[Log version] 1
[Session] a4092611-ded8-4724-8a84-c2d3a9738613
UTC time stamps
13:08:27.450 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3566
13:08:27.450 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3578
13:08:27.451 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3581
13:08:27.451 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3586
13:08:27.451 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3589
13:08:27.451 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3605
13:08:27.477 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3631
13:08:27.497 [HTTP Cache] Initialized cache: C:\Users\Agust\AppData\Roaming\Fatshark\Darktide\http_cache.db
13:08:27.497 [HTTP Cache] Cache file size: 47524 kB
13:08:27.497 [Backend] Created
13:08:27.497 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3636
13:08:27.576 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3662
13:08:48.414 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3070 Ti Laptop GPU)
13:08:49.577 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
13:08:49.577 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
13:08:50.342 [Application] --- CPU
CPU: 12th Gen Intel(R) Core(TM) i7-12700H
Vendor: GenuineIntel
Logical processors: 20
Family: 0:6, Model: 9:10
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00011000 10000000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16068MB
Available: 5661MB
--- OS
Windows version 10.0 build 22621, 64 bit
Windows 10
Machine ID 175d7771-e1b7-46de-80ab-035f7f32547d
<>os_build = 22621<>
--- Desktops
Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080
--- Network
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Killer(R) Wi-Fi 6E AX1675i 160MHz Wireless Network Adapter (211NGW) (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
Network interface: Killer E3100G 2.5 Gigabit Ethernet Controller (IPv4, IPv6)
--- Input
No input devices detected.
--- Volume
Volume for path 'C:\Program Files (x86)\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD
--- Graphics
Graphics card: NVIDIA GeForce RTX 3070 Ti Laptop GPU (DirectX 12.1, 8043MB) Driver version: 51338 Hardware Accelerated GPU scheduler: false
Graphics card: Intel(R) Iris(R) Xe Graphics (DirectX 12.1, 128MB) Hardware Accelerated GPU scheduler: false
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: false
<>graphics_card = NVIDIA GeForce RTX 3070 Ti Laptop GPU<>
<>driver = 51338<>
<>HW GPU Scheduler = false<>
<>HW GPU Scheduler = false<>
<>HW GPU Scheduler = false<>
13:08:50.342 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3666
13:08:50.349 [Window] Window => active
13:08:50.360 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3677
13:08:50.361 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3683
13:08:50.364 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3686
13:08:50.869 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
13:08:50.869 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
13:08:50.869 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
13:08:50.869 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
13:08:50.869 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
13:08:51.346 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
13:08:51.359 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3689
13:08:54.679 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3691
13:08:54.679 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3693
13:08:54.680 [Save] Save dir: `C:\Users\Agust\AppData\Roaming\Fatshark\Darktide`
13:08:54.680 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3732
13:08:54.712 [Lua] [ParameterResolver] Resolving Game Parameters
13:08:54.712 [Lua] [ParameterResolver] Resolving Development Parameters
13:08:54.712 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot'
13:08:54.712 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings'
13:08:54.712 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 4154
13:08:54.717 [SteamStats] RequestCurrentStats success: true
13:08:54.718 [Lua] [RenderSettings] Time to save settings: 0.5ms
13:08:54.718 [Application] apply_user_settings
13:08:54.784 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
13:08:54.784 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
13:08:54.784 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
13:08:54.896 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
13:08:54.903 [Lua] [RenderSettings] Time to apply settings: 184.5ms
13:08:54.903 [Lua] [RenderSettings] Time to save settings: 0.5ms
13:08:54.903 [Application] apply_user_settings
13:08:55.117 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
13:08:55.117 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
13:08:55.117 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
13:08:55.213 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
13:08:55.218 [Lua] [RenderSettings] Time to apply settings: 314.7ms
13:08:55.219 [Lua] [RenderSettings] Time to save settings: 0.5ms
13:08:55.219 [Application] apply_user_settings
13:08:55.294 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
13:08:55.294 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
13:08:55.294 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
13:08:55.369 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
13:08:55.372 [Lua] [RenderSettings] Time to apply settings: 153.7ms
13:08:55.373 [Lua] [RenderSettings] Time to save settings: 0.3ms
13:08:55.373 [Application] apply_user_settings
13:08:55.413 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
13:08:55.413 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
13:08:55.413 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
13:08:55.471 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
13:08:55.475 [Lua] [RenderSettings] Time to apply settings: 102.1ms
13:08:55.475 [Lua] [RenderSettings] Time to save settings: 0.4ms
13:08:55.475 [Lua] [RenderSettings] Time to save settings: 0.2ms
13:08:55.475 [Application] apply_user_settings
13:08:55.514 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
13:08:55.514 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
13:08:55.514 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
13:08:55.568 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
13:08:55.571 [Lua] [RenderSettings] Time to apply settings: 95.8ms
13:08:55.572 [Lua] [RenderSettings] Time to save settings: 0.3ms
13:08:55.572 [Application] apply_user_settings
13:08:55.609 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
13:08:55.609 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
13:08:55.609 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
13:08:55.666 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]'
13:08:55.669 [Lua] [RenderSettings] Time to apply settings: 97.7ms
13:08:55.670 [Lua] [RenderSettings] Time to save settings: 0.3ms
13:08:55.671 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets'
13:08:55.674 [d3d12 pipeline state] creating pipeline state for #ID[ca953035]
13:08:57.752 [Lua] [LocalizationManager] Setup localizers
13:08:57.774 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts'
13:08:57.774 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
13:08:57.774 [Lua] INFO [Log Internal] Global log level set to: 2
13:08:57.774 [Lua] <>project = bishop<>
13:08:57.774 [Lua] <>project_branch = rel_Patch1.0.4x_external<>
13:08:57.774 [Lua] <>build = release<>
13:08:57.774 [Lua] <>platform = win32<>
13:08:57.774 [Lua] <>content_revision = 73934<>
13:08:57.774 [Lua] <>engine_revision = 9c23a65d3eed5e1ba8975baaeb5a12bd84d20a43<>
13:08:57.774 [Lua] <>rendering_backend = dx12<>
13:08:57.774 [Lua] <>teamcity_build_id = 280981<>
13:08:57.774 [Lua] <>server = false<>
13:08:57.774 [Lua] <>is_modded = false<>
13:08:57.774 [Lua] <>steam = true<>
13:08:57.775 [Lua] <>steam_id = 1100001026b93a1<>
13:08:57.778 [Lua] <>steam_user_name = Zagg<>
13:08:57.778 [Lua] <>steam_app_id = 1361210<>
13:08:57.778 [Lua] <>machine_id = 175d7771-e1b7-46de-80ab-035f7f32547d<>
13:08:57.778 [Lua] INFO [Testify] Ready!
13:08:57.834 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium
13:08:57.836 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_heavy
13:08:57.897 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings'
13:08:57.925 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame'
13:08:57.925 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings'
13:08:57.926 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
13:08:57.926 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
13:08:57.926 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
13:08:57.926 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
13:08:57.926 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
13:08:57.926 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
13:08:57.926 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
13:08:57.926 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
13:08:57.926 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
13:08:57.926 [Lua] INFO [Input Manager] Init device: mouse, 1
13:08:57.926 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
13:08:57.926 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
13:08:57.926 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
13:08:57.926 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
13:08:57.926 [Lua] INFO [Input Manager] Init device: keyboard, 1
13:08:57.926 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
13:08:57.926 [Lua] INFO [Input Manager] Using input from: keyboard(1)
13:08:57.926 [Lua] INFO [MechanismManager] Initialized without mechanism
13:08:57.926 [Lua] INFO [ConnectionManager] Combined hash: e479698743a87f97
13:08:57.929 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
13:08:57.929 [Lua] <>game_session_id = ca887cc7-220f-4cad-9703-10cd29b3344a<>
13:08:57.929 [Lua] INFO [AccountManager] Using base account manager
13:08:57.935 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash'
13:08:57.935 [Lua] INFO [Input Manager] Created a InputService of type [View]
13:08:57.935 [Lua] INFO [ConstantElementLoading] State changed nil ->
13:08:57.935 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
13:08:58.138 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
13:08:58.392 [d3d12 pipeline state] creating pipeline state for #ID[c2018f97]
13:09:24.883 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
13:09:29.136 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateSplash' -> 'StateTitle'
13:09:29.136 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen
13:09:29.139 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
13:09:29.139 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
13:09:29.322 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
13:09:29.599 [d3d12 pipeline state] creating pipeline state for #ID[20e55ecf]
13:09:29.599 [d3d12 pipeline state] creating pipeline state for #ID[93c90c46]
13:09:29.599 [d3d12 pipeline state] creating pipeline state for #ID[b8bab0b8]
13:09:29.600 [d3d12 pipeline state] creating pipeline state for #ID[ee45a10a]
13:09:29.601 [d3d12 pipeline state] creating pipeline state for #ID[059e6afa]
13:09:29.601 [d3d12 pipeline state] creating pipeline state for #ID[d3da334f]
13:09:29.602 [d3d12 pipeline state] creating pipeline state for #ID[20e55ecf]
13:09:29.605 [d3d12 pipeline state] creating pipeline state for #ID[a9fa20db]
13:09:29.606 [d3d12 pipeline state] creating pipeline state for #ID[134a87ca]
13:09:29.607 [d3d12 pipeline state] creating pipeline state for #ID[0e0bb1a4]
13:09:29.608 [d3d12 pipeline state] creating pipeline state for #ID[26914fbc]
13:09:29.608 [d3d12 pipeline state] creating pipeline state for #ID[1910637d]
13:09:29.609 [d3d12 pipeline state] creating pipeline state for #ID[8dbcac5d]
13:09:29.610 [d3d12 pipeline state] creating pipeline state for #ID[801f167e]
13:09:29.612 [d3d12 pipeline state] creating pipeline state for #ID[af934157]
13:09:29.612 [d3d12 pipeline state] creating pipeline state for #ID[26914fbc]
13:09:29.612 [d3d12 pipeline state] creating pipeline state for #ID[0cd620c9]
13:09:29.615 [d3d12 pipeline state] creating pipeline state for #ID[4a3119de]
13:09:29.615 [d3d12 pipeline state] creating pipeline state for #ID[7bbd7502]
13:09:29.615 [d3d12 pipeline state] creating pipeline state for #ID[89c89e73]
13:09:29.615 [d3d12 pipeline state] creating pipeline state for #ID[0414e04a]
13:09:29.618 [d3d12 pipeline state] creating pipeline state for #ID[2ba62d3e]
13:09:29.619 [d3d12 pipeline state] creating pipeline state for #ID[208e460e]
13:09:29.620 [d3d12 pipeline state] creating pipeline state for #ID[b47adc73]
13:09:29.624 [d3d12 pipeline state] creating pipeline state for #ID[1fbd5443]
13:09:29.625 [d3d12 pipeline state] creating pipeline state for #ID[dfe1a42a]
13:09:29.625 [d3d12 pipeline state] creating pipeline state for #ID[81866f8b]
13:09:29.629 [d3d12 pipeline state] creating pipeline state for #ID[08736870]
13:09:29.630 [d3d12 pipeline state] creating pipeline state for #ID[26914fbc]
13:09:29.631 [d3d12 pipeline state] creating pipeline state for #ID[fa453d18]
13:09:29.636 [d3d12 pipeline state] creating pipeline state for #ID[8c452d32]
13:09:29.636 [d3d12 pipeline state] creating pipeline state for #ID[bb627525]
13:09:29.641 [d3d12 pipeline state] creating pipeline state for #ID[bbb302ba]
13:09:29.644 [d3d12 pipeline state] creating pipeline state for #ID[0fd67c4b]
13:09:29.647 [d3d12 pipeline state] creating pipeline state for #ID[3e2fdedc]
13:09:29.647 [d3d12 pipeline state] creating pipeline state for #ID[e8a38d0a]
13:09:29.664 [d3d12 pipeline state] creating pipeline state for #ID[aebcdbb4]
13:09:29.691 [d3d12 pipeline state] creating pipeline state for #ID[18135cd3]
13:09:29.726 [d3d12 pipeline state] creating pipeline state for #ID[a143b90c]
13:09:29.727 [d3d12 pipeline state] creating pipeline state for #ID[754d0f3a]
13:09:30.841 [Lua] INFO [StateTitle] Changing state idle -> signing_in
13:09:30.841 [Lua] <>backend_env = prod<>
13:09:30.841 [Lua] <>auth_platform = steam<>
13:10:21.769 error: [Backend] Authentication queue join request failed
13:10:21.786 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:32: in function '_log_error'
scripts/managers/error/error_manager.lua:138: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:113: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:521: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:94: in function 'update'
scripts/main.lua:123: in function 'update'
scripts/main.lua:175: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 0
Description: Authentication queue join request failed
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:521: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:94: in function 'update'
scripts/main.lua:123: in function 'update'
scripts/main.lua:175: in function <><>@scripts/managers/data_service/services/account_service.lua:85
@scripts/game_states/game/state_title.lua:484<>;
[2] (*temporary) = function: 0x021d4920;
[3] q = table: 0x038045a0; i = 1; obj = table: 0x03813550;
[4] dt = 0.016666699967123; t = 83.921973846221; async = function: 0x00f569e0;
[5] self = table: 0x001530e0; dt = 0.016666699967123; network_is_active = false; t = 83.921973846221;
[6] self = table: 0x001701f0; dt = 0.016666699967123; t = nil;
[7] self = table: 0x0007ba30; dt = 0.016666699967123;
[8] dt = 0.016666699967123; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:521: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:94: in function 'update'
scripts/main.lua:123: in function 'update'
scripts/main.lua:175: in function <><>@scripts/managers/data_service/services/account_service.lua:85
@scripts/game_states/game/state_title.lua:484<>",
code = 0,
description = "Authentication queue join request failed",
}
13:10:21.786 [Lua] INFO [StateTitle] Changing state signing_in -> error
13:10:21.789 [d3d12 pipeline state] creating pipeline state for #ID[55d4da08]
13:10:21.791 [d3d12 pipeline state] creating pipeline state for #ID[3d30aa73]
13:10:21.974 [d3d12 pipeline state] creating pipeline state for #ID[fadf776e]
13:10:24.580 [Lua] INFO [StateTitle] Changing state error -> idle
13:10:26.460 [Window] Window => inactive
13:10:26.523 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
13:10:28.821 [Lua] <>shutdown = true<>
13:10:28.821 [Application] Window signals application exit.
13:10:28.879 [Lua] <>shutdown = true<>
13:10:28.879 [Lua] INFO [GameStateMachine] [Main] Exit statemachine from 'StateGame'
13:10:28.879 [Lua] INFO [GameStateMachine] [Game] Exit statemachine from 'StateTitle'
13:10:28.882 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle ->
13:10:28.884 [Lua] INFO [Log Internal] Global log level set to: 5
13:10:28.884 [Lua] INFO [Log Internal] Global log level set to: 2
[Log end]