] = Lobby 1860000018eca78 (string) 16:22:12.227 [Lua] [difficulty] = normal (string) 16:22:12.227 [Lua] [match_started] = true (string) 16:22:12.227 [Lua] [mechanism] = deus (string) 16:22:12.227 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.227 [Lua] [quick_game] = true (string) 16:22:12.227 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:12.227 [Lua] [matchmaking] = true (string) 16:22:12.227 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.227 [Lua] [country_code] = SE (string) 16:22:12.227 [Lua] [mission_id] = sig_snare_a_wastes_path1 (string) 16:22:12.227 [Lua] [player_slot_5] = 11000010bd7750c:1 (string) 16:22:12.227 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.227 [Lua] [unique_server_name] = FluffyShrimp (string) 16:22:12.227 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.227 [Lua] [eac_authorized] = true (string) 16:22:12.227 [Lua] 16:22:12.227 [Lua] =======================Found valid lobby! 16:22:12.228 [Lua] 16:22:12.228 [Lua] [twitch_enabled] = false (string) 16:22:12.228 [Lua] [power_level] = 715 (string) 16:22:12.228 [Lua] [id] = 1860000018e7a15 (string) 16:22:12.228 [Lua] [unique_server_name] = Godlight (string) 16:22:12.228 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.228 [Lua] [host] = 110000105351240 (string) 16:22:12.228 [Lua] [matchmaking_type] = 2 (string) 16:22:12.228 [Lua] [is_private] = false (string) 16:22:12.228 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.228 [Lua] [name] = Lobby 1860000018e7a15 (string) 16:22:12.228 [Lua] [difficulty] = harder (string) 16:22:12.228 [Lua] [match_started] = true (string) 16:22:12.228 [Lua] [mechanism] = deus (string) 16:22:12.228 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.228 [Lua] [quick_game] = false (string) 16:22:12.228 [Lua] [num_players] = 3 (string) 16:22:12.228 [Lua] [matchmaking] = true (string) 16:22:12.228 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.228 [Lua] [player_slot_4] = 1100001432f7d5c:1 (string) 16:22:12.228 [Lua] [mission_id] = sig_crag_nurgle_path1 (string) 16:22:12.228 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.228 [Lua] [player_slot_2] = 1100001049b0733:1 (string) 16:22:12.228 [Lua] [country_code] = US (string) 16:22:12.228 [Lua] [player_slot_3] = 110000105351240:1 (string) 16:22:12.228 [Lua] [eac_authorized] = true (string) 16:22:12.228 [Lua] 16:22:12.228 [Lua] =======================Found valid lobby! 16:22:12.230 [Lua] 16:22:12.230 [Lua] [twitch_enabled] = false (string) 16:22:12.230 [Lua] [power_level] = 715 (string) 16:22:12.230 [Lua] [id] = 1860000018dbaca (string) 16:22:12.230 [Lua] [unique_server_name] = [Fury] Phoenix (string) 16:22:12.230 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.230 [Lua] [host] = 1100001080cec34 (string) 16:22:12.230 [Lua] [matchmaking_type] = 2 (string) 16:22:12.230 [Lua] [is_private] = false (string) 16:22:12.230 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.230 [Lua] [name] = Lobby 1860000018dbaca (string) 16:22:12.230 [Lua] [difficulty] = cataclysm (string) 16:22:12.230 [Lua] [match_started] = true (string) 16:22:12.230 [Lua] [mechanism] = deus (string) 16:22:12.230 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.230 [Lua] [quick_game] = false (string) 16:22:12.230 [Lua] [num_players] = 2 (string) 16:22:12.230 [Lua] [matchmaking] = true (string) 16:22:12.230 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.230 [Lua] [player_slot_4] = 1100001080cec34:1 (string) 16:22:12.230 [Lua] [mission_id] = pat_town_tzeentch_path2 (string) 16:22:12.230 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.230 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.230 [Lua] [country_code] = DE (string) 16:22:12.230 [Lua] [player_slot_3] = 1100001066faccb:1 (string) 16:22:12.230 [Lua] [eac_authorized] = true (string) 16:22:12.230 [Lua] 16:22:12.230 [Lua] =======================Found valid lobby! 16:22:12.231 [Lua] 16:22:12.231 [Lua] [twitch_enabled] = false (string) 16:22:12.231 [Lua] [power_level] = 635 (string) 16:22:12.231 [Lua] [id] = 1860000018edf7a (string) 16:22:12.231 [Lua] [unique_server_name] = rascor (string) 16:22:12.231 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.231 [Lua] [host] = 110000106b3629f (string) 16:22:12.231 [Lua] [matchmaking_type] = 2 (string) 16:22:12.231 [Lua] [is_private] = false (string) 16:22:12.231 [Lua] [selected_mission_id] = journey_cave (string) 16:22:12.231 [Lua] [name] = Lobby 1860000018edf7a (string) 16:22:12.231 [Lua] [difficulty] = hard (string) 16:22:12.231 [Lua] [match_started] = true (string) 16:22:12.231 [Lua] [mechanism] = deus (string) 16:22:12.231 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.231 [Lua] [quick_game] = false (string) 16:22:12.231 [Lua] [num_players] = 1 (string) 16:22:12.231 [Lua] [matchmaking] = true (string) 16:22:12.231 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.231 [Lua] [player_slot_4] = 110000106b3629f:1 (string) 16:22:12.231 [Lua] [mission_id] = pat_town_wastes_path4 (string) 16:22:12.231 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.231 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.231 [Lua] [country_code] = DE (string) 16:22:12.231 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.231 [Lua] [eac_authorized] = true (string) 16:22:12.231 [Lua] 16:22:12.231 [Lua] =======================Found valid lobby! 16:22:12.232 [Lua] 16:22:12.232 [Lua] [twitch_enabled] = false (string) 16:22:12.232 [Lua] [power_level] = 720 (string) 16:22:12.232 [Lua] [id] = 1860000018e8f64 (string) 16:22:12.232 [Lua] [unique_server_name] = 1912Stefan (string) 16:22:12.232 [Lua] [difficulty_tweak] = -7 (string) 16:22:12.232 [Lua] [host] = 11000010672dcc4 (string) 16:22:12.232 [Lua] [matchmaking_type] = 2 (string) 16:22:12.232 [Lua] [is_private] = false (string) 16:22:12.232 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:12.232 [Lua] [name] = Lobby 1860000018e8f64 (string) 16:22:12.232 [Lua] [difficulty] = cataclysm (string) 16:22:12.232 [Lua] [match_started] = true (string) 16:22:12.232 [Lua] [mechanism] = deus (string) 16:22:12.232 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.232 [Lua] [quick_game] = false (string) 16:22:12.232 [Lua] [num_players] = 2 (string) 16:22:12.232 [Lua] [matchmaking] = true (string) 16:22:12.232 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.232 [Lua] [player_slot_4] = 0:0 (string) 16:22:12.232 [Lua] [mission_id] = sig_mordrek_wastes_path3 (string) 16:22:12.232 [Lua] [player_slot_5] = 1100001000f02e7:1 (string) 16:22:12.232 [Lua] [player_slot_2] = 11000010672dcc4:1 (string) 16:22:12.232 [Lua] [country_code] = DE (string) 16:22:12.232 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.232 [Lua] [eac_authorized] = true (string) 16:22:12.232 [Lua] 16:22:12.232 [Lua] =======================Found valid lobby! 16:22:12.234 [Lua] 16:22:12.234 [Lua] [twitch_enabled] = false (string) 16:22:12.234 [Lua] [power_level] = 715 (string) 16:22:12.234 [Lua] [id] = 1860000018f1530 (string) 16:22:12.234 [Lua] [unique_server_name] = Luremaster (string) 16:22:12.234 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.234 [Lua] [host] = 110000104b9752c (string) 16:22:12.234 [Lua] [matchmaking_type] = 2 (string) 16:22:12.234 [Lua] [is_private] = false (string) 16:22:12.234 [Lua] [selected_mission_id] = journey_cave (string) 16:22:12.234 [Lua] [name] = Lobby 1860000018f1530 (string) 16:22:12.234 [Lua] [difficulty] = cataclysm (string) 16:22:12.234 [Lua] [match_started] = true (string) 16:22:12.234 [Lua] [mechanism] = deus (string) 16:22:12.234 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.234 [Lua] [quick_game] = false (string) 16:22:12.234 [Lua] [num_players] = 1 (string) 16:22:12.234 [Lua] [matchmaking] = true (string) 16:22:12.234 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.234 [Lua] [player_slot_4] = 0:0 (string) 16:22:12.234 [Lua] [mission_id] = sig_snare_d_wastes_path1 (string) 16:22:12.234 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.234 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.234 [Lua] [country_code] = DE (string) 16:22:12.234 [Lua] [player_slot_3] = 110000104b9752c:1 (string) 16:22:12.234 [Lua] [eac_authorized] = true (string) 16:22:12.234 [Lua] 16:22:12.234 [Lua] =======================Found valid lobby! 16:22:12.235 [Lua] 16:22:12.235 [Lua] [twitch_enabled] = false (string) 16:22:12.235 [Lua] [power_level] = 675 (string) 16:22:12.235 [Lua] [id] = 18600000189fcea (string) 16:22:12.235 [Lua] [num_players] = 1 (string) 16:22:12.235 [Lua] [difficulty_tweak] = 0 (string) 16:22:12.235 [Lua] [host] = 110000112b39482 (string) 16:22:12.235 [Lua] [time_of_search] = 1637769271 (string) 16:22:12.235 [Lua] [matchmaking_type] = 2 (string) 16:22:12.235 [Lua] [is_private] = false (string) 16:22:12.235 [Lua] [player_slot_4] = 110000112b39482:1 (string) 16:22:12.235 [Lua] [name] = Lobby 18600000189fcea (string) 16:22:12.235 [Lua] [difficulty] = hard (string) 16:22:12.235 [Lua] [match_started] = true (string) 16:22:12.235 [Lua] [mechanism] = deus (string) 16:22:12.235 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.235 [Lua] [quick_game] = false (string) 16:22:12.235 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.235 [Lua] [matchmaking] = true (string) 16:22:12.235 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.235 [Lua] [country_code] = US (string) 16:22:12.235 [Lua] [mission_id] = pat_mines_slaanesh_path2 (string) 16:22:12.235 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.235 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.235 [Lua] [unique_server_name] = Neppo (string) 16:22:12.235 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.235 [Lua] [eac_authorized] = true (string) 16:22:12.235 [Lua] 16:22:12.235 [Lua] =======================Found valid lobby! 16:22:12.236 [Lua] 16:22:12.236 [Lua] [twitch_enabled] = false (string) 16:22:12.236 [Lua] [power_level] = 718 (string) 16:22:12.236 [Lua] [id] = 1860000018df32e (string) 16:22:12.236 [Lua] [num_players] = 3 (string) 16:22:12.236 [Lua] [difficulty_tweak] = -3 (string) 16:22:12.236 [Lua] [host] = 110000104d9cffc (string) 16:22:12.236 [Lua] [time_of_search] = 1637769469 (string) 16:22:12.236 [Lua] [matchmaking_type] = 2 (string) 16:22:12.236 [Lua] [is_private] = false (string) 16:22:12.236 [Lua] [player_slot_4] = 110000104b69ac1:1 (string) 16:22:12.236 [Lua] [name] = Lobby 1860000018df32e (string) 16:22:12.236 [Lua] [difficulty] = cataclysm (string) 16:22:12.236 [Lua] [match_started] = true (string) 16:22:12.236 [Lua] [mechanism] = deus (string) 16:22:12.236 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.236 [Lua] [quick_game] = false (string) 16:22:12.236 [Lua] [selected_mission_id] = journey_ice (string) 16:22:12.236 [Lua] [matchmaking] = true (string) 16:22:12.236 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.236 [Lua] [country_code] = DK (string) 16:22:12.236 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string) 16:22:12.236 [Lua] [player_slot_5] = 110000104d9cffc:1 (string) 16:22:12.236 [Lua] [player_slot_2] = 110000103e27722:1 (string) 16:22:12.236 [Lua] [unique_server_name] = ShaftInThePants (string) 16:22:12.236 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.236 [Lua] [eac_authorized] = true (string) 16:22:12.236 [Lua] 16:22:12.236 [Lua] =======================Found valid lobby! 16:22:12.237 [Lua] 16:22:12.237 [Lua] [twitch_enabled] = false (string) 16:22:12.237 [Lua] [power_level] = 715 (string) 16:22:12.237 [Lua] [id] = 1860000018d3a6d (string) 16:22:12.237 [Lua] [unique_server_name] = Serno (string) 16:22:12.237 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.237 [Lua] [host] = 1100001090fd26d (string) 16:22:12.237 [Lua] [matchmaking_type] = 2 (string) 16:22:12.237 [Lua] [is_private] = false (string) 16:22:12.237 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.237 [Lua] [name] = Lobby 1860000018d3a6d (string) 16:22:12.237 [Lua] [difficulty] = hardest (string) 16:22:12.237 [Lua] [match_started] = true (string) 16:22:12.237 [Lua] [mechanism] = deus (string) 16:22:12.237 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.237 [Lua] [quick_game] = false (string) 16:22:12.237 [Lua] [num_players] = 3 (string) 16:22:12.237 [Lua] [matchmaking] = true (string) 16:22:12.237 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.237 [Lua] [player_slot_4] = 110000102f7132b:1 (string) 16:22:12.237 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 16:22:12.237 [Lua] [player_slot_5] = 110000105e35991:1 (string) 16:22:12.237 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.237 [Lua] [country_code] = DK (string) 16:22:12.237 [Lua] [player_slot_3] = 1100001090fd26d:1 (string) 16:22:12.237 [Lua] [eac_authorized] = true (string) 16:22:12.237 [Lua] 16:22:12.237 [Lua] =======================Found valid lobby! 16:22:12.238 [Lua] 16:22:12.238 [Lua] [twitch_enabled] = false (string) 16:22:12.238 [Lua] [power_level] = 661 (string) 16:22:12.238 [Lua] [id] = 1860000018ebeb3 (string) 16:22:12.238 [Lua] [unique_server_name] = 123 (string) 16:22:12.238 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.238 [Lua] [host] = 1100001155aaffb (string) 16:22:12.238 [Lua] [matchmaking_type] = 2 (string) 16:22:12.238 [Lua] [is_private] = false (string) 16:22:12.238 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.238 [Lua] [name] = Lobby 1860000018ebeb3 (string) 16:22:12.238 [Lua] [difficulty] = hardest (string) 16:22:12.238 [Lua] [match_started] = true (string) 16:22:12.238 [Lua] [mechanism] = deus (string) 16:22:12.238 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.238 [Lua] [quick_game] = false (string) 16:22:12.238 [Lua] [num_players] = 3 (string) 16:22:12.238 [Lua] [matchmaking] = true (string) 16:22:12.238 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.238 [Lua] [player_slot_4] = 1100001155aaffb:1 (string) 16:22:12.238 [Lua] [mission_id] = sig_crag_nurgle_path5 (string) 16:22:12.238 [Lua] [player_slot_5] = 110000102715d35:1 (string) 16:22:12.238 [Lua] [player_slot_2] = 110000101979036:1 (string) 16:22:12.238 [Lua] [country_code] = DE (string) 16:22:12.238 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.238 [Lua] [eac_authorized] = true (string) 16:22:12.238 [Lua] 16:22:12.238 [Lua] =======================Found valid lobby! 16:22:12.240 [Lua] 16:22:12.240 [Lua] [twitch_enabled] = false (string) 16:22:12.240 [Lua] [power_level] = 715 (string) 16:22:12.240 [Lua] [id] = 1860000018d603b (string) 16:22:12.240 [Lua] [num_players] = 2 (string) 16:22:12.240 [Lua] [difficulty_tweak] = -7 (string) 16:22:12.240 [Lua] [host] = 110000103103d81 (string) 16:22:12.240 [Lua] [time_of_search] = 1637768628 (string) 16:22:12.240 [Lua] [matchmaking_type] = 2 (string) 16:22:12.240 [Lua] [is_private] = false (string) 16:22:12.240 [Lua] [player_slot_4] = 110000103103d81:1 (string) 16:22:12.240 [Lua] [name] = Lobby 1860000018d603b (string) 16:22:12.240 [Lua] [difficulty] = hardest (string) 16:22:12.240 [Lua] [match_started] = true (string) 16:22:12.240 [Lua] [mechanism] = deus (string) 16:22:12.240 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.240 [Lua] [quick_game] = false (string) 16:22:12.240 [Lua] [selected_mission_id] = journey_ice (string) 16:22:12.240 [Lua] [matchmaking] = true (string) 16:22:12.240 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.240 [Lua] [country_code] = DE (string) 16:22:12.240 [Lua] [mission_id] = pat_town_wastes_path1 (string) 16:22:12.240 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.240 [Lua] [player_slot_2] = 110000106375910:1 (string) 16:22:12.240 [Lua] [unique_server_name] = Huken (string) 16:22:12.240 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.240 [Lua] [eac_authorized] = true (string) 16:22:12.240 [Lua] 16:22:12.240 [Lua] =======================Found valid lobby! 16:22:12.241 [Lua] 16:22:12.241 [Lua] [twitch_enabled] = false (string) 16:22:12.241 [Lua] [power_level] = 621 (string) 16:22:12.241 [Lua] [id] = 1860000018eb737 (string) 16:22:12.241 [Lua] [unique_server_name] = Yeetmeister (string) 16:22:12.241 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.241 [Lua] [host] = 11000010650b8fc (string) 16:22:12.241 [Lua] [matchmaking_type] = 2 (string) 16:22:12.241 [Lua] [is_private] = false (string) 16:22:12.241 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:12.241 [Lua] [name] = Lobby 1860000018eb737 (string) 16:22:12.241 [Lua] [difficulty] = harder (string) 16:22:12.241 [Lua] [match_started] = true (string) 16:22:12.241 [Lua] [mechanism] = deus (string) 16:22:12.241 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.241 [Lua] [quick_game] = false (string) 16:22:12.241 [Lua] [num_players] = 3 (string) 16:22:12.241 [Lua] [matchmaking] = true (string) 16:22:12.241 [Lua] [player_slot_1] = 11000010f225110:1 (string) 16:22:12.241 [Lua] [player_slot_4] = 11000010650b8fc:1 (string) 16:22:12.241 [Lua] [mission_id] = pat_town_wastes_path1 (string) 16:22:12.241 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.241 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.241 [Lua] [country_code] = DE (string) 16:22:12.241 [Lua] [player_slot_3] = 1100001049f95af:1 (string) 16:22:12.241 [Lua] [eac_authorized] = true (string) 16:22:12.241 [Lua] 16:22:12.241 [Lua] =======================Found valid lobby! 16:22:12.242 [Lua] 16:22:12.242 [Lua] [twitch_enabled] = false (string) 16:22:12.242 [Lua] [power_level] = 721 (string) 16:22:12.242 [Lua] [id] = 1860000018d60cc (string) 16:22:12.242 [Lua] [unique_server_name] = HandyManny (string) 16:22:12.242 [Lua] [difficulty_tweak] = 7 (string) 16:22:12.242 [Lua] [host] = 110000108a9af28 (string) 16:22:12.242 [Lua] [matchmaking_type] = 2 (string) 16:22:12.242 [Lua] [is_private] = false (string) 16:22:12.242 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.242 [Lua] [name] = Lobby 1860000018d60cc (string) 16:22:12.242 [Lua] [difficulty] = harder (string) 16:22:12.242 [Lua] [match_started] = true (string) 16:22:12.242 [Lua] [mechanism] = deus (string) 16:22:12.242 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.242 [Lua] [quick_game] = false (string) 16:22:12.242 [Lua] [num_players] = 3 (string) 16:22:12.242 [Lua] [matchmaking] = true (string) 16:22:12.242 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.242 [Lua] [player_slot_4] = 110000103755b74:1 (string) 16:22:12.242 [Lua] [mission_id] = sig_citadel_khorne_path5 (string) 16:22:12.242 [Lua] [player_slot_5] = 110000108a9af28:1 (string) 16:22:12.242 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.242 [Lua] [country_code] = US (string) 16:22:12.242 [Lua] [player_slot_3] = 11000011728dd0c:1 (string) 16:22:12.242 [Lua] [eac_authorized] = true (string) 16:22:12.242 [Lua] 16:22:12.242 [Lua] =======================Found valid lobby! 16:22:12.244 [Lua] 16:22:12.244 [Lua] [twitch_enabled] = false (string) 16:22:12.244 [Lua] [power_level] = 571 (string) 16:22:12.244 [Lua] [id] = 1860000018e2ace (string) 16:22:12.244 [Lua] [num_players] = 3 (string) 16:22:12.244 [Lua] [difficulty_tweak] = -7 (string) 16:22:12.244 [Lua] [host] = 110000104a7f1f9 (string) 16:22:12.244 [Lua] [time_of_search] = 1637769793 (string) 16:22:12.244 [Lua] [matchmaking_type] = 2 (string) 16:22:12.244 [Lua] [is_private] = false (string) 16:22:12.244 [Lua] [player_slot_4] = 110000147f5f485:1 (string) 16:22:12.244 [Lua] [name] = Lobby 1860000018e2ace (string) 16:22:12.244 [Lua] [difficulty] = hard (string) 16:22:12.244 [Lua] [match_started] = true (string) 16:22:12.244 [Lua] [mechanism] = deus (string) 16:22:12.244 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.244 [Lua] [quick_game] = true (string) 16:22:12.244 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:12.244 [Lua] [matchmaking] = true (string) 16:22:12.244 [Lua] [player_slot_1] = 110000104a7f1f9:1 (string) 16:22:12.244 [Lua] [country_code] = NO (string) 16:22:12.244 [Lua] [mission_id] = pat_mountain_wastes_path3 (string) 16:22:12.244 [Lua] [player_slot_5] = 110000100dfc2e3:1 (string) 16:22:12.244 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.244 [Lua] [unique_server_name] = Kamikazi (string) 16:22:12.244 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.244 [Lua] [eac_authorized] = true (string) 16:22:12.244 [Lua] 16:22:12.244 [Lua] =======================Found valid lobby! 16:22:12.245 [Lua] 16:22:12.245 [Lua] [twitch_enabled] = false (string) 16:22:12.245 [Lua] [power_level] = 715 (string) 16:22:12.245 [Lua] [id] = 1860000018ec0e7 (string) 16:22:12.245 [Lua] [unique_server_name] = Kausemus (string) 16:22:12.245 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.245 [Lua] [host] = 1100001065130e8 (string) 16:22:12.245 [Lua] [matchmaking_type] = 2 (string) 16:22:12.245 [Lua] [is_private] = false (string) 16:22:12.245 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.245 [Lua] [name] = Lobby 1860000018ec0e7 (string) 16:22:12.245 [Lua] [difficulty] = hardest (string) 16:22:12.245 [Lua] [match_started] = true (string) 16:22:12.245 [Lua] [mechanism] = deus (string) 16:22:12.245 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.245 [Lua] [quick_game] = false (string) 16:22:12.245 [Lua] [num_players] = 2 (string) 16:22:12.246 [Lua] [matchmaking] = true (string) 16:22:12.246 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.246 [Lua] [player_slot_4] = 1100001065130e8:1 (string) 16:22:12.246 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 16:22:12.246 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.246 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.246 [Lua] [country_code] = FI (string) 16:22:12.246 [Lua] [player_slot_3] = 110000143e459ef:1 (string) 16:22:12.246 [Lua] [eac_authorized] = true (string) 16:22:12.246 [Lua] 16:22:12.246 [Lua] =======================Found valid lobby! 16:22:12.247 [Lua] 16:22:12.247 [Lua] [twitch_enabled] = false (string) 16:22:12.247 [Lua] [power_level] = 735 (string) 16:22:12.247 [Lua] [id] = 1860000018e19ef (string) 16:22:12.247 [Lua] [num_players] = 2 (string) 16:22:12.247 [Lua] [difficulty_tweak] = -7 (string) 16:22:12.247 [Lua] [host] = 110000107ba8a01 (string) 16:22:12.247 [Lua] [time_of_search] = 1637769700 (string) 16:22:12.247 [Lua] [matchmaking_type] = 2 (string) 16:22:12.247 [Lua] [is_private] = false (string) 16:22:12.247 [Lua] [player_slot_4] = 110000103672a3a:1 (string) 16:22:12.247 [Lua] [name] = Lobby 1860000018e19ef (string) 16:22:12.247 [Lua] [difficulty] = harder (string) 16:22:12.247 [Lua] [match_started] = true (string) 16:22:12.247 [Lua] [mechanism] = deus (string) 16:22:12.247 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.247 [Lua] [quick_game] = false (string) 16:22:12.247 [Lua] [selected_mission_id] = journey_cave (string) 16:22:12.247 [Lua] [matchmaking] = true (string) 16:22:12.247 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.247 [Lua] [country_code] = SE (string) 16:22:12.247 [Lua] [mission_id] = pat_mines_wastes_path2 (string) 16:22:12.247 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.247 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.247 [Lua] [unique_server_name] = NasNas [s2k] (string) 16:22:12.247 [Lua] [player_slot_3] = 110000107ba8a01:1 (string) 16:22:12.247 [Lua] [eac_authorized] = true (string) 16:22:12.247 [Lua] 16:22:12.247 [Lua] =======================Found valid lobby! 16:22:12.248 [Lua] 16:22:12.248 [Lua] [twitch_enabled] = false (string) 16:22:12.248 [Lua] [power_level] = 718 (string) 16:22:12.248 [Lua] [id] = 1860000018d09c6 (string) 16:22:12.248 [Lua] [num_players] = 3 (string) 16:22:12.248 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.248 [Lua] [host] = 110000101dcee51 (string) 16:22:12.248 [Lua] [time_of_search] = 1637768129 (string) 16:22:12.248 [Lua] [matchmaking_type] = 2 (string) 16:22:12.248 [Lua] [is_private] = false (string) 16:22:12.248 [Lua] [player_slot_4] = 11000013925b84e:1 (string) 16:22:12.248 [Lua] [name] = Lobby 1860000018d09c6 (string) 16:22:12.248 [Lua] [difficulty] = cataclysm (string) 16:22:12.248 [Lua] [match_started] = true (string) 16:22:12.248 [Lua] [mechanism] = deus (string) 16:22:12.248 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.248 [Lua] [quick_game] = false (string) 16:22:12.248 [Lua] [selected_mission_id] = journey_cave (string) 16:22:12.248 [Lua] [matchmaking] = true (string) 16:22:12.248 [Lua] [player_slot_1] = 110000102cd8b52:1 (string) 16:22:12.248 [Lua] [country_code] = US (string) 16:22:12.248 [Lua] [mission_id] = sig_crag_wastes_path4 (string) 16:22:12.248 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.248 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.248 [Lua] [unique_server_name] = NoSavy¯\_(ツ)_/¯ (string) 16:22:12.248 [Lua] [player_slot_3] = 110000101dcee51:1 (string) 16:22:12.248 [Lua] [eac_authorized] = true (string) 16:22:12.248 [Lua] 16:22:12.248 [Lua] =======================Found valid lobby! 16:22:12.249 [Lua] 16:22:12.249 [Lua] [twitch_enabled] = false (string) 16:22:12.249 [Lua] [power_level] = 525 (string) 16:22:12.249 [Lua] [id] = 1860000018e01f7 (string) 16:22:12.249 [Lua] [num_players] = 1 (string) 16:22:12.249 [Lua] [difficulty_tweak] = -7 (string) 16:22:12.249 [Lua] [host] = 110000108bffb37 (string) 16:22:12.249 [Lua] [time_of_search] = 1637769763 (string) 16:22:12.249 [Lua] [matchmaking_type] = 2 (string) 16:22:12.249 [Lua] [is_private] = false (string) 16:22:12.249 [Lua] [player_slot_4] = 110000108bffb37:1 (string) 16:22:12.249 [Lua] [name] = Lobby 1860000018e01f7 (string) 16:22:12.249 [Lua] [difficulty] = hard (string) 16:22:12.249 [Lua] [match_started] = true (string) 16:22:12.249 [Lua] [mechanism] = deus (string) 16:22:12.249 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.249 [Lua] [quick_game] = false (string) 16:22:12.249 [Lua] [selected_mission_id] = journey_cave (string) 16:22:12.249 [Lua] [matchmaking] = true (string) 16:22:12.249 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.249 [Lua] [country_code] = US (string) 16:22:12.249 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 16:22:12.249 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.249 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.249 [Lua] [unique_server_name] = Dobingo (string) 16:22:12.249 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.249 [Lua] [eac_authorized] = true (string) 16:22:12.249 [Lua] 16:22:12.249 [Lua] =======================Found valid lobby! 16:22:12.250 [Lua] 16:22:12.250 [Lua] [twitch_enabled] = false (string) 16:22:12.250 [Lua] [power_level] = 691 (string) 16:22:12.250 [Lua] [id] = 1860000018ea332 (string) 16:22:12.250 [Lua] [num_players] = 3 (string) 16:22:12.250 [Lua] [difficulty_tweak] = -7 (string) 16:22:12.250 [Lua] [host] = 1100001050c149f (string) 16:22:12.250 [Lua] [time_of_search] = 1637770231 (string) 16:22:12.250 [Lua] [matchmaking_type] = 2 (string) 16:22:12.250 [Lua] [is_private] = false (string) 16:22:12.250 [Lua] [player_slot_4] = 110000107f7812c:1 (string) 16:22:12.250 [Lua] [name] = Lobby 1860000018ea332 (string) 16:22:12.250 [Lua] [difficulty] = harder (string) 16:22:12.250 [Lua] [match_started] = true (string) 16:22:12.250 [Lua] [mechanism] = deus (string) 16:22:12.250 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.250 [Lua] [quick_game] = true (string) 16:22:12.250 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:12.250 [Lua] [matchmaking] = true (string) 16:22:12.251 [Lua] [player_slot_1] = 11000013be2e001:1 (string) 16:22:12.251 [Lua] [country_code] = US (string) 16:22:12.251 [Lua] [mission_id] = pat_mountain_wastes_path3 (string) 16:22:12.251 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.251 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.251 [Lua] [unique_server_name] = Respectable Adult (string) 16:22:12.251 [Lua] [player_slot_3] = 1100001050c149f:1 (string) 16:22:12.251 [Lua] [eac_authorized] = true (string) 16:22:12.251 [Lua] 16:22:12.251 [Lua] =======================Found valid lobby! 16:22:12.252 [Lua] 16:22:12.252 [Lua] [twitch_enabled] = false (string) 16:22:12.252 [Lua] [power_level] = 720 (string) 16:22:12.252 [Lua] [id] = 1860000018e0936 (string) 16:22:12.252 [Lua] [num_players] = 2 (string) 16:22:12.252 [Lua] [difficulty_tweak] = -7 (string) 16:22:12.252 [Lua] [host] = 110000102e9dac1 (string) 16:22:12.252 [Lua] [time_of_search] = 1637769636 (string) 16:22:12.252 [Lua] [matchmaking_type] = 2 (string) 16:22:12.252 [Lua] [is_private] = false (string) 16:22:12.252 [Lua] [player_slot_4] = 110000105ef739f:1 (string) 16:22:12.252 [Lua] [name] = Lobby 1860000018e0936 (string) 16:22:12.252 [Lua] [difficulty] = hardest (string) 16:22:12.252 [Lua] [match_started] = true (string) 16:22:12.252 [Lua] [mechanism] = deus (string) 16:22:12.252 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.252 [Lua] [quick_game] = false (string) 16:22:12.252 [Lua] [selected_mission_id] = journey_cave (string) 16:22:12.252 [Lua] [matchmaking] = true (string) 16:22:12.252 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.252 [Lua] [country_code] = ES (string) 16:22:12.252 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 16:22:12.252 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.252 [Lua] [player_slot_2] = 110000102e9dac1:1 (string) 16:22:12.252 [Lua] [unique_server_name] = Hanita (string) 16:22:12.252 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.252 [Lua] [eac_authorized] = true (string) 16:22:12.252 [Lua] 16:22:12.252 [Lua] =======================Found valid lobby! 16:22:12.253 [Lua] 16:22:12.253 [Lua] [twitch_enabled] = false (string) 16:22:12.253 [Lua] [power_level] = 715 (string) 16:22:12.253 [Lua] [id] = 1860000018e8afd (string) 16:22:12.253 [Lua] [unique_server_name] = Jygallag (string) 16:22:12.253 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.253 [Lua] [host] = 110000105e32d78 (string) 16:22:12.253 [Lua] [matchmaking_type] = 2 (string) 16:22:12.253 [Lua] [is_private] = false (string) 16:22:12.253 [Lua] [selected_mission_id] = journey_ice (string) 16:22:12.253 [Lua] [name] = Lobby 1860000018e8afd (string) 16:22:12.253 [Lua] [difficulty] = cataclysm (string) 16:22:12.253 [Lua] [match_started] = true (string) 16:22:12.253 [Lua] [mechanism] = deus (string) 16:22:12.253 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.253 [Lua] [quick_game] = false (string) 16:22:12.253 [Lua] [num_players] = 2 (string) 16:22:12.253 [Lua] [matchmaking] = true (string) 16:22:12.253 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.253 [Lua] [player_slot_4] = 110000100a4f9a8:1 (string) 16:22:12.253 [Lua] [mission_id] = sig_crag_wastes_path1 (string) 16:22:12.253 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.253 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.253 [Lua] [country_code] = DE (string) 16:22:12.253 [Lua] [player_slot_3] = 110000105e32d78:1 (string) 16:22:12.253 [Lua] [eac_authorized] = true (string) 16:22:12.253 [Lua] 16:22:12.253 [Lua] =======================Found valid lobby! 16:22:12.254 [Lua] 16:22:12.254 [Lua] [twitch_enabled] = false (string) 16:22:12.254 [Lua] [power_level] = 715 (string) 16:22:12.254 [Lua] [id] = 1860000018ec9c4 (string) 16:22:12.254 [Lua] [unique_server_name] = 똥겜범벅스팀 (string) 16:22:12.254 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.254 [Lua] [host] = 11000010e0cb1a3 (string) 16:22:12.254 [Lua] [matchmaking_type] = 2 (string) 16:22:12.254 [Lua] [is_private] = false (string) 16:22:12.254 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:12.254 [Lua] [name] = Lobby 1860000018ec9c4 (string) 16:22:12.254 [Lua] [difficulty] = harder (string) 16:22:12.254 [Lua] [match_started] = true (string) 16:22:12.254 [Lua] [mechanism] = deus (string) 16:22:12.254 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.254 [Lua] [quick_game] = false (string) 16:22:12.254 [Lua] [num_players] = 2 (string) 16:22:12.254 [Lua] [matchmaking] = true (string) 16:22:12.254 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.254 [Lua] [player_slot_4] = 1100001041f7aab:1 (string) 16:22:12.254 [Lua] [mission_id] = dlc_morris_map (string) 16:22:12.254 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.254 [Lua] [player_slot_2] = 11000010e0cb1a3:1 (string) 16:22:12.254 [Lua] [country_code] = DE (string) 16:22:12.254 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.254 [Lua] [eac_authorized] = true (string) 16:22:12.254 [Lua] 16:22:12.254 [Lua] =======================Found valid lobby! 16:22:12.256 [Lua] 16:22:12.256 [Lua] [twitch_enabled] = false (string) 16:22:12.256 [Lua] [power_level] = 715 (string) 16:22:12.256 [Lua] [id] = 1860000018da2aa (string) 16:22:12.256 [Lua] [unique_server_name] = fredson1 (string) 16:22:12.256 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.256 [Lua] [host] = 110000103d3fa02 (string) 16:22:12.256 [Lua] [matchmaking_type] = 2 (string) 16:22:12.256 [Lua] [is_private] = false (string) 16:22:12.256 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:12.256 [Lua] [name] = Lobby 1860000018da2aa (string) 16:22:12.256 [Lua] [difficulty] = cataclysm (string) 16:22:12.256 [Lua] [match_started] = true (string) 16:22:12.256 [Lua] [mechanism] = deus (string) 16:22:12.256 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.256 [Lua] [quick_game] = true (string) 16:22:12.256 [Lua] [num_players] = 3 (string) 16:22:12.256 [Lua] [matchmaking] = true (string) 16:22:12.256 [Lua] [player_slot_1] = 110000103d3fa02:1 (string) 16:22:12.256 [Lua] [player_slot_4] = 110000103b4d007:1 (string) 16:22:12.256 [Lua] [mission_id] = sig_crag_wastes_path1 (string) 16:22:12.256 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.256 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.256 [Lua] [country_code] = DE (string) 16:22:12.256 [Lua] [player_slot_3] = 11000010ac7f574:1 (string) 16:22:12.256 [Lua] [eac_authorized] = true (string) 16:22:12.256 [Lua] 16:22:12.256 [Lua] =======================Found valid lobby! 16:22:12.258 [Lua] 16:22:12.258 [Lua] [power_level] = 721 (string) 16:22:12.258 [Lua] [id] = 1860000018ebfc1 (string) 16:22:12.258 [Lua] [unique_server_name] = JJJJJJ (string) 16:22:12.258 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.258 [Lua] [host] = 110000102e408e9 (string) 16:22:12.258 [Lua] [matchmaking_type] = 3 (string) 16:22:12.258 [Lua] [is_private] = false (string) 16:22:12.258 [Lua] [difficulty] = cataclysm (string) 16:22:12.258 [Lua] [player_slot_1] = 11000010b75d61e:1 (string) 16:22:12.258 [Lua] [num_players] = 3 (string) 16:22:12.258 [Lua] [name] = Lobby 1860000018ebfc1 (string) 16:22:12.258 [Lua] [mechanism] = deus (string) 16:22:12.258 [Lua] [player_slot_2] = 1100001034a2946:1 (string) 16:22:12.258 [Lua] [matchmaking] = true (string) 16:22:12.258 [Lua] [player_slot_4] = 0:0 (string) 16:22:12.258 [Lua] [mission_id] = pat_bay_slaanesh_path5 (string) 16:22:12.258 [Lua] [country_code] = DE (string) 16:22:12.258 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.258 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.258 [Lua] [selected_mission_id] = pat_bay_slaanesh_path5 (string) 16:22:12.258 [Lua] [player_slot_3] = 110000102e408e9:1 (string) 16:22:12.258 [Lua] [eac_authorized] = true (string) 16:22:12.258 [Lua] 16:22:12.258 [Lua] =======================Found valid lobby! 16:22:12.259 [Lua] 16:22:12.259 [Lua] [twitch_enabled] = false (string) 16:22:12.259 [Lua] [power_level] = 545 (string) 16:22:12.259 [Lua] [id] = 1860000018efb5d (string) 16:22:12.259 [Lua] [num_players] = 1 (string) 16:22:12.259 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.259 [Lua] [host] = 11000010e53c5fd (string) 16:22:12.259 [Lua] [time_of_search] = 1637770673 (string) 16:22:12.259 [Lua] [matchmaking_type] = 2 (string) 16:22:12.259 [Lua] [is_private] = false (string) 16:22:12.259 [Lua] [player_slot_4] = 0:0 (string) 16:22:12.259 [Lua] [name] = Lobby 1860000018efb5d (string) 16:22:12.259 [Lua] [difficulty] = harder (string) 16:22:12.259 [Lua] [match_started] = true (string) 16:22:12.259 [Lua] [mechanism] = deus (string) 16:22:12.259 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.259 [Lua] [quick_game] = false (string) 16:22:12.259 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.259 [Lua] [matchmaking] = true (string) 16:22:12.259 [Lua] [player_slot_1] = 11000010e53c5fd:1 (string) 16:22:12.259 [Lua] [country_code] = CZ (string) 16:22:12.259 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 16:22:12.259 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.259 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.259 [Lua] [unique_server_name] = XenodusCZ (string) 16:22:12.259 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.259 [Lua] [eac_authorized] = true (string) 16:22:12.259 [Lua] 16:22:12.259 [Lua] =======================Found valid lobby! 16:22:12.261 [Lua] 16:22:12.261 [Lua] [twitch_enabled] = false (string) 16:22:12.261 [Lua] [power_level] = 715 (string) 16:22:12.261 [Lua] [id] = 1860000018e6cad (string) 16:22:12.261 [Lua] [num_players] = 1 (string) 16:22:12.261 [Lua] [difficulty_tweak] = -7 (string) 16:22:12.261 [Lua] [host] = 110000103790603 (string) 16:22:12.261 [Lua] [time_of_search] = 1637769983 (string) 16:22:12.261 [Lua] [matchmaking_type] = 2 (string) 16:22:12.261 [Lua] [is_private] = false (string) 16:22:12.261 [Lua] [player_slot_4] = 0:0 (string) 16:22:12.261 [Lua] [name] = Lobby 1860000018e6cad (string) 16:22:12.261 [Lua] [difficulty] = harder (string) 16:22:12.261 [Lua] [match_started] = true (string) 16:22:12.261 [Lua] [mechanism] = deus (string) 16:22:12.261 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.261 [Lua] [quick_game] = false (string) 16:22:12.261 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:12.261 [Lua] [matchmaking] = true (string) 16:22:12.261 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.261 [Lua] [country_code] = CZ (string) 16:22:12.261 [Lua] [mission_id] = pat_mines_wastes_path2 (string) 16:22:12.261 [Lua] [player_slot_5] = 110000103790603:1 (string) 16:22:12.261 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.261 [Lua] [unique_server_name] = deba71 (string) 16:22:12.261 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.261 [Lua] [eac_authorized] = true (string) 16:22:12.261 [Lua] 16:22:12.261 [Lua] =======================Found valid lobby! 16:22:12.262 [Lua] 16:22:12.262 [Lua] [twitch_enabled] = false (string) 16:22:12.262 [Lua] [power_level] = 520 (string) 16:22:12.262 [Lua] [id] = 1860000018e3cbe (string) 16:22:12.262 [Lua] [unique_server_name] = Dr. Meth (string) 16:22:12.262 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.262 [Lua] [host] = 110000115b28f72 (string) 16:22:12.262 [Lua] [matchmaking_type] = 2 (string) 16:22:12.262 [Lua] [is_private] = false (string) 16:22:12.262 [Lua] [selected_mission_id] = journey_ice (string) 16:22:12.262 [Lua] [name] = Lobby 1860000018e3cbe (string) 16:22:12.262 [Lua] [difficulty] = hard (string) 16:22:12.262 [Lua] [match_started] = true (string) 16:22:12.262 [Lua] [mechanism] = deus (string) 16:22:12.262 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.262 [Lua] [quick_game] = false (string) 16:22:12.262 [Lua] [num_players] = 2 (string) 16:22:12.262 [Lua] [matchmaking] = true (string) 16:22:12.262 [Lua] [player_slot_1] = 110000115b28f72:1 (string) 16:22:12.262 [Lua] [player_slot_4] = 11000010cc30753:1 (string) 16:22:12.262 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 16:22:12.262 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.262 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.262 [Lua] [country_code] = HR (string) 16:22:12.262 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.262 [Lua] [eac_authorized] = true (string) 16:22:12.262 [Lua] 16:22:12.262 [Lua] =======================Found valid lobby! 16:22:12.263 [Lua] 16:22:12.263 [Lua] [twitch_enabled] = false (string) 16:22:12.263 [Lua] [power_level] = 357 (string) 16:22:12.263 [Lua] [id] = 1860000018cfd89 (string) 16:22:12.263 [Lua] [num_players] = 2 (string) 16:22:12.263 [Lua] [difficulty_tweak] = -7 (string) 16:22:12.263 [Lua] [host] = 11000013ea8d43a (string) 16:22:12.263 [Lua] [time_of_search] = 1637768061 (string) 16:22:12.263 [Lua] [matchmaking_type] = 2 (string) 16:22:12.263 [Lua] [is_private] = false (string) 16:22:12.263 [Lua] [player_slot_4] = 11000013ea8d43a:1 (string) 16:22:12.263 [Lua] [name] = Lobby 1860000018cfd89 (string) 16:22:12.263 [Lua] [difficulty] = hardest (string) 16:22:12.263 [Lua] [match_started] = true (string) 16:22:12.263 [Lua] [mechanism] = deus (string) 16:22:12.263 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.263 [Lua] [quick_game] = false (string) 16:22:12.263 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.263 [Lua] [matchmaking] = true (string) 16:22:12.263 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.263 [Lua] [country_code] = HR (string) 16:22:12.263 [Lua] [mission_id] = pat_tower_wastes_path3 (string) 16:22:12.263 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.263 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.263 [Lua] [unique_server_name] = otter_boy89 (string) 16:22:12.263 [Lua] [player_slot_3] = 11000010b6e01be:1 (string) 16:22:12.263 [Lua] [eac_authorized] = true (string) 16:22:12.263 [Lua] 16:22:12.263 [Lua] =======================Found valid lobby! 16:22:12.264 [Lua] 16:22:12.264 [Lua] [twitch_enabled] = false (string) 16:22:12.264 [Lua] [power_level] = 715 (string) 16:22:12.264 [Lua] [id] = 1860000018ab1e6 (string) 16:22:12.264 [Lua] [unique_server_name] = Agent Wilkes (string) 16:22:12.264 [Lua] [difficulty_tweak] = -3 (string) 16:22:12.264 [Lua] [host] = 110000103fe58bc (string) 16:22:12.264 [Lua] [matchmaking_type] = 2 (string) 16:22:12.264 [Lua] [is_private] = false (string) 16:22:12.264 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.264 [Lua] [name] = Lobby 1860000018ab1e6 (string) 16:22:12.264 [Lua] [difficulty] = cataclysm (string) 16:22:12.264 [Lua] [match_started] = true (string) 16:22:12.264 [Lua] [mechanism] = deus (string) 16:22:12.264 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.264 [Lua] [quick_game] = false (string) 16:22:12.264 [Lua] [num_players] = 2 (string) 16:22:12.264 [Lua] [matchmaking] = true (string) 16:22:12.264 [Lua] [player_slot_1] = 110000104ae03f3:1 (string) 16:22:12.264 [Lua] [player_slot_4] = 110000103fe58bc:1 (string) 16:22:12.264 [Lua] [mission_id] = pat_town_slaanesh_path4 (string) 16:22:12.265 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.265 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.265 [Lua] [country_code] = ES (string) 16:22:12.265 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.265 [Lua] [eac_authorized] = true (string) 16:22:12.265 [Lua] 16:22:12.265 [Lua] =======================Found valid lobby! 16:22:12.266 [Lua] 16:22:12.266 [Lua] [twitch_enabled] = false (string) 16:22:12.266 [Lua] [power_level] = 735 (string) 16:22:12.266 [Lua] [id] = 1860000018ec97b (string) 16:22:12.266 [Lua] [num_players] = 1 (string) 16:22:12.266 [Lua] [difficulty_tweak] = 0 (string) 16:22:12.266 [Lua] [host] = 1100001412dfda6 (string) 16:22:12.266 [Lua] [time_of_search] = 1637770402 (string) 16:22:12.266 [Lua] [matchmaking_type] = 2 (string) 16:22:12.266 [Lua] [is_private] = false (string) 16:22:12.266 [Lua] [player_slot_4] = 0:0 (string) 16:22:12.266 [Lua] [name] = Lobby 1860000018ec97b (string) 16:22:12.266 [Lua] [difficulty] = normal (string) 16:22:12.266 [Lua] [match_started] = true (string) 16:22:12.266 [Lua] [mechanism] = deus (string) 16:22:12.266 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.266 [Lua] [quick_game] = false (string) 16:22:12.266 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.266 [Lua] [matchmaking] = true (string) 16:22:12.266 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.266 [Lua] [country_code] = US (string) 16:22:12.266 [Lua] [mission_id] = dlc_morris_map (string) 16:22:12.266 [Lua] [player_slot_5] = 1100001412dfda6:1 (string) 16:22:12.266 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.266 [Lua] [unique_server_name] = voidtourist (string) 16:22:12.266 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.266 [Lua] [eac_authorized] = true (string) 16:22:12.266 [Lua] 16:22:12.266 [Lua] =======================Found valid lobby! 16:22:12.267 [Lua] 16:22:12.267 [Lua] [power_level] = 297 (string) 16:22:12.267 [Lua] [id] = 1860000018d37db (string) 16:22:12.267 [Lua] [unique_server_name] = orse (string) 16:22:12.267 [Lua] [difficulty_tweak] = 0 (string) 16:22:12.267 [Lua] [host] = 1100001158c3e5b (string) 16:22:12.267 [Lua] [matchmaking_type] = 3 (string) 16:22:12.267 [Lua] [is_private] = false (string) 16:22:12.267 [Lua] [difficulty] = normal (string) 16:22:12.267 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.267 [Lua] [num_players] = 2 (string) 16:22:12.267 [Lua] [name] = Lobby 1860000018d37db (string) 16:22:12.267 [Lua] [mechanism] = deus (string) 16:22:12.267 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.267 [Lua] [matchmaking] = true (string) 16:22:12.267 [Lua] [player_slot_4] = 0:0 (string) 16:22:12.267 [Lua] [mission_id] = dlc_morris_map (string) 16:22:12.267 [Lua] [country_code] = US (string) 16:22:12.267 [Lua] [player_slot_5] = 11000010741a206:1 (string) 16:22:12.267 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.267 [Lua] [selected_mission_id] = dlc_morris_map (string) 16:22:12.267 [Lua] [player_slot_3] = 1100001158c3e5b:1 (string) 16:22:12.267 [Lua] [eac_authorized] = true (string) 16:22:12.267 [Lua] 16:22:12.267 [Lua] =======================Found valid lobby! 16:22:12.268 [Lua] 16:22:12.268 [Lua] [power_level] = 790 (string) 16:22:12.268 [Lua] [id] = 1860000018dff9d (string) 16:22:12.268 [Lua] [unique_server_name] = [nfc]walther (string) 16:22:12.268 [Lua] [difficulty_tweak] = 10 (string) 16:22:12.268 [Lua] [host] = 110000100b88b0d (string) 16:22:12.268 [Lua] [matchmaking_type] = 3 (string) 16:22:12.268 [Lua] [is_private] = false (string) 16:22:12.268 [Lua] [difficulty] = harder (string) 16:22:12.268 [Lua] [player_slot_1] = 1100001475442bb:1 (string) 16:22:12.268 [Lua] [num_players] = 2 (string) 16:22:12.268 [Lua] [name] = Lobby 1860000018dff9d (string) 16:22:12.268 [Lua] [mechanism] = deus (string) 16:22:12.268 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.268 [Lua] [matchmaking] = true (string) 16:22:12.268 [Lua] [player_slot_4] = 0:0 (string) 16:22:12.268 [Lua] [mission_id] = arena_ice_tzeentch_path1 (string) 16:22:12.268 [Lua] [country_code] = US (string) 16:22:12.268 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.268 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.268 [Lua] [selected_mission_id] = dlc_morris_map (string) 16:22:12.268 [Lua] [player_slot_3] = 110000100b88b0d:1 (string) 16:22:12.268 [Lua] [eac_authorized] = true (string) 16:22:12.268 [Lua] 16:22:12.268 [Lua] =======================Found valid lobby! 16:22:12.269 [Lua] 16:22:12.269 [Lua] [twitch_enabled] = false (string) 16:22:12.269 [Lua] [power_level] = 725 (string) 16:22:12.269 [Lua] [id] = 1860000018e5a3f (string) 16:22:12.269 [Lua] [num_players] = 3 (string) 16:22:12.269 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.269 [Lua] [host] = 1100001029e403b (string) 16:22:12.269 [Lua] [time_of_search] = 1637769989 (string) 16:22:12.269 [Lua] [matchmaking_type] = 2 (string) 16:22:12.269 [Lua] [is_private] = false (string) 16:22:12.269 [Lua] [player_slot_4] = 0:0 (string) 16:22:12.269 [Lua] [name] = Lobby 1860000018e5a3f (string) 16:22:12.269 [Lua] [difficulty] = cataclysm (string) 16:22:12.269 [Lua] [match_started] = true (string) 16:22:12.269 [Lua] [mechanism] = deus (string) 16:22:12.269 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.269 [Lua] [quick_game] = false (string) 16:22:12.269 [Lua] [selected_mission_id] = journey_ice (string) 16:22:12.269 [Lua] [matchmaking] = true (string) 16:22:12.269 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.269 [Lua] [country_code] = US (string) 16:22:12.269 [Lua] [mission_id] = sig_crag_wastes_path5 (string) 16:22:12.269 [Lua] [player_slot_5] = 11000013b0957d4:1 (string) 16:22:12.269 [Lua] [player_slot_2] = 1100001029e403b:1 (string) 16:22:12.269 [Lua] [unique_server_name] = lmlsna (string) 16:22:12.269 [Lua] [player_slot_3] = 11000010120f82a:1 (string) 16:22:12.269 [Lua] [eac_authorized] = true (string) 16:22:12.269 [Lua] 16:22:12.269 [Lua] =======================Found valid lobby! 16:22:12.270 [Lua] 16:22:12.270 [Lua] [twitch_enabled] = false (string) 16:22:12.270 [Lua] [power_level] = 725 (string) 16:22:12.270 [Lua] [id] = 1860000018d14a8 (string) 16:22:12.270 [Lua] [unique_server_name] = Julie_Kawaiii (string) 16:22:12.270 [Lua] [difficulty_tweak] = 10 (string) 16:22:12.270 [Lua] [host] = 11000014032fc59 (string) 16:22:12.270 [Lua] [matchmaking_type] = 2 (string) 16:22:12.270 [Lua] [is_private] = false (string) 16:22:12.270 [Lua] [selected_mission_id] = journey_cave (string) 16:22:12.270 [Lua] [name] = Lobby 1860000018d14a8 (string) 16:22:12.270 [Lua] [difficulty] = hard (string) 16:22:12.270 [Lua] [match_started] = true (string) 16:22:12.270 [Lua] [mechanism] = deus (string) 16:22:12.270 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.270 [Lua] [quick_game] = false (string) 16:22:12.270 [Lua] [num_players] = 1 (string) 16:22:12.270 [Lua] [matchmaking] = true (string) 16:22:12.270 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.270 [Lua] [player_slot_4] = 11000014032fc59:1 (string) 16:22:12.270 [Lua] [mission_id] = arena_cave_nurgle_path1 (string) 16:22:12.270 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.270 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.270 [Lua] [country_code] = PL (string) 16:22:12.270 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.270 [Lua] [eac_authorized] = true (string) 16:22:12.270 [Lua] 16:22:12.270 [Lua] =======================Found valid lobby! 16:22:12.271 [Lua] 16:22:12.271 [Lua] [twitch_enabled] = false (string) 16:22:12.271 [Lua] [power_level] = 748 (string) 16:22:12.271 [Lua] [id] = 1860000018c1f88 (string) 16:22:12.271 [Lua] [unique_server_name] = CheiN89 (string) 16:22:12.271 [Lua] [difficulty_tweak] = 0 (string) 16:22:12.271 [Lua] [host] = 1100001061fa620 (string) 16:22:12.271 [Lua] [matchmaking_type] = 2 (string) 16:22:12.271 [Lua] [is_private] = false (string) 16:22:12.271 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:12.271 [Lua] [name] = Lobby 1860000018c1f88 (string) 16:22:12.271 [Lua] [difficulty] = hardest (string) 16:22:12.271 [Lua] [match_started] = true (string) 16:22:12.271 [Lua] [mechanism] = deus (string) 16:22:12.271 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.271 [Lua] [quick_game] = false (string) 16:22:12.271 [Lua] [num_players] = 3 (string) 16:22:12.271 [Lua] [matchmaking] = true (string) 16:22:12.271 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.271 [Lua] [player_slot_4] = 110000106c31514:1 (string) 16:22:12.271 [Lua] [mission_id] = pat_tower_nurgle_path3 (string) 16:22:12.271 [Lua] [player_slot_5] = 1100001061fa620:1 (string) 16:22:12.271 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.271 [Lua] [country_code] = PL (string) 16:22:12.271 [Lua] [player_slot_3] = 110000107c83751:1 (string) 16:22:12.271 [Lua] [eac_authorized] = true (string) 16:22:12.271 [Lua] 16:22:12.271 [Lua] =======================Found valid lobby! 16:22:12.273 [Lua] 16:22:12.273 [Lua] [twitch_enabled] = false (string) 16:22:12.273 [Lua] [power_level] = 621 (string) 16:22:12.273 [Lua] [id] = 1860000018c238b (string) 16:22:12.273 [Lua] [unique_server_name] = Jesus (string) 16:22:12.273 [Lua] [difficulty_tweak] = 10 (string) 16:22:12.273 [Lua] [host] = 11000011561b891 (string) 16:22:12.273 [Lua] [matchmaking_type] = 2 (string) 16:22:12.273 [Lua] [is_private] = false (string) 16:22:12.273 [Lua] [selected_mission_id] = journey_cave (string) 16:22:12.273 [Lua] [name] = Lobby 1860000018c238b (string) 16:22:12.273 [Lua] [difficulty] = hard (string) 16:22:12.273 [Lua] [match_started] = true (string) 16:22:12.273 [Lua] [mechanism] = deus (string) 16:22:12.273 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.273 [Lua] [quick_game] = true (string) 16:22:12.273 [Lua] [num_players] = 3 (string) 16:22:12.273 [Lua] [matchmaking] = true (string) 16:22:12.273 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.273 [Lua] [player_slot_4] = 11000011561b891:1 (string) 16:22:12.273 [Lua] [mission_id] = arena_cave_nurgle_path1 (string) 16:22:12.273 [Lua] [player_slot_5] = 11000010f28ebd9:1 (string) 16:22:12.273 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.273 [Lua] [country_code] = PL (string) 16:22:12.273 [Lua] [player_slot_3] = 110000109011c18:1 (string) 16:22:12.273 [Lua] [eac_authorized] = true (string) 16:22:12.273 [Lua] 16:22:12.273 [Lua] =======================Found valid lobby! 16:22:12.274 [Lua] 16:22:12.274 [Lua] [twitch_enabled] = false (string) 16:22:12.274 [Lua] [power_level] = 725 (string) 16:22:12.274 [Lua] [id] = 1860000018b6d55 (string) 16:22:12.274 [Lua] [unique_server_name] = LOBO (string) 16:22:12.274 [Lua] [difficulty_tweak] = -10 (string) 16:22:12.274 [Lua] [host] = 11000010305f625 (string) 16:22:12.274 [Lua] [matchmaking_type] = 2 (string) 16:22:12.274 [Lua] [is_private] = false (string) 16:22:12.274 [Lua] [selected_mission_id] = journey_cave (string) 16:22:12.274 [Lua] [name] = Lobby 1860000018b6d55 (string) 16:22:12.274 [Lua] [difficulty] = harder (string) 16:22:12.274 [Lua] [match_started] = true (string) 16:22:12.274 [Lua] [mechanism] = deus (string) 16:22:12.274 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.274 [Lua] [quick_game] = false (string) 16:22:12.274 [Lua] [num_players] = 1 (string) 16:22:12.274 [Lua] [matchmaking] = true (string) 16:22:12.274 [Lua] [player_slot_1] = 0:0 (string) 16:22:12.274 [Lua] [player_slot_4] = 0:0 (string) 16:22:12.274 [Lua] [mission_id] = pat_bay_wastes_path2 (string) 16:22:12.274 [Lua] [player_slot_5] = 11000010305f625:1 (string) 16:22:12.274 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.274 [Lua] [country_code] = PL (string) 16:22:12.274 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.274 [Lua] [eac_authorized] = true (string) 16:22:12.274 [Lua] 16:22:12.274 [Lua] =======================Found valid lobby! 16:22:12.275 [Lua] 16:22:12.275 [Lua] [twitch_enabled] = false (string) 16:22:12.275 [Lua] [power_level] = 740 (string) 16:22:12.275 [Lua] [id] = 1860000018dcefd (string) 16:22:12.275 [Lua] [num_players] = 2 (string) 16:22:12.275 [Lua] [difficulty_tweak] = 0 (string) 16:22:12.275 [Lua] [host] = 11000010db2b72b (string) 16:22:12.275 [Lua] [time_of_search] = 1637769213 (string) 16:22:12.275 [Lua] [matchmaking_type] = 2 (string) 16:22:12.275 [Lua] [is_private] = false (string) 16:22:12.275 [Lua] [player_slot_4] = 11000010142ef7a:1 (string) 16:22:12.275 [Lua] [name] = Lobby 1860000018dcefd (string) 16:22:12.275 [Lua] [difficulty] = harder (string) 16:22:12.275 [Lua] [match_started] = true (string) 16:22:12.275 [Lua] [mechanism] = deus (string) 16:22:12.275 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:12.275 [Lua] [quick_game] = false (string) 16:22:12.275 [Lua] [selected_mission_id] = journey_cave (string) 16:22:12.275 [Lua] [matchmaking] = true (string) 16:22:12.275 [Lua] [player_slot_1] = 11000010db2b72b:1 (string) 16:22:12.275 [Lua] [country_code] = UA (string) 16:22:12.275 [Lua] [mission_id] = pat_bay_khorne_path1 (string) 16:22:12.275 [Lua] [player_slot_5] = 0:0 (string) 16:22:12.275 [Lua] [player_slot_2] = 0:0 (string) 16:22:12.275 [Lua] [unique_server_name] = 5teppenwolf (string) 16:22:12.275 [Lua] [player_slot_3] = 0:0 (string) 16:22:12.275 [Lua] [eac_authorized] = true (string) 16:22:12.275 [Lua] 16:22:12.275 [Lua] =======================Found valid lobby! 16:22:13.893 [Lua] [IngameUI] menu view on_exit start_game_view 16:22:13.893 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:22:13.894 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 16:22:13.894 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 16:22:13.894 [Save] Saving `save_data` 16:22:13.894 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole 16:22:13.894 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:22:13.896 [Save] Save done 16:22:13.901 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b6a1410 16:22:17.484 [Lua] [IngameUI] menu view on_enter hero_view 16:22:17.488 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b69d360 16:22:17.488 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 16:22:18.997 [Lua] [HeroViewStateAchievements] Using search query: 16:22:20.788 [Lua] [HeroViewStateAchievements] Using search query: 16:22:34.298 [Lua] [IngameUI] menu view on_exit hero_view 16:22:34.300 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b69d360 16:22:34.300 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 16:22:36.523 [Lua] [IngameUI] menu view on_enter start_game_view 16:22:36.524 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b6a1410 16:22:36.524 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:22:36.546 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_lobby_browser 16:22:36.546 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 16:22:36.546 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 16:22:36.546 [Lua] [StartGameWindowDeusLobbyBrowser] Enter Substate StartGameWindowDeusLobbyBrowser 16:22:36.546 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 16:22:36.546 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 16:22:36.546 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:22:36.549 [Lua] any lobby_browser_mission Any 16:22:36.549 [Lua] deus area_selection_morris_name Chaos Wastes 16:22:36.549 [Lua] adventure area_selection_campaign Campaign 16:22:36.549 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 16:22:36.550 [Lua] any lobby_browser_mission Any 16:22:36.550 [Lua] deus area_selection_morris_name Chaos Wastes 16:22:36.550 [Lua] adventure area_selection_campaign Campaign 16:22:36.550 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 16:22:36.551 [Lua] [Matchmaking] Filter: Free slots = 1 16:22:36.551 [Lua] [Matchmaking] Filter: Distance = world 16:22:36.551 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=90c1a6e4f32a23e9 16:22:36.551 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 16:22:36.551 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 16:22:36.551 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:22:36.551 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 16:22:36.551 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:22:36.819 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 16:22:36.820 [Lua] 16:22:36.820 [Lua] [twitch_enabled] = false (string) 16:22:36.820 [Lua] [power_level] = 415 (string) 16:22:36.820 [Lua] [id] = 1860000018d7ffd (string) 16:22:36.820 [Lua] [num_players] = 2 (string) 16:22:36.820 [Lua] [difficulty_tweak] = 0 (string) 16:22:36.820 [Lua] [host] = 110000106288eeb (string) 16:22:36.820 [Lua] [time_of_search] = 1637769055 (string) 16:22:36.820 [Lua] [matchmaking_type] = 2 (string) 16:22:36.820 [Lua] [is_private] = false (string) 16:22:36.820 [Lua] [player_slot_4] = 0:0 (string) 16:22:36.820 [Lua] [name] = Lobby 1860000018d7ffd (string) 16:22:36.820 [Lua] [difficulty] = hard (string) 16:22:36.820 [Lua] [match_started] = true (string) 16:22:36.820 [Lua] [mechanism] = deus (string) 16:22:36.820 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.820 [Lua] [quick_game] = true (string) 16:22:36.820 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:36.820 [Lua] [matchmaking] = true (string) 16:22:36.820 [Lua] [player_slot_1] = 110000106288eeb:1 (string) 16:22:36.820 [Lua] [country_code] = GB (string) 16:22:36.820 [Lua] [mission_id] = pat_tower_wastes_path5 (string) 16:22:36.820 [Lua] [player_slot_5] = 11000010c380d50:1 (string) 16:22:36.820 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.820 [Lua] [unique_server_name] = Low Poly Soldier (string) 16:22:36.820 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.820 [Lua] [eac_authorized] = true (string) 16:22:36.820 [Lua] 16:22:36.820 [Lua] =======================Found valid lobby! 16:22:36.821 [Lua] 16:22:36.821 [Lua] [twitch_enabled] = false (string) 16:22:36.821 [Lua] [power_level] = 715 (string) 16:22:36.821 [Lua] [id] = 1860000018ad92e (string) 16:22:36.821 [Lua] [unique_server_name] = Raszeth (string) 16:22:36.821 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.821 [Lua] [host] = 110000107631438 (string) 16:22:36.821 [Lua] [matchmaking_type] = 2 (string) 16:22:36.821 [Lua] [is_private] = false (string) 16:22:36.821 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.821 [Lua] [name] = Lobby 1860000018ad92e (string) 16:22:36.821 [Lua] [difficulty] = cataclysm (string) 16:22:36.821 [Lua] [match_started] = true (string) 16:22:36.821 [Lua] [mechanism] = deus (string) 16:22:36.821 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.821 [Lua] [quick_game] = false (string) 16:22:36.821 [Lua] [num_players] = 2 (string) 16:22:36.821 [Lua] [matchmaking] = true (string) 16:22:36.821 [Lua] [player_slot_1] = 110000107631438:1 (string) 16:22:36.821 [Lua] [player_slot_4] = 0:0 (string) 16:22:36.821 [Lua] [mission_id] = sig_gorge_nurgle_path1 (string) 16:22:36.821 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.821 [Lua] [player_slot_2] = 110000102ea03a8:1 (string) 16:22:36.821 [Lua] [country_code] = GB (string) 16:22:36.821 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.821 [Lua] [eac_authorized] = true (string) 16:22:36.821 [Lua] 16:22:36.821 [Lua] =======================Found valid lobby! 16:22:36.822 [Lua] 16:22:36.822 [Lua] [twitch_enabled] = false (string) 16:22:36.822 [Lua] [power_level] = 645 (string) 16:22:36.822 [Lua] [id] = 1860000018e6e3b (string) 16:22:36.823 [Lua] [unique_server_name] = The Dream (string) 16:22:36.823 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.823 [Lua] [host] = 11000010aa9bb50 (string) 16:22:36.823 [Lua] [matchmaking_type] = 2 (string) 16:22:36.823 [Lua] [is_private] = false (string) 16:22:36.823 [Lua] [selected_mission_id] = journey_cave (string) 16:22:36.823 [Lua] [name] = Lobby 1860000018e6e3b (string) 16:22:36.823 [Lua] [difficulty] = harder (string) 16:22:36.823 [Lua] [match_started] = true (string) 16:22:36.823 [Lua] [mechanism] = deus (string) 16:22:36.823 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.823 [Lua] [quick_game] = false (string) 16:22:36.823 [Lua] [num_players] = 3 (string) 16:22:36.823 [Lua] [matchmaking] = true (string) 16:22:36.823 [Lua] [player_slot_1] = 1100001091cece6:1 (string) 16:22:36.823 [Lua] [player_slot_4] = 11000010aa9bb50:1 (string) 16:22:36.823 [Lua] [mission_id] = sig_crag_wastes_path2 (string) 16:22:36.823 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.823 [Lua] [player_slot_2] = 110000112df7e66:1 (string) 16:22:36.823 [Lua] [country_code] = GB (string) 16:22:36.823 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.823 [Lua] [eac_authorized] = true (string) 16:22:36.823 [Lua] 16:22:36.823 [Lua] =======================Found valid lobby! 16:22:36.824 [Lua] 16:22:36.824 [Lua] [twitch_enabled] = false (string) 16:22:36.824 [Lua] [power_level] = 625 (string) 16:22:36.824 [Lua] [id] = 1860000018eae54 (string) 16:22:36.824 [Lua] [unique_server_name] = Happy (string) 16:22:36.824 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.824 [Lua] [host] = 1100001001e1a5d (string) 16:22:36.824 [Lua] [matchmaking_type] = 2 (string) 16:22:36.824 [Lua] [is_private] = false (string) 16:22:36.824 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:36.824 [Lua] [name] = Lobby 1860000018eae54 (string) 16:22:36.824 [Lua] [difficulty] = harder (string) 16:22:36.824 [Lua] [match_started] = true (string) 16:22:36.824 [Lua] [mechanism] = deus (string) 16:22:36.824 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.824 [Lua] [quick_game] = true (string) 16:22:36.824 [Lua] [num_players] = 3 (string) 16:22:36.824 [Lua] [matchmaking] = true (string) 16:22:36.824 [Lua] [player_slot_1] = 1100001001e1a5d:1 (string) 16:22:36.824 [Lua] [player_slot_4] = 110000100619deb:1 (string) 16:22:36.824 [Lua] [mission_id] = sig_gorge_wastes_path4 (string) 16:22:36.824 [Lua] [player_slot_5] = 11000010c3d7e3f:1 (string) 16:22:36.824 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.824 [Lua] [country_code] = GB (string) 16:22:36.824 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.824 [Lua] [eac_authorized] = true (string) 16:22:36.824 [Lua] 16:22:36.824 [Lua] =======================Found valid lobby! 16:22:36.825 [Lua] 16:22:36.825 [Lua] [twitch_enabled] = false (string) 16:22:36.825 [Lua] [power_level] = 660 (string) 16:22:36.825 [Lua] [id] = 18600000186b979 (string) 16:22:36.825 [Lua] [unique_server_name] = Urdadisfruit (string) 16:22:36.825 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.825 [Lua] [host] = 110000112695e2f (string) 16:22:36.825 [Lua] [matchmaking_type] = 2 (string) 16:22:36.825 [Lua] [is_private] = false (string) 16:22:36.825 [Lua] [selected_mission_id] = journey_ice (string) 16:22:36.825 [Lua] [name] = Lobby 18600000186b979 (string) 16:22:36.825 [Lua] [difficulty] = hardest (string) 16:22:36.825 [Lua] [match_started] = true (string) 16:22:36.825 [Lua] [mechanism] = deus (string) 16:22:36.825 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.825 [Lua] [quick_game] = false (string) 16:22:36.825 [Lua] [num_players] = 2 (string) 16:22:36.825 [Lua] [matchmaking] = true (string) 16:22:36.825 [Lua] [player_slot_1] = 110000105b3c4f8:1 (string) 16:22:36.825 [Lua] [player_slot_4] = 0:0 (string) 16:22:36.825 [Lua] [mission_id] = sig_volcano_wastes_path5 (string) 16:22:36.825 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.825 [Lua] [player_slot_2] = 110000112695e2f:1 (string) 16:22:36.825 [Lua] [country_code] = GB (string) 16:22:36.825 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.825 [Lua] [eac_authorized] = true (string) 16:22:36.825 [Lua] 16:22:36.825 [Lua] =======================Found valid lobby! 16:22:36.826 [Lua] 16:22:36.826 [Lua] [twitch_enabled] = false (string) 16:22:36.826 [Lua] [power_level] = 720 (string) 16:22:36.826 [Lua] [id] = 1860000018ded2a (string) 16:22:36.826 [Lua] [num_players] = 2 (string) 16:22:36.826 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.826 [Lua] [host] = 110000104ca9028 (string) 16:22:36.826 [Lua] [time_of_search] = 1637769704 (string) 16:22:36.826 [Lua] [matchmaking_type] = 2 (string) 16:22:36.826 [Lua] [is_private] = false (string) 16:22:36.826 [Lua] [player_slot_4] = 11000013f4c3cec:1 (string) 16:22:36.826 [Lua] [name] = Lobby 1860000018ded2a (string) 16:22:36.826 [Lua] [difficulty] = cataclysm (string) 16:22:36.826 [Lua] [match_started] = true (string) 16:22:36.826 [Lua] [mechanism] = deus (string) 16:22:36.826 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.826 [Lua] [quick_game] = false (string) 16:22:36.826 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.826 [Lua] [matchmaking] = true (string) 16:22:36.826 [Lua] [player_slot_1] = 110000104ca9028:1 (string) 16:22:36.826 [Lua] [country_code] = GB (string) 16:22:36.826 [Lua] [mission_id] = pat_tower_slaanesh_path4 (string) 16:22:36.826 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.826 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.826 [Lua] [unique_server_name] = Budha (string) 16:22:36.826 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.826 [Lua] [eac_authorized] = true (string) 16:22:36.826 [Lua] 16:22:36.826 [Lua] =======================Found valid lobby! 16:22:36.827 [Lua] 16:22:36.827 [Lua] [twitch_enabled] = false (string) 16:22:36.827 [Lua] [power_level] = 715 (string) 16:22:36.827 [Lua] [id] = 1860000018f0dce (string) 16:22:36.827 [Lua] [unique_server_name] = Judas (string) 16:22:36.827 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.827 [Lua] [host] = 110000103d76c53 (string) 16:22:36.827 [Lua] [matchmaking_type] = 2 (string) 16:22:36.827 [Lua] [is_private] = false (string) 16:22:36.827 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:36.827 [Lua] [name] = Lobby 1860000018f0dce (string) 16:22:36.827 [Lua] [difficulty] = hardest (string) 16:22:36.827 [Lua] [match_started] = true (string) 16:22:36.827 [Lua] [mechanism] = deus (string) 16:22:36.827 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.827 [Lua] [quick_game] = false (string) 16:22:36.827 [Lua] [num_players] = 1 (string) 16:22:36.827 [Lua] [matchmaking] = true (string) 16:22:36.827 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.827 [Lua] [player_slot_4] = 0:0 (string) 16:22:36.827 [Lua] [mission_id] = sig_gorge_wastes_path5 (string) 16:22:36.827 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.827 [Lua] [player_slot_2] = 110000103d76c53:1 (string) 16:22:36.827 [Lua] [country_code] = GB (string) 16:22:36.827 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.827 [Lua] [eac_authorized] = true (string) 16:22:36.827 [Lua] 16:22:36.827 [Lua] =======================Found valid lobby! 16:22:36.829 [Lua] 16:22:36.829 [Lua] [twitch_enabled] = false (string) 16:22:36.829 [Lua] [power_level] = 715 (string) 16:22:36.829 [Lua] [id] = 1860000018e31cc (string) 16:22:36.829 [Lua] [unique_server_name] = TedCunterblast (string) 16:22:36.829 [Lua] [difficulty_tweak] = -7 (string) 16:22:36.829 [Lua] [host] = 110000103afcf48 (string) 16:22:36.829 [Lua] [matchmaking_type] = 2 (string) 16:22:36.829 [Lua] [is_private] = false (string) 16:22:36.829 [Lua] [selected_mission_id] = journey_cave (string) 16:22:36.829 [Lua] [name] = Lobby 1860000018e31cc (string) 16:22:36.829 [Lua] [difficulty] = hardest (string) 16:22:36.829 [Lua] [match_started] = true (string) 16:22:36.829 [Lua] [mechanism] = deus (string) 16:22:36.829 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.829 [Lua] [quick_game] = false (string) 16:22:36.829 [Lua] [num_players] = 3 (string) 16:22:36.829 [Lua] [matchmaking] = true (string) 16:22:36.829 [Lua] [player_slot_1] = 110000100d20a36:1 (string) 16:22:36.829 [Lua] [player_slot_4] = 0:0 (string) 16:22:36.829 [Lua] [mission_id] = pat_town_wastes_path1 (string) 16:22:36.829 [Lua] [player_slot_5] = 110000103afcf48:1 (string) 16:22:36.829 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.829 [Lua] [country_code] = NL (string) 16:22:36.829 [Lua] [player_slot_3] = 110000131ca691f:1 (string) 16:22:36.829 [Lua] [eac_authorized] = true (string) 16:22:36.829 [Lua] 16:22:36.829 [Lua] =======================Found valid lobby! 16:22:36.830 [Lua] 16:22:36.830 [Lua] [power_level] = 755 (string) 16:22:36.830 [Lua] [id] = 1860000018ecb13 (string) 16:22:36.830 [Lua] [unique_server_name] = ChanMee (string) 16:22:36.830 [Lua] [difficulty_tweak] = -7 (string) 16:22:36.830 [Lua] [host] = 110000104b0d12b (string) 16:22:36.830 [Lua] [matchmaking_type] = 3 (string) 16:22:36.830 [Lua] [is_private] = false (string) 16:22:36.830 [Lua] [difficulty] = harder (string) 16:22:36.830 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.830 [Lua] [num_players] = 1 (string) 16:22:36.830 [Lua] [name] = Lobby 1860000018ecb13 (string) 16:22:36.830 [Lua] [mechanism] = deus (string) 16:22:36.830 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.830 [Lua] [matchmaking] = true (string) 16:22:36.830 [Lua] [player_slot_4] = 110000104b0d12b:1 (string) 16:22:36.830 [Lua] [mission_id] = pat_bay_wastes_path5 (string) 16:22:36.830 [Lua] [country_code] = FR (string) 16:22:36.830 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.830 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.830 [Lua] [selected_mission_id] = pat_bay_wastes_path5 (string) 16:22:36.830 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.830 [Lua] [eac_authorized] = true (string) 16:22:36.830 [Lua] 16:22:36.830 [Lua] =======================Found valid lobby! 16:22:36.831 [Lua] 16:22:36.831 [Lua] [twitch_enabled] = false (string) 16:22:36.831 [Lua] [power_level] = 551 (string) 16:22:36.831 [Lua] [id] = 1860000018e29be (string) 16:22:36.831 [Lua] [num_players] = 3 (string) 16:22:36.831 [Lua] [difficulty_tweak] = -3 (string) 16:22:36.831 [Lua] [host] = 110000100b091b6 (string) 16:22:36.831 [Lua] [time_of_search] = 1637770144 (string) 16:22:36.831 [Lua] [matchmaking_type] = 2 (string) 16:22:36.831 [Lua] [is_private] = false (string) 16:22:36.831 [Lua] [player_slot_4] = 1100001326b3d30:1 (string) 16:22:36.831 [Lua] [name] = Lobby 1860000018e29be (string) 16:22:36.831 [Lua] [difficulty] = hard (string) 16:22:36.831 [Lua] [match_started] = true (string) 16:22:36.831 [Lua] [mechanism] = deus (string) 16:22:36.831 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.831 [Lua] [quick_game] = true (string) 16:22:36.831 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:36.831 [Lua] [matchmaking] = true (string) 16:22:36.831 [Lua] [player_slot_1] = 110000100b091b6:1 (string) 16:22:36.831 [Lua] [country_code] = FR (string) 16:22:36.831 [Lua] [mission_id] = sig_snare_c_khorne_path1 (string) 16:22:36.831 [Lua] [player_slot_5] = 11000010141f2d7:1 (string) 16:22:36.831 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.831 [Lua] [unique_server_name] = DarKless (string) 16:22:36.831 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.831 [Lua] [eac_authorized] = true (string) 16:22:36.831 [Lua] 16:22:36.831 [Lua] =======================Found valid lobby! 16:22:36.832 [Lua] 16:22:36.832 [Lua] [power_level] = 725 (string) 16:22:36.832 [Lua] [id] = 1860000018ea533 (string) 16:22:36.832 [Lua] [unique_server_name] = Karr4x (string) 16:22:36.832 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.832 [Lua] [host] = 110000105b71e51 (string) 16:22:36.832 [Lua] [matchmaking_type] = 3 (string) 16:22:36.832 [Lua] [is_private] = false (string) 16:22:36.832 [Lua] [difficulty] = hardest (string) 16:22:36.832 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.832 [Lua] [num_players] = 2 (string) 16:22:36.832 [Lua] [name] = Lobby 1860000018ea533 (string) 16:22:36.832 [Lua] [mechanism] = deus (string) 16:22:36.832 [Lua] [player_slot_2] = 110000105b71e51:1 (string) 16:22:36.832 [Lua] [matchmaking] = true (string) 16:22:36.832 [Lua] [player_slot_4] = 110000115807fe1:1 (string) 16:22:36.832 [Lua] [mission_id] = sig_mordrek_wastes_path2 (string) 16:22:36.832 [Lua] [country_code] = FR (string) 16:22:36.832 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.832 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.832 [Lua] [selected_mission_id] = sig_mordrek_wastes_path2 (string) 16:22:36.832 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.832 [Lua] [eac_authorized] = true (string) 16:22:36.832 [Lua] 16:22:36.832 [Lua] =======================Found valid lobby! 16:22:36.833 [Lua] 16:22:36.833 [Lua] [twitch_enabled] = false (string) 16:22:36.833 [Lua] [power_level] = 705 (string) 16:22:36.833 [Lua] [id] = 1860000018c97f3 (string) 16:22:36.833 [Lua] [num_players] = 3 (string) 16:22:36.833 [Lua] [difficulty_tweak] = 10 (string) 16:22:36.833 [Lua] [host] = 11000010e4801b6 (string) 16:22:36.833 [Lua] [time_of_search] = 1637767548 (string) 16:22:36.833 [Lua] [matchmaking_type] = 2 (string) 16:22:36.833 [Lua] [is_private] = false (string) 16:22:36.833 [Lua] [player_slot_4] = 1100001075add3f:1 (string) 16:22:36.833 [Lua] [name] = Lobby 1860000018c97f3 (string) 16:22:36.833 [Lua] [difficulty] = harder (string) 16:22:36.833 [Lua] [match_started] = true (string) 16:22:36.833 [Lua] [mechanism] = deus (string) 16:22:36.833 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.833 [Lua] [quick_game] = false (string) 16:22:36.833 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.833 [Lua] [matchmaking] = true (string) 16:22:36.833 [Lua] [player_slot_1] = 110000103a599fe:1 (string) 16:22:36.833 [Lua] [country_code] = FR (string) 16:22:36.833 [Lua] [mission_id] = arena_citadel_khorne_path1 (string) 16:22:36.833 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.833 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.833 [Lua] [unique_server_name] = Chibrax (string) 16:22:36.833 [Lua] [player_slot_3] = 11000010e4801b6:1 (string) 16:22:36.833 [Lua] [eac_authorized] = true (string) 16:22:36.833 [Lua] 16:22:36.833 [Lua] =======================Found valid lobby! 16:22:36.835 [Lua] 16:22:36.835 [Lua] [twitch_enabled] = false (string) 16:22:36.835 [Lua] [power_level] = 715 (string) 16:22:36.835 [Lua] [id] = 1860000018ef929 (string) 16:22:36.835 [Lua] [num_players] = 1 (string) 16:22:36.835 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.835 [Lua] [host] = 1100001041d9e0f (string) 16:22:36.835 [Lua] [time_of_search] = 1637770748 (string) 16:22:36.835 [Lua] [matchmaking_type] = 2 (string) 16:22:36.835 [Lua] [is_private] = false (string) 16:22:36.835 [Lua] [player_slot_4] = 1100001041d9e0f:1 (string) 16:22:36.835 [Lua] [name] = Lobby 1860000018ef929 (string) 16:22:36.835 [Lua] [difficulty] = hardest (string) 16:22:36.835 [Lua] [match_started] = true (string) 16:22:36.835 [Lua] [mechanism] = deus (string) 16:22:36.835 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.835 [Lua] [quick_game] = false (string) 16:22:36.835 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.835 [Lua] [matchmaking] = true (string) 16:22:36.835 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.835 [Lua] [country_code] = SE (string) 16:22:36.835 [Lua] [mission_id] = pat_town_tzeentch_path1 (string) 16:22:36.835 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.835 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.835 [Lua] [unique_server_name] = Notosai (string) 16:22:36.835 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.835 [Lua] [eac_authorized] = true (string) 16:22:36.835 [Lua] 16:22:36.835 [Lua] =======================Found valid lobby! 16:22:36.836 [Lua] 16:22:36.836 [Lua] [twitch_enabled] = false (string) 16:22:36.836 [Lua] [power_level] = 495 (string) 16:22:36.836 [Lua] [id] = 1860000018eca78 (string) 16:22:36.836 [Lua] [num_players] = 1 (string) 16:22:36.836 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.836 [Lua] [host] = 11000010bd7750c (string) 16:22:36.836 [Lua] [time_of_search] = 1637770761 (string) 16:22:36.836 [Lua] [matchmaking_type] = 2 (string) 16:22:36.836 [Lua] [is_private] = false (string) 16:22:36.836 [Lua] [player_slot_4] = 0:0 (string) 16:22:36.836 [Lua] [name] = Lobby 1860000018eca78 (string) 16:22:36.836 [Lua] [difficulty] = normal (string) 16:22:36.836 [Lua] [match_started] = true (string) 16:22:36.836 [Lua] [mechanism] = deus (string) 16:22:36.836 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.836 [Lua] [quick_game] = true (string) 16:22:36.836 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:36.836 [Lua] [matchmaking] = true (string) 16:22:36.836 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.836 [Lua] [country_code] = SE (string) 16:22:36.836 [Lua] [mission_id] = sig_snare_a_wastes_path1 (string) 16:22:36.836 [Lua] [player_slot_5] = 11000010bd7750c:1 (string) 16:22:36.836 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.836 [Lua] [unique_server_name] = FluffyShrimp (string) 16:22:36.836 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.836 [Lua] [eac_authorized] = true (string) 16:22:36.836 [Lua] 16:22:36.836 [Lua] =======================Found valid lobby! 16:22:36.837 [Lua] 16:22:36.837 [Lua] [twitch_enabled] = false (string) 16:22:36.837 [Lua] [power_level] = 738 (string) 16:22:36.837 [Lua] [id] = 1860000018d6518 (string) 16:22:36.837 [Lua] [num_players] = 3 (string) 16:22:36.837 [Lua] [difficulty_tweak] = 0 (string) 16:22:36.837 [Lua] [host] = 11000011587bd07 (string) 16:22:36.837 [Lua] [time_of_search] = 1637765077 (string) 16:22:36.837 [Lua] [matchmaking_type] = 2 (string) 16:22:36.837 [Lua] [is_private] = false (string) 16:22:36.837 [Lua] [player_slot_4] = 11000010f0bca28:1 (string) 16:22:36.837 [Lua] [name] = Lobby 1860000018d6518 (string) 16:22:36.837 [Lua] [difficulty] = normal (string) 16:22:36.837 [Lua] [match_started] = true (string) 16:22:36.837 [Lua] [mechanism] = deus (string) 16:22:36.837 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.837 [Lua] [quick_game] = false (string) 16:22:36.837 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:36.837 [Lua] [matchmaking] = true (string) 16:22:36.837 [Lua] [player_slot_1] = 11000010ac9fa8e:1 (string) 16:22:36.837 [Lua] [country_code] = ES (string) 16:22:36.837 [Lua] [mission_id] = dlc_morris_map (string) 16:22:36.837 [Lua] [player_slot_5] = 11000011587bd07:1 (string) 16:22:36.837 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.837 [Lua] [unique_server_name] = Craso (string) 16:22:36.837 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.837 [Lua] [eac_authorized] = true (string) 16:22:36.837 [Lua] 16:22:36.837 [Lua] =======================Found valid lobby! 16:22:36.838 [Lua] 16:22:36.838 [Lua] [twitch_enabled] = false (string) 16:22:36.838 [Lua] [power_level] = 715 (string) 16:22:36.838 [Lua] [id] = 1860000018e7a15 (string) 16:22:36.838 [Lua] [unique_server_name] = Godlight (string) 16:22:36.838 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.838 [Lua] [host] = 110000105351240 (string) 16:22:36.838 [Lua] [matchmaking_type] = 2 (string) 16:22:36.838 [Lua] [is_private] = false (string) 16:22:36.838 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.838 [Lua] [name] = Lobby 1860000018e7a15 (string) 16:22:36.838 [Lua] [difficulty] = harder (string) 16:22:36.838 [Lua] [match_started] = true (string) 16:22:36.838 [Lua] [mechanism] = deus (string) 16:22:36.838 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.838 [Lua] [quick_game] = false (string) 16:22:36.838 [Lua] [num_players] = 3 (string) 16:22:36.838 [Lua] [matchmaking] = true (string) 16:22:36.838 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.838 [Lua] [player_slot_4] = 1100001432f7d5c:1 (string) 16:22:36.838 [Lua] [mission_id] = sig_crag_nurgle_path1 (string) 16:22:36.838 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.838 [Lua] [player_slot_2] = 1100001049b0733:1 (string) 16:22:36.838 [Lua] [country_code] = US (string) 16:22:36.838 [Lua] [player_slot_3] = 110000105351240:1 (string) 16:22:36.838 [Lua] [eac_authorized] = true (string) 16:22:36.838 [Lua] 16:22:36.838 [Lua] =======================Found valid lobby! 16:22:36.839 [Lua] 16:22:36.839 [Lua] [twitch_enabled] = false (string) 16:22:36.839 [Lua] [power_level] = 715 (string) 16:22:36.839 [Lua] [id] = 1860000018dbaca (string) 16:22:36.839 [Lua] [unique_server_name] = [Fury] Phoenix (string) 16:22:36.839 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.839 [Lua] [host] = 1100001080cec34 (string) 16:22:36.839 [Lua] [matchmaking_type] = 2 (string) 16:22:36.839 [Lua] [is_private] = false (string) 16:22:36.839 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.839 [Lua] [name] = Lobby 1860000018dbaca (string) 16:22:36.839 [Lua] [difficulty] = cataclysm (string) 16:22:36.839 [Lua] [match_started] = true (string) 16:22:36.839 [Lua] [mechanism] = deus (string) 16:22:36.839 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.839 [Lua] [quick_game] = false (string) 16:22:36.839 [Lua] [num_players] = 2 (string) 16:22:36.839 [Lua] [matchmaking] = true (string) 16:22:36.839 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.839 [Lua] [player_slot_4] = 1100001080cec34:1 (string) 16:22:36.839 [Lua] [mission_id] = pat_town_tzeentch_path2 (string) 16:22:36.839 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.839 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.839 [Lua] [country_code] = DE (string) 16:22:36.839 [Lua] [player_slot_3] = 1100001066faccb:1 (string) 16:22:36.839 [Lua] [eac_authorized] = true (string) 16:22:36.839 [Lua] 16:22:36.839 [Lua] =======================Found valid lobby! 16:22:36.841 [Lua] 16:22:36.841 [Lua] [twitch_enabled] = false (string) 16:22:36.841 [Lua] [power_level] = 635 (string) 16:22:36.841 [Lua] [id] = 1860000018edf7a (string) 16:22:36.841 [Lua] [unique_server_name] = rascor (string) 16:22:36.841 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.841 [Lua] [host] = 110000106b3629f (string) 16:22:36.841 [Lua] [matchmaking_type] = 2 (string) 16:22:36.841 [Lua] [is_private] = false (string) 16:22:36.841 [Lua] [selected_mission_id] = journey_cave (string) 16:22:36.841 [Lua] [name] = Lobby 1860000018edf7a (string) 16:22:36.841 [Lua] [difficulty] = hard (string) 16:22:36.841 [Lua] [match_started] = true (string) 16:22:36.841 [Lua] [mechanism] = deus (string) 16:22:36.841 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.841 [Lua] [quick_game] = false (string) 16:22:36.841 [Lua] [num_players] = 2 (string) 16:22:36.841 [Lua] [matchmaking] = true (string) 16:22:36.841 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.841 [Lua] [player_slot_4] = 110000106b3629f:1 (string) 16:22:36.841 [Lua] [mission_id] = pat_town_wastes_path4 (string) 16:22:36.841 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.841 [Lua] [player_slot_2] = 1100001031d13ec:1 (string) 16:22:36.841 [Lua] [country_code] = DE (string) 16:22:36.841 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.841 [Lua] [eac_authorized] = true (string) 16:22:36.841 [Lua] 16:22:36.841 [Lua] =======================Found valid lobby! 16:22:36.842 [Lua] 16:22:36.842 [Lua] [twitch_enabled] = false (string) 16:22:36.842 [Lua] [power_level] = 720 (string) 16:22:36.842 [Lua] [id] = 1860000018e8f64 (string) 16:22:36.842 [Lua] [unique_server_name] = 1912Stefan (string) 16:22:36.842 [Lua] [difficulty_tweak] = -7 (string) 16:22:36.842 [Lua] [host] = 11000010672dcc4 (string) 16:22:36.842 [Lua] [matchmaking_type] = 2 (string) 16:22:36.842 [Lua] [is_private] = false (string) 16:22:36.842 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:36.842 [Lua] [name] = Lobby 1860000018e8f64 (string) 16:22:36.842 [Lua] [difficulty] = cataclysm (string) 16:22:36.842 [Lua] [match_started] = true (string) 16:22:36.842 [Lua] [mechanism] = deus (string) 16:22:36.842 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.842 [Lua] [quick_game] = false (string) 16:22:36.842 [Lua] [num_players] = 2 (string) 16:22:36.842 [Lua] [matchmaking] = true (string) 16:22:36.842 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.842 [Lua] [player_slot_4] = 0:0 (string) 16:22:36.842 [Lua] [mission_id] = sig_mordrek_wastes_path3 (string) 16:22:36.842 [Lua] [player_slot_5] = 1100001000f02e7:1 (string) 16:22:36.842 [Lua] [player_slot_2] = 11000010672dcc4:1 (string) 16:22:36.842 [Lua] [country_code] = DE (string) 16:22:36.842 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.842 [Lua] [eac_authorized] = true (string) 16:22:36.842 [Lua] 16:22:36.842 [Lua] =======================Found valid lobby! 16:22:36.844 [Lua] 16:22:36.844 [Lua] [twitch_enabled] = false (string) 16:22:36.844 [Lua] [power_level] = 715 (string) 16:22:36.844 [Lua] [id] = 1860000018f1530 (string) 16:22:36.844 [Lua] [unique_server_name] = Luremaster (string) 16:22:36.844 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.844 [Lua] [host] = 110000104b9752c (string) 16:22:36.844 [Lua] [matchmaking_type] = 2 (string) 16:22:36.844 [Lua] [is_private] = false (string) 16:22:36.844 [Lua] [selected_mission_id] = journey_cave (string) 16:22:36.844 [Lua] [name] = Lobby 1860000018f1530 (string) 16:22:36.844 [Lua] [difficulty] = cataclysm (string) 16:22:36.844 [Lua] [match_started] = true (string) 16:22:36.844 [Lua] [mechanism] = deus (string) 16:22:36.844 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.844 [Lua] [quick_game] = false (string) 16:22:36.844 [Lua] [num_players] = 1 (string) 16:22:36.844 [Lua] [matchmaking] = true (string) 16:22:36.844 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.844 [Lua] [player_slot_4] = 0:0 (string) 16:22:36.844 [Lua] [mission_id] = sig_snare_d_wastes_path1 (string) 16:22:36.844 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.844 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.844 [Lua] [country_code] = DE (string) 16:22:36.844 [Lua] [player_slot_3] = 110000104b9752c:1 (string) 16:22:36.844 [Lua] [eac_authorized] = true (string) 16:22:36.844 [Lua] 16:22:36.844 [Lua] =======================Found valid lobby! 16:22:36.845 [Lua] 16:22:36.845 [Lua] [power_level] = 0 (string) 16:22:36.845 [Lua] [id] = 1860000018f177a (string) 16:22:36.845 [Lua] [num_players] = 1 (string) 16:22:36.845 [Lua] [difficulty_tweak] = 0 (string) 16:22:36.845 [Lua] [host] = 1100001031d13ec (string) 16:22:36.845 [Lua] [time_of_search] = 1637770951 (string) 16:22:36.845 [Lua] [matchmaking_type] = 3 (string) 16:22:36.845 [Lua] [difficulty] = normal (string) 16:22:36.845 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.845 [Lua] [country_code] = DE (string) 16:22:36.845 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.845 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.845 [Lua] [selected_mission_id] = morris_hub (string) 16:22:36.845 [Lua] [matchmaking] = searching (string) 16:22:36.845 [Lua] [unique_server_name] = Medea Betancore (string) 16:22:36.845 [Lua] [mission_id] = morris_hub (string) 16:22:36.845 [Lua] [player_slot_4] = 0:0 (string) 16:22:36.845 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.845 [Lua] [player_slot_2] = 1100001031d13ec:1 (string) 16:22:36.845 [Lua] [mechanism] = deus (string) 16:22:36.845 [Lua] [name] = Lobby 1860000018f177a (string) 16:22:36.845 [Lua] [eac_authorized] = true (string) 16:22:36.845 [Lua] 16:22:36.845 [Lua] =======================Found valid lobby! 16:22:36.846 [Lua] 16:22:36.846 [Lua] [twitch_enabled] = false (string) 16:22:36.846 [Lua] [power_level] = 675 (string) 16:22:36.846 [Lua] [id] = 18600000189fcea (string) 16:22:36.846 [Lua] [num_players] = 1 (string) 16:22:36.846 [Lua] [difficulty_tweak] = 0 (string) 16:22:36.846 [Lua] [host] = 110000112b39482 (string) 16:22:36.846 [Lua] [time_of_search] = 1637769271 (string) 16:22:36.846 [Lua] [matchmaking_type] = 2 (string) 16:22:36.846 [Lua] [is_private] = false (string) 16:22:36.846 [Lua] [player_slot_4] = 110000112b39482:1 (string) 16:22:36.846 [Lua] [name] = Lobby 18600000189fcea (string) 16:22:36.846 [Lua] [difficulty] = hard (string) 16:22:36.846 [Lua] [match_started] = true (string) 16:22:36.846 [Lua] [mechanism] = deus (string) 16:22:36.846 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.846 [Lua] [quick_game] = false (string) 16:22:36.846 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.846 [Lua] [matchmaking] = true (string) 16:22:36.846 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.846 [Lua] [country_code] = US (string) 16:22:36.846 [Lua] [mission_id] = pat_mines_slaanesh_path2 (string) 16:22:36.846 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.846 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.846 [Lua] [unique_server_name] = Neppo (string) 16:22:36.846 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.846 [Lua] [eac_authorized] = true (string) 16:22:36.846 [Lua] 16:22:36.846 [Lua] =======================Found valid lobby! 16:22:36.847 [Lua] 16:22:36.847 [Lua] [twitch_enabled] = false (string) 16:22:36.847 [Lua] [power_level] = 718 (string) 16:22:36.847 [Lua] [id] = 1860000018df32e (string) 16:22:36.847 [Lua] [num_players] = 3 (string) 16:22:36.847 [Lua] [difficulty_tweak] = -3 (string) 16:22:36.847 [Lua] [host] = 110000104d9cffc (string) 16:22:36.847 [Lua] [time_of_search] = 1637769469 (string) 16:22:36.847 [Lua] [matchmaking_type] = 2 (string) 16:22:36.847 [Lua] [is_private] = false (string) 16:22:36.847 [Lua] [player_slot_4] = 110000104b69ac1:1 (string) 16:22:36.847 [Lua] [name] = Lobby 1860000018df32e (string) 16:22:36.847 [Lua] [difficulty] = cataclysm (string) 16:22:36.847 [Lua] [match_started] = true (string) 16:22:36.847 [Lua] [mechanism] = deus (string) 16:22:36.847 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.847 [Lua] [quick_game] = false (string) 16:22:36.847 [Lua] [selected_mission_id] = journey_ice (string) 16:22:36.847 [Lua] [matchmaking] = true (string) 16:22:36.847 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.847 [Lua] [country_code] = DK (string) 16:22:36.847 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string) 16:22:36.847 [Lua] [player_slot_5] = 110000104d9cffc:1 (string) 16:22:36.847 [Lua] [player_slot_2] = 110000103e27722:1 (string) 16:22:36.847 [Lua] [unique_server_name] = ShaftInThePants (string) 16:22:36.847 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.847 [Lua] [eac_authorized] = true (string) 16:22:36.847 [Lua] 16:22:36.847 [Lua] =======================Found valid lobby! 16:22:36.848 [Lua] 16:22:36.848 [Lua] [twitch_enabled] = false (string) 16:22:36.848 [Lua] [power_level] = 715 (string) 16:22:36.848 [Lua] [id] = 1860000018d3a6d (string) 16:22:36.848 [Lua] [unique_server_name] = Serno (string) 16:22:36.848 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.848 [Lua] [host] = 1100001090fd26d (string) 16:22:36.848 [Lua] [matchmaking_type] = 2 (string) 16:22:36.848 [Lua] [is_private] = false (string) 16:22:36.848 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.848 [Lua] [name] = Lobby 1860000018d3a6d (string) 16:22:36.848 [Lua] [difficulty] = hardest (string) 16:22:36.848 [Lua] [match_started] = true (string) 16:22:36.848 [Lua] [mechanism] = deus (string) 16:22:36.848 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.848 [Lua] [quick_game] = false (string) 16:22:36.848 [Lua] [num_players] = 3 (string) 16:22:36.848 [Lua] [matchmaking] = true (string) 16:22:36.848 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.848 [Lua] [player_slot_4] = 110000102f7132b:1 (string) 16:22:36.848 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 16:22:36.848 [Lua] [player_slot_5] = 110000105e35991:1 (string) 16:22:36.848 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.848 [Lua] [country_code] = DK (string) 16:22:36.848 [Lua] [player_slot_3] = 1100001090fd26d:1 (string) 16:22:36.848 [Lua] [eac_authorized] = true (string) 16:22:36.848 [Lua] 16:22:36.848 [Lua] =======================Found valid lobby! 16:22:36.849 [Lua] 16:22:36.849 [Lua] [twitch_enabled] = false (string) 16:22:36.849 [Lua] [power_level] = 661 (string) 16:22:36.849 [Lua] [id] = 1860000018ebeb3 (string) 16:22:36.849 [Lua] [unique_server_name] = 123 (string) 16:22:36.849 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.849 [Lua] [host] = 1100001155aaffb (string) 16:22:36.849 [Lua] [matchmaking_type] = 2 (string) 16:22:36.849 [Lua] [is_private] = false (string) 16:22:36.849 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.849 [Lua] [name] = Lobby 1860000018ebeb3 (string) 16:22:36.849 [Lua] [difficulty] = hardest (string) 16:22:36.849 [Lua] [match_started] = true (string) 16:22:36.849 [Lua] [mechanism] = deus (string) 16:22:36.849 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.849 [Lua] [quick_game] = false (string) 16:22:36.849 [Lua] [num_players] = 3 (string) 16:22:36.849 [Lua] [matchmaking] = true (string) 16:22:36.849 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.849 [Lua] [player_slot_4] = 1100001155aaffb:1 (string) 16:22:36.849 [Lua] [mission_id] = sig_crag_nurgle_path5 (string) 16:22:36.849 [Lua] [player_slot_5] = 110000102715d35:1 (string) 16:22:36.849 [Lua] [player_slot_2] = 110000101979036:1 (string) 16:22:36.849 [Lua] [country_code] = DE (string) 16:22:36.849 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.849 [Lua] [eac_authorized] = true (string) 16:22:36.849 [Lua] 16:22:36.849 [Lua] =======================Found valid lobby! 16:22:36.851 [Lua] 16:22:36.851 [Lua] [twitch_enabled] = false (string) 16:22:36.851 [Lua] [power_level] = 735 (string) 16:22:36.851 [Lua] [id] = 1860000018d603b (string) 16:22:36.851 [Lua] [num_players] = 2 (string) 16:22:36.851 [Lua] [difficulty_tweak] = -7 (string) 16:22:36.851 [Lua] [host] = 110000103103d81 (string) 16:22:36.851 [Lua] [time_of_search] = 1637768628 (string) 16:22:36.851 [Lua] [matchmaking_type] = 2 (string) 16:22:36.851 [Lua] [is_private] = false (string) 16:22:36.851 [Lua] [player_slot_4] = 110000103103d81:1 (string) 16:22:36.851 [Lua] [name] = Lobby 1860000018d603b (string) 16:22:36.851 [Lua] [difficulty] = hardest (string) 16:22:36.851 [Lua] [match_started] = true (string) 16:22:36.851 [Lua] [mechanism] = deus (string) 16:22:36.851 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.851 [Lua] [quick_game] = false (string) 16:22:36.851 [Lua] [selected_mission_id] = journey_ice (string) 16:22:36.851 [Lua] [matchmaking] = true (string) 16:22:36.851 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.851 [Lua] [country_code] = DE (string) 16:22:36.851 [Lua] [mission_id] = pat_town_wastes_path1 (string) 16:22:36.851 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.851 [Lua] [player_slot_2] = 110000106375910:1 (string) 16:22:36.851 [Lua] [unique_server_name] = Huken (string) 16:22:36.851 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.851 [Lua] [eac_authorized] = true (string) 16:22:36.851 [Lua] 16:22:36.851 [Lua] =======================Found valid lobby! 16:22:36.852 [Lua] 16:22:36.852 [Lua] [twitch_enabled] = false (string) 16:22:36.852 [Lua] [power_level] = 621 (string) 16:22:36.852 [Lua] [id] = 1860000018eb737 (string) 16:22:36.852 [Lua] [unique_server_name] = Yeetmeister (string) 16:22:36.852 [Lua] [difficulty_tweak] = 0 (string) 16:22:36.852 [Lua] [host] = 11000010650b8fc (string) 16:22:36.852 [Lua] [matchmaking_type] = 2 (string) 16:22:36.852 [Lua] [is_private] = false (string) 16:22:36.852 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:36.852 [Lua] [name] = Lobby 1860000018eb737 (string) 16:22:36.852 [Lua] [difficulty] = normal (string) 16:22:36.852 [Lua] [match_started] = true (string) 16:22:36.852 [Lua] [mechanism] = deus (string) 16:22:36.852 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.852 [Lua] [quick_game] = false (string) 16:22:36.852 [Lua] [num_players] = 3 (string) 16:22:36.852 [Lua] [matchmaking] = true (string) 16:22:36.852 [Lua] [player_slot_1] = 11000010f225110:1 (string) 16:22:36.852 [Lua] [player_slot_4] = 11000010650b8fc:1 (string) 16:22:36.852 [Lua] [mission_id] = dlc_morris_map (string) 16:22:36.852 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.852 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.852 [Lua] [country_code] = DE (string) 16:22:36.852 [Lua] [player_slot_3] = 1100001049f95af:1 (string) 16:22:36.852 [Lua] [eac_authorized] = true (string) 16:22:36.852 [Lua] 16:22:36.852 [Lua] =======================Found valid lobby! 16:22:36.854 [Lua] 16:22:36.854 [Lua] [twitch_enabled] = false (string) 16:22:36.854 [Lua] [power_level] = 721 (string) 16:22:36.854 [Lua] [id] = 1860000018d60cc (string) 16:22:36.854 [Lua] [unique_server_name] = HandyManny (string) 16:22:36.854 [Lua] [difficulty_tweak] = 7 (string) 16:22:36.854 [Lua] [host] = 110000108a9af28 (string) 16:22:36.854 [Lua] [matchmaking_type] = 2 (string) 16:22:36.854 [Lua] [is_private] = false (string) 16:22:36.854 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.854 [Lua] [name] = Lobby 1860000018d60cc (string) 16:22:36.854 [Lua] [difficulty] = harder (string) 16:22:36.854 [Lua] [match_started] = true (string) 16:22:36.854 [Lua] [mechanism] = deus (string) 16:22:36.854 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.854 [Lua] [quick_game] = false (string) 16:22:36.854 [Lua] [num_players] = 3 (string) 16:22:36.854 [Lua] [matchmaking] = true (string) 16:22:36.854 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.854 [Lua] [player_slot_4] = 110000103755b74:1 (string) 16:22:36.854 [Lua] [mission_id] = sig_citadel_khorne_path5 (string) 16:22:36.854 [Lua] [player_slot_5] = 110000108a9af28:1 (string) 16:22:36.854 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.854 [Lua] [country_code] = US (string) 16:22:36.854 [Lua] [player_slot_3] = 11000011728dd0c:1 (string) 16:22:36.854 [Lua] [eac_authorized] = true (string) 16:22:36.854 [Lua] 16:22:36.854 [Lua] =======================Found valid lobby! 16:22:36.855 [Lua] 16:22:36.855 [Lua] [twitch_enabled] = false (string) 16:22:36.855 [Lua] [power_level] = 571 (string) 16:22:36.855 [Lua] [id] = 1860000018e2ace (string) 16:22:36.855 [Lua] [num_players] = 3 (string) 16:22:36.855 [Lua] [difficulty_tweak] = -7 (string) 16:22:36.855 [Lua] [host] = 110000104a7f1f9 (string) 16:22:36.855 [Lua] [time_of_search] = 1637769793 (string) 16:22:36.855 [Lua] [matchmaking_type] = 2 (string) 16:22:36.855 [Lua] [is_private] = false (string) 16:22:36.855 [Lua] [player_slot_4] = 110000147f5f485:1 (string) 16:22:36.855 [Lua] [name] = Lobby 1860000018e2ace (string) 16:22:36.855 [Lua] [difficulty] = hard (string) 16:22:36.855 [Lua] [match_started] = true (string) 16:22:36.855 [Lua] [mechanism] = deus (string) 16:22:36.855 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.855 [Lua] [quick_game] = true (string) 16:22:36.855 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:36.855 [Lua] [matchmaking] = true (string) 16:22:36.855 [Lua] [player_slot_1] = 110000104a7f1f9:1 (string) 16:22:36.855 [Lua] [country_code] = NO (string) 16:22:36.855 [Lua] [mission_id] = pat_mountain_wastes_path3 (string) 16:22:36.855 [Lua] [player_slot_5] = 110000100dfc2e3:1 (string) 16:22:36.855 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.855 [Lua] [unique_server_name] = Kamikazi (string) 16:22:36.855 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.855 [Lua] [eac_authorized] = true (string) 16:22:36.855 [Lua] 16:22:36.855 [Lua] =======================Found valid lobby! 16:22:36.856 [Lua] 16:22:36.856 [Lua] [twitch_enabled] = false (string) 16:22:36.856 [Lua] [power_level] = 715 (string) 16:22:36.856 [Lua] [id] = 1860000018ec0e7 (string) 16:22:36.856 [Lua] [unique_server_name] = Kausemus (string) 16:22:36.856 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.856 [Lua] [host] = 1100001065130e8 (string) 16:22:36.856 [Lua] [matchmaking_type] = 2 (string) 16:22:36.856 [Lua] [is_private] = false (string) 16:22:36.856 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.856 [Lua] [name] = Lobby 1860000018ec0e7 (string) 16:22:36.856 [Lua] [difficulty] = hardest (string) 16:22:36.856 [Lua] [match_started] = true (string) 16:22:36.856 [Lua] [mechanism] = deus (string) 16:22:36.856 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.856 [Lua] [quick_game] = false (string) 16:22:36.856 [Lua] [num_players] = 2 (string) 16:22:36.856 [Lua] [matchmaking] = true (string) 16:22:36.856 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.856 [Lua] [player_slot_4] = 1100001065130e8:1 (string) 16:22:36.856 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 16:22:36.856 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.856 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.856 [Lua] [country_code] = FI (string) 16:22:36.856 [Lua] [player_slot_3] = 110000143e459ef:1 (string) 16:22:36.856 [Lua] [eac_authorized] = true (string) 16:22:36.856 [Lua] 16:22:36.856 [Lua] =======================Found valid lobby! 16:22:36.857 [Lua] 16:22:36.857 [Lua] [twitch_enabled] = false (string) 16:22:36.857 [Lua] [power_level] = 490 (string) 16:22:36.857 [Lua] [id] = 1860000018e19ef (string) 16:22:36.857 [Lua] [num_players] = 3 (string) 16:22:36.857 [Lua] [difficulty_tweak] = -7 (string) 16:22:36.857 [Lua] [host] = 110000107ba8a01 (string) 16:22:36.857 [Lua] [time_of_search] = 1637769700 (string) 16:22:36.857 [Lua] [matchmaking_type] = 2 (string) 16:22:36.857 [Lua] [is_private] = false (string) 16:22:36.857 [Lua] [player_slot_4] = 110000103672a3a:1 (string) 16:22:36.857 [Lua] [name] = Lobby 1860000018e19ef (string) 16:22:36.857 [Lua] [difficulty] = harder (string) 16:22:36.857 [Lua] [match_started] = true (string) 16:22:36.857 [Lua] [mechanism] = deus (string) 16:22:36.857 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.857 [Lua] [quick_game] = false (string) 16:22:36.857 [Lua] [selected_mission_id] = journey_cave (string) 16:22:36.857 [Lua] [matchmaking] = true (string) 16:22:36.857 [Lua] [player_slot_1] = 110000107a62a48:1 (string) 16:22:36.857 [Lua] [country_code] = SE (string) 16:22:36.857 [Lua] [mission_id] = pat_mines_wastes_path2 (string) 16:22:36.857 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.857 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.858 [Lua] [unique_server_name] = NasNas [s2k] (string) 16:22:36.858 [Lua] [player_slot_3] = 110000107ba8a01:1 (string) 16:22:36.858 [Lua] [eac_authorized] = true (string) 16:22:36.858 [Lua] 16:22:36.858 [Lua] =======================Found valid lobby! 16:22:36.859 [Lua] 16:22:36.859 [Lua] [twitch_enabled] = false (string) 16:22:36.859 [Lua] [power_level] = 718 (string) 16:22:36.859 [Lua] [id] = 1860000018d09c6 (string) 16:22:36.859 [Lua] [num_players] = 3 (string) 16:22:36.859 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.859 [Lua] [host] = 110000101dcee51 (string) 16:22:36.859 [Lua] [time_of_search] = 1637768129 (string) 16:22:36.859 [Lua] [matchmaking_type] = 2 (string) 16:22:36.859 [Lua] [is_private] = false (string) 16:22:36.859 [Lua] [player_slot_4] = 11000013925b84e:1 (string) 16:22:36.859 [Lua] [name] = Lobby 1860000018d09c6 (string) 16:22:36.859 [Lua] [difficulty] = cataclysm (string) 16:22:36.859 [Lua] [match_started] = true (string) 16:22:36.859 [Lua] [mechanism] = deus (string) 16:22:36.859 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.859 [Lua] [quick_game] = false (string) 16:22:36.859 [Lua] [selected_mission_id] = journey_cave (string) 16:22:36.859 [Lua] [matchmaking] = true (string) 16:22:36.859 [Lua] [player_slot_1] = 110000102cd8b52:1 (string) 16:22:36.859 [Lua] [country_code] = US (string) 16:22:36.859 [Lua] [mission_id] = sig_crag_wastes_path4 (string) 16:22:36.859 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.859 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.859 [Lua] [unique_server_name] = NoSavy¯\_(ツ)_/¯ (string) 16:22:36.859 [Lua] [player_slot_3] = 110000101dcee51:1 (string) 16:22:36.859 [Lua] [eac_authorized] = true (string) 16:22:36.859 [Lua] 16:22:36.859 [Lua] =======================Found valid lobby! 16:22:36.860 [Lua] 16:22:36.860 [Lua] [twitch_enabled] = false (string) 16:22:36.860 [Lua] [power_level] = 525 (string) 16:22:36.860 [Lua] [id] = 1860000018e01f7 (string) 16:22:36.860 [Lua] [num_players] = 1 (string) 16:22:36.860 [Lua] [difficulty_tweak] = -7 (string) 16:22:36.860 [Lua] [host] = 110000108bffb37 (string) 16:22:36.860 [Lua] [time_of_search] = 1637769763 (string) 16:22:36.860 [Lua] [matchmaking_type] = 2 (string) 16:22:36.860 [Lua] [is_private] = false (string) 16:22:36.860 [Lua] [player_slot_4] = 110000108bffb37:1 (string) 16:22:36.860 [Lua] [name] = Lobby 1860000018e01f7 (string) 16:22:36.860 [Lua] [difficulty] = hard (string) 16:22:36.860 [Lua] [match_started] = true (string) 16:22:36.860 [Lua] [mechanism] = deus (string) 16:22:36.860 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.860 [Lua] [quick_game] = false (string) 16:22:36.860 [Lua] [selected_mission_id] = journey_cave (string) 16:22:36.860 [Lua] [matchmaking] = true (string) 16:22:36.860 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.860 [Lua] [country_code] = US (string) 16:22:36.860 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 16:22:36.860 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.860 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.860 [Lua] [unique_server_name] = Dobingo (string) 16:22:36.860 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.860 [Lua] [eac_authorized] = true (string) 16:22:36.860 [Lua] 16:22:36.860 [Lua] =======================Found valid lobby! 16:22:36.862 [Lua] 16:22:36.862 [Lua] [twitch_enabled] = false (string) 16:22:36.862 [Lua] [power_level] = 691 (string) 16:22:36.862 [Lua] [id] = 1860000018ea332 (string) 16:22:36.862 [Lua] [num_players] = 3 (string) 16:22:36.862 [Lua] [difficulty_tweak] = -7 (string) 16:22:36.862 [Lua] [host] = 1100001050c149f (string) 16:22:36.862 [Lua] [time_of_search] = 1637770231 (string) 16:22:36.862 [Lua] [matchmaking_type] = 2 (string) 16:22:36.862 [Lua] [is_private] = false (string) 16:22:36.862 [Lua] [player_slot_4] = 110000107f7812c:1 (string) 16:22:36.862 [Lua] [name] = Lobby 1860000018ea332 (string) 16:22:36.862 [Lua] [difficulty] = harder (string) 16:22:36.862 [Lua] [match_started] = true (string) 16:22:36.862 [Lua] [mechanism] = deus (string) 16:22:36.862 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.862 [Lua] [quick_game] = true (string) 16:22:36.862 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:36.862 [Lua] [matchmaking] = true (string) 16:22:36.862 [Lua] [player_slot_1] = 11000013be2e001:1 (string) 16:22:36.862 [Lua] [country_code] = US (string) 16:22:36.862 [Lua] [mission_id] = pat_mountain_wastes_path3 (string) 16:22:36.862 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.862 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.862 [Lua] [unique_server_name] = Respectable Adult (string) 16:22:36.862 [Lua] [player_slot_3] = 1100001050c149f:1 (string) 16:22:36.862 [Lua] [eac_authorized] = true (string) 16:22:36.862 [Lua] 16:22:36.862 [Lua] =======================Found valid lobby! 16:22:36.863 [Lua] 16:22:36.863 [Lua] [twitch_enabled] = false (string) 16:22:36.863 [Lua] [power_level] = 720 (string) 16:22:36.863 [Lua] [id] = 1860000018e0936 (string) 16:22:36.863 [Lua] [num_players] = 2 (string) 16:22:36.863 [Lua] [difficulty_tweak] = -7 (string) 16:22:36.863 [Lua] [host] = 110000102e9dac1 (string) 16:22:36.863 [Lua] [time_of_search] = 1637769636 (string) 16:22:36.863 [Lua] [matchmaking_type] = 2 (string) 16:22:36.863 [Lua] [is_private] = false (string) 16:22:36.863 [Lua] [player_slot_4] = 110000105ef739f:1 (string) 16:22:36.863 [Lua] [name] = Lobby 1860000018e0936 (string) 16:22:36.863 [Lua] [difficulty] = hardest (string) 16:22:36.863 [Lua] [match_started] = true (string) 16:22:36.863 [Lua] [mechanism] = deus (string) 16:22:36.863 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.863 [Lua] [quick_game] = false (string) 16:22:36.863 [Lua] [selected_mission_id] = journey_cave (string) 16:22:36.863 [Lua] [matchmaking] = true (string) 16:22:36.863 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.863 [Lua] [country_code] = ES (string) 16:22:36.863 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 16:22:36.863 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.863 [Lua] [player_slot_2] = 110000102e9dac1:1 (string) 16:22:36.863 [Lua] [unique_server_name] = Hanita (string) 16:22:36.863 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.863 [Lua] [eac_authorized] = true (string) 16:22:36.863 [Lua] 16:22:36.863 [Lua] =======================Found valid lobby! 16:22:36.864 [Lua] 16:22:36.864 [Lua] [twitch_enabled] = false (string) 16:22:36.864 [Lua] [power_level] = 715 (string) 16:22:36.864 [Lua] [id] = 1860000018e8afd (string) 16:22:36.864 [Lua] [unique_server_name] = Jygallag (string) 16:22:36.864 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.864 [Lua] [host] = 110000105e32d78 (string) 16:22:36.864 [Lua] [matchmaking_type] = 2 (string) 16:22:36.864 [Lua] [is_private] = false (string) 16:22:36.864 [Lua] [selected_mission_id] = journey_ice (string) 16:22:36.864 [Lua] [name] = Lobby 1860000018e8afd (string) 16:22:36.864 [Lua] [difficulty] = cataclysm (string) 16:22:36.864 [Lua] [match_started] = true (string) 16:22:36.864 [Lua] [mechanism] = deus (string) 16:22:36.864 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.864 [Lua] [quick_game] = false (string) 16:22:36.864 [Lua] [num_players] = 2 (string) 16:22:36.864 [Lua] [matchmaking] = true (string) 16:22:36.864 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.864 [Lua] [player_slot_4] = 110000100a4f9a8:1 (string) 16:22:36.864 [Lua] [mission_id] = sig_crag_wastes_path1 (string) 16:22:36.864 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.864 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.864 [Lua] [country_code] = DE (string) 16:22:36.864 [Lua] [player_slot_3] = 110000105e32d78:1 (string) 16:22:36.864 [Lua] [eac_authorized] = true (string) 16:22:36.864 [Lua] 16:22:36.864 [Lua] =======================Found valid lobby! 16:22:36.866 [Lua] 16:22:36.866 [Lua] [twitch_enabled] = false (string) 16:22:36.866 [Lua] [power_level] = 715 (string) 16:22:36.866 [Lua] [id] = 1860000018ec9c4 (string) 16:22:36.866 [Lua] [unique_server_name] = 똥겜범벅스팀 (string) 16:22:36.866 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.866 [Lua] [host] = 11000010e0cb1a3 (string) 16:22:36.866 [Lua] [matchmaking_type] = 2 (string) 16:22:36.866 [Lua] [is_private] = false (string) 16:22:36.866 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:36.866 [Lua] [name] = Lobby 1860000018ec9c4 (string) 16:22:36.866 [Lua] [difficulty] = harder (string) 16:22:36.866 [Lua] [match_started] = true (string) 16:22:36.866 [Lua] [mechanism] = deus (string) 16:22:36.866 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.866 [Lua] [quick_game] = false (string) 16:22:36.866 [Lua] [num_players] = 2 (string) 16:22:36.866 [Lua] [matchmaking] = true (string) 16:22:36.866 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.866 [Lua] [player_slot_4] = 1100001041f7aab:1 (string) 16:22:36.866 [Lua] [mission_id] = dlc_morris_map (string) 16:22:36.866 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.866 [Lua] [player_slot_2] = 11000010e0cb1a3:1 (string) 16:22:36.866 [Lua] [country_code] = DE (string) 16:22:36.866 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.866 [Lua] [eac_authorized] = true (string) 16:22:36.866 [Lua] 16:22:36.866 [Lua] =======================Found valid lobby! 16:22:36.867 [Lua] 16:22:36.867 [Lua] [twitch_enabled] = false (string) 16:22:36.867 [Lua] [power_level] = 715 (string) 16:22:36.867 [Lua] [id] = 1860000018da2aa (string) 16:22:36.867 [Lua] [unique_server_name] = fredson1 (string) 16:22:36.867 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.867 [Lua] [host] = 110000103d3fa02 (string) 16:22:36.867 [Lua] [matchmaking_type] = 2 (string) 16:22:36.867 [Lua] [is_private] = false (string) 16:22:36.867 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:36.867 [Lua] [name] = Lobby 1860000018da2aa (string) 16:22:36.867 [Lua] [difficulty] = cataclysm (string) 16:22:36.867 [Lua] [match_started] = true (string) 16:22:36.867 [Lua] [mechanism] = deus (string) 16:22:36.867 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.867 [Lua] [quick_game] = true (string) 16:22:36.867 [Lua] [num_players] = 3 (string) 16:22:36.867 [Lua] [matchmaking] = true (string) 16:22:36.867 [Lua] [player_slot_1] = 110000103d3fa02:1 (string) 16:22:36.867 [Lua] [player_slot_4] = 110000103b4d007:1 (string) 16:22:36.867 [Lua] [mission_id] = sig_crag_wastes_path1 (string) 16:22:36.867 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.867 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.867 [Lua] [country_code] = DE (string) 16:22:36.867 [Lua] [player_slot_3] = 11000010ac7f574:1 (string) 16:22:36.867 [Lua] [eac_authorized] = true (string) 16:22:36.867 [Lua] 16:22:36.867 [Lua] =======================Found valid lobby! 16:22:36.868 [Lua] 16:22:36.868 [Lua] [power_level] = 725 (string) 16:22:36.868 [Lua] [id] = 1860000018ebfc1 (string) 16:22:36.868 [Lua] [unique_server_name] = JJJJJJ (string) 16:22:36.868 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.868 [Lua] [host] = 110000102e408e9 (string) 16:22:36.868 [Lua] [matchmaking_type] = 3 (string) 16:22:36.868 [Lua] [is_private] = false (string) 16:22:36.868 [Lua] [difficulty] = cataclysm (string) 16:22:36.868 [Lua] [player_slot_1] = 11000010b75d61e:1 (string) 16:22:36.868 [Lua] [num_players] = 3 (string) 16:22:36.868 [Lua] [name] = Lobby 1860000018ebfc1 (string) 16:22:36.868 [Lua] [mechanism] = deus (string) 16:22:36.868 [Lua] [player_slot_2] = 1100001034a2946:1 (string) 16:22:36.868 [Lua] [matchmaking] = true (string) 16:22:36.868 [Lua] [player_slot_4] = 0:0 (string) 16:22:36.868 [Lua] [mission_id] = pat_bay_slaanesh_path5 (string) 16:22:36.868 [Lua] [country_code] = DE (string) 16:22:36.868 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.868 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.868 [Lua] [selected_mission_id] = pat_bay_slaanesh_path5 (string) 16:22:36.868 [Lua] [player_slot_3] = 110000102e408e9:1 (string) 16:22:36.868 [Lua] [eac_authorized] = true (string) 16:22:36.868 [Lua] 16:22:36.868 [Lua] =======================Found valid lobby! 16:22:36.869 [Lua] 16:22:36.869 [Lua] [twitch_enabled] = false (string) 16:22:36.869 [Lua] [power_level] = 545 (string) 16:22:36.869 [Lua] [id] = 1860000018efb5d (string) 16:22:36.869 [Lua] [num_players] = 1 (string) 16:22:36.869 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.869 [Lua] [host] = 11000010e53c5fd (string) 16:22:36.869 [Lua] [time_of_search] = 1637770673 (string) 16:22:36.869 [Lua] [matchmaking_type] = 2 (string) 16:22:36.869 [Lua] [is_private] = false (string) 16:22:36.869 [Lua] [player_slot_4] = 0:0 (string) 16:22:36.869 [Lua] [name] = Lobby 1860000018efb5d (string) 16:22:36.869 [Lua] [difficulty] = harder (string) 16:22:36.869 [Lua] [match_started] = true (string) 16:22:36.869 [Lua] [mechanism] = deus (string) 16:22:36.869 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.869 [Lua] [quick_game] = false (string) 16:22:36.869 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.869 [Lua] [matchmaking] = true (string) 16:22:36.869 [Lua] [player_slot_1] = 11000010e53c5fd:1 (string) 16:22:36.869 [Lua] [country_code] = CZ (string) 16:22:36.869 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 16:22:36.869 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.869 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.869 [Lua] [unique_server_name] = XenodusCZ (string) 16:22:36.869 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.869 [Lua] [eac_authorized] = true (string) 16:22:36.869 [Lua] 16:22:36.869 [Lua] =======================Found valid lobby! 16:22:36.870 [Lua] 16:22:36.870 [Lua] [twitch_enabled] = false (string) 16:22:36.870 [Lua] [power_level] = 715 (string) 16:22:36.870 [Lua] [id] = 1860000018e6cad (string) 16:22:36.870 [Lua] [num_players] = 2 (string) 16:22:36.870 [Lua] [difficulty_tweak] = -7 (string) 16:22:36.870 [Lua] [host] = 110000103790603 (string) 16:22:36.870 [Lua] [time_of_search] = 1637769983 (string) 16:22:36.870 [Lua] [matchmaking_type] = 2 (string) 16:22:36.870 [Lua] [is_private] = false (string) 16:22:36.870 [Lua] [player_slot_4] = 1100001029d91fc:1 (string) 16:22:36.870 [Lua] [name] = Lobby 1860000018e6cad (string) 16:22:36.870 [Lua] [difficulty] = harder (string) 16:22:36.870 [Lua] [match_started] = true (string) 16:22:36.870 [Lua] [mechanism] = deus (string) 16:22:36.870 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.870 [Lua] [quick_game] = false (string) 16:22:36.870 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:36.870 [Lua] [matchmaking] = true (string) 16:22:36.870 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.870 [Lua] [country_code] = CZ (string) 16:22:36.870 [Lua] [mission_id] = pat_mines_wastes_path2 (string) 16:22:36.870 [Lua] [player_slot_5] = 110000103790603:1 (string) 16:22:36.870 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.870 [Lua] [unique_server_name] = deba71 (string) 16:22:36.870 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.870 [Lua] [eac_authorized] = true (string) 16:22:36.870 [Lua] 16:22:36.870 [Lua] =======================Found valid lobby! 16:22:36.872 [Lua] 16:22:36.872 [Lua] [twitch_enabled] = false (string) 16:22:36.872 [Lua] [power_level] = 520 (string) 16:22:36.872 [Lua] [id] = 1860000018e3cbe (string) 16:22:36.872 [Lua] [unique_server_name] = Dr. Meth (string) 16:22:36.872 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.872 [Lua] [host] = 110000115b28f72 (string) 16:22:36.872 [Lua] [matchmaking_type] = 2 (string) 16:22:36.872 [Lua] [is_private] = false (string) 16:22:36.872 [Lua] [selected_mission_id] = journey_ice (string) 16:22:36.872 [Lua] [name] = Lobby 1860000018e3cbe (string) 16:22:36.872 [Lua] [difficulty] = hard (string) 16:22:36.872 [Lua] [match_started] = true (string) 16:22:36.872 [Lua] [mechanism] = deus (string) 16:22:36.872 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.872 [Lua] [quick_game] = false (string) 16:22:36.872 [Lua] [num_players] = 2 (string) 16:22:36.872 [Lua] [matchmaking] = true (string) 16:22:36.872 [Lua] [player_slot_1] = 110000115b28f72:1 (string) 16:22:36.872 [Lua] [player_slot_4] = 11000010cc30753:1 (string) 16:22:36.872 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 16:22:36.872 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.872 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.872 [Lua] [country_code] = HR (string) 16:22:36.872 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.872 [Lua] [eac_authorized] = true (string) 16:22:36.872 [Lua] 16:22:36.872 [Lua] =======================Found valid lobby! 16:22:36.873 [Lua] 16:22:36.873 [Lua] [twitch_enabled] = false (string) 16:22:36.873 [Lua] [power_level] = 715 (string) 16:22:36.873 [Lua] [id] = 1860000018cfd89 (string) 16:22:36.873 [Lua] [num_players] = 2 (string) 16:22:36.873 [Lua] [difficulty_tweak] = -7 (string) 16:22:36.873 [Lua] [host] = 11000013ea8d43a (string) 16:22:36.873 [Lua] [time_of_search] = 1637768061 (string) 16:22:36.873 [Lua] [matchmaking_type] = 2 (string) 16:22:36.873 [Lua] [is_private] = false (string) 16:22:36.873 [Lua] [player_slot_4] = 11000013ea8d43a:1 (string) 16:22:36.873 [Lua] [name] = Lobby 1860000018cfd89 (string) 16:22:36.873 [Lua] [difficulty] = hardest (string) 16:22:36.873 [Lua] [match_started] = true (string) 16:22:36.873 [Lua] [mechanism] = deus (string) 16:22:36.873 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.873 [Lua] [quick_game] = false (string) 16:22:36.873 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.873 [Lua] [matchmaking] = true (string) 16:22:36.873 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.873 [Lua] [country_code] = HR (string) 16:22:36.873 [Lua] [mission_id] = pat_tower_wastes_path3 (string) 16:22:36.873 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.873 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.873 [Lua] [unique_server_name] = otter_boy89 (string) 16:22:36.873 [Lua] [player_slot_3] = 11000010b6e01be:1 (string) 16:22:36.873 [Lua] [eac_authorized] = true (string) 16:22:36.873 [Lua] 16:22:36.873 [Lua] =======================Found valid lobby! 16:22:36.875 [Lua] 16:22:36.875 [Lua] [twitch_enabled] = false (string) 16:22:36.875 [Lua] [power_level] = 715 (string) 16:22:36.875 [Lua] [id] = 1860000018ab1e6 (string) 16:22:36.875 [Lua] [unique_server_name] = Agent Wilkes (string) 16:22:36.875 [Lua] [difficulty_tweak] = -3 (string) 16:22:36.875 [Lua] [host] = 110000103fe58bc (string) 16:22:36.875 [Lua] [matchmaking_type] = 2 (string) 16:22:36.875 [Lua] [is_private] = false (string) 16:22:36.875 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.875 [Lua] [name] = Lobby 1860000018ab1e6 (string) 16:22:36.875 [Lua] [difficulty] = cataclysm (string) 16:22:36.875 [Lua] [match_started] = true (string) 16:22:36.875 [Lua] [mechanism] = deus (string) 16:22:36.875 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.875 [Lua] [quick_game] = false (string) 16:22:36.875 [Lua] [num_players] = 2 (string) 16:22:36.875 [Lua] [matchmaking] = true (string) 16:22:36.875 [Lua] [player_slot_1] = 110000104ae03f3:1 (string) 16:22:36.875 [Lua] [player_slot_4] = 110000103fe58bc:1 (string) 16:22:36.875 [Lua] [mission_id] = pat_town_slaanesh_path4 (string) 16:22:36.875 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.875 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.875 [Lua] [country_code] = ES (string) 16:22:36.875 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.875 [Lua] [eac_authorized] = true (string) 16:22:36.875 [Lua] 16:22:36.875 [Lua] =======================Found valid lobby! 16:22:36.877 [Lua] 16:22:36.877 [Lua] [twitch_enabled] = false (string) 16:22:36.877 [Lua] [power_level] = 735 (string) 16:22:36.877 [Lua] [id] = 1860000018ec97b (string) 16:22:36.877 [Lua] [num_players] = 1 (string) 16:22:36.877 [Lua] [difficulty_tweak] = 0 (string) 16:22:36.877 [Lua] [host] = 1100001412dfda6 (string) 16:22:36.877 [Lua] [time_of_search] = 1637770402 (string) 16:22:36.877 [Lua] [matchmaking_type] = 2 (string) 16:22:36.877 [Lua] [is_private] = false (string) 16:22:36.877 [Lua] [player_slot_4] = 0:0 (string) 16:22:36.877 [Lua] [name] = Lobby 1860000018ec97b (string) 16:22:36.877 [Lua] [difficulty] = normal (string) 16:22:36.877 [Lua] [match_started] = true (string) 16:22:36.877 [Lua] [mechanism] = deus (string) 16:22:36.877 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.877 [Lua] [quick_game] = false (string) 16:22:36.877 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.877 [Lua] [matchmaking] = true (string) 16:22:36.877 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.877 [Lua] [country_code] = US (string) 16:22:36.877 [Lua] [mission_id] = dlc_morris_map (string) 16:22:36.877 [Lua] [player_slot_5] = 1100001412dfda6:1 (string) 16:22:36.877 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.877 [Lua] [unique_server_name] = voidtourist (string) 16:22:36.877 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.877 [Lua] [eac_authorized] = true (string) 16:22:36.877 [Lua] 16:22:36.877 [Lua] =======================Found valid lobby! 16:22:36.878 [Lua] 16:22:36.878 [Lua] [power_level] = 0 (string) 16:22:36.878 [Lua] [id] = 1860000018d37db (string) 16:22:36.878 [Lua] [unique_server_name] = orse (string) 16:22:36.878 [Lua] [difficulty_tweak] = 0 (string) 16:22:36.878 [Lua] [host] = 1100001158c3e5b (string) 16:22:36.878 [Lua] [matchmaking_type] = 3 (string) 16:22:36.878 [Lua] [is_private] = false (string) 16:22:36.878 [Lua] [difficulty] = normal (string) 16:22:36.878 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.878 [Lua] [num_players] = 2 (string) 16:22:36.878 [Lua] [name] = Lobby 1860000018d37db (string) 16:22:36.878 [Lua] [mechanism] = deus (string) 16:22:36.878 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.878 [Lua] [matchmaking] = true (string) 16:22:36.878 [Lua] [player_slot_4] = 0:0 (string) 16:22:36.878 [Lua] [mission_id] = arena_ruin_slaanesh_path1 (string) 16:22:36.878 [Lua] [country_code] = US (string) 16:22:36.878 [Lua] [player_slot_5] = 11000010741a206:1 (string) 16:22:36.878 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.878 [Lua] [selected_mission_id] = dlc_morris_map (string) 16:22:36.878 [Lua] [player_slot_3] = 1100001158c3e5b:1 (string) 16:22:36.878 [Lua] [eac_authorized] = true (string) 16:22:36.878 [Lua] 16:22:36.878 [Lua] =======================Found valid lobby! 16:22:36.879 [Lua] 16:22:36.879 [Lua] [power_level] = 790 (string) 16:22:36.879 [Lua] [id] = 1860000018dff9d (string) 16:22:36.879 [Lua] [unique_server_name] = [nfc]walther (string) 16:22:36.879 [Lua] [difficulty_tweak] = 10 (string) 16:22:36.879 [Lua] [host] = 110000100b88b0d (string) 16:22:36.879 [Lua] [matchmaking_type] = 3 (string) 16:22:36.879 [Lua] [is_private] = false (string) 16:22:36.879 [Lua] [difficulty] = harder (string) 16:22:36.879 [Lua] [player_slot_1] = 1100001475442bb:1 (string) 16:22:36.879 [Lua] [num_players] = 2 (string) 16:22:36.879 [Lua] [name] = Lobby 1860000018dff9d (string) 16:22:36.879 [Lua] [mechanism] = deus (string) 16:22:36.879 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.879 [Lua] [matchmaking] = true (string) 16:22:36.879 [Lua] [player_slot_4] = 0:0 (string) 16:22:36.879 [Lua] [mission_id] = arena_ice_tzeentch_path1 (string) 16:22:36.879 [Lua] [country_code] = US (string) 16:22:36.879 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.879 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.879 [Lua] [selected_mission_id] = dlc_morris_map (string) 16:22:36.879 [Lua] [player_slot_3] = 110000100b88b0d:1 (string) 16:22:36.879 [Lua] [eac_authorized] = true (string) 16:22:36.879 [Lua] 16:22:36.879 [Lua] =======================Found valid lobby! 16:22:36.880 [Lua] 16:22:36.880 [Lua] [twitch_enabled] = false (string) 16:22:36.880 [Lua] [power_level] = 725 (string) 16:22:36.880 [Lua] [id] = 1860000018e5a3f (string) 16:22:36.880 [Lua] [num_players] = 3 (string) 16:22:36.880 [Lua] [difficulty_tweak] = -10 (string) 16:22:36.880 [Lua] [host] = 1100001029e403b (string) 16:22:36.880 [Lua] [time_of_search] = 1637769989 (string) 16:22:36.880 [Lua] [matchmaking_type] = 2 (string) 16:22:36.880 [Lua] [is_private] = false (string) 16:22:36.880 [Lua] [player_slot_4] = 0:0 (string) 16:22:36.880 [Lua] [name] = Lobby 1860000018e5a3f (string) 16:22:36.880 [Lua] [difficulty] = cataclysm (string) 16:22:36.880 [Lua] [match_started] = true (string) 16:22:36.880 [Lua] [mechanism] = deus (string) 16:22:36.880 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.880 [Lua] [quick_game] = false (string) 16:22:36.880 [Lua] [selected_mission_id] = journey_ice (string) 16:22:36.880 [Lua] [matchmaking] = true (string) 16:22:36.880 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.880 [Lua] [country_code] = US (string) 16:22:36.880 [Lua] [mission_id] = sig_crag_wastes_path5 (string) 16:22:36.880 [Lua] [player_slot_5] = 11000013b0957d4:1 (string) 16:22:36.880 [Lua] [player_slot_2] = 1100001029e403b:1 (string) 16:22:36.880 [Lua] [unique_server_name] = lmlsna (string) 16:22:36.880 [Lua] [player_slot_3] = 11000010120f82a:1 (string) 16:22:36.880 [Lua] [eac_authorized] = true (string) 16:22:36.880 [Lua] 16:22:36.880 [Lua] =======================Found valid lobby! 16:22:36.881 [Lua] 16:22:36.881 [Lua] [twitch_enabled] = false (string) 16:22:36.881 [Lua] [power_level] = 725 (string) 16:22:36.881 [Lua] [id] = 1860000018d14a8 (string) 16:22:36.881 [Lua] [unique_server_name] = Julie_Kawaiii (string) 16:22:36.881 [Lua] [difficulty_tweak] = 10 (string) 16:22:36.881 [Lua] [host] = 11000014032fc59 (string) 16:22:36.881 [Lua] [matchmaking_type] = 2 (string) 16:22:36.881 [Lua] [is_private] = false (string) 16:22:36.881 [Lua] [selected_mission_id] = journey_cave (string) 16:22:36.881 [Lua] [name] = Lobby 1860000018d14a8 (string) 16:22:36.881 [Lua] [difficulty] = hard (string) 16:22:36.881 [Lua] [match_started] = true (string) 16:22:36.881 [Lua] [mechanism] = deus (string) 16:22:36.881 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.881 [Lua] [quick_game] = false (string) 16:22:36.881 [Lua] [num_players] = 1 (string) 16:22:36.881 [Lua] [matchmaking] = true (string) 16:22:36.881 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.881 [Lua] [player_slot_4] = 11000014032fc59:1 (string) 16:22:36.881 [Lua] [mission_id] = arena_cave_nurgle_path1 (string) 16:22:36.881 [Lua] [player_slot_5] = 0:0 (string) 16:22:36.881 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.881 [Lua] [country_code] = PL (string) 16:22:36.881 [Lua] [player_slot_3] = 0:0 (string) 16:22:36.881 [Lua] [eac_authorized] = true (string) 16:22:36.881 [Lua] 16:22:36.881 [Lua] =======================Found valid lobby! 16:22:36.883 [Lua] 16:22:36.883 [Lua] [twitch_enabled] = false (string) 16:22:36.883 [Lua] [power_level] = 748 (string) 16:22:36.883 [Lua] [id] = 1860000018c1f88 (string) 16:22:36.883 [Lua] [unique_server_name] = CheiN89 (string) 16:22:36.883 [Lua] [difficulty_tweak] = 0 (string) 16:22:36.883 [Lua] [host] = 1100001061fa620 (string) 16:22:36.883 [Lua] [matchmaking_type] = 2 (string) 16:22:36.883 [Lua] [is_private] = false (string) 16:22:36.883 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:36.883 [Lua] [name] = Lobby 1860000018c1f88 (string) 16:22:36.883 [Lua] [difficulty] = hardest (string) 16:22:36.883 [Lua] [match_started] = true (string) 16:22:36.883 [Lua] [mechanism] = deus (string) 16:22:36.883 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:36.883 [Lua] [quick_game] = false (string) 16:22:36.883 [Lua] [num_players] = 3 (string) 16:22:36.883 [Lua] [matchmaking] = true (string) 16:22:36.883 [Lua] [player_slot_1] = 0:0 (string) 16:22:36.883 [Lua] [player_slot_4] = 110000106c31514:1 (string) 16:22:36.883 [Lua] [mission_id] = pat_tower_nurgle_path3 (string) 16:22:36.883 [Lua] [player_slot_5] = 1100001061fa620:1 (string) 16:22:36.883 [Lua] [player_slot_2] = 0:0 (string) 16:22:36.883 [Lua] [country_code] = PL (string) 16:22:36.883 [Lua] [player_slot_3] = 110000107c83751:1 (string) 16:22:36.883 [Lua] [eac_authorized] = true (string) 16:22:36.883 [Lua] 16:22:36.883 [Lua] =======================Found valid lobby! 16:22:40.283 [Lua] [Matchmaking] Filter: Free slots = 1 16:22:40.283 [Lua] [Matchmaking] Filter: Distance = world 16:22:40.283 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=90c1a6e4f32a23e9 16:22:40.283 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 16:22:40.283 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 16:22:40.283 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:22:40.283 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 16:22:40.283 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:22:40.568 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 16:22:40.570 [Lua] 16:22:40.570 [Lua] [twitch_enabled] = false (string) 16:22:40.570 [Lua] [power_level] = 415 (string) 16:22:40.570 [Lua] [id] = 1860000018d7ffd (string) 16:22:40.570 [Lua] [num_players] = 2 (string) 16:22:40.570 [Lua] [difficulty_tweak] = 0 (string) 16:22:40.570 [Lua] [host] = 110000106288eeb (string) 16:22:40.570 [Lua] [time_of_search] = 1637769055 (string) 16:22:40.570 [Lua] [matchmaking_type] = 2 (string) 16:22:40.570 [Lua] [is_private] = false (string) 16:22:40.570 [Lua] [player_slot_4] = 0:0 (string) 16:22:40.570 [Lua] [name] = Lobby 1860000018d7ffd (string) 16:22:40.570 [Lua] [difficulty] = hard (string) 16:22:40.570 [Lua] [match_started] = true (string) 16:22:40.570 [Lua] [mechanism] = deus (string) 16:22:40.570 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.570 [Lua] [quick_game] = true (string) 16:22:40.570 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:40.570 [Lua] [matchmaking] = true (string) 16:22:40.570 [Lua] [player_slot_1] = 110000106288eeb:1 (string) 16:22:40.570 [Lua] [country_code] = GB (string) 16:22:40.570 [Lua] [mission_id] = pat_tower_wastes_path5 (string) 16:22:40.570 [Lua] [player_slot_5] = 11000010c380d50:1 (string) 16:22:40.570 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.570 [Lua] [unique_server_name] = Low Poly Soldier (string) 16:22:40.570 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.570 [Lua] [eac_authorized] = true (string) 16:22:40.570 [Lua] 16:22:40.570 [Lua] =======================Found valid lobby! 16:22:40.572 [Lua] 16:22:40.572 [Lua] [twitch_enabled] = false (string) 16:22:40.572 [Lua] [power_level] = 715 (string) 16:22:40.572 [Lua] [id] = 1860000018ad92e (string) 16:22:40.572 [Lua] [unique_server_name] = Raszeth (string) 16:22:40.572 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.572 [Lua] [host] = 110000107631438 (string) 16:22:40.572 [Lua] [matchmaking_type] = 2 (string) 16:22:40.572 [Lua] [is_private] = false (string) 16:22:40.572 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.572 [Lua] [name] = Lobby 1860000018ad92e (string) 16:22:40.572 [Lua] [difficulty] = cataclysm (string) 16:22:40.572 [Lua] [match_started] = true (string) 16:22:40.572 [Lua] [mechanism] = deus (string) 16:22:40.572 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.572 [Lua] [quick_game] = false (string) 16:22:40.572 [Lua] [num_players] = 2 (string) 16:22:40.572 [Lua] [matchmaking] = true (string) 16:22:40.572 [Lua] [player_slot_1] = 110000107631438:1 (string) 16:22:40.572 [Lua] [player_slot_4] = 0:0 (string) 16:22:40.572 [Lua] [mission_id] = sig_gorge_nurgle_path1 (string) 16:22:40.572 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.572 [Lua] [player_slot_2] = 110000102ea03a8:1 (string) 16:22:40.572 [Lua] [country_code] = GB (string) 16:22:40.572 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.572 [Lua] [eac_authorized] = true (string) 16:22:40.572 [Lua] 16:22:40.572 [Lua] =======================Found valid lobby! 16:22:40.573 [Lua] 16:22:40.573 [Lua] [twitch_enabled] = false (string) 16:22:40.573 [Lua] [power_level] = 645 (string) 16:22:40.573 [Lua] [id] = 1860000018e6e3b (string) 16:22:40.573 [Lua] [unique_server_name] = The Dream (string) 16:22:40.573 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.573 [Lua] [host] = 11000010aa9bb50 (string) 16:22:40.573 [Lua] [matchmaking_type] = 2 (string) 16:22:40.573 [Lua] [is_private] = false (string) 16:22:40.573 [Lua] [selected_mission_id] = journey_cave (string) 16:22:40.573 [Lua] [name] = Lobby 1860000018e6e3b (string) 16:22:40.573 [Lua] [difficulty] = harder (string) 16:22:40.573 [Lua] [match_started] = true (string) 16:22:40.573 [Lua] [mechanism] = deus (string) 16:22:40.573 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.573 [Lua] [quick_game] = false (string) 16:22:40.573 [Lua] [num_players] = 3 (string) 16:22:40.573 [Lua] [matchmaking] = true (string) 16:22:40.573 [Lua] [player_slot_1] = 1100001091cece6:1 (string) 16:22:40.573 [Lua] [player_slot_4] = 11000010aa9bb50:1 (string) 16:22:40.573 [Lua] [mission_id] = sig_crag_wastes_path2 (string) 16:22:40.573 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.573 [Lua] [player_slot_2] = 110000112df7e66:1 (string) 16:22:40.573 [Lua] [country_code] = GB (string) 16:22:40.573 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.573 [Lua] [eac_authorized] = true (string) 16:22:40.573 [Lua] 16:22:40.573 [Lua] =======================Found valid lobby! 16:22:40.575 [Lua] 16:22:40.575 [Lua] [twitch_enabled] = false (string) 16:22:40.575 [Lua] [power_level] = 625 (string) 16:22:40.575 [Lua] [id] = 1860000018eae54 (string) 16:22:40.575 [Lua] [unique_server_name] = Happy (string) 16:22:40.575 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.575 [Lua] [host] = 1100001001e1a5d (string) 16:22:40.575 [Lua] [matchmaking_type] = 2 (string) 16:22:40.575 [Lua] [is_private] = false (string) 16:22:40.575 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:40.575 [Lua] [name] = Lobby 1860000018eae54 (string) 16:22:40.575 [Lua] [difficulty] = harder (string) 16:22:40.575 [Lua] [match_started] = true (string) 16:22:40.575 [Lua] [mechanism] = deus (string) 16:22:40.575 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.575 [Lua] [quick_game] = true (string) 16:22:40.575 [Lua] [num_players] = 3 (string) 16:22:40.575 [Lua] [matchmaking] = true (string) 16:22:40.575 [Lua] [player_slot_1] = 1100001001e1a5d:1 (string) 16:22:40.575 [Lua] [player_slot_4] = 110000100619deb:1 (string) 16:22:40.575 [Lua] [mission_id] = sig_gorge_wastes_path4 (string) 16:22:40.575 [Lua] [player_slot_5] = 11000010c3d7e3f:1 (string) 16:22:40.575 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.575 [Lua] [country_code] = GB (string) 16:22:40.575 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.575 [Lua] [eac_authorized] = true (string) 16:22:40.575 [Lua] 16:22:40.575 [Lua] =======================Found valid lobby! 16:22:40.577 [Lua] 16:22:40.577 [Lua] [twitch_enabled] = false (string) 16:22:40.577 [Lua] [power_level] = 660 (string) 16:22:40.577 [Lua] [id] = 18600000186b979 (string) 16:22:40.577 [Lua] [unique_server_name] = Urdadisfruit (string) 16:22:40.577 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.577 [Lua] [host] = 110000112695e2f (string) 16:22:40.577 [Lua] [matchmaking_type] = 2 (string) 16:22:40.577 [Lua] [is_private] = false (string) 16:22:40.577 [Lua] [selected_mission_id] = journey_ice (string) 16:22:40.577 [Lua] [name] = Lobby 18600000186b979 (string) 16:22:40.577 [Lua] [difficulty] = hardest (string) 16:22:40.577 [Lua] [match_started] = true (string) 16:22:40.577 [Lua] [mechanism] = deus (string) 16:22:40.577 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.577 [Lua] [quick_game] = false (string) 16:22:40.577 [Lua] [num_players] = 2 (string) 16:22:40.577 [Lua] [matchmaking] = true (string) 16:22:40.577 [Lua] [player_slot_1] = 110000105b3c4f8:1 (string) 16:22:40.577 [Lua] [player_slot_4] = 0:0 (string) 16:22:40.577 [Lua] [mission_id] = sig_volcano_wastes_path5 (string) 16:22:40.577 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.577 [Lua] [player_slot_2] = 110000112695e2f:1 (string) 16:22:40.577 [Lua] [country_code] = GB (string) 16:22:40.577 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.577 [Lua] [eac_authorized] = true (string) 16:22:40.577 [Lua] 16:22:40.577 [Lua] =======================Found valid lobby! 16:22:40.578 [Lua] 16:22:40.578 [Lua] [twitch_enabled] = false (string) 16:22:40.578 [Lua] [power_level] = 720 (string) 16:22:40.578 [Lua] [id] = 1860000018ded2a (string) 16:22:40.578 [Lua] [num_players] = 2 (string) 16:22:40.578 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.578 [Lua] [host] = 110000104ca9028 (string) 16:22:40.578 [Lua] [time_of_search] = 1637769704 (string) 16:22:40.578 [Lua] [matchmaking_type] = 2 (string) 16:22:40.578 [Lua] [is_private] = false (string) 16:22:40.578 [Lua] [player_slot_4] = 11000013f4c3cec:1 (string) 16:22:40.578 [Lua] [name] = Lobby 1860000018ded2a (string) 16:22:40.578 [Lua] [difficulty] = cataclysm (string) 16:22:40.578 [Lua] [match_started] = true (string) 16:22:40.578 [Lua] [mechanism] = deus (string) 16:22:40.578 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.578 [Lua] [quick_game] = false (string) 16:22:40.578 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.578 [Lua] [matchmaking] = true (string) 16:22:40.578 [Lua] [player_slot_1] = 110000104ca9028:1 (string) 16:22:40.578 [Lua] [country_code] = GB (string) 16:22:40.578 [Lua] [mission_id] = pat_tower_slaanesh_path4 (string) 16:22:40.578 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.578 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.578 [Lua] [unique_server_name] = Budha (string) 16:22:40.578 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.578 [Lua] [eac_authorized] = true (string) 16:22:40.578 [Lua] 16:22:40.578 [Lua] =======================Found valid lobby! 16:22:40.580 [Lua] 16:22:40.580 [Lua] [twitch_enabled] = false (string) 16:22:40.580 [Lua] [power_level] = 715 (string) 16:22:40.580 [Lua] [id] = 1860000018f0dce (string) 16:22:40.580 [Lua] [unique_server_name] = Judas (string) 16:22:40.580 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.580 [Lua] [host] = 110000103d76c53 (string) 16:22:40.580 [Lua] [matchmaking_type] = 2 (string) 16:22:40.580 [Lua] [is_private] = false (string) 16:22:40.580 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:40.580 [Lua] [name] = Lobby 1860000018f0dce (string) 16:22:40.580 [Lua] [difficulty] = hardest (string) 16:22:40.580 [Lua] [match_started] = true (string) 16:22:40.580 [Lua] [mechanism] = deus (string) 16:22:40.580 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.580 [Lua] [quick_game] = false (string) 16:22:40.580 [Lua] [num_players] = 1 (string) 16:22:40.580 [Lua] [matchmaking] = true (string) 16:22:40.580 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.580 [Lua] [player_slot_4] = 0:0 (string) 16:22:40.580 [Lua] [mission_id] = sig_gorge_wastes_path5 (string) 16:22:40.580 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.580 [Lua] [player_slot_2] = 110000103d76c53:1 (string) 16:22:40.580 [Lua] [country_code] = GB (string) 16:22:40.580 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.580 [Lua] [eac_authorized] = true (string) 16:22:40.580 [Lua] 16:22:40.580 [Lua] =======================Found valid lobby! 16:22:40.581 [Lua] 16:22:40.581 [Lua] [twitch_enabled] = false (string) 16:22:40.581 [Lua] [power_level] = 715 (string) 16:22:40.581 [Lua] [id] = 1860000018e31cc (string) 16:22:40.581 [Lua] [unique_server_name] = TedCunterblast (string) 16:22:40.581 [Lua] [difficulty_tweak] = -7 (string) 16:22:40.581 [Lua] [host] = 110000103afcf48 (string) 16:22:40.581 [Lua] [matchmaking_type] = 2 (string) 16:22:40.581 [Lua] [is_private] = false (string) 16:22:40.581 [Lua] [selected_mission_id] = journey_cave (string) 16:22:40.581 [Lua] [name] = Lobby 1860000018e31cc (string) 16:22:40.581 [Lua] [difficulty] = hardest (string) 16:22:40.581 [Lua] [match_started] = true (string) 16:22:40.581 [Lua] [mechanism] = deus (string) 16:22:40.581 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.581 [Lua] [quick_game] = false (string) 16:22:40.581 [Lua] [num_players] = 3 (string) 16:22:40.581 [Lua] [matchmaking] = true (string) 16:22:40.581 [Lua] [player_slot_1] = 110000100d20a36:1 (string) 16:22:40.581 [Lua] [player_slot_4] = 0:0 (string) 16:22:40.581 [Lua] [mission_id] = pat_town_wastes_path1 (string) 16:22:40.581 [Lua] [player_slot_5] = 110000103afcf48:1 (string) 16:22:40.581 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.581 [Lua] [country_code] = NL (string) 16:22:40.581 [Lua] [player_slot_3] = 110000131ca691f:1 (string) 16:22:40.581 [Lua] [eac_authorized] = true (string) 16:22:40.581 [Lua] 16:22:40.581 [Lua] =======================Found valid lobby! 16:22:40.582 [Lua] 16:22:40.582 [Lua] [power_level] = 755 (string) 16:22:40.582 [Lua] [id] = 1860000018ecb13 (string) 16:22:40.582 [Lua] [unique_server_name] = ChanMee (string) 16:22:40.582 [Lua] [difficulty_tweak] = -7 (string) 16:22:40.582 [Lua] [host] = 110000104b0d12b (string) 16:22:40.582 [Lua] [matchmaking_type] = 3 (string) 16:22:40.582 [Lua] [is_private] = false (string) 16:22:40.582 [Lua] [difficulty] = harder (string) 16:22:40.582 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.582 [Lua] [num_players] = 1 (string) 16:22:40.582 [Lua] [name] = Lobby 1860000018ecb13 (string) 16:22:40.582 [Lua] [mechanism] = deus (string) 16:22:40.582 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.582 [Lua] [matchmaking] = true (string) 16:22:40.582 [Lua] [player_slot_4] = 110000104b0d12b:1 (string) 16:22:40.582 [Lua] [mission_id] = pat_bay_wastes_path5 (string) 16:22:40.582 [Lua] [country_code] = FR (string) 16:22:40.582 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.582 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.582 [Lua] [selected_mission_id] = pat_bay_wastes_path5 (string) 16:22:40.582 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.582 [Lua] [eac_authorized] = true (string) 16:22:40.582 [Lua] 16:22:40.582 [Lua] =======================Found valid lobby! 16:22:40.584 [Lua] 16:22:40.584 [Lua] [twitch_enabled] = false (string) 16:22:40.584 [Lua] [power_level] = 551 (string) 16:22:40.584 [Lua] [id] = 1860000018e29be (string) 16:22:40.584 [Lua] [num_players] = 3 (string) 16:22:40.584 [Lua] [difficulty_tweak] = -3 (string) 16:22:40.584 [Lua] [host] = 110000100b091b6 (string) 16:22:40.584 [Lua] [time_of_search] = 1637770144 (string) 16:22:40.584 [Lua] [matchmaking_type] = 2 (string) 16:22:40.584 [Lua] [is_private] = false (string) 16:22:40.584 [Lua] [player_slot_4] = 1100001326b3d30:1 (string) 16:22:40.584 [Lua] [name] = Lobby 1860000018e29be (string) 16:22:40.584 [Lua] [difficulty] = hard (string) 16:22:40.584 [Lua] [match_started] = true (string) 16:22:40.584 [Lua] [mechanism] = deus (string) 16:22:40.584 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.584 [Lua] [quick_game] = true (string) 16:22:40.584 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:40.584 [Lua] [matchmaking] = true (string) 16:22:40.584 [Lua] [player_slot_1] = 110000100b091b6:1 (string) 16:22:40.584 [Lua] [country_code] = FR (string) 16:22:40.584 [Lua] [mission_id] = sig_snare_c_khorne_path1 (string) 16:22:40.584 [Lua] [player_slot_5] = 11000010141f2d7:1 (string) 16:22:40.584 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.584 [Lua] [unique_server_name] = DarKless (string) 16:22:40.584 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.584 [Lua] [eac_authorized] = true (string) 16:22:40.584 [Lua] 16:22:40.584 [Lua] =======================Found valid lobby! 16:22:40.585 [Lua] 16:22:40.585 [Lua] [power_level] = 725 (string) 16:22:40.585 [Lua] [id] = 1860000018ea533 (string) 16:22:40.585 [Lua] [unique_server_name] = Karr4x (string) 16:22:40.585 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.585 [Lua] [host] = 110000105b71e51 (string) 16:22:40.585 [Lua] [matchmaking_type] = 3 (string) 16:22:40.585 [Lua] [is_private] = false (string) 16:22:40.585 [Lua] [difficulty] = hardest (string) 16:22:40.585 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.585 [Lua] [num_players] = 2 (string) 16:22:40.585 [Lua] [name] = Lobby 1860000018ea533 (string) 16:22:40.585 [Lua] [mechanism] = deus (string) 16:22:40.585 [Lua] [player_slot_2] = 110000105b71e51:1 (string) 16:22:40.585 [Lua] [matchmaking] = true (string) 16:22:40.585 [Lua] [player_slot_4] = 110000115807fe1:1 (string) 16:22:40.585 [Lua] [mission_id] = sig_mordrek_wastes_path2 (string) 16:22:40.585 [Lua] [country_code] = FR (string) 16:22:40.585 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.585 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.585 [Lua] [selected_mission_id] = sig_mordrek_wastes_path2 (string) 16:22:40.585 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.585 [Lua] [eac_authorized] = true (string) 16:22:40.585 [Lua] 16:22:40.585 [Lua] =======================Found valid lobby! 16:22:40.587 [Lua] 16:22:40.587 [Lua] [twitch_enabled] = false (string) 16:22:40.587 [Lua] [power_level] = 705 (string) 16:22:40.587 [Lua] [id] = 1860000018c97f3 (string) 16:22:40.587 [Lua] [num_players] = 3 (string) 16:22:40.587 [Lua] [difficulty_tweak] = 10 (string) 16:22:40.587 [Lua] [host] = 11000010e4801b6 (string) 16:22:40.587 [Lua] [time_of_search] = 1637767548 (string) 16:22:40.587 [Lua] [matchmaking_type] = 2 (string) 16:22:40.587 [Lua] [is_private] = false (string) 16:22:40.587 [Lua] [player_slot_4] = 1100001075add3f:1 (string) 16:22:40.587 [Lua] [name] = Lobby 1860000018c97f3 (string) 16:22:40.587 [Lua] [difficulty] = harder (string) 16:22:40.587 [Lua] [match_started] = true (string) 16:22:40.587 [Lua] [mechanism] = deus (string) 16:22:40.587 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.587 [Lua] [quick_game] = false (string) 16:22:40.587 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.587 [Lua] [matchmaking] = true (string) 16:22:40.587 [Lua] [player_slot_1] = 110000103a599fe:1 (string) 16:22:40.587 [Lua] [country_code] = FR (string) 16:22:40.587 [Lua] [mission_id] = arena_citadel_khorne_path1 (string) 16:22:40.587 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.587 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.587 [Lua] [unique_server_name] = Chibrax (string) 16:22:40.587 [Lua] [player_slot_3] = 11000010e4801b6:1 (string) 16:22:40.587 [Lua] [eac_authorized] = true (string) 16:22:40.587 [Lua] 16:22:40.587 [Lua] =======================Found valid lobby! 16:22:40.588 [Lua] 16:22:40.588 [Lua] [twitch_enabled] = false (string) 16:22:40.588 [Lua] [power_level] = 715 (string) 16:22:40.588 [Lua] [id] = 1860000018ef929 (string) 16:22:40.588 [Lua] [num_players] = 1 (string) 16:22:40.588 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.588 [Lua] [host] = 1100001041d9e0f (string) 16:22:40.588 [Lua] [time_of_search] = 1637770748 (string) 16:22:40.588 [Lua] [matchmaking_type] = 2 (string) 16:22:40.588 [Lua] [is_private] = false (string) 16:22:40.588 [Lua] [player_slot_4] = 1100001041d9e0f:1 (string) 16:22:40.588 [Lua] [name] = Lobby 1860000018ef929 (string) 16:22:40.588 [Lua] [difficulty] = hardest (string) 16:22:40.588 [Lua] [match_started] = true (string) 16:22:40.588 [Lua] [mechanism] = deus (string) 16:22:40.588 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.588 [Lua] [quick_game] = false (string) 16:22:40.588 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.588 [Lua] [matchmaking] = true (string) 16:22:40.588 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.588 [Lua] [country_code] = SE (string) 16:22:40.588 [Lua] [mission_id] = pat_town_tzeentch_path1 (string) 16:22:40.588 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.588 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.588 [Lua] [unique_server_name] = Notosai (string) 16:22:40.588 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.588 [Lua] [eac_authorized] = true (string) 16:22:40.588 [Lua] 16:22:40.588 [Lua] =======================Found valid lobby! 16:22:40.590 [Lua] 16:22:40.590 [Lua] [twitch_enabled] = false (string) 16:22:40.590 [Lua] [power_level] = 495 (string) 16:22:40.590 [Lua] [id] = 1860000018eca78 (string) 16:22:40.590 [Lua] [num_players] = 1 (string) 16:22:40.590 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.590 [Lua] [host] = 11000010bd7750c (string) 16:22:40.590 [Lua] [time_of_search] = 1637770761 (string) 16:22:40.590 [Lua] [matchmaking_type] = 2 (string) 16:22:40.590 [Lua] [is_private] = false (string) 16:22:40.590 [Lua] [player_slot_4] = 0:0 (string) 16:22:40.590 [Lua] [name] = Lobby 1860000018eca78 (string) 16:22:40.590 [Lua] [difficulty] = normal (string) 16:22:40.590 [Lua] [match_started] = true (string) 16:22:40.590 [Lua] [mechanism] = deus (string) 16:22:40.590 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.590 [Lua] [quick_game] = true (string) 16:22:40.590 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:40.590 [Lua] [matchmaking] = true (string) 16:22:40.590 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.590 [Lua] [country_code] = SE (string) 16:22:40.590 [Lua] [mission_id] = sig_snare_a_wastes_path1 (string) 16:22:40.590 [Lua] [player_slot_5] = 11000010bd7750c:1 (string) 16:22:40.590 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.590 [Lua] [unique_server_name] = FluffyShrimp (string) 16:22:40.590 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.590 [Lua] [eac_authorized] = true (string) 16:22:40.590 [Lua] 16:22:40.590 [Lua] =======================Found valid lobby! 16:22:40.591 [Lua] 16:22:40.591 [Lua] [twitch_enabled] = false (string) 16:22:40.591 [Lua] [power_level] = 738 (string) 16:22:40.591 [Lua] [id] = 1860000018d6518 (string) 16:22:40.591 [Lua] [num_players] = 3 (string) 16:22:40.591 [Lua] [difficulty_tweak] = 0 (string) 16:22:40.591 [Lua] [host] = 11000011587bd07 (string) 16:22:40.591 [Lua] [time_of_search] = 1637765077 (string) 16:22:40.591 [Lua] [matchmaking_type] = 2 (string) 16:22:40.591 [Lua] [is_private] = false (string) 16:22:40.591 [Lua] [player_slot_4] = 11000010f0bca28:1 (string) 16:22:40.591 [Lua] [name] = Lobby 1860000018d6518 (string) 16:22:40.591 [Lua] [difficulty] = normal (string) 16:22:40.591 [Lua] [match_started] = true (string) 16:22:40.591 [Lua] [mechanism] = deus (string) 16:22:40.591 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.591 [Lua] [quick_game] = false (string) 16:22:40.591 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:40.591 [Lua] [matchmaking] = true (string) 16:22:40.591 [Lua] [player_slot_1] = 11000010ac9fa8e:1 (string) 16:22:40.591 [Lua] [country_code] = ES (string) 16:22:40.591 [Lua] [mission_id] = dlc_morris_map (string) 16:22:40.591 [Lua] [player_slot_5] = 11000011587bd07:1 (string) 16:22:40.591 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.591 [Lua] [unique_server_name] = Craso (string) 16:22:40.591 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.591 [Lua] [eac_authorized] = true (string) 16:22:40.591 [Lua] 16:22:40.591 [Lua] =======================Found valid lobby! 16:22:40.593 [Lua] 16:22:40.593 [Lua] [twitch_enabled] = false (string) 16:22:40.593 [Lua] [power_level] = 715 (string) 16:22:40.593 [Lua] [id] = 1860000018e7a15 (string) 16:22:40.593 [Lua] [unique_server_name] = Godlight (string) 16:22:40.593 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.593 [Lua] [host] = 110000105351240 (string) 16:22:40.593 [Lua] [matchmaking_type] = 2 (string) 16:22:40.593 [Lua] [is_private] = false (string) 16:22:40.593 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.593 [Lua] [name] = Lobby 1860000018e7a15 (string) 16:22:40.593 [Lua] [difficulty] = harder (string) 16:22:40.593 [Lua] [match_started] = true (string) 16:22:40.593 [Lua] [mechanism] = deus (string) 16:22:40.593 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.593 [Lua] [quick_game] = false (string) 16:22:40.593 [Lua] [num_players] = 3 (string) 16:22:40.593 [Lua] [matchmaking] = true (string) 16:22:40.593 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.593 [Lua] [player_slot_4] = 1100001432f7d5c:1 (string) 16:22:40.593 [Lua] [mission_id] = sig_crag_nurgle_path1 (string) 16:22:40.593 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.593 [Lua] [player_slot_2] = 1100001049b0733:1 (string) 16:22:40.593 [Lua] [country_code] = US (string) 16:22:40.593 [Lua] [player_slot_3] = 110000105351240:1 (string) 16:22:40.593 [Lua] [eac_authorized] = true (string) 16:22:40.593 [Lua] 16:22:40.593 [Lua] =======================Found valid lobby! 16:22:40.594 [Lua] 16:22:40.594 [Lua] [twitch_enabled] = false (string) 16:22:40.594 [Lua] [power_level] = 715 (string) 16:22:40.594 [Lua] [id] = 1860000018dbaca (string) 16:22:40.594 [Lua] [unique_server_name] = [Fury] Phoenix (string) 16:22:40.594 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.594 [Lua] [host] = 1100001080cec34 (string) 16:22:40.594 [Lua] [matchmaking_type] = 2 (string) 16:22:40.594 [Lua] [is_private] = false (string) 16:22:40.594 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.594 [Lua] [name] = Lobby 1860000018dbaca (string) 16:22:40.594 [Lua] [difficulty] = cataclysm (string) 16:22:40.594 [Lua] [match_started] = true (string) 16:22:40.594 [Lua] [mechanism] = deus (string) 16:22:40.594 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.594 [Lua] [quick_game] = false (string) 16:22:40.594 [Lua] [num_players] = 2 (string) 16:22:40.594 [Lua] [matchmaking] = true (string) 16:22:40.594 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.594 [Lua] [player_slot_4] = 1100001080cec34:1 (string) 16:22:40.594 [Lua] [mission_id] = pat_town_tzeentch_path2 (string) 16:22:40.594 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.594 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.594 [Lua] [country_code] = DE (string) 16:22:40.594 [Lua] [player_slot_3] = 1100001066faccb:1 (string) 16:22:40.594 [Lua] [eac_authorized] = true (string) 16:22:40.594 [Lua] 16:22:40.594 [Lua] =======================Found valid lobby! 16:22:40.595 [Lua] 16:22:40.595 [Lua] [twitch_enabled] = false (string) 16:22:40.595 [Lua] [power_level] = 635 (string) 16:22:40.595 [Lua] [id] = 1860000018edf7a (string) 16:22:40.595 [Lua] [unique_server_name] = rascor (string) 16:22:40.595 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.595 [Lua] [host] = 110000106b3629f (string) 16:22:40.595 [Lua] [matchmaking_type] = 2 (string) 16:22:40.595 [Lua] [is_private] = false (string) 16:22:40.595 [Lua] [selected_mission_id] = journey_cave (string) 16:22:40.595 [Lua] [name] = Lobby 1860000018edf7a (string) 16:22:40.595 [Lua] [difficulty] = hard (string) 16:22:40.595 [Lua] [match_started] = true (string) 16:22:40.595 [Lua] [mechanism] = deus (string) 16:22:40.595 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.595 [Lua] [quick_game] = false (string) 16:22:40.595 [Lua] [num_players] = 2 (string) 16:22:40.595 [Lua] [matchmaking] = true (string) 16:22:40.595 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.595 [Lua] [player_slot_4] = 110000106b3629f:1 (string) 16:22:40.595 [Lua] [mission_id] = pat_town_wastes_path4 (string) 16:22:40.595 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.595 [Lua] [player_slot_2] = 1100001031d13ec:1 (string) 16:22:40.595 [Lua] [country_code] = DE (string) 16:22:40.595 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.595 [Lua] [eac_authorized] = true (string) 16:22:40.595 [Lua] 16:22:40.595 [Lua] =======================Found valid lobby! 16:22:40.597 [Lua] 16:22:40.597 [Lua] [twitch_enabled] = false (string) 16:22:40.597 [Lua] [power_level] = 720 (string) 16:22:40.597 [Lua] [id] = 1860000018e8f64 (string) 16:22:40.597 [Lua] [unique_server_name] = 1912Stefan (string) 16:22:40.597 [Lua] [difficulty_tweak] = -7 (string) 16:22:40.597 [Lua] [host] = 11000010672dcc4 (string) 16:22:40.597 [Lua] [matchmaking_type] = 2 (string) 16:22:40.597 [Lua] [is_private] = false (string) 16:22:40.597 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:40.597 [Lua] [name] = Lobby 1860000018e8f64 (string) 16:22:40.597 [Lua] [difficulty] = cataclysm (string) 16:22:40.597 [Lua] [match_started] = true (string) 16:22:40.597 [Lua] [mechanism] = deus (string) 16:22:40.597 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.597 [Lua] [quick_game] = false (string) 16:22:40.597 [Lua] [num_players] = 2 (string) 16:22:40.597 [Lua] [matchmaking] = true (string) 16:22:40.597 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.597 [Lua] [player_slot_4] = 0:0 (string) 16:22:40.597 [Lua] [mission_id] = sig_mordrek_wastes_path3 (string) 16:22:40.597 [Lua] [player_slot_5] = 1100001000f02e7:1 (string) 16:22:40.597 [Lua] [player_slot_2] = 11000010672dcc4:1 (string) 16:22:40.597 [Lua] [country_code] = DE (string) 16:22:40.597 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.597 [Lua] [eac_authorized] = true (string) 16:22:40.597 [Lua] 16:22:40.597 [Lua] =======================Found valid lobby! 16:22:40.598 [Lua] 16:22:40.598 [Lua] [twitch_enabled] = false (string) 16:22:40.598 [Lua] [power_level] = 715 (string) 16:22:40.598 [Lua] [id] = 1860000018f1530 (string) 16:22:40.598 [Lua] [unique_server_name] = Luremaster (string) 16:22:40.598 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.598 [Lua] [host] = 110000104b9752c (string) 16:22:40.598 [Lua] [matchmaking_type] = 2 (string) 16:22:40.598 [Lua] [is_private] = false (string) 16:22:40.598 [Lua] [selected_mission_id] = journey_cave (string) 16:22:40.598 [Lua] [name] = Lobby 1860000018f1530 (string) 16:22:40.598 [Lua] [difficulty] = cataclysm (string) 16:22:40.598 [Lua] [match_started] = true (string) 16:22:40.598 [Lua] [mechanism] = deus (string) 16:22:40.598 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.598 [Lua] [quick_game] = false (string) 16:22:40.598 [Lua] [num_players] = 1 (string) 16:22:40.598 [Lua] [matchmaking] = true (string) 16:22:40.598 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.598 [Lua] [player_slot_4] = 0:0 (string) 16:22:40.598 [Lua] [mission_id] = sig_snare_d_wastes_path1 (string) 16:22:40.598 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.598 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.598 [Lua] [country_code] = DE (string) 16:22:40.598 [Lua] [player_slot_3] = 110000104b9752c:1 (string) 16:22:40.598 [Lua] [eac_authorized] = true (string) 16:22:40.598 [Lua] 16:22:40.598 [Lua] =======================Found valid lobby! 16:22:40.599 [Lua] 16:22:40.599 [Lua] [twitch_enabled] = false (string) 16:22:40.599 [Lua] [power_level] = 675 (string) 16:22:40.599 [Lua] [id] = 18600000189fcea (string) 16:22:40.599 [Lua] [num_players] = 1 (string) 16:22:40.599 [Lua] [difficulty_tweak] = 0 (string) 16:22:40.599 [Lua] [host] = 110000112b39482 (string) 16:22:40.599 [Lua] [time_of_search] = 1637769271 (string) 16:22:40.599 [Lua] [matchmaking_type] = 2 (string) 16:22:40.599 [Lua] [is_private] = false (string) 16:22:40.599 [Lua] [player_slot_4] = 110000112b39482:1 (string) 16:22:40.599 [Lua] [name] = Lobby 18600000189fcea (string) 16:22:40.599 [Lua] [difficulty] = hard (string) 16:22:40.599 [Lua] [match_started] = true (string) 16:22:40.599 [Lua] [mechanism] = deus (string) 16:22:40.599 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.599 [Lua] [quick_game] = false (string) 16:22:40.599 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.599 [Lua] [matchmaking] = true (string) 16:22:40.599 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.599 [Lua] [country_code] = US (string) 16:22:40.599 [Lua] [mission_id] = pat_mines_slaanesh_path2 (string) 16:22:40.599 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.599 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.599 [Lua] [unique_server_name] = Neppo (string) 16:22:40.599 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.599 [Lua] [eac_authorized] = true (string) 16:22:40.599 [Lua] 16:22:40.599 [Lua] =======================Found valid lobby! 16:22:40.600 [Lua] 16:22:40.600 [Lua] [twitch_enabled] = false (string) 16:22:40.600 [Lua] [power_level] = 718 (string) 16:22:40.600 [Lua] [id] = 1860000018df32e (string) 16:22:40.600 [Lua] [num_players] = 3 (string) 16:22:40.600 [Lua] [difficulty_tweak] = -3 (string) 16:22:40.600 [Lua] [host] = 110000104d9cffc (string) 16:22:40.600 [Lua] [time_of_search] = 1637769469 (string) 16:22:40.600 [Lua] [matchmaking_type] = 2 (string) 16:22:40.600 [Lua] [is_private] = false (string) 16:22:40.600 [Lua] [player_slot_4] = 110000104b69ac1:1 (string) 16:22:40.600 [Lua] [name] = Lobby 1860000018df32e (string) 16:22:40.600 [Lua] [difficulty] = cataclysm (string) 16:22:40.600 [Lua] [match_started] = true (string) 16:22:40.600 [Lua] [mechanism] = deus (string) 16:22:40.600 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.600 [Lua] [quick_game] = false (string) 16:22:40.600 [Lua] [selected_mission_id] = journey_ice (string) 16:22:40.600 [Lua] [matchmaking] = true (string) 16:22:40.600 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.600 [Lua] [country_code] = DK (string) 16:22:40.600 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string) 16:22:40.600 [Lua] [player_slot_5] = 110000104d9cffc:1 (string) 16:22:40.600 [Lua] [player_slot_2] = 110000103e27722:1 (string) 16:22:40.600 [Lua] [unique_server_name] = ShaftInThePants (string) 16:22:40.600 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.600 [Lua] [eac_authorized] = true (string) 16:22:40.600 [Lua] 16:22:40.600 [Lua] =======================Found valid lobby! 16:22:40.602 [Lua] 16:22:40.602 [Lua] [twitch_enabled] = false (string) 16:22:40.602 [Lua] [power_level] = 715 (string) 16:22:40.602 [Lua] [id] = 1860000018d3a6d (string) 16:22:40.602 [Lua] [unique_server_name] = Serno (string) 16:22:40.602 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.602 [Lua] [host] = 1100001090fd26d (string) 16:22:40.602 [Lua] [matchmaking_type] = 2 (string) 16:22:40.602 [Lua] [is_private] = false (string) 16:22:40.602 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.602 [Lua] [name] = Lobby 1860000018d3a6d (string) 16:22:40.602 [Lua] [difficulty] = hardest (string) 16:22:40.602 [Lua] [match_started] = true (string) 16:22:40.602 [Lua] [mechanism] = deus (string) 16:22:40.602 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.602 [Lua] [quick_game] = false (string) 16:22:40.602 [Lua] [num_players] = 3 (string) 16:22:40.602 [Lua] [matchmaking] = true (string) 16:22:40.602 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.602 [Lua] [player_slot_4] = 110000102f7132b:1 (string) 16:22:40.602 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 16:22:40.602 [Lua] [player_slot_5] = 110000105e35991:1 (string) 16:22:40.602 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.602 [Lua] [country_code] = DK (string) 16:22:40.602 [Lua] [player_slot_3] = 1100001090fd26d:1 (string) 16:22:40.602 [Lua] [eac_authorized] = true (string) 16:22:40.602 [Lua] 16:22:40.602 [Lua] =======================Found valid lobby! 16:22:40.603 [Lua] 16:22:40.603 [Lua] [twitch_enabled] = false (string) 16:22:40.603 [Lua] [power_level] = 661 (string) 16:22:40.603 [Lua] [id] = 1860000018ebeb3 (string) 16:22:40.603 [Lua] [unique_server_name] = 123 (string) 16:22:40.603 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.603 [Lua] [host] = 1100001155aaffb (string) 16:22:40.603 [Lua] [matchmaking_type] = 2 (string) 16:22:40.603 [Lua] [is_private] = false (string) 16:22:40.603 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.603 [Lua] [name] = Lobby 1860000018ebeb3 (string) 16:22:40.603 [Lua] [difficulty] = hardest (string) 16:22:40.603 [Lua] [match_started] = true (string) 16:22:40.603 [Lua] [mechanism] = deus (string) 16:22:40.603 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.603 [Lua] [quick_game] = false (string) 16:22:40.603 [Lua] [num_players] = 3 (string) 16:22:40.603 [Lua] [matchmaking] = true (string) 16:22:40.603 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.603 [Lua] [player_slot_4] = 1100001155aaffb:1 (string) 16:22:40.603 [Lua] [mission_id] = sig_crag_nurgle_path5 (string) 16:22:40.603 [Lua] [player_slot_5] = 110000102715d35:1 (string) 16:22:40.603 [Lua] [player_slot_2] = 110000101979036:1 (string) 16:22:40.603 [Lua] [country_code] = DE (string) 16:22:40.603 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.603 [Lua] [eac_authorized] = true (string) 16:22:40.603 [Lua] 16:22:40.603 [Lua] =======================Found valid lobby! 16:22:40.604 [Lua] 16:22:40.604 [Lua] [twitch_enabled] = false (string) 16:22:40.604 [Lua] [power_level] = 735 (string) 16:22:40.604 [Lua] [id] = 1860000018d603b (string) 16:22:40.604 [Lua] [num_players] = 2 (string) 16:22:40.604 [Lua] [difficulty_tweak] = -7 (string) 16:22:40.604 [Lua] [host] = 110000103103d81 (string) 16:22:40.604 [Lua] [time_of_search] = 1637768628 (string) 16:22:40.604 [Lua] [matchmaking_type] = 2 (string) 16:22:40.604 [Lua] [is_private] = false (string) 16:22:40.604 [Lua] [player_slot_4] = 110000103103d81:1 (string) 16:22:40.604 [Lua] [name] = Lobby 1860000018d603b (string) 16:22:40.604 [Lua] [difficulty] = hardest (string) 16:22:40.604 [Lua] [match_started] = true (string) 16:22:40.604 [Lua] [mechanism] = deus (string) 16:22:40.604 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.604 [Lua] [quick_game] = false (string) 16:22:40.604 [Lua] [selected_mission_id] = journey_ice (string) 16:22:40.604 [Lua] [matchmaking] = true (string) 16:22:40.604 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.604 [Lua] [country_code] = DE (string) 16:22:40.604 [Lua] [mission_id] = pat_town_wastes_path1 (string) 16:22:40.604 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.604 [Lua] [player_slot_2] = 110000106375910:1 (string) 16:22:40.604 [Lua] [unique_server_name] = Huken (string) 16:22:40.604 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.604 [Lua] [eac_authorized] = true (string) 16:22:40.604 [Lua] 16:22:40.604 [Lua] =======================Found valid lobby! 16:22:40.605 [Lua] 16:22:40.605 [Lua] [twitch_enabled] = false (string) 16:22:40.605 [Lua] [power_level] = 621 (string) 16:22:40.605 [Lua] [id] = 1860000018eb737 (string) 16:22:40.605 [Lua] [unique_server_name] = Yeetmeister (string) 16:22:40.605 [Lua] [difficulty_tweak] = 0 (string) 16:22:40.605 [Lua] [host] = 11000010650b8fc (string) 16:22:40.605 [Lua] [matchmaking_type] = 2 (string) 16:22:40.605 [Lua] [is_private] = false (string) 16:22:40.605 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:40.605 [Lua] [name] = Lobby 1860000018eb737 (string) 16:22:40.605 [Lua] [difficulty] = normal (string) 16:22:40.605 [Lua] [match_started] = true (string) 16:22:40.605 [Lua] [mechanism] = deus (string) 16:22:40.605 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.605 [Lua] [quick_game] = false (string) 16:22:40.605 [Lua] [num_players] = 3 (string) 16:22:40.605 [Lua] [matchmaking] = true (string) 16:22:40.605 [Lua] [player_slot_1] = 11000010f225110:1 (string) 16:22:40.605 [Lua] [player_slot_4] = 11000010650b8fc:1 (string) 16:22:40.605 [Lua] [mission_id] = dlc_morris_map (string) 16:22:40.605 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.605 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.605 [Lua] [country_code] = DE (string) 16:22:40.605 [Lua] [player_slot_3] = 1100001049f95af:1 (string) 16:22:40.605 [Lua] [eac_authorized] = true (string) 16:22:40.605 [Lua] 16:22:40.605 [Lua] =======================Found valid lobby! 16:22:40.606 [Lua] 16:22:40.606 [Lua] [twitch_enabled] = false (string) 16:22:40.606 [Lua] [power_level] = 721 (string) 16:22:40.606 [Lua] [id] = 1860000018d60cc (string) 16:22:40.606 [Lua] [unique_server_name] = HandyManny (string) 16:22:40.606 [Lua] [difficulty_tweak] = 7 (string) 16:22:40.606 [Lua] [host] = 110000108a9af28 (string) 16:22:40.606 [Lua] [matchmaking_type] = 2 (string) 16:22:40.606 [Lua] [is_private] = false (string) 16:22:40.606 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.606 [Lua] [name] = Lobby 1860000018d60cc (string) 16:22:40.606 [Lua] [difficulty] = harder (string) 16:22:40.606 [Lua] [match_started] = true (string) 16:22:40.606 [Lua] [mechanism] = deus (string) 16:22:40.606 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.606 [Lua] [quick_game] = false (string) 16:22:40.606 [Lua] [num_players] = 3 (string) 16:22:40.606 [Lua] [matchmaking] = true (string) 16:22:40.606 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.606 [Lua] [player_slot_4] = 110000103755b74:1 (string) 16:22:40.606 [Lua] [mission_id] = sig_citadel_khorne_path5 (string) 16:22:40.606 [Lua] [player_slot_5] = 110000108a9af28:1 (string) 16:22:40.606 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.606 [Lua] [country_code] = US (string) 16:22:40.606 [Lua] [player_slot_3] = 11000011728dd0c:1 (string) 16:22:40.606 [Lua] [eac_authorized] = true (string) 16:22:40.606 [Lua] 16:22:40.606 [Lua] =======================Found valid lobby! 16:22:40.608 [Lua] 16:22:40.608 [Lua] [twitch_enabled] = false (string) 16:22:40.608 [Lua] [power_level] = 571 (string) 16:22:40.608 [Lua] [id] = 1860000018e2ace (string) 16:22:40.608 [Lua] [num_players] = 3 (string) 16:22:40.608 [Lua] [difficulty_tweak] = -7 (string) 16:22:40.608 [Lua] [host] = 110000104a7f1f9 (string) 16:22:40.608 [Lua] [time_of_search] = 1637769793 (string) 16:22:40.608 [Lua] [matchmaking_type] = 2 (string) 16:22:40.608 [Lua] [is_private] = false (string) 16:22:40.608 [Lua] [player_slot_4] = 110000147f5f485:1 (string) 16:22:40.608 [Lua] [name] = Lobby 1860000018e2ace (string) 16:22:40.608 [Lua] [difficulty] = hard (string) 16:22:40.608 [Lua] [match_started] = true (string) 16:22:40.608 [Lua] [mechanism] = deus (string) 16:22:40.608 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.608 [Lua] [quick_game] = true (string) 16:22:40.608 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:40.608 [Lua] [matchmaking] = true (string) 16:22:40.608 [Lua] [player_slot_1] = 110000104a7f1f9:1 (string) 16:22:40.608 [Lua] [country_code] = NO (string) 16:22:40.608 [Lua] [mission_id] = pat_mountain_wastes_path3 (string) 16:22:40.608 [Lua] [player_slot_5] = 110000100dfc2e3:1 (string) 16:22:40.608 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.608 [Lua] [unique_server_name] = Kamikazi (string) 16:22:40.608 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.608 [Lua] [eac_authorized] = true (string) 16:22:40.608 [Lua] 16:22:40.608 [Lua] =======================Found valid lobby! 16:22:40.609 [Lua] 16:22:40.609 [Lua] [twitch_enabled] = false (string) 16:22:40.609 [Lua] [power_level] = 715 (string) 16:22:40.609 [Lua] [id] = 1860000018ec0e7 (string) 16:22:40.609 [Lua] [unique_server_name] = Kausemus (string) 16:22:40.609 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.609 [Lua] [host] = 1100001065130e8 (string) 16:22:40.609 [Lua] [matchmaking_type] = 2 (string) 16:22:40.609 [Lua] [is_private] = false (string) 16:22:40.609 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.609 [Lua] [name] = Lobby 1860000018ec0e7 (string) 16:22:40.609 [Lua] [difficulty] = hardest (string) 16:22:40.609 [Lua] [match_started] = true (string) 16:22:40.609 [Lua] [mechanism] = deus (string) 16:22:40.609 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.609 [Lua] [quick_game] = false (string) 16:22:40.609 [Lua] [num_players] = 2 (string) 16:22:40.609 [Lua] [matchmaking] = true (string) 16:22:40.609 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.609 [Lua] [player_slot_4] = 1100001065130e8:1 (string) 16:22:40.609 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 16:22:40.609 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.609 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.609 [Lua] [country_code] = FI (string) 16:22:40.609 [Lua] [player_slot_3] = 110000143e459ef:1 (string) 16:22:40.609 [Lua] [eac_authorized] = true (string) 16:22:40.609 [Lua] 16:22:40.609 [Lua] =======================Found valid lobby! 16:22:40.610 [Lua] 16:22:40.611 [Lua] [twitch_enabled] = false (string) 16:22:40.611 [Lua] [power_level] = 728 (string) 16:22:40.611 [Lua] [id] = 1860000018e19ef (string) 16:22:40.611 [Lua] [num_players] = 3 (string) 16:22:40.611 [Lua] [difficulty_tweak] = -7 (string) 16:22:40.611 [Lua] [host] = 110000107ba8a01 (string) 16:22:40.611 [Lua] [time_of_search] = 1637769700 (string) 16:22:40.611 [Lua] [matchmaking_type] = 2 (string) 16:22:40.611 [Lua] [is_private] = false (string) 16:22:40.611 [Lua] [player_slot_4] = 110000103672a3a:1 (string) 16:22:40.611 [Lua] [name] = Lobby 1860000018e19ef (string) 16:22:40.611 [Lua] [difficulty] = harder (string) 16:22:40.611 [Lua] [match_started] = true (string) 16:22:40.611 [Lua] [mechanism] = deus (string) 16:22:40.611 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.611 [Lua] [quick_game] = false (string) 16:22:40.611 [Lua] [selected_mission_id] = journey_cave (string) 16:22:40.611 [Lua] [matchmaking] = true (string) 16:22:40.611 [Lua] [player_slot_1] = 110000107a62a48:1 (string) 16:22:40.611 [Lua] [country_code] = SE (string) 16:22:40.611 [Lua] [mission_id] = pat_mines_wastes_path2 (string) 16:22:40.611 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.611 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.611 [Lua] [unique_server_name] = NasNas [s2k] (string) 16:22:40.611 [Lua] [player_slot_3] = 110000107ba8a01:1 (string) 16:22:40.611 [Lua] [eac_authorized] = true (string) 16:22:40.611 [Lua] 16:22:40.611 [Lua] =======================Found valid lobby! 16:22:40.612 [Lua] 16:22:40.612 [Lua] [twitch_enabled] = false (string) 16:22:40.612 [Lua] [power_level] = 718 (string) 16:22:40.612 [Lua] [id] = 1860000018d09c6 (string) 16:22:40.612 [Lua] [num_players] = 3 (string) 16:22:40.612 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.612 [Lua] [host] = 110000101dcee51 (string) 16:22:40.612 [Lua] [time_of_search] = 1637768129 (string) 16:22:40.612 [Lua] [matchmaking_type] = 2 (string) 16:22:40.612 [Lua] [is_private] = false (string) 16:22:40.612 [Lua] [player_slot_4] = 11000013925b84e:1 (string) 16:22:40.612 [Lua] [name] = Lobby 1860000018d09c6 (string) 16:22:40.612 [Lua] [difficulty] = cataclysm (string) 16:22:40.612 [Lua] [match_started] = true (string) 16:22:40.612 [Lua] [mechanism] = deus (string) 16:22:40.612 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.612 [Lua] [quick_game] = false (string) 16:22:40.612 [Lua] [selected_mission_id] = journey_cave (string) 16:22:40.612 [Lua] [matchmaking] = true (string) 16:22:40.612 [Lua] [player_slot_1] = 110000102cd8b52:1 (string) 16:22:40.612 [Lua] [country_code] = US (string) 16:22:40.612 [Lua] [mission_id] = sig_crag_wastes_path4 (string) 16:22:40.612 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.612 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.612 [Lua] [unique_server_name] = NoSavy¯\_(ツ)_/¯ (string) 16:22:40.612 [Lua] [player_slot_3] = 110000101dcee51:1 (string) 16:22:40.612 [Lua] [eac_authorized] = true (string) 16:22:40.612 [Lua] 16:22:40.612 [Lua] =======================Found valid lobby! 16:22:40.613 [Lua] 16:22:40.613 [Lua] [twitch_enabled] = false (string) 16:22:40.613 [Lua] [power_level] = 525 (string) 16:22:40.613 [Lua] [id] = 1860000018e01f7 (string) 16:22:40.613 [Lua] [num_players] = 1 (string) 16:22:40.613 [Lua] [difficulty_tweak] = -7 (string) 16:22:40.613 [Lua] [host] = 110000108bffb37 (string) 16:22:40.613 [Lua] [time_of_search] = 1637769763 (string) 16:22:40.613 [Lua] [matchmaking_type] = 2 (string) 16:22:40.613 [Lua] [is_private] = false (string) 16:22:40.613 [Lua] [player_slot_4] = 110000108bffb37:1 (string) 16:22:40.613 [Lua] [name] = Lobby 1860000018e01f7 (string) 16:22:40.613 [Lua] [difficulty] = hard (string) 16:22:40.613 [Lua] [match_started] = true (string) 16:22:40.613 [Lua] [mechanism] = deus (string) 16:22:40.613 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.613 [Lua] [quick_game] = false (string) 16:22:40.613 [Lua] [selected_mission_id] = journey_cave (string) 16:22:40.613 [Lua] [matchmaking] = true (string) 16:22:40.613 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.613 [Lua] [country_code] = US (string) 16:22:40.613 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 16:22:40.613 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.613 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.613 [Lua] [unique_server_name] = Dobingo (string) 16:22:40.613 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.613 [Lua] [eac_authorized] = true (string) 16:22:40.613 [Lua] 16:22:40.613 [Lua] =======================Found valid lobby! 16:22:40.614 [Lua] 16:22:40.614 [Lua] [twitch_enabled] = false (string) 16:22:40.614 [Lua] [power_level] = 691 (string) 16:22:40.614 [Lua] [id] = 1860000018ea332 (string) 16:22:40.614 [Lua] [num_players] = 3 (string) 16:22:40.614 [Lua] [difficulty_tweak] = -7 (string) 16:22:40.614 [Lua] [host] = 1100001050c149f (string) 16:22:40.614 [Lua] [time_of_search] = 1637770231 (string) 16:22:40.614 [Lua] [matchmaking_type] = 2 (string) 16:22:40.614 [Lua] [is_private] = false (string) 16:22:40.614 [Lua] [player_slot_4] = 110000107f7812c:1 (string) 16:22:40.614 [Lua] [name] = Lobby 1860000018ea332 (string) 16:22:40.614 [Lua] [difficulty] = harder (string) 16:22:40.614 [Lua] [match_started] = true (string) 16:22:40.614 [Lua] [mechanism] = deus (string) 16:22:40.614 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.614 [Lua] [quick_game] = true (string) 16:22:40.614 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:40.614 [Lua] [matchmaking] = true (string) 16:22:40.614 [Lua] [player_slot_1] = 11000013be2e001:1 (string) 16:22:40.614 [Lua] [country_code] = US (string) 16:22:40.614 [Lua] [mission_id] = pat_mountain_wastes_path3 (string) 16:22:40.614 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.614 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.614 [Lua] [unique_server_name] = Respectable Adult (string) 16:22:40.614 [Lua] [player_slot_3] = 1100001050c149f:1 (string) 16:22:40.614 [Lua] [eac_authorized] = true (string) 16:22:40.614 [Lua] 16:22:40.614 [Lua] =======================Found valid lobby! 16:22:40.615 [Lua] 16:22:40.615 [Lua] [twitch_enabled] = false (string) 16:22:40.615 [Lua] [power_level] = 720 (string) 16:22:40.615 [Lua] [id] = 1860000018e0936 (string) 16:22:40.615 [Lua] [num_players] = 2 (string) 16:22:40.615 [Lua] [difficulty_tweak] = -7 (string) 16:22:40.615 [Lua] [host] = 110000102e9dac1 (string) 16:22:40.615 [Lua] [time_of_search] = 1637769636 (string) 16:22:40.615 [Lua] [matchmaking_type] = 2 (string) 16:22:40.615 [Lua] [is_private] = false (string) 16:22:40.615 [Lua] [player_slot_4] = 110000105ef739f:1 (string) 16:22:40.615 [Lua] [name] = Lobby 1860000018e0936 (string) 16:22:40.615 [Lua] [difficulty] = hardest (string) 16:22:40.615 [Lua] [match_started] = true (string) 16:22:40.615 [Lua] [mechanism] = deus (string) 16:22:40.615 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.615 [Lua] [quick_game] = false (string) 16:22:40.615 [Lua] [selected_mission_id] = journey_cave (string) 16:22:40.615 [Lua] [matchmaking] = true (string) 16:22:40.615 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.615 [Lua] [country_code] = ES (string) 16:22:40.615 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 16:22:40.615 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.615 [Lua] [player_slot_2] = 110000102e9dac1:1 (string) 16:22:40.615 [Lua] [unique_server_name] = Hanita (string) 16:22:40.615 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.615 [Lua] [eac_authorized] = true (string) 16:22:40.615 [Lua] 16:22:40.615 [Lua] =======================Found valid lobby! 16:22:40.617 [Lua] 16:22:40.617 [Lua] [twitch_enabled] = false (string) 16:22:40.617 [Lua] [power_level] = 715 (string) 16:22:40.617 [Lua] [id] = 1860000018e8afd (string) 16:22:40.617 [Lua] [unique_server_name] = Jygallag (string) 16:22:40.617 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.617 [Lua] [host] = 110000105e32d78 (string) 16:22:40.617 [Lua] [matchmaking_type] = 2 (string) 16:22:40.617 [Lua] [is_private] = false (string) 16:22:40.617 [Lua] [selected_mission_id] = journey_ice (string) 16:22:40.617 [Lua] [name] = Lobby 1860000018e8afd (string) 16:22:40.617 [Lua] [difficulty] = cataclysm (string) 16:22:40.617 [Lua] [match_started] = true (string) 16:22:40.617 [Lua] [mechanism] = deus (string) 16:22:40.617 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.617 [Lua] [quick_game] = false (string) 16:22:40.617 [Lua] [num_players] = 2 (string) 16:22:40.617 [Lua] [matchmaking] = true (string) 16:22:40.617 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.617 [Lua] [player_slot_4] = 110000100a4f9a8:1 (string) 16:22:40.617 [Lua] [mission_id] = sig_crag_wastes_path1 (string) 16:22:40.617 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.617 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.617 [Lua] [country_code] = DE (string) 16:22:40.617 [Lua] [player_slot_3] = 110000105e32d78:1 (string) 16:22:40.617 [Lua] [eac_authorized] = true (string) 16:22:40.617 [Lua] 16:22:40.617 [Lua] =======================Found valid lobby! 16:22:40.619 [Lua] 16:22:40.619 [Lua] [twitch_enabled] = false (string) 16:22:40.619 [Lua] [power_level] = 715 (string) 16:22:40.619 [Lua] [id] = 1860000018ec9c4 (string) 16:22:40.619 [Lua] [unique_server_name] = 똥겜범벅스팀 (string) 16:22:40.619 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.619 [Lua] [host] = 11000010e0cb1a3 (string) 16:22:40.619 [Lua] [matchmaking_type] = 2 (string) 16:22:40.619 [Lua] [is_private] = false (string) 16:22:40.619 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:40.619 [Lua] [name] = Lobby 1860000018ec9c4 (string) 16:22:40.619 [Lua] [difficulty] = harder (string) 16:22:40.619 [Lua] [match_started] = true (string) 16:22:40.619 [Lua] [mechanism] = deus (string) 16:22:40.619 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.619 [Lua] [quick_game] = false (string) 16:22:40.619 [Lua] [num_players] = 2 (string) 16:22:40.619 [Lua] [matchmaking] = true (string) 16:22:40.619 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.619 [Lua] [player_slot_4] = 1100001041f7aab:1 (string) 16:22:40.619 [Lua] [mission_id] = dlc_morris_map (string) 16:22:40.619 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.619 [Lua] [player_slot_2] = 11000010e0cb1a3:1 (string) 16:22:40.619 [Lua] [country_code] = DE (string) 16:22:40.619 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.619 [Lua] [eac_authorized] = true (string) 16:22:40.619 [Lua] 16:22:40.619 [Lua] =======================Found valid lobby! 16:22:40.620 [Lua] 16:22:40.620 [Lua] [twitch_enabled] = false (string) 16:22:40.620 [Lua] [power_level] = 715 (string) 16:22:40.620 [Lua] [id] = 1860000018da2aa (string) 16:22:40.620 [Lua] [unique_server_name] = fredson1 (string) 16:22:40.620 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.620 [Lua] [host] = 110000103d3fa02 (string) 16:22:40.620 [Lua] [matchmaking_type] = 2 (string) 16:22:40.620 [Lua] [is_private] = false (string) 16:22:40.620 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:40.620 [Lua] [name] = Lobby 1860000018da2aa (string) 16:22:40.620 [Lua] [difficulty] = cataclysm (string) 16:22:40.620 [Lua] [match_started] = true (string) 16:22:40.620 [Lua] [mechanism] = deus (string) 16:22:40.620 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.620 [Lua] [quick_game] = true (string) 16:22:40.620 [Lua] [num_players] = 3 (string) 16:22:40.620 [Lua] [matchmaking] = true (string) 16:22:40.620 [Lua] [player_slot_1] = 110000103d3fa02:1 (string) 16:22:40.620 [Lua] [player_slot_4] = 110000103b4d007:1 (string) 16:22:40.620 [Lua] [mission_id] = sig_crag_wastes_path1 (string) 16:22:40.620 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.620 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.620 [Lua] [country_code] = DE (string) 16:22:40.620 [Lua] [player_slot_3] = 11000010ac7f574:1 (string) 16:22:40.620 [Lua] [eac_authorized] = true (string) 16:22:40.620 [Lua] 16:22:40.620 [Lua] =======================Found valid lobby! 16:22:40.621 [Lua] 16:22:40.621 [Lua] [power_level] = 725 (string) 16:22:40.621 [Lua] [id] = 1860000018ebfc1 (string) 16:22:40.621 [Lua] [unique_server_name] = JJJJJJ (string) 16:22:40.621 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.621 [Lua] [host] = 110000102e408e9 (string) 16:22:40.621 [Lua] [matchmaking_type] = 3 (string) 16:22:40.621 [Lua] [is_private] = false (string) 16:22:40.621 [Lua] [difficulty] = cataclysm (string) 16:22:40.621 [Lua] [player_slot_1] = 11000010b75d61e:1 (string) 16:22:40.621 [Lua] [num_players] = 3 (string) 16:22:40.621 [Lua] [name] = Lobby 1860000018ebfc1 (string) 16:22:40.621 [Lua] [mechanism] = deus (string) 16:22:40.621 [Lua] [player_slot_2] = 1100001034a2946:1 (string) 16:22:40.621 [Lua] [matchmaking] = true (string) 16:22:40.621 [Lua] [player_slot_4] = 0:0 (string) 16:22:40.621 [Lua] [mission_id] = pat_bay_slaanesh_path5 (string) 16:22:40.621 [Lua] [country_code] = DE (string) 16:22:40.621 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.621 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.621 [Lua] [selected_mission_id] = pat_bay_slaanesh_path5 (string) 16:22:40.621 [Lua] [player_slot_3] = 110000102e408e9:1 (string) 16:22:40.621 [Lua] [eac_authorized] = true (string) 16:22:40.621 [Lua] 16:22:40.621 [Lua] =======================Found valid lobby! 16:22:40.622 [Lua] 16:22:40.622 [Lua] [twitch_enabled] = false (string) 16:22:40.622 [Lua] [power_level] = 545 (string) 16:22:40.622 [Lua] [id] = 1860000018efb5d (string) 16:22:40.622 [Lua] [num_players] = 1 (string) 16:22:40.622 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.622 [Lua] [host] = 11000010e53c5fd (string) 16:22:40.622 [Lua] [time_of_search] = 1637770673 (string) 16:22:40.622 [Lua] [matchmaking_type] = 2 (string) 16:22:40.622 [Lua] [is_private] = false (string) 16:22:40.622 [Lua] [player_slot_4] = 0:0 (string) 16:22:40.622 [Lua] [name] = Lobby 1860000018efb5d (string) 16:22:40.622 [Lua] [difficulty] = harder (string) 16:22:40.622 [Lua] [match_started] = true (string) 16:22:40.622 [Lua] [mechanism] = deus (string) 16:22:40.622 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.622 [Lua] [quick_game] = false (string) 16:22:40.622 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.622 [Lua] [matchmaking] = true (string) 16:22:40.622 [Lua] [player_slot_1] = 11000010e53c5fd:1 (string) 16:22:40.622 [Lua] [country_code] = CZ (string) 16:22:40.622 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 16:22:40.622 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.622 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.622 [Lua] [unique_server_name] = XenodusCZ (string) 16:22:40.622 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.622 [Lua] [eac_authorized] = true (string) 16:22:40.622 [Lua] 16:22:40.622 [Lua] =======================Found valid lobby! 16:22:40.623 [Lua] 16:22:40.623 [Lua] [twitch_enabled] = false (string) 16:22:40.623 [Lua] [power_level] = 715 (string) 16:22:40.623 [Lua] [id] = 1860000018e6cad (string) 16:22:40.623 [Lua] [num_players] = 2 (string) 16:22:40.623 [Lua] [difficulty_tweak] = -7 (string) 16:22:40.623 [Lua] [host] = 110000103790603 (string) 16:22:40.623 [Lua] [time_of_search] = 1637769983 (string) 16:22:40.623 [Lua] [matchmaking_type] = 2 (string) 16:22:40.623 [Lua] [is_private] = false (string) 16:22:40.623 [Lua] [player_slot_4] = 1100001029d91fc:1 (string) 16:22:40.623 [Lua] [name] = Lobby 1860000018e6cad (string) 16:22:40.623 [Lua] [difficulty] = harder (string) 16:22:40.623 [Lua] [match_started] = true (string) 16:22:40.623 [Lua] [mechanism] = deus (string) 16:22:40.623 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.623 [Lua] [quick_game] = false (string) 16:22:40.623 [Lua] [selected_mission_id] = journey_ruin (string) 16:22:40.623 [Lua] [matchmaking] = true (string) 16:22:40.623 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.623 [Lua] [country_code] = CZ (string) 16:22:40.623 [Lua] [mission_id] = pat_mines_wastes_path2 (string) 16:22:40.623 [Lua] [player_slot_5] = 110000103790603:1 (string) 16:22:40.623 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.623 [Lua] [unique_server_name] = deba71 (string) 16:22:40.623 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.623 [Lua] [eac_authorized] = true (string) 16:22:40.623 [Lua] 16:22:40.623 [Lua] =======================Found valid lobby! 16:22:40.625 [Lua] 16:22:40.625 [Lua] [twitch_enabled] = false (string) 16:22:40.625 [Lua] [power_level] = 520 (string) 16:22:40.625 [Lua] [id] = 1860000018e3cbe (string) 16:22:40.625 [Lua] [unique_server_name] = Dr. Meth (string) 16:22:40.625 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.625 [Lua] [host] = 110000115b28f72 (string) 16:22:40.625 [Lua] [matchmaking_type] = 2 (string) 16:22:40.625 [Lua] [is_private] = false (string) 16:22:40.625 [Lua] [selected_mission_id] = journey_ice (string) 16:22:40.625 [Lua] [name] = Lobby 1860000018e3cbe (string) 16:22:40.625 [Lua] [difficulty] = hard (string) 16:22:40.625 [Lua] [match_started] = true (string) 16:22:40.625 [Lua] [mechanism] = deus (string) 16:22:40.625 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.625 [Lua] [quick_game] = false (string) 16:22:40.625 [Lua] [num_players] = 2 (string) 16:22:40.625 [Lua] [matchmaking] = true (string) 16:22:40.625 [Lua] [player_slot_1] = 110000115b28f72:1 (string) 16:22:40.625 [Lua] [player_slot_4] = 11000010cc30753:1 (string) 16:22:40.625 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 16:22:40.625 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.625 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.625 [Lua] [country_code] = HR (string) 16:22:40.625 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.625 [Lua] [eac_authorized] = true (string) 16:22:40.625 [Lua] 16:22:40.625 [Lua] =======================Found valid lobby! 16:22:40.626 [Lua] 16:22:40.626 [Lua] [twitch_enabled] = false (string) 16:22:40.626 [Lua] [power_level] = 715 (string) 16:22:40.626 [Lua] [id] = 1860000018cfd89 (string) 16:22:40.626 [Lua] [num_players] = 2 (string) 16:22:40.626 [Lua] [difficulty_tweak] = -7 (string) 16:22:40.626 [Lua] [host] = 11000013ea8d43a (string) 16:22:40.626 [Lua] [time_of_search] = 1637768061 (string) 16:22:40.626 [Lua] [matchmaking_type] = 2 (string) 16:22:40.626 [Lua] [is_private] = false (string) 16:22:40.626 [Lua] [player_slot_4] = 11000013ea8d43a:1 (string) 16:22:40.626 [Lua] [name] = Lobby 1860000018cfd89 (string) 16:22:40.626 [Lua] [difficulty] = hardest (string) 16:22:40.626 [Lua] [match_started] = true (string) 16:22:40.626 [Lua] [mechanism] = deus (string) 16:22:40.626 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.626 [Lua] [quick_game] = false (string) 16:22:40.626 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.626 [Lua] [matchmaking] = true (string) 16:22:40.626 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.626 [Lua] [country_code] = HR (string) 16:22:40.626 [Lua] [mission_id] = pat_tower_wastes_path3 (string) 16:22:40.626 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.626 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.626 [Lua] [unique_server_name] = otter_boy89 (string) 16:22:40.626 [Lua] [player_slot_3] = 11000010b6e01be:1 (string) 16:22:40.626 [Lua] [eac_authorized] = true (string) 16:22:40.626 [Lua] 16:22:40.626 [Lua] =======================Found valid lobby! 16:22:40.627 [Lua] 16:22:40.627 [Lua] [twitch_enabled] = false (string) 16:22:40.627 [Lua] [power_level] = 715 (string) 16:22:40.627 [Lua] [id] = 1860000018ab1e6 (string) 16:22:40.627 [Lua] [unique_server_name] = Agent Wilkes (string) 16:22:40.627 [Lua] [difficulty_tweak] = -3 (string) 16:22:40.627 [Lua] [host] = 110000103fe58bc (string) 16:22:40.627 [Lua] [matchmaking_type] = 2 (string) 16:22:40.627 [Lua] [is_private] = false (string) 16:22:40.627 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.627 [Lua] [name] = Lobby 1860000018ab1e6 (string) 16:22:40.627 [Lua] [difficulty] = cataclysm (string) 16:22:40.627 [Lua] [match_started] = true (string) 16:22:40.627 [Lua] [mechanism] = deus (string) 16:22:40.627 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.627 [Lua] [quick_game] = false (string) 16:22:40.627 [Lua] [num_players] = 2 (string) 16:22:40.627 [Lua] [matchmaking] = true (string) 16:22:40.627 [Lua] [player_slot_1] = 110000104ae03f3:1 (string) 16:22:40.627 [Lua] [player_slot_4] = 110000103fe58bc:1 (string) 16:22:40.627 [Lua] [mission_id] = pat_town_slaanesh_path4 (string) 16:22:40.627 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.627 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.627 [Lua] [country_code] = ES (string) 16:22:40.627 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.627 [Lua] [eac_authorized] = true (string) 16:22:40.627 [Lua] 16:22:40.627 [Lua] =======================Found valid lobby! 16:22:40.628 [Lua] 16:22:40.628 [Lua] [twitch_enabled] = false (string) 16:22:40.628 [Lua] [power_level] = 735 (string) 16:22:40.628 [Lua] [id] = 1860000018ec97b (string) 16:22:40.628 [Lua] [num_players] = 1 (string) 16:22:40.628 [Lua] [difficulty_tweak] = 0 (string) 16:22:40.628 [Lua] [host] = 1100001412dfda6 (string) 16:22:40.628 [Lua] [time_of_search] = 1637770402 (string) 16:22:40.628 [Lua] [matchmaking_type] = 2 (string) 16:22:40.628 [Lua] [is_private] = false (string) 16:22:40.628 [Lua] [player_slot_4] = 0:0 (string) 16:22:40.628 [Lua] [name] = Lobby 1860000018ec97b (string) 16:22:40.628 [Lua] [difficulty] = normal (string) 16:22:40.628 [Lua] [match_started] = true (string) 16:22:40.628 [Lua] [mechanism] = deus (string) 16:22:40.628 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.628 [Lua] [quick_game] = false (string) 16:22:40.628 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.628 [Lua] [matchmaking] = true (string) 16:22:40.628 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.628 [Lua] [country_code] = US (string) 16:22:40.628 [Lua] [mission_id] = dlc_morris_map (string) 16:22:40.628 [Lua] [player_slot_5] = 1100001412dfda6:1 (string) 16:22:40.628 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.628 [Lua] [unique_server_name] = voidtourist (string) 16:22:40.628 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.628 [Lua] [eac_authorized] = true (string) 16:22:40.628 [Lua] 16:22:40.628 [Lua] =======================Found valid lobby! 16:22:40.629 [Lua] 16:22:40.629 [Lua] [power_level] = 0 (string) 16:22:40.629 [Lua] [id] = 1860000018d37db (string) 16:22:40.629 [Lua] [unique_server_name] = orse (string) 16:22:40.629 [Lua] [difficulty_tweak] = 0 (string) 16:22:40.629 [Lua] [host] = 1100001158c3e5b (string) 16:22:40.629 [Lua] [matchmaking_type] = 3 (string) 16:22:40.629 [Lua] [is_private] = false (string) 16:22:40.629 [Lua] [difficulty] = normal (string) 16:22:40.629 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.629 [Lua] [num_players] = 2 (string) 16:22:40.629 [Lua] [name] = Lobby 1860000018d37db (string) 16:22:40.629 [Lua] [mechanism] = deus (string) 16:22:40.629 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.629 [Lua] [matchmaking] = true (string) 16:22:40.629 [Lua] [player_slot_4] = 0:0 (string) 16:22:40.629 [Lua] [mission_id] = arena_ruin_slaanesh_path1 (string) 16:22:40.629 [Lua] [country_code] = US (string) 16:22:40.629 [Lua] [player_slot_5] = 11000010741a206:1 (string) 16:22:40.629 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.629 [Lua] [selected_mission_id] = dlc_morris_map (string) 16:22:40.629 [Lua] [player_slot_3] = 1100001158c3e5b:1 (string) 16:22:40.629 [Lua] [eac_authorized] = true (string) 16:22:40.629 [Lua] 16:22:40.629 [Lua] =======================Found valid lobby! 16:22:40.630 [Lua] 16:22:40.630 [Lua] [power_level] = 790 (string) 16:22:40.630 [Lua] [id] = 1860000018dff9d (string) 16:22:40.630 [Lua] [unique_server_name] = [nfc]walther (string) 16:22:40.630 [Lua] [difficulty_tweak] = 10 (string) 16:22:40.630 [Lua] [host] = 110000100b88b0d (string) 16:22:40.630 [Lua] [matchmaking_type] = 3 (string) 16:22:40.630 [Lua] [is_private] = false (string) 16:22:40.630 [Lua] [difficulty] = harder (string) 16:22:40.630 [Lua] [player_slot_1] = 1100001475442bb:1 (string) 16:22:40.630 [Lua] [num_players] = 2 (string) 16:22:40.630 [Lua] [name] = Lobby 1860000018dff9d (string) 16:22:40.630 [Lua] [mechanism] = deus (string) 16:22:40.630 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.630 [Lua] [matchmaking] = true (string) 16:22:40.630 [Lua] [player_slot_4] = 0:0 (string) 16:22:40.630 [Lua] [mission_id] = arena_ice_tzeentch_path1 (string) 16:22:40.630 [Lua] [country_code] = US (string) 16:22:40.630 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.630 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.630 [Lua] [selected_mission_id] = dlc_morris_map (string) 16:22:40.630 [Lua] [player_slot_3] = 110000100b88b0d:1 (string) 16:22:40.630 [Lua] [eac_authorized] = true (string) 16:22:40.630 [Lua] 16:22:40.630 [Lua] =======================Found valid lobby! 16:22:40.631 [Lua] 16:22:40.631 [Lua] [twitch_enabled] = false (string) 16:22:40.631 [Lua] [power_level] = 725 (string) 16:22:40.631 [Lua] [id] = 1860000018e5a3f (string) 16:22:40.631 [Lua] [num_players] = 3 (string) 16:22:40.631 [Lua] [difficulty_tweak] = -10 (string) 16:22:40.631 [Lua] [host] = 1100001029e403b (string) 16:22:40.631 [Lua] [time_of_search] = 1637769989 (string) 16:22:40.631 [Lua] [matchmaking_type] = 2 (string) 16:22:40.631 [Lua] [is_private] = false (string) 16:22:40.631 [Lua] [player_slot_4] = 0:0 (string) 16:22:40.631 [Lua] [name] = Lobby 1860000018e5a3f (string) 16:22:40.631 [Lua] [difficulty] = cataclysm (string) 16:22:40.631 [Lua] [match_started] = true (string) 16:22:40.631 [Lua] [mechanism] = deus (string) 16:22:40.631 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.631 [Lua] [quick_game] = false (string) 16:22:40.631 [Lua] [selected_mission_id] = journey_ice (string) 16:22:40.631 [Lua] [matchmaking] = true (string) 16:22:40.631 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.631 [Lua] [country_code] = US (string) 16:22:40.631 [Lua] [mission_id] = sig_crag_wastes_path5 (string) 16:22:40.631 [Lua] [player_slot_5] = 11000013b0957d4:1 (string) 16:22:40.631 [Lua] [player_slot_2] = 1100001029e403b:1 (string) 16:22:40.631 [Lua] [unique_server_name] = lmlsna (string) 16:22:40.631 [Lua] [player_slot_3] = 11000010120f82a:1 (string) 16:22:40.631 [Lua] [eac_authorized] = true (string) 16:22:40.631 [Lua] 16:22:40.631 [Lua] =======================Found valid lobby! 16:22:40.633 [Lua] 16:22:40.633 [Lua] [twitch_enabled] = false (string) 16:22:40.633 [Lua] [power_level] = 725 (string) 16:22:40.633 [Lua] [id] = 1860000018d14a8 (string) 16:22:40.633 [Lua] [unique_server_name] = Julie_Kawaiii (string) 16:22:40.633 [Lua] [difficulty_tweak] = 10 (string) 16:22:40.633 [Lua] [host] = 11000014032fc59 (string) 16:22:40.633 [Lua] [matchmaking_type] = 2 (string) 16:22:40.633 [Lua] [is_private] = false (string) 16:22:40.633 [Lua] [selected_mission_id] = journey_cave (string) 16:22:40.633 [Lua] [name] = Lobby 1860000018d14a8 (string) 16:22:40.633 [Lua] [difficulty] = hard (string) 16:22:40.633 [Lua] [match_started] = true (string) 16:22:40.633 [Lua] [mechanism] = deus (string) 16:22:40.633 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.633 [Lua] [quick_game] = false (string) 16:22:40.633 [Lua] [num_players] = 1 (string) 16:22:40.633 [Lua] [matchmaking] = true (string) 16:22:40.633 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.633 [Lua] [player_slot_4] = 11000014032fc59:1 (string) 16:22:40.633 [Lua] [mission_id] = arena_cave_nurgle_path1 (string) 16:22:40.633 [Lua] [player_slot_5] = 0:0 (string) 16:22:40.633 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.633 [Lua] [country_code] = PL (string) 16:22:40.633 [Lua] [player_slot_3] = 0:0 (string) 16:22:40.633 [Lua] [eac_authorized] = true (string) 16:22:40.633 [Lua] 16:22:40.633 [Lua] =======================Found valid lobby! 16:22:40.634 [Lua] 16:22:40.634 [Lua] [twitch_enabled] = false (string) 16:22:40.634 [Lua] [power_level] = 748 (string) 16:22:40.634 [Lua] [id] = 1860000018c1f88 (string) 16:22:40.634 [Lua] [unique_server_name] = CheiN89 (string) 16:22:40.634 [Lua] [difficulty_tweak] = 0 (string) 16:22:40.634 [Lua] [host] = 1100001061fa620 (string) 16:22:40.634 [Lua] [matchmaking_type] = 2 (string) 16:22:40.634 [Lua] [is_private] = false (string) 16:22:40.634 [Lua] [selected_mission_id] = journey_citadel (string) 16:22:40.634 [Lua] [name] = Lobby 1860000018c1f88 (string) 16:22:40.634 [Lua] [difficulty] = hardest (string) 16:22:40.634 [Lua] [match_started] = true (string) 16:22:40.634 [Lua] [mechanism] = deus (string) 16:22:40.634 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.634 [Lua] [quick_game] = false (string) 16:22:40.634 [Lua] [num_players] = 3 (string) 16:22:40.634 [Lua] [matchmaking] = true (string) 16:22:40.634 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.634 [Lua] [player_slot_4] = 110000106c31514:1 (string) 16:22:40.634 [Lua] [mission_id] = pat_tower_nurgle_path3 (string) 16:22:40.634 [Lua] [player_slot_5] = 1100001061fa620:1 (string) 16:22:40.634 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.634 [Lua] [country_code] = PL (string) 16:22:40.634 [Lua] [player_slot_3] = 110000107c83751:1 (string) 16:22:40.634 [Lua] [eac_authorized] = true (string) 16:22:40.634 [Lua] 16:22:40.634 [Lua] =======================Found valid lobby! 16:22:40.635 [Lua] 16:22:40.635 [Lua] [twitch_enabled] = false (string) 16:22:40.635 [Lua] [power_level] = 625 (string) 16:22:40.635 [Lua] [id] = 1860000018c238b (string) 16:22:40.635 [Lua] [unique_server_name] = Jesus (string) 16:22:40.635 [Lua] [difficulty_tweak] = 10 (string) 16:22:40.635 [Lua] [host] = 11000011561b891 (string) 16:22:40.635 [Lua] [matchmaking_type] = 2 (string) 16:22:40.635 [Lua] [is_private] = false (string) 16:22:40.635 [Lua] [selected_mission_id] = journey_cave (string) 16:22:40.635 [Lua] [name] = Lobby 1860000018c238b (string) 16:22:40.635 [Lua] [difficulty] = hard (string) 16:22:40.635 [Lua] [match_started] = true (string) 16:22:40.635 [Lua] [mechanism] = deus (string) 16:22:40.635 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:40.635 [Lua] [quick_game] = true (string) 16:22:40.635 [Lua] [num_players] = 3 (string) 16:22:40.635 [Lua] [matchmaking] = true (string) 16:22:40.635 [Lua] [player_slot_1] = 0:0 (string) 16:22:40.635 [Lua] [player_slot_4] = 11000011561b891:1 (string) 16:22:40.635 [Lua] [mission_id] = arena_cave_nurgle_path1 (string) 16:22:40.635 [Lua] [player_slot_5] = 11000010f28ebd9:1 (string) 16:22:40.635 [Lua] [player_slot_2] = 0:0 (string) 16:22:40.635 [Lua] [country_code] = PL (string) 16:22:40.635 [Lua] [player_slot_3] = 110000109011c18:1 (string) 16:22:40.635 [Lua] [eac_authorized] = true (string) 16:22:40.635 [Lua] 16:22:40.635 [Lua] =======================Found valid lobby! 16:22:41.649 [Lua] [Matchmaking] Joining lobby table: 0000000001CADA20. 16:22:41.649 [Lua] 16:22:41.649 [Lua] [join_by_lobby_browser] = true (boolean) 16:22:41.649 [Lua] [join_lobby_data] = table 16:22:41.649 [Lua] [twitch_enabled] = false (string) 16:22:41.649 [Lua] [power_level] = 645 (string) 16:22:41.649 [Lua] [id] = 1860000018e6e3b (string) 16:22:41.649 [Lua] [unique_server_name] = The Dream (string) 16:22:41.649 [Lua] [difficulty_tweak] = -10 (string) 16:22:41.649 [Lua] [host] = 11000010aa9bb50 (string) 16:22:41.649 [Lua] [matchmaking_type] = 2 (string) 16:22:41.649 [Lua] [is_private] = false (string) 16:22:41.649 [Lua] [selected_mission_id] = journey_cave (string) 16:22:41.649 [Lua] [player_slot_3] = 0:0 (string) 16:22:41.649 [Lua] [country_code] = GB (string) 16:22:41.649 [Lua] [difficulty] = harder (string) 16:22:41.649 [Lua] [match_started] = true (string) 16:22:41.649 [Lua] [player_slot_2] = 110000112df7e66:1 (string) 16:22:41.649 [Lua] [player_slot_1] = 1100001091cece6:1 (string) 16:22:41.649 [Lua] [quick_game] = false (string) 16:22:41.649 [Lua] [valid] = true (boolean) 16:22:41.649 [Lua] [matchmaking] = true (string) 16:22:41.649 [Lua] [mission_id] = sig_crag_wastes_path2 (string) 16:22:41.649 [Lua] [mechanism] = deus (string) 16:22:41.649 [Lua] [player_slot_4] = 11000010aa9bb50:1 (string) 16:22:41.649 [Lua] [player_slot_5] = 0:0 (string) 16:22:41.649 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 16:22:41.649 [Lua] [num_players] = 3 (string) 16:22:41.649 [Lua] [name] = Lobby 1860000018e6e3b (string) 16:22:41.649 [Lua] [eac_authorized] = true (string) 16:22:41.649 [Lua] 16:22:41.649 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:22:41.649 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 16:22:41.649 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 16:22:41.649 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 16:22:41.649 [Lua] [ChatManager][1]System: Connecting to game session. 16:22:41.664 [Lua] [LobbyClient] Changed state from nil to joining 16:22:41.901 [SteamLobby] Detected added member 11000010aa9bb50 16:22:41.901 [SteamLobby] Detected added member 1100001091cece6 16:22:41.901 [SteamLobby] Detected added member 110000112df7e66 16:22:41.901 [SteamLobby] Detected added member 11000010c7fed13 16:22:41.904 [Lua] [LobbyClient] Changed state from joining to joined 16:22:41.904 [Lua] [PartyManager] Leader is set to 11000010aa9bb50 16:22:41.904 [Lua] [LobbyClient] connected to lobby, id: 1860000018e6e3b 16:22:41.904 [Lua] ====== Looking for host: 11000010aa9bb50 16:22:41.904 [Connection] Endpoint 11000010aa9bb50 set max payload per packet to 1140 16:22:42.160 [Lua] LobbyInternal.open_channel lobby: userdata: 0x14ffc948, to peer: 11000010aa9bb50 channel: 1 16:22:42.160 [Lua] Connected to host: 11000010aa9bb50, using channel: 1 16:22:42.160 [Lua] [Matchmaking] Joined lobby, checking network hash... 16:22:42.170 [SteamTransport] Added peer 11000010aa9bb50 16:22:42.327 [SteamAuthenticator] Sent ticket request to 11000010aa9bb50 16:22:42.329 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'The Dream'... 16:22:43.130 [Steam] Connection c171d747 to remote 11000010aa9bb50 accepted by the remote part 16:22:43.164 [SteamAuthenticator] Got ticket request from 11000010aa9bb50 16:22:43.164 [SteamAuthenticator] GetAuthSessionTicket 11000010aa9bb50 16:22:43.214 [SteamAuthenticator] Got ticket from 11000010aa9bb50 16:22:43.214 [SteamAuthenticator] BeginAuthSession 11000010aa9bb50 16:22:43.214 [SteamAuthenticator] Authenticating 11000010aa9bb50 16:22:43.501 [SteamAuthenticator] Steam validation for 11000010aa9bb50 with response 0 16:22:43.518 [Connection] Sending request connection 132 message to 11000010aa9bb50 16:22:43.619 [Handshaker] Established a connection 132 to 11000010aa9bb50 16:22:43.787 [Channel] Channel 1 to peer 11000010aa9bb50 in system game instance 1860000018e6e3b was accepted. 16:22:43.789 [Lua] [Matchmaking] Connected, requesting to join game... 16:22:43.789 [Lua] vermintide_1 16:22:43.789 [Lua] wom_beta 16:22:43.789 [Lua] bogenhafen 16:22:43.789 [Lua] lake_upgrade 16:22:43.789 [Lua] pre_order 16:22:43.789 [Lua] cog_upgrade 16:22:43.789 [Lua] scorpion_beta_extended_access 16:22:43.789 [Lua] holly 16:22:43.789 [Lua] woods 16:22:43.789 [Lua] scorpion 16:22:43.789 [Lua] lake 16:22:43.789 [Lua] cog 16:22:43.789 [Lua] woods_upgrade 16:22:43.789 [Lua] grass 16:22:43.873 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=1860000018e6e3b host_id:The Dream 16:22:43.873 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 16:22:43.873 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 16:22:43.873 [Lua] [ChatManager][1]System: Requesting profiles 16:22:43.956 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:1100001091cece6 | we:110000112df7e66 | dr:0 | bw:11000010aa9bb50 | es:0 16:22:43.957 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 16:22:43.957 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 16:22:43.958 [Lua] [ChatManager][1]System: Acquiring profiles 16:22:44.041 [Lua] [ChatManager][1]System: Joining game... 16:22:44.044 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 16:22:44.044 [Lua] TRANSITION start_lobby table: 00000000050A2020 false 16:22:44.044 [Lua] [GameNetworkManager] Leaving game... 16:22:44.044 [Lua] [GameNetworkManager] Shutting down game session host. 16:22:44.044 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:22:44.044 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:22:44.044 [GameSession] shutdown_game_session_host() 16:22:44.044 [GameSession] shutdown() 16:22:44.044 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=44.12 16:22:44.044 [Lua] [IngameUI] menu view on_exit start_game_view 16:22:44.044 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:22:44.045 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 16:22:44.045 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 16:22:44.045 [Save] Saving `save_data` 16:22:44.046 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole 16:22:44.046 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:22:44.048 [Save] Save done 16:22:44.055 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b6a1410 16:22:44.060 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:22:44.970 [Lua] [PlayFabMirrorBase] _commit_internal "3" 16:22:44.970 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:22:44.983 [Lua] generate_backend_stats 11000010c7fed13:1 16:22:45.057 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:22:45.057 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:22:45.061 [Lua] [PlayFabMirrorBase] commit result "success", "3" 16:22:45.868 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 16:22:46.123 [Lua] [Managers] Calling function on all managers: 16:22:46.123 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 16:22:46.123 [Lua] [SharedState] network_state_11000010c7fed13: actually_ingame:11000010c7fed13:0:0:0 = false 16:22:46.123 [Lua] Clearing all global lookup lists 16:22:46.123 [Lua] [IngamePlayerListUI] - Destroy 16:22:46.124 [Lua] [GamePadEquipmentUI] - Destroy 16:22:46.124 [Lua] [EquipmentUI] - Destroy 16:22:46.124 [Lua] [AbilityUI] - Destroy 16:22:46.124 [Lua] [GamePadAbilityUI] - Destroy 16:22:46.124 [Lua] [IngameUI] destroy 16:22:46.124 error: [Unit] Unit: '#ID[0ce871cc53f1ae0a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4df62f26165cf2bc]' child 1: '#ID[c0ba5b12689278d3]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[0cc18b1a088b09e7]' child 4: '#ID[e6d10eab7a00156c]' child 5: '#ID[f378e3b3bcd290b4]' 16:22:46.130 [Lua] [Managers] Destroying manager group: 16:22:46.131 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f46bcf56485c0e2c]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c1aac28a4d4e4c55]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[98bd677c14b18723]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[7de4e87ee57027fe]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[a13eb09517ba1128]' 16:22:46.132 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:22:46.132 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 16:22:46.132 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 16:22:46.132 [Lua] [Matchmaking] unregister rpcs 16:22:46.132 [Lua] [Matchmaking] destroying 16:22:46.132 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:22:46.132 [Lua] [ChatManager] Unregistering channel 1 16:22:46.132 [Lua] [EnemyPackageLoader] network_context_destroyed 16:22:46.132 [Lua] [PartyManager] network_context_destroyed 16:22:46.132 [Lua] [GameMechanismManager] network_context_destroyed 16:22:46.132 [SteamVoip] Destroying room a5183019f4445aa4 16:22:46.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, ProfileSynchronizer 16:22:46.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, ProfileSynchronizer 16:22:46.143 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 16:22:46.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer 16:22:46.143 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:22:46.144 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 16:22:46.144 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer 16:22:46.145 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 16:22:46.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, ProfileSynchronizer 16:22:46.145 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 16:22:46.154 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 16:22:46.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, ProfileSynchronizer 16:22:46.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, ProfileSynchronizer 16:22:46.157 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer 16:22:46.157 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 16:22:46.157 [EACServer] [16:22:46:157][Windows][EAC Server] [Info][Destroy] Called 16:22:46.160 [Lua] [LobbyHost] Destroying 16:22:46.161 [Lua] ############### UNLOADING PACKAGES ############### 16:22:46.161 [Lua] [Managers] Calling function on all managers: 16:22:46.161 [Lua] [Managers] Destroying manager group: 16:22:46.161 [Lua] [Gamestate] Enter state StateLoading 16:22:46.163 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:22:46.163 [Lua] registering RPCs 16:22:46.163 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 00000000050A2020 16:22:46.163 warning: [Lua] Setting up network client 16:22:46.163 [Lua] [NetworkClient] New State connecting (old state nil) 16:22:46.163 [Lua] [SharedState] network_state_11000010aa9bb50: peers:0:0:0:0 = ["11000010aa9bb50","11000010c7fed13"] 16:22:46.163 [Lua] [NetworkClient] init - wanted_profile_index, 5, empire_soldier 16:22:46.163 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 11000010aa9bb50 16:22:46.163 [EAC] Connection reset 16:22:46.171 [EAC] Set platform user auth ticket 16:22:46.171 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010aa9bb50 my_peer_id:11000010c7fed13 16:22:46.171 [Lua] [ChatManager] Registering channel 1 16:22:46.171 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010aa9bb50, own_peer_id=11000010c7fed13) 16:22:46.171 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010aa9bb50, own_peer_id=11000010c7fed13) 16:22:46.171 [Lua] [PartyManager] network_context_created (server_peer_id=11000010aa9bb50, own_peer_id=11000010c7fed13) 16:22:46.171 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load 16:22:46.171 [Lua] [PartyManager] Leader is set to 11000010aa9bb50 16:22:46.257 [EAC] Set host peer 11000010aa9bb50 to state undetermined 16:22:46.257 [EAC] Validating host 11000010aa9bb50 16:22:46.257 [Lua] [NetworkClient] New State connected (old state connecting) 16:22:46.258 [Lua] EAC debug check 2 nil 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: peers:0:0:0:0 = ["11000010aa9bb50","1100001091cece6","110000112df7e66","11000010c7fed13"] 16:22:46.357 [Lua] [EnemyPackageLoader] New connection established (1) (key=2) 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: mechanism:0:0:0:0 = deus 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: level_key:0:0:0:0 = sig_crag_wastes_path2 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010aa9bb50"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"1100001091cece6"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"110000112df7e66"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010aa9bb50"}] 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: peers:0:0:0:0 = ["11000010aa9bb50","1100001091cece6","110000112df7e66","11000010c7fed13"] 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: profile_index_reservation:0:0:1:0 = 1100001091cece6 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: profile_index_reservation:0:0:2:0 = 110000112df7e66 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: profile_index_reservation:0:0:4:0 = 11000010aa9bb50 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: profile_index_reservation:0:0:5:0 = 11000010c7fed13 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: level_session_id:0:0:0:0 = 1044792768 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: conflict_director:0:0:0:0 = deus_skaven_chaos 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty_tweak:0:0:0:0 = -10 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: locked_director_functions:0:0:0:0 = {} 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: level_seed:0:0:0:0 = 2114098870 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: game_mode:0:0:0:0 = deus 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: level_transition_type:0:0:0:0 = load_next_level 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: extra_packages:0:0:0:0 = {} 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: environment_variation_id:0:0:0:0 = 0 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty:0:0:0:0 = harder 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = true 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = true 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = true 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false},"inventory_id":428531808,"first_person":{"wwise\/repeating_handgun_pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1":false}} 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 428531808 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 116011864 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1352717568 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = true 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"resource_packages\/careers\/bw_scholar":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false},"inventory_id":116011864,"first_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 428531808 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 116011864 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1352717568 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = true 16:22:46.357 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1352717568,"first_person":{"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01":false}} 16:22:46.358 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:6:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"wwise\/blunderbuss":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false},"inventory_id":1089547648,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/blunderbuss":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false}} 16:22:46.358 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 428531808 16:22:46.358 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 116011864 16:22:46.358 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1352717568 16:22:46.358 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:22:46.358 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = true 16:22:46.359 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 16:22:46.359 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized 16:22:46.359 [Lua] [StateLoading] load_current_level 16:22:46.359 [Lua] [NetworkClient] New State loading (old state connected) 16:22:46.359 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_wastes_path2 0 16:22:46.391 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 16:22:46.406 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 16:22:46.406 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path2, async-read, 16:22:46.406 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path2, async-read, 16:22:46.406 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path2, async-read, 16:22:46.406 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path2, async-read, 16:22:46.406 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path2, async-read, 16:22:46.406 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path2, async-read, 16:22:46.406 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path2, sig_crag_wastes_path2, async-read, 16:22:46.484 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 16:22:46.484 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 16:22:46.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_crag 16:22:46.485 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010aa9bb50 1 1 1 16:22:46.485 [Lua] player (11000010aa9bb50,1) was put into party 1 16:22:46.485 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001091cece6 1 1 2 16:22:46.485 [Lua] player (1100001091cece6,1) was put into party 1 16:22:46.485 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000112df7e66 1 1 3 16:22:46.485 [Lua] player (110000112df7e66,1) was put into party 1 16:22:46.485 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010aa9bb50 6 1 4 16:22:46.485 [Lua] player (11000010aa9bb50,6) was put into party 1 16:22:46.485 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010c7fed13 1 0 1 16:22:46.485 [Lua] player (11000010c7fed13,1) was put into party 0 16:22:46.485 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010aa9bb50 local_player_id:1 profile_index:4 career_index:1 is_bot:false 16:22:46.485 [Lua] [SharedState] network_state_11000010aa9bb50: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010aa9bb50"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"1100001091cece6"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"110000112df7e66"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010aa9bb50"}] 16:22:46.485 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001091cece6 local_player_id:1 profile_index:1 career_index:3 is_bot:false 16:22:46.485 [Lua] [SharedState] network_state_11000010aa9bb50: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010aa9bb50"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"1100001091cece6"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"110000112df7e66"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010aa9bb50"}] 16:22:46.485 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000112df7e66 local_player_id:1 profile_index:2 career_index:2 is_bot:false 16:22:46.485 [Lua] [SharedState] network_state_11000010aa9bb50: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010aa9bb50"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"1100001091cece6"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"110000112df7e66"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010aa9bb50"}] 16:22:46.485 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010aa9bb50 local_player_id:6 profile_index:5 career_index:1 is_bot:true 16:22:46.485 [Lua] [SharedState] network_state_11000010aa9bb50: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010aa9bb50"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"1100001091cece6"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"110000112df7e66"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010aa9bb50"}] 16:22:46.485 [Lua] Received new state from server ingame_deus 16:22:46.487 [Lua] Generated node with: Level , level_seed <1543358663>, Run progress <0.6666> 16:22:46.487 [Lua] Generated node with: Level , level_seed <-1581224070>, Run progress <0.49995> 16:22:46.487 [Lua] Generated node with: Level , level_seed <42547345>, Run progress <0.9999> 16:22:46.487 [Lua] Generated node with: Level , level_seed <-1877370692>, Run progress <0.16665> 16:22:46.487 [Lua] Generated node with: Level , level_seed <-1426940693>, Run progress <0.49995> 16:22:46.487 [Lua] Generated node with: Level , level_seed <-398881458>, Run progress <0.3333> 16:22:46.487 [Lua] Generated node with: Level , level_seed <-1035586475>, Run progress <0> 16:22:46.487 [Lua] Generated node with: Level , level_seed <791050672>, Run progress <0.16665> 16:22:46.487 [Lua] Generated node with: Level , level_seed <-670088881>, Run progress <0.3333> 16:22:46.487 [Lua] Generated node with: Level , level_seed <-1443774878>, Run progress <0.3333> 16:22:46.487 [Lua] Generated node with: Level , level_seed <-954029479>, Run progress <0> 16:22:46.487 [Lua] Generated node with: Level , level_seed <-876474396>, Run progress <0.83325> 16:22:46.487 [Lua] Generated node with: Level , level_seed <1961007603>, Run progress <0.16665> 16:22:46.487 [Lua] Generated node with: Level , level_seed <2114098870>, Run progress <0> 16:22:46.487 [Lua] Generated node with: Level , level_seed <1650663069>, Run progress <0.83325> 16:22:46.487 [Lua] Generated node with: Level , level_seed <-1224798376>, Run progress <0.6666> 16:22:46.487 [Lua] Generated node with: Level , level_seed <-1491612969>, Run progress <0.6666> 16:22:46.487 [Lua] Generated node with: Level , level_seed <41216586>, Run progress <0.83325> 16:22:46.487 [Lua] Generated node with: Level , level_seed <-755870431>, Run progress <0.3333> 16:22:46.487 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = start 16:22:46.487 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 4ED0BA66F820EEB 16:22:46.487 [Lua] [DeusRunController] starting with seed <1104744448> on difficulty and dominant god 16:22:46.487 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 28 16:22:46.488 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 28 16:22:46.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag 16:22:46.569 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag 16:22:46.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 99 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010c7fed13:0:0:0 = true 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2130 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:1100001091cece6:1:1:3 = true 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:1:4:1 = true 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:6:5:1 = true 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:110000112df7e66:1:2:2 = true 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: slot_melee:1100001091cece6:1:1:3 = item_key=deus_wh_1h_axe,powerlevel=450,rarity=plentiful 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:1:4:1 = item_key=deus_we_spear,powerlevel=450,rarity=plentiful 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:6:5:1 = item_key=deus_es_2h_sword,powerlevel=450,rarity=plentiful 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: slot_melee:110000112df7e66:1:2:2 = item_key=deus_bw_dagger,powerlevel=500,rarity=common,skin=bw_dagger_skin_03,property=stamina:24000 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -680 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:1100001091cece6:0:0:0 = true 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010c7fed13:0:0:0 = true 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010aa9bb50:0:0:0 = true 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:110000112df7e66:0:0:0 = true 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 1 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.02 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:6:5:1 = 0.6875 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 3 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:6:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:1100001091cece6:0:0:0 = 1 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:110000112df7e66:0:0:0 = 1 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010aa9bb50:0:0:0 = 1 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2130 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: potion:1100001091cece6:1:1:3 = potion_vampiric_draught_01 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: potion:110000112df7e66:1:2:2 = potion_vampiric_draught_01 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:1:4:1 = potion_vampiric_draught_01 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:6:5:1 = potion_moot_milk_01 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: spawned_once:1100001091cece6:1:1:3 = true 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: spawned_once:110000112df7e66:1:2:2 = true 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:1:4:1 = true 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:6:5:1 = true 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = healthkit_first_aid_kit_01 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:1:4:1 = potion_healing_draught_01 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:6:5:1 = potion_healing_draught_01 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: healthkit:110000112df7e66:1:2:2 = healthkit_first_aid_kit_01 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = node_1 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 468 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 99 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 483 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 400 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: monster_coins_picked_up:0:0:0:0 = 2 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 18 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 18 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 18 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: grenade:1100001091cece6:1:1:3 = grenade_frag_01 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = grenade_frag_02 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:6:5:1 = 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: grenade:110000112df7e66:1:2:2 = 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"}] 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"}] 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:6:5:1 = {} 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"}] 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.0066699999999999997 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:6:5:1 = 0.89000000000000001 16:22:46.570 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.72750000000000004 16:22:46.586 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 16 16:22:46.586 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:1100001091cece6:1:1:3 = item_key=deus_wh_repeating_pistols,powerlevel=450,rarity=plentiful 16:22:46.586 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:1:4:1 = item_key=deus_we_shortbow,powerlevel=450,rarity=plentiful 16:22:46.586 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:6:5:1 = item_key=deus_es_blunderbuss,powerlevel=450,rarity=plentiful 16:22:46.586 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:110000112df7e66:1:2:2 = item_key=deus_bw_skullstaff_spear,powerlevel=450,rarity=plentiful 16:22:46.586 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"common":1} 16:22:46.586 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:22:46.586 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:22:46.586 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:22:46.619 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:22:46.619 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:22:46.619 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 4691E576005DF507 16:22:46.619 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:22:46.619 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:22:46.619 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:22:46.619 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:22:46.619 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:22:46.619 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:22:46.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:22:46.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:22:46.636 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 16:22:46.690 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 28 16:22:46.755 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 16:22:46.755 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 16:22:46.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 16:22:46.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 16:22:46.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 16:22:46.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:22:47.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:22:47.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:22:47.024 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 16:22:47.142 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 16:22:47.142 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 16:22:47.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 16:22:47.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 16:22:47.466 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 16:22:47.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 16:22:47.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 16:22:47.582 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 16:22:47.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 16:22:47.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 16:22:47.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 16:22:47.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:22:47.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:22:47.813 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:22:47.813 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 16:22:47.929 [EAC] EAC host 11000010aa9bb50 validated and trusted 16:22:48.212 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 16:22:48.212 [Lua] [PackageManager] Force_load: wwise/staff 16:22:48.213 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 16:22:48.987 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 16:22:48.987 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 16:22:48.988 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 16:22:49.088 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 16:22:49.088 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 16:22:49.088 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p 16:22:49.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p 16:22:49.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p 16:22:49.224 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 16:22:50.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 16:22:50.048 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 16:22:50.049 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 16:22:50.251 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 16:22:50.251 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 16:22:50.251 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 16:22:50.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 16:22:50.366 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 16:22:50.366 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 16:22:50.552 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 16:22:50.552 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 16:22:50.552 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 16:22:50.668 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 16:22:50.668 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 16:22:50.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 16:22:50.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 16:22:50.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 16:22:50.786 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 16:22:50.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 16:22:50.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 16:22:50.938 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 16:22:51.141 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 16:22:51.141 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 16:22:51.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 16:22:51.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 16:22:51.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 16:22:51.393 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:22:51.577 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:22:51.577 [Lua] [PackageManager] Force_load: wwise/bow 16:22:51.577 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:22:51.680 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:22:51.680 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:22:51.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:22:51.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:22:51.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:22:51.832 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 16:22:52.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 16:22:52.049 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 16:22:52.050 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 16:22:52.218 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 16:22:52.218 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 16:22:52.218 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:22:52.220 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 428531808 16:22:52.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:22:52.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:22:52.318 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 16:22:52.757 [Lua] [SharedState] deus_run_state_43105945: potion:1100001091cece6:1:1:3 = 16:22:53.046 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 16:22:53.046 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 16:22:53.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 16:22:53.047 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 116011864 16:22:53.148 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.01 16:22:53.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 16:22:53.198 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 16:22:53.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:22:53.200 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1352717568 16:22:53.877 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0 16:22:53.944 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.97638000000000003 16:22:53.962 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:22:53.962 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:22:53.963 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 16:22:54.063 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.95276000000000005 16:22:54.131 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 16:22:54.131 [Lua] [PackageManager] Force_load: wwise/blunderbuss 16:22:54.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 16:22:54.133 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:22:54.182 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.92125999999999997 16:22:54.388 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.048329999999999998 16:22:54.439 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.89763999999999999 16:22:54.439 [Lua] [SharedState] deus_run_state_43105945: health_state:1100001091cece6:1:1:3 = knocked_down 16:22:54.439 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0 16:22:54.540 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.87402000000000002 16:22:54.625 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.85038999999999998 16:22:55.312 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:6:5:1 = 0.625 16:22:57.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 16:22:57.384 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 16:22:57.385 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 16:22:57.857 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 16:22:57.857 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 16:22:57.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag 16:22:58.966 [Lua] [SharedState] deus_run_state_43105945: health_state:1100001091cece6:1:1:3 = alive 16:22:59.456 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:6:5:1 = 16:22:59.796 [Lua] [SharedState] deus_run_state_43105945: potion:1100001091cece6:1:1:3 = potion_moot_milk_01 16:22:59.964 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.82677 16:23:00.065 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.086669999999999997 16:23:00.115 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.80315000000000003 16:23:01.126 [Lua] [PlayFabMirrorBase] _commit_internal "4" 16:23:01.126 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:23:01.126 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:23:01.143 [Lua] [PlayFabMirrorBase] commit result "success", "4" 16:23:01.614 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.17499999999999999 16:23:05.730 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.83499999999999996 16:23:06.017 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = 16:23:08.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag 16:23:08.666 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag 16:23:08.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common 16:23:09.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common 16:23:09.084 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common 16:23:09.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 16:23:09.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 16:23:09.726 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 16:23:09.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common 16:23:10.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common 16:23:10.032 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common 16:23:10.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path2 16:23:10.154 [Umbra] Loading umbra tome '#ID[dadfff9d0cb21c07]' 16:23:10.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path2 16:23:10.318 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path2 16:23:10.336 [Lua] [LevelTransitionHandler] Level load completed! 16:23:10.337 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_wastes_path2 - level_seed: 2114098870 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 16:23:10.360 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 16:23:10.360 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 6 16:23:10.360 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 2 16:23:10.360 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 3 16:23:10.360 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 7 16:23:10.360 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 8 16:23:10.360 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9 16:23:10.360 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10 16:23:10.360 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 4 16:23:10.360 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 6 16:23:10.360 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 16:23:10.360 [Lua] load_startup_enemy_packages: -------------- 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] chaos_spawn 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] chaos_troll 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] skaven_rat_ogre 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] skaven_stormfiend 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] beastmen_minotaur 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] chaos_plague_sorcerer 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] chaos_corruptor_sorcerer 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] skaven_gutter_runner 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] skaven_pack_master 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] skaven_poison_wind_globadier 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] skaven_ratling_gunner 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] skaven_warpfire_thrower 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] chaos_vortex_sorcerer 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] beastmen_standard_bearer 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] chaos_vortex 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] critter_rat 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] critter_pig 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] skaven_storm_vermin_with_shield 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] skaven_storm_vermin 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] chaos_warrior 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] skaven_clan_rat 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] chaos_raider 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] skaven_slave 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] chaos_fanatic 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] chaos_marauder 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] chaos_marauder_with_shield 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:23:10.360 [Lua] skaven_loot_rat 16:23:10.360 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:23:10.361 [Lua] skaven_clan_rat_with_shield 16:23:10.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:23:10.361 [Lua] chaos_berzerker 16:23:10.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:23:10.361 [Lua] skaven_plague_monk 16:23:10.363 [Lua] [NetworkClient] All level packages loaded! 16:23:10.363 [Lua] [NetworkClient] New State loaded (old state loading) 16:23:10.363 [Lua] [NetworkClient] on_level_loaded sig_crag_wastes_path2 16:23:10.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:23:10.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:23:10.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:23:11.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:23:11.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:23:11.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:23:11.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:23:11.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:23:11.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:23:12.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:23:12.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:23:12.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:23:13.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:23:13.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:23:13.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:23:13.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:23:13.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:23:13.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:23:13.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:23:13.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:23:13.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:23:14.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:23:14.039 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:23:14.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:23:14.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:23:14.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:23:14.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:23:15.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:23:15.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:23:15.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:23:15.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:23:15.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:23:15.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:23:15.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:23:15.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:23:15.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:23:16.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:23:16.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:23:16.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:23:17.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:23:17.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:23:17.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:23:17.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:23:17.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:23:17.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:23:17.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:23:17.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:23:17.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:23:17.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:23:17.517 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:23:17.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:23:18.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:23:18.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:23:18.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:23:18.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:23:18.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:23:18.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:23:19.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:23:19.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:23:19.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:23:20.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:23:20.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:23:20.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:23:20.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:23:20.482 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:23:20.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:23:21.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:23:21.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:23:21.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:23:21.039 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"}] 16:23:21.039 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 268 16:23:21.039 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 4 16:23:21.039 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -880 16:23:21.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:23:21.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:23:21.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:23:21.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:23:21.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:23:21.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:23:22.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:23:22.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:23:22.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:23:22.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:23:22.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:23:22.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:23:22.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:23:22.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:23:22.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:23:23.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:23:23.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:23:23.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:23:23.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:23:23.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:23:23.818 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 16:23:23.820 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: deus level_key: sig_crag_wastes_path2 game_mode: deus 16:23:23.820 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:23:23.820 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 16:23:23.820 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":1325340800,"first_person":{}} 16:23:23.820 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:23:23.820 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:23:23.820 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/wastes_path2/world 16:23:23.820 [Umbra] Init version: 3.4.15 :: 16 threads 16:23:23.935 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 16:23:24.191 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:23:24.192 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:23:24.709 [Lua] Async level spawning done 16:23:24.709 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:23:25.690 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:23:25.691 [Lua] [Managers] Destroying manager group: 16:23:25.691 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens 16:23:25.691 [Lua] [Gamestate] Enter StateIngame CLIENT 16:23:25.691 [Lua] [Managers] Calling function on all managers: 16:23:25.692 [Lua] <>level = sig_crag_wastes_path2<> 16:23:25.692 [Lua] [StateIngame] Client ingame 16:23:25.695 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 16:23:25.695 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 16:23:25.695 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:23:25.695 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:23:25.695 [Lua] [Matchmaking] initializing 16:23:25.695 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am client 16:23:25.695 [Lua] [Matchmaking] register rpcs 16:23:25.695 [Lua] GameNetworkManager:init... creating game session 16:23:25.695 [Lua] Joining GameSession userdata: 0x14f61328 as a client through channel_id 1 16:23:25.695 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:23:25.696 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 16:23:25.696 [Lua] [GameNetworkManager] self.is_server = false 16:23:25.696 [Network] Setting artificial MTU limit to 65536 16:23:25.696 [Connection] Endpoint 11000010aa9bb50 set max payload per packet to 1140 16:23:25.701 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 16:23:25.701 [Lua] pacing=deus_default 16:23:25.701 [Lua] roaming=nil 16:23:25.701 [Lua] specials=deus_default 16:23:25.701 [Lua] contained_breeds=nil 16:23:25.701 [Lua] debug_color=maroon 16:23:25.701 [Lua] disabled=false 16:23:25.701 [Lua] pack_spawning=deus_default 16:23:25.701 [Lua] factions=nil 16:23:25.701 [Lua] description=deus_conflict_director_skaven_chaos_name 16:23:25.701 [Lua] boss=deus_default 16:23:25.701 [Lua] horde=deus_default 16:23:25.701 [Lua] name=deus_skaven_chaos 16:23:25.701 [Lua] intensity=deus_default 16:23:25.701 [Lua] --- 16:23:25.701 [Lua] [LevelAnalysis] set_random_seed( 2114098870) 16:23:25.708 [Lua] [AIInterestPointSystem] Level Seed: 2114098870 16:23:25.708 [Lua] 16:23:25.708 [Lua] [network_manager] = table 16:23:25.708 [Lua] [network_manager] = metatable 16:23:25.708 [Lua] [startup_data] = table 16:23:25.708 [Lua] [entity_manager] = table 16:23:25.708 [Lua] [entity_manager] = metatable 16:23:25.708 [Lua] [unit_spawner] = table 16:23:25.708 [Lua] [unit_spawner] = metatable 16:23:25.708 [Lua] [unit_storage] = table 16:23:25.708 [Lua] [unit_storage] = metatable 16:23:25.708 [Lua] [dice_keeper] = table 16:23:25.708 [Lua] [dice_keeper] = metatable 16:23:25.708 [Lua] [is_server] = false (boolean) 16:23:25.708 [Lua] [world] = [World] 16:23:25.708 [Lua] [system_api] = table 16:23:25.708 [Lua] [input_manager] = table 16:23:25.708 [Lua] [input_manager] = metatable 16:23:25.708 [Lua] [profile_synchronizer] = table 16:23:25.708 [Lua] [profile_synchronizer] = metatable 16:23:25.708 [Lua] [entity_system] = table 16:23:25.708 [Lua] [entity_system] = metatable 16:23:25.708 [Lua] [level_transition_handler] = table 16:23:25.708 [Lua] [level_transition_handler] = metatable 16:23:25.708 [Lua] [num_local_human_players] = 1 (number) 16:23:25.708 [Lua] [statistics_db] = table 16:23:25.708 [Lua] [statistics_db] = metatable 16:23:25.708 [Lua] [entity_system_bag] = table 16:23:25.708 [Lua] [entity_system_bag] = metatable 16:23:25.708 [Lua] [network_lobby] = table 16:23:25.708 [Lua] [network_lobby] = metatable 16:23:25.708 [Lua] [network_transmit] = table 16:23:25.708 [Lua] [network_transmit] = metatable 16:23:25.708 [Lua] [network_clock] = table 16:23:25.708 [Lua] [network_clock] = metatable 16:23:25.708 [Lua] [free_flight_manager] = table 16:23:25.708 [Lua] [free_flight_manager] = metatable 16:23:25.708 [Lua] [network_event_delegate] = table 16:23:25.708 [Lua] [network_event_delegate] = metatable 16:23:25.708 [Lua] 16:23:25.709 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:23:25.709 [Lua] ignoring extension VersusInteractObjectiveExtension 16:23:25.709 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:23:25.709 [Lua] ignoring extension VersusSocketObjectiveExtension 16:23:25.709 [Lua] ignoring extension VersusTargetObjectiveExtension 16:23:25.709 [Lua] ignoring extension VersusMissionObjectiveExtension 16:23:25.710 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:23:25.732 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:23:25.732 [Lua] [AchievementManager] Achievements using the steam platform 16:23:25.733 [Lua] PlayerManager:add_player player_1 16:23:25.845 [Lua] respawn_unit_spawned with group id: terror_respawn 16:23:25.845 [Lua] respawn_unit_spawned with group id: terror_respawn 16:23:25.845 [Lua] respawn_unit_spawned with group id: terror_respawn 16:23:25.847 [Lua] [StateIngame] Level seed: 2114098870 16:23:25.870 [Lua] [IngameUI] init 16:23:25.892 [Lua] cb_razer_chroma_setup 16:23:25.920 [Flow] **********************DEBUG************************area_01 ON 16:23:25.920 [Flow] **********************DEBUG************************area_02 ON 16:23:25.920 [Flow] **********************DEBUG************************area_03 ON 16:23:25.921 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 16:23:25.925 [Lua] [Managers] Calling function on all managers: 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:1100001091cece6:1:1:3 = true 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:1:4:1 = true 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:6:5:1 = true 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:110000112df7e66:1:2:2 = true 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: slot_melee:1100001091cece6:1:1:3 = item_key=deus_wh_1h_axe,powerlevel=450,rarity=plentiful 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:1:4:1 = item_key=deus_we_spear,powerlevel=450,rarity=plentiful 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:6:5:1 = item_key=deus_es_2h_sword,powerlevel=450,rarity=plentiful 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: slot_melee:110000112df7e66:1:2:2 = item_key=deus_bw_dagger,powerlevel=500,rarity=common,skin=bw_dagger_skin_03,property=stamina:24000 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -880 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:1100001091cece6:0:0:0 = true 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010c7fed13:0:0:0 = true 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010aa9bb50:0:0:0 = true 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:110000112df7e66:0:0:0 = true 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.80315000000000003 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:6:5:1 = 0.625 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 4 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:6:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:1100001091cece6:0:0:0 = 1 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:110000112df7e66:0:0:0 = 1 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010aa9bb50:0:0:0 = 1 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2130 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: health_state:1100001091cece6:1:1:3 = alive 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: potion:1100001091cece6:1:1:3 = potion_moot_milk_01 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: potion:110000112df7e66:1:2:2 = potion_vampiric_draught_01 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:1:4:1 = potion_vampiric_draught_01 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:6:5:1 = 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: spawned_once:1100001091cece6:1:1:3 = true 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: spawned_once:110000112df7e66:1:2:2 = true 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:1:4:1 = true 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:6:5:1 = true 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:1:4:1 = potion_healing_draught_01 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:6:5:1 = potion_healing_draught_01 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: healthkit:110000112df7e66:1:2:2 = healthkit_first_aid_kit_01 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = node_1 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 268 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 99 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 483 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 400 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: monster_coins_picked_up:0:0:0:0 = 2 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 18 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 18 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 18 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: grenade:1100001091cece6:1:1:3 = grenade_frag_01 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = grenade_frag_02 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:6:5:1 = 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: grenade:110000112df7e66:1:2:2 = 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"}] 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"}] 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:6:5:1 = {} 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"}] 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.83499999999999996 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:6:5:1 = 0.89000000000000001 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.72750000000000004 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 16 16:23:26.133 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:1100001091cece6:1:1:3 = item_key=deus_wh_repeating_pistols,powerlevel=450,rarity=plentiful 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:1:4:1 = item_key=deus_we_shortbow,powerlevel=450,rarity=plentiful 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:6:5:1 = item_key=deus_es_blunderbuss,powerlevel=450,rarity=plentiful 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:110000112df7e66:1:2:2 = item_key=deus_bw_skullstaff_spear,powerlevel=450,rarity=plentiful 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"common":1} 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 4691E576005DF507 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:23:26.134 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:23:26.134 [GameSession] -> peers() 16:23:26.134 [GameSession] added 11000010aa9bb50 16:23:26.134 [GameSession] added 1100001091cece6 16:23:26.134 [GameSession] added 110000112df7e66 16:23:26.134 [GameSession] added 11000010c7fed13 16:23:26.134 [GameSession] 11000010aa9bb50 -> create_game_object(0) 16:23:26.134 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:23:26.134 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:23:26.134 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010aa9bb50, self.peer_id = 11000010c7fed13 16:23:26.134 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010aa9bb50 16:23:26.134 [Lua] PlayerManager:add_remote_player 11000010aa9bb50 16:23:26.182 [GameSession] 11000010aa9bb50 -> create_game_object(1) 16:23:26.182 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010aa9bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:23:26.182 [Lua] Adding player sync data to peer=11000010aa9bb50 local_player_id=1 16:23:26.182 [GameSession] 11000010aa9bb50 -> create_game_object(2) 16:23:26.182 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010aa9bb50 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 16:23:26.182 [GameSession] 11000010aa9bb50 -> create_game_object(4) 16:23:26.182 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:26.182 [GameSession] 11000010aa9bb50 -> create_game_object(5) 16:23:26.182 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:26.182 [GameSession] 11000010aa9bb50 -> create_game_object(6) 16:23:26.182 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:26.182 [GameSession] 11000010aa9bb50 -> create_game_object(11) 16:23:26.182 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:23:26.182 [GameSession] 11000010aa9bb50 -> create_game_object(21) 16:23:26.182 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:23:26.182 [GameSession] 11000010aa9bb50 -> create_game_object(23) 16:23:26.182 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:23:26.183 [GameSession] 11000010aa9bb50 -> create_game_object(24) 16:23:26.183 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:23:26.183 [GameSession] 11000010aa9bb50 -> create_game_object(28) 16:23:26.183 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:23:26.183 [GameSession] 11000010aa9bb50 -> create_game_object(29) 16:23:26.183 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:23:26.183 [GameSession] 11000010aa9bb50 -> create_game_object(30) 16:23:26.183 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:23:26.184 [GameSession] 11000010aa9bb50 -> create_game_object(31) 16:23:26.184 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:23:26.184 [GameSession] 11000010aa9bb50 -> create_game_object(32) 16:23:26.184 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:23:26.184 [GameSession] 11000010aa9bb50 -> create_game_object(33) 16:23:26.184 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:23:26.184 [GameSession] 11000010aa9bb50 -> create_game_object(34) 16:23:26.184 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:23:26.185 [GameSession] 11000010aa9bb50 -> create_game_object(38) 16:23:26.185 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:23:26.185 [GameSession] 11000010aa9bb50 -> create_game_object(39) 16:23:26.185 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:23:26.185 [GameSession] 11000010aa9bb50 -> create_game_object(40) 16:23:26.185 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:23:26.185 [GameSession] 11000010aa9bb50 -> create_game_object(48) 16:23:26.185 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:23:26.185 [GameSession] 11000010aa9bb50 -> create_game_object(57) 16:23:26.185 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:23:26.185 [GameSession] 11000010aa9bb50 -> create_game_object(59) 16:23:26.185 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:23:26.185 [GameSession] 11000010aa9bb50 -> create_game_object(60) 16:23:26.185 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:23:26.185 [GameSession] 11000010aa9bb50 -> create_game_object(61) 16:23:26.185 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010aa9bb50 go_type=music_states go_created_func_name=game_object_created_music_states 16:23:26.185 [GameSession] 11000010aa9bb50 -> create_game_object(63) 16:23:26.185 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010aa9bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:23:26.185 [Lua] Adding player sync data to peer=11000010aa9bb50 local_player_id=6 16:23:26.185 [GameSession] 11000010aa9bb50 -> create_game_object(64) 16:23:26.185 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:23:26.185 [Lua] [GameNetworkManager] game_object_created_player, go_id=64, owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:23:26.185 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 64, peer_id = 1100001091cece6, self.peer_id = 11000010c7fed13 16:23:26.185 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001091cece6 16:23:26.185 [Lua] PlayerManager:add_remote_player 1100001091cece6 16:23:26.231 [GameSession] 11000010aa9bb50 -> create_game_object(65) 16:23:26.231 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:23:26.231 [Lua] [GameNetworkManager] game_object_created_player, go_id=65, owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:23:26.231 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 65, peer_id = 110000112df7e66, self.peer_id = 11000010c7fed13 16:23:26.231 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000112df7e66 16:23:26.231 [Lua] PlayerManager:add_remote_player 110000112df7e66 16:23:26.273 [GameSession] 11000010aa9bb50 -> create_game_object(2048) 16:23:26.274 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000112df7e66 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:23:26.274 [Lua] Adding player sync data to peer=110000112df7e66 local_player_id=1 16:23:26.274 [GameSession] 11000010aa9bb50 -> create_game_object(1024) 16:23:26.274 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001091cece6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:23:26.274 [Lua] Adding player sync data to peer=1100001091cece6 local_player_id=1 16:23:26.274 [GameSession] 11000010aa9bb50 -> create_game_object(68) 16:23:26.274 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010aa9bb50 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:23:26.275 [Lua] PlayerManager:assign_unit_ownership The Dream 11000010aa9bb50 1 16:23:26.275 [GameSession] 11000010aa9bb50 -> create_game_object(69) 16:23:26.275 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:23:26.275 [GameSession] 11000010aa9bb50 -> create_game_object(70) 16:23:26.275 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:23:26.275 [Lua] [GameNetworkManager] game_object_created_player, go_id=70, owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:23:26.275 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 70, peer_id = 11000010aa9bb50, self.peer_id = 11000010c7fed13 16:23:26.275 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010aa9bb50 16:23:26.275 [Lua] PlayerManager:add_remote_player 11000010aa9bb50 16:23:26.317 [GameSession] 11000010aa9bb50 -> create_game_object(71) 16:23:26.317 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010aa9bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:23:26.317 [Lua] Adding player sync data to peer=11000010aa9bb50 local_player_id=6 16:23:26.317 [GameSession] 11000010aa9bb50 -> create_game_object(2049) 16:23:26.317 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000112df7e66 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:23:26.318 [Lua] PlayerManager:assign_unit_ownership Petrushka 110000112df7e66 1 16:23:26.319 [GameSession] 11000010aa9bb50 -> create_game_object(72) 16:23:26.319 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:23:26.319 [GameSession] 11000010aa9bb50 -> create_game_object(1025) 16:23:26.319 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001091cece6 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:23:26.320 [Lua] PlayerManager:assign_unit_ownership CAT殘★~ 1100001091cece6 1 16:23:26.320 [GameSession] 11000010aa9bb50 -> create_game_object(73) 16:23:26.320 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:23:26.320 [GameSession] 11000010aa9bb50 -> create_game_object(74) 16:23:26.320 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010aa9bb50 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 16:23:26.321 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010aa9bb50 6 16:23:26.321 [GameSession] 11000010aa9bb50 -> create_game_object(75) 16:23:26.321 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:23:26.321 [GameSession] 11000010aa9bb50 -> create_game_object(77) 16:23:26.321 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.323 [GameSession] 11000010aa9bb50 -> create_game_object(78) 16:23:26.323 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.324 [GameSession] 11000010aa9bb50 -> create_game_object(80) 16:23:26.324 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.325 [GameSession] 11000010aa9bb50 -> create_game_object(83) 16:23:26.325 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.325 [GameSession] 11000010aa9bb50 -> create_game_object(84) 16:23:26.325 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.326 [GameSession] 11000010aa9bb50 -> create_game_object(90) 16:23:26.326 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.327 [GameSession] 11000010aa9bb50 -> create_game_object(91) 16:23:26.327 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.328 [GameSession] 11000010aa9bb50 -> create_game_object(94) 16:23:26.328 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.329 [GameSession] 11000010aa9bb50 -> create_game_object(100) 16:23:26.329 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.330 [GameSession] 11000010aa9bb50 -> create_game_object(105) 16:23:26.330 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.331 [GameSession] 11000010aa9bb50 -> create_game_object(106) 16:23:26.331 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.332 [GameSession] 11000010aa9bb50 -> create_game_object(146) 16:23:26.332 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.332 [GameSession] 11000010aa9bb50 -> create_game_object(147) 16:23:26.332 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.333 [GameSession] 11000010aa9bb50 -> create_game_object(148) 16:23:26.333 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.334 [GameSession] 11000010aa9bb50 -> create_game_object(149) 16:23:26.334 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.335 [GameSession] 11000010aa9bb50 -> create_game_object(150) 16:23:26.335 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.335 [GameSession] 11000010aa9bb50 -> create_game_object(151) 16:23:26.336 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.336 [GameSession] 11000010aa9bb50 -> create_game_object(152) 16:23:26.336 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.337 [GameSession] 11000010aa9bb50 -> create_game_object(153) 16:23:26.337 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.338 [GameSession] 11000010aa9bb50 -> create_game_object(154) 16:23:26.338 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.339 [GameSession] 11000010aa9bb50 -> create_game_object(155) 16:23:26.339 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.340 [GameSession] 11000010aa9bb50 -> create_game_object(156) 16:23:26.340 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.340 [GameSession] 11000010aa9bb50 -> create_game_object(157) 16:23:26.340 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.341 [GameSession] 11000010aa9bb50 -> create_game_object(158) 16:23:26.341 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.342 [GameSession] 11000010aa9bb50 -> create_game_object(159) 16:23:26.342 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.343 [GameSession] 11000010aa9bb50 -> create_game_object(160) 16:23:26.343 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.344 [GameSession] 11000010aa9bb50 -> create_game_object(161) 16:23:26.344 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.344 [GameSession] 11000010aa9bb50 -> create_game_object(162) 16:23:26.344 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.345 [GameSession] 11000010aa9bb50 -> create_game_object(163) 16:23:26.345 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.346 [GameSession] 11000010aa9bb50 -> create_game_object(164) 16:23:26.346 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.347 [GameSession] 11000010aa9bb50 -> create_game_object(174) 16:23:26.347 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.348 [GameSession] 11000010aa9bb50 -> create_game_object(175) 16:23:26.348 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.348 [GameSession] 11000010aa9bb50 -> create_game_object(176) 16:23:26.348 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.349 [GameSession] 11000010aa9bb50 -> create_game_object(178) 16:23:26.349 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.350 [GameSession] 11000010aa9bb50 -> create_game_object(179) 16:23:26.350 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.351 [GameSession] 11000010aa9bb50 -> create_game_object(180) 16:23:26.351 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.352 [GameSession] 11000010aa9bb50 -> create_game_object(181) 16:23:26.352 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.352 [GameSession] 11000010aa9bb50 -> create_game_object(182) 16:23:26.352 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.353 [GameSession] 11000010aa9bb50 -> create_game_object(183) 16:23:26.353 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.354 [GameSession] 11000010aa9bb50 -> create_game_object(184) 16:23:26.354 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.355 [GameSession] 11000010aa9bb50 -> create_game_object(185) 16:23:26.355 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.355 [GameSession] 11000010aa9bb50 -> create_game_object(186) 16:23:26.355 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.356 [GameSession] 11000010aa9bb50 -> create_game_object(187) 16:23:26.356 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.358 [GameSession] 11000010aa9bb50 -> create_game_object(188) 16:23:26.358 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.359 [GameSession] 11000010aa9bb50 -> create_game_object(189) 16:23:26.359 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.360 [GameSession] 11000010aa9bb50 -> create_game_object(190) 16:23:26.360 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.361 [GameSession] 11000010aa9bb50 -> create_game_object(191) 16:23:26.361 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.362 [GameSession] 11000010aa9bb50 -> create_game_object(192) 16:23:26.362 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.363 [GameSession] 11000010aa9bb50 -> create_game_object(199) 16:23:26.363 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.364 [GameSession] 11000010aa9bb50 -> create_game_object(200) 16:23:26.364 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.365 [GameSession] 11000010aa9bb50 -> create_game_object(205) 16:23:26.365 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.366 [GameSession] 11000010aa9bb50 -> create_game_object(248) 16:23:26.366 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.367 [GameSession] 11000010aa9bb50 -> create_game_object(250) 16:23:26.367 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.368 [GameSession] 11000010aa9bb50 -> create_game_object(254) 16:23:26.368 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.369 [GameSession] 11000010aa9bb50 -> create_game_object(255) 16:23:26.369 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.369 [GameSession] 11000010aa9bb50 -> create_game_object(257) 16:23:26.369 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.370 [GameSession] 11000010aa9bb50 -> create_game_object(261) 16:23:26.370 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.371 [GameSession] 11000010aa9bb50 -> create_game_object(262) 16:23:26.371 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.372 [GameSession] 11000010aa9bb50 -> create_game_object(263) 16:23:26.372 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.373 [GameSession] 11000010aa9bb50 -> create_game_object(265) 16:23:26.373 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.373 [GameSession] 11000010aa9bb50 -> create_game_object(267) 16:23:26.373 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.374 [GameSession] 11000010aa9bb50 -> create_game_object(382) 16:23:26.374 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:23:26.374 [GameSession] 11000010aa9bb50 -> create_game_object(397) 16:23:26.374 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.375 [GameSession] 11000010aa9bb50 -> create_game_object(398) 16:23:26.375 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.376 [GameSession] 11000010aa9bb50 -> create_game_object(399) 16:23:26.376 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.377 [GameSession] 11000010aa9bb50 -> create_game_object(427) 16:23:26.377 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.378 [GameSession] 11000010aa9bb50 -> create_game_object(430) 16:23:26.378 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.379 [GameSession] 11000010aa9bb50 -> create_game_object(432) 16:23:26.379 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.380 [GameSession] 11000010aa9bb50 -> create_game_object(435) 16:23:26.380 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.380 [GameSession] 11000010aa9bb50 -> create_game_object(436) 16:23:26.380 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.381 [GameSession] 11000010aa9bb50 -> create_game_object(441) 16:23:26.381 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.382 [GameSession] 11000010aa9bb50 -> create_game_object(454) 16:23:26.382 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.382 [GameSession] 11000010aa9bb50 -> create_game_object(455) 16:23:26.382 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.383 [GameSession] 11000010aa9bb50 -> create_game_object(461) 16:23:26.383 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.384 [GameSession] 11000010aa9bb50 -> create_game_object(462) 16:23:26.384 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.385 [GameSession] 11000010aa9bb50 -> create_game_object(463) 16:23:26.385 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.385 [GameSession] 11000010aa9bb50 -> create_game_object(465) 16:23:26.385 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.386 [GameSession] 11000010aa9bb50 -> create_game_object(466) 16:23:26.386 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.387 [GameSession] 11000010aa9bb50 -> create_game_object(468) 16:23:26.387 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.388 [GameSession] 11000010aa9bb50 -> create_game_object(473) 16:23:26.388 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.389 [GameSession] 11000010aa9bb50 -> create_game_object(484) 16:23:26.389 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.389 [GameSession] 11000010aa9bb50 -> create_game_object(486) 16:23:26.390 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.391 [GameSession] 11000010aa9bb50 -> create_game_object(487) 16:23:26.391 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.392 [GameSession] 11000010aa9bb50 -> create_game_object(489) 16:23:26.392 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.393 [GameSession] 11000010aa9bb50 -> create_game_object(490) 16:23:26.393 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.393 [GameSession] 11000010aa9bb50 -> create_game_object(492) 16:23:26.393 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.394 [GameSession] 11000010aa9bb50 -> create_game_object(501) 16:23:26.394 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.395 [GameSession] 11000010aa9bb50 -> create_game_object(506) 16:23:26.395 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.396 [GameSession] 11000010aa9bb50 -> create_game_object(507) 16:23:26.396 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.397 [GameSession] 11000010aa9bb50 -> create_game_object(526) 16:23:26.397 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:23:26.397 [GameSession] 11000010aa9bb50 -> create_game_object(536) 16:23:26.397 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.397 [GameSession] 11000010aa9bb50 -> create_game_object(539) 16:23:26.397 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.398 [GameSession] 11000010aa9bb50 -> create_game_object(540) 16:23:26.398 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.398 [GameSession] 11000010aa9bb50 -> create_game_object(541) 16:23:26.399 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.399 [GameSession] 11000010aa9bb50 -> create_game_object(545) 16:23:26.399 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.400 [GameSession] 11000010aa9bb50 -> create_game_object(548) 16:23:26.400 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.400 [GameSession] 11000010aa9bb50 -> create_game_object(551) 16:23:26.400 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.401 [GameSession] 11000010aa9bb50 -> create_game_object(557) 16:23:26.401 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.402 [GameSession] 11000010aa9bb50 -> create_game_object(558) 16:23:26.402 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.402 [GameSession] 11000010aa9bb50 -> create_game_object(564) 16:23:26.402 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.403 [GameSession] 11000010aa9bb50 -> create_game_object(565) 16:23:26.403 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.403 [GameSession] 11000010aa9bb50 -> create_game_object(566) 16:23:26.403 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.404 [GameSession] 11000010aa9bb50 -> create_game_object(568) 16:23:26.404 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.405 [GameSession] 11000010aa9bb50 -> create_game_object(573) 16:23:26.405 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.405 [GameSession] 11000010aa9bb50 -> create_game_object(574) 16:23:26.405 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.406 [GameSession] 11000010aa9bb50 -> create_game_object(575) 16:23:26.406 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.406 [GameSession] 11000010aa9bb50 -> create_game_object(576) 16:23:26.406 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.407 [GameSession] 11000010aa9bb50 -> create_game_object(577) 16:23:26.407 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.408 [GameSession] 11000010aa9bb50 -> create_game_object(578) 16:23:26.408 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.409 [GameSession] 11000010aa9bb50 -> create_game_object(579) 16:23:26.409 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.410 [GameSession] 11000010aa9bb50 -> create_game_object(580) 16:23:26.410 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.410 [GameSession] 11000010aa9bb50 -> create_game_object(581) 16:23:26.410 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.411 [GameSession] 11000010aa9bb50 -> create_game_object(582) 16:23:26.411 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.411 [GameSession] 11000010aa9bb50 -> create_game_object(583) 16:23:26.411 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.412 [GameSession] 11000010aa9bb50 -> create_game_object(584) 16:23:26.412 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.413 [GameSession] 11000010aa9bb50 -> create_game_object(585) 16:23:26.413 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.413 [GameSession] 11000010aa9bb50 -> create_game_object(586) 16:23:26.413 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.414 [GameSession] 11000010aa9bb50 -> create_game_object(588) 16:23:26.414 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.415 [GameSession] 11000010aa9bb50 -> create_game_object(589) 16:23:26.415 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.415 [GameSession] 11000010aa9bb50 -> create_game_object(590) 16:23:26.415 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.416 [GameSession] 11000010aa9bb50 -> create_game_object(591) 16:23:26.416 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.416 [GameSession] 11000010aa9bb50 -> create_game_object(592) 16:23:26.416 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.417 [GameSession] 11000010aa9bb50 -> create_game_object(594) 16:23:26.417 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.418 [GameSession] 11000010aa9bb50 -> create_game_object(595) 16:23:26.418 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.418 [GameSession] 11000010aa9bb50 -> create_game_object(596) 16:23:26.418 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.419 [GameSession] 11000010aa9bb50 -> create_game_object(598) 16:23:26.419 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.420 [GameSession] 11000010aa9bb50 -> create_game_object(599) 16:23:26.420 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.420 [GameSession] 11000010aa9bb50 -> create_game_object(600) 16:23:26.420 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.421 [GameSession] 11000010aa9bb50 -> create_game_object(602) 16:23:26.421 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.421 [GameSession] 11000010aa9bb50 -> create_game_object(603) 16:23:26.421 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.422 [GameSession] 11000010aa9bb50 -> create_game_object(604) 16:23:26.422 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.423 [GameSession] 11000010aa9bb50 -> create_game_object(605) 16:23:26.423 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.424 [GameSession] 11000010aa9bb50 -> create_game_object(606) 16:23:26.424 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.424 [GameSession] 11000010aa9bb50 -> create_game_object(607) 16:23:26.425 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.425 [GameSession] 11000010aa9bb50 -> create_game_object(610) 16:23:26.425 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.426 [GameSession] 11000010aa9bb50 -> create_game_object(613) 16:23:26.426 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.426 [GameSession] 11000010aa9bb50 -> create_game_object(614) 16:23:26.426 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.427 [GameSession] 11000010aa9bb50 -> create_game_object(615) 16:23:26.427 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.428 [GameSession] 11000010aa9bb50 -> create_game_object(616) 16:23:26.428 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.428 [GameSession] 11000010aa9bb50 -> create_game_object(617) 16:23:26.428 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:23:26.429 [GameSession] 11000010aa9bb50 -> create_game_object(661) 16:23:26.429 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:23:26.429 [GameSession] 11000010aa9bb50 -> create_game_object(699) 16:23:26.429 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:23:26.429 [GameSession] 11000010aa9bb50 -> create_game_object(715) 16:23:26.429 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.430 [GameSession] 11000010aa9bb50 -> create_game_object(716) 16:23:26.430 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.430 [GameSession] 11000010aa9bb50 -> create_game_object(728) 16:23:26.430 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.431 [GameSession] 11000010aa9bb50 -> create_game_object(729) 16:23:26.431 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.431 [GameSession] 11000010aa9bb50 -> create_game_object(730) 16:23:26.431 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:23:26.432 [GameSession] 11000010aa9bb50 -> create_game_object(2179) 16:23:26.432 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:26.432 [GameSession] 11000010aa9bb50 -> create_game_object(752) 16:23:26.432 [Lua] [GameNetworkManager] game object created go_id=752, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:23:26.433 [GameSession] 11000010aa9bb50 -> create_game_object(2180) 16:23:26.433 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:26.433 [GameSession] 11000010aa9bb50 -> create_game_object(2181) 16:23:26.433 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=39.498794555664063, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=46.998565673828125, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=17.499465942382813, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=17.499465942382813, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=17.499465942382813, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=17.499465942382813, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=12.999603271484375, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=17.499465942382813, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=11.749641418457031, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=17.499465942382813, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=17.499465942382813, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=17.499465942382813, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=17.499465942382813, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:23:26.436 [Lua] SYNC DMG TAKEN set_max_health=false amount=17.499465942382813, state=alive 16:23:26.438 [Lua] [Mutator] Activating mutator 'deus_more_monsters' 16:23:26.438 [Lua] [Mutator] Activating mutator 'increased_healing' 16:23:26.438 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 16:23:26.438 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 16:23:26.442 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:109 16:23:26.442 [Lua] --> got 20 of chaos_marauder 16:23:26.442 [Lua] --> got 10 of skaven_clan_rat 16:23:26.442 [Lua] --> got 0 of skaven_storm_vermin 16:23:26.442 [Lua] --> got 50 of skaven_slave 16:23:26.442 [Lua] --> got 19 of chaos_fanatic 16:23:26.442 [Lua] --> got 2 of chaos_raider 16:23:26.442 [Lua] --> got 1 of chaos_warrior 16:23:26.442 [Lua] --> got 5 of chaos_berzerker 16:23:26.442 [Lua] --> got 2 of skaven_plague_monk 16:23:26.442 [Lua] Breed freezer counts: 9 9 16:23:26.442 [Lua] Comitting breed freezer frozen units 16:23:26.454 [Lua] [TelemetryRPCListener] Receiving session id from server 6f2dfcb2-22a1-47bd-bc39-a16a3bdb1e2a 16:23:26.454 error: [Lua] SETTING ROUND ID 16:23:26.454 [Lua] [NetworkClient] rpc_game_started 16:23:26.454 [Lua] [NetworkClient] New State game_started (old state is_ingame) 16:23:26.454 [GameSession] 11000010aa9bb50 -> create_game_object(753) 16:23:26.454 [Lua] [GameNetworkManager] game object created go_id=753, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:23:26.454 [Lua] [GameNetworkManager] game_object_created_player, go_id=753, owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:23:26.454 [Lua] [GameNetworkManager] PLAYER is local player 16:23:26.454 [GameSession] create_game_object(95, 3072) 16:23:26.454 [GameSession] create_game_object(3072, 0) -> 11000010aa9bb50 16:23:26.454 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 16:23:26.459 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 16:23:26.459 [Lua] [SharedState] network_state_11000010aa9bb50: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010aa9bb50"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"1100001091cece6"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"110000112df7e66"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010aa9bb50"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010c7fed13"}] 16:23:26.459 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010c7fed13:1:5:4 = true 16:23:26.459 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010c7fed13 local_player_id:1 profile_index:5 career_index:4 is_bot:false 16:23:26.459 [Lua] [SharedState] network_state_11000010aa9bb50: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010aa9bb50"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"1100001091cece6"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"110000112df7e66"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010aa9bb50"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010c7fed13"}] 16:23:26.459 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":1600338176,"name":"talent_1_2","rarity":"exotic"},{"client_id":196295296,"name":"talent_2_1","rarity":"rare"},{"client_id":1445799168,"name":"talent_3_3","rarity":"exotic"},{"client_id":496755040,"name":"talent_4_2","rarity":"rare"},{"client_id":1051004224,"name":"talent_5_3","rarity":"rare"},{"client_id":1527201792,"name":"talent_6_1","rarity":"unique"}] 16:23:26.459 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010c7fed13:1:5:4 = item_key=deus_es_sword_shield,powerlevel=450,rarity=plentiful 16:23:26.459 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010c7fed13:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=450,rarity=plentiful 16:23:26.463 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:23:26.463 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_taal_3 16:23:26.463 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Walker Trips 16:23:26.467 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1579710208,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 16:23:26.467 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 16:23:26.467 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:23:26.467 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 16:23:26.467 [GameSession] 11000010aa9bb50 -> create_game_object(2182) 16:23:26.467 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:26.467 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1325340800 16:23:26.467 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = true 16:23:26.468 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1325340800 16:23:26.468 [GameSession] 11000010aa9bb50 -> destroy_game_object(2179) 16:23:26.468 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:26.468 [GameSession] 11000010aa9bb50 -> create_game_object(2183) 16:23:26.468 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:26.468 [GameSession] 11000010aa9bb50 -> destroy_game_object(2180) 16:23:26.468 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:26.468 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1325340800 16:23:26.469 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:23:26.469 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 16:23:26.469 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:23:26.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer, async-read, 16:23:26.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer, async-read, 16:23:26.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer, async-read, 16:23:26.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read, 16:23:26.469 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 16:23:26.469 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 16:23:26.469 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read, 16:23:26.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 16:23:26.469 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 16:23:26.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, ProfileSynchronizer, async-read, 16:23:26.476 [Lua] FIRST UPDATE @0.0781364813447 16:23:26.690 [GameSession] 11000010aa9bb50 -> destroy_game_object(2181) 16:23:26.690 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:26.723 [Flow] current health: 0 16:23:26.723 [Flow] 1/12 16:23:26.723 [Flow] 2/12 16:23:26.723 [Flow] 3/12 16:23:26.723 [Flow] 4/12 16:23:26.724 [Flow] current health: 0 16:23:26.757 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"}] 16:23:26.757 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010c7fed13:1:5:4 = item_key=deus_es_sword_shield,powerlevel=450,rarity=plentiful 16:23:26.757 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010c7fed13:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=450,rarity=plentiful 16:23:26.757 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010c7fed13:1:5:4 = true 16:23:26.824 [GameSession] 11000010aa9bb50 -> destroy_game_object(2182) 16:23:26.825 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:27.043 [GameSession] 11000010aa9bb50 -> destroy_game_object(2183) 16:23:27.043 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:27.284 [Flow] current health: 0 16:23:27.431 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 16:23:27.431 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 16:23:27.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 16:23:27.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 16:23:27.790 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 16:23:27.790 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 16:23:27.887 [Flow] current health: 0 16:23:27.887 [Flow] current health: 0 16:23:28.243 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1579710208 16:23:28.328 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1579710208 16:23:28.367 [Flow] current health: 0 16:23:28.868 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 16:23:28.868 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 16:23:28.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 16:23:28.901 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 16:23:28.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 16:23:28.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 16:23:29.000 [Flow] current health: 0 16:23:29.000 [Flow] current health: 0 16:23:29.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 16:23:29.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 16:23:29.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 16:23:29.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 16:23:29.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 16:23:29.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 16:23:29.217 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1579710208 16:23:29.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 16:23:29.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 16:23:29.252 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 16:23:29.387 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 16:23:29.387 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 16:23:29.387 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:23:29.426 [Flow] current health: 0 16:23:30.002 [Flow] current health: 0 16:23:30.002 [Flow] current health: 0 16:23:30.056 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:23:30.056 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:23:30.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 16:23:30.088 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 16:23:30.088 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 16:23:30.088 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 16:23:30.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 16:23:30.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 16:23:30.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:23:30.520 [Flow] current health: 0 16:23:30.820 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:23:30.820 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:23:30.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 16:23:30.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 16:23:30.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 16:23:30.954 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1579710208 16:23:31.076 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.63666999999999996 16:23:31.076 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:6:0:0 = [0,0,0,1,0,2,0,0,0,0,0,0,0,1,0,0,50,27,22,16.75,1798,0,0,0,640.5,0,6,0,1] 16:23:31.076 [Lua] PartyManager:rpc_remove_peer_from_party() 1 11000010aa9bb50 6 1 16:23:31.076 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010c7fed13 1 1 4 16:23:31.076 [Lua] player (11000010c7fed13,1) was put into party 1 16:23:31.076 [Lua] [IngamePlayerListUI] - Destroy 16:23:31.076 [Lua] [EquipmentUI] - Destroy 16:23:31.076 [Lua] [AbilityUI] - Destroy 16:23:31.076 [Lua] [GamePadEquipmentUI] - Destroy 16:23:31.076 [Lua] [GamePadAbilityUI] - Destroy 16:23:31.086 [Flow] current health: 0 16:23:31.086 [Flow] current health: 0 16:23:31.086 [GameSession] 11000010aa9bb50 -> destroy_game_object(75) 16:23:31.086 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:23:31.086 [GameSession] 11000010aa9bb50 -> destroy_game_object(74) 16:23:31.086 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:23:31.086 [Lua] [SharedState] network_state_11000010aa9bb50: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010aa9bb50"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"1100001091cece6"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"110000112df7e66"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010c7fed13"}] 16:23:31.086 [GameSession] 11000010aa9bb50 -> destroy_game_object(70) 16:23:31.086 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=70 owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:23:31.086 [Lua] PlayerManager:remove_player peer_id=11000010aa9bb50 6 16:23:31.088 [Lua] [GameNetworkManager] removing peer_id=11000010aa9bb50 local_player_id=6 16:23:31.088 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:23:31.088 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(27.9901, 361.58, 45.1299), Vector4(0.0696774, -0.0232258, -0.0696774, 0.994862)) 16:23:31.090 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:23:31.090 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:23:31.090 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:23:31.090 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:23:31.090 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:23:31.090 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:23:31.090 [GameSession] create_game_object(9, 3073) 16:23:31.090 [GameSession] create_game_object(3073, 0) -> 11000010aa9bb50 16:23:31.091 [Lua] TalentExtension:_send_rpc_sync_talents 3073 16:23:31.091 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 16:23:31.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer 16:23:31.094 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 16:23:31.094 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer 16:23:31.094 error: [Unit] Unit: '#ID[eb22f1429eec6fb4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4e4209d302f05476]' child 1: '#ID[b890b4e0e85b4b00]' 16:23:31.115 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer 16:23:31.116 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 16:23:31.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer 16:23:31.246 [Flow] **********************DEBUG************************ritualarea trigger TOUCH 16:23:31.246 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH 16:23:31.258 [GameSession] 11000010aa9bb50 -> create_game_object(754) 16:23:31.258 [Lua] [GameNetworkManager] game object created go_id=754, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:23:31.434 [GameSession] 11000010aa9bb50 -> create_game_object(2184) 16:23:31.434 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:31.636 [Lua] StateInGameRunning:_game_actually_starts() 16:23:31.638 [Lua] ################################################################################################################# 16:23:31.638 [Lua] [Loading Time]: 00:00:45 [Transition]: morris_hub-sig_crag_wastes_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 16:23:31.638 [Lua] ################################################################################################################# 16:23:31.638 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 16:23:31.639 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = true 16:23:31.654 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 16:23:31.778 [Flow] current health: 0 16:23:31.860 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 16:23:31.860 [Lua] Commit load time data 16:23:32.124 [Flow] current health: 0 16:23:32.124 [Flow] current health: 0 16:23:32.141 [GameSession] 11000010aa9bb50 -> destroy_game_object(2184) 16:23:32.141 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:32.396 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.81999999999999995 16:23:32.839 [Flow] current health: 0 16:23:32.899 [GameSession] 11000010aa9bb50 -> create_game_object(2185) 16:23:32.899 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:33.269 [Flow] current health: 0 16:23:33.269 [Flow] current health: 0 16:23:33.647 [GameSession] 11000010aa9bb50 -> destroy_game_object(2185) 16:23:33.647 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:33.906 [Flow] current health: 0 16:23:34.340 [Flow] current health: 0 16:23:34.340 [Flow] current health: 0 16:23:34.645 [GameSession] 11000010aa9bb50 -> create_game_object(2186) 16:23:34.645 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:34.969 [Flow] current health: 0 16:23:35.303 [GameSession] 11000010aa9bb50 -> destroy_game_object(2186) 16:23:35.303 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:35.370 [Flow] current health: 0 16:23:35.370 [Flow] current health: 0 16:23:36.037 [Flow] current health: 0 16:23:36.449 [Flow] current health: 0 16:23:36.449 [Flow] current health: 0 16:23:36.535 [GameSession] 11000010aa9bb50 -> create_game_object(2187) 16:23:36.535 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:37.098 [Flow] current health: 0 16:23:37.527 [Flow] current health: 0 16:23:37.527 [Flow] current health: 0 16:23:37.966 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:37.966 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:38.157 [Flow] current health: 0 16:23:38.369 [GameSession] 11000010aa9bb50 -> destroy_game_object(2187) 16:23:38.369 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:38.369 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.69750000000000001 16:23:38.488 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:38.521 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:38.621 [Flow] current health: 0 16:23:38.621 [Flow] current health: 0 16:23:39.011 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:39.046 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:39.220 [Flow] current health: 0 16:23:39.365 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.67500000000000004 16:23:39.499 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:39.533 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:39.670 [Flow] current health: 0 16:23:39.670 [Flow] current health: 0 16:23:40.042 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:40.042 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:40.283 [Flow] current health: 0 16:23:40.530 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:40.582 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.77164999999999995 16:23:40.749 [Flow] current health: 0 16:23:40.749 [Flow] current health: 0 16:23:41.345 [Flow] current health: 0 16:23:41.390 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.74802999999999997 16:23:41.828 [Flow] current health: 0 16:23:41.828 [Flow] current health: 0 16:23:42.148 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.72441 16:23:42.408 [Flow] current health: 0 16:23:42.472 [GameSession] 11000010aa9bb50 -> create_game_object(2188) 16:23:42.472 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:42.840 [GameSession] 11000010aa9bb50 -> destroy_game_object(2188) 16:23:42.840 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:42.908 [Flow] current health: 0 16:23:42.908 [Flow] current health: 0 16:23:42.909 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.70079000000000002 16:23:43.476 [Flow] current health: 0 16:23:43.754 [GameSession] 11000010aa9bb50 -> create_game_object(2189) 16:23:43.754 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:43.789 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.67717000000000005 16:23:44.024 [Flow] current health: 0 16:23:44.024 [Flow] current health: 0 16:23:44.176 [GameSession] 11000010aa9bb50 -> destroy_game_object(2189) 16:23:44.176 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:44.532 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.65354000000000001 16:23:44.538 [Flow] current health: 0 16:23:45.088 [GameSession] 11000010aa9bb50 -> create_game_object(2190) 16:23:45.088 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:45.088 [Flow] current health: 0 16:23:45.088 [Flow] current health: 0 16:23:45.441 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.62204999999999999 16:23:45.474 [GameSession] 11000010aa9bb50 -> destroy_game_object(2190) 16:23:45.474 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:45.597 [Flow] current health: 0 16:23:46.097 [Flow] current health: 0 16:23:46.097 [Flow] current health: 0 16:23:46.147 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.59843000000000002 16:23:46.333 [GameSession] 11000010aa9bb50 -> create_game_object(755) 16:23:46.333 [Lua] [GameNetworkManager] game object created go_id=755, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:46.333 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = 16:23:46.567 [GameSession] 11000010aa9bb50 -> create_game_object(2191) 16:23:46.567 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:46.657 [Flow] current health: 0 16:23:46.973 [GameSession] 11000010aa9bb50 -> destroy_game_object(2191) 16:23:46.973 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:47.159 [Flow] current health: 0 16:23:47.159 [Flow] current health: 0 16:23:47.260 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.67249999999999999 16:23:47.581 [GameSession] 11000010aa9bb50 -> destroy_game_object(755) 16:23:47.581 [Lua] [GameNetworkManager] game object was destroyed id=755 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:23:47.715 [GameSession] 11000010aa9bb50 -> create_game_object(2192) 16:23:47.715 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:47.720 [Flow] current health: 0 16:23:48.143 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.57999999999999996 16:23:48.244 [GameSession] 11000010aa9bb50 -> destroy_game_object(2192) 16:23:48.244 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:48.277 [Flow] current health: 0 16:23:48.277 [Flow] current health: 0 16:23:48.839 [Flow] current health: 0 16:23:49.255 [GameSession] 11000010aa9bb50 -> create_game_object(2193) 16:23:49.255 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:49.356 [GameSession] 11000010aa9bb50 -> create_game_object(2194) 16:23:49.356 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:49.440 [Flow] current health: 0 16:23:49.440 [Flow] current health: 0 16:23:49.542 [GameSession] 11000010aa9bb50 -> create_game_object(2195) 16:23:49.542 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:49.542 [GameSession] 11000010aa9bb50 -> create_game_object(756) 16:23:49.542 [Lua] [GameNetworkManager] game object created go_id=756, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:23:49.543 [Lua] SYNC DMG TAKEN set_max_health=true amount=1599.951171875, state=alive 16:23:49.693 [GameSession] 11000010aa9bb50 -> destroy_game_object(2193) 16:23:49.693 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:49.693 [GameSession] 11000010aa9bb50 -> create_game_object(2196) 16:23:49.693 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:49.793 [GameSession] 11000010aa9bb50 -> destroy_game_object(2194) 16:23:49.794 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:49.877 [GameSession] 11000010aa9bb50 -> create_game_object(2197) 16:23:49.877 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:49.899 [Flow] current health: 0 16:23:50.030 [GameSession] 11000010aa9bb50 -> create_game_object(2198) 16:23:50.030 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:50.080 [GameSession] 11000010aa9bb50 -> destroy_game_object(2195) 16:23:50.080 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:50.198 [GameSession] 11000010aa9bb50 -> destroy_game_object(2196) 16:23:50.198 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:50.417 [GameSession] 11000010aa9bb50 -> destroy_game_object(2197) 16:23:50.417 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:50.467 [Flow] current health: 0 16:23:50.467 [Flow] current health: 0 16:23:50.518 [GameSession] 11000010aa9bb50 -> destroy_game_object(2198) 16:23:50.518 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:50.964 [Flow] current health: 0 16:23:51.132 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH 16:23:51.214 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 1 16:23:51.214 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 136 16:23:51.214 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 19 16:23:51.214 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 520 16:23:51.214 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2167 16:23:51.214 [Lua] [SharedState] deus_run_state_43105945: monster_coins_picked_up:0:0:0:0 = 3 16:23:51.214 [GameSession] 11000010aa9bb50 -> destroy_game_object(756) 16:23:51.214 [Lua] [GameNetworkManager] game object was destroyed id=756 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:23:51.295 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 19 16:23:51.295 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 437 16:23:51.295 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2204 16:23:51.295 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 1 16:23:51.295 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 136 16:23:51.295 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2241 16:23:51.513 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 19 16:23:51.513 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 305 16:23:51.514 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2278 16:23:51.564 [Flow] current health: 0 16:23:51.564 [Flow] current health: 0 16:23:51.704 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH 16:23:52.023 [Flow] current health: 0 16:23:52.625 [Flow] current health: 0 16:23:52.625 [Flow] current health: 0 16:23:53.032 [GameSession] 11000010aa9bb50 -> create_game_object(2199) 16:23:53.032 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:53.088 [Flow] current health: 0 16:23:53.115 [GameSession] 11000010aa9bb50 -> create_game_object(2200) 16:23:53.116 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:53.336 [GameSession] 11000010aa9bb50 -> create_game_object(2201) 16:23:53.336 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:53.454 [GameSession] 11000010aa9bb50 -> create_game_object(2202) 16:23:53.454 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:53.504 [GameSession] 11000010aa9bb50 -> destroy_game_object(2199) 16:23:53.504 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:53.588 [GameSession] 11000010aa9bb50 -> destroy_game_object(2200) 16:23:53.588 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:53.674 [GameSession] 11000010aa9bb50 -> create_game_object(2203) 16:23:53.674 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:53.674 [Flow] current health: 0 16:23:53.674 [Flow] current health: 0 16:23:53.825 [GameSession] 11000010aa9bb50 -> create_game_object(2204) 16:23:53.825 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:53.825 [GameSession] 11000010aa9bb50 -> destroy_game_object(2201) 16:23:53.825 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:53.976 [GameSession] 11000010aa9bb50 -> destroy_game_object(2202) 16:23:53.976 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:54.026 [GameSession] 11000010aa9bb50 -> create_game_object(2205) 16:23:54.026 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:54.151 [Flow] current health: 0 16:23:54.161 [GameSession] 11000010aa9bb50 -> create_game_object(2206) 16:23:54.161 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:54.211 [GameSession] 11000010aa9bb50 -> destroy_game_object(2203) 16:23:54.211 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:54.363 [GameSession] 11000010aa9bb50 -> create_game_object(2207) 16:23:54.363 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:54.363 [GameSession] 11000010aa9bb50 -> destroy_game_object(2204) 16:23:54.363 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:54.514 [GameSession] 11000010aa9bb50 -> create_game_object(2208) 16:23:54.514 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:54.548 [GameSession] 11000010aa9bb50 -> destroy_game_object(2205) 16:23:54.548 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:54.650 [GameSession] 11000010aa9bb50 -> destroy_game_object(2206) 16:23:54.650 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:54.701 [GameSession] 11000010aa9bb50 -> create_game_object(2209) 16:23:54.701 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:54.801 [Flow] current health: 0 16:23:54.801 [Flow] current health: 0 16:23:54.851 [GameSession] 11000010aa9bb50 -> create_game_object(2210) 16:23:54.851 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:54.851 [GameSession] 11000010aa9bb50 -> destroy_game_object(2207) 16:23:54.851 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:54.884 [GameSession] 11000010aa9bb50 -> create_game_object(757) 16:23:54.884 [Lua] [GameNetworkManager] game object created go_id=757, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:54.884 [GameSession] 11000010aa9bb50 -> create_game_object(758) 16:23:54.884 [Lua] [GameNetworkManager] game object created go_id=758, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:54.884 [GameSession] 11000010aa9bb50 -> create_game_object(759) 16:23:54.884 [Lua] [GameNetworkManager] game object created go_id=759, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:54.985 [GameSession] 11000010aa9bb50 -> destroy_game_object(2208) 16:23:54.985 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:55.019 [GameSession] 11000010aa9bb50 -> create_game_object(2211) 16:23:55.019 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:55.215 [Flow] current health: 0 16:23:55.238 [GameSession] 11000010aa9bb50 -> destroy_game_object(2209) 16:23:55.238 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:55.289 [GameSession] 11000010aa9bb50 -> destroy_game_object(2210) 16:23:55.290 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:55.391 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 16:23:55.391 [GameSession] 11000010aa9bb50 -> destroy_game_object(759) 16:23:55.391 [Lua] [GameNetworkManager] game object was destroyed id=759 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:23:55.440 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:55.491 [GameSession] 11000010aa9bb50 -> destroy_game_object(2211) 16:23:55.491 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:55.491 [GameSession] 11000010aa9bb50 -> destroy_game_object(758) 16:23:55.491 [Lua] [GameNetworkManager] game object was destroyed id=758 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:23:55.863 [Flow] current health: 0 16:23:55.863 [Flow] current health: 0 16:23:55.915 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 16:23:55.915 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:56.277 [Flow] current health: 0 16:23:56.387 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 16:23:56.387 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:56.877 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 16:23:56.877 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:56.877 [Flow] current health: 0 16:23:56.877 [Flow] current health: 0 16:23:56.910 [GameSession] 11000010aa9bb50 -> destroy_game_object(752) 16:23:56.910 [Lua] [GameNetworkManager] game object was destroyed id=752 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:23:57.339 [Flow] current health: 0 16:23:57.367 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 16:23:57.367 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:57.839 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 16:23:57.840 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:57.906 [Flow] current health: 0 16:23:57.907 [Flow] current health: 0 16:23:57.939 [GameSession] 11000010aa9bb50 -> create_game_object(760) 16:23:57.939 [Lua] [GameNetworkManager] game object created go_id=760, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:23:57.973 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:57.974 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:58.008 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:58.009 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:23:58.327 [GameSession] 11000010aa9bb50 -> destroy_game_object(760) 16:23:58.327 [Lua] [GameNetworkManager] game object was destroyed id=760 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:23:58.362 [GameSession] 11000010aa9bb50 -> create_game_object(2212) 16:23:58.362 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:58.401 [Flow] current health: 0 16:23:58.479 [GameSession] 11000010aa9bb50 -> create_game_object(2213) 16:23:58.479 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:58.699 [GameSession] 11000010aa9bb50 -> create_game_object(2214) 16:23:58.699 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:58.835 [GameSession] 11000010aa9bb50 -> create_game_object(2215) 16:23:58.835 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:59.004 [Flow] current health: 0 16:23:59.004 [Flow] current health: 0 16:23:59.037 [GameSession] 11000010aa9bb50 -> create_game_object(2216) 16:23:59.037 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:59.106 [GameSession] 11000010aa9bb50 -> destroy_game_object(2213) 16:23:59.106 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:59.154 [GameSession] 11000010aa9bb50 -> create_game_object(2217) 16:23:59.154 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:59.273 [GameSession] 11000010aa9bb50 -> destroy_game_object(2214) 16:23:59.273 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:59.357 [GameSession] 11000010aa9bb50 -> create_game_object(2218) 16:23:59.357 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:59.442 [GameSession] 11000010aa9bb50 -> destroy_game_object(2215) 16:23:59.442 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:59.466 [Flow] current health: 0 16:23:59.525 [GameSession] 11000010aa9bb50 -> create_game_object(2219) 16:23:59.525 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:59.611 [GameSession] 11000010aa9bb50 -> destroy_game_object(2216) 16:23:59.611 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:59.694 [GameSession] 11000010aa9bb50 -> create_game_object(2220) 16:23:59.694 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:59.695 [GameSession] 11000010aa9bb50 -> destroy_game_object(2217) 16:23:59.695 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:23:59.845 [GameSession] 11000010aa9bb50 -> create_game_object(2221) 16:23:59.845 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:59.931 [GameSession] 11000010aa9bb50 -> destroy_game_object(2218) 16:23:59.931 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:00.013 [GameSession] 11000010aa9bb50 -> destroy_game_object(2212) 16:24:00.013 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:00.081 [GameSession] 11000010aa9bb50 -> create_game_object(2222) 16:24:00.081 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:00.081 [GameSession] 11000010aa9bb50 -> destroy_game_object(2219) 16:24:00.081 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:00.114 [Flow] current health: 0 16:24:00.114 [Flow] current health: 0 16:24:00.216 [GameSession] 11000010aa9bb50 -> create_game_object(2223) 16:24:00.216 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:00.384 [GameSession] 11000010aa9bb50 -> create_game_object(2224) 16:24:00.384 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:00.384 [GameSession] 11000010aa9bb50 -> destroy_game_object(2220) 16:24:00.384 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:00.451 [GameSession] 11000010aa9bb50 -> destroy_game_object(2221) 16:24:00.451 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:00.524 [Flow] current health: 0 16:24:00.635 [GameSession] 11000010aa9bb50 -> destroy_game_object(2222) 16:24:00.635 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:01.140 [Flow] current health: 0 16:24:01.140 [Flow] current health: 0 16:24:01.586 [Flow] current health: 0 16:24:01.900 [GameSession] 11000010aa9bb50 -> destroy_game_object(2223) 16:24:01.901 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:02.001 [GameSession] 11000010aa9bb50 -> create_game_object(2225) 16:24:02.001 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:02.121 [GameSession] 11000010aa9bb50 -> destroy_game_object(2224) 16:24:02.121 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:02.154 [GameSession] 11000010aa9bb50 -> create_game_object(2226) 16:24:02.154 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:02.222 [Flow] current health: 0 16:24:02.222 [Flow] current health: 0 16:24:02.375 [GameSession] 11000010aa9bb50 -> create_game_object(2227) 16:24:02.375 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:02.527 [GameSession] 11000010aa9bb50 -> create_game_object(2228) 16:24:02.527 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:02.528 [GameSession] 11000010aa9bb50 -> destroy_game_object(2225) 16:24:02.528 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:02.628 [GameSession] 11000010aa9bb50 -> destroy_game_object(2226) 16:24:02.628 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:02.653 [Flow] current health: 0 16:24:03.081 [GameSession] 11000010aa9bb50 -> destroy_game_object(2227) 16:24:03.081 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:03.168 [GameSession] 11000010aa9bb50 -> destroy_game_object(2228) 16:24:03.168 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:03.301 [Flow] current health: 0 16:24:03.301 [Flow] current health: 0 16:24:03.370 [GameSession] 11000010aa9bb50 -> destroy_game_object(757) 16:24:03.370 [Lua] [GameNetworkManager] game object was destroyed id=757 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:24:03.455 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:03.455 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:03.714 [Flow] current health: 0 16:24:03.959 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:03.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:04.363 [GameSession] 11000010aa9bb50 -> create_game_object(2229) 16:24:04.363 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:04.399 [Flow] current health: 0 16:24:04.399 [Flow] current health: 0 16:24:04.479 [GameSession] 11000010aa9bb50 -> create_game_object(2230) 16:24:04.479 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:04.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:04.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:04.682 [GameSession] 11000010aa9bb50 -> create_game_object(2231) 16:24:04.682 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:04.772 [Flow] current health: 0 16:24:04.833 [GameSession] 11000010aa9bb50 -> create_game_object(2232) 16:24:04.833 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:04.918 [GameSession] 11000010aa9bb50 -> destroy_game_object(2229) 16:24:04.918 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:04.988 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:05.037 [GameSession] 11000010aa9bb50 -> create_game_object(2233) 16:24:05.037 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:05.037 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:05.156 [GameSession] 11000010aa9bb50 -> create_game_object(2234) 16:24:05.156 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:05.223 [GameSession] 11000010aa9bb50 -> destroy_game_object(2231) 16:24:05.223 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:05.358 [GameSession] 11000010aa9bb50 -> create_game_object(2235) 16:24:05.358 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:05.475 [Flow] current health: 0 16:24:05.475 [Flow] current health: 0 16:24:05.509 [GameSession] 11000010aa9bb50 -> create_game_object(2236) 16:24:05.509 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:05.509 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:05.560 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:05.593 [GameSession] 11000010aa9bb50 -> destroy_game_object(2230) 16:24:05.593 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:05.629 [GameSession] 11000010aa9bb50 -> destroy_game_object(2233) 16:24:05.629 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:05.838 [Flow] current health: 0 16:24:06.018 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:06.557 [Flow] current health: 0 16:24:06.557 [Flow] current health: 0 16:24:06.592 [GameSession] 11000010aa9bb50 -> destroy_game_object(2236) 16:24:06.592 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:06.592 [GameSession] 11000010aa9bb50 -> destroy_game_object(2232) 16:24:06.592 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:06.902 [Flow] current health: 0 16:24:06.963 [GameSession] 11000010aa9bb50 -> destroy_game_object(2234) 16:24:06.963 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:07.183 [GameSession] 11000010aa9bb50 -> destroy_game_object(2235) 16:24:07.183 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:07.319 [GameSession] 11000010aa9bb50 -> create_game_object(2237) 16:24:07.319 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:07.454 [GameSession] 11000010aa9bb50 -> create_game_object(2238) 16:24:07.454 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:07.674 [Flow] current health: 0 16:24:07.674 [Flow] current health: 0 16:24:07.675 [GameSession] 11000010aa9bb50 -> create_game_object(2239) 16:24:07.675 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:07.792 [GameSession] 11000010aa9bb50 -> create_game_object(2240) 16:24:07.792 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:07.842 [GameSession] 11000010aa9bb50 -> destroy_game_object(2237) 16:24:07.842 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:07.962 [GameSession] 11000010aa9bb50 -> destroy_game_object(2238) 16:24:07.962 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:07.968 [Flow] current health: 0 16:24:08.011 [GameSession] 11000010aa9bb50 -> create_game_object(2241) 16:24:08.011 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:08.178 [GameSession] 11000010aa9bb50 -> create_game_object(2242) 16:24:08.178 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:08.179 [GameSession] 11000010aa9bb50 -> destroy_game_object(2239) 16:24:08.179 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:08.299 [GameSession] 11000010aa9bb50 -> destroy_game_object(2240) 16:24:08.299 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:08.331 [GameSession] 11000010aa9bb50 -> create_game_object(2243) 16:24:08.331 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:08.466 [GameSession] 11000010aa9bb50 -> create_game_object(2244) 16:24:08.466 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:08.466 [GameSession] 11000010aa9bb50 -> destroy_game_object(2241) 16:24:08.466 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:08.618 [GameSession] 11000010aa9bb50 -> destroy_game_object(2242) 16:24:08.618 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:08.702 [GameSession] 11000010aa9bb50 -> create_game_object(2245) 16:24:08.702 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:08.702 [Flow] current health: 0 16:24:08.702 [Flow] current health: 0 16:24:08.838 [GameSession] 11000010aa9bb50 -> create_game_object(2246) 16:24:08.838 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:08.838 [GameSession] 11000010aa9bb50 -> destroy_game_object(2243) 16:24:08.838 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:08.923 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.64749999999999996 16:24:08.955 [GameSession] 11000010aa9bb50 -> destroy_game_object(2244) 16:24:08.955 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:09.031 [Flow] current health: 0 16:24:09.163 [GameSession] 11000010aa9bb50 -> destroy_game_object(2245) 16:24:09.163 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:09.214 [GameSession] 11000010aa9bb50 -> destroy_game_object(661) 16:24:09.214 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:24:09.332 [GameSession] 11000010aa9bb50 -> destroy_game_object(2246) 16:24:09.332 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:09.790 [Flow] current health: 0 16:24:09.790 [Flow] current health: 0 16:24:10.102 [Flow] current health: 0 16:24:10.836 [Flow] current health: 0 16:24:10.836 [Flow] current health: 0 16:24:10.988 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:24:11.163 [Flow] current health: 0 16:24:11.949 [Flow] current health: 0 16:24:11.949 [Flow] current health: 0 16:24:12.225 [Flow] current health: 0 16:24:12.961 [Flow] current health: 0 16:24:12.961 [Flow] current health: 0 16:24:13.287 [Flow] current health: 0 16:24:13.619 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.44667000000000001 16:24:14.023 [Flow] current health: 0 16:24:14.023 [Flow] current health: 0 16:24:14.349 [Flow] current health: 0 16:24:14.427 [GameSession] 11000010aa9bb50 -> create_game_object(2247) 16:24:14.427 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:15.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:15.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 16:24:15.084 [Flow] current health: 0 16:24:15.084 [Flow] current health: 0 16:24:15.319 [GameSession] 11000010aa9bb50 -> create_game_object(2248) 16:24:15.319 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:15.353 [GameSession] 11000010aa9bb50 -> destroy_game_object(2247) 16:24:15.353 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:15.411 [Flow] current health: 0 16:24:15.556 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:15.557 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 16:24:16.062 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:16.062 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.47749999999999998 16:24:16.062 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 16:24:16.094 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.62749999999999995 16:24:16.163 [Flow] current health: 0 16:24:16.163 [Flow] current health: 0 16:24:16.163 [Flow] current health: 0 16:24:16.163 [Flow] current health: 0 16:24:16.195 [GameSession] 11000010aa9bb50 -> destroy_game_object(2248) 16:24:16.195 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:16.532 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:16.549 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 16:24:17.056 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:17.056 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 16:24:17.212 [Flow] current health: 0 16:24:17.627 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:17.914 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.33333000000000002 16:24:18.274 [Flow] current health: 0 16:24:19.010 [GameSession] 11000010aa9bb50 -> create_game_object(2249) 16:24:19.010 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:19.167 [Flow] Overcharge unit overheated 16:24:19.167 [Flow] Overcharge unit overheated 16:24:19.671 [GameSession] 11000010aa9bb50 -> create_game_object(2250) 16:24:19.671 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:19.720 [GameSession] 11000010aa9bb50 -> destroy_game_object(2249) 16:24:19.720 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:19.720 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.52249999999999996 16:24:20.410 [GameSession] 11000010aa9bb50 -> destroy_game_object(2250) 16:24:20.410 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:20.462 [GameSession] 11000010aa9bb50 -> create_game_object(2251) 16:24:20.462 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:21.170 [GameSession] 11000010aa9bb50 -> destroy_game_object(2251) 16:24:21.170 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:23.196 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:23.230 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:23.719 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:23.719 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:24.291 [GameSession] 11000010aa9bb50 -> create_game_object(761) 16:24:24.291 [Lua] [GameNetworkManager] game object created go_id=761, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:24:24.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:24.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:24.326 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:24.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:24.328 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:24:24.798 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:24.798 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:25.336 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:25.336 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:25.750 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH 16:24:26.195 [GameSession] 11000010aa9bb50 -> create_game_object(762) 16:24:26.195 [Lua] [GameNetworkManager] game object created go_id=762, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:24:26.196 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:26.231 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:26.232 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:26.264 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:29.524 [GameSession] 11000010aa9bb50 -> destroy_game_object(526) 16:24:29.524 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:24:30.298 [GameSession] 11000010aa9bb50 -> create_game_object(763) 16:24:30.298 [Lua] [GameNetworkManager] game object created go_id=763, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:24:30.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:30.349 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:31.004 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"}] 16:24:31.004 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 320 16:24:31.004 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -1080 16:24:31.004 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 5 16:24:31.847 [GameSession] 11000010aa9bb50 -> destroy_game_object(763) 16:24:31.847 [Lua] [GameNetworkManager] game object was destroyed id=763 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:24:37.278 [GameSession] 11000010aa9bb50 -> create_game_object(2252) 16:24:37.278 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:38.894 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 1 16:24:40.008 [GameSession] 11000010aa9bb50 -> create_game_object(764) 16:24:40.008 [Lua] [GameNetworkManager] game object created go_id=764, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:24:40.009 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:40.042 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:24:45.216 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 2 16:24:45.216 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 168 16:24:45.216 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 20 16:24:45.216 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 352 16:24:45.216 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2310 16:24:45.216 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 17 16:24:45.216 [GameSession] 11000010aa9bb50 -> destroy_game_object(59) 16:24:45.216 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:24:45.318 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 2 16:24:45.318 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 168 16:24:45.318 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2342 16:24:45.318 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 20 16:24:45.318 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 469 16:24:45.318 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2374 16:24:45.520 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 20 16:24:45.520 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 337 16:24:45.520 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2406 16:24:47.310 [GameSession] 11000010aa9bb50 -> destroy_game_object(2252) 16:24:47.310 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:24:52.655 [GameSession] 11000010aa9bb50 -> destroy_game_object(699) 16:24:52.655 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:24:57.816 [GameSession] 11000010aa9bb50 -> destroy_game_object(762) 16:24:57.816 [Lua] [GameNetworkManager] game object was destroyed id=762 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:03.017 [GameSession] 11000010aa9bb50 -> destroy_game_object(761) 16:25:03.017 [Lua] [GameNetworkManager] game object was destroyed id=761 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:06.391 [GameSession] 11000010aa9bb50 -> destroy_game_object(764) 16:25:06.391 [Lua] [GameNetworkManager] game object was destroyed id=764 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:13.054 [Lua] [SharedState] deus_run_state_43105945: blessings_with_buyer:0:0:0:0 = {} 16:25:13.054 [Lua] [SharedState] deus_run_state_43105945: completed_level_count:0:0:0:0 = 1 16:25:13.054 [Lua] [SharedState] deus_run_state_43105945: traversed_nodes:0:0:0:0 = ["node_1"] 16:25:13.054 [Lua] Received new state from server map_deus 16:25:13.054 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [0,1,0,0,0,4,1,0,0,2,0,0,1,0,3,0,147,57,79,193.25,4613,0,0,589,964.75,0,80,0,0] 16:25:13.054 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [0,0,0,0,0,3,0,0,0,1,1,0,0,0,0,0,51,45,5,365.25,1664,0,0,55.75,681,0,48,0,0] 16:25:13.054 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,9,0,0,628.25,0,0,411.25,0,0,3,0,0] 16:25:13.054 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [0,1,0,1,1,2,2,0,0,0,1,0,0,0,0,0,231,29,197,130.75,5456.5,0,0,163,1180.25,0,96,0,0] 16:25:13.054 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"client_id":1611366656,"name":"ability_cooldown_reduction","rarity":"rare"}] 16:25:13.054 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [0,1,0,0,0,4,1,0,0,2,0,0,1,0,3,0,147,57,79,192.5,4612.5,0,0,589,0,0,80,0,0] 16:25:13.054 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [0,0,0,0,0,3,0,0,0,1,1,0,0,0,0,0,51,45,5,365,1663.75,0,0,55.75,0,0,48,0,0] 16:25:13.054 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,9,0,0,628.25,0,0,411.25,0,0,3,0,0] 16:25:13.054 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [0,1,0,1,1,2,2,0,0,0,1,0,0,0,0,0,231,29,197,130,5456.0007553101,0,0,163,0,0,96,0,0] 16:25:13.055 [Lua] gm_event_end_conditions_met true false 16:25:13.055 [Save] Saving `save_data` 16:25:13.056 [Lua] Game won 16:25:13.056 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:25:13.058 [Save] Save done 16:25:13.058 [Save] Saving `save_data` 16:25:13.060 [Save] Save done 16:25:13.066 [Lua] generate_backend_stats 11000010c7fed13:1 16:25:13.132 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"rarity":"rare","client_id":1611366656,"name":"ability_cooldown_reduction"},{"client_id":836548352,"name":"ability_cooldown_reduction","rarity":"rare"}] 16:25:13.132 [Lua] [PlayFabMirrorBase] Force commit 16:25:13.132 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:25:13.132 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30 16:25:13.143 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:25:13.143 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = false 16:25:13.143 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = false 16:25:13.143 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = false 16:25:13.143 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = false 16:25:13.144 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 3 16:25:13.932 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 16:25:13.932 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30 16:25:14.405 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30 16:25:14.418 [Lua] [PlayFabMirrorBase] commit result "success", "5" 16:25:14.418 [Lua] none table: 0000000001B324F0 table: 000000000EF059A0 16:25:22.869 [Lua] ConflictDirector - destroy all units 16:25:23.832 [Lua] [SharedState] network_state_11000010aa9bb50: level_key:0:0:0:0 = dlc_morris_map 16:25:23.832 [Lua] [SharedState] network_state_11000010aa9bb50: level_seed:0:0:0:0 = 0 16:25:23.832 [Lua] [SharedState] network_state_11000010aa9bb50: conflict_director:0:0:0:0 = disabled 16:25:23.832 [Lua] [SharedState] network_state_11000010aa9bb50: locked_director_functions:0:0:0:0 = {} 16:25:23.832 [Lua] [SharedState] network_state_11000010aa9bb50: game_mode:0:0:0:0 = map_deus 16:25:23.832 [Lua] [SharedState] network_state_11000010aa9bb50: mechanism:0:0:0:0 = deus 16:25:23.832 [Lua] [SharedState] network_state_11000010aa9bb50: environment_variation_id:0:0:0:0 = 0 16:25:23.832 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty:0:0:0:0 = normal 16:25:23.832 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty_tweak:0:0:0:0 = 0 16:25:23.832 [Lua] [SharedState] network_state_11000010aa9bb50: level_session_id:0:0:0:0 = 448644480 16:25:23.832 [Lua] [SharedState] network_state_11000010aa9bb50: level_transition_type:0:0:0:0 = load_next_level 16:25:23.832 [Lua] [SharedState] network_state_11000010aa9bb50: extra_packages:0:0:0:0 = {} 16:25:23.832 [GameSession] 11000010aa9bb50 -> kicked_out() 16:25:23.832 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=754 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=753 owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:25:23.832 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 16:25:23.832 [Lua] destroyed player game object with id 753 callback 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=753 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.832 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001091cece6 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000112df7e66 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010aa9bb50 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001091cece6 16:25:23.833 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112df7e66 16:25:23.833 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=65 owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:25:23.833 [Lua] PlayerManager:remove_player peer_id=110000112df7e66 1 16:25:23.835 [Lua] [GameNetworkManager] removing peer_id=110000112df7e66 local_player_id=1 16:25:23.835 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:25:23.835 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=64 owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:25:23.835 [Lua] PlayerManager:remove_player peer_id=1100001091cece6 1 16:25:23.837 [Lua] [GameNetworkManager] removing peer_id=1100001091cece6 local_player_id=1 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] MUSIC object destroyed 16:25:23.837 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010aa9bb50 16:25:23.837 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:25:23.837 [Lua] PlayerManager:remove_player peer_id=11000010aa9bb50 1 16:25:23.839 [Lua] [GameNetworkManager] removing peer_id=11000010aa9bb50 local_player_id=1 16:25:23.839 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:25:23.839 [GameSession] shutdown() 16:25:23.839 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 16:25:23.842 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[78f0775fc5d1bb6f]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[aff6689fb627f253]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[67d008059c7c539e]' 16:25:23.844 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 16:25:23.844 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 16:25:23.844 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 16:25:23.845 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' child 1: '#ID[71695b775e05dd6f]' 16:25:23.845 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 16:25:23.845 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' child 1: '#ID[9ccddd6d1ca6fa52]' child 2: '#ID[71695b775e05dd6f]' 16:25:23.846 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 16:25:23.847 error: [Unit] Unit: '#ID[78be698b30090791]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[eaef0201d02943dc]' child 1: '#ID[591e8680614ecb40]' 16:25:23.847 error: [Unit] Unit: '#ID[d3ef2c15bd0a2d8f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[185a6e767214b946]' child 1: '#ID[61e0d3963b1d6229]' 16:25:23.847 error: [Unit] Unit: '#ID[250f82d5f72cd44c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7ac53b99f29eaeda]' child 1: '#ID[3adadce9d1a43b49]' 16:25:23.849 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:25:23.850 [Lua] TRANSITION nil nil load_next_level 16:25:23.850 [Lua] Transition type "load_next_level", is server: false 16:25:23.850 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=119.60 16:25:25.854 [Lua] [Managers] Calling function on all managers: 16:25:25.854 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 16:25:25.856 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = false 16:25:25.856 [Lua] Clearing all global lookup lists 16:25:25.856 [Lua] [IngamePlayerListUI] - Destroy 16:25:25.857 [Lua] [EquipmentUI] - Destroy 16:25:25.857 [Lua] [AbilityUI] - Destroy 16:25:25.857 [Lua] [GamePadEquipmentUI] - Destroy 16:25:25.857 [Lua] [GamePadAbilityUI] - Destroy 16:25:25.857 [Lua] [IngameUI] destroy 16:25:25.857 [Lua] [Mutator] Deactivating mutator 'deus_more_monsters' 16:25:25.857 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 16:25:25.857 [Lua] [Mutator] Deactivating mutator 'increased_healing' 16:25:25.857 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 16:25:25.857 error: [Unit] Unit: '#ID[0ce871cc53f1ae0a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4df62f26165cf2bc]' child 1: '#ID[c0ba5b12689278d3]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[917aa96da75c7846]' child 4: '#ID[6c4b2e0dad646b99]' child 5: '#ID[947914dd4c55ff49]' 16:25:26.064 [Lua] [Managers] Destroying manager group: 16:25:26.066 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f46bcf56485c0e2c]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[2e09d2a2a34a7bc0]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[9abc7e6926a25e8d]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[cedbe4a94ec85ae1]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[a13eb09517ba1128]' 16:25:26.072 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:25:26.198 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:25:26.198 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:25:26.200 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:25:26.200 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:25:26.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:25:26.207 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:25:26.208 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:25:26.209 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:25:26.209 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:25:26.210 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:25:26.212 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:25:26.213 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:25:26.217 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:25:26.218 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:25:26.220 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:25:26.224 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:25:26.225 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:25:26.226 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:25:26.229 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:25:26.233 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:25:26.236 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:25:26.239 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:25:26.240 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:25:26.241 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:25:26.243 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:25:26.245 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:25:26.248 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:25:26.249 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:25:26.252 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:25:26.260 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:25:26.260 [Lua] [Matchmaking] unregister rpcs 16:25:26.260 [Lua] ############### UNLOADING PACKAGES ############### 16:25:26.261 [Lua] [Gamestate] Enter state StateLoading 16:25:26.262 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:25:26.262 [Lua] [Matchmaking] register rpcs 16:25:26.262 [Lua] registering RPCs 16:25:26.262 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:25:26.262 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:25:26.263 [Lua] [PartyManager] Leader is set to 11000010aa9bb50 16:25:26.266 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 16:25:26.266 [Lua] [StateLoading] load_current_level 16:25:26.266 [Lua] [NetworkClient] New State loading (old state game_started) 16:25:26.266 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 16:25:26.286 [Umbra] Unload tome 16:25:26.287 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_path2, sig_crag_wastes_path2 16:25:26.288 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path2 16:25:26.290 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path2 16:25:26.293 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path2 16:25:26.327 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path2 16:25:26.329 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path2 16:25:26.342 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path2 16:25:26.342 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 16:25:26.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 16:25:26.399 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 16:25:26.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 16:25:26.602 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = false 16:25:26.602 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:25:26.680 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 16:25:26.686 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":116011864,"first_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/bw_scholar":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false}} 16:25:26.686 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 428531808 16:25:26.686 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1579710208 16:25:26.686 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 116011864 16:25:26.686 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1352717568 16:25:26.686 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:25:26.686 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:25:26.737 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:25:26.873 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false},"inventory_id":428531808,"first_person":{"wwise\/repeating_handgun_pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false}} 16:25:26.873 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 428531808 16:25:26.873 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1579710208 16:25:26.873 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 116011864 16:25:26.873 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1352717568 16:25:26.873 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:25:26.873 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:25:27.714 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":900357376,"first_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/bw_scholar":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false}} 16:25:27.714 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 900357376 16:25:27.714 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 900357376 16:25:27.715 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 900357376 16:25:27.748 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false},"inventory_id":775353216,"first_person":{"wwise\/repeating_handgun_pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false}} 16:25:27.748 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 775353216 16:25:27.748 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 775353216 16:25:27.749 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 775353216 16:25:27.853 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 775353216 16:25:27.986 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 900357376 16:25:28.020 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1194571648,"first_person":{"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01":false}} 16:25:28.020 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1194571648 16:25:28.021 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1194571648 16:25:28.119 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1194571648 16:25:28.322 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1194571648 16:25:28.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 16:25:28.881 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 16:25:28.900 [Lua] [LevelTransitionHandler] Level load completed! 16:25:28.900 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 16:25:28.900 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:25:28.901 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 16:25:28.901 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:25:28.901 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 16:25:28.907 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1584247680,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 16:25:28.907 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:25:28.919 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1584247680 16:25:28.919 [Lua] [NetworkClient] All level packages loaded! 16:25:28.919 [Lua] [NetworkClient] New State loaded (old state loading) 16:25:28.919 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 16:25:28.990 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1584247680 16:25:29.063 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1584247680 16:25:29.232 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:25:29.232 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:25:29.232 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:25:29.501 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:25:29.501 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:25:29.501 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:25:29.535 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1584247680 16:25:29.535 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:25:29.535 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:25:29.535 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:25:29.535 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 16:25:29.536 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:25:29.536 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 16:25:29.537 [Umbra] Init version: 3.4.15 :: 16 threads 16:25:29.538 [Lua] Async level spawning done 16:25:29.538 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:25:29.687 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":900357376,"first_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/bw_scholar":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false}} 16:25:29.687 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 775353216 16:25:29.687 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1584247680 16:25:29.687 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 900357376 16:25:29.687 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1194571648 16:25:29.687 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:25:29.687 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:25:29.687 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:25:29.687 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:25:29.687 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:25:29.687 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:25:29.822 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false},"inventory_id":775353216,"first_person":{"wwise\/repeating_handgun_pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false}} 16:25:29.822 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 775353216 16:25:29.822 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1584247680 16:25:29.822 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 900357376 16:25:29.822 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1194571648 16:25:29.822 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:25:29.822 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:25:29.822 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:25:29.822 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:25:29.822 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:25:29.822 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:25:29.871 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = true 16:25:30.027 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = true 16:25:30.225 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = true 16:25:30.545 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:25:30.545 [Lua] [Matchmaking] unregister rpcs 16:25:30.545 [Lua] [Managers] Destroying manager group: 16:25:30.546 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 16:25:30.546 [Lua] [Gamestate] Enter StateIngame CLIENT 16:25:30.546 [Lua] <>level = dlc_morris_map<> 16:25:30.546 [Lua] [StateIngame] Client ingame 16:25:30.550 [Lua] [Matchmaking] register rpcs 16:25:30.550 [Lua] GameNetworkManager:init... creating game session 16:25:30.551 [Lua] Joining GameSession userdata: 0x073168f8 as a client through channel_id 1 16:25:30.551 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:25:30.551 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 16:25:30.551 [Lua] [GameNetworkManager] self.is_server = false 16:25:30.551 [Network] Setting artificial MTU limit to 65536 16:25:30.551 [Connection] Endpoint 11000010aa9bb50 set max payload per packet to 1140 16:25:30.566 [Lua] Switching ConflictSettings: to: disabled 16:25:30.566 [Lua] pacing=disabled 16:25:30.566 [Lua] roaming=nil 16:25:30.566 [Lua] specials=disabled 16:25:30.566 [Lua] debug_color=black 16:25:30.566 [Lua] pack_spawning=disabled 16:25:30.566 [Lua] contained_breeds=nil 16:25:30.566 [Lua] disabled=true 16:25:30.566 [Lua] boss=disabled 16:25:30.566 [Lua] horde=disabled 16:25:30.566 [Lua] name=disabled 16:25:30.566 [Lua] intensity=disabled 16:25:30.566 [Lua] --- 16:25:30.566 [Lua] [LevelAnalysis] set_random_seed( 0) 16:25:30.571 [Lua] [AIInterestPointSystem] Level Seed: 2114098870 16:25:30.571 [Lua] 16:25:30.571 [Lua] [network_manager] = table 16:25:30.571 [Lua] [network_manager] = metatable 16:25:30.571 [Lua] [startup_data] = table 16:25:30.571 [Lua] [entity_manager] = table 16:25:30.571 [Lua] [entity_manager] = metatable 16:25:30.571 [Lua] [unit_spawner] = table 16:25:30.571 [Lua] [unit_spawner] = metatable 16:25:30.571 [Lua] [unit_storage] = table 16:25:30.571 [Lua] [unit_storage] = metatable 16:25:30.571 [Lua] [dice_keeper] = table 16:25:30.571 [Lua] [dice_keeper] = metatable 16:25:30.571 [Lua] [is_server] = false (boolean) 16:25:30.571 [Lua] [world] = [World] 16:25:30.571 [Lua] [system_api] = table 16:25:30.571 [Lua] [input_manager] = table 16:25:30.571 [Lua] [input_manager] = metatable 16:25:30.571 [Lua] [profile_synchronizer] = table 16:25:30.571 [Lua] [profile_synchronizer] = metatable 16:25:30.571 [Lua] [entity_system] = table 16:25:30.571 [Lua] [entity_system] = metatable 16:25:30.571 [Lua] [level_transition_handler] = table 16:25:30.571 [Lua] [level_transition_handler] = metatable 16:25:30.571 [Lua] [num_local_human_players] = 1 (number) 16:25:30.571 [Lua] [statistics_db] = table 16:25:30.571 [Lua] [statistics_db] = metatable 16:25:30.571 [Lua] [entity_system_bag] = table 16:25:30.571 [Lua] [entity_system_bag] = metatable 16:25:30.571 [Lua] [network_lobby] = table 16:25:30.571 [Lua] [network_lobby] = metatable 16:25:30.571 [Lua] [network_transmit] = table 16:25:30.571 [Lua] [network_transmit] = metatable 16:25:30.571 [Lua] [network_clock] = table 16:25:30.571 [Lua] [network_clock] = metatable 16:25:30.571 [Lua] [free_flight_manager] = table 16:25:30.571 [Lua] [free_flight_manager] = metatable 16:25:30.571 [Lua] [network_event_delegate] = table 16:25:30.571 [Lua] [network_event_delegate] = metatable 16:25:30.571 [Lua] 16:25:30.571 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:25:30.571 [Lua] ignoring extension VersusInteractObjectiveExtension 16:25:30.571 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:25:30.571 [Lua] ignoring extension VersusSocketObjectiveExtension 16:25:30.571 [Lua] ignoring extension VersusTargetObjectiveExtension 16:25:30.571 [Lua] ignoring extension VersusMissionObjectiveExtension 16:25:30.591 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:25:30.591 [Lua] [AchievementManager] Achievements using the steam platform 16:25:30.592 [Lua] PlayerManager:add_player player_1 16:25:30.674 [Lua] [StateIngame] Level seed: 0 16:25:30.675 [Lua] [IngameUI] init 16:25:30.691 [Lua] cb_razer_chroma_setup 16:25:30.725 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 16:25:30.728 [Lua] [Managers] Calling function on all managers: 16:25:30.729 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:25:30.729 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_taal_3 16:25:30.729 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Walker Trips 16:25:30.800 [Lua] [SharedState] deus_shop_43105945: shop_state:0:0:0:0 = 1 16:25:30.800 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:1100001091cece6:1:1:3 = true 16:25:30.800 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010c7fed13:1:5:4 = true 16:25:30.800 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:1:4:1 = true 16:25:30.800 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:6:5:1 = true 16:25:30.800 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:110000112df7e66:1:2:2 = true 16:25:30.800 [Lua] [SharedState] deus_run_state_43105945: slot_melee:1100001091cece6:1:1:3 = item_key=deus_wh_1h_axe,powerlevel=450,rarity=plentiful 16:25:30.800 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010c7fed13:1:5:4 = item_key=deus_es_sword_shield,powerlevel=450,rarity=plentiful 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:1:4:1 = item_key=deus_we_spear,powerlevel=450,rarity=plentiful 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:6:5:1 = item_key=deus_es_2h_sword,powerlevel=450,rarity=plentiful 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: slot_melee:110000112df7e66:1:2:2 = item_key=deus_bw_dagger,powerlevel=500,rarity=common,skin=bw_dagger_skin_03,property=stamina:24000 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -1080 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:1100001091cece6:0:0:0 = true 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010c7fed13:0:0:0 = true 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010aa9bb50:0:0:0 = true 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:110000112df7e66:0:0:0 = true 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"client_id":1611366656,"name":"ability_cooldown_reduction","rarity":"rare"}] 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 1 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:6:5:1 = 0.625 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: traversed_nodes:0:0:0:0 = ["node_1"] 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 5 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [0,0,0,0,0,3,0,0,0,1,1,0,0,0,0,0,51,45,5,365.25,1664,0,0,55.75,681,0,48,0,0] 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,9,0,0,628.25,0,0,411.25,0,0,3,0,0] 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [0,1,0,1,1,2,2,0,0,0,1,0,0,0,0,0,231,29,197,130.75,5456.5,0,0,163,1180.25,0,96,0,0] 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:6:0:0 = [0,0,0,1,0,2,0,0,0,0,0,0,0,1,0,0,50,27,22,16.75,1798,0,0,0,640.5,0,6,0,1] 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [0,1,0,0,0,4,1,0,0,2,0,0,1,0,3,0,147,57,79,193.25,4613,0,0,589,964.75,0,80,0,0] 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: completed_level_count:0:0:0:0 = 1 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:1100001091cece6:0:0:0 = 1 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:110000112df7e66:0:0:0 = 1 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010aa9bb50:0:0:0 = 1 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2406 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: blessings_with_buyer:0:0:0:0 = {} 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: health_state:1100001091cece6:1:1:3 = alive 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: potion:1100001091cece6:1:1:3 = potion_moot_milk_01 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: potion:110000112df7e66:1:2:2 = potion_vampiric_draught_01 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:1:4:1 = potion_vampiric_draught_01 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:6:5:1 = 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: spawned_once:1100001091cece6:1:1:3 = true 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010c7fed13:1:5:4 = true 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: spawned_once:110000112df7e66:1:2:2 = true 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:1:4:1 = true 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:6:5:1 = true 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:1:4:1 = potion_healing_draught_01 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:6:5:1 = potion_healing_draught_01 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: healthkit:110000112df7e66:1:2:2 = healthkit_first_aid_kit_01 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = node_1 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 337 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 168 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 352 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 469 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: monster_coins_picked_up:0:0:0:0 = 3 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 20 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 2 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 20 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 20 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: grenade:1100001091cece6:1:1:3 = grenade_frag_01 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:6:5:1 = 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: grenade:110000112df7e66:1:2:2 = 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"}] 16:25:30.801 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"}] 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"}] 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:6:5:1 = {} 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"}] 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.33333000000000002 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.52249999999999996 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:6:5:1 = 0.89000000000000001 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.62749999999999995 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 17 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:1100001091cece6:1:1:3 = item_key=deus_wh_repeating_pistols,powerlevel=450,rarity=plentiful 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010c7fed13:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=450,rarity=plentiful 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:1:4:1 = item_key=deus_we_shortbow,powerlevel=450,rarity=plentiful 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:6:5:1 = item_key=deus_es_blunderbuss,powerlevel=450,rarity=plentiful 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:110000112df7e66:1:2:2 = item_key=deus_bw_skullstaff_spear,powerlevel=450,rarity=plentiful 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"common":1} 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 4691E576005DF507 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:25:30.903 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:25:30.903 [GameSession] -> peers() 16:25:30.903 [GameSession] added 11000010aa9bb50 16:25:30.903 [GameSession] added 1100001091cece6 16:25:30.903 [GameSession] added 110000112df7e66 16:25:30.903 [GameSession] added 11000010c7fed13 16:25:30.903 [GameSession] 11000010aa9bb50 -> create_game_object(0) 16:25:30.903 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:25:30.903 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:25:30.903 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010aa9bb50, self.peer_id = 11000010c7fed13 16:25:30.903 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010aa9bb50 16:25:30.903 [Lua] PlayerManager:add_remote_player 11000010aa9bb50 16:25:30.953 [GameSession] 11000010aa9bb50 -> create_game_object(1) 16:25:30.953 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010aa9bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:25:30.953 [Lua] Adding player sync data to peer=11000010aa9bb50 local_player_id=1 16:25:30.953 [GameSession] 11000010aa9bb50 -> create_game_object(2) 16:25:30.953 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010aa9bb50 go_type=music_states go_created_func_name=game_object_created_music_states 16:25:30.953 [GameSession] 11000010aa9bb50 -> create_game_object(3) 16:25:30.953 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:25:30.953 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:25:30.953 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 1100001091cece6, self.peer_id = 11000010c7fed13 16:25:30.953 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001091cece6 16:25:30.953 [Lua] PlayerManager:add_remote_player 1100001091cece6 16:25:31.006 [GameSession] 11000010aa9bb50 -> create_game_object(4) 16:25:31.006 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:25:31.006 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:25:31.006 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 110000112df7e66, self.peer_id = 11000010c7fed13 16:25:31.006 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000112df7e66 16:25:31.006 [Lua] PlayerManager:add_remote_player 110000112df7e66 16:25:31.047 [GameSession] 11000010aa9bb50 -> create_game_object(2048) 16:25:31.047 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000112df7e66 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:25:31.047 [Lua] Adding player sync data to peer=110000112df7e66 local_player_id=1 16:25:31.047 [GameSession] 11000010aa9bb50 -> create_game_object(1024) 16:25:31.047 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001091cece6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:25:31.047 [Lua] Adding player sync data to peer=1100001091cece6 local_player_id=1 16:25:31.050 [Lua] [TelemetryRPCListener] Receiving session id from server d9940536-a71d-427a-9ce8-7069aca78792 16:25:31.050 error: [Lua] SETTING ROUND ID 16:25:31.050 [Lua] [NetworkClient] rpc_game_started 16:25:31.050 [Lua] [NetworkClient] New State game_started (old state is_ingame) 16:25:31.050 [GameSession] 11000010aa9bb50 -> create_game_object(5) 16:25:31.050 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:25:31.050 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:25:31.050 [Lua] [GameNetworkManager] PLAYER is local player 16:25:31.050 [GameSession] create_game_object(95, 3072) 16:25:31.050 [GameSession] create_game_object(3072, 0) -> 11000010aa9bb50 16:25:31.050 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 16:25:31.056 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 16:25:31.056 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = true 16:25:31.056 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = true 16:25:31.056 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 16:25:31.056 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 16:25:31.056 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = true 16:25:31.056 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = true 16:25:31.366 [Lua] StateInGameRunning:_game_actually_starts() 16:25:31.366 [Lua] ################################################################################################################# 16:25:31.366 [Lua] [Loading Time]: 00:00:05 [Transition]: sig_crag_wastes_path2-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 16:25:31.366 [Lua] ################################################################################################################# 16:25:31.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 16:25:31.366 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = true 16:25:31.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 16:25:31.432 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:25:31.432 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:25:31.432 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:25:31.432 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:25:31.437 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_15=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_14=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_11=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], node_17=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_17={ node_18=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ final=[Unit '#ID[eab9d113c7029403]'], }, node_18={ node_14=[Unit '#ID[eab9d113c7029403]'], }, } { "node_1", } { node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.58046554517267568, next={ "node_10", }, weapon_pickup_seed=-1581224070, conflict_settings="disabled", path=0, system_seeds={ pickups=42547345, power_ups=-398881458, mutator=-1877370692, blessings=-1426940693, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1543358663, layout_x=0.67525754427478968, base_level="shop_harmony", }, node_14={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1877370692, power_ups=-1035586475, mutator=-1426940693, blessings=-398881458, }, node_type="ingame", theme="wastes", layout_x=0.56909425630424737, level="pat_town_wastes_path1", layout_y=0.79556982012678812, next={ "node_9", "node_15", }, path=1, level_seed=-1581224070, weapon_pickup_seed=42547345, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, final={ level="arena_cave_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-1877370692, level_type="ARENA", layout_y=0.45373281878084865, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1426940693, power_ups=791050672, mutator=-398881458, blessings=-1035586475, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=42547345, layout_x=1, base_level="arena_cave", }, node_12={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-398881458, power_ups=-670088881, mutator=-1035586475, blessings=791050672, }, node_type="ingame", theme="wastes", layout_x=0.25112220805203755, level="pat_mines_wastes_path1", layout_y=0.52662379925280478, next={ "node_13", }, path=1, level_seed=-1877370692, weapon_pickup_seed=-1426940693, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1035586475, power_ups=-1443774878, mutator=791050672, blessings=-670088881, }, node_type="ingame", theme="wastes", layout_x=0.56652867033088139, level="pat_forest_wastes_path2", layout_y=0.29922607848755955, next={ "node_5", "node_9", }, path=2, level_seed=-1426940693, weapon_pickup_seed=-398881458, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_13={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.57489825164116526, next={ "node_4", "node_14", }, weapon_pickup_seed=-1035586475, conflict_settings="disabled", path=0, system_seeds={ pickups=791050672, power_ups=-954029479, mutator=-670088881, blessings=-1443774878, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-398881458, layout_x=0.44775408498021557, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.46330851827612968, next={ "node_1", "node_16", }, weapon_pickup_seed=791050672, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-670088881, power_ups=-876474396, mutator=-1443774878, blessings=-954029479, }, node_type="start", mutators={ }, theme="wastes", level_seed=-1035586475, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.088426299437515135, next={ "node_3", "node_11", }, weapon_pickup_seed=-670088881, conflict_settings="disabled", path=0, system_seeds={ pickups=-1443774878, power_ups=1961007603, mutator=-954029479, blessings=-876474396, }, node_type="shop", mutators={ }, theme="wastes", level_seed=791050672, layout_x=0.29543532877875411, base_level="shop_strife", }, node_11={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-954029479, power_ups=2114098870, mutator=-876474396, blessings=1961007603, }, node_type="ingame", theme="tzeentch", layout_x=0.40895659646227978, level="pat_bay_tzeentch_path3", layout_y=0.2566122914338147, next={ "node_4", }, path=3, level_seed=-670088881, weapon_pickup_seed=-1443774878, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-876474396, power_ups=1650663069, mutator=1961007603, blessings=2114098870, }, node_type="ingame", theme="slaanesh", layout_x=0.47204079351446276, level="pat_mountain_slaanesh_path4", layout_y=0, next={ "node_4", }, path=4, level_seed=-1443774878, weapon_pickup_seed=-954029479, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "increased_healing", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=1961007603, power_ups=-1224798376, mutator=2114098870, blessings=1650663069, }, node_type="ingame", theme="wastes", layout_x=0.13630946717500755, level="sig_volcano_wastes_path5", layout_y=0.71138085203655932, next={ "node_12", "node_17", }, path=5, level_seed=-954029479, weapon_pickup_seed=-876474396, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, node_8={ level="shop_strife", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.39265355254601059, next={ "final", }, weapon_pickup_seed=1961007603, conflict_settings="disabled", path=0, system_seeds={ pickups=2114098870, power_ups=-1491612969, mutator=1650663069, blessings=-1224798376, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-876474396, layout_x=0.84771584485432272, base_level="shop_strife", }, node_17={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.92886799819987242, next={ "node_18", }, weapon_pickup_seed=2114098870, conflict_settings="disabled", path=0, system_seeds={ pickups=1650663069, power_ups=41216586, mutator=-1224798376, blessings=-1491612969, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1961007603, layout_x=0.27247356843025605, base_level="shop_strife", }, node_1={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-1224798376, power_ups=-755870431, mutator=-1491612969, blessings=41216586, }, node_type="ingame", theme="wastes", layout_x=0.14837402727165402, level="sig_crag_wastes_path2", layout_y=0.2888605492983855, next={ "node_2", "node_12", }, path=2, level_seed=2114098870, weapon_pickup_seed=1650663069, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_6={ level="shop_harmony", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.16224586960399767, next={ "final", }, weapon_pickup_seed=-1224798376, conflict_settings="disabled", path=0, system_seeds={ pickups=-1491612969, power_ups=-790533108, mutator=41216586, blessings=-755870431, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1650663069, layout_x=0.90701800009831457, base_level="shop_harmony", }, node_15={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.93797938366405764, next={ "node_10", }, weapon_pickup_seed=-1491612969, conflict_settings="disabled", path=0, system_seeds={ pickups=41216586, power_ups=907687931, mutator=-755870431, blessings=-790533108, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1224798376, layout_x=0.72394135607012333, base_level="shop_strife", }, node_5={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.66659999999999997, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-755870431, power_ups=-443232994, mutator=-790533108, blessings=907687931, }, node_type="ingame", theme="wastes", layout_x=0.73633034957747323, level="sig_snare_c_wastes_path1", layout_y=0.1603557411937005, next={ "node_6", "node_8", }, path=3, level_seed=-1491612969, weapon_pickup_seed=41216586, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_10={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-790533108, power_ups=916804069, mutator=907687931, blessings=-443232994, }, node_type="ingame", theme="wastes", layout_x=0.85247859585248653, level="sig_gorge_wastes_path3", layout_y=0.73524873915885569, next={ "final", }, path=3, level_seed=41216586, weapon_pickup_seed=-755870431, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, node_18={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=907687931, power_ups=-523085312, mutator=-443232994, blessings=916804069, }, node_type="ingame", theme="khorne", layout_x=0.44710099737601361, level="pat_mountain_khorne_path1", layout_y=1, next={ "node_14", }, path=1, level_seed=-755870431, weapon_pickup_seed=-790533108, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, } 16:25:31.437 [Lua] [SharedState] deus_map_43105945_node_1: ready:0:0:0:0 = true 16:25:31.437 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = 16:25:31.437 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:25:31.500 [Lua] [SharedState] deus_map_43105945_node_1: map_state:0:0:0:0 = STARTING 16:25:31.500 [Lua] [SharedState] deus_map_43105945_node_1: final_node_selected:0:0:0:0 = 16:25:31.500 [Lua] [SharedState] deus_map_43105945_node_1: ready:0:0:0:0 = true 16:25:31.500 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = 16:25:31.500 [Lua] [SharedState] deus_map_43105945_node_1: ready:0:0:0:0 = true 16:25:31.500 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = 16:25:31.500 [Lua] [SharedState] deus_map_43105945_node_1: ready:0:0:0:0 = true 16:25:31.500 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = 16:25:31.500 [Lua] [SharedState] deus_map_43105945_node_1: map_state:0:0:0:0 = WAITING 16:25:31.586 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 16:25:31.586 [Lua] Commit load time data 16:25:36.030 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:36.064 [Lua] [SharedState] deus_map_43105945_node_1: map_state:0:0:0:0 = VOTING 16:25:38.798 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:39.658 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:47.947 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = 16:25:48.133 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:49.301 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:49.522 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:49.707 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:49.840 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:50.008 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:50.125 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:50.294 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:50.463 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:50.647 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:50.765 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:50.765 [Lua] [SharedState] deus_map_43105945_node_1: map_state:0:0:0:0 = VOTING_FINISHING 16:25:50.799 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:50.933 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:51.068 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:51.236 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:51.406 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:51.571 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:51.674 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:54.367 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = 16:25:54.520 [Lua] [SharedState] deus_map_43105945_node_1: vote:0:0:0:0 = node_12 16:25:55.882 [Lua] [SharedState] deus_map_43105945_node_1: final_node_selected:0:0:0:0 = node_12 16:25:55.882 [Lua] [SharedState] deus_map_43105945_node_1: map_state:0:0:0:0 = FINISHING 16:25:55.882 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:25:55.884 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:25:58.955 [Lua] [SharedState] deus_map_43105945_node_1: map_state:0:0:0:0 = FINISHED 16:25:58.955 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:25:59.966 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:25:59.969 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:26:00.018 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:26:00.220 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:26:00.220 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:26:00.222 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:26:00.237 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:26:00.272 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:26:00.593 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:26:00.593 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = node_12 16:26:00.593 [Lua] [SharedState] network_state_11000010aa9bb50: level_key:0:0:0:0 = pat_mines_wastes_path1 16:26:00.593 [Lua] [SharedState] network_state_11000010aa9bb50: level_seed:0:0:0:0 = -1877370692 16:26:00.593 [Lua] [SharedState] network_state_11000010aa9bb50: conflict_director:0:0:0:0 = deus_skaven_beastmen 16:26:00.593 [Lua] [SharedState] network_state_11000010aa9bb50: locked_director_functions:0:0:0:0 = {} 16:26:00.593 [Lua] [SharedState] network_state_11000010aa9bb50: game_mode:0:0:0:0 = deus 16:26:00.593 [Lua] [SharedState] network_state_11000010aa9bb50: mechanism:0:0:0:0 = deus 16:26:00.593 [Lua] [SharedState] network_state_11000010aa9bb50: environment_variation_id:0:0:0:0 = 0 16:26:00.593 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty:0:0:0:0 = harder 16:26:00.593 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty_tweak:0:0:0:0 = -7 16:26:00.593 [Lua] [SharedState] network_state_11000010aa9bb50: level_session_id:0:0:0:0 = 331115936 16:26:00.593 [Lua] [SharedState] network_state_11000010aa9bb50: level_transition_type:0:0:0:0 = load_next_level 16:26:00.593 [Lua] [SharedState] network_state_11000010aa9bb50: extra_packages:0:0:0:0 = {} 16:26:00.593 [Lua] Received new state from server ingame_deus 16:26:00.594 [Lua] gm_event_end_conditions_met true false 16:26:00.594 [Save] Saving `save_data` 16:26:00.594 [Lua] Game won 16:26:00.594 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:26:00.596 [Save] Save done 16:26:00.596 [Save] Saving `save_data` 16:26:00.598 [Save] Save done 16:26:00.607 [Lua] generate_backend_stats 11000010c7fed13:1 16:26:00.676 [Lua] [PlayFabMirrorBase] Force commit 16:26:00.676 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:26:00.676 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:26:00.676 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:26:00.676 [GameSession] 11000010aa9bb50 -> kicked_out() 16:26:00.676 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:26:00.676 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:26:00.676 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 16:26:00.676 [Lua] destroyed player game object with id 5 callback 16:26:00.676 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:26:00.676 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001091cece6 16:26:00.676 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112df7e66 16:26:00.676 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:26:00.676 [Lua] PlayerManager:remove_player peer_id=110000112df7e66 1 16:26:00.678 [Lua] [GameNetworkManager] removing peer_id=110000112df7e66 local_player_id=1 16:26:00.678 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:26:00.678 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:26:00.678 [Lua] PlayerManager:remove_player peer_id=1100001091cece6 1 16:26:00.680 [Lua] [GameNetworkManager] removing peer_id=1100001091cece6 local_player_id=1 16:26:00.680 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:26:00.680 [Lua] [GameNetworkManager] MUSIC object destroyed 16:26:00.680 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:26:00.680 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010aa9bb50 16:26:00.680 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010aa9bb50 16:26:00.680 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:26:00.680 [Lua] PlayerManager:remove_player peer_id=11000010aa9bb50 1 16:26:00.681 [Lua] [GameNetworkManager] removing peer_id=11000010aa9bb50 local_player_id=1 16:26:00.681 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:26:00.681 [GameSession] shutdown() 16:26:00.681 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = false 16:26:00.681 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = false 16:26:00.681 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = false 16:26:00.681 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = false 16:26:00.682 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 16:26:00.682 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:26:00.682 [Lua] [PlayFabMirrorBase] commit result "success", "6" 16:26:00.682 [Lua] none table: 00000000005CBE30 nil 16:26:00.682 [Lua] TRANSITION nil nil load_next_level 16:26:00.682 [Lua] Transition type "load_next_level", is server: false 16:26:00.682 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=31.82 16:26:02.647 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = false 16:26:02.682 [Lua] [Managers] Calling function on all managers: 16:26:02.682 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 16:26:02.684 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = false 16:26:02.684 [Lua] Clearing all global lookup lists 16:26:02.684 [Lua] [IngamePlayerListUI] - Destroy 16:26:02.685 [Lua] [IngameUI] destroy 16:26:02.686 [Lua] [Managers] Destroying manager group: 16:26:02.687 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:26:02.687 [Lua] [Matchmaking] unregister rpcs 16:26:02.687 [Lua] ############### UNLOADING PACKAGES ############### 16:26:02.687 [Lua] [Gamestate] Enter state StateLoading 16:26:02.689 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:26:02.689 [Lua] [Matchmaking] register rpcs 16:26:02.689 [Lua] registering RPCs 16:26:02.689 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:26:02.689 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:26:02.689 [Lua] [PartyManager] Leader is set to 11000010aa9bb50 16:26:02.699 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mines, global_loading_screens, async-read, prioritized 16:26:02.699 [Lua] [StateLoading] load_current_level 16:26:02.699 [Lua] [NetworkClient] New State loading (old state game_started) 16:26:02.699 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mines_wastes_path1 0 16:26:02.701 [Umbra] Unload tome 16:26:02.708 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 16:26:02.708 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mines_wastes_path1, async-read, 16:26:02.708 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mines_wastes_path1, async-read, 16:26:02.708 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines, pat_mines_wastes_path1, async-read, 16:26:02.708 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/path_common, pat_mines_wastes_path1, async-read, 16:26:02.708 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_mines_wastes_path1, async-read, 16:26:02.708 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/wastes_common, pat_mines_wastes_path1, async-read, 16:26:02.708 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/wastes_path1, pat_mines_wastes_path1, async-read, 16:26:02.733 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":900357376,"first_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/bw_scholar":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false}} 16:26:02.733 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 775353216 16:26:02.733 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1584247680 16:26:02.733 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 900357376 16:26:02.733 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1194571648 16:26:02.733 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:26:02.733 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = true 16:26:02.815 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:26:02.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mines 16:26:02.834 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mines 16:26:02.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 16:26:02.918 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false},"inventory_id":775353216,"first_person":{"wwise\/repeating_handgun_pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false}} 16:26:02.918 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 775353216 16:26:02.918 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1584247680 16:26:02.918 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 900357376 16:26:02.918 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1194571648 16:26:02.918 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:26:02.918 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = true 16:26:03.005 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:26:06.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 16:26:06.060 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 16:26:06.061 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 16:26:06.532 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 16:26:06.532 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 16:26:06.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines 16:26:15.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines 16:26:15.120 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines 16:26:15.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines/path_common 16:26:15.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines/path_common 16:26:15.543 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines/path_common 16:26:15.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 16:26:15.728 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false},"inventory_id":1337566720,"first_person":{"wwise\/repeating_handgun_pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false}} 16:26:15.728 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1337566720 16:26:15.728 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1337566720 16:26:15.729 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1337566720 16:26:15.848 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1337566720 16:26:16.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 16:26:16.066 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 16:26:16.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines/wastes_common 16:26:16.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines/wastes_common 16:26:16.621 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines/wastes_common 16:26:16.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines/wastes_path1 16:26:16.794 [Umbra] Loading umbra tome '#ID[43da129325e5c8ba]' 16:26:16.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines/wastes_path1 16:26:16.892 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines/wastes_path1 16:26:16.908 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":283904576,"first_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/bw_scholar":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false}} 16:26:16.908 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 283904576 16:26:16.908 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 283904576 16:26:16.910 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 283904576 16:26:16.910 [Lua] [LevelTransitionHandler] Level load completed! 16:26:16.910 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mines_wastes_path1 - level_seed: -1877370692 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 16:26:16.922 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:26:16.922 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 16:26:16.922 [Lua] load_startup_enemy_packages: -------------- 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] chaos_spawn 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] chaos_troll 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] skaven_rat_ogre 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] skaven_stormfiend 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] beastmen_minotaur 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] chaos_plague_sorcerer 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] chaos_corruptor_sorcerer 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] skaven_gutter_runner 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] skaven_pack_master 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] skaven_poison_wind_globadier 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] skaven_ratling_gunner 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] skaven_warpfire_thrower 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] chaos_vortex_sorcerer 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] beastmen_standard_bearer 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] chaos_vortex 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] critter_rat 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] critter_pig 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] beastmen_gor 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] skaven_storm_vermin 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] beastmen_ungor_archer 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] skaven_clan_rat 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] skaven_loot_rat 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] beastmen_ungor 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] beastmen_bestigor 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] skaven_storm_vermin_with_shield 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] skaven_plague_monk 16:26:16.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:26:16.922 [Lua] skaven_clan_rat_with_shield 16:26:16.926 [Lua] [NetworkClient] All level packages loaded! 16:26:16.926 [Lua] [NetworkClient] New State loaded (old state loading) 16:26:16.926 [Lua] [NetworkClient] on_level_loaded pat_mines_wastes_path1 16:26:17.195 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 283904576 16:26:17.195 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 16:26:17.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:26:17.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:26:17.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:26:17.531 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:26:17.531 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:26:17.531 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:26:18.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:26:18.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:26:18.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:26:18.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:26:18.440 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:26:18.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:26:18.777 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:26:18.777 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:26:18.777 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:26:18.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:26:18.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:26:18.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:26:19.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:26:19.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:26:19.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:26:19.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:26:19.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:26:19.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:26:20.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:26:20.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:26:20.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:26:20.172 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":166819200,"first_person":{"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01":false}} 16:26:20.172 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 166819200 16:26:20.174 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 166819200 16:26:20.240 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 166819200 16:26:20.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:26:20.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:26:20.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:26:20.441 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 166819200 16:26:20.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:26:20.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:26:20.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:26:21.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:26:21.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:26:21.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:26:21.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:26:21.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:26:21.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:26:22.155 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:26:22.155 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:26:22.155 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:26:22.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:26:22.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:26:22.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:26:22.427 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":283904576,"first_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/bw_scholar":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false}} 16:26:22.427 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1337566720 16:26:22.427 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1584247680 16:26:22.427 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 283904576 16:26:22.427 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 166819200 16:26:22.427 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:26:22.427 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:26:22.427 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:26:22.427 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:26:22.427 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:26:22.427 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:26:22.547 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false},"inventory_id":1337566720,"first_person":{"wwise\/repeating_handgun_pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false}} 16:26:22.547 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1337566720 16:26:22.547 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1584247680 16:26:22.547 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 283904576 16:26:22.547 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 166819200 16:26:22.547 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:26:22.547 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:26:22.547 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:26:22.547 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:26:22.547 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:26:22.547 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:26:22.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:26:22.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:26:22.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:26:23.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:26:23.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:26:23.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:26:23.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:26:23.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:26:23.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:26:23.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:26:23.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:26:23.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:26:23.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:26:23.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:26:23.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 16:26:24.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 16:26:24.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 16:26:24.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:26:25.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:26:25.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:26:25.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 16:26:26.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 16:26:26.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 16:26:26.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:26:26.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:26:26.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:26:26.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:26:27.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:26:27.017 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:26:27.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 16:26:27.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 16:26:27.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 16:26:27.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 16:26:29.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 16:26:29.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 16:26:29.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:26:30.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:26:30.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:26:30.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:26:30.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:26:30.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:26:30.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:26:31.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:26:31.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:26:31.100 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mines_wastes_path1 game_mode: deus 16:26:31.100 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:26:31.100 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 16:26:31.105 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":516166144,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 16:26:31.106 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:26:31.116 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 516166144 16:26:31.182 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 516166144 16:26:31.283 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 516166144 16:26:31.485 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 516166144 16:26:31.486 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:26:31.486 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mines/generated/wastes_path1/world 16:26:31.486 [Umbra] Init version: 3.4.15 :: 16 threads 16:26:31.723 warning: [Unit] Failed assigning a material to slot `#ID[dbdf2be4]` in mesh `#ID[f6e32eb2]` and unit `#ID[299f93aac508109f]`, assigning default material instead. 16:26:31.723 warning: [Unit] Failed assigning a material to slot `#ID[dbdf2be4]` in mesh `#ID[f6e32eb2]` and unit `#ID[299f93aac508109f]`, assigning default material instead. 16:26:31.725 warning: [Unit] Failed assigning a material to slot `#ID[dbdf2be4]` in mesh `#ID[f6e32eb2]` and unit `#ID[299f93aac508109f]`, assigning default material instead. 16:26:31.725 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:26:31.725 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:26:31.733 [Lua] Async level spawning done 16:26:31.733 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:26:32.721 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:26:32.721 [Lua] [Matchmaking] unregister rpcs 16:26:32.721 [Lua] [Managers] Destroying manager group: 16:26:32.722 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mines, global_loading_screens 16:26:32.722 [Lua] [Gamestate] Enter StateIngame CLIENT 16:26:32.722 [Lua] <>level = pat_mines_wastes_path1<> 16:26:32.722 [Lua] [StateIngame] Client ingame 16:26:32.726 [Lua] [Matchmaking] register rpcs 16:26:32.726 [Lua] GameNetworkManager:init... creating game session 16:26:32.727 [Lua] Joining GameSession userdata: 0x041ebab8 as a client through channel_id 1 16:26:32.727 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:26:32.727 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 16:26:32.727 [Lua] [GameNetworkManager] self.is_server = false 16:26:32.727 [Network] Setting artificial MTU limit to 65536 16:26:32.727 [Connection] Endpoint 11000010aa9bb50 set max payload per packet to 1140 16:26:32.732 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 16:26:32.732 [Lua] pacing=deus_default 16:26:32.732 [Lua] locked_func_name=beastmen 16:26:32.732 [Lua] roaming=nil 16:26:32.732 [Lua] specials=deus_skaven_beastmen 16:26:32.732 [Lua] contained_breeds=nil 16:26:32.732 [Lua] debug_color=orange 16:26:32.732 [Lua] disabled=false 16:26:32.732 [Lua] pack_spawning=deus_skaven_beastmen 16:26:32.732 [Lua] factions=nil 16:26:32.732 [Lua] description=deus_conflict_director_skaven_beastmen_name 16:26:32.732 [Lua] boss=deus_skaven_beastmen 16:26:32.732 [Lua] horde=deus_beastmen 16:26:32.732 [Lua] name=deus_skaven_beastmen 16:26:32.732 [Lua] intensity=deus_default 16:26:32.732 [Lua] --- 16:26:32.732 [Lua] [LevelAnalysis] set_random_seed( -1877370692) 16:26:32.737 [Lua] [AIInterestPointSystem] Level Seed: -1877370692 16:26:32.737 [Lua] 16:26:32.737 [Lua] [network_manager] = table 16:26:32.737 [Lua] [network_manager] = metatable 16:26:32.737 [Lua] [startup_data] = table 16:26:32.737 [Lua] [entity_manager] = table 16:26:32.737 [Lua] [entity_manager] = metatable 16:26:32.737 [Lua] [unit_spawner] = table 16:26:32.737 [Lua] [unit_spawner] = metatable 16:26:32.737 [Lua] [unit_storage] = table 16:26:32.737 [Lua] [unit_storage] = metatable 16:26:32.737 [Lua] [dice_keeper] = table 16:26:32.737 [Lua] [dice_keeper] = metatable 16:26:32.737 [Lua] [is_server] = false (boolean) 16:26:32.737 [Lua] [world] = [World] 16:26:32.737 [Lua] [system_api] = table 16:26:32.737 [Lua] [input_manager] = table 16:26:32.737 [Lua] [input_manager] = metatable 16:26:32.737 [Lua] [profile_synchronizer] = table 16:26:32.737 [Lua] [profile_synchronizer] = metatable 16:26:32.737 [Lua] [entity_system] = table 16:26:32.737 [Lua] [entity_system] = metatable 16:26:32.737 [Lua] [level_transition_handler] = table 16:26:32.737 [Lua] [level_transition_handler] = metatable 16:26:32.737 [Lua] [num_local_human_players] = 1 (number) 16:26:32.737 [Lua] [statistics_db] = table 16:26:32.737 [Lua] [statistics_db] = metatable 16:26:32.737 [Lua] [entity_system_bag] = table 16:26:32.737 [Lua] [entity_system_bag] = metatable 16:26:32.737 [Lua] [network_lobby] = table 16:26:32.737 [Lua] [network_lobby] = metatable 16:26:32.737 [Lua] [network_transmit] = table 16:26:32.737 [Lua] [network_transmit] = metatable 16:26:32.737 [Lua] [network_clock] = table 16:26:32.737 [Lua] [network_clock] = metatable 16:26:32.737 [Lua] [free_flight_manager] = table 16:26:32.737 [Lua] [free_flight_manager] = metatable 16:26:32.737 [Lua] [network_event_delegate] = table 16:26:32.737 [Lua] [network_event_delegate] = metatable 16:26:32.737 [Lua] 16:26:32.738 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:26:32.738 [Lua] ignoring extension VersusInteractObjectiveExtension 16:26:32.738 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:26:32.738 [Lua] ignoring extension VersusSocketObjectiveExtension 16:26:32.738 [Lua] ignoring extension VersusTargetObjectiveExtension 16:26:32.738 [Lua] ignoring extension VersusMissionObjectiveExtension 16:26:32.739 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:26:32.763 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:26:32.763 [Lua] [AchievementManager] Achievements using the steam platform 16:26:32.763 [Lua] PlayerManager:add_player player_1 16:26:32.892 [Lua] respawn_unit_spawned with group id: terror_respawn 16:26:32.892 [Lua] respawn_unit_spawned with group id: terror_respawn 16:26:32.892 [Lua] respawn_unit_spawned with group id: terror_respawn 16:26:32.893 [Lua] [StateIngame] Level seed: -1877370692 16:26:32.909 [Lua] [IngameUI] init 16:26:32.930 [Lua] cb_razer_chroma_setup 16:26:32.968 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 16:26:32.971 [Lua] [Managers] Calling function on all managers: 16:26:32.971 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:26:32.971 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_taal_3 16:26:32.971 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Walker Trips 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.030 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.074 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.074 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.074 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.074 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.074 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.074 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.074 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.074 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.075 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.075 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.075 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.074 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.074 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.074 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.074 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.075 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:1100001091cece6:1:1:3 = true 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010c7fed13:1:5:4 = true 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:1:4:1 = true 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:6:5:1 = true 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:110000112df7e66:1:2:2 = true 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: slot_melee:1100001091cece6:1:1:3 = item_key=deus_wh_1h_axe,powerlevel=450,rarity=plentiful 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010c7fed13:1:5:4 = item_key=deus_es_sword_shield,powerlevel=450,rarity=plentiful 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:1:4:1 = item_key=deus_we_spear,powerlevel=450,rarity=plentiful 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:6:5:1 = item_key=deus_es_2h_sword,powerlevel=450,rarity=plentiful 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: slot_melee:110000112df7e66:1:2:2 = item_key=deus_bw_dagger,powerlevel=500,rarity=common,skin=bw_dagger_skin_03,property=stamina:24000 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -1080 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:1100001091cece6:0:0:0 = true 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010c7fed13:0:0:0 = true 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010aa9bb50:0:0:0 = true 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:110000112df7e66:0:0:0 = true 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"client_id":1611366656,"name":"ability_cooldown_reduction","rarity":"rare"}] 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 1 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:6:5:1 = 0.625 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: traversed_nodes:0:0:0:0 = ["node_1"] 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 5 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [0,0,0,0,0,3,0,0,0,1,1,0,0,0,0,0,51,45,5,365.25,1664,0,0,55.75,681,0,48,0,0] 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,9,0,0,628.25,0,0,411.25,0,0,3,0,0] 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [0,1,0,1,1,2,2,0,0,0,1,0,0,0,0,0,231,29,197,130.75,5456.5,0,0,163,1180.25,0,96,0,0] 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:6:0:0 = [0,0,0,1,0,2,0,0,0,0,0,0,0,1,0,0,50,27,22,16.75,1798,0,0,0,640.5,0,6,0,1] 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [0,1,0,0,0,4,1,0,0,2,0,0,1,0,3,0,147,57,79,193.25,4613,0,0,589,964.75,0,80,0,0] 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: completed_level_count:0:0:0:0 = 1 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:1100001091cece6:0:0:0 = 1 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:110000112df7e66:0:0:0 = 1 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010aa9bb50:0:0:0 = 1 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2406 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: blessings_with_buyer:0:0:0:0 = {} 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: health_state:1100001091cece6:1:1:3 = alive 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: potion:1100001091cece6:1:1:3 = potion_moot_milk_01 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: potion:110000112df7e66:1:2:2 = potion_vampiric_draught_01 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:1:4:1 = potion_vampiric_draught_01 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:6:5:1 = 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: spawned_once:1100001091cece6:1:1:3 = true 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010c7fed13:1:5:4 = true 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: spawned_once:110000112df7e66:1:2:2 = true 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:1:4:1 = true 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:6:5:1 = true 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:1:4:1 = potion_healing_draught_01 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:6:5:1 = potion_healing_draught_01 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: healthkit:110000112df7e66:1:2:2 = healthkit_first_aid_kit_01 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = node_12 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 337 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 168 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 352 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 469 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: monster_coins_picked_up:0:0:0:0 = 3 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 20 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 2 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 20 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 20 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: grenade:1100001091cece6:1:1:3 = grenade_frag_01 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:6:5:1 = 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: grenade:110000112df7e66:1:2:2 = 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"}] 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"}] 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"}] 16:26:33.080 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:6:5:1 = {} 16:26:33.104 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.104 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.104 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.104 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.104 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.105 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.105 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.105 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.105 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.105 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.105 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.105 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.104 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.105 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.104 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.104 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.136 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.136 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.136 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.136 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.136 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.136 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.136 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.136 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.136 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.137 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.137 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.136 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.136 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.136 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.136 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.136 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.153 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.153 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.153 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.153 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.153 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.153 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.153 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.153 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.153 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.153 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.153 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.153 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.154 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.154 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.154 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.153 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.161 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.167 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.167 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.167 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.168 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.168 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.167 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.168 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.168 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.168 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.168 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.168 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.167 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.168 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.167 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.167 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.167 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.184 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.200 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.200 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.200 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.201 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.201 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.201 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.201 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.201 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.201 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.201 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.201 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.201 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.201 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.201 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.201 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.201 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.213 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"}] 16:26:33.213 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:26:33.213 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.33333000000000002 16:26:33.213 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.52249999999999996 16:26:33.213 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:6:5:1 = 0.89000000000000001 16:26:33.213 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.62749999999999995 16:26:33.213 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 17 16:26:33.213 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:1100001091cece6:1:1:3 = item_key=deus_wh_repeating_pistols,powerlevel=450,rarity=plentiful 16:26:33.213 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010c7fed13:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=450,rarity=plentiful 16:26:33.213 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:1:4:1 = item_key=deus_we_shortbow,powerlevel=450,rarity=plentiful 16:26:33.214 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:6:5:1 = item_key=deus_es_blunderbuss,powerlevel=450,rarity=plentiful 16:26:33.214 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:110000112df7e66:1:2:2 = item_key=deus_bw_skullstaff_spear,powerlevel=450,rarity=plentiful 16:26:33.214 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"common":1} 16:26:33.214 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:26:33.214 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:26:33.214 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:26:33.214 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:26:33.214 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:26:33.214 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 4691E576005DF507 16:26:33.214 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:26:33.214 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:26:33.214 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:26:33.214 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:26:33.214 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:26:33.214 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:26:33.214 [GameSession] -> peers() 16:26:33.214 [GameSession] added 11000010aa9bb50 16:26:33.214 [GameSession] added 1100001091cece6 16:26:33.214 [GameSession] added 110000112df7e66 16:26:33.214 [GameSession] added 11000010c7fed13 16:26:33.214 [GameSession] 11000010aa9bb50 -> create_game_object(0) 16:26:33.214 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:26:33.214 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:26:33.214 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010aa9bb50, self.peer_id = 11000010c7fed13 16:26:33.214 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010aa9bb50 16:26:33.214 [Lua] PlayerManager:add_remote_player 11000010aa9bb50 16:26:33.255 [GameSession] 11000010aa9bb50 -> create_game_object(1) 16:26:33.255 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010aa9bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:26:33.255 [Lua] Adding player sync data to peer=11000010aa9bb50 local_player_id=1 16:26:33.255 [GameSession] 11000010aa9bb50 -> create_game_object(2) 16:26:33.255 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:33.255 [GameSession] 11000010aa9bb50 -> create_game_object(3) 16:26:33.255 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010aa9bb50 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 16:26:33.255 [GameSession] 11000010aa9bb50 -> create_game_object(4) 16:26:33.255 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:33.255 [GameSession] 11000010aa9bb50 -> create_game_object(5) 16:26:33.255 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:33.255 [GameSession] 11000010aa9bb50 -> create_game_object(6) 16:26:33.255 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:33.255 [GameSession] 11000010aa9bb50 -> create_game_object(7) 16:26:33.255 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.256 [GameSession] 11000010aa9bb50 -> create_game_object(8) 16:26:33.256 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.256 [GameSession] 11000010aa9bb50 -> create_game_object(9) 16:26:33.256 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.256 [GameSession] 11000010aa9bb50 -> create_game_object(10) 16:26:33.256 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.256 [GameSession] 11000010aa9bb50 -> create_game_object(11) 16:26:33.256 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.256 [GameSession] 11000010aa9bb50 -> create_game_object(12) 16:26:33.256 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.256 [GameSession] 11000010aa9bb50 -> create_game_object(13) 16:26:33.256 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.256 [GameSession] 11000010aa9bb50 -> create_game_object(14) 16:26:33.256 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.256 [GameSession] 11000010aa9bb50 -> create_game_object(15) 16:26:33.256 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.256 [GameSession] 11000010aa9bb50 -> create_game_object(16) 16:26:33.256 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.256 [GameSession] 11000010aa9bb50 -> create_game_object(17) 16:26:33.256 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.256 [GameSession] 11000010aa9bb50 -> create_game_object(18) 16:26:33.256 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.256 [GameSession] 11000010aa9bb50 -> create_game_object(19) 16:26:33.256 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.256 [GameSession] 11000010aa9bb50 -> create_game_object(20) 16:26:33.256 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.256 [GameSession] 11000010aa9bb50 -> create_game_object(21) 16:26:33.256 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.256 [GameSession] 11000010aa9bb50 -> create_game_object(22) 16:26:33.256 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:26:33.257 [GameSession] 11000010aa9bb50 -> create_game_object(23) 16:26:33.257 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:26:33.257 [GameSession] 11000010aa9bb50 -> create_game_object(24) 16:26:33.257 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:26:33.257 [GameSession] 11000010aa9bb50 -> create_game_object(25) 16:26:33.257 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:26:33.258 [GameSession] 11000010aa9bb50 -> create_game_object(26) 16:26:33.258 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:26:33.258 [GameSession] 11000010aa9bb50 -> create_game_object(27) 16:26:33.258 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.258 [GameSession] 11000010aa9bb50 -> create_game_object(28) 16:26:33.258 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.258 [GameSession] 11000010aa9bb50 -> create_game_object(29) 16:26:33.258 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.258 [GameSession] 11000010aa9bb50 -> create_game_object(30) 16:26:33.258 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.258 [GameSession] 11000010aa9bb50 -> create_game_object(31) 16:26:33.258 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.258 [GameSession] 11000010aa9bb50 -> create_game_object(32) 16:26:33.258 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.258 [GameSession] 11000010aa9bb50 -> create_game_object(33) 16:26:33.258 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.258 [GameSession] 11000010aa9bb50 -> create_game_object(34) 16:26:33.258 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.258 [GameSession] 11000010aa9bb50 -> create_game_object(35) 16:26:33.258 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.258 [GameSession] 11000010aa9bb50 -> create_game_object(36) 16:26:33.258 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.258 [GameSession] 11000010aa9bb50 -> create_game_object(37) 16:26:33.258 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.258 [GameSession] 11000010aa9bb50 -> create_game_object(38) 16:26:33.258 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.259 [GameSession] 11000010aa9bb50 -> create_game_object(39) 16:26:33.259 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.259 [GameSession] 11000010aa9bb50 -> create_game_object(40) 16:26:33.259 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.259 [GameSession] 11000010aa9bb50 -> create_game_object(41) 16:26:33.259 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.259 [GameSession] 11000010aa9bb50 -> create_game_object(42) 16:26:33.259 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.259 [GameSession] 11000010aa9bb50 -> create_game_object(43) 16:26:33.259 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.259 [GameSession] 11000010aa9bb50 -> create_game_object(44) 16:26:33.259 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.259 [GameSession] 11000010aa9bb50 -> create_game_object(45) 16:26:33.259 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.259 [GameSession] 11000010aa9bb50 -> create_game_object(46) 16:26:33.259 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.270 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.273 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.289 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.301 [GameSession] 11000010aa9bb50 -> create_game_object(47) 16:26:33.301 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010aa9bb50 go_type=music_states go_created_func_name=game_object_created_music_states 16:26:33.301 [GameSession] 11000010aa9bb50 -> create_game_object(48) 16:26:33.301 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:26:33.301 [Lua] [GameNetworkManager] game_object_created_player, go_id=48, owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:26:33.301 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 48, peer_id = 1100001091cece6, self.peer_id = 11000010c7fed13 16:26:33.301 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001091cece6 16:26:33.301 [Lua] PlayerManager:add_remote_player 1100001091cece6 16:26:33.357 [GameSession] 11000010aa9bb50 -> create_game_object(49) 16:26:33.357 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:26:33.357 [Lua] [GameNetworkManager] game_object_created_player, go_id=49, owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:26:33.357 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 49, peer_id = 110000112df7e66, self.peer_id = 11000010c7fed13 16:26:33.357 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000112df7e66 16:26:33.357 [Lua] PlayerManager:add_remote_player 110000112df7e66 16:26:33.406 [GameSession] 11000010aa9bb50 -> create_game_object(2048) 16:26:33.406 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000112df7e66 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:26:33.406 [Lua] Adding player sync data to peer=110000112df7e66 local_player_id=1 16:26:33.406 [GameSession] 11000010aa9bb50 -> create_game_object(1024) 16:26:33.406 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001091cece6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:26:33.406 [Lua] Adding player sync data to peer=1100001091cece6 local_player_id=1 16:26:33.408 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:26:33.408 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:26:33.408 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:26:33.408 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:26:33.408 [Lua] [Mutator] Activating mutator 'deus_less_roamers' 16:26:33.408 [Lua] [Mutator] Activating mutator 'deus_more_specials' 16:26:33.408 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 16:26:33.408 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 16:26:33.410 [Lua] Breedfreezer (client) received breed syncs num_breeds:7, total_units:0 16:26:33.410 [Lua] --> got 0 of skaven_clan_rat 16:26:33.410 [Lua] --> got 0 of skaven_storm_vermin 16:26:33.410 [Lua] --> got 0 of beastmen_ungor_archer 16:26:33.410 [Lua] --> got 0 of beastmen_bestigor 16:26:33.410 [Lua] --> got 0 of beastmen_ungor 16:26:33.410 [Lua] --> got 0 of skaven_plague_monk 16:26:33.410 [Lua] --> got 0 of beastmen_gor 16:26:33.410 [Lua] Breed freezer counts: 7 7 16:26:33.410 [Lua] Comitting breed freezer frozen units 16:26:33.410 [Lua] [TelemetryRPCListener] Receiving session id from server 86c674e7-72e4-49ad-beb2-71d346348348 16:26:33.411 error: [Lua] SETTING ROUND ID 16:26:33.411 [Lua] [NetworkClient] rpc_game_started 16:26:33.411 [Lua] [NetworkClient] New State game_started (old state is_ingame) 16:26:33.411 [GameSession] 11000010aa9bb50 -> create_game_object(50) 16:26:33.411 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:26:33.411 [Lua] [GameNetworkManager] game_object_created_player, go_id=50, owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:26:33.411 [Lua] [GameNetworkManager] PLAYER is local player 16:26:33.411 [GameSession] create_game_object(95, 3072) 16:26:33.411 [GameSession] create_game_object(3072, 0) -> 11000010aa9bb50 16:26:33.411 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 16:26:33.415 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 16:26:33.415 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = true 16:26:33.415 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = true 16:26:33.415 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 16:26:33.415 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 16:26:33.415 [GameSession] 11000010aa9bb50 -> create_game_object(51) 16:26:33.415 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010aa9bb50 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:26:33.416 [Lua] PlayerManager:assign_unit_ownership The Dream 11000010aa9bb50 1 16:26:33.417 [GameSession] 11000010aa9bb50 -> create_game_object(52) 16:26:33.417 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:26:33.417 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = true 16:26:33.417 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = true 16:26:33.417 [Lua] [Mutator] Activating mutator 'easier_packs' 16:26:33.417 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true} 16:26:33.417 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(-46.24, 495.16, 114.47), Vector4(0.0232258, 0.0232258, 0.952762, 0.301935)) 16:26:33.418 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:26:33.418 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:26:33.418 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:26:33.418 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:26:33.418 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:26:33.418 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:26:33.419 [GameSession] create_game_object(9, 3073) 16:26:33.419 [GameSession] create_game_object(3073, 0) -> 11000010aa9bb50 16:26:33.419 [Lua] TalentExtension:_send_rpc_sync_talents 3073 16:26:33.419 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 16:26:33.419 [GameSession] 11000010aa9bb50 -> create_game_object(2049) 16:26:33.419 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000112df7e66 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:26:33.420 [Lua] PlayerManager:assign_unit_ownership Petrushka 110000112df7e66 1 16:26:33.420 [GameSession] 11000010aa9bb50 -> create_game_object(53) 16:26:33.420 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:26:33.420 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/flamethrower":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_brw_flame_staff_02\/wpn_brw_flame_staff_02_3p":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.433 error: [Umbra] Error 5 from queryPortalVisibility. 16:26:33.540 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = true 16:26:33.540 [GameSession] 11000010aa9bb50 -> create_game_object(1025) 16:26:33.540 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001091cece6 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:26:33.541 [Lua] PlayerManager:assign_unit_ownership CAT殘★~ 1100001091cece6 1 16:26:33.541 [GameSession] 11000010aa9bb50 -> create_game_object(54) 16:26:33.541 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:26:33.542 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true} 16:26:33.542 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.5 16:26:33.605 [GameSession] 11000010aa9bb50 -> create_game_object(55) 16:26:33.605 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:26:33.672 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = true 16:26:33.740 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = true 16:26:33.793 [Lua] StateInGameRunning:_game_actually_starts() 16:26:33.794 [Lua] ################################################################################################################# 16:26:33.794 [Lua] [Loading Time]: 00:00:31 [Transition]: dlc_morris_map-pat_mines_wastes_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 16:26:33.794 [Lua] ################################################################################################################# 16:26:33.794 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 16:26:33.794 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = true 16:26:33.809 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 16:26:34.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 16:26:34.557 [Lua] Commit load time data 16:26:38.336 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":true} 16:26:38.336 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 16:26:38.337 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:26:38.337 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 16:26:38.337 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 16:26:38.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:26:38.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem, async-read, 16:26:38.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 16:26:38.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 16:26:38.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 16:26:38.337 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 16:26:38.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 16:26:38.673 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 16:26:38.673 [Lua] [PackageManager] Force_load: wwise/pistol 16:26:38.673 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 16:26:38.992 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 16:26:38.992 [Lua] [PackageManager] Force_load: wwise/flamethrower 16:26:38.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:26:39.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:26:39.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:26:39.060 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p 16:26:39.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p 16:26:39.263 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p 16:26:39.263 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 16:26:39.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 16:26:39.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 16:26:39.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 16:26:39.447 [GameSession] 11000010aa9bb50 -> create_game_object(56) 16:26:39.447 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:26:39.481 [GameSession] 11000010aa9bb50 -> create_game_object(57) 16:26:39.481 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:26:39.481 [GameSession] 11000010aa9bb50 -> create_game_object(58) 16:26:39.481 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:26:39.482 [GameSession] 11000010aa9bb50 -> create_game_object(59) 16:26:39.482 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:26:39.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 16:26:39.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 16:26:39.550 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 16:26:39.837 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 16:26:39.837 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 16:26:40.598 [GameSession] 11000010aa9bb50 -> create_game_object(60) 16:26:40.598 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:26:40.598 [GameSession] 11000010aa9bb50 -> create_game_object(61) 16:26:40.598 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:26:42.520 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 3 16:26:42.520 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 200 16:26:42.520 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 21 16:26:42.520 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 384 16:26:42.520 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2438 16:26:42.520 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 18 16:26:42.520 [GameSession] 11000010aa9bb50 -> destroy_game_object(32) 16:26:42.520 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:26:42.620 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 21 16:26:42.620 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 501 16:26:42.620 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2470 16:26:42.620 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 3 16:26:42.620 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 200 16:26:42.620 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2502 16:26:42.770 [GameSession] 11000010aa9bb50 -> destroy_game_object(7) 16:26:42.770 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:26:42.804 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 21 16:26:42.804 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 369 16:26:42.804 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2534 16:26:42.855 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = potion_hold_my_beer_01 16:26:46.660 [GameSession] 11000010aa9bb50 -> create_game_object(62) 16:26:46.661 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:26:46.661 [GameSession] 11000010aa9bb50 -> create_game_object(63) 16:26:46.661 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:26:49.374 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:26:57.500 [GameSession] 11000010aa9bb50 -> create_game_object(2050) 16:26:57.500 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:03.999 [GameSession] 11000010aa9bb50 -> create_game_object(2051) 16:27:03.999 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:04.303 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:27:04.573 [GameSession] 11000010aa9bb50 -> destroy_game_object(2051) 16:27:04.573 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:27:05.163 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:27:05.197 [Lua] [Mutator] Activating mutator 'easier_packs' 16:27:07.153 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 1 16:27:07.153 [GameSession] 11000010aa9bb50 -> destroy_game_object(27) 16:27:07.153 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:07.541 [GameSession] 11000010aa9bb50 -> destroy_game_object(2050) 16:27:07.541 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:27:07.929 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:27:11.335 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:27:11.722 [GameSession] 11000010aa9bb50 -> create_game_object(64) 16:27:11.722 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:27:11.722 [GameSession] 11000010aa9bb50 -> create_game_object(65) 16:27:11.722 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:27:12.025 [Lua] [Mutator] Activating mutator 'easier_packs' 16:27:12.059 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:27:14.724 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:1100001091cece6:1:1:3 = item_key=deus_wh_brace_of_pistols,powerlevel=550,rarity=rare,skin=wh_brace_of_pistols_skin_02,property=power_vs_chaos:40000,property=crit_boost:61000 16:27:14.724 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 289 16:27:14.724 [Lua] [SharedState] deus_run_state_43105945: ranged_swap_chests_used:0:0:0:0 = {"rare":1} 16:27:14.724 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -1160 16:27:14.724 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"resource_packages\/careers\/wh_zealot":false},"inventory_id":120242048,"first_person":{"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false}} 16:27:14.724 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 120242048 16:27:14.726 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 16:27:14.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 16:27:14.727 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 16:27:14.742 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 120242048 16:27:14.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer 16:27:14.809 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 120242048 16:27:14.843 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 120242048 16:27:16.293 [Lua] [Mutator] Activating mutator 'easier_packs' 16:27:16.326 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:27:16.597 [GameSession] 11000010aa9bb50 -> create_game_object(66) 16:27:16.597 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:16.597 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.98999999999999999 16:27:16.867 [Lua] [Mutator] Activating mutator 'easier_packs' 16:27:16.867 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:27:17.087 [GameSession] 11000010aa9bb50 -> destroy_game_object(66) 16:27:17.087 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:19.778 [GameSession] 11000010aa9bb50 -> create_game_object(67) 16:27:19.778 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:27:19.778 [GameSession] 11000010aa9bb50 -> create_game_object(68) 16:27:19.778 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:27:20.640 [GameSession] 11000010aa9bb50 -> create_game_object(69) 16:27:20.640 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:27:20.640 [GameSession] 11000010aa9bb50 -> create_game_object(70) 16:27:20.640 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:27:21.734 [GameSession] 11000010aa9bb50 -> destroy_game_object(17) 16:27:21.734 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:21.869 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = grenade_fire_01 16:27:22.800 [GameSession] 11000010aa9bb50 -> destroy_game_object(69) 16:27:22.800 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:23.556 [GameSession] 11000010aa9bb50 -> create_game_object(71) 16:27:23.556 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:27:23.557 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:27:26.776 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:27:26.776 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:1:4:1 = 16:27:27.905 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:1:4:1 = potion_healing_draught_01 16:27:27.905 [GameSession] 11000010aa9bb50 -> destroy_game_object(14) 16:27:27.905 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:28.583 [GameSession] 11000010aa9bb50 -> create_game_object(2052) 16:27:28.583 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:28.583 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":true,"units\/weapons\/player\/wpn_brw_dagger_04\/wpn_brw_dagger_04_3p":true,"wwise\/one_handed_daggers":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 16:27:28.702 [GameSession] 11000010aa9bb50 -> create_game_object(2053) 16:27:28.702 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:28.803 [GameSession] 11000010aa9bb50 -> create_game_object(72) 16:27:28.803 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:27:28.803 [GameSession] 11000010aa9bb50 -> create_game_object(73) 16:27:28.803 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:27:28.903 [GameSession] 11000010aa9bb50 -> create_game_object(2054) 16:27:28.903 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:28.971 [GameSession] 11000010aa9bb50 -> destroy_game_object(2052) 16:27:28.971 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:27:29.039 [GameSession] 11000010aa9bb50 -> create_game_object(2055) 16:27:29.039 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:29.071 [GameSession] 11000010aa9bb50 -> destroy_game_object(2053) 16:27:29.071 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:27:29.223 [GameSession] 11000010aa9bb50 -> create_game_object(2056) 16:27:29.223 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:29.357 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":true,"wwise\/bow":true,"wwise\/two_handed_axes":true} 16:27:29.411 [GameSession] 11000010aa9bb50 -> create_game_object(2057) 16:27:29.411 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:29.560 [GameSession] 11000010aa9bb50 -> destroy_game_object(2054) 16:27:29.560 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:27:29.730 [GameSession] 11000010aa9bb50 -> destroy_game_object(2055) 16:27:29.730 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:27:29.897 [GameSession] 11000010aa9bb50 -> destroy_game_object(2056) 16:27:29.897 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:27:29.982 [GameSession] 11000010aa9bb50 -> destroy_game_object(2057) 16:27:29.982 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:27:30.170 [GameSession] 11000010aa9bb50 -> create_game_object(74) 16:27:30.170 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:27:30.170 [GameSession] 11000010aa9bb50 -> create_game_object(75) 16:27:30.170 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:27:30.202 [GameSession] 11000010aa9bb50 -> create_game_object(76) 16:27:30.202 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:27:30.202 [GameSession] 11000010aa9bb50 -> create_game_object(77) 16:27:30.202 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:27:32.109 [GameSession] 11000010aa9bb50 -> destroy_game_object(13) 16:27:32.109 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:32.225 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010c7fed13:1:5:4 = potion_healing_draught_01 16:27:33.067 [Lua] [Mutator] Activating mutator 'easier_packs' 16:27:33.574 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_sword_03_t1\/wpn_emp_sword_03_t1_3p":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_3p":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":true,"wwise\/two_handed_swords":true,"wwise\/one_handed_swords":true} 16:27:33.574 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 16:27:33.574 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 16:27:33.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:27:33.574 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 16:27:33.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read, 16:27:33.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 16:27:33.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, DeusChestPreloadSystem, async-read, 16:27:33.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 16:27:33.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 16:27:33.574 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:27:33.575 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem 16:27:33.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 16:27:33.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem 16:27:35.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 16:27:35.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 16:27:35.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 16:27:35.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 16:27:35.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 16:27:35.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 16:27:35.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 16:27:35.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 16:27:35.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 16:27:35.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 16:27:35.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 16:27:35.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 16:27:35.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 16:27:35.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 16:27:36.893 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 4 16:27:36.893 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 226 16:27:36.893 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 22 16:27:36.893 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 410 16:27:36.893 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2560 16:27:36.893 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 19 16:27:36.893 [GameSession] 11000010aa9bb50 -> destroy_game_object(35) 16:27:36.893 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:36.977 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 22 16:27:36.977 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 527 16:27:36.977 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2586 16:27:36.977 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 4 16:27:36.977 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 226 16:27:36.977 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2612 16:27:37.179 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 22 16:27:37.179 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 315 16:27:37.179 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2638 16:27:37.786 [GameSession] 11000010aa9bb50 -> create_game_object(78) 16:27:37.786 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:27:37.786 [GameSession] 11000010aa9bb50 -> create_game_object(79) 16:27:37.786 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:27:37.787 [GameSession] 11000010aa9bb50 -> create_game_object(80) 16:27:37.787 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:27:37.838 [GameSession] 11000010aa9bb50 -> create_game_object(81) 16:27:37.838 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:27:37.838 [GameSession] 11000010aa9bb50 -> create_game_object(82) 16:27:37.838 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:27:38.933 [GameSession] 11000010aa9bb50 -> create_game_object(2058) 16:27:38.933 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:39.642 [GameSession] 11000010aa9bb50 -> destroy_game_object(2058) 16:27:39.642 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:27:39.861 [GameSession] 11000010aa9bb50 -> create_game_object(2059) 16:27:39.861 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:40.654 [GameSession] 11000010aa9bb50 -> destroy_game_object(2059) 16:27:40.654 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:27:41.819 [GameSession] 11000010aa9bb50 -> create_game_object(83) 16:27:41.820 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:27:41.853 [GameSession] 11000010aa9bb50 -> create_game_object(84) 16:27:41.853 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:27:42.984 [GameSession] 11000010aa9bb50 -> destroy_game_object(83) 16:27:42.984 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:43.153 [GameSession] 11000010aa9bb50 -> create_game_object(85) 16:27:43.153 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:27:43.153 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:27:44.116 [GameSession] 11000010aa9bb50 -> create_game_object(86) 16:27:44.116 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:27:44.116 [GameSession] 11000010aa9bb50 -> create_game_object(87) 16:27:44.116 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:27:44.117 [GameSession] 11000010aa9bb50 -> create_game_object(88) 16:27:44.117 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:27:44.352 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:110000112df7e66:1:2:2 = item_key=deus_bw_skullstaff_spear,powerlevel=550,rarity=rare,skin=bw_spear_staff_skin_03,property=power_vs_chaos:91000,property=power_vs_unarmoured:80000 16:27:44.352 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 367 16:27:44.352 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"common":1,"rare":1} 16:27:44.352 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -1320 16:27:44.352 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":168108736,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_daggers":false,"wwise\/one_handed_swords":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false}} 16:27:44.353 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 168108736 16:27:44.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, ProfileSynchronizer, async-read, 16:27:44.370 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 168108736 16:27:44.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer 16:27:44.521 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 168108736 16:27:44.656 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 168108736 16:27:44.707 [GameSession] 11000010aa9bb50 -> create_game_object(89) 16:27:44.707 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:27:44.707 [GameSession] 11000010aa9bb50 -> create_game_object(90) 16:27:44.707 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:27:45.380 [GameSession] 11000010aa9bb50 -> create_game_object(91) 16:27:45.380 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:45.380 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.97999999999999998 16:27:45.869 [GameSession] 11000010aa9bb50 -> destroy_game_object(91) 16:27:45.869 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:46.175 [GameSession] 11000010aa9bb50 -> create_game_object(92) 16:27:46.175 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:46.175 [GameSession] 11000010aa9bb50 -> create_game_object(93) 16:27:46.175 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:46.175 [GameSession] 11000010aa9bb50 -> create_game_object(94) 16:27:46.175 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:46.392 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 1 16:27:46.731 [GameSession] 11000010aa9bb50 -> destroy_game_object(92) 16:27:46.731 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:46.882 [GameSession] 11000010aa9bb50 -> destroy_game_object(93) 16:27:46.882 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:46.916 [GameSession] 11000010aa9bb50 -> destroy_game_object(94) 16:27:46.916 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:47.405 [GameSession] 11000010aa9bb50 -> create_game_object(95) 16:27:47.405 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:47.405 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.98999999999999999 16:27:47.523 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 5 16:27:47.523 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 250 16:27:47.523 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 23 16:27:47.523 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 434 16:27:47.523 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2662 16:27:47.523 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 20 16:27:47.523 [GameSession] 11000010aa9bb50 -> destroy_game_object(36) 16:27:47.523 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:47.641 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 5 16:27:47.641 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 250 16:27:47.641 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2686 16:27:47.641 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 23 16:27:47.641 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 391 16:27:47.641 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2710 16:27:47.826 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 23 16:27:47.826 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 339 16:27:47.826 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2734 16:27:48.031 [GameSession] 11000010aa9bb50 -> create_game_object(96) 16:27:48.031 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:48.031 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.97999999999999998 16:27:48.149 [GameSession] 11000010aa9bb50 -> destroy_game_object(8) 16:27:48.149 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:48.149 [GameSession] 11000010aa9bb50 -> destroy_game_object(95) 16:27:48.149 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:48.272 [GameSession] 11000010aa9bb50 -> create_game_object(97) 16:27:48.272 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:27:48.272 [Lua] [SharedState] deus_run_state_43105945: potion:110000112df7e66:1:2:2 = potion_liquid_bravado_01 16:27:48.638 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_dagger_04\/wpn_brw_dagger_04_3p":true,"wwise\/one_handed_daggers":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 16:27:48.671 [GameSession] 11000010aa9bb50 -> create_game_object(98) 16:27:48.671 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:48.671 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:27:48.671 [GameSession] 11000010aa9bb50 -> destroy_game_object(96) 16:27:48.671 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:49.212 [GameSession] 11000010aa9bb50 -> destroy_game_object(98) 16:27:49.212 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:49.531 [GameSession] 11000010aa9bb50 -> create_game_object(99) 16:27:49.531 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:49.532 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.95999999999999996 16:27:50.039 [GameSession] 11000010aa9bb50 -> destroy_game_object(99) 16:27:50.039 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:50.526 [GameSession] 11000010aa9bb50 -> create_game_object(100) 16:27:50.526 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:50.526 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:27:51.032 [GameSession] 11000010aa9bb50 -> destroy_game_object(100) 16:27:51.032 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:51.151 [GameSession] 11000010aa9bb50 -> create_game_object(101) 16:27:51.151 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:51.152 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93999999999999995 16:27:51.790 [GameSession] 11000010aa9bb50 -> destroy_game_object(101) 16:27:51.790 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:52.027 [GameSession] 11000010aa9bb50 -> create_game_object(2060) 16:27:52.027 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:52.062 [GameSession] 11000010aa9bb50 -> create_game_object(102) 16:27:52.062 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:52.062 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:27:52.534 [GameSession] 11000010aa9bb50 -> destroy_game_object(102) 16:27:52.534 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:52.653 [GameSession] 11000010aa9bb50 -> create_game_object(103) 16:27:52.653 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:52.653 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.92000000000000004 16:27:53.108 [GameSession] 11000010aa9bb50 -> destroy_game_object(103) 16:27:53.108 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:53.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p, DeusChestPreloadSystem, async-read, 16:27:53.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:27:53.834 [GameSession] 11000010aa9bb50 -> create_game_object(104) 16:27:53.834 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:27:53.835 [GameSession] 11000010aa9bb50 -> create_game_object(105) 16:27:53.835 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:27:53.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p 16:27:53.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p 16:27:54.120 [GameSession] 11000010aa9bb50 -> destroy_game_object(2060) 16:27:54.120 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:27:54.590 [GameSession] 11000010aa9bb50 -> create_game_object(106) 16:27:54.590 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:27:54.658 [GameSession] 11000010aa9bb50 -> create_game_object(107) 16:27:54.658 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:27:54.658 [GameSession] 11000010aa9bb50 -> create_game_object(108) 16:27:54.658 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:27:57.187 [GameSession] 11000010aa9bb50 -> create_game_object(109) 16:27:57.187 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:27:57.188 [GameSession] 11000010aa9bb50 -> create_game_object(110) 16:27:57.188 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:27:57.189 [GameSession] 11000010aa9bb50 -> create_game_object(111) 16:27:57.189 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:27:57.221 [GameSession] 11000010aa9bb50 -> create_game_object(112) 16:27:57.221 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:27:57.222 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:27:58.927 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[915cd1b1] 16:27:58.927 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[915cd1b1] 16:27:58.927 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[95c9925e] 16:27:58.927 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[899fc856] 16:27:58.927 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6c4e16e5] 16:27:58.927 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef9d1718] 16:27:59.871 [GameSession] 11000010aa9bb50 -> destroy_game_object(57) 16:27:59.871 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:27:59.905 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = grenade_frag_01 16:27:59.905 [GameSession] 11000010aa9bb50 -> destroy_game_object(19) 16:27:59.905 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:00.511 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":true,"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_axe_03_t1\/wpn_axe_03_t1_3p":true} 16:28:00.900 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 6 16:28:00.900 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 272 16:28:00.900 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 24 16:28:00.900 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 456 16:28:00.900 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2756 16:28:00.900 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 21 16:28:00.900 [GameSession] 11000010aa9bb50 -> destroy_game_object(37) 16:28:00.900 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:00.986 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 6 16:28:00.986 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 272 16:28:00.986 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2778 16:28:00.986 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 24 16:28:00.986 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 413 16:28:00.986 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2800 16:28:01.203 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 24 16:28:01.203 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 361 16:28:01.203 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2822 16:28:01.844 [GameSession] 11000010aa9bb50 -> destroy_game_object(18) 16:28:01.844 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:01.912 [GameSession] 11000010aa9bb50 -> create_game_object(113) 16:28:01.912 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:28:01.912 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = grenade_frag_01 16:28:03.568 [GameSession] 11000010aa9bb50 -> create_game_object(114) 16:28:03.568 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:03.568 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.91000000000000003 16:28:03.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, DeusChestPreloadSystem, async-read, 16:28:03.638 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 16:28:03.638 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 16:28:03.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:28:03.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 16:28:03.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 16:28:03.872 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 16:28:03.904 [GameSession] 11000010aa9bb50 -> destroy_game_object(113) 16:28:03.904 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:04.006 [Lua] [SharedState] deus_run_state_43105945: grenade:110000112df7e66:1:2:2 = grenade_fire_01 16:28:04.039 [GameSession] 11000010aa9bb50 -> destroy_game_object(114) 16:28:04.039 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:04.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 16:28:04.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 16:28:04.259 [GameSession] 11000010aa9bb50 -> destroy_game_object(56) 16:28:04.259 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:08.679 [GameSession] 11000010aa9bb50 -> destroy_game_object(60) 16:28:08.679 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:10.013 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:28:11.652 [GameSession] 11000010aa9bb50 -> create_game_object(115) 16:28:11.652 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010aa9bb50 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit 16:28:12.005 [GameSession] 11000010aa9bb50 -> create_game_object(116) 16:28:12.005 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:28:13.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:28:13.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 16:28:13.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 16:28:13.664 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:28:13.664 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:28:13.811 [GameSession] 11000010aa9bb50 -> create_game_object(117) 16:28:13.811 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:13.811 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.90000000000000002 16:28:14.251 [GameSession] 11000010aa9bb50 -> destroy_game_object(117) 16:28:14.251 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:14.418 [GameSession] 11000010aa9bb50 -> create_game_object(118) 16:28:14.418 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:14.418 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.89000000000000001 16:28:14.418 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.98499999999999999 16:28:14.840 [GameSession] 11000010aa9bb50 -> destroy_game_object(118) 16:28:14.840 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:15.127 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":true,"wwise\/bow":true,"wwise\/two_handed_axes":true} 16:28:15.179 [GameSession] 11000010aa9bb50 -> create_game_object(119) 16:28:15.179 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:15.179 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.88 16:28:15.567 [GameSession] 11000010aa9bb50 -> create_game_object(2061) 16:28:15.567 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:15.600 [GameSession] 11000010aa9bb50 -> destroy_game_object(119) 16:28:15.600 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:15.769 [GameSession] 11000010aa9bb50 -> create_game_object(120) 16:28:15.769 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:15.769 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.87 16:28:16.122 [GameSession] 11000010aa9bb50 -> create_game_object(121) 16:28:16.122 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010aa9bb50 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 16:28:16.206 [GameSession] 11000010aa9bb50 -> destroy_game_object(120) 16:28:16.206 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:16.329 [GameSession] create_game_object(7, 3074) 16:28:16.329 [GameSession] create_game_object(3074, 0) -> 11000010aa9bb50 16:28:16.426 [GameSession] 11000010aa9bb50 -> destroy_game_object(2061) 16:28:16.426 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:16.426 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 16:28:16.477 [GameSession] 11000010aa9bb50 -> create_game_object(122) 16:28:16.477 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:16.478 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.85999999999999999 16:28:16.782 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.46999999999999997 16:28:16.883 [GameSession] 11000010aa9bb50 -> create_game_object(2062) 16:28:16.883 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:16.916 [GameSession] 11000010aa9bb50 -> destroy_game_object(122) 16:28:16.916 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:17.067 [GameSession] 11000010aa9bb50 -> create_game_object(123) 16:28:17.067 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:17.067 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.84999999999999998 16:28:17.126 [GameSession] destroy_game_object(3074) 16:28:17.592 [GameSession] 11000010aa9bb50 -> create_game_object(124) 16:28:17.592 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:17.592 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.83999999999999997 16:28:17.593 [GameSession] 11000010aa9bb50 -> destroy_game_object(123) 16:28:17.593 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:17.746 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.44 16:28:17.761 [GameSession] 11000010aa9bb50 -> destroy_game_object(2062) 16:28:17.761 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:18.048 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = 16:28:18.283 [GameSession] 11000010aa9bb50 -> destroy_game_object(124) 16:28:18.283 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:18.418 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 16:28:18.418 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 16:28:18.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:28:18.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 16:28:18.673 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:28:18.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 16:28:18.673 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:28:18.704 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 16:28:18.704 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 16:28:18.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 16:28:18.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 16:28:18.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 16:28:19.060 [GameSession] 11000010aa9bb50 -> create_game_object(2063) 16:28:19.060 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:19.092 [GameSession] 11000010aa9bb50 -> create_game_object(1026) 16:28:19.092 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:19.092 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.96850000000000003 16:28:19.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 16:28:19.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3f44f2cd] 16:28:19.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[47225b97] 16:28:19.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fb516699] 16:28:19.462 [GameSession] 11000010aa9bb50 -> destroy_game_object(1026) 16:28:19.462 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:28:19.533 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[35dd6a28] 16:28:19.817 [GameSession] 11000010aa9bb50 -> create_game_object(1027) 16:28:19.818 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:19.818 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:28:19.870 [GameSession] 11000010aa9bb50 -> create_game_object(125) 16:28:19.870 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:19.871 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = 16:28:19.971 [GameSession] 11000010aa9bb50 -> destroy_game_object(2063) 16:28:19.971 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:20.225 [GameSession] 11000010aa9bb50 -> destroy_game_object(1027) 16:28:20.225 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:28:20.225 [GameSession] 11000010aa9bb50 -> create_game_object(126) 16:28:20.225 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010aa9bb50 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 16:28:20.242 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.96499999999999997 16:28:20.292 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.89666999999999997 16:28:20.629 [GameSession] 11000010aa9bb50 -> destroy_game_object(125) 16:28:20.629 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:20.949 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.87666999999999995 16:28:21.234 [GameSession] 11000010aa9bb50 -> create_game_object(2064) 16:28:21.234 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:21.588 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.85667000000000004 16:28:22.015 [GameSession] 11000010aa9bb50 -> destroy_game_object(2064) 16:28:22.015 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:22.266 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.83667000000000002 16:28:22.873 [GameSession] 11000010aa9bb50 -> create_game_object(2065) 16:28:22.873 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:22.974 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.81667000000000001 16:28:23.175 [GameSession] 11000010aa9bb50 -> create_game_object(127) 16:28:23.175 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:23.176 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.82999999999999996 16:28:23.580 [GameSession] 11000010aa9bb50 -> destroy_game_object(2065) 16:28:23.580 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:23.698 [GameSession] 11000010aa9bb50 -> destroy_game_object(127) 16:28:23.698 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:23.766 [GameSession] 11000010aa9bb50 -> create_game_object(128) 16:28:23.766 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:23.766 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81999999999999995 16:28:24.274 [GameSession] 11000010aa9bb50 -> destroy_game_object(121) 16:28:24.274 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:24.274 [GameSession] 11000010aa9bb50 -> destroy_game_object(128) 16:28:24.274 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:24.460 [GameSession] 11000010aa9bb50 -> create_game_object(129) 16:28:24.460 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:24.460 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81000000000000005 16:28:24.531 [GameSession] 11000010aa9bb50 -> create_game_object(130) 16:28:24.531 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010aa9bb50 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 16:28:24.899 [GameSession] 11000010aa9bb50 -> create_game_object(2066) 16:28:24.899 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:24.968 [GameSession] 11000010aa9bb50 -> destroy_game_object(129) 16:28:24.968 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:25.002 [GameSession] 11000010aa9bb50 -> create_game_object(131) 16:28:25.002 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:25.002 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.80000000000000004 16:28:25.490 [GameSession] 11000010aa9bb50 -> destroy_game_object(131) 16:28:25.490 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:25.590 [GameSession] 11000010aa9bb50 -> destroy_game_object(2066) 16:28:25.591 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:25.624 [GameSession] 11000010aa9bb50 -> create_game_object(132) 16:28:25.624 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:25.624 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.79000000000000004 16:28:25.963 [GameSession] 11000010aa9bb50 -> destroy_game_object(132) 16:28:25.963 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:26.231 [GameSession] 11000010aa9bb50 -> create_game_object(1028) 16:28:26.231 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:26.232 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.89763999999999999 16:28:26.349 [GameSession] 11000010aa9bb50 -> create_game_object(133) 16:28:26.349 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:26.350 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.78000000000000003 16:28:26.604 [GameSession] 11000010aa9bb50 -> destroy_game_object(1028) 16:28:26.604 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:28:26.722 [GameSession] 11000010aa9bb50 -> destroy_game_object(133) 16:28:26.722 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:26.859 [GameSession] 11000010aa9bb50 -> create_game_object(134) 16:28:26.859 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:26.859 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.77000000000000002 16:28:26.975 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.86614000000000002 16:28:27.092 [GameSession] 11000010aa9bb50 -> create_game_object(135) 16:28:27.092 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:27.092 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.76000000000000001 16:28:27.192 [GameSession] 11000010aa9bb50 -> destroy_game_object(134) 16:28:27.192 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:27.310 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.78666999999999998 16:28:27.513 [GameSession] 11000010aa9bb50 -> create_game_object(1029) 16:28:27.513 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:27.513 [GameSession] 11000010aa9bb50 -> destroy_game_object(1029) 16:28:27.513 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:28:27.513 [GameSession] 11000010aa9bb50 -> destroy_game_object(135) 16:28:27.513 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:27.697 [GameSession] 11000010aa9bb50 -> create_game_object(1030) 16:28:27.697 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:27.698 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.83465 16:28:27.832 [GameSession] 11000010aa9bb50 -> create_game_object(136) 16:28:27.832 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:28:27.933 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.75666999999999995 16:28:28.070 [GameSession] 11000010aa9bb50 -> destroy_game_object(1030) 16:28:28.070 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:28:28.354 [GameSession] 11000010aa9bb50 -> destroy_game_object(126) 16:28:28.354 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:28.354 [GameSession] 11000010aa9bb50 -> create_game_object(2067) 16:28:28.354 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:28.472 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.72667000000000004 16:28:28.541 [GameSession] 11000010aa9bb50 -> create_game_object(1031) 16:28:28.541 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:28.541 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.80315000000000003 16:28:28.926 [GameSession] 11000010aa9bb50 -> destroy_game_object(1031) 16:28:28.926 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:28:28.943 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.69667000000000001 16:28:29.212 [GameSession] 11000010aa9bb50 -> destroy_game_object(2067) 16:28:29.212 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:29.280 [GameSession] 11000010aa9bb50 -> create_game_object(1032) 16:28:29.280 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:29.280 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.76378000000000001 16:28:29.515 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.66666999999999998 16:28:29.684 [GameSession] 11000010aa9bb50 -> destroy_game_object(1032) 16:28:29.684 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:28:29.752 [GameSession] 11000010aa9bb50 -> create_game_object(137) 16:28:29.752 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:29.752 [GameSession] 11000010aa9bb50 -> create_game_object(138) 16:28:29.752 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:29.752 [GameSession] 11000010aa9bb50 -> create_game_object(139) 16:28:29.752 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:30.157 [GameSession] 11000010aa9bb50 -> create_game_object(140) 16:28:30.157 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:28:30.158 [Lua] SYNC DMG TAKEN set_max_health=true amount=1199.96337890625, state=alive 16:28:30.191 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010aa9bb50:0:0:0 = 2 16:28:30.191 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:1100001091cece6:0:0:0 = 2 16:28:30.191 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:110000112df7e66:0:0:0 = 2 16:28:30.191 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010c7fed13:0:0:0 = 1 16:28:30.361 [GameSession] 11000010aa9bb50 -> destroy_game_object(137) 16:28:30.361 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:30.395 [GameSession] 11000010aa9bb50 -> destroy_game_object(138) 16:28:30.395 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:30.479 [GameSession] 11000010aa9bb50 -> destroy_game_object(139) 16:28:30.479 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:31.779 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 7 16:28:31.779 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 333 16:28:31.779 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 25 16:28:31.779 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 517 16:28:31.779 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2883 16:28:31.779 [Lua] [SharedState] deus_run_state_43105945: monster_coins_picked_up:0:0:0:0 = 4 16:28:31.779 [GameSession] 11000010aa9bb50 -> destroy_game_object(140) 16:28:31.779 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:31.863 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 25 16:28:31.863 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 474 16:28:31.863 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 2944 16:28:31.863 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 7 16:28:31.863 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 333 16:28:31.863 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3005 16:28:32.049 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 25 16:28:32.049 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 422 16:28:32.049 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3066 16:28:32.639 [GameSession] 11000010aa9bb50 -> destroy_game_object(130) 16:28:32.639 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:32.724 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.44667000000000001 16:28:32.724 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.63749999999999996 16:28:33.417 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":1840399360,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"}] 16:28:35.243 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.64749999999999996 16:28:35.243 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.68000000000000005 16:28:37.757 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.46000000000000002 16:28:37.757 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.65749999999999997 16:28:37.757 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.68667 16:28:38.903 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:28:38.903 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 16:28:38.909 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f71e720 16:28:38.921 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:28:39.105 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:28:39.143 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source. 16:28:39.460 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:28:39.778 [GameSession] 11000010aa9bb50 -> destroy_game_object(64) 16:28:39.778 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:40.301 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.46666999999999997 16:28:40.301 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.66749999999999998 16:28:42.278 [GameSession] 11000010aa9bb50 -> create_game_object(141) 16:28:42.278 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:28:42.279 [GameSession] 11000010aa9bb50 -> create_game_object(142) 16:28:42.279 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:28:42.329 [GameSession] 11000010aa9bb50 -> create_game_object(143) 16:28:42.329 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:28:42.668 [GameSession] 11000010aa9bb50 -> create_game_object(144) 16:28:42.668 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010aa9bb50 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 16:28:42.905 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.67749999999999999 16:28:42.905 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.69999999999999996 16:28:43.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p, DeusChestPreloadSystem 16:28:43.733 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:28:43.733 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:28:43.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, DeusChestPreloadSystem 16:28:43.815 [GameSession] 11000010aa9bb50 -> create_game_object(145) 16:28:43.815 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:28:43.815 [GameSession] 11000010aa9bb50 -> create_game_object(146) 16:28:43.815 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:28:45.435 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.47999999999999998 16:28:45.435 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.6875 16:28:45.435 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.70667000000000002 16:28:46.008 [GameSession] 11000010aa9bb50 -> create_game_object(147) 16:28:46.008 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:28:46.008 [GameSession] 11000010aa9bb50 -> create_game_object(148) 16:28:46.008 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:28:46.130 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8191a727] 16:28:46.130 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[509164bb] 16:28:46.130 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[982f3379] 16:28:46.130 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[487fcf2f] 16:28:46.177 [GameSession] 11000010aa9bb50 -> create_game_object(2068) 16:28:46.177 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:46.278 [GameSession] 11000010aa9bb50 -> create_game_object(2069) 16:28:46.278 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:46.465 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"},{"client_id":1454846592,"name":"talent_1_3","rarity":"exotic"}] 16:28:46.499 [GameSession] 11000010aa9bb50 -> create_game_object(2070) 16:28:46.499 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:46.499 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0 16:28:46.634 [GameSession] 11000010aa9bb50 -> create_game_object(2071) 16:28:46.634 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:46.821 [GameSession] 11000010aa9bb50 -> create_game_object(2072) 16:28:46.821 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:46.855 [GameSession] 11000010aa9bb50 -> destroy_game_object(2069) 16:28:46.855 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:46.973 [GameSession] 11000010aa9bb50 -> create_game_object(2073) 16:28:46.973 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:47.057 [GameSession] 11000010aa9bb50 -> destroy_game_object(2070) 16:28:47.057 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:47.058 [GameSession] 11000010aa9bb50 -> destroy_game_object(2068) 16:28:47.058 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:47.175 [GameSession] 11000010aa9bb50 -> create_game_object(2074) 16:28:47.175 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:47.175 [GameSession] 11000010aa9bb50 -> destroy_game_object(2071) 16:28:47.175 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:47.278 [GameSession] 11000010aa9bb50 -> create_game_object(2075) 16:28:47.278 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:47.378 [GameSession] 11000010aa9bb50 -> destroy_game_object(2072) 16:28:47.378 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:47.513 [GameSession] 11000010aa9bb50 -> create_game_object(2076) 16:28:47.513 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:47.647 [GameSession] 11000010aa9bb50 -> destroy_game_object(2073) 16:28:47.647 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:47.647 [GameSession] 11000010aa9bb50 -> create_game_object(2077) 16:28:47.647 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:47.750 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:28:47.783 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:28:47.784 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:28:47.817 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:28:47.818 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:28:47.851 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:28:47.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:28:47.852 [GameSession] 11000010aa9bb50 -> destroy_game_object(2074) 16:28:47.852 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:47.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:28:47.903 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:28:47.903 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:28:47.904 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:28:47.937 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:28:47.937 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:28:47.938 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:28:47.988 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:28:47.988 [GameSession] 11000010aa9bb50 -> create_game_object(149) 16:28:47.988 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:28:47.988 [GameSession] 11000010aa9bb50 -> create_game_object(150) 16:28:47.988 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:28:48.055 [GameSession] 11000010aa9bb50 -> create_game_object(151) 16:28:48.055 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:28:48.056 [GameSession] 11000010aa9bb50 -> destroy_game_object(2075) 16:28:48.056 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:48.056 [GameSession] 11000010aa9bb50 -> create_game_object(152) 16:28:48.056 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:28:48.089 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.48666999999999999 16:28:48.089 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.69750000000000001 16:28:48.341 [GameSession] 11000010aa9bb50 -> destroy_game_object(2076) 16:28:48.341 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:48.458 [GameSession] 11000010aa9bb50 -> destroy_game_object(2077) 16:28:48.458 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:28:48.747 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"rarity":"exotic","client_id":1148216320,"name":"talent_1_2"},{"rarity":"rare","client_id":707445760,"name":"talent_2_1"},{"rarity":"exotic","client_id":1870491904,"name":"talent_3_3"},{"rarity":"rare","client_id":1344264704,"name":"talent_4_2"},{"rarity":"rare","client_id":714614208,"name":"talent_5_3"},{"rarity":"unique","client_id":332308992,"name":"talent_6_1"},{"client_id":983326592,"name":"talent_5_2","rarity":"rare"}] 16:28:48.747 [Lua] TalentExtension:_send_rpc_sync_talents 3073 16:28:48.747 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 16:28:48.752 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f71e720 16:28:48.864 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":983326592,"name":"talent_5_2","rarity":"rare"},{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"}] 16:28:48.964 [GameSession] 11000010aa9bb50 -> create_game_object(153) 16:28:48.964 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:28:48.964 [GameSession] 11000010aa9bb50 -> create_game_object(154) 16:28:48.964 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:28:48.998 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":381593664,"name":"talent_5_3","rarity":"rare"},{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"}] 16:28:49.048 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 1 16:28:49.219 [GameSession] 11000010aa9bb50 -> destroy_game_object(154) 16:28:49.219 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:49.219 [GameSession] 11000010aa9bb50 -> destroy_game_object(153) 16:28:49.219 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:49.219 [GameSession] 11000010aa9bb50 -> destroy_game_object(148) 16:28:49.219 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:49.219 [GameSession] 11000010aa9bb50 -> destroy_game_object(147) 16:28:49.219 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:49.219 [GameSession] 11000010aa9bb50 -> destroy_game_object(143) 16:28:49.219 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:49.220 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:28:49.220 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:28:49.220 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:28:49.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(145) 16:28:49.268 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:49.589 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 8 16:28:49.589 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 353 16:28:49.589 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 26 16:28:49.589 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 537 16:28:49.589 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3086 16:28:49.589 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 22 16:28:49.589 [GameSession] 11000010aa9bb50 -> destroy_game_object(38) 16:28:49.589 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:49.673 [Lua] [SharedState] deus_run_state_43105945: health_state:1100001091cece6:1:1:3 = disabled 16:28:49.673 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 26 16:28:49.673 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 494 16:28:49.673 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3106 16:28:49.724 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 8 16:28:49.724 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 353 16:28:49.724 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3126 16:28:49.891 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 26 16:28:49.891 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 442 16:28:49.891 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3146 16:28:50.600 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.70750000000000002 16:28:50.600 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.71999999999999997 16:28:50.617 [GameSession] 11000010aa9bb50 -> create_game_object(155) 16:28:50.617 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:28:50.617 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:28:50.651 [GameSession] 11000010aa9bb50 -> create_game_object(156) 16:28:50.651 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:28:50.651 [GameSession] 11000010aa9bb50 -> create_game_object(157) 16:28:50.651 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:28:50.651 [GameSession] 11000010aa9bb50 -> create_game_object(158) 16:28:50.651 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:28:50.652 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:28:50.652 [GameSession] 11000010aa9bb50 -> create_game_object(159) 16:28:50.652 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:28:50.652 [GameSession] 11000010aa9bb50 -> destroy_game_object(156) 16:28:50.652 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:50.684 [GameSession] 11000010aa9bb50 -> create_game_object(160) 16:28:50.684 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:28:50.685 [GameSession] 11000010aa9bb50 -> create_game_object(161) 16:28:50.685 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:28:50.686 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.47499999999999998 16:28:50.886 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:28:51.307 [GameSession] 11000010aa9bb50 -> destroy_game_object(161) 16:28:51.307 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:51.307 [GameSession] 11000010aa9bb50 -> destroy_game_object(157) 16:28:51.307 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:51.308 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:28:51.358 [GameSession] 11000010aa9bb50 -> destroy_game_object(160) 16:28:51.358 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:51.359 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:28:51.474 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:28:51.712 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.45667000000000002 16:28:52.053 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:28:52.053 [Lua] [SharedState] deus_run_state_43105945: health_state:1100001091cece6:1:1:3 = alive 16:28:53.201 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.93999999999999995 16:28:53.201 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.71750000000000003 16:28:53.201 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.72667000000000004 16:28:53.811 [GameSession] 11000010aa9bb50 -> destroy_game_object(159) 16:28:53.811 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:53.811 [GameSession] 11000010aa9bb50 -> destroy_game_object(158) 16:28:53.811 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:53.812 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:28:55.027 [GameSession] 11000010aa9bb50 -> destroy_game_object(155) 16:28:55.027 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:55.752 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:28:55.752 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.46999999999999997 16:28:55.752 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.72750000000000004 16:28:56.004 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:28:58.268 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.95999999999999996 16:28:58.268 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.47666999999999998 16:28:58.268 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.73750000000000004 16:28:58.268 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.73999999999999999 16:28:58.777 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:28:58.777 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:28:58.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:28:58.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 16:28:58.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem 16:28:58.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 16:28:58.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 16:28:58.778 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:28:58.778 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:28:58.778 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:28:58.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem 16:28:58.778 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:28:59.027 [GameSession] 11000010aa9bb50 -> destroy_game_object(67) 16:28:59.027 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:28:59.618 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:29:00.801 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:29:00.801 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.74750000000000005 16:29:00.801 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.74666999999999994 16:29:01.003 [GameSession] 11000010aa9bb50 -> create_game_object(162) 16:29:01.003 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:01.037 [GameSession] 11000010aa9bb50 -> create_game_object(163) 16:29:01.037 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:01.038 [GameSession] 11000010aa9bb50 -> create_game_object(164) 16:29:01.038 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:01.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:29:01.072 [GameSession] 11000010aa9bb50 -> create_game_object(165) 16:29:01.072 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:29:01.106 [GameSession] 11000010aa9bb50 -> create_game_object(166) 16:29:01.106 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:01.106 [GameSession] 11000010aa9bb50 -> create_game_object(167) 16:29:01.106 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:01.107 [GameSession] 11000010aa9bb50 -> create_game_object(168) 16:29:01.107 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:01.139 [GameSession] 11000010aa9bb50 -> create_game_object(169) 16:29:01.139 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:01.140 [GameSession] 11000010aa9bb50 -> create_game_object(170) 16:29:01.140 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:29:01.174 [GameSession] 11000010aa9bb50 -> create_game_object(171) 16:29:01.174 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:01.175 [GameSession] 11000010aa9bb50 -> create_game_object(172) 16:29:01.175 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:01.207 [GameSession] 11000010aa9bb50 -> create_game_object(173) 16:29:01.207 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:29:01.207 [GameSession] 11000010aa9bb50 -> create_game_object(174) 16:29:01.207 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:01.240 [GameSession] 11000010aa9bb50 -> create_game_object(175) 16:29:01.240 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:29:01.241 [GameSession] 11000010aa9bb50 -> create_game_object(176) 16:29:01.241 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:29:01.275 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:29:01.729 [GameSession] 11000010aa9bb50 -> destroy_game_object(71) 16:29:01.729 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:02.522 [GameSession] 11000010aa9bb50 -> create_game_object(177) 16:29:02.522 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:02.522 [GameSession] 11000010aa9bb50 -> create_game_object(178) 16:29:02.522 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:02.707 [GameSession] 11000010aa9bb50 -> create_game_object(2078) 16:29:02.707 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:02.842 [GameSession] 11000010aa9bb50 -> create_game_object(2079) 16:29:02.842 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:03.027 [GameSession] 11000010aa9bb50 -> create_game_object(2080) 16:29:03.027 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:03.028 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.93999999999999995 16:29:03.178 [GameSession] 11000010aa9bb50 -> create_game_object(2081) 16:29:03.178 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:03.179 [GameSession] 11000010aa9bb50 -> destroy_game_object(2078) 16:29:03.179 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:03.297 [GameSession] 11000010aa9bb50 -> destroy_game_object(2079) 16:29:03.297 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:03.380 [GameSession] 11000010aa9bb50 -> create_game_object(2082) 16:29:03.380 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:03.430 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:29:03.430 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.48999999999999999 16:29:03.430 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.75749999999999995 16:29:03.516 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.92000000000000004 16:29:03.651 [GameSession] 11000010aa9bb50 -> destroy_game_object(2080) 16:29:03.651 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:03.769 [GameSession] 11000010aa9bb50 -> destroy_game_object(2081) 16:29:03.769 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:03.787 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:29:03.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, DeusChestPreloadSystem 16:29:03.787 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:29:03.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 16:29:03.937 [GameSession] 11000010aa9bb50 -> destroy_game_object(2082) 16:29:03.937 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:04.071 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.90000000000000002 16:29:04.105 [GameSession] 11000010aa9bb50 -> destroy_game_object(109) 16:29:04.105 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:04.106 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[28d6609f982ea944]' 16:29:05.207 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.89000000000000001 16:29:05.661 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.87 16:29:05.662 [GameSession] 11000010aa9bb50 -> destroy_game_object(116) 16:29:05.662 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:05.915 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.88 16:29:05.915 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.49667 16:29:05.915 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.76749999999999996 16:29:05.915 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.76000000000000001 16:29:05.915 [GameSession] 11000010aa9bb50 -> destroy_game_object(115) 16:29:05.915 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:05.916 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 16:29:06.302 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.84999999999999998 16:29:06.352 [GameSession] 11000010aa9bb50 -> destroy_game_object(136) 16:29:06.352 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:06.724 [GameSession] 11000010aa9bb50 -> destroy_game_object(144) 16:29:06.724 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:07.571 [GameSession] 11000010aa9bb50 -> create_game_object(2083) 16:29:07.571 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:07.670 [GameSession] 11000010aa9bb50 -> create_game_object(2084) 16:29:07.670 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:07.871 [GameSession] 11000010aa9bb50 -> create_game_object(2085) 16:29:07.871 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:08.023 [GameSession] 11000010aa9bb50 -> create_game_object(2086) 16:29:08.023 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:08.057 [GameSession] 11000010aa9bb50 -> destroy_game_object(2084) 16:29:08.057 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:08.225 [GameSession] 11000010aa9bb50 -> create_game_object(2087) 16:29:08.225 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:08.225 [GameSession] 11000010aa9bb50 -> destroy_game_object(2083) 16:29:08.225 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:08.366 [GameSession] 11000010aa9bb50 -> create_game_object(2088) 16:29:08.366 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:08.512 [GameSession] 11000010aa9bb50 -> create_game_object(2089) 16:29:08.512 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:08.513 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.85999999999999999 16:29:08.513 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.77749999999999997 16:29:08.513 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.76666999999999996 16:29:08.547 [GameSession] 11000010aa9bb50 -> destroy_game_object(2085) 16:29:08.547 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:08.547 [GameSession] 11000010aa9bb50 -> destroy_game_object(2086) 16:29:08.547 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:08.597 [GameSession] 11000010aa9bb50 -> destroy_game_object(2087) 16:29:08.597 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:08.648 [GameSession] 11000010aa9bb50 -> create_game_object(2090) 16:29:08.648 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:08.867 [GameSession] 11000010aa9bb50 -> create_game_object(2091) 16:29:08.867 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:09.002 [GameSession] 11000010aa9bb50 -> destroy_game_object(2089) 16:29:09.002 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:09.002 [GameSession] 11000010aa9bb50 -> create_game_object(2092) 16:29:09.002 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:09.002 [GameSession] 11000010aa9bb50 -> destroy_game_object(2088) 16:29:09.002 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:09.189 [GameSession] 11000010aa9bb50 -> create_game_object(2093) 16:29:09.189 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:09.290 [GameSession] 11000010aa9bb50 -> destroy_game_object(2090) 16:29:09.290 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:09.290 [GameSession] 11000010aa9bb50 -> destroy_game_object(2091) 16:29:09.290 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:09.290 [GameSession] 11000010aa9bb50 -> create_game_object(2094) 16:29:09.290 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:09.360 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.83999999999999997 16:29:09.493 [GameSession] 11000010aa9bb50 -> create_game_object(2095) 16:29:09.493 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:09.662 [GameSession] 11000010aa9bb50 -> destroy_game_object(2092) 16:29:09.662 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:09.662 [GameSession] 11000010aa9bb50 -> create_game_object(2096) 16:29:09.662 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:09.763 [GameSession] 11000010aa9bb50 -> create_game_object(179) 16:29:09.763 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:09.763 [GameSession] 11000010aa9bb50 -> create_game_object(180) 16:29:09.763 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:09.763 [GameSession] 11000010aa9bb50 -> create_game_object(181) 16:29:09.763 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:09.813 [GameSession] 11000010aa9bb50 -> create_game_object(2097) 16:29:09.813 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:09.813 [GameSession] 11000010aa9bb50 -> destroy_game_object(2093) 16:29:09.813 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:09.948 [GameSession] 11000010aa9bb50 -> create_game_object(2098) 16:29:09.948 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:09.948 [GameSession] 11000010aa9bb50 -> destroy_game_object(2094) 16:29:09.948 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:09.981 [GameSession] 11000010aa9bb50 -> destroy_game_object(2096) 16:29:09.981 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:10.150 [GameSession] 11000010aa9bb50 -> create_game_object(2099) 16:29:10.150 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:10.151 [GameSession] 11000010aa9bb50 -> destroy_game_object(2095) 16:29:10.151 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:10.151 [GameSession] 11000010aa9bb50 -> destroy_game_object(179) 16:29:10.151 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:10.184 [GameSession] 11000010aa9bb50 -> destroy_game_object(2097) 16:29:10.184 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:10.221 [GameSession] 11000010aa9bb50 -> destroy_game_object(181) 16:29:10.221 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:10.284 [GameSession] 11000010aa9bb50 -> destroy_game_object(180) 16:29:10.284 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:10.284 [GameSession] 11000010aa9bb50 -> create_game_object(2100) 16:29:10.284 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:10.520 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.72499999999999998 16:29:10.586 [GameSession] 11000010aa9bb50 -> destroy_game_object(2098) 16:29:10.586 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:10.755 [GameSession] 11000010aa9bb50 -> destroy_game_object(2100) 16:29:10.755 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:10.805 [GameSession] 11000010aa9bb50 -> destroy_game_object(2099) 16:29:10.805 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:10.991 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.84999999999999998 16:29:10.991 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.51000000000000001 16:29:10.991 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.73499999999999999 16:29:11.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:29:11.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:29:11.245 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:29:11.294 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:29:11.294 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:29:11.295 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:29:11.345 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:29:11.345 [GameSession] 11000010aa9bb50 -> create_game_object(182) 16:29:11.345 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:11.346 [GameSession] 11000010aa9bb50 -> create_game_object(183) 16:29:11.346 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:11.395 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:29:11.395 [GameSession] 11000010aa9bb50 -> create_game_object(184) 16:29:11.395 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:11.395 [GameSession] 11000010aa9bb50 -> create_game_object(185) 16:29:11.395 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:11.430 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:29:11.430 [GameSession] 11000010aa9bb50 -> create_game_object(186) 16:29:11.430 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:11.431 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:29:11.463 [GameSession] 11000010aa9bb50 -> create_game_object(2101) 16:29:11.463 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:13.450 [GameSession] 11000010aa9bb50 -> create_game_object(187) 16:29:13.450 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:13.450 [GameSession] 11000010aa9bb50 -> create_game_object(188) 16:29:13.450 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:13.520 [GameSession] 11000010aa9bb50 -> create_game_object(189) 16:29:13.520 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:13.689 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:29:13.774 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.85999999999999999 16:29:13.774 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.51666999999999996 16:29:13.774 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.745 16:29:13.774 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.78000000000000003 16:29:14.125 [GameSession] 11000010aa9bb50 -> destroy_game_object(2101) 16:29:14.125 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:14.211 [GameSession] 11000010aa9bb50 -> create_game_object(190) 16:29:14.211 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:14.211 [GameSession] 11000010aa9bb50 -> create_game_object(191) 16:29:14.211 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:14.277 [GameSession] 11000010aa9bb50 -> create_game_object(2102) 16:29:14.277 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:14.379 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:29:14.411 [GameSession] 11000010aa9bb50 -> create_game_object(2103) 16:29:14.411 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:14.531 error: [Unit] Unit: '#ID[2edf957451a24173]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:29:14.629 [GameSession] 11000010aa9bb50 -> create_game_object(2104) 16:29:14.629 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:14.680 [GameSession] 11000010aa9bb50 -> destroy_game_object(2102) 16:29:14.680 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:14.748 [GameSession] 11000010aa9bb50 -> create_game_object(2105) 16:29:14.748 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:14.816 [GameSession] 11000010aa9bb50 -> destroy_game_object(2103) 16:29:14.816 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:14.885 [GameSession] 11000010aa9bb50 -> destroy_game_object(189) 16:29:14.885 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:14.885 [GameSession] 11000010aa9bb50 -> destroy_game_object(191) 16:29:14.885 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:14.885 [GameSession] 11000010aa9bb50 -> destroy_game_object(190) 16:29:14.885 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:14.885 [GameSession] 11000010aa9bb50 -> destroy_game_object(188) 16:29:14.885 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:14.885 [GameSession] 11000010aa9bb50 -> destroy_game_object(187) 16:29:14.885 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:14.885 [GameSession] 11000010aa9bb50 -> destroy_game_object(178) 16:29:14.885 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:14.885 [GameSession] 11000010aa9bb50 -> destroy_game_object(177) 16:29:14.885 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:14.885 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:29:14.886 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:29:14.886 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:29:14.886 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:29:14.951 [GameSession] 11000010aa9bb50 -> create_game_object(2106) 16:29:14.951 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:15.102 [GameSession] 11000010aa9bb50 -> create_game_object(2107) 16:29:15.102 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:15.254 [GameSession] 11000010aa9bb50 -> destroy_game_object(2104) 16:29:15.254 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:15.372 [GameSession] 11000010aa9bb50 -> destroy_game_object(2105) 16:29:15.372 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:15.709 [GameSession] 11000010aa9bb50 -> destroy_game_object(2106) 16:29:15.709 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:15.709 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:29:15.709 [GameSession] 11000010aa9bb50 -> destroy_game_object(2107) 16:29:15.709 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:15.709 [GameSession] 11000010aa9bb50 -> create_game_object(192) 16:29:15.709 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:15.709 [GameSession] 11000010aa9bb50 -> create_game_object(193) 16:29:15.709 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:15.709 [GameSession] 11000010aa9bb50 -> create_game_object(194) 16:29:15.709 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:15.709 [GameSession] 11000010aa9bb50 -> create_game_object(195) 16:29:15.709 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:15.743 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:29:15.743 [GameSession] 11000010aa9bb50 -> create_game_object(196) 16:29:15.743 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:15.810 [GameSession] 11000010aa9bb50 -> create_game_object(197) 16:29:15.810 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:15.810 [GameSession] 11000010aa9bb50 -> create_game_object(198) 16:29:15.810 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:16.303 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.87 16:29:16.303 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.755 16:29:16.303 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.78666999999999998 16:29:16.351 [GameSession] 11000010aa9bb50 -> destroy_game_object(196) 16:29:16.351 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:16.351 [GameSession] 11000010aa9bb50 -> destroy_game_object(192) 16:29:16.351 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:16.351 [GameSession] 11000010aa9bb50 -> destroy_game_object(197) 16:29:16.351 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:16.351 [GameSession] 11000010aa9bb50 -> destroy_game_object(193) 16:29:16.351 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:16.351 [GameSession] 11000010aa9bb50 -> destroy_game_object(198) 16:29:16.351 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:16.351 [GameSession] 11000010aa9bb50 -> destroy_game_object(194) 16:29:16.351 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:16.351 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:29:16.352 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:29:16.352 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:29:16.383 [GameSession] 11000010aa9bb50 -> destroy_game_object(195) 16:29:16.383 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:16.384 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:29:16.776 [GameSession] 11000010aa9bb50 -> create_game_object(199) 16:29:16.776 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:16.776 [GameSession] 11000010aa9bb50 -> create_game_object(200) 16:29:16.776 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:17.092 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.89500000000000002 16:29:17.379 [GameSession] 11000010aa9bb50 -> create_game_object(2108) 16:29:17.379 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:17.512 [GameSession] 11000010aa9bb50 -> create_game_object(2109) 16:29:17.512 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:17.682 [GameSession] 11000010aa9bb50 -> create_game_object(2110) 16:29:17.682 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:17.816 [GameSession] 11000010aa9bb50 -> create_game_object(2111) 16:29:17.816 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:17.817 error: [Unit] Unit: '#ID[2f78385d48751aad]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 16:29:17.935 [GameSession] 11000010aa9bb50 -> destroy_game_object(2109) 16:29:17.935 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:17.936 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:29:17.936 [GameSession] 11000010aa9bb50 -> destroy_game_object(2108) 16:29:17.936 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:17.936 [GameSession] 11000010aa9bb50 -> create_game_object(201) 16:29:17.936 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:17.936 [GameSession] 11000010aa9bb50 -> create_game_object(202) 16:29:17.936 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:17.936 [GameSession] 11000010aa9bb50 -> create_game_object(203) 16:29:17.936 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:17.985 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:29:17.985 [GameSession] 11000010aa9bb50 -> create_game_object(204) 16:29:17.985 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:18.035 [GameSession] 11000010aa9bb50 -> create_game_object(205) 16:29:18.035 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:18.035 [GameSession] 11000010aa9bb50 -> create_game_object(2112) 16:29:18.035 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:18.086 [GameSession] 11000010aa9bb50 -> destroy_game_object(2110) 16:29:18.086 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:18.187 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.92000000000000004 16:29:18.355 [GameSession] 11000010aa9bb50 -> destroy_game_object(2111) 16:29:18.355 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:18.490 [GameSession] 11000010aa9bb50 -> destroy_game_object(204) 16:29:18.490 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:18.490 [GameSession] 11000010aa9bb50 -> destroy_game_object(201) 16:29:18.490 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:18.491 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:29:18.573 [GameSession] 11000010aa9bb50 -> destroy_game_object(2112) 16:29:18.573 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:18.607 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.96250000000000002 16:29:18.827 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.97250000000000003 16:29:18.827 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.53000000000000003 16:29:18.827 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.76500000000000001 16:29:18.893 [GameSession] 11000010aa9bb50 -> destroy_game_object(205) 16:29:18.893 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:18.893 [GameSession] 11000010aa9bb50 -> destroy_game_object(202) 16:29:18.893 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:18.894 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:29:19.062 [GameSession] 11000010aa9bb50 -> destroy_game_object(203) 16:29:19.062 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:19.062 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:29:19.112 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.98250000000000004 16:29:19.363 [GameSession] 11000010aa9bb50 -> create_game_object(206) 16:29:19.363 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:19.599 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:29:20.019 [GameSession] 11000010aa9bb50 -> create_game_object(2113) 16:29:20.019 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:20.138 [GameSession] 11000010aa9bb50 -> create_game_object(2114) 16:29:20.138 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:20.306 error: [Unit] Unit: '#ID[cebb2cb74f6a50f9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:29:20.339 [GameSession] 11000010aa9bb50 -> create_game_object(2115) 16:29:20.339 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:20.421 [GameSession] 11000010aa9bb50 -> destroy_game_object(2113) 16:29:20.421 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:20.507 [GameSession] 11000010aa9bb50 -> create_game_object(2116) 16:29:20.507 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:20.639 [GameSession] 11000010aa9bb50 -> destroy_game_object(2114) 16:29:20.639 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:20.690 [GameSession] 11000010aa9bb50 -> create_game_object(2117) 16:29:20.690 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:20.842 [GameSession] 11000010aa9bb50 -> create_game_object(2118) 16:29:20.842 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:20.842 [GameSession] 11000010aa9bb50 -> destroy_game_object(2115) 16:29:20.842 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:20.977 [GameSession] 11000010aa9bb50 -> destroy_game_object(2116) 16:29:20.977 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:21.164 [GameSession] 11000010aa9bb50 -> destroy_game_object(2117) 16:29:21.164 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:21.281 [GameSession] 11000010aa9bb50 -> destroy_game_object(2118) 16:29:21.281 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:21.316 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.53666999999999998 16:29:21.316 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.77500000000000002 16:29:21.316 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.80000000000000004 16:29:22.632 [GameSession] 11000010aa9bb50 -> destroy_game_object(200) 16:29:22.632 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:22.632 [GameSession] 11000010aa9bb50 -> destroy_game_object(199) 16:29:22.632 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:22.633 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:29:22.666 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:29:22.666 [GameSession] 11000010aa9bb50 -> create_game_object(207) 16:29:22.666 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:22.666 [GameSession] 11000010aa9bb50 -> create_game_object(208) 16:29:22.666 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:22.666 [GameSession] 11000010aa9bb50 -> create_game_object(209) 16:29:22.666 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:22.666 [GameSession] 11000010aa9bb50 -> create_game_object(210) 16:29:22.666 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:22.666 [GameSession] 11000010aa9bb50 -> create_game_object(211) 16:29:22.666 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:22.700 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:29:22.700 [GameSession] 11000010aa9bb50 -> create_game_object(212) 16:29:22.700 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:22.734 [GameSession] 11000010aa9bb50 -> create_game_object(213) 16:29:22.734 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:22.735 [GameSession] 11000010aa9bb50 -> create_game_object(214) 16:29:22.735 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:22.767 [GameSession] 11000010aa9bb50 -> create_game_object(215) 16:29:22.767 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:22.768 [GameSession] 11000010aa9bb50 -> create_game_object(216) 16:29:22.768 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:23.376 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:29:23.815 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.78500000000000003 16:29:23.815 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.80667 16:29:23.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:29:24.170 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.42332999999999998 16:29:25.164 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 9 16:29:25.164 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 371 16:29:25.164 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 27 16:29:25.164 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 555 16:29:25.165 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3164 16:29:25.165 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 23 16:29:25.165 [GameSession] 11000010aa9bb50 -> destroy_game_object(39) 16:29:25.165 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:25.266 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 9 16:29:25.266 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 371 16:29:25.266 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3182 16:29:25.266 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 27 16:29:25.266 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 512 16:29:25.266 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3200 16:29:25.467 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 27 16:29:25.467 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 460 16:29:25.467 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3218 16:29:25.502 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 16:29:26.195 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:29:26.330 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.97999999999999998 16:29:26.330 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.42999999999999999 16:29:26.330 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.79500000000000004 16:29:26.719 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:29:27.107 [GameSession] 11000010aa9bb50 -> create_game_object(2119) 16:29:27.107 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:27.224 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:29:27.257 [GameSession] 11000010aa9bb50 -> create_game_object(2120) 16:29:27.257 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:27.459 [GameSession] 11000010aa9bb50 -> create_game_object(2121) 16:29:27.459 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:27.576 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.82999999999999996 16:29:27.610 [GameSession] 11000010aa9bb50 -> create_game_object(2122) 16:29:27.610 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:27.610 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.80000000000000004 16:29:27.795 [GameSession] 11000010aa9bb50 -> create_game_object(2123) 16:29:27.795 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:27.829 [GameSession] 11000010aa9bb50 -> destroy_game_object(2119) 16:29:27.829 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:27.829 [GameSession] 11000010aa9bb50 -> destroy_game_object(2120) 16:29:27.829 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:27.930 [GameSession] 11000010aa9bb50 -> create_game_object(2124) 16:29:27.930 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:28.001 [GameSession] 11000010aa9bb50 -> destroy_game_object(2121) 16:29:28.001 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:28.149 [GameSession] 11000010aa9bb50 -> destroy_game_object(2122) 16:29:28.149 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:28.149 [GameSession] 11000010aa9bb50 -> create_game_object(2125) 16:29:28.149 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:28.266 [GameSession] 11000010aa9bb50 -> create_game_object(2126) 16:29:28.266 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:28.266 [GameSession] 11000010aa9bb50 -> destroy_game_object(2123) 16:29:28.266 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:28.384 [GameSession] 11000010aa9bb50 -> destroy_game_object(2124) 16:29:28.384 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:28.467 [GameSession] 11000010aa9bb50 -> create_game_object(2127) 16:29:28.467 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:28.670 [GameSession] 11000010aa9bb50 -> destroy_game_object(2125) 16:29:28.670 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:28.670 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.78000000000000003 16:29:28.770 [GameSession] 11000010aa9bb50 -> destroy_game_object(2126) 16:29:28.770 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:28.890 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.79000000000000004 16:29:28.890 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.43667 16:29:28.890 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.80500000000000005 16:29:28.890 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.81999999999999995 16:29:29.024 [GameSession] 11000010aa9bb50 -> destroy_game_object(2127) 16:29:29.025 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:29.094 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.76749999999999996 16:29:30.001 [GameSession] 11000010aa9bb50 -> destroy_game_object(206) 16:29:30.001 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:31.423 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.80000000000000004 16:29:31.423 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.77749999999999997 16:29:31.423 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.82667000000000002 16:29:31.626 [Lua] [Mutator] Activating mutator 'easier_packs' 16:29:33.934 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.81000000000000005 16:29:33.934 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.45000000000000001 16:29:33.934 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.78749999999999998 16:29:34.724 [GameSession] 11000010aa9bb50 -> create_game_object(217) 16:29:34.724 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:34.724 [GameSession] 11000010aa9bb50 -> create_game_object(218) 16:29:34.724 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:34.724 [GameSession] 11000010aa9bb50 -> create_game_object(219) 16:29:34.724 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:34.776 [GameSession] 11000010aa9bb50 -> create_game_object(220) 16:29:34.776 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:34.777 [GameSession] 11000010aa9bb50 -> create_game_object(221) 16:29:34.777 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:29:34.944 [GameSession] 11000010aa9bb50 -> destroy_game_object(218) 16:29:34.944 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:35.569 [GameSession] 11000010aa9bb50 -> destroy_game_object(217) 16:29:35.569 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:36.478 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.81999999999999995 16:29:36.478 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.45667000000000002 16:29:36.478 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.79749999999999999 16:29:36.478 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.83999999999999997 16:29:38.676 [GameSession] 11000010aa9bb50 -> destroy_game_object(74) 16:29:38.676 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:38.913 [GameSession] 11000010aa9bb50 -> destroy_game_object(72) 16:29:38.913 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:38.981 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.82999999999999996 16:29:38.981 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.8075 16:29:38.981 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.84667000000000003 16:29:39.287 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f375a332] 16:29:39.287 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[45d7baff] 16:29:39.287 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3ef89d81] 16:29:39.287 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5c2fadc6] 16:29:39.671 [GameSession] 11000010aa9bb50 -> destroy_game_object(78) 16:29:39.671 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:39.704 [GameSession] 11000010aa9bb50 -> destroy_game_object(85) 16:29:39.704 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:40.176 [GameSession] 11000010aa9bb50 -> create_game_object(2128) 16:29:40.176 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:40.937 [GameSession] 11000010aa9bb50 -> destroy_game_object(2128) 16:29:40.937 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:41.125 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[427ce41e] 16:29:41.125 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cab73bc7] 16:29:41.192 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:29:41.526 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.83999999999999997 16:29:41.526 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.46999999999999997 16:29:41.526 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.8175 16:29:41.746 [Lua] [Mutator] Activating mutator 'easier_packs' 16:29:41.915 [GameSession] 11000010aa9bb50 -> create_game_object(222) 16:29:41.915 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:41.915 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:29:41.916 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:29:42.032 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:29:42.384 [GameSession] 11000010aa9bb50 -> destroy_game_object(86) 16:29:42.384 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:42.857 [GameSession] 11000010aa9bb50 -> destroy_game_object(10) 16:29:42.857 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:42.958 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = potion_vampiric_draught_01 16:29:43.497 [GameSession] 11000010aa9bb50 -> destroy_game_object(89) 16:29:43.497 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:44.087 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.84999999999999998 16:29:44.087 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.47666999999999998 16:29:44.087 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.82750000000000001 16:29:44.087 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.85999999999999999 16:29:44.341 [GameSession] 11000010aa9bb50 -> destroy_game_object(222) 16:29:44.341 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:45.486 [GameSession] 11000010aa9bb50 -> create_game_object(223) 16:29:45.486 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:45.486 [GameSession] 11000010aa9bb50 -> create_game_object(224) 16:29:45.486 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:45.486 [GameSession] 11000010aa9bb50 -> create_game_object(225) 16:29:45.486 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:45.958 [GameSession] 11000010aa9bb50 -> destroy_game_object(223) 16:29:45.958 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:45.958 [GameSession] 11000010aa9bb50 -> destroy_game_object(225) 16:29:45.958 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:46.092 [GameSession] 11000010aa9bb50 -> destroy_game_object(224) 16:29:46.092 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:46.616 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.85999999999999999 16:29:46.616 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.83750000000000002 16:29:46.616 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.86667000000000005 16:29:47.526 [Lua] [Mutator] Activating mutator 'easier_packs' 16:29:48.756 [GameSession] 11000010aa9bb50 -> create_game_object(226) 16:29:48.756 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:48.756 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:29:48.757 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:29:49.179 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.87 16:29:49.179 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.48999999999999999 16:29:49.179 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.84750000000000003 16:29:49.719 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:29:49.850 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 1 16:29:49.850 [GameSession] 11000010aa9bb50 -> destroy_game_object(29) 16:29:49.850 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:51.030 [Lua] [Mutator] Activating mutator 'easier_packs' 16:29:51.686 [GameSession] 11000010aa9bb50 -> destroy_game_object(226) 16:29:51.686 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:51.737 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.88 16:29:51.737 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.49667 16:29:51.737 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.85750000000000004 16:29:51.737 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.88 16:29:54.295 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.89000000000000001 16:29:54.295 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.86750000000000005 16:29:54.295 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.88666999999999996 16:29:54.766 [GameSession] 11000010aa9bb50 -> create_game_object(227) 16:29:54.766 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:29:54.767 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:29:54.768 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:29:55.830 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":674097472,"name":"home_brewer","rarity":"rare"},{"client_id":1840399360,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"}] 16:29:55.831 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 312 16:29:55.831 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 6 16:29:55.831 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -1520 16:29:55.898 [GameSession] 11000010aa9bb50 -> create_game_object(228) 16:29:55.898 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:55.898 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.98999999999999999 16:29:56.335 [GameSession] 11000010aa9bb50 -> destroy_game_object(228) 16:29:56.335 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:56.470 [GameSession] 11000010aa9bb50 -> create_game_object(229) 16:29:56.470 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:56.470 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.97999999999999998 16:29:56.757 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.90000000000000002 16:29:56.757 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.51000000000000001 16:29:56.757 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.87749999999999995 16:29:56.858 [GameSession] 11000010aa9bb50 -> destroy_game_object(229) 16:29:56.858 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:56.892 [GameSession] 11000010aa9bb50 -> create_game_object(2129) 16:29:56.892 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:56.993 [GameSession] 11000010aa9bb50 -> create_game_object(230) 16:29:56.993 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:56.993 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:29:57.414 [GameSession] 11000010aa9bb50 -> destroy_game_object(230) 16:29:57.414 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:57.481 [GameSession] 11000010aa9bb50 -> destroy_game_object(2129) 16:29:57.481 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:57.565 [GameSession] 11000010aa9bb50 -> create_game_object(231) 16:29:57.565 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:57.566 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.95999999999999996 16:29:57.988 [GameSession] 11000010aa9bb50 -> destroy_game_object(231) 16:29:57.988 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:58.089 [GameSession] 11000010aa9bb50 -> create_game_object(232) 16:29:58.089 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:58.089 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:29:58.407 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"rarity":"rare","client_id":983326592,"name":"talent_5_2"},{"rarity":"exotic","client_id":1148216320,"name":"talent_1_2"},{"rarity":"rare","client_id":707445760,"name":"talent_2_1"},{"rarity":"exotic","client_id":1870491904,"name":"talent_3_3"},{"rarity":"rare","client_id":1344264704,"name":"talent_4_2"},{"rarity":"rare","client_id":714614208,"name":"talent_5_3"},{"rarity":"unique","client_id":332308992,"name":"talent_6_1"},{"client_id":369322048,"name":"healers_touch","rarity":"rare"}] 16:29:58.407 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 171 16:29:58.407 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 7 16:29:58.491 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":369322048,"name":"healers_touch","rarity":"rare"},{"client_id":983326592,"name":"talent_5_2","rarity":"rare"},{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"}] 16:29:58.491 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 171 16:29:58.492 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 7 16:29:58.492 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -1720 16:29:58.525 [GameSession] 11000010aa9bb50 -> destroy_game_object(232) 16:29:58.525 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:58.627 [GameSession] 11000010aa9bb50 -> create_game_object(233) 16:29:58.627 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:58.627 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93999999999999995 16:29:58.981 [GameSession] 11000010aa9bb50 -> destroy_game_object(233) 16:29:58.981 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:29:59.048 [GameSession] 11000010aa9bb50 -> create_game_object(2130) 16:29:59.048 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:59.217 [GameSession] 11000010aa9bb50 -> create_game_object(2131) 16:29:59.217 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:59.337 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.91000000000000003 16:29:59.337 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.51666999999999996 16:29:59.337 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.88749999999999996 16:29:59.337 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.90000000000000002 16:29:59.387 [GameSession] 11000010aa9bb50 -> create_game_object(2132) 16:29:59.387 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:59.505 [GameSession] 11000010aa9bb50 -> destroy_game_object(2130) 16:29:59.505 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:59.522 [GameSession] 11000010aa9bb50 -> create_game_object(2133) 16:29:59.522 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:59.640 [GameSession] 11000010aa9bb50 -> destroy_game_object(2131) 16:29:59.640 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:59.724 [GameSession] 11000010aa9bb50 -> create_game_object(2134) 16:29:59.724 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:59.827 [GameSession] 11000010aa9bb50 -> destroy_game_object(2132) 16:29:59.827 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:29:59.894 [GameSession] 11000010aa9bb50 -> create_game_object(2135) 16:29:59.894 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:59.981 [GameSession] 11000010aa9bb50 -> destroy_game_object(2133) 16:29:59.981 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:00.046 [GameSession] 11000010aa9bb50 -> create_game_object(2136) 16:30:00.046 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:00.180 [GameSession] 11000010aa9bb50 -> destroy_game_object(2134) 16:30:00.180 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:00.214 [GameSession] 11000010aa9bb50 -> create_game_object(2137) 16:30:00.214 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:00.298 [GameSession] 11000010aa9bb50 -> destroy_game_object(2135) 16:30:00.299 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:00.400 [GameSession] 11000010aa9bb50 -> create_game_object(2138) 16:30:00.400 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:00.485 [GameSession] 11000010aa9bb50 -> destroy_game_object(2136) 16:30:00.485 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:00.553 [GameSession] 11000010aa9bb50 -> create_game_object(2139) 16:30:00.553 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:00.586 [GameSession] 11000010aa9bb50 -> destroy_game_object(2137) 16:30:00.586 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:00.755 [GameSession] 11000010aa9bb50 -> create_game_object(2140) 16:30:00.755 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:00.790 [GameSession] 11000010aa9bb50 -> destroy_game_object(2138) 16:30:00.790 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:00.889 [GameSession] 11000010aa9bb50 -> create_game_object(2141) 16:30:00.889 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:00.940 [GameSession] 11000010aa9bb50 -> destroy_game_object(2139) 16:30:00.940 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:00.940 [GameSession] 11000010aa9bb50 -> destroy_game_object(227) 16:30:00.940 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:01.058 [GameSession] 11000010aa9bb50 -> create_game_object(2142) 16:30:01.058 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:01.108 [GameSession] 11000010aa9bb50 -> destroy_game_object(2140) 16:30:01.108 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:01.192 [GameSession] 11000010aa9bb50 -> create_game_object(2143) 16:30:01.192 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:01.276 [GameSession] 11000010aa9bb50 -> destroy_game_object(2141) 16:30:01.276 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:01.411 [GameSession] 11000010aa9bb50 -> create_game_object(2144) 16:30:01.411 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:01.411 [GameSession] 11000010aa9bb50 -> destroy_game_object(2142) 16:30:01.411 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:01.562 [GameSession] 11000010aa9bb50 -> create_game_object(2145) 16:30:01.562 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:01.765 [GameSession] 11000010aa9bb50 -> destroy_game_object(2144) 16:30:01.765 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:01.850 [GameSession] 11000010aa9bb50 -> destroy_game_object(2143) 16:30:01.850 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:01.901 [GameSession] 11000010aa9bb50 -> destroy_game_object(2145) 16:30:01.901 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:01.952 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.92000000000000004 16:30:01.952 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.89749999999999996 16:30:01.952 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.90666999999999998 16:30:02.355 [GameSession] 11000010aa9bb50 -> create_game_object(234) 16:30:02.355 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:30:02.356 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:30:02.389 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:30:04.361 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:30:04.361 [GameSession] 11000010aa9bb50 -> create_game_object(235) 16:30:04.361 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:30:04.413 [GameSession] 11000010aa9bb50 -> create_game_object(236) 16:30:04.413 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:30:04.413 [GameSession] 11000010aa9bb50 -> create_game_object(237) 16:30:04.413 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:30:04.445 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:30:04.445 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.53000000000000003 16:30:04.445 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.90749999999999997 16:30:05.830 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":473704288,"name":"deus_push_cost_reduction","rarity":"exotic"},{"client_id":381593664,"name":"talent_5_3","rarity":"rare"},{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"}] 16:30:05.830 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 260 16:30:05.830 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 8 16:30:05.830 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -1920 16:30:06.929 [GameSession] 11000010aa9bb50 -> create_game_object(2146) 16:30:06.929 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:06.979 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.93999999999999995 16:30:06.979 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.53666999999999998 16:30:06.979 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.91749999999999998 16:30:06.979 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.92000000000000004 16:30:07.788 [GameSession] 11000010aa9bb50 -> destroy_game_object(2146) 16:30:07.788 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:08.970 [GameSession] 11000010aa9bb50 -> create_game_object(2147) 16:30:08.970 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:08.970 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"},{"client_id":1454846592,"name":"talent_1_3","rarity":"exotic"},{"client_id":81791440,"name":"healers_touch","rarity":"rare"}] 16:30:08.970 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 355 16:30:08.970 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -2120 16:30:08.970 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 9 16:30:09.577 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:30:09.577 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.92749999999999999 16:30:09.577 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.92666999999999999 16:30:09.864 [GameSession] 11000010aa9bb50 -> destroy_game_object(2147) 16:30:09.864 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:12.143 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.95999999999999996 16:30:12.143 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.55000000000000004 16:30:12.143 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.9375 16:30:12.431 [GameSession] 11000010aa9bb50 -> destroy_game_object(104) 16:30:12.431 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:13.679 [GameSession] 11000010aa9bb50 -> create_game_object(2148) 16:30:13.679 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:13.813 [GameSession] 11000010aa9bb50 -> create_game_object(2149) 16:30:13.813 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:14.015 [GameSession] 11000010aa9bb50 -> create_game_object(2150) 16:30:14.015 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:14.015 [GameSession] 11000010aa9bb50 -> destroy_game_object(2148) 16:30:14.015 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:14.135 [GameSession] 11000010aa9bb50 -> destroy_game_object(2149) 16:30:14.135 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:14.370 [GameSession] 11000010aa9bb50 -> destroy_game_object(2150) 16:30:14.370 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:14.739 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:30:14.739 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.55667 16:30:14.739 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.94750000000000001 16:30:14.739 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.93999999999999995 16:30:14.790 [GameSession] 11000010aa9bb50 -> destroy_game_object(166) 16:30:14.790 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:15.412 [GameSession] 11000010aa9bb50 -> create_game_object(238) 16:30:15.412 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:30:15.413 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:30:17.282 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.97999999999999998 16:30:17.282 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.95750000000000002 16:30:17.282 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.94667000000000001 16:30:19.825 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.98999999999999999 16:30:19.825 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.56999999999999995 16:30:19.825 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.96750000000000003 16:30:22.373 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:30:22.373 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.57667000000000002 16:30:22.373 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.97750000000000004 16:30:22.373 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.95999999999999996 16:30:24.062 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_02_t1\/wpn_emp_sword_exe_02_t1_3p":true} 16:30:24.062 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 16:30:24.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem, async-read, 16:30:24.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 16:30:24.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 16:30:24.549 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_mace_04\/wpn_brw_mace_04_3p":true,"wwise\/one_handed_hammers":true} 16:30:24.854 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.98750000000000004 16:30:24.854 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.96667000000000003 16:30:25.934 [GameSession] 11000010aa9bb50 -> destroy_game_object(15) 16:30:25.934 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:26.033 [GameSession] 11000010aa9bb50 -> create_game_object(239) 16:30:26.033 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:30:26.034 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010c7fed13:1:5:4 = healthkit_first_aid_kit_01 16:30:26.356 [GameSession] 11000010aa9bb50 -> destroy_game_object(238) 16:30:26.356 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:27.383 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.58999999999999997 16:30:27.383 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.99750000000000005 16:30:28.833 [GameSession] 11000010aa9bb50 -> create_game_object(240) 16:30:28.834 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:30:28.868 [GameSession] 11000010aa9bb50 -> create_game_object(241) 16:30:28.868 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:30:29.073 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem, async-read, 16:30:29.073 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 16:30:29.950 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.59667000000000003 16:30:29.950 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.97999999999999998 16:30:30.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p 16:30:30.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p 16:30:30.781 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 16:30:30.948 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 16:30:30.948 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 16:30:32.451 [GameSession] 11000010aa9bb50 -> destroy_game_object(2) 16:30:32.451 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:32.570 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.98667000000000005 16:30:32.756 [Lua] [Mutator] Activating mutator 'easier_packs' 16:30:35.099 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.60999999999999999 16:30:37.712 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.61667000000000005 16:30:37.712 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 1 16:30:37.831 [GameSession] 11000010aa9bb50 -> destroy_game_object(207) 16:30:37.831 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:40.986 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:40.986 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:41.036 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:41.037 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:41.038 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:41.070 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:41.071 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:41.071 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:41.121 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:41.121 [GameSession] 11000010aa9bb50 -> create_game_object(242) 16:30:41.121 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:41.122 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:41.122 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:41.123 [GameSession] 11000010aa9bb50 -> destroy_game_object(208) 16:30:41.123 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:41.173 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:41.173 [GameSession] 11000010aa9bb50 -> destroy_game_object(212) 16:30:41.173 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:41.173 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:41.173 [GameSession] 11000010aa9bb50 -> destroy_game_object(211) 16:30:41.173 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:41.174 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:41.174 [GameSession] 11000010aa9bb50 -> destroy_game_object(214) 16:30:41.174 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:41.509 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:42.033 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:42.319 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":true} 16:30:42.353 [GameSession] 11000010aa9bb50 -> destroy_game_object(209) 16:30:42.353 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:42.556 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:42.825 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.63 16:30:43.229 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":true} 16:30:44.109 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 16:30:44.109 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 16:30:44.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 16:30:44.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 16:30:44.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 16:30:44.109 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 16:30:44.360 [GameSession] 11000010aa9bb50 -> create_game_object(243) 16:30:44.360 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:44.360 [GameSession] 11000010aa9bb50 -> create_game_object(244) 16:30:44.360 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:44.360 [GameSession] 11000010aa9bb50 -> create_game_object(245) 16:30:44.360 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:45.052 [GameSession] 11000010aa9bb50 -> destroy_game_object(243) 16:30:45.052 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:45.086 [GameSession] 11000010aa9bb50 -> destroy_game_object(244) 16:30:45.086 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:45.205 [GameSession] 11000010aa9bb50 -> destroy_game_object(245) 16:30:45.205 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:45.407 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.63666999999999996 16:30:45.994 [GameSession] 11000010aa9bb50 -> create_game_object(2151) 16:30:45.994 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:46.111 [GameSession] 11000010aa9bb50 -> destroy_game_object(239) 16:30:46.111 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:46.180 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:30:46.180 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:30:46.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 16:30:46.196 [GameSession] 11000010aa9bb50 -> destroy_game_object(210) 16:30:46.196 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:46.230 [GameSession] 11000010aa9bb50 -> destroy_game_object(213) 16:30:46.230 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:46.230 [GameSession] 11000010aa9bb50 -> destroy_game_object(215) 16:30:46.230 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:46.231 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 16:30:46.232 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' 16:30:46.348 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.98833000000000004 16:30:46.450 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = potion_healing_draught_01 16:30:46.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 16:30:46.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 16:30:46.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 16:30:47.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 16:30:47.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 16:30:47.934 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.995 16:30:48.171 [GameSession] 11000010aa9bb50 -> destroy_game_object(2151) 16:30:48.171 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:49.217 [GameSession] 11000010aa9bb50 -> destroy_game_object(242) 16:30:49.217 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:49.757 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 10 16:30:49.757 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 196 16:30:49.757 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 28 16:30:49.757 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 380 16:30:49.757 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3243 16:30:49.757 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 24 16:30:49.757 [GameSession] 11000010aa9bb50 -> destroy_game_object(41) 16:30:49.757 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:49.842 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 28 16:30:49.842 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 337 16:30:49.842 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3268 16:30:49.858 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 10 16:30:49.858 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 196 16:30:49.858 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3293 16:30:50.045 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 28 16:30:50.045 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 285 16:30:50.045 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3318 16:30:50.164 [GameSession] 11000010aa9bb50 -> create_game_object(246) 16:30:50.164 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:50.483 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.65000000000000002 16:30:51.225 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:51.259 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:51.260 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:51.293 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:51.293 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:51.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:51.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:51.327 [GameSession] 11000010aa9bb50 -> destroy_game_object(246) 16:30:51.328 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:51.344 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:51.345 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:51.380 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:51.381 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:51.411 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:51.411 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:51.411 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.56667000000000001 16:30:51.765 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:51.766 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:51.934 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d1, position: 0 16:30:52.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:52.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:52.221 [GameSession] 11000010aa9bb50 -> create_game_object(247) 16:30:52.221 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:52.524 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:52.525 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:30:52.624 [GameSession] 11000010aa9bb50 -> create_game_object(248) 16:30:52.624 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:52.624 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:30:52.943 error: [Unit] Unit: '#ID[0aaad0df4f07ced4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 16:30:52.979 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:53.010 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:53.076 [GameSession] 11000010aa9bb50 -> destroy_game_object(248) 16:30:53.077 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:53.211 [GameSession] 11000010aa9bb50 -> create_game_object(249) 16:30:53.211 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:53.211 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.92000000000000004 16:30:53.312 [GameSession] 11000010aa9bb50 -> destroy_game_object(220) 16:30:53.312 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:53.313 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 16:30:53.465 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:53.499 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:53.600 [GameSession] 11000010aa9bb50 -> destroy_game_object(249) 16:30:53.600 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:54.057 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:30:54.951 [GameSession] 11000010aa9bb50 -> create_game_object(250) 16:30:54.951 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:54.951 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.91000000000000003 16:30:55.323 [GameSession] 11000010aa9bb50 -> destroy_game_object(250) 16:30:55.323 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:55.422 [GameSession] 11000010aa9bb50 -> create_game_object(251) 16:30:55.422 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:55.422 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.90000000000000002 16:30:55.576 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.57999999999999996 16:30:55.879 [GameSession] 11000010aa9bb50 -> destroy_game_object(251) 16:30:55.879 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:55.980 [GameSession] 11000010aa9bb50 -> create_game_object(252) 16:30:55.980 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:55.980 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.89000000000000001 16:30:56.385 [GameSession] 11000010aa9bb50 -> destroy_game_object(252) 16:30:56.385 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:56.537 [GameSession] 11000010aa9bb50 -> create_game_object(253) 16:30:56.537 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:56.537 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.88 16:30:56.590 [GameSession] 11000010aa9bb50 -> create_game_object(2152) 16:30:56.590 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:56.720 [GameSession] 11000010aa9bb50 -> create_game_object(2153) 16:30:56.720 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:56.941 [GameSession] 11000010aa9bb50 -> destroy_game_object(253) 16:30:56.941 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:56.941 [GameSession] 11000010aa9bb50 -> create_game_object(2154) 16:30:56.941 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:56.974 [GameSession] 11000010aa9bb50 -> destroy_game_object(2152) 16:30:56.974 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:57.092 [GameSession] 11000010aa9bb50 -> create_game_object(2155) 16:30:57.092 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:57.109 [GameSession] 11000010aa9bb50 -> destroy_game_object(2153) 16:30:57.109 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:57.296 [GameSession] 11000010aa9bb50 -> create_game_object(2156) 16:30:57.296 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:57.412 [GameSession] 11000010aa9bb50 -> destroy_game_object(2154) 16:30:57.412 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:57.412 [GameSession] 11000010aa9bb50 -> create_game_object(2157) 16:30:57.412 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:57.581 [GameSession] 11000010aa9bb50 -> destroy_game_object(2155) 16:30:57.581 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:57.631 [GameSession] 11000010aa9bb50 -> create_game_object(2158) 16:30:57.631 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:57.750 [GameSession] 11000010aa9bb50 -> destroy_game_object(2156) 16:30:57.750 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:57.851 [GameSession] 11000010aa9bb50 -> create_game_object(254) 16:30:57.851 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 16:30:57.852 [Flow] Socket 2 occupied 16:30:57.852 [Lua] [flow:Sockets occupied:] float=1.000000 16:30:57.852 [Flow] DEBUG *************************************************Socket 2 16:30:57.852 [GameSession] 11000010aa9bb50 -> destroy_game_object(247) 16:30:57.852 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:57.885 [GameSession] 11000010aa9bb50 -> destroy_game_object(2157) 16:30:57.885 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:58.071 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.58667000000000002 16:30:58.087 [GameSession] 11000010aa9bb50 -> destroy_game_object(2158) 16:30:58.087 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:30:58.997 [GameSession] 11000010aa9bb50 -> create_game_object(255) 16:30:58.997 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:58.997 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.87 16:30:59.301 [GameSession] 11000010aa9bb50 -> destroy_game_object(255) 16:30:59.301 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:30:59.521 [GameSession] 11000010aa9bb50 -> create_game_object(256) 16:30:59.521 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:30:59.521 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.85999999999999999 16:30:59.738 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.44500000000000001 16:30:59.872 [GameSession] 11000010aa9bb50 -> destroy_game_object(256) 16:30:59.872 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:00.074 [GameSession] 11000010aa9bb50 -> create_game_object(257) 16:31:00.074 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:00.075 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.84999999999999998 16:31:00.075 [GameSession] 11000010aa9bb50 -> destroy_game_object(254) 16:31:00.075 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:00.142 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:31:00.143 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:31:00.414 [GameSession] 11000010aa9bb50 -> destroy_game_object(257) 16:31:00.414 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:00.515 [GameSession] 11000010aa9bb50 -> create_game_object(258) 16:31:00.515 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:00.515 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.83999999999999997 16:31:00.649 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:31:00.668 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:31:00.867 [GameSession] 11000010aa9bb50 -> destroy_game_object(258) 16:31:00.867 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:01.072 [GameSession] 11000010aa9bb50 -> create_game_object(259) 16:31:01.072 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 16:31:01.139 [GameSession] 11000010aa9bb50 -> create_game_object(260) 16:31:01.139 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:01.139 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.82999999999999996 16:31:01.224 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:31:01.225 [GameSession] 11000010aa9bb50 -> create_game_object(261) 16:31:01.225 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:31:01.381 [GameSession] 11000010aa9bb50 -> create_game_object(262) 16:31:01.381 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:01.381 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81999999999999995 16:31:01.494 [GameSession] 11000010aa9bb50 -> destroy_game_object(260) 16:31:01.494 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:01.713 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:31:01.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:31:01.833 [GameSession] 11000010aa9bb50 -> destroy_game_object(262) 16:31:01.833 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:02.203 [GameSession] 11000010aa9bb50 -> create_game_object(263) 16:31:02.203 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:31:02.204 [GameSession] 11000010aa9bb50 -> create_game_object(264) 16:31:02.204 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:31:02.709 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:31:02.709 [GameSession] 11000010aa9bb50 -> create_game_object(265) 16:31:02.709 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:31:03.145 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.45833000000000002 16:31:03.281 [GameSession] 11000010aa9bb50 -> create_game_object(266) 16:31:03.281 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:31:03.281 [GameSession] 11000010aa9bb50 -> create_game_object(267) 16:31:03.281 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:31:05.831 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.46500000000000002 16:31:06.433 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.89332999999999996 16:31:06.686 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:31:06.924 [GameSession] 11000010aa9bb50 -> destroy_game_object(259) 16:31:06.924 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:07.414 [GameSession] 11000010aa9bb50 -> create_game_object(268) 16:31:07.414 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:07.414 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81000000000000005 16:31:07.667 [GameSession] 11000010aa9bb50 -> create_game_object(269) 16:31:07.667 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:07.667 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.80000000000000004 16:31:07.667 [Lua] [Mutator] Activating mutator 'easier_packs' 16:31:07.803 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:31:07.836 [GameSession] 11000010aa9bb50 -> destroy_game_object(268) 16:31:07.836 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:08.089 [GameSession] 11000010aa9bb50 -> create_game_object(270) 16:31:08.089 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 16:31:08.089 [GameSession] 11000010aa9bb50 -> create_game_object(271) 16:31:08.089 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:08.090 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.79000000000000004 16:31:08.121 [GameSession] 11000010aa9bb50 -> destroy_game_object(269) 16:31:08.121 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:08.290 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.90000000000000002 16:31:08.561 [GameSession] 11000010aa9bb50 -> destroy_game_object(271) 16:31:08.561 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:08.912 [Lua] [Mutator] Activating mutator 'easier_packs' 16:31:09.471 [GameSession] 11000010aa9bb50 -> create_game_object(272) 16:31:09.471 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:09.471 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.78000000000000003 16:31:09.524 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:31:09.842 [GameSession] 11000010aa9bb50 -> destroy_game_object(272) 16:31:09.842 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:10.247 [GameSession] 11000010aa9bb50 -> create_game_object(273) 16:31:10.247 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:10.247 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.77000000000000002 16:31:10.701 [GameSession] 11000010aa9bb50 -> destroy_game_object(273) 16:31:10.701 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:10.819 [GameSession] 11000010aa9bb50 -> create_game_object(274) 16:31:10.819 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:10.820 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.76000000000000001 16:31:10.853 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.47832999999999998 16:31:10.853 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.90666999999999998 16:31:11.293 [GameSession] 11000010aa9bb50 -> destroy_game_object(274) 16:31:11.293 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:11.513 [GameSession] 11000010aa9bb50 -> create_game_object(275) 16:31:11.513 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:11.513 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.75 16:31:11.885 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:31:11.987 [GameSession] 11000010aa9bb50 -> destroy_game_object(275) 16:31:11.987 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:12.121 [GameSession] 11000010aa9bb50 -> create_game_object(276) 16:31:12.121 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:12.122 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.73999999999999999 16:31:12.592 [GameSession] 11000010aa9bb50 -> destroy_game_object(276) 16:31:12.592 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:12.694 [GameSession] 11000010aa9bb50 -> create_game_object(277) 16:31:12.694 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:12.694 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.72999999999999998 16:31:13.119 [GameSession] 11000010aa9bb50 -> destroy_game_object(277) 16:31:13.119 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:13.352 [GameSession] 11000010aa9bb50 -> create_game_object(278) 16:31:13.352 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:13.352 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.71999999999999997 16:31:13.384 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.48499999999999999 16:31:13.774 [GameSession] 11000010aa9bb50 -> destroy_game_object(278) 16:31:13.774 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:14.096 [GameSession] 11000010aa9bb50 -> destroy_game_object(270) 16:31:14.096 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:14.096 [GameSession] 11000010aa9bb50 -> create_game_object(279) 16:31:14.096 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 16:31:14.180 [Lua] [Mutator] Activating mutator 'easier_packs' 16:31:15.934 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.92000000000000004 16:31:16.779 [Lua] [SharedState] deus_run_state_43105945: slot_melee:1100001091cece6:1:1:3 = item_key=deus_wh_fencing_sword,powerlevel=550,rarity=rare,skin=wh_fencing_sword_skin_03,property=block_cost:80000,property=power_vs_skaven:60000 16:31:16.779 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 205 16:31:16.779 [Lua] [SharedState] deus_run_state_43105945: melee_swap_chests_used:0:0:0:0 = {"rare":1} 16:31:16.779 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -2200 16:31:16.779 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1487397888,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false}} 16:31:16.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 16:31:16.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, ProfileSynchronizer, async-read, 16:31:16.780 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 16:31:16.795 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1487397888 16:31:16.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer 16:31:16.827 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1487397888 16:31:16.895 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1487397888 16:31:17.031 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1487397888 16:31:18.466 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.49833 16:31:18.466 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.92666999999999999 16:31:18.990 [GameSession] 11000010aa9bb50 -> destroy_game_object(279) 16:31:18.990 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:19.108 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:31:20.997 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.505 16:31:21.757 [GameSession] 11000010aa9bb50 -> create_game_object(280) 16:31:21.757 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:21.757 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.70999999999999996 16:31:21.757 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.49667 16:31:22.210 [GameSession] 11000010aa9bb50 -> destroy_game_object(280) 16:31:22.210 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:22.882 [Lua] [Mutator] Activating mutator 'easier_packs' 16:31:23.661 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.93999999999999995 16:31:26.122 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.51000000000000001 16:31:26.122 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.94667000000000001 16:31:27.217 [GameSession] 11000010aa9bb50 -> create_game_object(281) 16:31:27.217 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:27.217 [GameSession] 11000010aa9bb50 -> create_game_object(282) 16:31:27.217 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:27.218 [GameSession] 11000010aa9bb50 -> create_game_object(283) 16:31:27.218 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:27.842 [GameSession] 11000010aa9bb50 -> destroy_game_object(281) 16:31:27.842 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:27.960 [GameSession] 11000010aa9bb50 -> destroy_game_object(282) 16:31:27.960 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:28.112 [GameSession] 11000010aa9bb50 -> destroy_game_object(283) 16:31:28.112 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:28.381 [GameSession] 11000010aa9bb50 -> create_game_object(284) 16:31:28.381 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 16:31:28.703 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.51666999999999996 16:31:28.989 [Lua] [flow:Sockets occupied:] float=2.000000 16:31:28.989 [Flow] Socket 3 occupied 16:31:28.989 [Flow] DEBUG *************************************************Socket 3 16:31:28.989 [GameSession] 11000010aa9bb50 -> destroy_game_object(284) 16:31:28.989 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:31.231 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.95999999999999996 16:31:33.846 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.53000000000000003 16:31:33.846 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.96667000000000003 16:31:35.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d1, position: 2094545 16:31:36.341 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.53666999999999998 16:31:38.805 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.97999999999999998 16:31:41.403 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.55000000000000004 16:31:41.403 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.98667000000000005 16:31:43.866 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.55667 16:31:44.167 [GameSession] 11000010aa9bb50 -> create_game_object(285) 16:31:44.167 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 16:31:46.481 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 1 16:31:46.886 [GameSession] 11000010aa9bb50 -> destroy_game_object(285) 16:31:46.886 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:48.993 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.56999999999999995 16:31:50.376 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:31:51.338 [Lua] [Mutator] Activating mutator 'easier_packs' 16:31:51.540 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.57667000000000002 16:31:51.924 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d1, position: 0 16:31:51.924 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d1, position: 2880005 16:31:56.614 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.58999999999999997 16:31:56.882 [GameSession] 11000010aa9bb50 -> create_game_object(286) 16:31:56.883 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 16:31:57.205 [Flow] Socket 1 occupied 16:31:57.205 [Lua] [flow:Sockets occupied:] float=3.000000 16:31:57.205 [Flow] DEBUG *************************************************Socket 1 16:31:57.205 [Flow] DEBUG *************************************************All sockets ocupied 16:31:57.205 [GameSession] 11000010aa9bb50 -> destroy_game_object(286) 16:31:57.205 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:31:59.165 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.59667000000000003 16:32:01.524 [GameSession] 11000010aa9bb50 -> destroy_game_object(234) 16:32:01.524 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:03.351 warning: [Physics] Create Actor: Shape density varies. Using average. 16:32:03.351 warning: [Physics] Create Actor: Shape density varies. Using average. 16:32:03.351 warning: [Physics] Create Actor: Shape density varies. Using average. 16:32:03.351 warning: [Physics] Create Actor: Shape density varies. Using average. 16:32:03.351 warning: [Physics] Create Actor: Shape density varies. Using average. 16:32:03.351 warning: [Physics] Create Actor: Shape density varies. Using average. 16:32:03.351 warning: [Physics] Create Actor: Shape density varies. Using average. 16:32:03.351 warning: [Physics] Create Actor: Shape density varies. Using average. 16:32:04.126 [GameSession] 11000010aa9bb50 -> destroy_game_object(235) 16:32:04.126 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:04.278 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.60999999999999999 16:32:05.423 [GameSession] 11000010aa9bb50 -> create_game_object(287) 16:32:05.423 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:32:05.475 [GameSession] 11000010aa9bb50 -> create_game_object(288) 16:32:05.475 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:32:05.475 [GameSession] 11000010aa9bb50 -> create_game_object(289) 16:32:05.475 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:32:06.771 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.61667000000000005 16:32:07.916 [GameSession] 11000010aa9bb50 -> create_game_object(290) 16:32:07.916 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:32:07.916 [GameSession] 11000010aa9bb50 -> create_game_object(291) 16:32:07.916 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:32:07.917 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 11 16:32:07.917 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 219 16:32:07.917 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 29 16:32:07.917 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 403 16:32:07.917 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3341 16:32:07.917 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 25 16:32:07.917 [GameSession] 11000010aa9bb50 -> destroy_game_object(42) 16:32:07.917 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:08.018 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 29 16:32:08.018 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 360 16:32:08.018 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3364 16:32:08.018 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 11 16:32:08.018 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 219 16:32:08.018 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3387 16:32:08.221 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 29 16:32:08.221 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 228 16:32:08.221 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3410 16:32:08.727 [GameSession] 11000010aa9bb50 -> create_game_object(292) 16:32:08.727 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:32:08.778 [GameSession] 11000010aa9bb50 -> create_game_object(293) 16:32:08.778 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:32:08.778 [GameSession] 11000010aa9bb50 -> create_game_object(294) 16:32:08.778 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:32:08.779 [GameSession] 11000010aa9bb50 -> create_game_object(295) 16:32:08.779 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:32:08.813 [GameSession] 11000010aa9bb50 -> create_game_object(296) 16:32:08.813 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:32:08.980 [GameSession] 11000010aa9bb50 -> destroy_game_object(293) 16:32:08.980 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:08.980 [GameSession] 11000010aa9bb50 -> destroy_game_object(294) 16:32:08.980 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:08.980 [GameSession] 11000010aa9bb50 -> destroy_game_object(295) 16:32:08.980 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:08.980 [GameSession] 11000010aa9bb50 -> destroy_game_object(296) 16:32:08.980 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:08.980 [GameSession] 11000010aa9bb50 -> destroy_game_object(292) 16:32:08.980 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:08.981 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[a408d7e1af12ecd4]' 16:32:08.981 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[63068713f1be46c5]' 16:32:08.981 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[63068713f1be46c5]' 16:32:08.981 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[a6025233709f3d09]' child 5: '#ID[01eaa107ec5008c0]' 16:32:09.958 [GameSession] 11000010aa9bb50 -> create_game_object(297) 16:32:09.958 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:32:09.958 [GameSession] 11000010aa9bb50 -> create_game_object(298) 16:32:09.958 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:32:09.959 [GameSession] 11000010aa9bb50 -> create_game_object(299) 16:32:09.959 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:32:09.960 [GameSession] 11000010aa9bb50 -> create_game_object(300) 16:32:09.960 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:32:09.991 [GameSession] 11000010aa9bb50 -> create_game_object(301) 16:32:09.991 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:32:11.154 [GameSession] 11000010aa9bb50 -> create_game_object(302) 16:32:11.154 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:32:11.154 [GameSession] 11000010aa9bb50 -> create_game_object(303) 16:32:11.154 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:32:11.899 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.63 16:32:13.096 [GameSession] 11000010aa9bb50 -> create_game_object(304) 16:32:13.096 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:32:13.180 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:32:13.181 [GameSession] 11000010aa9bb50 -> create_game_object(305) 16:32:13.181 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:32:13.181 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:32:13.181 [GameSession] 11000010aa9bb50 -> create_game_object(306) 16:32:13.181 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:32:13.213 [GameSession] 11000010aa9bb50 -> create_game_object(307) 16:32:13.213 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:32:14.108 [GameSession] 11000010aa9bb50 -> destroy_game_object(241) 16:32:14.108 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:14.108 [GameSession] 11000010aa9bb50 -> destroy_game_object(240) 16:32:14.108 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:14.109 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:32:14.529 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.63666999999999996 16:32:15.237 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_staff_05\/wpn_brw_staff_05_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 16:32:15.945 [GameSession] 11000010aa9bb50 -> create_game_object(308) 16:32:15.945 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:32:15.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:32:15.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:32:15.980 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:32:16.080 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = grenade_fire_01 16:32:16.080 [GameSession] 11000010aa9bb50 -> destroy_game_object(21) 16:32:16.080 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:18.362 [GameSession] 11000010aa9bb50 -> create_game_object(2159) 16:32:18.362 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:18.363 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.98999999999999999 16:32:18.915 [GameSession] 11000010aa9bb50 -> destroy_game_object(2159) 16:32:18.915 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:19.355 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_03_t1\/wpn_emp_sword_03_t1_3p":true} 16:32:19.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 16:32:19.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 16:32:19.355 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 16:32:19.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 16:32:19.355 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 16:32:19.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem 16:32:19.356 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:32:19.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem 16:32:19.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 16:32:19.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 16:32:19.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 16:32:19.657 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.65000000000000002 16:32:19.657 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.99666999999999994 16:32:19.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 16:32:19.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 16:32:20.249 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 16:32:20.502 [GameSession] 11000010aa9bb50 -> create_game_object(2160) 16:32:20.502 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:20.788 [GameSession] 11000010aa9bb50 -> create_game_object(2161) 16:32:20.788 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:21.008 [GameSession] 11000010aa9bb50 -> destroy_game_object(2160) 16:32:21.008 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:21.042 [GameSession] 11000010aa9bb50 -> create_game_object(2162) 16:32:21.042 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:21.092 [GameSession] 11000010aa9bb50 -> destroy_game_object(2161) 16:32:21.092 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:21.245 [GameSession] 11000010aa9bb50 -> create_game_object(2163) 16:32:21.245 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:21.380 [GameSession] 11000010aa9bb50 -> create_game_object(2164) 16:32:21.380 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:21.415 [GameSession] 11000010aa9bb50 -> destroy_game_object(2162) 16:32:21.415 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:21.669 [GameSession] 11000010aa9bb50 -> destroy_game_object(2163) 16:32:21.669 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:21.771 [GameSession] 11000010aa9bb50 -> destroy_game_object(2164) 16:32:21.771 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:21.771 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 1 16:32:22.258 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.65666999999999998 16:32:23.222 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 12 16:32:23.222 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 240 16:32:23.222 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 30 16:32:23.222 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 424 16:32:23.222 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3431 16:32:23.222 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 26 16:32:23.222 [GameSession] 11000010aa9bb50 -> destroy_game_object(43) 16:32:23.222 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:23.306 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 12 16:32:23.306 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 240 16:32:23.306 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3452 16:32:23.306 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 30 16:32:23.306 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 381 16:32:23.306 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3473 16:32:23.541 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 30 16:32:23.541 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 249 16:32:23.541 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3494 16:32:23.575 [GameSession] 11000010aa9bb50 -> create_game_object(309) 16:32:23.575 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:23.576 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.98999999999999999 16:32:23.726 [GameSession] 11000010aa9bb50 -> create_game_object(2165) 16:32:23.726 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:23.844 [GameSession] 11000010aa9bb50 -> create_game_object(2166) 16:32:23.844 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:23.879 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":true,"wwise\/repeating_handgun_pistol":true} 16:32:23.928 [GameSession] 11000010aa9bb50 -> create_game_object(310) 16:32:23.928 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:23.928 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.97999999999999998 16:32:23.962 [GameSession] 11000010aa9bb50 -> destroy_game_object(309) 16:32:23.962 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:24.046 [GameSession] 11000010aa9bb50 -> create_game_object(2167) 16:32:24.046 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:24.046 [GameSession] 11000010aa9bb50 -> destroy_game_object(2165) 16:32:24.046 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:24.214 [GameSession] 11000010aa9bb50 -> create_game_object(2168) 16:32:24.214 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:24.214 [GameSession] 11000010aa9bb50 -> create_game_object(311) 16:32:24.214 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:24.214 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:32:24.247 [GameSession] 11000010aa9bb50 -> destroy_game_object(310) 16:32:24.247 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:24.247 [GameSession] 11000010aa9bb50 -> destroy_game_object(2166) 16:32:24.247 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:24.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, DeusChestPreloadSystem, async-read, 16:32:24.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:32:24.367 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:32:24.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 16:32:24.367 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 16:32:24.367 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:32:24.367 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:32:24.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 16:32:24.416 [GameSession] 11000010aa9bb50 -> create_game_object(2169) 16:32:24.416 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:24.488 [GameSession] 11000010aa9bb50 -> create_game_object(312) 16:32:24.488 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:24.488 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.95999999999999996 16:32:24.488 [GameSession] 11000010aa9bb50 -> destroy_game_object(2167) 16:32:24.488 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:24.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 16:32:24.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 16:32:24.502 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:32:24.534 [GameSession] 11000010aa9bb50 -> create_game_object(2170) 16:32:24.534 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:24.569 [GameSession] 11000010aa9bb50 -> destroy_game_object(311) 16:32:24.569 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:24.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:32:24.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:32:24.654 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 16:32:24.737 [GameSession] 11000010aa9bb50 -> create_game_object(313) 16:32:24.737 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:24.737 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:32:24.737 [GameSession] 11000010aa9bb50 -> destroy_game_object(2168) 16:32:24.737 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:24.838 [GameSession] 11000010aa9bb50 -> destroy_game_object(312) 16:32:24.838 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:24.839 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 16:32:24.839 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 16:32:24.904 [GameSession] 11000010aa9bb50 -> destroy_game_object(2169) 16:32:24.904 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:25.022 [GameSession] 11000010aa9bb50 -> destroy_game_object(2170) 16:32:25.022 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:25.094 [GameSession] 11000010aa9bb50 -> destroy_game_object(313) 16:32:25.094 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:27.400 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.67000000000000004 16:32:28.173 [GameSession] 11000010aa9bb50 -> create_game_object(314) 16:32:28.173 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:32:28.174 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:32:29.960 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.67666999999999999 16:32:35.033 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.68999999999999995 16:32:36.383 [GameSession] 11000010aa9bb50 -> create_game_object(315) 16:32:36.383 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:32:36.383 [GameSession] 11000010aa9bb50 -> create_game_object(316) 16:32:36.383 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:32:36.736 [GameSession] 11000010aa9bb50 -> create_game_object(317) 16:32:36.737 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:36.737 [GameSession] 11000010aa9bb50 -> create_game_object(318) 16:32:36.737 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:36.737 [GameSession] 11000010aa9bb50 -> create_game_object(319) 16:32:36.737 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:37.195 [GameSession] 11000010aa9bb50 -> destroy_game_object(318) 16:32:37.195 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:37.195 [GameSession] 11000010aa9bb50 -> destroy_game_object(317) 16:32:37.195 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:37.226 [GameSession] 11000010aa9bb50 -> destroy_game_object(319) 16:32:37.226 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:37.667 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.69667000000000001 16:32:38.545 [GameSession] 11000010aa9bb50 -> destroy_game_object(303) 16:32:38.545 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:38.545 [GameSession] 11000010aa9bb50 -> destroy_game_object(302) 16:32:38.545 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:38.546 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[3468113eedff7c22]' 16:32:39.760 [GameSession] 11000010aa9bb50 -> create_game_object(320) 16:32:39.760 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:39.760 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93999999999999995 16:32:39.862 [GameSession] 11000010aa9bb50 -> create_game_object(2171) 16:32:39.862 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:39.979 [GameSession] 11000010aa9bb50 -> create_game_object(2172) 16:32:39.979 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:40.165 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.54666999999999999 16:32:40.181 [GameSession] 11000010aa9bb50 -> destroy_game_object(320) 16:32:40.182 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:40.215 [GameSession] 11000010aa9bb50 -> create_game_object(2173) 16:32:40.215 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:40.283 [GameSession] 11000010aa9bb50 -> destroy_game_object(2171) 16:32:40.283 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:40.317 [GameSession] 11000010aa9bb50 -> create_game_object(321) 16:32:40.317 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:40.317 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:32:40.350 [GameSession] 11000010aa9bb50 -> create_game_object(2174) 16:32:40.350 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:40.351 [GameSession] 11000010aa9bb50 -> destroy_game_object(2172) 16:32:40.351 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:40.536 [GameSession] 11000010aa9bb50 -> create_game_object(2175) 16:32:40.536 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:40.570 [GameSession] 11000010aa9bb50 -> destroy_game_object(2173) 16:32:40.570 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:40.689 [GameSession] 11000010aa9bb50 -> destroy_game_object(321) 16:32:40.689 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:40.773 [GameSession] 11000010aa9bb50 -> destroy_game_object(2174) 16:32:40.773 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:40.960 [GameSession] 11000010aa9bb50 -> destroy_game_object(2175) 16:32:40.960 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:32:42.712 [GameSession] 11000010aa9bb50 -> create_game_object(322) 16:32:42.712 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:32:42.768 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.56000000000000005 16:32:42.931 [GameSession] 11000010aa9bb50 -> destroy_game_object(291) 16:32:42.932 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:42.932 [GameSession] 11000010aa9bb50 -> destroy_game_object(290) 16:32:42.932 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:42.933 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[a408d7e1af12ecd4]' 16:32:45.340 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.56667000000000001 16:32:50.387 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.57999999999999996 16:32:50.908 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:32:52.998 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.58667000000000002 16:32:53.588 [GameSession] 11000010aa9bb50 -> create_game_object(323) 16:32:53.588 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:53.588 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.92000000000000004 16:32:54.143 [GameSession] 11000010aa9bb50 -> destroy_game_object(323) 16:32:54.143 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:54.262 [GameSession] 11000010aa9bb50 -> create_game_object(324) 16:32:54.262 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:54.262 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.91000000000000003 16:32:54.397 [GameSession] 11000010aa9bb50 -> destroy_game_object(287) 16:32:54.397 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:54.601 [GameSession] 11000010aa9bb50 -> destroy_game_object(324) 16:32:54.601 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:56.643 [GameSession] 11000010aa9bb50 -> create_game_object(325) 16:32:56.643 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=11000010aa9bb50 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 16:32:58.096 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.59999999999999998 16:32:59.510 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 13 16:32:59.510 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 277 16:32:59.510 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 31 16:32:59.510 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 461 16:32:59.510 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3531 16:32:59.510 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 27 16:32:59.510 [GameSession] 11000010aa9bb50 -> destroy_game_object(45) 16:32:59.510 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:32:59.610 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 13 16:32:59.610 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 277 16:32:59.610 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3568 16:32:59.610 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 31 16:32:59.610 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 418 16:32:59.610 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3605 16:32:59.797 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 31 16:32:59.797 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 286 16:32:59.797 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3642 16:33:00.523 [GameSession] 11000010aa9bb50 -> create_game_object(2176) 16:33:00.523 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:00.657 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.60667000000000004 16:33:01.516 [GameSession] 11000010aa9bb50 -> destroy_game_object(2176) 16:33:01.516 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:05.780 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.62 16:33:08.315 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.62666999999999995 16:33:13.425 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.64000000000000001 16:33:14.604 [GameSession] 11000010aa9bb50 -> create_game_object(2177) 16:33:14.604 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:14.722 [GameSession] 11000010aa9bb50 -> create_game_object(2178) 16:33:14.722 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:14.925 [GameSession] 11000010aa9bb50 -> create_game_object(2179) 16:33:14.925 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:15.027 [GameSession] 11000010aa9bb50 -> destroy_game_object(2177) 16:33:15.027 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:15.129 [GameSession] 11000010aa9bb50 -> destroy_game_object(2178) 16:33:15.129 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:15.314 [GameSession] 11000010aa9bb50 -> destroy_game_object(2179) 16:33:15.314 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:15.669 [GameSession] 11000010aa9bb50 -> destroy_game_object(308) 16:33:15.669 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:15.669 [GameSession] 11000010aa9bb50 -> destroy_game_object(297) 16:33:15.669 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:15.669 [GameSession] 11000010aa9bb50 -> destroy_game_object(305) 16:33:15.669 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:15.956 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.64666999999999997 16:33:16.158 [GameSession] 11000010aa9bb50 -> create_game_object(2180) 16:33:16.158 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:16.243 [GameSession] 11000010aa9bb50 -> create_game_object(2181) 16:33:16.243 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:16.481 [GameSession] 11000010aa9bb50 -> create_game_object(2182) 16:33:16.481 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:16.547 [GameSession] 11000010aa9bb50 -> destroy_game_object(2180) 16:33:16.547 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:16.613 [GameSession] 11000010aa9bb50 -> create_game_object(2183) 16:33:16.613 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:16.716 [GameSession] 11000010aa9bb50 -> destroy_game_object(2181) 16:33:16.716 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:16.784 [GameSession] 11000010aa9bb50 -> create_game_object(2184) 16:33:16.784 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:16.919 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 14 16:33:16.919 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 312 16:33:16.919 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 32 16:33:16.919 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 496 16:33:16.919 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3677 16:33:16.920 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 28 16:33:16.920 [GameSession] 11000010aa9bb50 -> destroy_game_object(46) 16:33:16.920 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:16.920 [GameSession] 11000010aa9bb50 -> create_game_object(2185) 16:33:16.920 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:16.920 [GameSession] 11000010aa9bb50 -> destroy_game_object(2183) 16:33:16.920 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:17.005 [GameSession] 11000010aa9bb50 -> destroy_game_object(2182) 16:33:17.005 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:17.005 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 32 16:33:17.005 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 453 16:33:17.005 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3712 16:33:17.005 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 14 16:33:17.005 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 312 16:33:17.005 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3747 16:33:17.136 [GameSession] 11000010aa9bb50 -> create_game_object(2186) 16:33:17.136 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:17.136 [GameSession] 11000010aa9bb50 -> destroy_game_object(2184) 16:33:17.136 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:17.202 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 32 16:33:17.202 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 321 16:33:17.202 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3782 16:33:17.270 [GameSession] 11000010aa9bb50 -> create_game_object(2187) 16:33:17.270 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:17.305 [GameSession] 11000010aa9bb50 -> destroy_game_object(2185) 16:33:17.305 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:17.491 [GameSession] 11000010aa9bb50 -> create_game_object(2188) 16:33:17.491 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:17.592 [GameSession] 11000010aa9bb50 -> destroy_game_object(2186) 16:33:17.592 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:17.630 [GameSession] 11000010aa9bb50 -> create_game_object(2189) 16:33:17.630 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:17.728 [GameSession] 11000010aa9bb50 -> destroy_game_object(2187) 16:33:17.728 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:17.795 [GameSession] 11000010aa9bb50 -> create_game_object(2190) 16:33:17.795 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:17.896 [GameSession] 11000010aa9bb50 -> destroy_game_object(2188) 16:33:17.896 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:17.929 [GameSession] 11000010aa9bb50 -> create_game_object(2191) 16:33:17.929 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:18.030 [GameSession] 11000010aa9bb50 -> destroy_game_object(2189) 16:33:18.030 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:18.148 [GameSession] 11000010aa9bb50 -> create_game_object(2192) 16:33:18.148 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:18.218 [GameSession] 11000010aa9bb50 -> destroy_game_object(2190) 16:33:18.218 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:18.285 [GameSession] 11000010aa9bb50 -> create_game_object(2193) 16:33:18.285 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:18.334 [GameSession] 11000010aa9bb50 -> destroy_game_object(2191) 16:33:18.334 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:18.469 [GameSession] 11000010aa9bb50 -> create_game_object(2194) 16:33:18.469 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:18.572 [GameSession] 11000010aa9bb50 -> destroy_game_object(2192) 16:33:18.573 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:18.621 [GameSession] 11000010aa9bb50 -> create_game_object(2195) 16:33:18.621 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:18.722 [GameSession] 11000010aa9bb50 -> destroy_game_object(2193) 16:33:18.722 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:18.823 [GameSession] 11000010aa9bb50 -> create_game_object(2196) 16:33:18.823 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:18.891 [GameSession] 11000010aa9bb50 -> destroy_game_object(2194) 16:33:18.891 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:18.958 [GameSession] 11000010aa9bb50 -> create_game_object(2197) 16:33:18.958 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:19.009 [GameSession] 11000010aa9bb50 -> destroy_game_object(2195) 16:33:19.009 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:19.144 [GameSession] 11000010aa9bb50 -> create_game_object(2198) 16:33:19.144 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:19.178 [GameSession] 11000010aa9bb50 -> destroy_game_object(2196) 16:33:19.178 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:19.296 [GameSession] 11000010aa9bb50 -> create_game_object(2199) 16:33:19.296 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:19.363 [GameSession] 11000010aa9bb50 -> destroy_game_object(2197) 16:33:19.363 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:19.516 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:33:19.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 16:33:19.516 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:33:19.565 [GameSession] 11000010aa9bb50 -> destroy_game_object(2198) 16:33:19.565 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:19.648 [GameSession] 11000010aa9bb50 -> destroy_game_object(2199) 16:33:19.648 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:19.734 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:33:19.734 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:33:19.735 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:33:20.934 [GameSession] 11000010aa9bb50 -> destroy_game_object(322) 16:33:20.934 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:21.117 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.66000000000000003 16:33:21.744 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:33:22.855 [GameSession] 11000010aa9bb50 -> create_game_object(326) 16:33:22.855 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:33:23.261 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 1 16:33:23.261 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = 16:33:23.921 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:33:23.921 [GameSession] 11000010aa9bb50 -> destroy_game_object(16) 16:33:23.921 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:24.242 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = healthkit_first_aid_kit_01 16:33:24.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:33:24.535 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 16:33:24.535 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:33:24.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 16:33:24.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, DeusChestPreloadSystem 16:33:24.765 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:33:24.765 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:33:24.799 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:33:24.800 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:33:24.800 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:33:24.800 [GameSession] 11000010aa9bb50 -> destroy_game_object(289) 16:33:24.800 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:24.802 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 16:33:24.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:33:24.833 [GameSession] 11000010aa9bb50 -> destroy_game_object(288) 16:33:24.833 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:24.834 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:33:24.834 [GameSession] 11000010aa9bb50 -> destroy_game_object(298) 16:33:24.834 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:24.834 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:33:24.834 [GameSession] 11000010aa9bb50 -> destroy_game_object(301) 16:33:24.834 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:24.835 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[a35f2ea23ae5019a]' 16:33:24.836 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[9c46d0ce7416b58b]' 16:33:24.836 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 16:33:24.884 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:33:24.884 [GameSession] 11000010aa9bb50 -> destroy_game_object(299) 16:33:24.884 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:24.884 [GameSession] 11000010aa9bb50 -> destroy_game_object(306) 16:33:24.884 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:24.885 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[5d05cb283e475e7a]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[9c46d0ce7416b58b]' 16:33:24.886 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[9ff0a4e4e394c4aa]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[68b1dd10510e5a98]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[1cb0130da5e378f4]' 16:33:25.458 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:33:25.458 [GameSession] 11000010aa9bb50 -> destroy_game_object(307) 16:33:25.458 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:25.459 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[9ff0a4e4e394c4aa]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[fa92662140c4085e]' 16:33:26.486 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:33:26.941 [GameSession] 11000010aa9bb50 -> destroy_game_object(314) 16:33:26.941 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:27.529 [GameSession] 11000010aa9bb50 -> create_game_object(327) 16:33:27.529 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:27.529 [GameSession] 11000010aa9bb50 -> create_game_object(328) 16:33:27.529 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:27.530 [GameSession] 11000010aa9bb50 -> create_game_object(329) 16:33:27.530 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:28.202 [GameSession] 11000010aa9bb50 -> destroy_game_object(327) 16:33:28.202 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:28.252 [GameSession] 11000010aa9bb50 -> destroy_game_object(328) 16:33:28.252 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:28.320 [GameSession] 11000010aa9bb50 -> destroy_game_object(329) 16:33:28.320 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:29.382 [GameSession] 11000010aa9bb50 -> create_game_object(2200) 16:33:29.382 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:29.501 [GameSession] 11000010aa9bb50 -> create_game_object(2201) 16:33:29.501 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:29.670 [GameSession] 11000010aa9bb50 -> create_game_object(2202) 16:33:29.670 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:29.721 [GameSession] 11000010aa9bb50 -> destroy_game_object(2200) 16:33:29.721 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:29.823 [GameSession] 11000010aa9bb50 -> create_game_object(2203) 16:33:29.823 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:29.823 [GameSession] 11000010aa9bb50 -> destroy_game_object(2201) 16:33:29.823 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:30.024 [GameSession] 11000010aa9bb50 -> create_game_object(2204) 16:33:30.024 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:30.024 [GameSession] 11000010aa9bb50 -> destroy_game_object(2202) 16:33:30.024 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:30.161 [GameSession] 11000010aa9bb50 -> create_game_object(2205) 16:33:30.161 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:30.209 [GameSession] 11000010aa9bb50 -> destroy_game_object(2203) 16:33:30.209 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:30.346 [GameSession] 11000010aa9bb50 -> create_game_object(2206) 16:33:30.346 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:30.463 [GameSession] 11000010aa9bb50 -> destroy_game_object(2204) 16:33:30.464 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:30.498 [GameSession] 11000010aa9bb50 -> create_game_object(2207) 16:33:30.498 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:30.548 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:33:30.581 [GameSession] 11000010aa9bb50 -> destroy_game_object(2205) 16:33:30.581 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:30.699 [GameSession] 11000010aa9bb50 -> create_game_object(2208) 16:33:30.699 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:30.850 [GameSession] 11000010aa9bb50 -> destroy_game_object(2206) 16:33:30.850 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:30.969 [GameSession] 11000010aa9bb50 -> destroy_game_object(2207) 16:33:30.969 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:31.069 [GameSession] 11000010aa9bb50 -> create_game_object(2209) 16:33:31.069 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:31.153 [GameSession] 11000010aa9bb50 -> destroy_game_object(2208) 16:33:31.153 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:31.406 [GameSession] 11000010aa9bb50 -> create_game_object(330) 16:33:31.406 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:31.407 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.90000000000000002 16:33:32.098 [GameSession] 11000010aa9bb50 -> create_game_object(331) 16:33:32.098 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:32.098 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.89000000000000001 16:33:32.098 [GameSession] 11000010aa9bb50 -> destroy_game_object(330) 16:33:32.098 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:32.503 [GameSession] 11000010aa9bb50 -> destroy_game_object(315) 16:33:32.503 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:32.655 [GameSession] 11000010aa9bb50 -> create_game_object(332) 16:33:32.656 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:32.656 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.88 16:33:32.706 [GameSession] 11000010aa9bb50 -> destroy_game_object(331) 16:33:32.706 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:33.262 [GameSession] 11000010aa9bb50 -> create_game_object(333) 16:33:33.262 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:33.262 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.87 16:33:33.379 [GameSession] 11000010aa9bb50 -> destroy_game_object(332) 16:33:33.379 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:33.885 [GameSession] 11000010aa9bb50 -> create_game_object(334) 16:33:33.886 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:33.886 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.85999999999999999 16:33:33.919 [GameSession] 11000010aa9bb50 -> destroy_game_object(2209) 16:33:33.919 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:33:33.952 [GameSession] 11000010aa9bb50 -> destroy_game_object(333) 16:33:33.952 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:34.544 [GameSession] 11000010aa9bb50 -> create_game_object(335) 16:33:34.544 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:34.544 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.84999999999999998 16:33:34.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 16:33:34.581 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:33:34.594 [GameSession] 11000010aa9bb50 -> destroy_game_object(334) 16:33:34.594 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:35.183 [GameSession] 11000010aa9bb50 -> destroy_game_object(335) 16:33:35.184 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:35.302 [GameSession] 11000010aa9bb50 -> create_game_object(336) 16:33:35.302 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:35.302 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.83999999999999997 16:33:35.994 [GameSession] 11000010aa9bb50 -> create_game_object(337) 16:33:35.994 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:35.994 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.82999999999999996 16:33:36.078 [GameSession] 11000010aa9bb50 -> destroy_game_object(336) 16:33:36.078 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:36.213 [GameSession] 11000010aa9bb50 -> destroy_game_object(326) 16:33:36.214 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:36.754 [GameSession] 11000010aa9bb50 -> create_game_object(338) 16:33:36.755 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:36.755 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81999999999999995 16:33:36.787 [GameSession] 11000010aa9bb50 -> destroy_game_object(337) 16:33:36.787 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:37.515 [GameSession] 11000010aa9bb50 -> destroy_game_object(338) 16:33:37.515 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:39.476 [Lua] [SharedState] deus_run_state_43105945: blessings_with_buyer:0:0:0:0 = {} 16:33:39.476 [Lua] [SharedState] deus_run_state_43105945: completed_level_count:0:0:0:0 = 2 16:33:39.476 [Lua] [SharedState] deus_run_state_43105945: traversed_nodes:0:0:0:0 = ["node_1","node_12"] 16:33:39.476 [Lua] Received new state from server map_deus 16:33:39.476 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [0,6,0,0,0,4,1,0,2,2,1,0,1,0,4,0,207,66,115,229.25,6210.75,0,224.5,589,964.75,0,108,0,0] 16:33:39.476 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [0,0,0,0,0,3,0,0,0,1,1,0,0,0,0,1,66,58,7,457.5,2151.25,0,126.25,55.75,681,0,61,0,0] 16:33:39.476 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [0,2,0,0,0,0,0,1,0,0,0,0,0,0,0,0,51,51,0,69.25,1643.5,0,267.75,411.25,0,0,17,0,0] 16:33:39.476 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [0,3,0,1,1,2,2,2,0,0,2,0,0,1,0,0,295,52,236,223.75,7286.5,0,371.5,163,1180.25,0,126,0,0] 16:33:39.476 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"client_id":1611366656,"name":"ability_cooldown_reduction","rarity":"rare"},{"client_id":495482368,"name":"fatigue_regen","rarity":"rare"}] 16:33:39.476 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [0,6,0,0,0,4,1,0,2,2,1,0,1,0,4,0,207,66,115,229,6210.75,0,224.5,0,0,0,108,0,0] 16:33:39.476 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [0,0,0,0,0,3,0,0,0,1,1,0,0,0,0,1,66,58,7,457.25,2151.25,0,126.25,0,0,0,61,0,0] 16:33:39.476 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [0,2,0,0,0,0,0,1,0,0,0,0,0,0,0,0,42,42,0,69.25,1015.25,0,267.75,0,0,0,14,0,0] 16:33:39.476 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [0,3,0,1,1,2,2,2,0,0,2,0,0,1,0,0,295,52,236,223,7286,0,371.5,0,0,0,126,0,0] 16:33:39.477 [Lua] gm_event_end_conditions_met true false 16:33:39.477 [Save] Saving `save_data` 16:33:39.477 [Lua] Game won 16:33:39.477 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:33:39.479 [Save] Save done 16:33:39.479 [Save] Saving `save_data` 16:33:39.481 [Save] Save done 16:33:39.490 [Lua] generate_backend_stats 11000010c7fed13:1 16:33:39.561 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"rarity":"rare","client_id":1611366656,"name":"ability_cooldown_reduction"},{"rarity":"rare","client_id":495482368,"name":"fatigue_regen"},{"client_id":348918016,"name":"fatigue_regen","rarity":"rare"}] 16:33:39.561 [Lua] [PlayFabMirrorBase] Force commit 16:33:39.561 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:33:39.561 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 33 16:33:39.572 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:33:39.572 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = false 16:33:39.572 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = false 16:33:39.572 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = false 16:33:39.572 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = false 16:33:39.573 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 33 4 16:33:39.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:33:40.362 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 16:33:40.362 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 33 16:33:40.837 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 33 16:33:40.848 [Lua] [PlayFabMirrorBase] commit result "success", "7" 16:33:40.848 [Lua] none table: 00000000074004E0 table: 00000000028AEFB0 16:33:49.291 [Lua] ConflictDirector - destroy all units 16:33:49.846 [Lua] [SharedState] network_state_11000010aa9bb50: level_key:0:0:0:0 = dlc_morris_map 16:33:49.846 [Lua] [SharedState] network_state_11000010aa9bb50: level_seed:0:0:0:0 = 0 16:33:49.846 [Lua] [SharedState] network_state_11000010aa9bb50: conflict_director:0:0:0:0 = disabled 16:33:49.846 [Lua] [SharedState] network_state_11000010aa9bb50: locked_director_functions:0:0:0:0 = {} 16:33:49.846 [Lua] [SharedState] network_state_11000010aa9bb50: game_mode:0:0:0:0 = map_deus 16:33:49.846 [Lua] [SharedState] network_state_11000010aa9bb50: mechanism:0:0:0:0 = deus 16:33:49.846 [Lua] [SharedState] network_state_11000010aa9bb50: environment_variation_id:0:0:0:0 = 0 16:33:49.846 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty:0:0:0:0 = normal 16:33:49.846 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty_tweak:0:0:0:0 = 0 16:33:49.846 [Lua] [SharedState] network_state_11000010aa9bb50: level_session_id:0:0:0:0 = 1735535488 16:33:49.846 [Lua] [SharedState] network_state_11000010aa9bb50: level_transition_type:0:0:0:0 = load_next_level 16:33:49.846 [Lua] [SharedState] network_state_11000010aa9bb50: extra_packages:0:0:0:0 = {} 16:33:49.846 [GameSession] 11000010aa9bb50 -> kicked_out() 16:33:49.846 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.846 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001091cece6 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000112df7e66 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=50 owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:33:49.847 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 16:33:49.847 [Lua] destroyed player game object with id 50 callback 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001091cece6 16:33:49.847 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112df7e66 16:33:49.847 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=49 owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:33:49.847 [Lua] PlayerManager:remove_player peer_id=110000112df7e66 1 16:33:49.849 [Lua] [GameNetworkManager] removing peer_id=110000112df7e66 local_player_id=1 16:33:49.849 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:33:49.849 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=48 owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:33:49.849 [Lua] PlayerManager:remove_player peer_id=1100001091cece6 1 16:33:49.851 [Lua] [GameNetworkManager] removing peer_id=1100001091cece6 local_player_id=1 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] MUSIC object destroyed 16:33:49.851 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010aa9bb50 16:33:49.851 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:33:49.851 [Lua] PlayerManager:remove_player peer_id=11000010aa9bb50 1 16:33:49.853 [Lua] [GameNetworkManager] removing peer_id=11000010aa9bb50 local_player_id=1 16:33:49.853 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:33:49.853 [GameSession] shutdown() 16:33:49.853 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 16:33:49.854 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 16:33:49.854 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[9ff0a4e4e394c4aa]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[95c81ee874c57aa9]' child 4: '#ID[8e8999dc8b31fc7f]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[1cb0130da5e378f4]' 16:33:49.854 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[fa92662140c4085e]' 16:33:49.855 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[6d734fb185c398b4]' child 2: '#ID[90aa9f54a1cb76cd]' child 3: '#ID[25c242263ea934bf]' child 4: '#ID[38aeca8b639ed8c4]' child 5: '#ID[d7d2cb36d7da85e7]' 16:33:49.855 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90aa9f54a1cb76cd]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[b354278a131c9be4]' 16:33:49.856 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[6d734fb185c398b4]' child 2: '#ID[55f53543922e5248]' child 3: '#ID[25c242263ea934bf]' child 4: '#ID[5c1fdcfa699d80d0]' child 5: '#ID[d7d2cb36d7da85e7]' 16:33:49.856 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[e7a53799157d632f]' child 3: '#ID[0d01322f8ef40649]' child 4: '#ID[78707fae03c83e70]' child 5: '#ID[cde5736a52d0e877]' 16:33:49.856 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[fea0156ec571efc9]' child 3: '#ID[2cdfe9dd93317c7c]' child 4: '#ID[0d01322f8ef40649]' child 5: '#ID[78707fae03c83e70]' child 6: '#ID[36921ae46c6e2f21]' 16:33:49.856 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[6d734fb185c398b4]' child 2: '#ID[90aa9f54a1cb76cd]' child 3: '#ID[73f97079307d0b67]' child 4: '#ID[5c1fdcfa699d80d0]' child 5: '#ID[2e844fac5405c9c8]' 16:33:49.857 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[6d734fb185c398b4]' child 2: '#ID[25c242263ea934bf]' child 3: '#ID[5c1fdcfa699d80d0]' child 4: '#ID[d7d2cb36d7da85e7]' 16:33:49.857 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[b57753e39eb69f8f]' child 3: '#ID[2cdfe9dd93317c7c]' child 4: '#ID[d5210d88db294cfb]' child 5: '#ID[74743409dea823d7]' child 6: '#ID[28d6609f982ea944]' 16:33:49.857 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[dd89bdf39b551d1c]' child 2: '#ID[a0993a6cd3556b4f]' child 3: '#ID[6b736ace59717d18]' child 4: '#ID[1ab44e3c2cdb544a]' child 5: '#ID[0d01322f8ef40649]' child 6: '#ID[78707fae03c83e70]' child 7: '#ID[45ad8c22eea5c67b]' 16:33:49.858 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[6b736ace59717d18]' child 3: '#ID[1ab44e3c2cdb544a]' child 4: '#ID[0d01322f8ef40649]' child 5: '#ID[28d6609f982ea944]' 16:33:49.858 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[9ff0a4e4e394c4aa]' child 2: '#ID[78f0775fc5d1bb6f]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[67d008059c7c539e]' 16:33:49.858 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[6571b9e5f8518958]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[1cb0130da5e378f4]' 16:33:49.859 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[fea0156ec571efc9]' child 3: '#ID[2cdfe9dd93317c7c]' child 4: '#ID[cde5736a52d0e877]' 16:33:49.859 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[6b736ace59717d18]' child 3: '#ID[2cdfe9dd93317c7c]' child 4: '#ID[ee30d1a58181c034]' child 5: '#ID[74743409dea823d7]' child 6: '#ID[36921ae46c6e2f21]' 16:33:49.859 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[fea0156ec571efc9]' child 2: '#ID[e7a53799157d632f]' child 3: '#ID[ee30d1a58181c034]' 16:33:49.859 error: [Unit] Unit: '#ID[ae47e86ca91b2a41]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[701a45921bcb4210]' child 1: '#ID[3b2f4e1adb16e19a]' child 2: '#ID[4542584fed912779]' child 3: '#ID[dd5315170c6465ac]' 16:33:49.860 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[74743409dea823d7]' child 3: '#ID[cde5736a52d0e877]' 16:33:49.860 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[6b736ace59717d18]' child 3: '#ID[e7a53799157d632f]' child 4: '#ID[28d6609f982ea944]' 16:33:49.860 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[701a45921bcb4210]' child 1: '#ID[6c2582754cfa9119]' child 2: '#ID[b57753e39eb69f8f]' child 3: '#ID[1ab44e3c2cdb544a]' 16:33:49.861 error: [Unit] Unit: '#ID[78be698b30090791]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3eb32d44660fb257]' child 1: '#ID[71eb72c48e2f32f0]' child 2: '#ID[591e8680614ecb40]' 16:33:49.861 error: [Unit] Unit: '#ID[d3ef2c15bd0a2d8f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[185a6e767214b946]' child 1: '#ID[61e0d3963b1d6229]' 16:33:49.861 error: [Unit] Unit: '#ID[250f82d5f72cd44c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fb4e0a75fa2b153b]' child 1: '#ID[4fccf031bdcc12ab]' child 2: '#ID[3adadce9d1a43b49]' 16:33:49.864 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 16:33:49.864 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 16:33:49.865 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:33:49.865 [Lua] TRANSITION nil nil load_next_level 16:33:49.865 [Lua] Transition type "load_next_level", is server: false 16:33:49.865 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=438.10 16:33:51.867 [Lua] [Managers] Calling function on all managers: 16:33:51.867 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 16:33:51.869 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = false 16:33:51.869 [Lua] Clearing all global lookup lists 16:33:51.870 [Lua] [IngamePlayerListUI] - Destroy 16:33:51.870 [Lua] [EquipmentUI] - Destroy 16:33:51.870 [Lua] [AbilityUI] - Destroy 16:33:51.870 [Lua] [GamePadEquipmentUI] - Destroy 16:33:51.870 [Lua] [GamePadAbilityUI] - Destroy 16:33:51.870 [Lua] [IngameUI] destroy 16:33:51.870 [Lua] [Mutator] Deactivating mutator 'deus_less_roamers' 16:33:51.870 [Lua] [Mutator] Deactivating mutator 'deus_more_specials' 16:33:51.870 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 16:33:51.870 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 16:33:51.870 error: [Unit] Unit: '#ID[0ce871cc53f1ae0a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[0cfcaf644fa807b8]' child 2: '#ID[c0ba5b12689278d3]' child 3: '#ID[4df62f26165cf2bc]' child 4: '#ID[c0ba5b12689278d3]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[917aa96da75c7846]' child 7: '#ID[6c4b2e0dad646b99]' child 8: '#ID[947914dd4c55ff49]' 16:33:51.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:33:51.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:33:51.961 [Lua] [Managers] Destroying manager group: 16:33:51.962 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[92d6d4ccc73c382e]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[61531f9ddccd81bc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[f46bcf56485c0e2c]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[f46bcf56485c0e2c]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[619b3d3019f207dc]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[2e09d2a2a34a7bc0]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[9abc7e6926a25e8d]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[cedbe4a94ec85ae1]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[a13eb09517ba1128]' 16:33:51.967 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:33:52.055 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:33:52.058 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 16:33:52.062 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 16:33:52.063 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:33:52.064 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:33:52.065 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:33:52.065 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:33:52.070 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 16:33:52.073 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:33:52.074 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:33:52.075 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:33:52.077 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:33:52.080 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:33:52.080 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:33:52.081 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:33:52.082 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:33:52.088 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:33:52.090 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:33:52.092 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:33:52.093 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:33:52.094 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:33:52.096 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:33:52.098 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:33:52.100 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:33:52.109 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 16:33:52.110 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:33:52.115 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:33:52.115 [Lua] [Matchmaking] unregister rpcs 16:33:52.116 [Lua] ############### UNLOADING PACKAGES ############### 16:33:52.116 [Lua] [Gamestate] Enter state StateLoading 16:33:52.117 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:33:52.117 [Lua] [Matchmaking] register rpcs 16:33:52.117 [Lua] registering RPCs 16:33:52.117 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:33:52.117 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:33:52.117 [Lua] [PartyManager] Leader is set to 11000010aa9bb50 16:33:52.120 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 16:33:52.121 [Lua] [StateLoading] load_current_level 16:33:52.121 [Lua] [NetworkClient] New State loading (old state game_started) 16:33:52.121 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 16:33:52.130 [Umbra] Unload tome 16:33:52.131 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines/wastes_path1, pat_mines_wastes_path1 16:33:52.134 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines/wastes_common, pat_mines_wastes_path1 16:33:52.136 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_mines_wastes_path1 16:33:52.142 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines/path_common, pat_mines_wastes_path1 16:33:52.181 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines, pat_mines_wastes_path1 16:33:52.182 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mines_wastes_path1 16:33:52.197 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mines_wastes_path1 16:33:52.197 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 16:33:52.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 16:33:52.246 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 16:33:52.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 16:33:52.330 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = false 16:33:52.348 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:33:52.431 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":168108736,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_daggers":false,"wwise\/one_handed_swords":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false}} 16:33:52.431 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1487397888 16:33:52.431 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 516166144 16:33:52.431 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 168108736 16:33:52.431 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 166819200 16:33:52.431 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:33:52.431 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:33:52.509 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 16:33:52.565 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:33:52.649 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1487397888,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false}} 16:33:52.649 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1487397888 16:33:52.649 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 516166144 16:33:52.649 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 168108736 16:33:52.649 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 166819200 16:33:52.649 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:33:52.649 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:33:53.521 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":143457568,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_daggers":false,"wwise\/one_handed_swords":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false}} 16:33:53.521 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 143457568 16:33:53.521 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 143457568 16:33:53.523 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 143457568 16:33:53.572 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1886541440,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false}} 16:33:53.572 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1886541440 16:33:53.572 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1886541440 16:33:53.574 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1886541440 16:33:53.640 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1886541440 16:33:53.774 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":452541120,"first_person":{"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01":false}} 16:33:53.774 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 452541120 16:33:53.775 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 452541120 16:33:53.807 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 143457568 16:33:53.874 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 452541120 16:33:54.042 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 452541120 16:33:54.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 16:33:54.684 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 16:33:54.702 [Lua] [LevelTransitionHandler] Level load completed! 16:33:54.702 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 16:33:54.702 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:33:54.702 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 16:33:54.702 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:33:54.702 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 16:33:54.708 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1391074048,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 16:33:54.708 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:33:54.720 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1391074048 16:33:54.720 [Lua] [NetworkClient] All level packages loaded! 16:33:54.720 [Lua] [NetworkClient] New State loaded (old state loading) 16:33:54.720 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 16:33:54.786 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1391074048 16:33:54.870 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1391074048 16:33:55.229 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:33:55.229 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:33:55.229 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:33:55.229 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1391074048 16:33:55.229 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 16:33:55.231 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:33:55.231 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 16:33:55.231 [Umbra] Init version: 3.4.15 :: 16 threads 16:33:55.232 [Lua] Async level spawning done 16:33:55.233 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:33:55.309 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:33:55.309 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:33:55.309 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:33:55.309 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":143457568,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_daggers":false,"wwise\/one_handed_swords":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false}} 16:33:55.309 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1886541440 16:33:55.309 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1391074048 16:33:55.309 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 143457568 16:33:55.309 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 452541120 16:33:55.309 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:33:55.309 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:33:55.309 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:33:55.309 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:33:55.309 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:33:55.309 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:33:55.494 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:33:55.494 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:33:55.494 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:33:55.595 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1886541440,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false}} 16:33:55.595 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1886541440 16:33:55.595 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1391074048 16:33:55.595 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 143457568 16:33:55.595 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 452541120 16:33:55.595 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:33:55.595 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:33:55.595 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:33:55.595 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:33:55.595 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:33:55.595 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:33:55.595 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = true 16:33:55.913 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = true 16:33:56.149 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = true 16:33:56.236 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:33:56.236 [Lua] [Matchmaking] unregister rpcs 16:33:56.236 [Lua] [Managers] Destroying manager group: 16:33:56.237 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 16:33:56.237 [Lua] [Gamestate] Enter StateIngame CLIENT 16:33:56.237 [Lua] <>level = dlc_morris_map<> 16:33:56.237 [Lua] [StateIngame] Client ingame 16:33:56.241 [Lua] [Matchmaking] register rpcs 16:33:56.241 [Lua] GameNetworkManager:init... creating game session 16:33:56.241 [Lua] Joining GameSession userdata: 0x01df9308 as a client through channel_id 1 16:33:56.241 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:33:56.241 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 16:33:56.241 [Lua] [GameNetworkManager] self.is_server = false 16:33:56.241 [Network] Setting artificial MTU limit to 65536 16:33:56.241 [Connection] Endpoint 11000010aa9bb50 set max payload per packet to 1140 16:33:56.253 [Lua] Switching ConflictSettings: to: disabled 16:33:56.253 [Lua] pacing=disabled 16:33:56.253 [Lua] roaming=nil 16:33:56.253 [Lua] specials=disabled 16:33:56.253 [Lua] debug_color=black 16:33:56.253 [Lua] pack_spawning=disabled 16:33:56.253 [Lua] contained_breeds=nil 16:33:56.253 [Lua] disabled=true 16:33:56.253 [Lua] boss=disabled 16:33:56.253 [Lua] horde=disabled 16:33:56.253 [Lua] name=disabled 16:33:56.253 [Lua] intensity=disabled 16:33:56.253 [Lua] --- 16:33:56.253 [Lua] [LevelAnalysis] set_random_seed( 0) 16:33:56.257 [Lua] [AIInterestPointSystem] Level Seed: -1877370692 16:33:56.257 [Lua] 16:33:56.257 [Lua] [network_manager] = table 16:33:56.257 [Lua] [network_manager] = metatable 16:33:56.257 [Lua] [startup_data] = table 16:33:56.257 [Lua] [entity_manager] = table 16:33:56.257 [Lua] [entity_manager] = metatable 16:33:56.257 [Lua] [unit_spawner] = table 16:33:56.257 [Lua] [unit_spawner] = metatable 16:33:56.257 [Lua] [unit_storage] = table 16:33:56.257 [Lua] [unit_storage] = metatable 16:33:56.257 [Lua] [dice_keeper] = table 16:33:56.257 [Lua] [dice_keeper] = metatable 16:33:56.257 [Lua] [is_server] = false (boolean) 16:33:56.258 [Lua] [world] = [World] 16:33:56.258 [Lua] [system_api] = table 16:33:56.258 [Lua] [input_manager] = table 16:33:56.258 [Lua] [input_manager] = metatable 16:33:56.258 [Lua] [profile_synchronizer] = table 16:33:56.258 [Lua] [profile_synchronizer] = metatable 16:33:56.258 [Lua] [entity_system] = table 16:33:56.258 [Lua] [entity_system] = metatable 16:33:56.258 [Lua] [level_transition_handler] = table 16:33:56.258 [Lua] [level_transition_handler] = metatable 16:33:56.258 [Lua] [num_local_human_players] = 1 (number) 16:33:56.258 [Lua] [statistics_db] = table 16:33:56.258 [Lua] [statistics_db] = metatable 16:33:56.258 [Lua] [entity_system_bag] = table 16:33:56.258 [Lua] [entity_system_bag] = metatable 16:33:56.258 [Lua] [network_lobby] = table 16:33:56.258 [Lua] [network_lobby] = metatable 16:33:56.258 [Lua] [network_transmit] = table 16:33:56.258 [Lua] [network_transmit] = metatable 16:33:56.258 [Lua] [network_clock] = table 16:33:56.258 [Lua] [network_clock] = metatable 16:33:56.258 [Lua] [free_flight_manager] = table 16:33:56.258 [Lua] [free_flight_manager] = metatable 16:33:56.258 [Lua] [network_event_delegate] = table 16:33:56.258 [Lua] [network_event_delegate] = metatable 16:33:56.258 [Lua] 16:33:56.258 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:33:56.258 [Lua] ignoring extension VersusInteractObjectiveExtension 16:33:56.258 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:33:56.258 [Lua] ignoring extension VersusSocketObjectiveExtension 16:33:56.258 [Lua] ignoring extension VersusTargetObjectiveExtension 16:33:56.258 [Lua] ignoring extension VersusMissionObjectiveExtension 16:33:56.273 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:33:56.273 [Lua] [AchievementManager] Achievements using the steam platform 16:33:56.274 [Lua] PlayerManager:add_player player_1 16:33:56.339 [Lua] [StateIngame] Level seed: 0 16:33:56.340 [Lua] [IngameUI] init 16:33:56.353 [Lua] cb_razer_chroma_setup 16:33:56.381 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 16:33:56.386 [Lua] [Managers] Calling function on all managers: 16:33:56.386 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:33:56.386 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_taal_3 16:33:56.386 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Walker Trips 16:33:56.461 [Lua] [SharedState] deus_shop_43105945: shop_state:0:0:0:0 = 1 16:33:56.461 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:1100001091cece6:1:1:3 = true 16:33:56.461 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010c7fed13:1:5:4 = true 16:33:56.461 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:1:4:1 = true 16:33:56.461 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:6:5:1 = true 16:33:56.461 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:110000112df7e66:1:2:2 = true 16:33:56.461 [Lua] [SharedState] deus_run_state_43105945: ranged_swap_chests_used:0:0:0:0 = {"rare":1} 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: slot_melee:1100001091cece6:1:1:3 = item_key=deus_wh_fencing_sword,powerlevel=550,rarity=rare,skin=wh_fencing_sword_skin_03,property=block_cost:80000,property=power_vs_skaven:60000 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010c7fed13:1:5:4 = item_key=deus_es_sword_shield,powerlevel=450,rarity=plentiful 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:1:4:1 = item_key=deus_we_spear,powerlevel=450,rarity=plentiful 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:6:5:1 = item_key=deus_es_2h_sword,powerlevel=450,rarity=plentiful 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: slot_melee:110000112df7e66:1:2:2 = item_key=deus_bw_dagger,powerlevel=500,rarity=common,skin=bw_dagger_skin_03,property=stamina:24000 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -2200 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:1100001091cece6:0:0:0 = true 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010c7fed13:0:0:0 = true 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010aa9bb50:0:0:0 = true 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:110000112df7e66:0:0:0 = true 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: melee_swap_chests_used:0:0:0:0 = {"rare":1} 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"client_id":1611366656,"name":"ability_cooldown_reduction","rarity":"rare"},{"client_id":495482368,"name":"fatigue_regen","rarity":"rare"}] 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 1 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81999999999999995 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:6:5:1 = 0.625 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: traversed_nodes:0:0:0:0 = ["node_1","node_12"] 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 9 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [0,0,0,0,0,3,0,0,0,1,1,0,0,0,0,1,66,58,7,457.5,2151.25,0,126.25,55.75,681,0,61,0,0] 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [0,2,0,0,0,0,0,1,0,0,0,0,0,0,0,0,51,51,0,69.25,1643.5,0,267.75,411.25,0,0,17,0,0] 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [0,3,0,1,1,2,2,2,0,0,2,0,0,1,0,0,295,52,236,223.75,7286.5,0,371.5,163,1180.25,0,126,0,0] 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:6:0:0 = [0,0,0,1,0,2,0,0,0,0,0,0,0,1,0,0,50,27,22,16.75,1798,0,0,0,640.5,0,6,0,1] 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [0,6,0,0,0,4,1,0,2,2,1,0,1,0,4,0,207,66,115,229.25,6210.75,0,224.5,589,964.75,0,108,0,0] 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: completed_level_count:0:0:0:0 = 2 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:1100001091cece6:0:0:0 = 2 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010c7fed13:0:0:0 = 1 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:110000112df7e66:0:0:0 = 2 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010aa9bb50:0:0:0 = 2 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3782 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: blessings_with_buyer:0:0:0:0 = {} 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: health_state:1100001091cece6:1:1:3 = alive 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: potion:1100001091cece6:1:1:3 = potion_moot_milk_01 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = potion_vampiric_draught_01 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: potion:110000112df7e66:1:2:2 = potion_liquid_bravado_01 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:1:4:1 = potion_vampiric_draught_01 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:6:5:1 = 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: spawned_once:1100001091cece6:1:1:3 = true 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010c7fed13:1:5:4 = true 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: spawned_once:110000112df7e66:1:2:2 = true 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:1:4:1 = true 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:6:5:1 = true 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = healthkit_first_aid_kit_01 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010c7fed13:1:5:4 = healthkit_first_aid_kit_01 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:1:4:1 = potion_healing_draught_01 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:6:5:1 = potion_healing_draught_01 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: healthkit:110000112df7e66:1:2:2 = healthkit_first_aid_kit_01 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = node_12 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 321 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 312 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 496 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 453 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: monster_coins_picked_up:0:0:0:0 = 4 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 32 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 14 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 32 16:33:56.462 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 32 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: grenade:1100001091cece6:1:1:3 = grenade_frag_01 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = grenade_fire_01 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:6:5:1 = 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: grenade:110000112df7e66:1:2:2 = grenade_fire_01 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":473704288,"name":"deus_push_cost_reduction","rarity":"exotic"},{"client_id":381593664,"name":"talent_5_3","rarity":"rare"},{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"}] 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":369322048,"name":"healers_touch","rarity":"rare"},{"client_id":983326592,"name":"talent_5_2","rarity":"rare"},{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"}] 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"},{"client_id":1454846592,"name":"talent_1_3","rarity":"exotic"},{"client_id":81791440,"name":"healers_touch","rarity":"rare"}] 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:6:5:1 = {} 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":674097472,"name":"home_brewer","rarity":"rare"},{"client_id":1840399360,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"}] 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 1 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.99666999999999994 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:6:5:1 = 0.89000000000000001 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.99750000000000005 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 28 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:1100001091cece6:1:1:3 = item_key=deus_wh_brace_of_pistols,powerlevel=550,rarity=rare,skin=wh_brace_of_pistols_skin_02,property=power_vs_chaos:40000,property=crit_boost:61000 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010c7fed13:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=450,rarity=plentiful 16:33:56.559 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:1:4:1 = item_key=deus_we_shortbow,powerlevel=450,rarity=plentiful 16:33:56.560 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:6:5:1 = item_key=deus_es_blunderbuss,powerlevel=450,rarity=plentiful 16:33:56.560 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:110000112df7e66:1:2:2 = item_key=deus_bw_skullstaff_spear,powerlevel=550,rarity=rare,skin=bw_spear_staff_skin_03,property=power_vs_chaos:91000,property=power_vs_unarmoured:80000 16:33:56.560 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"common":1,"rare":1} 16:33:56.560 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:33:56.560 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:33:56.560 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:33:56.560 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:33:56.560 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:33:56.560 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 4691E576005DF507 16:33:56.560 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:33:56.560 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:33:56.560 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:33:56.560 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:33:56.560 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:33:56.560 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:33:56.575 [GameSession] -> peers() 16:33:56.575 [GameSession] added 11000010aa9bb50 16:33:56.575 [GameSession] added 110000112df7e66 16:33:56.575 [GameSession] added 1100001091cece6 16:33:56.575 [GameSession] added 11000010c7fed13 16:33:56.575 [GameSession] 11000010aa9bb50 -> create_game_object(0) 16:33:56.575 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:33:56.575 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:33:56.575 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010aa9bb50, self.peer_id = 11000010c7fed13 16:33:56.575 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010aa9bb50 16:33:56.575 [Lua] PlayerManager:add_remote_player 11000010aa9bb50 16:33:56.617 [GameSession] 11000010aa9bb50 -> create_game_object(1) 16:33:56.617 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010aa9bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:33:56.617 [Lua] Adding player sync data to peer=11000010aa9bb50 local_player_id=1 16:33:56.617 [GameSession] 11000010aa9bb50 -> create_game_object(2) 16:33:56.617 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010aa9bb50 go_type=music_states go_created_func_name=game_object_created_music_states 16:33:56.617 [GameSession] 11000010aa9bb50 -> create_game_object(3) 16:33:56.617 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:33:56.617 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:33:56.617 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 110000112df7e66, self.peer_id = 11000010c7fed13 16:33:56.617 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000112df7e66 16:33:56.617 [Lua] PlayerManager:add_remote_player 110000112df7e66 16:33:56.660 [GameSession] 11000010aa9bb50 -> create_game_object(4) 16:33:56.660 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:33:56.660 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:33:56.660 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 1100001091cece6, self.peer_id = 11000010c7fed13 16:33:56.660 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001091cece6 16:33:56.660 [Lua] PlayerManager:add_remote_player 1100001091cece6 16:33:56.704 [GameSession] 11000010aa9bb50 -> create_game_object(1024) 16:33:56.704 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000112df7e66 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:33:56.704 [Lua] Adding player sync data to peer=110000112df7e66 local_player_id=1 16:33:56.704 [GameSession] 11000010aa9bb50 -> create_game_object(2048) 16:33:56.704 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001091cece6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:33:56.704 [Lua] Adding player sync data to peer=1100001091cece6 local_player_id=1 16:33:56.707 [Lua] [TelemetryRPCListener] Receiving session id from server c32d80f3-d1d9-4299-8427-d675929ada87 16:33:56.707 error: [Lua] SETTING ROUND ID 16:33:56.707 [Lua] [NetworkClient] rpc_game_started 16:33:56.707 [Lua] [NetworkClient] New State game_started (old state is_ingame) 16:33:56.707 [GameSession] 11000010aa9bb50 -> create_game_object(5) 16:33:56.707 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:33:56.707 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:33:56.707 [Lua] [GameNetworkManager] PLAYER is local player 16:33:56.707 [GameSession] create_game_object(95, 3072) 16:33:56.707 [GameSession] create_game_object(3072, 0) -> 11000010aa9bb50 16:33:56.707 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 16:33:56.713 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 16:33:56.713 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = true 16:33:56.713 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = true 16:33:56.713 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 16:33:56.713 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 16:33:56.713 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = true 16:33:56.713 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = true 16:33:57.023 [Lua] StateInGameRunning:_game_actually_starts() 16:33:57.023 [Lua] ################################################################################################################# 16:33:57.023 [Lua] [Loading Time]: 00:00:05 [Transition]: pat_mines_wastes_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 16:33:57.023 [Lua] ################################################################################################################# 16:33:57.023 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 16:33:57.023 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = true 16:33:57.039 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 16:33:57.089 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:33:57.089 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:33:57.089 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:33:57.089 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:33:57.093 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_15=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_14=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_11=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], node_17=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_17={ node_18=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ final=[Unit '#ID[eab9d113c7029403]'], }, node_18={ node_14=[Unit '#ID[eab9d113c7029403]'], }, } { "node_1", "node_12", } { node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.58046554517267568, next={ "node_10", }, weapon_pickup_seed=-1581224070, conflict_settings="disabled", path=0, system_seeds={ pickups=42547345, power_ups=-398881458, mutator=-1877370692, blessings=-1426940693, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1543358663, layout_x=0.67525754427478968, base_level="shop_harmony", }, node_14={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1877370692, power_ups=-1035586475, mutator=-1426940693, blessings=-398881458, }, node_type="ingame", theme="wastes", layout_x=0.56909425630424737, level="pat_town_wastes_path1", layout_y=0.79556982012678812, next={ "node_9", "node_15", }, path=1, level_seed=-1581224070, weapon_pickup_seed=42547345, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, final={ level="arena_cave_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-1877370692, level_type="ARENA", layout_y=0.45373281878084865, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1426940693, power_ups=791050672, mutator=-398881458, blessings=-1035586475, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=42547345, layout_x=1, base_level="arena_cave", }, node_12={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-398881458, power_ups=-670088881, mutator=-1035586475, blessings=791050672, }, node_type="ingame", theme="wastes", layout_x=0.25112220805203755, level="pat_mines_wastes_path1", layout_y=0.52662379925280478, next={ "node_13", }, path=1, level_seed=-1877370692, weapon_pickup_seed=-1426940693, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1035586475, power_ups=-1443774878, mutator=791050672, blessings=-670088881, }, node_type="ingame", theme="wastes", layout_x=0.56652867033088139, level="pat_forest_wastes_path2", layout_y=0.29922607848755955, next={ "node_5", "node_9", }, path=2, level_seed=-1426940693, weapon_pickup_seed=-398881458, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_13={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.57489825164116526, next={ "node_4", "node_14", }, weapon_pickup_seed=-1035586475, conflict_settings="disabled", path=0, system_seeds={ pickups=791050672, power_ups=-954029479, mutator=-670088881, blessings=-1443774878, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-398881458, layout_x=0.44775408498021557, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.46330851827612968, next={ "node_1", "node_16", }, weapon_pickup_seed=791050672, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-670088881, power_ups=-876474396, mutator=-1443774878, blessings=-954029479, }, node_type="start", mutators={ }, theme="wastes", level_seed=-1035586475, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.088426299437515135, next={ "node_3", "node_11", }, weapon_pickup_seed=-670088881, conflict_settings="disabled", path=0, system_seeds={ pickups=-1443774878, power_ups=1961007603, mutator=-954029479, blessings=-876474396, }, node_type="shop", mutators={ }, theme="wastes", level_seed=791050672, layout_x=0.29543532877875411, base_level="shop_strife", }, node_11={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-954029479, power_ups=2114098870, mutator=-876474396, blessings=1961007603, }, node_type="ingame", theme="tzeentch", layout_x=0.40895659646227978, level="pat_bay_tzeentch_path3", layout_y=0.2566122914338147, next={ "node_4", }, path=3, level_seed=-670088881, weapon_pickup_seed=-1443774878, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-876474396, power_ups=1650663069, mutator=1961007603, blessings=2114098870, }, node_type="ingame", theme="slaanesh", layout_x=0.47204079351446276, level="pat_mountain_slaanesh_path4", layout_y=0, next={ "node_4", }, path=4, level_seed=-1443774878, weapon_pickup_seed=-954029479, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "increased_healing", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=1961007603, power_ups=-1224798376, mutator=2114098870, blessings=1650663069, }, node_type="ingame", theme="wastes", layout_x=0.13630946717500755, level="sig_volcano_wastes_path5", layout_y=0.71138085203655932, next={ "node_12", "node_17", }, path=5, level_seed=-954029479, weapon_pickup_seed=-876474396, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, node_8={ level="shop_strife", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.39265355254601059, next={ "final", }, weapon_pickup_seed=1961007603, conflict_settings="disabled", path=0, system_seeds={ pickups=2114098870, power_ups=-1491612969, mutator=1650663069, blessings=-1224798376, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-876474396, layout_x=0.84771584485432272, base_level="shop_strife", }, node_17={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.92886799819987242, next={ "node_18", }, weapon_pickup_seed=2114098870, conflict_settings="disabled", path=0, system_seeds={ pickups=1650663069, power_ups=41216586, mutator=-1224798376, blessings=-1491612969, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1961007603, layout_x=0.27247356843025605, base_level="shop_strife", }, node_1={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-1224798376, power_ups=-755870431, mutator=-1491612969, blessings=41216586, }, node_type="ingame", theme="wastes", layout_x=0.14837402727165402, level="sig_crag_wastes_path2", layout_y=0.2888605492983855, next={ "node_2", "node_12", }, path=2, level_seed=2114098870, weapon_pickup_seed=1650663069, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_6={ level="shop_harmony", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.16224586960399767, next={ "final", }, weapon_pickup_seed=-1224798376, conflict_settings="disabled", path=0, system_seeds={ pickups=-1491612969, power_ups=-790533108, mutator=41216586, blessings=-755870431, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1650663069, layout_x=0.90701800009831457, base_level="shop_harmony", }, node_15={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.93797938366405764, next={ "node_10", }, weapon_pickup_seed=-1491612969, conflict_settings="disabled", path=0, system_seeds={ pickups=41216586, power_ups=907687931, mutator=-755870431, blessings=-790533108, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1224798376, layout_x=0.72394135607012333, base_level="shop_strife", }, node_5={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.66659999999999997, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-755870431, power_ups=-443232994, mutator=-790533108, blessings=907687931, }, node_type="ingame", theme="wastes", layout_x=0.73633034957747323, level="sig_snare_c_wastes_path1", layout_y=0.1603557411937005, next={ "node_6", "node_8", }, path=3, level_seed=-1491612969, weapon_pickup_seed=41216586, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_10={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-790533108, power_ups=916804069, mutator=907687931, blessings=-443232994, }, node_type="ingame", theme="wastes", layout_x=0.85247859585248653, level="sig_gorge_wastes_path3", layout_y=0.73524873915885569, next={ "final", }, path=3, level_seed=41216586, weapon_pickup_seed=-755870431, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, node_18={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=907687931, power_ups=-523085312, mutator=-443232994, blessings=916804069, }, node_type="ingame", theme="khorne", layout_x=0.44710099737601361, level="pat_mountain_khorne_path1", layout_y=1, next={ "node_14", }, path=1, level_seed=-755870431, weapon_pickup_seed=-790533108, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, } 16:33:57.093 [Lua] [SharedState] deus_map_43105945_node_12: ready:0:0:0:0 = true 16:33:57.093 [Lua] [SharedState] deus_map_43105945_node_12: vote:0:0:0:0 = 16:33:57.094 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:33:57.157 [Lua] [SharedState] deus_map_43105945_node_12: map_state:0:0:0:0 = STARTING 16:33:57.157 [Lua] [SharedState] deus_map_43105945_node_12: final_node_selected:0:0:0:0 = 16:33:57.157 [Lua] [SharedState] deus_map_43105945_node_12: ready:0:0:0:0 = true 16:33:57.157 [Lua] [SharedState] deus_map_43105945_node_12: vote:0:0:0:0 = 16:33:57.157 [Lua] [SharedState] deus_map_43105945_node_12: ready:0:0:0:0 = true 16:33:57.157 [Lua] [SharedState] deus_map_43105945_node_12: vote:0:0:0:0 = 16:33:57.157 [Lua] [SharedState] deus_map_43105945_node_12: ready:0:0:0:0 = true 16:33:57.157 [Lua] [SharedState] deus_map_43105945_node_12: vote:0:0:0:0 = 16:33:57.157 [Lua] [SharedState] deus_map_43105945_node_12: map_state:0:0:0:0 = WAITING 16:33:57.243 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 16:33:57.243 [Lua] Commit load time data 16:33:58.307 [Lua] [SharedState] deus_map_43105945_node_12: vote:0:0:0:0 = node_13 16:33:58.372 [Lua] [SharedState] deus_map_43105945_node_12: map_state:0:0:0:0 = VOTING 16:33:58.525 [Lua] [SharedState] deus_map_43105945_node_12: vote:0:0:0:0 = node_13 16:34:00.244 [Lua] [SharedState] deus_map_43105945_node_12: vote:0:0:0:0 = node_13 16:34:07.621 [Lua] [SharedState] deus_map_43105945_node_12: vote:0:0:0:0 = node_13 16:34:07.621 [Lua] [SharedState] deus_map_43105945_node_12: map_state:0:0:0:0 = VOTING_FINISHING 16:34:12.736 [Lua] [SharedState] deus_map_43105945_node_12: final_node_selected:0:0:0:0 = node_13 16:34:12.736 [Lua] [SharedState] deus_map_43105945_node_12: map_state:0:0:0:0 = FINISHING 16:34:12.736 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:34:12.738 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:34:15.785 [Lua] [SharedState] deus_map_43105945_node_12: map_state:0:0:0:0 = FINISHED 16:34:15.785 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:34:16.795 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:34:16.809 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:34:16.895 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:34:17.202 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:34:17.202 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = node_13 16:34:17.202 [Lua] [SharedState] deus_run_state_43105945: traversed_nodes:0:0:0:0 = ["node_1","node_12","node_13"] 16:34:17.202 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 3 16:34:17.203 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 1 16:34:17.206 [Lua] [PackageManager] Load: units/props/deus_idol/deus_taal_01, UIUnitPreviewer, async-read, 16:34:17.206 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 3 16:34:17.234 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 1 16:34:17.234 [Lua] [SharedState] deus_shop_43105945: shop_state:0:0:0:0 = 2 16:34:17.234 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 3 16:34:17.252 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_taal_01 16:34:17.252 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_taal_01 16:34:17.268 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 1 16:34:17.268 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 3 16:34:17.471 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 1 16:34:17.471 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 3 16:34:17.471 [Lua] [SharedState] deus_shop_43105945: shop_state:0:0:0:0 = 3 16:34:29.751 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":674097472,"name":"home_brewer","rarity":"rare"},{"client_id":1840399360,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"},{"client_id":1862153856,"name":"cooldown_on_friendly_ability","rarity":"exotic"}] 16:34:29.751 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 203 16:34:29.751 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -2450 16:34:29.751 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability"] 16:34:31.898 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"rarity":"rare","client_id":369322048,"name":"healers_touch"},{"rarity":"rare","client_id":983326592,"name":"talent_5_2"},{"rarity":"exotic","client_id":1148216320,"name":"talent_1_2"},{"rarity":"rare","client_id":707445760,"name":"talent_2_1"},{"rarity":"exotic","client_id":1870491904,"name":"talent_3_3"},{"rarity":"rare","client_id":1344264704,"name":"talent_4_2"},{"rarity":"rare","client_id":714614208,"name":"talent_5_3"},{"rarity":"unique","client_id":332308992,"name":"talent_6_1"},{"client_id":553497216,"name":"attack_speed_per_cooldown","rarity":"exotic"}] 16:34:31.898 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 62 16:34:31.898 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown"] 16:34:31.964 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":369322048,"name":"healers_touch","rarity":"rare"},{"client_id":983326592,"name":"talent_5_2","rarity":"rare"},{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"},{"client_id":553497216,"name":"attack_speed_per_cooldown","rarity":"exotic"}] 16:34:31.964 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 62 16:34:31.964 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -2700 16:34:31.964 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown"] 16:34:33.043 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 2 16:34:37.222 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 2 16:34:54.313 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"},{"client_id":1454846592,"name":"talent_1_3","rarity":"exotic"},{"client_id":81791440,"name":"healers_touch","rarity":"rare"},{"client_id":2117473536,"name":"deus_skill_on_special_kill","rarity":"rare"}] 16:34:54.313 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 296 16:34:54.313 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -2900 16:34:54.313 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown","deus_skill_on_special_kill"] 16:34:55.784 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"},{"client_id":1454846592,"name":"talent_1_3","rarity":"exotic"},{"client_id":81791440,"name":"healers_touch","rarity":"rare"},{"client_id":2117473536,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1738982272,"name":"home_brewer","rarity":"rare"}] 16:34:55.784 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 96 16:34:55.784 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -3100 16:34:55.784 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown","deus_skill_on_special_kill","home_brewer"] 16:34:56.999 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 2 16:35:09.207 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":473704288,"name":"deus_push_cost_reduction","rarity":"exotic"},{"client_id":381593664,"name":"talent_5_3","rarity":"rare"},{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"},{"client_id":1078204800,"name":"talent_6_3","rarity":"unique"}] 16:35:09.207 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 21 16:35:09.207 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -3400 16:35:09.207 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown","deus_skill_on_special_kill","home_brewer","talent_6_3"] 16:35:10.439 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 2 16:35:10.439 [Lua] [SharedState] deus_shop_43105945: shop_state:0:0:0:0 = 4 16:35:15.555 [Lua] [SharedState] deus_shop_43105945: shop_state:0:0:0:0 = 5 16:35:15.555 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 4 16:35:16.555 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_taal_01, UIUnitPreviewer 16:35:16.571 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 4 16:35:16.617 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 4 16:35:16.668 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 4 16:35:16.939 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 4 16:35:16.939 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:35:16.944 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_15=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_14=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_11=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], node_17=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_17={ node_18=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ final=[Unit '#ID[eab9d113c7029403]'], }, node_18={ node_14=[Unit '#ID[eab9d113c7029403]'], }, } { "node_1", "node_12", "node_13", } { node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.58046554517267568, next={ "node_10", }, weapon_pickup_seed=-1581224070, conflict_settings="disabled", path=0, system_seeds={ pickups=42547345, power_ups=-398881458, mutator=-1877370692, blessings=-1426940693, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1543358663, layout_x=0.67525754427478968, base_level="shop_harmony", }, node_14={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1877370692, power_ups=-1035586475, mutator=-1426940693, blessings=-398881458, }, node_type="ingame", theme="wastes", layout_x=0.56909425630424737, level="pat_town_wastes_path1", layout_y=0.79556982012678812, next={ "node_9", "node_15", }, path=1, level_seed=-1581224070, weapon_pickup_seed=42547345, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, final={ level="arena_cave_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-1877370692, level_type="ARENA", layout_y=0.45373281878084865, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1426940693, power_ups=791050672, mutator=-398881458, blessings=-1035586475, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=42547345, layout_x=1, base_level="arena_cave", }, node_12={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-398881458, power_ups=-670088881, mutator=-1035586475, blessings=791050672, }, node_type="ingame", theme="wastes", layout_x=0.25112220805203755, level="pat_mines_wastes_path1", layout_y=0.52662379925280478, next={ "node_13", }, path=1, level_seed=-1877370692, weapon_pickup_seed=-1426940693, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1035586475, power_ups=-1443774878, mutator=791050672, blessings=-670088881, }, node_type="ingame", theme="wastes", layout_x=0.56652867033088139, level="pat_forest_wastes_path2", layout_y=0.29922607848755955, next={ "node_5", "node_9", }, path=2, level_seed=-1426940693, weapon_pickup_seed=-398881458, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_13={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.57489825164116526, next={ "node_4", "node_14", }, weapon_pickup_seed=-1035586475, conflict_settings="disabled", path=0, system_seeds={ pickups=791050672, power_ups=-954029479, mutator=-670088881, blessings=-1443774878, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-398881458, layout_x=0.44775408498021557, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.46330851827612968, next={ "node_1", "node_16", }, weapon_pickup_seed=791050672, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-670088881, power_ups=-876474396, mutator=-1443774878, blessings=-954029479, }, node_type="start", mutators={ }, theme="wastes", level_seed=-1035586475, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.088426299437515135, next={ "node_3", "node_11", }, weapon_pickup_seed=-670088881, conflict_settings="disabled", path=0, system_seeds={ pickups=-1443774878, power_ups=1961007603, mutator=-954029479, blessings=-876474396, }, node_type="shop", mutators={ }, theme="wastes", level_seed=791050672, layout_x=0.29543532877875411, base_level="shop_strife", }, node_11={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-954029479, power_ups=2114098870, mutator=-876474396, blessings=1961007603, }, node_type="ingame", theme="tzeentch", layout_x=0.40895659646227978, level="pat_bay_tzeentch_path3", layout_y=0.2566122914338147, next={ "node_4", }, path=3, level_seed=-670088881, weapon_pickup_seed=-1443774878, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-876474396, power_ups=1650663069, mutator=1961007603, blessings=2114098870, }, node_type="ingame", theme="slaanesh", layout_x=0.47204079351446276, level="pat_mountain_slaanesh_path4", layout_y=0, next={ "node_4", }, path=4, level_seed=-1443774878, weapon_pickup_seed=-954029479, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "increased_healing", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=1961007603, power_ups=-1224798376, mutator=2114098870, blessings=1650663069, }, node_type="ingame", theme="wastes", layout_x=0.13630946717500755, level="sig_volcano_wastes_path5", layout_y=0.71138085203655932, next={ "node_12", "node_17", }, path=5, level_seed=-954029479, weapon_pickup_seed=-876474396, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, node_8={ level="shop_strife", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.39265355254601059, next={ "final", }, weapon_pickup_seed=1961007603, conflict_settings="disabled", path=0, system_seeds={ pickups=2114098870, power_ups=-1491612969, mutator=1650663069, blessings=-1224798376, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-876474396, layout_x=0.84771584485432272, base_level="shop_strife", }, node_17={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.92886799819987242, next={ "node_18", }, weapon_pickup_seed=2114098870, conflict_settings="disabled", path=0, system_seeds={ pickups=1650663069, power_ups=41216586, mutator=-1224798376, blessings=-1491612969, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1961007603, layout_x=0.27247356843025605, base_level="shop_strife", }, node_1={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-1224798376, power_ups=-755870431, mutator=-1491612969, blessings=41216586, }, node_type="ingame", theme="wastes", layout_x=0.14837402727165402, level="sig_crag_wastes_path2", layout_y=0.2888605492983855, next={ "node_2", "node_12", }, path=2, level_seed=2114098870, weapon_pickup_seed=1650663069, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_6={ level="shop_harmony", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.16224586960399767, next={ "final", }, weapon_pickup_seed=-1224798376, conflict_settings="disabled", path=0, system_seeds={ pickups=-1491612969, power_ups=-790533108, mutator=41216586, blessings=-755870431, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1650663069, layout_x=0.90701800009831457, base_level="shop_harmony", }, node_15={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.93797938366405764, next={ "node_10", }, weapon_pickup_seed=-1491612969, conflict_settings="disabled", path=0, system_seeds={ pickups=41216586, power_ups=907687931, mutator=-755870431, blessings=-790533108, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1224798376, layout_x=0.72394135607012333, base_level="shop_strife", }, node_5={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.66659999999999997, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-755870431, power_ups=-443232994, mutator=-790533108, blessings=907687931, }, node_type="ingame", theme="wastes", layout_x=0.73633034957747323, level="sig_snare_c_wastes_path1", layout_y=0.1603557411937005, next={ "node_6", "node_8", }, path=3, level_seed=-1491612969, weapon_pickup_seed=41216586, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_10={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-790533108, power_ups=916804069, mutator=907687931, blessings=-443232994, }, node_type="ingame", theme="wastes", layout_x=0.85247859585248653, level="sig_gorge_wastes_path3", layout_y=0.73524873915885569, next={ "final", }, path=3, level_seed=41216586, weapon_pickup_seed=-755870431, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, node_18={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=907687931, power_ups=-523085312, mutator=-443232994, blessings=916804069, }, node_type="ingame", theme="khorne", layout_x=0.44710099737601361, level="pat_mountain_khorne_path1", layout_y=1, next={ "node_14", }, path=1, level_seed=-755870431, weapon_pickup_seed=-790533108, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, } 16:35:16.944 [Lua] [SharedState] deus_map_43105945_node_13: ready:0:0:0:0 = true 16:35:16.944 [Lua] [SharedState] deus_map_43105945_node_13: vote:0:0:0:0 = 16:35:16.945 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:35:16.990 [Lua] [SharedState] deus_map_43105945_node_13: ready:0:0:0:0 = true 16:35:16.990 [Lua] [SharedState] deus_map_43105945_node_13: map_state:0:0:0:0 = STARTING 16:35:16.990 [Lua] [SharedState] deus_map_43105945_node_13: final_node_selected:0:0:0:0 = 16:35:16.990 [Lua] [SharedState] deus_map_43105945_node_13: vote:0:0:0:0 = 16:35:16.990 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:35:17.007 [Lua] [SharedState] deus_map_43105945_node_13: map_state:0:0:0:0 = STARTING 16:35:17.007 [Lua] [SharedState] deus_map_43105945_node_13: final_node_selected:0:0:0:0 = 16:35:17.007 [Lua] [SharedState] deus_map_43105945_node_13: ready:0:0:0:0 = true 16:35:17.007 [Lua] [SharedState] deus_map_43105945_node_13: vote:0:0:0:0 = 16:35:17.041 [Lua] [SharedState] deus_map_43105945_node_13: ready:0:0:0:0 = true 16:35:17.041 [Lua] [SharedState] deus_map_43105945_node_13: vote:0:0:0:0 = 16:35:17.041 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:35:17.227 [Lua] [SharedState] deus_map_43105945_node_13: ready:0:0:0:0 = true 16:35:17.227 [Lua] [SharedState] deus_map_43105945_node_13: vote:0:0:0:0 = 16:35:17.227 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:35:17.227 [Lua] [SharedState] deus_map_43105945_node_13: map_state:0:0:0:0 = WAITING 16:35:21.599 [Lua] [SharedState] deus_map_43105945_node_13: vote:0:0:0:0 = node_4 16:35:21.633 [Lua] [SharedState] deus_map_43105945_node_13: map_state:0:0:0:0 = VOTING 16:35:22.497 [Lua] [SharedState] deus_map_43105945_node_13: vote:0:0:0:0 = node_4 16:35:22.527 [Lua] [SharedState] deus_map_43105945_node_13: vote:0:0:0:0 = node_14 16:35:33.988 [Lua] [SharedState] deus_map_43105945_node_13: vote:0:0:0:0 = node_4 16:35:33.988 [Lua] [SharedState] deus_map_43105945_node_13: map_state:0:0:0:0 = VOTING_FINISHING 16:35:39.071 [Lua] [SharedState] deus_map_43105945_node_13: final_node_selected:0:0:0:0 = node_4 16:35:39.071 [Lua] [SharedState] deus_map_43105945_node_13: map_state:0:0:0:0 = FINISHING 16:35:39.071 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:35:39.073 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:35:42.150 [Lua] [SharedState] deus_map_43105945_node_13: map_state:0:0:0:0 = FINISHED 16:35:42.150 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:35:43.141 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:35:43.159 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:35:43.207 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:35:43.495 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:35:43.495 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:35:43.497 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:35:43.529 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:35:43.597 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:35:43.885 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:35:43.885 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = node_4 16:35:43.885 [Lua] [SharedState] network_state_11000010aa9bb50: level_key:0:0:0:0 = pat_forest_wastes_path2 16:35:43.885 [Lua] [SharedState] network_state_11000010aa9bb50: level_seed:0:0:0:0 = -1426940693 16:35:43.885 [Lua] [SharedState] network_state_11000010aa9bb50: conflict_director:0:0:0:0 = deus_skaven_beastmen 16:35:43.885 [Lua] [SharedState] network_state_11000010aa9bb50: locked_director_functions:0:0:0:0 = {} 16:35:43.885 [Lua] [SharedState] network_state_11000010aa9bb50: game_mode:0:0:0:0 = deus 16:35:43.885 [Lua] [SharedState] network_state_11000010aa9bb50: mechanism:0:0:0:0 = deus 16:35:43.885 [Lua] [SharedState] network_state_11000010aa9bb50: environment_variation_id:0:0:0:0 = 0 16:35:43.885 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty:0:0:0:0 = harder 16:35:43.885 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty_tweak:0:0:0:0 = 0 16:35:43.885 [Lua] [SharedState] network_state_11000010aa9bb50: level_session_id:0:0:0:0 = 1250656640 16:35:43.885 [Lua] [SharedState] network_state_11000010aa9bb50: level_transition_type:0:0:0:0 = load_next_level 16:35:43.885 [Lua] [SharedState] network_state_11000010aa9bb50: extra_packages:0:0:0:0 = {} 16:35:43.885 [Lua] Received new state from server ingame_deus 16:35:43.885 [Lua] gm_event_end_conditions_met true false 16:35:43.885 [Save] Saving `save_data` 16:35:43.886 [Lua] Game won 16:35:43.886 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:35:43.888 [Save] Save done 16:35:43.888 [Save] Saving `save_data` 16:35:43.890 [Save] Save done 16:35:43.899 [Lua] generate_backend_stats 11000010c7fed13:1 16:35:43.967 [Lua] [PlayFabMirrorBase] Force commit 16:35:43.967 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:35:43.967 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:35:43.967 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:35:43.967 [GameSession] 11000010aa9bb50 -> kicked_out() 16:35:43.967 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:35:43.967 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:35:43.967 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 16:35:43.967 [Lua] destroyed player game object with id 5 callback 16:35:43.967 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:35:43.967 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001091cece6 16:35:43.967 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112df7e66 16:35:43.967 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:35:43.967 [Lua] PlayerManager:remove_player peer_id=1100001091cece6 1 16:35:43.969 [Lua] [GameNetworkManager] removing peer_id=1100001091cece6 local_player_id=1 16:35:43.969 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:35:43.969 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:35:43.969 [Lua] PlayerManager:remove_player peer_id=110000112df7e66 1 16:35:43.971 [Lua] [GameNetworkManager] removing peer_id=110000112df7e66 local_player_id=1 16:35:43.971 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:35:43.971 [Lua] [GameNetworkManager] MUSIC object destroyed 16:35:43.971 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:35:43.971 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010aa9bb50 16:35:43.971 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010aa9bb50 16:35:43.971 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:35:43.971 [Lua] PlayerManager:remove_player peer_id=11000010aa9bb50 1 16:35:43.972 [Lua] [GameNetworkManager] removing peer_id=11000010aa9bb50 local_player_id=1 16:35:43.972 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:35:43.972 [GameSession] shutdown() 16:35:43.972 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = false 16:35:43.972 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = false 16:35:43.972 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = false 16:35:43.972 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = false 16:35:43.973 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 16:35:43.973 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:35:43.973 [Lua] [PlayFabMirrorBase] commit result "success", "8" 16:35:43.973 [Lua] none table: 0000000001FED260 nil 16:35:43.973 [Lua] TRANSITION nil nil load_next_level 16:35:43.973 [Lua] Transition type "load_next_level", is server: false 16:35:43.973 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=109.34 16:35:45.941 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = false 16:35:45.973 [Lua] [Managers] Calling function on all managers: 16:35:45.974 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 16:35:45.976 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = false 16:35:45.976 [Lua] Clearing all global lookup lists 16:35:45.976 [Lua] [IngamePlayerListUI] - Destroy 16:35:45.976 [Lua] [IngameUI] destroy 16:35:45.978 [Lua] [Managers] Destroying manager group: 16:35:45.979 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:35:45.979 [Lua] [Matchmaking] unregister rpcs 16:35:45.979 [Lua] ############### UNLOADING PACKAGES ############### 16:35:45.979 [Lua] [Gamestate] Enter state StateLoading 16:35:45.981 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:35:45.981 [Lua] [Matchmaking] register rpcs 16:35:45.981 [Lua] registering RPCs 16:35:45.981 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:35:45.981 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:35:45.981 [Lua] [PartyManager] Leader is set to 11000010aa9bb50 16:35:45.991 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens, async-read, prioritized 16:35:45.991 [Lua] [StateLoading] load_current_level 16:35:45.991 [Lua] [NetworkClient] New State loading (old state game_started) 16:35:45.991 [Lua] [LevelTransitionHandler] load_current_level, loading pat_forest_wastes_path2 0 16:35:45.992 [Umbra] Unload tome 16:35:45.999 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 16:35:45.999 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_forest_wastes_path2, async-read, 16:35:45.999 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_forest_wastes_path2, async-read, 16:35:45.999 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_wastes_path2, async-read, 16:35:45.999 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_wastes_path2, async-read, 16:35:45.999 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_forest_wastes_path2, async-read, 16:35:45.999 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/wastes_common, pat_forest_wastes_path2, async-read, 16:35:45.999 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/wastes_path2, pat_forest_wastes_path2, async-read, 16:35:46.006 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":143457568,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_daggers":false,"wwise\/one_handed_swords":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false}} 16:35:46.006 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1886541440 16:35:46.006 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1391074048 16:35:46.006 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 143457568 16:35:46.006 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 452541120 16:35:46.006 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:35:46.006 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = true 16:35:46.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_forest 16:35:46.074 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_forest 16:35:46.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 16:35:46.090 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:35:46.207 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1886541440,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false}} 16:35:46.207 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1886541440 16:35:46.207 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1391074048 16:35:46.207 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 143457568 16:35:46.207 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 452541120 16:35:46.208 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:35:46.208 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = true 16:35:46.549 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:35:49.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 16:35:49.309 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 16:35:49.309 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 16:35:49.796 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 16:35:49.796 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 16:35:49.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest 16:35:57.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest 16:35:57.010 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest 16:35:57.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/path_common 16:35:57.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/path_common 16:35:57.464 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/path_common 16:35:57.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 16:35:57.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 16:35:57.958 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 16:35:57.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/wastes_common 16:35:58.325 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1153201536,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false}} 16:35:58.325 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1153201536 16:35:58.325 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1153201536 16:35:58.326 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1153201536 16:35:58.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/wastes_common 16:35:58.391 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/wastes_common 16:35:58.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/wastes_path2 16:35:58.408 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1153201536 16:35:58.580 [Umbra] Loading umbra tome '#ID[d116f8d5445a4cd3]' 16:35:58.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/wastes_path2 16:35:58.694 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/wastes_path2 16:35:58.712 [Lua] [LevelTransitionHandler] Level load completed! 16:35:58.712 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_forest_wastes_path2 - level_seed: -1426940693 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 16:35:58.724 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:35:58.725 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 16:35:58.725 [Lua] load_startup_enemy_packages: -------------- 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] chaos_spawn 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] chaos_troll 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] skaven_rat_ogre 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] skaven_stormfiend 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] beastmen_minotaur 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] chaos_plague_sorcerer 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] chaos_corruptor_sorcerer 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] skaven_gutter_runner 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] skaven_pack_master 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] skaven_poison_wind_globadier 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] skaven_ratling_gunner 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] skaven_warpfire_thrower 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] chaos_vortex_sorcerer 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] beastmen_standard_bearer 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] chaos_vortex 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] critter_rat 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] critter_pig 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] beastmen_gor 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] skaven_storm_vermin 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] beastmen_ungor_archer 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] skaven_clan_rat 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] skaven_loot_rat 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] beastmen_ungor 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] beastmen_bestigor 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] skaven_storm_vermin_with_shield 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] skaven_plague_monk 16:35:58.725 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:35:58.725 [Lua] skaven_clan_rat_with_shield 16:35:58.729 [Lua] [NetworkClient] All level packages loaded! 16:35:58.729 [Lua] [NetworkClient] New State loaded (old state loading) 16:35:58.729 [Lua] [NetworkClient] on_level_loaded pat_forest_wastes_path2 16:35:58.812 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 16:35:59.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:35:59.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:35:59.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:35:59.469 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":399009984,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_daggers":false,"wwise\/one_handed_swords":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false}} 16:35:59.469 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 399009984 16:35:59.469 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 399009984 16:35:59.470 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 399009984 16:35:59.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:35:59.723 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:35:59.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:35:59.756 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 399009984 16:35:59.991 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:35:59.991 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:35:59.991 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:36:00.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:36:00.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:36:00.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:36:00.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:36:00.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:36:00.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:36:01.157 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:36:01.157 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:36:01.157 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:36:01.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:36:01.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:36:01.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:36:01.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:36:01.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:36:01.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:36:01.612 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1687664128,"first_person":{"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01":false}} 16:36:01.612 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1687664128 16:36:01.613 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1687664128 16:36:01.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:36:01.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:36:01.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:36:01.714 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1687664128 16:36:01.915 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1687664128 16:36:01.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:36:01.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:36:01.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:36:02.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:36:02.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:36:02.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:36:02.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:36:02.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:36:02.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:36:03.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:36:03.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:36:03.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:36:03.417 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:36:03.417 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:36:03.417 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:36:03.721 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":399009984,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_daggers":false,"wwise\/one_handed_swords":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_3p":false}} 16:36:03.721 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1153201536 16:36:03.721 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1391074048 16:36:03.721 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 399009984 16:36:03.721 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1687664128 16:36:03.721 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:36:03.721 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:36:03.721 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:36:03.721 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:36:03.721 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:36:03.721 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:36:03.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:36:03.804 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:36:03.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:36:03.804 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1153201536,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false}} 16:36:03.804 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1153201536 16:36:03.804 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1391074048 16:36:03.804 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 399009984 16:36:03.804 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1687664128 16:36:03.804 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:36:03.804 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:36:03.804 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:36:03.804 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:36:03.804 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:36:03.804 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:36:04.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:36:04.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:36:04.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:36:05.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:36:05.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:36:05.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:36:05.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:36:05.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:36:05.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:36:05.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:36:05.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:36:05.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:36:05.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:36:05.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:36:05.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 16:36:05.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 16:36:05.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 16:36:05.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:36:06.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:36:06.567 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:36:06.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 16:36:07.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 16:36:07.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 16:36:07.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:36:08.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:36:08.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:36:08.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:36:08.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:36:08.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:36:08.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 16:36:08.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 16:36:08.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 16:36:08.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 16:36:10.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 16:36:10.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 16:36:10.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:36:11.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:36:11.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:36:11.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:36:11.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:36:11.776 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:36:11.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:36:12.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:36:12.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:36:12.332 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_forest_wastes_path2 game_mode: deus 16:36:12.332 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:36:12.332 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 16:36:12.338 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1809847936,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 16:36:12.338 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:36:12.348 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1809847936 16:36:12.415 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1809847936 16:36:12.500 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1809847936 16:36:12.721 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1809847936 16:36:12.722 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:36:12.722 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_forest/generated/wastes_path2/world 16:36:12.723 [Umbra] Init version: 3.4.15 :: 16 threads 16:36:12.867 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:36:12.869 [Lua] Async level spawning done 16:36:12.869 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:36:13.850 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:36:13.850 [Lua] [Matchmaking] unregister rpcs 16:36:13.850 [Lua] [Managers] Destroying manager group: 16:36:13.851 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens 16:36:13.851 [Lua] [Gamestate] Enter StateIngame CLIENT 16:36:13.851 [Lua] <>level = pat_forest_wastes_path2<> 16:36:13.851 [Lua] [StateIngame] Client ingame 16:36:13.854 [Lua] [Matchmaking] register rpcs 16:36:13.854 [Lua] GameNetworkManager:init... creating game session 16:36:13.854 [Lua] Joining GameSession userdata: 0x0fc775c8 as a client through channel_id 1 16:36:13.854 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:36:13.854 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 16:36:13.854 [Lua] [GameNetworkManager] self.is_server = false 16:36:13.854 [Network] Setting artificial MTU limit to 65536 16:36:13.854 [Connection] Endpoint 11000010aa9bb50 set max payload per packet to 1140 16:36:13.860 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 16:36:13.860 [Lua] pacing=deus_default 16:36:13.860 [Lua] locked_func_name=beastmen 16:36:13.860 [Lua] roaming=nil 16:36:13.860 [Lua] specials=deus_skaven_beastmen 16:36:13.860 [Lua] contained_breeds=nil 16:36:13.860 [Lua] debug_color=orange 16:36:13.860 [Lua] disabled=false 16:36:13.860 [Lua] pack_spawning=deus_skaven_beastmen 16:36:13.860 [Lua] factions=nil 16:36:13.860 [Lua] description=deus_conflict_director_skaven_beastmen_name 16:36:13.860 [Lua] boss=deus_skaven_beastmen 16:36:13.860 [Lua] horde=deus_beastmen 16:36:13.860 [Lua] name=deus_skaven_beastmen 16:36:13.860 [Lua] intensity=deus_default 16:36:13.860 [Lua] --- 16:36:13.860 [Lua] [LevelAnalysis] set_random_seed( -1426940693) 16:36:13.865 [Lua] [AIInterestPointSystem] Level Seed: -1426940693 16:36:13.865 [Lua] 16:36:13.865 [Lua] [network_manager] = table 16:36:13.865 [Lua] [network_manager] = metatable 16:36:13.865 [Lua] [startup_data] = table 16:36:13.865 [Lua] [entity_manager] = table 16:36:13.865 [Lua] [entity_manager] = metatable 16:36:13.865 [Lua] [unit_spawner] = table 16:36:13.865 [Lua] [unit_spawner] = metatable 16:36:13.865 [Lua] [unit_storage] = table 16:36:13.865 [Lua] [unit_storage] = metatable 16:36:13.865 [Lua] [dice_keeper] = table 16:36:13.865 [Lua] [dice_keeper] = metatable 16:36:13.865 [Lua] [is_server] = false (boolean) 16:36:13.865 [Lua] [world] = [World] 16:36:13.865 [Lua] [system_api] = table 16:36:13.865 [Lua] [input_manager] = table 16:36:13.865 [Lua] [input_manager] = metatable 16:36:13.865 [Lua] [profile_synchronizer] = table 16:36:13.865 [Lua] [profile_synchronizer] = metatable 16:36:13.865 [Lua] [entity_system] = table 16:36:13.865 [Lua] [entity_system] = metatable 16:36:13.865 [Lua] [level_transition_handler] = table 16:36:13.865 [Lua] [level_transition_handler] = metatable 16:36:13.865 [Lua] [num_local_human_players] = 1 (number) 16:36:13.865 [Lua] [statistics_db] = table 16:36:13.865 [Lua] [statistics_db] = metatable 16:36:13.865 [Lua] [entity_system_bag] = table 16:36:13.865 [Lua] [entity_system_bag] = metatable 16:36:13.865 [Lua] [network_lobby] = table 16:36:13.865 [Lua] [network_lobby] = metatable 16:36:13.865 [Lua] [network_transmit] = table 16:36:13.865 [Lua] [network_transmit] = metatable 16:36:13.865 [Lua] [network_clock] = table 16:36:13.865 [Lua] [network_clock] = metatable 16:36:13.865 [Lua] [free_flight_manager] = table 16:36:13.865 [Lua] [free_flight_manager] = metatable 16:36:13.865 [Lua] [network_event_delegate] = table 16:36:13.865 [Lua] [network_event_delegate] = metatable 16:36:13.865 [Lua] 16:36:13.866 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:36:13.866 [Lua] ignoring extension VersusInteractObjectiveExtension 16:36:13.866 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:36:13.866 [Lua] ignoring extension VersusSocketObjectiveExtension 16:36:13.866 [Lua] ignoring extension VersusTargetObjectiveExtension 16:36:13.866 [Lua] ignoring extension VersusMissionObjectiveExtension 16:36:13.867 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:36:13.886 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:36:13.886 [Lua] [AchievementManager] Achievements using the steam platform 16:36:13.886 [Lua] PlayerManager:add_player player_1 16:36:13.974 [Lua] respawn_unit_spawned with group id: terror_respawn 16:36:13.974 [Lua] respawn_unit_spawned with group id: terror_respawn 16:36:13.974 [Lua] respawn_unit_spawned with group id: terror_respawn 16:36:13.989 [Lua] [StateIngame] Level seed: -1426940693 16:36:13.998 [Lua] [IngameUI] init 16:36:14.016 [Lua] cb_razer_chroma_setup 16:36:14.048 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 16:36:14.052 [Lua] [Managers] Calling function on all managers: 16:36:14.052 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:36:14.052 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_taal_3 16:36:14.052 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Walker Trips 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:1100001091cece6:1:1:3 = true 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010c7fed13:1:5:4 = true 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:1:4:1 = true 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:6:5:1 = true 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:110000112df7e66:1:2:2 = true 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: ranged_swap_chests_used:0:0:0:0 = {"rare":1} 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: slot_melee:1100001091cece6:1:1:3 = item_key=deus_wh_fencing_sword,powerlevel=550,rarity=rare,skin=wh_fencing_sword_skin_03,property=block_cost:80000,property=power_vs_skaven:60000 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010c7fed13:1:5:4 = item_key=deus_es_sword_shield,powerlevel=450,rarity=plentiful 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:1:4:1 = item_key=deus_we_spear,powerlevel=450,rarity=plentiful 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:6:5:1 = item_key=deus_es_2h_sword,powerlevel=450,rarity=plentiful 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: slot_melee:110000112df7e66:1:2:2 = item_key=deus_bw_dagger,powerlevel=500,rarity=common,skin=bw_dagger_skin_03,property=stamina:24000 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -3400 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown","deus_skill_on_special_kill","home_brewer","talent_6_3"] 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:1100001091cece6:0:0:0 = true 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010c7fed13:0:0:0 = true 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010aa9bb50:0:0:0 = true 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:110000112df7e66:0:0:0 = true 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: melee_swap_chests_used:0:0:0:0 = {"rare":1} 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"client_id":1611366656,"name":"ability_cooldown_reduction","rarity":"rare"},{"client_id":495482368,"name":"fatigue_regen","rarity":"rare"}] 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 1 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81999999999999995 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:6:5:1 = 0.625 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: traversed_nodes:0:0:0:0 = ["node_1","node_12","node_13"] 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 9 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [0,0,0,0,0,3,0,0,0,1,1,0,0,0,0,1,66,58,7,457.5,2151.25,0,126.25,55.75,681,0,61,0,0] 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [0,2,0,0,0,0,0,1,0,0,0,0,0,0,0,0,51,51,0,69.25,1643.5,0,267.75,411.25,0,0,17,0,0] 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [0,3,0,1,1,2,2,2,0,0,2,0,0,1,0,0,295,52,236,223.75,7286.5,0,371.5,163,1180.25,0,126,0,0] 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:6:0:0 = [0,0,0,1,0,2,0,0,0,0,0,0,0,1,0,0,50,27,22,16.75,1798,0,0,0,640.5,0,6,0,1] 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [0,6,0,0,0,4,1,0,2,2,1,0,1,0,4,0,207,66,115,229.25,6210.75,0,224.5,589,964.75,0,108,0,0] 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: completed_level_count:0:0:0:0 = 2 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:1100001091cece6:0:0:0 = 2 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010c7fed13:0:0:0 = 1 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:110000112df7e66:0:0:0 = 2 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010aa9bb50:0:0:0 = 2 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3782 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: blessings_with_buyer:0:0:0:0 = {} 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: health_state:1100001091cece6:1:1:3 = alive 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: potion:1100001091cece6:1:1:3 = potion_moot_milk_01 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = potion_vampiric_draught_01 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: potion:110000112df7e66:1:2:2 = potion_liquid_bravado_01 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:1:4:1 = potion_vampiric_draught_01 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:6:5:1 = 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: spawned_once:1100001091cece6:1:1:3 = true 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010c7fed13:1:5:4 = true 16:36:14.250 [Lua] [SharedState] deus_run_state_43105945: spawned_once:110000112df7e66:1:2:2 = true 16:36:14.251 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:1:4:1 = true 16:36:14.251 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:6:5:1 = true 16:36:14.260 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = healthkit_first_aid_kit_01 16:36:14.260 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010c7fed13:1:5:4 = healthkit_first_aid_kit_01 16:36:14.260 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:1:4:1 = potion_healing_draught_01 16:36:14.260 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:6:5:1 = potion_healing_draught_01 16:36:14.260 [Lua] [SharedState] deus_run_state_43105945: healthkit:110000112df7e66:1:2:2 = healthkit_first_aid_kit_01 16:36:14.260 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = node_4 16:36:14.260 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 21 16:36:14.260 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 62 16:36:14.260 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 96 16:36:14.260 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 203 16:36:14.260 [Lua] [SharedState] deus_run_state_43105945: monster_coins_picked_up:0:0:0:0 = 4 16:36:14.260 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 32 16:36:14.260 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 14 16:36:14.260 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 32 16:36:14.260 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 32 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: grenade:1100001091cece6:1:1:3 = grenade_frag_01 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = grenade_fire_01 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:6:5:1 = 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: grenade:110000112df7e66:1:2:2 = grenade_fire_01 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":473704288,"name":"deus_push_cost_reduction","rarity":"exotic"},{"client_id":381593664,"name":"talent_5_3","rarity":"rare"},{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"},{"client_id":1078204800,"name":"talent_6_3","rarity":"unique"}] 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":369322048,"name":"healers_touch","rarity":"rare"},{"client_id":983326592,"name":"talent_5_2","rarity":"rare"},{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"},{"client_id":553497216,"name":"attack_speed_per_cooldown","rarity":"exotic"}] 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"},{"client_id":1454846592,"name":"talent_1_3","rarity":"exotic"},{"client_id":81791440,"name":"healers_touch","rarity":"rare"},{"client_id":2117473536,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1738982272,"name":"home_brewer","rarity":"rare"}] 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:6:5:1 = {} 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":674097472,"name":"home_brewer","rarity":"rare"},{"client_id":1840399360,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"},{"client_id":1862153856,"name":"cooldown_on_friendly_ability","rarity":"exotic"}] 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 1 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.99666999999999994 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:6:5:1 = 0.89000000000000001 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.99750000000000005 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 28 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:1100001091cece6:1:1:3 = item_key=deus_wh_brace_of_pistols,powerlevel=550,rarity=rare,skin=wh_brace_of_pistols_skin_02,property=power_vs_chaos:40000,property=crit_boost:61000 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010c7fed13:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=450,rarity=plentiful 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:1:4:1 = item_key=deus_we_shortbow,powerlevel=450,rarity=plentiful 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:6:5:1 = item_key=deus_es_blunderbuss,powerlevel=450,rarity=plentiful 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:110000112df7e66:1:2:2 = item_key=deus_bw_skullstaff_spear,powerlevel=550,rarity=rare,skin=bw_spear_staff_skin_03,property=power_vs_chaos:91000,property=power_vs_unarmoured:80000 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"common":1,"rare":1} 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 4691E576005DF507 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:36:14.293 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:36:14.293 [GameSession] -> peers() 16:36:14.293 [GameSession] added 11000010aa9bb50 16:36:14.293 [GameSession] added 1100001091cece6 16:36:14.293 [GameSession] added 110000112df7e66 16:36:14.293 [GameSession] added 11000010c7fed13 16:36:14.293 [GameSession] 11000010aa9bb50 -> create_game_object(0) 16:36:14.293 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:36:14.293 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:36:14.293 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010aa9bb50, self.peer_id = 11000010c7fed13 16:36:14.293 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010aa9bb50 16:36:14.293 [Lua] PlayerManager:add_remote_player 11000010aa9bb50 16:36:14.333 [GameSession] 11000010aa9bb50 -> create_game_object(1) 16:36:14.333 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010aa9bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:36:14.333 [Lua] Adding player sync data to peer=11000010aa9bb50 local_player_id=1 16:36:14.333 [GameSession] 11000010aa9bb50 -> create_game_object(2) 16:36:14.333 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010aa9bb50 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 16:36:14.333 [GameSession] 11000010aa9bb50 -> create_game_object(3) 16:36:14.333 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.333 [GameSession] 11000010aa9bb50 -> create_game_object(4) 16:36:14.333 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.333 [GameSession] 11000010aa9bb50 -> create_game_object(5) 16:36:14.333 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.333 [GameSession] 11000010aa9bb50 -> create_game_object(6) 16:36:14.333 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.334 [GameSession] 11000010aa9bb50 -> create_game_object(7) 16:36:14.334 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.334 [GameSession] 11000010aa9bb50 -> create_game_object(8) 16:36:14.334 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.334 [GameSession] 11000010aa9bb50 -> create_game_object(9) 16:36:14.334 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.334 [GameSession] 11000010aa9bb50 -> create_game_object(10) 16:36:14.334 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.334 [GameSession] 11000010aa9bb50 -> create_game_object(11) 16:36:14.334 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.334 [GameSession] 11000010aa9bb50 -> create_game_object(12) 16:36:14.334 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.334 [GameSession] 11000010aa9bb50 -> create_game_object(13) 16:36:14.334 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.334 [GameSession] 11000010aa9bb50 -> create_game_object(14) 16:36:14.334 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.334 [GameSession] 11000010aa9bb50 -> create_game_object(15) 16:36:14.334 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:36:14.334 [GameSession] 11000010aa9bb50 -> create_game_object(16) 16:36:14.334 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:36:14.335 [GameSession] 11000010aa9bb50 -> create_game_object(17) 16:36:14.335 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:36:14.335 [GameSession] 11000010aa9bb50 -> create_game_object(18) 16:36:14.335 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:36:14.335 [GameSession] 11000010aa9bb50 -> create_game_object(19) 16:36:14.335 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:36:14.335 [GameSession] 11000010aa9bb50 -> create_game_object(20) 16:36:14.335 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(21) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(22) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(23) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(24) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(25) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(26) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(27) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(28) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(29) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(30) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(31) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(32) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(33) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(34) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(35) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(36) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(37) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.336 [GameSession] 11000010aa9bb50 -> create_game_object(38) 16:36:14.336 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:36:14.337 [GameSession] 11000010aa9bb50 -> create_game_object(39) 16:36:14.337 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010aa9bb50 go_type=music_states go_created_func_name=game_object_created_music_states 16:36:14.337 [GameSession] 11000010aa9bb50 -> create_game_object(40) 16:36:14.337 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:36:14.337 [Lua] [GameNetworkManager] game_object_created_player, go_id=40, owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:36:14.337 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 40, peer_id = 1100001091cece6, self.peer_id = 11000010c7fed13 16:36:14.337 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001091cece6 16:36:14.337 [Lua] PlayerManager:add_remote_player 1100001091cece6 16:36:14.378 [GameSession] 11000010aa9bb50 -> create_game_object(41) 16:36:14.378 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:36:14.378 [Lua] [GameNetworkManager] game_object_created_player, go_id=41, owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:36:14.378 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 41, peer_id = 110000112df7e66, self.peer_id = 11000010c7fed13 16:36:14.378 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000112df7e66 16:36:14.378 [Lua] PlayerManager:add_remote_player 110000112df7e66 16:36:14.422 [GameSession] 11000010aa9bb50 -> create_game_object(2048) 16:36:14.422 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000112df7e66 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:36:14.422 [Lua] Adding player sync data to peer=110000112df7e66 local_player_id=1 16:36:14.422 [GameSession] 11000010aa9bb50 -> create_game_object(1024) 16:36:14.422 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001091cece6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:36:14.422 [Lua] Adding player sync data to peer=1100001091cece6 local_player_id=1 16:36:14.424 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:36:14.424 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:36:14.424 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:36:14.424 [Lua] [Mutator] Activating mutator 'deus_more_elites' 16:36:14.424 [Lua] [Mutator] Activating mutator 'deus_less_hordes' 16:36:14.424 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 16:36:14.424 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 16:36:14.426 [Lua] Breedfreezer (client) received breed syncs num_breeds:7, total_units:0 16:36:14.426 [Lua] --> got 0 of skaven_clan_rat 16:36:14.426 [Lua] --> got 0 of skaven_storm_vermin 16:36:14.426 [Lua] --> got 0 of beastmen_ungor_archer 16:36:14.426 [Lua] --> got 0 of beastmen_bestigor 16:36:14.426 [Lua] --> got 0 of beastmen_ungor 16:36:14.426 [Lua] --> got 0 of skaven_plague_monk 16:36:14.426 [Lua] --> got 0 of beastmen_gor 16:36:14.426 [Lua] Breed freezer counts: 7 7 16:36:14.426 [Lua] Comitting breed freezer frozen units 16:36:14.426 [Lua] [TelemetryRPCListener] Receiving session id from server 5cc796c5-3c8b-4a4b-b74b-9ad49afe4361 16:36:14.426 error: [Lua] SETTING ROUND ID 16:36:14.426 [Lua] [NetworkClient] rpc_game_started 16:36:14.426 [Lua] [NetworkClient] New State game_started (old state is_ingame) 16:36:14.426 [GameSession] 11000010aa9bb50 -> create_game_object(42) 16:36:14.426 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:36:14.426 [Lua] [GameNetworkManager] game_object_created_player, go_id=42, owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:36:14.426 [Lua] [GameNetworkManager] PLAYER is local player 16:36:14.426 [GameSession] create_game_object(95, 3072) 16:36:14.427 [GameSession] create_game_object(3072, 0) -> 11000010aa9bb50 16:36:14.427 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 16:36:14.433 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 16:36:14.433 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = true 16:36:14.433 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = true 16:36:14.433 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 16:36:14.433 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 16:36:14.433 [GameSession] 11000010aa9bb50 -> create_game_object(43) 16:36:14.433 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010aa9bb50 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:36:14.434 [Lua] PlayerManager:assign_unit_ownership The Dream 11000010aa9bb50 1 16:36:14.434 [GameSession] 11000010aa9bb50 -> create_game_object(44) 16:36:14.434 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:36:14.434 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = true 16:36:14.434 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = true 16:36:14.434 [Lua] [Mutator] Activating mutator 'easier_packs' 16:36:14.435 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(-52.64, 151.3, 57.11), Vector4(0.0232258, 0.0232258, 0.693196, -0.72)) 16:36:14.436 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_vampiric_draught_01", } 16:36:14.436 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:36:14.437 [GameSession] create_game_object(9, 3073) 16:36:14.437 [GameSession] create_game_object(3073, 0) -> 11000010aa9bb50 16:36:14.437 [Lua] TalentExtension:_send_rpc_sync_talents 3073 16:36:14.437 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 16:36:14.437 [GameSession] 11000010aa9bb50 -> create_game_object(45) 16:36:14.437 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:14.437 [GameSession] 11000010aa9bb50 -> create_game_object(46) 16:36:14.437 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:14.437 [GameSession] 11000010aa9bb50 -> create_game_object(47) 16:36:14.437 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:14.437 [GameSession] 11000010aa9bb50 -> create_game_object(48) 16:36:14.437 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:14.437 [GameSession] 11000010aa9bb50 -> create_game_object(49) 16:36:14.437 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:14.437 [GameSession] 11000010aa9bb50 -> create_game_object(50) 16:36:14.437 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:14.437 [GameSession] 11000010aa9bb50 -> create_game_object(51) 16:36:14.437 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.438 [GameSession] 11000010aa9bb50 -> create_game_object(52) 16:36:14.438 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.439 [GameSession] 11000010aa9bb50 -> create_game_object(2049) 16:36:14.439 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000112df7e66 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:36:14.440 [Lua] PlayerManager:assign_unit_ownership Petrushka 110000112df7e66 1 16:36:14.440 [GameSession] 11000010aa9bb50 -> create_game_object(53) 16:36:14.440 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:36:14.440 [GameSession] 11000010aa9bb50 -> create_game_object(54) 16:36:14.440 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.441 [GameSession] 11000010aa9bb50 -> create_game_object(55) 16:36:14.441 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.441 [GameSession] 11000010aa9bb50 -> create_game_object(56) 16:36:14.441 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:14.441 [GameSession] 11000010aa9bb50 -> create_game_object(57) 16:36:14.441 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:36:14.442 [GameSession] 11000010aa9bb50 -> create_game_object(58) 16:36:14.442 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.483 [GameSession] 11000010aa9bb50 -> create_game_object(59) 16:36:14.483 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.484 [GameSession] 11000010aa9bb50 -> create_game_object(60) 16:36:14.484 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.503 [GameSession] 11000010aa9bb50 -> create_game_object(61) 16:36:14.503 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.504 [GameSession] 11000010aa9bb50 -> create_game_object(62) 16:36:14.504 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.550 [GameSession] 11000010aa9bb50 -> create_game_object(63) 16:36:14.550 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.551 [GameSession] 11000010aa9bb50 -> create_game_object(64) 16:36:14.551 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.565 [GameSession] 11000010aa9bb50 -> create_game_object(65) 16:36:14.565 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:36:14.565 [GameSession] 11000010aa9bb50 -> create_game_object(66) 16:36:14.565 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.566 [GameSession] 11000010aa9bb50 -> create_game_object(67) 16:36:14.566 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.595 [GameSession] 11000010aa9bb50 -> create_game_object(68) 16:36:14.595 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.595 [GameSession] 11000010aa9bb50 -> create_game_object(69) 16:36:14.595 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:36:14.596 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = true 16:36:14.646 [GameSession] 11000010aa9bb50 -> create_game_object(70) 16:36:14.646 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:36:14.647 [GameSession] 11000010aa9bb50 -> create_game_object(71) 16:36:14.647 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.662 [GameSession] 11000010aa9bb50 -> create_game_object(1025) 16:36:14.662 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001091cece6 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:36:14.663 [Lua] PlayerManager:assign_unit_ownership CAT殘★~ 1100001091cece6 1 16:36:14.663 [GameSession] 11000010aa9bb50 -> create_game_object(72) 16:36:14.663 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:36:14.663 [GameSession] 11000010aa9bb50 -> create_game_object(73) 16:36:14.663 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.664 [GameSession] 11000010aa9bb50 -> create_game_object(74) 16:36:14.664 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:14.730 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = true 16:36:14.730 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = true 16:36:14.781 [Lua] StateInGameRunning:_game_actually_starts() 16:36:14.782 [Lua] ################################################################################################################# 16:36:14.782 [Lua] [Loading Time]: 00:00:29 [Transition]: dlc_morris_map-pat_forest_wastes_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 16:36:14.782 [Lua] ################################################################################################################# 16:36:14.782 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 16:36:14.782 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = true 16:36:14.799 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 16:36:15.548 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 16:36:15.548 [Lua] Commit load time data 16:36:20.239 [GameSession] 11000010aa9bb50 -> create_game_object(75) 16:36:20.239 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:20.256 [GameSession] 11000010aa9bb50 -> create_game_object(76) 16:36:20.256 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:20.257 [GameSession] 11000010aa9bb50 -> create_game_object(77) 16:36:20.257 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:20.306 [GameSession] 11000010aa9bb50 -> create_game_object(78) 16:36:20.306 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:20.308 [GameSession] 11000010aa9bb50 -> create_game_object(79) 16:36:20.308 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:21.299 [GameSession] 11000010aa9bb50 -> create_game_object(80) 16:36:21.299 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:21.299 [GameSession] 11000010aa9bb50 -> create_game_object(81) 16:36:21.299 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:21.333 [GameSession] 11000010aa9bb50 -> create_game_object(82) 16:36:21.333 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:21.334 [GameSession] 11000010aa9bb50 -> create_game_object(83) 16:36:21.334 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:21.366 [GameSession] 11000010aa9bb50 -> create_game_object(84) 16:36:21.366 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:21.484 [GameSession] 11000010aa9bb50 -> create_game_object(85) 16:36:21.484 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:21.518 [GameSession] 11000010aa9bb50 -> create_game_object(86) 16:36:21.518 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:36:21.518 [GameSession] 11000010aa9bb50 -> create_game_object(87) 16:36:21.518 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:21.568 [GameSession] 11000010aa9bb50 -> create_game_object(88) 16:36:21.568 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:22.326 [GameSession] 11000010aa9bb50 -> create_game_object(89) 16:36:22.326 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:22.326 [GameSession] 11000010aa9bb50 -> create_game_object(90) 16:36:22.326 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:22.342 [GameSession] 11000010aa9bb50 -> create_game_object(91) 16:36:22.342 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:22.578 [GameSession] 11000010aa9bb50 -> create_game_object(92) 16:36:22.578 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:22.579 [GameSession] 11000010aa9bb50 -> create_game_object(93) 16:36:22.579 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:22.595 [GameSession] 11000010aa9bb50 -> create_game_object(94) 16:36:22.595 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:24.867 [GameSession] 11000010aa9bb50 -> create_game_object(95) 16:36:24.867 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:24.901 [GameSession] 11000010aa9bb50 -> create_game_object(96) 16:36:24.901 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:36:24.902 [GameSession] 11000010aa9bb50 -> create_game_object(97) 16:36:24.902 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:25.052 [GameSession] 11000010aa9bb50 -> create_game_object(98) 16:36:25.052 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:25.053 [GameSession] 11000010aa9bb50 -> create_game_object(99) 16:36:25.053 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:36:25.086 [GameSession] 11000010aa9bb50 -> create_game_object(100) 16:36:25.086 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:26.843 [GameSession] 11000010aa9bb50 -> create_game_object(2050) 16:36:26.843 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:27.618 [GameSession] 11000010aa9bb50 -> create_game_object(101) 16:36:27.618 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:27.618 [GameSession] 11000010aa9bb50 -> create_game_object(102) 16:36:27.618 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:27.786 [GameSession] 11000010aa9bb50 -> create_game_object(103) 16:36:27.786 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:27.820 [GameSession] 11000010aa9bb50 -> create_game_object(104) 16:36:27.820 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:27.974 [GameSession] 11000010aa9bb50 -> destroy_game_object(2050) 16:36:27.974 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:28.209 [GameSession] 11000010aa9bb50 -> create_game_object(105) 16:36:28.209 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:28.244 [GameSession] 11000010aa9bb50 -> create_game_object(106) 16:36:28.244 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:28.245 [GameSession] 11000010aa9bb50 -> create_game_object(107) 16:36:28.245 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:28.245 [GameSession] 11000010aa9bb50 -> create_game_object(108) 16:36:28.245 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:28.245 [GameSession] 11000010aa9bb50 -> create_game_object(109) 16:36:28.245 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:28.245 [GameSession] 11000010aa9bb50 -> create_game_object(110) 16:36:28.245 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:28.293 [GameSession] 11000010aa9bb50 -> create_game_object(111) 16:36:28.293 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:28.950 [GameSession] 11000010aa9bb50 -> destroy_game_object(108) 16:36:28.950 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:29.050 [GameSession] 11000010aa9bb50 -> destroy_game_object(109) 16:36:29.050 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:29.151 [GameSession] 11000010aa9bb50 -> destroy_game_object(110) 16:36:29.151 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:29.256 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":true,"units\/weapons\/player\/wpn_emp_mace_03_t1\/wpn_emp_mace_03_t1_3p":true,"wwise\/two_handed_hammers":true,"wwise\/one_handed_hammers":true} 16:36:29.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 16:36:29.256 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 16:36:29.256 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 16:36:29.256 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 16:36:29.337 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 16:36:29.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 16:36:29.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 16:36:29.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 16:36:29.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 16:36:29.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 16:36:29.559 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 16:36:29.674 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 16:36:29.674 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 16:36:29.876 [GameSession] 11000010aa9bb50 -> create_game_object(112) 16:36:29.876 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:29.911 [GameSession] 11000010aa9bb50 -> create_game_object(113) 16:36:29.911 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:29.912 [GameSession] 11000010aa9bb50 -> create_game_object(114) 16:36:29.912 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:30.299 [GameSession] 11000010aa9bb50 -> create_game_object(115) 16:36:30.299 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:30.335 [GameSession] 11000010aa9bb50 -> create_game_object(2051) 16:36:30.335 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:30.335 [GameSession] 11000010aa9bb50 -> create_game_object(116) 16:36:30.335 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:36:30.335 [GameSession] 11000010aa9bb50 -> create_game_object(117) 16:36:30.335 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:30.433 [GameSession] 11000010aa9bb50 -> create_game_object(2052) 16:36:30.433 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:30.653 [GameSession] 11000010aa9bb50 -> create_game_object(2053) 16:36:30.653 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:30.756 [GameSession] 11000010aa9bb50 -> create_game_object(118) 16:36:30.756 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:30.756 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81000000000000005 16:36:30.790 [GameSession] 11000010aa9bb50 -> create_game_object(2054) 16:36:30.790 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:30.976 [GameSession] 11000010aa9bb50 -> create_game_object(119) 16:36:30.976 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:31.026 [GameSession] 11000010aa9bb50 -> destroy_game_object(2051) 16:36:31.026 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:31.026 [GameSession] 11000010aa9bb50 -> create_game_object(2055) 16:36:31.026 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:31.026 [GameSession] 11000010aa9bb50 -> create_game_object(120) 16:36:31.026 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:31.027 [GameSession] 11000010aa9bb50 -> create_game_object(121) 16:36:31.027 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:31.060 [GameSession] 11000010aa9bb50 -> create_game_object(122) 16:36:31.060 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:36:31.061 [GameSession] 11000010aa9bb50 -> create_game_object(123) 16:36:31.061 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:36:31.111 [GameSession] 11000010aa9bb50 -> create_game_object(2056) 16:36:31.111 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:31.246 [GameSession] 11000010aa9bb50 -> destroy_game_object(2053) 16:36:31.246 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:31.331 [GameSession] 11000010aa9bb50 -> create_game_object(2057) 16:36:31.331 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:31.398 [GameSession] 11000010aa9bb50 -> destroy_game_object(2054) 16:36:31.398 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:31.433 [GameSession] 11000010aa9bb50 -> create_game_object(124) 16:36:31.433 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:31.433 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.80000000000000004 16:36:31.484 [GameSession] 11000010aa9bb50 -> create_game_object(2058) 16:36:31.484 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:31.670 [GameSession] 11000010aa9bb50 -> create_game_object(2059) 16:36:31.670 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:31.720 [GameSession] 11000010aa9bb50 -> destroy_game_object(2056) 16:36:31.720 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:31.805 [GameSession] 11000010aa9bb50 -> create_game_object(2060) 16:36:31.805 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:31.906 [GameSession] 11000010aa9bb50 -> destroy_game_object(2057) 16:36:31.906 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:32.008 [GameSession] 11000010aa9bb50 -> create_game_object(125) 16:36:32.008 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:32.008 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.79000000000000004 16:36:32.008 [GameSession] 11000010aa9bb50 -> create_game_object(2061) 16:36:32.008 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:32.008 [GameSession] 11000010aa9bb50 -> destroy_game_object(124) 16:36:32.008 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:32.143 [GameSession] 11000010aa9bb50 -> create_game_object(2062) 16:36:32.143 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:32.293 [GameSession] 11000010aa9bb50 -> destroy_game_object(2059) 16:36:32.293 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:32.293 [GameSession] 11000010aa9bb50 -> destroy_game_object(2052) 16:36:32.293 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:32.361 [GameSession] 11000010aa9bb50 -> create_game_object(2063) 16:36:32.361 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:32.495 [GameSession] 11000010aa9bb50 -> create_game_object(2064) 16:36:32.495 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:32.562 [GameSession] 11000010aa9bb50 -> create_game_object(126) 16:36:32.562 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:32.562 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.78000000000000003 16:36:32.748 [GameSession] 11000010aa9bb50 -> destroy_game_object(2062) 16:36:32.748 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:32.797 [GameSession] 11000010aa9bb50 -> destroy_game_object(2055) 16:36:32.797 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:32.984 [GameSession] 11000010aa9bb50 -> create_game_object(127) 16:36:32.984 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:32.985 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:33.153 [GameSession] 11000010aa9bb50 -> create_game_object(128) 16:36:33.153 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:33.153 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.77000000000000002 16:36:33.306 [GameSession] 11000010aa9bb50 -> destroy_game_object(2058) 16:36:33.306 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:33.306 [GameSession] 11000010aa9bb50 -> create_game_object(129) 16:36:33.306 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:33.356 [GameSession] 11000010aa9bb50 -> create_game_object(130) 16:36:33.356 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:36:33.357 [GameSession] 11000010aa9bb50 -> create_game_object(131) 16:36:33.357 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:36:33.407 [GameSession] 11000010aa9bb50 -> destroy_game_object(2060) 16:36:33.407 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:33.493 [GameSession] 11000010aa9bb50 -> destroy_game_object(118) 16:36:33.493 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:33.643 [GameSession] 11000010aa9bb50 -> destroy_game_object(47) 16:36:33.643 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:33.643 [GameSession] 11000010aa9bb50 -> destroy_game_object(126) 16:36:33.643 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:33.862 [GameSession] 11000010aa9bb50 -> destroy_game_object(2061) 16:36:33.862 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:34.115 [GameSession] 11000010aa9bb50 -> destroy_game_object(46) 16:36:34.115 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:34.166 [GameSession] 11000010aa9bb50 -> destroy_game_object(2063) 16:36:34.166 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:34.215 [GameSession] 11000010aa9bb50 -> destroy_game_object(128) 16:36:34.215 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:34.316 [GameSession] 11000010aa9bb50 -> destroy_game_object(2064) 16:36:34.316 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:34.316 [GameSession] 11000010aa9bb50 -> destroy_game_object(125) 16:36:34.316 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:34.484 [GameSession] 11000010aa9bb50 -> destroy_game_object(129) 16:36:34.484 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:34.603 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 16:36:34.941 [GameSession] 11000010aa9bb50 -> destroy_game_object(56) 16:36:34.941 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:35.009 [GameSession] 11000010aa9bb50 -> destroy_game_object(127) 16:36:35.009 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:36.480 [GameSession] 11000010aa9bb50 -> create_game_object(132) 16:36:36.480 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:36.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:36:36.530 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:36.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:36.568 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:37.443 [GameSession] 11000010aa9bb50 -> destroy_game_object(132) 16:36:37.443 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:37.949 [GameSession] 11000010aa9bb50 -> create_game_object(2065) 16:36:37.949 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:38.084 [GameSession] 11000010aa9bb50 -> create_game_object(2066) 16:36:38.084 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:38.269 [GameSession] 11000010aa9bb50 -> create_game_object(2067) 16:36:38.269 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:38.421 [GameSession] 11000010aa9bb50 -> destroy_game_object(2065) 16:36:38.421 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:38.572 [GameSession] 11000010aa9bb50 -> destroy_game_object(2066) 16:36:38.572 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:38.624 [GameSession] 11000010aa9bb50 -> destroy_game_object(115) 16:36:38.624 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:38.657 [GameSession] 11000010aa9bb50 -> destroy_game_object(2067) 16:36:38.657 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:39.199 [GameSession] 11000010aa9bb50 -> create_game_object(133) 16:36:39.199 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:39.199 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:36:39.267 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:39.285 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 16:36:39.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 16:36:39.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 16:36:39.434 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 16:36:39.434 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 16:36:40.463 [GameSession] 11000010aa9bb50 -> create_game_object(134) 16:36:40.463 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:40.464 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:36:40.464 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:40.496 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:40.496 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:41.065 [GameSession] 11000010aa9bb50 -> create_game_object(135) 16:36:41.065 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:41.066 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:41.119 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:41.119 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:41.155 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:41.708 [GameSession] 11000010aa9bb50 -> destroy_game_object(135) 16:36:41.708 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:42.010 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t2\/wpn_wh_repeater_crossbow_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 16:36:42.396 [GameSession] 11000010aa9bb50 -> destroy_game_object(134) 16:36:42.396 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:43.223 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:36:44.308 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 16:36:44.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 16:36:44.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 16:36:44.460 [GameSession] 11000010aa9bb50 -> destroy_game_object(48) 16:36:44.460 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:44.476 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 16:36:44.476 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 16:36:44.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 16:36:44.581 [GameSession] 11000010aa9bb50 -> destroy_game_object(45) 16:36:44.581 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:44.581 [GameSession] 11000010aa9bb50 -> destroy_game_object(75) 16:36:44.581 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:44.628 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 16:36:44.628 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 16:36:44.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:36:44.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:36:44.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:36:44.947 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 16:36:46.582 [Lua] [Mutator] Activating mutator 'easier_packs' 16:36:46.616 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:36:47.207 [Lua] [Mutator] Activating mutator 'easier_packs' 16:36:47.709 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:36:47.895 [Lua] [Mutator] Activating mutator 'easier_packs' 16:36:48.283 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:36:48.687 [Lua] [Mutator] Activating mutator 'easier_packs' 16:36:49.244 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:36:49.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 16:36:49.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 16:36:49.330 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 16:36:49.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 16:36:49.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 16:36:49.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 16:36:49.447 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:36:49.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 16:36:49.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 16:36:49.500 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 16:36:49.684 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:36:49.700 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 16:36:49.700 [Lua] [PackageManager] Force_load: wwise/javelin 16:36:50.274 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:36:51.117 [GameSession] 11000010aa9bb50 -> create_game_object(136) 16:36:51.117 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:51.118 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:51.185 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:36:51.186 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:51.235 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:51.336 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:51.403 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:36:51.404 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:51.454 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.91000000000000003 16:36:51.455 error: [Unit] Unit: '#ID[b52012b6d7e85bc8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:36:51.960 [GameSession] 11000010aa9bb50 -> create_game_object(137) 16:36:51.960 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:51.961 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:51.961 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:52.010 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:52.011 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:52.197 [GameSession] 11000010aa9bb50 -> destroy_game_object(137) 16:36:52.197 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:52.449 [GameSession] 11000010aa9bb50 -> create_game_object(138) 16:36:52.449 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:52.449 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.76000000000000001 16:36:52.955 [GameSession] 11000010aa9bb50 -> destroy_game_object(138) 16:36:52.955 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:53.125 [GameSession] 11000010aa9bb50 -> create_game_object(139) 16:36:53.125 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:53.125 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.75 16:36:53.429 [GameSession] 11000010aa9bb50 -> destroy_game_object(139) 16:36:53.430 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:53.683 [GameSession] 11000010aa9bb50 -> create_game_object(140) 16:36:53.683 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:53.683 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.73999999999999999 16:36:54.071 [GameSession] 11000010aa9bb50 -> destroy_game_object(140) 16:36:54.071 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:54.373 [GameSession] 11000010aa9bb50 -> create_game_object(141) 16:36:54.373 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:54.373 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.72999999999999998 16:36:54.760 [GameSession] 11000010aa9bb50 -> create_game_object(2068) 16:36:54.760 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:54.760 [GameSession] 11000010aa9bb50 -> destroy_game_object(141) 16:36:54.760 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:54.878 [GameSession] 11000010aa9bb50 -> create_game_object(2069) 16:36:54.878 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:54.979 [GameSession] 11000010aa9bb50 -> create_game_object(142) 16:36:54.979 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:54.979 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.71999999999999997 16:36:55.080 [GameSession] 11000010aa9bb50 -> destroy_game_object(2068) 16:36:55.080 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:55.080 [GameSession] 11000010aa9bb50 -> create_game_object(2070) 16:36:55.080 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:55.251 [GameSession] 11000010aa9bb50 -> destroy_game_object(2069) 16:36:55.251 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:55.419 [GameSession] 11000010aa9bb50 -> destroy_game_object(2070) 16:36:55.419 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:55.688 [GameSession] 11000010aa9bb50 -> destroy_game_object(142) 16:36:55.688 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:57.360 [GameSession] 11000010aa9bb50 -> create_game_object(143) 16:36:57.360 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:57.360 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.70999999999999996 16:36:57.461 [GameSession] 11000010aa9bb50 -> create_game_object(2071) 16:36:57.461 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:57.613 [GameSession] 11000010aa9bb50 -> create_game_object(2072) 16:36:57.613 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:57.613 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.99333000000000005 16:36:57.731 [GameSession] 11000010aa9bb50 -> create_game_object(144) 16:36:57.731 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:57.731 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:57.780 [GameSession] 11000010aa9bb50 -> create_game_object(145) 16:36:57.780 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:57.781 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:57.830 [GameSession] 11000010aa9bb50 -> create_game_object(2073) 16:36:57.830 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:57.830 [GameSession] 11000010aa9bb50 -> create_game_object(146) 16:36:57.831 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:36:57.831 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:57.831 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:57.832 [GameSession] 11000010aa9bb50 -> destroy_game_object(143) 16:36:57.832 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:57.882 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:57.883 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:36:57.932 [GameSession] 11000010aa9bb50 -> destroy_game_object(2071) 16:36:57.932 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:57.932 [GameSession] 11000010aa9bb50 -> destroy_game_object(2072) 16:36:57.932 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:57.933 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:36:57.933 [GameSession] 11000010aa9bb50 -> create_game_object(147) 16:36:57.933 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:57.933 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.69999999999999996 16:36:57.933 [GameSession] 11000010aa9bb50 -> create_game_object(2074) 16:36:57.933 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:58.152 [GameSession] 11000010aa9bb50 -> create_game_object(2075) 16:36:58.152 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:58.270 [GameSession] 11000010aa9bb50 -> destroy_game_object(2073) 16:36:58.271 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:58.271 [GameSession] 11000010aa9bb50 -> create_game_object(2076) 16:36:58.271 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:58.271 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.97999999999999998 16:36:58.321 [GameSession] 11000010aa9bb50 -> destroy_game_object(2074) 16:36:58.321 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:58.422 [GameSession] 11000010aa9bb50 -> destroy_game_object(2075) 16:36:58.422 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:58.422 [GameSession] 11000010aa9bb50 -> destroy_game_object(147) 16:36:58.422 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:58.489 [GameSession] 11000010aa9bb50 -> create_game_object(2077) 16:36:58.489 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:58.489 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.97333000000000003 16:36:58.489 [GameSession] 11000010aa9bb50 -> create_game_object(148) 16:36:58.489 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:58.489 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.68999999999999995 16:36:58.590 [GameSession] 11000010aa9bb50 -> destroy_game_object(2076) 16:36:58.590 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:58.590 [GameSession] 11000010aa9bb50 -> create_game_object(2078) 16:36:58.590 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:58.811 [GameSession] 11000010aa9bb50 -> destroy_game_object(2077) 16:36:58.811 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:58.893 [GameSession] 11000010aa9bb50 -> destroy_game_object(2078) 16:36:58.893 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:36:59.012 [GameSession] 11000010aa9bb50 -> destroy_game_object(148) 16:36:59.012 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:36:59.062 [GameSession] 11000010aa9bb50 -> create_game_object(149) 16:36:59.062 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:59.062 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.68000000000000005 16:36:59.635 [GameSession] 11000010aa9bb50 -> create_game_object(150) 16:36:59.635 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:59.635 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.67000000000000004 16:36:59.635 [GameSession] 11000010aa9bb50 -> destroy_game_object(149) 16:36:59.635 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:00.192 [GameSession] 11000010aa9bb50 -> destroy_game_object(150) 16:37:00.192 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:00.462 [GameSession] 11000010aa9bb50 -> create_game_object(151) 16:37:00.462 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:00.463 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.66000000000000003 16:37:00.970 [GameSession] 11000010aa9bb50 -> create_game_object(152) 16:37:00.970 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:00.971 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:00.971 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:00.972 [GameSession] 11000010aa9bb50 -> destroy_game_object(151) 16:37:00.972 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:01.017 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:37:01.018 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:01.642 [GameSession] 11000010aa9bb50 -> create_game_object(153) 16:37:01.642 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:01.643 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:01.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:01.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:37:02.080 [GameSession] 11000010aa9bb50 -> create_game_object(154) 16:37:02.080 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:02.080 [GameSession] 11000010aa9bb50 -> create_game_object(155) 16:37:02.080 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:02.081 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:02.149 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:02.150 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:02.654 [GameSession] 11000010aa9bb50 -> create_game_object(156) 16:37:02.654 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:02.704 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:37:02.704 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:02.771 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:03.209 [GameSession] 11000010aa9bb50 -> create_game_object(2079) 16:37:03.209 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:03.361 [GameSession] 11000010aa9bb50 -> create_game_object(2080) 16:37:03.361 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:03.547 [GameSession] 11000010aa9bb50 -> create_game_object(2081) 16:37:03.547 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:03.682 [GameSession] 11000010aa9bb50 -> create_game_object(2082) 16:37:03.682 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:03.732 [GameSession] 11000010aa9bb50 -> destroy_game_object(2079) 16:37:03.732 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:03.835 [GameSession] 11000010aa9bb50 -> destroy_game_object(2080) 16:37:03.835 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:03.885 [GameSession] 11000010aa9bb50 -> create_game_object(2083) 16:37:03.885 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:03.936 [GameSession] 11000010aa9bb50 -> destroy_game_object(2081) 16:37:03.936 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:04.039 [GameSession] 11000010aa9bb50 -> create_game_object(2084) 16:37:04.039 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:04.120 [GameSession] 11000010aa9bb50 -> destroy_game_object(2082) 16:37:04.120 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:04.204 [GameSession] 11000010aa9bb50 -> create_game_object(157) 16:37:04.204 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:04.205 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.65000000000000002 16:37:04.205 [GameSession] 11000010aa9bb50 -> create_game_object(2085) 16:37:04.205 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:04.306 [GameSession] 11000010aa9bb50 -> destroy_game_object(2083) 16:37:04.306 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:04.339 [GameSession] 11000010aa9bb50 -> create_game_object(2086) 16:37:04.339 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:04.440 [GameSession] 11000010aa9bb50 -> destroy_game_object(2084) 16:37:04.440 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:04.541 [GameSession] 11000010aa9bb50 -> create_game_object(2087) 16:37:04.541 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:04.609 [GameSession] 11000010aa9bb50 -> destroy_game_object(2085) 16:37:04.609 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:04.710 [GameSession] 11000010aa9bb50 -> create_game_object(2088) 16:37:04.710 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:04.761 [GameSession] 11000010aa9bb50 -> create_game_object(158) 16:37:04.761 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:04.761 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.64000000000000001 16:37:04.761 [GameSession] 11000010aa9bb50 -> destroy_game_object(157) 16:37:04.761 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:04.814 [GameSession] 11000010aa9bb50 -> create_game_object(159) 16:37:04.814 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:04.880 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:04.880 [GameSession] 11000010aa9bb50 -> destroy_game_object(2086) 16:37:04.881 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:04.881 [GameSession] 11000010aa9bb50 -> create_game_object(2089) 16:37:04.881 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:04.947 [GameSession] 11000010aa9bb50 -> create_game_object(160) 16:37:04.947 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:04.998 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:05.082 [GameSession] 11000010aa9bb50 -> destroy_game_object(2087) 16:37:05.082 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:05.133 [GameSession] 11000010aa9bb50 -> destroy_game_object(2088) 16:37:05.133 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:05.318 [GameSession] 11000010aa9bb50 -> destroy_game_object(2089) 16:37:05.318 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:05.318 [GameSession] 11000010aa9bb50 -> destroy_game_object(158) 16:37:05.318 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:05.367 [GameSession] 11000010aa9bb50 -> create_game_object(161) 16:37:05.368 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:05.368 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.63 16:37:05.469 [GameSession] 11000010aa9bb50 -> create_game_object(2090) 16:37:05.469 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:05.502 [GameSession] 11000010aa9bb50 -> create_game_object(162) 16:37:05.502 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:05.940 [GameSession] 11000010aa9bb50 -> destroy_game_object(161) 16:37:05.940 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:06.226 [GameSession] 11000010aa9bb50 -> destroy_game_object(2090) 16:37:06.226 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:06.226 [GameSession] 11000010aa9bb50 -> create_game_object(163) 16:37:06.226 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:06.227 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:06.597 [GameSession] 11000010aa9bb50 -> create_game_object(164) 16:37:06.597 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:06.597 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.62 16:37:06.666 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.98667000000000005 16:37:06.766 [GameSession] 11000010aa9bb50 -> create_game_object(165) 16:37:06.767 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:06.767 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:06.816 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:06.816 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:06.851 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:07.087 [GameSession] 11000010aa9bb50 -> destroy_game_object(164) 16:37:07.087 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:07.457 [GameSession] 11000010aa9bb50 -> create_game_object(166) 16:37:07.457 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:07.457 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.60999999999999999 16:37:07.964 [GameSession] 11000010aa9bb50 -> create_game_object(167) 16:37:07.964 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:07.964 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:07.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:08.016 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:08.065 [GameSession] 11000010aa9bb50 -> destroy_game_object(166) 16:37:08.065 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:08.182 [GameSession] 11000010aa9bb50 -> create_game_object(168) 16:37:08.182 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:08.182 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.59999999999999998 16:37:08.645 [GameSession] 11000010aa9bb50 -> destroy_game_object(167) 16:37:08.645 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:08.707 [GameSession] 11000010aa9bb50 -> destroy_game_object(168) 16:37:08.707 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:08.843 [GameSession] 11000010aa9bb50 -> create_game_object(169) 16:37:08.843 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:08.843 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.58999999999999997 16:37:09.447 [GameSession] 11000010aa9bb50 -> destroy_game_object(169) 16:37:09.447 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:09.500 [GameSession] 11000010aa9bb50 -> destroy_game_object(165) 16:37:09.500 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:09.871 [GameSession] 11000010aa9bb50 -> create_game_object(170) 16:37:09.871 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:09.871 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.57999999999999996 16:37:10.021 [Lua] [SharedState] deus_run_state_43105945: health_state:110000112df7e66:1:2:2 = disabled 16:37:10.021 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.8075 16:37:10.478 [GameSession] 11000010aa9bb50 -> create_game_object(171) 16:37:10.478 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:10.478 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.56999999999999995 16:37:10.679 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.79000000000000004 16:37:10.814 [GameSession] 11000010aa9bb50 -> destroy_game_object(171) 16:37:10.814 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:10.900 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.77249999999999996 16:37:11.135 [GameSession] 11000010aa9bb50 -> create_game_object(172) 16:37:11.135 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:11.135 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:11.185 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:11.186 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:11.186 [GameSession] 11000010aa9bb50 -> destroy_game_object(170) 16:37:11.186 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:11.252 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:11.252 [GameSession] 11000010aa9bb50 -> create_game_object(173) 16:37:11.252 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:11.252 [GameSession] 11000010aa9bb50 -> create_game_object(174) 16:37:11.252 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:11.252 [GameSession] 11000010aa9bb50 -> create_game_object(175) 16:37:11.252 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:11.302 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.755 16:37:11.403 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.87 16:37:11.403 [Lua] [SharedState] deus_run_state_43105945: health_state:110000112df7e66:1:2:2 = alive 16:37:11.641 [GameSession] 11000010aa9bb50 -> create_game_object(176) 16:37:11.641 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:11.642 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:11.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:37:11.844 [GameSession] 11000010aa9bb50 -> destroy_game_object(173) 16:37:11.844 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:11.878 [GameSession] 11000010aa9bb50 -> destroy_game_object(174) 16:37:11.878 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:12.131 [GameSession] 11000010aa9bb50 -> create_game_object(177) 16:37:12.131 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:12.301 [GameSession] 11000010aa9bb50 -> destroy_game_object(176) 16:37:12.301 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:12.520 [GameSession] 11000010aa9bb50 -> create_game_object(178) 16:37:12.520 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:12.521 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:12.521 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:37:13.347 [GameSession] 11000010aa9bb50 -> destroy_game_object(162) 16:37:13.347 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:13.447 [GameSession] 11000010aa9bb50 -> create_game_object(179) 16:37:13.447 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:13.448 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:13.498 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:13.499 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:16.432 [GameSession] 11000010aa9bb50 -> destroy_game_object(12) 16:37:16.432 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:16.516 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = grenade_frag_01 16:37:17.581 [GameSession] 11000010aa9bb50 -> create_game_object(180) 16:37:17.581 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:17.581 [GameSession] 11000010aa9bb50 -> create_game_object(181) 16:37:17.581 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:17.649 [GameSession] 11000010aa9bb50 -> create_game_object(182) 16:37:17.649 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:19.016 [GameSession] 11000010aa9bb50 -> create_game_object(183) 16:37:19.016 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:19.066 [GameSession] 11000010aa9bb50 -> create_game_object(184) 16:37:19.066 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:19.524 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 1 16:37:19.524 [GameSession] 11000010aa9bb50 -> destroy_game_object(21) 16:37:19.524 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:20.265 [GameSession] 11000010aa9bb50 -> destroy_game_object(101) 16:37:20.266 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:21.298 [GameSession] 11000010aa9bb50 -> destroy_game_object(175) 16:37:21.298 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:22.054 [GameSession] 11000010aa9bb50 -> destroy_game_object(98) 16:37:22.054 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:22.480 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 16:37:22.595 [GameSession] 11000010aa9bb50 -> destroy_game_object(92) 16:37:22.595 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:23.423 [GameSession] 11000010aa9bb50 -> create_game_object(185) 16:37:23.423 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:23.424 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:23.593 [GameSession] 11000010aa9bb50 -> destroy_game_object(185) 16:37:23.593 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:23.660 [GameSession] 11000010aa9bb50 -> destroy_game_object(50) 16:37:23.660 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:23.880 [GameSession] 11000010aa9bb50 -> destroy_game_object(177) 16:37:23.880 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:23.880 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 16:37:24.335 [GameSession] 11000010aa9bb50 -> create_game_object(186) 16:37:24.335 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:24.336 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:24.844 [GameSession] 11000010aa9bb50 -> destroy_game_object(152) 16:37:24.844 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:24.878 [GameSession] 11000010aa9bb50 -> destroy_game_object(179) 16:37:24.878 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:24.878 error: [Unit] Unit: '#ID[f208932fb2a058b2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:37:25.079 [GameSession] 11000010aa9bb50 -> destroy_game_object(153) 16:37:25.079 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:25.179 [GameSession] 11000010aa9bb50 -> create_game_object(187) 16:37:25.179 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:25.180 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:25.230 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:25.230 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:37:25.379 [GameSession] 11000010aa9bb50 -> create_game_object(188) 16:37:25.379 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:25.380 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:25.464 [GameSession] 11000010aa9bb50 -> create_game_object(189) 16:37:25.464 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:25.465 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:25.535 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:25.536 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:37:25.567 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:26.307 [GameSession] 11000010aa9bb50 -> create_game_object(190) 16:37:26.307 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:26.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:27.233 [GameSession] 11000010aa9bb50 -> create_game_object(191) 16:37:27.233 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:27.234 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:27.234 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:27.283 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:27.502 [GameSession] 11000010aa9bb50 -> create_game_object(2091) 16:37:27.502 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:27.638 [GameSession] 11000010aa9bb50 -> create_game_object(2092) 16:37:27.638 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:27.857 [GameSession] 11000010aa9bb50 -> create_game_object(2093) 16:37:27.857 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:27.974 [GameSession] 11000010aa9bb50 -> create_game_object(2094) 16:37:27.974 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:28.092 [GameSession] 11000010aa9bb50 -> destroy_game_object(2091) 16:37:28.092 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:28.177 [GameSession] 11000010aa9bb50 -> create_game_object(2095) 16:37:28.177 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:28.228 [GameSession] 11000010aa9bb50 -> destroy_game_object(2092) 16:37:28.228 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:28.330 [GameSession] 11000010aa9bb50 -> create_game_object(2096) 16:37:28.330 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:28.414 [GameSession] 11000010aa9bb50 -> destroy_game_object(2093) 16:37:28.414 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:28.750 [GameSession] 11000010aa9bb50 -> destroy_game_object(183) 16:37:28.750 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:28.750 [GameSession] 11000010aa9bb50 -> destroy_game_object(2095) 16:37:28.750 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:28.800 [GameSession] 11000010aa9bb50 -> destroy_game_object(2094) 16:37:28.800 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:28.868 [GameSession] 11000010aa9bb50 -> destroy_game_object(2096) 16:37:28.868 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:29.577 [GameSession] 11000010aa9bb50 -> create_game_object(2097) 16:37:29.577 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:29.679 [GameSession] 11000010aa9bb50 -> create_game_object(2098) 16:37:29.680 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:29.883 [GameSession] 11000010aa9bb50 -> create_game_object(2099) 16:37:29.883 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:30.036 [GameSession] 11000010aa9bb50 -> create_game_object(2100) 16:37:30.036 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:30.086 [GameSession] 11000010aa9bb50 -> destroy_game_object(2097) 16:37:30.086 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:30.256 [GameSession] 11000010aa9bb50 -> create_game_object(2101) 16:37:30.256 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:30.256 [GameSession] 11000010aa9bb50 -> destroy_game_object(2098) 16:37:30.256 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:30.357 [GameSession] 11000010aa9bb50 -> create_game_object(2102) 16:37:30.357 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:30.574 [GameSession] 11000010aa9bb50 -> create_game_object(2103) 16:37:30.574 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:30.575 [GameSession] 11000010aa9bb50 -> destroy_game_object(2100) 16:37:30.575 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:30.710 [GameSession] 11000010aa9bb50 -> create_game_object(2104) 16:37:30.710 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:30.710 [GameSession] 11000010aa9bb50 -> destroy_game_object(2099) 16:37:30.710 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:31.082 [GameSession] 11000010aa9bb50 -> destroy_game_object(2101) 16:37:31.082 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:31.082 [GameSession] 11000010aa9bb50 -> destroy_game_object(2103) 16:37:31.082 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:31.183 [GameSession] 11000010aa9bb50 -> destroy_game_object(2102) 16:37:31.183 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:31.486 [GameSession] 11000010aa9bb50 -> destroy_game_object(2104) 16:37:31.486 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:31.487 [GameSession] 11000010aa9bb50 -> destroy_game_object(180) 16:37:31.487 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:31.740 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 15 16:37:31.740 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 95 16:37:31.740 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 33 16:37:31.740 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 129 16:37:31.740 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3815 16:37:31.740 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 29 16:37:31.740 [GameSession] 11000010aa9bb50 -> destroy_game_object(26) 16:37:31.740 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:31.791 [GameSession] 11000010aa9bb50 -> create_game_object(192) 16:37:31.791 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:31.791 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.98999999999999999 16:37:31.826 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 15 16:37:31.826 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 95 16:37:31.826 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3848 16:37:31.875 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 33 16:37:31.875 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 236 16:37:31.875 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3881 16:37:32.061 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 33 16:37:32.061 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 54 16:37:32.061 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3914 16:37:32.262 [GameSession] 11000010aa9bb50 -> destroy_game_object(192) 16:37:32.262 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:32.329 [GameSession] 11000010aa9bb50 -> create_game_object(193) 16:37:32.329 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:32.329 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.97999999999999998 16:37:32.446 [GameSession] 11000010aa9bb50 -> create_game_object(2105) 16:37:32.446 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:32.851 [GameSession] 11000010aa9bb50 -> destroy_game_object(193) 16:37:32.851 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:32.851 [GameSession] 11000010aa9bb50 -> create_game_object(194) 16:37:32.851 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:32.851 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:37:33.426 [GameSession] 11000010aa9bb50 -> create_game_object(195) 16:37:33.426 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:33.427 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.95999999999999996 16:37:33.528 [GameSession] 11000010aa9bb50 -> destroy_game_object(2105) 16:37:33.528 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:37:33.613 [GameSession] 11000010aa9bb50 -> destroy_game_object(194) 16:37:33.613 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:34.171 [GameSession] 11000010aa9bb50 -> destroy_game_object(195) 16:37:34.171 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:36.984 [GameSession] 11000010aa9bb50 -> create_game_object(196) 16:37:36.984 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:36.984 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:37:37.034 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:37:37.473 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = grenade_frag_01 16:37:37.473 [GameSession] 11000010aa9bb50 -> create_game_object(197) 16:37:37.473 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:37:37.473 [GameSession] 11000010aa9bb50 -> destroy_game_object(13) 16:37:37.473 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:38.285 [GameSession] 11000010aa9bb50 -> create_game_object(198) 16:37:38.285 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:38.286 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:37:38.527 [GameSession] 11000010aa9bb50 -> destroy_game_object(188) 16:37:38.527 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:39.044 [GameSession] 11000010aa9bb50 -> create_game_object(199) 16:37:39.044 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:39.044 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:37:39.399 [GameSession] 11000010aa9bb50 -> create_game_object(200) 16:37:39.399 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:37:39.399 [GameSession] 11000010aa9bb50 -> destroy_game_object(199) 16:37:39.399 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:39.400 [GameSession] 11000010aa9bb50 -> create_game_object(201) 16:37:39.400 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:37:39.484 [GameSession] 11000010aa9bb50 -> create_game_object(202) 16:37:39.484 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:37:39.485 [GameSession] 11000010aa9bb50 -> create_game_object(203) 16:37:39.485 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:37:39.855 [GameSession] 11000010aa9bb50 -> destroy_game_object(103) 16:37:39.855 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:40.281 [GameSession] 11000010aa9bb50 -> create_game_object(204) 16:37:40.281 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:40.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:37:40.328 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:40.666 [GameSession] 11000010aa9bb50 -> destroy_game_object(186) 16:37:40.666 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:42.491 [GameSession] 11000010aa9bb50 -> destroy_game_object(95) 16:37:42.491 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:42.542 [GameSession] 11000010aa9bb50 -> create_game_object(205) 16:37:42.542 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:42.542 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93999999999999995 16:37:42.644 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.96333000000000002 16:37:42.696 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.85999999999999999 16:37:42.932 [GameSession] 11000010aa9bb50 -> destroy_game_object(205) 16:37:42.932 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:43.690 [GameSession] 11000010aa9bb50 -> destroy_game_object(89) 16:37:43.690 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:44.110 [GameSession] 11000010aa9bb50 -> destroy_game_object(80) 16:37:44.110 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:44.161 [GameSession] 11000010aa9bb50 -> destroy_game_object(85) 16:37:44.161 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:44.414 [GameSession] 11000010aa9bb50 -> create_game_object(206) 16:37:44.414 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:44.415 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:44.515 [GameSession] 11000010aa9bb50 -> create_game_object(207) 16:37:44.515 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:44.515 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:44.516 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:45.173 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:37:45.242 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:37:45.243 [GameSession] 11000010aa9bb50 -> destroy_game_object(207) 16:37:45.243 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:45.359 [GameSession] 11000010aa9bb50 -> destroy_game_object(206) 16:37:45.359 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:45.867 [GameSession] 11000010aa9bb50 -> create_game_object(208) 16:37:45.867 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:45.867 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:45.868 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:37:45.966 [GameSession] 11000010aa9bb50 -> create_game_object(209) 16:37:45.966 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:45.967 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:45.967 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:46.016 [GameSession] 11000010aa9bb50 -> create_game_object(210) 16:37:46.016 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:46.016 [GameSession] 11000010aa9bb50 -> create_game_object(211) 16:37:46.016 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:46.017 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:37:46.068 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:46.068 [GameSession] 11000010aa9bb50 -> create_game_object(212) 16:37:46.068 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:46.068 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:46.101 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:46.410 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:37:47.265 [GameSession] 11000010aa9bb50 -> create_game_object(213) 16:37:47.265 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:47.299 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:47.787 [GameSession] 11000010aa9bb50 -> destroy_game_object(209) 16:37:47.787 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:47.871 [GameSession] 11000010aa9bb50 -> destroy_game_object(208) 16:37:47.871 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:48.173 [GameSession] 11000010aa9bb50 -> destroy_game_object(213) 16:37:48.173 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:48.577 [GameSession] 11000010aa9bb50 -> destroy_game_object(105) 16:37:48.577 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:49.416 [GameSession] 11000010aa9bb50 -> destroy_game_object(190) 16:37:49.416 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:49.821 [GameSession] 11000010aa9bb50 -> create_game_object(214) 16:37:49.821 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:49.822 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:50.191 [GameSession] 11000010aa9bb50 -> create_game_object(215) 16:37:50.191 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:50.192 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:50.596 [GameSession] 11000010aa9bb50 -> create_game_object(216) 16:37:50.596 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:50.647 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:50.731 [GameSession] 11000010aa9bb50 -> create_game_object(217) 16:37:50.731 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:50.731 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:37:51.224 [GameSession] 11000010aa9bb50 -> create_game_object(218) 16:37:51.224 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:51.273 [GameSession] 11000010aa9bb50 -> create_game_object(219) 16:37:51.273 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:51.274 [GameSession] 11000010aa9bb50 -> destroy_game_object(217) 16:37:51.274 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:51.423 [GameSession] 11000010aa9bb50 -> destroy_game_object(49) 16:37:51.423 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:51.759 [GameSession] 11000010aa9bb50 -> create_game_object(220) 16:37:51.759 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:51.759 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:37:51.793 [GameSession] 11000010aa9bb50 -> create_game_object(221) 16:37:51.793 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:51.794 [GameSession] 11000010aa9bb50 -> create_game_object(222) 16:37:51.794 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:51.998 [GameSession] 11000010aa9bb50 -> create_game_object(223) 16:37:51.998 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:51.998 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.92000000000000004 16:37:52.097 [Lua] [Mutator] Activating mutator 'easier_packs' 16:37:52.097 [GameSession] 11000010aa9bb50 -> create_game_object(224) 16:37:52.097 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:37:52.097 [GameSession] 11000010aa9bb50 -> create_game_object(225) 16:37:52.097 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:37:52.149 [GameSession] 11000010aa9bb50 -> create_game_object(226) 16:37:52.149 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:37:52.150 [GameSession] 11000010aa9bb50 -> create_game_object(227) 16:37:52.150 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:37:52.200 [GameSession] 11000010aa9bb50 -> create_game_object(228) 16:37:52.200 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:52.200 [GameSession] 11000010aa9bb50 -> create_game_object(229) 16:37:52.200 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:37:52.251 [GameSession] 11000010aa9bb50 -> create_game_object(230) 16:37:52.251 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:52.251 [GameSession] 11000010aa9bb50 -> create_game_object(231) 16:37:52.251 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:52.301 [GameSession] 11000010aa9bb50 -> create_game_object(232) 16:37:52.301 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:52.302 [GameSession] 11000010aa9bb50 -> create_game_object(233) 16:37:52.302 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:52.352 [GameSession] 11000010aa9bb50 -> create_game_object(234) 16:37:52.352 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:52.352 [GameSession] 11000010aa9bb50 -> create_game_object(235) 16:37:52.352 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:37:52.537 [GameSession] 11000010aa9bb50 -> destroy_game_object(223) 16:37:52.537 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:52.571 [GameSession] 11000010aa9bb50 -> create_game_object(236) 16:37:52.571 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:52.571 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.91000000000000003 16:37:53.128 [GameSession] 11000010aa9bb50 -> destroy_game_object(236) 16:37:53.128 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:53.215 [GameSession] 11000010aa9bb50 -> create_game_object(237) 16:37:53.215 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:53.215 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.90000000000000002 16:37:53.264 [GameSession] 11000010aa9bb50 -> destroy_game_object(189) 16:37:53.264 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:53.264 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 16 16:37:53.264 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 122 16:37:53.264 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 34 16:37:53.264 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 156 16:37:53.264 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3941 16:37:53.264 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 30 16:37:53.264 [GameSession] 11000010aa9bb50 -> destroy_game_object(29) 16:37:53.264 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:53.348 [GameSession] 11000010aa9bb50 -> create_game_object(238) 16:37:53.348 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:53.402 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 34 16:37:53.402 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 263 16:37:53.402 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3968 16:37:53.402 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 16 16:37:53.402 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 122 16:37:53.402 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 3995 16:37:53.403 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:53.403 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:53.452 [GameSession] 11000010aa9bb50 -> destroy_game_object(187) 16:37:53.452 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:53.502 [GameSession] 11000010aa9bb50 -> create_game_object(239) 16:37:53.502 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:53.553 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:53.553 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 34 16:37:53.553 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 81 16:37:53.553 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4022 16:37:53.553 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:37:53.604 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 17 16:37:53.604 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 151 16:37:53.604 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 35 16:37:53.604 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 185 16:37:53.604 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4051 16:37:53.604 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 31 16:37:53.604 [GameSession] 11000010aa9bb50 -> destroy_game_object(28) 16:37:53.604 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:53.705 [GameSession] 11000010aa9bb50 -> destroy_game_object(237) 16:37:53.705 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:53.705 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 35 16:37:53.705 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 292 16:37:53.705 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4080 16:37:53.705 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 17 16:37:53.705 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 151 16:37:53.705 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4109 16:37:53.756 [GameSession] 11000010aa9bb50 -> destroy_game_object(119) 16:37:53.756 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:53.806 [GameSession] 11000010aa9bb50 -> create_game_object(240) 16:37:53.806 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:53.806 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.89000000000000001 16:37:53.890 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 35 16:37:53.890 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 110 16:37:53.890 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4138 16:37:54.143 [GameSession] 11000010aa9bb50 -> create_game_object(241) 16:37:54.143 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:54.143 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:54.344 [GameSession] 11000010aa9bb50 -> destroy_game_object(240) 16:37:54.344 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:54.395 [GameSession] 11000010aa9bb50 -> create_game_object(242) 16:37:54.395 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:54.395 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.88 16:37:54.518 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_03_t1\/wpn_2h_sword_03_t1_3p":true} 16:37:54.518 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 16:37:54.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 16:37:54.518 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:37:54.519 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 16:37:54.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem 16:37:54.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 16:37:54.919 [GameSession] 11000010aa9bb50 -> destroy_game_object(242) 16:37:54.919 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:54.919 [GameSession] 11000010aa9bb50 -> create_game_object(243) 16:37:54.919 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:54.920 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.87 16:37:54.970 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_02_t2\/wpn_2h_sword_02_t2_3p":true} 16:37:55.291 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_daggers":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_dagger_02\/wpn_brw_dagger_02_3p":true} 16:37:55.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 16:37:55.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 16:37:55.527 [GameSession] 11000010aa9bb50 -> create_game_object(244) 16:37:55.527 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:55.528 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:37:55.580 [GameSession] 11000010aa9bb50 -> create_game_object(245) 16:37:55.580 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:55.580 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.85999999999999999 16:37:55.714 [GameSession] 11000010aa9bb50 -> create_game_object(246) 16:37:55.714 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:55.715 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:55.765 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:37:55.765 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:56.101 [GameSession] 11000010aa9bb50 -> destroy_game_object(243) 16:37:56.101 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:56.167 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_sword_01_t3\/wpn_we_sword_01_t3_3p":true,"wwise\/one_handed_swords":true} 16:37:56.167 [GameSession] 11000010aa9bb50 -> destroy_game_object(245) 16:37:56.167 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:56.386 [GameSession] 11000010aa9bb50 -> destroy_game_object(239) 16:37:56.386 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:56.555 [GameSession] 11000010aa9bb50 -> create_game_object(247) 16:37:56.555 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:56.555 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.84999999999999998 16:37:57.061 [GameSession] 11000010aa9bb50 -> create_game_object(248) 16:37:57.061 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:57.061 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.83999999999999997 16:37:57.127 [GameSession] 11000010aa9bb50 -> destroy_game_object(247) 16:37:57.127 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:57.179 [GameSession] 11000010aa9bb50 -> create_game_object(249) 16:37:57.179 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:57.179 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:57.228 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:37:57.666 [GameSession] 11000010aa9bb50 -> destroy_game_object(248) 16:37:57.666 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:57.954 [GameSession] 11000010aa9bb50 -> create_game_object(250) 16:37:57.954 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:37:57.954 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:37:58.931 [GameSession] 11000010aa9bb50 -> create_game_object(251) 16:37:58.931 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:58.931 [GameSession] 11000010aa9bb50 -> create_game_object(252) 16:37:58.931 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:58.931 [GameSession] 11000010aa9bb50 -> create_game_object(253) 16:37:58.931 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:59.000 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 1 16:37:59.303 [GameSession] 11000010aa9bb50 -> destroy_game_object(251) 16:37:59.303 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:59.521 [GameSession] 11000010aa9bb50 -> destroy_game_object(250) 16:37:59.521 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:37:59.523 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 16:37:59.523 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 16:37:59.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem, async-read, 16:37:59.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 16:37:59.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 16:37:59.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 16:37:59.524 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem 16:37:59.525 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 16:37:59.525 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:37:59.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem 16:37:59.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 16:37:59.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 16:37:59.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 16:37:59.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:38:00.265 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t2\/wpn_wh_repeater_crossbow_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 16:38:00.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 16:38:00.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 16:38:00.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 16:38:00.682 [GameSession] 11000010aa9bb50 -> create_game_object(254) 16:38:00.682 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010aa9bb50 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 16:38:00.766 [GameSession] 11000010aa9bb50 -> destroy_game_object(246) 16:38:00.766 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:00.951 [GameSession] 11000010aa9bb50 -> destroy_game_object(244) 16:38:00.951 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:01.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 16:38:01.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 16:38:01.189 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 16:38:01.727 [GameSession] 11000010aa9bb50 -> destroy_game_object(191) 16:38:01.727 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:01.745 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 16:38:01.745 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 16:38:02.182 [GameSession] 11000010aa9bb50 -> destroy_game_object(172) 16:38:02.182 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:03.613 [GameSession] 11000010aa9bb50 -> create_game_object(255) 16:38:03.613 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:03.613 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.98999999999999999 16:38:03.699 [GameSession] 11000010aa9bb50 -> destroy_game_object(154) 16:38:03.699 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:04.170 [GameSession] 11000010aa9bb50 -> create_game_object(256) 16:38:04.170 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:04.170 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.97999999999999998 16:38:04.304 [GameSession] 11000010aa9bb50 -> destroy_game_object(255) 16:38:04.304 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:04.541 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 16:38:04.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 16:38:04.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 16:38:04.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem 16:38:04.740 [GameSession] 11000010aa9bb50 -> destroy_game_object(256) 16:38:04.740 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:04.994 [GameSession] 11000010aa9bb50 -> destroy_game_object(145) 16:38:04.994 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:05.348 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_02_t2\/wpn_2h_sword_02_t2_3p":true} 16:38:05.381 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01_3p":true,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 16:38:05.432 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 16:38:05.432 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 16:38:05.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 16:38:06.176 [GameSession] 11000010aa9bb50 -> create_game_object(257) 16:38:06.176 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:06.176 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:38:06.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 16:38:06.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 16:38:06.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:38:06.632 [GameSession] 11000010aa9bb50 -> destroy_game_object(257) 16:38:06.632 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:07.372 [GameSession] 11000010aa9bb50 -> destroy_game_object(252) 16:38:07.372 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:07.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:38:07.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:38:07.964 [GameSession] 11000010aa9bb50 -> destroy_game_object(112) 16:38:07.964 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:08.098 [GameSession] 11000010aa9bb50 -> create_game_object(258) 16:38:08.098 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:08.098 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.95999999999999996 16:38:08.316 [GameSession] 11000010aa9bb50 -> create_game_object(259) 16:38:08.316 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:38:08.502 [GameSession] 11000010aa9bb50 -> create_game_object(260) 16:38:08.502 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:08.536 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:08.536 [GameSession] 11000010aa9bb50 -> destroy_game_object(133) 16:38:08.536 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:08.536 [GameSession] 11000010aa9bb50 -> destroy_game_object(258) 16:38:08.536 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:08.619 [GameSession] 11000010aa9bb50 -> create_game_object(261) 16:38:08.619 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:08.620 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:38:08.977 [GameSession] 11000010aa9bb50 -> destroy_game_object(253) 16:38:08.977 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:09.095 [GameSession] 11000010aa9bb50 -> destroy_game_object(261) 16:38:09.095 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:09.551 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 16:38:09.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, DeusChestPreloadSystem, async-read, 16:38:09.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, DeusChestPreloadSystem, async-read, 16:38:09.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 16:38:09.551 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 16:38:09.552 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 16:38:09.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem 16:38:09.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 16:38:09.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem 16:38:10.444 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_daggers":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_dagger_02\/wpn_brw_dagger_02_3p":true} 16:38:10.750 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 16:38:10.851 [GameSession] 11000010aa9bb50 -> create_game_object(262) 16:38:10.851 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:10.852 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93999999999999995 16:38:10.852 [GameSession] 11000010aa9bb50 -> create_game_object(263) 16:38:10.852 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:10.886 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:11.073 [GameSession] 11000010aa9bb50 -> destroy_game_object(263) 16:38:11.073 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:11.225 [GameSession] 11000010aa9bb50 -> destroy_game_object(262) 16:38:11.225 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:11.766 [GameSession] 11000010aa9bb50 -> create_game_object(264) 16:38:11.766 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:11.766 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:12.154 [GameSession] 11000010aa9bb50 -> create_game_object(265) 16:38:12.154 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:12.154 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:38:12.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f375a332] 16:38:12.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[45d7baff] 16:38:12.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3ef89d81] 16:38:12.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5c2fadc6] 16:38:12.355 [GameSession] 11000010aa9bb50 -> destroy_game_object(264) 16:38:12.355 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:12.792 [GameSession] 11000010aa9bb50 -> destroy_game_object(265) 16:38:12.792 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:12.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 16:38:12.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 16:38:12.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p 16:38:12.962 [GameSession] 11000010aa9bb50 -> create_game_object(266) 16:38:12.962 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:12.962 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.92000000000000004 16:38:12.962 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.94999999999999996 16:38:13.567 [GameSession] 11000010aa9bb50 -> create_game_object(267) 16:38:13.567 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:13.568 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:13.568 [GameSession] 11000010aa9bb50 -> destroy_game_object(266) 16:38:13.568 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:13.669 [GameSession] 11000010aa9bb50 -> create_game_object(268) 16:38:13.669 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:13.669 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.91000000000000003 16:38:13.838 [GameSession] 11000010aa9bb50 -> create_game_object(2106) 16:38:13.838 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:13.839 [GameSession] 11000010aa9bb50 -> create_game_object(269) 16:38:13.839 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:13.873 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:14.160 [GameSession] 11000010aa9bb50 -> destroy_game_object(268) 16:38:14.160 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:14.446 [GameSession] 11000010aa9bb50 -> destroy_game_object(2106) 16:38:14.446 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:14.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem, async-read, 16:38:14.567 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:38:14.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, DeusChestPreloadSystem 16:38:14.654 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 16:38:14.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, DeusChestPreloadSystem 16:38:14.659 [GameSession] 11000010aa9bb50 -> create_game_object(270) 16:38:14.659 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:14.659 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.90000000000000002 16:38:14.998 [GameSession] 11000010aa9bb50 -> destroy_game_object(270) 16:38:14.998 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:15.204 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[427ce41e] 16:38:15.204 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cab73bc7] 16:38:15.234 [GameSession] 11000010aa9bb50 -> create_game_object(271) 16:38:15.234 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:15.234 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:15.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 16:38:15.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 16:38:15.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 16:38:16.028 [GameSession] 11000010aa9bb50 -> create_game_object(272) 16:38:16.028 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:38:16.029 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:16.080 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:16.080 [GameSession] 11000010aa9bb50 -> destroy_game_object(271) 16:38:16.080 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:16.080 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:16.129 [GameSession] 11000010aa9bb50 -> create_game_object(273) 16:38:16.129 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:38:16.214 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 16:38:16.214 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 16:38:17.296 [GameSession] 11000010aa9bb50 -> destroy_game_object(144) 16:38:17.296 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:17.497 [GameSession] 11000010aa9bb50 -> destroy_game_object(146) 16:38:17.497 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:17.969 [GameSession] 11000010aa9bb50 -> destroy_game_object(136) 16:38:17.969 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:18.358 [GameSession] 11000010aa9bb50 -> create_game_object(274) 16:38:18.358 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:18.358 [GameSession] 11000010aa9bb50 -> create_game_object(275) 16:38:18.358 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:38:19.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:38:19.925 [GameSession] 11000010aa9bb50 -> create_game_object(276) 16:38:19.925 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:19.926 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:21.174 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:21.225 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:21.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:21.276 [GameSession] 11000010aa9bb50 -> create_game_object(277) 16:38:21.276 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:38:21.277 [GameSession] 11000010aa9bb50 -> create_game_object(278) 16:38:21.277 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:38:21.311 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:21.312 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:21.378 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:21.378 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:21.428 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:21.428 [GameSession] 11000010aa9bb50 -> create_game_object(279) 16:38:21.428 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:38:21.479 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:21.479 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:21.530 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:21.530 [GameSession] 11000010aa9bb50 -> create_game_object(280) 16:38:21.530 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:38:21.598 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:21.598 [GameSession] 11000010aa9bb50 -> create_game_object(281) 16:38:21.598 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:38:21.664 [GameSession] 11000010aa9bb50 -> create_game_object(282) 16:38:21.664 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:38:21.666 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:21.718 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:22.612 [GameSession] 11000010aa9bb50 -> destroy_game_object(274) 16:38:22.612 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:22.694 [GameSession] 11000010aa9bb50 -> create_game_object(283) 16:38:22.694 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:22.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:23.404 [GameSession] 11000010aa9bb50 -> destroy_game_object(276) 16:38:23.404 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:24.482 [GameSession] 11000010aa9bb50 -> create_game_object(2107) 16:38:24.482 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:25.073 [GameSession] 11000010aa9bb50 -> destroy_game_object(2107) 16:38:25.073 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:25.681 [GameSession] 11000010aa9bb50 -> create_game_object(284) 16:38:25.681 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:25.716 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:27.303 [GameSession] 11000010aa9bb50 -> destroy_game_object(284) 16:38:27.303 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:27.404 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 16:38:27.561 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f375a332] 16:38:27.561 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[45d7baff] 16:38:27.561 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3ef89d81] 16:38:27.561 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5c2fadc6] 16:38:28.014 [GameSession] 11000010aa9bb50 -> create_game_object(2108) 16:38:28.014 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:28.080 [GameSession] 11000010aa9bb50 -> create_game_object(285) 16:38:28.080 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:28.081 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:28.316 [GameSession] 11000010aa9bb50 -> destroy_game_object(283) 16:38:28.316 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:28.518 [GameSession] 11000010aa9bb50 -> destroy_game_object(2108) 16:38:28.518 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:28.586 [GameSession] 11000010aa9bb50 -> destroy_game_object(285) 16:38:28.586 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:30.289 [GameSession] 11000010aa9bb50 -> create_game_object(286) 16:38:30.289 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:30.290 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:30.763 [GameSession] 11000010aa9bb50 -> destroy_game_object(286) 16:38:30.763 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:31.388 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:31.389 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:31.424 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:31.454 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:31.489 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:31.521 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:31.555 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:31.572 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:31.605 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:31.639 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:31.676 [GameSession] 11000010aa9bb50 -> create_game_object(287) 16:38:31.676 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:38:31.708 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:31.741 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:31.777 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:31.809 [GameSession] 11000010aa9bb50 -> create_game_object(288) 16:38:31.809 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:38:31.842 [GameSession] 11000010aa9bb50 -> create_game_object(289) 16:38:31.842 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:38:31.876 [GameSession] 11000010aa9bb50 -> create_game_object(290) 16:38:31.876 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:38:31.911 [GameSession] 11000010aa9bb50 -> create_game_object(291) 16:38:31.911 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:31.912 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:31.943 [GameSession] 11000010aa9bb50 -> create_game_object(292) 16:38:31.943 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:38:31.978 [GameSession] 11000010aa9bb50 -> create_game_object(293) 16:38:31.978 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:38:32.130 [GameSession] 11000010aa9bb50 -> create_game_object(294) 16:38:32.130 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:32.130 [GameSession] 11000010aa9bb50 -> create_game_object(295) 16:38:32.130 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:32.131 [GameSession] 11000010aa9bb50 -> create_game_object(296) 16:38:32.131 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:32.250 [GameSession] 11000010aa9bb50 -> destroy_game_object(254) 16:38:32.251 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:32.518 [GameSession] 11000010aa9bb50 -> destroy_game_object(294) 16:38:32.518 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:32.553 [GameSession] 11000010aa9bb50 -> destroy_game_object(295) 16:38:32.553 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:32.686 [GameSession] 11000010aa9bb50 -> destroy_game_object(296) 16:38:32.686 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:32.770 [GameSession] 11000010aa9bb50 -> destroy_game_object(291) 16:38:32.770 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:33.546 [GameSession] 11000010aa9bb50 -> create_game_object(297) 16:38:33.546 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:33.547 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.89000000000000001 16:38:33.883 [GameSession] 11000010aa9bb50 -> create_game_object(298) 16:38:33.883 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:33.884 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:34.052 [GameSession] 11000010aa9bb50 -> destroy_game_object(272) 16:38:34.052 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:34.052 [GameSession] 11000010aa9bb50 -> destroy_game_object(297) 16:38:34.052 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:34.053 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' 16:38:34.237 [GameSession] 11000010aa9bb50 -> destroy_game_object(298) 16:38:34.237 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:34.575 [GameSession] 11000010aa9bb50 -> create_game_object(299) 16:38:34.575 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:34.576 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:34.625 [GameSession] 11000010aa9bb50 -> create_game_object(300) 16:38:34.625 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:34.625 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.88 16:38:35.065 [GameSession] 11000010aa9bb50 -> destroy_game_object(300) 16:38:35.065 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:35.065 [GameSession] 11000010aa9bb50 -> create_game_object(301) 16:38:35.065 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:35.065 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.87 16:38:35.182 [GameSession] 11000010aa9bb50 -> destroy_game_object(259) 16:38:35.182 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:35.199 [GameSession] 11000010aa9bb50 -> create_game_object(2109) 16:38:35.199 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:35.334 [GameSession] 11000010aa9bb50 -> create_game_object(2110) 16:38:35.334 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:35.470 [GameSession] 11000010aa9bb50 -> destroy_game_object(301) 16:38:35.470 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:35.537 [GameSession] 11000010aa9bb50 -> create_game_object(2111) 16:38:35.537 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:35.591 [GameSession] 11000010aa9bb50 -> destroy_game_object(2109) 16:38:35.591 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:35.637 [GameSession] 11000010aa9bb50 -> create_game_object(2112) 16:38:35.637 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:35.670 [GameSession] 11000010aa9bb50 -> create_game_object(302) 16:38:35.670 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:35.671 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.85999999999999999 16:38:35.743 [GameSession] 11000010aa9bb50 -> destroy_game_object(2110) 16:38:35.743 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:35.860 [GameSession] 11000010aa9bb50 -> create_game_object(2113) 16:38:35.860 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:35.943 [GameSession] 11000010aa9bb50 -> destroy_game_object(2111) 16:38:35.943 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:36.031 [GameSession] 11000010aa9bb50 -> create_game_object(2114) 16:38:36.031 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:36.031 [GameSession] 11000010aa9bb50 -> destroy_game_object(302) 16:38:36.031 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:36.060 [GameSession] 11000010aa9bb50 -> destroy_game_object(2112) 16:38:36.060 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:36.162 [GameSession] 11000010aa9bb50 -> create_game_object(303) 16:38:36.162 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:36.162 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.84999999999999998 16:38:36.263 [GameSession] 11000010aa9bb50 -> create_game_object(2115) 16:38:36.263 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:36.313 [GameSession] 11000010aa9bb50 -> destroy_game_object(2113) 16:38:36.313 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:36.381 [GameSession] 11000010aa9bb50 -> create_game_object(2116) 16:38:36.381 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:36.497 [GameSession] 11000010aa9bb50 -> destroy_game_object(2114) 16:38:36.497 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:36.549 [GameSession] 11000010aa9bb50 -> destroy_game_object(303) 16:38:36.549 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:36.616 [GameSession] 11000010aa9bb50 -> create_game_object(2117) 16:38:36.616 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:36.751 [GameSession] 11000010aa9bb50 -> create_game_object(2118) 16:38:36.751 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:36.751 [GameSession] 11000010aa9bb50 -> destroy_game_object(2115) 16:38:36.751 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:36.784 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.74333000000000005 16:38:36.853 [GameSession] 11000010aa9bb50 -> destroy_game_object(2116) 16:38:36.853 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:36.920 [GameSession] 11000010aa9bb50 -> create_game_object(2119) 16:38:36.920 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:37.093 [GameSession] 11000010aa9bb50 -> create_game_object(2120) 16:38:37.093 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:37.146 [GameSession] 11000010aa9bb50 -> destroy_game_object(2117) 16:38:37.146 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:37.226 [GameSession] 11000010aa9bb50 -> destroy_game_object(2118) 16:38:37.226 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:37.308 [GameSession] 11000010aa9bb50 -> create_game_object(2121) 16:38:37.308 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:37.427 [GameSession] 11000010aa9bb50 -> create_game_object(2122) 16:38:37.427 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:37.427 [GameSession] 11000010aa9bb50 -> destroy_game_object(2119) 16:38:37.427 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:37.566 [GameSession] 11000010aa9bb50 -> destroy_game_object(2120) 16:38:37.566 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:37.630 [GameSession] 11000010aa9bb50 -> create_game_object(2123) 16:38:37.630 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:37.682 [GameSession] 11000010aa9bb50 -> destroy_game_object(2121) 16:38:37.682 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:37.682 [GameSession] 11000010aa9bb50 -> create_game_object(304) 16:38:37.682 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:37.682 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.83999999999999997 16:38:37.798 [GameSession] 11000010aa9bb50 -> create_game_object(2124) 16:38:37.798 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:37.798 [GameSession] 11000010aa9bb50 -> destroy_game_object(2122) 16:38:37.798 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:37.968 [GameSession] 11000010aa9bb50 -> create_game_object(2125) 16:38:37.968 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:37.968 [GameSession] 11000010aa9bb50 -> destroy_game_object(2123) 16:38:37.968 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:38.106 [GameSession] 11000010aa9bb50 -> destroy_game_object(304) 16:38:38.106 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:38.106 [GameSession] 11000010aa9bb50 -> create_game_object(2126) 16:38:38.106 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:38.189 [GameSession] 11000010aa9bb50 -> destroy_game_object(2124) 16:38:38.189 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:38.226 [GameSession] 11000010aa9bb50 -> create_game_object(305) 16:38:38.226 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:38.226 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.82999999999999996 16:38:38.341 [GameSession] 11000010aa9bb50 -> create_game_object(2127) 16:38:38.341 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:38.341 [GameSession] 11000010aa9bb50 -> destroy_game_object(2125) 16:38:38.341 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:38.509 [GameSession] 11000010aa9bb50 -> destroy_game_object(2126) 16:38:38.509 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:38.743 [GameSession] 11000010aa9bb50 -> destroy_game_object(2127) 16:38:38.743 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:38.861 [GameSession] 11000010aa9bb50 -> destroy_game_object(305) 16:38:38.861 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:38.911 [GameSession] 11000010aa9bb50 -> create_game_object(306) 16:38:38.911 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:38.911 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81999999999999995 16:38:39.335 [GameSession] 11000010aa9bb50 -> destroy_game_object(306) 16:38:39.335 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:39.403 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:39.471 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:39.472 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:39.523 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:39.523 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:39.524 [GameSession] 11000010aa9bb50 -> create_game_object(307) 16:38:39.524 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:39.524 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81000000000000005 16:38:39.587 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:39.588 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:39.655 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:39.655 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:39.688 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:39.737 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:39.757 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:39.806 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:39.840 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:39.856 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:39.890 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:39.924 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:39.960 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:39.976 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:39.976 [GameSession] 11000010aa9bb50 -> destroy_game_object(307) 16:38:39.976 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:40.009 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:40.533 [GameSession] 11000010aa9bb50 -> create_game_object(308) 16:38:40.533 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:40.533 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.80000000000000004 16:38:41.123 [GameSession] 11000010aa9bb50 -> create_game_object(309) 16:38:41.123 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:41.123 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.79000000000000004 16:38:41.123 [GameSession] 11000010aa9bb50 -> destroy_game_object(308) 16:38:41.123 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:41.515 [GameSession] 11000010aa9bb50 -> destroy_game_object(309) 16:38:41.515 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:41.696 [GameSession] 11000010aa9bb50 -> create_game_object(310) 16:38:41.696 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:41.696 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.78000000000000003 16:38:42.054 [GameSession] 11000010aa9bb50 -> destroy_game_object(310) 16:38:42.054 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:42.321 [GameSession] 11000010aa9bb50 -> create_game_object(311) 16:38:42.321 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:42.321 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.77000000000000002 16:38:42.496 [GameSession] 11000010aa9bb50 -> create_game_object(1026) 16:38:42.496 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:42.496 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.96850000000000003 16:38:42.496 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.96850000000000003 16:38:42.710 [GameSession] 11000010aa9bb50 -> destroy_game_object(311) 16:38:42.710 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:42.863 [GameSession] 11000010aa9bb50 -> destroy_game_object(1026) 16:38:42.863 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:38:42.929 [GameSession] 11000010aa9bb50 -> create_game_object(312) 16:38:42.929 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:42.929 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.76000000000000001 16:38:43.030 error: [Unit] Unit: '#ID[2edf957451a24173]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:38:43.248 [GameSession] 11000010aa9bb50 -> create_game_object(1027) 16:38:43.248 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:43.265 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:38:43.265 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:38:43.333 [GameSession] 11000010aa9bb50 -> destroy_game_object(312) 16:38:43.333 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:43.467 [GameSession] 11000010aa9bb50 -> create_game_object(313) 16:38:43.467 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:43.467 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.75 16:38:43.652 [GameSession] 11000010aa9bb50 -> destroy_game_object(1027) 16:38:43.652 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:38:43.956 [GameSession] 11000010aa9bb50 -> destroy_game_object(313) 16:38:43.956 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:44.026 [GameSession] 11000010aa9bb50 -> create_game_object(1028) 16:38:44.026 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:44.026 [GameSession] 11000010aa9bb50 -> create_game_object(314) 16:38:44.026 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:44.026 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.73999999999999999 16:38:44.026 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.89763999999999999 16:38:44.026 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.89763999999999999 16:38:44.379 error: [Unit] Unit: '#ID[94e8e1c8f38a4f21]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:38:44.411 [GameSession] 11000010aa9bb50 -> create_game_object(2128) 16:38:44.411 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:44.448 [GameSession] 11000010aa9bb50 -> destroy_game_object(1028) 16:38:44.448 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:38:44.448 [GameSession] 11000010aa9bb50 -> destroy_game_object(314) 16:38:44.448 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:44.569 [GameSession] 11000010aa9bb50 -> create_game_object(2129) 16:38:44.569 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:44.570 error: [Unit] Unit: '#ID[94e8e1c8f38a4f21]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 16:38:44.599 [GameSession] 11000010aa9bb50 -> create_game_object(315) 16:38:44.599 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:44.599 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.72999999999999998 16:38:44.788 [GameSession] 11000010aa9bb50 -> create_game_object(2130) 16:38:44.788 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:44.788 [GameSession] 11000010aa9bb50 -> create_game_object(1029) 16:38:44.788 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:44.789 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.86614000000000002 16:38:44.789 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.86614000000000002 16:38:44.867 [GameSession] 11000010aa9bb50 -> destroy_game_object(2128) 16:38:44.867 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:44.901 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:38:45.019 [GameSession] 11000010aa9bb50 -> destroy_game_object(315) 16:38:45.019 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:45.036 [GameSession] 11000010aa9bb50 -> destroy_game_object(2129) 16:38:45.036 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:45.036 [GameSession] 11000010aa9bb50 -> create_game_object(316) 16:38:45.036 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:45.037 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:45.170 [GameSession] 11000010aa9bb50 -> destroy_game_object(1029) 16:38:45.170 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:38:45.205 [GameSession] 11000010aa9bb50 -> create_game_object(317) 16:38:45.205 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:45.205 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.71999999999999997 16:38:45.237 [GameSession] 11000010aa9bb50 -> destroy_game_object(2130) 16:38:45.237 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:45.510 [GameSession] 11000010aa9bb50 -> create_game_object(2131) 16:38:45.510 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:45.591 [GameSession] 11000010aa9bb50 -> create_game_object(1030) 16:38:45.591 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:45.591 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.83465 16:38:45.591 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.83465 16:38:45.591 [GameSession] 11000010aa9bb50 -> destroy_game_object(317) 16:38:45.591 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:45.625 [GameSession] 11000010aa9bb50 -> create_game_object(2132) 16:38:45.625 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:45.844 [GameSession] 11000010aa9bb50 -> create_game_object(2133) 16:38:45.844 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:46.029 [GameSession] 11000010aa9bb50 -> create_game_object(2134) 16:38:46.029 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:46.029 [GameSession] 11000010aa9bb50 -> create_game_object(318) 16:38:46.029 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:46.029 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.70999999999999996 16:38:46.062 [GameSession] 11000010aa9bb50 -> destroy_game_object(1030) 16:38:46.062 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:38:46.080 [GameSession] 11000010aa9bb50 -> destroy_game_object(2131) 16:38:46.080 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:46.129 [GameSession] 11000010aa9bb50 -> destroy_game_object(2132) 16:38:46.129 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:46.163 [GameSession] 11000010aa9bb50 -> create_game_object(2135) 16:38:46.163 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:46.165 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:38:46.316 [GameSession] 11000010aa9bb50 -> create_game_object(2136) 16:38:46.316 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:46.316 [GameSession] 11000010aa9bb50 -> destroy_game_object(2133) 16:38:46.316 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:46.402 [GameSession] 11000010aa9bb50 -> destroy_game_object(318) 16:38:46.402 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:46.436 [GameSession] 11000010aa9bb50 -> destroy_game_object(2134) 16:38:46.436 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:46.502 [GameSession] 11000010aa9bb50 -> create_game_object(2137) 16:38:46.502 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:46.586 [GameSession] 11000010aa9bb50 -> create_game_object(319) 16:38:46.586 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:46.587 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.69999999999999996 16:38:46.653 [GameSession] 11000010aa9bb50 -> destroy_game_object(2135) 16:38:46.653 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:46.760 [GameSession] 11000010aa9bb50 -> destroy_game_object(2136) 16:38:46.760 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:46.807 [GameSession] 11000010aa9bb50 -> create_game_object(1031) 16:38:46.807 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:46.874 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.80315000000000003 16:38:46.874 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.80315000000000003 16:38:47.043 [GameSession] 11000010aa9bb50 -> destroy_game_object(2137) 16:38:47.043 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:47.043 [GameSession] 11000010aa9bb50 -> destroy_game_object(319) 16:38:47.043 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:47.176 [GameSession] 11000010aa9bb50 -> create_game_object(320) 16:38:47.176 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:47.176 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.68999999999999995 16:38:47.296 [GameSession] 11000010aa9bb50 -> destroy_game_object(1031) 16:38:47.296 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:38:47.633 [GameSession] 11000010aa9bb50 -> destroy_game_object(320) 16:38:47.633 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:47.920 [GameSession] 11000010aa9bb50 -> create_game_object(321) 16:38:47.920 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:47.920 [GameSession] 11000010aa9bb50 -> create_game_object(322) 16:38:47.920 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:47.921 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:47.975 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:50.552 [GameSession] 11000010aa9bb50 -> create_game_object(323) 16:38:50.552 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:50.552 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:51.227 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01_3p":true,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 16:38:51.381 [GameSession] 11000010aa9bb50 -> create_game_object(324) 16:38:51.381 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:51.381 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.68000000000000005 16:38:51.730 [GameSession] 11000010aa9bb50 -> destroy_game_object(324) 16:38:51.730 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:52.085 [GameSession] 11000010aa9bb50 -> create_game_object(325) 16:38:52.085 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:52.086 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:38:52.119 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:52.169 [GameSession] 11000010aa9bb50 -> create_game_object(326) 16:38:52.169 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:52.169 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.67000000000000004 16:38:52.557 [GameSession] 11000010aa9bb50 -> destroy_game_object(326) 16:38:52.557 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:52.841 [GameSession] 11000010aa9bb50 -> create_game_object(327) 16:38:52.841 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:52.841 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.66000000000000003 16:38:52.941 [GameSession] 11000010aa9bb50 -> destroy_game_object(22) 16:38:52.941 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:53.245 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 1 16:38:53.245 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 1 16:38:53.380 [GameSession] 11000010aa9bb50 -> destroy_game_object(327) 16:38:53.380 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:53.582 [GameSession] 11000010aa9bb50 -> create_game_object(328) 16:38:53.582 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:53.582 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.65000000000000002 16:38:54.040 [GameSession] 11000010aa9bb50 -> destroy_game_object(156) 16:38:54.040 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:54.324 [GameSession] 11000010aa9bb50 -> create_game_object(329) 16:38:54.324 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:54.325 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:54.375 [GameSession] 11000010aa9bb50 -> destroy_game_object(328) 16:38:54.376 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:54.749 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_runed_01_3p":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":true,"wwise\/one_handed_swords":true,"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":true} 16:38:54.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 16:38:54.749 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 16:38:54.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:38:54.749 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 16:38:54.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, DeusChestPreloadSystem, async-read, 16:38:54.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, DeusChestPreloadSystem, async-read, 16:38:54.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 16:38:54.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 16:38:54.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem 16:38:54.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem 16:38:55.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:38:55.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:38:55.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:38:55.959 [GameSession] 11000010aa9bb50 -> create_game_object(330) 16:38:55.959 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:55.960 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.64000000000000001 16:38:56.313 [GameSession] 11000010aa9bb50 -> destroy_game_object(330) 16:38:56.313 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:56.517 [GameSession] 11000010aa9bb50 -> create_game_object(331) 16:38:56.517 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:56.517 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.63 16:38:56.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:38:56.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:38:56.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 16:38:56.860 [GameSession] 11000010aa9bb50 -> destroy_game_object(331) 16:38:56.860 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:57.140 [GameSession] 11000010aa9bb50 -> create_game_object(332) 16:38:57.140 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:57.140 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.62 16:38:57.478 [GameSession] 11000010aa9bb50 -> destroy_game_object(332) 16:38:57.478 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:57.665 [GameSession] 11000010aa9bb50 -> create_game_object(333) 16:38:57.665 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:57.665 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.60999999999999999 16:38:57.750 [GameSession] 11000010aa9bb50 -> create_game_object(334) 16:38:57.750 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:38:57.785 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:38:58.338 [GameSession] 11000010aa9bb50 -> create_game_object(335) 16:38:58.338 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:58.338 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.59999999999999998 16:38:58.371 [GameSession] 11000010aa9bb50 -> destroy_game_object(333) 16:38:58.371 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:58.675 [GameSession] 11000010aa9bb50 -> create_game_object(2138) 16:38:58.675 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:58.709 [GameSession] 11000010aa9bb50 -> destroy_game_object(335) 16:38:58.709 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:58.862 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:38:58.978 [GameSession] 11000010aa9bb50 -> create_game_object(336) 16:38:58.978 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:58.978 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.58999999999999997 16:38:59.049 [GameSession] create_game_object(7, 3074) 16:38:59.049 [GameSession] create_game_object(3074, 0) -> 11000010aa9bb50 16:38:59.164 [GameSession] 11000010aa9bb50 -> destroy_game_object(2138) 16:38:59.164 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:38:59.164 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 16:38:59.300 [GameSession] 11000010aa9bb50 -> destroy_game_object(336) 16:38:59.300 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:38:59.585 [GameSession] 11000010aa9bb50 -> create_game_object(337) 16:38:59.585 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:59.585 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.57999999999999996 16:38:59.841 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:38:59.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 16:38:59.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 16:38:59.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p 16:38:59.958 [GameSession] 11000010aa9bb50 -> destroy_game_object(337) 16:38:59.958 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:00.000 [GameSession] destroy_game_object(3074) 16:39:00.125 [GameSession] 11000010aa9bb50 -> create_game_object(338) 16:39:00.125 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:00.126 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.56999999999999995 16:39:00.176 [GameSession] 11000010aa9bb50 -> destroy_game_object(104) 16:39:00.176 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:00.177 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[6b736ace59717d18]' child 2: '#ID[e7a53799157d632f]' child 3: '#ID[78707fae03c83e70]' 16:39:00.734 [GameSession] 11000010aa9bb50 -> destroy_game_object(338) 16:39:00.734 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:00.751 [GameSession] 11000010aa9bb50 -> create_game_object(339) 16:39:00.751 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:00.751 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.56000000000000005 16:39:00.785 [GameSession] 11000010aa9bb50 -> create_game_object(2139) 16:39:00.785 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:00.919 [GameSession] 11000010aa9bb50 -> create_game_object(2140) 16:39:00.919 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:01.138 [GameSession] 11000010aa9bb50 -> destroy_game_object(117) 16:39:01.138 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:01.138 [GameSession] 11000010aa9bb50 -> create_game_object(2141) 16:39:01.138 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:01.139 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' child 1: '#ID[fea0156ec571efc9]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[cde5736a52d0e877]' 16:39:01.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p 16:39:01.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p 16:39:01.173 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 16:39:01.188 [GameSession] 11000010aa9bb50 -> destroy_game_object(2139) 16:39:01.188 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:01.306 [GameSession] 11000010aa9bb50 -> create_game_object(2142) 16:39:01.306 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:01.306 [GameSession] 11000010aa9bb50 -> destroy_game_object(2140) 16:39:01.306 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:01.372 [GameSession] 11000010aa9bb50 -> destroy_game_object(339) 16:39:01.372 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:01.475 [GameSession] 11000010aa9bb50 -> create_game_object(2143) 16:39:01.475 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:01.526 [GameSession] 11000010aa9bb50 -> destroy_game_object(2141) 16:39:01.526 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:01.594 [GameSession] 11000010aa9bb50 -> create_game_object(2144) 16:39:01.594 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:01.646 [GameSession] 11000010aa9bb50 -> destroy_game_object(2142) 16:39:01.646 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:01.712 [GameSession] 11000010aa9bb50 -> destroy_game_object(334) 16:39:01.712 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:01.881 [GameSession] 11000010aa9bb50 -> destroy_game_object(2143) 16:39:01.881 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:01.933 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.85667000000000004 16:39:02.051 [GameSession] 11000010aa9bb50 -> destroy_game_object(2144) 16:39:02.051 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:02.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 16:39:02.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 16:39:02.658 [GameSession] 11000010aa9bb50 -> create_game_object(2145) 16:39:02.658 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:02.810 [GameSession] 11000010aa9bb50 -> create_game_object(2146) 16:39:02.810 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:03.028 [GameSession] 11000010aa9bb50 -> create_game_object(2147) 16:39:03.028 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:03.028 [GameSession] 11000010aa9bb50 -> destroy_game_object(2145) 16:39:03.028 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:03.128 [GameSession] 11000010aa9bb50 -> create_game_object(2148) 16:39:03.129 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:03.297 [GameSession] 11000010aa9bb50 -> destroy_game_object(2146) 16:39:03.297 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:03.348 [GameSession] 11000010aa9bb50 -> create_game_object(2149) 16:39:03.348 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:03.348 [GameSession] 11000010aa9bb50 -> destroy_game_object(2147) 16:39:03.348 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:03.397 [GameSession] 11000010aa9bb50 -> destroy_game_object(114) 16:39:03.397 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:03.398 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' child 1: '#ID[4fccf031bdcc12ab]' child 2: '#ID[6b736ace59717d18]' child 3: '#ID[1ab44e3c2cdb544a]' child 4: '#ID[0d01322f8ef40649]' child 5: '#ID[45ad8c22eea5c67b]' 16:39:03.498 [GameSession] 11000010aa9bb50 -> create_game_object(2150) 16:39:03.498 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:03.498 [GameSession] 11000010aa9bb50 -> destroy_game_object(2148) 16:39:03.498 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:03.720 [GameSession] 11000010aa9bb50 -> create_game_object(2151) 16:39:03.720 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:03.720 [GameSession] 11000010aa9bb50 -> destroy_game_object(2149) 16:39:03.720 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:03.803 [GameSession] 11000010aa9bb50 -> create_game_object(2152) 16:39:03.803 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:03.970 [GameSession] 11000010aa9bb50 -> destroy_game_object(61) 16:39:03.970 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:03.970 [GameSession] 11000010aa9bb50 -> destroy_game_object(79) 16:39:03.970 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:03.971 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[1ab44e3c2cdb544a]' child 3: '#ID[0d01322f8ef40649]' child 4: '#ID[28d6609f982ea944]' 16:39:03.972 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[45ad8c22eea5c67b]' 16:39:04.020 [GameSession] 11000010aa9bb50 -> create_game_object(2153) 16:39:04.020 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:04.073 [GameSession] 11000010aa9bb50 -> destroy_game_object(2150) 16:39:04.073 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:04.141 [GameSession] 11000010aa9bb50 -> create_game_object(2154) 16:39:04.141 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:04.141 [GameSession] 11000010aa9bb50 -> destroy_game_object(2151) 16:39:04.141 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:04.241 [GameSession] 11000010aa9bb50 -> destroy_game_object(2152) 16:39:04.241 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:04.309 [GameSession] 11000010aa9bb50 -> create_game_object(2155) 16:39:04.309 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:04.462 [GameSession] 11000010aa9bb50 -> create_game_object(2156) 16:39:04.462 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:04.463 [GameSession] 11000010aa9bb50 -> destroy_game_object(2153) 16:39:04.463 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:04.580 [GameSession] 11000010aa9bb50 -> destroy_game_object(2154) 16:39:04.580 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:04.680 [GameSession] 11000010aa9bb50 -> create_game_object(2157) 16:39:04.680 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:04.680 [GameSession] 11000010aa9bb50 -> destroy_game_object(2155) 16:39:04.680 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:04.950 [GameSession] 11000010aa9bb50 -> destroy_game_object(2156) 16:39:04.950 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:04.950 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.67666999999999999 16:39:04.950 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.49667 16:39:05.085 [GameSession] 11000010aa9bb50 -> destroy_game_object(2157) 16:39:05.085 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:05.203 [GameSession] 11000010aa9bb50 -> destroy_game_object(329) 16:39:05.203 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:05.254 [GameSession] 11000010aa9bb50 -> create_game_object(340) 16:39:05.254 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:05.255 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = 16:39:05.311 [GameSession] 11000010aa9bb50 -> destroy_game_object(100) 16:39:05.311 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:05.311 [GameSession] 11000010aa9bb50 -> destroy_game_object(325) 16:39:05.311 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:05.312 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[28d6609f982ea944]' child 4: '#ID[e6a80a3401b3fdff]' 16:39:06.282 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.40000000000000002 16:39:06.383 [GameSession] 11000010aa9bb50 -> destroy_game_object(340) 16:39:06.383 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:06.838 [GameSession] 11000010aa9bb50 -> create_game_object(341) 16:39:06.838 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:06.838 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.55000000000000004 16:39:06.889 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.0066699999999999997 16:39:07.177 [GameSession] 11000010aa9bb50 -> destroy_game_object(341) 16:39:07.177 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:07.479 [GameSession] 11000010aa9bb50 -> create_game_object(342) 16:39:07.479 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:07.479 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.54000000000000004 16:39:07.530 [GameSession] 11000010aa9bb50 -> destroy_game_object(323) 16:39:07.530 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:07.714 [GameSession] 11000010aa9bb50 -> create_game_object(343) 16:39:07.714 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:07.715 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:39:07.818 [GameSession] 11000010aa9bb50 -> destroy_game_object(342) 16:39:07.818 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:08.001 [GameSession] 11000010aa9bb50 -> create_game_object(344) 16:39:08.001 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:08.001 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.53000000000000003 16:39:08.135 [GameSession] 11000010aa9bb50 -> destroy_game_object(343) 16:39:08.135 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:08.271 [GameSession] 11000010aa9bb50 -> destroy_game_object(225) 16:39:08.271 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:08.271 [GameSession] 11000010aa9bb50 -> destroy_game_object(226) 16:39:08.271 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:08.271 [GameSession] 11000010aa9bb50 -> destroy_game_object(229) 16:39:08.271 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:08.272 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 16:39:08.272 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' child 2: '#ID[a35f2ea23ae5019a]' 16:39:08.273 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 16:39:08.353 [GameSession] 11000010aa9bb50 -> destroy_game_object(344) 16:39:08.353 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:08.487 [GameSession] 11000010aa9bb50 -> create_game_object(345) 16:39:08.487 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:08.487 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.52000000000000002 16:39:08.890 [GameSession] 11000010aa9bb50 -> destroy_game_object(345) 16:39:08.890 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:09.060 [GameSession] 11000010aa9bb50 -> create_game_object(346) 16:39:09.060 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:09.060 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.51000000000000001 16:39:09.332 [GameSession] 11000010aa9bb50 -> create_game_object(347) 16:39:09.332 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:39:09.333 [GameSession] 11000010aa9bb50 -> create_game_object(348) 16:39:09.333 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:39:09.334 [GameSession] 11000010aa9bb50 -> destroy_game_object(227) 16:39:09.334 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:09.335 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 16:39:09.383 [GameSession] 11000010aa9bb50 -> create_game_object(349) 16:39:09.383 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:39:09.466 [GameSession] 11000010aa9bb50 -> destroy_game_object(346) 16:39:09.466 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:10.108 [GameSession] 11000010aa9bb50 -> destroy_game_object(321) 16:39:10.108 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:10.278 [GameSession] 11000010aa9bb50 -> destroy_game_object(322) 16:39:10.278 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:11.139 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 18 16:39:11.139 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 186 16:39:11.139 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 36 16:39:11.139 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 220 16:39:11.139 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4173 16:39:11.139 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 32 16:39:11.139 [GameSession] 11000010aa9bb50 -> destroy_game_object(30) 16:39:11.139 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:11.241 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 36 16:39:11.241 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 327 16:39:11.241 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4208 16:39:11.241 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 18 16:39:11.241 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 186 16:39:11.241 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4243 16:39:11.426 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 36 16:39:11.427 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 145 16:39:11.427 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4278 16:39:11.627 [GameSession] 11000010aa9bb50 -> create_game_object(350) 16:39:11.627 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:11.679 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:39:12.437 [GameSession] 11000010aa9bb50 -> create_game_object(351) 16:39:12.437 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:12.438 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:39:12.976 [GameSession] 11000010aa9bb50 -> create_game_object(352) 16:39:12.976 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:12.977 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:39:13.468 [GameSession] 11000010aa9bb50 -> destroy_game_object(350) 16:39:13.468 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:13.956 [GameSession] 11000010aa9bb50 -> destroy_game_object(159) 16:39:13.956 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:15.711 [GameSession] 11000010aa9bb50 -> create_game_object(353) 16:39:15.711 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:15.711 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:39:15.944 [Lua] [SharedState] deus_run_state_43105945: slot_melee:110000112df7e66:1:2:2 = item_key=deus_bw_dagger,powerlevel=700,rarity=unique,skin=bw_dagger_skin_03_runed_01,property=stamina:100000,property=crit_boost:100000,trait=melee_shield_on_assist 16:39:15.944 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 7 16:39:15.944 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"unique":1,"rare":1,"common":1} 16:39:15.944 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -3720 16:39:15.944 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":414837440,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:39:15.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, ProfileSynchronizer, async-read, 16:39:15.961 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 414837440 16:39:15.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_3p, ProfileSynchronizer 16:39:15.994 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 414837440 16:39:16.181 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 414837440 16:39:16.280 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 414837440 16:39:16.751 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 19 16:39:16.751 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 219 16:39:16.751 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 37 16:39:16.751 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 253 16:39:16.751 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4311 16:39:16.751 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 33 16:39:16.751 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.80166999999999999 16:39:16.751 [GameSession] 11000010aa9bb50 -> destroy_game_object(31) 16:39:16.751 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:16.833 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 19 16:39:16.833 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 219 16:39:16.833 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4344 16:39:16.867 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 37 16:39:16.867 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 40 16:39:16.867 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4377 16:39:17.019 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01_3p":true,"wwise\/two_handed_axes":true} 16:39:17.052 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 37 16:39:17.052 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 178 16:39:17.052 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4410 16:39:17.053 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = 16:39:17.606 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":true} 16:39:18.130 [GameSession] 11000010aa9bb50 -> destroy_game_object(316) 16:39:18.130 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:19.106 [GameSession] 11000010aa9bb50 -> destroy_game_object(160) 16:39:19.106 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:19.276 [GameSession] 11000010aa9bb50 -> destroy_game_object(352) 16:39:19.276 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:19.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:39:19.850 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 16:39:19.850 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:39:19.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 16:39:19.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:39:19.850 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:39:19.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem, async-read, 16:39:19.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, DeusChestPreloadSystem, async-read, 16:39:19.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:39:19.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem 16:39:19.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 16:39:19.882 [GameSession] 11000010aa9bb50 -> destroy_game_object(163) 16:39:19.882 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:20.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 16:39:20.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 16:39:20.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:39:22.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:39:22.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:39:22.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 16:39:23.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 16:39:23.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 16:39:23.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 16:39:24.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 16:39:24.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 16:39:24.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:39:26.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:39:26.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:39:27.033 [GameSession] 11000010aa9bb50 -> destroy_game_object(6) 16:39:27.033 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:27.133 [GameSession] 11000010aa9bb50 -> create_game_object(354) 16:39:27.133 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:39:27.133 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = potion_hold_my_beer_01 16:39:30.048 [GameSession] 11000010aa9bb50 -> destroy_game_object(353) 16:39:30.048 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:30.116 [GameSession] 11000010aa9bb50 -> create_game_object(355) 16:39:30.116 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=11000010aa9bb50 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit 16:39:30.116 [Lua] rpc_set_attribute_int 355 1 1 12434 16:39:30.117 [Lua] New enhanced breed spawned 16:39:30.117 [Lua] SYNC DMG TAKEN set_max_health=true amount=1799.945068359375, state=alive 16:39:30.117 [Lua] rpc_set_attribute_bool 355 8 2 true 16:39:30.572 [GameSession] 11000010aa9bb50 -> create_game_object(356) 16:39:30.572 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:30.572 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:39:31.568 [GameSession] 11000010aa9bb50 -> create_game_object(357) 16:39:31.568 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:31.568 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:39:31.704 [GameSession] 11000010aa9bb50 -> destroy_game_object(357) 16:39:31.704 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:32.595 [GameSession] 11000010aa9bb50 -> create_game_object(358) 16:39:32.595 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:32.596 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:39:32.713 [GameSession] 11000010aa9bb50 -> create_game_object(359) 16:39:32.713 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:32.713 [GameSession] 11000010aa9bb50 -> create_game_object(360) 16:39:32.713 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:32.713 [GameSession] 11000010aa9bb50 -> create_game_object(361) 16:39:32.713 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:32.898 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:39:33.168 [GameSession] 11000010aa9bb50 -> destroy_game_object(359) 16:39:33.168 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:33.168 [GameSession] 11000010aa9bb50 -> destroy_game_object(360) 16:39:33.168 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:33.202 [GameSession] 11000010aa9bb50 -> destroy_game_object(361) 16:39:33.202 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:33.438 [GameSession] 11000010aa9bb50 -> create_game_object(362) 16:39:33.438 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:33.438 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.5 16:39:33.640 [GameSession] 11000010aa9bb50 -> create_game_object(1032) 16:39:33.640 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:33.640 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.96850000000000003 16:39:33.640 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.96850000000000003 16:39:33.723 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = 16:39:33.808 [GameSession] 11000010aa9bb50 -> create_game_object(363) 16:39:33.808 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:33.809 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:39:33.896 [Lua] [SharedState] deus_run_state_43105945: potion:110000112df7e66:1:2:2 = 16:39:33.943 [GameSession] 11000010aa9bb50 -> destroy_game_object(362) 16:39:33.943 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:34.046 [GameSession] 11000010aa9bb50 -> create_game_object(364) 16:39:34.046 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:34.046 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.48999999999999999 16:39:34.080 [GameSession] 11000010aa9bb50 -> destroy_game_object(1032) 16:39:34.080 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:39:34.296 [GameSession] 11000010aa9bb50 -> create_game_object(1033) 16:39:34.296 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:34.296 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:39:34.296 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:39:34.500 [GameSession] 11000010aa9bb50 -> destroy_game_object(364) 16:39:34.500 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:34.586 [GameSession] 11000010aa9bb50 -> create_game_object(365) 16:39:34.586 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:34.586 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.47999999999999998 16:39:34.705 [GameSession] 11000010aa9bb50 -> destroy_game_object(1033) 16:39:34.705 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:39:35.023 [GameSession] 11000010aa9bb50 -> create_game_object(2158) 16:39:35.023 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:35.023 [GameSession] 11000010aa9bb50 -> create_game_object(1034) 16:39:35.023 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:35.023 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.89763999999999999 16:39:35.023 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.89763999999999999 16:39:35.074 [GameSession] 11000010aa9bb50 -> destroy_game_object(365) 16:39:35.074 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:35.158 [GameSession] 11000010aa9bb50 -> create_game_object(2159) 16:39:35.158 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:35.192 [GameSession] 11000010aa9bb50 -> create_game_object(366) 16:39:35.192 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:35.192 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.46999999999999997 16:39:35.314 [GameSession] 11000010aa9bb50 -> create_game_object(2160) 16:39:35.314 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:35.478 [GameSession] 11000010aa9bb50 -> destroy_game_object(1034) 16:39:35.478 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:39:35.478 [GameSession] 11000010aa9bb50 -> create_game_object(2161) 16:39:35.478 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:35.478 [GameSession] 11000010aa9bb50 -> destroy_game_object(2158) 16:39:35.478 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:35.596 [GameSession] 11000010aa9bb50 -> destroy_game_object(2159) 16:39:35.596 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:35.647 [GameSession] 11000010aa9bb50 -> create_game_object(1035) 16:39:35.647 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:35.647 [GameSession] 11000010aa9bb50 -> destroy_game_object(366) 16:39:35.647 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:35.681 [GameSession] 11000010aa9bb50 -> create_game_object(2162) 16:39:35.681 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:35.681 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.86614000000000002 16:39:35.681 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.86614000000000002 16:39:35.765 [GameSession] 11000010aa9bb50 -> destroy_game_object(2160) 16:39:35.765 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:35.816 [GameSession] 11000010aa9bb50 -> create_game_object(367) 16:39:35.816 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:35.816 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.46000000000000002 16:39:35.816 [GameSession] 11000010aa9bb50 -> create_game_object(368) 16:39:35.816 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=11000010aa9bb50 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 16:39:35.816 [GameSession] 11000010aa9bb50 -> create_game_object(2163) 16:39:35.816 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:35.933 [GameSession] 11000010aa9bb50 -> destroy_game_object(2161) 16:39:35.933 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:36.019 [GameSession] 11000010aa9bb50 -> create_game_object(2164) 16:39:36.019 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:36.052 [GameSession] 11000010aa9bb50 -> destroy_game_object(1035) 16:39:36.052 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:39:36.104 [GameSession] 11000010aa9bb50 -> destroy_game_object(2162) 16:39:36.104 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:36.154 [GameSession] 11000010aa9bb50 -> create_game_object(2165) 16:39:36.154 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:36.257 [GameSession] 11000010aa9bb50 -> destroy_game_object(367) 16:39:36.257 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:36.257 [GameSession] 11000010aa9bb50 -> destroy_game_object(2163) 16:39:36.257 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:36.358 [GameSession] 11000010aa9bb50 -> create_game_object(2166) 16:39:36.358 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:36.358 [GameSession] 11000010aa9bb50 -> create_game_object(369) 16:39:36.358 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:36.358 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.45000000000000001 16:39:36.408 [GameSession] 11000010aa9bb50 -> create_game_object(1036) 16:39:36.408 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:36.408 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.83465 16:39:36.408 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.83465 16:39:36.408 [GameSession] 11000010aa9bb50 -> destroy_game_object(2164) 16:39:36.408 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:36.492 [GameSession] 11000010aa9bb50 -> create_game_object(2167) 16:39:36.492 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:36.543 [GameSession] 11000010aa9bb50 -> destroy_game_object(2165) 16:39:36.543 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:36.677 [GameSession] 11000010aa9bb50 -> create_game_object(2168) 16:39:36.677 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:36.763 [GameSession] 11000010aa9bb50 -> destroy_game_object(2166) 16:39:36.763 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:36.763 [GameSession] 11000010aa9bb50 -> destroy_game_object(1036) 16:39:36.763 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:39:36.813 [GameSession] 11000010aa9bb50 -> destroy_game_object(369) 16:39:36.813 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:36.864 [GameSession] 11000010aa9bb50 -> create_game_object(2169) 16:39:36.864 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:36.902 [GameSession] 11000010aa9bb50 -> destroy_game_object(2167) 16:39:36.902 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:36.902 [GameSession] 11000010aa9bb50 -> create_game_object(1037) 16:39:36.902 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:36.902 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.80315000000000003 16:39:36.902 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.80315000000000003 16:39:36.949 [GameSession] 11000010aa9bb50 -> create_game_object(370) 16:39:36.949 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:36.949 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.44 16:39:37.018 [GameSession] 11000010aa9bb50 -> create_game_object(2170) 16:39:37.018 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:37.118 [GameSession] 11000010aa9bb50 -> destroy_game_object(2168) 16:39:37.118 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:37.151 [GameSession] 11000010aa9bb50 -> create_game_object(2171) 16:39:37.151 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:37.252 [GameSession] 11000010aa9bb50 -> destroy_game_object(2169) 16:39:37.252 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:37.285 [GameSession] 11000010aa9bb50 -> destroy_game_object(1037) 16:39:37.285 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:39:37.335 [GameSession] 11000010aa9bb50 -> destroy_game_object(370) 16:39:37.335 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:37.404 [GameSession] 11000010aa9bb50 -> create_game_object(1038) 16:39:37.404 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:37.404 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.76378000000000001 16:39:37.404 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.76378000000000001 16:39:37.453 [GameSession] 11000010aa9bb50 -> destroy_game_object(2170) 16:39:37.453 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:37.453 [GameSession] 11000010aa9bb50 -> create_game_object(371) 16:39:37.453 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:37.453 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.42999999999999999 16:39:37.453 [GameSession] 11000010aa9bb50 -> create_game_object(372) 16:39:37.453 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=11000010aa9bb50 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 16:39:37.537 [GameSession] 11000010aa9bb50 -> create_game_object(2172) 16:39:37.537 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:37.570 [GameSession] 11000010aa9bb50 -> destroy_game_object(2171) 16:39:37.571 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:37.790 [GameSession] 11000010aa9bb50 -> destroy_game_object(1038) 16:39:37.790 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:39:37.890 [GameSession] 11000010aa9bb50 -> destroy_game_object(371) 16:39:37.890 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:38.009 [GameSession] 11000010aa9bb50 -> create_game_object(373) 16:39:38.009 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:38.009 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.41999999999999998 16:39:38.009 [GameSession] 11000010aa9bb50 -> create_game_object(1039) 16:39:38.009 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:38.009 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.73228000000000004 16:39:38.009 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.73228000000000004 16:39:38.144 [GameSession] 11000010aa9bb50 -> destroy_game_object(2172) 16:39:38.144 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:38.177 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.94499999999999995 16:39:38.398 [GameSession] 11000010aa9bb50 -> destroy_game_object(1039) 16:39:38.398 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:39:38.398 [GameSession] 11000010aa9bb50 -> destroy_game_object(373) 16:39:38.398 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:38.449 [GameSession] 11000010aa9bb50 -> create_game_object(2173) 16:39:38.449 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:38.500 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.95499999999999996 16:39:38.533 [GameSession] 11000010aa9bb50 -> create_game_object(1040) 16:39:38.533 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:38.533 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.70079000000000002 16:39:38.533 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.70079000000000002 16:39:38.584 [GameSession] 11000010aa9bb50 -> destroy_game_object(363) 16:39:38.584 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:38.585 [GameSession] 11000010aa9bb50 -> create_game_object(2174) 16:39:38.585 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:38.637 [GameSession] 11000010aa9bb50 -> create_game_object(374) 16:39:38.637 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:38.637 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.40999999999999998 16:39:38.751 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.98750000000000004 16:39:38.800 [GameSession] 11000010aa9bb50 -> create_game_object(2175) 16:39:38.800 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:38.851 [GameSession] 11000010aa9bb50 -> destroy_game_object(2173) 16:39:38.851 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:38.919 [GameSession] 11000010aa9bb50 -> destroy_game_object(1040) 16:39:38.919 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:39:38.919 [GameSession] 11000010aa9bb50 -> create_game_object(2176) 16:39:38.919 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:38.969 [GameSession] 11000010aa9bb50 -> create_game_object(1041) 16:39:38.970 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:39.003 [GameSession] 11000010aa9bb50 -> destroy_game_object(2174) 16:39:39.003 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:39.003 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.66929000000000005 16:39:39.003 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.66929000000000005 16:39:39.053 [GameSession] 11000010aa9bb50 -> destroy_game_object(374) 16:39:39.053 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:39.137 [GameSession] 11000010aa9bb50 -> create_game_object(2177) 16:39:39.137 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:39.205 [GameSession] 11000010aa9bb50 -> destroy_game_object(2175) 16:39:39.205 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:39.205 [GameSession] 11000010aa9bb50 -> create_game_object(375) 16:39:39.205 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:39.206 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.40000000000000002 16:39:39.307 [GameSession] 11000010aa9bb50 -> create_game_object(2178) 16:39:39.307 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:39.307 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.99750000000000005 16:39:39.307 [GameSession] 11000010aa9bb50 -> create_game_object(376) 16:39:39.307 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:39.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:39:39.339 [GameSession] 11000010aa9bb50 -> destroy_game_object(2176) 16:39:39.339 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:39.410 [GameSession] 11000010aa9bb50 -> destroy_game_object(1041) 16:39:39.410 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:39:39.443 [GameSession] 11000010aa9bb50 -> create_game_object(2179) 16:39:39.443 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:39.525 [GameSession] 11000010aa9bb50 -> create_game_object(1042) 16:39:39.525 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:39.525 [GameSession] 11000010aa9bb50 -> destroy_game_object(2177) 16:39:39.525 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:39.525 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.62992000000000004 16:39:39.525 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.62992000000000004 16:39:39.575 [GameSession] 11000010aa9bb50 -> create_game_object(2180) 16:39:39.575 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:39.626 [GameSession] 11000010aa9bb50 -> destroy_game_object(375) 16:39:39.626 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:39.660 [GameSession] 11000010aa9bb50 -> destroy_game_object(2178) 16:39:39.660 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:39.796 [GameSession] 11000010aa9bb50 -> create_game_object(2181) 16:39:39.796 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:39.844 [GameSession] 11000010aa9bb50 -> create_game_object(377) 16:39:39.844 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:39.845 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.39000000000000001 16:39:39.879 [GameSession] 11000010aa9bb50 -> destroy_game_object(2179) 16:39:39.879 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:39.930 [GameSession] 11000010aa9bb50 -> destroy_game_object(1042) 16:39:39.930 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:39:39.930 [GameSession] 11000010aa9bb50 -> create_game_object(378) 16:39:39.930 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:39:39.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=1799.945068359375, state=alive 16:39:39.931 [Lua] SYNC DMG TAKEN set_max_health=true amount=1799.945068359375, state=alive 16:39:39.931 [GameSession] 11000010aa9bb50 -> create_game_object(2182) 16:39:39.931 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:39.932 error: [Unit] Unit: '#ID[675062d0b7b7c256]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:39:39.964 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010aa9bb50:0:0:0 = 3 16:39:39.964 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:1100001091cece6:0:0:0 = 3 16:39:39.964 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:110000112df7e66:0:0:0 = 3 16:39:39.964 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010c7fed13:0:0:0 = 2 16:39:40.013 [GameSession] 11000010aa9bb50 -> destroy_game_object(2180) 16:39:40.013 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:40.049 [GameSession] 11000010aa9bb50 -> create_game_object(1043) 16:39:40.049 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:40.049 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.59843000000000002 16:39:40.049 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.59843000000000002 16:39:40.182 [GameSession] 11000010aa9bb50 -> destroy_game_object(2181) 16:39:40.182 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:40.386 [GameSession] 11000010aa9bb50 -> create_game_object(379) 16:39:40.386 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:40.386 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.38 16:39:40.387 [Lua] [ChatManager][1]System: "Grudgebringer (Grail Knight)" objectives achieved. Finish the level to complete the challenge. 16:39:40.435 [GameSession] 11000010aa9bb50 -> destroy_game_object(1043) 16:39:40.435 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:39:40.485 [GameSession] 11000010aa9bb50 -> destroy_game_object(377) 16:39:40.485 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:40.485 [GameSession] 11000010aa9bb50 -> destroy_game_object(2182) 16:39:40.485 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:40.975 [GameSession] 11000010aa9bb50 -> destroy_game_object(376) 16:39:40.975 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:41.024 [GameSession] 11000010aa9bb50 -> destroy_game_object(379) 16:39:41.024 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:41.158 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 20 16:39:41.158 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 254 16:39:41.158 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 38 16:39:41.158 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 288 16:39:41.158 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4445 16:39:41.158 [Lua] [SharedState] deus_run_state_43105945: monster_coins_picked_up:0:0:0:0 = 5 16:39:41.158 [GameSession] 11000010aa9bb50 -> destroy_game_object(378) 16:39:41.158 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:41.243 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 38 16:39:41.243 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 75 16:39:41.243 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4480 16:39:41.278 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 20 16:39:41.278 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 254 16:39:41.278 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4515 16:39:41.466 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 38 16:39:41.466 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 213 16:39:41.466 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4550 16:39:43.810 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 16:39:43.816 [Lua] [IngameUI] menu view post_update_on_enter table: 0x025e5e50 16:39:43.843 [GameSession] 11000010aa9bb50 -> destroy_game_object(368) 16:39:43.843 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:45.460 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":460114432,"name":"deus_crit_chain_lightning","rarity":"unique"},{"client_id":674097472,"name":"home_brewer","rarity":"rare"},{"client_id":1840399360,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"},{"client_id":1862153856,"name":"cooldown_on_friendly_ability","rarity":"exotic"}] 16:39:45.495 [GameSession] 11000010aa9bb50 -> destroy_game_object(372) 16:39:45.495 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:45.848 [GameSession] 11000010aa9bb50 -> destroy_game_object(358) 16:39:45.848 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:46.607 [GameSession] 11000010aa9bb50 -> create_game_object(380) 16:39:46.607 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:46.608 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:39:47.247 [GameSession] 11000010aa9bb50 -> destroy_game_object(356) 16:39:47.247 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:48.078 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"rarity":"rare","client_id":369322048,"name":"healers_touch"},{"rarity":"rare","client_id":983326592,"name":"talent_5_2"},{"rarity":"exotic","client_id":1148216320,"name":"talent_1_2"},{"rarity":"rare","client_id":707445760,"name":"talent_2_1"},{"rarity":"exotic","client_id":1870491904,"name":"talent_3_3"},{"rarity":"rare","client_id":1344264704,"name":"talent_4_2"},{"rarity":"rare","client_id":714614208,"name":"talent_5_3"},{"rarity":"unique","client_id":332308992,"name":"talent_6_1"},{"rarity":"exotic","client_id":553497216,"name":"attack_speed_per_cooldown"},{"client_id":1598720384,"name":"deus_extra_stamina","rarity":"rare"}] 16:39:48.078 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 16:39:48.083 [Lua] [IngameUI] menu view post_update_on_exit table: 0x025e5e50 16:39:48.178 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":1598720384,"name":"deus_extra_stamina","rarity":"rare"},{"client_id":369322048,"name":"healers_touch","rarity":"rare"},{"client_id":983326592,"name":"talent_5_2","rarity":"rare"},{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"},{"client_id":553497216,"name":"attack_speed_per_cooldown","rarity":"exotic"}] 16:39:49.350 [GameSession] 11000010aa9bb50 -> create_game_object(381) 16:39:49.350 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:49.351 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:39:49.649 [GameSession] 11000010aa9bb50 -> destroy_game_object(354) 16:39:49.649 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:49.715 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = potion_vampiric_draught_01 16:39:50.525 [GameSession] 11000010aa9bb50 -> create_game_object(382) 16:39:50.525 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:50.525 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:39:53.326 [GameSession] 11000010aa9bb50 -> destroy_game_object(381) 16:39:53.326 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:39:54.390 [GameSession] 11000010aa9bb50 -> create_game_object(383) 16:39:54.390 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:54.391 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:39:55.993 [GameSession] 11000010aa9bb50 -> create_game_object(384) 16:39:55.993 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:55.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:39:55.994 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":865099904,"name":"talent_6_1","rarity":"unique"},{"client_id":473704288,"name":"deus_push_cost_reduction","rarity":"exotic"},{"client_id":381593664,"name":"talent_5_3","rarity":"rare"},{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"},{"client_id":1078204800,"name":"talent_6_3","rarity":"unique"}] 16:39:55.995 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:39:55.995 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 1 16:39:55.995 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 1 16:39:56.602 [GameSession] 11000010aa9bb50 -> create_game_object(385) 16:39:56.602 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:56.603 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:39:56.856 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_daggers":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_dagger_02\/wpn_brw_dagger_02_3p":true} 16:39:57.442 [GameSession] 11000010aa9bb50 -> create_game_object(2183) 16:39:57.442 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:57.576 [GameSession] 11000010aa9bb50 -> create_game_object(2184) 16:39:57.576 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:57.796 [GameSession] 11000010aa9bb50 -> create_game_object(2185) 16:39:57.796 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:57.830 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"},{"client_id":1454846592,"name":"talent_1_3","rarity":"exotic"},{"client_id":81791440,"name":"healers_touch","rarity":"rare"},{"client_id":2117473536,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1738982272,"name":"home_brewer","rarity":"rare"},{"client_id":1619011712,"name":"decanter","rarity":"rare"}] 16:39:57.915 [GameSession] 11000010aa9bb50 -> create_game_object(2186) 16:39:57.915 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:57.982 [GameSession] 11000010aa9bb50 -> destroy_game_object(2183) 16:39:57.982 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:58.139 [GameSession] 11000010aa9bb50 -> create_game_object(2187) 16:39:58.139 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:58.139 [GameSession] 11000010aa9bb50 -> destroy_game_object(2184) 16:39:58.139 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:58.254 [GameSession] 11000010aa9bb50 -> create_game_object(2188) 16:39:58.254 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:58.287 [GameSession] 11000010aa9bb50 -> destroy_game_object(2185) 16:39:58.287 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:58.440 [GameSession] 11000010aa9bb50 -> destroy_game_object(2186) 16:39:58.440 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:58.641 [GameSession] 11000010aa9bb50 -> destroy_game_object(2187) 16:39:58.641 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:58.760 [GameSession] 11000010aa9bb50 -> destroy_game_object(2188) 16:39:58.760 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:39:59.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem, async-read, 16:39:59.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:39:59.965 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:39:59.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, DeusChestPreloadSystem 16:39:59.979 [GameSession] 11000010aa9bb50 -> create_game_object(386) 16:39:59.979 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:39:59.980 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:40:00.959 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 16:40:00.959 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 16:40:01.298 [GameSession] 11000010aa9bb50 -> create_game_object(387) 16:40:01.298 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:01.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:40:02.834 [GameSession] 11000010aa9bb50 -> destroy_game_object(386) 16:40:02.834 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:05.290 [GameSession] 11000010aa9bb50 -> create_game_object(388) 16:40:05.290 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:05.324 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:40:05.324 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:40:05.863 [GameSession] 11000010aa9bb50 -> destroy_game_object(388) 16:40:05.863 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:06.923 [GameSession] 11000010aa9bb50 -> create_game_object(2189) 16:40:06.923 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:07.092 [GameSession] 11000010aa9bb50 -> create_game_object(2190) 16:40:07.093 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:07.178 [GameSession] 11000010aa9bb50 -> destroy_game_object(77) 16:40:07.178 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:07.179 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[6b736ace59717d18]' child 2: '#ID[1ab44e3c2cdb544a]' child 3: '#ID[0d01322f8ef40649]' 16:40:07.294 [GameSession] 11000010aa9bb50 -> create_game_object(2191) 16:40:07.294 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:07.328 [GameSession] 11000010aa9bb50 -> destroy_game_object(2189) 16:40:07.328 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:07.414 [GameSession] 11000010aa9bb50 -> create_game_object(2192) 16:40:07.414 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:07.430 [GameSession] 11000010aa9bb50 -> destroy_game_object(2190) 16:40:07.430 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:07.936 [GameSession] 11000010aa9bb50 -> destroy_game_object(2192) 16:40:07.936 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:08.088 [GameSession] 11000010aa9bb50 -> destroy_game_object(2191) 16:40:08.088 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:09.980 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_03_t1\/wpn_2h_sword_03_t1_3p":true} 16:40:09.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 16:40:09.980 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:40:09.980 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 16:40:09.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem 16:40:09.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem 16:40:10.130 [GameSession] 11000010aa9bb50 -> create_game_object(2193) 16:40:10.130 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:10.247 [GameSession] 11000010aa9bb50 -> create_game_object(2194) 16:40:10.247 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:10.298 [GameSession] 11000010aa9bb50 -> destroy_game_object(178) 16:40:10.298 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:10.334 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 21 16:40:10.334 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 284 16:40:10.334 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 39 16:40:10.334 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 318 16:40:10.334 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4580 16:40:10.334 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 34 16:40:10.334 [GameSession] 11000010aa9bb50 -> destroy_game_object(33) 16:40:10.334 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:10.417 [GameSession] 11000010aa9bb50 -> destroy_game_object(120) 16:40:10.417 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:10.418 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[45ad8c22eea5c67b]' child 4: '#ID[900c34463e0c4141]' 16:40:10.452 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 39 16:40:10.452 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 105 16:40:10.452 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4610 16:40:10.452 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 21 16:40:10.452 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 284 16:40:10.452 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4640 16:40:10.452 [GameSession] 11000010aa9bb50 -> create_game_object(2195) 16:40:10.452 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:10.452 [GameSession] 11000010aa9bb50 -> destroy_game_object(2193) 16:40:10.452 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:10.604 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 22 16:40:10.604 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 316 16:40:10.604 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 40 16:40:10.604 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 350 16:40:10.604 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4672 16:40:10.604 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 35 16:40:10.604 [GameSession] 11000010aa9bb50 -> destroy_game_object(32) 16:40:10.604 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:10.655 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 39 16:40:10.655 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 243 16:40:10.655 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4702 16:40:10.655 [GameSession] 11000010aa9bb50 -> destroy_game_object(2194) 16:40:10.655 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:10.688 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 22 16:40:10.688 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 316 16:40:10.688 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4734 16:40:10.688 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 40 16:40:10.688 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 137 16:40:10.688 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4766 16:40:10.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 16:40:10.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 16:40:10.856 [GameSession] 11000010aa9bb50 -> destroy_game_object(2195) 16:40:10.857 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:10.890 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 40 16:40:10.890 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 275 16:40:10.890 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4798 16:40:11.854 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:40:11.936 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:40:13.774 [GameSession] 11000010aa9bb50 -> create_game_object(389) 16:40:13.774 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:13.774 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:40:13.775 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:40:13.995 [GameSession] 11000010aa9bb50 -> create_game_object(2196) 16:40:13.995 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:14.146 [GameSession] 11000010aa9bb50 -> create_game_object(2197) 16:40:14.146 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:14.366 [GameSession] 11000010aa9bb50 -> create_game_object(2198) 16:40:14.366 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:14.450 [GameSession] 11000010aa9bb50 -> destroy_game_object(2196) 16:40:14.450 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:14.484 [GameSession] 11000010aa9bb50 -> create_game_object(2199) 16:40:14.484 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:14.585 [GameSession] 11000010aa9bb50 -> destroy_game_object(2197) 16:40:14.585 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:14.707 [GameSession] 11000010aa9bb50 -> create_game_object(2200) 16:40:14.707 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:14.789 [GameSession] 11000010aa9bb50 -> destroy_game_object(2198) 16:40:14.789 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:14.789 [GameSession] 11000010aa9bb50 -> create_game_object(390) 16:40:14.789 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:14.839 [GameSession] 11000010aa9bb50 -> create_game_object(2201) 16:40:14.839 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:14.840 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:40:14.840 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:40:14.889 [GameSession] 11000010aa9bb50 -> destroy_game_object(224) 16:40:14.889 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:14.890 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' child 1: '#ID[74da6222e522f181]' child 2: '#ID[92ab1ce4280c25d7]' child 3: '#ID[e49b9a622520362d]' child 4: '#ID[a35f2ea23ae5019a]' 16:40:14.940 [GameSession] 11000010aa9bb50 -> destroy_game_object(2199) 16:40:14.940 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:14.994 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:40:14.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem 16:40:14.994 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:40:14.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem 16:40:14.994 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:40:15.158 [GameSession] 11000010aa9bb50 -> destroy_game_object(2200) 16:40:15.158 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:15.294 [GameSession] 11000010aa9bb50 -> destroy_game_object(2201) 16:40:15.294 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:15.668 [GameSession] 11000010aa9bb50 -> destroy_game_object(196) 16:40:15.668 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:16.562 [GameSession] 11000010aa9bb50 -> create_game_object(2202) 16:40:16.562 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:16.682 [GameSession] 11000010aa9bb50 -> create_game_object(2203) 16:40:16.682 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:16.851 [GameSession] 11000010aa9bb50 -> create_game_object(2204) 16:40:16.851 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:16.851 [GameSession] 11000010aa9bb50 -> destroy_game_object(2202) 16:40:16.851 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:16.934 [GameSession] 11000010aa9bb50 -> destroy_game_object(198) 16:40:16.934 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:17.035 [GameSession] 11000010aa9bb50 -> destroy_game_object(2203) 16:40:17.035 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:17.222 [GameSession] 11000010aa9bb50 -> destroy_game_object(2204) 16:40:17.222 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:17.558 [GameSession] 11000010aa9bb50 -> destroy_game_object(204) 16:40:17.558 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:17.894 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 23 16:40:17.894 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 344 16:40:17.894 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 41 16:40:17.894 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 378 16:40:17.894 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4826 16:40:17.894 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 36 16:40:17.894 [GameSession] 11000010aa9bb50 -> destroy_game_object(34) 16:40:17.894 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:17.994 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 23 16:40:17.994 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 344 16:40:17.994 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4854 16:40:17.994 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 41 16:40:17.994 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 165 16:40:17.994 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4882 16:40:18.215 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 41 16:40:18.215 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 303 16:40:18.215 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4910 16:40:20.221 [GameSession] 11000010aa9bb50 -> create_game_object(391) 16:40:20.221 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:20.221 [GameSession] 11000010aa9bb50 -> create_game_object(392) 16:40:20.221 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:20.221 [GameSession] 11000010aa9bb50 -> create_game_object(393) 16:40:20.221 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:20.877 [GameSession] 11000010aa9bb50 -> destroy_game_object(391) 16:40:20.877 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:21.198 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:40:22.836 [GameSession] 11000010aa9bb50 -> create_game_object(394) 16:40:22.836 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:22.837 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:40:22.869 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:40:22.870 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:40:22.902 [GameSession] 11000010aa9bb50 -> create_game_object(395) 16:40:22.902 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:40:22.903 [GameSession] 11000010aa9bb50 -> destroy_game_object(355) 16:40:22.903 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:22.905 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 16:40:23.359 [GameSession] 11000010aa9bb50 -> create_game_object(396) 16:40:23.359 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:23.393 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:40:23.394 [GameSession] 11000010aa9bb50 -> destroy_game_object(55) 16:40:23.394 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:23.394 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[1ab44e3c2cdb544a]' child 3: '#ID[ee30d1a58181c034]' child 4: '#ID[78707fae03c83e70]' 16:40:23.461 [GameSession] 11000010aa9bb50 -> create_game_object(397) 16:40:23.461 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:40:23.697 [GameSession] 11000010aa9bb50 -> create_game_object(398) 16:40:23.697 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:40:24.068 [GameSession] 11000010aa9bb50 -> create_game_object(399) 16:40:24.068 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:40:24.170 [GameSession] 11000010aa9bb50 -> create_game_object(400) 16:40:24.170 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:24.171 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:40:24.541 [GameSession] 11000010aa9bb50 -> create_game_object(401) 16:40:24.541 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:24.541 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:40:25.016 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:40:25.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem 16:40:25.016 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:40:25.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem 16:40:25.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem 16:40:26.211 [GameSession] 11000010aa9bb50 -> create_game_object(402) 16:40:26.211 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:26.212 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:40:26.617 [GameSession] 11000010aa9bb50 -> create_game_object(2205) 16:40:26.617 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:26.736 [GameSession] 11000010aa9bb50 -> create_game_object(2206) 16:40:26.736 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:26.971 [GameSession] 11000010aa9bb50 -> create_game_object(2207) 16:40:26.971 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:27.106 [GameSession] 11000010aa9bb50 -> create_game_object(2208) 16:40:27.106 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:27.311 [GameSession] 11000010aa9bb50 -> create_game_object(2209) 16:40:27.311 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:27.311 [GameSession] 11000010aa9bb50 -> destroy_game_object(2205) 16:40:27.311 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:27.477 [GameSession] 11000010aa9bb50 -> destroy_game_object(2206) 16:40:27.477 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:27.697 [GameSession] 11000010aa9bb50 -> destroy_game_object(2207) 16:40:27.697 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:27.765 [GameSession] 11000010aa9bb50 -> destroy_game_object(2208) 16:40:27.765 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:28.052 [GameSession] 11000010aa9bb50 -> destroy_game_object(2209) 16:40:28.052 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:28.085 [GameSession] 11000010aa9bb50 -> create_game_object(2210) 16:40:28.085 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:28.272 [GameSession] 11000010aa9bb50 -> create_game_object(1044) 16:40:28.272 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:28.272 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.96850000000000003 16:40:28.272 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.96850000000000003 16:40:28.759 [GameSession] 11000010aa9bb50 -> destroy_game_object(1044) 16:40:28.759 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:40:30.089 [GameSession] 11000010aa9bb50 -> create_game_object(403) 16:40:30.089 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:30.090 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:40:30.391 [GameSession] 11000010aa9bb50 -> destroy_game_object(392) 16:40:30.391 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:30.391 [GameSession] 11000010aa9bb50 -> destroy_game_object(393) 16:40:30.391 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:31.048 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:1:4:1 = item_key=deus_we_spear,powerlevel=700,rarity=unique,skin=we_spear_skin_04_runed_01,property=crit_boost:100000,property=crit_chance:100000,trait=melee_timed_block_cost 16:40:31.048 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 58 16:40:31.048 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -4040 16:40:31.048 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"unique":2,"rare":1,"common":1} 16:40:31.098 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1746321152,"first_person":{"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01":false}} 16:40:31.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, ProfileSynchronizer, async-read, 16:40:31.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer 16:40:31.116 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1746321152 16:40:31.249 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1746321152 16:40:31.401 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1746321152 16:40:31.519 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1746321152 16:40:32.022 [GameSession] 11000010aa9bb50 -> create_game_object(404) 16:40:32.022 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:32.579 [GameSession] 11000010aa9bb50 -> destroy_game_object(403) 16:40:32.579 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:37.754 [GameSession] 11000010aa9bb50 -> destroy_game_object(402) 16:40:37.754 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:37.974 [GameSession] 11000010aa9bb50 -> destroy_game_object(2210) 16:40:37.974 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:40:39.710 [GameSession] 11000010aa9bb50 -> create_game_object(405) 16:40:39.710 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=11000010aa9bb50 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 16:40:41.953 [GameSession] 11000010aa9bb50 -> destroy_game_object(401) 16:40:41.953 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:43.506 [GameSession] 11000010aa9bb50 -> destroy_game_object(106) 16:40:43.506 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:43.506 [GameSession] 11000010aa9bb50 -> destroy_game_object(400) 16:40:43.506 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:43.506 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[28d6609f982ea944]' child 5: '#ID[06b585d193c74e04]' 16:40:43.674 [GameSession] 11000010aa9bb50 -> create_game_object(406) 16:40:43.674 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:43.674 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.37 16:40:43.792 [GameSession] 11000010aa9bb50 -> create_game_object(407) 16:40:43.792 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:43.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:40:44.080 [GameSession] 11000010aa9bb50 -> destroy_game_object(406) 16:40:44.080 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:44.301 [GameSession] 11000010aa9bb50 -> create_game_object(408) 16:40:44.301 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:44.301 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.35999999999999999 16:40:44.386 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010c7fed13:1:5:4 = disabled 16:40:44.386 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.64666999999999997 16:40:44.417 [GameSession] 11000010aa9bb50 -> create_game_object(409) 16:40:44.417 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:44.418 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:40:44.738 [GameSession] 11000010aa9bb50 -> destroy_game_object(408) 16:40:44.738 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:45.076 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.63 16:40:45.078 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_runed_01_3p":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":true,"wwise\/one_handed_swords":true,"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":true} 16:40:45.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 16:40:45.078 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 16:40:45.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:40:45.078 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 16:40:45.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 16:40:45.078 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 16:40:45.364 [GameSession] 11000010aa9bb50 -> create_game_object(410) 16:40:45.364 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:45.364 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.34999999999999998 16:40:45.364 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.61333000000000004 16:40:45.412 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010c7fed13:1:5:4 = alive 16:40:45.718 [GameSession] 11000010aa9bb50 -> destroy_game_object(410) 16:40:45.718 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:45.970 [GameSession] 11000010aa9bb50 -> destroy_game_object(409) 16:40:45.970 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:46.475 [GameSession] 11000010aa9bb50 -> create_game_object(411) 16:40:46.475 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:46.475 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.34000000000000002 16:40:46.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:40:46.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:40:46.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:40:46.781 [GameSession] 11000010aa9bb50 -> destroy_game_object(407) 16:40:46.781 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:46.899 [GameSession] 11000010aa9bb50 -> destroy_game_object(411) 16:40:46.899 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:47.439 [GameSession] 11000010aa9bb50 -> destroy_game_object(396) 16:40:47.439 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:47.439 [GameSession] 11000010aa9bb50 -> destroy_game_object(404) 16:40:47.439 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:48.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:40:48.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:40:48.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 16:40:48.418 [GameSession] 11000010aa9bb50 -> create_game_object(412) 16:40:48.418 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:48.419 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:40:49.279 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 16:40:49.279 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 16:40:49.345 [GameSession] 11000010aa9bb50 -> create_game_object(413) 16:40:49.345 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:49.346 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:40:49.379 [GameSession] 11000010aa9bb50 -> create_game_object(414) 16:40:49.379 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:40:53.457 [GameSession] 11000010aa9bb50 -> create_game_object(415) 16:40:53.457 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=11000010aa9bb50 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 16:40:53.457 [GameSession] 11000010aa9bb50 -> create_game_object(416) 16:40:53.457 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=11000010aa9bb50 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 16:40:53.457 [GameSession] 11000010aa9bb50 -> create_game_object(417) 16:40:53.457 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=11000010aa9bb50 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 16:40:53.726 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:40:53.726 [GameSession] 11000010aa9bb50 -> create_game_object(418) 16:40:53.726 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=11000010aa9bb50 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 16:40:53.979 [GameSession] 11000010aa9bb50 -> create_game_object(419) 16:40:53.979 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=11000010aa9bb50 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 16:40:54.183 [GameSession] 11000010aa9bb50 -> create_game_object(420) 16:40:54.183 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=11000010aa9bb50 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 16:40:54.468 [GameSession] 11000010aa9bb50 -> create_game_object(421) 16:40:54.468 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=11000010aa9bb50 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 16:40:55.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:40:55.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:40:55.112 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:40:55.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem 16:40:55.112 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:40:55.532 [GameSession] 11000010aa9bb50 -> create_game_object(422) 16:40:55.532 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:55.532 [GameSession] 11000010aa9bb50 -> create_game_object(423) 16:40:55.532 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:55.532 [GameSession] 11000010aa9bb50 -> create_game_object(424) 16:40:55.532 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:55.702 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c338b70] 16:40:55.702 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c338b70] 16:40:56.242 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.64000000000000001 16:40:56.242 [GameSession] 11000010aa9bb50 -> destroy_game_object(415) 16:40:56.242 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:56.242 [GameSession] 11000010aa9bb50 -> destroy_game_object(416) 16:40:56.242 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:56.374 [GameSession] 11000010aa9bb50 -> destroy_game_object(417) 16:40:56.374 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:56.446 [GameSession] 11000010aa9bb50 -> destroy_game_object(422) 16:40:56.446 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:56.544 [GameSession] 11000010aa9bb50 -> destroy_game_object(418) 16:40:56.544 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:56.544 [GameSession] 11000010aa9bb50 -> destroy_game_object(423) 16:40:56.544 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:56.746 [GameSession] 11000010aa9bb50 -> destroy_game_object(419) 16:40:56.746 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:56.947 [GameSession] 11000010aa9bb50 -> destroy_game_object(420) 16:40:56.947 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:57.186 [GameSession] 11000010aa9bb50 -> destroy_game_object(421) 16:40:57.186 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:58.853 [GameSession] 11000010aa9bb50 -> create_game_object(425) 16:40:58.853 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:58.854 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:40:58.904 [GameSession] 11000010aa9bb50 -> destroy_game_object(425) 16:40:58.904 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:40:59.258 [GameSession] 11000010aa9bb50 -> create_game_object(426) 16:40:59.258 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:40:59.258 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:00.033 [GameSession] 11000010aa9bb50 -> create_game_object(427) 16:41:00.033 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:00.034 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:00.405 [Lua] [DeusChestExtension] equipped: 16:41:00.405 [Lua] 16:41:00.405 [Lua] [backend_id] = es_bastard_swordf91f02b8-e302-4175-b6c5-58cf957fd435 (string) 16:41:00.405 [Lua] [power_level] = 700 (number) 16:41:00.405 [Lua] [deus_item_key] = deus_es_bastard_sword (string) 16:41:00.405 [Lua] [traits] = table 16:41:00.405 [Lua] [preferred_slot_name] = slot_ranged (string) 16:41:00.405 [Lua] [skin] = es_bastard_sword_skin_03_runed_02 (string) 16:41:00.405 [Lua] [bypass_skin_ownership_check] = true (boolean) 16:41:00.405 [Lua] [properties] = table 16:41:00.405 [Lua] [key] = es_bastard_sword (string) 16:41:00.405 [Lua] [rarity] = unique (string) 16:41:00.405 [Lua] [data] = table 16:41:00.405 [Lua] 16:41:00.410 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010c7fed13:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=700,rarity=unique,skin=es_bastard_sword_skin_03_runed_02,property=push_block_arc:100000,property=deus_coins_greed:100000,trait=headhunter 16:41:00.410 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 24 16:41:00.410 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"unique":3,"rare":1,"common":1} 16:41:00.413 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 16:41:00.413 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":179862768,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 16:41:00.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 16:41:00.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 16:41:00.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer 16:41:00.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 16:41:00.523 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010c7fed13:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=700,rarity=unique,skin=es_bastard_sword_skin_03_runed_02,property=push_block_arc:100000,property=deus_coins_greed:100000,trait=headhunter 16:41:00.523 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 24 16:41:00.523 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"unique":3,"rare":1,"common":1} 16:41:00.523 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -4360 16:41:00.557 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 179862768 16:41:00.693 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 179862768 16:41:00.861 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 179862768 16:41:01.772 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:01.773 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:01.807 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:01.807 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:01.856 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:01.856 [GameSession] 11000010aa9bb50 -> destroy_game_object(427) 16:41:01.856 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:01.857 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:01.891 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:01.891 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:01.924 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:01.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:01.957 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:01.958 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:01.991 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:01.991 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:02.029 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:02.030 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:02.061 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:02.062 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:02.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:02.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:02.126 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:02.127 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:03.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 16:41:03.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 16:41:03.034 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 179862768 16:41:04.854 [GameSession] 11000010aa9bb50 -> create_game_object(428) 16:41:04.854 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:04.855 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:41:04.888 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:05.074 [GameSession] 11000010aa9bb50 -> create_game_object(429) 16:41:05.074 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:05.141 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:05.632 [GameSession] 11000010aa9bb50 -> destroy_game_object(424) 16:41:05.632 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:05.953 [GameSession] 11000010aa9bb50 -> create_game_object(430) 16:41:05.953 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:05.954 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:07.105 [GameSession] 11000010aa9bb50 -> create_game_object(431) 16:41:07.105 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:07.152 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:07.544 [GameSession] 11000010aa9bb50 -> create_game_object(432) 16:41:07.544 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:07.544 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:07.794 [GameSession] 11000010aa9bb50 -> create_game_object(433) 16:41:07.794 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:07.795 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:08.621 [GameSession] 11000010aa9bb50 -> create_game_object(434) 16:41:08.621 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:08.655 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:08.656 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:09.567 [Lua] [Mutator] Activating mutator 'easier_packs' 16:41:10.326 [GameSession] 11000010aa9bb50 -> create_game_object(435) 16:41:10.326 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:10.327 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.63 16:41:10.868 [GameSession] 11000010aa9bb50 -> destroy_game_object(435) 16:41:10.868 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:10.919 [GameSession] 11000010aa9bb50 -> create_game_object(436) 16:41:10.919 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:10.919 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.62 16:41:11.323 [GameSession] 11000010aa9bb50 -> destroy_game_object(436) 16:41:11.324 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:11.494 [GameSession] 11000010aa9bb50 -> create_game_object(437) 16:41:11.494 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:11.494 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.60999999999999999 16:41:11.847 [GameSession] 11000010aa9bb50 -> destroy_game_object(437) 16:41:11.847 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:12.015 [GameSession] 11000010aa9bb50 -> create_game_object(438) 16:41:12.015 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:12.015 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.59999999999999998 16:41:12.439 [GameSession] 11000010aa9bb50 -> destroy_game_object(438) 16:41:12.439 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:12.558 [GameSession] 11000010aa9bb50 -> create_game_object(439) 16:41:12.558 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:12.558 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.58999999999999997 16:41:12.727 [GameSession] 11000010aa9bb50 -> create_game_object(440) 16:41:12.727 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:12.728 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:12.845 [GameSession] 11000010aa9bb50 -> destroy_game_object(440) 16:41:12.845 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:12.963 [GameSession] 11000010aa9bb50 -> destroy_game_object(439) 16:41:12.963 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:13.097 [GameSession] 11000010aa9bb50 -> create_game_object(441) 16:41:13.097 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:13.098 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.57999999999999996 16:41:13.215 [GameSession] 11000010aa9bb50 -> destroy_game_object(215) 16:41:13.215 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:13.266 [GameSession] 11000010aa9bb50 -> destroy_game_object(210) 16:41:13.266 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:13.452 [GameSession] 11000010aa9bb50 -> destroy_game_object(441) 16:41:13.452 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:13.570 [GameSession] 11000010aa9bb50 -> create_game_object(442) 16:41:13.570 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:13.571 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.56999999999999995 16:41:13.670 [GameSession] 11000010aa9bb50 -> destroy_game_object(211) 16:41:13.670 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:13.941 [GameSession] 11000010aa9bb50 -> destroy_game_object(442) 16:41:13.941 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:14.042 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:14.111 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:14.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:14.112 [GameSession] 11000010aa9bb50 -> create_game_object(443) 16:41:14.112 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:14.112 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.56000000000000005 16:41:14.177 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:14.178 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:14.178 [GameSession] 11000010aa9bb50 -> destroy_game_object(430) 16:41:14.178 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:14.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:14.245 [GameSession] 11000010aa9bb50 -> destroy_game_object(216) 16:41:14.245 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:14.245 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:14.245 [GameSession] 11000010aa9bb50 -> destroy_game_object(433) 16:41:14.245 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:14.294 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:14.295 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:14.346 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:14.346 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:14.398 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:14.398 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:14.464 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:14.465 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:14.515 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:14.515 [GameSession] 11000010aa9bb50 -> destroy_game_object(249) 16:41:14.515 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:14.515 [GameSession] 11000010aa9bb50 -> destroy_game_object(443) 16:41:14.515 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:14.515 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:14.583 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:14.583 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:14.583 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.59999999999999998 16:41:14.583 [GameSession] 11000010aa9bb50 -> destroy_game_object(218) 16:41:14.583 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:14.633 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:14.633 [GameSession] 11000010aa9bb50 -> destroy_game_object(212) 16:41:14.633 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:15.175 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:41:15.175 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:41:15.175 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:41:15.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 16:41:15.175 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:41:15.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem 16:41:15.224 [GameSession] 11000010aa9bb50 -> create_game_object(444) 16:41:15.224 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:15.224 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.55000000000000004 16:41:15.291 [GameSession] 11000010aa9bb50 -> create_game_object(2211) 16:41:15.291 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:15.291 [GameSession] 11000010aa9bb50 -> destroy_game_object(405) 16:41:15.291 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:15.409 [GameSession] 11000010aa9bb50 -> create_game_object(2212) 16:41:15.409 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:15.476 [GameSession] 11000010aa9bb50 -> create_game_object(445) 16:41:15.477 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:15.477 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.54000000000000004 16:41:15.528 [GameSession] 11000010aa9bb50 -> create_game_object(446) 16:41:15.528 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:15.528 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:15.594 [GameSession] 11000010aa9bb50 -> destroy_game_object(444) 16:41:15.594 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:15.644 [GameSession] 11000010aa9bb50 -> create_game_object(2213) 16:41:15.644 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:15.711 [GameSession] 11000010aa9bb50 -> create_game_object(447) 16:41:15.711 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:15.711 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.53000000000000003 16:41:15.778 [GameSession] 11000010aa9bb50 -> create_game_object(2214) 16:41:15.778 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:15.915 [GameSession] 11000010aa9bb50 -> create_game_object(2215) 16:41:15.915 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:15.962 [GameSession] 11000010aa9bb50 -> destroy_game_object(2211) 16:41:15.962 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:15.980 [GameSession] 11000010aa9bb50 -> destroy_game_object(214) 16:41:15.980 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:16.031 [GameSession] 11000010aa9bb50 -> destroy_game_object(447) 16:41:16.031 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:16.031 [GameSession] 11000010aa9bb50 -> destroy_game_object(445) 16:41:16.031 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:16.064 [GameSession] 11000010aa9bb50 -> create_game_object(2216) 16:41:16.064 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:16.115 [GameSession] 11000010aa9bb50 -> destroy_game_object(2212) 16:41:16.115 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:16.115 [GameSession] 11000010aa9bb50 -> create_game_object(448) 16:41:16.116 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:16.116 [GameSession] 11000010aa9bb50 -> create_game_object(449) 16:41:16.116 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:41:16.301 [GameSession] 11000010aa9bb50 -> destroy_game_object(2213) 16:41:16.301 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:16.487 [GameSession] 11000010aa9bb50 -> destroy_game_object(2214) 16:41:16.487 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:16.572 [GameSession] 11000010aa9bb50 -> create_game_object(2217) 16:41:16.572 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:16.604 [GameSession] 11000010aa9bb50 -> destroy_game_object(2215) 16:41:16.604 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:16.706 [GameSession] 11000010aa9bb50 -> destroy_game_object(2216) 16:41:16.706 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:17.061 [GameSession] 11000010aa9bb50 -> destroy_game_object(448) 16:41:17.061 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:17.180 [GameSession] 11000010aa9bb50 -> destroy_game_object(446) 16:41:17.180 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:17.233 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.56999999999999995 16:41:17.416 [GameSession] 11000010aa9bb50 -> destroy_game_object(414) 16:41:17.416 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:17.620 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.55000000000000004 16:41:17.788 [GameSession] 11000010aa9bb50 -> destroy_game_object(2217) 16:41:17.788 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:18.511 [GameSession] 11000010aa9bb50 -> create_game_object(450) 16:41:18.511 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:18.512 [GameSession] 11000010aa9bb50 -> create_game_object(451) 16:41:18.512 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:18.512 [GameSession] 11000010aa9bb50 -> create_game_object(452) 16:41:18.512 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:18.765 [GameSession] 11000010aa9bb50 -> destroy_game_object(450) 16:41:18.765 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:18.834 [GameSession] 11000010aa9bb50 -> create_game_object(453) 16:41:18.834 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:18.834 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:18.834 [GameSession] 11000010aa9bb50 -> destroy_game_object(452) 16:41:18.834 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:18.884 [GameSession] 11000010aa9bb50 -> destroy_game_object(451) 16:41:18.884 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:19.390 [GameSession] 11000010aa9bb50 -> create_game_object(454) 16:41:19.390 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:19.391 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:19.928 [GameSession] 11000010aa9bb50 -> create_game_object(455) 16:41:19.928 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:19.929 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:20.048 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.54000000000000004 16:41:20.705 [GameSession] 11000010aa9bb50 -> create_game_object(456) 16:41:20.705 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:20.757 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:20.807 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.40999999999999998 16:41:20.908 [GameSession] 11000010aa9bb50 -> destroy_game_object(220) 16:41:20.908 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:22.390 [GameSession] 11000010aa9bb50 -> destroy_game_object(241) 16:41:22.390 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:22.508 [GameSession] 11000010aa9bb50 -> destroy_game_object(260) 16:41:22.508 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:23.215 [GameSession] 11000010aa9bb50 -> destroy_game_object(238) 16:41:23.215 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:24.028 [GameSession] 11000010aa9bb50 -> create_game_object(457) 16:41:24.028 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:24.028 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:41:24.095 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:24.265 [GameSession] 11000010aa9bb50 -> create_game_object(458) 16:41:24.265 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:24.265 [GameSession] 11000010aa9bb50 -> create_game_object(459) 16:41:24.265 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:24.265 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:41:24.333 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:24.333 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:24.568 [GameSession] 11000010aa9bb50 -> destroy_game_object(382) 16:41:24.568 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:25.210 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:25.261 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:25.278 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:25.328 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:25.362 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:25.382 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:25.428 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:25.462 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:25.495 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:25.545 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:25.596 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:25.613 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:25.664 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:25.664 [GameSession] 11000010aa9bb50 -> destroy_game_object(458) 16:41:25.664 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:25.679 [GameSession] 11000010aa9bb50 -> create_game_object(460) 16:41:25.679 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:25.680 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:25.713 [GameSession] 11000010aa9bb50 -> create_game_object(461) 16:41:25.713 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:41:25.747 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f30cae3] 16:41:25.747 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f30cae3] 16:41:25.747 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[45afabbb] 16:41:25.747 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[97a8bf0f] 16:41:25.747 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7568622f] 16:41:25.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:25.765 [GameSession] 11000010aa9bb50 -> create_game_object(462) 16:41:25.765 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:25.797 [GameSession] 11000010aa9bb50 -> create_game_object(463) 16:41:25.797 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:41:25.830 [GameSession] 11000010aa9bb50 -> create_game_object(464) 16:41:25.830 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:25.864 [GameSession] 11000010aa9bb50 -> create_game_object(465) 16:41:25.864 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:41:25.881 [GameSession] 11000010aa9bb50 -> create_game_object(466) 16:41:25.881 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:41:25.914 [GameSession] 11000010aa9bb50 -> create_game_object(467) 16:41:25.914 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:41:25.948 [GameSession] 11000010aa9bb50 -> create_game_object(468) 16:41:25.948 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:41:26.306 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 24 16:41:26.306 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 57 16:41:26.306 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 42 16:41:26.306 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 84 16:41:26.306 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4936 16:41:26.306 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 37 16:41:26.306 [GameSession] 11000010aa9bb50 -> destroy_game_object(35) 16:41:26.306 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:26.338 [GameSession] 11000010aa9bb50 -> destroy_game_object(459) 16:41:26.338 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:26.404 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 24 16:41:26.404 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 57 16:41:26.404 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4969 16:41:26.404 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 42 16:41:26.404 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 191 16:41:26.404 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 4995 16:41:26.630 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 42 16:41:26.630 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 329 16:41:26.630 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5021 16:41:26.827 [GameSession] 11000010aa9bb50 -> destroy_game_object(457) 16:41:26.827 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:27.840 [GameSession] 11000010aa9bb50 -> destroy_game_object(383) 16:41:27.840 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:29.136 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.45500000000000002 16:41:29.557 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.39000000000000001 16:41:29.659 [GameSession] 11000010aa9bb50 -> create_game_object(469) 16:41:29.659 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:29.660 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:29.693 [GameSession] 11000010aa9bb50 -> destroy_game_object(299) 16:41:29.693 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:29.742 [GameSession] 11000010aa9bb50 -> create_game_object(470) 16:41:29.742 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:29.743 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:41:29.777 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:29.777 [GameSession] 11000010aa9bb50 -> destroy_game_object(460) 16:41:29.777 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:30.013 [GameSession] 11000010aa9bb50 -> create_game_object(2218) 16:41:30.013 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:30.080 [GameSession] 11000010aa9bb50 -> destroy_game_object(387) 16:41:30.080 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:30.147 [GameSession] 11000010aa9bb50 -> create_game_object(2219) 16:41:30.147 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:30.368 [GameSession] 11000010aa9bb50 -> create_game_object(2220) 16:41:30.368 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:30.467 [GameSession] 11000010aa9bb50 -> destroy_game_object(2218) 16:41:30.467 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:30.502 [GameSession] 11000010aa9bb50 -> create_game_object(2221) 16:41:30.502 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:30.604 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=11000010aa9bb50, connection_key=2, breed_name=skaven_slave) 16:41:30.604 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 16:41:30.636 [GameSession] 11000010aa9bb50 -> destroy_game_object(2219) 16:41:30.636 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:30.826 [GameSession] 11000010aa9bb50 -> create_game_object(2222) 16:41:30.826 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:30.923 [GameSession] 11000010aa9bb50 -> destroy_game_object(2220) 16:41:30.923 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:31.007 [GameSession] 11000010aa9bb50 -> create_game_object(2223) 16:41:31.007 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:31.126 [GameSession] 11000010aa9bb50 -> destroy_game_object(2221) 16:41:31.126 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:31.211 [GameSession] 11000010aa9bb50 -> create_game_object(2224) 16:41:31.211 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:31.296 [GameSession] 11000010aa9bb50 -> destroy_game_object(2222) 16:41:31.296 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:31.296 [GameSession] 11000010aa9bb50 -> create_game_object(471) 16:41:31.296 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:31.316 [GameSession] 11000010aa9bb50 -> create_game_object(2225) 16:41:31.316 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:31.316 [GameSession] 11000010aa9bb50 -> create_game_object(472) 16:41:31.316 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:31.413 [GameSession] 11000010aa9bb50 -> create_game_object(1045) 16:41:31.413 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:31.465 [GameSession] 11000010aa9bb50 -> destroy_game_object(2223) 16:41:31.465 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:31.465 [GameSession] 11000010aa9bb50 -> create_game_object(2226) 16:41:31.465 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:31.466 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:41:31.466 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:41:31.649 [GameSession] 11000010aa9bb50 -> create_game_object(2227) 16:41:31.649 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:31.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x985b, position: 0 16:41:31.718 [GameSession] 11000010aa9bb50 -> destroy_game_object(2225) 16:41:31.718 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:31.751 [GameSession] 11000010aa9bb50 -> destroy_game_object(2224) 16:41:31.752 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:31.785 [GameSession] 11000010aa9bb50 -> destroy_game_object(1045) 16:41:31.785 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:41:31.869 [GameSession] 11000010aa9bb50 -> create_game_object(2228) 16:41:31.869 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:31.935 [GameSession] 11000010aa9bb50 -> destroy_game_object(2226) 16:41:31.935 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:31.970 [GameSession] 11000010aa9bb50 -> create_game_object(2229) 16:41:31.970 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:32.156 [GameSession] 11000010aa9bb50 -> destroy_game_object(2227) 16:41:32.156 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:32.156 [GameSession] 11000010aa9bb50 -> create_game_object(2230) 16:41:32.156 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:32.341 [GameSession] 11000010aa9bb50 -> create_game_object(2231) 16:41:32.341 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:32.425 [GameSession] 11000010aa9bb50 -> destroy_game_object(2228) 16:41:32.425 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:32.526 [GameSession] 11000010aa9bb50 -> create_game_object(2232) 16:41:32.526 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:32.560 [GameSession] 11000010aa9bb50 -> destroy_game_object(2229) 16:41:32.560 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:32.611 [GameSession] 11000010aa9bb50 -> destroy_game_object(2230) 16:41:32.611 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:32.746 [GameSession] 11000010aa9bb50 -> destroy_game_object(2231) 16:41:32.746 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:33.000 [GameSession] 11000010aa9bb50 -> destroy_game_object(2232) 16:41:33.000 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:33.000 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 16:41:33.083 [GameSession] 11000010aa9bb50 -> create_game_object(473) 16:41:33.083 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:33.658 [GameSession] 11000010aa9bb50 -> create_game_object(474) 16:41:33.658 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:34.279 [GameSession] 11000010aa9bb50 -> create_game_object(475) 16:41:34.279 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:34.868 [GameSession] 11000010aa9bb50 -> create_game_object(476) 16:41:34.868 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:35.243 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 16:41:35.243 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 16:41:35.406 [GameSession] 11000010aa9bb50 -> create_game_object(2233) 16:41:35.406 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:35.559 [GameSession] 11000010aa9bb50 -> create_game_object(2234) 16:41:35.559 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:35.761 [GameSession] 11000010aa9bb50 -> create_game_object(2235) 16:41:35.761 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:35.898 [GameSession] 11000010aa9bb50 -> destroy_game_object(384) 16:41:35.898 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:35.947 [GameSession] 11000010aa9bb50 -> create_game_object(2236) 16:41:35.947 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:36.016 [GameSession] 11000010aa9bb50 -> destroy_game_object(2233) 16:41:36.016 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:36.016 [GameSession] 11000010aa9bb50 -> destroy_game_object(2234) 16:41:36.016 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:36.217 [GameSession] 11000010aa9bb50 -> destroy_game_object(2235) 16:41:36.218 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:36.218 [GameSession] 11000010aa9bb50 -> destroy_game_object(269) 16:41:36.218 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:36.302 [GameSession] 11000010aa9bb50 -> destroy_game_object(2236) 16:41:36.302 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:36.302 [GameSession] 11000010aa9bb50 -> destroy_game_object(267) 16:41:36.302 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:37.538 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f6934979] 16:41:37.538 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8e7aa506] 16:41:38.022 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:41:38.258 [GameSession] 11000010aa9bb50 -> destroy_game_object(469) 16:41:38.258 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:38.899 [GameSession] 11000010aa9bb50 -> destroy_game_object(470) 16:41:38.899 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:39.240 [GameSession] 11000010aa9bb50 -> create_game_object(2237) 16:41:39.240 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:39.288 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.435 16:41:39.303 [GameSession] 11000010aa9bb50 -> create_game_object(477) 16:41:39.303 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:39.354 [GameSession] 11000010aa9bb50 -> create_game_object(2238) 16:41:39.354 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:39.657 [GameSession] 11000010aa9bb50 -> create_game_object(2239) 16:41:39.657 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:39.658 [GameSession] 11000010aa9bb50 -> destroy_game_object(2237) 16:41:39.658 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:39.762 [GameSession] 11000010aa9bb50 -> create_game_object(2240) 16:41:39.762 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:39.828 [GameSession] 11000010aa9bb50 -> create_game_object(478) 16:41:39.828 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:39.895 [GameSession] 11000010aa9bb50 -> destroy_game_object(2238) 16:41:39.895 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:39.963 [GameSession] 11000010aa9bb50 -> create_game_object(2241) 16:41:39.963 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:40.098 [GameSession] 11000010aa9bb50 -> create_game_object(2242) 16:41:40.098 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:40.099 [GameSession] 11000010aa9bb50 -> destroy_game_object(2239) 16:41:40.099 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:40.151 [GameSession] 11000010aa9bb50 -> destroy_game_object(2240) 16:41:40.151 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:40.250 [GameSession] 11000010aa9bb50 -> create_game_object(2243) 16:41:40.250 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:40.253 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:41:40.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem 16:41:40.367 [GameSession] 11000010aa9bb50 -> create_game_object(2244) 16:41:40.367 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:40.367 [GameSession] 11000010aa9bb50 -> create_game_object(479) 16:41:40.367 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:40.470 [GameSession] 11000010aa9bb50 -> destroy_game_object(2241) 16:41:40.470 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:40.535 [GameSession] 11000010aa9bb50 -> destroy_game_object(2242) 16:41:40.536 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:40.570 [GameSession] 11000010aa9bb50 -> create_game_object(2245) 16:41:40.570 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:40.671 [GameSession] 11000010aa9bb50 -> destroy_game_object(2243) 16:41:40.671 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:40.721 [GameSession] 11000010aa9bb50 -> create_game_object(2246) 16:41:40.721 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:40.754 [GameSession] 11000010aa9bb50 -> destroy_game_object(2244) 16:41:40.754 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:40.889 [GameSession] 11000010aa9bb50 -> create_game_object(2247) 16:41:40.889 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:40.940 [GameSession] 11000010aa9bb50 -> destroy_game_object(2245) 16:41:40.940 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:41.007 [GameSession] 11000010aa9bb50 -> create_game_object(2248) 16:41:41.007 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:41.142 [GameSession] 11000010aa9bb50 -> destroy_game_object(2246) 16:41:41.142 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:41.277 [GameSession] 11000010aa9bb50 -> destroy_game_object(2247) 16:41:41.277 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:41.345 [GameSession] 11000010aa9bb50 -> create_game_object(480) 16:41:41.345 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:41.346 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:41:41.347 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:41.396 [GameSession] 11000010aa9bb50 -> destroy_game_object(480) 16:41:41.396 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:41.464 [GameSession] 11000010aa9bb50 -> destroy_game_object(2248) 16:41:41.464 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:41.666 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":544222080,"name":"heal_on_dot_damage_dealt","rarity":"exotic"},{"client_id":865099904,"name":"talent_6_1","rarity":"unique"},{"client_id":473704288,"name":"deus_push_cost_reduction","rarity":"exotic"},{"client_id":381593664,"name":"talent_5_3","rarity":"rare"},{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"},{"client_id":1078204800,"name":"talent_6_3","rarity":"unique"}] 16:41:41.666 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 129 16:41:41.666 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 10 16:41:41.666 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -4560 16:41:41.700 [GameSession] 11000010aa9bb50 -> create_game_object(481) 16:41:41.700 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:41.701 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:41:41.734 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:41.937 [GameSession] 11000010aa9bb50 -> create_game_object(482) 16:41:41.937 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:42.441 [GameSession] 11000010aa9bb50 -> create_game_object(483) 16:41:42.441 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:42.913 [GameSession] 11000010aa9bb50 -> create_game_object(484) 16:41:42.913 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:42.947 [GameSession] 11000010aa9bb50 -> create_game_object(485) 16:41:42.947 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:42.948 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:41:43.453 [GameSession] 11000010aa9bb50 -> create_game_object(486) 16:41:43.453 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:43.453 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:41:43.486 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:43.858 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3fe4a476] 16:41:44.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:41:44.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:41:44.195 [GameSession] 11000010aa9bb50 -> create_game_object(487) 16:41:44.195 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.262 [GameSession] 11000010aa9bb50 -> create_game_object(488) 16:41:44.262 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.263 [GameSession] 11000010aa9bb50 -> create_game_object(489) 16:41:44.263 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.311 [GameSession] 11000010aa9bb50 -> create_game_object(490) 16:41:44.311 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.312 [GameSession] 11000010aa9bb50 -> create_game_object(491) 16:41:44.312 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.362 [GameSession] 11000010aa9bb50 -> create_game_object(492) 16:41:44.362 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.363 [GameSession] 11000010aa9bb50 -> create_game_object(493) 16:41:44.363 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.413 [GameSession] 11000010aa9bb50 -> create_game_object(494) 16:41:44.413 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.414 [GameSession] 11000010aa9bb50 -> create_game_object(495) 16:41:44.414 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.481 [GameSession] 11000010aa9bb50 -> create_game_object(496) 16:41:44.481 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.482 [GameSession] 11000010aa9bb50 -> create_game_object(497) 16:41:44.482 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.531 [GameSession] 11000010aa9bb50 -> create_game_object(498) 16:41:44.531 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.532 [GameSession] 11000010aa9bb50 -> create_game_object(499) 16:41:44.532 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.580 [GameSession] 11000010aa9bb50 -> create_game_object(500) 16:41:44.580 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.581 [GameSession] 11000010aa9bb50 -> create_game_object(501) 16:41:44.581 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.650 [GameSession] 11000010aa9bb50 -> create_game_object(502) 16:41:44.650 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.651 [GameSession] 11000010aa9bb50 -> create_game_object(503) 16:41:44.651 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.699 [GameSession] 11000010aa9bb50 -> create_game_object(504) 16:41:44.699 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.700 [GameSession] 11000010aa9bb50 -> create_game_object(505) 16:41:44.700 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.750 [GameSession] 11000010aa9bb50 -> create_game_object(506) 16:41:44.750 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.751 [GameSession] 11000010aa9bb50 -> create_game_object(507) 16:41:44.751 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.815 [GameSession] 11000010aa9bb50 -> create_game_object(508) 16:41:44.815 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.816 [GameSession] 11000010aa9bb50 -> create_game_object(509) 16:41:44.816 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:44.876 [GameSession] 11000010aa9bb50 -> destroy_game_object(486) 16:41:44.876 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:45.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:41:46.527 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 16:41:46.899 [GameSession] 11000010aa9bb50 -> create_game_object(510) 16:41:46.899 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:46.900 [GameSession] 11000010aa9bb50 -> create_game_object(511) 16:41:46.900 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:46.986 [GameSession] 11000010aa9bb50 -> destroy_game_object(510) 16:41:46.986 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:46.987 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 16:41:47.406 [GameSession] 11000010aa9bb50 -> create_game_object(512) 16:41:47.406 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:47.406 [GameSession] 11000010aa9bb50 -> destroy_game_object(512) 16:41:47.407 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:47.407 [GameSession] 11000010aa9bb50 -> create_game_object(513) 16:41:47.407 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:47.408 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 16:41:47.474 [GameSession] 11000010aa9bb50 -> create_game_object(514) 16:41:47.474 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:47.475 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:41:47.526 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:47.933 [GameSession] 11000010aa9bb50 -> create_game_object(515) 16:41:47.933 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:47.998 [GameSession] 11000010aa9bb50 -> create_game_object(516) 16:41:47.998 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:48.147 [GameSession] 11000010aa9bb50 -> destroy_game_object(515) 16:41:48.147 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:48.147 [GameSession] 11000010aa9bb50 -> create_game_object(517) 16:41:48.147 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:48.147 [GameSession] 11000010aa9bb50 -> create_game_object(518) 16:41:48.147 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:48.148 [GameSession] 11000010aa9bb50 -> create_game_object(519) 16:41:48.148 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:48.149 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 16:41:48.367 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.53500000000000003 16:41:48.419 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.63500000000000001 16:41:48.486 [GameSession] 11000010aa9bb50 -> create_game_object(520) 16:41:48.486 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:48.487 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.73499999999999999 16:41:48.557 [GameSession] 11000010aa9bb50 -> create_game_object(521) 16:41:48.557 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:48.558 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.83499999999999996 16:41:48.558 [GameSession] 11000010aa9bb50 -> destroy_game_object(517) 16:41:48.558 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:48.559 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:41:48.672 [GameSession] 11000010aa9bb50 -> destroy_game_object(518) 16:41:48.672 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:48.672 [GameSession] 11000010aa9bb50 -> destroy_game_object(520) 16:41:48.672 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:48.672 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 16:41:48.756 [GameSession] 11000010aa9bb50 -> destroy_game_object(519) 16:41:48.756 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:48.876 [GameSession] 11000010aa9bb50 -> create_game_object(522) 16:41:48.876 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:48.905 [GameSession] 11000010aa9bb50 -> create_game_object(523) 16:41:48.905 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:48.991 [GameSession] 11000010aa9bb50 -> destroy_game_object(522) 16:41:48.991 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:48.994 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b69deb046d4cf430]' 16:41:49.065 [GameSession] 11000010aa9bb50 -> destroy_game_object(514) 16:41:49.065 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:49.361 [GameSession] 11000010aa9bb50 -> create_game_object(524) 16:41:49.361 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:49.362 [GameSession] 11000010aa9bb50 -> destroy_game_object(524) 16:41:49.362 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:49.363 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:41:49.363 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 16:41:49.701 [GameSession] 11000010aa9bb50 -> create_game_object(2249) 16:41:49.701 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:49.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:41:49.956 [GameSession] 11000010aa9bb50 -> create_game_object(525) 16:41:49.956 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:50.225 [GameSession] 11000010aa9bb50 -> destroy_game_object(461) 16:41:50.225 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:50.227 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[36921ae46c6e2f21]' 16:41:50.375 [GameSession] 11000010aa9bb50 -> destroy_game_object(504) 16:41:50.375 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:50.376 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 16:41:50.477 [GameSession] 11000010aa9bb50 -> destroy_game_object(488) 16:41:50.477 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:50.478 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:41:50.478 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' 16:41:50.564 [GameSession] 11000010aa9bb50 -> create_game_object(526) 16:41:50.564 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:41:50.762 [GameSession] 11000010aa9bb50 -> destroy_game_object(2249) 16:41:50.762 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:51.067 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:41:51.386 [GameSession] 11000010aa9bb50 -> create_game_object(527) 16:41:51.386 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:51.387 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:41:51.387 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:51.756 [GameSession] 11000010aa9bb50 -> create_game_object(2250) 16:41:51.756 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:51.873 [GameSession] 11000010aa9bb50 -> create_game_object(2251) 16:41:51.873 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:52.024 [GameSession] 11000010aa9bb50 -> create_game_object(2252) 16:41:52.024 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:52.025 [GameSession] 11000010aa9bb50 -> destroy_game_object(513) 16:41:52.025 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:52.025 [GameSession] 11000010aa9bb50 -> destroy_game_object(494) 16:41:52.025 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:52.025 [GameSession] 11000010aa9bb50 -> destroy_game_object(498) 16:41:52.025 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:52.025 [GameSession] 11000010aa9bb50 -> destroy_game_object(492) 16:41:52.025 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:52.026 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:41:52.027 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:41:52.027 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:41:52.027 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:41:52.175 [GameSession] 11000010aa9bb50 -> create_game_object(2253) 16:41:52.175 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:52.328 [GameSession] 11000010aa9bb50 -> destroy_game_object(2251) 16:41:52.328 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:52.361 [GameSession] 11000010aa9bb50 -> create_game_object(2254) 16:41:52.361 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:52.362 [GameSession] 11000010aa9bb50 -> destroy_game_object(2250) 16:41:52.362 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:52.464 [GameSession] 11000010aa9bb50 -> create_game_object(2255) 16:41:52.464 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:52.632 [GameSession] 11000010aa9bb50 -> create_game_object(2256) 16:41:52.632 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:52.664 [GameSession] 11000010aa9bb50 -> destroy_game_object(2252) 16:41:52.664 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:52.664 [GameSession] 11000010aa9bb50 -> destroy_game_object(2253) 16:41:52.664 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:52.935 [GameSession] 11000010aa9bb50 -> destroy_game_object(2255) 16:41:52.935 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:52.968 [GameSession] 11000010aa9bb50 -> destroy_game_object(2254) 16:41:52.969 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:53.275 [GameSession] 11000010aa9bb50 -> destroy_game_object(2256) 16:41:53.275 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:53.355 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 16:41:54.435 [GameSession] 11000010aa9bb50 -> create_game_object(2257) 16:41:54.435 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:54.490 [GameSession] 11000010aa9bb50 -> destroy_game_object(499) 16:41:54.490 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:54.490 [GameSession] 11000010aa9bb50 -> destroy_game_object(503) 16:41:54.490 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:54.490 [GameSession] 11000010aa9bb50 -> destroy_game_object(449) 16:41:54.490 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:54.490 [GameSession] 11000010aa9bb50 -> create_game_object(2258) 16:41:54.490 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:54.492 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[b57753e39eb69f8f]' child 3: '#ID[e7a53799157d632f]' child 4: '#ID[d5210d88db294cfb]' child 5: '#ID[78707fae03c83e70]' child 6: '#ID[28d6609f982ea944]' 16:41:54.721 [GameSession] 11000010aa9bb50 -> create_game_object(2259) 16:41:54.721 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:54.722 [GameSession] 11000010aa9bb50 -> destroy_game_object(527) 16:41:54.722 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:54.722 [GameSession] 11000010aa9bb50 -> destroy_game_object(2257) 16:41:54.722 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:54.823 [GameSession] 11000010aa9bb50 -> create_game_object(2260) 16:41:54.823 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:54.958 [GameSession] 11000010aa9bb50 -> destroy_game_object(2258) 16:41:54.959 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:55.178 [GameSession] 11000010aa9bb50 -> destroy_game_object(2259) 16:41:55.178 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:55.314 [GameSession] 11000010aa9bb50 -> destroy_game_object(2260) 16:41:55.314 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:55.317 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_gk_shield_01\/wpn_emp_gk_shield_01_3p":true,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":true,"wwise\/two_handed_swords":true} 16:41:55.317 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 16:41:55.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 16:41:55.317 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 16:41:55.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 16:41:55.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, DeusChestPreloadSystem, async-read, 16:41:55.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 16:41:56.107 [GameSession] 11000010aa9bb50 -> create_game_object(2261) 16:41:56.107 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:56.158 [GameSession] 11000010aa9bb50 -> create_game_object(2262) 16:41:56.158 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:56.376 [GameSession] 11000010aa9bb50 -> create_game_object(2263) 16:41:56.376 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:56.377 [GameSession] 11000010aa9bb50 -> destroy_game_object(2261) 16:41:56.377 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:56.476 [GameSession] 11000010aa9bb50 -> create_game_object(2264) 16:41:56.476 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:56.593 [GameSession] 11000010aa9bb50 -> destroy_game_object(2262) 16:41:56.593 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:56.768 [GameSession] 11000010aa9bb50 -> create_game_object(528) 16:41:56.768 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:41:56.768 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:41:56.769 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:41:56.881 [GameSession] 11000010aa9bb50 -> destroy_game_object(2263) 16:41:56.881 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:56.948 [GameSession] 11000010aa9bb50 -> destroy_game_object(2264) 16:41:56.948 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:41:58.180 [GameSession] 11000010aa9bb50 -> create_game_object(529) 16:41:58.180 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:58.180 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.52000000000000002 16:41:58.314 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:41:58.314 [GameSession] 11000010aa9bb50 -> destroy_game_object(496) 16:41:58.314 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:58.685 [GameSession] 11000010aa9bb50 -> destroy_game_object(529) 16:41:58.685 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:41:59.059 [GameSession] 11000010aa9bb50 -> create_game_object(530) 16:41:59.059 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:59.059 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.51000000000000001 16:41:59.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 16:41:59.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 16:41:59.177 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 16:41:59.562 [GameSession] 11000010aa9bb50 -> create_game_object(531) 16:41:59.562 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:59.562 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.5 16:41:59.649 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:41:59.714 [GameSession] 11000010aa9bb50 -> destroy_game_object(530) 16:41:59.714 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:00.070 [GameSession] 11000010aa9bb50 -> destroy_game_object(531) 16:42:00.070 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:00.137 [GameSession] 11000010aa9bb50 -> destroy_game_object(528) 16:42:00.137 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:00.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 16:42:00.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 16:42:00.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 16:42:00.356 [GameSession] 11000010aa9bb50 -> create_game_object(532) 16:42:00.356 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:00.356 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.48999999999999999 16:42:00.456 [GameSession] 11000010aa9bb50 -> destroy_game_object(509) 16:42:00.456 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:00.458 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:42:00.626 [GameSession] 11000010aa9bb50 -> create_game_object(533) 16:42:00.626 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:00.626 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:42:00.627 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:00.727 [GameSession] 11000010aa9bb50 -> destroy_game_object(532) 16:42:00.727 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:00.829 [GameSession] 11000010aa9bb50 -> destroy_game_object(506) 16:42:00.829 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:00.829 [GameSession] 11000010aa9bb50 -> destroy_game_object(490) 16:42:00.829 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:00.830 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[43937130bb8e1733]' 16:42:01.037 [GameSession] 11000010aa9bb50 -> create_game_object(534) 16:42:01.037 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:01.037 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.47999999999999998 16:42:01.454 [GameSession] 11000010aa9bb50 -> destroy_game_object(534) 16:42:01.455 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:01.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 16:42:01.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 16:42:01.776 [GameSession] 11000010aa9bb50 -> create_game_object(535) 16:42:01.776 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:01.776 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.46999999999999997 16:42:01.929 [GameSession] 11000010aa9bb50 -> destroy_game_object(533) 16:42:01.929 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:02.028 [GameSession] 11000010aa9bb50 -> create_game_object(536) 16:42:02.028 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:02.028 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:42:02.029 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:02.215 [GameSession] 11000010aa9bb50 -> destroy_game_object(535) 16:42:02.216 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:02.317 [GameSession] 11000010aa9bb50 -> create_game_object(537) 16:42:02.317 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:02.317 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.46000000000000002 16:42:02.419 [GameSession] 11000010aa9bb50 -> destroy_game_object(536) 16:42:02.419 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:02.757 [GameSession] 11000010aa9bb50 -> destroy_game_object(537) 16:42:02.757 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:02.806 [GameSession] 11000010aa9bb50 -> create_game_object(538) 16:42:02.806 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:02.807 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.45000000000000001 16:42:03.178 [GameSession] 11000010aa9bb50 -> destroy_game_object(538) 16:42:03.178 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:03.230 [GameSession] 11000010aa9bb50 -> create_game_object(539) 16:42:03.230 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:03.231 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:42:03.280 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:03.464 [GameSession] 11000010aa9bb50 -> create_game_object(540) 16:42:03.464 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:03.464 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.44 16:42:03.515 [GameSession] 11000010aa9bb50 -> create_game_object(2265) 16:42:03.515 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:03.633 [GameSession] 11000010aa9bb50 -> create_game_object(2266) 16:42:03.633 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:03.838 [GameSession] 11000010aa9bb50 -> create_game_object(2267) 16:42:03.838 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:03.936 [GameSession] 11000010aa9bb50 -> create_game_object(2268) 16:42:03.936 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:03.936 [GameSession] 11000010aa9bb50 -> destroy_game_object(2265) 16:42:03.936 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:03.987 [GameSession] 11000010aa9bb50 -> destroy_game_object(2266) 16:42:03.987 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:04.087 [GameSession] 11000010aa9bb50 -> create_game_object(541) 16:42:04.087 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:04.087 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.42999999999999999 16:42:04.143 [GameSession] 11000010aa9bb50 -> destroy_game_object(2267) 16:42:04.143 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:04.239 [GameSession] 11000010aa9bb50 -> destroy_game_object(540) 16:42:04.239 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:04.340 [GameSession] 11000010aa9bb50 -> destroy_game_object(2268) 16:42:04.340 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:04.542 [GameSession] 11000010aa9bb50 -> destroy_game_object(541) 16:42:04.542 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:04.681 [GameSession] 11000010aa9bb50 -> create_game_object(542) 16:42:04.681 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:04.681 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.41999999999999998 16:42:04.681 [Lua] [SharedState] deus_run_state_43105945: potion:1100001091cece6:1:1:3 = 16:42:04.924 [GameSession] 11000010aa9bb50 -> create_game_object(543) 16:42:04.924 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:04.926 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:42:04.927 [GameSession] 11000010aa9bb50 -> destroy_game_object(491) 16:42:04.927 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:04.928 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:42:04.976 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:42:04.976 [GameSession] 11000010aa9bb50 -> destroy_game_object(502) 16:42:04.976 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:04.976 [GameSession] 11000010aa9bb50 -> create_game_object(544) 16:42:04.976 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:04.976 [GameSession] 11000010aa9bb50 -> destroy_game_object(495) 16:42:04.976 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:05.026 [GameSession] 11000010aa9bb50 -> create_game_object(545) 16:42:05.026 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.027 [GameSession] 11000010aa9bb50 -> destroy_game_object(487) 16:42:05.027 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:05.027 [GameSession] 11000010aa9bb50 -> create_game_object(546) 16:42:05.027 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.027 [GameSession] 11000010aa9bb50 -> destroy_game_object(546) 16:42:05.027 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:05.027 [GameSession] 11000010aa9bb50 -> destroy_game_object(521) 16:42:05.027 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:05.028 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:42:05.029 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2c61f34c982ac1f7]' 16:42:05.029 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 16:42:05.079 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:42:05.080 [GameSession] 11000010aa9bb50 -> create_game_object(547) 16:42:05.080 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.080 [GameSession] 11000010aa9bb50 -> destroy_game_object(523) 16:42:05.080 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:05.125 [GameSession] 11000010aa9bb50 -> create_game_object(548) 16:42:05.125 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.126 [GameSession] 11000010aa9bb50 -> destroy_game_object(507) 16:42:05.126 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:05.126 [GameSession] 11000010aa9bb50 -> create_game_object(549) 16:42:05.126 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.127 [GameSession] 11000010aa9bb50 -> destroy_game_object(64) 16:42:05.127 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:05.128 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[36921ae46c6e2f21]' 16:42:05.194 [GameSession] 11000010aa9bb50 -> create_game_object(550) 16:42:05.194 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.196 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:42:05.196 [GameSession] 11000010aa9bb50 -> destroy_game_object(131) 16:42:05.196 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:05.197 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[28d6609f982ea944]' 16:42:05.244 [GameSession] 11000010aa9bb50 -> create_game_object(551) 16:42:05.244 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.245 [GameSession] 11000010aa9bb50 -> create_game_object(552) 16:42:05.245 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.246 [GameSession] 11000010aa9bb50 -> destroy_game_object(551) 16:42:05.246 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:05.246 [GameSession] 11000010aa9bb50 -> destroy_game_object(542) 16:42:05.246 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:05.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:42:05.293 [GameSession] 11000010aa9bb50 -> create_game_object(553) 16:42:05.293 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.294 [GameSession] 11000010aa9bb50 -> create_game_object(554) 16:42:05.294 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.328 [GameSession] 11000010aa9bb50 -> create_game_object(555) 16:42:05.328 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.328 [GameSession] 11000010aa9bb50 -> create_game_object(556) 16:42:05.328 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:42:05.495 [GameSession] 11000010aa9bb50 -> create_game_object(557) 16:42:05.495 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.497 [GameSession] 11000010aa9bb50 -> destroy_game_object(526) 16:42:05.497 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:05.497 [GameSession] 11000010aa9bb50 -> destroy_game_object(497) 16:42:05.497 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:05.497 [GameSession] 11000010aa9bb50 -> create_game_object(558) 16:42:05.497 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.548 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:42:05.549 [GameSession] 11000010aa9bb50 -> create_game_object(559) 16:42:05.549 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.596 [GameSession] 11000010aa9bb50 -> create_game_object(560) 16:42:05.596 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.597 [GameSession] 11000010aa9bb50 -> create_game_object(561) 16:42:05.597 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.598 [GameSession] 11000010aa9bb50 -> destroy_game_object(560) 16:42:05.598 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:05.599 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 16:42:05.647 [GameSession] 11000010aa9bb50 -> create_game_object(562) 16:42:05.647 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.648 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:42:05.698 [GameSession] 11000010aa9bb50 -> create_game_object(563) 16:42:05.698 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.699 [GameSession] 11000010aa9bb50 -> create_game_object(564) 16:42:05.699 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.750 [GameSession] 11000010aa9bb50 -> create_game_object(565) 16:42:05.750 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.751 [GameSession] 11000010aa9bb50 -> create_game_object(566) 16:42:05.751 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.801 [GameSession] 11000010aa9bb50 -> create_game_object(567) 16:42:05.801 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.801 [GameSession] 11000010aa9bb50 -> create_game_object(568) 16:42:05.801 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.802 [GameSession] 11000010aa9bb50 -> destroy_game_object(380) 16:42:05.802 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:05.868 [GameSession] 11000010aa9bb50 -> create_game_object(569) 16:42:05.868 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.869 [GameSession] 11000010aa9bb50 -> create_game_object(570) 16:42:05.869 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.902 [GameSession] 11000010aa9bb50 -> create_game_object(571) 16:42:05.902 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:05.954 [GameSession] 11000010aa9bb50 -> destroy_game_object(60) 16:42:05.954 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:05.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:42:05.956 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[dd89bdf39b551d1c]' child 2: '#ID[a0993a6cd3556b4f]' child 3: '#ID[6b736ace59717d18]' child 4: '#ID[1ab44e3c2cdb544a]' child 5: '#ID[36921ae46c6e2f21]' 16:42:05.956 error: [Unit] Unit: '#ID[bcbc068bdd7a0f8c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:42:06.004 [GameSession] 11000010aa9bb50 -> create_game_object(572) 16:42:06.004 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:06.005 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:42:06.054 [GameSession] 11000010aa9bb50 -> create_game_object(573) 16:42:06.054 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:06.055 [GameSession] 11000010aa9bb50 -> create_game_object(574) 16:42:06.055 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:06.104 [GameSession] 11000010aa9bb50 -> create_game_object(575) 16:42:06.104 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:06.105 [GameSession] 11000010aa9bb50 -> create_game_object(576) 16:42:06.105 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:06.139 [GameSession] 11000010aa9bb50 -> create_game_object(577) 16:42:06.139 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:06.140 [GameSession] 11000010aa9bb50 -> destroy_game_object(574) 16:42:06.140 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:06.140 [GameSession] 11000010aa9bb50 -> create_game_object(578) 16:42:06.140 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:06.141 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 16:42:06.205 [GameSession] 11000010aa9bb50 -> create_game_object(579) 16:42:06.205 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:06.206 [GameSession] 11000010aa9bb50 -> create_game_object(580) 16:42:06.206 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:06.256 [GameSession] 11000010aa9bb50 -> create_game_object(581) 16:42:06.256 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:06.574 [GameSession] 11000010aa9bb50 -> destroy_game_object(500) 16:42:06.575 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:06.576 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:42:07.031 [GameSession] 11000010aa9bb50 -> destroy_game_object(525) 16:42:07.032 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:07.032 [GameSession] 11000010aa9bb50 -> destroy_game_object(508) 16:42:07.032 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:07.032 [GameSession] 11000010aa9bb50 -> destroy_game_object(489) 16:42:07.032 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:07.033 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1c0ea4a60caea322]' 16:42:07.385 [GameSession] 11000010aa9bb50 -> create_game_object(582) 16:42:07.385 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:07.386 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:42:07.604 [GameSession] 11000010aa9bb50 -> create_game_object(583) 16:42:07.604 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:07.604 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.40999999999999998 16:42:08.147 [GameSession] 11000010aa9bb50 -> destroy_game_object(583) 16:42:08.147 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:08.196 [GameSession] 11000010aa9bb50 -> create_game_object(584) 16:42:08.197 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:08.246 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:42:08.246 [GameSession] 11000010aa9bb50 -> destroy_game_object(543) 16:42:08.246 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:08.247 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:08.520 [GameSession] 11000010aa9bb50 -> create_game_object(585) 16:42:08.520 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:08.520 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.40000000000000002 16:42:08.567 [GameSession] 11000010aa9bb50 -> create_game_object(586) 16:42:08.567 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:08.568 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:08.601 [GameSession] 11000010aa9bb50 -> destroy_game_object(505) 16:42:08.601 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:08.752 [GameSession] 11000010aa9bb50 -> destroy_game_object(493) 16:42:08.752 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:08.753 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 16:42:09.090 [GameSession] 11000010aa9bb50 -> destroy_game_object(585) 16:42:09.090 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:09.141 [GameSession] 11000010aa9bb50 -> create_game_object(587) 16:42:09.141 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:09.141 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.39000000000000001 16:42:09.325 [GameSession] 11000010aa9bb50 -> destroy_game_object(351) 16:42:09.325 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:09.732 [GameSession] 11000010aa9bb50 -> create_game_object(588) 16:42:09.732 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:09.732 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.38 16:42:09.732 [GameSession] 11000010aa9bb50 -> destroy_game_object(587) 16:42:09.732 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:09.883 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_04_t1\/wpn_we_bow_04_t1_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 16:42:10.036 [GameSession] 11000010aa9bb50 -> destroy_game_object(557) 16:42:10.036 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:10.137 [GameSession] 11000010aa9bb50 -> create_game_object(589) 16:42:10.137 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:10.138 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:10.340 [GameSession] 11000010aa9bb50 -> create_game_object(590) 16:42:10.340 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:10.340 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.37 16:42:10.340 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.78500000000000003 16:42:10.340 [GameSession] 11000010aa9bb50 -> destroy_game_object(588) 16:42:10.340 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:10.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:42:10.359 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:42:10.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem, async-read, 16:42:10.896 [GameSession] 11000010aa9bb50 -> destroy_game_object(590) 16:42:10.896 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:10.896 [GameSession] 11000010aa9bb50 -> create_game_object(591) 16:42:10.896 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:10.896 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.35999999999999999 16:42:11.455 [GameSession] 11000010aa9bb50 -> create_game_object(592) 16:42:11.455 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:11.455 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.34999999999999998 16:42:11.455 [GameSession] 11000010aa9bb50 -> destroy_game_object(385) 16:42:11.455 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:11.538 [GameSession] 11000010aa9bb50 -> destroy_game_object(591) 16:42:11.538 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:11.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 16:42:11.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 16:42:12.028 [GameSession] 11000010aa9bb50 -> create_game_object(593) 16:42:12.028 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:12.028 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.34000000000000002 16:42:12.028 [GameSession] 11000010aa9bb50 -> destroy_game_object(592) 16:42:12.028 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:12.113 [GameSession] 11000010aa9bb50 -> create_game_object(594) 16:42:12.113 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:12.113 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:42:12.570 [GameSession] 11000010aa9bb50 -> create_game_object(595) 16:42:12.570 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:12.571 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:12.742 [GameSession] 11000010aa9bb50 -> create_game_object(596) 16:42:12.742 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:12.742 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.33000000000000002 16:42:12.823 [GameSession] 11000010aa9bb50 -> destroy_game_object(593) 16:42:12.823 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:13.180 [GameSession] 11000010aa9bb50 -> destroy_game_object(595) 16:42:13.181 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:13.279 [GameSession] 11000010aa9bb50 -> destroy_game_object(596) 16:42:13.279 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:13.313 [GameSession] 11000010aa9bb50 -> create_game_object(597) 16:42:13.313 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:13.313 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.32000000000000001 16:42:13.482 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.60167000000000004 16:42:13.601 [GameSession] 11000010aa9bb50 -> destroy_game_object(594) 16:42:13.601 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:13.922 [GameSession] 11000010aa9bb50 -> destroy_game_object(597) 16:42:13.922 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:14.614 [GameSession] 11000010aa9bb50 -> destroy_game_object(552) 16:42:14.614 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:14.666 [GameSession] 11000010aa9bb50 -> destroy_game_object(567) 16:42:14.666 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:14.817 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 16:42:15.291 [GameSession] 11000010aa9bb50 -> destroy_game_object(558) 16:42:15.291 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:15.292 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7ced463aff9e4cef]' 16:42:15.367 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x985b, position: 2094545 16:42:15.381 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 16:42:15.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read, 16:42:15.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 16:42:16.072 [GameSession] 11000010aa9bb50 -> destroy_game_object(572) 16:42:16.072 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:16.072 [GameSession] 11000010aa9bb50 -> destroy_game_object(564) 16:42:16.072 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:16.119 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:42:16.151 [GameSession] 11000010aa9bb50 -> destroy_game_object(581) 16:42:16.151 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:16.591 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 16:42:16.591 [Lua] [PackageManager] Force_load: wwise/crossbow 16:42:16.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 16:42:16.840 [GameSession] 11000010aa9bb50 -> destroy_game_object(579) 16:42:16.841 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:16.841 [GameSession] 11000010aa9bb50 -> destroy_game_object(570) 16:42:16.841 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:16.841 [GameSession] 11000010aa9bb50 -> destroy_game_object(550) 16:42:16.841 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:16.841 [GameSession] 11000010aa9bb50 -> destroy_game_object(554) 16:42:16.841 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:16.841 [GameSession] 11000010aa9bb50 -> destroy_game_object(501) 16:42:16.841 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:16.842 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 16:42:16.842 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:42:16.842 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:42:16.843 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:42:16.843 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 16:42:17.161 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:42:17.161 [GameSession] 11000010aa9bb50 -> destroy_game_object(547) 16:42:17.161 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:17.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 16:42:17.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 16:42:17.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:42:17.718 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:42:17.718 [GameSession] 11000010aa9bb50 -> destroy_game_object(545) 16:42:17.718 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:17.719 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:42:18.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:42:18.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:42:19.100 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.91000000000000003 16:42:19.154 [GameSession] 11000010aa9bb50 -> destroy_game_object(571) 16:42:19.154 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:19.155 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 16:42:19.202 [GameSession] 11000010aa9bb50 -> destroy_game_object(589) 16:42:19.202 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:19.404 [GameSession] 11000010aa9bb50 -> create_game_object(598) 16:42:19.404 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:19.405 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:19.592 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.89000000000000001 16:42:19.640 [GameSession] 11000010aa9bb50 -> destroy_game_object(569) 16:42:19.640 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:20.057 [GameSession] 11000010aa9bb50 -> destroy_game_object(598) 16:42:20.057 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:20.107 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:42:20.344 [GameSession] 11000010aa9bb50 -> create_game_object(599) 16:42:20.344 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:20.345 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:20.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:42:20.449 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:42:20.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem 16:42:21.001 [GameSession] 11000010aa9bb50 -> destroy_game_object(578) 16:42:21.001 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:21.167 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.87 16:42:22.281 [GameSession] 11000010aa9bb50 -> destroy_game_object(586) 16:42:22.281 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:22.484 [GameSession] 11000010aa9bb50 -> destroy_game_object(584) 16:42:22.484 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:22.601 [GameSession] 11000010aa9bb50 -> destroy_game_object(599) 16:42:22.601 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:22.601 [GameSession] 11000010aa9bb50 -> create_game_object(600) 16:42:22.601 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:22.602 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:42:22.651 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:23.005 [GameSession] 11000010aa9bb50 -> destroy_game_object(600) 16:42:23.005 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:23.039 [GameSession] 11000010aa9bb50 -> create_game_object(601) 16:42:23.039 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:23.039 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:23.392 [GameSession] 11000010aa9bb50 -> destroy_game_object(90) 16:42:23.393 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:23.393 [GameSession] 11000010aa9bb50 -> destroy_game_object(582) 16:42:23.393 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:23.393 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[45ad8c22eea5c67b]' child 4: '#ID[90d160c4f014a857]' 16:42:23.595 [GameSession] 11000010aa9bb50 -> create_game_object(602) 16:42:23.595 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:23.596 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:42:23.596 [GameSession] 11000010aa9bb50 -> create_game_object(603) 16:42:23.596 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:23.596 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:42:23.597 [GameSession] 11000010aa9bb50 -> destroy_game_object(601) 16:42:23.597 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:23.648 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:23.849 [GameSession] 11000010aa9bb50 -> destroy_game_object(603) 16:42:23.849 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:23.883 [GameSession] 11000010aa9bb50 -> create_game_object(604) 16:42:23.883 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:23.883 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:24.101 [GameSession] 11000010aa9bb50 -> create_game_object(605) 16:42:24.101 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:24.102 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:42:24.102 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:24.302 [GameSession] 11000010aa9bb50 -> destroy_game_object(604) 16:42:24.302 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:24.911 [GameSession] 11000010aa9bb50 -> create_game_object(606) 16:42:24.911 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:24.912 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:25.112 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_04_t1\/wpn_we_bow_04_t1_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 16:42:25.112 [GameSession] 11000010aa9bb50 -> destroy_game_object(606) 16:42:25.112 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:25.196 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.83999999999999997 16:42:25.196 [GameSession] 11000010aa9bb50 -> create_game_object(607) 16:42:25.196 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:25.196 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:25.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:42:25.468 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:42:25.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem, async-read, 16:42:25.721 [GameSession] 11000010aa9bb50 -> destroy_game_object(607) 16:42:25.721 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:25.888 [GameSession] 11000010aa9bb50 -> create_game_object(608) 16:42:25.888 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:25.888 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:26.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 16:42:26.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 16:42:26.656 [GameSession] 11000010aa9bb50 -> destroy_game_object(568) 16:42:26.656 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:26.656 [GameSession] 11000010aa9bb50 -> destroy_game_object(549) 16:42:26.656 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:26.656 [GameSession] 11000010aa9bb50 -> destroy_game_object(562) 16:42:26.656 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:26.656 [GameSession] 11000010aa9bb50 -> destroy_game_object(563) 16:42:26.656 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:26.656 [GameSession] 11000010aa9bb50 -> destroy_game_object(577) 16:42:26.656 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:26.656 [GameSession] 11000010aa9bb50 -> destroy_game_object(580) 16:42:26.656 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:26.656 [GameSession] 11000010aa9bb50 -> destroy_game_object(561) 16:42:26.656 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:26.656 [GameSession] 11000010aa9bb50 -> destroy_game_object(556) 16:42:26.656 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:26.656 [GameSession] 11000010aa9bb50 -> destroy_game_object(576) 16:42:26.656 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:26.657 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:42:26.657 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:42:26.658 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' 16:42:26.659 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[8722cd6cee70a7b4]' 16:42:26.659 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 16:42:26.976 [GameSession] 11000010aa9bb50 -> create_game_object(609) 16:42:26.976 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:26.977 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:27.276 [GameSession] 11000010aa9bb50 -> create_game_object(610) 16:42:27.276 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:27.277 [GameSession] 11000010aa9bb50 -> create_game_object(611) 16:42:27.277 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:27.277 [GameSession] 11000010aa9bb50 -> destroy_game_object(610) 16:42:27.277 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:27.278 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 16:42:27.735 [GameSession] 11000010aa9bb50 -> destroy_game_object(389) 16:42:27.735 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:27.735 [GameSession] 11000010aa9bb50 -> destroy_game_object(390) 16:42:27.735 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:27.800 [GameSession] 11000010aa9bb50 -> create_game_object(612) 16:42:27.800 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:27.800 [GameSession] 11000010aa9bb50 -> create_game_object(613) 16:42:27.801 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:27.852 [GameSession] 11000010aa9bb50 -> destroy_game_object(612) 16:42:27.852 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:27.852 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fed0493603faf30]' 16:42:28.376 [GameSession] 11000010aa9bb50 -> create_game_object(2269) 16:42:28.376 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:28.376 [GameSession] 11000010aa9bb50 -> create_game_object(614) 16:42:28.376 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:28.377 [GameSession] 11000010aa9bb50 -> destroy_game_object(614) 16:42:28.377 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:28.377 [GameSession] 11000010aa9bb50 -> create_game_object(615) 16:42:28.377 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:28.378 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:42:28.427 [GameSession] 11000010aa9bb50 -> create_game_object(616) 16:42:28.427 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:28.427 [GameSession] 11000010aa9bb50 -> create_game_object(617) 16:42:28.427 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:28.427 [GameSession] 11000010aa9bb50 -> create_game_object(618) 16:42:28.427 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:28.884 [GameSession] 11000010aa9bb50 -> create_game_object(619) 16:42:28.884 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:28.884 [GameSession] 11000010aa9bb50 -> create_game_object(620) 16:42:28.884 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:28.885 [GameSession] 11000010aa9bb50 -> destroy_game_object(619) 16:42:28.885 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:28.886 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 16:42:29.056 [GameSession] 11000010aa9bb50 -> destroy_game_object(618) 16:42:29.056 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:29.238 [GameSession] 11000010aa9bb50 -> destroy_game_object(617) 16:42:29.238 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:29.357 [GameSession] 11000010aa9bb50 -> create_game_object(621) 16:42:29.357 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:29.357 [GameSession] 11000010aa9bb50 -> create_game_object(622) 16:42:29.357 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:29.407 [GameSession] 11000010aa9bb50 -> destroy_game_object(621) 16:42:29.408 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:29.408 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b69deb046d4cf430]' 16:42:29.780 [GameSession] 11000010aa9bb50 -> create_game_object(623) 16:42:29.780 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:29.781 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:42:29.882 [GameSession] 11000010aa9bb50 -> create_game_object(624) 16:42:29.882 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:29.883 [GameSession] 11000010aa9bb50 -> create_game_object(625) 16:42:29.883 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:29.883 [GameSession] 11000010aa9bb50 -> destroy_game_object(624) 16:42:29.883 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:29.884 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b69deb046d4cf430]' 16:42:30.072 [GameSession] 11000010aa9bb50 -> create_game_object(626) 16:42:30.072 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:30.073 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:30.422 [GameSession] 11000010aa9bb50 -> create_game_object(627) 16:42:30.422 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:30.423 [GameSession] 11000010aa9bb50 -> destroy_game_object(627) 16:42:30.423 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:30.423 [GameSession] 11000010aa9bb50 -> create_game_object(628) 16:42:30.423 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:30.424 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 16:42:30.608 [GameSession] 11000010aa9bb50 -> destroy_game_object(626) 16:42:30.608 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:30.709 [GameSession] 11000010aa9bb50 -> create_game_object(629) 16:42:30.709 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:30.709 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:30.878 [GameSession] 11000010aa9bb50 -> create_game_object(630) 16:42:30.878 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:30.928 [GameSession] 11000010aa9bb50 -> create_game_object(631) 16:42:30.928 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:30.929 [GameSession] 11000010aa9bb50 -> destroy_game_object(630) 16:42:30.929 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:30.929 [GameSession] 11000010aa9bb50 -> destroy_game_object(553) 16:42:30.929 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:30.930 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3b1225029bb1ade9]' 16:42:30.930 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:42:31.449 [GameSession] 11000010aa9bb50 -> create_game_object(632) 16:42:31.449 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:31.449 [GameSession] 11000010aa9bb50 -> destroy_game_object(565) 16:42:31.449 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:31.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x985b, position: 0 16:42:31.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x985b, position: 2880005 16:42:31.753 [GameSession] 11000010aa9bb50 -> create_game_object(633) 16:42:31.753 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:31.753 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:31.786 [GameSession] 11000010aa9bb50 -> destroy_game_object(573) 16:42:31.786 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:33.069 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:42:33.373 [GameSession] 11000010aa9bb50 -> create_game_object(634) 16:42:33.373 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:33.407 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:42:33.778 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:42:34.385 [GameSession] 11000010aa9bb50 -> create_game_object(635) 16:42:34.385 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:34.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:42:34.418 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:42:34.418 [GameSession] 11000010aa9bb50 -> destroy_game_object(559) 16:42:34.418 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:34.419 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:42:34.419 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:42:34.535 [GameSession] 11000010aa9bb50 -> destroy_game_object(394) 16:42:34.535 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:34.570 [GameSession] 11000010aa9bb50 -> destroy_game_object(413) 16:42:34.570 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:35.293 [GameSession] 11000010aa9bb50 -> create_game_object(636) 16:42:35.293 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:35.294 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:42:35.360 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:42:35.377 [GameSession] 11000010aa9bb50 -> create_game_object(637) 16:42:35.377 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:35.515 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:42:35.515 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:42:35.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, DeusChestPreloadSystem 16:42:35.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem 16:42:35.515 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:42:35.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem 16:42:35.750 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:42:35.817 [GameSession] 11000010aa9bb50 -> create_game_object(638) 16:42:35.817 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:35.851 [GameSession] 11000010aa9bb50 -> create_game_object(639) 16:42:35.851 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:36.324 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:42:36.324 [GameSession] 11000010aa9bb50 -> create_game_object(640) 16:42:36.324 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:36.358 [GameSession] 11000010aa9bb50 -> destroy_game_object(412) 16:42:36.358 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:36.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:42:36.849 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:42:37.100 [GameSession] 11000010aa9bb50 -> destroy_game_object(454) 16:42:37.100 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:37.372 [GameSession] 11000010aa9bb50 -> create_game_object(641) 16:42:37.372 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:37.373 [GameSession] 11000010aa9bb50 -> create_game_object(642) 16:42:37.373 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:37.759 [GameSession] 11000010aa9bb50 -> destroy_game_object(616) 16:42:37.759 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:37.845 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:42:37.878 [GameSession] 11000010aa9bb50 -> create_game_object(643) 16:42:37.878 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:38.101 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 1 16:42:38.101 [GameSession] 11000010aa9bb50 -> destroy_game_object(24) 16:42:38.101 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:38.371 [GameSession] 11000010aa9bb50 -> create_game_object(644) 16:42:38.371 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:38.372 [GameSession] 11000010aa9bb50 -> create_game_object(645) 16:42:38.372 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:38.424 [GameSession] 11000010aa9bb50 -> destroy_game_object(2269) 16:42:38.424 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:38.792 [GameSession] 11000010aa9bb50 -> create_game_object(2270) 16:42:38.792 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:38.913 [GameSession] 11000010aa9bb50 -> create_game_object(646) 16:42:38.913 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:38.927 [GameSession] 11000010aa9bb50 -> create_game_object(2271) 16:42:38.927 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:38.927 [GameSession] 11000010aa9bb50 -> create_game_object(647) 16:42:38.928 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:42:39.149 [GameSession] 11000010aa9bb50 -> create_game_object(2272) 16:42:39.149 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:39.281 [GameSession] 11000010aa9bb50 -> create_game_object(2273) 16:42:39.281 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:39.353 [GameSession] 11000010aa9bb50 -> destroy_game_object(2270) 16:42:39.353 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:39.467 [GameSession] 11000010aa9bb50 -> destroy_game_object(2271) 16:42:39.467 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:39.636 [GameSession] 11000010aa9bb50 -> destroy_game_object(426) 16:42:39.636 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:39.687 [GameSession] 11000010aa9bb50 -> destroy_game_object(2272) 16:42:39.687 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:39.687 [GameSession] 11000010aa9bb50 -> destroy_game_object(429) 16:42:39.687 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:39.788 [GameSession] 11000010aa9bb50 -> destroy_game_object(2273) 16:42:39.788 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:40.229 [GameSession] 11000010aa9bb50 -> create_game_object(648) 16:42:40.229 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:40.263 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:42:40.263 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:42:40.535 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 16:42:40.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:42:40.535 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:42:40.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem 16:42:40.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 16:42:40.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem 16:42:40.569 [GameSession] 11000010aa9bb50 -> create_game_object(2274) 16:42:40.569 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:40.666 [GameSession] 11000010aa9bb50 -> create_game_object(2275) 16:42:40.666 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:40.786 [GameSession] 11000010aa9bb50 -> destroy_game_object(555) 16:42:40.786 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:40.787 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 16:42:40.820 [GameSession] 11000010aa9bb50 -> destroy_game_object(428) 16:42:40.820 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:40.887 [GameSession] 11000010aa9bb50 -> create_game_object(2276) 16:42:40.887 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:40.988 [GameSession] 11000010aa9bb50 -> destroy_game_object(2274) 16:42:40.988 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:40.988 [GameSession] 11000010aa9bb50 -> create_game_object(2277) 16:42:40.988 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:41.105 [GameSession] 11000010aa9bb50 -> destroy_game_object(2275) 16:42:41.105 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:41.326 [GameSession] 11000010aa9bb50 -> destroy_game_object(2276) 16:42:41.326 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:41.477 [GameSession] 11000010aa9bb50 -> destroy_game_object(2277) 16:42:41.477 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:41.866 [GameSession] 11000010aa9bb50 -> destroy_game_object(453) 16:42:41.866 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:41.968 [GameSession] 11000010aa9bb50 -> destroy_game_object(431) 16:42:41.968 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:42.727 [GameSession] 11000010aa9bb50 -> create_game_object(2278) 16:42:42.727 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:42.863 [GameSession] 11000010aa9bb50 -> create_game_object(2279) 16:42:42.863 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:43.015 [GameSession] 11000010aa9bb50 -> create_game_object(2280) 16:42:43.015 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:43.166 [GameSession] 11000010aa9bb50 -> create_game_object(2281) 16:42:43.166 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:43.166 [GameSession] 11000010aa9bb50 -> destroy_game_object(2278) 16:42:43.166 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:43.302 [GameSession] 11000010aa9bb50 -> create_game_object(2282) 16:42:43.302 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:43.438 [GameSession] 11000010aa9bb50 -> destroy_game_object(544) 16:42:43.438 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:43.438 [GameSession] 11000010aa9bb50 -> create_game_object(2283) 16:42:43.438 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:43.438 [GameSession] 11000010aa9bb50 -> destroy_game_object(2280) 16:42:43.438 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:43.438 [GameSession] 11000010aa9bb50 -> destroy_game_object(2279) 16:42:43.438 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:43.439 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:42:43.555 [GameSession] 11000010aa9bb50 -> destroy_game_object(2281) 16:42:43.555 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:43.606 [GameSession] 11000010aa9bb50 -> destroy_game_object(432) 16:42:43.606 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:43.623 [GameSession] 11000010aa9bb50 -> create_game_object(2284) 16:42:43.623 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:43.724 [GameSession] 11000010aa9bb50 -> destroy_game_object(2282) 16:42:43.724 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:43.758 [GameSession] 11000010aa9bb50 -> create_game_object(2285) 16:42:43.758 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:43.947 [GameSession] 11000010aa9bb50 -> create_game_object(2286) 16:42:43.947 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:43.960 [GameSession] 11000010aa9bb50 -> destroy_game_object(2283) 16:42:43.960 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:44.079 [GameSession] 11000010aa9bb50 -> destroy_game_object(2284) 16:42:44.079 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:44.196 [GameSession] 11000010aa9bb50 -> destroy_game_object(2285) 16:42:44.196 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:44.331 [GameSession] 11000010aa9bb50 -> destroy_game_object(434) 16:42:44.332 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:44.449 [GameSession] 11000010aa9bb50 -> destroy_game_object(2286) 16:42:44.449 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:44.956 [GameSession] 11000010aa9bb50 -> create_game_object(2287) 16:42:44.956 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:45.057 [GameSession] 11000010aa9bb50 -> create_game_object(2288) 16:42:45.057 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:45.108 [GameSession] 11000010aa9bb50 -> destroy_game_object(455) 16:42:45.108 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:45.243 [GameSession] 11000010aa9bb50 -> create_game_object(2289) 16:42:45.243 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:45.277 [GameSession] 11000010aa9bb50 -> create_game_object(649) 16:42:45.277 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:45.277 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:42:45.311 [GameSession] 11000010aa9bb50 -> destroy_game_object(566) 16:42:45.311 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:45.312 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 16:42:45.361 [GameSession] 11000010aa9bb50 -> create_game_object(2290) 16:42:45.361 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:45.412 [GameSession] 11000010aa9bb50 -> destroy_game_object(2287) 16:42:45.412 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:45.564 [GameSession] 11000010aa9bb50 -> create_game_object(2291) 16:42:45.564 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:45.564 [GameSession] 11000010aa9bb50 -> destroy_game_object(2288) 16:42:45.564 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:45.564 [GameSession] 11000010aa9bb50 -> destroy_game_object(485) 16:42:45.564 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:45.615 [GameSession] 11000010aa9bb50 -> destroy_game_object(2289) 16:42:45.615 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:45.820 [GameSession] 11000010aa9bb50 -> destroy_game_object(2290) 16:42:45.820 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:45.905 [GameSession] 11000010aa9bb50 -> destroy_game_object(548) 16:42:45.905 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:45.906 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 16:42:45.955 [GameSession] 11000010aa9bb50 -> destroy_game_object(2291) 16:42:45.955 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:46.124 [GameSession] 11000010aa9bb50 -> destroy_game_object(481) 16:42:46.124 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:46.967 [GameSession] 11000010aa9bb50 -> create_game_object(650) 16:42:46.967 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:47.020 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:42:47.289 [GameSession] 11000010aa9bb50 -> destroy_game_object(575) 16:42:47.289 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:47.289 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 16:42:47.847 [GameSession] 11000010aa9bb50 -> create_game_object(651) 16:42:47.847 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:47.847 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:42:48.942 [GameSession] 11000010aa9bb50 -> create_game_object(652) 16:42:48.942 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:42:48.942 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:42:49.817 [GameSession] 11000010aa9bb50 -> destroy_game_object(649) 16:42:49.817 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:52.331 [GameSession] 11000010aa9bb50 -> destroy_game_object(456) 16:42:52.331 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:52.791 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f375a332] 16:42:52.791 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[45d7baff] 16:42:52.791 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3ef89d81] 16:42:52.791 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5c2fadc6] 16:42:53.429 [GameSession] 11000010aa9bb50 -> create_game_object(2292) 16:42:53.429 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:54.711 [GameSession] 11000010aa9bb50 -> destroy_game_object(539) 16:42:54.711 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:42:55.166 [GameSession] 11000010aa9bb50 -> destroy_game_object(2292) 16:42:55.166 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:42:56.564 [GameSession] 11000010aa9bb50 -> destroy_game_object(633) 16:42:56.564 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:00.568 [GameSession] 11000010aa9bb50 -> create_game_object(653) 16:43:00.568 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:00.568 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.98999999999999999 16:43:00.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:43:01.009 [GameSession] 11000010aa9bb50 -> destroy_game_object(653) 16:43:01.009 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:01.043 [GameSession] 11000010aa9bb50 -> destroy_game_object(605) 16:43:01.043 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:01.043 [GameSession] 11000010aa9bb50 -> destroy_game_object(623) 16:43:01.043 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:01.145 [GameSession] 11000010aa9bb50 -> create_game_object(654) 16:43:01.145 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:01.145 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.97999999999999998 16:43:01.380 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 16:43:01.650 [GameSession] 11000010aa9bb50 -> create_game_object(655) 16:43:01.650 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:01.650 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:43:01.683 [GameSession] 11000010aa9bb50 -> destroy_game_object(654) 16:43:01.683 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:02.055 [GameSession] 11000010aa9bb50 -> destroy_game_object(655) 16:43:02.055 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:02.341 [GameSession] 11000010aa9bb50 -> create_game_object(656) 16:43:02.341 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:02.341 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.95999999999999996 16:43:02.528 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f375a332] 16:43:02.528 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[45d7baff] 16:43:02.528 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3ef89d81] 16:43:02.528 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5c2fadc6] 16:43:02.694 [GameSession] 11000010aa9bb50 -> destroy_game_object(656) 16:43:02.694 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:02.912 [GameSession] 11000010aa9bb50 -> create_game_object(657) 16:43:02.912 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:02.912 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:43:03.385 [GameSession] 11000010aa9bb50 -> destroy_game_object(657) 16:43:03.385 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:03.470 [GameSession] 11000010aa9bb50 -> destroy_game_object(602) 16:43:03.470 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:06.822 [GameSession] 11000010aa9bb50 -> create_game_object(2293) 16:43:06.822 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:06.924 [GameSession] 11000010aa9bb50 -> create_game_object(2294) 16:43:06.924 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:07.109 [GameSession] 11000010aa9bb50 -> create_game_object(2295) 16:43:07.109 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:07.261 [GameSession] 11000010aa9bb50 -> create_game_object(2296) 16:43:07.261 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:07.261 [GameSession] 11000010aa9bb50 -> destroy_game_object(2293) 16:43:07.261 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:43:07.429 [GameSession] 11000010aa9bb50 -> destroy_game_object(2294) 16:43:07.429 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:43:07.581 [GameSession] 11000010aa9bb50 -> destroy_game_object(2295) 16:43:07.581 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:43:07.733 [GameSession] 11000010aa9bb50 -> destroy_game_object(2296) 16:43:07.733 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:43:07.784 [GameSession] 11000010aa9bb50 -> create_game_object(2297) 16:43:07.784 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:07.936 [GameSession] 11000010aa9bb50 -> create_game_object(2298) 16:43:07.936 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:08.069 [GameSession] 11000010aa9bb50 -> create_game_object(2299) 16:43:08.069 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:08.239 [GameSession] 11000010aa9bb50 -> create_game_object(2300) 16:43:08.239 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:08.305 [GameSession] 11000010aa9bb50 -> destroy_game_object(2297) 16:43:08.305 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:43:08.357 [GameSession] 11000010aa9bb50 -> create_game_object(2301) 16:43:08.357 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:08.357 [GameSession] 11000010aa9bb50 -> destroy_game_object(2298) 16:43:08.357 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:43:08.525 [GameSession] 11000010aa9bb50 -> create_game_object(2302) 16:43:08.525 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:08.595 [GameSession] 11000010aa9bb50 -> destroy_game_object(2299) 16:43:08.595 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:43:08.676 [GameSession] 11000010aa9bb50 -> destroy_game_object(2300) 16:43:08.676 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:43:08.896 [GameSession] 11000010aa9bb50 -> destroy_game_object(2301) 16:43:08.896 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:43:09.099 [GameSession] 11000010aa9bb50 -> destroy_game_object(2302) 16:43:09.099 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:43:09.318 [GameSession] 11000010aa9bb50 -> create_game_object(2303) 16:43:09.318 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:09.706 [GameSession] 11000010aa9bb50 -> create_game_object(658) 16:43:09.706 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:09.706 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93999999999999995 16:43:10.025 [GameSession] 11000010aa9bb50 -> create_game_object(659) 16:43:10.025 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:10.026 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:43:10.193 [GameSession] 11000010aa9bb50 -> destroy_game_object(658) 16:43:10.193 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:10.312 [GameSession] 11000010aa9bb50 -> create_game_object(660) 16:43:10.312 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:10.312 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.92000000000000004 16:43:10.465 [GameSession] 11000010aa9bb50 -> destroy_game_object(638) 16:43:10.465 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:10.465 [GameSession] 11000010aa9bb50 -> destroy_game_object(67) 16:43:10.465 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:10.465 [GameSession] 11000010aa9bb50 -> destroy_game_object(62) 16:43:10.465 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:10.465 [GameSession] 11000010aa9bb50 -> destroy_game_object(102) 16:43:10.465 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:10.468 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[701a45921bcb4210]' child 1: '#ID[6b736ace59717d18]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[ee30d1a58181c034]' child 4: '#ID[cde5736a52d0e877]' 16:43:10.468 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[6c2582754cfa9119]' child 2: '#ID[fea0156ec571efc9]' child 3: '#ID[2cdfe9dd93317c7c]' child 4: '#ID[d5210d88db294cfb]' child 5: '#ID[78707fae03c83e70]' 16:43:10.468 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[36921ae46c6e2f21]' 16:43:10.530 [GameSession] 11000010aa9bb50 -> create_game_object(661) 16:43:10.530 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:10.530 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.91000000000000003 16:43:10.565 [GameSession] 11000010aa9bb50 -> destroy_game_object(659) 16:43:10.565 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:10.818 [GameSession] 11000010aa9bb50 -> destroy_game_object(660) 16:43:10.818 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:11.071 [GameSession] 11000010aa9bb50 -> destroy_game_object(661) 16:43:11.071 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:11.323 [GameSession] 11000010aa9bb50 -> create_game_object(662) 16:43:11.323 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:11.323 [GameSession] 11000010aa9bb50 -> create_game_object(663) 16:43:11.323 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:11.323 [GameSession] 11000010aa9bb50 -> create_game_object(664) 16:43:11.323 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:11.443 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.93999999999999995 16:43:11.526 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:43:11.746 [GameSession] 11000010aa9bb50 -> destroy_game_object(662) 16:43:11.746 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:11.796 [GameSession] 11000010aa9bb50 -> destroy_game_object(664) 16:43:11.796 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:11.948 [GameSession] 11000010aa9bb50 -> create_game_object(2304) 16:43:11.948 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:11.948 [GameSession] 11000010aa9bb50 -> destroy_game_object(663) 16:43:11.948 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:12.049 [GameSession] 11000010aa9bb50 -> create_game_object(2305) 16:43:12.049 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:12.322 [GameSession] 11000010aa9bb50 -> destroy_game_object(2304) 16:43:12.322 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:43:12.605 [GameSession] 11000010aa9bb50 -> destroy_game_object(2305) 16:43:12.605 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:43:15.407 [GameSession] 11000010aa9bb50 -> create_game_object(665) 16:43:15.407 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:43:15.408 [GameSession] 11000010aa9bb50 -> destroy_game_object(625) 16:43:15.408 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:15.760 [Lua] [SharedState] deus_run_state_43105945: blessings_with_buyer:0:0:0:0 = {} 16:43:15.760 [Lua] [SharedState] deus_run_state_43105945: completed_level_count:0:0:0:0 = 3 16:43:15.760 [Lua] [SharedState] deus_run_state_43105945: traversed_nodes:0:0:0:0 = ["node_1","node_12","node_13","node_4"] 16:43:15.760 [Lua] Received new state from server map_deus 16:43:15.760 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [1,6,2,0,0,4,1,5,2,2,2,0,1,1,4,1,344,72,172,271,9806.75,0,961.25,589,964.75,0,151,0,0] 16:43:15.760 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [1,0,0,0,0,3,0,2,0,1,1,0,0,0,0,1,101,85,13,650.25,2930,0,307.75,55.75,681,0,87,0,0] 16:43:15.760 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [3,2,3,0,0,0,0,8,0,0,0,0,0,0,0,0,135,129,1,175.75,4047.5,0,883.5,411.25,0,0,50,0,0] 16:43:15.760 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [2,3,0,1,1,2,2,6,2,0,3,0,0,1,1,0,422,77,328,337.25,10172,0,637.5,163,1180.25,0,186,0,0] 16:43:15.760 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"client_id":1611366656,"name":"ability_cooldown_reduction","rarity":"rare"},{"client_id":495482368,"name":"fatigue_regen","rarity":"rare"},{"client_id":390233344,"name":"health","rarity":"rare"}] 16:43:15.760 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [1,6,2,0,0,4,1,5,2,2,2,0,1,1,4,1,344,72,172,270.75,9806,0,736.75,0,0,0,151,0,0] 16:43:15.760 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [1,0,0,0,0,3,0,2,0,1,1,0,0,0,0,1,101,85,13,649.75,2929.75,0,181.5,0,0,0,87,0,0] 16:43:15.760 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [3,0,3,0,0,0,0,7,0,0,0,0,0,0,0,0,84,78,1,106.5,2404,0,615.75,0,0,0,33,0,0] 16:43:15.760 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [2,3,0,1,1,2,2,6,2,0,3,0,0,1,1,0,422,77,328,336.5,10171.5,0,266,0,0,0,186,0,0] 16:43:15.761 [Lua] gm_event_end_conditions_met true false 16:43:15.761 [Save] Saving `save_data` 16:43:15.761 [Lua] Game won 16:43:15.761 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:43:15.763 [Save] Save done 16:43:15.763 [Save] Saving `save_data` 16:43:15.766 [Save] Save done 16:43:15.775 [Lua] generate_backend_stats 11000010c7fed13:1 16:43:15.842 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"rarity":"rare","client_id":1611366656,"name":"ability_cooldown_reduction"},{"rarity":"rare","client_id":495482368,"name":"fatigue_regen"},{"rarity":"rare","client_id":390233344,"name":"health"},{"client_id":198786912,"name":"health","rarity":"rare"}] 16:43:15.842 [Lua] [PlayFabMirrorBase] Force commit 16:43:15.842 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:43:15.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 36 16:43:15.854 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:43:15.854 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = false 16:43:15.854 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = false 16:43:15.854 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = false 16:43:15.854 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = false 16:43:15.856 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 36 5 16:43:16.659 [Lua] [PlayFabRequestQueue] EAC Enabled! 36 16:43:16.659 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 36 16:43:17.114 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 36 16:43:17.128 [Lua] [PlayFabMirrorBase] commit result "success", "9" 16:43:17.128 [Lua] none table: 000000000B5A3E10 table: 000000001366D280 16:43:25.508 [GameSession] 11000010aa9bb50 -> destroy_game_object(665) 16:43:25.508 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.508 [GameSession] 11000010aa9bb50 -> destroy_game_object(644) 16:43:25.508 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.509 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:43:25.509 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 16:43:25.577 [Lua] ConflictDirector - destroy all units 16:43:25.877 [Lua] [SharedState] network_state_11000010aa9bb50: level_key:0:0:0:0 = dlc_morris_map 16:43:25.877 [Lua] [SharedState] network_state_11000010aa9bb50: level_seed:0:0:0:0 = 0 16:43:25.877 [Lua] [SharedState] network_state_11000010aa9bb50: conflict_director:0:0:0:0 = disabled 16:43:25.877 [Lua] [SharedState] network_state_11000010aa9bb50: locked_director_functions:0:0:0:0 = {} 16:43:25.877 [Lua] [SharedState] network_state_11000010aa9bb50: game_mode:0:0:0:0 = map_deus 16:43:25.877 [Lua] [SharedState] network_state_11000010aa9bb50: mechanism:0:0:0:0 = deus 16:43:25.877 [Lua] [SharedState] network_state_11000010aa9bb50: environment_variation_id:0:0:0:0 = 0 16:43:25.877 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty:0:0:0:0 = normal 16:43:25.877 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty_tweak:0:0:0:0 = 0 16:43:25.877 [Lua] [SharedState] network_state_11000010aa9bb50: level_session_id:0:0:0:0 = 929836736 16:43:25.877 [Lua] [SharedState] network_state_11000010aa9bb50: level_transition_type:0:0:0:0 = load_next_level 16:43:25.877 [Lua] [SharedState] network_state_11000010aa9bb50: extra_packages:0:0:0:0 = {} 16:43:25.877 [GameSession] 11000010aa9bb50 -> kicked_out() 16:43:25.877 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.877 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001091cece6 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000112df7e66 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=42 owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:43:25.878 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 16:43:25.878 [Lua] destroyed player game object with id 42 callback 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001091cece6 16:43:25.878 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112df7e66 16:43:25.878 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=41 owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:43:25.878 [Lua] PlayerManager:remove_player peer_id=110000112df7e66 1 16:43:25.881 [Lua] [GameNetworkManager] removing peer_id=110000112df7e66 local_player_id=1 16:43:25.881 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:43:25.881 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=40 owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:43:25.881 [Lua] PlayerManager:remove_player peer_id=1100001091cece6 1 16:43:25.882 [Lua] [GameNetworkManager] removing peer_id=1100001091cece6 local_player_id=1 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] MUSIC object destroyed 16:43:25.882 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010aa9bb50 16:43:25.882 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:43:25.882 [Lua] PlayerManager:remove_player peer_id=11000010aa9bb50 1 16:43:25.884 [Lua] [GameNetworkManager] removing peer_id=11000010aa9bb50 local_player_id=1 16:43:25.884 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:43:25.884 [GameSession] shutdown() 16:43:25.885 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 16:43:25.886 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 16:43:25.888 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[43937130bb8e1733]' 16:43:25.889 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 16:43:25.889 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[78f0775fc5d1bb6f]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[1cb0130da5e378f4]' 16:43:25.889 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1fa33bbc447b784e]' 16:43:25.889 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 16:43:25.890 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[d824e344f36ffdfb]' 16:43:25.893 error: [Unit] Unit: '#ID[78be698b30090791]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3eb32d44660fb257]' child 1: '#ID[71eb72c48e2f32f0]' child 2: '#ID[591e8680614ecb40]' 16:43:25.893 error: [Unit] Unit: '#ID[d3ef2c15bd0a2d8f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[543d2a7933b237df]' child 1: '#ID[915cd1b1109075d7]' child 2: '#ID[61e0d3963b1d6229]' 16:43:25.894 error: [Unit] Unit: '#ID[250f82d5f72cd44c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fb4e0a75fa2b153b]' child 1: '#ID[4fccf031bdcc12ab]' child 2: '#ID[3adadce9d1a43b49]' 16:43:25.896 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:43:25.896 [Lua] TRANSITION nil nil load_next_level 16:43:25.896 [Lua] Transition type "load_next_level", is server: false 16:43:25.896 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=433.04 16:43:27.895 [Lua] [Managers] Calling function on all managers: 16:43:27.895 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 16:43:27.897 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = false 16:43:27.897 [Lua] Clearing all global lookup lists 16:43:27.898 [Lua] [IngamePlayerListUI] - Destroy 16:43:27.898 [Lua] [EquipmentUI] - Destroy 16:43:27.898 [Lua] [AbilityUI] - Destroy 16:43:27.898 [Lua] [GamePadEquipmentUI] - Destroy 16:43:27.898 [Lua] [GamePadAbilityUI] - Destroy 16:43:27.898 [Lua] [IngameUI] destroy 16:43:27.898 [Lua] [Mutator] Deactivating mutator 'deus_less_hordes' 16:43:27.898 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 16:43:27.898 [Lua] [Mutator] Deactivating mutator 'deus_more_elites' 16:43:27.898 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 16:43:27.899 error: [Unit] Unit: '#ID[0ce871cc53f1ae0a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[318860fa8ec9d8dd]' child 1: '#ID[0cfcaf644fa807b8]' child 2: '#ID[4df62f26165cf2bc]' child 3: '#ID[c0ba5b12689278d3]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[ba65590e94c27420]' child 6: '#ID[6c4b2e0dad646b99]' child 7: '#ID[947914dd4c55ff49]' 16:43:27.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:43:28.020 [Lua] [Managers] Destroying manager group: 16:43:28.022 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e55ee23298c90f4e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[61531f9ddccd81bc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[f46bcf56485c0e2c]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[619b3d3019f207dc]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[92d6d4ccc73c382e]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[9abc7e6926a25e8d]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[cedbe4a94ec85ae1]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[a13eb09517ba1128]' 16:43:28.027 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:43:28.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:43:28.109 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 16:43:28.114 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 16:43:28.115 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:43:28.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:43:28.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:43:28.117 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:43:28.121 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 16:43:28.124 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:43:28.125 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:43:28.125 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:43:28.128 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:43:28.131 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:43:28.131 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:43:28.132 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:43:28.133 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:43:28.137 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:43:28.139 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:43:28.142 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:43:28.144 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:43:28.146 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:43:28.146 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:43:28.149 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:43:28.151 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:43:28.153 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:43:28.161 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 16:43:28.163 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:43:28.168 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:43:28.168 [Lua] [Matchmaking] unregister rpcs 16:43:28.168 [Lua] ############### UNLOADING PACKAGES ############### 16:43:28.168 [Lua] [Gamestate] Enter state StateLoading 16:43:28.170 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:43:28.170 [Lua] [Matchmaking] register rpcs 16:43:28.170 [Lua] registering RPCs 16:43:28.170 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:43:28.170 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:43:28.170 [Lua] [PartyManager] Leader is set to 11000010aa9bb50 16:43:28.173 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 16:43:28.173 [Lua] [StateLoading] load_current_level 16:43:28.173 [Lua] [NetworkClient] New State loading (old state game_started) 16:43:28.173 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 16:43:28.181 [Umbra] Unload tome 16:43:28.181 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/wastes_path2, pat_forest_wastes_path2 16:43:28.183 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/wastes_common, pat_forest_wastes_path2 16:43:28.186 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_forest_wastes_path2 16:43:28.193 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_wastes_path2 16:43:28.221 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_wastes_path2 16:43:28.223 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_forest_wastes_path2 16:43:28.237 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_forest_wastes_path2 16:43:28.237 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 16:43:28.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 16:43:28.285 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 16:43:28.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 16:43:28.436 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = false 16:43:28.454 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:43:28.556 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":414837440,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:43:28.556 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1153201536 16:43:28.556 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 179862768 16:43:28.556 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 414837440 16:43:28.556 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1746321152 16:43:28.556 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:43:28.556 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:43:28.559 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 16:43:28.606 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:43:28.724 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1153201536,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false}} 16:43:28.724 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1153201536 16:43:28.724 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 179862768 16:43:28.724 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 414837440 16:43:28.724 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1746321152 16:43:28.724 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:43:28.724 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:43:29.534 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1990955904,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:43:29.534 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1990955904 16:43:29.534 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1990955904 16:43:29.536 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1990955904 16:43:29.602 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1202470656,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false}} 16:43:29.603 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1202470656 16:43:29.603 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1202470656 16:43:29.604 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1202470656 16:43:29.654 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1202470656 16:43:29.840 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1990955904 16:43:29.941 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1471422336,"first_person":{"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01":false}} 16:43:29.941 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1471422336 16:43:29.942 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1471422336 16:43:30.042 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1471422336 16:43:30.228 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1471422336 16:43:30.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 16:43:30.769 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 16:43:30.787 [Lua] [LevelTransitionHandler] Level load completed! 16:43:30.787 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 16:43:30.787 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:43:30.787 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 16:43:30.787 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:43:30.787 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 16:43:30.793 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":229954224,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 16:43:30.793 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:43:30.804 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 229954224 16:43:30.804 [Lua] [NetworkClient] All level packages loaded! 16:43:30.804 [Lua] [NetworkClient] New State loaded (old state loading) 16:43:30.804 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 16:43:30.869 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 229954224 16:43:31.089 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:43:31.089 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:43:31.089 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:43:31.089 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 229954224 16:43:31.408 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:43:31.408 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:43:31.408 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:43:31.424 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:43:31.424 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:43:31.424 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:43:31.424 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 229954224 16:43:31.424 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 16:43:31.426 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:43:31.426 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 16:43:31.426 [Umbra] Init version: 3.4.15 :: 16 threads 16:43:31.427 [Lua] Async level spawning done 16:43:31.427 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:43:31.575 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1990955904,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:43:31.575 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1202470656 16:43:31.575 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 229954224 16:43:31.575 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1990955904 16:43:31.575 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1471422336 16:43:31.575 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:43:31.575 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:43:31.575 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:43:31.575 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:43:31.575 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:43:31.575 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:43:31.676 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1202470656,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false}} 16:43:31.676 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1202470656 16:43:31.676 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 229954224 16:43:31.676 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1990955904 16:43:31.676 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1471422336 16:43:31.676 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:43:31.676 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:43:31.676 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:43:31.676 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:43:31.676 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:43:31.676 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:43:31.727 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = true 16:43:31.877 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = true 16:43:32.131 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = true 16:43:32.434 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:43:32.434 [Lua] [Matchmaking] unregister rpcs 16:43:32.434 [Lua] [Managers] Destroying manager group: 16:43:32.435 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 16:43:32.435 [Lua] [Gamestate] Enter StateIngame CLIENT 16:43:32.435 [Lua] <>level = dlc_morris_map<> 16:43:32.435 [Lua] [StateIngame] Client ingame 16:43:32.439 [Lua] [Matchmaking] register rpcs 16:43:32.439 [Lua] GameNetworkManager:init... creating game session 16:43:32.440 [Lua] Joining GameSession userdata: 0x0c1140a8 as a client through channel_id 1 16:43:32.440 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:43:32.440 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 16:43:32.440 [Lua] [GameNetworkManager] self.is_server = false 16:43:32.440 [Network] Setting artificial MTU limit to 65536 16:43:32.440 [Connection] Endpoint 11000010aa9bb50 set max payload per packet to 1140 16:43:32.457 [Lua] Switching ConflictSettings: to: disabled 16:43:32.457 [Lua] pacing=disabled 16:43:32.457 [Lua] roaming=nil 16:43:32.457 [Lua] specials=disabled 16:43:32.457 [Lua] debug_color=black 16:43:32.457 [Lua] pack_spawning=disabled 16:43:32.457 [Lua] contained_breeds=nil 16:43:32.457 [Lua] disabled=true 16:43:32.457 [Lua] boss=disabled 16:43:32.457 [Lua] horde=disabled 16:43:32.457 [Lua] name=disabled 16:43:32.457 [Lua] intensity=disabled 16:43:32.457 [Lua] --- 16:43:32.457 [Lua] [LevelAnalysis] set_random_seed( 0) 16:43:32.462 [Lua] [AIInterestPointSystem] Level Seed: -1426940693 16:43:32.462 [Lua] 16:43:32.462 [Lua] [network_manager] = table 16:43:32.462 [Lua] [network_manager] = metatable 16:43:32.462 [Lua] [startup_data] = table 16:43:32.462 [Lua] [entity_manager] = table 16:43:32.462 [Lua] [entity_manager] = metatable 16:43:32.462 [Lua] [unit_spawner] = table 16:43:32.462 [Lua] [unit_spawner] = metatable 16:43:32.462 [Lua] [unit_storage] = table 16:43:32.462 [Lua] [unit_storage] = metatable 16:43:32.462 [Lua] [dice_keeper] = table 16:43:32.462 [Lua] [dice_keeper] = metatable 16:43:32.462 [Lua] [is_server] = false (boolean) 16:43:32.462 [Lua] [world] = [World] 16:43:32.462 [Lua] [system_api] = table 16:43:32.462 [Lua] [input_manager] = table 16:43:32.462 [Lua] [input_manager] = metatable 16:43:32.462 [Lua] [profile_synchronizer] = table 16:43:32.462 [Lua] [profile_synchronizer] = metatable 16:43:32.462 [Lua] [entity_system] = table 16:43:32.462 [Lua] [entity_system] = metatable 16:43:32.462 [Lua] [level_transition_handler] = table 16:43:32.462 [Lua] [level_transition_handler] = metatable 16:43:32.462 [Lua] [num_local_human_players] = 1 (number) 16:43:32.462 [Lua] [statistics_db] = table 16:43:32.462 [Lua] [statistics_db] = metatable 16:43:32.462 [Lua] [entity_system_bag] = table 16:43:32.462 [Lua] [entity_system_bag] = metatable 16:43:32.462 [Lua] [network_lobby] = table 16:43:32.462 [Lua] [network_lobby] = metatable 16:43:32.462 [Lua] [network_transmit] = table 16:43:32.462 [Lua] [network_transmit] = metatable 16:43:32.462 [Lua] [network_clock] = table 16:43:32.462 [Lua] [network_clock] = metatable 16:43:32.462 [Lua] [free_flight_manager] = table 16:43:32.462 [Lua] [free_flight_manager] = metatable 16:43:32.462 [Lua] [network_event_delegate] = table 16:43:32.462 [Lua] [network_event_delegate] = metatable 16:43:32.462 [Lua] 16:43:32.462 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:43:32.462 [Lua] ignoring extension VersusInteractObjectiveExtension 16:43:32.462 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:43:32.462 [Lua] ignoring extension VersusSocketObjectiveExtension 16:43:32.462 [Lua] ignoring extension VersusTargetObjectiveExtension 16:43:32.462 [Lua] ignoring extension VersusMissionObjectiveExtension 16:43:32.478 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:43:32.478 [Lua] [AchievementManager] Achievements using the steam platform 16:43:32.479 [Lua] PlayerManager:add_player player_1 16:43:32.540 [Lua] [StateIngame] Level seed: 0 16:43:32.542 [Lua] [IngameUI] init 16:43:32.556 [Lua] cb_razer_chroma_setup 16:43:32.584 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 16:43:32.587 [Lua] [Managers] Calling function on all managers: 16:43:32.587 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:43:32.587 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_taal_3 16:43:32.587 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Walker Trips 16:43:32.659 [Lua] [SharedState] deus_shop_43105945: shop_state:0:0:0:0 = 1 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:1100001091cece6:1:1:3 = true 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010c7fed13:1:5:4 = true 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:1:4:1 = true 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:6:5:1 = true 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:110000112df7e66:1:2:2 = true 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: ranged_swap_chests_used:0:0:0:0 = {"rare":1} 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: slot_melee:1100001091cece6:1:1:3 = item_key=deus_wh_fencing_sword,powerlevel=550,rarity=rare,skin=wh_fencing_sword_skin_03,property=block_cost:80000,property=power_vs_skaven:60000 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010c7fed13:1:5:4 = item_key=deus_es_sword_shield,powerlevel=450,rarity=plentiful 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:1:4:1 = item_key=deus_we_spear,powerlevel=700,rarity=unique,skin=we_spear_skin_04_runed_01,property=crit_boost:100000,property=crit_chance:100000,trait=melee_timed_block_cost 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:6:5:1 = item_key=deus_es_2h_sword,powerlevel=450,rarity=plentiful 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: slot_melee:110000112df7e66:1:2:2 = item_key=deus_bw_dagger,powerlevel=700,rarity=unique,skin=bw_dagger_skin_03_runed_01,property=stamina:100000,property=crit_boost:100000,trait=melee_shield_on_assist 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -4560 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: blessings_with_buyer:0:0:0:0 = {} 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown","deus_skill_on_special_kill","home_brewer","talent_6_3"] 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:1100001091cece6:0:0:0 = true 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010c7fed13:0:0:0 = true 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010aa9bb50:0:0:0 = true 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:110000112df7e66:0:0:0 = true 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: melee_swap_chests_used:0:0:0:0 = {"rare":1} 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"client_id":1611366656,"name":"ability_cooldown_reduction","rarity":"rare"},{"client_id":495482368,"name":"fatigue_regen","rarity":"rare"},{"client_id":390233344,"name":"health","rarity":"rare"}] 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.91000000000000003 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:6:5:1 = 0.625 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: traversed_nodes:0:0:0:0 = ["node_1","node_12","node_13","node_4"] 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 10 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [1,0,0,0,0,3,0,2,0,1,1,0,0,0,0,1,101,85,13,650.25,2930,0,307.75,55.75,681,0,87,0,0] 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [3,2,3,0,0,0,0,8,0,0,0,0,0,0,0,0,135,129,1,175.75,4047.5,0,883.5,411.25,0,0,50,0,0] 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [2,3,0,1,1,2,2,6,2,0,3,0,0,1,1,0,422,77,328,337.25,10172,0,637.5,163,1180.25,0,186,0,0] 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:6:0:0 = [0,0,0,1,0,2,0,0,0,0,0,0,0,1,0,0,50,27,22,16.75,1798,0,0,0,640.5,0,6,0,1] 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [1,6,2,0,0,4,1,5,2,2,2,0,1,1,4,1,344,72,172,271,9806.75,0,961.25,589,964.75,0,151,0,0] 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: completed_level_count:0:0:0:0 = 3 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:1100001091cece6:0:0:0 = 3 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010c7fed13:0:0:0 = 2 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:110000112df7e66:0:0:0 = 3 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010aa9bb50:0:0:0 = 3 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5021 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: health_state:1100001091cece6:1:1:3 = alive 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010c7fed13:1:5:4 = alive 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: health_state:110000112df7e66:1:2:2 = alive 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: potion:1100001091cece6:1:1:3 = 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = potion_vampiric_draught_01 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: potion:110000112df7e66:1:2:2 = 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:1:4:1 = potion_vampiric_draught_01 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:6:5:1 = 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: spawned_once:1100001091cece6:1:1:3 = true 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010c7fed13:1:5:4 = true 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: spawned_once:110000112df7e66:1:2:2 = true 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:1:4:1 = true 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:6:5:1 = true 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010c7fed13:1:5:4 = healthkit_first_aid_kit_01 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:1:4:1 = potion_healing_draught_01 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:6:5:1 = potion_healing_draught_01 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: healthkit:110000112df7e66:1:2:2 = healthkit_first_aid_kit_01 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = node_4 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 129 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 57 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 84 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 191 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: monster_coins_picked_up:0:0:0:0 = 5 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 42 16:43:32.659 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 24 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 42 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 42 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: grenade:1100001091cece6:1:1:3 = grenade_frag_01 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:6:5:1 = 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: grenade:110000112df7e66:1:2:2 = grenade_fire_01 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":544222080,"name":"heal_on_dot_damage_dealt","rarity":"exotic"},{"client_id":865099904,"name":"talent_6_1","rarity":"unique"},{"client_id":473704288,"name":"deus_push_cost_reduction","rarity":"exotic"},{"client_id":381593664,"name":"talent_5_3","rarity":"rare"},{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"},{"client_id":1078204800,"name":"talent_6_3","rarity":"unique"}] 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":1598720384,"name":"deus_extra_stamina","rarity":"rare"},{"client_id":369322048,"name":"healers_touch","rarity":"rare"},{"client_id":983326592,"name":"talent_5_2","rarity":"rare"},{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"},{"client_id":553497216,"name":"attack_speed_per_cooldown","rarity":"exotic"}] 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"},{"client_id":1454846592,"name":"talent_1_3","rarity":"exotic"},{"client_id":81791440,"name":"healers_touch","rarity":"rare"},{"client_id":2117473536,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1738982272,"name":"home_brewer","rarity":"rare"},{"client_id":1619011712,"name":"decanter","rarity":"rare"}] 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:6:5:1 = {} 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":460114432,"name":"deus_crit_chain_lightning","rarity":"unique"},{"client_id":674097472,"name":"home_brewer","rarity":"rare"},{"client_id":1840399360,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"},{"client_id":1862153856,"name":"cooldown_on_friendly_ability","rarity":"exotic"}] 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.78500000000000003 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.60167000000000004 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:6:5:1 = 0.89000000000000001 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.755 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 37 16:43:32.759 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:1100001091cece6:1:1:3 = item_key=deus_wh_brace_of_pistols,powerlevel=550,rarity=rare,skin=wh_brace_of_pistols_skin_02,property=power_vs_chaos:40000,property=crit_boost:61000 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010c7fed13:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=700,rarity=unique,skin=es_bastard_sword_skin_03_runed_02,property=push_block_arc:100000,property=deus_coins_greed:100000,trait=headhunter 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:1:4:1 = item_key=deus_we_shortbow,powerlevel=450,rarity=plentiful 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:6:5:1 = item_key=deus_es_blunderbuss,powerlevel=450,rarity=plentiful 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:110000112df7e66:1:2:2 = item_key=deus_bw_skullstaff_spear,powerlevel=550,rarity=rare,skin=bw_spear_staff_skin_03,property=power_vs_chaos:91000,property=power_vs_unarmoured:80000 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"unique":3,"rare":1,"common":1} 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 4691E576005DF507 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:43:32.760 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:43:32.760 [GameSession] -> peers() 16:43:32.760 [GameSession] added 11000010aa9bb50 16:43:32.760 [GameSession] added 1100001091cece6 16:43:32.760 [GameSession] added 110000112df7e66 16:43:32.760 [GameSession] added 11000010c7fed13 16:43:32.760 [GameSession] 11000010aa9bb50 -> create_game_object(0) 16:43:32.760 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:43:32.760 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:43:32.760 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010aa9bb50, self.peer_id = 11000010c7fed13 16:43:32.760 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010aa9bb50 16:43:32.760 [Lua] PlayerManager:add_remote_player 11000010aa9bb50 16:43:32.803 [GameSession] 11000010aa9bb50 -> create_game_object(1) 16:43:32.803 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010aa9bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:43:32.803 [Lua] Adding player sync data to peer=11000010aa9bb50 local_player_id=1 16:43:32.803 [GameSession] 11000010aa9bb50 -> create_game_object(2) 16:43:32.803 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010aa9bb50 go_type=music_states go_created_func_name=game_object_created_music_states 16:43:32.803 [GameSession] 11000010aa9bb50 -> create_game_object(3) 16:43:32.803 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:43:32.803 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:43:32.803 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 1100001091cece6, self.peer_id = 11000010c7fed13 16:43:32.803 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001091cece6 16:43:32.803 [Lua] PlayerManager:add_remote_player 1100001091cece6 16:43:32.858 [GameSession] 11000010aa9bb50 -> create_game_object(4) 16:43:32.858 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:43:32.858 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:43:32.858 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 110000112df7e66, self.peer_id = 11000010c7fed13 16:43:32.858 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000112df7e66 16:43:32.858 [Lua] PlayerManager:add_remote_player 110000112df7e66 16:43:32.914 [GameSession] 11000010aa9bb50 -> create_game_object(2048) 16:43:32.914 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000112df7e66 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:43:32.914 [Lua] Adding player sync data to peer=110000112df7e66 local_player_id=1 16:43:32.914 [GameSession] 11000010aa9bb50 -> create_game_object(1024) 16:43:32.914 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001091cece6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:43:32.914 [Lua] Adding player sync data to peer=1100001091cece6 local_player_id=1 16:43:32.917 [Lua] [TelemetryRPCListener] Receiving session id from server b762a549-2eac-406e-90c7-3d2063856edd 16:43:32.917 error: [Lua] SETTING ROUND ID 16:43:32.917 [Lua] [NetworkClient] rpc_game_started 16:43:32.917 [Lua] [NetworkClient] New State game_started (old state is_ingame) 16:43:32.917 [GameSession] 11000010aa9bb50 -> create_game_object(5) 16:43:32.917 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:43:32.917 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:43:32.917 [Lua] [GameNetworkManager] PLAYER is local player 16:43:32.917 [GameSession] create_game_object(95, 3072) 16:43:32.917 [GameSession] create_game_object(3072, 0) -> 11000010aa9bb50 16:43:32.917 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 16:43:32.923 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 16:43:32.923 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = true 16:43:32.923 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = true 16:43:32.923 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 16:43:32.923 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 16:43:32.923 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = true 16:43:32.923 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = true 16:43:33.232 [Lua] StateInGameRunning:_game_actually_starts() 16:43:33.232 [Lua] ################################################################################################################# 16:43:33.232 [Lua] [Loading Time]: 00:00:05 [Transition]: pat_forest_wastes_path2-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 16:43:33.232 [Lua] ################################################################################################################# 16:43:33.232 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 16:43:33.232 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = true 16:43:33.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 16:43:33.298 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:43:33.299 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:43:33.299 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:43:33.299 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:43:33.303 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_15=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_14=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_11=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], node_17=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_17={ node_18=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ final=[Unit '#ID[eab9d113c7029403]'], }, node_18={ node_14=[Unit '#ID[eab9d113c7029403]'], }, } { "node_1", "node_12", "node_13", "node_4", } { node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.58046554517267568, next={ "node_10", }, weapon_pickup_seed=-1581224070, conflict_settings="disabled", path=0, system_seeds={ pickups=42547345, power_ups=-398881458, mutator=-1877370692, blessings=-1426940693, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1543358663, layout_x=0.67525754427478968, base_level="shop_harmony", }, node_14={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1877370692, power_ups=-1035586475, mutator=-1426940693, blessings=-398881458, }, node_type="ingame", theme="wastes", layout_x=0.56909425630424737, level="pat_town_wastes_path1", layout_y=0.79556982012678812, next={ "node_9", "node_15", }, path=1, level_seed=-1581224070, weapon_pickup_seed=42547345, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, final={ level="arena_cave_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-1877370692, level_type="ARENA", layout_y=0.45373281878084865, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1426940693, power_ups=791050672, mutator=-398881458, blessings=-1035586475, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=42547345, layout_x=1, base_level="arena_cave", }, node_12={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-398881458, power_ups=-670088881, mutator=-1035586475, blessings=791050672, }, node_type="ingame", theme="wastes", layout_x=0.25112220805203755, level="pat_mines_wastes_path1", layout_y=0.52662379925280478, next={ "node_13", }, path=1, level_seed=-1877370692, weapon_pickup_seed=-1426940693, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1035586475, power_ups=-1443774878, mutator=791050672, blessings=-670088881, }, node_type="ingame", theme="wastes", layout_x=0.56652867033088139, level="pat_forest_wastes_path2", layout_y=0.29922607848755955, next={ "node_5", "node_9", }, path=2, level_seed=-1426940693, weapon_pickup_seed=-398881458, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_13={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.57489825164116526, next={ "node_4", "node_14", }, weapon_pickup_seed=-1035586475, conflict_settings="disabled", path=0, system_seeds={ pickups=791050672, power_ups=-954029479, mutator=-670088881, blessings=-1443774878, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-398881458, layout_x=0.44775408498021557, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.46330851827612968, next={ "node_1", "node_16", }, weapon_pickup_seed=791050672, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-670088881, power_ups=-876474396, mutator=-1443774878, blessings=-954029479, }, node_type="start", mutators={ }, theme="wastes", level_seed=-1035586475, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.088426299437515135, next={ "node_3", "node_11", }, weapon_pickup_seed=-670088881, conflict_settings="disabled", path=0, system_seeds={ pickups=-1443774878, power_ups=1961007603, mutator=-954029479, blessings=-876474396, }, node_type="shop", mutators={ }, theme="wastes", level_seed=791050672, layout_x=0.29543532877875411, base_level="shop_strife", }, node_11={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-954029479, power_ups=2114098870, mutator=-876474396, blessings=1961007603, }, node_type="ingame", theme="tzeentch", layout_x=0.40895659646227978, level="pat_bay_tzeentch_path3", layout_y=0.2566122914338147, next={ "node_4", }, path=3, level_seed=-670088881, weapon_pickup_seed=-1443774878, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-876474396, power_ups=1650663069, mutator=1961007603, blessings=2114098870, }, node_type="ingame", theme="slaanesh", layout_x=0.47204079351446276, level="pat_mountain_slaanesh_path4", layout_y=0, next={ "node_4", }, path=4, level_seed=-1443774878, weapon_pickup_seed=-954029479, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "increased_healing", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=1961007603, power_ups=-1224798376, mutator=2114098870, blessings=1650663069, }, node_type="ingame", theme="wastes", layout_x=0.13630946717500755, level="sig_volcano_wastes_path5", layout_y=0.71138085203655932, next={ "node_12", "node_17", }, path=5, level_seed=-954029479, weapon_pickup_seed=-876474396, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, node_8={ level="shop_strife", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.39265355254601059, next={ "final", }, weapon_pickup_seed=1961007603, conflict_settings="disabled", path=0, system_seeds={ pickups=2114098870, power_ups=-1491612969, mutator=1650663069, blessings=-1224798376, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-876474396, layout_x=0.84771584485432272, base_level="shop_strife", }, node_17={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.92886799819987242, next={ "node_18", }, weapon_pickup_seed=2114098870, conflict_settings="disabled", path=0, system_seeds={ pickups=1650663069, power_ups=41216586, mutator=-1224798376, blessings=-1491612969, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1961007603, layout_x=0.27247356843025605, base_level="shop_strife", }, node_1={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-1224798376, power_ups=-755870431, mutator=-1491612969, blessings=41216586, }, node_type="ingame", theme="wastes", layout_x=0.14837402727165402, level="sig_crag_wastes_path2", layout_y=0.2888605492983855, next={ "node_2", "node_12", }, path=2, level_seed=2114098870, weapon_pickup_seed=1650663069, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_6={ level="shop_harmony", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.16224586960399767, next={ "final", }, weapon_pickup_seed=-1224798376, conflict_settings="disabled", path=0, system_seeds={ pickups=-1491612969, power_ups=-790533108, mutator=41216586, blessings=-755870431, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1650663069, layout_x=0.90701800009831457, base_level="shop_harmony", }, node_15={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.93797938366405764, next={ "node_10", }, weapon_pickup_seed=-1491612969, conflict_settings="disabled", path=0, system_seeds={ pickups=41216586, power_ups=907687931, mutator=-755870431, blessings=-790533108, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1224798376, layout_x=0.72394135607012333, base_level="shop_strife", }, node_5={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.66659999999999997, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-755870431, power_ups=-443232994, mutator=-790533108, blessings=907687931, }, node_type="ingame", theme="wastes", layout_x=0.73633034957747323, level="sig_snare_c_wastes_path1", layout_y=0.1603557411937005, next={ "node_6", "node_8", }, path=3, level_seed=-1491612969, weapon_pickup_seed=41216586, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_10={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-790533108, power_ups=916804069, mutator=907687931, blessings=-443232994, }, node_type="ingame", theme="wastes", layout_x=0.85247859585248653, level="sig_gorge_wastes_path3", layout_y=0.73524873915885569, next={ "final", }, path=3, level_seed=41216586, weapon_pickup_seed=-755870431, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, node_18={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=907687931, power_ups=-523085312, mutator=-443232994, blessings=916804069, }, node_type="ingame", theme="khorne", layout_x=0.44710099737601361, level="pat_mountain_khorne_path1", layout_y=1, next={ "node_14", }, path=1, level_seed=-755870431, weapon_pickup_seed=-790533108, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, } 16:43:33.303 [Lua] [SharedState] deus_map_43105945_node_4: ready:0:0:0:0 = true 16:43:33.303 [Lua] [SharedState] deus_map_43105945_node_4: vote:0:0:0:0 = 16:43:33.303 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:43:33.367 [Lua] [SharedState] deus_map_43105945_node_4: map_state:0:0:0:0 = STARTING 16:43:33.367 [Lua] [SharedState] deus_map_43105945_node_4: final_node_selected:0:0:0:0 = 16:43:33.367 [Lua] [SharedState] deus_map_43105945_node_4: ready:0:0:0:0 = true 16:43:33.367 [Lua] [SharedState] deus_map_43105945_node_4: vote:0:0:0:0 = 16:43:33.367 [Lua] [SharedState] deus_map_43105945_node_4: ready:0:0:0:0 = true 16:43:33.367 [Lua] [SharedState] deus_map_43105945_node_4: vote:0:0:0:0 = 16:43:33.367 [Lua] [SharedState] deus_map_43105945_node_4: ready:0:0:0:0 = true 16:43:33.367 [Lua] [SharedState] deus_map_43105945_node_4: vote:0:0:0:0 = 16:43:33.367 [Lua] [SharedState] deus_map_43105945_node_4: map_state:0:0:0:0 = WAITING 16:43:33.434 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 16:43:33.434 [Lua] Commit load time data 16:43:34.668 [Lua] [SharedState] deus_map_43105945_node_4: vote:0:0:0:0 = node_5 16:43:34.734 [Lua] [SharedState] deus_map_43105945_node_4: map_state:0:0:0:0 = VOTING 16:43:35.105 [Lua] [SharedState] deus_map_43105945_node_4: vote:0:0:0:0 = node_5 16:43:36.607 [Lua] [SharedState] deus_map_43105945_node_4: vote:0:0:0:0 = node_5 16:43:37.688 [Lua] [SharedState] deus_map_43105945_node_4: vote:0:0:0:0 = node_5 16:43:37.688 [Lua] [SharedState] deus_map_43105945_node_4: map_state:0:0:0:0 = VOTING_FINISHING 16:43:42.777 [Lua] [SharedState] deus_map_43105945_node_4: final_node_selected:0:0:0:0 = node_5 16:43:42.777 [Lua] [SharedState] deus_map_43105945_node_4: map_state:0:0:0:0 = FINISHING 16:43:42.777 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:43:42.779 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:43:45.894 [Lua] [SharedState] deus_map_43105945_node_4: map_state:0:0:0:0 = FINISHED 16:43:45.894 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:43:46.904 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:43:46.919 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:43:46.970 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:43:47.173 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:43:47.173 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:43:47.175 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:43:47.207 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:43:47.274 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:43:47.579 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:43:47.579 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = node_5 16:43:47.579 [Lua] [SharedState] network_state_11000010aa9bb50: level_key:0:0:0:0 = sig_snare_c_wastes_path1 16:43:47.579 [Lua] [SharedState] network_state_11000010aa9bb50: level_seed:0:0:0:0 = -1491612969 16:43:47.579 [Lua] [SharedState] network_state_11000010aa9bb50: conflict_director:0:0:0:0 = deus_skaven_beastmen 16:43:47.579 [Lua] [SharedState] network_state_11000010aa9bb50: locked_director_functions:0:0:0:0 = {} 16:43:47.579 [Lua] [SharedState] network_state_11000010aa9bb50: game_mode:0:0:0:0 = deus 16:43:47.579 [Lua] [SharedState] network_state_11000010aa9bb50: mechanism:0:0:0:0 = deus 16:43:47.579 [Lua] [SharedState] network_state_11000010aa9bb50: environment_variation_id:0:0:0:0 = 0 16:43:47.579 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty:0:0:0:0 = harder 16:43:47.579 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty_tweak:0:0:0:0 = 3 16:43:47.579 [Lua] [SharedState] network_state_11000010aa9bb50: level_session_id:0:0:0:0 = 2022935808 16:43:47.579 [Lua] [SharedState] network_state_11000010aa9bb50: level_transition_type:0:0:0:0 = load_next_level 16:43:47.579 [Lua] [SharedState] network_state_11000010aa9bb50: extra_packages:0:0:0:0 = {} 16:43:47.579 [Lua] Received new state from server ingame_deus 16:43:47.580 [Lua] gm_event_end_conditions_met true false 16:43:47.580 [Save] Saving `save_data` 16:43:47.580 [Lua] Game won 16:43:47.580 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:43:47.582 [Save] Save done 16:43:47.582 [Save] Saving `save_data` 16:43:47.584 [Save] Save done 16:43:47.592 [Lua] generate_backend_stats 11000010c7fed13:1 16:43:47.658 [Lua] [PlayFabMirrorBase] Force commit 16:43:47.658 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:43:47.658 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:43:47.658 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:43:47.658 [GameSession] 11000010aa9bb50 -> kicked_out() 16:43:47.658 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:43:47.658 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:43:47.658 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 16:43:47.658 [Lua] destroyed player game object with id 5 callback 16:43:47.658 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:43:47.658 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001091cece6 16:43:47.658 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112df7e66 16:43:47.658 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:43:47.658 [Lua] PlayerManager:remove_player peer_id=110000112df7e66 1 16:43:47.661 [Lua] [GameNetworkManager] removing peer_id=110000112df7e66 local_player_id=1 16:43:47.661 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:43:47.661 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:43:47.661 [Lua] PlayerManager:remove_player peer_id=1100001091cece6 1 16:43:47.662 [Lua] [GameNetworkManager] removing peer_id=1100001091cece6 local_player_id=1 16:43:47.662 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:43:47.662 [Lua] [GameNetworkManager] MUSIC object destroyed 16:43:47.662 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:43:47.662 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010aa9bb50 16:43:47.662 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010aa9bb50 16:43:47.662 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:43:47.662 [Lua] PlayerManager:remove_player peer_id=11000010aa9bb50 1 16:43:47.664 [Lua] [GameNetworkManager] removing peer_id=11000010aa9bb50 local_player_id=1 16:43:47.664 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:43:47.664 [GameSession] shutdown() 16:43:47.664 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = false 16:43:47.664 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = false 16:43:47.664 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = false 16:43:47.664 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = false 16:43:47.664 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 16:43:47.664 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:43:47.664 [Lua] [PlayFabMirrorBase] commit result "success", "10" 16:43:47.664 [Lua] none table: 000000000B5A70C0 nil 16:43:47.665 [Lua] TRANSITION nil nil load_next_level 16:43:47.665 [Lua] Transition type "load_next_level", is server: false 16:43:47.665 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=16.94 16:43:49.633 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = false 16:43:49.668 [Lua] [Managers] Calling function on all managers: 16:43:49.668 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 16:43:49.670 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = false 16:43:49.670 [Lua] Clearing all global lookup lists 16:43:49.670 [Lua] [IngamePlayerListUI] - Destroy 16:43:49.670 [Lua] [IngameUI] destroy 16:43:49.672 [Lua] [Managers] Destroying manager group: 16:43:49.673 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:43:49.673 [Lua] [Matchmaking] unregister rpcs 16:43:49.673 [Lua] ############### UNLOADING PACKAGES ############### 16:43:49.673 [Lua] [Gamestate] Enter state StateLoading 16:43:49.675 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:43:49.675 [Lua] [Matchmaking] register rpcs 16:43:49.675 [Lua] registering RPCs 16:43:49.675 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:43:49.675 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:43:49.676 [Lua] [PartyManager] Leader is set to 11000010aa9bb50 16:43:49.685 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized 16:43:49.685 [Lua] [StateLoading] load_current_level 16:43:49.685 [Lua] [NetworkClient] New State loading (old state game_started) 16:43:49.685 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_c_wastes_path1 0 16:43:49.687 [Umbra] Unload tome 16:43:49.694 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 16:43:49.694 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate_common, sig_snare_c_wastes_path1, async-read, 16:43:49.694 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, sig_snare_c_wastes_path1, async-read, 16:43:49.694 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp_common, sig_snare_c_wastes_path1, async-read, 16:43:49.694 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_c_wastes_path1, async-read, 16:43:49.694 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_c_wastes_path1, async-read, 16:43:49.694 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_c, sig_snare_c_wastes_path1, async-read, 16:43:49.694 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_c_wastes_path1, async-read, 16:43:49.694 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_c/path_common, sig_snare_c_wastes_path1, async-read, 16:43:49.694 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_snare_c_wastes_path1, async-read, 16:43:49.694 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/wastes_common, sig_snare_c_wastes_path1, async-read, 16:43:49.694 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_c/wastes_path1, sig_snare_c_wastes_path1, async-read, 16:43:49.701 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1990955904,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:43:49.701 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1202470656 16:43:49.701 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 229954224 16:43:49.701 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1990955904 16:43:49.701 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1471422336 16:43:49.701 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:43:49.701 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = true 16:43:49.768 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:43:49.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare 16:43:49.785 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare 16:43:49.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate_common 16:43:49.907 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1202470656,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false}} 16:43:49.907 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1202470656 16:43:49.907 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 229954224 16:43:49.907 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1990955904 16:43:49.907 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1471422336 16:43:49.907 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:43:49.907 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = true 16:43:49.974 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:43:53.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate_common 16:43:53.712 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate_common 16:43:53.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common 16:43:57.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common 16:43:57.340 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common 16:43:57.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp_common 16:44:00.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp_common 16:44:00.072 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp_common 16:44:00.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 16:44:03.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 16:44:03.271 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 16:44:03.272 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 16:44:03.760 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 16:44:03.760 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 16:44:03.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_c 16:44:04.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_c 16:44:04.029 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_c 16:44:04.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common 16:44:05.343 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1411574272,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false}} 16:44:05.343 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1411574272 16:44:05.343 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1411574272 16:44:05.344 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1411574272 16:44:05.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common 16:44:05.427 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common 16:44:05.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_c/path_common 16:44:05.443 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1411574272 16:44:05.795 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1469968000,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:44:05.795 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1469968000 16:44:05.795 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1469968000 16:44:05.796 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1469968000 16:44:06.082 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1469968000 16:44:07.026 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:44:07.026 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:44:07.026 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:44:07.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_c/path_common 16:44:07.095 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_c/path_common 16:44:07.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 16:44:07.483 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:44:07.483 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:44:07.483 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:44:07.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 16:44:07.584 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 16:44:07.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/wastes_common 16:44:07.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/wastes_common 16:44:07.651 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/wastes_common 16:44:07.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_c/wastes_path1 16:44:07.875 [Umbra] Loading umbra tome '#ID[6bd7b1c2a86c90b8]' 16:44:08.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_c/wastes_path1 16:44:08.140 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_c/wastes_path1 16:44:08.157 [Lua] [LevelTransitionHandler] Level load completed! 16:44:08.157 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_c_wastes_path1 - level_seed: -1491612969 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 16:44:08.174 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:44:08.174 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 16:44:08.174 [Lua] load_startup_enemy_packages: -------------- 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] chaos_spawn 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] chaos_troll 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] skaven_rat_ogre 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] skaven_stormfiend 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] beastmen_minotaur 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] chaos_plague_sorcerer 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] chaos_corruptor_sorcerer 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] skaven_gutter_runner 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] skaven_pack_master 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] skaven_poison_wind_globadier 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] skaven_ratling_gunner 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] skaven_warpfire_thrower 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] chaos_vortex_sorcerer 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] beastmen_standard_bearer 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] chaos_vortex 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] critter_rat 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] critter_pig 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] beastmen_gor 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] skaven_storm_vermin 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] beastmen_ungor_archer 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] skaven_clan_rat 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] skaven_loot_rat 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] beastmen_ungor 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] beastmen_bestigor 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] skaven_storm_vermin_with_shield 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] skaven_plague_monk 16:44:08.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:44:08.174 [Lua] skaven_clan_rat_with_shield 16:44:08.177 [Lua] [NetworkClient] All level packages loaded! 16:44:08.177 [Lua] [NetworkClient] New State loaded (old state loading) 16:44:08.177 [Lua] [NetworkClient] on_level_loaded sig_snare_c_wastes_path1 16:44:08.277 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 16:44:08.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:44:08.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:44:08.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:44:09.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:44:09.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:44:09.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:44:09.524 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":67658896,"first_person":{"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01":false}} 16:44:09.524 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 67658896 16:44:09.525 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 67658896 16:44:09.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:44:09.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:44:09.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:44:09.625 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 67658896 16:44:09.809 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 67658896 16:44:10.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:44:10.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:44:10.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:44:10.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:44:10.855 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:44:10.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:44:10.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:44:10.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:44:10.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:44:11.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:44:11.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:44:11.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:44:11.383 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:44:11.383 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:44:11.383 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:44:11.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:44:11.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:44:11.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:44:11.615 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1469968000,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:44:11.615 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1411574272 16:44:11.615 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 229954224 16:44:11.615 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1469968000 16:44:11.615 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 67658896 16:44:11.615 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:44:11.615 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:44:11.615 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:44:11.615 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:44:11.615 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:44:11.615 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:44:11.718 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1411574272,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false}} 16:44:11.718 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1411574272 16:44:11.718 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 229954224 16:44:11.719 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1469968000 16:44:11.719 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 67658896 16:44:11.719 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:44:11.719 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:44:11.719 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:44:11.719 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:44:11.719 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:44:11.719 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:44:11.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:44:11.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:44:11.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:44:12.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:44:12.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:44:12.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:44:12.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:44:12.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:44:12.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:44:13.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:44:13.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:44:13.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:44:13.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:44:13.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:44:13.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:44:14.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:44:14.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:44:14.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:44:14.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:44:14.466 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:44:14.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:44:14.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:44:14.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:44:14.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:44:14.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:44:14.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:44:14.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 16:44:15.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 16:44:15.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 16:44:15.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:44:15.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:44:15.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:44:15.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 16:44:16.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 16:44:16.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 16:44:16.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:44:16.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:44:16.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:44:16.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:44:17.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:44:17.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:44:17.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 16:44:17.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 16:44:17.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 16:44:17.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 16:44:19.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 16:44:19.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 16:44:19.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:44:19.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:44:19.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:44:19.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:44:20.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:44:20.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:44:20.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:44:20.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:44:20.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:44:20.551 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_c_wastes_path1 game_mode: deus 16:44:20.551 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:44:20.551 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 16:44:20.557 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":721402816,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 16:44:20.557 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:44:20.567 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 721402816 16:44:20.650 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 721402816 16:44:20.751 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 721402816 16:44:20.971 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 721402816 16:44:20.972 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:44:20.972 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_c/generated/wastes_path1/world 16:44:20.972 [Umbra] Init version: 3.4.15 :: 16 threads 16:44:21.102 [Lua] Async level spawning done 16:44:21.102 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:44:22.092 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:44:22.092 [Lua] [Matchmaking] unregister rpcs 16:44:22.092 [Lua] [Managers] Destroying manager group: 16:44:22.092 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens 16:44:22.092 [Lua] [Gamestate] Enter StateIngame CLIENT 16:44:22.093 [Lua] <>level = sig_snare_c_wastes_path1<> 16:44:22.093 [Lua] [StateIngame] Client ingame 16:44:22.096 [Lua] [Matchmaking] register rpcs 16:44:22.096 [Lua] GameNetworkManager:init... creating game session 16:44:22.096 [Lua] Joining GameSession userdata: 0x154fede8 as a client through channel_id 1 16:44:22.096 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:44:22.096 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 16:44:22.096 [Lua] [GameNetworkManager] self.is_server = false 16:44:22.096 [Network] Setting artificial MTU limit to 65536 16:44:22.096 [Connection] Endpoint 11000010aa9bb50 set max payload per packet to 1140 16:44:22.102 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 16:44:22.102 [Lua] pacing=deus_default 16:44:22.102 [Lua] locked_func_name=beastmen 16:44:22.102 [Lua] roaming=nil 16:44:22.102 [Lua] specials=deus_skaven_beastmen 16:44:22.102 [Lua] contained_breeds=nil 16:44:22.102 [Lua] debug_color=orange 16:44:22.102 [Lua] disabled=false 16:44:22.102 [Lua] pack_spawning=deus_skaven_beastmen 16:44:22.102 [Lua] factions=nil 16:44:22.102 [Lua] description=deus_conflict_director_skaven_beastmen_name 16:44:22.102 [Lua] boss=deus_skaven_beastmen 16:44:22.102 [Lua] horde=deus_beastmen 16:44:22.102 [Lua] name=deus_skaven_beastmen 16:44:22.102 [Lua] intensity=deus_default 16:44:22.102 [Lua] --- 16:44:22.102 [Lua] [LevelAnalysis] set_random_seed( -1491612969) 16:44:22.107 [Lua] [AIInterestPointSystem] Level Seed: -1491612969 16:44:22.108 [Lua] 16:44:22.108 [Lua] [network_manager] = table 16:44:22.108 [Lua] [network_manager] = metatable 16:44:22.108 [Lua] [startup_data] = table 16:44:22.108 [Lua] [entity_manager] = table 16:44:22.108 [Lua] [entity_manager] = metatable 16:44:22.108 [Lua] [unit_spawner] = table 16:44:22.108 [Lua] [unit_spawner] = metatable 16:44:22.108 [Lua] [unit_storage] = table 16:44:22.108 [Lua] [unit_storage] = metatable 16:44:22.108 [Lua] [dice_keeper] = table 16:44:22.108 [Lua] [dice_keeper] = metatable 16:44:22.108 [Lua] [is_server] = false (boolean) 16:44:22.108 [Lua] [world] = [World] 16:44:22.108 [Lua] [system_api] = table 16:44:22.108 [Lua] [input_manager] = table 16:44:22.108 [Lua] [input_manager] = metatable 16:44:22.108 [Lua] [profile_synchronizer] = table 16:44:22.108 [Lua] [profile_synchronizer] = metatable 16:44:22.108 [Lua] [entity_system] = table 16:44:22.108 [Lua] [entity_system] = metatable 16:44:22.108 [Lua] [level_transition_handler] = table 16:44:22.108 [Lua] [level_transition_handler] = metatable 16:44:22.108 [Lua] [num_local_human_players] = 1 (number) 16:44:22.108 [Lua] [statistics_db] = table 16:44:22.108 [Lua] [statistics_db] = metatable 16:44:22.108 [Lua] [entity_system_bag] = table 16:44:22.108 [Lua] [entity_system_bag] = metatable 16:44:22.108 [Lua] [network_lobby] = table 16:44:22.108 [Lua] [network_lobby] = metatable 16:44:22.108 [Lua] [network_transmit] = table 16:44:22.108 [Lua] [network_transmit] = metatable 16:44:22.108 [Lua] [network_clock] = table 16:44:22.108 [Lua] [network_clock] = metatable 16:44:22.108 [Lua] [free_flight_manager] = table 16:44:22.108 [Lua] [free_flight_manager] = metatable 16:44:22.108 [Lua] [network_event_delegate] = table 16:44:22.108 [Lua] [network_event_delegate] = metatable 16:44:22.108 [Lua] 16:44:22.108 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:44:22.108 [Lua] ignoring extension VersusInteractObjectiveExtension 16:44:22.108 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:44:22.108 [Lua] ignoring extension VersusSocketObjectiveExtension 16:44:22.108 [Lua] ignoring extension VersusTargetObjectiveExtension 16:44:22.108 [Lua] ignoring extension VersusMissionObjectiveExtension 16:44:22.109 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:44:22.129 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:44:22.129 [Lua] [AchievementManager] Achievements using the steam platform 16:44:22.129 [Lua] PlayerManager:add_player player_1 16:44:22.216 [Lua] respawn_unit_spawned with group id: terror_respawn 16:44:22.216 [Lua] respawn_unit_spawned with group id: terror_respawn 16:44:22.216 [Lua] respawn_unit_spawned with group id: terror_respawn 16:44:22.227 [Lua] [StateIngame] Level seed: -1491612969 16:44:22.236 [Lua] [IngameUI] init 16:44:22.256 [Lua] cb_razer_chroma_setup 16:44:22.285 [Flow] !!! RESPAWN GTE OFF !!!!!! RESPAWN GTE OFF !!! 16:44:22.285 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 16:44:22.289 [Lua] [Managers] Calling function on all managers: 16:44:22.289 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:44:22.289 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_taal_3 16:44:22.289 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Walker Trips 16:44:22.386 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:1100001091cece6:1:1:3 = true 16:44:22.386 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010c7fed13:1:5:4 = true 16:44:22.386 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:1:4:1 = true 16:44:22.386 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:6:5:1 = true 16:44:22.386 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:110000112df7e66:1:2:2 = true 16:44:22.386 [Lua] [SharedState] deus_run_state_43105945: ranged_swap_chests_used:0:0:0:0 = {"rare":1} 16:44:22.386 [Lua] [SharedState] deus_run_state_43105945: slot_melee:1100001091cece6:1:1:3 = item_key=deus_wh_fencing_sword,powerlevel=550,rarity=rare,skin=wh_fencing_sword_skin_03,property=block_cost:80000,property=power_vs_skaven:60000 16:44:22.386 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010c7fed13:1:5:4 = item_key=deus_es_sword_shield,powerlevel=450,rarity=plentiful 16:44:22.386 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:1:4:1 = item_key=deus_we_spear,powerlevel=700,rarity=unique,skin=we_spear_skin_04_runed_01,property=crit_boost:100000,property=crit_chance:100000,trait=melee_timed_block_cost 16:44:22.386 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:6:5:1 = item_key=deus_es_2h_sword,powerlevel=450,rarity=plentiful 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: slot_melee:110000112df7e66:1:2:2 = item_key=deus_bw_dagger,powerlevel=700,rarity=unique,skin=bw_dagger_skin_03_runed_01,property=stamina:100000,property=crit_boost:100000,trait=melee_shield_on_assist 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -4560 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: blessings_with_buyer:0:0:0:0 = {} 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown","deus_skill_on_special_kill","home_brewer","talent_6_3"] 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:1100001091cece6:0:0:0 = true 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010c7fed13:0:0:0 = true 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010aa9bb50:0:0:0 = true 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:110000112df7e66:0:0:0 = true 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: melee_swap_chests_used:0:0:0:0 = {"rare":1} 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"client_id":1611366656,"name":"ability_cooldown_reduction","rarity":"rare"},{"client_id":495482368,"name":"fatigue_regen","rarity":"rare"},{"client_id":390233344,"name":"health","rarity":"rare"}] 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.91000000000000003 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:6:5:1 = 0.625 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: traversed_nodes:0:0:0:0 = ["node_1","node_12","node_13","node_4"] 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 10 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [1,0,0,0,0,3,0,2,0,1,1,0,0,0,0,1,101,85,13,650.25,2930,0,307.75,55.75,681,0,87,0,0] 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [3,2,3,0,0,0,0,8,0,0,0,0,0,0,0,0,135,129,1,175.75,4047.5,0,883.5,411.25,0,0,50,0,0] 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [2,3,0,1,1,2,2,6,2,0,3,0,0,1,1,0,422,77,328,337.25,10172,0,637.5,163,1180.25,0,186,0,0] 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:6:0:0 = [0,0,0,1,0,2,0,0,0,0,0,0,0,1,0,0,50,27,22,16.75,1798,0,0,0,640.5,0,6,0,1] 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [1,6,2,0,0,4,1,5,2,2,2,0,1,1,4,1,344,72,172,271,9806.75,0,961.25,589,964.75,0,151,0,0] 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: completed_level_count:0:0:0:0 = 3 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:1100001091cece6:0:0:0 = 3 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010c7fed13:0:0:0 = 2 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:110000112df7e66:0:0:0 = 3 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010aa9bb50:0:0:0 = 3 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5021 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: health_state:1100001091cece6:1:1:3 = alive 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010c7fed13:1:5:4 = alive 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: health_state:110000112df7e66:1:2:2 = alive 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: potion:1100001091cece6:1:1:3 = 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = potion_vampiric_draught_01 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: potion:110000112df7e66:1:2:2 = 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:1:4:1 = potion_vampiric_draught_01 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:6:5:1 = 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: spawned_once:1100001091cece6:1:1:3 = true 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010c7fed13:1:5:4 = true 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: spawned_once:110000112df7e66:1:2:2 = true 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:1:4:1 = true 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:6:5:1 = true 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010c7fed13:1:5:4 = healthkit_first_aid_kit_01 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:1:4:1 = potion_healing_draught_01 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:6:5:1 = potion_healing_draught_01 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: healthkit:110000112df7e66:1:2:2 = healthkit_first_aid_kit_01 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = node_5 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 129 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 57 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 84 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 191 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: monster_coins_picked_up:0:0:0:0 = 5 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 42 16:44:22.387 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 24 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 42 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 42 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: grenade:1100001091cece6:1:1:3 = grenade_frag_01 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:6:5:1 = 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: grenade:110000112df7e66:1:2:2 = grenade_fire_01 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":544222080,"name":"heal_on_dot_damage_dealt","rarity":"exotic"},{"client_id":865099904,"name":"talent_6_1","rarity":"unique"},{"client_id":473704288,"name":"deus_push_cost_reduction","rarity":"exotic"},{"client_id":381593664,"name":"talent_5_3","rarity":"rare"},{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"},{"client_id":1078204800,"name":"talent_6_3","rarity":"unique"}] 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":1598720384,"name":"deus_extra_stamina","rarity":"rare"},{"client_id":369322048,"name":"healers_touch","rarity":"rare"},{"client_id":983326592,"name":"talent_5_2","rarity":"rare"},{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"},{"client_id":553497216,"name":"attack_speed_per_cooldown","rarity":"exotic"}] 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"},{"client_id":1454846592,"name":"talent_1_3","rarity":"exotic"},{"client_id":81791440,"name":"healers_touch","rarity":"rare"},{"client_id":2117473536,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1738982272,"name":"home_brewer","rarity":"rare"},{"client_id":1619011712,"name":"decanter","rarity":"rare"}] 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:6:5:1 = {} 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":460114432,"name":"deus_crit_chain_lightning","rarity":"unique"},{"client_id":674097472,"name":"home_brewer","rarity":"rare"},{"client_id":1840399360,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"},{"client_id":1862153856,"name":"cooldown_on_friendly_ability","rarity":"exotic"}] 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.78500000000000003 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.60167000000000004 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:6:5:1 = 0.89000000000000001 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.755 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 37 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:1100001091cece6:1:1:3 = item_key=deus_wh_brace_of_pistols,powerlevel=550,rarity=rare,skin=wh_brace_of_pistols_skin_02,property=power_vs_chaos:40000,property=crit_boost:61000 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010c7fed13:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=700,rarity=unique,skin=es_bastard_sword_skin_03_runed_02,property=push_block_arc:100000,property=deus_coins_greed:100000,trait=headhunter 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:1:4:1 = item_key=deus_we_shortbow,powerlevel=450,rarity=plentiful 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:6:5:1 = item_key=deus_es_blunderbuss,powerlevel=450,rarity=plentiful 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:110000112df7e66:1:2:2 = item_key=deus_bw_skullstaff_spear,powerlevel=550,rarity=rare,skin=bw_spear_staff_skin_03,property=power_vs_chaos:91000,property=power_vs_unarmoured:80000 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"unique":3,"rare":1,"common":1} 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 4691E576005DF507 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:44:22.498 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:44:22.516 [GameSession] -> peers() 16:44:22.516 [GameSession] added 11000010aa9bb50 16:44:22.516 [GameSession] added 1100001091cece6 16:44:22.516 [GameSession] added 110000112df7e66 16:44:22.516 [GameSession] added 11000010c7fed13 16:44:22.516 [GameSession] 11000010aa9bb50 -> create_game_object(0) 16:44:22.516 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:44:22.516 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:44:22.516 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010aa9bb50, self.peer_id = 11000010c7fed13 16:44:22.516 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010aa9bb50 16:44:22.516 [Lua] PlayerManager:add_remote_player 11000010aa9bb50 16:44:22.558 [GameSession] 11000010aa9bb50 -> create_game_object(1) 16:44:22.558 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010aa9bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:44:22.558 [Lua] Adding player sync data to peer=11000010aa9bb50 local_player_id=1 16:44:22.558 [GameSession] 11000010aa9bb50 -> create_game_object(2) 16:44:22.558 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010aa9bb50 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 16:44:22.558 [GameSession] 11000010aa9bb50 -> create_game_object(3) 16:44:22.558 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:22.558 [GameSession] 11000010aa9bb50 -> create_game_object(4) 16:44:22.558 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:22.558 [GameSession] 11000010aa9bb50 -> create_game_object(5) 16:44:22.558 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:22.559 [GameSession] 11000010aa9bb50 -> create_game_object(6) 16:44:22.559 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:22.559 [GameSession] 11000010aa9bb50 -> create_game_object(7) 16:44:22.559 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.559 [GameSession] 11000010aa9bb50 -> create_game_object(8) 16:44:22.559 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.559 [GameSession] 11000010aa9bb50 -> create_game_object(9) 16:44:22.559 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.559 [GameSession] 11000010aa9bb50 -> create_game_object(10) 16:44:22.559 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.559 [GameSession] 11000010aa9bb50 -> create_game_object(11) 16:44:22.559 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.559 [GameSession] 11000010aa9bb50 -> create_game_object(12) 16:44:22.559 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.559 [GameSession] 11000010aa9bb50 -> create_game_object(13) 16:44:22.559 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.559 [GameSession] 11000010aa9bb50 -> create_game_object(14) 16:44:22.559 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.559 [GameSession] 11000010aa9bb50 -> create_game_object(15) 16:44:22.559 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.559 [GameSession] 11000010aa9bb50 -> create_game_object(16) 16:44:22.559 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.559 [GameSession] 11000010aa9bb50 -> create_game_object(17) 16:44:22.559 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(18) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(19) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(20) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(21) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(22) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(23) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(24) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(25) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(26) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(27) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(28) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(29) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(30) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(31) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(32) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(33) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.560 [GameSession] 11000010aa9bb50 -> create_game_object(34) 16:44:22.560 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.561 [GameSession] 11000010aa9bb50 -> create_game_object(35) 16:44:22.561 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.561 [GameSession] 11000010aa9bb50 -> create_game_object(36) 16:44:22.561 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.561 [GameSession] 11000010aa9bb50 -> create_game_object(37) 16:44:22.561 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.561 [GameSession] 11000010aa9bb50 -> create_game_object(38) 16:44:22.561 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.561 [GameSession] 11000010aa9bb50 -> create_game_object(39) 16:44:22.561 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.561 [GameSession] 11000010aa9bb50 -> create_game_object(40) 16:44:22.561 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.561 [GameSession] 11000010aa9bb50 -> create_game_object(41) 16:44:22.561 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.561 [GameSession] 11000010aa9bb50 -> create_game_object(42) 16:44:22.561 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.561 [GameSession] 11000010aa9bb50 -> create_game_object(43) 16:44:22.561 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.561 [GameSession] 11000010aa9bb50 -> create_game_object(44) 16:44:22.561 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.561 [GameSession] 11000010aa9bb50 -> create_game_object(45) 16:44:22.561 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.561 [GameSession] 11000010aa9bb50 -> create_game_object(46) 16:44:22.561 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.561 [GameSession] 11000010aa9bb50 -> create_game_object(47) 16:44:22.561 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.561 [GameSession] 11000010aa9bb50 -> create_game_object(48) 16:44:22.561 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:44:22.562 [GameSession] 11000010aa9bb50 -> create_game_object(49) 16:44:22.562 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:44:22.562 [GameSession] 11000010aa9bb50 -> create_game_object(50) 16:44:22.562 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:44:22.562 [GameSession] 11000010aa9bb50 -> create_game_object(51) 16:44:22.562 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:44:22.562 [GameSession] 11000010aa9bb50 -> create_game_object(52) 16:44:22.562 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:44:22.563 [GameSession] 11000010aa9bb50 -> create_game_object(53) 16:44:22.563 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010aa9bb50 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:44:22.563 [GameSession] 11000010aa9bb50 -> create_game_object(54) 16:44:22.563 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.563 [GameSession] 11000010aa9bb50 -> create_game_object(55) 16:44:22.563 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.563 [GameSession] 11000010aa9bb50 -> create_game_object(56) 16:44:22.563 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.563 [GameSession] 11000010aa9bb50 -> create_game_object(57) 16:44:22.563 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:22.563 [GameSession] 11000010aa9bb50 -> create_game_object(58) 16:44:22.563 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010aa9bb50 go_type=music_states go_created_func_name=game_object_created_music_states 16:44:22.563 [GameSession] 11000010aa9bb50 -> create_game_object(59) 16:44:22.563 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:44:22.563 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:44:22.563 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 1100001091cece6, self.peer_id = 11000010c7fed13 16:44:22.563 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001091cece6 16:44:22.563 [Lua] PlayerManager:add_remote_player 1100001091cece6 16:44:22.607 [GameSession] 11000010aa9bb50 -> create_game_object(60) 16:44:22.607 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:44:22.607 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:44:22.607 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 60, peer_id = 110000112df7e66, self.peer_id = 11000010c7fed13 16:44:22.607 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000112df7e66 16:44:22.607 [Lua] PlayerManager:add_remote_player 110000112df7e66 16:44:22.651 [GameSession] 11000010aa9bb50 -> create_game_object(2048) 16:44:22.651 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000112df7e66 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:44:22.651 [Lua] Adding player sync data to peer=110000112df7e66 local_player_id=1 16:44:22.651 [GameSession] 11000010aa9bb50 -> create_game_object(1024) 16:44:22.651 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001091cece6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:44:22.651 [Lua] Adding player sync data to peer=1100001091cece6 local_player_id=1 16:44:22.653 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:44:22.653 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:44:22.653 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:44:22.653 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:44:22.653 [Lua] [Mutator] Activating mutator 'deus_more_roamers' 16:44:22.653 [Lua] [Mutator] Activating mutator 'deus_less_specials' 16:44:22.653 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 16:44:22.653 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 16:44:22.656 [Lua] Breedfreezer (client) received breed syncs num_breeds:7, total_units:0 16:44:22.656 [Lua] --> got 0 of skaven_clan_rat 16:44:22.656 [Lua] --> got 0 of skaven_storm_vermin 16:44:22.656 [Lua] --> got 0 of beastmen_ungor_archer 16:44:22.656 [Lua] --> got 0 of beastmen_bestigor 16:44:22.656 [Lua] --> got 0 of beastmen_ungor 16:44:22.656 [Lua] --> got 0 of skaven_plague_monk 16:44:22.656 [Lua] --> got 0 of beastmen_gor 16:44:22.656 [Lua] Breed freezer counts: 7 7 16:44:22.656 [Lua] Comitting breed freezer frozen units 16:44:22.656 [Lua] [TelemetryRPCListener] Receiving session id from server 65d6520d-f3a3-4064-b139-a57154f312a6 16:44:22.656 error: [Lua] SETTING ROUND ID 16:44:22.656 [Lua] [NetworkClient] rpc_game_started 16:44:22.656 [Lua] [NetworkClient] New State game_started (old state is_ingame) 16:44:22.656 [GameSession] 11000010aa9bb50 -> create_game_object(61) 16:44:22.657 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:44:22.657 [Lua] [GameNetworkManager] game_object_created_player, go_id=61, owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:44:22.657 [Lua] [GameNetworkManager] PLAYER is local player 16:44:22.657 [GameSession] create_game_object(95, 3072) 16:44:22.657 [GameSession] create_game_object(3072, 0) -> 11000010aa9bb50 16:44:22.657 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 16:44:22.663 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 16:44:22.663 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = true 16:44:22.663 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = true 16:44:22.663 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 16:44:22.663 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 16:44:22.663 [GameSession] 11000010aa9bb50 -> create_game_object(62) 16:44:22.663 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010aa9bb50 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:44:22.664 [Lua] PlayerManager:assign_unit_ownership The Dream 11000010aa9bb50 1 16:44:22.665 [GameSession] 11000010aa9bb50 -> create_game_object(63) 16:44:22.665 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:44:22.665 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = true 16:44:22.665 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = true 16:44:22.665 [Lua] [Mutator] Activating mutator 'easier_packs' 16:44:22.665 [Lua] [Mutator] Activating mutator 'no_roamers' 16:44:22.665 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(-214.1, 292.25, 138.95), Vector4(-0.0696774, 0.0232258, -0.580645, 0.810837)) 16:44:22.667 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_vampiric_draught_01", } 16:44:22.667 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:44:22.668 [GameSession] create_game_object(9, 3073) 16:44:22.668 [GameSession] create_game_object(3073, 0) -> 11000010aa9bb50 16:44:22.668 [Lua] TalentExtension:_send_rpc_sync_talents 3073 16:44:22.668 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 16:44:22.668 [GameSession] 11000010aa9bb50 -> create_game_object(2049) 16:44:22.668 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000112df7e66 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:44:22.669 [Lua] PlayerManager:assign_unit_ownership Petrushka 110000112df7e66 1 16:44:22.669 [GameSession] 11000010aa9bb50 -> create_game_object(64) 16:44:22.669 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:44:22.669 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = true 16:44:22.669 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.75417000000000001 16:44:22.807 [GameSession] 11000010aa9bb50 -> create_game_object(65) 16:44:22.807 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:44:22.874 [GameSession] 11000010aa9bb50 -> create_game_object(1025) 16:44:22.874 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001091cece6 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:44:22.875 [Lua] PlayerManager:assign_unit_ownership CAT殘★~ 1100001091cece6 1 16:44:22.875 [GameSession] 11000010aa9bb50 -> create_game_object(66) 16:44:22.875 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:44:22.875 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 1 16:44:22.875 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 1 16:44:22.875 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.78471999999999997 16:44:22.940 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = true 16:44:22.974 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = true 16:44:22.992 [Lua] StateInGameRunning:_game_actually_starts() 16:44:22.993 [Lua] ################################################################################################################# 16:44:22.993 [Lua] [Loading Time]: 00:00:33 [Transition]: dlc_morris_map-sig_snare_c_wastes_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 16:44:22.993 [Lua] ################################################################################################################# 16:44:22.993 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 16:44:22.994 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = true 16:44:23.009 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 16:44:23.161 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:44:23.161 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:44:23.216 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 16:44:23.216 [Lua] Commit load time data 16:44:25.780 [Lua] [Mutator] Deactivating mutator 'no_roamers' 16:44:28.459 [GameSession] 11000010aa9bb50 -> create_game_object(67) 16:44:28.459 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.459 [GameSession] 11000010aa9bb50 -> create_game_object(68) 16:44:28.459 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.459 [GameSession] 11000010aa9bb50 -> create_game_object(69) 16:44:28.459 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.459 [GameSession] 11000010aa9bb50 -> create_game_object(70) 16:44:28.459 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.459 [GameSession] 11000010aa9bb50 -> create_game_object(71) 16:44:28.459 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.459 [GameSession] 11000010aa9bb50 -> create_game_object(72) 16:44:28.459 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.459 [GameSession] 11000010aa9bb50 -> create_game_object(73) 16:44:28.460 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.460 [GameSession] 11000010aa9bb50 -> create_game_object(74) 16:44:28.460 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.460 [GameSession] 11000010aa9bb50 -> create_game_object(75) 16:44:28.460 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.510 [GameSession] 11000010aa9bb50 -> create_game_object(76) 16:44:28.510 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.510 [GameSession] 11000010aa9bb50 -> create_game_object(77) 16:44:28.510 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.511 [GameSession] 11000010aa9bb50 -> create_game_object(78) 16:44:28.511 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:44:28.511 [GameSession] 11000010aa9bb50 -> create_game_object(79) 16:44:28.511 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.511 [GameSession] 11000010aa9bb50 -> create_game_object(80) 16:44:28.511 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.511 [GameSession] 11000010aa9bb50 -> create_game_object(81) 16:44:28.511 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:44:28.512 [GameSession] 11000010aa9bb50 -> create_game_object(82) 16:44:28.512 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.544 [GameSession] 11000010aa9bb50 -> create_game_object(83) 16:44:28.544 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.546 [GameSession] 11000010aa9bb50 -> create_game_object(84) 16:44:28.546 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.546 [GameSession] 11000010aa9bb50 -> create_game_object(85) 16:44:28.546 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.546 [GameSession] 11000010aa9bb50 -> create_game_object(86) 16:44:28.546 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.547 [GameSession] 11000010aa9bb50 -> create_game_object(87) 16:44:28.547 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.547 [GameSession] 11000010aa9bb50 -> create_game_object(88) 16:44:28.547 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.547 [GameSession] 11000010aa9bb50 -> create_game_object(89) 16:44:28.547 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.547 [GameSession] 11000010aa9bb50 -> create_game_object(90) 16:44:28.547 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.547 [GameSession] 11000010aa9bb50 -> create_game_object(91) 16:44:28.547 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.547 [GameSession] 11000010aa9bb50 -> create_game_object(92) 16:44:28.547 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.547 [GameSession] 11000010aa9bb50 -> create_game_object(93) 16:44:28.547 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:28.548 [GameSession] 11000010aa9bb50 -> create_game_object(94) 16:44:28.548 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.596 [GameSession] 11000010aa9bb50 -> create_game_object(95) 16:44:28.596 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.598 [GameSession] 11000010aa9bb50 -> create_game_object(96) 16:44:28.598 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.599 [GameSession] 11000010aa9bb50 -> create_game_object(97) 16:44:28.599 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.600 [GameSession] 11000010aa9bb50 -> create_game_object(98) 16:44:28.600 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:44:28.630 [GameSession] 11000010aa9bb50 -> create_game_object(99) 16:44:28.630 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:28.630 [GameSession] 11000010aa9bb50 -> create_game_object(100) 16:44:28.630 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.631 [GameSession] 11000010aa9bb50 -> create_game_object(101) 16:44:28.631 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.632 [GameSession] 11000010aa9bb50 -> create_game_object(102) 16:44:28.632 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.633 [GameSession] 11000010aa9bb50 -> create_game_object(103) 16:44:28.633 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.664 [GameSession] 11000010aa9bb50 -> create_game_object(104) 16:44:28.664 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:28.665 [GameSession] 11000010aa9bb50 -> create_game_object(105) 16:44:28.665 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:28.666 [GameSession] 11000010aa9bb50 -> create_game_object(106) 16:44:28.666 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:28.667 [GameSession] 11000010aa9bb50 -> create_game_object(107) 16:44:28.667 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.714 [GameSession] 11000010aa9bb50 -> create_game_object(108) 16:44:28.714 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.716 [GameSession] 11000010aa9bb50 -> create_game_object(109) 16:44:28.716 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.717 [GameSession] 11000010aa9bb50 -> create_game_object(110) 16:44:28.717 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.718 [GameSession] 11000010aa9bb50 -> create_game_object(111) 16:44:28.718 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.750 [GameSession] 11000010aa9bb50 -> create_game_object(112) 16:44:28.750 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.751 [GameSession] 11000010aa9bb50 -> create_game_object(113) 16:44:28.751 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.751 [GameSession] 11000010aa9bb50 -> create_game_object(114) 16:44:28.751 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.752 [GameSession] 11000010aa9bb50 -> create_game_object(115) 16:44:28.752 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.799 [GameSession] 11000010aa9bb50 -> create_game_object(116) 16:44:28.799 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.800 [GameSession] 11000010aa9bb50 -> create_game_object(117) 16:44:28.800 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.801 [GameSession] 11000010aa9bb50 -> create_game_object(118) 16:44:28.801 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.802 [GameSession] 11000010aa9bb50 -> create_game_object(119) 16:44:28.802 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.832 [GameSession] 11000010aa9bb50 -> create_game_object(120) 16:44:28.832 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.833 [GameSession] 11000010aa9bb50 -> create_game_object(121) 16:44:28.833 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:44:28.834 [GameSession] 11000010aa9bb50 -> create_game_object(122) 16:44:28.834 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.835 [GameSession] 11000010aa9bb50 -> create_game_object(123) 16:44:28.835 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.867 [GameSession] 11000010aa9bb50 -> create_game_object(124) 16:44:28.867 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:44:28.868 [GameSession] 11000010aa9bb50 -> create_game_object(125) 16:44:28.868 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.869 [GameSession] 11000010aa9bb50 -> create_game_object(126) 16:44:28.869 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:28.900 [GameSession] 11000010aa9bb50 -> create_game_object(127) 16:44:28.900 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:28.901 [GameSession] 11000010aa9bb50 -> create_game_object(128) 16:44:28.901 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:28.902 [GameSession] 11000010aa9bb50 -> create_game_object(129) 16:44:28.902 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:28.934 [GameSession] 11000010aa9bb50 -> create_game_object(130) 16:44:28.934 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:29.746 [GameSession] 11000010aa9bb50 -> destroy_game_object(99) 16:44:29.746 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:30.267 [GameSession] 11000010aa9bb50 -> create_game_object(131) 16:44:30.267 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:30.267 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:44:30.435 [GameSession] 11000010aa9bb50 -> destroy_game_object(15) 16:44:30.435 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:30.502 [GameSession] 11000010aa9bb50 -> create_game_object(132) 16:44:30.502 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:30.502 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010c7fed13:1:5:4 = potion_healing_draught_01 16:44:30.654 [GameSession] 11000010aa9bb50 -> destroy_game_object(7) 16:44:30.654 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:30.739 [GameSession] 11000010aa9bb50 -> create_game_object(133) 16:44:30.739 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:44:30.739 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = potion_pockets_full_of_bombs_01 16:44:31.210 [GameSession] 11000010aa9bb50 -> create_game_object(134) 16:44:31.210 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:31.210 [GameSession] 11000010aa9bb50 -> create_game_object(135) 16:44:31.210 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:32.002 [GameSession] 11000010aa9bb50 -> create_game_object(2050) 16:44:32.002 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:32.072 [GameSession] 11000010aa9bb50 -> create_game_object(136) 16:44:32.072 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:32.072 [GameSession] 11000010aa9bb50 -> create_game_object(137) 16:44:32.072 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:32.072 [GameSession] 11000010aa9bb50 -> create_game_object(138) 16:44:32.072 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:32.375 [GameSession] 11000010aa9bb50 -> destroy_game_object(136) 16:44:32.375 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:32.409 [GameSession] 11000010aa9bb50 -> destroy_game_object(134) 16:44:32.409 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:32.442 [GameSession] 11000010aa9bb50 -> destroy_game_object(2050) 16:44:32.442 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:32.496 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":true} 16:44:32.496 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 16:44:32.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 16:44:32.526 [GameSession] 11000010aa9bb50 -> destroy_game_object(138) 16:44:32.526 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:32.675 [GameSession] 11000010aa9bb50 -> destroy_game_object(137) 16:44:32.675 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:32.726 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 16:44:32.913 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true} 16:44:33.926 [GameSession] 11000010aa9bb50 -> create_game_object(139) 16:44:33.926 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:33.926 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:44:34.062 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":true} 16:44:37.506 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 16:44:37.506 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:44:37.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, DeusChestPreloadSystem, async-read, 16:44:37.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:44:37.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:44:37.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 16:44:37.506 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 16:44:37.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 16:44:40.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 16:44:40.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 16:44:40.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:44:40.351 [GameSession] 11000010aa9bb50 -> destroy_game_object(132) 16:44:40.351 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:40.620 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = healthkit_first_aid_kit_01 16:44:40.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:44:40.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:44:40.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:44:41.025 [GameSession] 11000010aa9bb50 -> destroy_game_object(133) 16:44:41.025 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:41.126 [Lua] [SharedState] deus_run_state_43105945: potion:110000112df7e66:1:2:2 = potion_vampiric_draught_01 16:44:41.478 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 1 16:44:41.478 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 1 16:44:42.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:44:42.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:44:42.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:44:42.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:44:42.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:44:42.979 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 1 16:44:43.197 [GameSession] 11000010aa9bb50 -> create_game_object(140) 16:44:43.197 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:43.231 [GameSession] 11000010aa9bb50 -> create_game_object(141) 16:44:43.231 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:43.232 [GameSession] 11000010aa9bb50 -> create_game_object(142) 16:44:43.232 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:43.873 [GameSession] 11000010aa9bb50 -> create_game_object(143) 16:44:43.873 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:43.873 [GameSession] 11000010aa9bb50 -> create_game_object(144) 16:44:43.873 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:44:44.363 [GameSession] 11000010aa9bb50 -> create_game_object(145) 16:44:44.363 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:44.430 [GameSession] 11000010aa9bb50 -> create_game_object(146) 16:44:44.430 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:44.431 [GameSession] 11000010aa9bb50 -> create_game_object(147) 16:44:44.431 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:44.431 [GameSession] 11000010aa9bb50 -> create_game_object(148) 16:44:44.431 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:44.481 [GameSession] 11000010aa9bb50 -> create_game_object(149) 16:44:44.481 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:44:45.172 [GameSession] 11000010aa9bb50 -> destroy_game_object(145) 16:44:45.172 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:49.150 [GameSession] 11000010aa9bb50 -> create_game_object(150) 16:44:49.150 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:49.151 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.98999999999999999 16:44:49.352 [GameSession] 11000010aa9bb50 -> create_game_object(151) 16:44:49.352 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:44:49.353 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:44:49.387 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:44:49.388 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:44:49.437 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:44:49.675 [GameSession] 11000010aa9bb50 -> destroy_game_object(150) 16:44:49.675 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:49.776 [GameSession] 11000010aa9bb50 -> create_game_object(152) 16:44:49.776 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:49.777 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.97999999999999998 16:44:50.315 [GameSession] 11000010aa9bb50 -> destroy_game_object(152) 16:44:50.315 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:50.519 [GameSession] 11000010aa9bb50 -> create_game_object(153) 16:44:50.519 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:50.519 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:44:51.099 [GameSession] 11000010aa9bb50 -> destroy_game_object(153) 16:44:51.099 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:51.125 [GameSession] 11000010aa9bb50 -> create_game_object(154) 16:44:51.125 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:51.125 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.95999999999999996 16:44:51.311 [GameSession] 11000010aa9bb50 -> create_game_object(2051) 16:44:51.311 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:51.462 [GameSession] 11000010aa9bb50 -> create_game_object(2052) 16:44:51.462 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:51.580 [GameSession] 11000010aa9bb50 -> destroy_game_object(154) 16:44:51.580 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:51.664 [GameSession] 11000010aa9bb50 -> create_game_object(2053) 16:44:51.664 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:51.766 [GameSession] 11000010aa9bb50 -> create_game_object(2054) 16:44:51.766 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:51.766 [GameSession] 11000010aa9bb50 -> destroy_game_object(2051) 16:44:51.766 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:51.938 [GameSession] 11000010aa9bb50 -> create_game_object(155) 16:44:51.938 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:51.938 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:44:51.938 [GameSession] 11000010aa9bb50 -> destroy_game_object(2052) 16:44:51.938 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:51.985 [GameSession] 11000010aa9bb50 -> create_game_object(2055) 16:44:51.985 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:52.138 [GameSession] 11000010aa9bb50 -> create_game_object(2056) 16:44:52.138 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:52.138 [GameSession] 11000010aa9bb50 -> destroy_game_object(2054) 16:44:52.138 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:52.138 [GameSession] 11000010aa9bb50 -> destroy_game_object(2053) 16:44:52.138 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:52.322 [GameSession] 11000010aa9bb50 -> create_game_object(2057) 16:44:52.322 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:52.407 [GameSession] 11000010aa9bb50 -> destroy_game_object(155) 16:44:52.407 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:52.475 [GameSession] 11000010aa9bb50 -> create_game_object(2058) 16:44:52.475 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:52.475 [GameSession] 11000010aa9bb50 -> destroy_game_object(2055) 16:44:52.475 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:52.508 [GameSession] 11000010aa9bb50 -> create_game_object(156) 16:44:52.508 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:52.508 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93999999999999995 16:44:52.626 [GameSession] 11000010aa9bb50 -> destroy_game_object(2056) 16:44:52.626 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:52.660 [GameSession] 11000010aa9bb50 -> create_game_object(2059) 16:44:52.660 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:52.828 [GameSession] 11000010aa9bb50 -> create_game_object(2060) 16:44:52.828 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:52.829 [GameSession] 11000010aa9bb50 -> destroy_game_object(2057) 16:44:52.829 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:52.964 [GameSession] 11000010aa9bb50 -> destroy_game_object(2058) 16:44:52.964 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:53.014 [GameSession] 11000010aa9bb50 -> create_game_object(2061) 16:44:53.014 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:53.048 [GameSession] 11000010aa9bb50 -> destroy_game_object(156) 16:44:53.048 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:53.084 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:44:53.133 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:44:53.133 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:44:53.183 [GameSession] 11000010aa9bb50 -> create_game_object(2062) 16:44:53.183 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:53.183 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:44:53.183 [GameSession] 11000010aa9bb50 -> destroy_game_object(2059) 16:44:53.183 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:53.301 [GameSession] 11000010aa9bb50 -> destroy_game_object(2060) 16:44:53.301 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:53.367 [GameSession] 11000010aa9bb50 -> create_game_object(2063) 16:44:53.367 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:53.486 [GameSession] 11000010aa9bb50 -> create_game_object(2064) 16:44:53.486 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:53.486 [GameSession] 11000010aa9bb50 -> destroy_game_object(2061) 16:44:53.486 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:53.537 [GameSession] 11000010aa9bb50 -> create_game_object(157) 16:44:53.537 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:53.537 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:44:53.621 [GameSession] 11000010aa9bb50 -> destroy_game_object(2062) 16:44:53.621 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:53.706 [GameSession] 11000010aa9bb50 -> create_game_object(2065) 16:44:53.706 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:53.823 [GameSession] 11000010aa9bb50 -> create_game_object(2066) 16:44:53.823 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:53.858 [GameSession] 11000010aa9bb50 -> destroy_game_object(2063) 16:44:53.858 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:53.940 [GameSession] 11000010aa9bb50 -> destroy_game_object(2064) 16:44:53.940 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:53.991 [GameSession] 11000010aa9bb50 -> destroy_game_object(157) 16:44:53.991 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:54.024 [GameSession] 11000010aa9bb50 -> create_game_object(2067) 16:44:54.024 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:54.192 [GameSession] 11000010aa9bb50 -> destroy_game_object(2065) 16:44:54.192 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:54.277 [GameSession] 11000010aa9bb50 -> create_game_object(158) 16:44:54.277 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:54.278 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.92000000000000004 16:44:54.278 [GameSession] 11000010aa9bb50 -> destroy_game_object(2066) 16:44:54.278 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:54.512 [GameSession] 11000010aa9bb50 -> destroy_game_object(2067) 16:44:54.512 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:44:54.698 [GameSession] 11000010aa9bb50 -> destroy_game_object(158) 16:44:54.698 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:54.783 [GameSession] 11000010aa9bb50 -> create_game_object(159) 16:44:54.783 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:54.784 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.91000000000000003 16:44:55.238 [GameSession] 11000010aa9bb50 -> destroy_game_object(159) 16:44:55.238 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:55.357 [GameSession] 11000010aa9bb50 -> create_game_object(160) 16:44:55.357 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:55.357 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.90000000000000002 16:44:55.677 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:44:55.778 [GameSession] 11000010aa9bb50 -> destroy_game_object(160) 16:44:55.778 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:55.980 [GameSession] 11000010aa9bb50 -> create_game_object(161) 16:44:55.980 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:55.980 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.89000000000000001 16:44:56.434 [GameSession] 11000010aa9bb50 -> destroy_game_object(161) 16:44:56.434 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:56.570 [GameSession] 11000010aa9bb50 -> create_game_object(162) 16:44:56.570 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:56.570 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.88 16:44:56.979 [GameSession] 11000010aa9bb50 -> destroy_game_object(162) 16:44:56.979 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:58.038 [GameSession] 11000010aa9bb50 -> create_game_object(163) 16:44:58.038 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:58.038 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.87 16:44:58.441 [GameSession] 11000010aa9bb50 -> destroy_game_object(163) 16:44:58.441 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:44:58.729 [GameSession] 11000010aa9bb50 -> create_game_object(164) 16:44:58.729 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:58.729 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.85999999999999999 16:44:59.186 [GameSession] 11000010aa9bb50 -> destroy_game_object(164) 16:44:59.186 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:45:00.402 [GameSession] 11000010aa9bb50 -> create_game_object(165) 16:45:00.402 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:00.436 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:03.875 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.97499999999999998 16:45:04.230 [GameSession] 11000010aa9bb50 -> destroy_game_object(165) 16:45:04.230 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:45:05.714 [GameSession] 11000010aa9bb50 -> create_game_object(166) 16:45:05.714 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:05.715 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:08.581 [GameSession] 11000010aa9bb50 -> create_game_object(167) 16:45:08.581 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:09.072 [GameSession] 11000010aa9bb50 -> create_game_object(168) 16:45:09.072 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:09.073 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:09.108 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:09.631 [GameSession] 11000010aa9bb50 -> destroy_game_object(168) 16:45:09.631 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:45:09.850 [GameSession] 11000010aa9bb50 -> create_game_object(169) 16:45:09.851 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:09.851 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:09.851 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:10.037 [GameSession] 11000010aa9bb50 -> create_game_object(170) 16:45:10.037 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:10.071 [GameSession] 11000010aa9bb50 -> create_game_object(171) 16:45:10.071 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:11.097 [GameSession] 11000010aa9bb50 -> create_game_object(172) 16:45:11.097 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:13.847 [GameSession] 11000010aa9bb50 -> create_game_object(2068) 16:45:13.847 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:13.847 [GameSession] 11000010aa9bb50 -> create_game_object(173) 16:45:13.847 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:13.881 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:14.033 [GameSession] 11000010aa9bb50 -> create_game_object(174) 16:45:14.033 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:14.033 [GameSession] 11000010aa9bb50 -> create_game_object(175) 16:45:14.033 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:14.034 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:45:14.874 [GameSession] 11000010aa9bb50 -> destroy_game_object(2068) 16:45:14.874 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:15.398 [GameSession] 11000010aa9bb50 -> create_game_object(176) 16:45:15.399 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:15.399 [GameSession] 11000010aa9bb50 -> create_game_object(177) 16:45:15.399 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:15.686 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:45:15.719 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:45:15.720 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:45:16.731 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:16.732 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:16.768 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:16.850 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010c7fed13:1:5:4 = disabled 16:45:16.918 [GameSession] 11000010aa9bb50 -> create_game_object(178) 16:45:16.918 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:16.918 [GameSession] 11000010aa9bb50 -> create_game_object(179) 16:45:16.918 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:16.952 [GameSession] 11000010aa9bb50 -> create_game_object(180) 16:45:16.952 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:16.952 [GameSession] 11000010aa9bb50 -> create_game_object(181) 16:45:16.952 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:16.986 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:45:16.986 [GameSession] 11000010aa9bb50 -> create_game_object(182) 16:45:16.986 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:16.986 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:45:16.986 [GameSession] 11000010aa9bb50 -> create_game_object(183) 16:45:16.986 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:17.037 [GameSession] 11000010aa9bb50 -> create_game_object(184) 16:45:17.037 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:17.441 [GameSession] 11000010aa9bb50 -> create_game_object(185) 16:45:17.441 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:17.475 [GameSession] 11000010aa9bb50 -> create_game_object(186) 16:45:17.475 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:17.509 [GameSession] 11000010aa9bb50 -> destroy_game_object(185) 16:45:17.509 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:45:18.016 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010c7fed13:1:5:4 = alive 16:45:18.150 [GameSession] 11000010aa9bb50 -> create_game_object(187) 16:45:18.150 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:18.151 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:21.357 [GameSession] 11000010aa9bb50 -> destroy_game_object(172) 16:45:21.357 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:45:21.508 [GameSession] 11000010aa9bb50 -> create_game_object(2069) 16:45:21.508 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:21.610 [GameSession] 11000010aa9bb50 -> create_game_object(2070) 16:45:21.610 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:21.610 [GameSession] 11000010aa9bb50 -> create_game_object(188) 16:45:21.610 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:21.610 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.84999999999999998 16:45:21.828 [GameSession] 11000010aa9bb50 -> create_game_object(2071) 16:45:21.828 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:21.829 [GameSession] 11000010aa9bb50 -> create_game_object(189) 16:45:21.829 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:21.862 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:21.863 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:21.863 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:21.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:21.947 [GameSession] 11000010aa9bb50 -> destroy_game_object(2069) 16:45:21.947 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:22.115 [GameSession] 11000010aa9bb50 -> destroy_game_object(189) 16:45:22.115 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:45:22.132 [GameSession] 11000010aa9bb50 -> destroy_game_object(188) 16:45:22.132 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:45:22.182 [GameSession] 11000010aa9bb50 -> create_game_object(190) 16:45:22.182 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:22.182 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:22.183 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:22.184 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:22.215 [GameSession] 11000010aa9bb50 -> destroy_game_object(2070) 16:45:22.215 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:22.215 [GameSession] 11000010aa9bb50 -> destroy_game_object(2071) 16:45:22.215 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:22.216 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:25.202 [GameSession] 11000010aa9bb50 -> create_game_object(191) 16:45:25.202 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:25.235 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:45:25.777 [GameSession] 11000010aa9bb50 -> destroy_game_object(191) 16:45:25.777 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:45:26.690 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.82499999999999996 16:45:27.703 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.69999999999999996 16:45:28.431 [GameSession] 11000010aa9bb50 -> create_game_object(192) 16:45:28.431 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:28.431 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:45:28.749 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.57499999999999996 16:45:29.762 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.45000000000000001 16:45:30.790 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.32500000000000001 16:45:31.801 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.20000000000000001 16:45:32.829 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.074999999999999997 16:45:33.875 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010aa9bb50:1:4:1 = knocked_down 16:45:33.875 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0 16:45:36.036 [GameSession] 11000010aa9bb50 -> create_game_object(193) 16:45:36.036 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:36.036 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:36.037 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:37.556 [GameSession] 11000010aa9bb50 -> create_game_object(2072) 16:45:37.556 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:37.692 [GameSession] 11000010aa9bb50 -> create_game_object(2073) 16:45:37.692 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:37.912 [GameSession] 11000010aa9bb50 -> create_game_object(2074) 16:45:37.912 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:37.981 [GameSession] 11000010aa9bb50 -> destroy_game_object(2072) 16:45:37.981 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:38.015 [GameSession] 11000010aa9bb50 -> create_game_object(2075) 16:45:38.015 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:38.015 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:45:38.049 [GameSession] 11000010aa9bb50 -> destroy_game_object(2073) 16:45:38.049 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:38.217 [GameSession] 11000010aa9bb50 -> create_game_object(2076) 16:45:38.217 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:38.284 [GameSession] 11000010aa9bb50 -> destroy_game_object(2074) 16:45:38.284 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:38.401 [GameSession] 11000010aa9bb50 -> destroy_game_object(2075) 16:45:38.401 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:38.603 [GameSession] 11000010aa9bb50 -> destroy_game_object(2076) 16:45:38.603 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:38.636 [GameSession] 11000010aa9bb50 -> create_game_object(194) 16:45:38.636 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:38.637 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:45:38.688 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:39.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:39.112 [GameSession] 11000010aa9bb50 -> create_game_object(195) 16:45:39.112 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:45:39.145 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:45:39.870 [GameSession] 11000010aa9bb50 -> create_game_object(2077) 16:45:39.870 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:40.027 [GameSession] 11000010aa9bb50 -> create_game_object(2078) 16:45:40.027 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:40.027 [GameSession] 11000010aa9bb50 -> destroy_game_object(194) 16:45:40.027 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:45:40.190 [GameSession] 11000010aa9bb50 -> destroy_game_object(2077) 16:45:40.191 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:40.241 [GameSession] 11000010aa9bb50 -> create_game_object(2079) 16:45:40.241 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:40.342 [GameSession] 11000010aa9bb50 -> create_game_object(2080) 16:45:40.342 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:40.342 [GameSession] 11000010aa9bb50 -> destroy_game_object(2078) 16:45:40.342 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:40.545 [GameSession] 11000010aa9bb50 -> create_game_object(2081) 16:45:40.545 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:40.545 [GameSession] 11000010aa9bb50 -> destroy_game_object(2079) 16:45:40.545 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:40.696 [GameSession] 11000010aa9bb50 -> create_game_object(2082) 16:45:40.696 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:40.696 [GameSession] 11000010aa9bb50 -> destroy_game_object(2080) 16:45:40.696 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:40.915 [GameSession] 11000010aa9bb50 -> destroy_game_object(2081) 16:45:40.915 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:41.066 [GameSession] 11000010aa9bb50 -> destroy_game_object(2082) 16:45:41.066 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:41.183 [GameSession] 11000010aa9bb50 -> create_game_object(196) 16:45:41.183 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:41.184 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:45:41.234 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:42.028 [GameSession] 11000010aa9bb50 -> destroy_game_object(196) 16:45:42.028 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:45:42.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, DeusChestPreloadSystem 16:45:42.741 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:45:45.704 [GameSession] 11000010aa9bb50 -> create_game_object(197) 16:45:45.704 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:45.704 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:45:45.705 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:46.583 [GameSession] 11000010aa9bb50 -> destroy_game_object(197) 16:45:46.583 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:45:47.752 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:45:47.752 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:45:47.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:45:47.901 [GameSession] 11000010aa9bb50 -> create_game_object(2083) 16:45:47.901 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:48.676 [GameSession] 11000010aa9bb50 -> destroy_game_object(2083) 16:45:48.676 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:49.131 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:45:49.687 [GameSession] 11000010aa9bb50 -> create_game_object(198) 16:45:49.687 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:49.688 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:45:49.688 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:50.159 [GameSession] 11000010aa9bb50 -> destroy_game_object(198) 16:45:50.159 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:45:52.778 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:45:52.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem 16:45:55.225 [GameSession] 11000010aa9bb50 -> create_game_object(199) 16:45:55.225 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:55.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:45:55.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:56.608 [GameSession] 11000010aa9bb50 -> create_game_object(200) 16:45:56.608 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:56.609 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:56.996 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 16:45:57.384 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:45:57.501 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:57.671 [GameSession] 11000010aa9bb50 -> create_game_object(2084) 16:45:57.671 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:57.840 [GameSession] 11000010aa9bb50 -> create_game_object(2085) 16:45:57.840 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:58.057 [GameSession] 11000010aa9bb50 -> destroy_game_object(2084) 16:45:58.057 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:58.279 [GameSession] 11000010aa9bb50 -> destroy_game_object(2085) 16:45:58.279 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:45:58.735 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:45:59.226 [GameSession] 11000010aa9bb50 -> create_game_object(201) 16:45:59.226 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:45:59.259 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:45:59.879 [GameSession] 11000010aa9bb50 -> create_game_object(1026) 16:45:59.879 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:59.879 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.96850000000000003 16:45:59.879 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.96850000000000003 16:46:00.334 [GameSession] 11000010aa9bb50 -> destroy_game_object(1026) 16:46:00.334 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:46:00.670 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:00.671 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:00.671 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:46:00.673 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:46:00.704 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:46:00.704 [GameSession] 11000010aa9bb50 -> destroy_game_object(167) 16:46:00.704 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:03.353 [GameSession] 11000010aa9bb50 -> destroy_game_object(192) 16:46:03.353 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:03.857 [GameSession] 11000010aa9bb50 -> create_game_object(202) 16:46:03.857 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:46:04.886 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 25 16:46:04.886 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 105 16:46:04.886 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 43 16:46:04.886 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 121 16:46:04.886 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5058 16:46:04.886 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 38 16:46:04.886 [GameSession] 11000010aa9bb50 -> destroy_game_object(29) 16:46:04.886 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:04.953 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 43 16:46:04.953 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 228 16:46:04.953 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5095 16:46:04.953 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 25 16:46:04.953 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 105 16:46:04.953 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5143 16:46:05.206 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 43 16:46:05.206 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 166 16:46:05.206 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5180 16:46:05.441 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 26 16:46:05.441 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 129 16:46:05.441 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 44 16:46:05.441 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 140 16:46:05.441 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5199 16:46:05.441 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 39 16:46:05.441 [GameSession] 11000010aa9bb50 -> destroy_game_object(28) 16:46:05.441 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:05.526 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 44 16:46:05.526 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 247 16:46:05.526 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5218 16:46:05.558 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 26 16:46:05.558 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 129 16:46:05.558 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5242 16:46:05.727 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 44 16:46:05.727 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 185 16:46:05.727 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5261 16:46:06.859 [GameSession] 11000010aa9bb50 -> create_game_object(2086) 16:46:06.859 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:06.993 [GameSession] 11000010aa9bb50 -> create_game_object(2087) 16:46:06.993 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:07.180 [GameSession] 11000010aa9bb50 -> create_game_object(2088) 16:46:07.180 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:07.331 [GameSession] 11000010aa9bb50 -> create_game_object(2089) 16:46:07.331 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:07.383 [GameSession] 11000010aa9bb50 -> destroy_game_object(2086) 16:46:07.383 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:07.516 [GameSession] 11000010aa9bb50 -> destroy_game_object(2087) 16:46:07.516 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:07.516 [GameSession] 11000010aa9bb50 -> create_game_object(2090) 16:46:07.516 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:07.666 [GameSession] 11000010aa9bb50 -> create_game_object(2091) 16:46:07.666 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:07.734 [GameSession] 11000010aa9bb50 -> destroy_game_object(2088) 16:46:07.734 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:07.867 [GameSession] 11000010aa9bb50 -> create_game_object(2092) 16:46:07.867 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:07.868 [GameSession] 11000010aa9bb50 -> destroy_game_object(2089) 16:46:07.868 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:07.971 [GameSession] 11000010aa9bb50 -> destroy_game_object(190) 16:46:07.971 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:07.971 [GameSession] 11000010aa9bb50 -> create_game_object(2093) 16:46:07.971 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:08.052 [GameSession] 11000010aa9bb50 -> destroy_game_object(2090) 16:46:08.052 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:08.237 [GameSession] 11000010aa9bb50 -> destroy_game_object(2091) 16:46:08.237 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:08.439 [GameSession] 11000010aa9bb50 -> destroy_game_object(2092) 16:46:08.439 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:08.674 [GameSession] 11000010aa9bb50 -> destroy_game_object(2093) 16:46:08.674 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:08.911 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:46:08.960 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:46:08.961 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:46:08.962 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:10.427 [GameSession] 11000010aa9bb50 -> create_game_object(2094) 16:46:10.427 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:10.579 [GameSession] 11000010aa9bb50 -> create_game_object(2095) 16:46:10.579 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:10.782 [GameSession] 11000010aa9bb50 -> create_game_object(2096) 16:46:10.782 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:10.916 [GameSession] 11000010aa9bb50 -> create_game_object(2097) 16:46:10.916 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:11.118 [GameSession] 11000010aa9bb50 -> destroy_game_object(2095) 16:46:11.118 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:11.118 [GameSession] 11000010aa9bb50 -> destroy_game_object(2094) 16:46:11.118 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:11.118 [GameSession] 11000010aa9bb50 -> create_game_object(2098) 16:46:11.118 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:11.253 [GameSession] 11000010aa9bb50 -> create_game_object(2099) 16:46:11.253 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:11.304 [GameSession] 11000010aa9bb50 -> destroy_game_object(2096) 16:46:11.304 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:11.506 [GameSession] 11000010aa9bb50 -> destroy_game_object(2097) 16:46:11.506 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:11.725 [GameSession] 11000010aa9bb50 -> destroy_game_object(2098) 16:46:11.725 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:11.759 [GameSession] 11000010aa9bb50 -> destroy_game_object(2099) 16:46:11.759 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:12.381 [GameSession] 11000010aa9bb50 -> destroy_game_object(169) 16:46:12.381 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:13.861 [GameSession] 11000010aa9bb50 -> destroy_game_object(174) 16:46:13.861 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:13.995 [GameSession] 11000010aa9bb50 -> destroy_game_object(178) 16:46:13.995 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:14.401 [GameSession] 11000010aa9bb50 -> destroy_game_object(170) 16:46:14.401 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:14.401 [GameSession] 11000010aa9bb50 -> destroy_game_object(182) 16:46:14.401 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:15.866 [GameSession] 11000010aa9bb50 -> destroy_game_object(173) 16:46:15.866 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:18.463 [GameSession] 11000010aa9bb50 -> destroy_game_object(187) 16:46:18.463 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:25.330 [GameSession] 11000010aa9bb50 -> create_game_object(2100) 16:46:25.330 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:25.466 [GameSession] 11000010aa9bb50 -> create_game_object(2101) 16:46:25.466 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:25.667 [GameSession] 11000010aa9bb50 -> create_game_object(2102) 16:46:25.667 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:25.803 [GameSession] 11000010aa9bb50 -> create_game_object(2103) 16:46:25.803 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:26.020 [GameSession] 11000010aa9bb50 -> create_game_object(2104) 16:46:26.020 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:26.037 [GameSession] 11000010aa9bb50 -> destroy_game_object(2101) 16:46:26.037 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:26.392 [GameSession] 11000010aa9bb50 -> destroy_game_object(2103) 16:46:26.392 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:26.392 [GameSession] 11000010aa9bb50 -> destroy_game_object(2102) 16:46:26.392 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:26.560 [GameSession] 11000010aa9bb50 -> destroy_game_object(2104) 16:46:26.560 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:26.829 [GameSession] 11000010aa9bb50 -> destroy_game_object(2100) 16:46:26.829 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:28.127 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 27 16:46:28.127 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 162 16:46:28.127 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 45 16:46:28.127 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 166 16:46:28.127 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5287 16:46:28.127 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 40 16:46:28.127 [GameSession] 11000010aa9bb50 -> destroy_game_object(30) 16:46:28.127 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:28.228 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 27 16:46:28.228 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 162 16:46:28.228 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5320 16:46:28.228 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 45 16:46:28.228 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 273 16:46:28.228 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5346 16:46:28.229 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 28 16:46:28.229 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 193 16:46:28.229 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 46 16:46:28.229 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 190 16:46:28.229 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5370 16:46:28.229 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 41 16:46:28.229 [GameSession] 11000010aa9bb50 -> destroy_game_object(31) 16:46:28.229 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:28.328 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 46 16:46:28.328 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 297 16:46:28.328 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5394 16:46:28.328 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 28 16:46:28.328 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 193 16:46:28.328 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5425 16:46:28.430 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 45 16:46:28.430 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 211 16:46:28.430 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5451 16:46:28.549 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 46 16:46:28.549 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 235 16:46:28.549 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5475 16:46:31.268 [GameSession] 11000010aa9bb50 -> create_game_object(2105) 16:46:31.268 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:31.388 [GameSession] 11000010aa9bb50 -> create_game_object(2106) 16:46:31.388 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:31.520 [GameSession] 11000010aa9bb50 -> destroy_game_object(180) 16:46:31.520 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:31.520 [GameSession] 11000010aa9bb50 -> destroy_game_object(181) 16:46:31.520 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:31.622 [GameSession] 11000010aa9bb50 -> create_game_object(2107) 16:46:31.622 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:31.724 [GameSession] 11000010aa9bb50 -> destroy_game_object(2105) 16:46:31.724 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:31.724 [GameSession] 11000010aa9bb50 -> create_game_object(2108) 16:46:31.724 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:31.926 [GameSession] 11000010aa9bb50 -> create_game_object(2109) 16:46:31.926 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:32.060 [GameSession] 11000010aa9bb50 -> create_game_object(2110) 16:46:32.060 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:32.314 [GameSession] 11000010aa9bb50 -> destroy_game_object(2106) 16:46:32.314 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:32.533 [GameSession] 11000010aa9bb50 -> destroy_game_object(2107) 16:46:32.533 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:32.617 [GameSession] 11000010aa9bb50 -> destroy_game_object(2108) 16:46:32.617 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:32.972 [GameSession] 11000010aa9bb50 -> destroy_game_object(2110) 16:46:32.972 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:33.174 [GameSession] 11000010aa9bb50 -> create_game_object(2111) 16:46:33.174 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:33.208 [GameSession] 11000010aa9bb50 -> create_game_object(203) 16:46:33.208 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:46:33.209 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:33.275 [GameSession] 11000010aa9bb50 -> create_game_object(204) 16:46:33.275 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:46:33.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:33.496 [GameSession] 11000010aa9bb50 -> destroy_game_object(2109) 16:46:33.496 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:33.867 [GameSession] 11000010aa9bb50 -> destroy_game_object(204) 16:46:33.867 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:34.053 [GameSession] 11000010aa9bb50 -> destroy_game_object(203) 16:46:34.053 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:34.053 [GameSession] 11000010aa9bb50 -> create_game_object(205) 16:46:34.053 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:46:34.053 [GameSession] 11000010aa9bb50 -> create_game_object(206) 16:46:34.053 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:46:34.053 [GameSession] 11000010aa9bb50 -> create_game_object(207) 16:46:34.053 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:46:34.424 [GameSession] 11000010aa9bb50 -> create_game_object(208) 16:46:34.424 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:46:34.425 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:34.493 [GameSession] 11000010aa9bb50 -> create_game_object(209) 16:46:34.493 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:46:34.493 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:35.031 [Lua] [Mutator] Activating mutator 'no_roamers' 16:46:35.300 [GameSession] 11000010aa9bb50 -> create_game_object(210) 16:46:35.300 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_minotaur go_created_func_name=game_object_created_network_unit 16:46:35.637 [GameSession] 11000010aa9bb50 -> create_game_object(2112) 16:46:35.637 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:35.770 [GameSession] 11000010aa9bb50 -> create_game_object(2113) 16:46:35.770 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:35.974 [GameSession] 11000010aa9bb50 -> create_game_object(2114) 16:46:35.974 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:36.024 [GameSession] 11000010aa9bb50 -> destroy_game_object(2112) 16:46:36.024 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:36.209 [GameSession] 11000010aa9bb50 -> destroy_game_object(2113) 16:46:36.209 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:36.428 [GameSession] 11000010aa9bb50 -> destroy_game_object(2114) 16:46:36.428 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:36.698 [GameSession] 11000010aa9bb50 -> create_game_object(211) 16:46:36.698 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:46:39.632 [GameSession] 11000010aa9bb50 -> destroy_game_object(209) 16:46:39.632 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:39.700 [GameSession] 11000010aa9bb50 -> destroy_game_object(208) 16:46:39.700 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:40.140 [GameSession] 11000010aa9bb50 -> create_game_object(1027) 16:46:40.140 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:40.140 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:46:40.140 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:46:40.901 [GameSession] 11000010aa9bb50 -> create_game_object(1028) 16:46:40.901 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:40.968 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.89763999999999999 16:46:40.968 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.89763999999999999 16:46:41.356 [GameSession] 11000010aa9bb50 -> destroy_game_object(1028) 16:46:41.356 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:46:41.727 [GameSession] 11000010aa9bb50 -> create_game_object(1029) 16:46:41.727 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:41.744 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.86614000000000002 16:46:41.744 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.86614000000000002 16:46:42.115 [GameSession] 11000010aa9bb50 -> destroy_game_object(1029) 16:46:42.115 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:46:42.504 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.68472 16:46:43.176 [GameSession] 11000010aa9bb50 -> destroy_game_object(211) 16:46:43.176 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:43.243 [GameSession] 11000010aa9bb50 -> destroy_game_object(2111) 16:46:43.244 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:43.633 [GameSession] 11000010aa9bb50 -> create_game_object(212) 16:46:43.633 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:46:43.989 [GameSession] 11000010aa9bb50 -> create_game_object(213) 16:46:43.989 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:46:43.990 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:44.074 [GameSession] 11000010aa9bb50 -> create_game_object(214) 16:46:44.074 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:46:44.075 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:44.075 [GameSession] 11000010aa9bb50 -> create_game_object(2115) 16:46:44.075 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:44.209 [GameSession] 11000010aa9bb50 -> create_game_object(2116) 16:46:44.209 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:44.326 [GameSession] 11000010aa9bb50 -> create_game_object(215) 16:46:44.326 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:46:44.326 [GameSession] 11000010aa9bb50 -> destroy_game_object(214) 16:46:44.326 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:44.394 [GameSession] 11000010aa9bb50 -> create_game_object(2117) 16:46:44.394 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:44.427 [GameSession] 11000010aa9bb50 -> destroy_game_object(2115) 16:46:44.427 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:44.478 [GameSession] 11000010aa9bb50 -> destroy_game_object(213) 16:46:44.478 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:44.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:44.513 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:46:44.547 [GameSession] 11000010aa9bb50 -> create_game_object(2118) 16:46:44.547 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:44.548 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:44.549 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:46:44.549 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:46:44.614 [GameSession] 11000010aa9bb50 -> destroy_game_object(2116) 16:46:44.614 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:44.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:44.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:44.616 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:44.631 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:44.632 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:46:44.632 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:46:44.664 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:46:44.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:46:44.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:46:44.698 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:46:44.698 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:44.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:44.731 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:44.732 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:44.732 [GameSession] 11000010aa9bb50 -> create_game_object(2119) 16:46:44.732 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:44.732 [GameSession] 11000010aa9bb50 -> destroy_game_object(2117) 16:46:44.732 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:44.732 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:46:44.883 [GameSession] 11000010aa9bb50 -> create_game_object(2120) 16:46:44.883 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:44.884 [GameSession] 11000010aa9bb50 -> destroy_game_object(2118) 16:46:44.884 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:45.068 [GameSession] 11000010aa9bb50 -> create_game_object(2121) 16:46:45.068 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:45.209 [GameSession] 11000010aa9bb50 -> create_game_object(2122) 16:46:45.209 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:45.289 [GameSession] 11000010aa9bb50 -> destroy_game_object(2119) 16:46:45.289 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:45.424 [GameSession] 11000010aa9bb50 -> create_game_object(2123) 16:46:45.424 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:45.524 [GameSession] 11000010aa9bb50 -> create_game_object(2124) 16:46:45.524 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:45.762 [GameSession] 11000010aa9bb50 -> create_game_object(2125) 16:46:45.762 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:45.812 [GameSession] 11000010aa9bb50 -> destroy_game_object(1027) 16:46:45.812 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:46:45.914 [GameSession] 11000010aa9bb50 -> create_game_object(2126) 16:46:45.914 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:46.099 [GameSession] 11000010aa9bb50 -> create_game_object(2127) 16:46:46.099 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:46.150 [GameSession] 11000010aa9bb50 -> destroy_game_object(2125) 16:46:46.150 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:46.150 [GameSession] 11000010aa9bb50 -> destroy_game_object(2120) 16:46:46.150 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:46.233 [GameSession] 11000010aa9bb50 -> create_game_object(2128) 16:46:46.233 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:46.419 [GameSession] 11000010aa9bb50 -> destroy_game_object(215) 16:46:46.419 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:46.419 [GameSession] 11000010aa9bb50 -> create_game_object(2129) 16:46:46.419 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:46.452 [GameSession] 11000010aa9bb50 -> create_game_object(1030) 16:46:46.452 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:46.452 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.83465 16:46:46.452 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.83465 16:46:46.537 [GameSession] 11000010aa9bb50 -> destroy_game_object(2123) 16:46:46.537 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:46.572 [GameSession] 11000010aa9bb50 -> create_game_object(2130) 16:46:46.572 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:46.656 [GameSession] 11000010aa9bb50 -> destroy_game_object(2124) 16:46:46.656 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:46.755 [GameSession] 11000010aa9bb50 -> destroy_game_object(2127) 16:46:46.755 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:46.755 [GameSession] 11000010aa9bb50 -> create_game_object(2131) 16:46:46.755 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:46.823 [GameSession] 11000010aa9bb50 -> destroy_game_object(1030) 16:46:46.823 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:46:46.858 [GameSession] 11000010aa9bb50 -> destroy_game_object(2128) 16:46:46.858 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:46.908 [GameSession] 11000010aa9bb50 -> create_game_object(2132) 16:46:46.908 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:46.908 [GameSession] 11000010aa9bb50 -> destroy_game_object(2121) 16:46:46.908 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:46.908 [GameSession] 11000010aa9bb50 -> destroy_game_object(2126) 16:46:46.908 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:46.941 [GameSession] 11000010aa9bb50 -> destroy_game_object(2129) 16:46:46.941 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:46.941 [GameSession] 11000010aa9bb50 -> destroy_game_object(2130) 16:46:46.941 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:47.042 [GameSession] 11000010aa9bb50 -> destroy_game_object(2122) 16:46:47.042 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:47.077 [GameSession] 11000010aa9bb50 -> create_game_object(2133) 16:46:47.077 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:47.161 [GameSession] 11000010aa9bb50 -> destroy_game_object(2131) 16:46:47.161 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:47.245 [GameSession] 11000010aa9bb50 -> create_game_object(1031) 16:46:47.245 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:47.245 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.80315000000000003 16:46:47.245 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.80315000000000003 16:46:47.481 [GameSession] 11000010aa9bb50 -> destroy_game_object(2132) 16:46:47.481 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:47.668 [GameSession] 11000010aa9bb50 -> destroy_game_object(2133) 16:46:47.668 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:48.392 [GameSession] 11000010aa9bb50 -> create_game_object(1032) 16:46:48.392 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:48.392 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.76378000000000001 16:46:48.392 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.76378000000000001 16:46:48.529 [GameSession] 11000010aa9bb50 -> create_game_object(2134) 16:46:48.529 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:48.648 [GameSession] 11000010aa9bb50 -> create_game_object(2135) 16:46:48.648 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:48.764 [GameSession] 11000010aa9bb50 -> destroy_game_object(1032) 16:46:48.764 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:46:48.866 [GameSession] 11000010aa9bb50 -> create_game_object(2136) 16:46:48.866 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:49.017 [GameSession] 11000010aa9bb50 -> create_game_object(2137) 16:46:49.017 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:49.017 [GameSession] 11000010aa9bb50 -> destroy_game_object(2134) 16:46:49.017 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:49.100 [GameSession] 11000010aa9bb50 -> destroy_game_object(2135) 16:46:49.100 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:49.152 [GameSession] 11000010aa9bb50 -> create_game_object(1033) 16:46:49.152 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:49.152 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.73228000000000004 16:46:49.152 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.73228000000000004 16:46:49.219 [GameSession] 11000010aa9bb50 -> create_game_object(2138) 16:46:49.219 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:49.288 [GameSession] 11000010aa9bb50 -> destroy_game_object(2136) 16:46:49.288 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:49.321 [GameSession] 11000010aa9bb50 -> create_game_object(2139) 16:46:49.321 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:49.455 [GameSession] 11000010aa9bb50 -> destroy_game_object(2137) 16:46:49.455 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:49.523 [GameSession] 11000010aa9bb50 -> destroy_game_object(1033) 16:46:49.523 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:46:49.557 [GameSession] 11000010aa9bb50 -> create_game_object(2140) 16:46:49.557 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:49.594 [GameSession] 11000010aa9bb50 -> destroy_game_object(2138) 16:46:49.594 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:49.676 [GameSession] 11000010aa9bb50 -> create_game_object(2141) 16:46:49.676 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:49.743 [GameSession] 11000010aa9bb50 -> destroy_game_object(2139) 16:46:49.743 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:49.861 [GameSession] 11000010aa9bb50 -> create_game_object(2142) 16:46:49.861 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:49.929 [GameSession] 11000010aa9bb50 -> create_game_object(1034) 16:46:49.929 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:49.929 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.70079000000000002 16:46:49.929 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.70079000000000002 16:46:49.929 [GameSession] 11000010aa9bb50 -> destroy_game_object(2140) 16:46:49.929 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:50.014 [GameSession] 11000010aa9bb50 -> create_game_object(2143) 16:46:50.014 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:50.081 [GameSession] 11000010aa9bb50 -> destroy_game_object(2141) 16:46:50.081 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:50.200 [GameSession] 11000010aa9bb50 -> create_game_object(2144) 16:46:50.200 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:50.283 [GameSession] 11000010aa9bb50 -> destroy_game_object(2142) 16:46:50.283 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:50.333 [GameSession] 11000010aa9bb50 -> destroy_game_object(1034) 16:46:50.333 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:46:50.350 [GameSession] 11000010aa9bb50 -> create_game_object(2145) 16:46:50.350 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:50.400 [GameSession] 11000010aa9bb50 -> destroy_game_object(2143) 16:46:50.400 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:50.553 [GameSession] 11000010aa9bb50 -> create_game_object(2146) 16:46:50.553 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:50.620 [GameSession] 11000010aa9bb50 -> destroy_game_object(2144) 16:46:50.620 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:50.688 [GameSession] 11000010aa9bb50 -> create_game_object(2147) 16:46:50.688 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:50.823 [GameSession] 11000010aa9bb50 -> destroy_game_object(2145) 16:46:50.823 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:50.974 [GameSession] 11000010aa9bb50 -> create_game_object(1035) 16:46:50.974 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:50.974 [GameSession] 11000010aa9bb50 -> destroy_game_object(2146) 16:46:50.974 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:51.007 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.66929000000000005 16:46:51.007 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.66929000000000005 16:46:51.226 [GameSession] 11000010aa9bb50 -> create_game_object(1036) 16:46:51.226 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:51.226 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.62992000000000004 16:46:51.226 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.62992000000000004 16:46:51.445 [GameSession] 11000010aa9bb50 -> create_game_object(1037) 16:46:51.445 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:51.479 [GameSession] 11000010aa9bb50 -> destroy_game_object(2147) 16:46:51.479 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:51.513 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.59843000000000002 16:46:51.513 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.59843000000000002 16:46:51.732 [GameSession] 11000010aa9bb50 -> create_game_object(1038) 16:46:51.732 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:51.732 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.56693000000000005 16:46:51.732 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.56693000000000005 16:46:51.983 [GameSession] 11000010aa9bb50 -> create_game_object(2148) 16:46:51.983 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:52.034 [GameSession] 11000010aa9bb50 -> create_game_object(1039) 16:46:52.034 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:52.068 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.53542999999999996 16:46:52.068 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.53542999999999996 16:46:52.102 [GameSession] 11000010aa9bb50 -> create_game_object(2149) 16:46:52.102 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:52.271 [GameSession] 11000010aa9bb50 -> destroy_game_object(1031) 16:46:52.271 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:46:52.306 [GameSession] 11000010aa9bb50 -> create_game_object(2150) 16:46:52.306 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:52.339 [GameSession] 11000010aa9bb50 -> destroy_game_object(176) 16:46:52.339 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:52.423 [GameSession] 11000010aa9bb50 -> destroy_game_object(1039) 16:46:52.423 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:46:52.423 [GameSession] 11000010aa9bb50 -> create_game_object(2151) 16:46:52.423 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:52.606 [GameSession] 11000010aa9bb50 -> destroy_game_object(1037) 16:46:52.607 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:46:52.623 [GameSession] 11000010aa9bb50 -> create_game_object(2152) 16:46:52.623 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:52.708 [GameSession] 11000010aa9bb50 -> destroy_game_object(2150) 16:46:52.708 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:52.742 [GameSession] 11000010aa9bb50 -> destroy_game_object(2148) 16:46:52.742 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:52.776 [GameSession] 11000010aa9bb50 -> create_game_object(2153) 16:46:52.776 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:52.825 [GameSession] 11000010aa9bb50 -> destroy_game_object(1038) 16:46:52.825 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:46:52.825 [GameSession] 11000010aa9bb50 -> destroy_game_object(2151) 16:46:52.825 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:52.859 [GameSession] 11000010aa9bb50 -> destroy_game_object(2149) 16:46:52.859 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:52.995 [GameSession] 11000010aa9bb50 -> create_game_object(2154) 16:46:52.995 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:53.028 [GameSession] 11000010aa9bb50 -> destroy_game_object(2152) 16:46:53.028 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:53.113 [GameSession] 11000010aa9bb50 -> create_game_object(2155) 16:46:53.113 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:53.196 [GameSession] 11000010aa9bb50 -> destroy_game_object(2153) 16:46:53.196 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:53.296 [GameSession] 11000010aa9bb50 -> create_game_object(2156) 16:46:53.296 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:53.347 [GameSession] 11000010aa9bb50 -> destroy_game_object(2154) 16:46:53.347 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:53.449 [GameSession] 11000010aa9bb50 -> create_game_object(2157) 16:46:53.449 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:53.499 [GameSession] 11000010aa9bb50 -> destroy_game_object(2155) 16:46:53.499 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:53.634 [GameSession] 11000010aa9bb50 -> create_game_object(2158) 16:46:53.634 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:53.718 [GameSession] 11000010aa9bb50 -> destroy_game_object(2156) 16:46:53.718 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:53.787 [GameSession] 11000010aa9bb50 -> create_game_object(2159) 16:46:53.787 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:53.938 [GameSession] 11000010aa9bb50 -> destroy_game_object(2157) 16:46:53.938 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:54.123 [GameSession] 11000010aa9bb50 -> destroy_game_object(2158) 16:46:54.123 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:54.275 [GameSession] 11000010aa9bb50 -> destroy_game_object(2159) 16:46:54.275 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:54.915 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.72499999999999998 16:46:55.134 [GameSession] 11000010aa9bb50 -> create_game_object(2160) 16:46:55.134 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:55.285 [GameSession] 11000010aa9bb50 -> create_game_object(2161) 16:46:55.285 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:55.487 [GameSession] 11000010aa9bb50 -> create_game_object(2162) 16:46:55.487 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:55.639 [GameSession] 11000010aa9bb50 -> create_game_object(2163) 16:46:55.639 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:55.639 [GameSession] 11000010aa9bb50 -> destroy_game_object(2160) 16:46:55.639 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:55.774 [GameSession] 11000010aa9bb50 -> destroy_game_object(1035) 16:46:55.774 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:46:55.774 [GameSession] 11000010aa9bb50 -> destroy_game_object(2161) 16:46:55.774 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:55.808 [GameSession] 11000010aa9bb50 -> create_game_object(2164) 16:46:55.808 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:55.894 [GameSession] 11000010aa9bb50 -> destroy_game_object(2162) 16:46:55.894 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:55.959 [GameSession] 11000010aa9bb50 -> create_game_object(2165) 16:46:55.959 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:55.960 [GameSession] 11000010aa9bb50 -> destroy_game_object(1036) 16:46:55.960 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:46:56.145 [GameSession] 11000010aa9bb50 -> destroy_game_object(2163) 16:46:56.145 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:56.179 [GameSession] 11000010aa9bb50 -> create_game_object(2166) 16:46:56.179 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:56.298 [GameSession] 11000010aa9bb50 -> create_game_object(2167) 16:46:56.298 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:56.298 [GameSession] 11000010aa9bb50 -> destroy_game_object(2164) 16:46:56.298 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:56.450 [GameSession] 11000010aa9bb50 -> destroy_game_object(2165) 16:46:56.450 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:56.499 [GameSession] 11000010aa9bb50 -> create_game_object(2168) 16:46:56.499 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:56.500 [GameSession] 11000010aa9bb50 -> destroy_game_object(2166) 16:46:56.500 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:56.618 [GameSession] 11000010aa9bb50 -> create_game_object(2169) 16:46:56.618 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:56.652 [GameSession] 11000010aa9bb50 -> destroy_game_object(2167) 16:46:56.652 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:56.888 [GameSession] 11000010aa9bb50 -> create_game_object(2170) 16:46:56.888 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:56.889 [GameSession] 11000010aa9bb50 -> destroy_game_object(2168) 16:46:56.889 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:57.022 [GameSession] 11000010aa9bb50 -> create_game_object(2171) 16:46:57.022 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:57.022 [GameSession] 11000010aa9bb50 -> destroy_game_object(2169) 16:46:57.022 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:57.643 [GameSession] 11000010aa9bb50 -> create_game_object(2172) 16:46:57.643 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:57.796 [GameSession] 11000010aa9bb50 -> create_game_object(2173) 16:46:57.796 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:57.982 [GameSession] 11000010aa9bb50 -> create_game_object(2174) 16:46:57.982 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:58.049 [GameSession] 11000010aa9bb50 -> destroy_game_object(2172) 16:46:58.050 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:58.100 [GameSession] 11000010aa9bb50 -> create_game_object(216) 16:46:58.100 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:46:58.100 [Lua] SYNC DMG TAKEN set_max_health=true amount=1599.951171875, state=alive 16:46:58.134 [GameSession] 11000010aa9bb50 -> create_game_object(2175) 16:46:58.134 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:58.185 [GameSession] 11000010aa9bb50 -> destroy_game_object(2173) 16:46:58.185 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:58.320 [GameSession] 11000010aa9bb50 -> create_game_object(2176) 16:46:58.320 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:58.403 [GameSession] 11000010aa9bb50 -> destroy_game_object(2170) 16:46:58.403 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:58.403 [GameSession] 11000010aa9bb50 -> destroy_game_object(2174) 16:46:58.403 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:58.438 [GameSession] 11000010aa9bb50 -> create_game_object(2177) 16:46:58.438 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:58.471 [GameSession] 11000010aa9bb50 -> destroy_game_object(2171) 16:46:58.471 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:58.573 [GameSession] 11000010aa9bb50 -> destroy_game_object(2175) 16:46:58.573 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:58.810 [GameSession] 11000010aa9bb50 -> destroy_game_object(2176) 16:46:58.810 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:58.945 [GameSession] 11000010aa9bb50 -> destroy_game_object(2177) 16:46:58.945 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:46:59.265 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 29 16:46:59.265 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 248 16:46:59.265 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 47 16:46:59.265 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 233 16:46:59.265 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5518 16:46:59.265 [Lua] [SharedState] deus_run_state_43105945: monster_coins_picked_up:0:0:0:0 = 6 16:46:59.265 [GameSession] 11000010aa9bb50 -> destroy_game_object(216) 16:46:59.265 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:46:59.383 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 47 16:46:59.383 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 340 16:46:59.383 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5561 16:46:59.383 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 29 16:46:59.383 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 248 16:46:59.383 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5616 16:46:59.553 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 47 16:46:59.553 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 278 16:46:59.553 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5659 16:47:00.330 [GameSession] 11000010aa9bb50 -> create_game_object(217) 16:47:00.330 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:47:01.413 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 30 16:47:01.413 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 276 16:47:01.413 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 48 16:47:01.413 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 255 16:47:01.413 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5681 16:47:01.413 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 42 16:47:01.413 [GameSession] 11000010aa9bb50 -> destroy_game_object(32) 16:47:01.413 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:01.509 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 48 16:47:01.509 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 362 16:47:01.509 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5703 16:47:01.509 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 30 16:47:01.509 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 276 16:47:01.509 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5731 16:47:01.695 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 48 16:47:01.695 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 300 16:47:01.695 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5753 16:47:04.700 [GameSession] 11000010aa9bb50 -> destroy_game_object(217) 16:47:04.700 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:07.702 [GameSession] 11000010aa9bb50 -> create_game_object(218) 16:47:07.702 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:47:08.124 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:47:08.124 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:08.175 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:08.175 [GameSession] 11000010aa9bb50 -> destroy_game_object(202) 16:47:08.175 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:08.175 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:08.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:08.177 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[52cdb0cd0dd540cc]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[1fa33bbc447b784e]' 16:47:08.208 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:47:08.209 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:08.210 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:08.258 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:08.259 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:08.259 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:47:08.293 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:47:08.293 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:08.294 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:08.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:08.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:08.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:47:08.394 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:47:08.395 [GameSession] 11000010aa9bb50 -> create_game_object(219) 16:47:08.395 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:47:08.395 [GameSession] 11000010aa9bb50 -> create_game_object(220) 16:47:08.395 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:47:08.427 [GameSession] 11000010aa9bb50 -> destroy_game_object(210) 16:47:08.427 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_beastmen_minotaur, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:09.864 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:47:11.548 [Lua] [Mutator] Deactivating mutator 'no_roamers' 16:47:12.426 [Lua] [Mutator] Activating mutator 'no_roamers' 16:47:14.026 [Lua] [Mutator] Deactivating mutator 'no_roamers' 16:47:14.095 [GameSession] 11000010aa9bb50 -> create_game_object(2178) 16:47:14.095 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:15.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:15.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:15.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:15.357 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:47:15.358 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:47:15.358 [Lua] [Mutator] Activating mutator 'no_roamers' 16:47:15.358 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:15.408 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:47:15.408 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:15.409 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:15.441 [Lua] [Mutator] Deactivating mutator 'no_roamers' 16:47:15.491 [GameSession] 11000010aa9bb50 -> create_game_object(221) 16:47:15.491 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:47:15.492 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:15.626 [Lua] [Mutator] Activating mutator 'no_roamers' 16:47:15.677 [GameSession] 11000010aa9bb50 -> create_game_object(222) 16:47:15.677 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:47:15.678 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:16.251 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:47:17.317 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:17.775 [GameSession] 11000010aa9bb50 -> create_game_object(223) 16:47:17.775 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:47:18.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:47:18.468 [GameSession] 11000010aa9bb50 -> destroy_game_object(221) 16:47:18.468 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:18.552 [GameSession] 11000010aa9bb50 -> destroy_game_object(222) 16:47:18.552 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:19.279 [GameSession] 11000010aa9bb50 -> create_game_object(224) 16:47:19.279 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:47:19.634 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"rarity":"rare","client_id":1598720384,"name":"deus_extra_stamina"},{"rarity":"rare","client_id":369322048,"name":"healers_touch"},{"rarity":"rare","client_id":983326592,"name":"talent_5_2"},{"rarity":"exotic","client_id":1148216320,"name":"talent_1_2"},{"rarity":"rare","client_id":707445760,"name":"talent_2_1"},{"rarity":"exotic","client_id":1870491904,"name":"talent_3_3"},{"rarity":"rare","client_id":1344264704,"name":"talent_4_2"},{"rarity":"rare","client_id":714614208,"name":"talent_5_3"},{"rarity":"unique","client_id":332308992,"name":"talent_6_1"},{"rarity":"exotic","client_id":553497216,"name":"attack_speed_per_cooldown"},{"client_id":1197905152,"name":"talent_2_2","rarity":"rare"}] 16:47:19.635 [Lua] TalentExtension:_send_rpc_sync_talents 3073 16:47:19.635 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 76 16:47:19.635 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 11 16:47:19.753 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":1197905152,"name":"talent_2_2","rarity":"rare"},{"client_id":1598720384,"name":"deus_extra_stamina","rarity":"rare"},{"client_id":369322048,"name":"healers_touch","rarity":"rare"},{"client_id":983326592,"name":"talent_5_2","rarity":"rare"},{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"},{"client_id":553497216,"name":"attack_speed_per_cooldown","rarity":"exotic"}] 16:47:19.753 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 76 16:47:19.753 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 11 16:47:19.753 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -4760 16:47:20.376 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:20.529 [GameSession] 11000010aa9bb50 -> create_game_object(225) 16:47:20.529 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:47:20.530 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:20.596 [GameSession] 11000010aa9bb50 -> create_game_object(226) 16:47:20.596 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:47:20.597 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:21.387 [GameSession] 11000010aa9bb50 -> create_game_object(227) 16:47:21.387 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:47:22.334 [GameSession] 11000010aa9bb50 -> destroy_game_object(225) 16:47:22.334 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:22.401 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:47:22.401 [GameSession] 11000010aa9bb50 -> destroy_game_object(226) 16:47:22.401 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:22.744 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source. 16:47:23.431 [GameSession] 11000010aa9bb50 -> create_game_object(228) 16:47:23.431 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:47:24.073 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010aa9bb50:1:4:1 = dead 16:47:24.124 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:1:4:1 = 16:47:24.124 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:1:4:1 = 16:47:24.124 [GameSession] 11000010aa9bb50 -> create_game_object(229) 16:47:24.124 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:47:24.124 [GameSession] 11000010aa9bb50 -> create_game_object(230) 16:47:24.124 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:47:24.157 [GameSession] 11000010aa9bb50 -> destroy_game_object(2178) 16:47:24.157 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:47:24.444 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:25.487 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:26.501 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:29.267 [GameSession] 11000010aa9bb50 -> destroy_game_object(63) 16:47:29.267 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:47:29.267 [GameSession] 11000010aa9bb50 -> destroy_game_object(62) 16:47:29.267 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(70) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(71) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(72) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(84) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(74) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(87) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(88) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(89) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(90) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(91) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(76) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(92) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(151) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(140) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(218) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(69) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(143) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(166) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(131) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(139) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(85) 16:47:29.268 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.269 error: [Unit] Unit: '#ID[250f82d5f72cd44c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fb4e0a75fa2b153b]' child 1: '#ID[4fccf031bdcc12ab]' child 2: '#ID[3adadce9d1a43b49]' 16:47:29.270 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 16:47:29.301 [GameSession] 11000010aa9bb50 -> destroy_game_object(67) 16:47:29.301 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.301 [GameSession] 11000010aa9bb50 -> destroy_game_object(68) 16:47:29.301 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.301 [GameSession] 11000010aa9bb50 -> destroy_game_object(73) 16:47:29.301 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.301 [GameSession] 11000010aa9bb50 -> destroy_game_object(79) 16:47:29.301 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.302 [GameSession] 11000010aa9bb50 -> destroy_game_object(80) 16:47:29.302 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.302 [GameSession] 11000010aa9bb50 -> destroy_game_object(212) 16:47:29.302 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:29.303 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 16:47:30.671 [GameSession] 11000010aa9bb50 -> destroy_game_object(199) 16:47:30.671 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:32.726 [GameSession] 11000010aa9bb50 -> destroy_game_object(205) 16:47:32.726 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:32.810 [GameSession] 11000010aa9bb50 -> create_game_object(231) 16:47:32.810 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:47:33.048 [GameSession] 11000010aa9bb50 -> create_game_object(232) 16:47:33.048 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:47:33.049 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = potion_healing_draught_01 16:47:33.317 [GameSession] 11000010aa9bb50 -> create_game_object(233) 16:47:33.317 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:47:33.351 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:33.352 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:47:33.386 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:47:33.386 [GameSession] 11000010aa9bb50 -> create_game_object(234) 16:47:33.386 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:47:34.329 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 1 16:47:35.376 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 1 16:47:35.376 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = 16:47:35.376 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 31 16:47:35.376 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 99 16:47:35.376 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 49 16:47:35.376 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 273 16:47:35.376 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5771 16:47:35.376 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 43 16:47:35.376 [GameSession] 11000010aa9bb50 -> destroy_game_object(34) 16:47:35.376 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:35.492 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 49 16:47:35.492 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 380 16:47:35.492 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5789 16:47:35.492 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 31 16:47:35.492 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 99 16:47:35.492 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5812 16:47:35.661 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 49 16:47:35.661 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 318 16:47:35.661 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5830 16:47:35.779 [GameSession] 11000010aa9bb50 -> destroy_game_object(232) 16:47:35.779 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:35.864 [GameSession] 11000010aa9bb50 -> create_game_object(235) 16:47:35.864 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:47:35.864 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010c7fed13:1:5:4 = healthkit_first_aid_kit_01 16:47:36.521 [GameSession] 11000010aa9bb50 -> destroy_game_object(207) 16:47:36.521 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:36.587 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = grenade_frag_02 16:47:37.196 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 32 16:47:37.196 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 125 16:47:37.196 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 50 16:47:37.196 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 293 16:47:37.196 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5850 16:47:37.196 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 44 16:47:37.196 [GameSession] 11000010aa9bb50 -> destroy_game_object(33) 16:47:37.196 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:37.297 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 32 16:47:37.297 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 125 16:47:37.297 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5876 16:47:37.297 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 50 16:47:37.297 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 400 16:47:37.297 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5896 16:47:37.347 [GameSession] 11000010aa9bb50 -> destroy_game_object(193) 16:47:37.347 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:37.516 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 50 16:47:37.516 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 338 16:47:37.516 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5916 16:47:38.545 [GameSession] 11000010aa9bb50 -> destroy_game_object(235) 16:47:38.545 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:38.850 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = potion_healing_draught_01 16:47:40.201 [GameSession] 11000010aa9bb50 -> destroy_game_object(200) 16:47:40.201 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:43.274 [GameSession] 11000010aa9bb50 -> destroy_game_object(201) 16:47:43.274 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:43.696 [GameSession] 11000010aa9bb50 -> destroy_game_object(233) 16:47:43.696 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:43.697 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' child 1: '#ID[714f44180afaa780]' child 2: '#ID[e9261a911cffc8e2]' 16:47:45.804 [GameSession] 11000010aa9bb50 -> create_game_object(2179) 16:47:45.804 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:45.939 [GameSession] 11000010aa9bb50 -> create_game_object(2180) 16:47:45.939 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:46.157 [GameSession] 11000010aa9bb50 -> create_game_object(2181) 16:47:46.157 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:46.225 [GameSession] 11000010aa9bb50 -> destroy_game_object(2179) 16:47:46.225 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:47:46.276 [GameSession] 11000010aa9bb50 -> create_game_object(2182) 16:47:46.276 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:46.495 [GameSession] 11000010aa9bb50 -> create_game_object(2183) 16:47:46.495 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:46.562 [GameSession] 11000010aa9bb50 -> destroy_game_object(2181) 16:47:46.562 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:47:46.664 [GameSession] 11000010aa9bb50 -> destroy_game_object(2182) 16:47:46.664 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:47:46.867 [GameSession] 11000010aa9bb50 -> destroy_game_object(2180) 16:47:46.867 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:47:47.304 [GameSession] 11000010aa9bb50 -> destroy_game_object(2183) 16:47:47.304 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:47:53.552 [GameSession] 11000010aa9bb50 -> destroy_game_object(10) 16:47:53.552 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:47:53.873 [Lua] [SharedState] deus_run_state_43105945: potion:1100001091cece6:1:1:3 = potion_vampiric_draught_01 16:47:54.717 [GameSession] 11000010aa9bb50 -> create_game_object(236) 16:47:54.717 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010aa9bb50 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:47:54.718 [Lua] PlayerManager:assign_unit_ownership The Dream 11000010aa9bb50 1 16:47:54.719 [GameSession] 11000010aa9bb50 -> create_game_object(237) 16:47:54.719 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:47:54.719 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:47:54.719 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010aa9bb50:1:4:1 = respawn 16:47:54.719 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.5 16:47:54.719 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.5 16:47:56.723 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:47:58.158 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:47:58.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 16:47:58.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 16:48:01.931 [GameSession] 11000010aa9bb50 -> create_game_object(2184) 16:48:01.931 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:02.557 [GameSession] 11000010aa9bb50 -> destroy_game_object(2184) 16:48:02.558 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:02.793 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010aa9bb50:1:4:1 = alive 16:48:03.231 [GameSession] 11000010aa9bb50 -> destroy_game_object(223) 16:48:03.231 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:04.175 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:1:4:1 = potion_vampiric_draught_01 16:48:04.175 [Lua] [SharedState] deus_run_state_43105945: potion:110000112df7e66:1:2:2 = 16:48:04.920 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.53749999999999998 16:48:05.036 [GameSession] 11000010aa9bb50 -> create_game_object(238) 16:48:05.036 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:05.036 [GameSession] 11000010aa9bb50 -> create_game_object(239) 16:48:05.036 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:05.036 [GameSession] 11000010aa9bb50 -> create_game_object(240) 16:48:05.036 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:05.123 [GameSession] 11000010aa9bb50 -> destroy_game_object(231) 16:48:05.123 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:05.206 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.76458000000000004 16:48:05.222 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.99167000000000005 16:48:05.392 [GameSession] 11000010aa9bb50 -> destroy_game_object(238) 16:48:05.392 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:05.425 [GameSession] 11000010aa9bb50 -> destroy_game_object(240) 16:48:05.425 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:05.525 [GameSession] 11000010aa9bb50 -> destroy_game_object(239) 16:48:05.525 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:07.045 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = grenade_fire_01 16:48:07.045 [GameSession] 11000010aa9bb50 -> destroy_game_object(54) 16:48:07.045 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:09.709 [GameSession] 11000010aa9bb50 -> create_game_object(241) 16:48:09.709 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:09.709 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = 16:48:10.181 [GameSession] 11000010aa9bb50 -> create_game_object(242) 16:48:10.181 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010aa9bb50 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 16:48:10.181 [Lua] PlayerManager:assign_unit_ownership The Dream 11000010aa9bb50 1 16:48:10.181 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:48:10.484 [GameSession] 11000010aa9bb50 -> destroy_game_object(241) 16:48:10.484 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:12.511 [GameSession] 11000010aa9bb50 -> create_game_object(243) 16:48:12.511 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:12.511 [GameSession] 11000010aa9bb50 -> create_game_object(244) 16:48:12.511 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:12.511 [GameSession] 11000010aa9bb50 -> create_game_object(245) 16:48:12.511 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:12.511 [GameSession] 11000010aa9bb50 -> create_game_object(246) 16:48:12.511 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:12.511 [GameSession] 11000010aa9bb50 -> create_game_object(247) 16:48:12.511 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:12.511 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:48:12.545 [GameSession] 11000010aa9bb50 -> create_game_object(248) 16:48:12.545 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:12.546 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:48:12.547 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:48:12.596 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:48:12.596 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:48:12.612 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:48:12.613 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:48:12.663 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:48:14.096 [GameSession] 11000010aa9bb50 -> create_game_object(249) 16:48:14.096 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:14.148 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:48:14.149 [Lua] [Mutator] Activating mutator 'easier_packs' 16:48:15.145 [GameSession] 11000010aa9bb50 -> create_game_object(2185) 16:48:15.145 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:15.246 [GameSession] 11000010aa9bb50 -> create_game_object(2186) 16:48:15.246 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:15.296 [GameSession] 11000010aa9bb50 -> destroy_game_object(242) 16:48:15.296 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:15.313 [GameSession] 11000010aa9bb50 -> create_game_object(250) 16:48:15.313 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:48:15.313 [GameSession] 11000010aa9bb50 -> create_game_object(251) 16:48:15.313 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:15.314 [GameSession] 11000010aa9bb50 -> create_game_object(252) 16:48:15.314 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:15.314 [GameSession] 11000010aa9bb50 -> create_game_object(253) 16:48:15.314 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:15.314 [GameSession] 11000010aa9bb50 -> create_game_object(254) 16:48:15.314 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:15.364 [GameSession] 11000010aa9bb50 -> create_game_object(255) 16:48:15.364 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:15.364 [GameSession] 11000010aa9bb50 -> create_game_object(256) 16:48:15.364 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:15.364 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:48:15.365 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:48:15.398 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:48:15.399 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:48:15.432 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:48:15.432 [GameSession] 11000010aa9bb50 -> create_game_object(257) 16:48:15.432 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:48:15.466 [GameSession] 11000010aa9bb50 -> create_game_object(2187) 16:48:15.466 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:15.466 [GameSession] 11000010aa9bb50 -> create_game_object(258) 16:48:15.466 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:48:15.467 [GameSession] 11000010aa9bb50 -> create_game_object(259) 16:48:15.467 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:48:15.549 [GameSession] 11000010aa9bb50 -> destroy_game_object(2185) 16:48:15.549 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:15.567 [GameSession] 11000010aa9bb50 -> create_game_object(2188) 16:48:15.567 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:15.703 [GameSession] 11000010aa9bb50 -> destroy_game_object(2186) 16:48:15.703 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:15.888 [GameSession] 11000010aa9bb50 -> destroy_game_object(2187) 16:48:15.888 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:16.278 [GameSession] 11000010aa9bb50 -> destroy_game_object(2188) 16:48:16.278 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:16.311 [GameSession] 11000010aa9bb50 -> create_game_object(260) 16:48:16.311 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:16.311 [GameSession] 11000010aa9bb50 -> create_game_object(261) 16:48:16.311 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:48:16.345 [GameSession] 11000010aa9bb50 -> create_game_object(262) 16:48:16.345 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:16.346 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:48:16.818 [GameSession] 11000010aa9bb50 -> destroy_game_object(262) 16:48:16.818 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:19.262 [GameSession] 11000010aa9bb50 -> create_game_object(2189) 16:48:19.262 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:19.449 [GameSession] 11000010aa9bb50 -> create_game_object(2190) 16:48:19.449 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:19.652 [GameSession] 11000010aa9bb50 -> create_game_object(2191) 16:48:19.652 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:19.753 [GameSession] 11000010aa9bb50 -> create_game_object(2192) 16:48:19.753 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:19.753 [GameSession] 11000010aa9bb50 -> create_game_object(263) 16:48:19.753 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:19.753 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:48:19.971 [GameSession] 11000010aa9bb50 -> create_game_object(2193) 16:48:19.971 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:20.005 [GameSession] 11000010aa9bb50 -> destroy_game_object(2189) 16:48:20.005 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:20.089 [GameSession] 11000010aa9bb50 -> create_game_object(2194) 16:48:20.089 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:20.139 [GameSession] 11000010aa9bb50 -> destroy_game_object(2190) 16:48:20.139 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:20.291 [GameSession] 11000010aa9bb50 -> create_game_object(2195) 16:48:20.291 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:20.291 [GameSession] 11000010aa9bb50 -> destroy_game_object(2191) 16:48:20.291 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:20.376 [GameSession] 11000010aa9bb50 -> destroy_game_object(2192) 16:48:20.376 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:20.411 [GameSession] 11000010aa9bb50 -> create_game_object(2196) 16:48:20.411 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:20.612 [GameSession] 11000010aa9bb50 -> create_game_object(2197) 16:48:20.612 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:20.613 [GameSession] 11000010aa9bb50 -> destroy_game_object(2193) 16:48:20.613 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:20.781 [GameSession] 11000010aa9bb50 -> create_game_object(2198) 16:48:20.781 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:20.782 [GameSession] 11000010aa9bb50 -> destroy_game_object(2194) 16:48:20.782 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:20.984 [GameSession] 11000010aa9bb50 -> create_game_object(2199) 16:48:20.985 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:20.985 [GameSession] 11000010aa9bb50 -> destroy_game_object(2195) 16:48:20.985 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:21.152 [GameSession] 11000010aa9bb50 -> destroy_game_object(2196) 16:48:21.152 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:21.152 [Lua] [Mutator] Deactivating mutator 'no_roamers' 16:48:21.356 [GameSession] 11000010aa9bb50 -> destroy_game_object(2197) 16:48:21.356 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:21.475 [GameSession] 11000010aa9bb50 -> destroy_game_object(2198) 16:48:21.475 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:21.662 [GameSession] 11000010aa9bb50 -> destroy_game_object(2199) 16:48:21.662 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:21.762 [GameSession] 11000010aa9bb50 -> create_game_object(264) 16:48:21.762 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:21.762 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.48999999999999999 16:48:22.336 [GameSession] 11000010aa9bb50 -> destroy_game_object(264) 16:48:22.336 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:22.388 [GameSession] 11000010aa9bb50 -> create_game_object(265) 16:48:22.388 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:22.388 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.47999999999999998 16:48:22.960 [GameSession] 11000010aa9bb50 -> create_game_object(266) 16:48:22.960 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:22.961 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.46999999999999997 16:48:22.961 [GameSession] 11000010aa9bb50 -> destroy_game_object(265) 16:48:22.961 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:23.366 [GameSession] 11000010aa9bb50 -> destroy_game_object(266) 16:48:23.366 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:23.568 [GameSession] 11000010aa9bb50 -> create_game_object(267) 16:48:23.568 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:23.568 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.46000000000000002 16:48:23.839 [GameSession] 11000010aa9bb50 -> create_game_object(268) 16:48:23.839 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:48:24.176 [GameSession] 11000010aa9bb50 -> destroy_game_object(267) 16:48:24.176 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:25.036 [GameSession] 11000010aa9bb50 -> create_game_object(269) 16:48:25.036 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:48:25.711 [GameSession] 11000010aa9bb50 -> create_game_object(270) 16:48:25.711 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:25.711 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.45000000000000001 16:48:26.284 [GameSession] 11000010aa9bb50 -> destroy_game_object(270) 16:48:26.284 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:26.318 [GameSession] 11000010aa9bb50 -> create_game_object(271) 16:48:26.318 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:26.318 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.44 16:48:26.587 [GameSession] 11000010aa9bb50 -> create_game_object(272) 16:48:26.587 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:48:26.774 [GameSession] 11000010aa9bb50 -> destroy_game_object(268) 16:48:26.774 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:26.993 [GameSession] 11000010aa9bb50 -> destroy_game_object(271) 16:48:26.993 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:27.630 [GameSession] 11000010aa9bb50 -> create_game_object(273) 16:48:27.630 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:48:28.018 [GameSession] 11000010aa9bb50 -> create_game_object(274) 16:48:28.018 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:28.018 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.42999999999999999 16:48:28.678 [GameSession] 11000010aa9bb50 -> destroy_game_object(274) 16:48:28.678 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:28.763 [GameSession] 11000010aa9bb50 -> create_game_object(275) 16:48:28.763 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:28.763 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.41999999999999998 16:48:29.151 [GameSession] 11000010aa9bb50 -> destroy_game_object(275) 16:48:29.151 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:29.893 [GameSession] 11000010aa9bb50 -> create_game_object(276) 16:48:29.893 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:29.893 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.40999999999999998 16:48:30.063 [GameSession] 11000010aa9bb50 -> destroy_game_object(273) 16:48:30.063 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:30.400 [GameSession] 11000010aa9bb50 -> destroy_game_object(276) 16:48:30.400 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:30.534 [GameSession] 11000010aa9bb50 -> create_game_object(277) 16:48:30.534 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:30.534 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.40000000000000002 16:48:31.060 [GameSession] 11000010aa9bb50 -> destroy_game_object(277) 16:48:31.060 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:31.145 [GameSession] 11000010aa9bb50 -> create_game_object(278) 16:48:31.145 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:31.145 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.39000000000000001 16:48:31.618 [GameSession] 11000010aa9bb50 -> create_game_object(279) 16:48:31.618 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:48:31.735 [GameSession] 11000010aa9bb50 -> destroy_game_object(278) 16:48:31.735 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:31.803 [GameSession] 11000010aa9bb50 -> create_game_object(280) 16:48:31.803 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:31.803 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.38 16:48:32.324 [GameSession] 11000010aa9bb50 -> destroy_game_object(280) 16:48:32.324 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:32.461 [GameSession] 11000010aa9bb50 -> destroy_game_object(279) 16:48:32.461 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:32.832 [GameSession] 11000010aa9bb50 -> create_game_object(281) 16:48:32.832 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:48:33.373 [GameSession] 11000010aa9bb50 -> destroy_game_object(269) 16:48:33.373 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:33.744 [GameSession] 11000010aa9bb50 -> destroy_game_object(281) 16:48:33.744 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:35.329 [GameSession] 11000010aa9bb50 -> create_game_object(282) 16:48:35.329 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:35.330 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.37 16:48:35.463 [GameSession] 11000010aa9bb50 -> create_game_object(283) 16:48:35.463 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:48:35.464 [Lua] rpc_set_attribute_int 283 1 1 13501 16:48:35.464 [Lua] New enhanced breed spawned 16:48:35.464 [Lua] SYNC DMG TAKEN set_max_health=true amount=2399.9267578125, state=alive 16:48:35.464 [Lua] rpc_set_attribute_bool 283 2 2 true 16:48:35.957 [GameSession] 11000010aa9bb50 -> destroy_game_object(282) 16:48:35.958 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:36.223 [GameSession] 11000010aa9bb50 -> create_game_object(284) 16:48:36.223 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:36.223 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.35999999999999999 16:48:36.594 [GameSession] 11000010aa9bb50 -> destroy_game_object(284) 16:48:36.594 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:36.697 [GameSession] 11000010aa9bb50 -> create_game_object(285) 16:48:36.697 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:36.697 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.34999999999999998 16:48:37.035 [GameSession] 11000010aa9bb50 -> create_game_object(286) 16:48:37.035 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:48:37.036 [GameSession] 11000010aa9bb50 -> destroy_game_object(285) 16:48:37.036 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:37.287 [GameSession] 11000010aa9bb50 -> create_game_object(287) 16:48:37.287 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:37.287 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.34000000000000002 16:48:37.321 [GameSession] 11000010aa9bb50 -> create_game_object(2200) 16:48:37.321 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:37.456 [GameSession] 11000010aa9bb50 -> create_game_object(2201) 16:48:37.456 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:37.659 [GameSession] 11000010aa9bb50 -> create_game_object(2202) 16:48:37.659 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:37.660 [GameSession] 11000010aa9bb50 -> destroy_game_object(287) 16:48:37.660 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:37.793 [GameSession] 11000010aa9bb50 -> create_game_object(2203) 16:48:37.793 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:37.793 [GameSession] 11000010aa9bb50 -> destroy_game_object(2200) 16:48:37.794 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:37.928 [GameSession] 11000010aa9bb50 -> destroy_game_object(2201) 16:48:37.928 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:37.928 [GameSession] 11000010aa9bb50 -> create_game_object(288) 16:48:37.928 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:37.928 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.33000000000000002 16:48:37.980 [GameSession] 11000010aa9bb50 -> create_game_object(2204) 16:48:37.980 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:38.098 [GameSession] 11000010aa9bb50 -> create_game_object(2205) 16:48:38.098 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:38.232 [GameSession] 11000010aa9bb50 -> destroy_game_object(2202) 16:48:38.232 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:38.316 [GameSession] 11000010aa9bb50 -> create_game_object(2206) 16:48:38.316 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:38.401 [GameSession] 11000010aa9bb50 -> destroy_game_object(2203) 16:48:38.401 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:38.401 [GameSession] 11000010aa9bb50 -> destroy_game_object(2204) 16:48:38.401 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:38.450 [GameSession] 11000010aa9bb50 -> create_game_object(2207) 16:48:38.450 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:38.501 [GameSession] 11000010aa9bb50 -> destroy_game_object(288) 16:48:38.501 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:38.536 [GameSession] 11000010aa9bb50 -> destroy_game_object(2205) 16:48:38.536 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:38.536 [GameSession] 11000010aa9bb50 -> destroy_game_object(286) 16:48:38.536 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:38.536 [GameSession] 11000010aa9bb50 -> create_game_object(289) 16:48:38.536 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:38.536 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.32000000000000001 16:48:38.653 [GameSession] 11000010aa9bb50 -> create_game_object(2208) 16:48:38.653 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:38.706 [GameSession] 11000010aa9bb50 -> destroy_game_object(2206) 16:48:38.706 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:38.738 [GameSession] 11000010aa9bb50 -> create_game_object(1040) 16:48:38.738 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:38.738 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.50394000000000005 16:48:38.738 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.50394000000000005 16:48:38.789 [GameSession] 11000010aa9bb50 -> create_game_object(2209) 16:48:38.789 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:38.840 [GameSession] 11000010aa9bb50 -> destroy_game_object(2207) 16:48:38.840 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:38.975 [GameSession] 11000010aa9bb50 -> create_game_object(2210) 16:48:38.975 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:39.076 [GameSession] 11000010aa9bb50 -> destroy_game_object(2208) 16:48:39.076 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:39.110 [GameSession] 11000010aa9bb50 -> create_game_object(2211) 16:48:39.110 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:39.194 [GameSession] 11000010aa9bb50 -> destroy_game_object(2209) 16:48:39.194 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:39.278 [GameSession] 11000010aa9bb50 -> destroy_game_object(1040) 16:48:39.278 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:48:39.278 [GameSession] 11000010aa9bb50 -> destroy_game_object(289) 16:48:39.278 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:39.329 [GameSession] 11000010aa9bb50 -> create_game_object(2212) 16:48:39.329 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:39.463 [GameSession] 11000010aa9bb50 -> create_game_object(2213) 16:48:39.463 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:39.464 [GameSession] 11000010aa9bb50 -> destroy_game_object(2210) 16:48:39.464 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:39.532 [GameSession] create_game_object(7, 3074) 16:48:39.532 [GameSession] create_game_object(3074, 0) -> 11000010aa9bb50 16:48:39.615 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 16:48:39.650 [GameSession] 11000010aa9bb50 -> create_game_object(2214) 16:48:39.650 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:39.716 [GameSession] 11000010aa9bb50 -> destroy_game_object(2211) 16:48:39.716 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:39.784 [GameSession] 11000010aa9bb50 -> create_game_object(2215) 16:48:39.784 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:39.851 [GameSession] 11000010aa9bb50 -> destroy_game_object(2213) 16:48:39.851 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:39.969 [GameSession] 11000010aa9bb50 -> destroy_game_object(2212) 16:48:39.969 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:39.970 [GameSession] 11000010aa9bb50 -> create_game_object(2216) 16:48:39.970 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:40.071 [GameSession] 11000010aa9bb50 -> destroy_game_object(2214) 16:48:40.071 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:40.104 [GameSession] 11000010aa9bb50 -> create_game_object(2217) 16:48:40.104 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:40.177 [GameSession] destroy_game_object(3074) 16:48:40.188 [GameSession] 11000010aa9bb50 -> destroy_game_object(2215) 16:48:40.189 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:40.340 [GameSession] 11000010aa9bb50 -> create_game_object(2218) 16:48:40.340 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:40.375 [GameSession] 11000010aa9bb50 -> destroy_game_object(2216) 16:48:40.375 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:40.561 [GameSession] 11000010aa9bb50 -> destroy_game_object(2217) 16:48:40.561 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:40.712 [GameSession] 11000010aa9bb50 -> create_game_object(2219) 16:48:40.712 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:40.779 [GameSession] 11000010aa9bb50 -> destroy_game_object(2218) 16:48:40.779 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:40.779 [GameSession] 11000010aa9bb50 -> create_game_object(290) 16:48:40.779 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:48:41.385 [GameSession] 11000010aa9bb50 -> destroy_game_object(2219) 16:48:41.385 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:42.670 [GameSession] 11000010aa9bb50 -> create_game_object(291) 16:48:42.670 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:42.670 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.31 16:48:42.805 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.98194000000000004 16:48:43.041 [GameSession] 11000010aa9bb50 -> create_game_object(2220) 16:48:43.041 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:43.142 [GameSession] 11000010aa9bb50 -> destroy_game_object(291) 16:48:43.142 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:43.160 [GameSession] 11000010aa9bb50 -> create_game_object(2221) 16:48:43.160 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:43.362 [GameSession] 11000010aa9bb50 -> create_game_object(2222) 16:48:43.362 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:43.481 [GameSession] 11000010aa9bb50 -> destroy_game_object(2220) 16:48:43.481 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:43.481 [GameSession] 11000010aa9bb50 -> create_game_object(292) 16:48:43.481 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:43.481 [GameSession] 11000010aa9bb50 -> create_game_object(293) 16:48:43.481 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:43.481 [GameSession] 11000010aa9bb50 -> create_game_object(294) 16:48:43.481 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:43.599 [GameSession] 11000010aa9bb50 -> create_game_object(1041) 16:48:43.599 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:43.599 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.46456999999999998 16:48:43.599 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.46456999999999998 16:48:43.599 [GameSession] 11000010aa9bb50 -> destroy_game_object(2221) 16:48:43.600 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:43.785 [GameSession] 11000010aa9bb50 -> destroy_game_object(2222) 16:48:43.785 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:43.973 [GameSession] 11000010aa9bb50 -> destroy_game_object(1041) 16:48:43.973 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:48:44.005 [GameSession] 11000010aa9bb50 -> destroy_game_object(292) 16:48:44.005 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:44.038 [GameSession] 11000010aa9bb50 -> destroy_game_object(293) 16:48:44.038 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:44.088 [GameSession] 11000010aa9bb50 -> destroy_game_object(294) 16:48:44.088 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:44.088 [GameSession] 11000010aa9bb50 -> destroy_game_object(290) 16:48:44.088 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:44.392 [GameSession] 11000010aa9bb50 -> create_game_object(1042) 16:48:44.392 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:44.427 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.43307000000000001 16:48:44.427 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.43307000000000001 16:48:44.749 [GameSession] 11000010aa9bb50 -> create_game_object(295) 16:48:44.749 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:44.749 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.29999999999999999 16:48:44.867 [GameSession] 11000010aa9bb50 -> destroy_game_object(1042) 16:48:44.867 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:48:45.239 [GameSession] 11000010aa9bb50 -> destroy_game_object(295) 16:48:45.239 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:45.494 [GameSession] 11000010aa9bb50 -> create_game_object(296) 16:48:45.494 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:45.494 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.28999999999999998 16:48:45.544 [Lua] [Mutator] Activating mutator 'no_roamers' 16:48:45.594 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.98611000000000004 16:48:45.695 [GameSession] 11000010aa9bb50 -> destroy_game_object(272) 16:48:45.695 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:45.931 [GameSession] 11000010aa9bb50 -> destroy_game_object(296) 16:48:45.931 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:46.100 [GameSession] 11000010aa9bb50 -> create_game_object(297) 16:48:46.101 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:46.101 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.28000000000000003 16:48:46.269 [GameSession] 11000010aa9bb50 -> create_game_object(298) 16:48:46.269 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:48:46.337 [Lua] [Mutator] Deactivating mutator 'no_roamers' 16:48:46.658 [GameSession] 11000010aa9bb50 -> create_game_object(299) 16:48:46.658 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:46.659 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.27000000000000002 16:48:46.758 [GameSession] 11000010aa9bb50 -> create_game_object(1043) 16:48:46.758 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:46.758 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.40156999999999998 16:48:46.758 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.40156999999999998 16:48:46.977 [GameSession] 11000010aa9bb50 -> destroy_game_object(297) 16:48:46.977 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:47.044 [GameSession] 11000010aa9bb50 -> create_game_object(1044) 16:48:47.044 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:47.045 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.37008000000000002 16:48:47.045 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.37008000000000002 16:48:47.115 [GameSession] 11000010aa9bb50 -> destroy_game_object(299) 16:48:47.115 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:47.180 [GameSession] 11000010aa9bb50 -> destroy_game_object(1043) 16:48:47.180 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:48:47.180 [Lua] [Mutator] Activating mutator 'no_roamers' 16:48:47.180 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = 16:48:47.298 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = grenade_frag_01 16:48:47.332 [GameSession] 11000010aa9bb50 -> create_game_object(1045) 16:48:47.332 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:47.332 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.33071 16:48:47.332 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.33071 16:48:47.399 [GameSession] 11000010aa9bb50 -> create_game_object(300) 16:48:47.399 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:47.400 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.26000000000000001 16:48:47.468 [GameSession] 11000010aa9bb50 -> destroy_game_object(1044) 16:48:47.468 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:48:47.587 [GameSession] 11000010aa9bb50 -> create_game_object(1046) 16:48:47.587 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:47.587 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.29920999999999998 16:48:47.587 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.29920999999999998 16:48:47.703 [GameSession] 11000010aa9bb50 -> destroy_game_object(1045) 16:48:47.704 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:48:47.704 [GameSession] 11000010aa9bb50 -> destroy_game_object(298) 16:48:47.704 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:47.855 [GameSession] 11000010aa9bb50 -> destroy_game_object(300) 16:48:47.855 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:47.872 [GameSession] 11000010aa9bb50 -> create_game_object(1047) 16:48:47.872 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:47.872 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.26772000000000001 16:48:47.872 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.26772000000000001 16:48:47.992 [GameSession] 11000010aa9bb50 -> destroy_game_object(1046) 16:48:47.992 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:48:48.041 [GameSession] 11000010aa9bb50 -> create_game_object(301) 16:48:48.041 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:48.041 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.25 16:48:48.107 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.96667000000000003 16:48:48.141 [GameSession] 11000010aa9bb50 -> create_game_object(1048) 16:48:48.141 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:48.141 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.23622000000000001 16:48:48.141 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.23622000000000001 16:48:48.259 [GameSession] 11000010aa9bb50 -> destroy_game_object(1047) 16:48:48.259 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:48:48.395 [GameSession] 11000010aa9bb50 -> create_game_object(1049) 16:48:48.395 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:48.395 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.19685 16:48:48.395 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.19685 16:48:48.530 [GameSession] 11000010aa9bb50 -> destroy_game_object(1048) 16:48:48.530 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:48:48.564 [GameSession] create_game_object(7, 3075) 16:48:48.564 [GameSession] create_game_object(3075, 0) -> 11000010aa9bb50 16:48:48.798 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.95694000000000001 16:48:48.866 [GameSession] 11000010aa9bb50 -> create_game_object(302) 16:48:48.866 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:48.866 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.23999999999999999 16:48:48.917 [GameSession] 11000010aa9bb50 -> destroy_game_object(1049) 16:48:48.917 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:48:48.917 [GameSession] 11000010aa9bb50 -> destroy_game_object(301) 16:48:48.917 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:49.024 [GameSession] destroy_game_object(3075) 16:48:49.290 [GameSession] 11000010aa9bb50 -> destroy_game_object(302) 16:48:49.290 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:49.642 [GameSession] 11000010aa9bb50 -> create_game_object(303) 16:48:49.642 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:49.643 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.23000000000000001 16:48:49.676 [GameSession] 11000010aa9bb50 -> create_game_object(2223) 16:48:49.676 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:49.828 [GameSession] 11000010aa9bb50 -> create_game_object(2224) 16:48:49.828 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:50.014 [GameSession] 11000010aa9bb50 -> destroy_game_object(263) 16:48:50.014 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:50.014 [GameSession] 11000010aa9bb50 -> create_game_object(2225) 16:48:50.014 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:50.014 [GameSession] 11000010aa9bb50 -> destroy_game_object(2223) 16:48:50.014 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:50.015 [GameSession] 11000010aa9bb50 -> destroy_game_object(303) 16:48:50.015 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:50.017 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:48:50.017 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:48:50.165 [GameSession] 11000010aa9bb50 -> create_game_object(2226) 16:48:50.165 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:50.165 [GameSession] 11000010aa9bb50 -> destroy_game_object(2224) 16:48:50.165 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:50.269 [GameSession] create_game_object(7, 3076) 16:48:50.269 [GameSession] create_game_object(3076, 0) -> 11000010aa9bb50 16:48:50.285 [GameSession] 11000010aa9bb50 -> create_game_object(304) 16:48:50.285 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:50.285 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.22 16:48:50.335 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 16:48:50.368 [GameSession] 11000010aa9bb50 -> create_game_object(2227) 16:48:50.368 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:50.369 [GameSession] 11000010aa9bb50 -> destroy_game_object(2225) 16:48:50.369 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:50.369 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = grenade_frag_01 16:48:50.469 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.94582999999999995 16:48:50.502 [GameSession] 11000010aa9bb50 -> create_game_object(2228) 16:48:50.502 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:50.502 [GameSession] 11000010aa9bb50 -> destroy_game_object(2226) 16:48:50.502 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:50.671 [GameSession] 11000010aa9bb50 -> create_game_object(1050) 16:48:50.671 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:50.671 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.16535 16:48:50.671 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.16535 16:48:50.705 [GameSession] 11000010aa9bb50 -> create_game_object(2229) 16:48:50.705 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:50.705 [GameSession] 11000010aa9bb50 -> destroy_game_object(2227) 16:48:50.705 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:50.705 [GameSession] 11000010aa9bb50 -> destroy_game_object(304) 16:48:50.705 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:50.711 [GameSession] destroy_game_object(3076) 16:48:50.823 [GameSession] 11000010aa9bb50 -> create_game_object(2230) 16:48:50.823 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:50.823 [GameSession] 11000010aa9bb50 -> destroy_game_object(2228) 16:48:50.823 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:50.941 [GameSession] 11000010aa9bb50 -> create_game_object(305) 16:48:50.941 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:50.941 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.20999999999999999 16:48:51.007 [GameSession] 11000010aa9bb50 -> destroy_game_object(1050) 16:48:51.007 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:48:51.059 [GameSession] 11000010aa9bb50 -> create_game_object(2231) 16:48:51.059 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:51.059 [GameSession] 11000010aa9bb50 -> destroy_game_object(2229) 16:48:51.059 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:51.160 [GameSession] 11000010aa9bb50 -> create_game_object(2232) 16:48:51.160 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:51.194 [GameSession] 11000010aa9bb50 -> destroy_game_object(2230) 16:48:51.194 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:51.363 [GameSession] 11000010aa9bb50 -> destroy_game_object(305) 16:48:51.363 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:51.363 [GameSession] 11000010aa9bb50 -> create_game_object(2233) 16:48:51.363 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:51.395 [GameSession] 11000010aa9bb50 -> destroy_game_object(2231) 16:48:51.395 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:51.514 [GameSession] 11000010aa9bb50 -> create_game_object(2234) 16:48:51.514 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:51.549 [GameSession] 11000010aa9bb50 -> destroy_game_object(2232) 16:48:51.549 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:51.549 [GameSession] 11000010aa9bb50 -> create_game_object(306) 16:48:51.549 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:51.549 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.20000000000000001 16:48:51.717 [GameSession] 11000010aa9bb50 -> create_game_object(2235) 16:48:51.717 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:51.750 [GameSession] 11000010aa9bb50 -> destroy_game_object(2233) 16:48:51.750 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:51.753 [GameSession] create_game_object(7, 3077) 16:48:51.753 [GameSession] create_game_object(3077, 0) -> 11000010aa9bb50 16:48:51.852 [GameSession] 11000010aa9bb50 -> create_game_object(2236) 16:48:51.852 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:51.852 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 16:48:51.901 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = grenade_frag_01 16:48:52.003 [GameSession] 11000010aa9bb50 -> create_game_object(2237) 16:48:52.003 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:52.003 [GameSession] 11000010aa9bb50 -> destroy_game_object(306) 16:48:52.003 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:52.037 [GameSession] 11000010aa9bb50 -> destroy_game_object(2234) 16:48:52.037 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:52.121 [GameSession] 11000010aa9bb50 -> create_game_object(307) 16:48:52.121 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:52.122 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.19 16:48:52.122 [GameSession] 11000010aa9bb50 -> create_game_object(1051) 16:48:52.122 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:52.122 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.13386000000000001 16:48:52.122 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.13386000000000001 16:48:52.154 [GameSession] 11000010aa9bb50 -> create_game_object(2238) 16:48:52.154 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:52.189 [GameSession] 11000010aa9bb50 -> destroy_game_object(2236) 16:48:52.189 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:52.357 [GameSession] 11000010aa9bb50 -> create_game_object(2239) 16:48:52.357 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:52.391 [GameSession] 11000010aa9bb50 -> destroy_game_object(2237) 16:48:52.391 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:52.391 [GameSession] 11000010aa9bb50 -> destroy_game_object(2235) 16:48:52.391 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:52.446 [GameSession] destroy_game_object(3077) 16:48:52.492 [GameSession] 11000010aa9bb50 -> create_game_object(2240) 16:48:52.492 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:52.492 [GameSession] 11000010aa9bb50 -> destroy_game_object(1051) 16:48:52.492 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:48:52.492 [GameSession] 11000010aa9bb50 -> destroy_game_object(2238) 16:48:52.492 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:52.560 [GameSession] 11000010aa9bb50 -> destroy_game_object(307) 16:48:52.560 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:52.627 [GameSession] 11000010aa9bb50 -> create_game_object(2241) 16:48:52.627 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:52.695 [GameSession] 11000010aa9bb50 -> destroy_game_object(2239) 16:48:52.695 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:52.695 [GameSession] 11000010aa9bb50 -> create_game_object(308) 16:48:52.695 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:52.696 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.17999999999999999 16:48:52.780 [GameSession] 11000010aa9bb50 -> create_game_object(2242) 16:48:52.780 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:52.847 [GameSession] 11000010aa9bb50 -> destroy_game_object(2240) 16:48:52.847 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:52.982 [GameSession] 11000010aa9bb50 -> create_game_object(2243) 16:48:52.982 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:53.016 [GameSession] 11000010aa9bb50 -> destroy_game_object(2241) 16:48:53.016 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:53.117 [GameSession] 11000010aa9bb50 -> create_game_object(2244) 16:48:53.117 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:53.117 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.78610999999999998 16:48:53.151 [GameSession] 11000010aa9bb50 -> destroy_game_object(308) 16:48:53.151 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:53.169 [GameSession] create_game_object(7, 3078) 16:48:53.169 [GameSession] create_game_object(3078, 0) -> 11000010aa9bb50 16:48:53.184 [GameSession] 11000010aa9bb50 -> destroy_game_object(2242) 16:48:53.184 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:53.251 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 16:48:53.284 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = grenade_frag_01 16:48:53.318 [GameSession] 11000010aa9bb50 -> destroy_game_object(2243) 16:48:53.318 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:53.353 [GameSession] 11000010aa9bb50 -> create_game_object(309) 16:48:53.353 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:53.353 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.17000000000000001 16:48:53.471 [GameSession] 11000010aa9bb50 -> destroy_game_object(2244) 16:48:53.472 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:53.825 [GameSession] 11000010aa9bb50 -> destroy_game_object(309) 16:48:53.825 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:54.018 [GameSession] destroy_game_object(3078) 16:48:54.282 [GameSession] 11000010aa9bb50 -> create_game_object(1052) 16:48:54.282 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:54.366 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.10236000000000001 16:48:54.366 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.10236000000000001 16:48:54.587 [GameSession] create_game_object(7, 3079) 16:48:54.587 [GameSession] create_game_object(3079, 0) -> 11000010aa9bb50 16:48:54.601 [GameSession] 11000010aa9bb50 -> create_game_object(1053) 16:48:54.601 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:54.601 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.062990000000000004 16:48:54.601 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.062990000000000004 16:48:54.652 [GameSession] 11000010aa9bb50 -> create_game_object(2245) 16:48:54.652 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:54.668 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 16:48:54.702 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = grenade_frag_01 16:48:54.702 [GameSession] 11000010aa9bb50 -> destroy_game_object(1052) 16:48:54.702 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:48:54.787 [GameSession] 11000010aa9bb50 -> create_game_object(2246) 16:48:54.787 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:54.973 [GameSession] 11000010aa9bb50 -> create_game_object(2247) 16:48:54.973 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:55.008 [GameSession] 11000010aa9bb50 -> destroy_game_object(1053) 16:48:55.008 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:48:55.008 [GameSession] 11000010aa9bb50 -> destroy_game_object(2245) 16:48:55.008 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:55.124 [GameSession] 11000010aa9bb50 -> create_game_object(2248) 16:48:55.124 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:55.159 [GameSession] 11000010aa9bb50 -> destroy_game_object(2246) 16:48:55.159 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:55.159 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.97499999999999998 16:48:55.311 [GameSession] 11000010aa9bb50 -> create_game_object(2249) 16:48:55.311 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:55.361 [GameSession] 11000010aa9bb50 -> destroy_game_object(2247) 16:48:55.361 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:55.367 [GameSession] destroy_game_object(3079) 16:48:55.463 [GameSession] 11000010aa9bb50 -> create_game_object(2250) 16:48:55.463 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:55.496 [GameSession] 11000010aa9bb50 -> destroy_game_object(2248) 16:48:55.496 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:55.647 [GameSession] 11000010aa9bb50 -> create_game_object(2251) 16:48:55.647 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:55.714 [GameSession] 11000010aa9bb50 -> destroy_game_object(2249) 16:48:55.714 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:55.799 [GameSession] 11000010aa9bb50 -> create_game_object(2252) 16:48:55.799 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:55.817 [GameSession] 11000010aa9bb50 -> destroy_game_object(2250) 16:48:55.817 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:56.002 [GameSession] 11000010aa9bb50 -> create_game_object(2253) 16:48:56.002 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:56.036 [GameSession] 11000010aa9bb50 -> destroy_game_object(2251) 16:48:56.036 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:56.071 [GameSession] create_game_object(7, 3080) 16:48:56.071 [GameSession] create_game_object(3080, 0) -> 11000010aa9bb50 16:48:56.119 [GameSession] 11000010aa9bb50 -> create_game_object(2254) 16:48:56.119 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:56.171 [GameSession] 11000010aa9bb50 -> destroy_game_object(2252) 16:48:56.171 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:56.171 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 16:48:56.204 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = grenade_frag_01 16:48:56.356 [GameSession] 11000010aa9bb50 -> destroy_game_object(2253) 16:48:56.356 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:56.491 [GameSession] 11000010aa9bb50 -> destroy_game_object(2254) 16:48:56.491 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:56.833 [GameSession] destroy_game_object(3080) 16:48:57.215 [GameSession] 11000010aa9bb50 -> create_game_object(2255) 16:48:57.215 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:57.368 [GameSession] 11000010aa9bb50 -> create_game_object(2256) 16:48:57.368 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:57.571 [GameSession] 11000010aa9bb50 -> create_game_object(2257) 16:48:57.571 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:57.605 [GameSession] 11000010aa9bb50 -> create_game_object(310) 16:48:57.605 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:48:57.606 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:48:57.606 [GameSession] 11000010aa9bb50 -> destroy_game_object(2255) 16:48:57.606 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:57.607 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:48:57.692 [GameSession] 11000010aa9bb50 -> create_game_object(2258) 16:48:57.692 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:57.759 [GameSession] 11000010aa9bb50 -> destroy_game_object(2256) 16:48:57.759 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:57.875 [GameSession] 11000010aa9bb50 -> create_game_object(2259) 16:48:57.875 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:57.877 [GameSession] create_game_object(7, 3081) 16:48:57.877 [GameSession] create_game_object(3081, 0) -> 11000010aa9bb50 16:48:57.961 [GameSession] 11000010aa9bb50 -> destroy_game_object(2257) 16:48:57.961 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:57.961 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 16:48:58.046 [GameSession] 11000010aa9bb50 -> create_game_object(2260) 16:48:58.046 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:58.115 [GameSession] 11000010aa9bb50 -> destroy_game_object(2258) 16:48:58.115 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:58.148 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.93611 16:48:58.199 [GameSession] 11000010aa9bb50 -> create_game_object(311) 16:48:58.199 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:58.199 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.16 16:48:58.233 [GameSession] 11000010aa9bb50 -> create_game_object(2261) 16:48:58.233 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:58.300 [GameSession] 11000010aa9bb50 -> destroy_game_object(2259) 16:48:58.300 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:58.368 [GameSession] 11000010aa9bb50 -> create_game_object(2262) 16:48:58.368 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:58.373 [GameSession] destroy_game_object(3081) 16:48:58.419 [GameSession] 11000010aa9bb50 -> destroy_game_object(2260) 16:48:58.419 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:58.569 [GameSession] 11000010aa9bb50 -> destroy_game_object(311) 16:48:58.569 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:58.636 [GameSession] 11000010aa9bb50 -> destroy_game_object(2261) 16:48:58.636 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:58.771 [GameSession] 11000010aa9bb50 -> destroy_game_object(2262) 16:48:58.771 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:58.771 [GameSession] 11000010aa9bb50 -> create_game_object(312) 16:48:58.771 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:58.771 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.14999999999999999 16:48:59.178 [GameSession] 11000010aa9bb50 -> destroy_game_object(312) 16:48:59.178 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:48:59.548 [GameSession] 11000010aa9bb50 -> create_game_object(2263) 16:48:59.548 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:59.548 [GameSession] 11000010aa9bb50 -> create_game_object(313) 16:48:59.548 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:59.548 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.14000000000000001 16:48:59.567 [Lua] [Mutator] Deactivating mutator 'no_roamers' 16:48:59.667 [GameSession] 11000010aa9bb50 -> create_game_object(2264) 16:48:59.667 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:59.868 [GameSession] 11000010aa9bb50 -> create_game_object(2265) 16:48:59.868 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:59.903 [GameSession] 11000010aa9bb50 -> destroy_game_object(2263) 16:48:59.903 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:48:59.941 [GameSession] 11000010aa9bb50 -> destroy_game_object(313) 16:48:59.941 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:00.003 [GameSession] 11000010aa9bb50 -> create_game_object(2266) 16:49:00.003 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:00.036 [GameSession] 11000010aa9bb50 -> destroy_game_object(2264) 16:49:00.036 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:00.105 [Lua] [Mutator] Activating mutator 'no_roamers' 16:49:00.172 [GameSession] 11000010aa9bb50 -> create_game_object(2267) 16:49:00.173 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:00.207 [GameSession] 11000010aa9bb50 -> destroy_game_object(2265) 16:49:00.207 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:00.207 [GameSession] 11000010aa9bb50 -> create_game_object(314) 16:49:00.207 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:00.207 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.13 16:49:00.240 [Lua] [Mutator] Deactivating mutator 'no_roamers' 16:49:00.306 [GameSession] 11000010aa9bb50 -> create_game_object(2268) 16:49:00.306 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:00.357 [GameSession] 11000010aa9bb50 -> destroy_game_object(2266) 16:49:00.357 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:00.509 [GameSession] 11000010aa9bb50 -> create_game_object(2269) 16:49:00.509 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:00.592 [GameSession] 11000010aa9bb50 -> destroy_game_object(2267) 16:49:00.592 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:00.613 [GameSession] 11000010aa9bb50 -> destroy_game_object(314) 16:49:00.613 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:00.644 [GameSession] 11000010aa9bb50 -> create_game_object(2270) 16:49:00.644 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:00.694 [GameSession] 11000010aa9bb50 -> destroy_game_object(2268) 16:49:00.694 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:00.694 [GameSession] 11000010aa9bb50 -> create_game_object(1054) 16:49:00.694 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:00.712 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.0315 16:49:00.712 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.0315 16:49:00.797 [Lua] [Mutator] Activating mutator 'no_roamers' 16:49:00.797 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.70208000000000004 16:49:00.881 [GameSession] 11000010aa9bb50 -> destroy_game_object(2269) 16:49:00.881 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:00.916 [GameSession] 11000010aa9bb50 -> create_game_object(315) 16:49:00.916 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:00.916 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.12 16:49:01.038 [GameSession] 11000010aa9bb50 -> destroy_game_object(2270) 16:49:01.038 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:01.051 [GameSession] 11000010aa9bb50 -> destroy_game_object(1054) 16:49:01.051 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:49:01.051 [Lua] [Mutator] Deactivating mutator 'no_roamers' 16:49:01.356 [GameSession] 11000010aa9bb50 -> destroy_game_object(315) 16:49:01.356 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:01.542 [GameSession] 11000010aa9bb50 -> create_game_object(1055) 16:49:01.542 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:01.543 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0 16:49:01.543 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0 16:49:01.711 [GameSession] 11000010aa9bb50 -> create_game_object(2271) 16:49:01.711 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:01.711 [GameSession] 11000010aa9bb50 -> create_game_object(316) 16:49:01.711 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:01.712 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.11 16:49:01.796 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.92083000000000004 16:49:01.829 [GameSession] 11000010aa9bb50 -> create_game_object(2272) 16:49:01.830 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:01.830 [GameSession] 11000010aa9bb50 -> destroy_game_object(1055) 16:49:01.830 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:49:02.030 [GameSession] 11000010aa9bb50 -> create_game_object(2273) 16:49:02.030 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:02.065 [GameSession] 11000010aa9bb50 -> destroy_game_object(2271) 16:49:02.065 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:02.099 [GameSession] 11000010aa9bb50 -> destroy_game_object(316) 16:49:02.099 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:02.166 [GameSession] 11000010aa9bb50 -> create_game_object(2274) 16:49:02.166 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:02.198 [GameSession] 11000010aa9bb50 -> destroy_game_object(2272) 16:49:02.198 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:02.283 [Lua] [Mutator] Activating mutator 'no_roamers' 16:49:02.384 [GameSession] 11000010aa9bb50 -> create_game_object(2275) 16:49:02.384 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:02.384 [GameSession] 11000010aa9bb50 -> destroy_game_object(2273) 16:49:02.384 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:02.486 [GameSession] 11000010aa9bb50 -> create_game_object(2276) 16:49:02.486 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:02.536 [GameSession] 11000010aa9bb50 -> destroy_game_object(2274) 16:49:02.536 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:02.688 [GameSession] 11000010aa9bb50 -> create_game_object(2277) 16:49:02.688 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:02.722 [GameSession] 11000010aa9bb50 -> destroy_game_object(2275) 16:49:02.722 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:02.824 [GameSession] 11000010aa9bb50 -> create_game_object(2278) 16:49:02.824 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:02.856 [GameSession] 11000010aa9bb50 -> destroy_game_object(2276) 16:49:02.857 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:03.008 [Lua] [Mutator] Deactivating mutator 'no_roamers' 16:49:03.024 [GameSession] 11000010aa9bb50 -> create_game_object(2279) 16:49:03.024 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:03.075 [GameSession] 11000010aa9bb50 -> destroy_game_object(2277) 16:49:03.075 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:03.110 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.67917000000000005 16:49:03.212 [GameSession] 11000010aa9bb50 -> destroy_game_object(2278) 16:49:03.212 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:03.398 [GameSession] 11000010aa9bb50 -> destroy_game_object(2279) 16:49:03.398 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:03.769 [GameSession] 11000010aa9bb50 -> create_game_object(317) 16:49:03.769 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:49:04.309 [GameSession] 11000010aa9bb50 -> create_game_object(2280) 16:49:04.309 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:04.444 [GameSession] 11000010aa9bb50 -> create_game_object(2281) 16:49:04.444 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:04.647 [GameSession] 11000010aa9bb50 -> create_game_object(2282) 16:49:04.647 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:04.680 [GameSession] 11000010aa9bb50 -> destroy_game_object(2280) 16:49:04.680 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:04.783 [GameSession] 11000010aa9bb50 -> create_game_object(2283) 16:49:04.783 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:04.832 [GameSession] 11000010aa9bb50 -> destroy_game_object(2281) 16:49:04.832 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:04.984 [GameSession] 11000010aa9bb50 -> create_game_object(2284) 16:49:04.984 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:05.017 [GameSession] 11000010aa9bb50 -> destroy_game_object(2282) 16:49:05.017 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:05.118 [GameSession] 11000010aa9bb50 -> create_game_object(2285) 16:49:05.118 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:05.136 [GameSession] 11000010aa9bb50 -> destroy_game_object(2283) 16:49:05.136 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:05.237 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:49:05.337 [GameSession] 11000010aa9bb50 -> create_game_object(2286) 16:49:05.337 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:05.388 [GameSession] 11000010aa9bb50 -> destroy_game_object(2284) 16:49:05.388 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:05.438 [GameSession] 11000010aa9bb50 -> create_game_object(2287) 16:49:05.438 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:05.472 [GameSession] 11000010aa9bb50 -> destroy_game_object(2285) 16:49:05.472 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:05.656 [GameSession] 11000010aa9bb50 -> create_game_object(2288) 16:49:05.656 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:05.690 [GameSession] 11000010aa9bb50 -> destroy_game_object(2286) 16:49:05.690 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:05.775 [GameSession] 11000010aa9bb50 -> create_game_object(2289) 16:49:05.775 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:05.775 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.93332999999999999 16:49:05.812 [GameSession] 11000010aa9bb50 -> destroy_game_object(2287) 16:49:05.812 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:05.877 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.65625 16:49:06.028 [GameSession] 11000010aa9bb50 -> destroy_game_object(2288) 16:49:06.028 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:06.146 [GameSession] 11000010aa9bb50 -> destroy_game_object(2289) 16:49:06.146 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:06.350 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.91666999999999998 16:49:06.840 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.90000000000000002 16:49:06.959 [GameSession] 11000010aa9bb50 -> create_game_object(2290) 16:49:06.959 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:07.109 [GameSession] 11000010aa9bb50 -> create_game_object(2291) 16:49:07.109 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:07.294 [GameSession] 11000010aa9bb50 -> create_game_object(2292) 16:49:07.294 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:07.362 [GameSession] 11000010aa9bb50 -> destroy_game_object(2290) 16:49:07.362 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:07.397 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.88332999999999995 16:49:07.415 [GameSession] 11000010aa9bb50 -> create_game_object(2293) 16:49:07.415 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:07.481 [GameSession] 11000010aa9bb50 -> destroy_game_object(2291) 16:49:07.481 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:07.650 [GameSession] 11000010aa9bb50 -> create_game_object(2294) 16:49:07.650 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:07.734 [GameSession] 11000010aa9bb50 -> destroy_game_object(2292) 16:49:07.734 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:07.800 [GameSession] 11000010aa9bb50 -> create_game_object(2295) 16:49:07.800 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:07.834 [GameSession] 11000010aa9bb50 -> destroy_game_object(2293) 16:49:07.834 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:07.834 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.86667000000000005 16:49:07.969 [GameSession] 11000010aa9bb50 -> create_game_object(2296) 16:49:07.969 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:08.053 [GameSession] 11000010aa9bb50 -> destroy_game_object(2294) 16:49:08.053 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:08.121 [GameSession] 11000010aa9bb50 -> create_game_object(2297) 16:49:08.121 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:08.189 [GameSession] 11000010aa9bb50 -> destroy_game_object(2295) 16:49:08.189 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:08.375 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.84999999999999998 16:49:08.375 [GameSession] 11000010aa9bb50 -> destroy_game_object(2296) 16:49:08.375 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:08.510 [GameSession] 11000010aa9bb50 -> destroy_game_object(2297) 16:49:08.510 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:08.897 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.83333000000000002 16:49:09.099 [GameSession] 11000010aa9bb50 -> create_game_object(2298) 16:49:09.099 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:09.235 [GameSession] 11000010aa9bb50 -> create_game_object(2299) 16:49:09.235 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:09.439 [GameSession] 11000010aa9bb50 -> create_game_object(2300) 16:49:09.439 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:09.472 [GameSession] 11000010aa9bb50 -> destroy_game_object(2298) 16:49:09.472 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:09.491 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.81667000000000001 16:49:09.557 [GameSession] 11000010aa9bb50 -> create_game_object(2301) 16:49:09.557 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:09.608 [GameSession] 11000010aa9bb50 -> destroy_game_object(2299) 16:49:09.608 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:09.775 [GameSession] 11000010aa9bb50 -> create_game_object(2302) 16:49:09.775 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:09.793 [GameSession] 11000010aa9bb50 -> destroy_game_object(2300) 16:49:09.793 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:09.926 [GameSession] 11000010aa9bb50 -> create_game_object(2303) 16:49:09.926 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:09.926 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.80000000000000004 16:49:09.960 [GameSession] 11000010aa9bb50 -> destroy_game_object(2301) 16:49:09.960 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:10.096 [GameSession] 11000010aa9bb50 -> create_game_object(2304) 16:49:10.096 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:10.198 [GameSession] 11000010aa9bb50 -> destroy_game_object(2302) 16:49:10.198 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:10.249 [GameSession] 11000010aa9bb50 -> create_game_object(2305) 16:49:10.249 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:10.316 [GameSession] 11000010aa9bb50 -> destroy_game_object(2303) 16:49:10.316 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:10.435 [GameSession] 11000010aa9bb50 -> create_game_object(2306) 16:49:10.435 [Lua] [GameNetworkManager] game object created go_id=2306, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:10.435 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.78332999999999997 16:49:10.467 [GameSession] 11000010aa9bb50 -> destroy_game_object(2304) 16:49:10.467 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:10.603 [GameSession] 11000010aa9bb50 -> destroy_game_object(2305) 16:49:10.603 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:10.788 [GameSession] 11000010aa9bb50 -> destroy_game_object(2306) 16:49:10.788 [Lua] [GameNetworkManager] game object was destroyed id=2306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:10.923 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.76666999999999996 16:49:11.109 [GameSession] 11000010aa9bb50 -> create_game_object(2307) 16:49:11.109 [Lua] [GameNetworkManager] game object created go_id=2307, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:11.242 [GameSession] 11000010aa9bb50 -> create_game_object(2308) 16:49:11.242 [Lua] [GameNetworkManager] game object created go_id=2308, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:11.462 [GameSession] 11000010aa9bb50 -> create_game_object(2309) 16:49:11.462 [Lua] [GameNetworkManager] game object created go_id=2309, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:11.497 [GameSession] 11000010aa9bb50 -> destroy_game_object(2307) 16:49:11.497 [Lua] [GameNetworkManager] game object was destroyed id=2307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:11.497 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.75 16:49:11.598 [GameSession] 11000010aa9bb50 -> create_game_object(2310) 16:49:11.598 [Lua] [GameNetworkManager] game object created go_id=2310, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:11.598 [GameSession] 11000010aa9bb50 -> destroy_game_object(2308) 16:49:11.598 [Lua] [GameNetworkManager] game object was destroyed id=2308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:11.765 [GameSession] 11000010aa9bb50 -> create_game_object(2311) 16:49:11.765 [Lua] [GameNetworkManager] game object created go_id=2311, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:11.816 [GameSession] 11000010aa9bb50 -> destroy_game_object(2309) 16:49:11.816 [Lua] [GameNetworkManager] game object was destroyed id=2309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:11.918 [GameSession] 11000010aa9bb50 -> create_game_object(2312) 16:49:11.918 [Lua] [GameNetworkManager] game object created go_id=2312, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:11.918 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.73333000000000004 16:49:11.968 [GameSession] 11000010aa9bb50 -> destroy_game_object(2310) 16:49:11.968 [Lua] [GameNetworkManager] game object was destroyed id=2310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:12.070 [GameSession] 11000010aa9bb50 -> create_game_object(2313) 16:49:12.070 [Lua] [GameNetworkManager] game object created go_id=2313, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:12.137 [GameSession] 11000010aa9bb50 -> destroy_game_object(2311) 16:49:12.137 [Lua] [GameNetworkManager] game object was destroyed id=2311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:12.239 [GameSession] 11000010aa9bb50 -> create_game_object(2314) 16:49:12.239 [Lua] [GameNetworkManager] game object created go_id=2314, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:12.307 [GameSession] 11000010aa9bb50 -> destroy_game_object(2312) 16:49:12.307 [Lua] [GameNetworkManager] game object was destroyed id=2312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:12.391 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.625 16:49:12.440 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.71667000000000003 16:49:12.474 [GameSession] 11000010aa9bb50 -> destroy_game_object(2313) 16:49:12.474 [Lua] [GameNetworkManager] game object was destroyed id=2313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:12.591 [GameSession] 11000010aa9bb50 -> destroy_game_object(2314) 16:49:12.591 [Lua] [GameNetworkManager] game object was destroyed id=2314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:12.930 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.69999999999999996 16:49:12.996 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.59792000000000001 16:49:13.301 [GameSession] 11000010aa9bb50 -> create_game_object(318) 16:49:13.301 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:49:13.301 [Lua] SYNC DMG TAKEN set_max_health=true amount=2399.9267578125, state=alive 16:49:13.301 [Lua] SYNC DMG TAKEN set_max_health=true amount=2279.930419921875, state=alive 16:49:13.333 [GameSession] 11000010aa9bb50 -> create_game_object(2315) 16:49:13.333 [Lua] [GameNetworkManager] game object created go_id=2315, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:13.334 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010aa9bb50:0:0:0 = 4 16:49:13.334 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:1100001091cece6:0:0:0 = 4 16:49:13.334 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:110000112df7e66:0:0:0 = 4 16:49:13.334 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010c7fed13:0:0:0 = 3 16:49:13.468 [GameSession] 11000010aa9bb50 -> create_game_object(2316) 16:49:13.468 [Lua] [GameNetworkManager] game object created go_id=2316, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:13.687 [GameSession] 11000010aa9bb50 -> create_game_object(2317) 16:49:13.687 [Lua] [GameNetworkManager] game object created go_id=2317, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:13.721 [GameSession] 11000010aa9bb50 -> destroy_game_object(2315) 16:49:13.721 [Lua] [GameNetworkManager] game object was destroyed id=2315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:13.806 [GameSession] 11000010aa9bb50 -> create_game_object(2318) 16:49:13.806 [Lua] [GameNetworkManager] game object created go_id=2318, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:13.857 [GameSession] 11000010aa9bb50 -> destroy_game_object(2316) 16:49:13.857 [Lua] [GameNetworkManager] game object was destroyed id=2316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:14.078 [GameSession] 11000010aa9bb50 -> destroy_game_object(2317) 16:49:14.078 [Lua] [GameNetworkManager] game object was destroyed id=2317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:14.179 [GameSession] 11000010aa9bb50 -> destroy_game_object(2318) 16:49:14.179 [Lua] [GameNetworkManager] game object was destroyed id=2318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:14.466 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 33 16:49:14.466 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 175 16:49:14.467 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 51 16:49:14.467 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 332 16:49:14.467 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 5955 16:49:14.467 [Lua] [SharedState] deus_run_state_43105945: monster_coins_picked_up:0:0:0:0 = 7 16:49:14.467 [GameSession] 11000010aa9bb50 -> destroy_game_object(318) 16:49:14.467 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:14.549 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 33 16:49:14.549 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 175 16:49:14.549 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6005 16:49:14.583 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 51 16:49:14.583 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 439 16:49:14.583 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6044 16:49:14.751 [Lua] [Mutator] Activating mutator 'no_roamers' 16:49:14.785 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 51 16:49:14.785 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 377 16:49:14.785 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6083 16:49:14.952 [GameSession] 11000010aa9bb50 -> destroy_game_object(317) 16:49:14.952 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:15.830 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 16:49:15.837 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04412a30 16:49:16.217 [GameSession] 11000010aa9bb50 -> create_game_object(319) 16:49:16.217 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:49:16.453 [Lua] [Mutator] Deactivating mutator 'no_roamers' 16:49:16.761 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":999163136,"name":"deus_max_health","rarity":"exotic"},{"client_id":460114432,"name":"deus_crit_chain_lightning","rarity":"unique"},{"client_id":674097472,"name":"home_brewer","rarity":"rare"},{"client_id":1840399360,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"},{"client_id":1862153856,"name":"cooldown_on_friendly_ability","rarity":"exotic"}] 16:49:17.430 [Lua] [Mutator] Activating mutator 'no_roamers' 16:49:17.682 [GameSession] 11000010aa9bb50 -> destroy_game_object(319) 16:49:17.682 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:17.766 [GameSession] 11000010aa9bb50 -> create_game_object(320) 16:49:17.766 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:49:18.019 [Lua] [Mutator] Deactivating mutator 'no_roamers' 16:49:20.772 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"rarity":"rare","client_id":1197905152,"name":"talent_2_2"},{"rarity":"rare","client_id":1598720384,"name":"deus_extra_stamina"},{"rarity":"rare","client_id":369322048,"name":"healers_touch"},{"rarity":"rare","client_id":983326592,"name":"talent_5_2"},{"rarity":"exotic","client_id":1148216320,"name":"talent_1_2"},{"rarity":"rare","client_id":707445760,"name":"talent_2_1"},{"rarity":"exotic","client_id":1870491904,"name":"talent_3_3"},{"rarity":"rare","client_id":1344264704,"name":"talent_4_2"},{"rarity":"rare","client_id":714614208,"name":"talent_5_3"},{"rarity":"unique","client_id":332308992,"name":"talent_6_1"},{"rarity":"exotic","client_id":553497216,"name":"attack_speed_per_cooldown"},{"client_id":1985862784,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"}] 16:49:20.772 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 16:49:20.777 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04412a30 16:49:20.872 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":1985862784,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":1197905152,"name":"talent_2_2","rarity":"rare"},{"client_id":1598720384,"name":"deus_extra_stamina","rarity":"rare"},{"client_id":369322048,"name":"healers_touch","rarity":"rare"},{"client_id":983326592,"name":"talent_5_2","rarity":"rare"},{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"},{"client_id":553497216,"name":"attack_speed_per_cooldown","rarity":"exotic"}] 16:49:21.917 [GameSession] 11000010aa9bb50 -> create_game_object(2319) 16:49:21.917 [Lua] [GameNetworkManager] game object created go_id=2319, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:23.185 [GameSession] 11000010aa9bb50 -> destroy_game_object(2319) 16:49:23.185 [Lua] [GameNetworkManager] game object was destroyed id=2319 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:24.160 [GameSession] 11000010aa9bb50 -> create_game_object(321) 16:49:24.160 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:49:24.160 [GameSession] 11000010aa9bb50 -> create_game_object(322) 16:49:24.160 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:49:24.194 [GameSession] 11000010aa9bb50 -> create_game_object(323) 16:49:24.194 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:49:24.195 [GameSession] 11000010aa9bb50 -> create_game_object(324) 16:49:24.195 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:49:24.281 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":512390080,"name":"talent_4_2","rarity":"rare"},{"client_id":544222080,"name":"heal_on_dot_damage_dealt","rarity":"exotic"},{"client_id":865099904,"name":"talent_6_1","rarity":"unique"},{"client_id":473704288,"name":"deus_push_cost_reduction","rarity":"exotic"},{"client_id":381593664,"name":"talent_5_3","rarity":"rare"},{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"},{"client_id":1078204800,"name":"talent_6_3","rarity":"unique"}] 16:49:24.281 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:49:24.281 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:49:24.396 [GameSession] 11000010aa9bb50 -> create_game_object(2320) 16:49:24.396 [Lua] [GameNetworkManager] game object created go_id=2320, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:24.500 [GameSession] 11000010aa9bb50 -> create_game_object(2321) 16:49:24.500 [Lua] [GameNetworkManager] game object created go_id=2321, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:24.700 [GameSession] 11000010aa9bb50 -> create_game_object(2322) 16:49:24.700 [Lua] [GameNetworkManager] game object created go_id=2322, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:24.835 [GameSession] 11000010aa9bb50 -> create_game_object(2323) 16:49:24.835 [Lua] [GameNetworkManager] game object created go_id=2323, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:24.953 [GameSession] 11000010aa9bb50 -> destroy_game_object(2320) 16:49:24.953 [Lua] [GameNetworkManager] game object was destroyed id=2320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:25.070 [GameSession] 11000010aa9bb50 -> create_game_object(2324) 16:49:25.070 [Lua] [GameNetworkManager] game object created go_id=2324, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:25.105 [GameSession] 11000010aa9bb50 -> destroy_game_object(2321) 16:49:25.105 [Lua] [GameNetworkManager] game object was destroyed id=2321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:25.256 [GameSession] 11000010aa9bb50 -> destroy_game_object(2322) 16:49:25.256 [Lua] [GameNetworkManager] game object was destroyed id=2322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:25.441 [GameSession] 11000010aa9bb50 -> destroy_game_object(2323) 16:49:25.441 [Lua] [GameNetworkManager] game object was destroyed id=2323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:25.593 [GameSession] 11000010aa9bb50 -> destroy_game_object(2324) 16:49:25.593 [Lua] [GameNetworkManager] game object was destroyed id=2324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:26.503 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f375a332] 16:49:26.503 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[45d7baff] 16:49:26.503 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3ef89d81] 16:49:26.503 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5c2fadc6] 16:49:27.142 [GameSession] 11000010aa9bb50 -> create_game_object(325) 16:49:27.142 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:49:27.142 [GameSession] 11000010aa9bb50 -> create_game_object(326) 16:49:27.142 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:49:27.143 [GameSession] 11000010aa9bb50 -> create_game_object(327) 16:49:27.143 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:49:27.498 [GameSession] 11000010aa9bb50 -> destroy_game_object(325) 16:49:27.498 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:28.174 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[427ce41e] 16:49:28.174 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cab73bc7] 16:49:28.256 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"},{"client_id":1454846592,"name":"talent_1_3","rarity":"exotic"},{"client_id":81791440,"name":"healers_touch","rarity":"rare"},{"client_id":2117473536,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1738982272,"name":"home_brewer","rarity":"rare"},{"client_id":1619011712,"name":"decanter","rarity":"rare"},{"client_id":99499728,"name":"deus_parry_damage_immune","rarity":"unique"}] 16:49:28.778 [GameSession] 11000010aa9bb50 -> create_game_object(2325) 16:49:28.778 [Lua] [GameNetworkManager] game object created go_id=2325, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:28.913 [GameSession] 11000010aa9bb50 -> create_game_object(2326) 16:49:28.913 [Lua] [GameNetworkManager] game object created go_id=2326, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:29.116 [GameSession] 11000010aa9bb50 -> create_game_object(2327) 16:49:29.116 [Lua] [GameNetworkManager] game object created go_id=2327, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:29.234 [GameSession] 11000010aa9bb50 -> destroy_game_object(2325) 16:49:29.234 [Lua] [GameNetworkManager] game object was destroyed id=2325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:29.336 [GameSession] 11000010aa9bb50 -> destroy_game_object(2326) 16:49:29.336 [Lua] [GameNetworkManager] game object was destroyed id=2326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:29.522 [GameSession] 11000010aa9bb50 -> destroy_game_object(2327) 16:49:29.522 [Lua] [GameNetworkManager] game object was destroyed id=2327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:30.401 [GameSession] 11000010aa9bb50 -> create_game_object(328) 16:49:30.401 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:49:30.401 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:49:30.435 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:49:31.024 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 34 16:49:31.024 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 221 16:49:31.024 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 52 16:49:31.024 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 368 16:49:31.024 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6119 16:49:31.024 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 45 16:49:31.024 [GameSession] 11000010aa9bb50 -> destroy_game_object(35) 16:49:31.024 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:31.108 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 34 16:49:31.108 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 221 16:49:31.108 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6165 16:49:31.141 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 52 16:49:31.141 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 475 16:49:31.141 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6201 16:49:31.327 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 52 16:49:31.327 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 413 16:49:31.327 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6237 16:49:32.053 [GameSession] 11000010aa9bb50 -> create_game_object(329) 16:49:32.053 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:32.053 [GameSession] 11000010aa9bb50 -> create_game_object(330) 16:49:32.053 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:32.053 [GameSession] 11000010aa9bb50 -> create_game_object(331) 16:49:32.053 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:32.847 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.98958000000000002 16:49:33.015 [GameSession] 11000010aa9bb50 -> destroy_game_object(329) 16:49:33.015 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:33.149 [GameSession] 11000010aa9bb50 -> destroy_game_object(331) 16:49:33.149 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:36.410 [GameSession] 11000010aa9bb50 -> destroy_game_object(328) 16:49:36.410 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:37.943 [GameSession] 11000010aa9bb50 -> create_game_object(332) 16:49:37.943 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=11000010aa9bb50 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 16:49:39.277 [GameSession] 11000010aa9bb50 -> destroy_game_object(322) 16:49:39.277 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:39.277 [GameSession] 11000010aa9bb50 -> destroy_game_object(321) 16:49:39.277 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:39.278 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:49:39.801 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:39.802 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:39.802 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:39.853 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:39.854 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:39.854 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:39.918 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:39.918 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:39.919 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:39.969 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:39.970 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:39.970 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:40.003 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:40.003 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:40.036 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:40.408 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:40.828 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"rarity":"exotic","client_id":1985862784,"name":"deus_cooldown_reg_not_hit"},{"rarity":"rare","client_id":1197905152,"name":"talent_2_2"},{"rarity":"rare","client_id":1598720384,"name":"deus_extra_stamina"},{"rarity":"rare","client_id":369322048,"name":"healers_touch"},{"rarity":"rare","client_id":983326592,"name":"talent_5_2"},{"rarity":"exotic","client_id":1148216320,"name":"talent_1_2"},{"rarity":"rare","client_id":707445760,"name":"talent_2_1"},{"rarity":"exotic","client_id":1870491904,"name":"talent_3_3"},{"rarity":"rare","client_id":1344264704,"name":"talent_4_2"},{"rarity":"rare","client_id":714614208,"name":"talent_5_3"},{"rarity":"unique","client_id":332308992,"name":"talent_6_1"},{"rarity":"exotic","client_id":553497216,"name":"attack_speed_per_cooldown"},{"client_id":1247354240,"name":"last_player_standing_power_reg","rarity":"exotic"}] 16:49:40.828 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 21 16:49:40.828 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 12 16:49:40.880 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:40.962 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":1247354240,"name":"last_player_standing_power_reg","rarity":"exotic"},{"client_id":1985862784,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":1197905152,"name":"talent_2_2","rarity":"rare"},{"client_id":1598720384,"name":"deus_extra_stamina","rarity":"rare"},{"client_id":369322048,"name":"healers_touch","rarity":"rare"},{"client_id":983326592,"name":"talent_5_2","rarity":"rare"},{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"},{"client_id":553497216,"name":"attack_speed_per_cooldown","rarity":"exotic"}] 16:49:40.962 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 21 16:49:40.962 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 12 16:49:40.962 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -4960 16:49:41.030 [GameSession] 11000010aa9bb50 -> destroy_game_object(24) 16:49:41.030 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:41.266 [GameSession] 11000010aa9bb50 -> create_game_object(333) 16:49:41.266 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:49:41.266 [GameSession] 11000010aa9bb50 -> create_game_object(334) 16:49:41.266 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:49:41.333 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 1 16:49:41.333 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 1 16:49:41.434 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:41.434 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 35 16:49:41.434 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 65 16:49:41.434 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 53 16:49:41.434 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 402 16:49:41.434 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6271 16:49:41.434 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 46 16:49:41.434 [GameSession] 11000010aa9bb50 -> destroy_game_object(36) 16:49:41.434 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:41.536 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 53 16:49:41.536 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 509 16:49:41.536 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6305 16:49:41.570 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 35 16:49:41.570 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 65 16:49:41.570 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6349 16:49:41.788 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 53 16:49:41.788 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 447 16:49:41.788 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6383 16:49:41.975 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:42.060 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":1144143488,"name":"grenadier","rarity":"rare"},{"client_id":999163136,"name":"deus_max_health","rarity":"exotic"},{"client_id":460114432,"name":"deus_crit_chain_lightning","rarity":"unique"},{"client_id":674097472,"name":"home_brewer","rarity":"rare"},{"client_id":1840399360,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"},{"client_id":1862153856,"name":"cooldown_on_friendly_ability","rarity":"exotic"}] 16:49:42.060 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 309 16:49:42.060 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 13 16:49:42.060 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -5160 16:49:42.176 [GameSession] 11000010aa9bb50 -> destroy_game_object(250) 16:49:42.176 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:42.414 [GameSession] 11000010aa9bb50 -> destroy_game_object(330) 16:49:42.414 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:42.616 [GameSession] 11000010aa9bb50 -> create_game_object(335) 16:49:42.616 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:42.616 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.10000000000000001 16:49:43.054 [GameSession] 11000010aa9bb50 -> destroy_game_object(335) 16:49:43.054 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:43.273 [GameSession] 11000010aa9bb50 -> create_game_object(336) 16:49:43.274 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:43.274 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.089999999999999997 16:49:43.914 [GameSession] 11000010aa9bb50 -> create_game_object(337) 16:49:43.914 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:43.914 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.080000000000000002 16:49:43.948 [GameSession] 11000010aa9bb50 -> destroy_game_object(336) 16:49:43.948 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:44.031 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:49:44.352 [GameSession] 11000010aa9bb50 -> destroy_game_object(337) 16:49:44.352 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:44.589 [GameSession] 11000010aa9bb50 -> create_game_object(338) 16:49:44.589 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:44.589 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.070000000000000007 16:49:44.775 [GameSession] 11000010aa9bb50 -> create_game_object(339) 16:49:44.775 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:49:45.011 [GameSession] 11000010aa9bb50 -> destroy_game_object(338) 16:49:45.011 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:47.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1cead, position: 0 16:49:48.588 [GameSession] 11000010aa9bb50 -> create_game_object(340) 16:49:48.588 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:48.588 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.059999999999999998 16:49:48.656 [GameSession] 11000010aa9bb50 -> destroy_game_object(283) 16:49:48.656 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:48.707 [GameSession] 11000010aa9bb50 -> create_game_object(2328) 16:49:48.707 [Lua] [GameNetworkManager] game object created go_id=2328, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:48.840 [GameSession] 11000010aa9bb50 -> create_game_object(2329) 16:49:48.840 [Lua] [GameNetworkManager] game object created go_id=2329, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:49.027 [GameSession] 11000010aa9bb50 -> destroy_game_object(340) 16:49:49.027 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:49.043 [GameSession] 11000010aa9bb50 -> create_game_object(2330) 16:49:49.043 [Lua] [GameNetworkManager] game object created go_id=2330, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:49.195 [GameSession] 11000010aa9bb50 -> create_game_object(2331) 16:49:49.195 [Lua] [GameNetworkManager] game object created go_id=2331, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:49.349 [GameSession] 11000010aa9bb50 -> destroy_game_object(2328) 16:49:49.349 [Lua] [GameNetworkManager] game object was destroyed id=2328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:49.382 [GameSession] 11000010aa9bb50 -> create_game_object(2332) 16:49:49.382 [Lua] [GameNetworkManager] game object created go_id=2332, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:49.432 [GameSession] 11000010aa9bb50 -> destroy_game_object(2329) 16:49:49.432 [Lua] [GameNetworkManager] game object was destroyed id=2329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:49.550 [GameSession] 11000010aa9bb50 -> create_game_object(2333) 16:49:49.550 [Lua] [GameNetworkManager] game object created go_id=2333, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:49.651 [GameSession] 11000010aa9bb50 -> destroy_game_object(2330) 16:49:49.651 [Lua] [GameNetworkManager] game object was destroyed id=2330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:49.736 [GameSession] 11000010aa9bb50 -> create_game_object(2334) 16:49:49.736 [Lua] [GameNetworkManager] game object created go_id=2334, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:49.771 [GameSession] 11000010aa9bb50 -> destroy_game_object(2331) 16:49:49.771 [Lua] [GameNetworkManager] game object was destroyed id=2331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:49.822 [GameSession] 11000010aa9bb50 -> create_game_object(2335) 16:49:49.822 [Lua] [GameNetworkManager] game object created go_id=2335, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:49.939 [GameSession] 11000010aa9bb50 -> destroy_game_object(2332) 16:49:49.939 [Lua] [GameNetworkManager] game object was destroyed id=2332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:50.006 [GameSession] 11000010aa9bb50 -> create_game_object(341) 16:49:50.006 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:49:50.006 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:49:50.057 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:50.058 [GameSession] 11000010aa9bb50 -> create_game_object(2336) 16:49:50.058 [Lua] [GameNetworkManager] game object created go_id=2336, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:50.058 [GameSession] 11000010aa9bb50 -> destroy_game_object(2333) 16:49:50.058 [Lua] [GameNetworkManager] game object was destroyed id=2333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:50.058 [GameSession] 11000010aa9bb50 -> destroy_game_object(332) 16:49:50.058 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:50.059 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' child 1: '#ID[103761fdf3617b7f]' 16:49:50.108 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:50.160 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:50.161 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:50.192 [GameSession] 11000010aa9bb50 -> create_game_object(2337) 16:49:50.192 [Lua] [GameNetworkManager] game object created go_id=2337, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:50.192 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:50.193 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:50.227 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:50.227 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:50.277 [GameSession] 11000010aa9bb50 -> create_game_object(342) 16:49:50.277 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:49:50.278 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:50.279 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:50.312 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:50.312 [GameSession] 11000010aa9bb50 -> destroy_game_object(2334) 16:49:50.312 [Lua] [GameNetworkManager] game object was destroyed id=2334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:50.312 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:50.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:50.362 [GameSession] 11000010aa9bb50 -> create_game_object(2338) 16:49:50.362 [Lua] [GameNetworkManager] game object created go_id=2338, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:50.362 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:50.395 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:50.395 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:50.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:50.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:50.479 [GameSession] 11000010aa9bb50 -> destroy_game_object(2335) 16:49:50.479 [Lua] [GameNetworkManager] game object was destroyed id=2335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:50.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:50.530 [GameSession] 11000010aa9bb50 -> create_game_object(2339) 16:49:50.530 [Lua] [GameNetworkManager] game object created go_id=2339, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:50.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:50.664 [GameSession] 11000010aa9bb50 -> destroy_game_object(2336) 16:49:50.664 [Lua] [GameNetworkManager] game object was destroyed id=2336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:50.664 [GameSession] 11000010aa9bb50 -> create_game_object(343) 16:49:50.664 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:49:50.698 [GameSession] 11000010aa9bb50 -> create_game_object(344) 16:49:50.698 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:49:50.749 [GameSession] 11000010aa9bb50 -> create_game_object(2340) 16:49:50.749 [Lua] [GameNetworkManager] game object created go_id=2340, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:50.818 [GameSession] 11000010aa9bb50 -> destroy_game_object(2337) 16:49:50.818 [Lua] [GameNetworkManager] game object was destroyed id=2337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:50.850 [GameSession] 11000010aa9bb50 -> create_game_object(2341) 16:49:50.850 [Lua] [GameNetworkManager] game object created go_id=2341, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:51.001 [GameSession] 11000010aa9bb50 -> destroy_game_object(2338) 16:49:51.001 [Lua] [GameNetworkManager] game object was destroyed id=2338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:51.068 [GameSession] 11000010aa9bb50 -> create_game_object(2342) 16:49:51.068 [Lua] [GameNetworkManager] game object created go_id=2342, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:51.153 [GameSession] 11000010aa9bb50 -> destroy_game_object(2339) 16:49:51.153 [Lua] [GameNetworkManager] game object was destroyed id=2339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:51.204 [GameSession] 11000010aa9bb50 -> create_game_object(2343) 16:49:51.204 [Lua] [GameNetworkManager] game object created go_id=2343, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:51.206 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:51.255 [GameSession] 11000010aa9bb50 -> destroy_game_object(2340) 16:49:51.255 [Lua] [GameNetworkManager] game object was destroyed id=2340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:51.323 [GameSession] 11000010aa9bb50 -> destroy_game_object(2341) 16:49:51.323 [Lua] [GameNetworkManager] game object was destroyed id=2341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:51.390 [GameSession] 11000010aa9bb50 -> create_game_object(2344) 16:49:51.390 [Lua] [GameNetworkManager] game object created go_id=2344, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:51.442 [GameSession] 11000010aa9bb50 -> destroy_game_object(2342) 16:49:51.442 [Lua] [GameNetworkManager] game object was destroyed id=2342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:51.592 [GameSession] 11000010aa9bb50 -> create_game_object(2345) 16:49:51.592 [Lua] [GameNetworkManager] game object created go_id=2345, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:51.664 [GameSession] 11000010aa9bb50 -> destroy_game_object(2343) 16:49:51.664 [Lua] [GameNetworkManager] game object was destroyed id=2343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:51.913 [GameSession] 11000010aa9bb50 -> destroy_game_object(2344) 16:49:51.913 [Lua] [GameNetworkManager] game object was destroyed id=2344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:52.048 [GameSession] 11000010aa9bb50 -> destroy_game_object(2345) 16:49:52.048 [Lua] [GameNetworkManager] game object was destroyed id=2345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:52.352 [GameSession] 11000010aa9bb50 -> create_game_object(345) 16:49:52.352 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:52.352 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.050000000000000003 16:49:52.823 [GameSession] 11000010aa9bb50 -> destroy_game_object(345) 16:49:52.823 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:53.600 [GameSession] 11000010aa9bb50 -> create_game_object(346) 16:49:53.600 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:49:53.837 [GameSession] 11000010aa9bb50 -> destroy_game_object(346) 16:49:53.837 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:54.327 [GameSession] 11000010aa9bb50 -> create_game_object(347) 16:49:54.327 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:54.327 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.040000000000000001 16:49:54.936 [GameSession] 11000010aa9bb50 -> create_game_object(348) 16:49:54.936 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:54.936 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.029999999999999999 16:49:54.968 [GameSession] 11000010aa9bb50 -> destroy_game_object(347) 16:49:54.968 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:55.153 [GameSession] 11000010aa9bb50 -> create_game_object(2346) 16:49:55.153 [Lua] [GameNetworkManager] game object created go_id=2346, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:55.238 [GameSession] 11000010aa9bb50 -> create_game_object(349) 16:49:55.238 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:49:55.576 [GameSession] 11000010aa9bb50 -> create_game_object(350) 16:49:55.576 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:55.576 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.02 16:49:55.576 [GameSession] 11000010aa9bb50 -> destroy_game_object(348) 16:49:55.576 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:55.778 [GameSession] 11000010aa9bb50 -> destroy_game_object(349) 16:49:55.778 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:56.134 [GameSession] 11000010aa9bb50 -> destroy_game_object(350) 16:49:56.134 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:56.219 [GameSession] 11000010aa9bb50 -> create_game_object(351) 16:49:56.219 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:56.219 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.01 16:49:56.473 [GameSession] 11000010aa9bb50 -> create_game_object(2347) 16:49:56.473 [Lua] [GameNetworkManager] game object created go_id=2347, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:56.522 [GameSession] 11000010aa9bb50 -> create_game_object(352) 16:49:56.522 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:49:56.592 [GameSession] 11000010aa9bb50 -> destroy_game_object(2346) 16:49:56.592 [Lua] [GameNetworkManager] game object was destroyed id=2346 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:56.640 [GameSession] 11000010aa9bb50 -> create_game_object(2348) 16:49:56.640 [Lua] [GameNetworkManager] game object created go_id=2348, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:56.707 [GameSession] 11000010aa9bb50 -> destroy_game_object(351) 16:49:56.708 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:56.708 [GameSession] 11000010aa9bb50 -> create_game_object(353) 16:49:56.708 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:49:56.758 [GameSession] 11000010aa9bb50 -> create_game_object(354) 16:49:56.758 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:49:56.759 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:56.759 [GameSession] 11000010aa9bb50 -> create_game_object(355) 16:49:56.759 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:49:56.825 [GameSession] 11000010aa9bb50 -> create_game_object(2349) 16:49:56.825 [Lua] [GameNetworkManager] game object created go_id=2349, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:56.876 [GameSession] 11000010aa9bb50 -> create_game_object(356) 16:49:56.876 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:56.876 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0 16:49:56.993 [GameSession] 11000010aa9bb50 -> create_game_object(2350) 16:49:56.993 [Lua] [GameNetworkManager] game object created go_id=2350, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:57.144 [GameSession] 11000010aa9bb50 -> destroy_game_object(2347) 16:49:57.145 [Lua] [GameNetworkManager] game object was destroyed id=2347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:57.145 [GameSession] 11000010aa9bb50 -> create_game_object(2351) 16:49:57.145 [Lua] [GameNetworkManager] game object created go_id=2351, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:57.265 [GameSession] 11000010aa9bb50 -> create_game_object(357) 16:49:57.265 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:49:57.265 [GameSession] 11000010aa9bb50 -> destroy_game_object(2348) 16:49:57.265 [Lua] [GameNetworkManager] game object was destroyed id=2348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:57.265 [GameSession] 11000010aa9bb50 -> create_game_object(358) 16:49:57.265 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:49:57.331 [GameSession] 11000010aa9bb50 -> create_game_object(2352) 16:49:57.331 [Lua] [GameNetworkManager] game object created go_id=2352, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:57.332 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:49:57.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:49:57.382 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:49:57.382 [GameSession] 11000010aa9bb50 -> destroy_game_object(2349) 16:49:57.382 [Lua] [GameNetworkManager] game object was destroyed id=2349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:57.382 [GameSession] 11000010aa9bb50 -> destroy_game_object(2350) 16:49:57.382 [Lua] [GameNetworkManager] game object was destroyed id=2350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:57.432 [GameSession] 11000010aa9bb50 -> destroy_game_object(356) 16:49:57.432 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:57.483 [GameSession] 11000010aa9bb50 -> create_game_object(2353) 16:49:57.483 [Lua] [GameNetworkManager] game object created go_id=2353, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:57.600 [GameSession] 11000010aa9bb50 -> destroy_game_object(2351) 16:49:57.600 [Lua] [GameNetworkManager] game object was destroyed id=2351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:57.820 [GameSession] 11000010aa9bb50 -> destroy_game_object(358) 16:49:57.820 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:57.820 [GameSession] 11000010aa9bb50 -> destroy_game_object(357) 16:49:57.820 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:49:57.821 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:49:58.038 [GameSession] 11000010aa9bb50 -> destroy_game_object(2352) 16:49:58.038 [Lua] [GameNetworkManager] game object was destroyed id=2352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:58.157 [GameSession] 11000010aa9bb50 -> destroy_game_object(2353) 16:49:58.157 [Lua] [GameNetworkManager] game object was destroyed id=2353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:58.360 [GameSession] 11000010aa9bb50 -> create_game_object(359) 16:49:58.360 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:49:58.360 [GameSession] 11000010aa9bb50 -> create_game_object(360) 16:49:58.360 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:49:58.411 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:49:58.546 [GameSession] 11000010aa9bb50 -> create_game_object(2354) 16:49:58.546 [Lua] [GameNetworkManager] game object created go_id=2354, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:58.697 [GameSession] 11000010aa9bb50 -> create_game_object(2355) 16:49:58.697 [Lua] [GameNetworkManager] game object created go_id=2355, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:58.932 [GameSession] 11000010aa9bb50 -> create_game_object(2356) 16:49:58.932 [Lua] [GameNetworkManager] game object created go_id=2356, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:59.034 [GameSession] 11000010aa9bb50 -> create_game_object(2357) 16:49:59.034 [Lua] [GameNetworkManager] game object created go_id=2357, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:59.134 [GameSession] 11000010aa9bb50 -> destroy_game_object(2354) 16:49:59.134 [Lua] [GameNetworkManager] game object was destroyed id=2354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:59.186 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:59.237 [GameSession] 11000010aa9bb50 -> create_game_object(2358) 16:49:59.237 [Lua] [GameNetworkManager] game object created go_id=2358, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:59.237 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:59.238 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:59.287 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:59.287 [GameSession] 11000010aa9bb50 -> destroy_game_object(2355) 16:49:59.287 [Lua] [GameNetworkManager] game object was destroyed id=2355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:59.288 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:59.338 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:59.339 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:59.389 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:59.390 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:59.439 [GameSession] 11000010aa9bb50 -> destroy_game_object(2356) 16:49:59.439 [Lua] [GameNetworkManager] game object was destroyed id=2356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:59.440 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:59.440 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:59.506 [GameSession] 11000010aa9bb50 -> destroy_game_object(2357) 16:49:59.506 [Lua] [GameNetworkManager] game object was destroyed id=2357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:59.506 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:59.507 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:59.556 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:59.557 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:59.607 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:59.607 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:59.659 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:49:59.659 [GameSession] 11000010aa9bb50 -> destroy_game_object(2358) 16:49:59.659 [Lua] [GameNetworkManager] game object was destroyed id=2358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:49:59.660 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:49:59.708 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:49:59.708 [GameSession] 11000010aa9bb50 -> create_game_object(361) 16:49:59.708 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:49:59.775 [GameSession] 11000010aa9bb50 -> create_game_object(362) 16:49:59.775 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:49:59.777 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:50:00.115 [GameSession] 11000010aa9bb50 -> create_game_object(2359) 16:50:00.115 [Lua] [GameNetworkManager] game object created go_id=2359, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:00.163 [GameSession] 11000010aa9bb50 -> create_game_object(363) 16:50:00.163 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:00.212 [GameSession] 11000010aa9bb50 -> create_game_object(364) 16:50:00.213 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:00.213 [GameSession] 11000010aa9bb50 -> create_game_object(2360) 16:50:00.213 [Lua] [GameNetworkManager] game object created go_id=2360, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:00.213 [GameSession] 11000010aa9bb50 -> create_game_object(365) 16:50:00.213 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:00.467 [GameSession] 11000010aa9bb50 -> create_game_object(2361) 16:50:00.467 [Lua] [GameNetworkManager] game object created go_id=2361, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:00.467 [GameSession] 11000010aa9bb50 -> create_game_object(366) 16:50:00.467 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:00.468 [GameSession] 11000010aa9bb50 -> create_game_object(367) 16:50:00.468 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:00.517 [GameSession] 11000010aa9bb50 -> create_game_object(368) 16:50:00.517 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:00.519 [GameSession] 11000010aa9bb50 -> create_game_object(369) 16:50:00.519 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:00.583 [GameSession] 11000010aa9bb50 -> create_game_object(370) 16:50:00.583 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:00.584 [GameSession] 11000010aa9bb50 -> destroy_game_object(259) 16:50:00.584 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:00.584 [GameSession] 11000010aa9bb50 -> create_game_object(2362) 16:50:00.584 [Lua] [GameNetworkManager] game object created go_id=2362, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:00.584 [GameSession] 11000010aa9bb50 -> create_game_object(371) 16:50:00.584 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:00.586 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 16:50:00.735 [GameSession] 11000010aa9bb50 -> destroy_game_object(2360) 16:50:00.735 [Lua] [GameNetworkManager] game object was destroyed id=2360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:00.801 [GameSession] 11000010aa9bb50 -> create_game_object(2363) 16:50:00.801 [Lua] [GameNetworkManager] game object created go_id=2363, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:00.819 [GameSession] 11000010aa9bb50 -> destroy_game_object(2361) 16:50:00.819 [Lua] [GameNetworkManager] game object was destroyed id=2361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:00.903 [GameSession] 11000010aa9bb50 -> create_game_object(2364) 16:50:00.903 [Lua] [GameNetworkManager] game object created go_id=2364, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:00.972 [GameSession] 11000010aa9bb50 -> destroy_game_object(2359) 16:50:00.972 [Lua] [GameNetworkManager] game object was destroyed id=2359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:01.092 [GameSession] 11000010aa9bb50 -> create_game_object(2365) 16:50:01.092 [Lua] [GameNetworkManager] game object created go_id=2365, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:01.309 [GameSession] 11000010aa9bb50 -> destroy_game_object(2362) 16:50:01.309 [Lua] [GameNetworkManager] game object was destroyed id=2362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:01.310 [GameSession] 11000010aa9bb50 -> destroy_game_object(2363) 16:50:01.310 [Lua] [GameNetworkManager] game object was destroyed id=2363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:01.360 [GameSession] 11000010aa9bb50 -> destroy_game_object(2364) 16:50:01.360 [Lua] [GameNetworkManager] game object was destroyed id=2364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:01.563 [GameSession] 11000010aa9bb50 -> destroy_game_object(243) 16:50:01.563 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:01.563 [GameSession] 11000010aa9bb50 -> destroy_game_object(244) 16:50:01.563 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:01.614 [GameSession] 11000010aa9bb50 -> destroy_game_object(2365) 16:50:01.614 [Lua] [GameNetworkManager] game object was destroyed id=2365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:01.682 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.97499999999999998 16:50:01.782 [GameSession] 11000010aa9bb50 -> create_game_object(372) 16:50:01.782 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:01.782 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:50:02.018 [GameSession] 11000010aa9bb50 -> destroy_game_object(372) 16:50:02.018 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:02.407 [GameSession] 11000010aa9bb50 -> create_game_object(2366) 16:50:02.407 [Lua] [GameNetworkManager] game object created go_id=2366, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:02.592 [GameSession] 11000010aa9bb50 -> create_game_object(2367) 16:50:02.592 [Lua] [GameNetworkManager] game object created go_id=2367, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:02.592 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.625 16:50:02.760 [GameSession] 11000010aa9bb50 -> create_game_object(2368) 16:50:02.760 [Lua] [GameNetworkManager] game object created go_id=2368, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:02.911 [GameSession] 11000010aa9bb50 -> create_game_object(2369) 16:50:02.911 [Lua] [GameNetworkManager] game object created go_id=2369, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:02.979 [GameSession] 11000010aa9bb50 -> destroy_game_object(2366) 16:50:02.979 [Lua] [GameNetworkManager] game object was destroyed id=2366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:03.114 [GameSession] 11000010aa9bb50 -> create_game_object(2370) 16:50:03.114 [Lua] [GameNetworkManager] game object created go_id=2370, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:03.130 [GameSession] 11000010aa9bb50 -> destroy_game_object(2367) 16:50:03.130 [Lua] [GameNetworkManager] game object was destroyed id=2367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:03.248 [GameSession] 11000010aa9bb50 -> create_game_object(2371) 16:50:03.248 [Lua] [GameNetworkManager] game object created go_id=2371, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:03.299 [GameSession] 11000010aa9bb50 -> destroy_game_object(2368) 16:50:03.299 [Lua] [GameNetworkManager] game object was destroyed id=2368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:03.350 [GameSession] 11000010aa9bb50 -> destroy_game_object(2369) 16:50:03.350 [Lua] [GameNetworkManager] game object was destroyed id=2369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:03.603 [GameSession] 11000010aa9bb50 -> destroy_game_object(2370) 16:50:03.603 [Lua] [GameNetworkManager] game object was destroyed id=2370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:03.736 [GameSession] 11000010aa9bb50 -> destroy_game_object(2371) 16:50:03.736 [Lua] [GameNetworkManager] game object was destroyed id=2371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:03.736 [GameSession] 11000010aa9bb50 -> create_game_object(373) 16:50:03.736 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:03.736 [GameSession] 11000010aa9bb50 -> create_game_object(374) 16:50:03.736 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:03.736 [GameSession] 11000010aa9bb50 -> create_game_object(375) 16:50:03.736 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:04.191 [GameSession] 11000010aa9bb50 -> destroy_game_object(375) 16:50:04.191 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:04.191 [GameSession] 11000010aa9bb50 -> destroy_game_object(374) 16:50:04.191 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:04.242 [GameSession] 11000010aa9bb50 -> destroy_game_object(373) 16:50:04.242 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:04.462 [GameSession] 11000010aa9bb50 -> create_game_object(2372) 16:50:04.462 [Lua] [GameNetworkManager] game object created go_id=2372, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:04.597 [GameSession] 11000010aa9bb50 -> create_game_object(2373) 16:50:04.597 [Lua] [GameNetworkManager] game object created go_id=2373, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:04.852 [GameSession] 11000010aa9bb50 -> create_game_object(2374) 16:50:04.852 [Lua] [GameNetworkManager] game object created go_id=2374, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:04.934 [GameSession] 11000010aa9bb50 -> create_game_object(2375) 16:50:04.934 [Lua] [GameNetworkManager] game object created go_id=2375, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:04.967 [GameSession] 11000010aa9bb50 -> destroy_game_object(2372) 16:50:04.967 [Lua] [GameNetworkManager] game object was destroyed id=2372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:05.053 [GameSession] 11000010aa9bb50 -> create_game_object(376) 16:50:05.053 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:05.105 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:05.105 [GameSession] 11000010aa9bb50 -> create_game_object(377) 16:50:05.105 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:05.169 [GameSession] 11000010aa9bb50 -> create_game_object(2376) 16:50:05.169 [Lua] [GameNetworkManager] game object created go_id=2376, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:05.170 [GameSession] 11000010aa9bb50 -> create_game_object(378) 16:50:05.170 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:05.170 [GameSession] 11000010aa9bb50 -> destroy_game_object(2373) 16:50:05.170 [Lua] [GameNetworkManager] game object was destroyed id=2373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:05.272 [GameSession] 11000010aa9bb50 -> create_game_object(2377) 16:50:05.272 [Lua] [GameNetworkManager] game object created go_id=2377, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:05.373 [GameSession] 11000010aa9bb50 -> destroy_game_object(2374) 16:50:05.373 [Lua] [GameNetworkManager] game object was destroyed id=2374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:05.490 [GameSession] 11000010aa9bb50 -> create_game_object(2378) 16:50:05.490 [Lua] [GameNetworkManager] game object created go_id=2378, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:05.592 [GameSession] 11000010aa9bb50 -> destroy_game_object(2376) 16:50:05.592 [Lua] [GameNetworkManager] game object was destroyed id=2376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:05.592 [GameSession] 11000010aa9bb50 -> destroy_game_object(2375) 16:50:05.592 [Lua] [GameNetworkManager] game object was destroyed id=2375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:05.642 [GameSession] 11000010aa9bb50 -> create_game_object(2379) 16:50:05.642 [Lua] [GameNetworkManager] game object created go_id=2379, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:05.979 [GameSession] 11000010aa9bb50 -> destroy_game_object(2377) 16:50:05.979 [Lua] [GameNetworkManager] game object was destroyed id=2377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:06.047 [GameSession] 11000010aa9bb50 -> destroy_game_object(2378) 16:50:06.047 [Lua] [GameNetworkManager] game object was destroyed id=2378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:06.164 [GameSession] 11000010aa9bb50 -> destroy_game_object(2379) 16:50:06.164 [Lua] [GameNetworkManager] game object was destroyed id=2379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:06.706 [GameSession] 11000010aa9bb50 -> create_game_object(2380) 16:50:06.706 [Lua] [GameNetworkManager] game object created go_id=2380, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:06.877 [GameSession] 11000010aa9bb50 -> create_game_object(2381) 16:50:06.877 [Lua] [GameNetworkManager] game object created go_id=2381, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:07.062 [GameSession] 11000010aa9bb50 -> create_game_object(2382) 16:50:07.062 [Lua] [GameNetworkManager] game object created go_id=2382, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:07.129 [GameSession] 11000010aa9bb50 -> destroy_game_object(2380) 16:50:07.129 [Lua] [GameNetworkManager] game object was destroyed id=2380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:07.197 [GameSession] 11000010aa9bb50 -> create_game_object(2383) 16:50:07.197 [Lua] [GameNetworkManager] game object created go_id=2383, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:07.314 [GameSession] 11000010aa9bb50 -> destroy_game_object(2381) 16:50:07.314 [Lua] [GameNetworkManager] game object was destroyed id=2381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:07.431 [GameSession] 11000010aa9bb50 -> create_game_object(2384) 16:50:07.431 [Lua] [GameNetworkManager] game object created go_id=2384, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:07.481 [GameSession] 11000010aa9bb50 -> destroy_game_object(2382) 16:50:07.481 [Lua] [GameNetworkManager] game object was destroyed id=2382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:07.566 [GameSession] 11000010aa9bb50 -> create_game_object(2385) 16:50:07.566 [Lua] [GameNetworkManager] game object created go_id=2385, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:07.734 [GameSession] 11000010aa9bb50 -> create_game_object(379) 16:50:07.734 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:07.734 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:07.818 [GameSession] 11000010aa9bb50 -> destroy_game_object(2383) 16:50:07.818 [Lua] [GameNetworkManager] game object was destroyed id=2383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:07.851 [GameSession] 11000010aa9bb50 -> destroy_game_object(2384) 16:50:07.851 [Lua] [GameNetworkManager] game object was destroyed id=2384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:08.055 [GameSession] 11000010aa9bb50 -> destroy_game_object(2385) 16:50:08.055 [Lua] [GameNetworkManager] game object was destroyed id=2385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:08.395 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.59999999999999998 16:50:08.613 [GameSession] 11000010aa9bb50 -> create_game_object(380) 16:50:08.613 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:08.668 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:08.732 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.58333000000000002 16:50:09.625 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.56667000000000001 16:50:10.163 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.55000000000000004 16:50:10.332 [GameSession] 11000010aa9bb50 -> create_game_object(381) 16:50:10.332 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:10.502 [GameSession] 11000010aa9bb50 -> create_game_object(2386) 16:50:10.502 [Lua] [GameNetworkManager] game object created go_id=2386, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:10.585 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.53332999999999997 16:50:10.635 [GameSession] 11000010aa9bb50 -> create_game_object(2387) 16:50:10.635 [Lua] [GameNetworkManager] game object created go_id=2387, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:10.820 [GameSession] 11000010aa9bb50 -> create_game_object(2388) 16:50:10.820 [Lua] [GameNetworkManager] game object created go_id=2388, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:10.971 [GameSession] 11000010aa9bb50 -> create_game_object(2389) 16:50:10.971 [Lua] [GameNetworkManager] game object created go_id=2389, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:11.122 [GameSession] 11000010aa9bb50 -> destroy_game_object(2387) 16:50:11.123 [Lua] [GameNetworkManager] game object was destroyed id=2387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:11.156 [GameSession] 11000010aa9bb50 -> create_game_object(2390) 16:50:11.156 [Lua] [GameNetworkManager] game object created go_id=2390, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:11.290 [GameSession] 11000010aa9bb50 -> create_game_object(2391) 16:50:11.290 [Lua] [GameNetworkManager] game object created go_id=2391, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:11.290 [GameSession] 11000010aa9bb50 -> destroy_game_object(2388) 16:50:11.290 [Lua] [GameNetworkManager] game object was destroyed id=2388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:11.442 [GameSession] 11000010aa9bb50 -> destroy_game_object(2389) 16:50:11.442 [Lua] [GameNetworkManager] game object was destroyed id=2389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:11.442 [GameSession] 11000010aa9bb50 -> destroy_game_object(2386) 16:50:11.442 [Lua] [GameNetworkManager] game object was destroyed id=2386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:11.443 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.51666999999999996 16:50:11.543 [GameSession] 11000010aa9bb50 -> create_game_object(2392) 16:50:11.543 [Lua] [GameNetworkManager] game object created go_id=2392, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:11.576 [GameSession] 11000010aa9bb50 -> create_game_object(382) 16:50:11.576 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:50:11.661 [GameSession] 11000010aa9bb50 -> create_game_object(2393) 16:50:11.661 [Lua] [GameNetworkManager] game object created go_id=2393, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:11.661 [GameSession] 11000010aa9bb50 -> destroy_game_object(2390) 16:50:11.661 [Lua] [GameNetworkManager] game object was destroyed id=2390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:11.779 [GameSession] 11000010aa9bb50 -> destroy_game_object(2391) 16:50:11.779 [Lua] [GameNetworkManager] game object was destroyed id=2391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:11.834 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.50832999999999995 16:50:11.997 [GameSession] 11000010aa9bb50 -> destroy_game_object(2392) 16:50:11.997 [Lua] [GameNetworkManager] game object was destroyed id=2392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:12.116 [GameSession] 11000010aa9bb50 -> destroy_game_object(2393) 16:50:12.116 [Lua] [GameNetworkManager] game object was destroyed id=2393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:12.167 [GameSession] 11000010aa9bb50 -> destroy_game_object(382) 16:50:12.167 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:12.352 [GameSession] 11000010aa9bb50 -> create_game_object(383) 16:50:12.352 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=11000010aa9bb50 go_type=ai_unit go_created_func_name=game_object_created_network_unit 16:50:12.436 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.49167 16:50:13.923 [GameSession] 11000010aa9bb50 -> destroy_game_object(339) 16:50:13.923 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:14.092 [GameSession] 11000010aa9bb50 -> create_game_object(2394) 16:50:14.092 [Lua] [GameNetworkManager] game object created go_id=2394, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:14.176 [GameSession] 11000010aa9bb50 -> create_game_object(2395) 16:50:14.176 [Lua] [GameNetworkManager] game object created go_id=2395, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:14.414 [GameSession] 11000010aa9bb50 -> create_game_object(2396) 16:50:14.414 [Lua] [GameNetworkManager] game object created go_id=2396, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:14.514 [GameSession] 11000010aa9bb50 -> create_game_object(2397) 16:50:14.514 [Lua] [GameNetworkManager] game object created go_id=2397, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:14.514 [GameSession] 11000010aa9bb50 -> destroy_game_object(2394) 16:50:14.514 [Lua] [GameNetworkManager] game object was destroyed id=2394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:14.648 [GameSession] 11000010aa9bb50 -> destroy_game_object(2395) 16:50:14.649 [Lua] [GameNetworkManager] game object was destroyed id=2395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:14.699 [GameSession] 11000010aa9bb50 -> destroy_game_object(320) 16:50:14.699 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:14.699 [GameSession] 11000010aa9bb50 -> create_game_object(2398) 16:50:14.699 [Lua] [GameNetworkManager] game object created go_id=2398, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:14.699 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.47499999999999998 16:50:14.867 [GameSession] 11000010aa9bb50 -> destroy_game_object(2396) 16:50:14.867 [Lua] [GameNetworkManager] game object was destroyed id=2396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:14.867 [GameSession] 11000010aa9bb50 -> create_game_object(2399) 16:50:14.867 [Lua] [GameNetworkManager] game object created go_id=2399, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:14.985 [GameSession] 11000010aa9bb50 -> destroy_game_object(2397) 16:50:14.985 [Lua] [GameNetworkManager] game object was destroyed id=2397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:15.036 [GameSession] 11000010aa9bb50 -> create_game_object(2400) 16:50:15.036 [Lua] [GameNetworkManager] game object created go_id=2400, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:15.086 [GameSession] 11000010aa9bb50 -> destroy_game_object(248) 16:50:15.086 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:15.188 [GameSession] 11000010aa9bb50 -> create_game_object(384) 16:50:15.188 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:15.188 [GameSession] 11000010aa9bb50 -> create_game_object(385) 16:50:15.188 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:15.239 [GameSession] 11000010aa9bb50 -> destroy_game_object(2398) 16:50:15.239 [Lua] [GameNetworkManager] game object was destroyed id=2398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:15.239 [GameSession] 11000010aa9bb50 -> create_game_object(386) 16:50:15.239 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:15.340 [GameSession] 11000010aa9bb50 -> destroy_game_object(2399) 16:50:15.340 [Lua] [GameNetworkManager] game object was destroyed id=2399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:15.476 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":true} 16:50:15.542 [GameSession] 11000010aa9bb50 -> destroy_game_object(2400) 16:50:15.542 [Lua] [GameNetworkManager] game object was destroyed id=2400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:17.178 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.51249999999999996 16:50:17.312 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":true,"wwise\/two_handed_axes":true} 16:50:18.563 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":true} 16:50:18.563 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 16:50:18.563 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 16:50:18.563 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 16:50:18.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 16:50:18.563 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:50:18.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:50:18.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem, async-read, 16:50:18.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:50:18.830 [GameSession] 11000010aa9bb50 -> create_game_object(2401) 16:50:18.830 [Lua] [GameNetworkManager] game object created go_id=2401, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:18.964 [GameSession] 11000010aa9bb50 -> create_game_object(2402) 16:50:18.964 [Lua] [GameNetworkManager] game object created go_id=2402, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:19.101 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.48749999999999999 16:50:19.183 [GameSession] 11000010aa9bb50 -> create_game_object(2403) 16:50:19.183 [Lua] [GameNetworkManager] game object created go_id=2403, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:19.300 [GameSession] 11000010aa9bb50 -> destroy_game_object(2401) 16:50:19.300 [Lua] [GameNetworkManager] game object was destroyed id=2401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:19.300 [GameSession] 11000010aa9bb50 -> create_game_object(2404) 16:50:19.300 [Lua] [GameNetworkManager] game object created go_id=2404, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:19.352 [GameSession] 11000010aa9bb50 -> create_game_object(387) 16:50:19.352 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:19.353 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:19.403 [GameSession] 11000010aa9bb50 -> create_game_object(388) 16:50:19.403 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:19.404 [GameSession] 11000010aa9bb50 -> create_game_object(389) 16:50:19.404 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:19.435 [GameSession] 11000010aa9bb50 -> destroy_game_object(2402) 16:50:19.435 [Lua] [GameNetworkManager] game object was destroyed id=2402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:19.487 [GameSession] 11000010aa9bb50 -> create_game_object(2405) 16:50:19.487 [Lua] [GameNetworkManager] game object created go_id=2405, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:19.572 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.57499999999999996 16:50:19.807 [GameSession] 11000010aa9bb50 -> destroy_game_object(2403) 16:50:19.807 [Lua] [GameNetworkManager] game object was destroyed id=2403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:19.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 16:50:19.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 16:50:19.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 16:50:19.939 [GameSession] 11000010aa9bb50 -> destroy_game_object(2404) 16:50:19.939 [Lua] [GameNetworkManager] game object was destroyed id=2404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:20.007 [GameSession] 11000010aa9bb50 -> destroy_game_object(387) 16:50:20.007 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:20.125 [GameSession] 11000010aa9bb50 -> destroy_game_object(2405) 16:50:20.125 [Lua] [GameNetworkManager] game object was destroyed id=2405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:20.210 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.55000000000000004 16:50:20.360 [GameSession] 11000010aa9bb50 -> create_game_object(390) 16:50:20.360 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:20.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:20.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:20.395 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:20.480 [GameSession] 11000010aa9bb50 -> create_game_object(2406) 16:50:20.480 [Lua] [GameNetworkManager] game object created go_id=2406, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:20.630 [GameSession] 11000010aa9bb50 -> destroy_game_object(355) 16:50:20.630 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:20.630 [GameSession] 11000010aa9bb50 -> destroy_game_object(344) 16:50:20.630 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:20.630 [GameSession] 11000010aa9bb50 -> create_game_object(2407) 16:50:20.630 [Lua] [GameNetworkManager] game object created go_id=2407, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:20.632 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 16:50:20.815 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:50:20.815 [GameSession] 11000010aa9bb50 -> create_game_object(2408) 16:50:20.815 [Lua] [GameNetworkManager] game object created go_id=2408, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:20.916 [GameSession] 11000010aa9bb50 -> destroy_game_object(2406) 16:50:20.916 [Lua] [GameNetworkManager] game object was destroyed id=2406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:20.918 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 16:50:20.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 16:50:20.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 16:50:20.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 16:50:20.968 [GameSession] 11000010aa9bb50 -> create_game_object(2409) 16:50:20.968 [Lua] [GameNetworkManager] game object created go_id=2409, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:21.154 [GameSession] 11000010aa9bb50 -> destroy_game_object(2407) 16:50:21.154 [Lua] [GameNetworkManager] game object was destroyed id=2407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:21.154 [GameSession] 11000010aa9bb50 -> create_game_object(2410) 16:50:21.154 [Lua] [GameNetworkManager] game object created go_id=2410, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:21.289 [GameSession] 11000010aa9bb50 -> destroy_game_object(2408) 16:50:21.289 [Lua] [GameNetworkManager] game object was destroyed id=2408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:21.476 [GameSession] 11000010aa9bb50 -> destroy_game_object(2409) 16:50:21.476 [Lua] [GameNetworkManager] game object was destroyed id=2409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:21.574 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.52353000000000005 16:50:21.658 [GameSession] 11000010aa9bb50 -> destroy_game_object(2410) 16:50:21.658 [Lua] [GameNetworkManager] game object was destroyed id=2410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:21.748 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source. 16:50:21.794 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.095829999999999999 16:50:21.794 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.72221999999999997 16:50:22.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 16:50:22.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 16:50:22.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:50:23.462 [GameSession] 11000010aa9bb50 -> destroy_game_object(390) 16:50:23.462 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:23.581 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:50:24.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem 16:50:24.018 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:50:24.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem 16:50:24.028 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.61111000000000004 16:50:25.241 [GameSession] 11000010aa9bb50 -> destroy_game_object(352) 16:50:25.241 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:25.898 [GameSession] 11000010aa9bb50 -> create_game_object(391) 16:50:25.898 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:25.899 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:25.899 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:25.934 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:26.201 [GameSession] 11000010aa9bb50 -> destroy_game_object(245) 16:50:26.201 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:26.573 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = grenade_frag_01 16:50:26.573 [GameSession] 11000010aa9bb50 -> destroy_game_object(57) 16:50:26.573 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:26.643 [GameSession] 11000010aa9bb50 -> create_game_object(392) 16:50:26.643 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:26.691 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:26.691 [GameSession] 11000010aa9bb50 -> create_game_object(393) 16:50:26.691 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:27.062 [GameSession] 11000010aa9bb50 -> destroy_game_object(247) 16:50:27.062 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:27.198 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 36 16:50:27.198 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 104 16:50:27.198 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 54 16:50:27.198 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 432 16:50:27.198 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6413 16:50:27.198 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 47 16:50:27.198 [GameSession] 11000010aa9bb50 -> destroy_game_object(38) 16:50:27.198 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:27.282 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 54 16:50:27.282 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 339 16:50:27.282 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6443 16:50:27.315 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 36 16:50:27.315 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 104 16:50:27.315 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6482 16:50:27.315 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.13333 16:50:27.519 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 54 16:50:27.519 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 477 16:50:27.519 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6512 16:50:27.670 [GameSession] 11000010aa9bb50 -> destroy_game_object(310) 16:50:27.670 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:28.821 [GameSession] 11000010aa9bb50 -> destroy_game_object(246) 16:50:28.821 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:29.511 [GameSession] 11000010aa9bb50 -> destroy_game_object(392) 16:50:29.511 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:29.948 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_daggers":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":true} 16:50:31.012 [GameSession] 11000010aa9bb50 -> destroy_game_object(391) 16:50:31.012 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:31.584 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":true} 16:50:31.788 [GameSession] 11000010aa9bb50 -> create_game_object(394) 16:50:31.788 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:31.788 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:31.789 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:31.822 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:31.974 [GameSession] 11000010aa9bb50 -> create_game_object(2411) 16:50:31.974 [Lua] [GameNetworkManager] game object created go_id=2411, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:31.975 [GameSession] 11000010aa9bb50 -> create_game_object(1056) 16:50:31.975 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:31.975 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.96850000000000003 16:50:31.975 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.96850000000000003 16:50:32.276 [GameSession] 11000010aa9bb50 -> destroy_game_object(1056) 16:50:32.276 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:50:32.396 [GameSession] 11000010aa9bb50 -> destroy_game_object(2411) 16:50:32.396 [Lua] [GameNetworkManager] game object was destroyed id=2411 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:32.396 [GameSession] 11000010aa9bb50 -> destroy_game_object(394) 16:50:32.396 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:32.397 [GameSession] 11000010aa9bb50 -> destroy_game_object(334) 16:50:32.397 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:32.399 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ec047ee7550b5af1]' 16:50:32.714 [GameSession] 11000010aa9bb50 -> create_game_object(1057) 16:50:32.714 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:32.765 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:50:32.765 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:50:33.222 [GameSession] 11000010aa9bb50 -> destroy_game_object(1057) 16:50:33.222 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:50:33.676 [GameSession] 11000010aa9bb50 -> create_game_object(395) 16:50:33.676 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:33.677 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:33.677 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:33.744 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:34.033 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 16:50:34.033 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 16:50:34.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 16:50:34.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, DeusChestPreloadSystem, async-read, 16:50:34.033 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 16:50:34.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:50:34.506 [GameSession] 11000010aa9bb50 -> create_game_object(396) 16:50:34.506 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:34.506 [GameSession] 11000010aa9bb50 -> create_game_object(397) 16:50:34.506 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:34.506 [GameSession] 11000010aa9bb50 -> create_game_object(398) 16:50:34.506 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:34.741 [GameSession] 11000010aa9bb50 -> destroy_game_object(365) 16:50:34.741 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:34.742 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 16:50:34.742 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ec047ee7550b5af1]' 16:50:35.026 [GameSession] 11000010aa9bb50 -> destroy_game_object(397) 16:50:35.026 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:35.147 [GameSession] 11000010aa9bb50 -> destroy_game_object(395) 16:50:35.147 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:35.147 [GameSession] 11000010aa9bb50 -> destroy_game_object(398) 16:50:35.147 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:35.228 [GameSession] 11000010aa9bb50 -> create_game_object(399) 16:50:35.228 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:35.229 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:35.230 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:35.280 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:35.398 [GameSession] 11000010aa9bb50 -> destroy_game_object(396) 16:50:35.398 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:35.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 16:50:35.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 16:50:35.633 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:50:35.970 [GameSession] 11000010aa9bb50 -> create_game_object(1058) 16:50:35.970 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:35.970 [GameSession] 11000010aa9bb50 -> create_game_object(400) 16:50:35.970 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:35.970 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:35.971 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:35.971 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.89763999999999999 16:50:35.971 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.89763999999999999 16:50:35.971 [GameSession] 11000010aa9bb50 -> destroy_game_object(364) 16:50:35.971 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:35.972 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 16:50:36.020 [GameSession] 11000010aa9bb50 -> destroy_game_object(360) 16:50:36.020 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:36.021 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' 16:50:36.425 [GameSession] 11000010aa9bb50 -> destroy_game_object(1058) 16:50:36.425 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:50:37.435 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.17083000000000001 16:50:37.856 [GameSession] 11000010aa9bb50 -> create_game_object(401) 16:50:37.856 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:37.856 [GameSession] 11000010aa9bb50 -> create_game_object(402) 16:50:37.856 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:50:37.873 [GameSession] 11000010aa9bb50 -> create_game_object(403) 16:50:37.873 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:37.873 [GameSession] 11000010aa9bb50 -> create_game_object(404) 16:50:37.873 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:37.924 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:37.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:37.958 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:37.959 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:37.991 [GameSession] 11000010aa9bb50 -> create_game_object(405) 16:50:37.991 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:50:37.992 [GameSession] 11000010aa9bb50 -> create_game_object(406) 16:50:37.992 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:38.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:50:38.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:50:38.162 [GameSession] 11000010aa9bb50 -> create_game_object(407) 16:50:38.162 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:38.162 [GameSession] 11000010aa9bb50 -> create_game_object(408) 16:50:38.162 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:38.162 [GameSession] 11000010aa9bb50 -> create_game_object(409) 16:50:38.162 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:38.210 [GameSession] 11000010aa9bb50 -> create_game_object(410) 16:50:38.210 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:50:38.211 [GameSession] 11000010aa9bb50 -> create_game_object(411) 16:50:38.211 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:50:38.244 [GameSession] 11000010aa9bb50 -> create_game_object(412) 16:50:38.244 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:50:38.245 [GameSession] 11000010aa9bb50 -> create_game_object(413) 16:50:38.245 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:38.498 [GameSession] 11000010aa9bb50 -> create_game_object(414) 16:50:38.499 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:38.548 [GameSession] 11000010aa9bb50 -> create_game_object(415) 16:50:38.548 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:38.549 [GameSession] 11000010aa9bb50 -> create_game_object(416) 16:50:38.549 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:38.599 [GameSession] 11000010aa9bb50 -> create_game_object(417) 16:50:38.599 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:38.600 [GameSession] 11000010aa9bb50 -> create_game_object(2412) 16:50:38.600 [Lua] [GameNetworkManager] game object created go_id=2412, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:38.600 [GameSession] 11000010aa9bb50 -> create_game_object(418) 16:50:38.600 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:38.750 [GameSession] 11000010aa9bb50 -> create_game_object(2413) 16:50:38.750 [Lua] [GameNetworkManager] game object created go_id=2413, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:38.885 [GameSession] 11000010aa9bb50 -> create_game_object(2414) 16:50:38.885 [Lua] [GameNetworkManager] game object created go_id=2414, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:39.038 [GameSession] 11000010aa9bb50 -> destroy_game_object(2412) 16:50:39.038 [Lua] [GameNetworkManager] game object was destroyed id=2412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:39.038 [GameSession] 11000010aa9bb50 -> create_game_object(2415) 16:50:39.038 [Lua] [GameNetworkManager] game object created go_id=2415, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:39.239 [GameSession] 11000010aa9bb50 -> create_game_object(2416) 16:50:39.239 [Lua] [GameNetworkManager] game object created go_id=2416, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:39.240 [GameSession] 11000010aa9bb50 -> destroy_game_object(2413) 16:50:39.240 [Lua] [GameNetworkManager] game object was destroyed id=2413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:39.375 [GameSession] 11000010aa9bb50 -> create_game_object(2417) 16:50:39.375 [Lua] [GameNetworkManager] game object created go_id=2417, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:39.443 [GameSession] 11000010aa9bb50 -> destroy_game_object(2414) 16:50:39.443 [Lua] [GameNetworkManager] game object was destroyed id=2414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:39.477 [GameSession] 11000010aa9bb50 -> destroy_game_object(249) 16:50:39.477 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:39.578 [GameSession] 11000010aa9bb50 -> destroy_game_object(2415) 16:50:39.578 [Lua] [GameNetworkManager] game object was destroyed id=2415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:39.749 [GameSession] 11000010aa9bb50 -> destroy_game_object(2416) 16:50:39.749 [Lua] [GameNetworkManager] game object was destroyed id=2416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:39.850 [GameSession] 11000010aa9bb50 -> destroy_game_object(414) 16:50:39.850 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:39.866 [GameSession] 11000010aa9bb50 -> destroy_game_object(2417) 16:50:39.866 [Lua] [GameNetworkManager] game object was destroyed id=2417 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:40.136 [GameSession] 11000010aa9bb50 -> destroy_game_object(409) 16:50:40.136 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:40.136 [GameSession] 11000010aa9bb50 -> destroy_game_object(411) 16:50:40.136 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:40.136 [GameSession] 11000010aa9bb50 -> destroy_game_object(412) 16:50:40.136 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:40.136 [GameSession] 11000010aa9bb50 -> destroy_game_object(408) 16:50:40.136 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:40.136 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:50:40.137 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[6e9260e1c5989d23]' 16:50:40.137 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[25d1c548d6f54b52]' 16:50:40.270 [GameSession] 11000010aa9bb50 -> create_game_object(2418) 16:50:40.270 [Lua] [GameNetworkManager] game object created go_id=2418, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:40.438 [GameSession] 11000010aa9bb50 -> destroy_game_object(407) 16:50:40.438 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:40.504 [GameSession] 11000010aa9bb50 -> destroy_game_object(410) 16:50:40.504 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:40.504 [GameSession] 11000010aa9bb50 -> destroy_game_object(406) 16:50:40.504 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:40.504 [GameSession] 11000010aa9bb50 -> destroy_game_object(404) 16:50:40.504 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:40.505 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[82cc1ec3662612f9]' 16:50:40.505 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:50:40.589 [GameSession] 11000010aa9bb50 -> destroy_game_object(403) 16:50:40.589 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:40.605 [GameSession] 11000010aa9bb50 -> destroy_game_object(401) 16:50:40.605 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:40.756 [GameSession] 11000010aa9bb50 -> destroy_game_object(2418) 16:50:40.756 [Lua] [GameNetworkManager] game object was destroyed id=2418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:50:42.175 [GameSession] 11000010aa9bb50 -> destroy_game_object(251) 16:50:42.175 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:42.461 [GameSession] 11000010aa9bb50 -> destroy_game_object(400) 16:50:42.461 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:43.573 [GameSession] 11000010aa9bb50 -> destroy_game_object(399) 16:50:43.573 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:44.681 [GameSession] 11000010aa9bb50 -> destroy_game_object(385) 16:50:44.681 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:44.681 [GameSession] 11000010aa9bb50 -> destroy_game_object(384) 16:50:44.681 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:44.682 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:50:45.035 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01_3p":true,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 16:50:45.962 [GameSession] 11000010aa9bb50 -> destroy_game_object(252) 16:50:45.963 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:46.031 [GameSession] 11000010aa9bb50 -> destroy_game_object(253) 16:50:46.031 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:46.501 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:1:4:1 = healthkit_first_aid_kit_01 16:50:46.501 [GameSession] 11000010aa9bb50 -> destroy_game_object(18) 16:50:46.501 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:46.553 [GameSession] 11000010aa9bb50 -> destroy_game_object(333) 16:50:46.553 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:47.379 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 1 16:50:47.379 [GameSession] 11000010aa9bb50 -> destroy_game_object(26) 16:50:47.379 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:47.513 [GameSession] 11000010aa9bb50 -> destroy_game_object(255) 16:50:47.513 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:47.582 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.20832999999999999 16:50:47.767 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01_3p":true,"wwise\/two_handed_axes":true} 16:50:47.919 [GameSession] 11000010aa9bb50 -> destroy_game_object(256) 16:50:47.920 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:49.100 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_runed_01_3p":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":true,"wwise\/one_handed_swords":true,"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":true} 16:50:49.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 16:50:49.100 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 16:50:49.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:50:49.100 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:50:49.100 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 16:50:49.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, DeusChestPreloadSystem, async-read, 16:50:49.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 16:50:49.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:50:49.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 16:50:49.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 16:50:50.059 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_daggers":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":true} 16:50:50.178 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:50:50.178 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:50:50.178 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:50:50.954 [GameSession] 11000010aa9bb50 -> create_game_object(419) 16:50:50.954 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:50.955 [GameSession] 11000010aa9bb50 -> create_game_object(420) 16:50:50.955 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:50:50.990 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:51.241 [GameSession] 11000010aa9bb50 -> create_game_object(421) 16:50:51.241 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:51.241 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:51.242 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:51.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:51.511 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:50:51.511 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:50:51.511 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 16:50:52.937 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":true,"wwise\/two_handed_axes":true} 16:50:53.442 [GameSession] 11000010aa9bb50 -> create_game_object(422) 16:50:53.442 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:50:53.443 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:53.476 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:50:53.899 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 37 16:50:53.899 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 145 16:50:53.899 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 55 16:50:53.899 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 464 16:50:53.899 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6544 16:50:53.899 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 48 16:50:53.899 [GameSession] 11000010aa9bb50 -> destroy_game_object(254) 16:50:53.899 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:53.899 [GameSession] 11000010aa9bb50 -> destroy_game_object(37) 16:50:53.899 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:50:53.983 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 55 16:50:53.983 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 371 16:50:53.983 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6576 16:50:54.017 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 37 16:50:54.017 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 145 16:50:54.017 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6617 16:50:54.120 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":true} 16:50:54.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:50:54.120 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:50:54.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:50:54.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 16:50:54.120 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:50:54.120 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:50:54.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem 16:50:54.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:50:54.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, DeusChestPreloadSystem 16:50:54.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 16:50:54.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 16:50:54.880 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 55 16:50:54.880 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 509 16:50:54.880 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6649 16:50:54.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 16:50:54.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 16:50:57.879 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.24582999999999999 16:51:00.691 [GameSession] 11000010aa9bb50 -> create_game_object(423) 16:51:00.691 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:51:00.692 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:00.776 [GameSession] 11000010aa9bb50 -> create_game_object(424) 16:51:00.776 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:51:00.777 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:00.777 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:00.812 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:00.812 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:00.812 [GameSession] 11000010aa9bb50 -> destroy_game_object(381) 16:51:00.812 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:01.112 [GameSession] 11000010aa9bb50 -> create_game_object(425) 16:51:01.112 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=11000010aa9bb50 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 16:51:01.281 [GameSession] 11000010aa9bb50 -> destroy_game_object(424) 16:51:01.281 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:01.652 [GameSession] 11000010aa9bb50 -> create_game_object(426) 16:51:01.652 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:51:01.653 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:01.653 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:01.686 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:01.687 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:01.737 [GameSession] 11000010aa9bb50 -> create_game_object(427) 16:51:01.737 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:51:01.737 [GameSession] 11000010aa9bb50 -> create_game_object(428) 16:51:01.737 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:51:01.738 [GameSession] 11000010aa9bb50 -> destroy_game_object(19) 16:51:01.738 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:01.738 [GameSession] 11000010aa9bb50 -> create_game_object(429) 16:51:01.738 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:51:02.023 [GameSession] 11000010aa9bb50 -> create_game_object(430) 16:51:02.023 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:51:02.023 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = healthkit_first_aid_kit_01 16:51:02.123 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.92222000000000004 16:51:02.123 [GameSession] 11000010aa9bb50 -> create_game_object(431) 16:51:02.123 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:51:02.123 [GameSession] 11000010aa9bb50 -> create_game_object(432) 16:51:02.123 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:51:02.174 [GameSession] 11000010aa9bb50 -> create_game_object(433) 16:51:02.174 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:51:02.174 [GameSession] 11000010aa9bb50 -> create_game_object(434) 16:51:02.174 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:51:02.240 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010c7fed13:1:5:4 = 16:51:02.511 [GameSession] 11000010aa9bb50 -> create_game_object(435) 16:51:02.511 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:51:02.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:02.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:02.546 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:02.547 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:02.681 [GameSession] 11000010aa9bb50 -> create_game_object(436) 16:51:02.681 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=11000010aa9bb50 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 16:51:02.681 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source. 16:51:03.508 [GameSession] 11000010aa9bb50 -> destroy_game_object(430) 16:51:03.508 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:03.640 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010c7fed13:1:5:4 = potion_healing_draught_01 16:51:04.162 [GameSession] 11000010aa9bb50 -> create_game_object(437) 16:51:04.162 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:51:04.162 [GameSession] 11000010aa9bb50 -> create_game_object(438) 16:51:04.162 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:51:04.162 [GameSession] 11000010aa9bb50 -> create_game_object(439) 16:51:04.162 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:51:04.196 [GameSession] 11000010aa9bb50 -> create_game_object(440) 16:51:04.196 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:51:04.197 [GameSession] 11000010aa9bb50 -> create_game_object(441) 16:51:04.197 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:51:04.213 [GameSession] 11000010aa9bb50 -> create_game_object(442) 16:51:04.213 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:51:04.214 [GameSession] 11000010aa9bb50 -> create_game_object(443) 16:51:04.214 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:51:05.680 [GameSession] 11000010aa9bb50 -> create_game_object(2419) 16:51:05.680 [Lua] [GameNetworkManager] game object created go_id=2419, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:05.748 [GameSession] 11000010aa9bb50 -> create_game_object(444) 16:51:05.748 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:05.748 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.98999999999999999 16:51:05.814 [GameSession] 11000010aa9bb50 -> create_game_object(2420) 16:51:05.814 [Lua] [GameNetworkManager] game object created go_id=2420, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:06.020 [GameSession] 11000010aa9bb50 -> create_game_object(2421) 16:51:06.020 [Lua] [GameNetworkManager] game object created go_id=2421, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:06.119 [GameSession] 11000010aa9bb50 -> create_game_object(2422) 16:51:06.119 [Lua] [GameNetworkManager] game object created go_id=2422, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:06.119 [GameSession] 11000010aa9bb50 -> destroy_game_object(2419) 16:51:06.119 [Lua] [GameNetworkManager] game object was destroyed id=2419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:06.186 [GameSession] 11000010aa9bb50 -> destroy_game_object(444) 16:51:06.186 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:06.271 [GameSession] 11000010aa9bb50 -> destroy_game_object(2420) 16:51:06.271 [Lua] [GameNetworkManager] game object was destroyed id=2420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:06.338 [GameSession] 11000010aa9bb50 -> create_game_object(445) 16:51:06.338 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:06.338 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.97999999999999998 16:51:06.372 [GameSession] 11000010aa9bb50 -> create_game_object(2423) 16:51:06.372 [Lua] [GameNetworkManager] game object created go_id=2423, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:06.472 [GameSession] 11000010aa9bb50 -> destroy_game_object(2421) 16:51:06.472 [Lua] [GameNetworkManager] game object was destroyed id=2421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:06.472 [GameSession] 11000010aa9bb50 -> create_game_object(2424) 16:51:06.472 [Lua] [GameNetworkManager] game object created go_id=2424, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:06.591 [GameSession] 11000010aa9bb50 -> destroy_game_object(2422) 16:51:06.591 [Lua] [GameNetworkManager] game object was destroyed id=2422 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:06.677 [GameSession] 11000010aa9bb50 -> create_game_object(2425) 16:51:06.677 [Lua] [GameNetworkManager] game object created go_id=2425, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:06.794 [GameSession] 11000010aa9bb50 -> destroy_game_object(445) 16:51:06.794 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:06.810 [GameSession] 11000010aa9bb50 -> create_game_object(2426) 16:51:06.811 [Lua] [GameNetworkManager] game object created go_id=2426, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:06.878 [GameSession] 11000010aa9bb50 -> create_game_object(446) 16:51:06.878 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:06.878 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:51:06.912 [GameSession] 11000010aa9bb50 -> destroy_game_object(2424) 16:51:06.912 [Lua] [GameNetworkManager] game object was destroyed id=2424 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:06.997 [GameSession] 11000010aa9bb50 -> destroy_game_object(2423) 16:51:06.997 [Lua] [GameNetworkManager] game object was destroyed id=2423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:07.029 [GameSession] 11000010aa9bb50 -> create_game_object(2427) 16:51:07.029 [Lua] [GameNetworkManager] game object created go_id=2427, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:07.063 [GameSession] 11000010aa9bb50 -> destroy_game_object(2425) 16:51:07.063 [Lua] [GameNetworkManager] game object was destroyed id=2425 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:07.131 [GameSession] 11000010aa9bb50 -> create_game_object(2428) 16:51:07.131 [Lua] [GameNetworkManager] game object created go_id=2428, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:07.316 [GameSession] 11000010aa9bb50 -> destroy_game_object(446) 16:51:07.316 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:07.418 [GameSession] 11000010aa9bb50 -> create_game_object(447) 16:51:07.418 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:07.418 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.95999999999999996 16:51:07.519 [GameSession] 11000010aa9bb50 -> destroy_game_object(2426) 16:51:07.519 [Lua] [GameNetworkManager] game object was destroyed id=2426 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:07.586 [GameSession] 11000010aa9bb50 -> destroy_game_object(2427) 16:51:07.586 [Lua] [GameNetworkManager] game object was destroyed id=2427 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:07.805 [GameSession] 11000010aa9bb50 -> destroy_game_object(2428) 16:51:07.805 [Lua] [GameNetworkManager] game object was destroyed id=2428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:07.940 [GameSession] 11000010aa9bb50 -> create_game_object(448) 16:51:07.940 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:07.940 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:51:07.991 [GameSession] 11000010aa9bb50 -> destroy_game_object(447) 16:51:07.991 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:08.076 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.28333000000000003 16:51:08.532 [GameSession] 11000010aa9bb50 -> destroy_game_object(448) 16:51:08.532 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:08.766 [GameSession] 11000010aa9bb50 -> create_game_object(449) 16:51:08.766 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:08.767 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93999999999999995 16:51:09.104 [GameSession] 11000010aa9bb50 -> create_game_object(2429) 16:51:09.104 [Lua] [GameNetworkManager] game object created go_id=2429, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:09.408 [GameSession] 11000010aa9bb50 -> destroy_game_object(342) 16:51:09.408 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:09.982 [GameSession] 11000010aa9bb50 -> destroy_game_object(449) 16:51:09.982 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:10.117 [GameSession] 11000010aa9bb50 -> destroy_game_object(2429) 16:51:10.117 [Lua] [GameNetworkManager] game object was destroyed id=2429 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:11.283 [GameSession] 11000010aa9bb50 -> destroy_game_object(341) 16:51:11.283 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:11.651 [GameSession] 11000010aa9bb50 -> destroy_game_object(353) 16:51:11.651 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:12.158 [GameSession] 11000010aa9bb50 -> create_game_object(450) 16:51:12.158 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:12.159 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:51:12.530 [GameSession] 11000010aa9bb50 -> destroy_game_object(450) 16:51:12.530 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:15.447 [GameSession] 11000010aa9bb50 -> destroy_game_object(343) 16:51:15.447 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:15.801 [GameSession] 11000010aa9bb50 -> destroy_game_object(380) 16:51:15.801 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:16.188 [GameSession] 11000010aa9bb50 -> destroy_game_object(354) 16:51:16.188 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:17.692 [GameSession] 11000010aa9bb50 -> destroy_game_object(260) 16:51:17.692 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:18.230 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.32083 16:51:18.501 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.86458000000000002 16:51:18.502 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 1 16:51:18.502 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.72353000000000001 16:51:18.502 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 1 16:51:18.821 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = 16:51:19.429 [GameSession] 11000010aa9bb50 -> create_game_object(2430) 16:51:19.429 [Lua] [GameNetworkManager] game object created go_id=2430, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:19.598 [GameSession] 11000010aa9bb50 -> create_game_object(2431) 16:51:19.598 [Lua] [GameNetworkManager] game object created go_id=2431, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:19.783 [GameSession] 11000010aa9bb50 -> create_game_object(2432) 16:51:19.783 [Lua] [GameNetworkManager] game object created go_id=2432, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:19.903 [GameSession] 11000010aa9bb50 -> destroy_game_object(2430) 16:51:19.903 [Lua] [GameNetworkManager] game object was destroyed id=2430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:19.935 [GameSession] 11000010aa9bb50 -> create_game_object(2433) 16:51:19.935 [Lua] [GameNetworkManager] game object created go_id=2433, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:20.035 [GameSession] 11000010aa9bb50 -> destroy_game_object(2431) 16:51:20.035 [Lua] [GameNetworkManager] game object was destroyed id=2431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:20.103 [GameSession] 11000010aa9bb50 -> create_game_object(2434) 16:51:20.103 [Lua] [GameNetworkManager] game object created go_id=2434, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:20.272 [GameSession] 11000010aa9bb50 -> create_game_object(2435) 16:51:20.272 [Lua] [GameNetworkManager] game object created go_id=2435, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:20.373 [GameSession] 11000010aa9bb50 -> create_game_object(451) 16:51:20.373 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:20.373 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.92000000000000004 16:51:20.424 [GameSession] 11000010aa9bb50 -> destroy_game_object(2432) 16:51:20.424 [Lua] [GameNetworkManager] game object was destroyed id=2432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:20.525 [GameSession] 11000010aa9bb50 -> destroy_game_object(2433) 16:51:20.525 [Lua] [GameNetworkManager] game object was destroyed id=2433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:20.711 [GameSession] 11000010aa9bb50 -> destroy_game_object(2434) 16:51:20.711 [Lua] [GameNetworkManager] game object was destroyed id=2434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:20.813 [GameSession] 11000010aa9bb50 -> destroy_game_object(2435) 16:51:20.813 [Lua] [GameNetworkManager] game object was destroyed id=2435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:20.864 [GameSession] 11000010aa9bb50 -> destroy_game_object(451) 16:51:20.864 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:21.184 [GameSession] 11000010aa9bb50 -> create_game_object(452) 16:51:21.184 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:21.185 [GameSession] 11000010aa9bb50 -> create_game_object(453) 16:51:21.185 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:21.185 [GameSession] 11000010aa9bb50 -> create_game_object(454) 16:51:21.185 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:21.389 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:51:21.609 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 1 16:51:21.610 [GameSession] 11000010aa9bb50 -> destroy_game_object(383) 16:51:21.610 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:21.610 [GameSession] 11000010aa9bb50 -> destroy_game_object(420) 16:51:21.610 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:21.610 [GameSession] 11000010aa9bb50 -> destroy_game_object(425) 16:51:21.610 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:21.610 [GameSession] 11000010aa9bb50 -> destroy_game_object(436) 16:51:21.610 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:21.612 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[103761fdf3617b7f]' child 1: '#ID[4fccf031bdcc12ab]' child 2: '#ID[4fccf031bdcc12ab]' 16:51:21.777 [GameSession] 11000010aa9bb50 -> destroy_game_object(452) 16:51:21.777 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:21.877 [GameSession] 11000010aa9bb50 -> destroy_game_object(453) 16:51:21.877 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:21.962 [GameSession] 11000010aa9bb50 -> destroy_game_object(454) 16:51:21.962 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:22.282 [GameSession] 11000010aa9bb50 -> create_game_object(455) 16:51:22.282 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:51:22.282 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:22.976 [Lua] [SharedState] deus_run_state_43105945: slot_melee:1100001091cece6:1:1:3 = item_key=deus_wh_fencing_sword,powerlevel=700,rarity=unique,skin=wh_fencing_sword_skin_01_runed_01,property=stamina:100000,property=power_vs_skaven:100000,trait=headhunter 16:51:22.976 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 349 16:51:22.976 [Lua] [SharedState] deus_run_state_43105945: melee_swap_chests_used:0:0:0:0 = {"unique":1,"rare":1} 16:51:22.976 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -5320 16:51:22.976 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":2090934400,"first_person":{"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 16:51:22.976 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 1 16:51:22.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 16:51:22.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 16:51:22.993 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 2090934400 16:51:22.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 16:51:22.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, ProfileSynchronizer 16:51:23.059 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 2090934400 16:51:23.092 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 2090934400 16:51:23.363 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 2090934400 16:51:23.431 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.89763999999999999 16:51:24.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:51:25.570 [GameSession] 11000010aa9bb50 -> destroy_game_object(11) 16:51:25.570 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:25.686 [Lua] [SharedState] deus_run_state_43105945: potion:110000112df7e66:1:2:2 = potion_moot_milk_01 16:51:26.765 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 16:51:26.902 [GameSession] 11000010aa9bb50 -> destroy_game_object(379) 16:51:26.902 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:29.770 [GameSession] 11000010aa9bb50 -> destroy_game_object(455) 16:51:29.770 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:33.651 [GameSession] 11000010aa9bb50 -> destroy_game_object(359) 16:51:33.651 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:34.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f375a332] 16:51:34.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[45d7baff] 16:51:34.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3ef89d81] 16:51:34.716 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5c2fadc6] 16:51:34.998 [Lua] [Mutator] Deactivating mutator 'easier_packs' 16:51:35.656 [GameSession] 11000010aa9bb50 -> create_game_object(2436) 16:51:35.656 [Lua] [GameNetworkManager] game object created go_id=2436, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:36.194 [GameSession] 11000010aa9bb50 -> create_game_object(456) 16:51:36.194 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:51:36.229 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:36.230 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:36.313 [GameSession] 11000010aa9bb50 -> destroy_game_object(2436) 16:51:36.313 [Lua] [GameNetworkManager] game object was destroyed id=2436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:51:37.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[427ce41e] 16:51:37.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cab73bc7] 16:51:37.710 [GameSession] 11000010aa9bb50 -> destroy_game_object(363) 16:51:37.710 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:40.086 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.98750000000000004 16:51:40.086 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.99167000000000005 16:51:40.643 [GameSession] 11000010aa9bb50 -> destroy_game_object(4) 16:51:40.643 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:40.677 [GameSession] 11000010aa9bb50 -> destroy_game_object(12) 16:51:40.677 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:40.761 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = potion_vampiric_draught_01 16:51:41.606 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.98333000000000004 16:51:44.121 [GameSession] 11000010aa9bb50 -> create_game_object(457) 16:51:44.121 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=11000010aa9bb50 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 16:51:44.681 [GameSession] 11000010aa9bb50 -> destroy_game_object(5) 16:51:44.681 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:44.714 [GameSession] 11000010aa9bb50 -> destroy_game_object(376) 16:51:44.714 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:48.022 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.96111000000000002 16:51:48.259 [GameSession] 11000010aa9bb50 -> create_game_object(458) 16:51:48.259 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:51:48.259 [GameSession] 11000010aa9bb50 -> create_game_object(459) 16:51:48.259 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:51:48.260 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:48.311 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:51:48.781 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.92222000000000004 16:51:50.401 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:51:54.299 [GameSession] 11000010aa9bb50 -> destroy_game_object(457) 16:51:54.299 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:51:55.028 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:51:55.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 16:51:55.028 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:51:55.028 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:51:55.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:52:00.221 [GameSession] 11000010aa9bb50 -> destroy_game_object(419) 16:52:00.221 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:03.278 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:03.328 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:03.782 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:03.816 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:04.321 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:04.321 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:04.963 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:04.963 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:04.963 [GameSession] 11000010aa9bb50 -> destroy_game_object(429) 16:52:04.963 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:04.964 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 16:52:05.049 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":true} 16:52:05.049 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 16:52:05.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:52:05.435 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:05.469 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:05.469 [GameSession] 11000010aa9bb50 -> destroy_game_object(402) 16:52:05.469 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:05.471 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 16:52:05.940 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:05.940 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:06.412 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:06.413 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:06.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 16:52:06.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 16:52:06.887 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:06.919 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:07.390 [GameSession] 11000010aa9bb50 -> destroy_game_object(458) 16:52:07.390 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:07.442 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:07.443 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:07.779 [GameSession] 11000010aa9bb50 -> destroy_game_object(459) 16:52:07.779 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:08.019 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:08.020 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:08.538 [GameSession] 11000010aa9bb50 -> create_game_object(2437) 16:52:08.538 [Lua] [GameNetworkManager] game object created go_id=2437, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:09.232 [GameSession] 11000010aa9bb50 -> destroy_game_object(433) 16:52:09.232 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:09.232 [GameSession] 11000010aa9bb50 -> destroy_game_object(434) 16:52:09.232 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:09.232 [GameSession] 11000010aa9bb50 -> destroy_game_object(440) 16:52:09.232 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:09.232 [GameSession] 11000010aa9bb50 -> destroy_game_object(432) 16:52:09.232 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:09.232 [GameSession] 11000010aa9bb50 -> destroy_game_object(405) 16:52:09.232 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:09.232 [GameSession] 11000010aa9bb50 -> destroy_game_object(428) 16:52:09.232 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:09.234 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 16:52:09.234 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 16:52:09.234 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 16:52:09.235 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 16:52:09.235 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 16:52:09.449 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:52:09.602 [GameSession] 11000010aa9bb50 -> destroy_game_object(2437) 16:52:09.602 [Lua] [GameNetworkManager] game object was destroyed id=2437 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:10.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem 16:52:10.063 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:52:10.093 [GameSession] 11000010aa9bb50 -> create_game_object(460) 16:52:10.093 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:10.093 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.98999999999999999 16:52:10.581 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_daggers":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":true} 16:52:10.581 [GameSession] 11000010aa9bb50 -> destroy_game_object(460) 16:52:10.581 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:11.389 [GameSession] 11000010aa9bb50 -> create_game_object(2438) 16:52:11.389 [Lua] [GameNetworkManager] game object created go_id=2438, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:11.506 [GameSession] 11000010aa9bb50 -> create_game_object(2439) 16:52:11.506 [Lua] [GameNetworkManager] game object created go_id=2439, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:11.592 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:11.642 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:11.743 [GameSession] 11000010aa9bb50 -> destroy_game_object(2438) 16:52:11.743 [Lua] [GameNetworkManager] game object was destroyed id=2438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:11.845 [GameSession] 11000010aa9bb50 -> destroy_game_object(2439) 16:52:11.845 [Lua] [GameNetworkManager] game object was destroyed id=2439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:12.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:12.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:12.555 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:12.555 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:12.742 [GameSession] 11000010aa9bb50 -> create_game_object(461) 16:52:12.742 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:12.742 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.97999999999999998 16:52:13.028 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:13.081 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:13.197 [GameSession] 11000010aa9bb50 -> destroy_game_object(461) 16:52:13.197 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:13.585 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:52:13.586 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:13.586 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:14.227 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:14.227 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:14.460 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":true,"wwise\/two_handed_axes":true} 16:52:14.713 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:14.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:15.070 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 16:52:15.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem, async-read, 16:52:15.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, DeusChestPreloadSystem, async-read, 16:52:15.070 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:52:15.070 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:52:15.101 [GameSession] 11000010aa9bb50 -> create_game_object(462) 16:52:15.101 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:15.102 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:52:15.369 [GameSession] 11000010aa9bb50 -> create_game_object(2440) 16:52:15.369 [Lua] [GameNetworkManager] game object created go_id=2440, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:15.522 [GameSession] 11000010aa9bb50 -> create_game_object(2441) 16:52:15.522 [Lua] [GameNetworkManager] game object created go_id=2441, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:15.573 [GameSession] 11000010aa9bb50 -> destroy_game_object(462) 16:52:15.573 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:15.725 [GameSession] 11000010aa9bb50 -> create_game_object(2442) 16:52:15.725 [Lua] [GameNetworkManager] game object created go_id=2442, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:15.775 [GameSession] 11000010aa9bb50 -> create_game_object(463) 16:52:15.775 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:15.775 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.95999999999999996 16:52:15.775 [GameSession] 11000010aa9bb50 -> destroy_game_object(2440) 16:52:15.776 [Lua] [GameNetworkManager] game object was destroyed id=2440 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:15.876 [GameSession] 11000010aa9bb50 -> create_game_object(2443) 16:52:15.876 [Lua] [GameNetworkManager] game object created go_id=2443, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:15.933 [GameSession] 11000010aa9bb50 -> destroy_game_object(2441) 16:52:15.933 [Lua] [GameNetworkManager] game object was destroyed id=2441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:15.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 16:52:15.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 16:52:16.029 [GameSession] 11000010aa9bb50 -> create_game_object(2444) 16:52:16.029 [Lua] [GameNetworkManager] game object created go_id=2444, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:16.130 [GameSession] 11000010aa9bb50 -> destroy_game_object(2442) 16:52:16.130 [Lua] [GameNetworkManager] game object was destroyed id=2442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:16.163 [GameSession] 11000010aa9bb50 -> create_game_object(2445) 16:52:16.163 [Lua] [GameNetworkManager] game object created go_id=2445, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:16.263 [GameSession] 11000010aa9bb50 -> destroy_game_object(2443) 16:52:16.263 [Lua] [GameNetworkManager] game object was destroyed id=2443 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:16.313 [GameSession] 11000010aa9bb50 -> destroy_game_object(463) 16:52:16.313 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:16.364 [GameSession] 11000010aa9bb50 -> create_game_object(2446) 16:52:16.364 [Lua] [GameNetworkManager] game object created go_id=2446, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:16.414 [GameSession] 11000010aa9bb50 -> create_game_object(464) 16:52:16.414 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:16.414 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:52:16.464 [GameSession] 11000010aa9bb50 -> destroy_game_object(2444) 16:52:16.464 [Lua] [GameNetworkManager] game object was destroyed id=2444 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:16.515 [GameSession] 11000010aa9bb50 -> create_game_object(2447) 16:52:16.515 [Lua] [GameNetworkManager] game object created go_id=2447, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:16.633 [GameSession] 11000010aa9bb50 -> destroy_game_object(2445) 16:52:16.633 [Lua] [GameNetworkManager] game object was destroyed id=2445 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:16.666 [GameSession] 11000010aa9bb50 -> create_game_object(2448) 16:52:16.666 [Lua] [GameNetworkManager] game object created go_id=2448, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:16.838 [GameSession] 11000010aa9bb50 -> destroy_game_object(2446) 16:52:16.838 [Lua] [GameNetworkManager] game object was destroyed id=2446 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:16.838 [GameSession] 11000010aa9bb50 -> create_game_object(2449) 16:52:16.838 [Lua] [GameNetworkManager] game object created go_id=2449, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:16.870 [GameSession] 11000010aa9bb50 -> destroy_game_object(464) 16:52:16.870 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:16.938 [GameSession] 11000010aa9bb50 -> destroy_game_object(2447) 16:52:16.938 [Lua] [GameNetworkManager] game object was destroyed id=2447 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:17.039 [GameSession] 11000010aa9bb50 -> create_game_object(2450) 16:52:17.039 [Lua] [GameNetworkManager] game object created go_id=2450, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:17.090 [GameSession] 11000010aa9bb50 -> destroy_game_object(2448) 16:52:17.090 [Lua] [GameNetworkManager] game object was destroyed id=2448 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:17.090 [GameSession] 11000010aa9bb50 -> create_game_object(465) 16:52:17.090 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:17.090 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93999999999999995 16:52:17.157 [GameSession] 11000010aa9bb50 -> create_game_object(2451) 16:52:17.157 [Lua] [GameNetworkManager] game object created go_id=2451, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:17.240 [GameSession] 11000010aa9bb50 -> destroy_game_object(2449) 16:52:17.240 [Lua] [GameNetworkManager] game object was destroyed id=2449 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:17.340 [GameSession] 11000010aa9bb50 -> create_game_object(2452) 16:52:17.340 [Lua] [GameNetworkManager] game object created go_id=2452, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:17.458 [GameSession] 11000010aa9bb50 -> destroy_game_object(2450) 16:52:17.458 [Lua] [GameNetworkManager] game object was destroyed id=2450 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:17.458 [GameSession] 11000010aa9bb50 -> create_game_object(2453) 16:52:17.458 [Lua] [GameNetworkManager] game object created go_id=2453, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:17.594 [GameSession] 11000010aa9bb50 -> destroy_game_object(2451) 16:52:17.594 [Lua] [GameNetworkManager] game object was destroyed id=2451 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:17.745 [GameSession] 11000010aa9bb50 -> create_game_object(466) 16:52:17.745 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:17.745 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:52:17.848 [GameSession] 11000010aa9bb50 -> destroy_game_object(2452) 16:52:17.848 [Lua] [GameNetworkManager] game object was destroyed id=2452 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:17.948 [GameSession] 11000010aa9bb50 -> destroy_game_object(2453) 16:52:17.948 [Lua] [GameNetworkManager] game object was destroyed id=2453 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:19.332 [GameSession] 11000010aa9bb50 -> create_game_object(2454) 16:52:19.332 [Lua] [GameNetworkManager] game object created go_id=2454, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:19.467 [GameSession] 11000010aa9bb50 -> create_game_object(2455) 16:52:19.468 [Lua] [GameNetworkManager] game object created go_id=2455, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:19.652 [GameSession] 11000010aa9bb50 -> create_game_object(2456) 16:52:19.652 [Lua] [GameNetworkManager] game object created go_id=2456, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:19.703 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:19.788 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:19.855 [GameSession] 11000010aa9bb50 -> destroy_game_object(2454) 16:52:19.855 [Lua] [GameNetworkManager] game object was destroyed id=2454 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:19.955 [GameSession] 11000010aa9bb50 -> destroy_game_object(2455) 16:52:19.955 [Lua] [GameNetworkManager] game object was destroyed id=2455 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:20.173 [GameSession] 11000010aa9bb50 -> destroy_game_object(2456) 16:52:20.173 [Lua] [GameNetworkManager] game object was destroyed id=2456 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:20.274 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:20.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:20.782 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:20.834 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:21.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:21.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:21.779 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:21.846 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:21.848 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:52:22.272 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:22.318 [GameSession] 11000010aa9bb50 -> create_game_object(467) 16:52:22.318 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:52:22.638 [GameSession] 11000010aa9bb50 -> create_game_object(2457) 16:52:22.639 [Lua] [GameNetworkManager] game object created go_id=2457, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:22.810 [GameSession] 11000010aa9bb50 -> create_game_object(2458) 16:52:22.810 [Lua] [GameNetworkManager] game object created go_id=2458, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:22.861 [GameSession] 11000010aa9bb50 -> create_game_object(468) 16:52:22.861 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:52:22.861 [GameSession] 11000010aa9bb50 -> create_game_object(469) 16:52:22.861 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:52:22.960 [GameSession] 11000010aa9bb50 -> create_game_object(2459) 16:52:22.960 [Lua] [GameNetworkManager] game object created go_id=2459, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:23.113 [GameSession] 11000010aa9bb50 -> create_game_object(2460) 16:52:23.113 [Lua] [GameNetworkManager] game object created go_id=2460, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:23.213 [GameSession] 11000010aa9bb50 -> destroy_game_object(2457) 16:52:23.213 [Lua] [GameNetworkManager] game object was destroyed id=2457 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:23.213 [GameSession] 11000010aa9bb50 -> destroy_game_object(2458) 16:52:23.213 [Lua] [GameNetworkManager] game object was destroyed id=2458 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:23.333 [GameSession] 11000010aa9bb50 -> create_game_object(2461) 16:52:23.333 [Lua] [GameNetworkManager] game object created go_id=2461, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:23.382 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:23.382 [GameSession] 11000010aa9bb50 -> destroy_game_object(2459) 16:52:23.382 [Lua] [GameNetworkManager] game object was destroyed id=2459 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:23.383 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:23.434 [GameSession] 11000010aa9bb50 -> create_game_object(2462) 16:52:23.434 [Lua] [GameNetworkManager] game object created go_id=2462, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:23.434 [GameSession] 11000010aa9bb50 -> create_game_object(470) 16:52:23.434 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:23.434 [GameSession] 11000010aa9bb50 -> create_game_object(471) 16:52:23.434 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:23.434 [GameSession] 11000010aa9bb50 -> create_game_object(472) 16:52:23.434 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:23.585 [GameSession] 11000010aa9bb50 -> create_game_object(2463) 16:52:23.585 [Lua] [GameNetworkManager] game object created go_id=2463, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:23.653 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:52:23.653 [GameSession] 11000010aa9bb50 -> destroy_game_object(2460) 16:52:23.653 [Lua] [GameNetworkManager] game object was destroyed id=2460 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:23.755 [GameSession] 11000010aa9bb50 -> create_game_object(2464) 16:52:23.755 [Lua] [GameNetworkManager] game object created go_id=2464, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:23.756 [GameSession] 11000010aa9bb50 -> destroy_game_object(465) 16:52:23.756 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:23.857 [GameSession] 11000010aa9bb50 -> destroy_game_object(2462) 16:52:23.857 [Lua] [GameNetworkManager] game object was destroyed id=2462 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:23.908 [GameSession] 11000010aa9bb50 -> create_game_object(2465) 16:52:23.908 [Lua] [GameNetworkManager] game object created go_id=2465, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:23.908 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:23.909 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:24.026 [GameSession] 11000010aa9bb50 -> destroy_game_object(470) 16:52:24.026 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:24.092 [GameSession] 11000010aa9bb50 -> create_game_object(2466) 16:52:24.092 [Lua] [GameNetworkManager] game object created go_id=2466, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:24.092 [GameSession] 11000010aa9bb50 -> destroy_game_object(2463) 16:52:24.092 [Lua] [GameNetworkManager] game object was destroyed id=2463 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:24.193 [GameSession] 11000010aa9bb50 -> destroy_game_object(2464) 16:52:24.193 [Lua] [GameNetworkManager] game object was destroyed id=2464 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:24.260 [GameSession] 11000010aa9bb50 -> create_game_object(2467) 16:52:24.260 [Lua] [GameNetworkManager] game object created go_id=2467, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:24.312 [GameSession] 11000010aa9bb50 -> create_game_object(2468) 16:52:24.312 [Lua] [GameNetworkManager] game object created go_id=2468, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:24.363 [GameSession] 11000010aa9bb50 -> destroy_game_object(2465) 16:52:24.363 [Lua] [GameNetworkManager] game object was destroyed id=2465 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:24.431 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:24.431 [GameSession] 11000010aa9bb50 -> destroy_game_object(466) 16:52:24.431 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:24.482 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:24.483 [GameSession] 11000010aa9bb50 -> destroy_game_object(2466) 16:52:24.483 [Lua] [GameNetworkManager] game object was destroyed id=2466 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:24.687 [GameSession] 11000010aa9bb50 -> destroy_game_object(2467) 16:52:24.687 [Lua] [GameNetworkManager] game object was destroyed id=2467 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:24.736 [GameSession] 11000010aa9bb50 -> destroy_game_object(2468) 16:52:24.736 [Lua] [GameNetworkManager] game object was destroyed id=2468 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:24.904 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:25.112 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:52:25.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 16:52:25.113 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:52:25.124 [GameSession] 11000010aa9bb50 -> destroy_game_object(2461) 16:52:25.124 [Lua] [GameNetworkManager] game object was destroyed id=2461 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:26.103 [GameSession] 11000010aa9bb50 -> create_game_object(473) 16:52:26.103 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:26.103 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.92000000000000004 16:52:26.608 [GameSession] 11000010aa9bb50 -> create_game_object(474) 16:52:26.608 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:26.609 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.91000000000000003 16:52:26.659 [GameSession] 11000010aa9bb50 -> create_game_object(2469) 16:52:26.659 [Lua] [GameNetworkManager] game object created go_id=2469, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:26.709 [GameSession] 11000010aa9bb50 -> create_game_object(2470) 16:52:26.709 [Lua] [GameNetworkManager] game object created go_id=2470, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:26.945 [GameSession] 11000010aa9bb50 -> create_game_object(2471) 16:52:26.945 [Lua] [GameNetworkManager] game object created go_id=2471, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:27.011 [GameSession] 11000010aa9bb50 -> create_game_object(2472) 16:52:27.011 [Lua] [GameNetworkManager] game object created go_id=2472, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:27.079 [GameSession] 11000010aa9bb50 -> destroy_game_object(2469) 16:52:27.079 [Lua] [GameNetworkManager] game object was destroyed id=2469 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:27.181 [GameSession] 11000010aa9bb50 -> create_game_object(475) 16:52:27.181 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:27.181 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.90000000000000002 16:52:27.253 [GameSession] 11000010aa9bb50 -> create_game_object(2473) 16:52:27.253 [Lua] [GameNetworkManager] game object created go_id=2473, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:27.316 [GameSession] 11000010aa9bb50 -> create_game_object(2474) 16:52:27.317 [Lua] [GameNetworkManager] game object created go_id=2474, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:27.470 [GameSession] 11000010aa9bb50 -> destroy_game_object(2472) 16:52:27.470 [Lua] [GameNetworkManager] game object was destroyed id=2472 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:27.739 [GameSession] 11000010aa9bb50 -> create_game_object(476) 16:52:27.739 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:27.739 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.89000000000000001 16:52:27.959 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:27.959 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:28.364 [GameSession] 11000010aa9bb50 -> create_game_object(477) 16:52:28.365 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:28.365 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.88 16:52:28.467 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:28.467 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:28.567 [GameSession] 11000010aa9bb50 -> destroy_game_object(2470) 16:52:28.567 [Lua] [GameNetworkManager] game object was destroyed id=2470 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:28.787 [GameSession] 11000010aa9bb50 -> destroy_game_object(2471) 16:52:28.787 [Lua] [GameNetworkManager] game object was destroyed id=2471 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:28.957 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:28.957 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:29.024 [GameSession] 11000010aa9bb50 -> destroy_game_object(2473) 16:52:29.024 [Lua] [GameNetworkManager] game object was destroyed id=2473 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:29.174 [GameSession] 11000010aa9bb50 -> destroy_game_object(2474) 16:52:29.174 [Lua] [GameNetworkManager] game object was destroyed id=2474 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:29.412 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":true} 16:52:29.463 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:29.464 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:30.002 [GameSession] 11000010aa9bb50 -> create_game_object(2475) 16:52:30.002 [Lua] [GameNetworkManager] game object created go_id=2475, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:30.003 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:30.053 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:30.053 [GameSession] 11000010aa9bb50 -> create_game_object(478) 16:52:30.053 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:30.053 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.87 16:52:30.103 [GameSession] 11000010aa9bb50 -> create_game_object(2476) 16:52:30.103 [Lua] [GameNetworkManager] game object created go_id=2476, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:30.122 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 16:52:30.288 [GameSession] 11000010aa9bb50 -> create_game_object(2477) 16:52:30.288 [Lua] [GameNetworkManager] game object created go_id=2477, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:30.406 [GameSession] 11000010aa9bb50 -> create_game_object(2478) 16:52:30.406 [Lua] [GameNetworkManager] game object created go_id=2478, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:30.422 [GameSession] 11000010aa9bb50 -> destroy_game_object(2475) 16:52:30.422 [Lua] [GameNetworkManager] game object was destroyed id=2475 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:30.578 [GameSession] 11000010aa9bb50 -> destroy_game_object(2476) 16:52:30.578 [Lua] [GameNetworkManager] game object was destroyed id=2476 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:30.674 [GameSession] 11000010aa9bb50 -> create_game_object(479) 16:52:30.674 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:30.674 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.85999999999999999 16:52:30.876 [GameSession] 11000010aa9bb50 -> destroy_game_object(2478) 16:52:30.876 [Lua] [GameNetworkManager] game object was destroyed id=2478 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:31.130 [GameSession] 11000010aa9bb50 -> destroy_game_object(479) 16:52:31.130 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:31.300 [GameSession] 11000010aa9bb50 -> create_game_object(480) 16:52:31.300 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:31.300 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.84999999999999998 16:52:32.093 [GameSession] 11000010aa9bb50 -> destroy_game_object(2477) 16:52:32.093 [Lua] [GameNetworkManager] game object was destroyed id=2477 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:32.566 [GameSession] 11000010aa9bb50 -> destroy_game_object(473) 16:52:32.566 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:32.816 [GameSession] 11000010aa9bb50 -> destroy_game_object(471) 16:52:32.816 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:33.341 [GameSession] 11000010aa9bb50 -> destroy_game_object(474) 16:52:33.341 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:33.426 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.83889000000000002 16:52:33.526 [GameSession] 11000010aa9bb50 -> destroy_game_object(472) 16:52:33.526 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:33.949 [GameSession] 11000010aa9bb50 -> destroy_game_object(475) 16:52:33.949 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:34.556 [GameSession] 11000010aa9bb50 -> destroy_game_object(476) 16:52:34.556 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:35.365 [GameSession] 11000010aa9bb50 -> create_game_object(2479) 16:52:35.365 [Lua] [GameNetworkManager] game object created go_id=2479, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:35.467 [GameSession] 11000010aa9bb50 -> create_game_object(2480) 16:52:35.467 [Lua] [GameNetworkManager] game object created go_id=2480, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:35.500 [GameSession] 11000010aa9bb50 -> destroy_game_object(477) 16:52:35.500 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:35.670 [GameSession] 11000010aa9bb50 -> create_game_object(2481) 16:52:35.670 [Lua] [GameNetworkManager] game object created go_id=2481, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:35.772 [GameSession] 11000010aa9bb50 -> create_game_object(2482) 16:52:35.772 [Lua] [GameNetworkManager] game object created go_id=2482, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:35.822 [GameSession] 11000010aa9bb50 -> destroy_game_object(2479) 16:52:35.822 [Lua] [GameNetworkManager] game object was destroyed id=2479 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:35.944 [GameSession] 11000010aa9bb50 -> destroy_game_object(2480) 16:52:35.944 [Lua] [GameNetworkManager] game object was destroyed id=2480 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:35.993 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:36.009 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:36.128 [GameSession] 11000010aa9bb50 -> destroy_game_object(2481) 16:52:36.128 [Lua] [GameNetworkManager] game object was destroyed id=2481 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:36.229 [GameSession] 11000010aa9bb50 -> destroy_game_object(2482) 16:52:36.229 [Lua] [GameNetworkManager] game object was destroyed id=2482 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:36.532 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:36.533 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:36.534 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 16:52:36.819 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.70294000000000001 16:52:37.056 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:37.106 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:37.495 [GameSession] 11000010aa9bb50 -> destroy_game_object(478) 16:52:37.495 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:37.599 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:37.647 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:38.151 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:38.151 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:38.675 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:38.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:39.165 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:39.166 [GameSession] 11000010aa9bb50 -> destroy_game_object(480) 16:52:39.166 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:39.166 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:39.655 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:39.705 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:40.128 [GameSession] 11000010aa9bb50 -> create_game_object(481) 16:52:40.128 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:40.128 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.83999999999999997 16:52:40.162 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:40.228 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:40.381 [GameSession] 11000010aa9bb50 -> create_game_object(2483) 16:52:40.381 [Lua] [GameNetworkManager] game object created go_id=2483, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:40.515 [GameSession] 11000010aa9bb50 -> create_game_object(2484) 16:52:40.515 [Lua] [GameNetworkManager] game object created go_id=2484, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:40.582 [GameSession] 11000010aa9bb50 -> destroy_game_object(481) 16:52:40.583 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:40.682 [GameSession] 11000010aa9bb50 -> create_game_object(2485) 16:52:40.682 [Lua] [GameNetworkManager] game object created go_id=2485, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:40.683 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:40.683 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:40.768 [GameSession] 11000010aa9bb50 -> create_game_object(2486) 16:52:40.768 [Lua] [GameNetworkManager] game object created go_id=2486, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:41.002 [GameSession] 11000010aa9bb50 -> destroy_game_object(2484) 16:52:41.002 [Lua] [GameNetworkManager] game object was destroyed id=2484 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:41.002 [GameSession] 11000010aa9bb50 -> create_game_object(2487) 16:52:41.002 [Lua] [GameNetworkManager] game object created go_id=2487, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:41.086 [GameSession] 11000010aa9bb50 -> create_game_object(2488) 16:52:41.086 [Lua] [GameNetworkManager] game object created go_id=2488, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:41.121 [GameSession] 11000010aa9bb50 -> destroy_game_object(2485) 16:52:41.121 [Lua] [GameNetworkManager] game object was destroyed id=2485 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:41.307 [GameSession] 11000010aa9bb50 -> create_game_object(2489) 16:52:41.307 [Lua] [GameNetworkManager] game object created go_id=2489, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:41.391 [GameSession] 11000010aa9bb50 -> create_game_object(2490) 16:52:41.391 [Lua] [GameNetworkManager] game object created go_id=2490, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:41.745 [GameSession] 11000010aa9bb50 -> create_game_object(482) 16:52:41.745 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:41.745 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.82999999999999996 16:52:42.252 [GameSession] 11000010aa9bb50 -> destroy_game_object(2483) 16:52:42.252 [Lua] [GameNetworkManager] game object was destroyed id=2483 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:42.252 [GameSession] 11000010aa9bb50 -> destroy_game_object(482) 16:52:42.252 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:42.438 [GameSession] 11000010aa9bb50 -> create_game_object(483) 16:52:42.438 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:42.439 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81999999999999995 16:52:42.725 [GameSession] 11000010aa9bb50 -> destroy_game_object(2486) 16:52:42.725 [Lua] [GameNetworkManager] game object was destroyed id=2486 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:42.775 [GameSession] 11000010aa9bb50 -> create_game_object(2491) 16:52:42.775 [Lua] [GameNetworkManager] game object created go_id=2491, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:42.877 [GameSession] 11000010aa9bb50 -> destroy_game_object(2487) 16:52:42.877 [Lua] [GameNetworkManager] game object was destroyed id=2487 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:42.976 [GameSession] 11000010aa9bb50 -> destroy_game_object(2488) 16:52:42.976 [Lua] [GameNetworkManager] game object was destroyed id=2488 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:43.129 [GameSession] 11000010aa9bb50 -> destroy_game_object(483) 16:52:43.129 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:43.162 [GameSession] 11000010aa9bb50 -> destroy_game_object(2489) 16:52:43.162 [Lua] [GameNetworkManager] game object was destroyed id=2489 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:43.299 [GameSession] 11000010aa9bb50 -> destroy_game_object(2490) 16:52:43.299 [Lua] [GameNetworkManager] game object was destroyed id=2490 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:43.499 [GameSession] 11000010aa9bb50 -> create_game_object(484) 16:52:43.499 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:43.500 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81000000000000005 16:52:44.107 [GameSession] 11000010aa9bb50 -> create_game_object(485) 16:52:44.107 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:44.107 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.80000000000000004 16:52:44.157 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:44.158 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:44.613 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:44.648 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:45.153 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:45.153 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:45.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:45.743 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:46.200 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:46.251 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:46.756 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:47.043 [GameSession] 11000010aa9bb50 -> create_game_object(486) 16:52:47.043 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:47.043 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.79000000000000004 16:52:47.501 [GameSession] 11000010aa9bb50 -> destroy_game_object(486) 16:52:47.501 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:47.614 [GameSession] 11000010aa9bb50 -> create_game_object(487) 16:52:47.615 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:47.615 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.78000000000000003 16:52:47.782 [GameSession] 11000010aa9bb50 -> create_game_object(2492) 16:52:47.782 [Lua] [GameNetworkManager] game object created go_id=2492, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:47.920 [GameSession] 11000010aa9bb50 -> create_game_object(2493) 16:52:47.920 [Lua] [GameNetworkManager] game object created go_id=2493, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:48.070 [GameSession] 11000010aa9bb50 -> destroy_game_object(487) 16:52:48.070 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:48.104 [GameSession] 11000010aa9bb50 -> create_game_object(2494) 16:52:48.104 [Lua] [GameNetworkManager] game object created go_id=2494, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:48.239 [GameSession] 11000010aa9bb50 -> create_game_object(2495) 16:52:48.239 [Lua] [GameNetworkManager] game object created go_id=2495, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:48.239 [GameSession] 11000010aa9bb50 -> destroy_game_object(2492) 16:52:48.239 [Lua] [GameNetworkManager] game object was destroyed id=2492 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:48.307 [GameSession] 11000010aa9bb50 -> destroy_game_object(2493) 16:52:48.307 [Lua] [GameNetworkManager] game object was destroyed id=2493 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:48.390 [GameSession] 11000010aa9bb50 -> create_game_object(2496) 16:52:48.390 [Lua] [GameNetworkManager] game object created go_id=2496, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:48.543 [GameSession] 11000010aa9bb50 -> create_game_object(2497) 16:52:48.543 [Lua] [GameNetworkManager] game object created go_id=2497, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:48.544 [GameSession] 11000010aa9bb50 -> destroy_game_object(2494) 16:52:48.544 [Lua] [GameNetworkManager] game object was destroyed id=2494 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:48.662 [GameSession] 11000010aa9bb50 -> destroy_game_object(2495) 16:52:48.662 [Lua] [GameNetworkManager] game object was destroyed id=2495 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:48.847 [GameSession] 11000010aa9bb50 -> create_game_object(488) 16:52:48.847 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:48.848 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.77000000000000002 16:52:48.898 [GameSession] 11000010aa9bb50 -> destroy_game_object(2496) 16:52:48.898 [Lua] [GameNetworkManager] game object was destroyed id=2496 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:48.982 [GameSession] 11000010aa9bb50 -> destroy_game_object(2497) 16:52:48.982 [Lua] [GameNetworkManager] game object was destroyed id=2497 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:49.270 [GameSession] 11000010aa9bb50 -> destroy_game_object(488) 16:52:49.270 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:49.506 [GameSession] 11000010aa9bb50 -> create_game_object(2498) 16:52:49.506 [Lua] [GameNetworkManager] game object created go_id=2498, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:49.661 [GameSession] 11000010aa9bb50 -> create_game_object(2499) 16:52:49.661 [Lua] [GameNetworkManager] game object created go_id=2499, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:49.809 [GameSession] 11000010aa9bb50 -> create_game_object(2500) 16:52:49.809 [Lua] [GameNetworkManager] game object created go_id=2500, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:49.910 [GameSession] 11000010aa9bb50 -> destroy_game_object(2498) 16:52:49.910 [Lua] [GameNetworkManager] game object was destroyed id=2498 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:49.943 [GameSession] 11000010aa9bb50 -> create_game_object(2501) 16:52:49.943 [Lua] [GameNetworkManager] game object created go_id=2501, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:50.028 [GameSession] 11000010aa9bb50 -> destroy_game_object(2499) 16:52:50.028 [Lua] [GameNetworkManager] game object was destroyed id=2499 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:50.113 [GameSession] 11000010aa9bb50 -> create_game_object(2502) 16:52:50.113 [Lua] [GameNetworkManager] game object created go_id=2502, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:50.232 [GameSession] 11000010aa9bb50 -> create_game_object(2503) 16:52:50.232 [Lua] [GameNetworkManager] game object created go_id=2503, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:50.232 [GameSession] 11000010aa9bb50 -> destroy_game_object(2500) 16:52:50.232 [Lua] [GameNetworkManager] game object was destroyed id=2500 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:50.334 [GameSession] 11000010aa9bb50 -> destroy_game_object(2501) 16:52:50.334 [Lua] [GameNetworkManager] game object was destroyed id=2501 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:50.519 [GameSession] 11000010aa9bb50 -> destroy_game_object(2502) 16:52:50.519 [Lua] [GameNetworkManager] game object was destroyed id=2502 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:50.655 [GameSession] 11000010aa9bb50 -> destroy_game_object(2503) 16:52:50.655 [Lua] [GameNetworkManager] game object was destroyed id=2503 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:50.655 [GameSession] 11000010aa9bb50 -> destroy_game_object(484) 16:52:50.655 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:51.549 [GameSession] 11000010aa9bb50 -> destroy_game_object(485) 16:52:51.549 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:52.390 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:52.390 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:52.846 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:52.897 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:52.897 [GameSession] 11000010aa9bb50 -> destroy_game_object(2491) 16:52:52.897 [Lua] [GameNetworkManager] game object was destroyed id=2491 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:53.317 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:53.368 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:53.789 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:53.789 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:52:54.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:54.395 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:54.885 [GameSession] 11000010aa9bb50 -> create_game_object(2504) 16:52:54.885 [Lua] [GameNetworkManager] game object created go_id=2504, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:55.024 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:55.024 [GameSession] 11000010aa9bb50 -> create_game_object(2505) 16:52:55.024 [Lua] [GameNetworkManager] game object created go_id=2505, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:55.024 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:55.191 [GameSession] 11000010aa9bb50 -> create_game_object(2506) 16:52:55.191 [Lua] [GameNetworkManager] game object created go_id=2506, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:55.308 [GameSession] 11000010aa9bb50 -> create_game_object(2507) 16:52:55.308 [Lua] [GameNetworkManager] game object created go_id=2507, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:55.308 [GameSession] 11000010aa9bb50 -> destroy_game_object(2504) 16:52:55.308 [Lua] [GameNetworkManager] game object was destroyed id=2504 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:55.461 [GameSession] 11000010aa9bb50 -> destroy_game_object(2505) 16:52:55.461 [Lua] [GameNetworkManager] game object was destroyed id=2505 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:55.527 [GameSession] 11000010aa9bb50 -> create_game_object(2508) 16:52:55.527 [Lua] [GameNetworkManager] game object created go_id=2508, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:55.527 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:55.528 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:52:55.629 [GameSession] 11000010aa9bb50 -> create_game_object(2509) 16:52:55.629 [Lua] [GameNetworkManager] game object created go_id=2509, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:55.629 [GameSession] 11000010aa9bb50 -> destroy_game_object(2506) 16:52:55.629 [Lua] [GameNetworkManager] game object was destroyed id=2506 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:55.781 [GameSession] 11000010aa9bb50 -> destroy_game_object(2507) 16:52:55.781 [Lua] [GameNetworkManager] game object was destroyed id=2507 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:55.781 [GameSession] 11000010aa9bb50 -> create_game_object(489) 16:52:55.781 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:55.781 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.76000000000000001 16:52:55.781 [GameSession] 11000010aa9bb50 -> create_game_object(2510) 16:52:55.781 [Lua] [GameNetworkManager] game object created go_id=2510, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:55.931 [GameSession] 11000010aa9bb50 -> create_game_object(2511) 16:52:55.931 [Lua] [GameNetworkManager] game object created go_id=2511, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:56.084 [GameSession] 11000010aa9bb50 -> create_game_object(2512) 16:52:56.084 [Lua] [GameNetworkManager] game object created go_id=2512, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:56.169 [GameSession] 11000010aa9bb50 -> destroy_game_object(489) 16:52:56.169 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:56.219 [GameSession] 11000010aa9bb50 -> create_game_object(2513) 16:52:56.219 [Lua] [GameNetworkManager] game object created go_id=2513, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:56.219 [GameSession] 11000010aa9bb50 -> destroy_game_object(2510) 16:52:56.219 [Lua] [GameNetworkManager] game object was destroyed id=2510 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:56.319 [GameSession] 11000010aa9bb50 -> create_game_object(490) 16:52:56.320 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:56.320 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.75 16:52:56.421 [GameSession] 11000010aa9bb50 -> create_game_object(2514) 16:52:56.421 [Lua] [GameNetworkManager] game object created go_id=2514, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:56.472 [GameSession] 11000010aa9bb50 -> destroy_game_object(2512) 16:52:56.472 [Lua] [GameNetworkManager] game object was destroyed id=2512 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:56.522 [GameSession] 11000010aa9bb50 -> create_game_object(2515) 16:52:56.522 [Lua] [GameNetworkManager] game object created go_id=2515, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:56.623 [GameSession] 11000010aa9bb50 -> destroy_game_object(2513) 16:52:56.623 [Lua] [GameNetworkManager] game object was destroyed id=2513 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:56.841 [GameSession] 11000010aa9bb50 -> destroy_game_object(490) 16:52:56.841 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:52:56.841 [GameSession] 11000010aa9bb50 -> destroy_game_object(2514) 16:52:56.841 [Lua] [GameNetworkManager] game object was destroyed id=2514 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:56.942 [GameSession] 11000010aa9bb50 -> destroy_game_object(2515) 16:52:56.942 [Lua] [GameNetworkManager] game object was destroyed id=2515 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:57.129 [GameSession] 11000010aa9bb50 -> create_game_object(491) 16:52:57.129 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:57.129 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.73999999999999999 16:52:57.331 [GameSession] 11000010aa9bb50 -> create_game_object(2516) 16:52:57.331 [Lua] [GameNetworkManager] game object created go_id=2516, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:57.331 [GameSession] 11000010aa9bb50 -> destroy_game_object(2508) 16:52:57.331 [Lua] [GameNetworkManager] game object was destroyed id=2508 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:57.416 [GameSession] 11000010aa9bb50 -> create_game_object(2517) 16:52:57.416 [Lua] [GameNetworkManager] game object created go_id=2517, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:57.416 [GameSession] 11000010aa9bb50 -> destroy_game_object(2509) 16:52:57.416 [Lua] [GameNetworkManager] game object was destroyed id=2509 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:57.600 [GameSession] 11000010aa9bb50 -> create_game_object(2518) 16:52:57.600 [Lua] [GameNetworkManager] game object created go_id=2518, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:57.701 [GameSession] 11000010aa9bb50 -> destroy_game_object(2516) 16:52:57.701 [Lua] [GameNetworkManager] game object was destroyed id=2516 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:57.701 [GameSession] 11000010aa9bb50 -> create_game_object(2519) 16:52:57.701 [Lua] [GameNetworkManager] game object created go_id=2519, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:57.769 [GameSession] 11000010aa9bb50 -> destroy_game_object(2511) 16:52:57.769 [Lua] [GameNetworkManager] game object was destroyed id=2511 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:57.769 [GameSession] 11000010aa9bb50 -> create_game_object(492) 16:52:57.769 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:57.769 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.72999999999999998 16:52:57.819 [GameSession] 11000010aa9bb50 -> destroy_game_object(2517) 16:52:57.819 [Lua] [GameNetworkManager] game object was destroyed id=2517 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:57.938 [GameSession] 11000010aa9bb50 -> create_game_object(2520) 16:52:57.938 [Lua] [GameNetworkManager] game object created go_id=2520, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:58.041 [GameSession] 11000010aa9bb50 -> create_game_object(2521) 16:52:58.041 [Lua] [GameNetworkManager] game object created go_id=2521, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:58.041 [GameSession] 11000010aa9bb50 -> destroy_game_object(2518) 16:52:58.041 [Lua] [GameNetworkManager] game object was destroyed id=2518 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:58.141 [GameSession] 11000010aa9bb50 -> destroy_game_object(2519) 16:52:58.141 [Lua] [GameNetworkManager] game object was destroyed id=2519 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:58.191 [GameSession] 11000010aa9bb50 -> create_game_object(2522) 16:52:58.192 [Lua] [GameNetworkManager] game object created go_id=2522, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:58.310 [GameSession] 11000010aa9bb50 -> create_game_object(2523) 16:52:58.310 [Lua] [GameNetworkManager] game object created go_id=2523, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:58.362 [GameSession] 11000010aa9bb50 -> destroy_game_object(2520) 16:52:58.362 [Lua] [GameNetworkManager] game object was destroyed id=2520 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:58.462 [GameSession] 11000010aa9bb50 -> destroy_game_object(2521) 16:52:58.462 [Lua] [GameNetworkManager] game object was destroyed id=2521 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:58.666 [GameSession] 11000010aa9bb50 -> create_game_object(493) 16:52:58.666 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:58.666 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.71999999999999997 16:52:58.733 [GameSession] 11000010aa9bb50 -> destroy_game_object(2522) 16:52:58.733 [Lua] [GameNetworkManager] game object was destroyed id=2522 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:58.767 [GameSession] 11000010aa9bb50 -> destroy_game_object(2523) 16:52:58.767 [Lua] [GameNetworkManager] game object was destroyed id=2523 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:52:59.123 [GameSession] 11000010aa9bb50 -> destroy_game_object(493) 16:52:59.123 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:00.202 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":true} 16:53:00.202 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 16:53:00.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:53:00.453 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:00.453 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:00.489 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:53:00.893 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:00.944 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:01.382 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:01.383 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:01.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 16:53:01.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 16:53:01.856 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:01.908 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:02.463 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:02.496 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:02.985 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:03.827 [GameSession] 11000010aa9bb50 -> create_game_object(2524) 16:53:03.827 [Lua] [GameNetworkManager] game object created go_id=2524, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:03.929 [GameSession] 11000010aa9bb50 -> create_game_object(2525) 16:53:03.929 [Lua] [GameNetworkManager] game object created go_id=2525, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:04.129 [GameSession] 11000010aa9bb50 -> create_game_object(2526) 16:53:04.129 [Lua] [GameNetworkManager] game object created go_id=2526, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:04.215 [GameSession] 11000010aa9bb50 -> destroy_game_object(2524) 16:53:04.215 [Lua] [GameNetworkManager] game object was destroyed id=2524 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:04.265 [GameSession] 11000010aa9bb50 -> create_game_object(2527) 16:53:04.265 [Lua] [GameNetworkManager] game object created go_id=2527, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:04.418 [GameSession] 11000010aa9bb50 -> destroy_game_object(2525) 16:53:04.418 [Lua] [GameNetworkManager] game object was destroyed id=2525 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:04.452 [GameSession] 11000010aa9bb50 -> create_game_object(2528) 16:53:04.452 [Lua] [GameNetworkManager] game object created go_id=2528, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:04.452 [GameSession] 11000010aa9bb50 -> destroy_game_object(491) 16:53:04.452 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:04.554 [GameSession] 11000010aa9bb50 -> destroy_game_object(2526) 16:53:04.554 [Lua] [GameNetworkManager] game object was destroyed id=2526 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:04.554 [GameSession] 11000010aa9bb50 -> create_game_object(2529) 16:53:04.554 [Lua] [GameNetworkManager] game object created go_id=2529, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:04.674 [GameSession] 11000010aa9bb50 -> destroy_game_object(2527) 16:53:04.674 [Lua] [GameNetworkManager] game object was destroyed id=2527 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:04.792 [GameSession] 11000010aa9bb50 -> create_game_object(2530) 16:53:04.792 [Lua] [GameNetworkManager] game object created go_id=2530, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:04.858 [GameSession] 11000010aa9bb50 -> create_game_object(2531) 16:53:04.858 [Lua] [GameNetworkManager] game object created go_id=2531, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:04.960 [GameSession] 11000010aa9bb50 -> destroy_game_object(2528) 16:53:04.960 [Lua] [GameNetworkManager] game object was destroyed id=2528 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:05.028 [GameSession] 11000010aa9bb50 -> destroy_game_object(2529) 16:53:05.028 [Lua] [GameNetworkManager] game object was destroyed id=2529 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:05.028 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.67647000000000002 16:53:05.201 [GameSession] 11000010aa9bb50 -> destroy_game_object(492) 16:53:05.201 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:05.231 [GameSession] 11000010aa9bb50 -> destroy_game_object(2530) 16:53:05.231 [Lua] [GameNetworkManager] game object was destroyed id=2530 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:05.299 [GameSession] 11000010aa9bb50 -> destroy_game_object(2531) 16:53:05.299 [Lua] [GameNetworkManager] game object was destroyed id=2531 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:05.586 [GameSession] 11000010aa9bb50 -> create_game_object(2532) 16:53:05.586 [Lua] [GameNetworkManager] game object created go_id=2532, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:05.703 [GameSession] 11000010aa9bb50 -> create_game_object(2533) 16:53:05.703 [Lua] [GameNetworkManager] game object created go_id=2533, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:05.922 [GameSession] 11000010aa9bb50 -> create_game_object(2534) 16:53:05.922 [Lua] [GameNetworkManager] game object created go_id=2534, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:06.025 [GameSession] 11000010aa9bb50 -> destroy_game_object(2532) 16:53:06.025 [Lua] [GameNetworkManager] game object was destroyed id=2532 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:06.025 [GameSession] 11000010aa9bb50 -> create_game_object(2535) 16:53:06.025 [Lua] [GameNetworkManager] game object created go_id=2535, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:06.123 [GameSession] 11000010aa9bb50 -> destroy_game_object(2533) 16:53:06.123 [Lua] [GameNetworkManager] game object was destroyed id=2533 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:06.225 [GameSession] 11000010aa9bb50 -> create_game_object(2536) 16:53:06.225 [Lua] [GameNetworkManager] game object created go_id=2536, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:06.276 [GameSession] 11000010aa9bb50 -> destroy_game_object(2534) 16:53:06.276 [Lua] [GameNetworkManager] game object was destroyed id=2534 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:06.276 [GameSession] 11000010aa9bb50 -> create_game_object(2537) 16:53:06.276 [Lua] [GameNetworkManager] game object created go_id=2537, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:06.411 [GameSession] 11000010aa9bb50 -> destroy_game_object(2535) 16:53:06.411 [Lua] [GameNetworkManager] game object was destroyed id=2535 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:06.530 [GameSession] 11000010aa9bb50 -> create_game_object(2538) 16:53:06.530 [Lua] [GameNetworkManager] game object created go_id=2538, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:06.597 [GameSession] 11000010aa9bb50 -> create_game_object(2539) 16:53:06.597 [Lua] [GameNetworkManager] game object created go_id=2539, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:06.665 [GameSession] 11000010aa9bb50 -> destroy_game_object(2536) 16:53:06.665 [Lua] [GameNetworkManager] game object was destroyed id=2536 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:06.766 [GameSession] 11000010aa9bb50 -> destroy_game_object(2537) 16:53:06.766 [Lua] [GameNetworkManager] game object was destroyed id=2537 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:06.835 [GameSession] 11000010aa9bb50 -> create_game_object(2540) 16:53:06.835 [Lua] [GameNetworkManager] game object created go_id=2540, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:06.935 [GameSession] 11000010aa9bb50 -> create_game_object(2541) 16:53:06.935 [Lua] [GameNetworkManager] game object created go_id=2541, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:06.935 [GameSession] 11000010aa9bb50 -> destroy_game_object(2538) 16:53:06.935 [Lua] [GameNetworkManager] game object was destroyed id=2538 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:07.002 [GameSession] 11000010aa9bb50 -> destroy_game_object(2539) 16:53:07.002 [Lua] [GameNetworkManager] game object was destroyed id=2539 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:07.120 [GameSession] 11000010aa9bb50 -> create_game_object(2542) 16:53:07.120 [Lua] [GameNetworkManager] game object created go_id=2542, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:07.304 [GameSession] 11000010aa9bb50 -> destroy_game_object(2540) 16:53:07.305 [Lua] [GameNetworkManager] game object was destroyed id=2540 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:07.355 [GameSession] 11000010aa9bb50 -> destroy_game_object(2541) 16:53:07.355 [Lua] [GameNetworkManager] game object was destroyed id=2541 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:07.423 [GameSession] 11000010aa9bb50 -> create_game_object(494) 16:53:07.423 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:07.423 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.70999999999999996 16:53:07.590 [GameSession] 11000010aa9bb50 -> destroy_game_object(2542) 16:53:07.590 [Lua] [GameNetworkManager] game object was destroyed id=2542 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:07.927 [GameSession] 11000010aa9bb50 -> destroy_game_object(494) 16:53:07.927 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:09.986 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:09.986 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:10.088 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:10.595 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:10.662 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:10.663 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:11.099 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:11.133 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:11.133 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:11.520 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:11.586 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:11.587 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:12.026 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:12.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:12.077 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:12.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f30cae3] 16:53:12.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f30cae3] 16:53:12.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[45afabbb] 16:53:12.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[97a8bf0f] 16:53:12.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7568622f] 16:53:12.664 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:12.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:13.205 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:13.256 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:13.256 [GameSession] 11000010aa9bb50 -> create_game_object(495) 16:53:13.256 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:13.256 [GameSession] 11000010aa9bb50 -> create_game_object(496) 16:53:13.256 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:13.256 [GameSession] 11000010aa9bb50 -> create_game_object(497) 16:53:13.256 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:13.632 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f6934979] 16:53:13.632 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8e7aa506] 16:53:13.729 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:13.812 [GameSession] 11000010aa9bb50 -> destroy_game_object(496) 16:53:13.813 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:13.813 [GameSession] 11000010aa9bb50 -> destroy_game_object(495) 16:53:13.813 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:13.931 [GameSession] 11000010aa9bb50 -> destroy_game_object(497) 16:53:13.931 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:14.020 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3fe4a476] 16:53:14.285 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:14.724 [GameSession] 11000010aa9bb50 -> create_game_object(498) 16:53:14.724 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:14.724 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.69999999999999996 16:53:14.874 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:15.211 [GameSession] 11000010aa9bb50 -> destroy_game_object(498) 16:53:15.211 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:15.363 [GameSession] 11000010aa9bb50 -> create_game_object(499) 16:53:15.363 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:15.363 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.68999999999999995 16:53:15.397 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:15.985 [GameSession] 11000010aa9bb50 -> create_game_object(500) 16:53:15.985 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:15.985 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.68000000000000005 16:53:16.458 [GameSession] 11000010aa9bb50 -> destroy_game_object(500) 16:53:16.458 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:18.214 [GameSession] 11000010aa9bb50 -> create_game_object(501) 16:53:18.214 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:18.214 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.67000000000000004 16:53:18.214 [GameSession] 11000010aa9bb50 -> create_game_object(2543) 16:53:18.214 [Lua] [GameNetworkManager] game object created go_id=2543, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:18.315 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:18.316 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:18.399 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:53:18.754 [GameSession] 11000010aa9bb50 -> create_game_object(502) 16:53:18.754 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:18.754 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.66000000000000003 16:53:18.871 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:18.872 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:53:18.938 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:53:19.174 [GameSession] 11000010aa9bb50 -> destroy_game_object(502) 16:53:19.174 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:19.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:19.408 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:53:19.409 [GameSession] 11000010aa9bb50 -> create_game_object(503) 16:53:19.409 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:19.409 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.65000000000000002 16:53:19.409 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:53:19.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:19.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:19.880 [GameSession] 11000010aa9bb50 -> destroy_game_object(503) 16:53:19.880 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:20.204 [GameSession] 11000010aa9bb50 -> create_game_object(504) 16:53:20.204 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:20.204 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.64000000000000001 16:53:20.290 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:53:20.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 16:53:20.291 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:53:20.306 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:20.373 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:20.507 [GameSession] 11000010aa9bb50 -> destroy_game_object(2543) 16:53:20.507 [Lua] [GameNetworkManager] game object was destroyed id=2543 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:20.726 [GameSession] 11000010aa9bb50 -> destroy_game_object(504) 16:53:20.726 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:20.810 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:20.844 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:20.845 [GameSession] 11000010aa9bb50 -> create_game_object(505) 16:53:20.845 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:20.845 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.63 16:53:21.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:21.349 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:21.349 [GameSession] 11000010aa9bb50 -> destroy_game_object(505) 16:53:21.349 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:21.433 [GameSession] 11000010aa9bb50 -> create_game_object(506) 16:53:21.433 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:21.433 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.62 16:53:21.517 [GameSession] 11000010aa9bb50 -> create_game_object(2544) 16:53:21.517 [Lua] [GameNetworkManager] game object created go_id=2544, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:21.602 [GameSession] 11000010aa9bb50 -> destroy_game_object(499) 16:53:21.602 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:21.652 [GameSession] 11000010aa9bb50 -> create_game_object(2545) 16:53:21.652 [Lua] [GameNetworkManager] game object created go_id=2545, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:21.822 [GameSession] 11000010aa9bb50 -> create_game_object(2546) 16:53:21.822 [Lua] [GameNetworkManager] game object created go_id=2546, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:21.823 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:21.856 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:21.909 [GameSession] 11000010aa9bb50 -> destroy_game_object(506) 16:53:21.909 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:21.941 [GameSession] 11000010aa9bb50 -> create_game_object(2547) 16:53:21.941 [Lua] [GameNetworkManager] game object created go_id=2547, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:22.041 [GameSession] 11000010aa9bb50 -> destroy_game_object(2544) 16:53:22.041 [Lua] [GameNetworkManager] game object was destroyed id=2544 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:22.041 [GameSession] 11000010aa9bb50 -> destroy_game_object(2545) 16:53:22.041 [Lua] [GameNetworkManager] game object was destroyed id=2545 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:22.091 [GameSession] 11000010aa9bb50 -> create_game_object(507) 16:53:22.091 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:22.091 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.60999999999999999 16:53:22.144 [GameSession] 11000010aa9bb50 -> create_game_object(2548) 16:53:22.144 [Lua] [GameNetworkManager] game object created go_id=2548, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:22.244 [GameSession] 11000010aa9bb50 -> create_game_object(2549) 16:53:22.244 [Lua] [GameNetworkManager] game object created go_id=2549, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:22.244 [GameSession] 11000010aa9bb50 -> destroy_game_object(2546) 16:53:22.244 [Lua] [GameNetworkManager] game object was destroyed id=2546 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:22.380 [GameSession] 11000010aa9bb50 -> destroy_game_object(2547) 16:53:22.380 [Lua] [GameNetworkManager] game object was destroyed id=2547 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:22.380 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:22.430 [GameSession] 11000010aa9bb50 -> create_game_object(2550) 16:53:22.430 [Lua] [GameNetworkManager] game object created go_id=2550, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:22.431 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:22.504 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:22.549 [GameSession] 11000010aa9bb50 -> create_game_object(2551) 16:53:22.549 [Lua] [GameNetworkManager] game object created go_id=2551, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:22.549 [GameSession] 11000010aa9bb50 -> destroy_game_object(2548) 16:53:22.549 [Lua] [GameNetworkManager] game object was destroyed id=2548 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:22.652 [GameSession] 11000010aa9bb50 -> destroy_game_object(507) 16:53:22.652 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:22.652 [GameSession] 11000010aa9bb50 -> destroy_game_object(2549) 16:53:22.652 [Lua] [GameNetworkManager] game object was destroyed id=2549 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:22.769 [GameSession] 11000010aa9bb50 -> create_game_object(2552) 16:53:22.769 [Lua] [GameNetworkManager] game object created go_id=2552, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:22.769 [GameSession] 11000010aa9bb50 -> create_game_object(508) 16:53:22.769 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:22.769 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.59999999999999998 16:53:22.886 [GameSession] 11000010aa9bb50 -> create_game_object(2553) 16:53:22.886 [Lua] [GameNetworkManager] game object created go_id=2553, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:22.886 [GameSession] 11000010aa9bb50 -> destroy_game_object(2550) 16:53:22.886 [Lua] [GameNetworkManager] game object was destroyed id=2550 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:23.006 [GameSession] 11000010aa9bb50 -> destroy_game_object(2551) 16:53:23.006 [Lua] [GameNetworkManager] game object was destroyed id=2551 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:23.006 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:23.007 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:23.057 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:23.244 [GameSession] 11000010aa9bb50 -> destroy_game_object(2552) 16:53:23.244 [Lua] [GameNetworkManager] game object was destroyed id=2552 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:23.244 [GameSession] 11000010aa9bb50 -> destroy_game_object(508) 16:53:23.244 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:23.297 [GameSession] 11000010aa9bb50 -> destroy_game_object(2553) 16:53:23.297 [Lua] [GameNetworkManager] game object was destroyed id=2553 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:23.297 [GameSession] 11000010aa9bb50 -> create_game_object(509) 16:53:23.297 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:23.297 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.58999999999999997 16:53:23.529 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:23.530 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:23.596 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:23.733 [GameSession] 11000010aa9bb50 -> create_game_object(1059) 16:53:23.733 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:23.734 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.86614000000000002 16:53:23.734 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.86614000000000002 16:53:23.783 [GameSession] 11000010aa9bb50 -> destroy_game_object(509) 16:53:23.783 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:23.783 [GameSession] 11000010aa9bb50 -> create_game_object(510) 16:53:23.783 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:23.783 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.57999999999999996 16:53:23.985 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:23.985 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:24.120 [GameSession] 11000010aa9bb50 -> destroy_game_object(1059) 16:53:24.120 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:53:24.121 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:24.322 [GameSession] 11000010aa9bb50 -> destroy_game_object(510) 16:53:24.322 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:24.594 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:24.594 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:24.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:25.116 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:25.591 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:25.842 [GameSession] 11000010aa9bb50 -> create_game_object(511) 16:53:25.842 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:25.842 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.56999999999999995 16:53:25.876 [GameSession] 11000010aa9bb50 -> destroy_game_object(501) 16:53:25.876 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:26.098 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:26.333 [GameSession] 11000010aa9bb50 -> destroy_game_object(511) 16:53:26.333 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:26.486 [GameSession] 11000010aa9bb50 -> create_game_object(512) 16:53:26.486 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:26.486 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.56000000000000005 16:53:26.568 [GameSession] 11000010aa9bb50 -> create_game_object(2554) 16:53:26.568 [Lua] [GameNetworkManager] game object created go_id=2554, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:26.721 [GameSession] 11000010aa9bb50 -> create_game_object(2555) 16:53:26.721 [Lua] [GameNetworkManager] game object created go_id=2555, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:26.871 [GameSession] 11000010aa9bb50 -> create_game_object(2556) 16:53:26.871 [Lua] [GameNetworkManager] game object created go_id=2556, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:26.973 [GameSession] 11000010aa9bb50 -> destroy_game_object(2554) 16:53:26.973 [Lua] [GameNetworkManager] game object was destroyed id=2554 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:26.973 [GameSession] 11000010aa9bb50 -> create_game_object(2557) 16:53:26.973 [Lua] [GameNetworkManager] game object created go_id=2557, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:27.057 [GameSession] 11000010aa9bb50 -> create_game_object(513) 16:53:27.057 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:27.057 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.55000000000000004 16:53:27.107 [GameSession] 11000010aa9bb50 -> destroy_game_object(2555) 16:53:27.107 [Lua] [GameNetworkManager] game object was destroyed id=2555 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:27.309 [GameSession] 11000010aa9bb50 -> destroy_game_object(2556) 16:53:27.309 [Lua] [GameNetworkManager] game object was destroyed id=2556 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:27.461 [GameSession] 11000010aa9bb50 -> destroy_game_object(2557) 16:53:27.461 [Lua] [GameNetworkManager] game object was destroyed id=2557 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:27.699 [GameSession] 11000010aa9bb50 -> create_game_object(514) 16:53:27.699 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:27.699 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.54000000000000004 16:53:27.699 [GameSession] 11000010aa9bb50 -> destroy_game_object(513) 16:53:27.699 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:27.834 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:53:28.304 [GameSession] 11000010aa9bb50 -> create_game_object(515) 16:53:28.305 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:28.305 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.53000000000000003 16:53:28.305 [GameSession] 11000010aa9bb50 -> destroy_game_object(514) 16:53:28.305 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:28.727 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.86667000000000005 16:53:28.931 [GameSession] 11000010aa9bb50 -> destroy_game_object(515) 16:53:28.931 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:29.031 [GameSession] 11000010aa9bb50 -> create_game_object(516) 16:53:29.031 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:29.031 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.52000000000000002 16:53:29.487 [GameSession] 11000010aa9bb50 -> destroy_game_object(516) 16:53:29.487 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:29.587 [GameSession] 11000010aa9bb50 -> create_game_object(2558) 16:53:29.587 [Lua] [GameNetworkManager] game object created go_id=2558, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:29.689 [GameSession] 11000010aa9bb50 -> create_game_object(2559) 16:53:29.689 [Lua] [GameNetworkManager] game object created go_id=2559, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:30.097 [GameSession] 11000010aa9bb50 -> destroy_game_object(2558) 16:53:30.097 [Lua] [GameNetworkManager] game object was destroyed id=2558 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:30.097 [GameSession] 11000010aa9bb50 -> destroy_game_object(2559) 16:53:30.097 [Lua] [GameNetworkManager] game object was destroyed id=2559 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:30.319 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":true} 16:53:30.319 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 16:53:30.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:53:30.319 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:53:30.653 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.84167000000000003 16:53:30.687 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:30.688 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:31.197 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:31.262 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:31.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 16:53:31.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 16:53:31.664 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:31.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:31.900 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.82221999999999995 16:53:31.933 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.82499999999999996 16:53:32.154 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:32.204 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:32.677 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:32.728 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:32.761 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.80832999999999999 16:53:32.848 [GameSession] 11000010aa9bb50 -> create_game_object(2560) 16:53:32.848 [Lua] [GameNetworkManager] game object created go_id=2560, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:32.964 [GameSession] 11000010aa9bb50 -> create_game_object(2561) 16:53:32.964 [Lua] [GameNetworkManager] game object created go_id=2561, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:33.081 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":true} 16:53:33.184 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:33.185 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:33.289 [GameSession] 11000010aa9bb50 -> destroy_game_object(2560) 16:53:33.289 [Lua] [GameNetworkManager] game object was destroyed id=2560 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:33.403 [GameSession] 11000010aa9bb50 -> destroy_game_object(2561) 16:53:33.403 [Lua] [GameNetworkManager] game object was destroyed id=2561 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:33.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:33.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:34.228 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:34.279 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:34.396 [GameSession] 11000010aa9bb50 -> create_game_object(2562) 16:53:34.397 [Lua] [GameNetworkManager] game object created go_id=2562, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:34.667 [GameSession] 11000010aa9bb50 -> create_game_object(517) 16:53:34.667 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:53:34.718 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:34.718 [GameSession] 11000010aa9bb50 -> destroy_game_object(512) 16:53:34.718 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:34.719 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:34.768 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:34.768 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:34.801 [GameSession] 11000010aa9bb50 -> create_game_object(518) 16:53:34.801 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:53:34.802 [GameSession] 11000010aa9bb50 -> create_game_object(519) 16:53:34.802 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:53:34.835 [GameSession] 11000010aa9bb50 -> destroy_game_object(2562) 16:53:34.835 [Lua] [GameNetworkManager] game object was destroyed id=2562 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:35.288 [GameSession] 11000010aa9bb50 -> create_game_object(520) 16:53:35.288 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:53:35.325 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 16:53:35.339 [GameSession] 11000010aa9bb50 -> create_game_object(521) 16:53:35.339 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:53:35.524 [GameSession] 11000010aa9bb50 -> create_game_object(2563) 16:53:35.524 [Lua] [GameNetworkManager] game object created go_id=2563, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:35.692 [GameSession] 11000010aa9bb50 -> create_game_object(2564) 16:53:35.692 [Lua] [GameNetworkManager] game object created go_id=2564, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:35.813 [GameSession] 11000010aa9bb50 -> create_game_object(2565) 16:53:35.814 [Lua] [GameNetworkManager] game object created go_id=2565, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:35.929 [GameSession] 11000010aa9bb50 -> destroy_game_object(2563) 16:53:35.929 [Lua] [GameNetworkManager] game object was destroyed id=2563 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:35.929 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:35.930 [GameSession] 11000010aa9bb50 -> create_game_object(2566) 16:53:35.930 [Lua] [GameNetworkManager] game object created go_id=2566, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:35.930 [GameSession] 11000010aa9bb50 -> create_game_object(522) 16:53:35.930 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:53:36.115 [GameSession] 11000010aa9bb50 -> destroy_game_object(2564) 16:53:36.115 [Lua] [GameNetworkManager] game object was destroyed id=2564 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:36.164 [GameSession] 11000010aa9bb50 -> create_game_object(1060) 16:53:36.164 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:36.164 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.83465 16:53:36.164 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.83465 16:53:36.231 [GameSession] 11000010aa9bb50 -> destroy_game_object(2565) 16:53:36.231 [Lua] [GameNetworkManager] game object was destroyed id=2565 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:36.349 [GameSession] 11000010aa9bb50 -> destroy_game_object(2566) 16:53:36.349 [Lua] [GameNetworkManager] game object was destroyed id=2566 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:36.620 [GameSession] 11000010aa9bb50 -> destroy_game_object(1060) 16:53:36.620 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:53:36.912 [GameSession] 11000010aa9bb50 -> create_game_object(2567) 16:53:36.912 [Lua] [GameNetworkManager] game object created go_id=2567, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:36.912 [GameSession] 11000010aa9bb50 -> create_game_object(1061) 16:53:36.912 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:36.973 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.80315000000000003 16:53:36.973 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.80315000000000003 16:53:37.025 [GameSession] 11000010aa9bb50 -> create_game_object(2568) 16:53:37.025 [Lua] [GameNetworkManager] game object created go_id=2568, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:37.210 [GameSession] 11000010aa9bb50 -> create_game_object(2569) 16:53:37.210 [Lua] [GameNetworkManager] game object created go_id=2569, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:37.361 [GameSession] 11000010aa9bb50 -> destroy_game_object(2567) 16:53:37.361 [Lua] [GameNetworkManager] game object was destroyed id=2567 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:37.361 [GameSession] 11000010aa9bb50 -> destroy_game_object(1061) 16:53:37.361 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:53:37.464 [GameSession] 11000010aa9bb50 -> destroy_game_object(2568) 16:53:37.464 [Lua] [GameNetworkManager] game object was destroyed id=2568 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:37.647 [GameSession] 11000010aa9bb50 -> destroy_game_object(2569) 16:53:37.647 [Lua] [GameNetworkManager] game object was destroyed id=2569 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:38.410 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.78332999999999997 16:53:38.528 [GameSession] 11000010aa9bb50 -> create_game_object(2570) 16:53:38.528 [Lua] [GameNetworkManager] game object created go_id=2570, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:38.697 [GameSession] 11000010aa9bb50 -> create_game_object(2571) 16:53:38.697 [Lua] [GameNetworkManager] game object created go_id=2571, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:38.846 [GameSession] 11000010aa9bb50 -> create_game_object(2572) 16:53:38.846 [Lua] [GameNetworkManager] game object created go_id=2572, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:38.963 [GameSession] 11000010aa9bb50 -> create_game_object(2573) 16:53:38.963 [Lua] [GameNetworkManager] game object created go_id=2573, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:39.031 [GameSession] 11000010aa9bb50 -> destroy_game_object(2570) 16:53:39.031 [Lua] [GameNetworkManager] game object was destroyed id=2570 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:39.034 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:53:39.034 error: [Unit] Unit: '#ID[bcbc068bdd7a0f8c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:53:39.149 [GameSession] 11000010aa9bb50 -> create_game_object(2574) 16:53:39.149 [Lua] [GameNetworkManager] game object created go_id=2574, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:39.150 [GameSession] 11000010aa9bb50 -> destroy_game_object(2571) 16:53:39.150 [Lua] [GameNetworkManager] game object was destroyed id=2571 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:39.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(2572) 16:53:39.268 [Lua] [GameNetworkManager] game object was destroyed id=2572 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:39.384 [GameSession] 11000010aa9bb50 -> destroy_game_object(2573) 16:53:39.384 [Lua] [GameNetworkManager] game object was destroyed id=2573 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:39.603 [GameSession] 11000010aa9bb50 -> destroy_game_object(2574) 16:53:39.603 [Lua] [GameNetworkManager] game object was destroyed id=2574 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:39.889 [GameSession] 11000010aa9bb50 -> create_game_object(2575) 16:53:39.889 [Lua] [GameNetworkManager] game object created go_id=2575, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:39.991 [GameSession] 11000010aa9bb50 -> create_game_object(2576) 16:53:39.991 [Lua] [GameNetworkManager] game object created go_id=2576, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:40.192 [GameSession] 11000010aa9bb50 -> create_game_object(2577) 16:53:40.192 [Lua] [GameNetworkManager] game object created go_id=2577, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:40.310 [GameSession] 11000010aa9bb50 -> create_game_object(2578) 16:53:40.310 [Lua] [GameNetworkManager] game object created go_id=2578, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:40.310 [GameSession] 11000010aa9bb50 -> destroy_game_object(2575) 16:53:40.310 [Lua] [GameNetworkManager] game object was destroyed id=2575 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:40.462 [GameSession] 11000010aa9bb50 -> destroy_game_object(2576) 16:53:40.462 [Lua] [GameNetworkManager] game object was destroyed id=2576 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:40.462 [GameSession] 11000010aa9bb50 -> create_game_object(2579) 16:53:40.462 [Lua] [GameNetworkManager] game object created go_id=2579, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:40.630 [GameSession] 11000010aa9bb50 -> destroy_game_object(2577) 16:53:40.630 [Lua] [GameNetworkManager] game object was destroyed id=2577 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:40.767 [GameSession] 11000010aa9bb50 -> destroy_game_object(2578) 16:53:40.767 [Lua] [GameNetworkManager] game object was destroyed id=2578 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:40.919 [GameSession] 11000010aa9bb50 -> destroy_game_object(2579) 16:53:40.919 [Lua] [GameNetworkManager] game object was destroyed id=2579 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:41.422 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.66029000000000004 16:53:46.973 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:53:47.023 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:53:47.565 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:53:47.616 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:53:48.071 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:53:48.171 [GameSession] 11000010aa9bb50 -> create_game_object(523) 16:53:48.171 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:48.171 [GameSession] 11000010aa9bb50 -> create_game_object(524) 16:53:48.171 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:48.171 [GameSession] 11000010aa9bb50 -> create_game_object(525) 16:53:48.171 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:48.306 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81999999999999995 16:53:48.372 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 1 16:53:48.592 [GameSession] 11000010aa9bb50 -> destroy_game_object(523) 16:53:48.592 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:48.626 [GameSession] 11000010aa9bb50 -> destroy_game_object(524) 16:53:48.626 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:49.656 [GameSession] 11000010aa9bb50 -> create_game_object(2580) 16:53:49.656 [Lua] [GameNetworkManager] game object created go_id=2580, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:50.077 [GameSession] 11000010aa9bb50 -> create_game_object(526) 16:53:50.077 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:50.077 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.98999999999999999 16:53:50.386 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:53:50.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 16:53:50.387 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:53:50.416 [GameSession] 11000010aa9bb50 -> destroy_game_object(2580) 16:53:50.416 [Lua] [GameNetworkManager] game object was destroyed id=2580 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:50.485 [GameSession] 11000010aa9bb50 -> destroy_game_object(526) 16:53:50.485 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:50.771 [GameSession] 11000010aa9bb50 -> create_game_object(527) 16:53:50.771 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:50.771 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.97999999999999998 16:53:50.956 [GameSession] 11000010aa9bb50 -> create_game_object(528) 16:53:50.956 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:53:50.957 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:51.008 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:53:51.009 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:51.041 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:53:51.191 [GameSession] 11000010aa9bb50 -> destroy_game_object(527) 16:53:51.191 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:51.461 [GameSession] 11000010aa9bb50 -> create_game_object(529) 16:53:51.461 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:51.461 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:53:51.936 [GameSession] 11000010aa9bb50 -> destroy_game_object(529) 16:53:51.936 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:52.220 [GameSession] 11000010aa9bb50 -> create_game_object(530) 16:53:52.220 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:52.220 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.95999999999999996 16:53:52.710 [GameSession] 11000010aa9bb50 -> destroy_game_object(530) 16:53:52.710 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:54.175 [GameSession] 11000010aa9bb50 -> create_game_object(2581) 16:53:54.175 [Lua] [GameNetworkManager] game object created go_id=2581, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:54.276 [GameSession] 11000010aa9bb50 -> create_game_object(2582) 16:53:54.276 [Lua] [GameNetworkManager] game object created go_id=2582, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:54.460 [GameSession] 11000010aa9bb50 -> create_game_object(2583) 16:53:54.460 [Lua] [GameNetworkManager] game object created go_id=2583, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:54.595 [GameSession] 11000010aa9bb50 -> create_game_object(2584) 16:53:54.595 [Lua] [GameNetworkManager] game object created go_id=2584, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:54.816 [GameSession] 11000010aa9bb50 -> create_game_object(2585) 16:53:54.816 [Lua] [GameNetworkManager] game object created go_id=2585, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:54.817 [GameSession] 11000010aa9bb50 -> create_game_object(531) 16:53:54.817 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:54.817 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:53:54.934 [GameSession] 11000010aa9bb50 -> create_game_object(2586) 16:53:54.934 [Lua] [GameNetworkManager] game object created go_id=2586, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:55.068 [GameSession] 11000010aa9bb50 -> create_game_object(2587) 16:53:55.068 [Lua] [GameNetworkManager] game object created go_id=2587, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:55.203 [GameSession] 11000010aa9bb50 -> destroy_game_object(531) 16:53:55.203 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:55.337 [GameSession] 11000010aa9bb50 -> destroy_game_object(2586) 16:53:55.337 [Lua] [GameNetworkManager] game object was destroyed id=2586 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:55.540 [GameSession] 11000010aa9bb50 -> destroy_game_object(2587) 16:53:55.540 [Lua] [GameNetworkManager] game object was destroyed id=2587 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:55.842 [GameSession] 11000010aa9bb50 -> create_game_object(2588) 16:53:55.842 [Lua] [GameNetworkManager] game object created go_id=2588, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:55.842 [GameSession] 11000010aa9bb50 -> destroy_game_object(2584) 16:53:55.842 [Lua] [GameNetworkManager] game object was destroyed id=2584 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:55.875 [GameSession] 11000010aa9bb50 -> create_game_object(532) 16:53:55.875 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:55.875 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.77292000000000005 16:53:55.875 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93999999999999995 16:53:55.958 [GameSession] 11000010aa9bb50 -> destroy_game_object(2581) 16:53:55.958 [Lua] [GameNetworkManager] game object was destroyed id=2581 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:56.009 [GameSession] 11000010aa9bb50 -> create_game_object(2589) 16:53:56.009 [Lua] [GameNetworkManager] game object created go_id=2589, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:56.025 [GameSession] 11000010aa9bb50 -> destroy_game_object(2585) 16:53:56.025 [Lua] [GameNetworkManager] game object was destroyed id=2585 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:56.059 [GameSession] 11000010aa9bb50 -> destroy_game_object(2582) 16:53:56.059 [Lua] [GameNetworkManager] game object was destroyed id=2582 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:56.126 [GameSession] 11000010aa9bb50 -> create_game_object(2590) 16:53:56.127 [Lua] [GameNetworkManager] game object created go_id=2590, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:56.161 [GameSession] 11000010aa9bb50 -> destroy_game_object(2588) 16:53:56.161 [Lua] [GameNetworkManager] game object was destroyed id=2588 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:56.245 [GameSession] 11000010aa9bb50 -> destroy_game_object(2583) 16:53:56.245 [Lua] [GameNetworkManager] game object was destroyed id=2583 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:56.277 [GameSession] 11000010aa9bb50 -> destroy_game_object(532) 16:53:56.277 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:56.277 [GameSession] 11000010aa9bb50 -> create_game_object(2591) 16:53:56.278 [Lua] [GameNetworkManager] game object created go_id=2591, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:56.379 [GameSession] 11000010aa9bb50 -> destroy_game_object(2589) 16:53:56.379 [Lua] [GameNetworkManager] game object was destroyed id=2589 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:56.463 [GameSession] 11000010aa9bb50 -> create_game_object(533) 16:53:56.463 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:56.463 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:53:56.498 [GameSession] 11000010aa9bb50 -> create_game_object(2592) 16:53:56.498 [Lua] [GameNetworkManager] game object created go_id=2592, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:56.498 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.96250000000000002 16:53:56.581 [GameSession] 11000010aa9bb50 -> destroy_game_object(2590) 16:53:56.581 [Lua] [GameNetworkManager] game object was destroyed id=2590 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:56.633 [GameSession] 11000010aa9bb50 -> create_game_object(2593) 16:53:56.633 [Lua] [GameNetworkManager] game object created go_id=2593, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:56.700 [GameSession] 11000010aa9bb50 -> destroy_game_object(2591) 16:53:56.700 [Lua] [GameNetworkManager] game object was destroyed id=2591 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:56.785 [GameSession] 11000010aa9bb50 -> create_game_object(2594) 16:53:56.785 [Lua] [GameNetworkManager] game object created go_id=2594, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:56.868 [GameSession] 11000010aa9bb50 -> destroy_game_object(2592) 16:53:56.868 [Lua] [GameNetworkManager] game object was destroyed id=2592 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:56.868 [GameSession] 11000010aa9bb50 -> destroy_game_object(533) 16:53:56.868 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:56.919 [GameSession] 11000010aa9bb50 -> create_game_object(2595) 16:53:56.919 [Lua] [GameNetworkManager] game object created go_id=2595, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:57.038 [GameSession] 11000010aa9bb50 -> destroy_game_object(2593) 16:53:57.038 [Lua] [GameNetworkManager] game object was destroyed id=2593 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:57.139 [GameSession] 11000010aa9bb50 -> create_game_object(534) 16:53:57.139 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:57.139 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.92000000000000004 16:53:57.223 [GameSession] 11000010aa9bb50 -> destroy_game_object(2594) 16:53:57.223 [Lua] [GameNetworkManager] game object was destroyed id=2594 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:57.342 [GameSession] 11000010aa9bb50 -> destroy_game_object(2595) 16:53:57.342 [Lua] [GameNetworkManager] game object was destroyed id=2595 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:57.546 [GameSession] 11000010aa9bb50 -> destroy_game_object(534) 16:53:57.546 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:58.001 [GameSession] 11000010aa9bb50 -> create_game_object(2596) 16:53:58.001 [Lua] [GameNetworkManager] game object created go_id=2596, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:58.134 [GameSession] 11000010aa9bb50 -> create_game_object(2597) 16:53:58.134 [Lua] [GameNetworkManager] game object created go_id=2597, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:58.319 [GameSession] 11000010aa9bb50 -> create_game_object(2598) 16:53:58.319 [Lua] [GameNetworkManager] game object created go_id=2598, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:58.320 [GameSession] 11000010aa9bb50 -> destroy_game_object(525) 16:53:58.320 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:53:58.405 [GameSession] 11000010aa9bb50 -> destroy_game_object(2596) 16:53:58.405 [Lua] [GameNetworkManager] game object was destroyed id=2596 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:58.556 [GameSession] 11000010aa9bb50 -> destroy_game_object(2597) 16:53:58.556 [Lua] [GameNetworkManager] game object was destroyed id=2597 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:53:58.691 [GameSession] 11000010aa9bb50 -> destroy_game_object(2598) 16:53:58.691 [Lua] [GameNetworkManager] game object was destroyed id=2598 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:03.286 [GameSession] 11000010aa9bb50 -> create_game_object(535) 16:54:03.286 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:54:03.336 [GameSession] 11000010aa9bb50 -> create_game_object(536) 16:54:03.336 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:54:03.825 [GameSession] 11000010aa9bb50 -> create_game_object(537) 16:54:03.825 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:54:03.825 [GameSession] 11000010aa9bb50 -> create_game_object(538) 16:54:03.825 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:54:05.445 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":true} 16:54:05.445 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 16:54:05.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:54:05.493 [GameSession] 11000010aa9bb50 -> create_game_object(2599) 16:54:05.493 [Lua] [GameNetworkManager] game object created go_id=2599, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:05.628 [GameSession] 11000010aa9bb50 -> create_game_object(2600) 16:54:05.628 [Lua] [GameNetworkManager] game object created go_id=2600, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:05.797 [GameSession] 11000010aa9bb50 -> create_game_object(2601) 16:54:05.797 [Lua] [GameNetworkManager] game object created go_id=2601, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:05.898 [GameSession] 11000010aa9bb50 -> destroy_game_object(2599) 16:54:05.898 [Lua] [GameNetworkManager] game object was destroyed id=2599 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:05.948 [GameSession] 11000010aa9bb50 -> create_game_object(2602) 16:54:05.948 [Lua] [GameNetworkManager] game object created go_id=2602, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:06.068 [GameSession] 11000010aa9bb50 -> destroy_game_object(2600) 16:54:06.068 [Lua] [GameNetworkManager] game object was destroyed id=2600 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:06.119 [GameSession] 11000010aa9bb50 -> create_game_object(2603) 16:54:06.119 [Lua] [GameNetworkManager] game object created go_id=2603, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:06.169 [GameSession] 11000010aa9bb50 -> create_game_object(539) 16:54:06.169 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:06.169 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.91000000000000003 16:54:06.270 [GameSession] 11000010aa9bb50 -> destroy_game_object(2601) 16:54:06.270 [Lua] [GameNetworkManager] game object was destroyed id=2601 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:06.270 [GameSession] 11000010aa9bb50 -> create_game_object(2604) 16:54:06.270 [Lua] [GameNetworkManager] game object created go_id=2604, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:06.404 [GameSession] 11000010aa9bb50 -> destroy_game_object(2602) 16:54:06.404 [Lua] [GameNetworkManager] game object was destroyed id=2602 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:06.455 [GameSession] 11000010aa9bb50 -> create_game_object(2605) 16:54:06.455 [Lua] [GameNetworkManager] game object created go_id=2605, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:06.590 [GameSession] 11000010aa9bb50 -> create_game_object(2606) 16:54:06.590 [Lua] [GameNetworkManager] game object created go_id=2606, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:06.674 [GameSession] 11000010aa9bb50 -> destroy_game_object(2603) 16:54:06.674 [Lua] [GameNetworkManager] game object was destroyed id=2603 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:06.741 [GameSession] 11000010aa9bb50 -> destroy_game_object(2604) 16:54:06.741 [Lua] [GameNetworkManager] game object was destroyed id=2604 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:06.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 16:54:06.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 16:54:06.909 [GameSession] 11000010aa9bb50 -> destroy_game_object(2605) 16:54:06.909 [Lua] [GameNetworkManager] game object was destroyed id=2605 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:07.076 [GameSession] 11000010aa9bb50 -> destroy_game_object(2606) 16:54:07.076 [Lua] [GameNetworkManager] game object was destroyed id=2606 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:07.362 [Flow] ********************************DEBUG*****************************GTE gate True 16:54:07.362 [Flow] !!! RESPAWN GTE OFF !!!!!! RESPAWN GTE OFF !!! 16:54:07.935 [GameSession] 11000010aa9bb50 -> create_game_object(1062) 16:54:07.935 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:07.936 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.76378000000000001 16:54:07.936 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.76378000000000001 16:54:08.290 [GameSession] 11000010aa9bb50 -> destroy_game_object(1062) 16:54:08.290 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:54:08.694 [GameSession] 11000010aa9bb50 -> create_game_object(1063) 16:54:08.694 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:08.694 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.73228000000000004 16:54:08.694 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.73228000000000004 16:54:09.048 [GameSession] 11000010aa9bb50 -> destroy_game_object(1063) 16:54:09.048 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:54:09.419 [GameSession] 11000010aa9bb50 -> create_game_object(1064) 16:54:09.419 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:09.469 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.70079000000000002 16:54:09.469 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.70079000000000002 16:54:09.671 [GameSession] 11000010aa9bb50 -> create_game_object(540) 16:54:09.671 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:09.742 [GameSession] 11000010aa9bb50 -> create_game_object(541) 16:54:09.742 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:54:09.743 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:09.791 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:09.791 [GameSession] 11000010aa9bb50 -> destroy_game_object(1064) 16:54:09.791 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:54:09.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:09.939 [GameSession] 11000010aa9bb50 -> create_game_object(542) 16:54:09.939 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:09.939 [GameSession] 11000010aa9bb50 -> create_game_object(543) 16:54:09.939 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:09.939 [GameSession] 11000010aa9bb50 -> create_game_object(544) 16:54:09.939 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:54:10.006 [GameSession] 11000010aa9bb50 -> create_game_object(545) 16:54:10.006 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:54:10.007 [GameSession] 11000010aa9bb50 -> create_game_object(546) 16:54:10.007 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:54:10.058 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:10.059 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:10.108 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:10.109 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:10.160 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:10.160 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:11.460 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:11.493 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:11.493 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:11.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:11.696 [GameSession] 11000010aa9bb50 -> create_game_object(547) 16:54:11.696 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:11.728 [GameSession] 11000010aa9bb50 -> create_game_object(548) 16:54:11.728 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:54:11.952 [GameSession] 11000010aa9bb50 -> create_game_object(2607) 16:54:11.952 [Lua] [GameNetworkManager] game object created go_id=2607, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:12.099 [GameSession] 11000010aa9bb50 -> create_game_object(2608) 16:54:12.099 [Lua] [GameNetworkManager] game object created go_id=2608, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:12.267 [GameSession] 11000010aa9bb50 -> create_game_object(2609) 16:54:12.267 [Lua] [GameNetworkManager] game object created go_id=2609, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:12.368 [GameSession] 11000010aa9bb50 -> destroy_game_object(2607) 16:54:12.368 [Lua] [GameNetworkManager] game object was destroyed id=2607 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:12.368 [GameSession] 11000010aa9bb50 -> create_game_object(549) 16:54:12.368 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:12.418 [GameSession] 11000010aa9bb50 -> create_game_object(2610) 16:54:12.418 [Lua] [GameNetworkManager] game object created go_id=2610, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:12.519 [GameSession] 11000010aa9bb50 -> destroy_game_object(2608) 16:54:12.520 [Lua] [GameNetworkManager] game object was destroyed id=2608 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:12.587 [GameSession] 11000010aa9bb50 -> create_game_object(2611) 16:54:12.587 [Lua] [GameNetworkManager] game object created go_id=2611, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:12.655 [GameSession] 11000010aa9bb50 -> destroy_game_object(2609) 16:54:12.655 [Lua] [GameNetworkManager] game object was destroyed id=2609 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:12.723 [GameSession] 11000010aa9bb50 -> create_game_object(2612) 16:54:12.723 [Lua] [GameNetworkManager] game object created go_id=2612, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:12.909 [GameSession] 11000010aa9bb50 -> destroy_game_object(2610) 16:54:12.909 [Lua] [GameNetworkManager] game object was destroyed id=2610 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:12.976 [GameSession] 11000010aa9bb50 -> destroy_game_object(2611) 16:54:12.976 [Lua] [GameNetworkManager] game object was destroyed id=2611 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:13.211 [GameSession] 11000010aa9bb50 -> destroy_game_object(2612) 16:54:13.211 [Lua] [GameNetworkManager] game object was destroyed id=2612 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:13.885 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:13.885 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:13.918 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:13.918 [GameSession] 11000010aa9bb50 -> create_game_object(550) 16:54:13.918 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:13.968 [GameSession] 11000010aa9bb50 -> create_game_object(1065) 16:54:13.968 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:13.969 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:13.969 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.66929000000000005 16:54:13.969 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.66929000000000005 16:54:13.969 [GameSession] 11000010aa9bb50 -> destroy_game_object(539) 16:54:13.969 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:14.223 [GameSession] 11000010aa9bb50 -> create_game_object(2613) 16:54:14.223 [Lua] [GameNetworkManager] game object created go_id=2613, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:14.306 [GameSession] 11000010aa9bb50 -> destroy_game_object(1065) 16:54:14.306 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:54:14.340 [GameSession] 11000010aa9bb50 -> create_game_object(2614) 16:54:14.340 [Lua] [GameNetworkManager] game object created go_id=2614, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:14.560 [GameSession] 11000010aa9bb50 -> create_game_object(2615) 16:54:14.560 [Lua] [GameNetworkManager] game object created go_id=2615, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:14.679 [GameSession] 11000010aa9bb50 -> create_game_object(1066) 16:54:14.679 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:14.679 [GameSession] 11000010aa9bb50 -> destroy_game_object(2613) 16:54:14.679 [Lua] [GameNetworkManager] game object was destroyed id=2613 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:14.698 [GameSession] 11000010aa9bb50 -> create_game_object(551) 16:54:14.698 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:14.698 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.62992000000000004 16:54:14.698 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.62992000000000004 16:54:14.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:14.815 [GameSession] 11000010aa9bb50 -> destroy_game_object(2614) 16:54:14.815 [Lua] [GameNetworkManager] game object was destroyed id=2614 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:14.815 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.65441000000000005 16:54:14.815 [GameSession] 11000010aa9bb50 -> destroy_game_object(551) 16:54:14.815 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:15.017 [GameSession] 11000010aa9bb50 -> destroy_game_object(2615) 16:54:15.017 [Lua] [GameNetworkManager] game object was destroyed id=2615 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:15.102 [GameSession] 11000010aa9bb50 -> destroy_game_object(1066) 16:54:15.102 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:54:15.475 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_runed_01_3p":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":true,"wwise\/one_handed_swords":true,"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":true} 16:54:15.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 16:54:15.475 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 16:54:15.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:54:15.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 16:54:15.742 [GameSession] 11000010aa9bb50 -> create_game_object(552) 16:54:15.742 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:15.742 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.90000000000000002 16:54:15.962 [GameSession] 11000010aa9bb50 -> destroy_game_object(13) 16:54:15.962 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:16.079 [GameSession] 11000010aa9bb50 -> create_game_object(553) 16:54:16.079 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:54:16.079 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = potion_friendly_murderer_01 16:54:16.146 [GameSession] 11000010aa9bb50 -> destroy_game_object(552) 16:54:16.146 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:16.196 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01_3p":true,"wwise\/two_handed_axes":true} 16:54:16.197 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 38 16:54:16.197 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 182 16:54:16.197 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 56 16:54:16.197 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 493 16:54:16.197 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6678 16:54:16.197 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 49 16:54:16.197 [GameSession] 11000010aa9bb50 -> destroy_game_object(39) 16:54:16.197 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:16.298 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 56 16:54:16.298 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 400 16:54:16.298 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6707 16:54:16.298 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 38 16:54:16.298 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 182 16:54:16.298 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6744 16:54:16.500 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 56 16:54:16.500 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 378 16:54:16.500 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6773 16:54:16.500 [GameSession] 11000010aa9bb50 -> create_game_object(554) 16:54:16.500 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:16.501 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.89000000000000001 16:54:16.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:54:16.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:54:16.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:54:16.887 [GameSession] 11000010aa9bb50 -> destroy_game_object(554) 16:54:16.887 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:17.391 [GameSession] 11000010aa9bb50 -> destroy_game_object(553) 16:54:17.391 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:17.492 [GameSession] 11000010aa9bb50 -> create_game_object(555) 16:54:17.492 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:54:17.492 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = potion_vampiric_draught_01 16:54:17.661 [GameSession] 11000010aa9bb50 -> create_game_object(556) 16:54:17.661 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:17.661 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.88 16:54:18.048 [GameSession] 11000010aa9bb50 -> destroy_game_object(556) 16:54:18.048 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:18.080 [GameSession] 11000010aa9bb50 -> create_game_object(557) 16:54:18.080 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:18.115 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:18.115 [GameSession] 11000010aa9bb50 -> destroy_game_object(528) 16:54:18.115 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:18.116 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' child 1: '#ID[7ced463aff9e4cef]' child 2: '#ID[28d6609f982ea944]' 16:54:18.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:54:18.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:54:18.434 [GameSession] 11000010aa9bb50 -> create_game_object(558) 16:54:18.434 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:18.469 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:18.502 [GameSession] 11000010aa9bb50 -> create_game_object(559) 16:54:18.502 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:18.502 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.87 16:54:18.858 [GameSession] 11000010aa9bb50 -> destroy_game_object(559) 16:54:18.858 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:19.668 [GameSession] 11000010aa9bb50 -> create_game_object(560) 16:54:19.668 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:19.669 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:19.720 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:19.721 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:19.753 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:20.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:54:20.496 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:54:20.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 16:54:20.983 [GameSession] 11000010aa9bb50 -> create_game_object(561) 16:54:20.983 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:20.984 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.85999999999999999 16:54:21.102 [GameSession] 11000010aa9bb50 -> destroy_game_object(517) 16:54:21.102 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:21.103 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[dd89bdf39b551d1c]' child 2: '#ID[a0993a6cd3556b4f]' 16:54:21.422 [GameSession] 11000010aa9bb50 -> destroy_game_object(561) 16:54:21.422 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:21.422 [GameSession] 11000010aa9bb50 -> destroy_game_object(423) 16:54:21.422 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:21.574 [GameSession] 11000010aa9bb50 -> create_game_object(562) 16:54:21.574 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:21.574 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.84999999999999998 16:54:21.624 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01_3p":true,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 16:54:21.927 [GameSession] 11000010aa9bb50 -> destroy_game_object(562) 16:54:21.927 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:22.146 [GameSession] 11000010aa9bb50 -> create_game_object(563) 16:54:22.146 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:22.146 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.83999999999999997 16:54:22.213 [GameSession] 11000010aa9bb50 -> create_game_object(564) 16:54:22.213 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:22.264 [GameSession] 11000010aa9bb50 -> create_game_object(565) 16:54:22.264 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:22.264 [GameSession] 11000010aa9bb50 -> create_game_object(566) 16:54:22.264 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:22.264 [GameSession] 11000010aa9bb50 -> create_game_object(567) 16:54:22.264 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:22.264 [GameSession] 11000010aa9bb50 -> create_game_object(568) 16:54:22.264 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:54:22.265 [GameSession] 11000010aa9bb50 -> create_game_object(569) 16:54:22.265 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:54:22.302 [GameSession] 11000010aa9bb50 -> create_game_object(570) 16:54:22.302 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:54:22.303 [GameSession] 11000010aa9bb50 -> create_game_object(571) 16:54:22.303 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:54:22.331 [GameSession] 11000010aa9bb50 -> create_game_object(572) 16:54:22.331 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:54:22.333 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:22.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:54:22.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:54:22.501 [GameSession] 11000010aa9bb50 -> destroy_game_object(563) 16:54:22.501 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:22.704 [GameSession] 11000010aa9bb50 -> create_game_object(573) 16:54:22.704 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:22.704 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.82999999999999996 16:54:23.090 [GameSession] 11000010aa9bb50 -> destroy_game_object(573) 16:54:23.090 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:23.193 [GameSession] 11000010aa9bb50 -> create_game_object(574) 16:54:23.193 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:23.193 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81999999999999995 16:54:23.547 [GameSession] 11000010aa9bb50 -> destroy_game_object(574) 16:54:23.547 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:24.238 [GameSession] 11000010aa9bb50 -> create_game_object(575) 16:54:24.238 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:24.238 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81000000000000005 16:54:24.593 [GameSession] 11000010aa9bb50 -> destroy_game_object(575) 16:54:24.593 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:24.948 [GameSession] 11000010aa9bb50 -> destroy_game_object(566) 16:54:24.948 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:24.948 [GameSession] 11000010aa9bb50 -> destroy_game_object(421) 16:54:24.948 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:24.948 [GameSession] 11000010aa9bb50 -> destroy_game_object(437) 16:54:24.948 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:24.981 [GameSession] 11000010aa9bb50 -> destroy_game_object(422) 16:54:24.981 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:25.507 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 16:54:25.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, DeusChestPreloadSystem, async-read, 16:54:25.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 16:54:26.464 [GameSession] 11000010aa9bb50 -> create_game_object(576) 16:54:26.464 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:26.465 [GameSession] 11000010aa9bb50 -> create_game_object(577) 16:54:26.465 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:26.465 [GameSession] 11000010aa9bb50 -> create_game_object(578) 16:54:26.465 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:27.224 [GameSession] 11000010aa9bb50 -> destroy_game_object(576) 16:54:27.224 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:27.291 [GameSession] 11000010aa9bb50 -> destroy_game_object(577) 16:54:27.291 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:27.427 [GameSession] 11000010aa9bb50 -> destroy_game_object(571) 16:54:27.427 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:27.427 [GameSession] 11000010aa9bb50 -> destroy_game_object(567) 16:54:27.427 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:27.428 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:54:27.494 [GameSession] 11000010aa9bb50 -> create_game_object(579) 16:54:27.494 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:27.495 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.80000000000000004 16:54:27.529 [GameSession] 11000010aa9bb50 -> destroy_game_object(426) 16:54:27.529 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:27.698 [GameSession] 11000010aa9bb50 -> create_game_object(580) 16:54:27.698 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:27.698 [GameSession] 11000010aa9bb50 -> create_game_object(581) 16:54:27.698 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:54:27.731 [GameSession] 11000010aa9bb50 -> destroy_game_object(578) 16:54:27.731 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:27.799 [GameSession] 11000010aa9bb50 -> destroy_game_object(579) 16:54:27.799 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:28.171 [GameSession] 11000010aa9bb50 -> destroy_game_object(581) 16:54:28.171 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:28.171 [GameSession] 11000010aa9bb50 -> destroy_game_object(580) 16:54:28.171 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:28.172 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:54:28.744 [GameSession] 11000010aa9bb50 -> destroy_game_object(570) 16:54:28.744 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:28.744 [GameSession] 11000010aa9bb50 -> destroy_game_object(565) 16:54:28.744 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:28.747 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 16:54:28.963 [GameSession] 11000010aa9bb50 -> create_game_object(582) 16:54:28.963 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:28.963 [GameSession] 11000010aa9bb50 -> create_game_object(583) 16:54:28.963 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:28.963 [GameSession] 11000010aa9bb50 -> create_game_object(584) 16:54:28.963 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:54:28.964 [GameSession] 11000010aa9bb50 -> create_game_object(585) 16:54:28.964 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:54:28.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 16:54:28.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 16:54:28.997 [GameSession] 11000010aa9bb50 -> create_game_object(2616) 16:54:28.997 [Lua] [GameNetworkManager] game object created go_id=2616, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:29.584 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 39 16:54:29.584 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 227 16:54:29.584 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 57 16:54:29.584 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 528 16:54:29.584 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6808 16:54:29.584 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 50 16:54:29.584 [GameSession] 11000010aa9bb50 -> destroy_game_object(41) 16:54:29.584 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:29.687 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 57 16:54:29.687 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 435 16:54:29.687 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6843 16:54:29.721 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 39 16:54:29.721 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 227 16:54:29.721 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6888 16:54:29.872 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 40 16:54:29.872 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 275 16:54:29.872 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 58 16:54:29.872 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 565 16:54:29.872 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6925 16:54:29.872 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 51 16:54:29.872 [GameSession] 11000010aa9bb50 -> destroy_game_object(40) 16:54:29.872 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:29.905 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 57 16:54:29.905 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 413 16:54:29.905 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6960 16:54:29.955 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 58 16:54:29.955 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 472 16:54:29.955 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 6997 16:54:29.955 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 40 16:54:29.955 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 275 16:54:29.955 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7045 16:54:30.193 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 58 16:54:30.193 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 450 16:54:30.193 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7082 16:54:31.343 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":true} 16:54:31.479 [GameSession] 11000010aa9bb50 -> create_game_object(586) 16:54:31.479 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:31.479 [GameSession] 11000010aa9bb50 -> create_game_object(587) 16:54:31.479 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:54:31.496 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:31.496 [GameSession] 11000010aa9bb50 -> create_game_object(588) 16:54:31.496 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:54:31.530 [GameSession] 11000010aa9bb50 -> create_game_object(589) 16:54:31.530 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 16:54:31.781 [GameSession] 11000010aa9bb50 -> destroy_game_object(435) 16:54:31.781 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:32.341 [GameSession] 11000010aa9bb50 -> destroy_game_object(438) 16:54:32.341 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:32.696 [GameSession] 11000010aa9bb50 -> destroy_game_object(427) 16:54:32.696 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:32.934 [GameSession] 11000010aa9bb50 -> destroy_game_object(431) 16:54:32.934 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:35.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:54:35.970 [GameSession] 11000010aa9bb50 -> destroy_game_object(456) 16:54:35.970 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:36.627 [GameSession] 11000010aa9bb50 -> create_game_object(590) 16:54:36.627 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:36.693 [GameSession] 11000010aa9bb50 -> create_game_object(591) 16:54:36.693 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:54:36.694 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 41 16:54:36.694 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 317 16:54:36.694 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 59 16:54:36.694 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 598 16:54:36.694 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7115 16:54:36.694 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 52 16:54:36.694 [GameSession] 11000010aa9bb50 -> destroy_game_object(42) 16:54:36.694 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:36.761 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 59 16:54:36.761 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 505 16:54:36.761 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7148 16:54:36.811 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 41 16:54:36.811 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 317 16:54:36.811 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7190 16:54:36.912 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:36.912 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:36.979 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:36.979 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 59 16:54:36.979 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 483 16:54:36.979 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7223 16:54:37.077 [GameSession] 11000010aa9bb50 -> create_game_object(2617) 16:54:37.077 [Lua] [GameNetworkManager] game object created go_id=2617, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:37.213 [GameSession] 11000010aa9bb50 -> create_game_object(2618) 16:54:37.213 [Lua] [GameNetworkManager] game object created go_id=2618, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:37.434 [GameSession] 11000010aa9bb50 -> create_game_object(2619) 16:54:37.434 [Lua] [GameNetworkManager] game object created go_id=2619, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:37.434 [GameSession] 11000010aa9bb50 -> destroy_game_object(2617) 16:54:37.434 [Lua] [GameNetworkManager] game object was destroyed id=2617 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:37.552 [GameSession] 11000010aa9bb50 -> create_game_object(2620) 16:54:37.552 [Lua] [GameNetworkManager] game object created go_id=2620, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:37.552 [GameSession] 11000010aa9bb50 -> destroy_game_object(591) 16:54:37.552 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:37.552 [GameSession] 11000010aa9bb50 -> destroy_game_object(590) 16:54:37.552 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:37.553 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:54:37.585 [GameSession] 11000010aa9bb50 -> destroy_game_object(2618) 16:54:37.585 [Lua] [GameNetworkManager] game object was destroyed id=2618 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:37.735 [GameSession] 11000010aa9bb50 -> create_game_object(2621) 16:54:37.735 [Lua] [GameNetworkManager] game object created go_id=2621, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:37.769 [GameSession] 11000010aa9bb50 -> destroy_game_object(2619) 16:54:37.769 [Lua] [GameNetworkManager] game object was destroyed id=2619 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:37.870 [GameSession] 11000010aa9bb50 -> create_game_object(2622) 16:54:37.870 [Lua] [GameNetworkManager] game object created go_id=2622, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:37.889 [GameSession] 11000010aa9bb50 -> destroy_game_object(2620) 16:54:37.889 [Lua] [GameNetworkManager] game object was destroyed id=2620 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:38.107 [GameSession] 11000010aa9bb50 -> create_game_object(2623) 16:54:38.107 [Lua] [GameNetworkManager] game object created go_id=2623, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:38.107 [GameSession] 11000010aa9bb50 -> destroy_game_object(2621) 16:54:38.107 [Lua] [GameNetworkManager] game object was destroyed id=2621 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:38.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:54:38.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:54:38.206 [GameSession] 11000010aa9bb50 -> create_game_object(2624) 16:54:38.206 [Lua] [GameNetworkManager] game object created go_id=2624, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:38.240 [GameSession] 11000010aa9bb50 -> destroy_game_object(2622) 16:54:38.240 [Lua] [GameNetworkManager] game object was destroyed id=2622 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:38.442 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:1:4:1 = item_key=deus_we_shortbow,powerlevel=700,rarity=unique,skin=we_shortbow_skin_01_runed_01,property=power_vs_armoured:100000,property=power_vs_large:100000,trait=headhunter 16:54:38.442 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 278 16:54:38.442 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -5640 16:54:38.442 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"unique":4,"rare":1,"common":1} 16:54:38.442 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 1 16:54:38.442 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01_3p":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1455654528,"first_person":{"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"wwise\/two_handed_axes":false}} 16:54:38.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer, async-read, 16:54:38.459 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1455654528 16:54:38.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, ProfileSynchronizer 16:54:38.577 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1455654528 16:54:38.577 [GameSession] 11000010aa9bb50 -> destroy_game_object(2624) 16:54:38.577 [Lua] [GameNetworkManager] game object was destroyed id=2624 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:38.577 [GameSession] 11000010aa9bb50 -> destroy_game_object(2623) 16:54:38.577 [Lua] [GameNetworkManager] game object was destroyed id=2623 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:38.663 [GameSession] 11000010aa9bb50 -> create_game_object(2625) 16:54:38.663 [Lua] [GameNetworkManager] game object created go_id=2625, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:38.696 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1455654528 16:54:38.762 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1455654528 16:54:38.762 [GameSession] 11000010aa9bb50 -> create_game_object(2626) 16:54:38.762 [Lua] [GameNetworkManager] game object created go_id=2626, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:38.967 [GameSession] 11000010aa9bb50 -> create_game_object(2627) 16:54:38.967 [Lua] [GameNetworkManager] game object created go_id=2627, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:39.003 [GameSession] 11000010aa9bb50 -> destroy_game_object(2625) 16:54:39.003 [Lua] [GameNetworkManager] game object was destroyed id=2625 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:39.004 [GameSession] 11000010aa9bb50 -> destroy_game_object(2616) 16:54:39.004 [Lua] [GameNetworkManager] game object was destroyed id=2616 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:39.152 [GameSession] 11000010aa9bb50 -> create_game_object(2628) 16:54:39.152 [Lua] [GameNetworkManager] game object created go_id=2628, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:39.169 [GameSession] 11000010aa9bb50 -> destroy_game_object(2626) 16:54:39.169 [Lua] [GameNetworkManager] game object was destroyed id=2626 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:39.354 [GameSession] 11000010aa9bb50 -> create_game_object(2629) 16:54:39.354 [Lua] [GameNetworkManager] game object created go_id=2629, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:39.440 [GameSession] 11000010aa9bb50 -> destroy_game_object(2627) 16:54:39.440 [Lua] [GameNetworkManager] game object was destroyed id=2627 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:39.556 [GameSession] 11000010aa9bb50 -> destroy_game_object(2628) 16:54:39.556 [Lua] [GameNetworkManager] game object was destroyed id=2628 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:39.726 [GameSession] 11000010aa9bb50 -> create_game_object(2630) 16:54:39.726 [Lua] [GameNetworkManager] game object created go_id=2630, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:39.861 [GameSession] 11000010aa9bb50 -> destroy_game_object(2629) 16:54:39.861 [Lua] [GameNetworkManager] game object was destroyed id=2629 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:39.861 [GameSession] 11000010aa9bb50 -> create_game_object(2631) 16:54:39.861 [Lua] [GameNetworkManager] game object created go_id=2631, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:39.997 [GameSession] 11000010aa9bb50 -> create_game_object(2632) 16:54:39.997 [Lua] [GameNetworkManager] game object created go_id=2632, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:40.099 [GameSession] 11000010aa9bb50 -> destroy_game_object(2630) 16:54:40.099 [Lua] [GameNetworkManager] game object was destroyed id=2630 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:40.218 [GameSession] 11000010aa9bb50 -> create_game_object(2633) 16:54:40.218 [Lua] [GameNetworkManager] game object created go_id=2633, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:40.319 [GameSession] 11000010aa9bb50 -> create_game_object(2634) 16:54:40.319 [Lua] [GameNetworkManager] game object created go_id=2634, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:40.418 [GameSession] 11000010aa9bb50 -> destroy_game_object(2632) 16:54:40.418 [Lua] [GameNetworkManager] game object was destroyed id=2632 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:40.521 [GameSession] 11000010aa9bb50 -> destroy_game_object(2631) 16:54:40.521 [Lua] [GameNetworkManager] game object was destroyed id=2631 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:40.521 [GameSession] 11000010aa9bb50 -> create_game_object(2635) 16:54:40.521 [Lua] [GameNetworkManager] game object created go_id=2635, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:40.572 [GameSession] 11000010aa9bb50 -> destroy_game_object(2633) 16:54:40.572 [Lua] [GameNetworkManager] game object was destroyed id=2633 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:40.623 [GameSession] 11000010aa9bb50 -> create_game_object(2636) 16:54:40.623 [Lua] [GameNetworkManager] game object created go_id=2636, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:40.724 [GameSession] 11000010aa9bb50 -> destroy_game_object(2634) 16:54:40.724 [Lua] [GameNetworkManager] game object was destroyed id=2634 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:40.793 [GameSession] 11000010aa9bb50 -> destroy_game_object(541) 16:54:40.793 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:40.794 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ec047ee7550b5af1]' 16:54:40.859 [GameSession] 11000010aa9bb50 -> create_game_object(2637) 16:54:40.859 [Lua] [GameNetworkManager] game object created go_id=2637, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:40.944 [GameSession] 11000010aa9bb50 -> destroy_game_object(2635) 16:54:40.944 [Lua] [GameNetworkManager] game object was destroyed id=2635 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:41.010 [GameSession] 11000010aa9bb50 -> create_game_object(2638) 16:54:41.010 [Lua] [GameNetworkManager] game object created go_id=2638, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:41.062 [GameSession] 11000010aa9bb50 -> destroy_game_object(2636) 16:54:41.062 [Lua] [GameNetworkManager] game object was destroyed id=2636 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:41.164 [GameSession] 11000010aa9bb50 -> create_game_object(2639) 16:54:41.164 [Lua] [GameNetworkManager] game object created go_id=2639, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:41.264 [GameSession] 11000010aa9bb50 -> create_game_object(2640) 16:54:41.264 [Lua] [GameNetworkManager] game object created go_id=2640, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:41.315 [GameSession] 11000010aa9bb50 -> destroy_game_object(2638) 16:54:41.315 [Lua] [GameNetworkManager] game object was destroyed id=2638 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:41.365 [GameSession] 11000010aa9bb50 -> destroy_game_object(2637) 16:54:41.365 [Lua] [GameNetworkManager] game object was destroyed id=2637 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:41.433 [GameSession] 11000010aa9bb50 -> create_game_object(2641) 16:54:41.433 [Lua] [GameNetworkManager] game object created go_id=2641, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:41.586 [GameSession] 11000010aa9bb50 -> create_game_object(2642) 16:54:41.586 [Lua] [GameNetworkManager] game object created go_id=2642, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:41.586 [GameSession] 11000010aa9bb50 -> destroy_game_object(2639) 16:54:41.586 [Lua] [GameNetworkManager] game object was destroyed id=2639 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:41.687 [GameSession] 11000010aa9bb50 -> destroy_game_object(2640) 16:54:41.687 [Lua] [GameNetworkManager] game object was destroyed id=2640 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:41.857 [GameSession] 11000010aa9bb50 -> destroy_game_object(2641) 16:54:41.857 [Lua] [GameNetworkManager] game object was destroyed id=2641 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:41.925 [GameSession] 11000010aa9bb50 -> destroy_game_object(2642) 16:54:41.925 [Lua] [GameNetworkManager] game object was destroyed id=2642 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:43.777 [GameSession] 11000010aa9bb50 -> create_game_object(592) 16:54:43.777 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:43.777 [GameSession] 11000010aa9bb50 -> create_game_object(593) 16:54:43.777 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:54:45.573 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":true} 16:54:45.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 16:54:45.574 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:54:45.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 16:54:45.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem 16:54:46.562 [GameSession] 11000010aa9bb50 -> create_game_object(594) 16:54:46.562 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:46.562 [GameSession] 11000010aa9bb50 -> create_game_object(595) 16:54:46.562 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:54:46.613 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:46.613 [GameSession] 11000010aa9bb50 -> destroy_game_object(548) 16:54:46.613 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:46.613 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:46.614 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ec047ee7550b5af1]' 16:54:46.646 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:47.086 [GameSession] 11000010aa9bb50 -> create_game_object(596) 16:54:47.086 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:54:47.087 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:54:47.423 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 16:54:47.423 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 16:54:48.214 [GameSession] 11000010aa9bb50 -> create_game_object(2643) 16:54:48.214 [Lua] [GameNetworkManager] game object created go_id=2643, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:48.366 [GameSession] 11000010aa9bb50 -> create_game_object(2644) 16:54:48.366 [Lua] [GameNetworkManager] game object created go_id=2644, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:48.517 [GameSession] 11000010aa9bb50 -> create_game_object(2645) 16:54:48.517 [Lua] [GameNetworkManager] game object created go_id=2645, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:48.635 [GameSession] 11000010aa9bb50 -> create_game_object(2646) 16:54:48.635 [Lua] [GameNetworkManager] game object created go_id=2646, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:48.719 [GameSession] 11000010aa9bb50 -> destroy_game_object(2643) 16:54:48.719 [Lua] [GameNetworkManager] game object was destroyed id=2643 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:48.806 [GameSession] 11000010aa9bb50 -> create_game_object(2647) 16:54:48.806 [Lua] [GameNetworkManager] game object created go_id=2647, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:48.922 [GameSession] 11000010aa9bb50 -> destroy_game_object(2644) 16:54:48.922 [Lua] [GameNetworkManager] game object was destroyed id=2644 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:48.960 [GameSession] 11000010aa9bb50 -> create_game_object(2648) 16:54:48.960 [Lua] [GameNetworkManager] game object created go_id=2648, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:48.990 [GameSession] 11000010aa9bb50 -> destroy_game_object(2645) 16:54:48.990 [Lua] [GameNetworkManager] game object was destroyed id=2645 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:49.108 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 42 16:54:49.108 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 357 16:54:49.108 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 60 16:54:49.108 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 309 16:54:49.108 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7254 16:54:49.108 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 53 16:54:49.108 [GameSession] 11000010aa9bb50 -> destroy_game_object(43) 16:54:49.108 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:49.109 [GameSession] 11000010aa9bb50 -> destroy_game_object(2646) 16:54:49.109 [Lua] [GameNetworkManager] game object was destroyed id=2646 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:49.109 [GameSession] 11000010aa9bb50 -> create_game_object(2649) 16:54:49.109 [Lua] [GameNetworkManager] game object created go_id=2649, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:49.193 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 42 16:54:49.193 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 357 16:54:49.193 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7294 16:54:49.244 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 60 16:54:49.244 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 536 16:54:49.244 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7325 16:54:49.244 [GameSession] 11000010aa9bb50 -> create_game_object(2650) 16:54:49.244 [Lua] [GameNetworkManager] game object created go_id=2650, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:49.312 [GameSession] 11000010aa9bb50 -> destroy_game_object(2647) 16:54:49.312 [Lua] [GameNetworkManager] game object was destroyed id=2647 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:49.399 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 60 16:54:49.399 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 514 16:54:49.399 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7356 16:54:49.482 [GameSession] 11000010aa9bb50 -> destroy_game_object(2648) 16:54:49.482 [Lua] [GameNetworkManager] game object was destroyed id=2648 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:49.633 [GameSession] 11000010aa9bb50 -> destroy_game_object(2649) 16:54:49.633 [Lua] [GameNetworkManager] game object was destroyed id=2649 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:49.768 [GameSession] 11000010aa9bb50 -> create_game_object(597) 16:54:49.768 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:54:49.805 [GameSession] 11000010aa9bb50 -> destroy_game_object(2650) 16:54:49.805 [Lua] [GameNetworkManager] game object was destroyed id=2650 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:50.327 [GameSession] 11000010aa9bb50 -> create_game_object(2651) 16:54:50.327 [Lua] [GameNetworkManager] game object created go_id=2651, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:50.445 [GameSession] 11000010aa9bb50 -> create_game_object(2652) 16:54:50.445 [Lua] [GameNetworkManager] game object created go_id=2652, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:50.630 [GameSession] 11000010aa9bb50 -> create_game_object(2653) 16:54:50.630 [Lua] [GameNetworkManager] game object created go_id=2653, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:50.749 [GameSession] 11000010aa9bb50 -> create_game_object(2654) 16:54:50.749 [Lua] [GameNetworkManager] game object created go_id=2654, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:50.749 [GameSession] 11000010aa9bb50 -> destroy_game_object(2651) 16:54:50.749 [Lua] [GameNetworkManager] game object was destroyed id=2651 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:50.883 [GameSession] 11000010aa9bb50 -> destroy_game_object(2652) 16:54:50.883 [Lua] [GameNetworkManager] game object was destroyed id=2652 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:50.935 [GameSession] 11000010aa9bb50 -> create_game_object(2655) 16:54:50.935 [Lua] [GameNetworkManager] game object created go_id=2655, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:51.019 [GameSession] 11000010aa9bb50 -> create_game_object(2656) 16:54:51.019 [Lua] [GameNetworkManager] game object created go_id=2656, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:51.055 [GameSession] 11000010aa9bb50 -> destroy_game_object(2653) 16:54:51.055 [Lua] [GameNetworkManager] game object was destroyed id=2653 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:51.087 [GameSession] 11000010aa9bb50 -> destroy_game_object(546) 16:54:51.087 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:51.087 [GameSession] 11000010aa9bb50 -> destroy_game_object(544) 16:54:51.087 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:54:51.088 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[fa92662140c4085e]' 16:54:51.088 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 16:54:51.222 [GameSession] 11000010aa9bb50 -> destroy_game_object(2654) 16:54:51.222 [Lua] [GameNetworkManager] game object was destroyed id=2654 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:51.222 [GameSession] 11000010aa9bb50 -> create_game_object(2657) 16:54:51.222 [Lua] [GameNetworkManager] game object created go_id=2657, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:51.407 [GameSession] 11000010aa9bb50 -> destroy_game_object(2655) 16:54:51.407 [Lua] [GameNetworkManager] game object was destroyed id=2655 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:51.508 [GameSession] 11000010aa9bb50 -> destroy_game_object(2656) 16:54:51.508 [Lua] [GameNetworkManager] game object was destroyed id=2656 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:51.542 [GameSession] 11000010aa9bb50 -> create_game_object(2658) 16:54:51.542 [Lua] [GameNetworkManager] game object created go_id=2658, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:51.678 [GameSession] 11000010aa9bb50 -> destroy_game_object(2657) 16:54:51.678 [Lua] [GameNetworkManager] game object was destroyed id=2657 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:51.845 [GameSession] 11000010aa9bb50 -> create_game_object(2659) 16:54:51.845 [Lua] [GameNetworkManager] game object created go_id=2659, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:51.913 [GameSession] 11000010aa9bb50 -> create_game_object(2660) 16:54:51.913 [Lua] [GameNetworkManager] game object created go_id=2660, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:52.015 [GameSession] 11000010aa9bb50 -> destroy_game_object(2658) 16:54:52.015 [Lua] [GameNetworkManager] game object was destroyed id=2658 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:52.099 [GameSession] 11000010aa9bb50 -> create_game_object(2661) 16:54:52.099 [Lua] [GameNetworkManager] game object created go_id=2661, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:52.150 [GameSession] 11000010aa9bb50 -> destroy_game_object(2659) 16:54:52.150 [Lua] [GameNetworkManager] game object was destroyed id=2659 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:52.150 [GameSession] 11000010aa9bb50 -> create_game_object(2662) 16:54:52.150 [Lua] [GameNetworkManager] game object created go_id=2662, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:52.270 [GameSession] 11000010aa9bb50 -> destroy_game_object(2660) 16:54:52.270 [Lua] [GameNetworkManager] game object was destroyed id=2660 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:52.524 [GameSession] 11000010aa9bb50 -> destroy_game_object(2661) 16:54:52.524 [Lua] [GameNetworkManager] game object was destroyed id=2661 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:52.623 [GameSession] 11000010aa9bb50 -> destroy_game_object(2662) 16:54:52.623 [Lua] [GameNetworkManager] game object was destroyed id=2662 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:54:53.230 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.61765000000000003 16:54:53.686 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.55881999999999998 16:54:54.190 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.5 16:54:54.729 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.44118000000000002 16:54:55.236 [Lua] [SharedState] deus_run_state_43105945: health_state:110000112df7e66:1:2:2 = knocked_down 16:54:55.236 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0 16:54:57.359 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010c7fed13:1:5:4 = disabled 16:54:58.270 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.80972 16:54:58.336 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 16:54:58.622 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.79583000000000004 16:54:58.925 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.78193999999999997 16:54:59.216 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.76805999999999996 16:54:59.317 [GameSession] 11000010aa9bb50 -> create_game_object(598) 16:54:59.317 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:59.317 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.98999999999999999 16:54:59.418 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010c7fed13:1:5:4 = alive 16:54:59.871 [GameSession] 11000010aa9bb50 -> destroy_game_object(598) 16:54:59.871 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:00.616 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 16:55:00.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p, DeusChestPreloadSystem, async-read, 16:55:00.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 16:55:00.616 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:00.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem 16:55:01.627 [GameSession] 11000010aa9bb50 -> destroy_game_object(597) 16:55:01.627 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:02.253 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 16:55:02.253 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 16:55:02.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p 16:55:03.636 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":true} 16:55:03.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p 16:55:03.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p 16:55:03.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:55:05.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:55:05.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:55:05.335 [Lua] [SharedState] deus_run_state_43105945: health_state:110000112df7e66:1:2:2 = alive 16:55:05.623 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_runed_01_3p":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":true,"wwise\/one_handed_swords":true,"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":true} 16:55:05.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 16:55:05.623 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 16:55:05.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:55:05.623 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 16:55:05.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 16:55:05.623 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 16:55:05.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p, DeusChestPreloadSystem 16:55:05.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem 16:55:05.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 16:55:06.044 [GameSession] 11000010aa9bb50 -> create_game_object(599) 16:55:06.044 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:55:06.044 [GameSession] 11000010aa9bb50 -> create_game_object(600) 16:55:06.044 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:06.095 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:06.095 [GameSession] 11000010aa9bb50 -> create_game_object(601) 16:55:06.095 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:55:06.096 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:06.145 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:06.146 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:06.180 [GameSession] 11000010aa9bb50 -> create_game_object(602) 16:55:06.180 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:55:06.231 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:06.851 [GameSession] 11000010aa9bb50 -> create_game_object(603) 16:55:06.851 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=11000010aa9bb50 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 16:55:07.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:55:07.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:55:07.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:55:07.070 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 16:55:07.204 [GameSession] 11000010aa9bb50 -> create_game_object(604) 16:55:07.204 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:55:07.204 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:08.233 [GameSession] 11000010aa9bb50 -> create_game_object(605) 16:55:08.233 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:55:08.250 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:08.251 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:08.284 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:08.453 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:55:08.453 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:55:08.453 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:55:09.414 [GameSession] 11000010aa9bb50 -> create_game_object(606) 16:55:09.414 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:55:09.448 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:09.566 [GameSession] 11000010aa9bb50 -> create_game_object(607) 16:55:09.566 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:55:09.567 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:09.617 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:10.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:55:10.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:55:10.634 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":true} 16:55:10.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 16:55:10.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 16:55:10.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 16:55:10.634 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 16:55:10.634 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:10.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:10.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem 16:55:10.634 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:10.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem 16:55:10.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 16:55:10.635 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:10.700 [GameSession] 11000010aa9bb50 -> create_game_object(2663) 16:55:10.700 [Lua] [GameNetworkManager] game object created go_id=2663, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:11.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 16:55:11.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 16:55:11.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 16:55:11.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 16:55:11.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 16:55:11.377 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 16:55:11.394 [GameSession] 11000010aa9bb50 -> destroy_game_object(2663) 16:55:11.394 [Lua] [GameNetworkManager] game object was destroyed id=2663 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:11.883 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_staff_05\/wpn_brw_staff_05_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 16:55:12.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 16:55:12.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 16:55:12.086 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 16:55:12.103 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01_3p":true,"wwise\/two_handed_axes":true} 16:55:13.065 [GameSession] 11000010aa9bb50 -> create_game_object(2664) 16:55:13.065 [Lua] [GameNetworkManager] game object created go_id=2664, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:13.218 [GameSession] 11000010aa9bb50 -> create_game_object(2665) 16:55:13.218 [Lua] [GameNetworkManager] game object created go_id=2665, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:13.438 [GameSession] 11000010aa9bb50 -> create_game_object(2666) 16:55:13.438 [Lua] [GameNetworkManager] game object created go_id=2666, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:13.471 [GameSession] 11000010aa9bb50 -> destroy_game_object(2664) 16:55:13.471 [Lua] [GameNetworkManager] game object was destroyed id=2664 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:13.572 [GameSession] 11000010aa9bb50 -> create_game_object(2667) 16:55:13.573 [Lua] [GameNetworkManager] game object created go_id=2667, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:13.606 [GameSession] 11000010aa9bb50 -> create_game_object(608) 16:55:13.606 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:13.606 [GameSession] 11000010aa9bb50 -> create_game_object(609) 16:55:13.606 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:13.606 [GameSession] 11000010aa9bb50 -> create_game_object(610) 16:55:13.606 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:13.657 [GameSession] 11000010aa9bb50 -> destroy_game_object(2665) 16:55:13.657 [Lua] [GameNetworkManager] game object was destroyed id=2665 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:13.742 [GameSession] 11000010aa9bb50 -> create_game_object(2668) 16:55:13.742 [Lua] [GameNetworkManager] game object created go_id=2668, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:13.826 [GameSession] 11000010aa9bb50 -> destroy_game_object(2666) 16:55:13.826 [Lua] [GameNetworkManager] game object was destroyed id=2666 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:13.895 [GameSession] 11000010aa9bb50 -> create_game_object(2669) 16:55:13.895 [Lua] [GameNetworkManager] game object created go_id=2669, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:13.979 [GameSession] 11000010aa9bb50 -> destroy_game_object(2667) 16:55:13.979 [Lua] [GameNetworkManager] game object was destroyed id=2667 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:14.079 [GameSession] 11000010aa9bb50 -> create_game_object(2670) 16:55:14.079 [Lua] [GameNetworkManager] game object created go_id=2670, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:14.080 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 1 16:55:14.249 [GameSession] 11000010aa9bb50 -> destroy_game_object(2668) 16:55:14.249 [Lua] [GameNetworkManager] game object was destroyed id=2668 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:14.335 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 16:55:14.335 [Lua] [PackageManager] Force_load: wwise/javelin 16:55:14.351 [GameSession] 11000010aa9bb50 -> destroy_game_object(608) 16:55:14.351 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:14.419 [GameSession] 11000010aa9bb50 -> create_game_object(611) 16:55:14.419 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:55:14.420 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 16:55:14.420 [GameSession] 11000010aa9bb50 -> destroy_game_object(2669) 16:55:14.420 [Lua] [GameNetworkManager] game object was destroyed id=2669 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:14.420 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:14.420 [GameSession] 11000010aa9bb50 -> destroy_game_object(585) 16:55:14.421 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:14.421 [GameSession] 11000010aa9bb50 -> destroy_game_object(568) 16:55:14.421 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:14.421 [GameSession] 11000010aa9bb50 -> destroy_game_object(587) 16:55:14.421 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:14.421 [GameSession] 11000010aa9bb50 -> destroy_game_object(589) 16:55:14.421 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:14.421 [GameSession] 11000010aa9bb50 -> destroy_game_object(545) 16:55:14.421 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:14.421 [GameSession] 11000010aa9bb50 -> destroy_game_object(584) 16:55:14.421 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:14.421 [GameSession] 11000010aa9bb50 -> destroy_game_object(569) 16:55:14.421 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:14.421 [GameSession] 11000010aa9bb50 -> destroy_game_object(572) 16:55:14.421 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:14.421 [GameSession] 11000010aa9bb50 -> destroy_game_object(588) 16:55:14.421 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:14.421 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 16:55:14.422 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 16:55:14.422 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 16:55:14.423 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 16:55:14.423 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[74da6222e522f181]' child 2: '#ID[92ab1ce4280c25d7]' 16:55:14.423 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[9c46d0ce7416b58b]' 16:55:14.423 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 16:55:14.452 [GameSession] 11000010aa9bb50 -> destroy_game_object(610) 16:55:14.452 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:14.587 [GameSession] 11000010aa9bb50 -> destroy_game_object(2670) 16:55:14.587 [Lua] [GameNetworkManager] game object was destroyed id=2670 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:14.704 [GameSession] 11000010aa9bb50 -> destroy_game_object(609) 16:55:14.704 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:15.650 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 16:55:15.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 16:55:15.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:55:15.650 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:55:15.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p, DeusChestPreloadSystem, async-read, 16:55:15.650 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:55:15.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem, async-read, 16:55:15.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 16:55:15.650 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:15.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:15.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, DeusChestPreloadSystem 16:55:15.651 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem 16:55:15.651 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:15.651 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:15.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem 16:55:15.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 16:55:15.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem 16:55:15.715 [GameSession] 11000010aa9bb50 -> destroy_game_object(549) 16:55:15.715 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:16.018 [GameSession] 11000010aa9bb50 -> create_game_object(612) 16:55:16.018 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:55:16.019 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:16.071 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:16.071 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:16.106 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:17.050 [GameSession] 11000010aa9bb50 -> destroy_game_object(558) 16:55:17.050 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:17.201 [GameSession] 11000010aa9bb50 -> destroy_game_object(557) 16:55:17.201 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:17.268 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 16:55:17.437 [GameSession] 11000010aa9bb50 -> destroy_game_object(547) 16:55:17.437 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:17.438 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 16:55:17.438 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 16:55:17.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 16:55:18.332 [GameSession] 11000010aa9bb50 -> destroy_game_object(560) 16:55:18.332 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:18.483 [GameSession] 11000010aa9bb50 -> destroy_game_object(586) 16:55:18.483 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:18.937 [GameSession] 11000010aa9bb50 -> create_game_object(613) 16:55:18.937 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:55:18.989 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:18.989 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:19.022 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:19.410 [GameSession] 11000010aa9bb50 -> destroy_game_object(550) 16:55:19.410 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:19.478 [GameSession] 11000010aa9bb50 -> destroy_game_object(540) 16:55:19.478 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:20.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 16:55:20.659 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 16:55:20.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 16:55:20.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:20.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem 16:55:20.659 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:20.659 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:20.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 16:55:20.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 16:55:20.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p 16:55:21.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p 16:55:21.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p 16:55:21.047 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:55:21.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:55:21.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:55:21.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 16:55:21.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 16:55:21.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 16:55:21.198 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 16:55:21.637 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 16:55:21.637 [Lua] [PackageManager] Force_load: wwise/javelin 16:55:21.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 16:55:21.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 16:55:21.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 16:55:22.244 [GameSession] 11000010aa9bb50 -> create_game_object(2671) 16:55:22.245 [Lua] [GameNetworkManager] game object created go_id=2671, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:22.394 [GameSession] 11000010aa9bb50 -> create_game_object(2672) 16:55:22.394 [Lua] [GameNetworkManager] game object created go_id=2672, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:22.511 [GameSession] 11000010aa9bb50 -> create_game_object(614) 16:55:22.511 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:55:22.511 [GameSession] 11000010aa9bb50 -> create_game_object(615) 16:55:22.511 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:22.561 [GameSession] 11000010aa9bb50 -> create_game_object(616) 16:55:22.561 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:22.563 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:22.597 [GameSession] 11000010aa9bb50 -> create_game_object(2673) 16:55:22.597 [Lua] [GameNetworkManager] game object created go_id=2673, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:22.681 [GameSession] 11000010aa9bb50 -> destroy_game_object(2671) 16:55:22.681 [Lua] [GameNetworkManager] game object was destroyed id=2671 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:22.731 [GameSession] 11000010aa9bb50 -> create_game_object(617) 16:55:22.731 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=11000010aa9bb50 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:55:22.731 [GameSession] 11000010aa9bb50 -> create_game_object(2674) 16:55:22.731 [Lua] [GameNetworkManager] game object created go_id=2674, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:22.732 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:22.816 [GameSession] 11000010aa9bb50 -> destroy_game_object(2672) 16:55:22.816 [Lua] [GameNetworkManager] game object was destroyed id=2672 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:22.951 [GameSession] 11000010aa9bb50 -> create_game_object(2675) 16:55:22.951 [Lua] [GameNetworkManager] game object created go_id=2675, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:23.086 [GameSession] 11000010aa9bb50 -> create_game_object(2676) 16:55:23.086 [Lua] [GameNetworkManager] game object created go_id=2676, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:23.086 [GameSession] 11000010aa9bb50 -> destroy_game_object(2673) 16:55:23.086 [Lua] [GameNetworkManager] game object was destroyed id=2673 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:23.203 [GameSession] 11000010aa9bb50 -> destroy_game_object(2674) 16:55:23.203 [Lua] [GameNetworkManager] game object was destroyed id=2674 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:23.272 [GameSession] 11000010aa9bb50 -> create_game_object(2677) 16:55:23.272 [Lua] [GameNetworkManager] game object created go_id=2677, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:23.373 [GameSession] 11000010aa9bb50 -> destroy_game_object(2675) 16:55:23.373 [Lua] [GameNetworkManager] game object was destroyed id=2675 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:23.407 [GameSession] 11000010aa9bb50 -> create_game_object(2678) 16:55:23.407 [Lua] [GameNetworkManager] game object created go_id=2678, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:23.525 [GameSession] 11000010aa9bb50 -> destroy_game_object(2676) 16:55:23.525 [Lua] [GameNetworkManager] game object was destroyed id=2676 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:23.558 [GameSession] 11000010aa9bb50 -> create_game_object(2679) 16:55:23.558 [Lua] [GameNetworkManager] game object created go_id=2679, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:23.608 [GameSession] 11000010aa9bb50 -> create_game_object(618) 16:55:23.608 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:23.609 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.98999999999999999 16:55:23.710 [GameSession] 11000010aa9bb50 -> create_game_object(2680) 16:55:23.710 [Lua] [GameNetworkManager] game object created go_id=2680, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:23.710 [GameSession] 11000010aa9bb50 -> destroy_game_object(2677) 16:55:23.710 [Lua] [GameNetworkManager] game object was destroyed id=2677 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:23.845 [GameSession] 11000010aa9bb50 -> destroy_game_object(2678) 16:55:23.845 [Lua] [GameNetworkManager] game object was destroyed id=2678 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:23.879 [GameSession] 11000010aa9bb50 -> create_game_object(2681) 16:55:23.879 [Lua] [GameNetworkManager] game object created go_id=2681, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:24.014 [GameSession] 11000010aa9bb50 -> destroy_game_object(618) 16:55:24.014 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:24.049 [GameSession] 11000010aa9bb50 -> create_game_object(2682) 16:55:24.049 [Lua] [GameNetworkManager] game object created go_id=2682, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:24.049 [GameSession] 11000010aa9bb50 -> destroy_game_object(2679) 16:55:24.049 [Lua] [GameNetworkManager] game object was destroyed id=2679 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:24.099 [GameSession] 11000010aa9bb50 -> destroy_game_object(2680) 16:55:24.099 [Lua] [GameNetworkManager] game object was destroyed id=2680 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:24.217 [GameSession] 11000010aa9bb50 -> create_game_object(2683) 16:55:24.217 [Lua] [GameNetworkManager] game object created go_id=2683, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:24.250 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f30cae3] 16:55:24.250 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f30cae3] 16:55:24.251 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[45afabbb] 16:55:24.251 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[97a8bf0f] 16:55:24.251 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7568622f] 16:55:24.520 [GameSession] 11000010aa9bb50 -> create_game_object(619) 16:55:24.520 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:24.521 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.97999999999999998 16:55:24.571 [GameSession] 11000010aa9bb50 -> destroy_game_object(617) 16:55:24.571 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:24.588 [GameSession] 11000010aa9bb50 -> destroy_game_object(543) 16:55:24.588 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:24.790 [GameSession] 11000010aa9bb50 -> destroy_game_object(2681) 16:55:24.790 [Lua] [GameNetworkManager] game object was destroyed id=2681 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:24.908 [GameSession] 11000010aa9bb50 -> destroy_game_object(619) 16:55:24.908 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:24.942 [GameSession] 11000010aa9bb50 -> destroy_game_object(2682) 16:55:24.942 [Lua] [GameNetworkManager] game object was destroyed id=2682 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:25.094 [GameSession] 11000010aa9bb50 -> destroy_game_object(2683) 16:55:25.094 [Lua] [GameNetworkManager] game object was destroyed id=2683 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:25.267 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f6934979] 16:55:25.267 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8e7aa506] 16:55:25.671 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:55:25.671 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:25.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem 16:55:25.737 [GameSession] 11000010aa9bb50 -> destroy_game_object(20) 16:55:25.737 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:25.855 [GameSession] 11000010aa9bb50 -> create_game_object(620) 16:55:25.855 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:55:25.855 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010c7fed13:1:5:4 = healthkit_first_aid_kit_01 16:55:25.945 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3fe4a476] 16:55:26.983 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:55:28.303 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=11000010aa9bb50, connection_key=2, breed_name=skaven_slave) 16:55:28.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 16:55:28.758 [GameSession] 11000010aa9bb50 -> destroy_game_object(542) 16:55:28.758 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:30.344 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:30.344 [GameSession] 11000010aa9bb50 -> destroy_game_object(603) 16:55:30.344 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:30.681 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":true} 16:55:30.681 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 16:55:30.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 16:55:30.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 16:55:30.681 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:31.385 [GameSession] 11000010aa9bb50 -> create_game_object(621) 16:55:31.385 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:31.385 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.96999999999999997 16:55:31.822 [GameSession] 11000010aa9bb50 -> destroy_game_object(621) 16:55:31.822 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:31.961 [GameSession] 11000010aa9bb50 -> create_game_object(622) 16:55:31.961 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:31.961 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.95999999999999996 16:55:32.262 [GameSession] 11000010aa9bb50 -> create_game_object(2684) 16:55:32.262 [Lua] [GameNetworkManager] game object created go_id=2684, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:32.364 [GameSession] 11000010aa9bb50 -> destroy_game_object(622) 16:55:32.364 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:32.399 [GameSession] 11000010aa9bb50 -> create_game_object(2685) 16:55:32.399 [Lua] [GameNetworkManager] game object created go_id=2685, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:32.516 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:55:32.550 [GameSession] 11000010aa9bb50 -> create_game_object(623) 16:55:32.550 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:32.550 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.94999999999999996 16:55:32.601 [GameSession] 11000010aa9bb50 -> create_game_object(2686) 16:55:32.601 [Lua] [GameNetworkManager] game object created go_id=2686, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:32.618 [GameSession] 11000010aa9bb50 -> destroy_game_object(2684) 16:55:32.618 [Lua] [GameNetworkManager] game object was destroyed id=2684 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:32.702 [GameSession] 11000010aa9bb50 -> create_game_object(2687) 16:55:32.702 [Lua] [GameNetworkManager] game object created go_id=2687, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:32.735 [GameSession] 11000010aa9bb50 -> destroy_game_object(2685) 16:55:32.735 [Lua] [GameNetworkManager] game object was destroyed id=2685 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:32.904 [GameSession] 11000010aa9bb50 -> create_game_object(2688) 16:55:32.904 [Lua] [GameNetworkManager] game object created go_id=2688, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:33.005 [GameSession] 11000010aa9bb50 -> destroy_game_object(623) 16:55:33.005 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:33.157 [GameSession] 11000010aa9bb50 -> destroy_game_object(2686) 16:55:33.157 [Lua] [GameNetworkManager] game object was destroyed id=2686 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:33.324 [GameSession] 11000010aa9bb50 -> destroy_game_object(2687) 16:55:33.324 [Lua] [GameNetworkManager] game object was destroyed id=2687 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:33.493 [GameSession] 11000010aa9bb50 -> destroy_game_object(2688) 16:55:33.493 [Lua] [GameNetworkManager] game object was destroyed id=2688 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:33.493 [GameSession] 11000010aa9bb50 -> create_game_object(624) 16:55:33.493 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:33.493 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93999999999999995 16:55:34.037 [GameSession] 11000010aa9bb50 -> destroy_game_object(624) 16:55:34.038 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:34.169 [GameSession] 11000010aa9bb50 -> create_game_object(625) 16:55:34.169 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:34.169 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.93000000000000005 16:55:34.308 [GameSession] 11000010aa9bb50 -> create_game_object(2689) 16:55:34.308 [Lua] [GameNetworkManager] game object created go_id=2689, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:34.440 [GameSession] 11000010aa9bb50 -> create_game_object(2690) 16:55:34.440 [Lua] [GameNetworkManager] game object created go_id=2690, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:34.608 [GameSession] 11000010aa9bb50 -> destroy_game_object(625) 16:55:34.608 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:34.659 [GameSession] 11000010aa9bb50 -> create_game_object(2691) 16:55:34.659 [Lua] [GameNetworkManager] game object created go_id=2691, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:34.728 [GameSession] 11000010aa9bb50 -> create_game_object(626) 16:55:34.728 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:34.728 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.92000000000000004 16:55:34.761 [GameSession] 11000010aa9bb50 -> create_game_object(2692) 16:55:34.761 [Lua] [GameNetworkManager] game object created go_id=2692, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:34.829 [GameSession] 11000010aa9bb50 -> destroy_game_object(2689) 16:55:34.829 [Lua] [GameNetworkManager] game object was destroyed id=2689 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:34.946 [GameSession] 11000010aa9bb50 -> create_game_object(2693) 16:55:34.946 [Lua] [GameNetworkManager] game object created go_id=2693, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:35.098 [GameSession] 11000010aa9bb50 -> destroy_game_object(2690) 16:55:35.098 [Lua] [GameNetworkManager] game object was destroyed id=2690 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:35.098 [GameSession] 11000010aa9bb50 -> create_game_object(2694) 16:55:35.098 [Lua] [GameNetworkManager] game object created go_id=2694, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:35.266 [GameSession] 11000010aa9bb50 -> destroy_game_object(2691) 16:55:35.266 [Lua] [GameNetworkManager] game object was destroyed id=2691 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:35.300 [GameSession] 11000010aa9bb50 -> create_game_object(627) 16:55:35.300 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:35.300 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.91000000000000003 16:55:35.300 [GameSession] 11000010aa9bb50 -> destroy_game_object(626) 16:55:35.300 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:35.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:35.385 [GameSession] 11000010aa9bb50 -> destroy_game_object(2692) 16:55:35.385 [Lua] [GameNetworkManager] game object was destroyed id=2692 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:35.385 [GameSession] 11000010aa9bb50 -> destroy_game_object(595) 16:55:35.385 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:35.386 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 16:55:35.520 [GameSession] 11000010aa9bb50 -> destroy_game_object(2693) 16:55:35.520 [Lua] [GameNetworkManager] game object was destroyed id=2693 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:35.655 [GameSession] 11000010aa9bb50 -> destroy_game_object(2694) 16:55:35.655 [Lua] [GameNetworkManager] game object was destroyed id=2694 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:35.692 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem 16:55:35.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem 16:55:35.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 16:55:35.773 [GameSession] 11000010aa9bb50 -> destroy_game_object(627) 16:55:35.773 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:35.773 [GameSession] 11000010aa9bb50 -> create_game_object(2695) 16:55:35.773 [Lua] [GameNetworkManager] game object created go_id=2695, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:35.925 [GameSession] 11000010aa9bb50 -> create_game_object(2696) 16:55:35.925 [Lua] [GameNetworkManager] game object created go_id=2696, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:36.431 [GameSession] 11000010aa9bb50 -> destroy_game_object(2695) 16:55:36.431 [Lua] [GameNetworkManager] game object was destroyed id=2695 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:36.566 [GameSession] 11000010aa9bb50 -> destroy_game_object(2696) 16:55:36.566 [Lua] [GameNetworkManager] game object was destroyed id=2696 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:37.175 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 43 16:55:37.175 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 392 16:55:37.175 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 61 16:55:37.175 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 336 16:55:37.175 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7383 16:55:37.175 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 54 16:55:37.175 [GameSession] 11000010aa9bb50 -> destroy_game_object(45) 16:55:37.175 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:37.276 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 43 16:55:37.276 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 392 16:55:37.276 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7418 16:55:37.446 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 61 16:55:37.446 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 563 16:55:37.446 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7445 16:55:37.513 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 61 16:55:37.513 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 541 16:55:37.513 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7472 16:55:38.325 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:38.356 [GameSession] 11000010aa9bb50 -> destroy_game_object(593) 16:55:38.356 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:38.357 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 16:55:38.424 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 44 16:55:38.424 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 429 16:55:38.424 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 62 16:55:38.424 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 365 16:55:38.424 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7501 16:55:38.424 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 55 16:55:38.424 [GameSession] 11000010aa9bb50 -> destroy_game_object(44) 16:55:38.424 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:38.509 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:38.509 [GameSession] 11000010aa9bb50 -> create_game_object(628) 16:55:38.509 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:38.509 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.90000000000000002 16:55:38.509 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 44 16:55:38.509 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 429 16:55:38.509 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7538 16:55:38.543 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 62 16:55:38.543 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 592 16:55:38.543 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7567 16:55:38.745 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 62 16:55:38.745 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 570 16:55:38.745 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7596 16:55:39.183 [GameSession] 11000010aa9bb50 -> destroy_game_object(628) 16:55:39.183 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:39.317 [GameSession] 11000010aa9bb50 -> create_game_object(629) 16:55:39.317 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:39.317 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.89000000000000001 16:55:39.941 [GameSession] 11000010aa9bb50 -> destroy_game_object(629) 16:55:39.941 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:41.039 [GameSession] 11000010aa9bb50 -> create_game_object(630) 16:55:41.039 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:41.039 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.88 16:55:41.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:41.665 [GameSession] 11000010aa9bb50 -> destroy_game_object(630) 16:55:41.665 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:41.698 [GameSession] 11000010aa9bb50 -> create_game_object(631) 16:55:41.698 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:41.698 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.87 16:55:42.074 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f375a332] 16:55:42.273 [GameSession] 11000010aa9bb50 -> destroy_game_object(631) 16:55:42.273 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:42.339 [GameSession] 11000010aa9bb50 -> create_game_object(632) 16:55:42.339 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:42.340 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.85999999999999999 16:55:42.930 [GameSession] 11000010aa9bb50 -> create_game_object(633) 16:55:42.930 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:42.930 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.84999999999999998 16:55:42.930 [GameSession] 11000010aa9bb50 -> destroy_game_object(632) 16:55:42.930 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:43.572 [GameSession] 11000010aa9bb50 -> create_game_object(634) 16:55:43.572 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:43.572 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.83999999999999997 16:55:43.604 [GameSession] 11000010aa9bb50 -> destroy_game_object(633) 16:55:43.604 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:44.142 [GameSession] 11000010aa9bb50 -> destroy_game_object(634) 16:55:44.142 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:44.311 [GameSession] 11000010aa9bb50 -> create_game_object(635) 16:55:44.311 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:44.311 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.82999999999999996 16:55:44.885 [GameSession] 11000010aa9bb50 -> destroy_game_object(635) 16:55:44.885 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:45.055 [GameSession] 11000010aa9bb50 -> create_game_object(636) 16:55:45.055 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:45.055 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81999999999999995 16:55:45.681 [GameSession] 11000010aa9bb50 -> destroy_game_object(636) 16:55:45.681 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:45.715 [GameSession] 11000010aa9bb50 -> create_game_object(637) 16:55:45.715 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:45.715 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.81000000000000005 16:55:45.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:46.191 [GameSession] 11000010aa9bb50 -> create_game_object(2697) 16:55:46.191 [Lua] [GameNetworkManager] game object created go_id=2697, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:46.389 [GameSession] 11000010aa9bb50 -> destroy_game_object(637) 16:55:46.389 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:46.424 [GameSession] 11000010aa9bb50 -> create_game_object(638) 16:55:46.424 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:46.424 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.80000000000000004 16:55:47.064 [GameSession] 11000010aa9bb50 -> create_game_object(639) 16:55:47.064 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:47.064 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.79000000000000004 16:55:47.131 [GameSession] 11000010aa9bb50 -> destroy_game_object(638) 16:55:47.131 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:47.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:55:47.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:55:47.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 16:55:47.367 [GameSession] 11000010aa9bb50 -> create_game_object(640) 16:55:47.367 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.368 [GameSession] 11000010aa9bb50 -> create_game_object(641) 16:55:47.368 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.402 [GameSession] 11000010aa9bb50 -> create_game_object(642) 16:55:47.402 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.403 [GameSession] 11000010aa9bb50 -> create_game_object(643) 16:55:47.403 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.451 [GameSession] 11000010aa9bb50 -> create_game_object(644) 16:55:47.452 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.452 [GameSession] 11000010aa9bb50 -> destroy_game_object(600) 16:55:47.452 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:47.452 [GameSession] 11000010aa9bb50 -> create_game_object(645) 16:55:47.452 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.454 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1c0ea4a60caea322]' 16:55:47.485 [GameSession] 11000010aa9bb50 -> create_game_object(646) 16:55:47.485 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.486 [GameSession] 11000010aa9bb50 -> create_game_object(647) 16:55:47.486 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.519 [GameSession] 11000010aa9bb50 -> create_game_object(648) 16:55:47.519 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.520 [GameSession] 11000010aa9bb50 -> create_game_object(649) 16:55:47.520 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.570 [GameSession] 11000010aa9bb50 -> create_game_object(650) 16:55:47.570 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.571 [GameSession] 11000010aa9bb50 -> create_game_object(651) 16:55:47.571 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.605 [GameSession] 11000010aa9bb50 -> create_game_object(652) 16:55:47.605 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.606 [GameSession] 11000010aa9bb50 -> create_game_object(653) 16:55:47.606 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.638 [GameSession] 11000010aa9bb50 -> create_game_object(654) 16:55:47.638 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(616) 16:55:47.638 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:47.638 [GameSession] 11000010aa9bb50 -> create_game_object(655) 16:55:47.638 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.640 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 16:55:47.671 [GameSession] 11000010aa9bb50 -> create_game_object(656) 16:55:47.671 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.672 [GameSession] 11000010aa9bb50 -> create_game_object(657) 16:55:47.672 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.704 [GameSession] 11000010aa9bb50 -> create_game_object(658) 16:55:47.704 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.705 [GameSession] 11000010aa9bb50 -> create_game_object(659) 16:55:47.705 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.756 [GameSession] 11000010aa9bb50 -> create_game_object(660) 16:55:47.756 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.757 [GameSession] 11000010aa9bb50 -> destroy_game_object(639) 16:55:47.757 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:47.757 [GameSession] 11000010aa9bb50 -> create_game_object(661) 16:55:47.757 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.790 [GameSession] 11000010aa9bb50 -> create_game_object(662) 16:55:47.790 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.790 [GameSession] 11000010aa9bb50 -> create_game_object(663) 16:55:47.790 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.824 [GameSession] 11000010aa9bb50 -> create_game_object(664) 16:55:47.824 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.824 [GameSession] 11000010aa9bb50 -> create_game_object(665) 16:55:47.824 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.876 [GameSession] 11000010aa9bb50 -> create_game_object(666) 16:55:47.876 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.877 [GameSession] 11000010aa9bb50 -> create_game_object(667) 16:55:47.877 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.908 [GameSession] 11000010aa9bb50 -> create_game_object(668) 16:55:47.908 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.909 [GameSession] 11000010aa9bb50 -> create_game_object(669) 16:55:47.909 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.958 [GameSession] 11000010aa9bb50 -> create_game_object(670) 16:55:47.958 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.959 [GameSession] 11000010aa9bb50 -> create_game_object(671) 16:55:47.959 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.992 [GameSession] 11000010aa9bb50 -> create_game_object(672) 16:55:47.992 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:47.993 [GameSession] 11000010aa9bb50 -> create_game_object(673) 16:55:47.993 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.044 [GameSession] 11000010aa9bb50 -> create_game_object(674) 16:55:48.044 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.045 [GameSession] 11000010aa9bb50 -> create_game_object(675) 16:55:48.045 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.078 [GameSession] 11000010aa9bb50 -> create_game_object(676) 16:55:48.078 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.079 [GameSession] 11000010aa9bb50 -> create_game_object(677) 16:55:48.079 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.129 [GameSession] 11000010aa9bb50 -> create_game_object(678) 16:55:48.129 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.130 [GameSession] 11000010aa9bb50 -> create_game_object(679) 16:55:48.130 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.179 [GameSession] 11000010aa9bb50 -> create_game_object(680) 16:55:48.179 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.180 [GameSession] 11000010aa9bb50 -> create_game_object(681) 16:55:48.180 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.230 [GameSession] 11000010aa9bb50 -> create_game_object(682) 16:55:48.230 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.231 [GameSession] 11000010aa9bb50 -> create_game_object(683) 16:55:48.231 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.263 [GameSession] 11000010aa9bb50 -> create_game_object(684) 16:55:48.263 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.264 [GameSession] 11000010aa9bb50 -> create_game_object(685) 16:55:48.264 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.314 [GameSession] 11000010aa9bb50 -> create_game_object(686) 16:55:48.314 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.315 [GameSession] 11000010aa9bb50 -> create_game_object(687) 16:55:48.315 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.348 [GameSession] 11000010aa9bb50 -> create_game_object(688) 16:55:48.348 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.349 [GameSession] 11000010aa9bb50 -> create_game_object(689) 16:55:48.349 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.397 [GameSession] 11000010aa9bb50 -> create_game_object(690) 16:55:48.397 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.398 [GameSession] 11000010aa9bb50 -> create_game_object(691) 16:55:48.398 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.431 [GameSession] 11000010aa9bb50 -> create_game_object(692) 16:55:48.431 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.432 [GameSession] 11000010aa9bb50 -> create_game_object(693) 16:55:48.432 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 16:55:48.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 16:55:48.481 [GameSession] 11000010aa9bb50 -> create_game_object(694) 16:55:48.481 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.482 [GameSession] 11000010aa9bb50 -> create_game_object(695) 16:55:48.482 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.531 [GameSession] 11000010aa9bb50 -> create_game_object(696) 16:55:48.531 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.532 [GameSession] 11000010aa9bb50 -> create_game_object(697) 16:55:48.532 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.582 [GameSession] 11000010aa9bb50 -> create_game_object(698) 16:55:48.582 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.583 [GameSession] 11000010aa9bb50 -> create_game_object(699) 16:55:48.583 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.632 [GameSession] 11000010aa9bb50 -> create_game_object(700) 16:55:48.632 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.632 [GameSession] 11000010aa9bb50 -> create_game_object(701) 16:55:48.632 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.683 [GameSession] 11000010aa9bb50 -> create_game_object(702) 16:55:48.683 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.684 [GameSession] 11000010aa9bb50 -> create_game_object(703) 16:55:48.684 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.733 [GameSession] 11000010aa9bb50 -> create_game_object(704) 16:55:48.733 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.734 [GameSession] 11000010aa9bb50 -> create_game_object(705) 16:55:48.734 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.768 [GameSession] 11000010aa9bb50 -> create_game_object(706) 16:55:48.768 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.769 [GameSession] 11000010aa9bb50 -> create_game_object(707) 16:55:48.769 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.835 [GameSession] 11000010aa9bb50 -> create_game_object(708) 16:55:48.835 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.836 [GameSession] 11000010aa9bb50 -> create_game_object(709) 16:55:48.836 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.868 [GameSession] 11000010aa9bb50 -> create_game_object(710) 16:55:48.868 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.869 [GameSession] 11000010aa9bb50 -> create_game_object(711) 16:55:48.869 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.936 [GameSession] 11000010aa9bb50 -> create_game_object(712) 16:55:48.936 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.937 [GameSession] 11000010aa9bb50 -> create_game_object(713) 16:55:48.937 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.987 [GameSession] 11000010aa9bb50 -> create_game_object(714) 16:55:48.987 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:48.988 [GameSession] 11000010aa9bb50 -> create_game_object(715) 16:55:48.988 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.042 [GameSession] 11000010aa9bb50 -> create_game_object(716) 16:55:49.042 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.043 [GameSession] 11000010aa9bb50 -> create_game_object(717) 16:55:49.043 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.089 [GameSession] 11000010aa9bb50 -> create_game_object(718) 16:55:49.089 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.090 [GameSession] 11000010aa9bb50 -> create_game_object(719) 16:55:49.090 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.123 [GameSession] 11000010aa9bb50 -> create_game_object(720) 16:55:49.123 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.124 [GameSession] 11000010aa9bb50 -> create_game_object(721) 16:55:49.124 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.173 [GameSession] 11000010aa9bb50 -> create_game_object(722) 16:55:49.173 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.174 [GameSession] 11000010aa9bb50 -> create_game_object(723) 16:55:49.174 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.224 [GameSession] 11000010aa9bb50 -> create_game_object(724) 16:55:49.224 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.225 [GameSession] 11000010aa9bb50 -> create_game_object(725) 16:55:49.225 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.292 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 16:55:49.292 [GameSession] 11000010aa9bb50 -> create_game_object(726) 16:55:49.292 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.293 [GameSession] 11000010aa9bb50 -> create_game_object(727) 16:55:49.293 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.343 [GameSession] 11000010aa9bb50 -> create_game_object(728) 16:55:49.343 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.345 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:49.410 [GameSession] 11000010aa9bb50 -> create_game_object(729) 16:55:49.410 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.411 [GameSession] 11000010aa9bb50 -> create_game_object(730) 16:55:49.411 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.462 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:49.462 [GameSession] 11000010aa9bb50 -> create_game_object(731) 16:55:49.462 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.512 [GameSession] 11000010aa9bb50 -> create_game_object(732) 16:55:49.512 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.698 [GameSession] 11000010aa9bb50 -> create_game_object(733) 16:55:49.698 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.749 [GameSession] 11000010aa9bb50 -> create_game_object(734) 16:55:49.749 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:49.799 [GameSession] 11000010aa9bb50 -> create_game_object(735) 16:55:49.799 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:50.730 [GameSession] 11000010aa9bb50 -> create_game_object(736) 16:55:50.730 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:50.730 [GameSession] 11000010aa9bb50 -> create_game_object(737) 16:55:50.730 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:50.734 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:55:50.734 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:55:50.735 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem 16:55:50.780 [GameSession] 11000010aa9bb50 -> create_game_object(738) 16:55:50.780 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:51.287 [GameSession] 11000010aa9bb50 -> create_game_object(739) 16:55:51.287 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:51.288 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.78000000000000003 16:55:51.658 [GameSession] 11000010aa9bb50 -> destroy_game_object(615) 16:55:51.658 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:51.659 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 16:55:51.757 [GameSession] 11000010aa9bb50 -> create_game_object(740) 16:55:51.757 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:51.758 [GameSession] 11000010aa9bb50 -> create_game_object(741) 16:55:51.758 [Lua] [GameNetworkManager] game object created go_id=741, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:51.809 [GameSession] 11000010aa9bb50 -> create_game_object(742) 16:55:51.809 [Lua] [GameNetworkManager] game object created go_id=742, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:51.925 [GameSession] 11000010aa9bb50 -> destroy_game_object(739) 16:55:51.926 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:52.482 [GameSession] 11000010aa9bb50 -> create_game_object(743) 16:55:52.482 [Lua] [GameNetworkManager] game object created go_id=743, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:52.482 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.77000000000000002 16:55:52.767 [GameSession] 11000010aa9bb50 -> create_game_object(744) 16:55:52.767 [Lua] [GameNetworkManager] game object created go_id=744, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:52.768 [GameSession] 11000010aa9bb50 -> create_game_object(745) 16:55:52.768 [Lua] [GameNetworkManager] game object created go_id=745, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:52.771 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 16:55:52.836 [GameSession] 11000010aa9bb50 -> create_game_object(746) 16:55:52.836 [Lua] [GameNetworkManager] game object created go_id=746, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:53.070 [GameSession] 11000010aa9bb50 -> destroy_game_object(743) 16:55:53.070 [Lua] [GameNetworkManager] game object was destroyed id=743 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:53.424 [GameSession] 11000010aa9bb50 -> create_game_object(747) 16:55:53.424 [Lua] [GameNetworkManager] game object created go_id=747, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:53.424 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.76000000000000001 16:55:53.745 [GameSession] 11000010aa9bb50 -> destroy_game_object(644) 16:55:53.745 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:53.745 [GameSession] 11000010aa9bb50 -> destroy_game_object(658) 16:55:53.745 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:53.746 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 16:55:53.798 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:53.798 [GameSession] 11000010aa9bb50 -> create_game_object(748) 16:55:53.798 [Lua] [GameNetworkManager] game object created go_id=748, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:53.879 [GameSession] 11000010aa9bb50 -> create_game_object(749) 16:55:53.879 [Lua] [GameNetworkManager] game object created go_id=749, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:54.014 [GameSession] 11000010aa9bb50 -> create_game_object(2698) 16:55:54.014 [Lua] [GameNetworkManager] game object created go_id=2698, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:54.014 [GameSession] 11000010aa9bb50 -> destroy_game_object(747) 16:55:54.014 [Lua] [GameNetworkManager] game object was destroyed id=747 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.199 [GameSession] 11000010aa9bb50 -> create_game_object(2699) 16:55:54.199 [Lua] [GameNetworkManager] game object created go_id=2699, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:54.284 [GameSession] 11000010aa9bb50 -> destroy_game_object(640) 16:55:54.284 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.319 [GameSession] 11000010aa9bb50 -> create_game_object(2700) 16:55:54.319 [Lua] [GameNetworkManager] game object created go_id=2700, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:54.319 [GameSession] 11000010aa9bb50 -> create_game_object(750) 16:55:54.319 [Lua] [GameNetworkManager] game object created go_id=750, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:54.319 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.75 16:55:54.454 [GameSession] 11000010aa9bb50 -> create_game_object(2701) 16:55:54.454 [Lua] [GameNetworkManager] game object created go_id=2701, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:54.608 [GameSession] 11000010aa9bb50 -> destroy_game_object(2698) 16:55:54.608 [Lua] [GameNetworkManager] game object was destroyed id=2698 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:54.609 [GameSession] 11000010aa9bb50 -> destroy_game_object(642) 16:55:54.609 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(646) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(648) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(717) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(664) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(686) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(652) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(643) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(645) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(651) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(653) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(724) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(665) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(671) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(675) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(679) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(667) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.638 [GameSession] 11000010aa9bb50 -> destroy_game_object(655) 16:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.640 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 16:55:54.641 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:54.642 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:54.642 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:54.642 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 16:55:54.643 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:54.643 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:54.643 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:54.643 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:54.740 [GameSession] 11000010aa9bb50 -> destroy_game_object(613) 16:55:54.740 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:54.843 [GameSession] 11000010aa9bb50 -> destroy_game_object(2699) 16:55:54.844 [Lua] [GameNetworkManager] game object was destroyed id=2699 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:54.844 [GameSession] 11000010aa9bb50 -> create_game_object(751) 16:55:54.844 [Lua] [GameNetworkManager] game object created go_id=751, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:54.877 [GameSession] 11000010aa9bb50 -> create_game_object(752) 16:55:54.877 [Lua] [GameNetworkManager] game object created go_id=752, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:54.911 [GameSession] 11000010aa9bb50 -> destroy_game_object(2700) 16:55:54.911 [Lua] [GameNetworkManager] game object was destroyed id=2700 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:54.944 [GameSession] 11000010aa9bb50 -> create_game_object(753) 16:55:54.944 [Lua] [GameNetworkManager] game object created go_id=753, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:54.945 [GameSession] 11000010aa9bb50 -> destroy_game_object(750) 16:55:54.945 [Lua] [GameNetworkManager] game object was destroyed id=750 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:55.079 [GameSession] 11000010aa9bb50 -> destroy_game_object(2701) 16:55:55.079 [Lua] [GameNetworkManager] game object was destroyed id=2701 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:55.113 [GameSession] 11000010aa9bb50 -> create_game_object(754) 16:55:55.113 [Lua] [GameNetworkManager] game object created go_id=754, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:55.113 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.73999999999999999 16:55:55.316 [GameSession] 11000010aa9bb50 -> create_game_object(2702) 16:55:55.316 [Lua] [GameNetworkManager] game object created go_id=2702, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:55.383 [GameSession] 11000010aa9bb50 -> destroy_game_object(654) 16:55:55.383 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:55.383 [GameSession] 11000010aa9bb50 -> destroy_game_object(678) 16:55:55.383 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:55.383 [GameSession] 11000010aa9bb50 -> destroy_game_object(682) 16:55:55.383 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:55.383 [GameSession] 11000010aa9bb50 -> destroy_game_object(718) 16:55:55.383 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:55.384 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 16:55:55.384 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:55.384 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:55.385 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:55.467 [GameSession] 11000010aa9bb50 -> create_game_object(2703) 16:55:55.467 [Lua] [GameNetworkManager] game object created go_id=2703, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:55.669 [GameSession] 11000010aa9bb50 -> create_game_object(2704) 16:55:55.669 [Lua] [GameNetworkManager] game object created go_id=2704, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:55.670 [GameSession] 11000010aa9bb50 -> destroy_game_object(754) 16:55:55.670 [Lua] [GameNetworkManager] game object was destroyed id=754 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:55.754 [GameSession] 11000010aa9bb50 -> create_game_object(2705) 16:55:55.755 [Lua] [GameNetworkManager] game object created go_id=2705, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:55.856 [GameSession] 11000010aa9bb50 -> create_game_object(755) 16:55:55.856 [Lua] [GameNetworkManager] game object created go_id=755, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:55.856 [GameSession] 11000010aa9bb50 -> create_game_object(756) 16:55:55.856 [Lua] [GameNetworkManager] game object created go_id=756, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:55.857 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 45 16:55:55.857 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 460 16:55:55.857 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 63 16:55:55.857 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 389 16:55:55.857 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7620 16:55:55.857 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 56 16:55:55.857 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.72999999999999998 16:55:55.857 [GameSession] 11000010aa9bb50 -> destroy_game_object(47) 16:55:55.857 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:55.889 [GameSession] 11000010aa9bb50 -> destroy_game_object(2702) 16:55:55.889 [Lua] [GameNetworkManager] game object was destroyed id=2702 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:55.889 [GameSession] 11000010aa9bb50 -> create_game_object(757) 16:55:55.889 [Lua] [GameNetworkManager] game object created go_id=757, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:55.923 [GameSession] 11000010aa9bb50 -> destroy_game_object(674) 16:55:55.923 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:55.924 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:55.971 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 45 16:55:55.971 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 460 16:55:55.971 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7651 16:55:55.972 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:56.007 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 63 16:55:56.007 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 616 16:55:56.007 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7675 16:55:56.007 [GameSession] 11000010aa9bb50 -> create_game_object(2706) 16:55:56.007 [Lua] [GameNetworkManager] game object created go_id=2706, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:56.108 [GameSession] 11000010aa9bb50 -> destroy_game_object(2703) 16:55:56.108 [Lua] [GameNetworkManager] game object was destroyed id=2703 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:56.108 [GameSession] 11000010aa9bb50 -> destroy_game_object(657) 16:55:56.108 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:56.109 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:56.145 [GameSession] 11000010aa9bb50 -> create_game_object(2707) 16:55:56.145 [Lua] [GameNetworkManager] game object created go_id=2707, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:56.145 [GameSession] 11000010aa9bb50 -> destroy_game_object(649) 16:55:56.145 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:56.145 [GameSession] 11000010aa9bb50 -> destroy_game_object(647) 16:55:56.145 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:56.146 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:56.146 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:56.174 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 63 16:55:56.174 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 594 16:55:56.174 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7699 16:55:56.243 [GameSession] 11000010aa9bb50 -> destroy_game_object(2704) 16:55:56.243 [Lua] [GameNetworkManager] game object was destroyed id=2704 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:56.310 [GameSession] 11000010aa9bb50 -> create_game_object(2708) 16:55:56.310 [Lua] [GameNetworkManager] game object created go_id=2708, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:56.342 [GameSession] 11000010aa9bb50 -> destroy_game_object(2705) 16:55:56.342 [Lua] [GameNetworkManager] game object was destroyed id=2705 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:56.342 [GameSession] 11000010aa9bb50 -> destroy_game_object(2697) 16:55:56.342 [Lua] [GameNetworkManager] game object was destroyed id=2697 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:56.409 [GameSession] 11000010aa9bb50 -> destroy_game_object(756) 16:55:56.409 [Lua] [GameNetworkManager] game object was destroyed id=756 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:56.442 [GameSession] 11000010aa9bb50 -> create_game_object(2709) 16:55:56.442 [Lua] [GameNetworkManager] game object created go_id=2709, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:56.476 [GameSession] 11000010aa9bb50 -> create_game_object(758) 16:55:56.476 [Lua] [GameNetworkManager] game object created go_id=758, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:56.476 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.71999999999999997 16:55:56.663 [GameSession] 11000010aa9bb50 -> create_game_object(2710) 16:55:56.663 [Lua] [GameNetworkManager] game object created go_id=2710, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:56.663 [GameSession] 11000010aa9bb50 -> destroy_game_object(2706) 16:55:56.663 [Lua] [GameNetworkManager] game object was destroyed id=2706 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:56.663 [GameSession] 11000010aa9bb50 -> destroy_game_object(2707) 16:55:56.663 [Lua] [GameNetworkManager] game object was destroyed id=2707 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:56.696 [GameSession] 11000010aa9bb50 -> destroy_game_object(641) 16:55:56.696 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:56.697 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:56.764 [GameSession] 11000010aa9bb50 -> create_game_object(2711) 16:55:56.764 [Lua] [GameNetworkManager] game object created go_id=2711, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:56.764 [GameSession] 11000010aa9bb50 -> destroy_game_object(693) 16:55:56.764 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:56.764 [GameSession] 11000010aa9bb50 -> destroy_game_object(670) 16:55:56.764 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:56.764 [GameSession] 11000010aa9bb50 -> destroy_game_object(712) 16:55:56.764 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:56.764 [GameSession] 11000010aa9bb50 -> destroy_game_object(694) 16:55:56.764 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:56.898 [GameSession] 11000010aa9bb50 -> create_game_object(759) 16:55:56.898 [Lua] [GameNetworkManager] game object created go_id=759, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:56.949 [GameSession] 11000010aa9bb50 -> destroy_game_object(2708) 16:55:56.949 [Lua] [GameNetworkManager] game object was destroyed id=2708 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:56.949 [GameSession] 11000010aa9bb50 -> create_game_object(2712) 16:55:56.949 [Lua] [GameNetworkManager] game object created go_id=2712, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:56.950 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 16:55:56.983 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 16:55:56.983 [GameSession] 11000010aa9bb50 -> destroy_game_object(2709) 16:55:56.983 [Lua] [GameNetworkManager] game object was destroyed id=2709 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:57.019 [GameSession] 11000010aa9bb50 -> create_game_object(760) 16:55:57.019 [Lua] [GameNetworkManager] game object created go_id=760, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:57.019 [GameSession] 11000010aa9bb50 -> destroy_game_object(611) 16:55:57.019 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.052 [GameSession] 11000010aa9bb50 -> create_game_object(2713) 16:55:57.052 [Lua] [GameNetworkManager] game object created go_id=2713, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:57.053 [GameSession] 11000010aa9bb50 -> destroy_game_object(758) 16:55:57.053 [Lua] [GameNetworkManager] game object was destroyed id=758 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.270 [GameSession] 11000010aa9bb50 -> create_game_object(2714) 16:55:57.270 [Lua] [GameNetworkManager] game object created go_id=2714, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:57.270 [GameSession] 11000010aa9bb50 -> destroy_game_object(2710) 16:55:57.270 [Lua] [GameNetworkManager] game object was destroyed id=2710 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:57.338 [GameSession] 11000010aa9bb50 -> destroy_game_object(2711) 16:55:57.338 [Lua] [GameNetworkManager] game object was destroyed id=2711 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:57.338 [GameSession] 11000010aa9bb50 -> destroy_game_object(677) 16:55:57.338 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.339 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 16:55:57.405 [GameSession] 11000010aa9bb50 -> create_game_object(2715) 16:55:57.405 [Lua] [GameNetworkManager] game object created go_id=2715, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:57.405 [GameSession] 11000010aa9bb50 -> create_game_object(761) 16:55:57.405 [Lua] [GameNetworkManager] game object created go_id=761, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:57.405 [GameSession] 11000010aa9bb50 -> create_game_object(762) 16:55:57.405 [Lua] [GameNetworkManager] game object created go_id=762, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:57.405 [GameSession] 11000010aa9bb50 -> create_game_object(763) 16:55:57.405 [Lua] [GameNetworkManager] game object created go_id=763, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:57.507 [GameSession] 11000010aa9bb50 -> destroy_game_object(703) 16:55:57.507 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.507 [GameSession] 11000010aa9bb50 -> destroy_game_object(650) 16:55:57.507 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.507 [GameSession] 11000010aa9bb50 -> destroy_game_object(732) 16:55:57.507 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.507 [GameSession] 11000010aa9bb50 -> destroy_game_object(684) 16:55:57.507 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.507 [GameSession] 11000010aa9bb50 -> destroy_game_object(706) 16:55:57.508 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.508 [GameSession] 11000010aa9bb50 -> destroy_game_object(714) 16:55:57.508 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.508 [GameSession] 11000010aa9bb50 -> destroy_game_object(685) 16:55:57.508 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.508 [GameSession] 11000010aa9bb50 -> destroy_game_object(725) 16:55:57.508 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.508 [GameSession] 11000010aa9bb50 -> destroy_game_object(659) 16:55:57.508 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.508 [GameSession] 11000010aa9bb50 -> destroy_game_object(663) 16:55:57.508 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.508 [GameSession] 11000010aa9bb50 -> destroy_game_object(742) 16:55:57.508 [Lua] [GameNetworkManager] game object was destroyed id=742 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.508 [GameSession] 11000010aa9bb50 -> destroy_game_object(722) 16:55:57.508 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.508 [GameSession] 11000010aa9bb50 -> destroy_game_object(669) 16:55:57.508 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.508 [GameSession] 11000010aa9bb50 -> destroy_game_object(690) 16:55:57.508 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.509 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:55:57.510 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.510 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.511 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 16:55:57.512 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.512 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 16:55:57.512 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.512 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(723) 16:55:57.559 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(680) 16:55:57.559 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(688) 16:55:57.559 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(702) 16:55:57.559 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(720) 16:55:57.559 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(681) 16:55:57.559 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(697) 16:55:57.559 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(705) 16:55:57.559 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(713) 16:55:57.559 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(728) 16:55:57.559 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(740) 16:55:57.559 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(656) 16:55:57.559 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(672) 16:55:57.559 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(683) 16:55:57.559 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.561 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.561 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.561 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.561 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.561 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.561 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.562 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.562 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.562 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.562 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.562 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.562 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.562 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.563 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.608 [GameSession] 11000010aa9bb50 -> create_game_object(2716) 16:55:57.609 [Lua] [GameNetworkManager] game object created go_id=2716, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:57.609 [GameSession] 11000010aa9bb50 -> destroy_game_object(2712) 16:55:57.609 [Lua] [GameNetworkManager] game object was destroyed id=2712 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:57.609 [GameSession] 11000010aa9bb50 -> destroy_game_object(2713) 16:55:57.609 [Lua] [GameNetworkManager] game object was destroyed id=2713 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:57.609 [GameSession] 11000010aa9bb50 -> destroy_game_object(707) 16:55:57.609 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.609 [GameSession] 11000010aa9bb50 -> destroy_game_object(726) 16:55:57.609 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.609 [GameSession] 11000010aa9bb50 -> destroy_game_object(668) 16:55:57.609 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.609 [GameSession] 11000010aa9bb50 -> destroy_game_object(676) 16:55:57.609 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.609 [GameSession] 11000010aa9bb50 -> destroy_game_object(696) 16:55:57.609 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.609 [GameSession] 11000010aa9bb50 -> destroy_game_object(730) 16:55:57.609 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.609 [GameSession] 11000010aa9bb50 -> destroy_game_object(731) 16:55:57.609 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.609 [GameSession] 11000010aa9bb50 -> destroy_game_object(673) 16:55:57.609 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.609 [GameSession] 11000010aa9bb50 -> destroy_game_object(698) 16:55:57.609 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.609 [GameSession] 11000010aa9bb50 -> destroy_game_object(695) 16:55:57.609 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.611 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.612 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.612 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.612 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.613 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.613 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.613 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.613 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.614 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.614 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.660 [GameSession] 11000010aa9bb50 -> destroy_game_object(660) 16:55:57.660 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.661 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.694 [GameSession] 11000010aa9bb50 -> destroy_game_object(661) 16:55:57.694 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.695 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.726 [GameSession] 11000010aa9bb50 -> create_game_object(2717) 16:55:57.726 [Lua] [GameNetworkManager] game object created go_id=2717, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:57.727 [GameSession] 11000010aa9bb50 -> destroy_game_object(699) 16:55:57.727 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.761 [GameSession] 11000010aa9bb50 -> destroy_game_object(708) 16:55:57.761 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.761 [GameSession] 11000010aa9bb50 -> destroy_game_object(700) 16:55:57.761 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.762 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.762 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.795 [GameSession] 11000010aa9bb50 -> destroy_game_object(2714) 16:55:57.795 [Lua] [GameNetworkManager] game object was destroyed id=2714 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:57.795 [GameSession] 11000010aa9bb50 -> destroy_game_object(666) 16:55:57.795 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.795 [GameSession] 11000010aa9bb50 -> destroy_game_object(701) 16:55:57.795 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.796 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.796 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.812 [GameSession] 11000010aa9bb50 -> destroy_game_object(662) 16:55:57.812 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.812 [GameSession] 11000010aa9bb50 -> destroy_game_object(687) 16:55:57.812 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.813 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.845 [GameSession] 11000010aa9bb50 -> destroy_game_object(704) 16:55:57.845 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.845 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.878 [GameSession] 11000010aa9bb50 -> create_game_object(764) 16:55:57.878 [Lua] [GameNetworkManager] game object created go_id=764, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:57.879 [GameSession] 11000010aa9bb50 -> destroy_game_object(719) 16:55:57.879 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.912 [GameSession] 11000010aa9bb50 -> create_game_object(765) 16:55:57.912 [Lua] [GameNetworkManager] game object created go_id=765, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:57.913 [GameSession] 11000010aa9bb50 -> destroy_game_object(711) 16:55:57.913 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.914 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:55:57.928 [GameSession] 11000010aa9bb50 -> create_game_object(2718) 16:55:57.928 [Lua] [GameNetworkManager] game object created go_id=2718, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:57.929 [GameSession] 11000010aa9bb50 -> destroy_game_object(2715) 16:55:57.929 [Lua] [GameNetworkManager] game object was destroyed id=2715 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:57.929 [GameSession] 11000010aa9bb50 -> destroy_game_object(710) 16:55:57.929 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.929 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 16:55:57.980 [GameSession] 11000010aa9bb50 -> destroy_game_object(762) 16:55:57.980 [Lua] [GameNetworkManager] game object was destroyed id=762 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:57.997 [GameSession] 11000010aa9bb50 -> create_game_object(2719) 16:55:57.997 [Lua] [GameNetworkManager] game object created go_id=2719, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:58.047 [GameSession] 11000010aa9bb50 -> destroy_game_object(763) 16:55:58.047 [Lua] [GameNetworkManager] game object was destroyed id=763 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:58.098 [GameSession] 11000010aa9bb50 -> destroy_game_object(2716) 16:55:58.098 [Lua] [GameNetworkManager] game object was destroyed id=2716 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:58.131 [GameSession] 11000010aa9bb50 -> create_game_object(766) 16:55:58.131 [Lua] [GameNetworkManager] game object created go_id=766, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:58.131 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.70999999999999996 16:55:58.131 [GameSession] 11000010aa9bb50 -> destroy_game_object(761) 16:55:58.132 [Lua] [GameNetworkManager] game object was destroyed id=761 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:58.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(2717) 16:55:58.268 [Lua] [GameNetworkManager] game object was destroyed id=2717 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:58.401 [GameSession] 11000010aa9bb50 -> destroy_game_object(2718) 16:55:58.401 [Lua] [GameNetworkManager] game object was destroyed id=2718 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:58.536 [GameSession] 11000010aa9bb50 -> destroy_game_object(2719) 16:55:58.536 [Lua] [GameNetworkManager] game object was destroyed id=2719 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:58.589 [GameSession] 11000010aa9bb50 -> destroy_game_object(766) 16:55:58.589 [Lua] [GameNetworkManager] game object was destroyed id=766 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:58.757 [GameSession] 11000010aa9bb50 -> create_game_object(767) 16:55:58.757 [Lua] [GameNetworkManager] game object created go_id=767, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:58.758 [GameSession] 11000010aa9bb50 -> destroy_game_object(715) 16:55:58.758 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:58.875 [GameSession] 11000010aa9bb50 -> create_game_object(768) 16:55:58.875 [Lua] [GameNetworkManager] game object created go_id=768, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:58.875 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.69999999999999996 16:55:59.010 [GameSession] 11000010aa9bb50 -> create_game_object(2720) 16:55:59.010 [Lua] [GameNetworkManager] game object created go_id=2720, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:59.145 [GameSession] 11000010aa9bb50 -> create_game_object(2721) 16:55:59.145 [Lua] [GameNetworkManager] game object created go_id=2721, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:59.329 [GameSession] 11000010aa9bb50 -> create_game_object(2722) 16:55:59.329 [Lua] [GameNetworkManager] game object created go_id=2722, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:59.465 [GameSession] 11000010aa9bb50 -> create_game_object(2723) 16:55:59.465 [Lua] [GameNetworkManager] game object created go_id=2723, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:59.465 [GameSession] 11000010aa9bb50 -> create_game_object(769) 16:55:59.465 [Lua] [GameNetworkManager] game object created go_id=769, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:59.466 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.68999999999999995 16:55:59.499 [GameSession] 11000010aa9bb50 -> destroy_game_object(768) 16:55:59.499 [Lua] [GameNetworkManager] game object was destroyed id=768 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:59.550 [GameSession] 11000010aa9bb50 -> destroy_game_object(2720) 16:55:59.550 [Lua] [GameNetworkManager] game object was destroyed id=2720 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:59.652 [GameSession] 11000010aa9bb50 -> create_game_object(2724) 16:55:59.652 [Lua] [GameNetworkManager] game object created go_id=2724, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:59.685 [GameSession] 11000010aa9bb50 -> destroy_game_object(2721) 16:55:59.685 [Lua] [GameNetworkManager] game object was destroyed id=2721 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:59.737 [GameSession] 11000010aa9bb50 -> create_game_object(2725) 16:55:59.737 [Lua] [GameNetworkManager] game object created go_id=2725, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:59.737 [GameSession] 11000010aa9bb50 -> create_game_object(770) 16:55:59.737 [Lua] [GameNetworkManager] game object created go_id=770, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:55:59.788 [GameSession] 11000010aa9bb50 -> destroy_game_object(721) 16:55:59.788 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:55:59.940 [GameSession] 11000010aa9bb50 -> destroy_game_object(2722) 16:55:59.940 [Lua] [GameNetworkManager] game object was destroyed id=2722 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:55:59.940 [GameSession] 11000010aa9bb50 -> create_game_object(2726) 16:55:59.940 [Lua] [GameNetworkManager] game object created go_id=2726, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:00.025 [GameSession] 11000010aa9bb50 -> create_game_object(771) 16:56:00.025 [Lua] [GameNetworkManager] game object created go_id=771, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:00.025 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.68000000000000005 16:56:00.075 [GameSession] 11000010aa9bb50 -> create_game_object(2727) 16:56:00.075 [Lua] [GameNetworkManager] game object created go_id=2727, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:00.076 [GameSession] 11000010aa9bb50 -> destroy_game_object(2723) 16:56:00.076 [Lua] [GameNetworkManager] game object was destroyed id=2723 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:56:00.076 [GameSession] 11000010aa9bb50 -> destroy_game_object(769) 16:56:00.076 [Lua] [GameNetworkManager] game object was destroyed id=769 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:00.259 [GameSession] 11000010aa9bb50 -> create_game_object(2728) 16:56:00.259 [Lua] [GameNetworkManager] game object created go_id=2728, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:00.260 [GameSession] 11000010aa9bb50 -> destroy_game_object(2724) 16:56:00.260 [Lua] [GameNetworkManager] game object was destroyed id=2724 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:56:00.360 [GameSession] 11000010aa9bb50 -> create_game_object(2729) 16:56:00.360 [Lua] [GameNetworkManager] game object created go_id=2729, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:00.409 [GameSession] 11000010aa9bb50 -> destroy_game_object(2725) 16:56:00.409 [Lua] [GameNetworkManager] game object was destroyed id=2725 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:56:00.561 [GameSession] 11000010aa9bb50 -> destroy_game_object(2726) 16:56:00.561 [Lua] [GameNetworkManager] game object was destroyed id=2726 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:56:00.562 [GameSession] 11000010aa9bb50 -> destroy_game_object(692) 16:56:00.562 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:00.562 [GameSession] 11000010aa9bb50 -> destroy_game_object(716) 16:56:00.563 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:00.563 [GameSession] 11000010aa9bb50 -> destroy_game_object(727) 16:56:00.563 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:00.563 [GameSession] 11000010aa9bb50 -> destroy_game_object(689) 16:56:00.563 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:00.563 [GameSession] 11000010aa9bb50 -> destroy_game_object(729) 16:56:00.563 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:00.563 [GameSession] 11000010aa9bb50 -> destroy_game_object(734) 16:56:00.563 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:00.563 [GameSession] 11000010aa9bb50 -> destroy_game_object(741) 16:56:00.563 [Lua] [GameNetworkManager] game object was destroyed id=741 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:00.563 [GameSession] 11000010aa9bb50 -> destroy_game_object(765) 16:56:00.563 [Lua] [GameNetworkManager] game object was destroyed id=765 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:00.563 [GameSession] 11000010aa9bb50 -> destroy_game_object(691) 16:56:00.563 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:00.564 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:56:00.565 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 16:56:00.565 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 16:56:00.566 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:56:00.566 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 16:56:00.595 [GameSession] 11000010aa9bb50 -> destroy_game_object(2727) 16:56:00.595 [Lua] [GameNetworkManager] game object was destroyed id=2727 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:56:00.595 [GameSession] 11000010aa9bb50 -> destroy_game_object(771) 16:56:00.595 [Lua] [GameNetworkManager] game object was destroyed id=771 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:00.647 [GameSession] 11000010aa9bb50 -> create_game_object(772) 16:56:00.647 [Lua] [GameNetworkManager] game object created go_id=772, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:00.647 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.67000000000000004 16:56:00.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:56:00.770 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 16:56:00.770 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p, DeusChestPreloadSystem 16:56:00.770 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:56:00.770 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 16:56:00.782 [GameSession] 11000010aa9bb50 -> create_game_object(773) 16:56:00.782 [Lua] [GameNetworkManager] game object created go_id=773, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:00.782 [GameSession] 11000010aa9bb50 -> destroy_game_object(755) 16:56:00.782 [Lua] [GameNetworkManager] game object was destroyed id=755 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:00.833 [GameSession] 11000010aa9bb50 -> destroy_game_object(2728) 16:56:00.833 [Lua] [GameNetworkManager] game object was destroyed id=2728 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:56:01.003 [GameSession] 11000010aa9bb50 -> destroy_game_object(2729) 16:56:01.003 [Lua] [GameNetworkManager] game object was destroyed id=2729 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:56:01.003 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b218d76d] 16:56:01.003 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b218d76d] 16:56:01.003 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1b57eca6] 16:56:01.003 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1b57eca6] 16:56:01.271 [GameSession] 11000010aa9bb50 -> create_game_object(774) 16:56:01.271 [Lua] [GameNetworkManager] game object created go_id=774, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:01.271 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.66000000000000003 16:56:01.271 [GameSession] 11000010aa9bb50 -> destroy_game_object(772) 16:56:01.271 [Lua] [GameNetworkManager] game object was destroyed id=772 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:01.794 [GameSession] 11000010aa9bb50 -> create_game_object(775) 16:56:01.794 [Lua] [GameNetworkManager] game object created go_id=775, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:01.795 [GameSession] 11000010aa9bb50 -> destroy_game_object(709) 16:56:01.795 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:01.796 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:56:01.878 [GameSession] 11000010aa9bb50 -> destroy_game_object(774) 16:56:01.878 [Lua] [GameNetworkManager] game object was destroyed id=774 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:02.805 [GameSession] 11000010aa9bb50 -> create_game_object(776) 16:56:02.805 [Lua] [GameNetworkManager] game object created go_id=776, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:02.806 [GameSession] 11000010aa9bb50 -> create_game_object(777) 16:56:02.806 [Lua] [GameNetworkManager] game object created go_id=777, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:02.806 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.65000000000000002 16:56:02.806 [GameSession] 11000010aa9bb50 -> destroy_game_object(735) 16:56:02.806 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:02.807 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:56:02.858 [GameSession] 11000010aa9bb50 -> create_game_object(778) 16:56:02.858 [Lua] [GameNetworkManager] game object created go_id=778, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:02.859 [GameSession] 11000010aa9bb50 -> destroy_game_object(751) 16:56:02.859 [Lua] [GameNetworkManager] game object was destroyed id=751 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:02.860 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:56:03.311 [GameSession] 11000010aa9bb50 -> destroy_game_object(777) 16:56:03.311 [Lua] [GameNetworkManager] game object was destroyed id=777 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:03.515 [GameSession] 11000010aa9bb50 -> create_game_object(779) 16:56:03.515 [Lua] [GameNetworkManager] game object created go_id=779, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:03.515 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.64000000000000001 16:56:03.801 [GameSession] 11000010aa9bb50 -> create_game_object(780) 16:56:03.801 [Lua] [GameNetworkManager] game object created go_id=780, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:03.835 [GameSession] 11000010aa9bb50 -> destroy_game_object(760) 16:56:03.835 [Lua] [GameNetworkManager] game object was destroyed id=760 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:03.836 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:56:04.040 [GameSession] 11000010aa9bb50 -> destroy_game_object(779) 16:56:04.040 [Lua] [GameNetworkManager] game object was destroyed id=779 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:04.155 [GameSession] 11000010aa9bb50 -> create_game_object(781) 16:56:04.155 [Lua] [GameNetworkManager] game object created go_id=781, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:04.155 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.63 16:56:04.492 [GameSession] 11000010aa9bb50 -> create_game_object(2730) 16:56:04.492 [Lua] [GameNetworkManager] game object created go_id=2730, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:04.626 [GameSession] 11000010aa9bb50 -> create_game_object(2731) 16:56:04.626 [Lua] [GameNetworkManager] game object created go_id=2731, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:04.677 [GameSession] 11000010aa9bb50 -> destroy_game_object(781) 16:56:04.677 [Lua] [GameNetworkManager] game object was destroyed id=781 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:04.829 [GameSession] 11000010aa9bb50 -> create_game_object(2732) 16:56:04.830 [Lua] [GameNetworkManager] game object created go_id=2732, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:04.830 [GameSession] 11000010aa9bb50 -> create_game_object(782) 16:56:04.830 [Lua] [GameNetworkManager] game object created go_id=782, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:04.913 [GameSession] 11000010aa9bb50 -> create_game_object(783) 16:56:04.913 [Lua] [GameNetworkManager] game object created go_id=783, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:04.913 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.62 16:56:04.964 [GameSession] 11000010aa9bb50 -> create_game_object(2733) 16:56:04.964 [Lua] [GameNetworkManager] game object created go_id=2733, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:05.050 [GameSession] 11000010aa9bb50 -> destroy_game_object(2730) 16:56:05.050 [Lua] [GameNetworkManager] game object was destroyed id=2730 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:56:05.150 [GameSession] 11000010aa9bb50 -> create_game_object(2734) 16:56:05.150 [Lua] [GameNetworkManager] game object created go_id=2734, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:05.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(2731) 16:56:05.268 [Lua] [GameNetworkManager] game object was destroyed id=2731 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:56:05.403 [GameSession] 11000010aa9bb50 -> destroy_game_object(2732) 16:56:05.403 [Lua] [GameNetworkManager] game object was destroyed id=2732 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:56:05.436 [GameSession] 11000010aa9bb50 -> destroy_game_object(2733) 16:56:05.436 [Lua] [GameNetworkManager] game object was destroyed id=2733 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:56:05.436 [GameSession] 11000010aa9bb50 -> create_game_object(784) 16:56:05.436 [Lua] [GameNetworkManager] game object created go_id=784, owner_id=11000010aa9bb50 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 16:56:05.437 [GameSession] 11000010aa9bb50 -> destroy_game_object(748) 16:56:05.437 [Lua] [GameNetworkManager] game object was destroyed id=748 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:05.438 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:56:05.470 [GameSession] 11000010aa9bb50 -> destroy_game_object(783) 16:56:05.470 [Lua] [GameNetworkManager] game object was destroyed id=783 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:05.522 [GameSession] 11000010aa9bb50 -> create_game_object(785) 16:56:05.522 [Lua] [GameNetworkManager] game object created go_id=785, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:05.523 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.60999999999999999 16:56:05.690 [GameSession] 11000010aa9bb50 -> destroy_game_object(2734) 16:56:05.690 [Lua] [GameNetworkManager] game object was destroyed id=2734 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:56:05.876 [GameSession] 11000010aa9bb50 -> create_game_object(786) 16:56:05.876 [Lua] [GameNetworkManager] game object created go_id=786, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:05.876 [GameSession] 11000010aa9bb50 -> destroy_game_object(753) 16:56:05.876 [Lua] [GameNetworkManager] game object was destroyed id=753 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:05.877 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:56:06.095 [GameSession] 11000010aa9bb50 -> destroy_game_object(785) 16:56:06.095 [Lua] [GameNetworkManager] game object was destroyed id=785 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:06.146 [GameSession] 11000010aa9bb50 -> create_game_object(787) 16:56:06.146 [Lua] [GameNetworkManager] game object created go_id=787, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:06.146 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.59999999999999998 16:56:06.704 [GameSession] 11000010aa9bb50 -> create_game_object(788) 16:56:06.704 [Lua] [GameNetworkManager] game object created go_id=788, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:06.704 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.58999999999999997 16:56:06.704 [GameSession] 11000010aa9bb50 -> destroy_game_object(787) 16:56:06.704 [Lua] [GameNetworkManager] game object was destroyed id=787 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:06.837 [GameSession] 11000010aa9bb50 -> create_game_object(789) 16:56:06.837 [Lua] [GameNetworkManager] game object created go_id=789, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:06.889 [GameSession] 11000010aa9bb50 -> destroy_game_object(736) 16:56:06.889 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:06.889 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:56:07.432 [GameSession] 11000010aa9bb50 -> destroy_game_object(788) 16:56:07.432 [Lua] [GameNetworkManager] game object was destroyed id=788 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:07.885 [GameSession] 11000010aa9bb50 -> create_game_object(790) 16:56:07.885 [Lua] [GameNetworkManager] game object created go_id=790, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:07.885 [GameSession] 11000010aa9bb50 -> destroy_game_object(733) 16:56:07.886 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:07.886 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:56:08.036 [GameSession] 11000010aa9bb50 -> create_game_object(791) 16:56:08.036 [Lua] [GameNetworkManager] game object created go_id=791, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:08.037 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.57999999999999996 16:56:08.745 [GameSession] 11000010aa9bb50 -> destroy_game_object(791) 16:56:08.745 [Lua] [GameNetworkManager] game object was destroyed id=791 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:08.930 [GameSession] 11000010aa9bb50 -> create_game_object(792) 16:56:08.930 [Lua] [GameNetworkManager] game object created go_id=792, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:08.931 [GameSession] 11000010aa9bb50 -> destroy_game_object(757) 16:56:08.931 [Lua] [GameNetworkManager] game object was destroyed id=757 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:09.488 [GameSession] 11000010aa9bb50 -> create_game_object(1067) 16:56:09.488 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:09.520 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.59843000000000002 16:56:09.520 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.59843000000000002 16:56:09.690 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 46 16:56:09.690 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 493 16:56:09.690 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 64 16:56:09.690 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 415 16:56:09.690 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7725 16:56:09.690 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 57 16:56:09.690 [GameSession] 11000010aa9bb50 -> destroy_game_object(46) 16:56:09.690 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:09.809 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 46 16:56:09.809 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 493 16:56:09.809 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7758 16:56:09.809 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 64 16:56:09.809 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 642 16:56:09.809 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7784 16:56:09.891 [GameSession] 11000010aa9bb50 -> create_game_object(793) 16:56:09.891 [Lua] [GameNetworkManager] game object created go_id=793, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:09.892 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.56999999999999995 16:56:09.892 [GameSession] 11000010aa9bb50 -> create_game_object(794) 16:56:09.892 [Lua] [GameNetworkManager] game object created go_id=794, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:09.927 [GameSession] 11000010aa9bb50 -> destroy_game_object(1067) 16:56:09.927 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:56:09.927 [GameSession] 11000010aa9bb50 -> destroy_game_object(759) 16:56:09.927 [Lua] [GameNetworkManager] game object was destroyed id=759 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:10.011 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 64 16:56:10.011 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 620 16:56:10.011 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7810 16:56:10.266 [GameSession] 11000010aa9bb50 -> create_game_object(1068) 16:56:10.266 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:10.266 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.56693000000000005 16:56:10.266 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.56693000000000005 16:56:10.348 [GameSession] 11000010aa9bb50 -> destroy_game_object(793) 16:56:10.348 [Lua] [GameNetworkManager] game object was destroyed id=793 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:10.467 [GameSession] 11000010aa9bb50 -> create_game_object(795) 16:56:10.467 [Lua] [GameNetworkManager] game object created go_id=795, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:10.467 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.56000000000000005 16:56:10.772 [GameSession] 11000010aa9bb50 -> destroy_game_object(1068) 16:56:10.772 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:56:10.857 [GameSession] 11000010aa9bb50 -> destroy_game_object(795) 16:56:10.857 [Lua] [GameNetworkManager] game object was destroyed id=795 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:10.891 [GameSession] 11000010aa9bb50 -> create_game_object(796) 16:56:10.891 [Lua] [GameNetworkManager] game object created go_id=796, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:10.892 [GameSession] 11000010aa9bb50 -> destroy_game_object(764) 16:56:10.892 [Lua] [GameNetworkManager] game object was destroyed id=764 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:11.008 [GameSession] 11000010aa9bb50 -> create_game_object(1069) 16:56:11.008 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:11.008 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.53542999999999996 16:56:11.008 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.53542999999999996 16:56:11.412 [GameSession] 11000010aa9bb50 -> destroy_game_object(1069) 16:56:11.412 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:56:11.919 [GameSession] 11000010aa9bb50 -> create_game_object(797) 16:56:11.919 [Lua] [GameNetworkManager] game object created go_id=797, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:11.970 [GameSession] 11000010aa9bb50 -> destroy_game_object(737) 16:56:11.970 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:12.526 [GameSession] 11000010aa9bb50 -> create_game_object(798) 16:56:12.526 [Lua] [GameNetworkManager] game object created go_id=798, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:12.526 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.55000000000000004 16:56:12.966 [GameSession] 11000010aa9bb50 -> create_game_object(799) 16:56:12.966 [Lua] [GameNetworkManager] game object created go_id=799, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:12.967 [GameSession] 11000010aa9bb50 -> destroy_game_object(744) 16:56:12.967 [Lua] [GameNetworkManager] game object was destroyed id=744 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:12.968 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:56:13.102 [GameSession] 11000010aa9bb50 -> create_game_object(800) 16:56:13.102 [Lua] [GameNetworkManager] game object created go_id=800, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:13.102 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.54000000000000004 16:56:13.254 [GameSession] 11000010aa9bb50 -> destroy_game_object(798) 16:56:13.254 [Lua] [GameNetworkManager] game object was destroyed id=798 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:13.644 [GameSession] 11000010aa9bb50 -> destroy_game_object(800) 16:56:13.644 [Lua] [GameNetworkManager] game object was destroyed id=800 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:13.677 [GameSession] 11000010aa9bb50 -> create_game_object(801) 16:56:13.677 [Lua] [GameNetworkManager] game object created go_id=801, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:13.677 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.53000000000000003 16:56:13.912 [GameSession] 11000010aa9bb50 -> create_game_object(802) 16:56:13.912 [Lua] [GameNetworkManager] game object created go_id=802, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:13.948 [GameSession] 11000010aa9bb50 -> destroy_game_object(775) 16:56:13.948 [Lua] [GameNetworkManager] game object was destroyed id=775 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:14.268 [GameSession] 11000010aa9bb50 -> destroy_game_object(801) 16:56:14.268 [Lua] [GameNetworkManager] game object was destroyed id=801 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:14.943 [GameSession] 11000010aa9bb50 -> create_game_object(803) 16:56:14.943 [Lua] [GameNetworkManager] game object created go_id=803, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:14.944 [GameSession] 11000010aa9bb50 -> destroy_game_object(752) 16:56:14.944 [Lua] [GameNetworkManager] game object was destroyed id=752 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:14.944 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:56:15.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:56:15.972 [GameSession] 11000010aa9bb50 -> create_game_object(804) 16:56:15.972 [Lua] [GameNetworkManager] game object created go_id=804, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:15.973 [GameSession] 11000010aa9bb50 -> destroy_game_object(745) 16:56:15.973 [Lua] [GameNetworkManager] game object was destroyed id=745 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:15.974 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 16:56:17.002 [GameSession] 11000010aa9bb50 -> create_game_object(805) 16:56:17.002 [Lua] [GameNetworkManager] game object created go_id=805, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:17.979 [GameSession] 11000010aa9bb50 -> create_game_object(806) 16:56:17.979 [Lua] [GameNetworkManager] game object created go_id=806, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:17.979 [GameSession] 11000010aa9bb50 -> destroy_game_object(749) 16:56:17.979 [Lua] [GameNetworkManager] game object was destroyed id=749 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:17.980 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:56:18.820 [GameSession] 11000010aa9bb50 -> destroy_game_object(564) 16:56:18.820 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:18.854 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.68472 16:56:19.060 [GameSession] 11000010aa9bb50 -> create_game_object(807) 16:56:19.060 [Lua] [GameNetworkManager] game object created go_id=807, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:19.060 [GameSession] 11000010aa9bb50 -> destroy_game_object(738) 16:56:19.060 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:19.061 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:56:19.360 [GameSession] 11000010aa9bb50 -> create_game_object(2735) 16:56:19.360 [Lua] [GameNetworkManager] game object created go_id=2735, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:21.215 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 1 16:56:21.215 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 1 16:56:22.174 [GameSession] 11000010aa9bb50 -> destroy_game_object(582) 16:56:22.174 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:22.578 [GameSession] 11000010aa9bb50 -> destroy_game_object(583) 16:56:22.578 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:23.354 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[414ecc9e] 16:56:23.354 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[414ecc9e] 16:56:24.129 [GameSession] 11000010aa9bb50 -> destroy_game_object(592) 16:56:24.129 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:26.895 [GameSession] 11000010aa9bb50 -> destroy_game_object(594) 16:56:26.895 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:27.652 [GameSession] 11000010aa9bb50 -> destroy_game_object(604) 16:56:27.652 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:28.243 [GameSession] 11000010aa9bb50 -> destroy_game_object(601) 16:56:28.243 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:29.003 [GameSession] 11000010aa9bb50 -> destroy_game_object(596) 16:56:29.003 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:29.390 [GameSession] 11000010aa9bb50 -> destroy_game_object(2735) 16:56:29.390 [Lua] [GameNetworkManager] game object was destroyed id=2735 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:56:31.851 [GameSession] 11000010aa9bb50 -> create_game_object(808) 16:56:31.851 [Lua] [GameNetworkManager] game object created go_id=808, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:31.885 [GameSession] 11000010aa9bb50 -> create_game_object(809) 16:56:31.885 [Lua] [GameNetworkManager] game object created go_id=809, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:31.886 [GameSession] 11000010aa9bb50 -> destroy_game_object(767) 16:56:31.886 [Lua] [GameNetworkManager] game object was destroyed id=767 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:31.886 [GameSession] 11000010aa9bb50 -> create_game_object(810) 16:56:31.886 [Lua] [GameNetworkManager] game object created go_id=810, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:31.886 [GameSession] 11000010aa9bb50 -> destroy_game_object(746) 16:56:31.886 [Lua] [GameNetworkManager] game object was destroyed id=746 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:31.886 [GameSession] 11000010aa9bb50 -> create_game_object(811) 16:56:31.886 [Lua] [GameNetworkManager] game object created go_id=811, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:31.889 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[4f0996c6bc322b68]' 16:56:31.936 [GameSession] 11000010aa9bb50 -> create_game_object(812) 16:56:31.936 [Lua] [GameNetworkManager] game object created go_id=812, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:31.937 [GameSession] 11000010aa9bb50 -> destroy_game_object(773) 16:56:31.937 [Lua] [GameNetworkManager] game object was destroyed id=773 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:31.937 [GameSession] 11000010aa9bb50 -> create_game_object(813) 16:56:31.937 [Lua] [GameNetworkManager] game object created go_id=813, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:31.937 [GameSession] 11000010aa9bb50 -> destroy_game_object(770) 16:56:31.937 [Lua] [GameNetworkManager] game object was destroyed id=770 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:31.937 [GameSession] 11000010aa9bb50 -> create_game_object(814) 16:56:31.937 [Lua] [GameNetworkManager] game object created go_id=814, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:31.938 [GameSession] 11000010aa9bb50 -> destroy_game_object(780) 16:56:31.938 [Lua] [GameNetworkManager] game object was destroyed id=780 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:31.939 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 16:56:31.940 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 16:56:31.969 [GameSession] 11000010aa9bb50 -> create_game_object(815) 16:56:31.969 [Lua] [GameNetworkManager] game object created go_id=815, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:31.970 [GameSession] 11000010aa9bb50 -> destroy_game_object(776) 16:56:31.970 [Lua] [GameNetworkManager] game object was destroyed id=776 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:31.970 [GameSession] 11000010aa9bb50 -> create_game_object(816) 16:56:31.970 [Lua] [GameNetworkManager] game object created go_id=816, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:31.970 [GameSession] 11000010aa9bb50 -> destroy_game_object(784) 16:56:31.970 [Lua] [GameNetworkManager] game object was destroyed id=784 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:31.970 [GameSession] 11000010aa9bb50 -> destroy_game_object(799) 16:56:31.970 [Lua] [GameNetworkManager] game object was destroyed id=799 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:31.972 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:56:31.972 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 16:56:32.054 [GameSession] 11000010aa9bb50 -> create_game_object(1070) 16:56:32.054 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:32.054 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.96850000000000003 16:56:32.054 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.96850000000000003 16:56:32.475 [GameSession] 11000010aa9bb50 -> destroy_game_object(1070) 16:56:32.475 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:56:32.561 [GameSession] 11000010aa9bb50 -> destroy_game_object(614) 16:56:32.561 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.561 [GameSession] 11000010aa9bb50 -> destroy_game_object(602) 16:56:32.561 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.561 [GameSession] 11000010aa9bb50 -> destroy_game_object(606) 16:56:32.561 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.561 [GameSession] 11000010aa9bb50 -> destroy_game_object(612) 16:56:32.561 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.561 [GameSession] 11000010aa9bb50 -> destroy_game_object(599) 16:56:32.561 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.561 [GameSession] 11000010aa9bb50 -> destroy_game_object(607) 16:56:32.561 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.561 [GameSession] 11000010aa9bb50 -> destroy_game_object(605) 16:56:32.561 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.594 [GameSession] 11000010aa9bb50 -> destroy_game_object(812) 16:56:32.594 [Lua] [GameNetworkManager] game object was destroyed id=812 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.594 [GameSession] 11000010aa9bb50 -> destroy_game_object(813) 16:56:32.594 [Lua] [GameNetworkManager] game object was destroyed id=813 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.594 [GameSession] 11000010aa9bb50 -> destroy_game_object(816) 16:56:32.594 [Lua] [GameNetworkManager] game object was destroyed id=816 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.594 [GameSession] 11000010aa9bb50 -> destroy_game_object(808) 16:56:32.594 [Lua] [GameNetworkManager] game object was destroyed id=808 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.594 [GameSession] 11000010aa9bb50 -> destroy_game_object(809) 16:56:32.594 [Lua] [GameNetworkManager] game object was destroyed id=809 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.594 [GameSession] 11000010aa9bb50 -> destroy_game_object(810) 16:56:32.594 [Lua] [GameNetworkManager] game object was destroyed id=810 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.594 [GameSession] 11000010aa9bb50 -> destroy_game_object(814) 16:56:32.594 [Lua] [GameNetworkManager] game object was destroyed id=814 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.594 [GameSession] 11000010aa9bb50 -> destroy_game_object(815) 16:56:32.594 [Lua] [GameNetworkManager] game object was destroyed id=815 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.594 [GameSession] 11000010aa9bb50 -> destroy_game_object(811) 16:56:32.594 [Lua] [GameNetworkManager] game object was destroyed id=811 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.596 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:56:32.596 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ac2db0916ee1782f]' 16:56:32.596 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:56:32.596 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6532e599e45ebf18]' 16:56:32.596 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2c61f34c982ac1f7]' 16:56:32.597 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 16:56:32.597 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 16:56:32.597 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7fadb19b82c32887]' 16:56:32.597 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fed0493603faf30]' 16:56:32.762 [GameSession] 11000010aa9bb50 -> create_game_object(1071) 16:56:32.762 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001091cece6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:32.763 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:56:32.763 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:56:32.797 [GameSession] 11000010aa9bb50 -> create_game_object(817) 16:56:32.797 [Lua] [GameNetworkManager] game object created go_id=817, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:32.797 [GameSession] 11000010aa9bb50 -> destroy_game_object(817) 16:56:32.797 [Lua] [GameNetworkManager] game object was destroyed id=817 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:32.798 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 16:56:33.186 [GameSession] 11000010aa9bb50 -> destroy_game_object(1071) 16:56:33.186 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001091cece6 16:56:33.861 [GameSession] 11000010aa9bb50 -> create_game_object(818) 16:56:33.861 [Lua] [GameNetworkManager] game object created go_id=818, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:33.861 [GameSession] 11000010aa9bb50 -> destroy_game_object(818) 16:56:33.861 [Lua] [GameNetworkManager] game object was destroyed id=818 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:33.862 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:56:34.112 [GameSession] 11000010aa9bb50 -> destroy_game_object(778) 16:56:34.112 [Lua] [GameNetworkManager] game object was destroyed id=778 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:34.872 [GameSession] 11000010aa9bb50 -> create_game_object(819) 16:56:34.872 [Lua] [GameNetworkManager] game object created go_id=819, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:34.872 [GameSession] 11000010aa9bb50 -> destroy_game_object(819) 16:56:34.872 [Lua] [GameNetworkManager] game object was destroyed id=819 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:34.874 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 16:56:35.870 [GameSession] 11000010aa9bb50 -> create_game_object(820) 16:56:35.870 [Lua] [GameNetworkManager] game object created go_id=820, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:35.871 [GameSession] 11000010aa9bb50 -> destroy_game_object(820) 16:56:35.871 [Lua] [GameNetworkManager] game object was destroyed id=820 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:35.872 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 16:56:36.901 [GameSession] 11000010aa9bb50 -> create_game_object(821) 16:56:36.901 [Lua] [GameNetworkManager] game object created go_id=821, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:36.902 [GameSession] 11000010aa9bb50 -> destroy_game_object(821) 16:56:36.902 [Lua] [GameNetworkManager] game object was destroyed id=821 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:36.903 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 16:56:37.899 [GameSession] 11000010aa9bb50 -> create_game_object(822) 16:56:37.899 [Lua] [GameNetworkManager] game object created go_id=822, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:56:37.900 [GameSession] 11000010aa9bb50 -> destroy_game_object(822) 16:56:37.900 [Lua] [GameNetworkManager] game object was destroyed id=822 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:37.901 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6532e599e45ebf18]' 16:56:38.573 [Lua] [SharedState] deus_run_state_43105945: blessings_with_buyer:0:0:0:0 = {} 16:56:38.573 [Lua] [SharedState] deus_run_state_43105945: completed_level_count:0:0:0:0 = 4 16:56:38.573 [Lua] [SharedState] deus_run_state_43105945: traversed_nodes:0:0:0:0 = ["node_1","node_12","node_13","node_4","node_5"] 16:56:38.573 [Lua] Received new state from server map_deus 16:56:38.573 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [1,16,5,0,0,4,1,11,3,2,4,0,2,3,4,2,661,78,286,703,17129,0,961.25,589,964.75,867.75,215,1,0] 16:56:38.573 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [1,0,0,0,0,3,0,5,3,1,1,0,0,0,0,1,141,116,20,713.5,4273.75,227.75,307.75,55.75,681,210.75,114,1,1] 16:56:38.573 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [3,8,5,0,0,0,0,17,0,0,0,0,0,0,1,0,313,304,1,409.75,9372.5,1599,883.5,411.25,0,641.5,98,0,0] 16:56:38.573 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [2,9,1,1,1,2,2,10,3,0,5,0,0,1,1,1,616,97,495,683.5,14135.5,573.25,637.5,163,1180.25,0,277,0,0] 16:56:38.573 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"client_id":1611366656,"name":"ability_cooldown_reduction","rarity":"rare"},{"client_id":495482368,"name":"fatigue_regen","rarity":"rare"},{"client_id":390233344,"name":"health","rarity":"rare"},{"client_id":697298880,"name":"crit_chance","rarity":"rare"}] 16:56:38.574 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [1,16,5,0,0,4,1,11,3,2,4,0,2,3,4,2,661,78,286,703,17128.247711182,0,0,0,0,867.75,215,1,0] 16:56:38.574 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [1,0,0,0,0,3,0,5,3,1,1,0,0,0,0,1,141,116,20,713.25,4273.75,227.75,0,0,0,210.75,114,1,1] 16:56:38.574 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [0,6,2,0,0,0,0,9,0,0,0,0,0,0,1,0,178,175,0,234,5325,1599,0,0,0,641.5,48,0,0] 16:56:38.574 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [2,9,1,1,1,2,2,10,3,0,5,0,0,1,1,1,616,97,495,683.25,14135.5,573.25,0,0,0,0,277,0,0] 16:56:38.574 [Lua] gm_event_end_conditions_met true false 16:56:38.574 [Save] Saving `save_data` 16:56:38.575 [Lua] Game won 16:56:38.575 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:56:38.577 [Save] Save done 16:56:38.577 [Save] Saving `save_data` 16:56:38.579 [Save] Save done 16:56:38.591 [Lua] generate_backend_stats 11000010c7fed13:1 16:56:38.659 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"rarity":"rare","client_id":1611366656,"name":"ability_cooldown_reduction"},{"rarity":"rare","client_id":495482368,"name":"fatigue_regen"},{"rarity":"rare","client_id":390233344,"name":"health"},{"rarity":"rare","client_id":697298880,"name":"crit_chance"},{"client_id":699912512,"name":"crit_chance","rarity":"rare"}] 16:56:38.659 [Lua] [PlayFabMirrorBase] Force commit 16:56:38.659 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:56:38.660 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 39 16:56:38.674 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:56:38.674 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = false 16:56:38.674 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = false 16:56:38.674 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = false 16:56:38.674 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = false 16:56:38.675 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 39 6 16:56:39.467 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 16:56:39.467 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 39 16:56:39.917 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 39 16:56:39.931 [Lua] [PlayFabMirrorBase] commit result "success", "11" 16:56:39.931 [Lua] none table: 000000000BCD1700 table: 000000000D9DD9D0 16:56:48.384 [Lua] ConflictDirector - destroy all units 16:56:49.636 [Lua] [SharedState] network_state_11000010aa9bb50: level_key:0:0:0:0 = dlc_morris_map 16:56:49.636 [Lua] [SharedState] network_state_11000010aa9bb50: level_seed:0:0:0:0 = 0 16:56:49.636 [Lua] [SharedState] network_state_11000010aa9bb50: conflict_director:0:0:0:0 = disabled 16:56:49.636 [Lua] [SharedState] network_state_11000010aa9bb50: locked_director_functions:0:0:0:0 = {} 16:56:49.636 [Lua] [SharedState] network_state_11000010aa9bb50: game_mode:0:0:0:0 = map_deus 16:56:49.636 [Lua] [SharedState] network_state_11000010aa9bb50: mechanism:0:0:0:0 = deus 16:56:49.636 [Lua] [SharedState] network_state_11000010aa9bb50: environment_variation_id:0:0:0:0 = 0 16:56:49.636 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty:0:0:0:0 = normal 16:56:49.636 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty_tweak:0:0:0:0 = 0 16:56:49.636 [Lua] [SharedState] network_state_11000010aa9bb50: level_session_id:0:0:0:0 = 1021232256 16:56:49.636 [Lua] [SharedState] network_state_11000010aa9bb50: level_transition_type:0:0:0:0 = load_next_level 16:56:49.636 [Lua] [SharedState] network_state_11000010aa9bb50: extra_packages:0:0:0:0 = {} 16:56:49.636 [GameSession] 11000010aa9bb50 -> kicked_out() 16:56:49.636 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=807 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=806 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=805 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=804 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=803 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=802 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=797 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=796 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=794 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=792 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=790 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=789 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=786 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=782 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.636 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001091cece6 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000112df7e66 16:56:49.637 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=61 owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:56:49.637 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 16:56:49.637 [Lua] destroyed player game object with id 61 callback 16:56:49.637 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:56:49.638 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001091cece6 16:56:49.638 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112df7e66 16:56:49.638 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=60 owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:56:49.638 [Lua] PlayerManager:remove_player peer_id=110000112df7e66 1 16:56:49.640 [Lua] [GameNetworkManager] removing peer_id=110000112df7e66 local_player_id=1 16:56:49.640 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:56:49.640 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:56:49.640 [Lua] PlayerManager:remove_player peer_id=1100001091cece6 1 16:56:49.641 [Lua] [GameNetworkManager] removing peer_id=1100001091cece6 local_player_id=1 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] MUSIC object destroyed 16:56:49.641 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010aa9bb50 16:56:49.641 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:56:49.641 [Lua] PlayerManager:remove_player peer_id=11000010aa9bb50 1 16:56:49.643 [Lua] [GameNetworkManager] removing peer_id=11000010aa9bb50 local_player_id=1 16:56:49.643 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:56:49.643 [GameSession] shutdown() 16:56:49.644 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 16:56:49.644 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:56:49.644 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:56:49.645 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' 16:56:49.645 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[f6ec57aece0e4c0b]' 16:56:49.645 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:56:49.646 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 16:56:49.646 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:56:49.646 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[43937130bb8e1733]' child 3: '#ID[ce3cb1190c9d76a7]' 16:56:49.647 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' 16:56:49.647 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[ce3cb1190c9d76a7]' 16:56:49.647 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 16:56:49.648 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:56:49.648 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 16:56:49.651 error: [Unit] Unit: '#ID[250f82d5f72cd44c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[414ecc9ed24af6f3]' child 1: '#ID[4fccf031bdcc12ab]' child 2: '#ID[3adadce9d1a43b49]' 16:56:49.654 error: [Unit] Unit: '#ID[78be698b30090791]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1b57eca64771a921]' child 1: '#ID[b218d76d2fd6f9b9]' child 2: '#ID[591e8680614ecb40]' 16:56:49.654 error: [Unit] Unit: '#ID[d3ef2c15bd0a2d8f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1f30cae32a2f6909]' child 1: '#ID[61e0d3963b1d6229]' 16:56:49.655 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 16:56:49.656 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 16:56:49.656 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:56:49.656 [Lua] TRANSITION nil nil load_next_level 16:56:49.656 [Lua] Transition type "load_next_level", is server: false 16:56:49.656 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=747.04 16:56:51.663 [Lua] [Managers] Calling function on all managers: 16:56:51.664 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 16:56:51.666 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = false 16:56:51.666 [Lua] Clearing all global lookup lists 16:56:51.666 [Lua] [IngamePlayerListUI] - Destroy 16:56:51.667 [Lua] [EquipmentUI] - Destroy 16:56:51.667 [Lua] [AbilityUI] - Destroy 16:56:51.667 [Lua] [GamePadEquipmentUI] - Destroy 16:56:51.667 [Lua] [GamePadAbilityUI] - Destroy 16:56:51.667 [Lua] [IngameUI] destroy 16:56:51.667 [Lua] [Mutator] Deactivating mutator 'deus_less_specials' 16:56:51.667 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 16:56:51.667 [Lua] [Mutator] Deactivating mutator 'deus_more_roamers' 16:56:51.667 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 16:56:51.668 error: [Unit] Unit: '#ID[0ce871cc53f1ae0a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[0cfcaf644fa807b8]' child 2: '#ID[c0ba5b12689278d3]' child 3: '#ID[4df62f26165cf2bc]' child 4: '#ID[c0ba5b12689278d3]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[318860fa8ec9d8dd]' child 7: '#ID[6c4b2e0dad646b99]' child 8: '#ID[947914dd4c55ff49]' 16:56:51.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:56:51.715 [Lua] [Managers] Destroying manager group: 16:56:51.716 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[61531f9ddccd81bc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[f46bcf56485c0e2c]' child 25: '#ID[8b14d6d9ef7ee6c5]' child 26: '#ID[8b14d6d9ef7ee6c5]' child 27: '#ID[8b14d6d9ef7ee6c5]' child 28: '#ID[f46bcf56485c0e2c]' child 29: '#ID[8b14d6d9ef7ee6c5]' child 30: '#ID[619b3d3019f207dc]' child 31: '#ID[8b14d6d9ef7ee6c5]' child 32: '#ID[8b14d6d9ef7ee6c5]' child 33: '#ID[8b14d6d9ef7ee6c5]' child 34: '#ID[e55ee23298c90f4e]' child 35: '#ID[8b14d6d9ef7ee6c5]' child 36: '#ID[9abc7e6926a25e8d]' child 37: '#ID[8b14d6d9ef7ee6c5]' child 38: '#ID[cedbe4a94ec85ae1]' child 39: '#ID[8b14d6d9ef7ee6c5]' child 40: '#ID[a13eb09517ba1128]' 16:56:51.721 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:56:51.777 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:56:51.780 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 16:56:51.784 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 16:56:51.786 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:56:51.787 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:56:51.787 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:56:51.787 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:56:51.792 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 16:56:51.795 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:56:51.796 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:56:51.796 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:56:51.799 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:56:51.802 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:56:51.803 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:56:51.803 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:56:51.805 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:56:51.808 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:56:51.810 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:56:51.814 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:56:51.816 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:56:51.817 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:56:51.818 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:56:51.821 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:56:51.823 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:56:51.825 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:56:51.833 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 16:56:51.835 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:56:51.838 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:56:51.838 [Lua] [Matchmaking] unregister rpcs 16:56:51.838 [Lua] ############### UNLOADING PACKAGES ############### 16:56:51.839 [Lua] [Gamestate] Enter state StateLoading 16:56:51.840 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:56:51.841 [Lua] [Matchmaking] register rpcs 16:56:51.841 [Lua] registering RPCs 16:56:51.841 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:56:51.841 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:56:51.841 [Lua] [PartyManager] Leader is set to 11000010aa9bb50 16:56:51.846 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 16:56:51.846 [Lua] [StateLoading] load_current_level 16:56:51.846 [Lua] [NetworkClient] New State loading (old state game_started) 16:56:51.846 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 16:56:51.859 [Umbra] Unload tome 16:56:51.861 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_c/wastes_path1, sig_snare_c_wastes_path1 16:56:51.861 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/wastes_common, sig_snare_c_wastes_path1 16:56:51.864 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_snare_c_wastes_path1 16:56:51.873 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_c/path_common, sig_snare_c_wastes_path1 16:56:51.875 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_c_wastes_path1 16:56:51.880 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_c, sig_snare_c_wastes_path1 16:56:51.881 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_c_wastes_path1 16:56:51.896 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_c_wastes_path1 16:56:51.904 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp_common, sig_snare_c_wastes_path1 16:56:51.909 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, sig_snare_c_wastes_path1 16:56:51.923 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate_common, sig_snare_c_wastes_path1 16:56:51.923 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 16:56:51.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 16:56:51.987 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 16:56:51.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 16:56:52.113 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = false 16:56:52.130 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:56:52.251 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 16:56:52.367 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1469968000,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:56:52.367 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 2090934400 16:56:52.367 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 721402816 16:56:52.367 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1469968000 16:56:52.367 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1455654528 16:56:52.367 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:56:52.367 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:56:52.400 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:56:52.434 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":2090934400,"first_person":{"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 16:56:52.435 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 2090934400 16:56:52.435 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 721402816 16:56:52.435 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1469968000 16:56:52.435 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1455654528 16:56:52.435 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:56:52.435 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:56:53.295 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1805747840,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:56:53.295 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1805747840 16:56:53.295 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1805747840 16:56:53.296 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1805747840 16:56:53.481 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":964719424,"first_person":{"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 16:56:53.481 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 964719424 16:56:53.481 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 964719424 16:56:53.482 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 964719424 16:56:53.582 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1805747840 16:56:53.582 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 964719424 16:56:53.736 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01_3p":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1151377024,"first_person":{"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"wwise\/two_handed_axes":false}} 16:56:53.736 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1151377024 16:56:53.737 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1151377024 16:56:53.839 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1151377024 16:56:54.021 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1151377024 16:56:54.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 16:56:54.474 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 16:56:54.492 [Lua] [LevelTransitionHandler] Level load completed! 16:56:54.493 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 16:56:54.493 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:56:54.493 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 16:56:54.493 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:56:54.493 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 16:56:54.499 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1314574976,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 16:56:54.499 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:56:54.509 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1314574976 16:56:54.509 [Lua] [NetworkClient] All level packages loaded! 16:56:54.509 [Lua] [NetworkClient] New State loaded (old state loading) 16:56:54.509 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 16:56:54.577 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1314574976 16:56:54.660 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1314574976 16:56:54.864 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:56:54.864 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:56:54.864 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:56:54.864 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1314574976 16:56:54.864 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 16:56:54.866 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:56:54.866 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 16:56:54.866 [Umbra] Init version: 3.4.15 :: 16 threads 16:56:54.867 [Lua] Async level spawning done 16:56:54.867 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:56:55.035 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:56:55.035 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:56:55.035 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:56:55.233 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:56:55.233 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:56:55.233 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:56:55.419 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1805747840,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:56:55.419 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 964719424 16:56:55.419 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1314574976 16:56:55.419 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1805747840 16:56:55.419 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1151377024 16:56:55.419 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:56:55.419 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:56:55.419 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:56:55.419 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:56:55.419 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:56:55.419 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:56:55.602 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = true 16:56:55.722 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = true 16:56:55.824 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":964719424,"first_person":{"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 16:56:55.824 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 964719424 16:56:55.824 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1314574976 16:56:55.824 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1805747840 16:56:55.824 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1151377024 16:56:55.824 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:56:55.824 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:56:55.824 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:56:55.824 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:56:55.824 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:56:55.824 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:56:55.874 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:56:55.874 [Lua] [Matchmaking] unregister rpcs 16:56:55.874 [Lua] [Managers] Destroying manager group: 16:56:55.875 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 16:56:55.875 [Lua] [Gamestate] Enter StateIngame CLIENT 16:56:55.875 [Lua] <>level = dlc_morris_map<> 16:56:55.875 [Lua] [StateIngame] Client ingame 16:56:55.879 [Lua] [Matchmaking] register rpcs 16:56:55.879 [Lua] GameNetworkManager:init... creating game session 16:56:55.879 [Lua] Joining GameSession userdata: 0x0ed32288 as a client through channel_id 1 16:56:55.879 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:56:55.879 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 16:56:55.879 [Lua] [GameNetworkManager] self.is_server = false 16:56:55.879 [Network] Setting artificial MTU limit to 65536 16:56:55.879 [Connection] Endpoint 11000010aa9bb50 set max payload per packet to 1140 16:56:55.896 [Lua] Switching ConflictSettings: to: disabled 16:56:55.896 [Lua] pacing=disabled 16:56:55.896 [Lua] roaming=nil 16:56:55.896 [Lua] specials=disabled 16:56:55.896 [Lua] debug_color=black 16:56:55.896 [Lua] pack_spawning=disabled 16:56:55.896 [Lua] contained_breeds=nil 16:56:55.896 [Lua] disabled=true 16:56:55.896 [Lua] boss=disabled 16:56:55.896 [Lua] horde=disabled 16:56:55.896 [Lua] name=disabled 16:56:55.896 [Lua] intensity=disabled 16:56:55.896 [Lua] --- 16:56:55.896 [Lua] [LevelAnalysis] set_random_seed( 0) 16:56:55.901 [Lua] [AIInterestPointSystem] Level Seed: -1491612969 16:56:55.901 [Lua] 16:56:55.901 [Lua] [network_manager] = table 16:56:55.901 [Lua] [network_manager] = metatable 16:56:55.901 [Lua] [startup_data] = table 16:56:55.901 [Lua] [entity_manager] = table 16:56:55.901 [Lua] [entity_manager] = metatable 16:56:55.901 [Lua] [unit_spawner] = table 16:56:55.901 [Lua] [unit_spawner] = metatable 16:56:55.901 [Lua] [unit_storage] = table 16:56:55.901 [Lua] [unit_storage] = metatable 16:56:55.901 [Lua] [dice_keeper] = table 16:56:55.901 [Lua] [dice_keeper] = metatable 16:56:55.901 [Lua] [is_server] = false (boolean) 16:56:55.901 [Lua] [world] = [World] 16:56:55.901 [Lua] [system_api] = table 16:56:55.901 [Lua] [input_manager] = table 16:56:55.901 [Lua] [input_manager] = metatable 16:56:55.901 [Lua] [profile_synchronizer] = table 16:56:55.901 [Lua] [profile_synchronizer] = metatable 16:56:55.901 [Lua] [entity_system] = table 16:56:55.901 [Lua] [entity_system] = metatable 16:56:55.901 [Lua] [level_transition_handler] = table 16:56:55.901 [Lua] [level_transition_handler] = metatable 16:56:55.901 [Lua] [num_local_human_players] = 1 (number) 16:56:55.901 [Lua] [statistics_db] = table 16:56:55.901 [Lua] [statistics_db] = metatable 16:56:55.901 [Lua] [entity_system_bag] = table 16:56:55.901 [Lua] [entity_system_bag] = metatable 16:56:55.901 [Lua] [network_lobby] = table 16:56:55.901 [Lua] [network_lobby] = metatable 16:56:55.901 [Lua] [network_transmit] = table 16:56:55.901 [Lua] [network_transmit] = metatable 16:56:55.901 [Lua] [network_clock] = table 16:56:55.901 [Lua] [network_clock] = metatable 16:56:55.901 [Lua] [free_flight_manager] = table 16:56:55.901 [Lua] [free_flight_manager] = metatable 16:56:55.901 [Lua] [network_event_delegate] = table 16:56:55.901 [Lua] [network_event_delegate] = metatable 16:56:55.901 [Lua] 16:56:55.901 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:56:55.901 [Lua] ignoring extension VersusInteractObjectiveExtension 16:56:55.901 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:56:55.901 [Lua] ignoring extension VersusSocketObjectiveExtension 16:56:55.901 [Lua] ignoring extension VersusTargetObjectiveExtension 16:56:55.901 [Lua] ignoring extension VersusMissionObjectiveExtension 16:56:55.917 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:56:55.917 [Lua] [AchievementManager] Achievements using the steam platform 16:56:55.917 [Lua] PlayerManager:add_player player_1 16:56:55.985 [Lua] [StateIngame] Level seed: 0 16:56:55.986 [Lua] [IngameUI] init 16:56:56.001 [Lua] cb_razer_chroma_setup 16:56:56.030 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 16:56:56.034 [Lua] [Managers] Calling function on all managers: 16:56:56.034 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:56:56.034 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_taal_3 16:56:56.034 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Walker Trips 16:56:56.038 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = true 16:56:56.108 [Lua] [SharedState] deus_shop_43105945: shop_state:0:0:0:0 = 1 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:1100001091cece6:1:1:3 = true 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010c7fed13:1:5:4 = true 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:1:4:1 = true 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:6:5:1 = true 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:110000112df7e66:1:2:2 = true 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: ranged_swap_chests_used:0:0:0:0 = {"rare":1} 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: slot_melee:1100001091cece6:1:1:3 = item_key=deus_wh_fencing_sword,powerlevel=700,rarity=unique,skin=wh_fencing_sword_skin_01_runed_01,property=stamina:100000,property=power_vs_skaven:100000,trait=headhunter 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010c7fed13:1:5:4 = item_key=deus_es_sword_shield,powerlevel=450,rarity=plentiful 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:1:4:1 = item_key=deus_we_spear,powerlevel=700,rarity=unique,skin=we_spear_skin_04_runed_01,property=crit_boost:100000,property=crit_chance:100000,trait=melee_timed_block_cost 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:6:5:1 = item_key=deus_es_2h_sword,powerlevel=450,rarity=plentiful 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: slot_melee:110000112df7e66:1:2:2 = item_key=deus_bw_dagger,powerlevel=700,rarity=unique,skin=bw_dagger_skin_03_runed_01,property=stamina:100000,property=crit_boost:100000,trait=melee_shield_on_assist 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -5640 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: blessings_with_buyer:0:0:0:0 = {} 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown","deus_skill_on_special_kill","home_brewer","talent_6_3"] 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:1100001091cece6:0:0:0 = true 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010c7fed13:0:0:0 = true 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010aa9bb50:0:0:0 = true 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:110000112df7e66:0:0:0 = true 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: melee_swap_chests_used:0:0:0:0 = {"unique":1,"rare":1} 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"client_id":1611366656,"name":"ability_cooldown_reduction","rarity":"rare"},{"client_id":495482368,"name":"fatigue_regen","rarity":"rare"},{"client_id":390233344,"name":"health","rarity":"rare"},{"client_id":697298880,"name":"crit_chance","rarity":"rare"}] 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.53000000000000003 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:6:5:1 = 0.625 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: traversed_nodes:0:0:0:0 = ["node_1","node_12","node_13","node_4","node_5"] 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 13 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [1,0,0,0,0,3,0,5,3,1,1,0,0,0,0,1,141,116,20,713.5,4273.75,227.75,307.75,55.75,681,210.75,114,1,1] 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [3,8,5,0,0,0,0,17,0,0,0,0,0,0,1,0,313,304,1,409.75,9372.5,1599,883.5,411.25,0,641.5,98,0,0] 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [2,9,1,1,1,2,2,10,3,0,5,0,0,1,1,1,616,97,495,683.5,14135.5,573.25,637.5,163,1180.25,0,277,0,0] 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:6:0:0 = [0,0,0,1,0,2,0,0,0,0,0,0,0,1,0,0,50,27,22,16.75,1798,0,0,0,640.5,0,6,0,1] 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [1,16,5,0,0,4,1,11,3,2,4,0,2,3,4,2,661,78,286,703,17129,0,961.25,589,964.75,867.75,215,1,0] 16:56:56.108 [Lua] [SharedState] deus_run_state_43105945: completed_level_count:0:0:0:0 = 4 16:56:56.109 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:1100001091cece6:0:0:0 = 4 16:56:56.109 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010c7fed13:0:0:0 = 3 16:56:56.109 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:110000112df7e66:0:0:0 = 4 16:56:56.109 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010aa9bb50:0:0:0 = 4 16:56:56.109 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7810 16:56:56.109 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:56:56.109 [Lua] [SharedState] deus_run_state_43105945: health_state:1100001091cece6:1:1:3 = alive 16:56:56.109 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010aa9bb50:1:4:1 = alive 16:56:56.109 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010c7fed13:1:5:4 = alive 16:56:56.109 [Lua] [SharedState] deus_run_state_43105945: health_state:110000112df7e66:1:2:2 = alive 16:56:56.134 [Lua] [SharedState] deus_run_state_43105945: potion:1100001091cece6:1:1:3 = potion_vampiric_draught_01 16:56:56.134 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = potion_vampiric_draught_01 16:56:56.134 [Lua] [SharedState] deus_run_state_43105945: potion:110000112df7e66:1:2:2 = potion_moot_milk_01 16:56:56.134 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:1:4:1 = potion_vampiric_draught_01 16:56:56.134 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:6:5:1 = 16:56:56.134 [Lua] [SharedState] deus_run_state_43105945: spawned_once:1100001091cece6:1:1:3 = true 16:56:56.134 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010c7fed13:1:5:4 = true 16:56:56.134 [Lua] [SharedState] deus_run_state_43105945: spawned_once:110000112df7e66:1:2:2 = true 16:56:56.134 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:1:4:1 = true 16:56:56.134 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:6:5:1 = true 16:56:56.134 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = 16:56:56.134 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010c7fed13:1:5:4 = healthkit_first_aid_kit_01 16:56:56.134 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:1:4:1 = healthkit_first_aid_kit_01 16:56:56.134 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:6:5:1 = potion_healing_draught_01 16:56:56.134 [Lua] [SharedState] deus_run_state_43105945: healthkit:110000112df7e66:1:2:2 = healthkit_first_aid_kit_01 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = node_5 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 620 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 493 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 415 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 642 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: monster_coins_picked_up:0:0:0:0 = 7 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 64 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 46 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 64 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 64 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: grenade:1100001091cece6:1:1:3 = grenade_frag_01 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = grenade_frag_01 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:6:5:1 = 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: grenade:110000112df7e66:1:2:2 = grenade_fire_01 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":512390080,"name":"talent_4_2","rarity":"rare"},{"client_id":544222080,"name":"heal_on_dot_damage_dealt","rarity":"exotic"},{"client_id":865099904,"name":"talent_6_1","rarity":"unique"},{"client_id":473704288,"name":"deus_push_cost_reduction","rarity":"exotic"},{"client_id":381593664,"name":"talent_5_3","rarity":"rare"},{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"},{"client_id":1078204800,"name":"talent_6_3","rarity":"unique"}] 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":1247354240,"name":"last_player_standing_power_reg","rarity":"exotic"},{"client_id":1985862784,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":1197905152,"name":"talent_2_2","rarity":"rare"},{"client_id":1598720384,"name":"deus_extra_stamina","rarity":"rare"},{"client_id":369322048,"name":"healers_touch","rarity":"rare"},{"client_id":983326592,"name":"talent_5_2","rarity":"rare"},{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"},{"client_id":553497216,"name":"attack_speed_per_cooldown","rarity":"exotic"}] 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"},{"client_id":1454846592,"name":"talent_1_3","rarity":"exotic"},{"client_id":81791440,"name":"healers_touch","rarity":"rare"},{"client_id":2117473536,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1738982272,"name":"home_brewer","rarity":"rare"},{"client_id":1619011712,"name":"decanter","rarity":"rare"},{"client_id":99499728,"name":"deus_parry_damage_immune","rarity":"unique"}] 16:56:56.211 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:6:5:1 = {} 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":1144143488,"name":"grenadier","rarity":"rare"},{"client_id":999163136,"name":"deus_max_health","rarity":"exotic"},{"client_id":460114432,"name":"deus_crit_chain_lightning","rarity":"unique"},{"client_id":674097472,"name":"home_brewer","rarity":"rare"},{"client_id":1840399360,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"},{"client_id":1862153856,"name":"cooldown_on_friendly_ability","rarity":"exotic"}] 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.96250000000000002 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.68472 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.77292000000000005 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:6:5:1 = 0.89000000000000001 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 57 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:1100001091cece6:1:1:3 = item_key=deus_wh_brace_of_pistols,powerlevel=550,rarity=rare,skin=wh_brace_of_pistols_skin_02,property=power_vs_chaos:40000,property=crit_boost:61000 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010c7fed13:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=700,rarity=unique,skin=es_bastard_sword_skin_03_runed_02,property=push_block_arc:100000,property=deus_coins_greed:100000,trait=headhunter 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:1:4:1 = item_key=deus_we_shortbow,powerlevel=700,rarity=unique,skin=we_shortbow_skin_01_runed_01,property=power_vs_armoured:100000,property=power_vs_large:100000,trait=headhunter 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:6:5:1 = item_key=deus_es_blunderbuss,powerlevel=450,rarity=plentiful 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:110000112df7e66:1:2:2 = item_key=deus_bw_skullstaff_spear,powerlevel=550,rarity=rare,skin=bw_spear_staff_skin_03,property=power_vs_chaos:91000,property=power_vs_unarmoured:80000 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"unique":4,"rare":1,"common":1} 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:56:56.212 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 4691E576005DF507 16:56:56.228 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:56:56.228 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:56:56.228 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:56:56.228 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:56:56.228 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:56:56.228 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:56:56.228 [GameSession] -> peers() 16:56:56.228 [GameSession] added 11000010aa9bb50 16:56:56.228 [GameSession] added 1100001091cece6 16:56:56.228 [GameSession] added 110000112df7e66 16:56:56.228 [GameSession] added 11000010c7fed13 16:56:56.228 [GameSession] 11000010aa9bb50 -> create_game_object(0) 16:56:56.228 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:56:56.228 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:56:56.228 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010aa9bb50, self.peer_id = 11000010c7fed13 16:56:56.228 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010aa9bb50 16:56:56.228 [Lua] PlayerManager:add_remote_player 11000010aa9bb50 16:56:56.268 [GameSession] 11000010aa9bb50 -> create_game_object(1) 16:56:56.268 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010aa9bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:56:56.268 [Lua] Adding player sync data to peer=11000010aa9bb50 local_player_id=1 16:56:56.268 [GameSession] 11000010aa9bb50 -> create_game_object(2) 16:56:56.268 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010aa9bb50 go_type=music_states go_created_func_name=game_object_created_music_states 16:56:56.268 [GameSession] 11000010aa9bb50 -> create_game_object(3) 16:56:56.268 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:56:56.268 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:56:56.268 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 1100001091cece6, self.peer_id = 11000010c7fed13 16:56:56.268 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001091cece6 16:56:56.268 [Lua] PlayerManager:add_remote_player 1100001091cece6 16:56:56.311 [GameSession] 11000010aa9bb50 -> create_game_object(4) 16:56:56.311 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:56:56.311 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:56:56.311 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 110000112df7e66, self.peer_id = 11000010c7fed13 16:56:56.311 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000112df7e66 16:56:56.311 [Lua] PlayerManager:add_remote_player 110000112df7e66 16:56:56.354 [GameSession] 11000010aa9bb50 -> create_game_object(2048) 16:56:56.354 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000112df7e66 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:56:56.354 [Lua] Adding player sync data to peer=110000112df7e66 local_player_id=1 16:56:56.354 [GameSession] 11000010aa9bb50 -> create_game_object(1024) 16:56:56.354 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001091cece6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:56:56.354 [Lua] Adding player sync data to peer=1100001091cece6 local_player_id=1 16:56:56.357 [Lua] [TelemetryRPCListener] Receiving session id from server 828311eb-9166-4e6c-82c8-5262ef393b26 16:56:56.357 error: [Lua] SETTING ROUND ID 16:56:56.357 [Lua] [NetworkClient] rpc_game_started 16:56:56.357 [Lua] [NetworkClient] New State game_started (old state is_ingame) 16:56:56.357 [GameSession] 11000010aa9bb50 -> create_game_object(5) 16:56:56.357 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:56:56.357 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:56:56.357 [Lua] [GameNetworkManager] PLAYER is local player 16:56:56.357 [GameSession] create_game_object(95, 3072) 16:56:56.357 [GameSession] create_game_object(3072, 0) -> 11000010aa9bb50 16:56:56.357 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 16:56:56.363 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 16:56:56.363 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = true 16:56:56.363 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = true 16:56:56.363 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 16:56:56.363 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 16:56:56.363 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = true 16:56:56.363 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = true 16:56:56.681 [Lua] StateInGameRunning:_game_actually_starts() 16:56:56.681 [Lua] ################################################################################################################# 16:56:56.681 [Lua] [Loading Time]: 00:00:05 [Transition]: sig_snare_c_wastes_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 16:56:56.681 [Lua] ################################################################################################################# 16:56:56.681 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 40 16:56:56.682 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = true 16:56:56.700 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 40 16:56:56.753 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:56:56.753 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:56:56.753 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:56:56.753 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:56:56.758 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_15=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_14=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_11=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], node_17=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_17={ node_18=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ final=[Unit '#ID[eab9d113c7029403]'], }, node_18={ node_14=[Unit '#ID[eab9d113c7029403]'], }, } { "node_1", "node_12", "node_13", "node_4", "node_5", } { node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.58046554517267568, next={ "node_10", }, weapon_pickup_seed=-1581224070, conflict_settings="disabled", path=0, system_seeds={ pickups=42547345, power_ups=-398881458, mutator=-1877370692, blessings=-1426940693, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1543358663, layout_x=0.67525754427478968, base_level="shop_harmony", }, node_14={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1877370692, power_ups=-1035586475, mutator=-1426940693, blessings=-398881458, }, node_type="ingame", theme="wastes", layout_x=0.56909425630424737, level="pat_town_wastes_path1", layout_y=0.79556982012678812, next={ "node_9", "node_15", }, path=1, level_seed=-1581224070, weapon_pickup_seed=42547345, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, final={ level="arena_cave_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-1877370692, level_type="ARENA", layout_y=0.45373281878084865, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1426940693, power_ups=791050672, mutator=-398881458, blessings=-1035586475, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=42547345, layout_x=1, base_level="arena_cave", }, node_12={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-398881458, power_ups=-670088881, mutator=-1035586475, blessings=791050672, }, node_type="ingame", theme="wastes", layout_x=0.25112220805203755, level="pat_mines_wastes_path1", layout_y=0.52662379925280478, next={ "node_13", }, path=1, level_seed=-1877370692, weapon_pickup_seed=-1426940693, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1035586475, power_ups=-1443774878, mutator=791050672, blessings=-670088881, }, node_type="ingame", theme="wastes", layout_x=0.56652867033088139, level="pat_forest_wastes_path2", layout_y=0.29922607848755955, next={ "node_5", "node_9", }, path=2, level_seed=-1426940693, weapon_pickup_seed=-398881458, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_13={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.57489825164116526, next={ "node_4", "node_14", }, weapon_pickup_seed=-1035586475, conflict_settings="disabled", path=0, system_seeds={ pickups=791050672, power_ups=-954029479, mutator=-670088881, blessings=-1443774878, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-398881458, layout_x=0.44775408498021557, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.46330851827612968, next={ "node_1", "node_16", }, weapon_pickup_seed=791050672, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-670088881, power_ups=-876474396, mutator=-1443774878, blessings=-954029479, }, node_type="start", mutators={ }, theme="wastes", level_seed=-1035586475, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.088426299437515135, next={ "node_3", "node_11", }, weapon_pickup_seed=-670088881, conflict_settings="disabled", path=0, system_seeds={ pickups=-1443774878, power_ups=1961007603, mutator=-954029479, blessings=-876474396, }, node_type="shop", mutators={ }, theme="wastes", level_seed=791050672, layout_x=0.29543532877875411, base_level="shop_strife", }, node_11={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-954029479, power_ups=2114098870, mutator=-876474396, blessings=1961007603, }, node_type="ingame", theme="tzeentch", layout_x=0.40895659646227978, level="pat_bay_tzeentch_path3", layout_y=0.2566122914338147, next={ "node_4", }, path=3, level_seed=-670088881, weapon_pickup_seed=-1443774878, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-876474396, power_ups=1650663069, mutator=1961007603, blessings=2114098870, }, node_type="ingame", theme="slaanesh", layout_x=0.47204079351446276, level="pat_mountain_slaanesh_path4", layout_y=0, next={ "node_4", }, path=4, level_seed=-1443774878, weapon_pickup_seed=-954029479, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "increased_healing", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=1961007603, power_ups=-1224798376, mutator=2114098870, blessings=1650663069, }, node_type="ingame", theme="wastes", layout_x=0.13630946717500755, level="sig_volcano_wastes_path5", layout_y=0.71138085203655932, next={ "node_12", "node_17", }, path=5, level_seed=-954029479, weapon_pickup_seed=-876474396, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, node_8={ level="shop_strife", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.39265355254601059, next={ "final", }, weapon_pickup_seed=1961007603, conflict_settings="disabled", path=0, system_seeds={ pickups=2114098870, power_ups=-1491612969, mutator=1650663069, blessings=-1224798376, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-876474396, layout_x=0.84771584485432272, base_level="shop_strife", }, node_17={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.92886799819987242, next={ "node_18", }, weapon_pickup_seed=2114098870, conflict_settings="disabled", path=0, system_seeds={ pickups=1650663069, power_ups=41216586, mutator=-1224798376, blessings=-1491612969, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1961007603, layout_x=0.27247356843025605, base_level="shop_strife", }, node_1={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-1224798376, power_ups=-755870431, mutator=-1491612969, blessings=41216586, }, node_type="ingame", theme="wastes", layout_x=0.14837402727165402, level="sig_crag_wastes_path2", layout_y=0.2888605492983855, next={ "node_2", "node_12", }, path=2, level_seed=2114098870, weapon_pickup_seed=1650663069, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_6={ level="shop_harmony", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.16224586960399767, next={ "final", }, weapon_pickup_seed=-1224798376, conflict_settings="disabled", path=0, system_seeds={ pickups=-1491612969, power_ups=-790533108, mutator=41216586, blessings=-755870431, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1650663069, layout_x=0.90701800009831457, base_level="shop_harmony", }, node_15={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.93797938366405764, next={ "node_10", }, weapon_pickup_seed=-1491612969, conflict_settings="disabled", path=0, system_seeds={ pickups=41216586, power_ups=907687931, mutator=-755870431, blessings=-790533108, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1224798376, layout_x=0.72394135607012333, base_level="shop_strife", }, node_5={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.66659999999999997, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-755870431, power_ups=-443232994, mutator=-790533108, blessings=907687931, }, node_type="ingame", theme="wastes", layout_x=0.73633034957747323, level="sig_snare_c_wastes_path1", layout_y=0.1603557411937005, next={ "node_6", "node_8", }, path=3, level_seed=-1491612969, weapon_pickup_seed=41216586, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_10={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-790533108, power_ups=916804069, mutator=907687931, blessings=-443232994, }, node_type="ingame", theme="wastes", layout_x=0.85247859585248653, level="sig_gorge_wastes_path3", layout_y=0.73524873915885569, next={ "final", }, path=3, level_seed=41216586, weapon_pickup_seed=-755870431, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, node_18={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=907687931, power_ups=-523085312, mutator=-443232994, blessings=916804069, }, node_type="ingame", theme="khorne", layout_x=0.44710099737601361, level="pat_mountain_khorne_path1", layout_y=1, next={ "node_14", }, path=1, level_seed=-755870431, weapon_pickup_seed=-790533108, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, } 16:56:56.758 [Lua] [SharedState] deus_map_43105945_node_5: ready:0:0:0:0 = true 16:56:56.758 [Lua] [SharedState] deus_map_43105945_node_5: vote:0:0:0:0 = 16:56:56.759 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:56:56.819 [Lua] [SharedState] deus_map_43105945_node_5: map_state:0:0:0:0 = STARTING 16:56:56.819 [Lua] [SharedState] deus_map_43105945_node_5: final_node_selected:0:0:0:0 = 16:56:56.819 [Lua] [SharedState] deus_map_43105945_node_5: ready:0:0:0:0 = true 16:56:56.819 [Lua] [SharedState] deus_map_43105945_node_5: vote:0:0:0:0 = 16:56:56.819 [Lua] [SharedState] deus_map_43105945_node_5: ready:0:0:0:0 = true 16:56:56.819 [Lua] [SharedState] deus_map_43105945_node_5: vote:0:0:0:0 = 16:56:56.819 [Lua] [SharedState] deus_map_43105945_node_5: ready:0:0:0:0 = true 16:56:56.819 [Lua] [SharedState] deus_map_43105945_node_5: vote:0:0:0:0 = 16:56:56.819 [Lua] [SharedState] deus_map_43105945_node_5: map_state:0:0:0:0 = WAITING 16:56:56.899 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 40 16:56:56.899 [Lua] Commit load time data 16:56:58.773 [Lua] [SharedState] deus_map_43105945_node_5: vote:0:0:0:0 = node_8 16:56:58.841 [Lua] [SharedState] deus_map_43105945_node_5: map_state:0:0:0:0 = VOTING 16:56:58.989 [Lua] [SharedState] deus_map_43105945_node_5: vote:0:0:0:0 = node_8 16:57:03.399 [Lua] [SharedState] deus_map_43105945_node_5: vote:0:0:0:0 = node_8 16:57:04.914 [Lua] [SharedState] deus_map_43105945_node_5: vote:0:0:0:0 = node_8 16:57:04.914 [Lua] [SharedState] deus_map_43105945_node_5: map_state:0:0:0:0 = VOTING_FINISHING 16:57:10.124 [Lua] [SharedState] deus_map_43105945_node_5: final_node_selected:0:0:0:0 = node_8 16:57:10.124 [Lua] [SharedState] deus_map_43105945_node_5: map_state:0:0:0:0 = FINISHING 16:57:10.124 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:57:10.125 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:57:13.234 [Lua] [SharedState] deus_map_43105945_node_5: map_state:0:0:0:0 = FINISHED 16:57:13.234 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:57:14.247 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:57:14.261 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:57:14.346 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:57:14.533 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:57:14.533 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = node_8 16:57:14.533 [Lua] [SharedState] deus_run_state_43105945: traversed_nodes:0:0:0:0 = ["node_1","node_12","node_13","node_4","node_5","node_8"] 16:57:14.533 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 3 16:57:14.534 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 1 16:57:14.537 [Lua] [PackageManager] Load: units/props/deus_idol/deus_taal_01, UIUnitPreviewer, async-read, 16:57:14.537 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 3 16:57:14.585 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_taal_01 16:57:14.585 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_taal_01 16:57:14.600 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 1 16:57:14.600 [Lua] [SharedState] deus_shop_43105945: shop_state:0:0:0:0 = 2 16:57:14.600 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 3 16:57:14.650 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 1 16:57:14.650 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 3 16:57:14.887 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 1 16:57:14.887 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 3 16:57:14.887 [Lua] [SharedState] deus_shop_43105945: shop_state:0:0:0:0 = 3 16:57:17.785 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":1144143488,"name":"grenadier","rarity":"rare"},{"client_id":999163136,"name":"deus_max_health","rarity":"exotic"},{"client_id":460114432,"name":"deus_crit_chain_lightning","rarity":"unique"},{"client_id":674097472,"name":"home_brewer","rarity":"rare"},{"client_id":1840399360,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"},{"client_id":1862153856,"name":"cooldown_on_friendly_ability","rarity":"exotic"},{"client_id":1080398336,"name":"deus_extra_shot","rarity":"unique"}] 16:57:17.785 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 342 16:57:17.785 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -5940 16:57:17.785 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown","deus_skill_on_special_kill","home_brewer","talent_6_3","deus_extra_shot"] 16:57:21.810 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":1144143488,"name":"grenadier","rarity":"rare"},{"client_id":999163136,"name":"deus_max_health","rarity":"exotic"},{"client_id":460114432,"name":"deus_crit_chain_lightning","rarity":"unique"},{"client_id":674097472,"name":"home_brewer","rarity":"rare"},{"client_id":1840399360,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"},{"client_id":1862153856,"name":"cooldown_on_friendly_ability","rarity":"exotic"},{"client_id":1080398336,"name":"deus_extra_shot","rarity":"unique"},{"client_id":613806400,"name":"heal_on_dot_damage_dealt","rarity":"exotic"}] 16:57:21.810 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 92 16:57:21.810 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -6190 16:57:21.810 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown","deus_skill_on_special_kill","home_brewer","talent_6_3","deus_extra_shot","heal_on_dot_damage_dealt"] 16:57:22.550 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 2 16:57:32.993 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 2 16:57:35.521 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"},{"client_id":1454846592,"name":"talent_1_3","rarity":"exotic"},{"client_id":81791440,"name":"healers_touch","rarity":"rare"},{"client_id":2117473536,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1738982272,"name":"home_brewer","rarity":"rare"},{"client_id":1619011712,"name":"decanter","rarity":"rare"},{"client_id":99499728,"name":"deus_parry_damage_immune","rarity":"unique"},{"client_id":1560576128,"name":"attack_speed_per_cooldown","rarity":"exotic"}] 16:57:35.521 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 165 16:57:35.521 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -6440 16:57:35.521 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown","deus_skill_on_special_kill","home_brewer","talent_6_3","deus_extra_shot","heal_on_dot_damage_dealt","attack_speed_per_cooldown"] 16:57:38.067 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:1:4:1 = item_key=deus_we_spear,powerlevel=750,rarity=unique,skin=we_spear_skin_04_runed_01,property=crit_chance:100000,property=crit_boost:100000,trait=melee_timed_block_cost 16:57:38.068 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:1:4:1 = item_key=deus_we_shortbow,powerlevel=750,rarity=unique,skin=we_shortbow_skin_01_runed_01,property=power_vs_armoured:100000,property=power_vs_large:100000,trait=headhunter 16:57:38.068 [Lua] [SharedState] deus_run_state_43105945: slot_melee:1100001091cece6:1:1:3 = item_key=deus_wh_fencing_sword,powerlevel=750,rarity=unique,skin=wh_fencing_sword_skin_01_runed_01,property=stamina:100000,property=power_vs_skaven:100000,trait=headhunter 16:57:38.068 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:1100001091cece6:1:1:3 = item_key=deus_wh_brace_of_pistols,powerlevel=600,rarity=rare,skin=wh_brace_of_pistols_skin_02,property=power_vs_chaos:40000,property=crit_boost:61000 16:57:38.068 [Lua] [SharedState] deus_run_state_43105945: slot_melee:110000112df7e66:1:2:2 = item_key=deus_bw_dagger,powerlevel=750,rarity=unique,skin=bw_dagger_skin_03_runed_01,property=stamina:100000,property=crit_boost:100000,trait=melee_shield_on_assist 16:57:38.068 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:110000112df7e66:1:2:2 = item_key=deus_bw_skullstaff_spear,powerlevel=600,rarity=rare,skin=bw_spear_staff_skin_03,property=power_vs_chaos:91000,property=power_vs_unarmoured:80000 16:57:38.068 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010c7fed13:1:5:4 = item_key=deus_es_sword_shield,powerlevel=500,rarity=plentiful 16:57:38.068 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010c7fed13:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=750,rarity=unique,skin=es_bastard_sword_skin_03_runed_02,property=deus_coins_greed:100000,property=push_block_arc:100000,trait=headhunter 16:57:38.068 [Lua] [SharedState] deus_run_state_43105945: blessings_with_buyer:0:0:0:0 = {"blessing_of_power":"11000010aa9bb50"} 16:57:38.068 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 65 16:57:38.068 [Lua] [SharedState] deus_run_state_43105945: bought_blessings:0:0:0:0 = ["blessing_of_power"] 16:57:38.068 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -6540 16:57:39.757 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 2 16:57:45.244 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"rarity":"exotic","client_id":1247354240,"name":"last_player_standing_power_reg"},{"rarity":"exotic","client_id":1985862784,"name":"deus_cooldown_reg_not_hit"},{"rarity":"rare","client_id":1197905152,"name":"talent_2_2"},{"rarity":"rare","client_id":1598720384,"name":"deus_extra_stamina"},{"rarity":"rare","client_id":369322048,"name":"healers_touch"},{"rarity":"rare","client_id":983326592,"name":"talent_5_2"},{"rarity":"exotic","client_id":1148216320,"name":"talent_1_2"},{"rarity":"rare","client_id":707445760,"name":"talent_2_1"},{"rarity":"exotic","client_id":1870491904,"name":"talent_3_3"},{"rarity":"rare","client_id":1344264704,"name":"talent_4_2"},{"rarity":"rare","client_id":714614208,"name":"talent_5_3"},{"rarity":"unique","client_id":332308992,"name":"talent_6_1"},{"rarity":"exotic","client_id":553497216,"name":"attack_speed_per_cooldown"},{"client_id":1003760832,"name":"decanter","rarity":"rare"}] 16:57:45.244 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 293 16:57:45.244 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown","deus_skill_on_special_kill","home_brewer","talent_6_3","deus_extra_shot","heal_on_dot_damage_dealt","attack_speed_per_cooldown","decanter"] 16:57:45.308 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":1247354240,"name":"last_player_standing_power_reg","rarity":"exotic"},{"client_id":1985862784,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":1197905152,"name":"talent_2_2","rarity":"rare"},{"client_id":1598720384,"name":"deus_extra_stamina","rarity":"rare"},{"client_id":369322048,"name":"healers_touch","rarity":"rare"},{"client_id":983326592,"name":"talent_5_2","rarity":"rare"},{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"},{"client_id":553497216,"name":"attack_speed_per_cooldown","rarity":"exotic"},{"client_id":1003760832,"name":"decanter","rarity":"rare"}] 16:57:45.308 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 293 16:57:45.308 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -6740 16:57:45.308 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown","deus_skill_on_special_kill","home_brewer","talent_6_3","deus_extra_shot","heal_on_dot_damage_dealt","attack_speed_per_cooldown","decanter"] 16:57:49.974 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":512390080,"name":"talent_4_2","rarity":"rare"},{"client_id":544222080,"name":"heal_on_dot_damage_dealt","rarity":"exotic"},{"client_id":865099904,"name":"talent_6_1","rarity":"unique"},{"client_id":473704288,"name":"deus_push_cost_reduction","rarity":"exotic"},{"client_id":381593664,"name":"talent_5_3","rarity":"rare"},{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"},{"client_id":1078204800,"name":"talent_6_3","rarity":"unique"},{"client_id":1123914880,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"}] 16:57:49.974 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 370 16:57:49.974 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -6990 16:57:49.975 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown","deus_skill_on_special_kill","home_brewer","talent_6_3","deus_extra_shot","heal_on_dot_damage_dealt","attack_speed_per_cooldown","decanter","deus_cooldown_reg_not_hit"] 16:57:51.038 [Lua] [SharedState] deus_shop_43105945: peer_state:0:0:0:0 = 2 16:57:51.038 [Lua] [SharedState] deus_shop_43105945: shop_state:0:0:0:0 = 4 16:57:56.163 [Lua] [SharedState] deus_shop_43105945: shop_state:0:0:0:0 = 5 16:57:56.163 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 4 16:57:57.163 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_taal_01, UIUnitPreviewer 16:57:57.180 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 4 16:57:57.190 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 4 16:57:57.241 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 4 16:57:57.529 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 4 16:57:57.529 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:57:57.534 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_15=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_14=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_11=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], node_17=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_17={ node_18=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ final=[Unit '#ID[eab9d113c7029403]'], }, node_18={ node_14=[Unit '#ID[eab9d113c7029403]'], }, } { "node_1", "node_12", "node_13", "node_4", "node_5", "node_8", } { node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.58046554517267568, next={ "node_10", }, weapon_pickup_seed=-1581224070, conflict_settings="disabled", path=0, system_seeds={ pickups=42547345, power_ups=-398881458, mutator=-1877370692, blessings=-1426940693, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1543358663, layout_x=0.67525754427478968, base_level="shop_harmony", }, node_14={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1877370692, power_ups=-1035586475, mutator=-1426940693, blessings=-398881458, }, node_type="ingame", theme="wastes", layout_x=0.56909425630424737, level="pat_town_wastes_path1", layout_y=0.79556982012678812, next={ "node_9", "node_15", }, path=1, level_seed=-1581224070, weapon_pickup_seed=42547345, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, final={ level="arena_cave_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-1877370692, level_type="ARENA", layout_y=0.45373281878084865, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1426940693, power_ups=791050672, mutator=-398881458, blessings=-1035586475, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=42547345, layout_x=1, base_level="arena_cave", }, node_12={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-398881458, power_ups=-670088881, mutator=-1035586475, blessings=791050672, }, node_type="ingame", theme="wastes", layout_x=0.25112220805203755, level="pat_mines_wastes_path1", layout_y=0.52662379925280478, next={ "node_13", }, path=1, level_seed=-1877370692, weapon_pickup_seed=-1426940693, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1035586475, power_ups=-1443774878, mutator=791050672, blessings=-670088881, }, node_type="ingame", theme="wastes", layout_x=0.56652867033088139, level="pat_forest_wastes_path2", layout_y=0.29922607848755955, next={ "node_5", "node_9", }, path=2, level_seed=-1426940693, weapon_pickup_seed=-398881458, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_13={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.57489825164116526, next={ "node_4", "node_14", }, weapon_pickup_seed=-1035586475, conflict_settings="disabled", path=0, system_seeds={ pickups=791050672, power_ups=-954029479, mutator=-670088881, blessings=-1443774878, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-398881458, layout_x=0.44775408498021557, base_level="shop_fortune", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.46330851827612968, next={ "node_1", "node_16", }, weapon_pickup_seed=791050672, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-670088881, power_ups=-876474396, mutator=-1443774878, blessings=-954029479, }, node_type="start", mutators={ }, theme="wastes", level_seed=-1035586475, layout_x=0, path=0, }, node_2={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.088426299437515135, next={ "node_3", "node_11", }, weapon_pickup_seed=-670088881, conflict_settings="disabled", path=0, system_seeds={ pickups=-1443774878, power_ups=1961007603, mutator=-954029479, blessings=-876474396, }, node_type="shop", mutators={ }, theme="wastes", level_seed=791050672, layout_x=0.29543532877875411, base_level="shop_strife", }, node_11={ minor_modifier_group={ "increased_healing", "deus_more_hordes", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-954029479, power_ups=2114098870, mutator=-876474396, blessings=1961007603, }, node_type="ingame", theme="tzeentch", layout_x=0.40895659646227978, level="pat_bay_tzeentch_path3", layout_y=0.2566122914338147, next={ "node_4", }, path=3, level_seed=-670088881, weapon_pickup_seed=-1443774878, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-876474396, power_ups=1650663069, mutator=1961007603, blessings=2114098870, }, node_type="ingame", theme="slaanesh", layout_x=0.47204079351446276, level="pat_mountain_slaanesh_path4", layout_y=0, next={ "node_4", }, path=4, level_seed=-1443774878, weapon_pickup_seed=-954029479, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "increased_healing", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=1961007603, power_ups=-1224798376, mutator=2114098870, blessings=1650663069, }, node_type="ingame", theme="wastes", layout_x=0.13630946717500755, level="sig_volcano_wastes_path5", layout_y=0.71138085203655932, next={ "node_12", "node_17", }, path=5, level_seed=-954029479, weapon_pickup_seed=-876474396, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, node_8={ level="shop_strife", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.39265355254601059, next={ "final", }, weapon_pickup_seed=1961007603, conflict_settings="disabled", path=0, system_seeds={ pickups=2114098870, power_ups=-1491612969, mutator=1650663069, blessings=-1224798376, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-876474396, layout_x=0.84771584485432272, base_level="shop_strife", }, node_17={ level="shop_strife", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.92886799819987242, next={ "node_18", }, weapon_pickup_seed=2114098870, conflict_settings="disabled", path=0, system_seeds={ pickups=1650663069, power_ups=41216586, mutator=-1224798376, blessings=-1491612969, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1961007603, layout_x=0.27247356843025605, base_level="shop_strife", }, node_1={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-1224798376, power_ups=-755870431, mutator=-1491612969, blessings=41216586, }, node_type="ingame", theme="wastes", layout_x=0.14837402727165402, level="sig_crag_wastes_path2", layout_y=0.2888605492983855, next={ "node_2", "node_12", }, path=2, level_seed=2114098870, weapon_pickup_seed=1650663069, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_6={ level="shop_harmony", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.16224586960399767, next={ "final", }, weapon_pickup_seed=-1224798376, conflict_settings="disabled", path=0, system_seeds={ pickups=-1491612969, power_ups=-790533108, mutator=41216586, blessings=-755870431, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1650663069, layout_x=0.90701800009831457, base_level="shop_harmony", }, node_15={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.93797938366405764, next={ "node_10", }, weapon_pickup_seed=-1491612969, conflict_settings="disabled", path=0, system_seeds={ pickups=41216586, power_ups=907687931, mutator=-755870431, blessings=-790533108, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1224798376, layout_x=0.72394135607012333, base_level="shop_strife", }, node_5={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.66659999999999997, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-755870431, power_ups=-443232994, mutator=-790533108, blessings=907687931, }, node_type="ingame", theme="wastes", layout_x=0.73633034957747323, level="sig_snare_c_wastes_path1", layout_y=0.1603557411937005, next={ "node_6", "node_8", }, path=3, level_seed=-1491612969, weapon_pickup_seed=41216586, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_10={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-790533108, power_ups=916804069, mutator=907687931, blessings=-443232994, }, node_type="ingame", theme="wastes", layout_x=0.85247859585248653, level="sig_gorge_wastes_path3", layout_y=0.73524873915885569, next={ "final", }, path=3, level_seed=41216586, weapon_pickup_seed=-755870431, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", terror_event_power_up_rarity="rare", }, node_18={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=907687931, power_ups=-523085312, mutator=-443232994, blessings=916804069, }, node_type="ingame", theme="khorne", layout_x=0.44710099737601361, level="pat_mountain_khorne_path1", layout_y=1, next={ "node_14", }, path=1, level_seed=-755870431, weapon_pickup_seed=-790533108, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, } 16:57:57.534 [Lua] [SharedState] deus_map_43105945_node_8: ready:0:0:0:0 = true 16:57:57.534 [Lua] [SharedState] deus_map_43105945_node_8: vote:0:0:0:0 = 16:57:57.535 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:57:57.581 [Lua] [SharedState] deus_map_43105945_node_8: ready:0:0:0:0 = true 16:57:57.581 [Lua] [SharedState] deus_map_43105945_node_8: map_state:0:0:0:0 = STARTING 16:57:57.581 [Lua] [SharedState] deus_map_43105945_node_8: final_node_selected:0:0:0:0 = 16:57:57.581 [Lua] [SharedState] deus_map_43105945_node_8: vote:0:0:0:0 = 16:57:57.581 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:57:57.615 [Lua] [SharedState] deus_map_43105945_node_8: map_state:0:0:0:0 = STARTING 16:57:57.615 [Lua] [SharedState] deus_map_43105945_node_8: final_node_selected:0:0:0:0 = 16:57:57.615 [Lua] [SharedState] deus_map_43105945_node_8: ready:0:0:0:0 = true 16:57:57.615 [Lua] [SharedState] deus_map_43105945_node_8: vote:0:0:0:0 = 16:57:57.647 [Lua] [SharedState] deus_map_43105945_node_8: ready:0:0:0:0 = true 16:57:57.647 [Lua] [SharedState] deus_map_43105945_node_8: vote:0:0:0:0 = 16:57:57.647 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:57:57.833 [Lua] [SharedState] deus_map_43105945_node_8: ready:0:0:0:0 = true 16:57:57.833 [Lua] [SharedState] deus_map_43105945_node_8: vote:0:0:0:0 = 16:57:57.833 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 1 16:57:57.833 [Lua] [SharedState] deus_map_43105945_node_8: map_state:0:0:0:0 = WAITING 16:57:59.929 [Lua] [SharedState] deus_map_43105945_node_8: vote:0:0:0:0 = final 16:57:59.998 [Lua] [SharedState] deus_map_43105945_node_8: map_state:0:0:0:0 = VOTING 16:58:00.652 [Lua] [SharedState] deus_map_43105945_node_8: vote:0:0:0:0 = final 16:58:01.817 [Lua] [SharedState] deus_map_43105945_node_8: vote:0:0:0:0 = final 16:58:06.428 [Lua] [SharedState] deus_map_43105945_node_8: vote:0:0:0:0 = final 16:58:06.428 [Lua] [SharedState] deus_map_43105945_node_8: map_state:0:0:0:0 = VOTING_FINISHING 16:58:11.618 [Lua] [SharedState] deus_map_43105945_node_8: final_node_selected:0:0:0:0 = final 16:58:11.618 [Lua] [SharedState] deus_map_43105945_node_8: map_state:0:0:0:0 = FINISHING 16:58:11.618 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:58:11.620 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:58:14.717 [Lua] [SharedState] deus_map_43105945_node_8: map_state:0:0:0:0 = FINISHED 16:58:14.717 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:58:15.730 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:58:15.732 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:58:15.765 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:58:15.966 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 2 16:58:15.966 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:58:15.967 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:58:15.999 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:58:16.033 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:58:16.355 [Lua] [SharedState] deus_game_mode_map_43105945: state:0:0:0:0 = 5 16:58:16.355 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = final 16:58:16.355 [Lua] [SharedState] network_state_11000010aa9bb50: level_key:0:0:0:0 = arena_cave_nurgle_path1 16:58:16.355 [Lua] [SharedState] network_state_11000010aa9bb50: level_seed:0:0:0:0 = 42547345 16:58:16.355 [Lua] [SharedState] network_state_11000010aa9bb50: conflict_director:0:0:0:0 = deus_skaven_beastmen 16:58:16.355 [Lua] [SharedState] network_state_11000010aa9bb50: locked_director_functions:0:0:0:0 = {} 16:58:16.355 [Lua] [SharedState] network_state_11000010aa9bb50: game_mode:0:0:0:0 = deus 16:58:16.355 [Lua] [SharedState] network_state_11000010aa9bb50: mechanism:0:0:0:0 = deus 16:58:16.355 [Lua] [SharedState] network_state_11000010aa9bb50: environment_variation_id:0:0:0:0 = 0 16:58:16.355 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty:0:0:0:0 = harder 16:58:16.355 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty_tweak:0:0:0:0 = 10 16:58:16.355 [Lua] [SharedState] network_state_11000010aa9bb50: level_session_id:0:0:0:0 = 404045888 16:58:16.355 [Lua] [SharedState] network_state_11000010aa9bb50: level_transition_type:0:0:0:0 = load_next_level 16:58:16.355 [Lua] [SharedState] network_state_11000010aa9bb50: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_rotten_miasma"] 16:58:16.355 [Lua] Received new state from server ingame_deus 16:58:16.355 [Save] Saving `save_data` 16:58:16.355 [Lua] gm_event_end_conditions_met true false 16:58:16.356 [Lua] Game won 16:58:16.356 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:58:16.358 [Save] Save done 16:58:16.358 [Save] Saving `save_data` 16:58:16.360 [Save] Save done 16:58:16.370 [Lua] generate_backend_stats 11000010c7fed13:1 16:58:16.441 [Lua] [PlayFabMirrorBase] Force commit 16:58:16.441 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:58:16.441 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:58:16.441 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:58:16.441 [GameSession] 11000010aa9bb50 -> kicked_out() 16:58:16.441 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:58:16.441 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:58:16.441 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 16:58:16.441 [Lua] destroyed player game object with id 5 callback 16:58:16.441 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:58:16.441 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001091cece6 16:58:16.441 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112df7e66 16:58:16.441 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:58:16.441 [Lua] PlayerManager:remove_player peer_id=110000112df7e66 1 16:58:16.443 [Lua] [GameNetworkManager] removing peer_id=110000112df7e66 local_player_id=1 16:58:16.443 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:58:16.443 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:58:16.443 [Lua] PlayerManager:remove_player peer_id=1100001091cece6 1 16:58:16.445 [Lua] [GameNetworkManager] removing peer_id=1100001091cece6 local_player_id=1 16:58:16.445 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:58:16.445 [Lua] [GameNetworkManager] MUSIC object destroyed 16:58:16.445 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:58:16.445 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010aa9bb50 16:58:16.445 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010aa9bb50 16:58:16.445 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:58:16.445 [Lua] PlayerManager:remove_player peer_id=11000010aa9bb50 1 16:58:16.446 [Lua] [GameNetworkManager] removing peer_id=11000010aa9bb50 local_player_id=1 16:58:16.446 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 16:58:16.446 [GameSession] shutdown() 16:58:16.447 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = false 16:58:16.447 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = false 16:58:16.447 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = false 16:58:16.447 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = false 16:58:16.447 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 16:58:16.447 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:58:16.447 [Lua] [PlayFabMirrorBase] commit result "success", "12" 16:58:16.447 [Lua] none table: 0000000010513AA0 nil 16:58:16.448 [Lua] TRANSITION nil nil load_next_level 16:58:16.448 [Lua] Transition type "load_next_level", is server: false 16:58:16.448 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=82.15 16:58:18.447 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = false 16:58:18.448 [Lua] [Managers] Calling function on all managers: 16:58:18.449 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 16:58:18.451 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = false 16:58:18.451 [Lua] Clearing all global lookup lists 16:58:18.451 [Lua] [IngamePlayerListUI] - Destroy 16:58:18.451 [Lua] [IngameUI] destroy 16:58:18.453 [Lua] [Managers] Destroying manager group: 16:58:18.454 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:58:18.454 [Lua] [Matchmaking] unregister rpcs 16:58:18.454 [Lua] ############### UNLOADING PACKAGES ############### 16:58:18.454 [Lua] [Gamestate] Enter state StateLoading 16:58:18.456 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:58:18.456 [Lua] [Matchmaking] register rpcs 16:58:18.456 [Lua] registering RPCs 16:58:18.456 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:58:18.456 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:58:18.456 [Lua] [PartyManager] Leader is set to 11000010aa9bb50 16:58:18.465 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_arena_cave, global_loading_screens, async-read, prioritized 16:58:18.465 [Lua] [StateLoading] load_current_level 16:58:18.465 [Lua] [NetworkClient] New State loading (old state game_started) 16:58:18.465 [Lua] [LevelTransitionHandler] load_current_level, loading arena_cave_nurgle_path1 0 16:58:18.466 [Umbra] Unload tome 16:58:18.473 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 16:58:18.473 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_rotten_miasma, arena_cave_nurgle_path1, async-read, 16:58:18.473 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, arena_cave_nurgle_path1, async-read, 16:58:18.473 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, arena_cave_nurgle_path1, async-read, 16:58:18.473 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_cave, arena_cave_nurgle_path1, async-read, 16:58:18.473 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_cave/path_common, arena_cave_nurgle_path1, async-read, 16:58:18.473 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, arena_cave_nurgle_path1, async-read, 16:58:18.473 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_cave/nurgle_common, arena_cave_nurgle_path1, async-read, 16:58:18.473 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_cave/nurgle_path1, arena_cave_nurgle_path1, async-read, 16:58:18.565 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1805747840,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:58:18.565 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 964719424 16:58:18.565 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1314574976 16:58:18.565 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1805747840 16:58:18.565 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1151377024 16:58:18.565 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:58:18.565 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = true 16:58:18.565 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:58:18.732 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":964719424,"first_person":{"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 16:58:18.732 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 964719424 16:58:18.732 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1314574976 16:58:18.732 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 1805747840 16:58:18.732 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 1151377024 16:58:18.732 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:58:18.732 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = true 16:58:18.768 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:58:18.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_arena_cave 16:58:18.902 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_arena_cave 16:58:18.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_rotten_miasma 16:58:19.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_rotten_miasma 16:58:19.139 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_rotten_miasma 16:58:19.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 16:58:22.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 16:58:22.344 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 16:58:22.345 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 16:58:22.827 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 16:58:22.827 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 16:58:22.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_cave 16:58:28.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_cave 16:58:28.589 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_cave 16:58:28.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_cave/path_common 16:58:29.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_cave/path_common 16:58:29.118 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_cave/path_common 16:58:29.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 16:58:29.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 16:58:29.617 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 16:58:29.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_cave/nurgle_common 16:58:29.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_cave/nurgle_common 16:58:29.785 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_cave/nurgle_common 16:58:29.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_cave/nurgle_path1 16:58:29.869 [Umbra] Loading umbra tome '#ID[66374b939d15fe74]' 16:58:29.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_cave/nurgle_path1 16:58:29.902 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_cave/nurgle_path1 16:58:29.922 [Lua] [LevelTransitionHandler] Level load completed! 16:58:29.922 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: arena_cave_nurgle_path1 - level_seed: 42547345 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 16:58:29.924 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:58:29.924 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_plague_monk=true, skaven_rat_ogre=true, skaven_loot_rat=true, chaos_warrior=true, chaos_vortex_sorcerer=true, beastmen_standard_bearer=true, skaven_stormfiend=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_ratling_gunner=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_poison_wind_globadier=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_warpfire_thrower=true, chaos_raider=true, chaos_marauder=true, } 16:58:29.924 [Lua] load_startup_enemy_packages: -------------- 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] chaos_spawn 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] chaos_troll 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] skaven_rat_ogre 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] skaven_stormfiend 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] beastmen_minotaur 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] chaos_plague_sorcerer 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] chaos_corruptor_sorcerer 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] skaven_gutter_runner 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] skaven_pack_master 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] skaven_poison_wind_globadier 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] skaven_ratling_gunner 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] skaven_warpfire_thrower 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] chaos_vortex_sorcerer 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] beastmen_standard_bearer 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] chaos_vortex 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] critter_rat 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] critter_pig 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] skaven_storm_vermin_with_shield 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] beastmen_gor 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] skaven_storm_vermin 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] beastmen_ungor_archer 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] skaven_plague_monk 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] skaven_loot_rat 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] chaos_warrior 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] beastmen_ungor 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] skaven_clan_rat 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] skaven_slave 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] chaos_fanatic 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] chaos_marauder_with_shield 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] skaven_clan_rat_with_shield 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] chaos_berzerker 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] beastmen_bestigor 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] chaos_raider 16:58:29.924 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:58:29.924 [Lua] chaos_marauder 16:58:29.936 [Lua] [NetworkClient] All level packages loaded! 16:58:29.936 [Lua] [NetworkClient] New State loaded (old state loading) 16:58:29.936 [Lua] [NetworkClient] on_level_loaded arena_cave_nurgle_path1 16:58:30.037 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 16:58:30.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:58:30.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:58:30.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:58:30.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:58:30.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:58:30.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:58:31.284 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1862605312,"first_person":{"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 16:58:31.284 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1862605312 16:58:31.284 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1862605312 16:58:31.285 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1862605312 16:58:31.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:58:31.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:58:31.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:58:31.384 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1862605312 16:58:31.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:58:31.825 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:58:31.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:58:32.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:58:32.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:58:32.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:58:32.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:58:32.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:58:32.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:58:32.836 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:58:32.836 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:58:32.836 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:58:32.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:58:32.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:58:32.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:58:33.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:58:33.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:58:33.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:58:33.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:58:33.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:58:33.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:58:33.712 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":534966912,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:58:33.712 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 534966912 16:58:33.712 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 534966912 16:58:33.713 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 534966912 16:58:34.014 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 534966912 16:58:34.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:58:34.420 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:58:34.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:58:34.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:58:34.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:58:34.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:58:35.318 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:58:35.318 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:58:35.318 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:58:35.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:58:35.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:58:35.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:58:36.177 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01_3p":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":710104000,"first_person":{"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_spear_04\/wpn_we_spear_04_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"wwise\/two_handed_axes":false}} 16:58:36.177 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 710104000 16:58:36.178 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 710104000 16:58:36.243 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 710104000 16:58:36.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:58:36.259 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:58:36.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:58:36.445 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 710104000 16:58:36.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:58:36.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:58:36.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:58:37.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:58:37.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:58:37.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:58:37.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:58:37.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:58:37.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:58:37.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:58:37.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:58:37.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:58:37.762 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:58:37.762 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:58:37.762 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:58:37.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:58:37.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:58:37.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 16:58:38.066 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":534966912,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:58:38.066 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1862605312 16:58:38.066 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1314574976 16:58:38.066 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 534966912 16:58:38.066 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 710104000 16:58:38.066 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:58:38.066 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 16:58:38.066 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:58:38.066 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:58:38.066 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:58:38.066 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:58:38.134 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1862605312,"first_person":{"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 16:58:38.134 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1862605312 16:58:38.134 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1314574976 16:58:38.134 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 534966912 16:58:38.134 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 710104000 16:58:38.134 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 16:58:38.134 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 16:58:38.134 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:58:38.134 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:58:38.134 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:58:38.134 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:58:38.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 16:58:38.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 16:58:38.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:58:38.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:58:38.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:58:38.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 16:58:39.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 16:58:39.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 16:58:39.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:58:40.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:58:40.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:58:40.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:58:40.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:58:40.482 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:58:40.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:58:41.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:58:41.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:58:41.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 16:58:41.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 16:58:41.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 16:58:41.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:58:42.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:58:42.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:58:42.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:58:43.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:58:43.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:58:43.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:58:43.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:58:43.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:58:43.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:58:43.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:58:43.792 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:58:43.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:58:44.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:58:44.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:58:44.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:58:44.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:58:44.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:58:44.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 16:58:46.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 16:58:46.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 16:58:46.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:58:46.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:58:46.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:58:46.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:58:47.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:58:47.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:58:47.152 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: arena_cave_nurgle_path1 game_mode: deus 16:58:47.152 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:58:47.152 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 16:58:47.159 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":521740320,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 16:58:47.159 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:58:47.168 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 521740320 16:58:47.234 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 521740320 16:58:47.319 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 521740320 16:58:47.538 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 521740320 16:58:47.540 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:58:47.540 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/arena_cave/generated/nurgle_path1/world 16:58:47.540 [Umbra] Init version: 3.4.15 :: 16 threads 16:58:47.555 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:58:47.555 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:58:47.556 [Lua] Async level spawning done 16:58:47.556 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:58:48.554 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:58:48.554 [Lua] [Matchmaking] unregister rpcs 16:58:48.554 [Lua] [Managers] Destroying manager group: 16:58:48.554 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_arena_cave, global_loading_screens 16:58:48.554 [Lua] [Gamestate] Enter StateIngame CLIENT 16:58:48.555 [Lua] <>level = arena_cave_nurgle_path1<> 16:58:48.555 [Lua] [StateIngame] Client ingame 16:58:48.558 [Lua] [Matchmaking] register rpcs 16:58:48.558 [Lua] GameNetworkManager:init... creating game session 16:58:48.558 [Lua] Joining GameSession userdata: 0x0eb7c308 as a client through channel_id 1 16:58:48.558 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:58:48.558 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 16:58:48.558 [Lua] [GameNetworkManager] self.is_server = false 16:58:48.558 [Network] Setting artificial MTU limit to 65536 16:58:48.558 [Connection] Endpoint 11000010aa9bb50 set max payload per packet to 1140 16:58:48.564 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 16:58:48.564 [Lua] pacing=deus_default 16:58:48.564 [Lua] locked_func_name=beastmen 16:58:48.564 [Lua] roaming=nil 16:58:48.564 [Lua] specials=deus_skaven_beastmen 16:58:48.564 [Lua] contained_breeds=nil 16:58:48.564 [Lua] debug_color=orange 16:58:48.564 [Lua] disabled=false 16:58:48.564 [Lua] pack_spawning=deus_skaven_beastmen 16:58:48.564 [Lua] factions=nil 16:58:48.564 [Lua] description=deus_conflict_director_skaven_beastmen_name 16:58:48.564 [Lua] boss=deus_skaven_beastmen 16:58:48.564 [Lua] horde=deus_beastmen 16:58:48.564 [Lua] name=deus_skaven_beastmen 16:58:48.564 [Lua] intensity=deus_default 16:58:48.564 [Lua] --- 16:58:48.564 [Lua] [LevelAnalysis] set_random_seed( 42547345) 16:58:48.567 [Lua] [AIInterestPointSystem] Level Seed: 42547345 16:58:48.567 [Lua] 16:58:48.567 [Lua] [network_manager] = table 16:58:48.567 [Lua] [network_manager] = metatable 16:58:48.567 [Lua] [startup_data] = table 16:58:48.567 [Lua] [entity_manager] = table 16:58:48.567 [Lua] [entity_manager] = metatable 16:58:48.567 [Lua] [unit_spawner] = table 16:58:48.568 [Lua] [unit_spawner] = metatable 16:58:48.568 [Lua] [unit_storage] = table 16:58:48.568 [Lua] [unit_storage] = metatable 16:58:48.568 [Lua] [dice_keeper] = table 16:58:48.568 [Lua] [dice_keeper] = metatable 16:58:48.568 [Lua] [is_server] = false (boolean) 16:58:48.568 [Lua] [world] = [World] 16:58:48.568 [Lua] [system_api] = table 16:58:48.568 [Lua] [input_manager] = table 16:58:48.568 [Lua] [input_manager] = metatable 16:58:48.568 [Lua] [profile_synchronizer] = table 16:58:48.568 [Lua] [profile_synchronizer] = metatable 16:58:48.568 [Lua] [entity_system] = table 16:58:48.568 [Lua] [entity_system] = metatable 16:58:48.568 [Lua] [level_transition_handler] = table 16:58:48.568 [Lua] [level_transition_handler] = metatable 16:58:48.568 [Lua] [num_local_human_players] = 1 (number) 16:58:48.568 [Lua] [statistics_db] = table 16:58:48.568 [Lua] [statistics_db] = metatable 16:58:48.568 [Lua] [entity_system_bag] = table 16:58:48.568 [Lua] [entity_system_bag] = metatable 16:58:48.568 [Lua] [network_lobby] = table 16:58:48.568 [Lua] [network_lobby] = metatable 16:58:48.568 [Lua] [network_transmit] = table 16:58:48.568 [Lua] [network_transmit] = metatable 16:58:48.568 [Lua] [network_clock] = table 16:58:48.568 [Lua] [network_clock] = metatable 16:58:48.568 [Lua] [free_flight_manager] = table 16:58:48.568 [Lua] [free_flight_manager] = metatable 16:58:48.568 [Lua] [network_event_delegate] = table 16:58:48.568 [Lua] [network_event_delegate] = metatable 16:58:48.568 [Lua] 16:58:48.568 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:58:48.568 [Lua] ignoring extension VersusInteractObjectiveExtension 16:58:48.568 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:58:48.568 [Lua] ignoring extension VersusSocketObjectiveExtension 16:58:48.568 [Lua] ignoring extension VersusTargetObjectiveExtension 16:58:48.568 [Lua] ignoring extension VersusMissionObjectiveExtension 16:58:48.569 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:58:48.587 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:58:48.588 [Lua] [AchievementManager] Achievements using the steam platform 16:58:48.588 [Lua] PlayerManager:add_player player_1 16:58:48.669 [Lua] [StateIngame] Level seed: 42547345 16:58:48.672 [Lua] [IngameUI] init 16:58:48.691 [Lua] cb_razer_chroma_setup 16:58:48.729 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 16:58:48.732 [Lua] [Managers] Calling function on all managers: 16:58:48.732 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:58:48.732 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_taal_3 16:58:48.732 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Walker Trips 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: ranged_swap_chests_used:0:0:0:0 = {"rare":1} 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:1100001091cece6:0:0:0 = true 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010c7fed13:0:0:0 = true 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:11000010aa9bb50:0:0:0 = true 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: peer_initialized:110000112df7e66:0:0:0 = true 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.53000000000000003 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:6:5:1 = 0.625 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [1,0,0,0,0,3,0,5,3,1,1,0,0,0,0,1,141,116,20,713.5,4273.75,227.75,307.75,55.75,681,210.75,114,1,1] 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [3,8,5,0,0,0,0,17,0,0,0,0,0,0,1,0,313,304,1,409.75,9372.5,1599,883.5,411.25,0,641.5,98,0,0] 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [2,9,1,1,1,2,2,10,3,0,5,0,0,1,1,1,616,97,495,683.5,14135.5,573.25,637.5,163,1180.25,0,277,0,0] 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:6:0:0 = [0,0,0,1,0,2,0,0,0,0,0,0,0,1,0,0,50,27,22,16.75,1798,0,0,0,640.5,0,6,0,1] 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [1,16,5,0,0,4,1,11,3,2,4,0,2,3,4,2,661,78,286,703,17129,0,961.25,589,964.75,867.75,215,1,0] 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:1100001091cece6:0:0:0 = 4 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010c7fed13:0:0:0 = 3 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:110000112df7e66:0:0:0 = 4 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: cursed_chests_purified:11000010aa9bb50:0:0:0 = 4 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: potion:1100001091cece6:1:1:3 = potion_vampiric_draught_01 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = potion_vampiric_draught_01 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: potion:110000112df7e66:1:2:2 = potion_moot_milk_01 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:1:4:1 = potion_vampiric_draught_01 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:6:5:1 = 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: spawned_once:1100001091cece6:1:1:3 = true 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010c7fed13:1:5:4 = true 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: spawned_once:110000112df7e66:1:2:2 = true 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:1:4:1 = true 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: spawned_once:11000010aa9bb50:6:5:1 = true 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: grenade:1100001091cece6:1:1:3 = grenade_frag_01 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = grenade_frag_01 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:6:5:1 = 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: grenade:110000112df7e66:1:2:2 = grenade_fire_01 16:58:48.998 [Lua] [SharedState] deus_run_state_43105945: power_ups:1100001091cece6:1:1:3 = [{"client_id":512390080,"name":"talent_4_2","rarity":"rare"},{"client_id":544222080,"name":"heal_on_dot_damage_dealt","rarity":"exotic"},{"client_id":865099904,"name":"talent_6_1","rarity":"unique"},{"client_id":473704288,"name":"deus_push_cost_reduction","rarity":"exotic"},{"client_id":381593664,"name":"talent_5_3","rarity":"rare"},{"client_id":394824544,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":2140481792,"name":"healers_touch","rarity":"rare"},{"client_id":2022989440,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1136388864,"name":"talent_1_2","rarity":"exotic"},{"client_id":1694725504,"name":"talent_2_1","rarity":"rare"},{"client_id":1078204800,"name":"talent_6_3","rarity":"unique"},{"client_id":1123914880,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"}] 16:58:48.999 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010c7fed13:1:5:4 = [{"client_id":1247354240,"name":"last_player_standing_power_reg","rarity":"exotic"},{"client_id":1985862784,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":1197905152,"name":"talent_2_2","rarity":"rare"},{"client_id":1598720384,"name":"deus_extra_stamina","rarity":"rare"},{"client_id":369322048,"name":"healers_touch","rarity":"rare"},{"client_id":983326592,"name":"talent_5_2","rarity":"rare"},{"client_id":1148216320,"name":"talent_1_2","rarity":"exotic"},{"client_id":707445760,"name":"talent_2_1","rarity":"rare"},{"client_id":1870491904,"name":"talent_3_3","rarity":"exotic"},{"client_id":1344264704,"name":"talent_4_2","rarity":"rare"},{"client_id":714614208,"name":"talent_5_3","rarity":"rare"},{"client_id":332308992,"name":"talent_6_1","rarity":"unique"},{"client_id":553497216,"name":"attack_speed_per_cooldown","rarity":"exotic"},{"client_id":1003760832,"name":"decanter","rarity":"rare"}] 16:58:48.999 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:1:4:1 = [{"client_id":2100629504,"name":"talent_1_2","rarity":"exotic"},{"client_id":741599872,"name":"talent_2_3","rarity":"rare"},{"client_id":1976568448,"name":"talent_3_1","rarity":"exotic"},{"client_id":174779712,"name":"talent_4_1","rarity":"rare"},{"client_id":1794816640,"name":"talent_5_3","rarity":"rare"},{"client_id":788796160,"name":"talent_6_3","rarity":"unique"},{"client_id":332402464,"name":"talent_2_2","rarity":"rare"},{"client_id":408195456,"name":"deus_free_potion_use_on_ability","rarity":"exotic"},{"client_id":220505936,"name":"deus_reckless_swings","rarity":"unique"},{"client_id":1454846592,"name":"talent_1_3","rarity":"exotic"},{"client_id":81791440,"name":"healers_touch","rarity":"rare"},{"client_id":2117473536,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1738982272,"name":"home_brewer","rarity":"rare"},{"client_id":1619011712,"name":"decanter","rarity":"rare"},{"client_id":99499728,"name":"deus_parry_damage_immune","rarity":"unique"},{"client_id":1560576128,"name":"attack_speed_per_cooldown","rarity":"exotic"}] 16:58:48.999 [Lua] [SharedState] deus_run_state_43105945: power_ups:11000010aa9bb50:6:5:1 = {} 16:58:48.999 [Lua] [SharedState] deus_run_state_43105945: power_ups:110000112df7e66:1:2:2 = [{"client_id":1144143488,"name":"grenadier","rarity":"rare"},{"client_id":999163136,"name":"deus_max_health","rarity":"exotic"},{"client_id":460114432,"name":"deus_crit_chain_lightning","rarity":"unique"},{"client_id":674097472,"name":"home_brewer","rarity":"rare"},{"client_id":1840399360,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":1700516992,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":1820150400,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":438329888,"name":"talent_1_1","rarity":"exotic"},{"client_id":1854374016,"name":"talent_2_1","rarity":"rare"},{"client_id":1170865280,"name":"talent_3_3","rarity":"exotic"},{"client_id":1367181184,"name":"talent_4_3","rarity":"rare"},{"client_id":103002056,"name":"talent_5_2","rarity":"rare"},{"client_id":1349713408,"name":"talent_6_2","rarity":"unique"},{"client_id":1862153856,"name":"cooldown_on_friendly_ability","rarity":"exotic"},{"client_id":1080398336,"name":"deus_extra_shot","rarity":"unique"},{"client_id":613806400,"name":"heal_on_dot_damage_dealt","rarity":"exotic"}] 16:58:48.999 [Lua] [SharedState] deus_run_state_43105945: twitch_vote:0:0:0:0 = 16:58:48.999 [Lua] [SharedState] deus_run_state_43105945: blessings_with_buyer:0:0:0:0 = {"blessing_of_power":"11000010aa9bb50"} 16:58:48.999 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:1100001091cece6:1:1:3 = true 16:58:48.999 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010c7fed13:1:5:4 = true 16:58:48.999 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:1:4:1 = true 16:58:48.999 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:11000010aa9bb50:6:5:1 = true 16:58:48.999 [Lua] [SharedState] deus_run_state_43105945: profile_initialized:110000112df7e66:1:2:2 = true 16:58:48.999 [Lua] [SharedState] deus_run_state_43105945: slot_melee:1100001091cece6:1:1:3 = item_key=deus_wh_fencing_sword,powerlevel=750,rarity=unique,skin=wh_fencing_sword_skin_01_runed_01,property=stamina:100000,property=power_vs_skaven:100000,trait=headhunter 16:58:48.999 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010c7fed13:1:5:4 = item_key=deus_es_sword_shield,powerlevel=500,rarity=plentiful 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:1:4:1 = item_key=deus_we_spear,powerlevel=750,rarity=unique,skin=we_spear_skin_04_runed_01,property=crit_chance:100000,property=crit_boost:100000,trait=melee_timed_block_cost 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: slot_melee:11000010aa9bb50:6:5:1 = item_key=deus_es_2h_sword,powerlevel=450,rarity=plentiful 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: slot_melee:110000112df7e66:1:2:2 = item_key=deus_bw_dagger,powerlevel=750,rarity=unique,skin=bw_dagger_skin_03_runed_01,property=stamina:100000,property=crit_boost:100000,trait=melee_shield_on_assist 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: coins_spent:0:0:0:0 = -6990 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: bought_blessings:0:0:0:0 = ["blessing_of_power"] 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: power_up_chests_used:0:0:0:0 = 13 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: completed_level_count:0:0:0:0 = 4 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: coins_earned:0:0:0:0 = 7810 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: melee_swap_chests_used:0:0:0:0 = {"unique":1,"rare":1} 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: party_power_ups:0:0:0:0 = [{"client_id":1611366656,"name":"ability_cooldown_reduction","rarity":"rare"},{"client_id":495482368,"name":"fatigue_regen","rarity":"rare"},{"client_id":390233344,"name":"health","rarity":"rare"},{"client_id":697298880,"name":"crit_chance","rarity":"rare"}] 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: traversed_nodes:0:0:0:0 = ["node_1","node_12","node_13","node_4","node_5","node_8"] 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: run_node_key:0:0:0:0 = final 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: soft_currency:1100001091cece6:1:0:0 = 370 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010c7fed13:1:0:0 = 293 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: soft_currency:11000010aa9bb50:1:0:0 = 65 16:58:49.000 [Lua] [SharedState] deus_run_state_43105945: soft_currency:110000112df7e66:1:0:0 = 92 16:58:49.001 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:1100001091cece6:1:1:3 = item_key=deus_wh_brace_of_pistols,powerlevel=600,rarity=rare,skin=wh_brace_of_pistols_skin_02,property=power_vs_chaos:40000,property=crit_boost:61000 16:58:49.001 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010c7fed13:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=750,rarity=unique,skin=es_bastard_sword_skin_03_runed_02,property=deus_coins_greed:100000,property=push_block_arc:100000,trait=headhunter 16:58:49.001 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:1:4:1 = item_key=deus_we_shortbow,powerlevel=750,rarity=unique,skin=we_shortbow_skin_01_runed_01,property=power_vs_armoured:100000,property=power_vs_large:100000,trait=headhunter 16:58:49.001 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:11000010aa9bb50:6:5:1 = item_key=deus_es_blunderbuss,powerlevel=450,rarity=plentiful 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: slot_ranged:110000112df7e66:1:2:2 = item_key=deus_bw_skullstaff_spear,powerlevel=600,rarity=rare,skin=bw_spear_staff_skin_03,property=power_vs_chaos:91000,property=power_vs_unarmoured:80000 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: bought_power_ups:0:0:0:0 = ["cooldown_on_friendly_ability","attack_speed_per_cooldown","deus_skill_on_special_kill","home_brewer","talent_6_3","deus_extra_shot","heal_on_dot_damage_dealt","attack_speed_per_cooldown","decanter","deus_cooldown_reg_not_hit"] 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: ground_coins_picked_up:0:0:0:0 = 57 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.96250000000000002 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.68472 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.77292000000000005 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:6:5:1 = 0.89000000000000001 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:1100001091cece6:0:0:0 = 64 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010c7fed13:0:0:0 = 46 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:11000010aa9bb50:0:0:0 = 64 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: coin_chests_collected:110000112df7e66:0:0:0 = 64 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: monster_coins_picked_up:0:0:0:0 = 7 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: healthkit:1100001091cece6:1:1:3 = 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010c7fed13:1:5:4 = healthkit_first_aid_kit_01 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:1:4:1 = healthkit_first_aid_kit_01 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:6:5:1 = potion_healing_draught_01 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: healthkit:110000112df7e66:1:2:2 = healthkit_first_aid_kit_01 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: health_state:1100001091cece6:1:1:3 = alive 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010aa9bb50:1:4:1 = alive 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010c7fed13:1:5:4 = alive 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: health_state:110000112df7e66:1:2:2 = alive 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: upgrade_chests_used:0:0:0:0 = {"unique":4,"rare":1,"common":1} 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_0000 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 29FF8CA04AF4FC7 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 13 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = CAT殘★~ 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_nurgle 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = 4691E576005DF507 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = The Dream 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: telemetry_id:0:0:0:0 = B242EA3261804332 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: player_level:0:0:0:0 = 35 16:58:49.002 [Lua] [SharedState] deus_run_state_43105945: player_name:0:0:0:0 = Petrushka 16:58:49.002 [GameSession] -> peers() 16:58:49.002 [GameSession] added 11000010aa9bb50 16:58:49.002 [GameSession] added 1100001091cece6 16:58:49.002 [GameSession] added 110000112df7e66 16:58:49.002 [GameSession] added 11000010c7fed13 16:58:49.002 [GameSession] 11000010aa9bb50 -> create_game_object(0) 16:58:49.002 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:58:49.002 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 16:58:49.002 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010aa9bb50, self.peer_id = 11000010c7fed13 16:58:49.002 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010aa9bb50 16:58:49.002 [Lua] PlayerManager:add_remote_player 11000010aa9bb50 16:58:49.043 [GameSession] 11000010aa9bb50 -> create_game_object(1) 16:58:49.043 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010aa9bb50 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:58:49.043 [Lua] Adding player sync data to peer=11000010aa9bb50 local_player_id=1 16:58:49.043 [GameSession] 11000010aa9bb50 -> create_game_object(2) 16:58:49.043 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:58:49.043 [GameSession] 11000010aa9bb50 -> create_game_object(3) 16:58:49.043 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:58:49.043 [GameSession] 11000010aa9bb50 -> create_game_object(4) 16:58:49.043 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:58:49.043 [GameSession] 11000010aa9bb50 -> create_game_object(5) 16:58:49.043 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:58:49.043 [GameSession] 11000010aa9bb50 -> create_game_object(6) 16:58:49.043 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:49.043 [GameSession] 11000010aa9bb50 -> create_game_object(7) 16:58:49.043 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:49.044 [GameSession] 11000010aa9bb50 -> create_game_object(8) 16:58:49.044 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:49.044 [GameSession] 11000010aa9bb50 -> create_game_object(9) 16:58:49.044 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:58:49.044 [GameSession] 11000010aa9bb50 -> create_game_object(10) 16:58:49.044 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:58:49.044 [GameSession] 11000010aa9bb50 -> create_game_object(11) 16:58:49.044 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:58:49.044 [GameSession] 11000010aa9bb50 -> create_game_object(12) 16:58:49.044 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:58:49.044 [GameSession] 11000010aa9bb50 -> create_game_object(13) 16:58:49.044 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010aa9bb50 go_type=music_states go_created_func_name=game_object_created_music_states 16:58:49.044 [GameSession] 11000010aa9bb50 -> create_game_object(14) 16:58:49.044 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010aa9bb50 go_type=deus_relic go_created_func_name=game_object_created_network_unit 16:58:49.044 [GameSession] 11000010aa9bb50 -> create_game_object(15) 16:58:49.044 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010aa9bb50 go_type=buff_objective_unit go_created_func_name=game_object_created_network_unit 16:58:49.044 [GameSession] 11000010aa9bb50 -> create_game_object(16) 16:58:49.044 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:58:49.044 [Lua] [GameNetworkManager] game_object_created_player, go_id=16, owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 16:58:49.044 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 16, peer_id = 1100001091cece6, self.peer_id = 11000010c7fed13 16:58:49.044 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001091cece6 16:58:49.044 [Lua] PlayerManager:add_remote_player 1100001091cece6 16:58:49.087 [GameSession] 11000010aa9bb50 -> create_game_object(17) 16:58:49.087 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:58:49.087 [Lua] [GameNetworkManager] game_object_created_player, go_id=17, owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 16:58:49.087 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 17, peer_id = 110000112df7e66, self.peer_id = 11000010c7fed13 16:58:49.087 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000112df7e66 16:58:49.087 [Lua] PlayerManager:add_remote_player 110000112df7e66 16:58:49.131 [GameSession] 11000010aa9bb50 -> create_game_object(2048) 16:58:49.131 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000112df7e66 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:58:49.131 [Lua] Adding player sync data to peer=110000112df7e66 local_player_id=1 16:58:49.131 [GameSession] 11000010aa9bb50 -> create_game_object(1024) 16:58:49.131 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001091cece6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:58:49.131 [Lua] Adding player sync data to peer=1100001091cece6 local_player_id=1 16:58:49.131 [GameSession] 11000010aa9bb50 -> create_game_object(18) 16:58:49.131 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010aa9bb50 go_type=objective_unit go_created_func_name=game_object_created_network_unit 16:58:49.132 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:58:49.132 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:58:49.132 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:58:49.132 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:58:49.132 [Lua] [Mutator] Activating mutator 'curse_rotten_miasma' 16:58:49.137 [Lua] Breedfreezer (client) received breed syncs num_breeds:13, total_units:0 16:58:49.137 [Lua] --> got 0 of chaos_marauder 16:58:49.137 [Lua] --> got 0 of skaven_clan_rat 16:58:49.137 [Lua] --> got 0 of skaven_storm_vermin 16:58:49.137 [Lua] --> got 0 of skaven_slave 16:58:49.137 [Lua] --> got 0 of chaos_fanatic 16:58:49.137 [Lua] --> got 0 of beastmen_ungor_archer 16:58:49.137 [Lua] --> got 0 of chaos_raider 16:58:49.137 [Lua] --> got 0 of chaos_warrior 16:58:49.137 [Lua] --> got 0 of chaos_berzerker 16:58:49.137 [Lua] --> got 0 of beastmen_bestigor 16:58:49.137 [Lua] --> got 0 of beastmen_ungor 16:58:49.137 [Lua] --> got 0 of skaven_plague_monk 16:58:49.137 [Lua] --> got 0 of beastmen_gor 16:58:49.137 [Lua] Breed freezer counts: 13 13 16:58:49.137 [Lua] Comitting breed freezer frozen units 16:58:49.137 [Lua] [TelemetryRPCListener] Receiving session id from server 0d668a41-3157-450a-b39d-c6776e598c38 16:58:49.137 error: [Lua] SETTING ROUND ID 16:58:49.137 [Lua] [NetworkClient] rpc_game_started 16:58:49.137 [Lua] [NetworkClient] New State game_started (old state is_ingame) 16:58:49.137 [GameSession] 11000010aa9bb50 -> create_game_object(19) 16:58:49.137 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010aa9bb50 go_type=player go_created_func_name=game_object_created_player 16:58:49.137 [Lua] [GameNetworkManager] game_object_created_player, go_id=19, owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 16:58:49.137 [Lua] [GameNetworkManager] PLAYER is local player 16:58:49.137 [GameSession] create_game_object(95, 3072) 16:58:49.137 [GameSession] create_game_object(3072, 0) -> 11000010aa9bb50 16:58:49.137 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 16:58:49.144 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 16:58:49.144 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = true 16:58:49.144 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = true 16:58:49.144 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 16:58:49.144 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 16:58:49.144 [GameSession] 11000010aa9bb50 -> create_game_object(20) 16:58:49.144 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010aa9bb50 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:58:49.145 [Lua] PlayerManager:assign_unit_ownership The Dream 11000010aa9bb50 1 16:58:49.146 [GameSession] 11000010aa9bb50 -> create_game_object(21) 16:58:49.146 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:58:49.146 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = true 16:58:49.146 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = true 16:58:49.146 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(-6.03998, -9.81, 1.38), Vector4(0.0232258, 0.0232258, 0.0232258, 0.999191)) 16:58:49.148 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_vampiric_draught_01", } 16:58:49.148 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:58:49.149 [GameSession] create_game_object(9, 3073) 16:58:49.149 [GameSession] create_game_object(3073, 0) -> 11000010aa9bb50 16:58:49.149 [Lua] TalentExtension:_send_rpc_sync_talents 3073 16:58:49.149 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 16:58:49.149 [GameSession] 11000010aa9bb50 -> create_game_object(2049) 16:58:49.149 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000112df7e66 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:58:49.150 [Lua] PlayerManager:assign_unit_ownership Petrushka 110000112df7e66 1 16:58:49.150 [GameSession] 11000010aa9bb50 -> create_game_object(22) 16:58:49.150 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:58:49.150 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.5 16:58:49.290 [GameSession] 11000010aa9bb50 -> create_game_object(23) 16:58:49.290 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:58:49.290 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.68500000000000005 16:58:49.340 [GameSession] 11000010aa9bb50 -> create_game_object(1025) 16:58:49.340 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001091cece6 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:58:49.341 [Lua] PlayerManager:assign_unit_ownership CAT殘★~ 1100001091cece6 1 16:58:49.341 [GameSession] 11000010aa9bb50 -> create_game_object(24) 16:58:49.341 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010aa9bb50 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:58:49.341 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.68472 16:58:49.341 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 1 16:58:49.341 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 1 16:58:49.408 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = true 16:58:49.475 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = true 16:58:49.493 [Lua] StateInGameRunning:_game_actually_starts() 16:58:49.493 [Lua] ################################################################################################################# 16:58:49.493 [Lua] [Loading Time]: 00:00:31 [Transition]: dlc_morris_map-arena_cave_nurgle_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 16:58:49.493 [Lua] ################################################################################################################# 16:58:49.493 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41 16:58:49.493 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = true 16:58:49.547 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = true 16:58:49.548 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41 16:58:49.638 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:58:49.638 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 0.93701000000000001 16:58:50.280 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41 16:58:50.280 [Lua] Commit load time data 16:58:54.714 [GameSession] 11000010aa9bb50 -> destroy_game_object(4) 16:58:54.714 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:58:55.000 [Lua] [SharedState] deus_run_state_43105945: melee_ammo:1100001091cece6:1:1:3 = 1 16:58:55.000 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:1100001091cece6:1:1:3 = 1 16:58:55.910 [GameSession] 11000010aa9bb50 -> destroy_game_object(11) 16:58:55.910 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:58:56.011 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = grenade_fire_01 16:58:58.355 [GameSession] 11000010aa9bb50 -> create_game_object(25) 16:58:58.355 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:58:58.405 [GameSession] 11000010aa9bb50 -> create_game_object(26) 16:58:58.405 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:58:58.794 [GameSession] 11000010aa9bb50 -> create_game_object(27) 16:58:58.794 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:58:58.794 [GameSession] 11000010aa9bb50 -> create_game_object(28) 16:58:58.794 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:58:59.335 [GameSession] 11000010aa9bb50 -> create_game_object(29) 16:58:59.335 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:58:59.403 [GameSession] 11000010aa9bb50 -> create_game_object(30) 16:58:59.403 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:58:59.979 [GameSession] 11000010aa9bb50 -> create_game_object(31) 16:58:59.979 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:00.013 [GameSession] 11000010aa9bb50 -> create_game_object(32) 16:59:00.013 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:00.181 [GameSession] 11000010aa9bb50 -> destroy_game_object(14) 16:59:00.181 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=deus_relic, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:00.181 [GameSession] 11000010aa9bb50 -> destroy_game_object(18) 16:59:00.181 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:00.501 [GameSession] 11000010aa9bb50 -> create_game_object(33) 16:59:00.501 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:00.534 [GameSession] 11000010aa9bb50 -> create_game_object(34) 16:59:00.534 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:01.007 [GameSession] 11000010aa9bb50 -> create_game_object(35) 16:59:01.007 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:01.093 [GameSession] 11000010aa9bb50 -> create_game_object(36) 16:59:01.093 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:01.631 [GameSession] 11000010aa9bb50 -> create_game_object(37) 16:59:01.631 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:01.686 [GameSession] 11000010aa9bb50 -> create_game_object(38) 16:59:01.686 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:01.921 [GameSession] 11000010aa9bb50 -> destroy_game_object(6) 16:59:01.921 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:02.174 [GameSession] 11000010aa9bb50 -> create_game_object(39) 16:59:02.174 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:02.207 [GameSession] 11000010aa9bb50 -> create_game_object(40) 16:59:02.207 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:02.662 [GameSession] 11000010aa9bb50 -> create_game_object(41) 16:59:02.662 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:02.699 [GameSession] 11000010aa9bb50 -> create_game_object(42) 16:59:02.699 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:02.764 [GameSession] 11000010aa9bb50 -> create_game_object(43) 16:59:02.764 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:02.816 [GameSession] 11000010aa9bb50 -> create_game_object(2050) 16:59:02.816 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:02.867 [GameSession] 11000010aa9bb50 -> create_game_object(2051) 16:59:02.867 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:02.951 [GameSession] 11000010aa9bb50 -> create_game_object(2052) 16:59:02.951 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:03.035 [GameSession] 11000010aa9bb50 -> create_game_object(2053) 16:59:03.035 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:03.120 [GameSession] 11000010aa9bb50 -> create_game_object(2054) 16:59:03.120 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:03.220 [GameSession] 11000010aa9bb50 -> create_game_object(2055) 16:59:03.220 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:03.221 [GameSession] 11000010aa9bb50 -> create_game_object(44) 16:59:03.221 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:03.237 [GameSession] 11000010aa9bb50 -> create_game_object(45) 16:59:03.237 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:03.272 [GameSession] 11000010aa9bb50 -> create_game_object(2056) 16:59:03.272 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:03.341 [GameSession] 11000010aa9bb50 -> destroy_game_object(2050) 16:59:03.341 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:03.390 [GameSession] 11000010aa9bb50 -> destroy_game_object(2052) 16:59:03.390 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:03.390 [GameSession] 11000010aa9bb50 -> create_game_object(2057) 16:59:03.390 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:03.390 [GameSession] 11000010aa9bb50 -> destroy_game_object(2051) 16:59:03.390 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:03.424 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.76249999999999996 16:59:03.476 [GameSession] 11000010aa9bb50 -> destroy_game_object(2053) 16:59:03.476 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:03.476 [GameSession] 11000010aa9bb50 -> create_game_object(2058) 16:59:03.476 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:03.609 [GameSession] 11000010aa9bb50 -> create_game_object(2059) 16:59:03.610 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:03.610 [GameSession] 11000010aa9bb50 -> destroy_game_object(2055) 16:59:03.610 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:03.610 [GameSession] 11000010aa9bb50 -> destroy_game_object(2056) 16:59:03.610 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:03.710 [GameSession] 11000010aa9bb50 -> destroy_game_object(2057) 16:59:03.710 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:03.710 [GameSession] 11000010aa9bb50 -> destroy_game_object(2054) 16:59:03.710 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:03.710 [GameSession] 11000010aa9bb50 -> create_game_object(46) 16:59:03.710 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:03.761 [GameSession] 11000010aa9bb50 -> create_game_object(47) 16:59:03.761 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:04.080 [GameSession] 11000010aa9bb50 -> destroy_game_object(2058) 16:59:04.080 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:04.199 [GameSession] 11000010aa9bb50 -> destroy_game_object(2059) 16:59:04.199 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:04.283 [GameSession] 11000010aa9bb50 -> create_game_object(48) 16:59:04.283 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:04.316 [GameSession] 11000010aa9bb50 -> create_game_object(49) 16:59:04.316 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:04.502 [GameSession] 11000010aa9bb50 -> create_game_object(50) 16:59:04.502 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:59:04.535 [GameSession] 11000010aa9bb50 -> create_game_object(51) 16:59:04.535 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:59:04.569 [GameSession] 11000010aa9bb50 -> create_game_object(52) 16:59:04.569 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:04.618 [GameSession] 11000010aa9bb50 -> create_game_object(53) 16:59:04.618 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:04.670 [GameSession] 11000010aa9bb50 -> create_game_object(54) 16:59:04.670 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:04.686 [GameSession] 11000010aa9bb50 -> create_game_object(55) 16:59:04.686 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:04.740 [GameSession] 11000010aa9bb50 -> create_game_object(56) 16:59:04.740 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:04.772 [GameSession] 11000010aa9bb50 -> create_game_object(57) 16:59:04.772 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:04.806 [GameSession] 11000010aa9bb50 -> create_game_object(58) 16:59:04.806 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:04.872 [GameSession] 11000010aa9bb50 -> create_game_object(59) 16:59:04.872 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:04.873 [GameSession] 11000010aa9bb50 -> create_game_object(60) 16:59:04.873 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:04.924 [GameSession] 11000010aa9bb50 -> create_game_object(61) 16:59:04.924 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:05.309 [GameSession] 11000010aa9bb50 -> create_game_object(62) 16:59:05.309 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:05.309 [GameSession] 11000010aa9bb50 -> create_game_object(63) 16:59:05.309 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:05.309 [GameSession] 11000010aa9bb50 -> create_game_object(64) 16:59:05.309 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:05.347 [GameSession] 11000010aa9bb50 -> create_game_object(65) 16:59:05.347 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:05.395 [GameSession] 11000010aa9bb50 -> create_game_object(66) 16:59:05.395 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:05.883 [GameSession] 11000010aa9bb50 -> create_game_object(67) 16:59:05.883 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:05.884 [GameSession] 11000010aa9bb50 -> destroy_game_object(62) 16:59:05.884 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:05.937 [GameSession] 11000010aa9bb50 -> create_game_object(68) 16:59:05.937 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:05.938 [GameSession] 11000010aa9bb50 -> destroy_game_object(64) 16:59:05.938 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:06.053 [GameSession] 11000010aa9bb50 -> destroy_game_object(63) 16:59:06.053 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:06.407 [GameSession] 11000010aa9bb50 -> create_game_object(69) 16:59:06.407 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:06.440 [GameSession] 11000010aa9bb50 -> create_game_object(70) 16:59:06.440 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:06.474 [GameSession] 11000010aa9bb50 -> destroy_game_object(43) 16:59:06.474 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:06.879 [GameSession] 11000010aa9bb50 -> create_game_object(71) 16:59:06.879 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 16:59:06.929 [GameSession] 11000010aa9bb50 -> create_game_object(72) 16:59:06.929 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:07.249 [GameSession] 11000010aa9bb50 -> create_game_object(73) 16:59:07.249 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010aa9bb50 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:07.520 [GameSession] 11000010aa9bb50 -> create_game_object(74) 16:59:07.520 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010aa9bb50 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 16:59:08.094 [GameSession] 11000010aa9bb50 -> destroy_game_object(73) 16:59:08.094 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:11.189 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.73750000000000004 16:59:12.017 [GameSession] 11000010aa9bb50 -> create_game_object(2060) 16:59:12.017 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:12.100 [GameSession] 11000010aa9bb50 -> create_game_object(2061) 16:59:12.100 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:12.305 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:59:12.537 [GameSession] 11000010aa9bb50 -> create_game_object(75) 16:59:12.537 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010aa9bb50 go_type=standard_unit go_created_func_name=game_object_created_network_unit 16:59:12.574 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=73.99774169921875, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:12.624 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:12.725 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:12.934 [GameSession] 11000010aa9bb50 -> destroy_game_object(2060) 16:59:12.934 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:13.116 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:13.116 [Lua] SYNC DMG TAKEN set_max_health=true amount=73.99774169921875, state=alive 16:59:13.249 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:13.452 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:13.452 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:13.671 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:13.671 [GameSession] 11000010aa9bb50 -> create_game_object(76) 16:59:13.671 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010aa9bb50 go_type=standard_unit go_created_func_name=game_object_created_network_unit 16:59:13.738 [GameSession] 11000010aa9bb50 -> create_game_object(2062) 16:59:13.738 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:13.805 [GameSession] 11000010aa9bb50 -> create_game_object(2063) 16:59:13.805 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:13.839 [GameSession] 11000010aa9bb50 -> destroy_game_object(2061) 16:59:13.839 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:13.939 [GameSession] 11000010aa9bb50 -> create_game_object(2064) 16:59:13.939 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:14.040 [GameSession] 11000010aa9bb50 -> create_game_object(2065) 16:59:14.040 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:14.041 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:14.142 [GameSession] 11000010aa9bb50 -> create_game_object(2066) 16:59:14.142 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:14.143 [GameSession] 11000010aa9bb50 -> destroy_game_object(2062) 16:59:14.143 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:14.175 [GameSession] 11000010aa9bb50 -> destroy_game_object(2063) 16:59:14.175 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:14.226 [GameSession] 11000010aa9bb50 -> create_game_object(2067) 16:59:14.226 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:14.277 [GameSession] 11000010aa9bb50 -> destroy_game_object(2064) 16:59:14.277 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:14.395 [GameSession] 11000010aa9bb50 -> destroy_game_object(2065) 16:59:14.395 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:14.752 [GameSession] 11000010aa9bb50 -> destroy_game_object(2066) 16:59:14.752 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:14.849 [GameSession] 11000010aa9bb50 -> destroy_game_object(2067) 16:59:14.849 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:15.425 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.71250000000000002 16:59:15.795 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.70416999999999996 16:59:16.354 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.6875 16:59:16.864 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.67083000000000004 16:59:17.166 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:17.366 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.65417000000000003 16:59:17.703 [GameSession] 11000010aa9bb50 -> destroy_game_object(74) 16:59:17.703 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:17.791 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:17.840 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:18.128 [GameSession] 11000010aa9bb50 -> create_game_object(2068) 16:59:18.128 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:18.163 [GameSession] 11000010aa9bb50 -> create_game_object(2069) 16:59:18.163 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:18.230 [GameSession] 11000010aa9bb50 -> create_game_object(2070) 16:59:18.230 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:18.347 [GameSession] 11000010aa9bb50 -> create_game_object(2071) 16:59:18.347 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:18.448 [GameSession] 11000010aa9bb50 -> create_game_object(2072) 16:59:18.448 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:18.482 [GameSession] 11000010aa9bb50 -> create_game_object(2073) 16:59:18.482 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:18.532 [GameSession] 11000010aa9bb50 -> destroy_game_object(2068) 16:59:18.532 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:18.584 [GameSession] 11000010aa9bb50 -> destroy_game_object(2069) 16:59:18.584 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:18.635 [GameSession] 11000010aa9bb50 -> create_game_object(2074) 16:59:18.635 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:18.685 [GameSession] 11000010aa9bb50 -> destroy_game_object(2070) 16:59:18.685 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:18.734 [GameSession] 11000010aa9bb50 -> create_game_object(2075) 16:59:18.734 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:18.770 [GameSession] 11000010aa9bb50 -> destroy_game_object(2071) 16:59:18.770 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:18.770 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.63749999999999996 16:59:18.818 [GameSession] 11000010aa9bb50 -> create_game_object(2076) 16:59:18.818 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:18.870 [GameSession] 11000010aa9bb50 -> create_game_object(2077) 16:59:18.870 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:18.937 [GameSession] 11000010aa9bb50 -> destroy_game_object(2072) 16:59:18.937 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:18.970 [GameSession] 11000010aa9bb50 -> destroy_game_object(2073) 16:59:18.970 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:18.970 [GameSession] 11000010aa9bb50 -> create_game_object(2078) 16:59:18.970 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:18.971 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:18.971 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:19.039 [GameSession] 11000010aa9bb50 -> create_game_object(77) 16:59:19.039 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:19.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:59:19.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:19.107 [GameSession] 11000010aa9bb50 -> destroy_game_object(2074) 16:59:19.107 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:19.107 [GameSession] 11000010aa9bb50 -> create_game_object(2079) 16:59:19.107 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:19.190 [GameSession] 11000010aa9bb50 -> create_game_object(2080) 16:59:19.190 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:19.190 [GameSession] 11000010aa9bb50 -> destroy_game_object(2075) 16:59:19.190 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:19.257 [GameSession] 11000010aa9bb50 -> create_game_object(2081) 16:59:19.257 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:19.291 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.62082999999999999 16:59:19.341 [GameSession] 11000010aa9bb50 -> destroy_game_object(2076) 16:59:19.341 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:19.341 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:19.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:19.410 [GameSession] 11000010aa9bb50 -> create_game_object(2082) 16:59:19.410 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:19.411 [GameSession] 11000010aa9bb50 -> destroy_game_object(2077) 16:59:19.411 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:19.411 [GameSession] 11000010aa9bb50 -> destroy_game_object(2078) 16:59:19.411 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:19.414 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:59:19.414 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:59:19.477 [GameSession] 11000010aa9bb50 -> create_game_object(2083) 16:59:19.477 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:19.544 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:19.577 [GameSession] 11000010aa9bb50 -> create_game_object(2084) 16:59:19.577 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:19.578 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:19.611 [GameSession] 11000010aa9bb50 -> create_game_object(2085) 16:59:19.611 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:19.695 [GameSession] 11000010aa9bb50 -> create_game_object(2086) 16:59:19.695 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:19.695 [GameSession] 11000010aa9bb50 -> destroy_game_object(2079) 16:59:19.695 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:19.746 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:19.796 [GameSession] 11000010aa9bb50 -> create_game_object(2087) 16:59:19.796 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:19.796 [GameSession] 11000010aa9bb50 -> destroy_game_object(2080) 16:59:19.796 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:19.847 [GameSession] 11000010aa9bb50 -> destroy_game_object(2081) 16:59:19.847 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:19.952 [GameSession] 11000010aa9bb50 -> create_game_object(2088) 16:59:19.952 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:19.952 [GameSession] 11000010aa9bb50 -> destroy_game_object(2082) 16:59:19.952 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:20.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:20.034 [GameSession] 11000010aa9bb50 -> create_game_object(2089) 16:59:20.034 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:20.035 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:20.068 [GameSession] 11000010aa9bb50 -> destroy_game_object(2083) 16:59:20.068 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:20.118 [GameSession] 11000010aa9bb50 -> destroy_game_object(2084) 16:59:20.118 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:20.153 [GameSession] 11000010aa9bb50 -> destroy_game_object(2085) 16:59:20.153 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:20.270 [GameSession] 11000010aa9bb50 -> destroy_game_object(2086) 16:59:20.270 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:20.320 [GameSession] 11000010aa9bb50 -> create_game_object(2090) 16:59:20.320 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:20.354 [GameSession] 11000010aa9bb50 -> destroy_game_object(2087) 16:59:20.354 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:20.404 [GameSession] 11000010aa9bb50 -> create_game_object(2091) 16:59:20.404 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:20.472 [GameSession] 11000010aa9bb50 -> destroy_game_object(2089) 16:59:20.472 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:20.472 [GameSession] 11000010aa9bb50 -> destroy_game_object(2088) 16:59:20.472 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:20.472 [GameSession] 11000010aa9bb50 -> create_game_object(2092) 16:59:20.472 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:20.472 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:20.506 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:20.540 [GameSession] 11000010aa9bb50 -> create_game_object(2093) 16:59:20.540 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:20.674 [GameSession] 11000010aa9bb50 -> create_game_object(2094) 16:59:20.674 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:20.725 [GameSession] 11000010aa9bb50 -> create_game_object(2095) 16:59:20.725 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:20.725 [GameSession] 11000010aa9bb50 -> destroy_game_object(2090) 16:59:20.725 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:20.790 [GameSession] 11000010aa9bb50 -> destroy_game_object(2091) 16:59:20.790 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:20.824 [GameSession] 11000010aa9bb50 -> create_game_object(2096) 16:59:20.824 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:20.859 [GameSession] 11000010aa9bb50 -> create_game_object(2097) 16:59:20.859 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:20.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:20.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:20.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:20.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:20.860 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:20.892 [GameSession] 11000010aa9bb50 -> destroy_game_object(2092) 16:59:20.892 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:20.893 [GameSession] 11000010aa9bb50 -> destroy_game_object(51) 16:59:20.894 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:20.895 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[28d6609f982ea944]' 16:59:20.926 [GameSession] 11000010aa9bb50 -> destroy_game_object(2093) 16:59:20.926 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:20.960 [GameSession] 11000010aa9bb50 -> create_game_object(2098) 16:59:20.960 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:20.961 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:21.011 [GameSession] 11000010aa9bb50 -> destroy_game_object(2094) 16:59:21.011 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:21.011 [GameSession] 11000010aa9bb50 -> destroy_game_object(2095) 16:59:21.011 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:21.012 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:21.032 [GameSession] 11000010aa9bb50 -> create_game_object(2099) 16:59:21.032 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:21.162 [GameSession] 11000010aa9bb50 -> destroy_game_object(2096) 16:59:21.162 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:21.162 [GameSession] 11000010aa9bb50 -> destroy_game_object(2097) 16:59:21.162 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:21.196 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:21.196 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.60416999999999998 16:59:21.246 [GameSession] 11000010aa9bb50 -> destroy_game_object(2098) 16:59:21.246 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:21.449 [GameSession] 11000010aa9bb50 -> destroy_game_object(2099) 16:59:21.449 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:21.486 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:21.518 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:21.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:21.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:21.956 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:59:21.956 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:22.005 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:22.005 [Lua] SYNC DMG TAKEN set_max_health=true amount=73.99774169921875, state=alive 16:59:22.005 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:22.005 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:22.005 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:22.026 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:22.443 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:22.461 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:22.947 [GameSession] 11000010aa9bb50 -> create_game_object(2100) 16:59:22.947 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:22.948 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:22.998 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:23.066 [GameSession] 11000010aa9bb50 -> create_game_object(2101) 16:59:23.066 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:23.353 [GameSession] 11000010aa9bb50 -> create_game_object(78) 16:59:23.353 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010aa9bb50 go_type=deus_relic go_created_func_name=game_object_created_network_unit 16:59:23.370 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:23.470 [GameSession] 11000010aa9bb50 -> destroy_game_object(2100) 16:59:23.470 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:23.505 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:23.539 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:23.590 [GameSession] 11000010aa9bb50 -> destroy_game_object(2101) 16:59:23.590 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:24.129 [GameSession] 11000010aa9bb50 -> create_game_object(2102) 16:59:24.129 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:24.129 [GameSession] 11000010aa9bb50 -> create_game_object(79) 16:59:24.129 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:24.179 [GameSession] 11000010aa9bb50 -> create_game_object(2103) 16:59:24.179 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:24.180 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:24.262 [GameSession] 11000010aa9bb50 -> create_game_object(2104) 16:59:24.262 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:24.396 [GameSession] 11000010aa9bb50 -> create_game_object(2105) 16:59:24.396 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:24.498 [GameSession] 11000010aa9bb50 -> create_game_object(2106) 16:59:24.498 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:24.498 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.60694000000000004 16:59:24.532 [GameSession] 11000010aa9bb50 -> create_game_object(2107) 16:59:24.532 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:24.533 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:59:24.617 [GameSession] 11000010aa9bb50 -> destroy_game_object(2102) 16:59:24.617 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:24.617 [GameSession] 11000010aa9bb50 -> create_game_object(2108) 16:59:24.617 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:24.617 [GameSession] 11000010aa9bb50 -> destroy_game_object(2103) 16:59:24.617 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:24.718 [GameSession] 11000010aa9bb50 -> create_game_object(2109) 16:59:24.718 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:24.768 [GameSession] 11000010aa9bb50 -> destroy_game_object(2104) 16:59:24.768 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:24.769 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:24.769 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.47360999999999998 16:59:24.803 [GameSession] 11000010aa9bb50 -> create_game_object(2110) 16:59:24.803 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:24.803 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:24.853 [GameSession] 11000010aa9bb50 -> create_game_object(2111) 16:59:24.853 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:24.853 [GameSession] 11000010aa9bb50 -> destroy_game_object(2105) 16:59:24.853 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:24.989 [GameSession] 11000010aa9bb50 -> create_game_object(2112) 16:59:24.989 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:25.089 [GameSession] 11000010aa9bb50 -> destroy_game_object(2106) 16:59:25.089 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:25.089 [GameSession] 11000010aa9bb50 -> destroy_game_object(2107) 16:59:25.090 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:25.090 [GameSession] 11000010aa9bb50 -> create_game_object(2113) 16:59:25.090 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:25.222 [GameSession] 11000010aa9bb50 -> destroy_game_object(2108) 16:59:25.223 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:25.223 [GameSession] 11000010aa9bb50 -> destroy_game_object(2109) 16:59:25.223 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:25.274 [GameSession] 11000010aa9bb50 -> create_game_object(80) 16:59:25.274 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:25.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:25.374 [GameSession] 11000010aa9bb50 -> destroy_game_object(2110) 16:59:25.374 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:25.442 [GameSession] 11000010aa9bb50 -> destroy_game_object(2111) 16:59:25.442 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:25.527 [GameSession] 11000010aa9bb50 -> destroy_game_object(2112) 16:59:25.527 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:25.694 [GameSession] 11000010aa9bb50 -> destroy_game_object(2113) 16:59:25.694 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:25.746 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:26.486 [GameSession] 11000010aa9bb50 -> destroy_game_object(78) 16:59:26.486 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=deus_relic, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:27.162 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:27.162 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:27.162 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:27.162 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:27.162 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:27.736 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:27.736 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:27.803 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.57916999999999996 16:59:28.104 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:28.254 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:28.254 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:28.794 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:28.794 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:28.944 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.5625 16:59:28.962 [GameSession] 11000010aa9bb50 -> create_game_object(81) 16:59:28.962 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:59:29.029 [GameSession] 11000010aa9bb50 -> create_game_object(82) 16:59:29.029 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:59:29.045 [GameSession] 11000010aa9bb50 -> create_game_object(83) 16:59:29.045 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:59:29.280 [Lua] SYNC DMG TAKEN set_max_health=true amount=73.99774169921875, state=alive 16:59:29.281 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:29.482 [GameSession] 11000010aa9bb50 -> create_game_object(84) 16:59:29.482 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:59:29.483 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.54583000000000004 16:59:29.516 [GameSession] 11000010aa9bb50 -> create_game_object(85) 16:59:29.516 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:59:29.584 [GameSession] 11000010aa9bb50 -> create_game_object(86) 16:59:29.584 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:59:29.837 [Lua] SYNC DMG TAKEN set_max_health=true amount=73.99774169921875, state=alive 16:59:29.837 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:30.006 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.52917000000000003 16:59:30.006 [GameSession] 11000010aa9bb50 -> destroy_game_object(75) 16:59:30.006 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:30.308 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:30.409 [GameSession] 11000010aa9bb50 -> destroy_game_object(50) 16:59:30.409 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:30.410 error: [Unit] Unit: '#ID[bcbc068bdd7a0f8c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:59:30.410 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[28d6609f982ea944]' 16:59:30.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:30.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:31.336 [GameSession] 11000010aa9bb50 -> create_game_object(87) 16:59:31.336 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:31.336 [GameSession] 11000010aa9bb50 -> create_game_object(88) 16:59:31.336 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:31.336 [GameSession] 11000010aa9bb50 -> create_game_object(89) 16:59:31.336 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:31.336 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:31.386 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:31.386 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:31.386 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:31.422 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:31.455 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:31.505 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:31.577 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:31.577 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.81667000000000001 16:59:31.621 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:31.621 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:59:31.722 [GameSession] 11000010aa9bb50 -> destroy_game_object(87) 16:59:31.722 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:31.792 [GameSession] 11000010aa9bb50 -> destroy_game_object(89) 16:59:31.792 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:31.874 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:31.874 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:31.874 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:31.874 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:31.960 [GameSession] 11000010aa9bb50 -> destroy_game_object(88) 16:59:31.960 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:32.330 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:32.365 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:32.365 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:32.365 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:32.365 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:32.684 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:32.684 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:32.684 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:32.684 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:32.684 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:32.684 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:32.684 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:32.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:32.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:32.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:59:32.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:32.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:32.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:32.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:32.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:32.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:59:32.954 [GameSession] 11000010aa9bb50 -> create_game_object(2114) 16:59:32.954 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:33.074 [GameSession] 11000010aa9bb50 -> create_game_object(2115) 16:59:33.074 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:33.578 [GameSession] 11000010aa9bb50 -> destroy_game_object(2114) 16:59:33.578 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:33.815 [GameSession] 11000010aa9bb50 -> destroy_game_object(2115) 16:59:33.815 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:36.481 [GameSession] 11000010aa9bb50 -> create_game_object(90) 16:59:36.481 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_minotaur go_created_func_name=game_object_created_network_unit 16:59:36.481 [Lua] rpc_set_attribute_int 90 1 1 12434 16:59:36.481 [Lua] New enhanced breed spawned 16:59:36.481 [Lua] SYNC DMG TAKEN set_max_health=true amount=2399.9267578125, state=alive 16:59:36.481 [Lua] rpc_set_attribute_bool 90 12 2 true 16:59:36.481 [Lua] rpc_set_attribute_bool 90 9 2 true 16:59:36.481 [Lua] rpc_set_attribute_bool 90 10 2 true 16:59:37.022 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.88332999999999995 16:59:37.258 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.98750000000000004 16:59:38.021 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:59:39.844 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.98750000000000004 16:59:40.231 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.98333000000000004 16:59:40.752 [GameSession] 11000010aa9bb50 -> destroy_game_object(76) 16:59:40.753 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:42.017 [GameSession] 11000010aa9bb50 -> create_game_object(91) 16:59:42.017 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:42.017 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.52000000000000002 16:59:42.459 [GameSession] 11000010aa9bb50 -> destroy_game_object(91) 16:59:42.459 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:42.607 [GameSession] 11000010aa9bb50 -> create_game_object(92) 16:59:42.607 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:42.607 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.51000000000000001 16:59:42.641 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 1 16:59:42.982 [GameSession] 11000010aa9bb50 -> destroy_game_object(92) 16:59:42.982 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:43.198 [GameSession] 11000010aa9bb50 -> create_game_object(93) 16:59:43.198 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:43.198 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.5 16:59:43.589 [GameSession] 11000010aa9bb50 -> destroy_game_object(93) 16:59:43.589 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:43.623 [GameSession] 11000010aa9bb50 -> create_game_object(2116) 16:59:43.623 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:43.623 [GameSession] 11000010aa9bb50 -> create_game_object(2117) 16:59:43.623 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:43.623 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.50600999999999996 16:59:43.744 [GameSession] 11000010aa9bb50 -> create_game_object(2118) 16:59:43.744 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:43.745 [GameSession] 11000010aa9bb50 -> create_game_object(94) 16:59:43.745 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:43.745 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.48999999999999999 16:59:43.843 [GameSession] 11000010aa9bb50 -> create_game_object(2119) 16:59:43.843 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:43.978 [GameSession] 11000010aa9bb50 -> create_game_object(2120) 16:59:43.978 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:43.978 [GameSession] 11000010aa9bb50 -> create_game_object(2121) 16:59:43.978 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:44.097 [GameSession] 11000010aa9bb50 -> destroy_game_object(2116) 16:59:44.097 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:44.097 [GameSession] 11000010aa9bb50 -> destroy_game_object(2117) 16:59:44.097 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:44.150 [GameSession] 11000010aa9bb50 -> create_game_object(2122) 16:59:44.150 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:44.150 [GameSession] 11000010aa9bb50 -> destroy_game_object(2118) 16:59:44.150 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:44.197 [GameSession] 11000010aa9bb50 -> create_game_object(2123) 16:59:44.197 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:44.248 [GameSession] 11000010aa9bb50 -> destroy_game_object(2119) 16:59:44.248 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:44.348 [GameSession] 11000010aa9bb50 -> create_game_object(2124) 16:59:44.348 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:44.348 [GameSession] 11000010aa9bb50 -> create_game_object(95) 16:59:44.348 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:44.348 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.47999999999999998 16:59:44.348 [GameSession] 11000010aa9bb50 -> destroy_game_object(94) 16:59:44.348 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:44.381 [GameSession] 11000010aa9bb50 -> create_game_object(2125) 16:59:44.381 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:44.381 [GameSession] 11000010aa9bb50 -> destroy_game_object(2120) 16:59:44.381 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:44.451 [GameSession] 11000010aa9bb50 -> destroy_game_object(2121) 16:59:44.451 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:44.483 [GameSession] 11000010aa9bb50 -> create_game_object(2126) 16:59:44.483 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:44.535 [GameSession] 11000010aa9bb50 -> destroy_game_object(2122) 16:59:44.535 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:44.584 [GameSession] 11000010aa9bb50 -> create_game_object(2127) 16:59:44.584 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:44.670 [GameSession] 11000010aa9bb50 -> destroy_game_object(2123) 16:59:44.670 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:44.719 [GameSession] 11000010aa9bb50 -> create_game_object(2128) 16:59:44.719 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:44.821 [GameSession] 11000010aa9bb50 -> destroy_game_object(2124) 16:59:44.821 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:44.821 [GameSession] 11000010aa9bb50 -> create_game_object(2129) 16:59:44.821 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:44.821 [GameSession] 11000010aa9bb50 -> destroy_game_object(2125) 16:59:44.821 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:44.872 [GameSession] 11000010aa9bb50 -> destroy_game_object(95) 16:59:44.872 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:44.938 [GameSession] 11000010aa9bb50 -> destroy_game_object(2126) 16:59:44.938 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:44.938 [GameSession] 11000010aa9bb50 -> create_game_object(96) 16:59:44.938 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:59:44.988 [GameSession] 11000010aa9bb50 -> create_game_object(97) 16:59:44.988 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010aa9bb50 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 16:59:45.022 [GameSession] 11000010aa9bb50 -> destroy_game_object(2127) 16:59:45.022 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:45.023 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:45.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:45.123 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:45.189 [GameSession] 11000010aa9bb50 -> destroy_game_object(2128) 16:59:45.189 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:45.189 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:45.224 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:45.277 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:45.324 [GameSession] 11000010aa9bb50 -> destroy_game_object(2129) 16:59:45.324 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:45.325 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:45.376 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:45.727 [GameSession] 11000010aa9bb50 -> create_game_object(2130) 16:59:45.727 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:45.794 [GameSession] 11000010aa9bb50 -> create_game_object(2131) 16:59:45.794 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:45.814 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:45.878 [GameSession] 11000010aa9bb50 -> create_game_object(2132) 16:59:45.878 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:45.980 [GameSession] 11000010aa9bb50 -> create_game_object(2133) 16:59:45.980 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:46.049 [GameSession] 11000010aa9bb50 -> create_game_object(2134) 16:59:46.049 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:46.099 [GameSession] 11000010aa9bb50 -> destroy_game_object(2130) 16:59:46.099 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:46.099 [GameSession] 11000010aa9bb50 -> create_game_object(2135) 16:59:46.099 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:46.099 [GameSession] 11000010aa9bb50 -> destroy_game_object(2131) 16:59:46.099 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:46.265 [GameSession] 11000010aa9bb50 -> destroy_game_object(2132) 16:59:46.265 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:46.265 [GameSession] 11000010aa9bb50 -> create_game_object(2136) 16:59:46.265 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:46.366 [GameSession] 11000010aa9bb50 -> create_game_object(2137) 16:59:46.366 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:46.367 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:46.452 [GameSession] 11000010aa9bb50 -> create_game_object(2138) 16:59:46.453 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:46.453 [GameSession] 11000010aa9bb50 -> destroy_game_object(2133) 16:59:46.453 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:46.536 [GameSession] 11000010aa9bb50 -> create_game_object(2139) 16:59:46.536 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:46.587 [GameSession] 11000010aa9bb50 -> destroy_game_object(2134) 16:59:46.587 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:46.587 [GameSession] 11000010aa9bb50 -> destroy_game_object(2135) 16:59:46.587 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:46.621 [GameSession] 11000010aa9bb50 -> create_game_object(2140) 16:59:46.621 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:46.738 [GameSession] 11000010aa9bb50 -> create_game_object(2141) 16:59:46.738 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:46.738 [GameSession] 11000010aa9bb50 -> destroy_game_object(2136) 16:59:46.738 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:46.790 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:46.840 [GameSession] 11000010aa9bb50 -> destroy_game_object(2137) 16:59:46.840 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:46.959 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.50478999999999996 16:59:46.993 [GameSession] 11000010aa9bb50 -> destroy_game_object(2138) 16:59:46.993 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:46.993 [GameSession] 11000010aa9bb50 -> destroy_game_object(2139) 16:59:46.993 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:47.145 [GameSession] 11000010aa9bb50 -> destroy_game_object(2140) 16:59:47.145 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:47.145 [GameSession] 11000010aa9bb50 -> create_game_object(98) 16:59:47.145 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:47.145 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.46999999999999997 16:59:47.264 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:47.281 [GameSession] 11000010aa9bb50 -> destroy_game_object(2141) 16:59:47.281 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:47.516 [GameSession] 11000010aa9bb50 -> destroy_game_object(98) 16:59:47.516 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:47.549 [GameSession] 11000010aa9bb50 -> create_game_object(99) 16:59:47.549 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:47.549 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.46000000000000002 16:59:47.735 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:47.920 [GameSession] 11000010aa9bb50 -> destroy_game_object(99) 16:59:47.920 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:48.039 [GameSession] 11000010aa9bb50 -> create_game_object(100) 16:59:48.039 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:48.039 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.45000000000000001 16:59:48.189 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:48.409 [GameSession] 11000010aa9bb50 -> destroy_game_object(100) 16:59:48.409 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:48.609 [GameSession] 11000010aa9bb50 -> create_game_object(101) 16:59:48.609 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:48.610 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.44 16:59:48.678 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:48.964 [GameSession] 11000010aa9bb50 -> destroy_game_object(101) 16:59:48.964 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:49.117 [GameSession] 11000010aa9bb50 -> create_game_object(102) 16:59:49.117 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:49.117 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.42999999999999999 16:59:49.184 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:49.491 [GameSession] 11000010aa9bb50 -> destroy_game_object(102) 16:59:49.491 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:49.657 [GameSession] 11000010aa9bb50 -> create_game_object(103) 16:59:49.657 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:49.657 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.41999999999999998 16:59:49.725 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:50.128 [GameSession] 11000010aa9bb50 -> destroy_game_object(103) 16:59:50.128 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:50.196 [GameSession] 11000010aa9bb50 -> create_game_object(104) 16:59:50.196 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:50.196 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.40999999999999998 16:59:50.281 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:50.550 [GameSession] 11000010aa9bb50 -> destroy_game_object(104) 16:59:50.550 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:50.617 [GameSession] 11000010aa9bb50 -> create_game_object(105) 16:59:50.617 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:50.684 [GameSession] 11000010aa9bb50 -> create_game_object(106) 16:59:50.684 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:50.684 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.40000000000000002 16:59:50.785 [GameSession] 11000010aa9bb50 -> create_game_object(107) 16:59:50.785 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:50.786 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.50548000000000004 16:59:50.903 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.33472000000000002 16:59:51.071 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.16805999999999999 16:59:51.071 [GameSession] 11000010aa9bb50 -> destroy_game_object(106) 16:59:51.071 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:51.155 [GameSession] 11000010aa9bb50 -> create_game_object(108) 16:59:51.155 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:51.323 [GameSession] 11000010aa9bb50 -> create_game_object(109) 16:59:51.323 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:51.457 [GameSession] 11000010aa9bb50 -> create_game_object(110) 16:59:51.457 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010aa9bb50 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:51.457 [Lua] [SharedState] deus_run_state_43105945: ranged_ammo:11000010aa9bb50:1:4:1 = 0.39000000000000001 16:59:51.731 [GameSession] 11000010aa9bb50 -> create_game_object(111) 16:59:51.731 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:51.877 [GameSession] 11000010aa9bb50 -> create_game_object(112) 16:59:51.877 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:51.946 [GameSession] 11000010aa9bb50 -> destroy_game_object(110) 16:59:51.946 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 16:59:52.113 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.00139 16:59:52.213 [GameSession] 11000010aa9bb50 -> create_game_object(113) 16:59:52.213 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:52.365 [GameSession] 11000010aa9bb50 -> create_game_object(114) 16:59:52.365 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:52.806 [GameSession] 11000010aa9bb50 -> create_game_object(115) 16:59:52.806 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:52.925 [GameSession] 11000010aa9bb50 -> create_game_object(2142) 16:59:52.925 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:52.973 [GameSession] 11000010aa9bb50 -> create_game_object(2143) 16:59:52.973 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:52.973 [GameSession] 11000010aa9bb50 -> create_game_object(116) 16:59:52.973 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:53.041 [GameSession] 11000010aa9bb50 -> create_game_object(117) 16:59:53.041 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010aa9bb50 go_type=standard_unit go_created_func_name=game_object_created_network_unit 16:59:53.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:53.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=73.99774169921875, state=alive 16:59:53.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=73.99774169921875, state=alive 16:59:53.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:53.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:53.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:53.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:53.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:53.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:53.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:53.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=2429.92578125, state=alive 16:59:53.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:53.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=73.99774169921875, state=alive 16:59:53.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:53.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:53.127 [GameSession] 11000010aa9bb50 -> create_game_object(2144) 16:59:53.127 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:53.195 [GameSession] 11000010aa9bb50 -> create_game_object(2145) 16:59:53.195 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:53.277 [GameSession] 11000010aa9bb50 -> create_game_object(2146) 16:59:53.277 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:53.366 [GameSession] 11000010aa9bb50 -> create_game_object(2147) 16:59:53.366 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:53.414 [GameSession] 11000010aa9bb50 -> destroy_game_object(2142) 16:59:53.414 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:53.482 [GameSession] 11000010aa9bb50 -> destroy_game_object(2143) 16:59:53.482 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:53.514 [GameSession] 11000010aa9bb50 -> create_game_object(2148) 16:59:53.514 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:53.515 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:53.515 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.97499999999999998 16:59:53.566 [GameSession] 11000010aa9bb50 -> destroy_game_object(2144) 16:59:53.566 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:53.566 [GameSession] 11000010aa9bb50 -> create_game_object(118) 16:59:53.566 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010aa9bb50 go_type=standard_unit go_created_func_name=game_object_created_network_unit 16:59:53.614 [GameSession] 11000010aa9bb50 -> create_game_object(2149) 16:59:53.614 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:53.615 [GameSession] 11000010aa9bb50 -> destroy_game_object(2145) 16:59:53.615 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:53.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:53.732 [GameSession] 11000010aa9bb50 -> create_game_object(2150) 16:59:53.732 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:53.732 [GameSession] 11000010aa9bb50 -> destroy_game_object(2146) 16:59:53.732 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:53.766 [GameSession] 11000010aa9bb50 -> create_game_object(2151) 16:59:53.766 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:53.766 [GameSession] 11000010aa9bb50 -> destroy_game_object(2147) 16:59:53.766 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:53.766 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:59:53.820 error: [Unit] Unit: '#ID[f3fc5c102d85be67]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 16:59:53.882 [GameSession] 11000010aa9bb50 -> create_game_object(2152) 16:59:53.882 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:53.883 [GameSession] 11000010aa9bb50 -> destroy_game_object(2148) 16:59:53.883 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:54.000 [GameSession] 11000010aa9bb50 -> create_game_object(2153) 16:59:54.000 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:54.001 [GameSession] 11000010aa9bb50 -> destroy_game_object(2149) 16:59:54.001 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:54.035 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:54.101 [GameSession] 11000010aa9bb50 -> create_game_object(2154) 16:59:54.101 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:54.101 [GameSession] 11000010aa9bb50 -> create_game_object(2155) 16:59:54.101 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:54.136 [GameSession] 11000010aa9bb50 -> destroy_game_object(2150) 16:59:54.136 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:54.136 [GameSession] 11000010aa9bb50 -> destroy_game_object(2151) 16:59:54.136 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:54.137 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:54.186 [GameSession] 11000010aa9bb50 -> create_game_object(2156) 16:59:54.186 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:54.237 [GameSession] 11000010aa9bb50 -> destroy_game_object(2152) 16:59:54.237 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:54.306 [GameSession] 11000010aa9bb50 -> create_game_object(2157) 16:59:54.306 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:54.390 [GameSession] 11000010aa9bb50 -> destroy_game_object(2153) 16:59:54.390 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:54.390 [GameSession] 11000010aa9bb50 -> create_game_object(2158) 16:59:54.390 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:54.440 [GameSession] 11000010aa9bb50 -> create_game_object(2159) 16:59:54.440 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:54.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(2155) 16:59:54.559 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:54.559 [GameSession] 11000010aa9bb50 -> destroy_game_object(2154) 16:59:54.559 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:54.593 [GameSession] 11000010aa9bb50 -> create_game_object(2160) 16:59:54.593 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:54.593 [GameSession] 11000010aa9bb50 -> destroy_game_object(2156) 16:59:54.593 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:54.661 [GameSession] 11000010aa9bb50 -> create_game_object(2161) 16:59:54.661 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:54.710 [GameSession] 11000010aa9bb50 -> destroy_game_object(2157) 16:59:54.710 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:54.711 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:54.762 [GameSession] 11000010aa9bb50 -> create_game_object(2162) 16:59:54.762 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:54.762 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:54.762 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:54.762 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:54.847 [GameSession] 11000010aa9bb50 -> create_game_object(2163) 16:59:54.847 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:54.847 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:54.900 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.95833000000000002 16:59:54.913 [GameSession] 11000010aa9bb50 -> create_game_object(2164) 16:59:54.913 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:54.964 [GameSession] 11000010aa9bb50 -> destroy_game_object(2160) 16:59:54.964 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:54.964 [GameSession] 11000010aa9bb50 -> create_game_object(2165) 16:59:54.964 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:55.033 [GameSession] 11000010aa9bb50 -> destroy_game_object(2161) 16:59:55.033 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:55.087 [GameSession] 11000010aa9bb50 -> create_game_object(2166) 16:59:55.087 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:55.133 [GameSession] 11000010aa9bb50 -> create_game_object(2167) 16:59:55.133 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:55.133 [GameSession] 11000010aa9bb50 -> destroy_game_object(2162) 16:59:55.133 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:55.133 [GameSession] 11000010aa9bb50 -> destroy_game_object(2158) 16:59:55.133 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:55.184 [GameSession] 11000010aa9bb50 -> destroy_game_object(2159) 16:59:55.184 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:55.184 [GameSession] 11000010aa9bb50 -> destroy_game_object(2163) 16:59:55.184 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:55.235 [GameSession] 11000010aa9bb50 -> create_game_object(2168) 16:59:55.235 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:55.235 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:55.286 [GameSession] 11000010aa9bb50 -> destroy_game_object(2164) 16:59:55.286 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:55.286 [GameSession] 11000010aa9bb50 -> create_game_object(2169) 16:59:55.286 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:55.287 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.94042999999999999 16:59:55.337 [GameSession] 11000010aa9bb50 -> destroy_game_object(2165) 16:59:55.337 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:55.337 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:55.387 [GameSession] 11000010aa9bb50 -> create_game_object(2170) 16:59:55.387 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:55.387 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:55.437 [GameSession] 11000010aa9bb50 -> create_game_object(2171) 16:59:55.438 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:55.438 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 16:59:55.555 [GameSession] 11000010aa9bb50 -> destroy_game_object(2167) 16:59:55.555 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:55.556 [GameSession] 11000010aa9bb50 -> create_game_object(2172) 16:59:55.556 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:55.556 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:55.606 [GameSession] 11000010aa9bb50 -> destroy_game_object(2168) 16:59:55.606 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:55.607 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:55.674 [GameSession] 11000010aa9bb50 -> create_game_object(2173) 16:59:55.674 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:55.675 [GameSession] 11000010aa9bb50 -> destroy_game_object(2169) 16:59:55.675 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:55.757 [GameSession] 11000010aa9bb50 -> destroy_game_object(2170) 16:59:55.757 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:55.758 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:55.825 [GameSession] 11000010aa9bb50 -> destroy_game_object(2166) 16:59:55.825 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:55.825 [GameSession] 11000010aa9bb50 -> destroy_game_object(2171) 16:59:55.825 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:55.875 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.9234 16:59:55.909 [GameSession] 11000010aa9bb50 -> destroy_game_object(2172) 16:59:55.909 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:56.026 [GameSession] 11000010aa9bb50 -> destroy_game_object(2173) 16:59:56.026 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:56.299 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:56.331 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.90637999999999996 16:59:56.383 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:56.433 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.49764999999999998 16:59:56.786 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:56.924 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:56.924 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:56.972 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.88936999999999999 16:59:57.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:57.173 [GameSession] 11000010aa9bb50 -> create_game_object(2174) 16:59:57.173 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:57.223 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.73333000000000004 16:59:57.276 [GameSession] 11000010aa9bb50 -> create_game_object(2175) 16:59:57.276 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:57.326 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:57.326 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:57.326 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:57.415 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:57.415 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.86334 16:59:57.663 [GameSession] 11000010aa9bb50 -> destroy_game_object(2174) 16:59:57.663 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:57.765 [GameSession] 11000010aa9bb50 -> destroy_game_object(2175) 16:59:57.765 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 16:59:57.833 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:57.932 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:57.983 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.63332999999999995 16:59:58.320 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:58.455 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.83592 16:59:58.844 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:58.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:58.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:58.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:58.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:58.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:58.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:58.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:58.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 16:59:59.013 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.83484000000000003 16:59:59.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:59.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:59.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:59.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:59.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 16:59:59.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:59.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 16:59:59.064 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.80769000000000002 16:59:59.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 16:59:59.535 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.78054000000000001 16:59:59.888 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:00.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:00.140 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.75339 17:00:00.411 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:00.412 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.48332999999999998 17:00:00.647 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.72453999999999996 17:00:00.851 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:00.901 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:01.206 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.69676000000000005 17:00:01.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:01.341 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:01.393 [GameSession] create_game_object(7, 3074) 17:00:01.393 [GameSession] create_game_object(3074, 0) -> 11000010aa9bb50 17:00:01.476 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010c7fed13:1:5:4 = 17:00:01.526 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.41367999999999999 17:00:01.559 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.66825000000000001 17:00:01.779 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:01.813 [GameSession] 11000010aa9bb50 -> create_game_object(119) 17:00:01.813 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010aa9bb50 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 17:00:01.813 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 17:00:01.814 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:01.990 [GameSession] destroy_game_object(3074) 17:00:01.998 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:01.998 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:01.998 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:02.115 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.27009 17:00:02.320 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:02.353 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:02.402 [GameSession] 11000010aa9bb50 -> create_game_object(120) 17:00:02.402 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:02.402 [GameSession] 11000010aa9bb50 -> create_game_object(121) 17:00:02.402 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:02.402 [GameSession] 11000010aa9bb50 -> create_game_object(122) 17:00:02.402 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010aa9bb50 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:02.538 [Lua] SYNC DMG TAKEN set_max_health=true amount=2399.9267578125, state=alive 17:00:02.740 [GameSession] 11000010aa9bb50 -> destroy_game_object(122) 17:00:02.740 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:02.740 [GameSession] 11000010aa9bb50 -> destroy_game_object(120) 17:00:02.740 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:02.740 [GameSession] 11000010aa9bb50 -> destroy_game_object(121) 17:00:02.740 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:02.810 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:02.843 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:02.961 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.7046 17:00:02.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:02.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:03.061 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.02171 17:00:03.061 [Lua] [SharedState] deus_run_state_43105945: potion:11000010c7fed13:1:5:4 = 17:00:03.098 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.70943999999999996 17:00:03.163 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.03184 17:00:03.197 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.71913000000000005 17:00:03.315 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:03.348 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:03.348 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.87409000000000003 17:00:03.483 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.56415999999999999 17:00:03.517 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:03.668 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.04197 17:00:03.838 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:03.839 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.57869000000000004 17:00:03.871 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:03.871 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.072359999999999994 17:00:03.920 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.58838000000000001 17:00:03.955 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.082489999999999994 17:00:04.088 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.10274999999999999 17:00:04.141 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.11226 17:00:04.190 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.1226 17:00:04.239 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.63027 17:00:04.239 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.14327999999999999 17:00:04.359 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:04.392 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:04.611 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:04.611 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:04.646 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.096009999999999998 17:00:04.728 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.11669 17:00:04.846 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.66749000000000003 17:00:04.932 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:04.932 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.12703 17:00:04.982 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:04.983 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.13736999999999999 17:00:05.017 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.14771000000000001 17:00:05.051 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.17873 17:00:05.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:05.168 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.18906999999999999 17:00:05.220 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.70470999999999995 17:00:05.238 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.20974999999999999 17:00:05.288 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.42360999999999999 17:00:05.288 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.22009000000000001 17:00:05.374 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.24077000000000001 17:00:05.411 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.27178999999999998 17:00:05.455 [GameSession] 11000010aa9bb50 -> create_game_object(123) 17:00:05.455 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:00:05.473 [GameSession] 11000010aa9bb50 -> create_game_object(124) 17:00:05.473 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:05.475 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.29247000000000001 17:00:05.542 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.70557999999999998 17:00:05.794 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.72080999999999995 17:00:05.827 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.30363000000000001 17:00:05.945 [GameSession] 11000010aa9bb50 -> create_game_object(125) 17:00:05.945 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:00:05.978 [GameSession] 11000010aa9bb50 -> create_game_object(126) 17:00:05.979 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:05.980 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.34592000000000001 17:00:06.013 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.35649999999999998 17:00:06.098 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.38822000000000001 17:00:06.131 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.41993999999999998 17:00:06.198 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.45166000000000001 17:00:06.216 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:06.216 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:06.216 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:06.216 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.75888 17:00:06.216 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.46223999999999998 17:00:06.265 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.29003000000000001 17:00:06.334 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.30059999999999998 17:00:06.334 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.31118000000000001 17:00:06.367 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:06.417 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.32174999999999998 17:00:06.468 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:06.468 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.18731 17:00:06.505 [GameSession] 11000010aa9bb50 -> create_game_object(127) 17:00:06.505 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:00:06.506 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.22961000000000001 17:00:06.553 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:06.553 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.24018 17:00:06.568 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.27189999999999998 17:00:06.822 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.28248000000000001 17:00:06.855 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.29321000000000003 17:00:06.943 [GameSession] 11000010aa9bb50 -> destroy_game_object(118) 17:00:06.943 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:06.973 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.30401 17:00:07.026 [GameSession] 11000010aa9bb50 -> create_game_object(128) 17:00:07.026 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:00:07.027 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.31480999999999998 17:00:07.027 [GameSession] 11000010aa9bb50 -> destroy_game_object(119) 17:00:07.027 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:07.060 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:07.061 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:07.061 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:07.061 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.34259000000000001 17:00:07.110 [GameSession] 11000010aa9bb50 -> destroy_game_object(97) 17:00:07.110 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:07.113 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 17:00:07.143 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.30417 17:00:07.143 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.35648000000000002 17:00:07.176 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.37191000000000002 17:00:07.244 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.40278000000000003 17:00:07.294 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.43209999999999998 17:00:07.329 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:07.329 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.46295999999999998 17:00:07.379 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.18472 17:00:07.379 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.50771999999999995 17:00:07.429 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.53703999999999996 17:00:07.514 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.55247000000000002 17:00:07.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:07.585 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:07.585 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.56635999999999997 17:00:07.784 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:07.784 [Lua] SYNC DMG TAKEN set_max_health=true amount=2429.92578125, state=alive 17:00:07.784 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:07.784 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:07.784 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.59721999999999997 17:00:07.817 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.44530999999999998 17:00:07.918 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.58025000000000004 17:00:07.986 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0.13281000000000001 17:00:08.054 [GameSession] 11000010aa9bb50 -> create_game_object(129) 17:00:08.054 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:00:08.105 [GameSession] 11000010aa9bb50 -> create_game_object(130) 17:00:08.105 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:08.106 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.59567999999999999 17:00:08.138 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.625 17:00:08.173 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.63880000000000003 17:00:08.214 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.65456999999999999 17:00:08.324 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.68454000000000004 17:00:08.375 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.70032000000000005 17:00:08.392 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.54890000000000005 17:00:08.430 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.56467000000000001 17:00:08.529 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.36277999999999999 17:00:08.563 [GameSession] 11000010aa9bb50 -> create_game_object(131) 17:00:08.563 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:00:08.594 [GameSession] 11000010aa9bb50 -> create_game_object(132) 17:00:08.594 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:08.647 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.094439999999999996 17:00:08.647 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.37855 17:00:08.713 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:08.713 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.39432 17:00:08.763 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.42429 17:00:08.798 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:08.799 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:08.799 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:08.799 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:08.799 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:08.949 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.43848999999999999 17:00:09.000 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010aa9bb50:1:4:1 = knocked_down 17:00:09.000 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010aa9bb50:1:4:1 = 0 17:00:09.000 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.26340999999999998 17:00:09.050 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:09.050 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.27917999999999998 17:00:09.083 [GameSession] 11000010aa9bb50 -> create_game_object(133) 17:00:09.083 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:00:09.135 [GameSession] 11000010aa9bb50 -> create_game_object(134) 17:00:09.135 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:09.136 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.29494999999999999 17:00:09.235 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.31073000000000001 17:00:09.321 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:09.321 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.32650000000000001 17:00:09.456 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.34227000000000002 17:00:09.471 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.27543000000000001 17:00:09.471 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.35703000000000001 17:00:09.607 [GameSession] 11000010aa9bb50 -> create_game_object(135) 17:00:09.607 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:09.811 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.37157000000000001 17:00:09.860 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.38611000000000001 17:00:10.147 [GameSession] 11000010aa9bb50 -> create_game_object(136) 17:00:10.147 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010aa9bb50 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:00:10.199 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.40226000000000001 17:00:10.251 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.43457000000000001 17:00:10.435 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:10.435 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:10.502 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.45073000000000002 17:00:10.655 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.24393999999999999 17:00:10.922 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:10.973 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.27476 17:00:11.029 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.25950000000000001 17:00:11.075 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:11.075 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:11.075 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:11.075 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.27438000000000001 17:00:11.176 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.1157 17:00:11.480 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.13222999999999999 17:00:11.529 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:11.529 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:11.597 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.14876 17:00:11.800 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.16528999999999999 17:00:11.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:12.056 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0.18017 17:00:12.224 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0.0097199999999999995 17:00:12.225 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.27635999999999999 17:00:12.645 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:12.645 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:12.645 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:12.645 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:13.201 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:13.201 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:13.269 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:13.726 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:13.726 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:13.726 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:14.198 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:14.198 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:14.551 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010c7fed13:1:5:4 = knocked_down 17:00:14.551 [Lua] [SharedState] deus_run_state_43105945: health_percentage:11000010c7fed13:1:5:4 = 0 17:00:14.803 [GameSession] 11000010aa9bb50 -> create_game_object(2176) 17:00:14.803 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:14.855 [GameSession] 11000010aa9bb50 -> create_game_object(2177) 17:00:14.855 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:14.971 [GameSession] 11000010aa9bb50 -> create_game_object(2178) 17:00:14.971 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:15.008 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:15.073 [GameSession] 11000010aa9bb50 -> create_game_object(2179) 17:00:15.073 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:15.073 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:15.176 [GameSession] 11000010aa9bb50 -> create_game_object(2180) 17:00:15.176 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:15.176 [GameSession] 11000010aa9bb50 -> create_game_object(2181) 17:00:15.176 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:15.225 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:15.225 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:15.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:15.277 [GameSession] 11000010aa9bb50 -> destroy_game_object(2176) 17:00:15.277 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:15.328 [GameSession] 11000010aa9bb50 -> create_game_object(2182) 17:00:15.328 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:15.328 [GameSession] 11000010aa9bb50 -> destroy_game_object(2177) 17:00:15.328 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:15.377 [GameSession] 11000010aa9bb50 -> destroy_game_object(2178) 17:00:15.377 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:15.432 [GameSession] 11000010aa9bb50 -> create_game_object(2183) 17:00:15.432 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:15.462 [GameSession] 11000010aa9bb50 -> destroy_game_object(2179) 17:00:15.462 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:15.530 [GameSession] 11000010aa9bb50 -> create_game_object(2184) 17:00:15.530 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:15.580 [GameSession] 11000010aa9bb50 -> create_game_object(2185) 17:00:15.580 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:15.664 [GameSession] 11000010aa9bb50 -> destroy_game_object(2180) 17:00:15.664 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:15.664 [GameSession] 11000010aa9bb50 -> create_game_object(2186) 17:00:15.664 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:15.665 [GameSession] 11000010aa9bb50 -> destroy_game_object(2181) 17:00:15.665 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:15.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:15.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:15.732 [GameSession] 11000010aa9bb50 -> create_game_object(137) 17:00:15.732 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010aa9bb50 go_type=deus_relic go_created_func_name=game_object_created_network_unit 17:00:15.733 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:15.767 [GameSession] 11000010aa9bb50 -> create_game_object(2187) 17:00:15.767 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:15.816 [GameSession] 11000010aa9bb50 -> destroy_game_object(2182) 17:00:15.816 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:15.866 [GameSession] 11000010aa9bb50 -> destroy_game_object(2183) 17:00:15.866 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:15.933 [GameSession] 11000010aa9bb50 -> create_game_object(2188) 17:00:15.933 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:15.933 [GameSession] 11000010aa9bb50 -> create_game_object(2189) 17:00:15.933 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:16.001 [GameSession] 11000010aa9bb50 -> destroy_game_object(2184) 17:00:16.001 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:16.001 [GameSession] 11000010aa9bb50 -> destroy_game_object(2185) 17:00:16.001 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:16.053 [GameSession] 11000010aa9bb50 -> create_game_object(2190) 17:00:16.053 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:16.121 [GameSession] 11000010aa9bb50 -> create_game_object(2191) 17:00:16.121 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:16.121 [GameSession] 11000010aa9bb50 -> destroy_game_object(2187) 17:00:16.121 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:16.170 [GameSession] 11000010aa9bb50 -> destroy_game_object(2186) 17:00:16.171 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:16.171 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:16.171 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:16.221 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:16.221 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:16.272 [GameSession] 11000010aa9bb50 -> create_game_object(2192) 17:00:16.272 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:16.272 [GameSession] 11000010aa9bb50 -> create_game_object(2193) 17:00:16.272 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000112df7e66 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:16.357 [GameSession] 11000010aa9bb50 -> destroy_game_object(2188) 17:00:16.357 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:16.427 [GameSession] 11000010aa9bb50 -> destroy_game_object(2189) 17:00:16.427 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:16.427 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.21085999999999999 17:00:16.525 [GameSession] 11000010aa9bb50 -> destroy_game_object(2190) 17:00:16.525 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:16.558 [GameSession] 11000010aa9bb50 -> destroy_game_object(2191) 17:00:16.558 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:16.627 [GameSession] 11000010aa9bb50 -> create_game_object(2194) 17:00:16.627 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:16.709 [GameSession] 11000010aa9bb50 -> destroy_game_object(2192) 17:00:16.709 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:16.709 [GameSession] 11000010aa9bb50 -> destroy_game_object(2193) 17:00:16.709 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:16.776 [GameSession] 11000010aa9bb50 -> create_game_object(2195) 17:00:16.776 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000112df7e66 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:17.113 [GameSession] 11000010aa9bb50 -> destroy_game_object(2194) 17:00:17.113 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:17.181 [GameSession] 11000010aa9bb50 -> destroy_game_object(2195) 17:00:17.181 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000112df7e66 17:00:17.248 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:17.771 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:17.989 [Lua] [SharedState] deus_run_state_43105945: potion:1100001091cece6:1:1:3 = 17:00:18.310 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:18.310 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:18.494 [Lua] [SharedState] deus_run_state_43105945: health_state:1100001091cece6:1:1:3 = knocked_down 17:00:18.494 [Lua] [SharedState] deus_run_state_43105945: health_percentage:1100001091cece6:1:1:3 = 0 17:00:18.882 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:20.180 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:20.180 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:20.519 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:20.723 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:20.724 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0.12991 17:00:21.278 [Lua] [SharedState] deus_run_state_43105945: health_state:110000112df7e66:1:2:2 = knocked_down 17:00:21.278 [Lua] [SharedState] deus_run_state_43105945: health_percentage:110000112df7e66:1:2:2 = 0 17:00:21.479 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:22.475 [Lua] SYNC DMG TAKEN set_max_health=true amount=56.498275756835938, state=alive 17:00:22.475 [Lua] SYNC DMG TAKEN set_max_health=true amount=2399.9267578125, state=alive 17:00:22.983 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:23.473 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:24.046 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:25.025 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:25.567 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:25.685 [GameSession] 11000010aa9bb50 -> create_game_object(138) 17:00:25.685 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010aa9bb50 go_type=objective_unit go_created_func_name=game_object_created_network_unit 17:00:26.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:26.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:26.072 [Lua] [SharedState] deus_run_state_43105945: health_state:11000010aa9bb50:1:4:1 = dead 17:00:26.108 [Lua] [SharedState] deus_run_state_43105945: healthkit:11000010aa9bb50:1:4:1 = 17:00:26.108 [Lua] [SharedState] deus_run_state_43105945: potion:11000010aa9bb50:1:4:1 = 17:00:26.108 [Lua] [SharedState] deus_run_state_43105945: grenade:11000010aa9bb50:1:4:1 = 17:00:26.108 [GameSession] 11000010aa9bb50 -> create_game_object(139) 17:00:26.108 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:00:26.108 [GameSession] 11000010aa9bb50 -> create_game_object(140) 17:00:26.108 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:00:26.108 [GameSession] 11000010aa9bb50 -> create_game_object(141) 17:00:26.108 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:00:27.067 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:27.588 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:28.585 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:29.140 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:29.140 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:29.631 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:29.631 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:29.631 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:29.631 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:30.643 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.248680114746094, state=alive 17:00:31.063 [GameSession] 11000010aa9bb50 -> destroy_game_object(21) 17:00:31.063 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 17:00:31.063 [GameSession] 11000010aa9bb50 -> destroy_game_object(20) 17:00:31.063 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010aa9bb50 17:00:31.065 error: [Unit] Unit: '#ID[250f82d5f72cd44c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c338b70ee61e3df]' child 1: '#ID[3adadce9d1a43b49]' 17:00:31.265 [Lua] [SharedState] deus_run_state_43105945: run_ended:0:0:0:0 = true 17:00:31.265 [Lua] Received new state from server inn_deus 17:00:31.265 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [1,16,5,0,0,4,1,12,3,2,4,0,2,3,4,5,713,80,311,1137.25,21980.25,0,961.25,589,964.75,2698,234,1,0] 17:00:31.265 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [1,0,0,0,0,3,0,6,3,1,1,0,0,0,0,1,146,120,20,1116.25,4901.5,227.75,307.75,55.75,681,210.75,130,1,1] 17:00:31.265 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [3,8,5,0,0,0,0,21,0,0,0,0,0,0,1,0,340,323,1,1105.75,10973,1599,883.5,411.25,0,1013.5,105,0,0] 17:00:31.265 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [2,9,1,1,1,2,2,10,3,0,5,0,0,1,1,1,639,109,505,1267.75,15856.25,573.25,637.5,163,1180.25,663,289,0,0] 17:00:31.266 [Lua] [SharedState] deus_run_state_43105945: persisted_score:110000112df7e66:1:0:0 = [1,16,5,0,0,4,1,12,3,2,4,0,2,3,4,5,713,80,311,1137.25,21980.25,0,0,0,0,1830.25,234,1,0] 17:00:31.266 [Lua] [SharedState] deus_run_state_43105945: persisted_score:1100001091cece6:1:0:0 = [1,0,0,0,0,3,0,6,3,1,1,0,0,0,0,1,146,120,20,1115.75,4900.75,0,0,0,0,0,130,1,1] 17:00:31.266 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010c7fed13:1:0:0 = [0,0,0,0,0,0,0,4,0,0,0,0,0,0,0,0,27,19,0,696,1600.5,0,0,0,0,372,7,0,0] 17:00:31.266 [Lua] [SharedState] deus_run_state_43105945: persisted_score:11000010aa9bb50:1:0:0 = [2,9,1,1,1,2,2,10,3,0,5,0,0,1,1,1,639,109,505,1267.25,15855.75,0,0,0,0,663,289,0,0] 17:00:31.266 [Lua] gm_event_end_conditions_met false true 17:00:31.266 [Save] Saving `save_data` 17:00:31.267 [Lua] Game lost 17:00:31.269 [Save] Save done 17:00:31.269 [Save] Saving `save_data` 17:00:31.271 [Save] Save done 17:00:31.280 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:00:31.293 [Lua] generate_backend_stats 11000010c7fed13:1 17:00:31.360 [Lua] [PlayFabMirrorBase] Force commit 17:00:31.360 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 17:00:31.360 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:00:31.360 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:00:31.361 [Lua] [PlayFabMirrorBase] commit result "success", "13" 17:00:31.361 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:00:31.361 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 42 17:00:31.361 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 17:00:31.500 [Lua] defeat table: 0000000015374F40 nil 17:00:31.507 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 42 7 17:00:31.523 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:1100001091cece6:0:0:0 = false 17:00:31.523 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010c7fed13:0:0:0 = false 17:00:31.523 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:110000112df7e66:0:0:0 = false 17:00:31.523 [Lua] [SharedState] network_state_11000010aa9bb50: peer_ingame:11000010aa9bb50:0:0:0 = false 17:00:32.270 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 17:00:32.270 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 42 17:00:32.947 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 42 17:00:32.948 [Save] Saving `save_data` 17:00:32.950 [Save] Save done 17:00:39.168 [GameSession] 11000010aa9bb50 -> create_game_object(142) 17:00:39.168 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010aa9bb50 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:39.168 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 17:00:39.174 [Lua] SYNC DMG TAKEN set_max_health=true amount=43.9986572265625, state=alive 17:00:39.174 [GameSession] 11000010aa9bb50 -> destroy_game_object(96) 17:00:39.174 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.174 [Lua] SYNC DMG TAKEN set_max_health=true amount=2399.9267578125, state=alive 17:00:39.174 [GameSession] 11000010aa9bb50 -> destroy_game_object(90) 17:00:39.174 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_beastmen_minotaur, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.176 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e9261a911cffc8e2]' child 1: '#ID[28d6609f982ea944]' child 2: '#ID[1b12be67f772db9f]' 17:00:39.177 error: [Unit] Unit: '#ID[d28076aa1c1c64a5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ffc2bfb4872547f9]' child 1: '#ID[d041a03fd8ecfbaf]' child 2: '#ID[d041a03fd8ecfbaf]' child 3: '#ID[d041a03fd8ecfbaf]' child 4: '#ID[e0fdcb294ff08d1a]' child 5: '#ID[c25abd6568941522]' 17:00:39.203 [Lua] ConflictDirector - destroy all units 17:00:39.557 [Lua] [SharedState] network_state_11000010aa9bb50: level_key:0:0:0:0 = morris_hub 17:00:39.557 [Lua] [SharedState] network_state_11000010aa9bb50: level_seed:0:0:0:0 = 0 17:00:39.557 [Lua] [SharedState] network_state_11000010aa9bb50: conflict_director:0:0:0:0 = disabled 17:00:39.557 [Lua] [SharedState] network_state_11000010aa9bb50: locked_director_functions:0:0:0:0 = {} 17:00:39.557 [Lua] [SharedState] network_state_11000010aa9bb50: game_mode:0:0:0:0 = inn_deus 17:00:39.557 [Lua] [SharedState] network_state_11000010aa9bb50: mechanism:0:0:0:0 = deus 17:00:39.557 [Lua] [SharedState] network_state_11000010aa9bb50: environment_variation_id:0:0:0:0 = 0 17:00:39.557 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty:0:0:0:0 = normal 17:00:39.557 [Lua] [SharedState] network_state_11000010aa9bb50: difficulty_tweak:0:0:0:0 = 0 17:00:39.557 [Lua] [SharedState] network_state_11000010aa9bb50: level_session_id:0:0:0:0 = 1188889088 17:00:39.557 [Lua] [SharedState] network_state_11000010aa9bb50: level_transition_type:0:0:0:0 = load_next_level 17:00:39.557 [Lua] [SharedState] network_state_11000010aa9bb50: extra_packages:0:0:0:0 = {} 17:00:39.557 [GameSession] 11000010aa9bb50 -> kicked_out() 17:00:39.557 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=deus_relic, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.557 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001091cece6 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000112df7e66 17:00:39.558 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=19 owner_peer_id=11000010aa9bb50 peer_id=11000010c7fed13 17:00:39.558 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 17:00:39.558 [Lua] destroyed player game object with id 19 callback 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001091cece6 17:00:39.558 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000112df7e66 17:00:39.558 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=17 owner_peer_id=11000010aa9bb50 peer_id=110000112df7e66 17:00:39.558 [Lua] PlayerManager:remove_player peer_id=110000112df7e66 1 17:00:39.560 [Lua] [GameNetworkManager] removing peer_id=110000112df7e66 local_player_id=1 17:00:39.560 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 17:00:39.560 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=16 owner_peer_id=11000010aa9bb50 peer_id=1100001091cece6 17:00:39.560 [Lua] PlayerManager:remove_player peer_id=1100001091cece6 1 17:00:39.562 [Lua] [GameNetworkManager] removing peer_id=1100001091cece6 local_player_id=1 17:00:39.562 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 17:00:39.562 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=buff_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.562 [Lua] [GameNetworkManager] MUSIC object destroyed 17:00:39.562 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:00:39.562 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010aa9bb50 17:00:39.562 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.562 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.562 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.562 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.562 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.562 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.562 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.562 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aa9bb50 17:00:39.562 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010aa9bb50 17:00:39.562 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010aa9bb50 peer_id=11000010aa9bb50 17:00:39.562 [Lua] PlayerManager:remove_player peer_id=11000010aa9bb50 1 17:00:39.563 [Lua] [GameNetworkManager] removing peer_id=11000010aa9bb50 local_player_id=1 17:00:39.563 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010aa9bb50 17:00:39.563 [GameSession] shutdown() 17:00:39.563 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 17:00:39.564 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90aa9f54a1cb76cd]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[2e844fac5405c9c8]' 17:00:39.564 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[2e844fac5405c9c8]' 17:00:39.566 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[1ab44e3c2cdb544a]' child 3: '#ID[45ad8c22eea5c67b]' 17:00:39.566 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[b354278a131c9be4]' 17:00:39.567 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[cde5736a52d0e877]' 17:00:39.567 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[6d734fb185c398b4]' child 2: '#ID[55f53543922e5248]' child 3: '#ID[73f97079307d0b67]' child 4: '#ID[5c1fdcfa699d80d0]' child 5: '#ID[3482cadc2132a218]' 17:00:39.567 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[6d734fb185c398b4]' child 2: '#ID[9eb6a65db5c3b24a]' child 3: '#ID[25c242263ea934bf]' child 4: '#ID[5c1fdcfa699d80d0]' child 5: '#ID[2e844fac5405c9c8]' 17:00:39.567 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25c242263ea934bf]' child 1: '#ID[38aeca8b639ed8c4]' child 2: '#ID[3482cadc2132a218]' 17:00:39.567 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[45ad8c22eea5c67b]' 17:00:39.568 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[6d734fb185c398b4]' child 2: '#ID[9eb6a65db5c3b24a]' child 3: '#ID[25c242263ea934bf]' child 4: '#ID[38aeca8b639ed8c4]' child 5: '#ID[b354278a131c9be4]' 17:00:39.568 error: [Unit] Unit: '#ID[78be698b30090791]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1b57eca64771a921]' child 1: '#ID[b218d76d2fd6f9b9]' child 2: '#ID[591e8680614ecb40]' 17:00:39.569 error: [Unit] Unit: '#ID[d3ef2c15bd0a2d8f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1f30cae32a2f6909]' child 1: '#ID[61e0d3963b1d6229]' 17:00:39.570 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:00:39.570 [Lua] TRANSITION nil nil load_next_level 17:00:39.570 [Lua] Transition type "load_next_level", is server: false 17:00:39.570 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=112.43 17:00:41.572 [Lua] [Managers] Calling function on all managers: 17:00:41.572 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 17:00:41.574 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010c7fed13:0:0:0 = false 17:00:41.574 [Lua] Clearing all global lookup lists 17:00:41.575 [Lua] [IngamePlayerListUI] - Destroy 17:00:41.575 [Lua] [EquipmentUI] - Destroy 17:00:41.575 [Lua] [AbilityUI] - Destroy 17:00:41.575 [Lua] [GamePadEquipmentUI] - Destroy 17:00:41.575 [Lua] [GamePadAbilityUI] - Destroy 17:00:41.575 [Lua] [IngameUI] destroy 17:00:41.575 [Lua] [Mutator] Deactivating mutator 'curse_rotten_miasma' 17:00:41.576 error: [Unit] Unit: '#ID[0ce871cc53f1ae0a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4df62f26165cf2bc]' child 1: '#ID[c0ba5b12689278d3]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[ba65590e94c27420]' child 4: '#ID[318860fa8ec9d8dd]' child 5: '#ID[6c4b2e0dad646b99]' child 6: '#ID[947914dd4c55ff49]' 17:00:41.594 [Lua] [Managers] Destroying manager group: 17:00:41.596 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[f46bcf56485c0e2c]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[619b3d3019f207dc]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[92d6d4ccc73c382e]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[e55ee23298c90f4e]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[9abc7e6926a25e8d]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[cedbe4a94ec85ae1]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[a13eb09517ba1128]' 17:00:41.598 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:00:41.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 17:00:41.629 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 17:00:41.632 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 17:00:41.637 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 17:00:41.639 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 17:00:41.640 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 17:00:41.641 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 17:00:41.641 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 17:00:41.642 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 17:00:41.642 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 17:00:41.647 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 17:00:41.650 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 17:00:41.651 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 17:00:41.652 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 17:00:41.655 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 17:00:41.658 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 17:00:41.658 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 17:00:41.659 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 17:00:41.660 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 17:00:41.664 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 17:00:41.670 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 17:00:41.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 17:00:41.675 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 17:00:41.677 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 17:00:41.679 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 17:00:41.680 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 17:00:41.681 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 17:00:41.683 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 17:00:41.686 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 17:00:41.688 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 17:00:41.705 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 17:00:41.707 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 17:00:41.710 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 17:00:41.716 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 17:00:41.716 [Lua] [Matchmaking] unregister rpcs 17:00:41.716 [Lua] ############### UNLOADING PACKAGES ############### 17:00:41.716 [Lua] [Managers] Calling function on all managers: 17:00:41.716 [Lua] [Managers] Destroying manager group: 17:00:41.716 [Lua] [Gamestate] Enter state StateLoading 17:00:41.721 [Lua] Found camera: end_screen_camera 17:00:41.721 [Lua] Found camera: end_screen_camera 17:00:41.721 [Lua] Found camera: end_screen_camera 17:00:41.721 [Lua] Found camera: end_screen_camera 17:00:41.721 [Lua] Found camera: end_screen_camera 17:00:41.721 [Lua] Found camera: end_screen_camera 17:00:41.721 [Lua] Found camera: end_screen_camera 17:00:41.721 [Lua] Found camera: end_screen_camera 17:00:41.721 [Lua] Found camera: end_screen_camera 17:00:41.721 [Lua] Found camera: end_screen_camera 17:00:41.721 [Lua] Found camera: end_screen_camera 17:00:41.722 [Lua] [EndViewState] Enter Substate EndViewStateSummary 17:00:41.723 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:00:41.723 [Lua] [Matchmaking] register rpcs 17:00:41.723 [Lua] registering RPCs 17:00:41.723 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:00:41.723 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:00:41.723 [Lua] [PartyManager] Leader is set to 11000010aa9bb50 17:00:41.727 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 17:00:41.727 [Lua] [StateLoading] load_current_level 17:00:41.727 [Lua] [NetworkClient] New State loading (old state game_started) 17:00:41.727 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 17:00:41.746 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_rotten_miasma, arena_cave_nurgle_path1 17:00:41.746 [Umbra] Unload tome 17:00:41.746 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_cave/nurgle_path1, arena_cave_nurgle_path1 17:00:41.749 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_cave/nurgle_common, arena_cave_nurgle_path1 17:00:41.751 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, arena_cave_nurgle_path1 17:00:41.752 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_cave/path_common, arena_cave_nurgle_path1 17:00:41.774 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_cave, arena_cave_nurgle_path1 17:00:41.775 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, arena_cave_nurgle_path1 17:00:41.790 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, arena_cave_nurgle_path1 17:00:41.790 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 17:00:41.790 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 17:00:41.913 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:11000010aa9bb50:0:0:0 = false 17:00:41.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 17:00:41.947 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 17:00:41.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 17:00:41.963 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 17:00:42.031 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":534966912,"first_person":{"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_03\/wpn_brw_dagger_03_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 17:00:42.031 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1862605312 17:00:42.031 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 521740320 17:00:42.031 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 534966912 17:00:42.031 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 710104000 17:00:42.031 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 17:00:42.031 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:110000112df7e66:0:0:0 = false 17:00:42.156 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 17:00:42.190 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1862605312,"first_person":{"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 17:00:42.190 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1862605312 17:00:42.190 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 521740320 17:00:42.190 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 534966912 17:00:42.190 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 710104000 17:00:42.190 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:6:0:0 = 1089547648 17:00:42.190 [Lua] [SharedState] network_state_11000010aa9bb50: actually_ingame:1100001091cece6:0:0:0 = false 17:00:46.121 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_empire_pistol_repeater\/wpn_empire_pistol_repeater_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false},"inventory_id":1881996544,"first_person":{"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_empire_pistol_repeater\/wpn_empire_pistol_repeater_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_empire_pistol_repeater\/wpn_empire_pistol_repeater_t1":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_axe_hatchet_t1\/wpn_axe_hatchet_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false}} 17:00:46.122 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 17:00:46.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, ProfileSynchronizer, async-read, 17:00:46.122 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 17:00:46.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer, async-read, 17:00:46.122 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 17:00:46.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 17:00:46.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 17:00:46.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer 17:00:46.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 17:00:46.426 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 17:00:46.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 17:00:46.459 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1881996544 17:00:47.235 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_brw_dagger_04\/wpn_brw_dagger_04_runed_01_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":578843200,"first_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_04\/wpn_brw_spear_staff_04_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_05":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_dagger_04\/wpn_brw_dagger_04_runed_01_3p":false,"units\/weapons\/player\/wpn_brw_dagger_04\/wpn_brw_dagger_04_runed_01":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 17:00:47.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer, async-read, 17:00:47.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, ProfileSynchronizer, async-read, 17:00:47.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, ProfileSynchronizer 17:00:47.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, ProfileSynchronizer 17:00:47.434 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1881996544 17:00:47.636 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 578843200 17:00:48.106 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 578843200 17:00:48.157 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_short_05\/wpn_we_bow_short_05_3p":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":861364224,"first_person":{"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_bow_short_05\/wpn_we_bow_short_05":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_05\/wpn_we_bow_short_05_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"wwise\/two_handed_axes":false}} 17:00:48.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer, async-read, 17:00:48.158 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, ProfileSynchronizer, async-read, 17:00:48.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer 17:00:48.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, ProfileSynchronizer 17:00:48.308 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 861364224 17:00:48.510 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 861364224 17:00:48.594 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1881996544 17:00:48.795 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 578843200 17:00:49.231 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 861364224 17:00:50.866 [Lua] [EndViewState] Exit Substate EndViewStateSummary 17:00:50.866 [Lua] [PlayState] Enter Substate EndViewStateChest 17:00:52.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 17:00:52.354 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 17:00:52.355 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 17:00:52.372 [Lua] [LevelTransitionHandler] Level load completed! 17:00:52.372 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 17:00:52.372 [Lua] [EnemyPackageLoader] Load no enemies on this level 17:00:52.373 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 17:00:52.373 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 17:00:52.373 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 17:00:52.373 [Lua] [SharedState] network_state_11000010aa9bb50: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_runed_01_3p":false},"inventory_id":1982309504,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_runed_01":false}} 17:00:52.373 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 17:00:52.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 17:00:52.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, ProfileSynchronizer, async-read, 17:00:52.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, ProfileSynchronizer, async-read, 17:00:52.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, ProfileSynchronizer, async-read, 17:00:52.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, ProfileSynchronizer, async-read, 17:00:52.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 17:00:52.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer 17:00:52.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer 17:00:52.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer 17:00:52.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer 17:00:52.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer 17:00:52.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, ProfileSynchronizer 17:00:52.389 [Lua] [NetworkClient] All level packages loaded! 17:00:52.389 [Lua] [NetworkClient] New State loaded (old state loading) 17:00:52.389 [Lua] [NetworkClient] on_level_loaded morris_hub 17:00:52.488 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 17:00:52.488 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 17:00:52.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 17:00:52.590 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1982309504 17:00:52.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 17:00:52.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 17:00:52.608 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 17:00:52.624 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1982309504 17:00:52.726 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 17:00:52.726 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 17:00:52.727 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 17:00:52.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 17:00:52.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 17:00:52.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 17:00:52.761 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:1100001091cece6:1:0:0 = 1881996544 17:00:52.861 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1982309504 17:00:52.912 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 17:00:52.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 17:00:52.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 17:00:53.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 17:00:53.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 17:00:53.047 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 17:00:53.048 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:110000112df7e66:1:0:0 = 578843200 17:00:53.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 17:00:53.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 17:00:53.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p 17:00:53.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p 17:00:53.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p 17:00:53.218 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 17:00:53.219 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010aa9bb50:1:0:0 = 861364224 17:00:53.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 17:00:53.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 17:00:53.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 17:00:53.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 17:00:53.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 17:00:53.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 17:00:53.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 17:00:53.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 17:00:53.469 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 17:00:53.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 17:00:53.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 17:00:53.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 17:00:53.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 17:00:53.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 17:00:53.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 17:00:53.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 17:00:53.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 17:00:53.893 [Lua] [SharedState] network_state_11000010aa9bb50: loaded_inventory_id:11000010c7fed13:1:0:0 = 1982309504 17:00:53.894 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 17:00:53.894 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 17:00:53.905 [Lua] Async level spawning done 17:00:53.963 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 17:01:07.741 [Lua] [PlayState] Exit Substate EndViewStateChest 17:01:07.741 [Lua] [PlayState] Enter Substate EndViewStateScore 17:01:17.957 [Steam] Connection c171d747 to remote 11000010aa9bb50 rejected, reason 1000 17:01:17.957 [Channel] Channel 1 to peer 11000010aa9bb50 was disconnected with reason remote_disconnected. 17:01:17.957 [Handshaker] Aborting handshake with 11000010aa9bb50. Reason: remote_disconnected 17:01:17.957 [SteamAuthenticator] CancelAuthTicket 11000010aa9bb50 17:01:17.958 [SteamAuthenticator] EndAuthSession 11000010aa9bb50 17:01:17.958 [SteamTransport] Removed peer 11000010aa9bb50 17:01:18.229 [SteamLobby] Detected removed member 11000010aa9bb50 17:01:18.232 [Lua] [LobbyMembers] Member left 11000010aa9bb50 17:01:18.233 [Lua] [LoadTimeManager] Member left 17:01:18.953 [Handshaker] Lost connection 132 to 11000010aa9bb50 17:01:18.954 [Lua] broken_connection to 11000010aa9bb50 17:01:18.954 [Application] set exit code policy to silent_limited 17:01:18.954 [Application] setting exit code to 0xfa730001 17:01:18.955 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/network/network_client.lua:287: in function _update_connections [3] @scripts/network/network_client.lua:299: in function update [4] @scripts/game_state/state_loading.lua:803: in function _update_network [5] @scripts/game_state/state_loading.lua:661: in function update [6] @foundation/scripts/util/state_machine.lua:141: in function update [7] @scripts/boot.lua:891: in function game_update [8] @scripts/boot.lua:625:in function [1] system = "Disconnected"; message_format = "broken connection to server: remote_disconnected"; fmt_ok = true; message = "broken connection to server: remote_disconnected" [2] self = table: 00000000041DB570; channel_id = 1; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 00000000041DB570; dt = 0.016666745766997337 [4] self = table: 000000000DBED660; dt = 0.016666745766997337 [5] self = table: 000000000DBED660; dt = 0.016666745766997337; t = 2439.3678696367424 [6] self = table: 0000000015F7E760; dt = 0.016666745766997337; t = 2439.3678696367424 [7] self = table: 00000000000964B0; real_world_dt = 0.016666745766997337; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016666745766997337; t = 2439.3678696367424 [8] dt = 0.016666745766997337 [2] server_peer_id = "11000010aa9bb50"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000014635E00; _network_event_delegate = table: 0000000015418EE0; fail_reason = "remote_disconnected"; _profile_requester = table: 000000000018D560; wanted_career_index = 4; lobby_client = table: 0000000014FFC900; _notification_sent = true; _network_state = table: 000000000018D5A0; host_to_migrate_to = table: 0000000010700CB0; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; profile_synchronizer = table: 00000000041DB4B0; connecting_timeout = 0.11923006363213062; state = "waiting_enter_game"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [3] server_peer_id = "11000010aa9bb50"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000014635E00; _network_event_delegate = table: 0000000015418EE0; fail_reason = "remote_disconnected"; _profile_requester = table: 000000000018D560; wanted_career_index = 4; lobby_client = table: 0000000014FFC900; _notification_sent = true; _network_state = table: 000000000018D5A0; host_to_migrate_to = table: 0000000010700CB0; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; profile_synchronizer = table: 00000000041DB4B0; connecting_timeout = 0.11923006363213062; state = "waiting_enter_game"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [4] _loadout_resync_state = "done"; _world_name = "loading_world"; _world = [World]; _network_client = table: 00000000041DB570; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000964B0; _ingame_world_object = [World]; _async_level_spawner = table: 000000000C829E30; _lobby_verified = true; _has_sent_level_loaded = false; _network_transmit = table: 00000000146356A0; _level_end_view_wrappers = table: 000000000D15D910; _lobby_client = table: 0000000014FFC900; _machine = table: 000000000DA18300; _network_event_delegate = table: 0000000015418EE0; _registered_rpcs = true; _wanted_state = table: 00000000139E2410; _quickplay_bonus = false; _loading_view = table: 000000000C51B630; _ui_package_name = "resource_packages/loading_screens/morris/deus_loading_screen_1"; _input_manager = table: 000000000BB4B340; _permission_to_go_to_next_state = true; _ingame_level_object = [Level]; _loading_view_setup_is_done = true; _local_quickplay_bonus = false; _level_key = "morris_hub"; _has_invitation_error = false; _already_loaded_once = true; _viewport_name = "loading_viewport"; _level_spawned = true; [5] _loadout_resync_state = "done"; _world_name = "loading_world"; _world = [World]; _network_client = table: 00000000041DB570; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000964B0; _ingame_world_object = [World]; _async_level_spawner = table: 000000000C829E30; _lobby_verified = true; _has_sent_level_loaded = false; _network_transmit = table: 00000000146356A0; _level_end_view_wrappers = table: 000000000D15D910; _lobby_client = table: 0000000014FFC900; _machine = table: 000000000DA18300; _network_event_delegate = table: 0000000015418EE0; _registered_rpcs = true; _wanted_state = table: 00000000139E2410; _quickplay_bonus = false; _loading_view = table: 000000000C51B630; _ui_package_name = "resource_packages/loading_screens/morris/deus_loading_screen_1"; _input_manager = table: 000000000BB4B340; _permission_to_go_to_next_state = true; _ingame_level_object = [Level]; _loading_view_setup_is_done = true; _local_quickplay_bonus = false; _level_key = "morris_hub"; _has_invitation_error = false; _already_loaded_once = true; _viewport_name = "loading_viewport"; _level_spawned = true; [6] _params = table: 0000000015F7E730; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 000000000DBED660; [7] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000015F7E760; has_booted = true; loading_context = table: 000000001179FFC0; startup_timer = 5.8908569077611901; bar_timer = 0; disable_loading_bar = true; <> <> 17:01:18.955 [Lua] [NetworkClient] New State lost_connection_to_host (old state waiting_enter_game) 17:01:18.955 [Lua] bad_state: lost_connection_to_host 17:01:18.955 [EAC] Connection reset 17:01:18.964 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 17:01:18.964 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 17:01:18.966 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer 17:01:18.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 17:01:18.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer 17:01:18.967 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, ProfileSynchronizer 17:01:18.967 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, ProfileSynchronizer 17:01:18.969 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, ProfileSynchronizer 17:01:18.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, ProfileSynchronizer 17:01:18.970 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 17:01:18.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, ProfileSynchronizer 17:01:18.970 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 17:01:18.971 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 17:01:18.975 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 17:01:18.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer 17:01:18.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, ProfileSynchronizer 17:01:18.976 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 17:01:18.980 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 17:01:18.980 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 17:01:18.980 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 17:01:18.981 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 17:01:18.981 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, ProfileSynchronizer 17:01:18.981 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 17:01:18.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer 17:01:18.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, ProfileSynchronizer 17:01:18.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, ProfileSynchronizer 17:01:18.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, ProfileSynchronizer 17:01:18.982 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 17:01:18.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, ProfileSynchronizer 17:01:18.983 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 17:01:18.983 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer 17:01:18.983 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 17:01:18.984 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 17:01:18.993 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 17:01:18.997 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 17:01:18.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer 17:01:18.997 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, ProfileSynchronizer 17:01:18.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, ProfileSynchronizer 17:01:18.998 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 17:01:18.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 17:01:18.998 [Lua] [EnemyPackageLoader] network_context_destroyed 17:01:18.999 [Lua] StateLoading:create_popup [0] =[C]: in function callstack [1] @scripts/game_state/state_loading.lua:2339: in function create_popup [2] @scripts/game_state/state_loading.lua:835: in function _update_network [3] @scripts/game_state/state_loading.lua:661: in function update [4] @foundation/scripts/util/state_machine.lua:141: in function update [5] @scripts/boot.lua:891: in function game_update [6] @scripts/boot.lua:625:in function [1] self = table: 000000000DBED660; error = "remote_disconnected"; header = "popup_error_topic"; action = "restart_as_server"; right_button = "menu_accept" [2] self = table: 000000000DBED660; dt = 0.016666745766997337; bad_state = true; state = "lost_connection_to_host"; fail_reason = "remote_disconnected" [3] self = table: 000000000DBED660; dt = 0.016666745766997337; t = 2439.3678696367424 [4] self = table: 0000000015F7E760; dt = 0.016666745766997337; t = 2439.3678696367424 [5] self = table: 00000000000964B0; real_world_dt = 0.016666745766997337; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016666745766997337; t = 2439.3678696367424 [6] dt = 0.016666745766997337 [1] _loadout_resync_state = "done"; _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000964B0; _ingame_world_object = [World]; _async_level_spawner = table: 000000000C829E30; _lobby_verified = true; _has_sent_level_loaded = false; _network_transmit = table: 00000000146356A0; _level_end_view_wrappers = table: 000000000D15D910; _lobby_client = table: 0000000014FFC900; _machine = table: 000000000DA18300; _network_event_delegate = table: 0000000015418EE0; _registered_rpcs = true; _wanted_state = table: 0000000002F86B90; _quickplay_bonus = false; _loading_view = table: 000000000C51B630; _ui_package_name = "resource_packages/loading_screens/morris/deus_loading_screen_1"; _input_manager = table: 000000000BB4B340; _permission_to_go_to_next_state = true; _ingame_level_object = [Level]; _loading_view_setup_is_done = true; _local_quickplay_bonus = false; _level_key = "morris_hub"; _has_invitation_error = false; _already_loaded_once = true; _viewport_name = "loading_viewport"; _level_spawned = true; [2] _loadout_resync_state = "done"; _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000964B0; _ingame_world_object = [World]; _async_level_spawner = table: 000000000C829E30; _lobby_verified = true; _has_sent_level_loaded = false; _network_transmit = table: 00000000146356A0; _level_end_view_wrappers = table: 000000000D15D910; _lobby_client = table: 0000000014FFC900; _machine = table: 000000000DA18300; _network_event_delegate = table: 0000000015418EE0; _registered_rpcs = true; _wanted_state = table: 0000000002F86B90; _quickplay_bonus = false; _loading_view = table: 000000000C51B630; _ui_package_name = "resource_packages/loading_screens/morris/deus_loading_screen_1"; _input_manager = table: 000000000BB4B340; _permission_to_go_to_next_state = true; _ingame_level_object = [Level]; _loading_view_setup_is_done = true; _local_quickplay_bonus = false; _level_key = "morris_hub"; _has_invitation_error = false; _already_loaded_once = true; _viewport_name = "loading_viewport"; _level_spawned = true; [3] _loadout_resync_state = "done"; _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000964B0; _ingame_world_object = [World]; _async_level_spawner = table: 000000000C829E30; _lobby_verified = true; _has_sent_level_loaded = false; _network_transmit = table: 00000000146356A0; _level_end_view_wrappers = table: 000000000D15D910; _lobby_client = table: 0000000014FFC900; _machine = table: 000000000DA18300; _network_event_delegate = table: 0000000015418EE0; _registered_rpcs = true; _wanted_state = table: 0000000002F86B90; _quickplay_bonus = false; _loading_view = table: 000000000C51B630; _ui_package_name = "resource_packages/loading_screens/morris/deus_loading_screen_1"; _input_manager = table: 000000000BB4B340; _permission_to_go_to_next_state = true; _ingame_level_object = [Level]; _loading_view_setup_is_done = true; _local_quickplay_bonus = false; _level_key = "morris_hub"; _has_invitation_error = false; _already_loaded_once = true; _viewport_name = "loading_viewport"; _level_spawned = true; [4] _params = table: 0000000015F7E730; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 000000000DBED660; [5] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000015F7E760; has_booted = true; loading_context = table: 000000001179FFC0; startup_timer = 5.8908569077611901; bar_timer = 0; disable_loading_bar = true; 17:01:18.999 [Lua] PopupManager:queue_default_popup: The remote part closed the connection Error restart_as_server Accept 17:01:18.999 [Lua] LobbyClient close server channel 1 to 11000010aa9bb50 17:01:18.999 [Lua] LobbyInternal.close_channel lobby: userdata: 0x14ffc948, channel: 1 17:01:18.999 [Channel] Closing channel 1 to peer 11000010aa9bb50 17:01:19.002 [Lua] No connection to host, cancelling matchmaking 17:01:19.002 [Lua] [Matchmaking] Cancelling matchmaking 17:01:19.002 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 17:01:19.002 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:01:19.002 [Lua] [PartyManager] Leader is cleared 17:01:19.004 [Connection] Destroying active connection 132 to 11000010aa9bb50 17:01:20.954 [Lua] [PlayState] Exit Substate EndViewStateScore 17:01:27.331 [Lua] PopupManager:query_result returned result: restart_as_server 17:01:27.331 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen 17:01:28.333 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen 17:01:28.333 [Lua] [Matchmaking] unregister rpcs 17:01:28.333 [Lua] [Matchmaking] destroying 17:01:28.333 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 17:01:28.333 [Lua] [ChatManager] Unregistering channel 1 17:01:28.333 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:01:28.333 [Lua] [EnemyPackageLoader] network_context_destroyed 17:01:28.333 [Lua] [PartyManager] network_context_destroyed 17:01:28.333 [Lua] [GameMechanismManager] network_context_destroyed 17:01:28.337 [Lua] [Managers] Destroying manager group: 17:01:28.343 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 17:01:28.343 [Lua] [Gamestate] Enter StateTitleScreen 17:01:28.344 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 17:01:28.344 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 17:01:28.344 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 17:01:28.344 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 17:01:28.344 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 17:01:28.351 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 17:01:28.351 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 17:01:28.351 [Save] Loading `save_data` 17:01:28.351 [Save] Load done 17:01:28.369 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 17:01:28.450 [Lua] [Managers] Destroying manager group: 17:01:28.450 [Lua] [Gamestate] Enter state StateLoading 17:01:28.452 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 17:01:28.452 [Lua] [LobbyManager] Setting up network options 17:01:28.452 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017 17:01:28.452 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016 17:01:28.452 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766 17:01:28.452 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017 17:01:28.452 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015 17:01:28.452 [Lua] LobbyManager:setup_network_options server_port: 27017 17:01:28.452 [Lua] state_loading_restart_network JOIN VIA STEAM 0 17:01:28.452 [Lua] registering RPCs 17:01:28.452 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 17:01:28.452 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27017, steam_port=8766, map="None", } platform_lobby: nil 17:01:28.452 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 17:01:28.452 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 17:01:28.453 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1696726016, lt:load_next_level, extra_packages:{ }) 17:01:28.453 [Lua] [LevelTransitionHandler] promote_next_level_data 17:01:28.453 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 17:01:28.453 [Lua] [SharedState] network_state_11000010c7fed13: peers:0:0:0:0 = ["11000010c7fed13"] 17:01:28.453 [Lua] [SharedState] network_state_11000010c7fed13: name:set_level_data 17:01:28.453 [Lua] [SharedState] network_state_11000010c7fed13: level_key:0:0:0:0 = morris_hub 17:01:28.453 [Lua] [SharedState] network_state_11000010c7fed13: level_seed:0:0:0:0 = 0 17:01:28.453 [Lua] [SharedState] network_state_11000010c7fed13: conflict_director:0:0:0:0 = disabled 17:01:28.453 [Lua] [SharedState] network_state_11000010c7fed13: locked_director_functions:0:0:0:0 = {} 17:01:28.453 [Lua] [SharedState] network_state_11000010c7fed13: game_mode:0:0:0:0 = inn_deus 17:01:28.453 [Lua] [SharedState] network_state_11000010c7fed13: mechanism:0:0:0:0 = deus 17:01:28.453 [Lua] [SharedState] network_state_11000010c7fed13: environment_variation_id:0:0:0:0 = 0 17:01:28.453 [Lua] [SharedState] network_state_11000010c7fed13: difficulty:0:0:0:0 = normal 17:01:28.453 [Lua] [SharedState] network_state_11000010c7fed13: difficulty_tweak:0:0:0:0 = 0 17:01:28.453 [Lua] [SharedState] network_state_11000010c7fed13: level_session_id:0:0:0:0 = 1696726016 17:01:28.453 [Lua] [SharedState] network_state_11000010c7fed13: level_transition_type:0:0:0:0 = load_next_level 17:01:28.453 [Lua] [SharedState] network_state_11000010c7fed13: extra_packages:0:0:0:0 = {} 17:01:28.453 [Lua] [SharedState] network_state_11000010c7fed13: name:set_level_data 17:01:28.453 [SteamVoip] Creating room cd685cb64d722c9d 17:01:28.453 [EAC] EAC server 11000010c7fed13 is initializing 17:01:28.457 [EAC] Server is also client 11000010c7fed13 17:01:28.457 [EACServer] [17:01:28:456][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF67AE96240 LogLevel: Info. 17:01:28.457 [Lua] ### Created peer state machine for 11000010c7fed13 17:01:28.457 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 17:01:28.457 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 17:01:28.468 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:01:28.468 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:01:28.468 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 17:01:28.468 [Lua] Set lobby begin: 17:01:28.468 [Lua] Set lobby end. 17:01:28.468 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "5" and join party "nil" 17:01:28.468 [Lua] [LobbyHost] Changed state from 0 to creating 17:01:28.484 [Lua] [StateLoading] load_current_level 17:01:28.485 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 17:01:28.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 17:01:28.501 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 17:01:28.502 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 17:01:28.502 [Lua] [EnemyPackageLoader] Load no enemies on this level 17:01:28.502 [Lua] ### Received rpc_level_loaded 17:01:28.502 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 228 17:01:28.736 [SteamLobby] Detected added member 11000010c7fed13 17:01:28.738 [Lua] [LobbyHost] Changed state from creating to joined 17:01:28.738 [Lua] [PartyManager] Leader is set to 11000010c7fed13 17:01:28.739 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 17:01:28.739 [Lua] [ChatManager] Registering channel 1 17:01:28.739 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 17:01:28.739 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 17:01:28.739 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 17:01:28.739 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 17:01:28.739 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 17:01:28.739 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 17:01:28.750 [Lua] Async level spawning done 17:01:28.753 [Lua] [NetworkServer] Changing num_players from nil to 1 17:01:28.753 [Lua] Players: 1 17:01:28.753 [Lua] Set lobby begin: 17:01:28.753 [Lua] Lobby data mission_id = morris_hub 17:01:28.753 [Lua] Lobby data mechanism = deus 17:01:28.753 [Lua] Lobby data matchmaking_type = 3 17:01:28.754 [Lua] Lobby data eac_authorized = true 17:01:28.754 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 17:01:28.754 [Lua] Lobby data selected_mission_id = morris_hub 17:01:28.754 [Lua] Lobby data num_players = 1 17:01:28.754 [Lua] Lobby data matchmaking = false 17:01:28.754 [Lua] Set lobby end. 17:01:30.477 [Lua] player (11000010c7fed13,1) was put into party 0 17:01:30.477 [Lua] [ProfileSynchronizer] Peer 11000010c7fed13 entered session 17:01:30.477 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c7fed13 17:01:30.477 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 17:01:30.477 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 17:01:30.495 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 17:01:30.495 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 17:01:30.511 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 17:01:30.511 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 17:01:30.512 [Lua] ### Received rpc_level_loaded 17:01:30.512 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 228 17:01:30.512 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:01:31.520 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:01:31.520 [Lua] Set lobby begin: 17:01:31.520 [Lua] Lobby data selected_mission_id = morris_hub 17:01:31.520 [Lua] Lobby data num_players = 1 17:01:31.520 [Lua] Lobby data matchmaking = false 17:01:31.520 [Lua] Lobby data host = 11000010c7fed13 17:01:31.521 [Lua] Lobby data mission_id = morris_hub 17:01:31.521 [Lua] Lobby data matchmaking_type = 3 17:01:31.521 [Lua] Lobby data country_code = GB 17:01:31.521 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 17:01:31.521 [Lua] Lobby data unique_server_name = Walker Trips 17:01:31.521 [Lua] Lobby data mechanism = deus 17:01:31.521 [Lua] Lobby data eac_authorized = true 17:01:31.521 [Lua] Set lobby end. 17:01:31.521 [Lua] [Managers] Destroying manager group: 17:01:31.522 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 17:01:31.522 [Lua] [Gamestate] Enter StateIngame HOST 17:01:31.522 [Lua] [Managers] Calling function on all managers: 17:01:31.522 [Lua] <>level = morris_hub<> 17:01:31.522 [Lua] [StateIngame] Server ingame 17:01:31.525 [Lua] Set lobby begin: 17:01:31.525 [Lua] Lobby data difficulty = normal 17:01:31.526 [Lua] Lobby data selected_mission_id = morris_hub 17:01:31.526 [Lua] Lobby data difficulty_tweak = 0 17:01:31.526 [Lua] Lobby data num_players = 1 17:01:31.526 [Lua] Lobby data matchmaking = false 17:01:31.526 [Lua] Lobby data host = 11000010c7fed13 17:01:31.526 [Lua] Lobby data mission_id = morris_hub 17:01:31.526 [Lua] Lobby data matchmaking_type = 3 17:01:31.526 [Lua] Lobby data country_code = GB 17:01:31.526 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 17:01:31.527 [Lua] Lobby data unique_server_name = Walker Trips 17:01:31.527 [Lua] Lobby data mechanism = deus 17:01:31.527 [Lua] Lobby data eac_authorized = true 17:01:31.527 [Lua] Set lobby end. 17:01:31.527 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 17:01:31.527 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 17:01:31.527 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 17:01:31.527 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:01:31.527 [Lua] [Matchmaking] initializing 17:01:31.527 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 17:01:31.527 [Lua] [Matchmaking] register rpcs 17:01:31.527 [Lua] GameNetworkManager:init... creating game session 17:01:31.527 [Lua] Host GameSession.make_game_session_host with session: 17:01:31.527 [GameSession] make_game_session_host() 17:01:31.527 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:01:31.527 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 17:01:31.527 [Lua] [GameNetworkManager] self.is_server = true 17:01:31.527 [Network] Setting artificial MTU limit to 65536 17:01:31.541 [Lua] Switching ConflictSettings: to: disabled 17:01:31.541 [Lua] pacing=disabled 17:01:31.541 [Lua] roaming=nil 17:01:31.541 [Lua] specials=disabled 17:01:31.541 [Lua] debug_color=black 17:01:31.541 [Lua] pack_spawning=disabled 17:01:31.541 [Lua] contained_breeds=nil 17:01:31.541 [Lua] disabled=true 17:01:31.541 [Lua] boss=disabled 17:01:31.541 [Lua] horde=disabled 17:01:31.541 [Lua] name=disabled 17:01:31.541 [Lua] intensity=disabled 17:01:31.541 [Lua] --- 17:01:31.542 [Lua] [LevelAnalysis] set_random_seed( 0) 17:01:31.545 [Lua] [AIInterestPointSystem] Level Seed: 0 17:01:31.545 [Lua] 17:01:31.545 [Lua] [entity_system_bag] = table 17:01:31.545 [Lua] [entity_system_bag] = metatable 17:01:31.545 [Lua] [startup_data] = table 17:01:31.545 [Lua] [entity_manager] = table 17:01:31.545 [Lua] [entity_manager] = metatable 17:01:31.545 [Lua] [unit_spawner] = table 17:01:31.545 [Lua] [unit_spawner] = metatable 17:01:31.545 [Lua] [unit_storage] = table 17:01:31.545 [Lua] [unit_storage] = metatable 17:01:31.545 [Lua] [dice_keeper] = table 17:01:31.545 [Lua] [dice_keeper] = metatable 17:01:31.545 [Lua] [is_server] = true (boolean) 17:01:31.545 [Lua] [world] = [World] 17:01:31.545 [Lua] [system_api] = table 17:01:31.545 [Lua] [entity_system] = table 17:01:31.545 [Lua] [entity_system] = metatable 17:01:31.545 [Lua] [network_lobby] = table 17:01:31.545 [Lua] [network_lobby] = metatable 17:01:31.545 [Lua] [profile_synchronizer] = table 17:01:31.545 [Lua] [profile_synchronizer] = metatable 17:01:31.545 [Lua] [level_transition_handler] = table 17:01:31.545 [Lua] [level_transition_handler] = metatable 17:01:31.545 [Lua] [num_local_human_players] = 1 (number) 17:01:31.545 [Lua] [statistics_db] = table 17:01:31.545 [Lua] [statistics_db] = metatable 17:01:31.545 [Lua] [network_server] = table 17:01:31.545 [Lua] [network_server] = metatable 17:01:31.545 [Lua] [input_manager] = table 17:01:31.545 [Lua] [input_manager] = metatable 17:01:31.545 [Lua] [network_clock] = table 17:01:31.545 [Lua] [network_clock] = metatable 17:01:31.545 [Lua] [network_transmit] = table 17:01:31.545 [Lua] [network_transmit] = metatable 17:01:31.545 [Lua] [free_flight_manager] = table 17:01:31.545 [Lua] [free_flight_manager] = metatable 17:01:31.545 [Lua] [network_manager] = table 17:01:31.545 [Lua] [network_manager] = metatable 17:01:31.545 [Lua] [network_event_delegate] = table 17:01:31.545 [Lua] [network_event_delegate] = metatable 17:01:31.545 [Lua] 17:01:31.546 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:01:31.546 [Lua] ignoring extension VersusInteractObjectiveExtension 17:01:31.546 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:01:31.546 [Lua] ignoring extension VersusSocketObjectiveExtension 17:01:31.546 [Lua] ignoring extension VersusTargetObjectiveExtension 17:01:31.546 [Lua] ignoring extension VersusMissionObjectiveExtension 17:01:31.546 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:01:31.552 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 17:01:31.553 [Lua] [AchievementManager] Achievements using the steam platform 17:01:31.553 [Lua] PlayerManager:add_player player_1 17:01:31.640 [Lua] [StateIngame] Level seed: 0 17:01:31.642 [Lua] [LevelAnalysis] set_random_seed( 0) 17:01:31.643 [GameSession] create_game_object(67, 0) 17:01:31.643 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 17:01:31.643 [GameSession] create_game_object(95, 1) 17:01:31.643 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 17:01:31.643 [Lua] [IngameUI] init 17:01:31.666 [Lua] cb_razer_chroma_setup 17:01:31.719 [Lua] [Matchmaking] Cancelling matchmaking 17:01:31.719 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:01:31.720 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:01:31.720 [Lua] Set lobby begin: 17:01:31.720 [Lua] Lobby data difficulty = normal 17:01:31.720 [Lua] Lobby data selected_mission_id = morris_hub 17:01:31.720 [Lua] Lobby data power_level = 0 17:01:31.720 [Lua] Lobby data difficulty_tweak = 0 17:01:31.720 [Lua] Lobby data num_players = 1 17:01:31.720 [Lua] Lobby data matchmaking = false 17:01:31.720 [Lua] Lobby data host = 11000010c7fed13 17:01:31.721 [Lua] Lobby data mission_id = morris_hub 17:01:31.721 [Lua] Lobby data matchmaking_type = 3 17:01:31.721 [Lua] Lobby data country_code = GB 17:01:31.721 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 17:01:31.721 [Lua] Lobby data unique_server_name = Walker Trips 17:01:31.721 [Lua] Lobby data mechanism = deus 17:01:31.721 [Lua] Lobby data eac_authorized = true 17:01:31.721 [Lua] Set lobby end. 17:01:31.723 [Lua] CurrentConflictSettings disabled 17:01:31.723 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 17:01:31.723 [GameSession] create_game_object(68, 2) 17:01:31.723 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:01:31.723 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 17:01:31.723 [GameSession] create_game_object(48, 3) 17:01:31.723 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 17:01:31.723 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 17:01:31.724 [Lua] [Managers] Calling function on all managers: 17:01:31.732 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 17:01:31.732 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 17:01:31.756 [Lua] player (11000010c7fed13,1) was put into party 1 17:01:31.756 [Lua] [IngamePlayerListUI] - Destroy 17:01:31.756 [Lua] [GamePadEquipmentUI] - Destroy 17:01:31.756 [Lua] [EquipmentUI] - Destroy 17:01:31.756 [Lua] [AbilityUI] - Destroy 17:01:31.756 [Lua] [GamePadAbilityUI] - Destroy 17:01:31.767 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010c7fed13 17:01:31.767 [Lua] [SharedState] network_state_11000010c7fed13: profile_index_reservation:0:0:5:0 = 11000010c7fed13 17:01:31.767 [Lua] Set lobby begin: 17:01:31.767 [Lua] Lobby data selected_mission_id = morris_hub 17:01:31.767 [Lua] Lobby data num_players = 1 17:01:31.767 [Lua] Lobby data difficulty_tweak = 0 17:01:31.767 [Lua] Lobby data host = 11000010c7fed13 17:01:31.767 [Lua] Lobby data matchmaking_type = 3 17:01:31.767 [Lua] Lobby data difficulty = normal 17:01:31.767 [Lua] Lobby data player_slot_1 = 0:0 17:01:31.768 [Lua] Lobby data unique_server_name = Walker Trips 17:01:31.768 [Lua] Lobby data player_slot_4 = 0:0 17:01:31.768 [Lua] Lobby data country_code = GB 17:01:31.768 [Lua] Lobby data matchmaking = false 17:01:31.768 [Lua] Lobby data power_level = 0 17:01:31.768 [Lua] Lobby data mission_id = morris_hub 17:01:31.768 [Lua] Lobby data mechanism = deus 17:01:31.768 [Lua] Lobby data player_slot_5 = 11000010c7fed13:1 17:01:31.768 [Lua] Lobby data player_slot_2 = 0:0 17:01:31.768 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 17:01:31.769 [Lua] Lobby data player_slot_3 = 0:0 17:01:31.769 [Lua] Lobby data eac_authorized = true 17:01:31.769 [Lua] Set lobby end. 17:01:31.769 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:1) to profile(5) career(4) 17:01:31.769 [Lua] [SharedState] network_state_11000010c7fed13: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010c7fed13"}] 17:01:31.769 [Lua] [SharedState] network_state_11000010c7fed13: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_runed_01_3p":false},"inventory_id":764419648,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_runed_01":false}} 17:01:31.769 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 17:01:31.769 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 17:01:31.812 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 17:01:31.812 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 17:01:31.812 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 17:01:31.812 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 17:01:31.812 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 17:01:31.812 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, ProfileSynchronizer, async-read, 17:01:31.812 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 17:01:31.812 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 17:01:31.812 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read, 17:01:31.812 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, ProfileSynchronizer, async-read, 17:01:31.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, ProfileSynchronizer, async-read, 17:01:31.813 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 17:01:31.813 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 17:01:31.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, ProfileSynchronizer, async-read, 17:01:31.813 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 17:01:31.813 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 17:01:31.813 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 17:01:31.813 [Lua] [SharedState] network_state_11000010c7fed13: peer_ingame:11000010c7fed13:0:0:0 = true 17:01:33.313 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 17:01:33.313 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 17:01:33.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 17:01:33.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 17:01:33.597 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 17:01:33.597 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 17:01:34.608 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 17:01:34.608 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 17:01:34.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 17:01:34.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 17:01:34.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 17:01:34.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 17:01:34.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 17:01:34.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 17:01:34.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 17:01:34.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 17:01:34.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 17:01:34.777 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 17:01:34.845 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 17:01:34.845 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 17:01:34.845 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 17:01:35.471 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 17:01:35.471 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 17:01:35.471 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 17:01:35.521 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 17:01:35.521 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 17:01:35.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 17:01:35.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 17:01:35.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 17:01:35.607 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 17:01:35.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 17:01:35.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 17:01:35.693 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 17:01:35.760 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 17:01:35.760 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 17:01:35.760 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 17:01:36.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 17:01:36.339 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 17:01:36.340 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 17:01:36.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 17:01:36.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 17:01:36.440 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 17:01:36.522 [Lua] Set lobby begin: 17:01:36.522 [Lua] Lobby data selected_mission_id = morris_hub 17:01:36.522 [Lua] Lobby data num_players = 1 17:01:36.522 [Lua] Lobby data difficulty_tweak = 0 17:01:36.523 [Lua] Lobby data host = 11000010c7fed13 17:01:36.523 [Lua] Lobby data matchmaking_type = 3 17:01:36.523 [Lua] Lobby data difficulty = normal 17:01:36.523 [Lua] Lobby data player_slot_1 = 0:0 17:01:36.523 [Lua] Lobby data unique_server_name = Walker Trips 17:01:36.523 [Lua] Lobby data player_slot_4 = 0:0 17:01:36.523 [Lua] Lobby data country_code = GB 17:01:36.523 [Lua] Lobby data matchmaking = false 17:01:36.523 [Lua] Lobby data power_level = 835 17:01:36.523 [Lua] Lobby data mission_id = morris_hub 17:01:36.524 [Lua] Lobby data mechanism = deus 17:01:36.524 [Lua] Lobby data player_slot_5 = 11000010c7fed13:1 17:01:36.524 [Lua] Lobby data player_slot_2 = 0:0 17:01:36.524 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 17:01:36.524 [Lua] Lobby data player_slot_3 = 0:0 17:01:36.524 [Lua] Lobby data eac_authorized = true 17:01:36.524 [Lua] Set lobby end. 17:01:36.590 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 17:01:36.590 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 17:01:36.606 [Lua] [SharedState] network_state_11000010c7fed13: loaded_inventory_id:11000010c7fed13:1:0:0 = 764419648 17:01:36.607 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 17:01:36.609 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 17:01:36.609 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 17:01:36.609 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 17:01:36.609 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 17:01:36.609 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 17:01:36.609 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 17:01:36.610 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:01:36.610 [GameSession] create_game_object(9, 4) 17:01:36.610 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:01:36.610 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 17:01:36.610 [GameSession] create_game_object(46, 5) 17:01:36.610 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 17:01:36.944 [Lua] StateInGameRunning:_game_actually_starts() 17:01:36.944 [Lua] ################################################################################################################# 17:01:36.944 [Lua] [Loading Time]: 00:00:09 [Transition]: arena_cave_nurgle_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:01:36.944 [Lua] ################################################################################################################# 17:01:36.944 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43 17:01:36.944 [Lua] [SharedState] network_state_11000010c7fed13: actually_ingame:11000010c7fed13:0:0:0 = true 17:01:36.960 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43 17:01:37.756 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43 17:01:37.756 [Lua] Commit load time data 17:01:39.755 [Lua] [IngameUI] menu view on_enter ingame_menu 17:01:41.668 [Lua] [PlayFabMirrorBase] Force commit 17:01:41.668 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 17:01:41.668 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:01:41.683 [Lua] generate_backend_stats 11000010c7fed13:1 17:01:41.751 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:01:41.751 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:01:41.754 [Lua] [PlayFabMirrorBase] commit result "success", "14" 17:01:41.754 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 44 17:01:41.758 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 44 17:01:41.946 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 44 17:01:41.962 [Lua] [GameNetworkManager] Leaving game... 17:01:41.962 [Lua] [GameNetworkManager] Shutting down game session host. 17:01:41.962 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:01:41.962 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:01:41.962 [GameSession] shutdown_game_session_host() 17:01:41.962 [GameSession] shutdown() 17:01:41.962 [Lua] StateIngame: Got transition nil, set exit type to quit_game. Will exit at t=12.26 17:01:41.962 [Lua] [IngameUI] menu view on_exit ingame_menu 17:01:41.978 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:01:43.974 [Application] Lua signals application exit. 17:01:44.066 [ReturnCode] force silent exit code 17:01:44.066 [Lua] <>shutdown = true<> 17:01:44.066 [Lua] [Managers] Calling function on all managers: 17:01:44.067 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 17:01:44.067 [Lua] [SharedState] network_state_11000010c7fed13: actually_ingame:11000010c7fed13:0:0:0 = false 17:01:44.067 [Lua] Clearing all global lookup lists 17:01:44.067 [Lua] [IngamePlayerListUI] - Destroy 17:01:44.067 [Lua] [GamePadEquipmentUI] - Destroy 17:01:44.067 [Lua] [EquipmentUI] - Destroy 17:01:44.067 [Lua] [AbilityUI] - Destroy 17:01:44.067 [Lua] [GamePadAbilityUI] - Destroy 17:01:44.068 [Lua] [IngameUI] destroy 17:01:44.068 error: [Unit] Unit: '#ID[0ce871cc53f1ae0a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4df62f26165cf2bc]' child 1: '#ID[c0ba5b12689278d3]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[0cc18b1a088b09e7]' child 4: '#ID[e6d10eab7a00156c]' child 5: '#ID[f378e3b3bcd290b4]' 17:01:44.074 [Lua] [Managers] Destroying manager group: 17:01:44.074 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f46bcf56485c0e2c]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c1aac28a4d4e4c55]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[98bd677c14b18723]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[7de4e87ee57027fe]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[a13eb09517ba1128]' 17:01:44.075 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:01:44.075 [Lua] [Matchmaking] unregister rpcs 17:01:44.075 [Lua] [Matchmaking] destroying 17:01:44.075 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 17:01:44.075 [Lua] [ChatManager] Unregistering channel 1 17:01:44.075 [Lua] [EnemyPackageLoader] network_context_destroyed 17:01:44.075 [Lua] [PartyManager] network_context_destroyed 17:01:44.075 [Lua] [GameMechanismManager] network_context_destroyed 17:01:44.075 [SteamVoip] Destroying room cd685cb64d722c9d 17:01:44.083 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 17:01:44.084 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 17:01:44.086 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer 17:01:44.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer 17:01:44.087 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 17:01:44.087 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 17:01:44.088 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer 17:01:44.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, ProfileSynchronizer 17:01:44.095 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 17:01:44.096 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 17:01:44.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, ProfileSynchronizer 17:01:44.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, ProfileSynchronizer 17:01:44.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, ProfileSynchronizer 17:01:44.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, ProfileSynchronizer 17:01:44.097 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 17:01:44.097 [EACServer] [17:01:44:096][Windows][EAC Server] [Info][Destroy] Called 17:01:44.099 [Lua] [LobbyHost] Destroying 17:01:44.126 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 17:01:44.141 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 17:01:44.141 [Lua] ############### UNLOADING PACKAGES ############### 17:01:44.141 [Lua] [Managers] Calling function on all managers: 17:01:44.141 [Lua] [Managers] Destroying manager group: 17:01:44.141 [Lua] [Managers] Destroying manager group: 17:01:44.141 [Lua] [Managers] Destroying manager group: 17:01:44.141 [Lua] [Managers] Destroying manager group: 17:01:44.355 [Lua] [PackageManager] Destroy() 17:01:44.355 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 17:01:44.359 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 17:01:44.382 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 17:01:44.385 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 17:01:44.395 [Lua] [PackageManager] Unload: resource_packages/inventory, global 17:01:44.395 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 17:01:44.396 [Lua] [PackageManager] Unload: resource_packages/dlcs/grudge_marks, boot 17:01:44.396 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 17:01:44.397 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 17:01:44.397 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 17:01:44.402 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 17:01:44.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView 17:01:44.402 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 17:01:44.404 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 17:01:44.406 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 17:01:44.406 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 17:01:44.407 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 17:01:44.408 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 17:01:44.409 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 17:01:44.409 [Lua] [PackageManager] Unload: resource_packages/decals, global 17:01:44.411 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 17:01:44.411 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 17:01:44.418 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 17:01:44.419 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 17:01:44.419 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 17:01:44.419 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView 17:01:44.422 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 17:01:44.422 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 17:01:44.423 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global 17:01:44.423 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 17:01:44.423 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 17:01:44.423 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 17:01:44.424 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 17:01:44.430 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 17:01:44.433 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 17:01:44.437 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 17:01:44.437 [Lua] [PackageManager] Unload: resource_packages/careers, global 17:01:44.438 [Lua] [PackageManager] Unload: resource_packages/breeds, global 17:01:44.442 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 17:01:44.443 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 17:01:44.445 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 17:01:44.447 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 17:01:44.448 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 17:01:44.448 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021, boot 17:01:44.448 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 17:01:44.448 [Lua] [PackageManager] Unload: resource_packages/dlcs/fall_collection_2021, boot 17:01:44.458 [Lua] [PackageManager] Unload: resource_packages/breeds_common_resources, global 17:01:44.459 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 17:01:44.461 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 17:01:44.463 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 17:01:44.465 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 17:01:44.484 [Lua] [PackageManager] Unload: resource_packages/ingame, global 17:01:44.485 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 17:01:44.494 [Lua] [PackageManager] Unload: resource_packages/dlcs/woods, boot 17:01:44.505 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 17:01:44.511 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 17:01:44.529 [Lua] [PackageManager] Unload: resource_packages/pickups, global 17:01:44.681 [RazerChroma] Shutdown Razer Chroma 17:01:45.202 [EAC] Shutdown [Log end]