[Log version] 1 [Session] a4092611-ded8-4724-8a84-c2d3a9738613 UTC time stamps 13:08:27.450 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3566 13:08:27.450 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3578 13:08:27.451 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3581 13:08:27.451 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3586 13:08:27.451 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3589 13:08:27.451 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3605 13:08:27.477 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3631 13:08:27.497 [HTTP Cache] Initialized cache: C:\Users\Agust\AppData\Roaming\Fatshark\Darktide\http_cache.db 13:08:27.497 [HTTP Cache] Cache file size: 47524 kB 13:08:27.497 [Backend] Created 13:08:27.497 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3636 13:08:27.576 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3662 13:08:48.414 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3070 Ti Laptop GPU) 13:08:49.577 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 13:08:49.577 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 13:08:50.342 [Application] --- CPU CPU: 12th Gen Intel(R) Core(TM) i7-12700H Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 9:10 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00011000 10000000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16068MB Available: 5661MB --- OS Windows version 10.0 build 22621, 64 bit Windows 10 Machine ID 175d7771-e1b7-46de-80ab-035f7f32547d <>os_build = 22621<> --- Desktops Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080 --- Network Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Killer(R) Wi-Fi 6E AX1675i 160MHz Wireless Network Adapter (211NGW) (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) Network interface: Killer E3100G 2.5 Gigabit Ethernet Controller (IPv4, IPv6) --- Input No input devices detected. --- Volume Volume for path 'C:\Program Files (x86)\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD --- Graphics Graphics card: NVIDIA GeForce RTX 3070 Ti Laptop GPU (DirectX 12.1, 8043MB) Driver version: 51338 Hardware Accelerated GPU scheduler: false Graphics card: Intel(R) Iris(R) Xe Graphics (DirectX 12.1, 128MB) Hardware Accelerated GPU scheduler: false Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: false <>graphics_card = NVIDIA GeForce RTX 3070 Ti Laptop GPU<> <>driver = 51338<> <>HW GPU Scheduler = false<> <>HW GPU Scheduler = false<> <>HW GPU Scheduler = false<> 13:08:50.342 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3666 13:08:50.349 [Window] Window => active 13:08:50.360 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3677 13:08:50.361 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3683 13:08:50.364 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3686 13:08:50.869 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 13:08:50.869 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 13:08:50.869 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 13:08:50.869 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 13:08:50.869 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 13:08:51.346 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 13:08:51.359 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3689 13:08:54.679 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3691 13:08:54.679 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3693 13:08:54.680 [Save] Save dir: `C:\Users\Agust\AppData\Roaming\Fatshark\Darktide` 13:08:54.680 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3732 13:08:54.712 [Lua] [ParameterResolver] Resolving Game Parameters 13:08:54.712 [Lua] [ParameterResolver] Resolving Development Parameters 13:08:54.712 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot' 13:08:54.712 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings' 13:08:54.712 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 4154 13:08:54.717 [SteamStats] RequestCurrentStats success: true 13:08:54.718 [Lua] [RenderSettings] Time to save settings: 0.5ms 13:08:54.718 [Application] apply_user_settings 13:08:54.784 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 13:08:54.784 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 13:08:54.784 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 13:08:54.896 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 13:08:54.903 [Lua] [RenderSettings] Time to apply settings: 184.5ms 13:08:54.903 [Lua] [RenderSettings] Time to save settings: 0.5ms 13:08:54.903 [Application] apply_user_settings 13:08:55.117 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 13:08:55.117 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 13:08:55.117 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 13:08:55.213 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 13:08:55.218 [Lua] [RenderSettings] Time to apply settings: 314.7ms 13:08:55.219 [Lua] [RenderSettings] Time to save settings: 0.5ms 13:08:55.219 [Application] apply_user_settings 13:08:55.294 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 13:08:55.294 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 13:08:55.294 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 13:08:55.369 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 13:08:55.372 [Lua] [RenderSettings] Time to apply settings: 153.7ms 13:08:55.373 [Lua] [RenderSettings] Time to save settings: 0.3ms 13:08:55.373 [Application] apply_user_settings 13:08:55.413 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 13:08:55.413 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 13:08:55.413 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 13:08:55.471 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 13:08:55.475 [Lua] [RenderSettings] Time to apply settings: 102.1ms 13:08:55.475 [Lua] [RenderSettings] Time to save settings: 0.4ms 13:08:55.475 [Lua] [RenderSettings] Time to save settings: 0.2ms 13:08:55.475 [Application] apply_user_settings 13:08:55.514 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 13:08:55.514 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 13:08:55.514 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 13:08:55.568 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 13:08:55.571 [Lua] [RenderSettings] Time to apply settings: 95.8ms 13:08:55.572 [Lua] [RenderSettings] Time to save settings: 0.3ms 13:08:55.572 [Application] apply_user_settings 13:08:55.609 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 13:08:55.609 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 13:08:55.609 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 13:08:55.666 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 13:08:55.669 [Lua] [RenderSettings] Time to apply settings: 97.7ms 13:08:55.670 [Lua] [RenderSettings] Time to save settings: 0.3ms 13:08:55.671 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets' 13:08:55.674 [d3d12 pipeline state] creating pipeline state for #ID[ca953035] 13:08:57.752 [Lua] [LocalizationManager] Setup localizers 13:08:57.774 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts' 13:08:57.774 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 13:08:57.774 [Lua] INFO [Log Internal] Global log level set to: 2 13:08:57.774 [Lua] <>project = bishop<> 13:08:57.774 [Lua] <>project_branch = rel_Patch1.0.4x_external<> 13:08:57.774 [Lua] <>build = release<> 13:08:57.774 [Lua] <>platform = win32<> 13:08:57.774 [Lua] <>content_revision = 73934<> 13:08:57.774 [Lua] <>engine_revision = 9c23a65d3eed5e1ba8975baaeb5a12bd84d20a43<> 13:08:57.774 [Lua] <>rendering_backend = dx12<> 13:08:57.774 [Lua] <>teamcity_build_id = 280981<> 13:08:57.774 [Lua] <>server = false<> 13:08:57.774 [Lua] <>is_modded = false<> 13:08:57.774 [Lua] <>steam = true<> 13:08:57.775 [Lua] <>steam_id = 1100001026b93a1<> 13:08:57.778 [Lua] <>steam_user_name = Zagg<> 13:08:57.778 [Lua] <>steam_app_id = 1361210<> 13:08:57.778 [Lua] <>machine_id = 175d7771-e1b7-46de-80ab-035f7f32547d<> 13:08:57.778 [Lua] INFO [Testify] Ready! 13:08:57.834 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 13:08:57.836 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_heavy 13:08:57.897 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings' 13:08:57.925 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame' 13:08:57.925 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings' 13:08:57.926 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 13:08:57.926 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 13:08:57.926 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 13:08:57.926 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 13:08:57.926 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 13:08:57.926 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 13:08:57.926 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 13:08:57.926 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 13:08:57.926 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 13:08:57.926 [Lua] INFO [Input Manager] Init device: mouse, 1 13:08:57.926 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 13:08:57.926 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 13:08:57.926 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 13:08:57.926 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 13:08:57.926 [Lua] INFO [Input Manager] Init device: keyboard, 1 13:08:57.926 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 13:08:57.926 [Lua] INFO [Input Manager] Using input from: keyboard(1) 13:08:57.926 [Lua] INFO [MechanismManager] Initialized without mechanism 13:08:57.926 [Lua] INFO [ConnectionManager] Combined hash: e479698743a87f97 13:08:57.929 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 13:08:57.929 [Lua] <>game_session_id = ca887cc7-220f-4cad-9703-10cd29b3344a<> 13:08:57.929 [Lua] INFO [AccountManager] Using base account manager 13:08:57.935 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash' 13:08:57.935 [Lua] INFO [Input Manager] Created a InputService of type [View] 13:08:57.935 [Lua] INFO [ConstantElementLoading] State changed nil -> 13:08:57.935 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 13:08:58.138 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 13:08:58.392 [d3d12 pipeline state] creating pipeline state for #ID[c2018f97] 13:09:24.883 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 13:09:29.136 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateSplash' -> 'StateTitle' 13:09:29.136 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen 13:09:29.139 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 13:09:29.139 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 13:09:29.322 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 13:09:29.599 [d3d12 pipeline state] creating pipeline state for #ID[20e55ecf] 13:09:29.599 [d3d12 pipeline state] creating pipeline state for #ID[93c90c46] 13:09:29.599 [d3d12 pipeline state] creating pipeline state for #ID[b8bab0b8] 13:09:29.600 [d3d12 pipeline state] creating pipeline state for #ID[ee45a10a] 13:09:29.601 [d3d12 pipeline state] creating pipeline state for #ID[059e6afa] 13:09:29.601 [d3d12 pipeline state] creating pipeline state for #ID[d3da334f] 13:09:29.602 [d3d12 pipeline state] creating pipeline state for #ID[20e55ecf] 13:09:29.605 [d3d12 pipeline state] creating pipeline state for #ID[a9fa20db] 13:09:29.606 [d3d12 pipeline state] creating pipeline state for #ID[134a87ca] 13:09:29.607 [d3d12 pipeline state] creating pipeline state for #ID[0e0bb1a4] 13:09:29.608 [d3d12 pipeline state] creating pipeline state for #ID[26914fbc] 13:09:29.608 [d3d12 pipeline state] creating pipeline state for #ID[1910637d] 13:09:29.609 [d3d12 pipeline state] creating pipeline state for #ID[8dbcac5d] 13:09:29.610 [d3d12 pipeline state] creating pipeline state for #ID[801f167e] 13:09:29.612 [d3d12 pipeline state] creating pipeline state for #ID[af934157] 13:09:29.612 [d3d12 pipeline state] creating pipeline state for #ID[26914fbc] 13:09:29.612 [d3d12 pipeline state] creating pipeline state for #ID[0cd620c9] 13:09:29.615 [d3d12 pipeline state] creating pipeline state for #ID[4a3119de] 13:09:29.615 [d3d12 pipeline state] creating pipeline state for #ID[7bbd7502] 13:09:29.615 [d3d12 pipeline state] creating pipeline state for #ID[89c89e73] 13:09:29.615 [d3d12 pipeline state] creating pipeline state for #ID[0414e04a] 13:09:29.618 [d3d12 pipeline state] creating pipeline state for #ID[2ba62d3e] 13:09:29.619 [d3d12 pipeline state] creating pipeline state for #ID[208e460e] 13:09:29.620 [d3d12 pipeline state] creating pipeline state for #ID[b47adc73] 13:09:29.624 [d3d12 pipeline state] creating pipeline state for #ID[1fbd5443] 13:09:29.625 [d3d12 pipeline state] creating pipeline state for #ID[dfe1a42a] 13:09:29.625 [d3d12 pipeline state] creating pipeline state for #ID[81866f8b] 13:09:29.629 [d3d12 pipeline state] creating pipeline state for #ID[08736870] 13:09:29.630 [d3d12 pipeline state] creating pipeline state for #ID[26914fbc] 13:09:29.631 [d3d12 pipeline state] creating pipeline state for #ID[fa453d18] 13:09:29.636 [d3d12 pipeline state] creating pipeline state for #ID[8c452d32] 13:09:29.636 [d3d12 pipeline state] creating pipeline state for #ID[bb627525] 13:09:29.641 [d3d12 pipeline state] creating pipeline state for #ID[bbb302ba] 13:09:29.644 [d3d12 pipeline state] creating pipeline state for #ID[0fd67c4b] 13:09:29.647 [d3d12 pipeline state] creating pipeline state for #ID[3e2fdedc] 13:09:29.647 [d3d12 pipeline state] creating pipeline state for #ID[e8a38d0a] 13:09:29.664 [d3d12 pipeline state] creating pipeline state for #ID[aebcdbb4] 13:09:29.691 [d3d12 pipeline state] creating pipeline state for #ID[18135cd3] 13:09:29.726 [d3d12 pipeline state] creating pipeline state for #ID[a143b90c] 13:09:29.727 [d3d12 pipeline state] creating pipeline state for #ID[754d0f3a] 13:09:30.841 [Lua] INFO [StateTitle] Changing state idle -> signing_in 13:09:30.841 [Lua] <>backend_env = prod<> 13:09:30.841 [Lua] <>auth_platform = steam<> 13:10:21.769 error: [Backend] Authentication queue join request failed 13:10:21.786 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:32: in function '_log_error' scripts/managers/error/error_manager.lua:138: in function 'report_error' scripts/managers/data_service/services/account_service.lua:113: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:521: in function 'update' scripts/foundation/utilities/game_state_machine.lua:94: in function 'update' scripts/main.lua:123: in function 'update' scripts/main.lua:175: in function , message: { __locals = " [1] x = Backend error: Code: 0 Description: Authentication queue join request failed Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:521: in function 'update' scripts/foundation/utilities/game_state_machine.lua:94: in function 'update' scripts/main.lua:123: in function 'update' scripts/main.lua:175: in function <><>@scripts/managers/data_service/services/account_service.lua:85 @scripts/game_states/game/state_title.lua:484<>; [2] (*temporary) = function: 0x021d4920; [3] q = table: 0x038045a0; i = 1; obj = table: 0x03813550; [4] dt = 0.016666699967123; t = 83.921973846221; async = function: 0x00f569e0; [5] self = table: 0x001530e0; dt = 0.016666699967123; network_is_active = false; t = 83.921973846221; [6] self = table: 0x001701f0; dt = 0.016666699967123; t = nil; [7] self = table: 0x0007ba30; dt = 0.016666699967123; [8] dt = 0.016666699967123; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:521: in function 'update' scripts/foundation/utilities/game_state_machine.lua:94: in function 'update' scripts/main.lua:123: in function 'update' scripts/main.lua:175: in function <><>@scripts/managers/data_service/services/account_service.lua:85 @scripts/game_states/game/state_title.lua:484<>", code = 0, description = "Authentication queue join request failed", } 13:10:21.786 [Lua] INFO [StateTitle] Changing state signing_in -> error 13:10:21.789 [d3d12 pipeline state] creating pipeline state for #ID[55d4da08] 13:10:21.791 [d3d12 pipeline state] creating pipeline state for #ID[3d30aa73] 13:10:21.974 [d3d12 pipeline state] creating pipeline state for #ID[fadf776e] 13:10:24.580 [Lua] INFO [StateTitle] Changing state error -> idle 13:10:26.460 [Window] Window => inactive 13:10:26.523 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 13:10:28.821 [Lua] <>shutdown = true<> 13:10:28.821 [Application] Window signals application exit. 13:10:28.879 [Lua] <>shutdown = true<> 13:10:28.879 [Lua] INFO [GameStateMachine] [Main] Exit statemachine from 'StateGame' 13:10:28.879 [Lua] INFO [GameStateMachine] [Game] Exit statemachine from 'StateTitle' 13:10:28.882 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> 13:10:28.884 [Lua] INFO [Log Internal] Global log level set to: 5 13:10:28.884 [Lua] INFO [Log Internal] Global log level set to: 2 [Log end]