[Log version] 1 [Session] 637f1f24-6eda-46ae-b783-032c9697b918 UTC time stamps 03:03:13.722 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702 03:03:13.722 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714 03:03:13.722 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717 03:03:13.722 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 03:03:13.722 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725 03:03:13.723 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 03:03:13.865 [RazerChroma] Setup Razer Chroma resources 03:03:13.865 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735 03:03:13.896 [Window] Window => active 03:03:13.910 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758 03:03:14.019 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763 03:03:15.115 [EAC] Init client 110000104a15d6b 03:03:15.115 [EAC] EAC client initialized 03:03:15.115 warning: [EAC] Failed to initialize localization 03:03:15.116 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772 03:03:15.241 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 650) 03:03:16.433 [AFTERMATH] Initialized Aftermath 03:03:16.453 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774 03:03:16.559 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 03:03:17.771 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 03:03:17.777 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785 03:03:17.984 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787 03:03:17.984 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789 03:03:17.984 [Save] Save dir: `C:\Users\mike_\AppData\Roaming\fatshark\Vermintide 2` 03:03:17.985 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803 03:03:17.985 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822 03:03:18.376 [RazerChroma] Setup Razer Chroma 03:03:18.598 [LightFX ] Loaded DLL. 03:03:18.598 [LightFX ] Init() 03:03:18.608 [LightFX ] LightFX failed to initialize 03:03:18.629 [Lua] boot.lua start, os clock: 8.7919999999999998 03:03:18.630 [Lua] LUA IS STRIPPED! 03:03:18.630 [Lua] Boot:setup() entered. time: 0 os-clock: 8.793000000000001 03:03:18.630 [Lua] --- CPU CPU: AMD FX(tm)-8150 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:1 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000010 00001000 00001000 00000000 ECX: 00011110 10011000 00100010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16330MB Available: 9165MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID f6fa0748-0a4a-4b78-b26a-aa53e358895d --- Graphics Graphics card: NVIDIA GeForce GTX 650 (DirectX 11.0, 984MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 8260 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #5 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #6 (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming KB Input device: Generic (17.0): Mass Storage Device Input device: Generic (17.0): USB Receiver 03:03:18.631 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176 03:03:18.642 [SteamStats] RequestCurrentStats success: true 03:03:23.243 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.2656137786107138 os-clock: 13.406000000000001 03:03:23.245 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 03:03:23.246 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 03:03:23.254 [Lua] Flushing: resource_packages/strings [ResourcePackage] 03:03:23.255 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 03:03:23.263 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 03:03:23.263 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 03:03:23.263 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 03:03:23.263 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 03:03:23.263 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 03:03:23.269 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 03:03:23.269 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 03:03:23.272 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 03:03:23.277 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 03:03:23.277 [Lua] Development.init_application_parameters 03:03:23.277 [Lua] ----------------------------------------------------------------- 03:03:23.277 [Lua] -- Application parameters -- 03:03:23.278 [Lua] ----------------------------------------------------------------- 03:03:23.278 [Lua] ***************************************************************** 03:03:23.278 [Lua] ** Initial contents of script_data ** 03:03:23.278 [Lua] script_data.beta_level_progression = false 03:03:23.278 [Lua] script_data.build_identifier = 444ab9ae4148 03:03:23.278 [Lua] script_data.debug_interactions = false 03:03:23.278 [Lua] script_data.disable_debug_draw = true 03:03:23.278 [Lua] script_data.disable_intro_trailer = false 03:03:23.278 [Lua] script_data.disable_store = false 03:03:23.278 [Lua] script_data.disable_tutorial_at_start = true 03:03:23.278 [Lua] script_data.eac-untrusted = false 03:03:23.278 [Lua] script_data.enable_detailed_tooltips = false 03:03:23.278 [Lua] script_data.force_debug_disabled = true 03:03:23.278 [Lua] script_data.force_steam = true 03:03:23.278 [Lua] script_data.hide_fps = true 03:03:23.278 [Lua] script_data.hide_version_info = true 03:03:23.278 [Lua] script_data.matchmaking_debug = true 03:03:23.278 [Lua] script_data.network_debug = true 03:03:23.278 [Lua] script_data.package_debug = true 03:03:23.278 [Lua] script_data.packaged_build = true 03:03:23.278 [Lua] script_data.settings = { } 03:03:23.278 [Lua] script_data.show_fps = false 03:03:23.278 [Lua] script_data.spawn_empty_chest = true 03:03:23.278 [Lua] script_data.telemetry_log_interval = 600 03:03:23.278 [Lua] script_data.tobii_button = false 03:03:23.278 [Lua] script_data.use_beta_overlay = false 03:03:23.278 [Lua] script_data.use_local_backend = false 03:03:23.278 [Lua] script_data.use_tech_telemetry = true 03:03:23.278 [Lua] script_data.use_telemetry = true 03:03:23.278 [Lua] ***************************************************************** 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 03:03:23.278 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 03:03:23.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 03:03:23.312 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 03:03:23.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 03:03:23.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 03:03:23.600 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 03:03:23.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 03:03:23.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 03:03:23.661 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 03:03:23.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 03:03:24.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 03:03:24.059 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 03:03:24.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 03:03:24.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 03:03:24.267 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 03:03:24.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 03:03:24.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 03:03:24.600 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 03:03:24.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 03:03:24.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 03:03:24.675 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 03:03:24.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 03:03:24.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 03:03:24.800 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 03:03:24.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 03:03:24.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 03:03:24.975 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 03:03:24.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 03:03:25.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 03:03:25.022 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 03:03:25.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 03:03:25.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 03:03:25.121 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 03:03:25.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 03:03:25.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 03:03:25.619 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 03:03:25.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 03:03:25.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 03:03:25.644 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 03:03:25.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 03:03:25.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 03:03:25.655 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 03:03:25.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 03:03:25.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 03:03:25.668 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 03:03:25.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 03:03:25.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 03:03:25.701 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 03:03:25.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 03:03:25.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 03:03:25.940 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 03:03:25.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 03:03:26.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 03:03:26.109 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 03:03:26.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 03:03:26.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 03:03:26.274 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 03:03:26.283 [Lua] settings.steam: nil 03:03:26.283 [Lua] Steam: table: 0000000000062420 03:03:26.283 [Lua] force_steam: true 03:03:26.283 [Lua] BUILD: release 03:03:26.283 [Lua] test_backend: nil 03:03:26.283 [Lua] DEDICATED_SERVER: false 03:03:26.283 [Lua] Using app_id '552500' to define backend 03:03:26.284 [Lua] PlayFab Title ID: 5107 03:03:26.398 [Lua] [1] = beastmen_minotaur (string) 03:03:26.398 [Lua] [2] = skaven_storm_vermin_champion (string) 03:03:26.398 [Lua] [3] = chaos_dummy_troll (string) 03:03:26.398 [Lua] [4] = skaven_grey_seer (string) 03:03:26.398 [Lua] [5] = chaos_plague_wave_spawner (string) 03:03:26.398 [Lua] [6] = chaos_vortex (string) 03:03:26.398 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 03:03:26.398 [Lua] [8] = chaos_dummy_sorcerer (string) 03:03:26.398 [Lua] [9] = chaos_tentacle (string) 03:03:26.398 [Lua] [10] = skaven_loot_rat (string) 03:03:26.398 [Lua] [11] = skaven_stormfiend_demo (string) 03:03:26.398 [Lua] [12] = critter_rat (string) 03:03:26.398 [Lua] [13] = skaven_explosive_loot_rat (string) 03:03:26.398 [Lua] [14] = chaos_spawn (string) 03:03:26.398 [Lua] [15] = skaven_stormfiend_boss (string) 03:03:26.398 [Lua] [16] = critter_pig (string) 03:03:26.398 [Lua] [17] = chaos_troll (string) 03:03:26.398 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 03:03:26.398 [Lua] [19] = skaven_rat_ogre (string) 03:03:26.398 [Lua] [20] = skaven_stormfiend (string) 03:03:26.398 [Lua] [21] = skaven_storm_vermin_warlord (string) 03:03:26.398 [Lua] [22] = skaven_warpfire_thrower (string) 03:03:26.398 [Lua] [23] = chaos_plague_sorcerer (string) 03:03:26.398 [Lua] [24] = chaos_exalted_champion_warcamp (string) 03:03:26.398 [Lua] [25] = skaven_pack_master (string) 03:03:26.398 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 03:03:26.398 [Lua] [27] = skaven_ratling_gunner (string) 03:03:26.398 [Lua] [28] = chaos_mutator_sorcerer (string) 03:03:26.398 [Lua] [29] = skaven_poison_wind_globadier (string) 03:03:26.398 [Lua] [30] = chaos_tentacle_sorcerer (string) 03:03:26.398 [Lua] [31] = chaos_exalted_champion_norsca (string) 03:03:26.398 [Lua] [32] = chaos_warrior (string) 03:03:26.398 [Lua] [33] = chaos_exalted_sorcerer (string) 03:03:26.398 [Lua] [34] = skaven_gutter_runner (string) 03:03:26.398 [Lua] [35] = chaos_corruptor_sorcerer (string) 03:03:26.398 [Lua] [36] = chaos_vortex_sorcerer (string) 03:03:26.398 [Lua] [37] = skaven_plague_monk (string) 03:03:26.398 [Lua] [38] = chaos_berzerker (string) 03:03:26.398 [Lua] [39] = beastmen_gor (string) 03:03:26.398 [Lua] [40] = beastmen_ungor_archer (string) 03:03:26.398 [Lua] [41] = beastmen_ungor_dummy (string) 03:03:26.398 [Lua] [42] = beastmen_standard_bearer_crater (string) 03:03:26.398 [Lua] [43] = skaven_storm_vermin_commander (string) 03:03:26.398 [Lua] [44] = beastmen_standard_bearer (string) 03:03:26.398 [Lua] [45] = skaven_storm_vermin (string) 03:03:26.398 [Lua] [46] = beastmen_ungor (string) 03:03:26.398 [Lua] [47] = chaos_raider_tutorial (string) 03:03:26.398 [Lua] [48] = chaos_raider (string) 03:03:26.398 [Lua] [49] = beastmen_gor_dummy (string) 03:03:26.398 [Lua] [50] = skaven_storm_vermin_with_shield (string) 03:03:26.398 [Lua] [51] = beastmen_bestigor (string) 03:03:26.398 [Lua] [52] = beastmen_bestigor_dummy (string) 03:03:26.398 [Lua] [53] = skaven_clan_rat_tutorial (string) 03:03:26.398 [Lua] [54] = chaos_marauder (string) 03:03:26.398 [Lua] [55] = skaven_dummy_clan_rat (string) 03:03:26.398 [Lua] [56] = chaos_fanatic (string) 03:03:26.398 [Lua] [57] = chaos_marauder_with_shield (string) 03:03:26.398 [Lua] [58] = chaos_zombie (string) 03:03:26.398 [Lua] [59] = skaven_clan_rat (string) 03:03:26.398 [Lua] [60] = skaven_clan_rat_with_shield (string) 03:03:26.398 [Lua] [61] = chaos_marauder_tutorial (string) 03:03:26.398 [Lua] [62] = skaven_dummy_slave (string) 03:03:26.398 [Lua] [63] = skaven_slave (string) 03:03:26.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 03:03:26.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 03:03:26.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 03:03:26.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 03:03:26.504 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 03:03:26.504 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 03:03:26.521 [Lua] level display name dlc_bogenhafen_city 03:03:26.521 [Lua] level display name cemetery 03:03:26.521 [Lua] level display name forest_ambush 03:03:26.521 [Lua] level display name mines 03:03:26.521 [Lua] level display name nurgle 03:03:26.521 [Lua] level display name warcamp 03:03:26.521 [Lua] level display name bell 03:03:26.521 [Lua] level display name skittergate 03:03:26.521 [Lua] level display name prologue 03:03:26.521 [Lua] level display name dlc_celebrate_crawl 03:03:26.521 [Lua] level display name military 03:03:26.521 [Lua] level display name magnus 03:03:26.521 [Lua] level display name skaven_stronghold 03:03:26.521 [Lua] level display name fort 03:03:26.521 [Lua] level display name ground_zero 03:03:26.521 [Lua] level display name elven_ruins 03:03:26.521 [Lua] level display name farmlands 03:03:26.521 [Lua] level display name ussingen 03:03:26.522 [Lua] level display name dlc_portals 03:03:26.522 [Lua] level display name dlc_castle 03:03:26.522 [Lua] level display name catacombs 03:03:26.522 [Lua] level display name crater 03:03:26.522 [Lua] level display name plaza 03:03:26.522 [Lua] level display name dlc_bogenhafen_slum 03:03:26.522 [Lua] level display name dlc_bastion 03:03:26.598 [Lua] TIME: 0.058 03:03:28.079 [Lua] [ConflictSettings] Contained breeds generated in: 1.4149999999999991 03:03:28.308 [Lua] <>realm = official<> 03:03:28.310 warning: [ModManager] Mod with id 1524365529ll and path D:\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping 03:03:28.310 warning: [ModManager] Mod with id 1384087820ll and path D:\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 03:03:28.310 warning: [ModManager] Mod with id 1387894846ll and path D:\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 03:03:28.487 warning: [ModManager] Mod with id 1391975678ll and path D:\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 03:03:28.487 warning: [ModManager] Mod with id 1619611242ll and path D:\Steam\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 03:03:28.487 warning: [ModManager] Mod with id 1405086221ll and path D:\Steam\steamapps\workshop\content\552500\1405086221\mod.bin can't be added as mod hash catalog to EAC, skipping 03:03:28.488 warning: [ModManager] Mod with id 1393694530ll and path D:\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 03:03:28.488 warning: [ModManager] Mod with id 1395132559ll and path D:\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 03:03:28.488 warning: [ModManager] Mod with id 1419192731ll and path D:\Steam\steamapps\workshop\content\552500\1419192731\mod.bin can't be added as mod hash catalog to EAC, skipping 03:03:28.739 [Lua] 03:03:28.739 [Lua] [1] = table 03:03:28.739 [Lua] [download_pending] = false (boolean) 03:03:28.739 [Lua] [id] = 1369573612 (string) 03:03:28.739 [Lua] [banned] = false (boolean) 03:03:28.739 [Lua] [author_id] = 58813412 (number) 03:03:28.739 [Lua] [tags] = table 03:03:28.739 [Lua] [1] = Tools (string) 03:03:28.739 [Lua] [2] = approved (string) 03:03:28.739 [Lua] [author] = fetching... (string) 03:03:28.739 [Lua] [sanctioned] = true (boolean) 03:03:28.739 [Lua] [out_of_date] = false (boolean) 03:03:28.739 [Lua] [downloading] = false (boolean) 03:03:28.739 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 03:03:28.739 [Lua] [num_children] = 0 (number) 03:03:28.739 [Lua] [ugc_status] = 3 (number) 03:03:28.739 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 03:03:28.739 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 03:03:28.739 [Lua] [installed] = true (boolean) 03:03:28.739 [Lua] [enabled] = true (boolean) 03:03:28.739 [Lua] [name] = Vermintide Mod Framework (string) 03:03:28.739 [Lua] [dependency_error] = (string) 03:03:28.739 [Lua] [2] = table 03:03:28.739 [Lua] [download_pending] = false (boolean) 03:03:28.739 [Lua] [id] = 1374248490 (string) 03:03:28.739 [Lua] [children] = table 03:03:28.739 [Lua] [1] = 1369573612 (string) 03:03:28.739 [Lua] [banned] = false (boolean) 03:03:28.739 [Lua] [author_id] = 45268594 (number) 03:03:28.739 [Lua] [tags] = table 03:03:28.739 [Lua] [1] = approved (string) 03:03:28.739 [Lua] [author] = fetching... (string) 03:03:28.739 [Lua] [sanctioned] = true (boolean) 03:03:28.739 [Lua] [out_of_date] = false (boolean) 03:03:28.739 [Lua] [downloading] = false (boolean) 03:03:28.739 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 03:03:28.739 [Lua] [num_children] = 1 (number) 03:03:28.739 [Lua] [ugc_status] = 3 (number) 03:03:28.739 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 03:03:28.739 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 03:03:28.739 [Lua] [installed] = true (boolean) 03:03:28.739 [Lua] [enabled] = true (boolean) 03:03:28.739 [Lua] [name] = Penlight Lua Libraries (string) 03:03:28.739 [Lua] [dependency_error] = (string) 03:03:28.739 [Lua] [3] = table 03:03:28.739 [Lua] [download_pending] = false (boolean) 03:03:28.739 [Lua] [id] = 1389872347 (string) 03:03:28.739 [Lua] [children] = table 03:03:28.739 [Lua] [1] = 1369573612 (string) 03:03:28.739 [Lua] [banned] = false (boolean) 03:03:28.739 [Lua] [author_id] = 4821406 (number) 03:03:28.739 [Lua] [tags] = table 03:03:28.739 [Lua] [1] = approved (string) 03:03:28.739 [Lua] [2] = UI (string) 03:03:28.739 [Lua] [author] = fetching... (string) 03:03:28.739 [Lua] [sanctioned] = true (boolean) 03:03:28.739 [Lua] [out_of_date] = false (boolean) 03:03:28.739 [Lua] [downloading] = false (boolean) 03:03:28.739 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 03:03:28.739 [Lua] [num_children] = 1 (number) 03:03:28.739 [Lua] [ugc_status] = 3 (number) 03:03:28.739 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 03:03:28.739 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 03:03:28.739 [Lua] [installed] = true (boolean) 03:03:28.739 [Lua] [enabled] = true (boolean) 03:03:28.739 [Lua] [name] = Simple UI (string) 03:03:28.739 [Lua] [dependency_error] = (string) 03:03:28.739 [Lua] [4] = table 03:03:28.739 [Lua] [download_pending] = false (boolean) 03:03:28.739 [Lua] [id] = 1524365529 (string) 03:03:28.739 [Lua] [children] = table 03:03:28.739 [Lua] [1] = 1369573612 (string) 03:03:28.739 [Lua] [banned] = false (boolean) 03:03:28.739 [Lua] [author_id] = 18741013 (number) 03:03:28.739 [Lua] [tags] = table 03:03:28.739 [Lua] [1] = applied (string) 03:03:28.739 [Lua] [2] = UI (string) 03:03:28.739 [Lua] [3] = Tools (string) 03:03:28.739 [Lua] [4] = Misc (string) 03:03:28.739 [Lua] [author] = fetching... (string) 03:03:28.739 [Lua] [sanctioned] = false (boolean) 03:03:28.739 [Lua] [out_of_date] = false (boolean) 03:03:28.739 [Lua] [downloading] = false (boolean) 03:03:28.739 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string) 03:03:28.739 [Lua] [num_children] = 1 (number) 03:03:28.740 [Lua] [ugc_status] = 3 (number) 03:03:28.740 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1] The console is accessed via `~ (tilde) key. Commands list can be printed to chat with [i]list[/i] command. If you've ever used a command console in any game/engine, you will know how it works. [u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u] Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash). In current release there are 98 commands, you can list them all via [i]list[/i] command in console. [b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b] [b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string) 03:03:28.740 [Lua] [last_updated] = 11/13/2019 9:31:05 PM (string) 03:03:28.740 [Lua] [installed] = true (boolean) 03:03:28.740 [Lua] [enabled] = false (boolean) 03:03:28.740 [Lua] [name] = Console (string) 03:03:28.740 [Lua] [dependency_error] = (string) 03:03:28.740 [Lua] [5] = table 03:03:28.740 [Lua] [download_pending] = false (boolean) 03:03:28.740 [Lua] [id] = 1384087820 (string) 03:03:28.740 [Lua] [children] = table 03:03:28.740 [Lua] [1] = 1369573612 (string) 03:03:28.740 [Lua] [2] = 1374248490 (string) 03:03:28.740 [Lua] [banned] = false (boolean) 03:03:28.740 [Lua] [author_id] = 45268594 (number) 03:03:28.740 [Lua] [tags] = table 03:03:28.740 [Lua] [author] = fetching... (string) 03:03:28.740 [Lua] [sanctioned] = false (boolean) 03:03:28.740 [Lua] [out_of_date] = false (boolean) 03:03:28.740 [Lua] [downloading] = false (boolean) 03:03:28.740 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 03:03:28.740 [Lua] [num_children] = 2 (number) 03:03:28.740 [Lua] [ugc_status] = 3 (number) 03:03:28.740 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 03:03:28.740 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string) 03:03:28.740 [Lua] [installed] = true (boolean) 03:03:28.740 [Lua] [enabled] = false (boolean) 03:03:28.740 [Lua] [name] = True Solo QoL Tweaks (string) 03:03:28.740 [Lua] [dependency_error] = (string) 03:03:28.740 [Lua] [6] = table 03:03:28.740 [Lua] [download_pending] = false (boolean) 03:03:28.740 [Lua] [id] = 1387894846 (string) 03:03:28.740 [Lua] [children] = table 03:03:28.740 [Lua] [1] = 1369573612 (string) 03:03:28.740 [Lua] [banned] = false (boolean) 03:03:28.740 [Lua] [author_id] = 45268594 (number) 03:03:28.740 [Lua] [tags] = table 03:03:28.740 [Lua] [1] = applied (string) 03:03:28.740 [Lua] [2] = QoL (string) 03:03:28.740 [Lua] [author] = fetching... (string) 03:03:28.740 [Lua] [sanctioned] = false (boolean) 03:03:28.740 [Lua] [out_of_date] = false (boolean) 03:03:28.740 [Lua] [downloading] = false (boolean) 03:03:28.740 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 03:03:28.740 [Lua] [num_children] = 1 (number) 03:03:28.740 [Lua] [ugc_status] = 3 (number) 03:03:28.740 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 03:03:28.740 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 03:03:28.740 [Lua] [installed] = true (boolean) 03:03:28.740 [Lua] [enabled] = false (boolean) 03:03:28.740 [Lua] [name] = Killbots (string) 03:03:28.740 [Lua] [dependency_error] = (string) 03:03:28.740 [Lua] [7] = table 03:03:28.740 [Lua] [download_pending] = false (boolean) 03:03:28.740 [Lua] [id] = 1569650837 (string) 03:03:28.740 [Lua] [children] = table 03:03:28.740 [Lua] [1] = 1369573612 (string) 03:03:28.740 [Lua] [banned] = false (boolean) 03:03:28.740 [Lua] [author_id] = 81851809 (number) 03:03:28.740 [Lua] [tags] = table 03:03:28.740 [Lua] [1] = approved (string) 03:03:28.740 [Lua] [2] = UI (string) 03:03:28.740 [Lua] [3] = QoL (string) 03:03:28.740 [Lua] [author] = fetching... (string) 03:03:28.740 [Lua] [sanctioned] = true (boolean) 03:03:28.740 [Lua] [out_of_date] = false (boolean) 03:03:28.740 [Lua] [downloading] = false (boolean) 03:03:28.740 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 03:03:28.740 [Lua] [num_children] = 1 (number) 03:03:28.740 [Lua] [ugc_status] = 3 (number) 03:03:28.740 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 03:03:28.740 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 03:03:28.740 [Lua] [installed] = true (boolean) 03:03:28.740 [Lua] [enabled] = true (boolean) 03:03:28.740 [Lua] [name] = Crosshairs Fix (string) 03:03:28.740 [Lua] [dependency_error] = (string) 03:03:28.740 [Lua] [8] = table 03:03:28.740 [Lua] [download_pending] = false (boolean) 03:03:28.740 [Lua] [id] = 1516618647 (string) 03:03:28.740 [Lua] [children] = table 03:03:28.740 [Lua] [1] = 1369573612 (string) 03:03:28.740 [Lua] [banned] = false (boolean) 03:03:28.740 [Lua] [author_id] = 96578995 (number) 03:03:28.740 [Lua] [tags] = table 03:03:28.740 [Lua] [1] = approved (string) 03:03:28.740 [Lua] [2] = UI (string) 03:03:28.740 [Lua] [3] = QoL (string) 03:03:28.740 [Lua] [author] = fetching... (string) 03:03:28.740 [Lua] [sanctioned] = true (boolean) 03:03:28.740 [Lua] [out_of_date] = false (boolean) 03:03:28.740 [Lua] [downloading] = false (boolean) 03:03:28.740 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 03:03:28.740 [Lua] [num_children] = 1 (number) 03:03:28.740 [Lua] [ugc_status] = 3 (number) 03:03:28.740 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 03:03:28.741 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 03:03:28.741 [Lua] [installed] = true (boolean) 03:03:28.741 [Lua] [enabled] = true (boolean) 03:03:28.741 [Lua] [name] = Friendly Fire Indicator (string) 03:03:28.741 [Lua] [dependency_error] = (string) 03:03:28.741 [Lua] [9] = table 03:03:28.741 [Lua] [download_pending] = false (boolean) 03:03:28.741 [Lua] [id] = 1502859403 (string) 03:03:28.741 [Lua] [children] = table 03:03:28.741 [Lua] [1] = 1369573612 (string) 03:03:28.741 [Lua] [banned] = false (boolean) 03:03:28.741 [Lua] [author_id] = 96578995 (number) 03:03:28.741 [Lua] [tags] = table 03:03:28.741 [Lua] [1] = QoL (string) 03:03:28.741 [Lua] [2] = approved (string) 03:03:28.741 [Lua] [author] = fetching... (string) 03:03:28.741 [Lua] [sanctioned] = true (boolean) 03:03:28.741 [Lua] [out_of_date] = false (boolean) 03:03:28.741 [Lua] [downloading] = false (boolean) 03:03:28.741 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 03:03:28.741 [Lua] [num_children] = 1 (number) 03:03:28.741 [Lua] [ugc_status] = 3 (number) 03:03:28.741 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 03:03:28.741 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 03:03:28.741 [Lua] [installed] = true (boolean) 03:03:28.741 [Lua] [enabled] = true (boolean) 03:03:28.741 [Lua] [name] = Notice Key Pickup (string) 03:03:28.741 [Lua] [dependency_error] = (string) 03:03:28.741 [Lua] [10] = table 03:03:28.741 [Lua] [download_pending] = false (boolean) 03:03:28.741 [Lua] [id] = 1498992606 (string) 03:03:28.741 [Lua] [children] = table 03:03:28.741 [Lua] [1] = 1369573612 (string) 03:03:28.741 [Lua] [banned] = false (boolean) 03:03:28.741 [Lua] [author_id] = 84308322 (number) 03:03:28.741 [Lua] [tags] = table 03:03:28.741 [Lua] [1] = Approved (string) 03:03:28.741 [Lua] [author] = fetching... (string) 03:03:28.741 [Lua] [sanctioned] = true (boolean) 03:03:28.741 [Lua] [out_of_date] = false (boolean) 03:03:28.741 [Lua] [downloading] = false (boolean) 03:03:28.741 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 03:03:28.741 [Lua] [num_children] = 1 (number) 03:03:28.741 [Lua] [ugc_status] = 3 (number) 03:03:28.741 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 03:03:28.741 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 03:03:28.741 [Lua] [installed] = true (boolean) 03:03:28.741 [Lua] [enabled] = true (boolean) 03:03:28.741 [Lua] [name] = Countries in Lobby Browser (string) 03:03:28.741 [Lua] [dependency_error] = (string) 03:03:28.741 [Lua] [11] = table 03:03:28.741 [Lua] [download_pending] = false (boolean) 03:03:28.741 [Lua] [id] = 1497664830 (string) 03:03:28.741 [Lua] [children] = table 03:03:28.741 [Lua] [1] = 1369573612 (string) 03:03:28.741 [Lua] [2] = 1389872347 (string) 03:03:28.741 [Lua] [banned] = false (boolean) 03:03:28.741 [Lua] [author_id] = 155839973 (number) 03:03:28.741 [Lua] [tags] = table 03:03:28.741 [Lua] [1] = approved (string) 03:03:28.741 [Lua] [2] = UI (string) 03:03:28.741 [Lua] [3] = QoL (string) 03:03:28.741 [Lua] [author] = fetching... (string) 03:03:28.741 [Lua] [sanctioned] = true (boolean) 03:03:28.741 [Lua] [out_of_date] = false (boolean) 03:03:28.741 [Lua] [downloading] = false (boolean) 03:03:28.741 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 03:03:28.741 [Lua] [num_children] = 2 (number) 03:03:28.741 [Lua] [ugc_status] = 3 (number) 03:03:28.741 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 03:03:28.741 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 03:03:28.741 [Lua] [installed] = true (boolean) 03:03:28.741 [Lua] [enabled] = true (boolean) 03:03:28.741 [Lua] [name] = Item Filter (string) 03:03:28.741 [Lua] [dependency_error] = (string) 03:03:28.741 [Lua] [12] = table 03:03:28.741 [Lua] [download_pending] = false (boolean) 03:03:28.741 [Lua] [id] = 1495937978 (string) 03:03:28.741 [Lua] [children] = table 03:03:28.741 [Lua] [1] = 1369573612 (string) 03:03:28.741 [Lua] [banned] = false (boolean) 03:03:28.741 [Lua] [author_id] = 96578995 (number) 03:03:28.741 [Lua] [tags] = table 03:03:28.741 [Lua] [1] = approved (string) 03:03:28.741 [Lua] [2] = QoL (string) 03:03:28.741 [Lua] [author] = fetching... (string) 03:03:28.741 [Lua] [sanctioned] = true (boolean) 03:03:28.741 [Lua] [out_of_date] = false (boolean) 03:03:28.741 [Lua] [downloading] = false (boolean) 03:03:28.741 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 03:03:28.741 [Lua] [num_children] = 1 (number) 03:03:28.741 [Lua] [ugc_status] = 3 (number) 03:03:28.741 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 03:03:28.741 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 03:03:28.741 [Lua] [installed] = true (boolean) 03:03:28.741 [Lua] [enabled] = true (boolean) 03:03:28.741 [Lua] [name] = Host your own game (string) 03:03:28.741 [Lua] [dependency_error] = (string) 03:03:28.741 [Lua] [13] = table 03:03:28.741 [Lua] [download_pending] = false (boolean) 03:03:28.741 [Lua] [id] = 1487862316 (string) 03:03:28.741 [Lua] [children] = table 03:03:28.741 [Lua] [1] = 1369573612 (string) 03:03:28.741 [Lua] [banned] = false (boolean) 03:03:28.741 [Lua] [author_id] = 45268594 (number) 03:03:28.741 [Lua] [tags] = table 03:03:28.741 [Lua] [1] = approved (string) 03:03:28.741 [Lua] [2] = UI (string) 03:03:28.741 [Lua] [3] = QoL (string) 03:03:28.741 [Lua] [author] = fetching... (string) 03:03:28.741 [Lua] [sanctioned] = true (boolean) 03:03:28.741 [Lua] [out_of_date] = false (boolean) 03:03:28.741 [Lua] [downloading] = false (boolean) 03:03:28.741 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 03:03:28.741 [Lua] [num_children] = 1 (number) 03:03:28.741 [Lua] [ugc_status] = 3 (number) 03:03:28.741 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 03:03:28.741 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 03:03:28.741 [Lua] [installed] = true (boolean) 03:03:28.741 [Lua] [enabled] = true (boolean) 03:03:28.741 [Lua] [name] = Reroll Improvements (string) 03:03:28.741 [Lua] [dependency_error] = (string) 03:03:28.741 [Lua] [14] = table 03:03:28.741 [Lua] [download_pending] = false (boolean) 03:03:28.741 [Lua] [id] = 1479520507 (string) 03:03:28.741 [Lua] [installed] = true (boolean) 03:03:28.741 [Lua] [ugc_status] = 2 (number) 03:03:28.741 [Lua] [downloading] = false (boolean) 03:03:28.741 [Lua] [out_of_date] = false (boolean) 03:03:28.741 [Lua] [banned] = true (boolean) 03:03:28.741 [Lua] [dependency_error] = (string) 03:03:28.741 [Lua] [name] = ... (string) 03:03:28.741 [Lua] [description] = (string) 03:03:28.741 [Lua] [url] = (string) 03:03:28.741 [Lua] [enabled] = false (boolean) 03:03:28.741 [Lua] [last_updated] = (string) 03:03:28.741 [Lua] [author] = unknown (string) 03:03:28.741 [Lua] [15] = table 03:03:28.741 [Lua] [download_pending] = false (boolean) 03:03:28.741 [Lua] [id] = 1464907434 (string) 03:03:28.741 [Lua] [children] = table 03:03:28.741 [Lua] [1] = 1369573612 (string) 03:03:28.741 [Lua] [banned] = false (boolean) 03:03:28.741 [Lua] [author_id] = 14284923 (number) 03:03:28.741 [Lua] [tags] = table 03:03:28.741 [Lua] [1] = UI (string) 03:03:28.741 [Lua] [2] = Misc (string) 03:03:28.741 [Lua] [3] = Approved (string) 03:03:28.741 [Lua] [author] = fetching... (string) 03:03:28.741 [Lua] [sanctioned] = true (boolean) 03:03:28.741 [Lua] [out_of_date] = false (boolean) 03:03:28.741 [Lua] [downloading] = false (boolean) 03:03:28.741 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 03:03:28.741 [Lua] [num_children] = 1 (number) 03:03:28.741 [Lua] [ugc_status] = 3 (number) 03:03:28.741 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 03:03:28.741 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 03:03:28.741 [Lua] [installed] = true (boolean) 03:03:28.741 [Lua] [enabled] = false (boolean) 03:03:28.741 [Lua] [name] = Armory (string) 03:03:28.741 [Lua] [dependency_error] = (string) 03:03:28.741 [Lua] [16] = table 03:03:28.741 [Lua] [download_pending] = false (boolean) 03:03:28.741 [Lua] [id] = 1383433646 (string) 03:03:28.741 [Lua] [children] = table 03:03:28.741 [Lua] [1] = 1369573612 (string) 03:03:28.741 [Lua] [banned] = false (boolean) 03:03:28.741 [Lua] [author_id] = 45268594 (number) 03:03:28.741 [Lua] [tags] = table 03:03:28.741 [Lua] [1] = approved (string) 03:03:28.741 [Lua] [2] = UI (string) 03:03:28.741 [Lua] [3] = QoL (string) 03:03:28.741 [Lua] [author] = fetching... (string) 03:03:28.741 [Lua] [sanctioned] = true (boolean) 03:03:28.741 [Lua] [out_of_date] = false (boolean) 03:03:28.741 [Lua] [downloading] = false (boolean) 03:03:28.741 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 03:03:28.741 [Lua] [num_children] = 1 (number) 03:03:28.741 [Lua] [ugc_status] = 3 (number) 03:03:28.741 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 03:03:28.741 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 03:03:28.741 [Lua] [installed] = true (boolean) 03:03:28.741 [Lua] [enabled] = true (boolean) 03:03:28.741 [Lua] [name] = Persistent Ammo Counter (string) 03:03:28.741 [Lua] [dependency_error] = (string) 03:03:28.741 [Lua] [17] = table 03:03:28.741 [Lua] [download_pending] = false (boolean) 03:03:28.741 [Lua] [id] = 1459917022 (string) 03:03:28.741 [Lua] [children] = table 03:03:28.741 [Lua] [1] = 1369573612 (string) 03:03:28.741 [Lua] [banned] = false (boolean) 03:03:28.741 [Lua] [author_id] = 155839973 (number) 03:03:28.741 [Lua] [tags] = table 03:03:28.741 [Lua] [1] = approved (string) 03:03:28.741 [Lua] [2] = UI (string) 03:03:28.741 [Lua] [3] = QoL (string) 03:03:28.741 [Lua] [author] = fetching... (string) 03:03:28.741 [Lua] [sanctioned] = true (boolean) 03:03:28.741 [Lua] [out_of_date] = false (boolean) 03:03:28.741 [Lua] [downloading] = false (boolean) 03:03:28.741 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 03:03:28.741 [Lua] [num_children] = 1 (number) 03:03:28.741 [Lua] [ugc_status] = 3 (number) 03:03:28.741 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 03:03:28.741 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 03:03:28.741 [Lua] [installed] = true (boolean) 03:03:28.741 [Lua] [enabled] = false (boolean) 03:03:28.741 [Lua] [name] = Parry Indicator (string) 03:03:28.741 [Lua] [dependency_error] = (string) 03:03:28.741 [Lua] [18] = table 03:03:28.741 [Lua] [download_pending] = false (boolean) 03:03:28.741 [Lua] [id] = 1455893647 (string) 03:03:28.741 [Lua] [banned] = false (boolean) 03:03:28.741 [Lua] [author_id] = 38895286 (number) 03:03:28.741 [Lua] [tags] = table 03:03:28.741 [Lua] [1] = UI (string) 03:03:28.741 [Lua] [2] = QoL (string) 03:03:28.741 [Lua] [3] = Approved (string) 03:03:28.741 [Lua] [author] = fetching... (string) 03:03:28.741 [Lua] [sanctioned] = true (boolean) 03:03:28.741 [Lua] [out_of_date] = false (boolean) 03:03:28.741 [Lua] [downloading] = false (boolean) 03:03:28.741 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 03:03:28.741 [Lua] [num_children] = 0 (number) 03:03:28.741 [Lua] [ugc_status] = 3 (number) 03:03:28.741 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 03:03:28.741 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 03:03:28.741 [Lua] [installed] = true (boolean) 03:03:28.741 [Lua] [enabled] = true (boolean) 03:03:28.741 [Lua] [name] = Player List Plus (string) 03:03:28.741 [Lua] [dependency_error] = (string) 03:03:28.741 [Lua] [19] = table 03:03:28.741 [Lua] [download_pending] = false (boolean) 03:03:28.741 [Lua] [id] = 1448714756 (string) 03:03:28.741 [Lua] [children] = table 03:03:28.741 [Lua] [1] = 1369573612 (string) 03:03:28.742 [Lua] [banned] = false (boolean) 03:03:28.742 [Lua] [author_id] = 18741013 (number) 03:03:28.742 [Lua] [tags] = table 03:03:28.742 [Lua] [1] = approved (string) 03:03:28.742 [Lua] [2] = QoL (string) 03:03:28.742 [Lua] [3] = Misc (string) 03:03:28.742 [Lua] [author] = fetching... (string) 03:03:28.742 [Lua] [sanctioned] = true (boolean) 03:03:28.742 [Lua] [out_of_date] = false (boolean) 03:03:28.742 [Lua] [downloading] = false (boolean) 03:03:28.742 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 03:03:28.742 [Lua] [num_children] = 1 (number) 03:03:28.742 [Lua] [ugc_status] = 3 (number) 03:03:28.742 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 03:03:28.742 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 03:03:28.742 [Lua] [installed] = true (boolean) 03:03:28.742 [Lua] [enabled] = true (boolean) 03:03:28.742 [Lua] [name] = No Wobble (string) 03:03:28.742 [Lua] [dependency_error] = (string) 03:03:28.742 [Lua] [20] = table 03:03:28.742 [Lua] [download_pending] = false (boolean) 03:03:28.742 [Lua] [id] = 1445717962 (string) 03:03:28.742 [Lua] [children] = table 03:03:28.742 [Lua] [1] = 1369573612 (string) 03:03:28.742 [Lua] [2] = 1389872347 (string) 03:03:28.742 [Lua] [banned] = false (boolean) 03:03:28.742 [Lua] [author_id] = 38895286 (number) 03:03:28.742 [Lua] [tags] = table 03:03:28.742 [Lua] [1] = UI (string) 03:03:28.742 [Lua] [2] = QoL (string) 03:03:28.742 [Lua] [3] = Approved (string) 03:03:28.742 [Lua] [author] = fetching... (string) 03:03:28.742 [Lua] [sanctioned] = true (boolean) 03:03:28.742 [Lua] [out_of_date] = false (boolean) 03:03:28.742 [Lua] [downloading] = false (boolean) 03:03:28.742 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 03:03:28.742 [Lua] [num_children] = 2 (number) 03:03:28.742 [Lua] [ugc_status] = 3 (number) 03:03:28.742 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 03:03:28.742 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 03:03:28.742 [Lua] [installed] = true (boolean) 03:03:28.742 [Lua] [enabled] = true (boolean) 03:03:28.742 [Lua] [name] = Loadout Manager (string) 03:03:28.742 [Lua] [dependency_error] = (string) 03:03:28.742 [Lua] [21] = table 03:03:28.742 [Lua] [download_pending] = false (boolean) 03:03:28.742 [Lua] [id] = 1421155919 (string) 03:03:28.742 [Lua] [children] = table 03:03:28.742 [Lua] [1] = 1369573612 (string) 03:03:28.742 [Lua] [banned] = false (boolean) 03:03:28.742 [Lua] [author_id] = 75308424 (number) 03:03:28.742 [Lua] [tags] = table 03:03:28.742 [Lua] [1] = Approved (string) 03:03:28.742 [Lua] [author] = fetching... (string) 03:03:28.742 [Lua] [sanctioned] = true (boolean) 03:03:28.742 [Lua] [out_of_date] = false (boolean) 03:03:28.742 [Lua] [downloading] = false (boolean) 03:03:28.742 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 03:03:28.742 [Lua] [num_children] = 1 (number) 03:03:28.742 [Lua] [ugc_status] = 3 (number) 03:03:28.742 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 03:03:28.742 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 03:03:28.742 [Lua] [installed] = true (boolean) 03:03:28.742 [Lua] [enabled] = true (boolean) 03:03:28.742 [Lua] [name] = Mission timer (string) 03:03:28.742 [Lua] [dependency_error] = (string) 03:03:28.742 [Lua] [22] = table 03:03:28.742 [Lua] [download_pending] = false (boolean) 03:03:28.742 [Lua] [id] = 1402971136 (string) 03:03:28.742 [Lua] [children] = table 03:03:28.742 [Lua] [1] = 1369573612 (string) 03:03:28.742 [Lua] [banned] = false (boolean) 03:03:28.742 [Lua] [author_id] = 38300192 (number) 03:03:28.742 [Lua] [tags] = table 03:03:28.742 [Lua] [1] = approved (string) 03:03:28.742 [Lua] [2] = UI (string) 03:03:28.742 [Lua] [3] = QoL (string) 03:03:28.742 [Lua] [author] = fetching... (string) 03:03:28.742 [Lua] [sanctioned] = true (boolean) 03:03:28.742 [Lua] [out_of_date] = false (boolean) 03:03:28.742 [Lua] [downloading] = false (boolean) 03:03:28.742 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 03:03:28.742 [Lua] [num_children] = 1 (number) 03:03:28.742 [Lua] [ugc_status] = 3 (number) 03:03:28.742 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 03:03:28.742 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 03:03:28.742 [Lua] [installed] = true (boolean) 03:03:28.742 [Lua] [enabled] = true (boolean) 03:03:28.742 [Lua] [name] = Needii (string) 03:03:28.742 [Lua] [dependency_error] = (string) 03:03:28.742 [Lua] [23] = table 03:03:28.742 [Lua] [download_pending] = false (boolean) 03:03:28.742 [Lua] [id] = 1402835022 (string) 03:03:28.742 [Lua] [installed] = true (boolean) 03:03:28.742 [Lua] [ugc_status] = 2 (number) 03:03:28.742 [Lua] [downloading] = false (boolean) 03:03:28.742 [Lua] [out_of_date] = false (boolean) 03:03:28.742 [Lua] [banned] = true (boolean) 03:03:28.742 [Lua] [dependency_error] = (string) 03:03:28.742 [Lua] [name] = ... (string) 03:03:28.742 [Lua] [description] = (string) 03:03:28.742 [Lua] [url] = (string) 03:03:28.742 [Lua] [enabled] = false (boolean) 03:03:28.742 [Lua] [last_updated] = (string) 03:03:28.742 [Lua] [author] = unknown (string) 03:03:28.742 [Lua] [24] = table 03:03:28.742 [Lua] [download_pending] = false (boolean) 03:03:28.742 [Lua] [id] = 1397265260 (string) 03:03:28.742 [Lua] [children] = table 03:03:28.742 [Lua] [1] = 1369573612 (string) 03:03:28.742 [Lua] [banned] = false (boolean) 03:03:28.742 [Lua] [author_id] = 26572404 (number) 03:03:28.742 [Lua] [tags] = table 03:03:28.742 [Lua] [1] = UI (string) 03:03:28.742 [Lua] [2] = QoL (string) 03:03:28.742 [Lua] [3] = approved (string) 03:03:28.742 [Lua] [author] = fetching... (string) 03:03:28.742 [Lua] [sanctioned] = true (boolean) 03:03:28.742 [Lua] [out_of_date] = false (boolean) 03:03:28.742 [Lua] [downloading] = false (boolean) 03:03:28.742 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 03:03:28.742 [Lua] [num_children] = 1 (number) 03:03:28.742 [Lua] [ugc_status] = 3 (number) 03:03:28.742 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 03:03:28.742 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 03:03:28.742 [Lua] [installed] = true (boolean) 03:03:28.742 [Lua] [enabled] = true (boolean) 03:03:28.742 [Lua] [name] = Numeric UI (string) 03:03:28.742 [Lua] [dependency_error] = (string) 03:03:28.742 [Lua] [25] = table 03:03:28.742 [Lua] [download_pending] = false (boolean) 03:03:28.742 [Lua] [id] = 1395655171 (string) 03:03:28.742 [Lua] [children] = table 03:03:28.742 [Lua] [1] = 1369573612 (string) 03:03:28.742 [Lua] [banned] = false (boolean) 03:03:28.742 [Lua] [author_id] = 59593500 (number) 03:03:28.742 [Lua] [tags] = table 03:03:28.742 [Lua] [1] = QoL (string) 03:03:28.742 [Lua] [2] = Balance/Tweaks (string) 03:03:28.742 [Lua] [3] = Approved (string) 03:03:28.742 [Lua] [author] = fetching... (string) 03:03:28.742 [Lua] [sanctioned] = true (boolean) 03:03:28.742 [Lua] [out_of_date] = false (boolean) 03:03:28.742 [Lua] [downloading] = false (boolean) 03:03:28.742 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 03:03:28.742 [Lua] [num_children] = 1 (number) 03:03:28.742 [Lua] [ugc_status] = 3 (number) 03:03:28.742 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 03:03:28.742 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 03:03:28.742 [Lua] [installed] = true (boolean) 03:03:28.742 [Lua] [enabled] = true (boolean) 03:03:28.742 [Lua] [name] = Bot Improvements - Combat (string) 03:03:28.742 [Lua] [dependency_error] = (string) 03:03:28.742 [Lua] [26] = table 03:03:28.742 [Lua] [download_pending] = false (boolean) 03:03:28.742 [Lua] [id] = 1395453301 (string) 03:03:28.742 [Lua] [children] = table 03:03:28.742 [Lua] [1] = 1369573612 (string) 03:03:28.742 [Lua] [banned] = false (boolean) 03:03:28.742 [Lua] [author_id] = 58813412 (number) 03:03:28.742 [Lua] [tags] = table 03:03:28.742 [Lua] [1] = Approved (string) 03:03:28.742 [Lua] [2] = QoL (string) 03:03:28.742 [Lua] [author] = fetching... (string) 03:03:28.742 [Lua] [sanctioned] = true (boolean) 03:03:28.742 [Lua] [out_of_date] = false (boolean) 03:03:28.742 [Lua] [downloading] = false (boolean) 03:03:28.742 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 03:03:28.742 [Lua] [num_children] = 1 (number) 03:03:28.742 [Lua] [ugc_status] = 3 (number) 03:03:28.742 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 03:03:28.742 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 03:03:28.742 [Lua] [installed] = true (boolean) 03:03:28.742 [Lua] [enabled] = true (boolean) 03:03:28.742 [Lua] [name] = Skip Intro (string) 03:03:28.742 [Lua] [dependency_error] = (string) 03:03:28.742 [Lua] [27] = table 03:03:28.742 [Lua] [download_pending] = false (boolean) 03:03:28.742 [Lua] [id] = 1393343095 (string) 03:03:28.742 [Lua] [children] = table 03:03:28.742 [Lua] [1] = 1369573612 (string) 03:03:28.742 [Lua] [2] = 1374248490 (string) 03:03:28.742 [Lua] [banned] = false (boolean) 03:03:28.742 [Lua] [author_id] = 45268594 (number) 03:03:28.742 [Lua] [tags] = table 03:03:28.742 [Lua] [1] = approved (string) 03:03:28.742 [Lua] [2] = UI (string) 03:03:28.742 [Lua] [author] = fetching... (string) 03:03:28.742 [Lua] [sanctioned] = true (boolean) 03:03:28.742 [Lua] [out_of_date] = false (boolean) 03:03:28.742 [Lua] [downloading] = false (boolean) 03:03:28.742 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 03:03:28.742 [Lua] [num_children] = 2 (number) 03:03:28.742 [Lua] [ugc_status] = 3 (number) 03:03:28.742 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 03:03:28.742 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 03:03:28.742 [Lua] [installed] = true (boolean) 03:03:28.742 [Lua] [enabled] = true (boolean) 03:03:28.742 [Lua] [name] = Scoreboard Tweaks (string) 03:03:28.742 [Lua] [dependency_error] = (string) 03:03:28.742 [Lua] [28] = table 03:03:28.742 [Lua] [download_pending] = false (boolean) 03:03:28.742 [Lua] [id] = 1391228174 (string) 03:03:28.742 [Lua] [children] = table 03:03:28.742 [Lua] [1] = 1369573612 (string) 03:03:28.742 [Lua] [banned] = false (boolean) 03:03:28.742 [Lua] [author_id] = 4821406 (number) 03:03:28.742 [Lua] [tags] = table 03:03:28.742 [Lua] [1] = UI (string) 03:03:28.742 [Lua] [2] = QoL (string) 03:03:28.742 [Lua] [3] = Approved (string) 03:03:28.742 [Lua] [author] = fetching... (string) 03:03:28.743 [Lua] [sanctioned] = true (boolean) 03:03:28.743 [Lua] [out_of_date] = false (boolean) 03:03:28.743 [Lua] [downloading] = false (boolean) 03:03:28.743 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 03:03:28.743 [Lua] [num_children] = 1 (number) 03:03:28.743 [Lua] [ugc_status] = 3 (number) 03:03:28.743 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 03:03:28.743 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 03:03:28.743 [Lua] [installed] = true (boolean) 03:03:28.743 [Lua] [enabled] = true (boolean) 03:03:28.743 [Lua] [name] = UI Improvements (string) 03:03:28.743 [Lua] [dependency_error] = (string) 03:03:28.743 [Lua] [29] = table 03:03:28.743 [Lua] [download_pending] = false (boolean) 03:03:28.743 [Lua] [id] = 1388911015 (string) 03:03:28.743 [Lua] [children] = table 03:03:28.743 [Lua] [1] = 1369573612 (string) 03:03:28.743 [Lua] [banned] = false (boolean) 03:03:28.743 [Lua] [author_id] = 4821406 (number) 03:03:28.743 [Lua] [tags] = table 03:03:28.743 [Lua] [1] = approved (string) 03:03:28.743 [Lua] [author] = fetching... (string) 03:03:28.743 [Lua] [sanctioned] = true (boolean) 03:03:28.743 [Lua] [out_of_date] = false (boolean) 03:03:28.743 [Lua] [downloading] = false (boolean) 03:03:28.743 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 03:03:28.743 [Lua] [num_children] = 1 (number) 03:03:28.743 [Lua] [ugc_status] = 3 (number) 03:03:28.743 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 03:03:28.743 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 03:03:28.743 [Lua] [installed] = true (boolean) 03:03:28.743 [Lua] [enabled] = true (boolean) 03:03:28.743 [Lua] [name] = Chat Block (string) 03:03:28.743 [Lua] [dependency_error] = (string) 03:03:28.743 [Lua] [30] = table 03:03:28.743 [Lua] [download_pending] = false (boolean) 03:03:28.743 [Lua] [id] = 1387440934 (string) 03:03:28.743 [Lua] [children] = table 03:03:28.743 [Lua] [1] = 1369573612 (string) 03:03:28.743 [Lua] [banned] = false (boolean) 03:03:28.743 [Lua] [author_id] = 4821406 (number) 03:03:28.743 [Lua] [tags] = table 03:03:28.743 [Lua] [1] = Approved (string) 03:03:28.743 [Lua] [2] = QoL (string) 03:03:28.743 [Lua] [3] = Cosmetic (string) 03:03:28.743 [Lua] [author] = fetching... (string) 03:03:28.743 [Lua] [sanctioned] = true (boolean) 03:03:28.743 [Lua] [out_of_date] = false (boolean) 03:03:28.743 [Lua] [downloading] = false (boolean) 03:03:28.743 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 03:03:28.743 [Lua] [num_children] = 1 (number) 03:03:28.743 [Lua] [ugc_status] = 3 (number) 03:03:28.743 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 03:03:28.743 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 03:03:28.743 [Lua] [installed] = true (boolean) 03:03:28.743 [Lua] [enabled] = true (boolean) 03:03:28.743 [Lua] [name] = Third Person Equipment (string) 03:03:28.743 [Lua] [dependency_error] = (string) 03:03:28.743 [Lua] [31] = table 03:03:28.743 [Lua] [download_pending] = false (boolean) 03:03:28.743 [Lua] [id] = 1384094638 (string) 03:03:28.743 [Lua] [children] = table 03:03:28.743 [Lua] [1] = 1369573612 (string) 03:03:28.743 [Lua] [2] = 1374248490 (string) 03:03:28.743 [Lua] [banned] = false (boolean) 03:03:28.743 [Lua] [author_id] = 45268594 (number) 03:03:28.743 [Lua] [tags] = table 03:03:28.743 [Lua] [1] = approved (string) 03:03:28.743 [Lua] [2] = UI (string) 03:03:28.743 [Lua] [3] = QoL (string) 03:03:28.743 [Lua] [author] = fetching... (string) 03:03:28.743 [Lua] [sanctioned] = true (boolean) 03:03:28.743 [Lua] [out_of_date] = false (boolean) 03:03:28.743 [Lua] [downloading] = false (boolean) 03:03:28.743 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 03:03:28.743 [Lua] [num_children] = 2 (number) 03:03:28.743 [Lua] [ugc_status] = 3 (number) 03:03:28.743 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 03:03:28.743 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 03:03:28.743 [Lua] [installed] = true (boolean) 03:03:28.743 [Lua] [enabled] = true (boolean) 03:03:28.743 [Lua] [name] = Crosshair Customization (string) 03:03:28.743 [Lua] [dependency_error] = (string) 03:03:28.743 [Lua] [32] = table 03:03:28.743 [Lua] [download_pending] = false (boolean) 03:03:28.743 [Lua] [id] = 1383542440 (string) 03:03:28.743 [Lua] [children] = table 03:03:28.743 [Lua] [1] = 1369573612 (string) 03:03:28.743 [Lua] [banned] = false (boolean) 03:03:28.743 [Lua] [author_id] = 45268594 (number) 03:03:28.743 [Lua] [tags] = table 03:03:28.743 [Lua] [1] = approved (string) 03:03:28.743 [Lua] [2] = UI (string) 03:03:28.743 [Lua] [author] = fetching... (string) 03:03:28.743 [Lua] [sanctioned] = true (boolean) 03:03:28.743 [Lua] [out_of_date] = false (boolean) 03:03:28.743 [Lua] [downloading] = false (boolean) 03:03:28.743 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 03:03:28.743 [Lua] [num_children] = 1 (number) 03:03:28.743 [Lua] [ugc_status] = 3 (number) 03:03:28.743 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 03:03:28.743 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 03:03:28.743 [Lua] [installed] = true (boolean) 03:03:28.743 [Lua] [enabled] = true (boolean) 03:03:28.743 [Lua] [name] = Weapon Kill Counter (string) 03:03:28.743 [Lua] [dependency_error] = (string) 03:03:28.743 [Lua] [33] = table 03:03:28.743 [Lua] [download_pending] = false (boolean) 03:03:28.743 [Lua] [id] = 1383452616 (string) 03:03:28.743 [Lua] [children] = table 03:03:28.743 [Lua] [1] = 1369573612 (string) 03:03:28.743 [Lua] [2] = 1374248490 (string) 03:03:28.743 [Lua] [banned] = false (boolean) 03:03:28.743 [Lua] [author_id] = 45268594 (number) 03:03:28.743 [Lua] [tags] = table 03:03:28.743 [Lua] [1] = approved (string) 03:03:28.743 [Lua] [2] = UI (string) 03:03:28.743 [Lua] [3] = QoL (string) 03:03:28.743 [Lua] [author] = fetching... (string) 03:03:28.743 [Lua] [sanctioned] = true (boolean) 03:03:28.743 [Lua] [out_of_date] = false (boolean) 03:03:28.743 [Lua] [downloading] = false (boolean) 03:03:28.743 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 03:03:28.743 [Lua] [num_children] = 2 (number) 03:03:28.743 [Lua] [ugc_status] = 3 (number) 03:03:28.743 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 03:03:28.743 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 03:03:28.743 [Lua] [installed] = true (boolean) 03:03:28.743 [Lua] [enabled] = true (boolean) 03:03:28.743 [Lua] [name] = Killfeed Tweaks (string) 03:03:28.743 [Lua] [dependency_error] = (string) 03:03:28.743 [Lua] [34] = table 03:03:28.743 [Lua] [download_pending] = false (boolean) 03:03:28.743 [Lua] [id] = 1391975678 (string) 03:03:28.743 [Lua] [children] = table 03:03:28.743 [Lua] [1] = 1369573612 (string) 03:03:28.743 [Lua] [2] = 1374248490 (string) 03:03:28.743 [Lua] [banned] = false (boolean) 03:03:28.743 [Lua] [author_id] = 45268594 (number) 03:03:28.743 [Lua] [tags] = table 03:03:28.743 [Lua] [author] = fetching... (string) 03:03:28.743 [Lua] [sanctioned] = false (boolean) 03:03:28.743 [Lua] [out_of_date] = false (boolean) 03:03:28.743 [Lua] [downloading] = false (boolean) 03:03:28.743 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 03:03:28.743 [Lua] [num_children] = 2 (number) 03:03:28.743 [Lua] [ugc_status] = 3 (number) 03:03:28.743 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 03:03:28.743 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string) 03:03:28.743 [Lua] [installed] = true (boolean) 03:03:28.743 [Lua] [enabled] = false (boolean) 03:03:28.743 [Lua] [name] = Item Spawner (string) 03:03:28.743 [Lua] [dependency_error] = (string) 03:03:28.743 [Lua] [35] = table 03:03:28.743 [Lua] [download_pending] = false (boolean) 03:03:28.743 [Lua] [id] = 1619611242 (string) 03:03:28.743 [Lua] [children] = table 03:03:28.743 [Lua] [1] = 1369573612 (string) 03:03:28.743 [Lua] [banned] = false (boolean) 03:03:28.743 [Lua] [author_id] = 84308322 (number) 03:03:28.743 [Lua] [tags] = table 03:03:28.743 [Lua] [1] = applied (string) 03:03:28.743 [Lua] [2] = QoL (string) 03:03:28.743 [Lua] [author] = fetching... (string) 03:03:28.743 [Lua] [sanctioned] = false (boolean) 03:03:28.743 [Lua] [out_of_date] = false (boolean) 03:03:28.743 [Lua] [downloading] = false (boolean) 03:03:28.743 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string) 03:03:28.743 [Lua] [num_children] = 1 (number) 03:03:28.743 [Lua] [ugc_status] = 3 (number) 03:03:28.743 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed. Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene". This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable. Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 03:03:28.743 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string) 03:03:28.743 [Lua] [installed] = true (boolean) 03:03:28.743 [Lua] [enabled] = true (boolean) 03:03:28.743 [Lua] [name] = Skip Cutscenes Please (string) 03:03:28.743 [Lua] [dependency_error] = (string) 03:03:28.743 [Lua] [36] = table 03:03:28.743 [Lua] [download_pending] = false (boolean) 03:03:28.743 [Lua] [id] = 1405086221 (string) 03:03:28.743 [Lua] [children] = table 03:03:28.743 [Lua] [1] = 1369573612 (string) 03:03:28.743 [Lua] [banned] = false (boolean) 03:03:28.743 [Lua] [author_id] = 45268594 (number) 03:03:28.743 [Lua] [tags] = table 03:03:28.743 [Lua] [author] = fetching... (string) 03:03:28.743 [Lua] [sanctioned] = false (boolean) 03:03:28.743 [Lua] [out_of_date] = false (boolean) 03:03:28.743 [Lua] [downloading] = false (boolean) 03:03:28.743 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/920304477974833484/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 03:03:28.743 [Lua] [num_children] = 1 (number) 03:03:28.743 [Lua] [ugc_status] = 3 (number) 03:03:28.743 [Lua] [description] = /restart to retry the map. (string) 03:03:28.743 [Lua] [last_updated] = 2/19/2019 9:41:51 PM (string) 03:03:28.743 [Lua] [installed] = true (boolean) 03:03:28.743 [Lua] [enabled] = false (boolean) 03:03:28.743 [Lua] [name] = Restart Level Command (string) 03:03:28.743 [Lua] [dependency_error] = (string) 03:03:28.743 [Lua] [37] = table 03:03:28.743 [Lua] [download_pending] = false (boolean) 03:03:28.743 [Lua] [id] = 1393694530 (string) 03:03:28.743 [Lua] [children] = table 03:03:28.743 [Lua] [1] = 1369573612 (string) 03:03:28.743 [Lua] [2] = 1374248490 (string) 03:03:28.743 [Lua] [3] = 1389872347 (string) 03:03:28.743 [Lua] [banned] = false (boolean) 03:03:28.743 [Lua] [author_id] = 45268594 (number) 03:03:28.743 [Lua] [tags] = table 03:03:28.743 [Lua] [author] = fetching... (string) 03:03:28.743 [Lua] [sanctioned] = false (boolean) 03:03:28.743 [Lua] [out_of_date] = false (boolean) 03:03:28.743 [Lua] [downloading] = false (boolean) 03:03:28.743 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 03:03:28.743 [Lua] [num_children] = 3 (number) 03:03:28.743 [Lua] [ugc_status] = 3 (number) 03:03:28.743 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 03:03:28.743 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 03:03:28.743 [Lua] [installed] = true (boolean) 03:03:28.743 [Lua] [enabled] = false (boolean) 03:03:28.743 [Lua] [name] = Spawn Tweaks (string) 03:03:28.743 [Lua] [dependency_error] = (string) 03:03:28.743 [Lua] [38] = table 03:03:28.743 [Lua] [download_pending] = false (boolean) 03:03:28.743 [Lua] [id] = 1395132559 (string) 03:03:28.743 [Lua] [children] = table 03:03:28.743 [Lua] [1] = 1369573612 (string) 03:03:28.743 [Lua] [banned] = false (boolean) 03:03:28.743 [Lua] [author_id] = 65038749 (number) 03:03:28.743 [Lua] [tags] = table 03:03:28.743 [Lua] [author] = fetching... (string) 03:03:28.743 [Lua] [sanctioned] = false (boolean) 03:03:28.743 [Lua] [out_of_date] = false (boolean) 03:03:28.743 [Lua] [downloading] = false (boolean) 03:03:28.743 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 03:03:28.743 [Lua] [num_children] = 1 (number) 03:03:28.743 [Lua] [ugc_status] = 3 (number) 03:03:28.743 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 03:03:28.744 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 03:03:28.744 [Lua] [installed] = true (boolean) 03:03:28.744 [Lua] [enabled] = false (boolean) 03:03:28.744 [Lua] [name] = Creature Spawner (string) 03:03:28.744 [Lua] [dependency_error] = (string) 03:03:28.744 [Lua] [39] = table 03:03:28.744 [Lua] [download_pending] = false (boolean) 03:03:28.744 [Lua] [id] = 1419192731 (string) 03:03:28.744 [Lua] [children] = table 03:03:28.744 [Lua] [1] = 1369573612 (string) 03:03:28.744 [Lua] [banned] = false (boolean) 03:03:28.744 [Lua] [author_id] = 59593500 (number) 03:03:28.744 [Lua] [tags] = table 03:03:28.744 [Lua] [1] = Game Modes (string) 03:03:28.744 [Lua] [author] = fetching... (string) 03:03:28.744 [Lua] [sanctioned] = false (boolean) 03:03:28.744 [Lua] [out_of_date] = false (boolean) 03:03:28.744 [Lua] [downloading] = false (boolean) 03:03:28.744 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950705202222794421/29BA1C5188C5C1E4620CC492F88BDC6D626E1AE6/ (string) 03:03:28.744 [Lua] [num_children] = 1 (number) 03:03:28.744 [Lua] [ugc_status] = 3 (number) 03:03:28.744 [Lua] [description] = Replaces all common infantry and elites with Plague Monks or Berzerkers. /savagery to toggle. Reeeee. (string) 03:03:28.744 [Lua] [last_updated] = 12/27/2018 5:35:59 AM (string) 03:03:28.744 [Lua] [installed] = true (boolean) 03:03:28.744 [Lua] [enabled] = false (boolean) 03:03:28.744 [Lua] [name] = Savagery (string) 03:03:28.744 [Lua] [dependency_error] = (string) 03:03:28.744 [Lua] [40] = table 03:03:28.744 [Lua] [download_pending] = false (boolean) 03:03:28.744 [Lua] [id] = 1467751760 (string) 03:03:28.744 [Lua] [children] = table 03:03:28.744 [Lua] [1] = 1369573612 (string) 03:03:28.744 [Lua] [2] = 1374248490 (string) 03:03:28.744 [Lua] [3] = 1389872347 (string) 03:03:28.744 [Lua] [banned] = false (boolean) 03:03:28.744 [Lua] [author_id] = 45268594 (number) 03:03:28.744 [Lua] [tags] = table 03:03:28.744 [Lua] [1] = UI (string) 03:03:28.744 [Lua] [2] = QoL (string) 03:03:28.744 [Lua] [3] = approved (string) 03:03:28.744 [Lua] [author] = fetching... (string) 03:03:28.744 [Lua] [sanctioned] = true (boolean) 03:03:28.744 [Lua] [out_of_date] = false (boolean) 03:03:28.744 [Lua] [downloading] = false (boolean) 03:03:28.744 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 03:03:28.744 [Lua] [num_children] = 3 (number) 03:03:28.744 [Lua] [ugc_status] = 3 (number) 03:03:28.744 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 03:03:28.744 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 03:03:28.744 [Lua] [installed] = true (boolean) 03:03:28.744 [Lua] [enabled] = true (boolean) 03:03:28.744 [Lua] [name] = UI Tweaks (string) 03:03:28.744 [Lua] [dependency_error] = (string) 03:03:28.744 [Lua] [41] = table 03:03:28.744 [Lua] [download_pending] = false (boolean) 03:03:28.744 [Lua] [id] = 1460327284 (string) 03:03:28.744 [Lua] [children] = table 03:03:28.744 [Lua] [1] = 1369573612 (string) 03:03:28.744 [Lua] [banned] = false (boolean) 03:03:28.744 [Lua] [author_id] = 96578995 (number) 03:03:28.744 [Lua] [tags] = table 03:03:28.744 [Lua] [1] = UI (string) 03:03:28.744 [Lua] [2] = approved (string) 03:03:28.744 [Lua] [author] = fetching... (string) 03:03:28.744 [Lua] [sanctioned] = true (boolean) 03:03:28.744 [Lua] [out_of_date] = false (boolean) 03:03:28.744 [Lua] [downloading] = false (boolean) 03:03:28.744 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 03:03:28.744 [Lua] [num_children] = 1 (number) 03:03:28.744 [Lua] [ugc_status] = 3 (number) 03:03:28.744 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 03:03:28.744 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 03:03:28.744 [Lua] [installed] = true (boolean) 03:03:28.744 [Lua] [enabled] = true (boolean) 03:03:28.744 [Lua] [name] = BossKillTimer (string) 03:03:28.744 [Lua] [dependency_error] = (string) 03:03:28.744 [Lua] [42] = table 03:03:28.744 [Lua] [download_pending] = false (boolean) 03:03:28.744 [Lua] [id] = 1431393962 (string) 03:03:28.744 [Lua] [children] = table 03:03:28.744 [Lua] [1] = 1369573612 (string) 03:03:28.744 [Lua] [banned] = false (boolean) 03:03:28.744 [Lua] [author_id] = 14284923 (number) 03:03:28.744 [Lua] [tags] = table 03:03:28.744 [Lua] [1] = UI (string) 03:03:28.744 [Lua] [2] = Misc (string) 03:03:28.744 [Lua] [3] = Approved (string) 03:03:28.744 [Lua] [author] = fetching... (string) 03:03:28.744 [Lua] [sanctioned] = true (boolean) 03:03:28.744 [Lua] [out_of_date] = false (boolean) 03:03:28.744 [Lua] [downloading] = false (boolean) 03:03:28.744 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 03:03:28.744 [Lua] [num_children] = 1 (number) 03:03:28.744 [Lua] [ugc_status] = 3 (number) 03:03:28.744 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 03:03:28.744 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 03:03:28.744 [Lua] [installed] = true (boolean) 03:03:28.744 [Lua] [enabled] = false (boolean) 03:03:28.744 [Lua] [name] = Vermitannica (string) 03:03:28.744 [Lua] [dependency_error] = (string) 03:03:28.744 [Lua] 03:03:28.744 [Lua] 03:03:28.744 [Lua] [1479520507] = 7 (number) 03:03:28.744 [Lua] [1391228174] = 22 (number) 03:03:28.744 [Lua] [1516618647] = 1 (number) 03:03:28.744 [Lua] [1569650837] = 0 (number) 03:03:28.744 [Lua] [1402971136] = 17 (number) 03:03:28.744 [Lua] [1431393962] = 15 (number) 03:03:28.744 [Lua] [1495937978] = 5 (number) 03:03:28.744 [Lua] [1487862316] = 6 (number) 03:03:28.744 [Lua] [1502859403] = 2 (number) 03:03:28.744 [Lua] [1374248490] = 30 (number) 03:03:28.744 [Lua] [1383433646] = 29 (number) 03:03:28.744 [Lua] [1384094638] = 26 (number) 03:03:28.744 [Lua] [1387440934] = 25 (number) 03:03:28.744 [Lua] [1445717962] = 14 (number) 03:03:28.744 [Lua] [1467751760] = 8 (number) 03:03:28.744 [Lua] [1459917022] = 11 (number) 03:03:28.744 [Lua] [1388911015] = 24 (number) 03:03:28.744 [Lua] [1395655171] = 19 (number) 03:03:28.744 [Lua] [1421155919] = 16 (number) 03:03:28.744 [Lua] [1383542440] = 27 (number) 03:03:28.744 [Lua] [1383452616] = 28 (number) 03:03:28.744 [Lua] [1369573612] = 32 (number) 03:03:28.744 [Lua] [1455893647] = 12 (number) 03:03:28.744 [Lua] [1448714756] = 13 (number) 03:03:28.744 [Lua] [1402835022] = 18 (number) 03:03:28.744 [Lua] [1395453301] = 20 (number) 03:03:28.744 [Lua] [1393343095] = 21 (number) 03:03:28.744 [Lua] [1497664830] = 4 (number) 03:03:28.744 [Lua] [1464907434] = 9 (number) 03:03:28.744 [Lua] [1498992606] = 3 (number) 03:03:28.744 [Lua] [1397265260] = 31 (number) 03:03:28.744 [Lua] [1389872347] = 23 (number) 03:03:28.744 [Lua] [1460327284] = 10 (number) 03:03:28.744 [Lua] 03:03:28.762 [Lua] 03:03:28.762 [Lua] [1479520507] = 7 (number) 03:03:28.762 [Lua] [1391228174] = 22 (number) 03:03:28.762 [Lua] [1516618647] = 1 (number) 03:03:28.762 [Lua] [1569650837] = 0 (number) 03:03:28.762 [Lua] [1402971136] = 17 (number) 03:03:28.762 [Lua] [1431393962] = 15 (number) 03:03:28.762 [Lua] [1495937978] = 5 (number) 03:03:28.762 [Lua] [1487862316] = 6 (number) 03:03:28.762 [Lua] [1502859403] = 2 (number) 03:03:28.762 [Lua] [1374248490] = 30 (number) 03:03:28.762 [Lua] [1383433646] = 29 (number) 03:03:28.762 [Lua] [1384094638] = 26 (number) 03:03:28.762 [Lua] [1387440934] = 25 (number) 03:03:28.762 [Lua] [1445717962] = 14 (number) 03:03:28.762 [Lua] [1467751760] = 8 (number) 03:03:28.762 [Lua] [1459917022] = 11 (number) 03:03:28.762 [Lua] [1388911015] = 24 (number) 03:03:28.762 [Lua] [1395655171] = 19 (number) 03:03:28.762 [Lua] [1421155919] = 16 (number) 03:03:28.762 [Lua] [1383542440] = 27 (number) 03:03:28.763 [Lua] [1383452616] = 28 (number) 03:03:28.763 [Lua] [1369573612] = 32 (number) 03:03:28.763 [Lua] [1455893647] = 12 (number) 03:03:28.763 [Lua] [1448714756] = 13 (number) 03:03:28.763 [Lua] [1402835022] = 18 (number) 03:03:28.763 [Lua] [1395453301] = 20 (number) 03:03:28.763 [Lua] [1393343095] = 21 (number) 03:03:28.763 [Lua] [1497664830] = 4 (number) 03:03:28.763 [Lua] [1464907434] = 9 (number) 03:03:28.763 [Lua] [1498992606] = 3 (number) 03:03:28.763 [Lua] [1397265260] = 31 (number) 03:03:28.763 [Lua] [1389872347] = 23 (number) 03:03:28.763 [Lua] [1460327284] = 10 (number) 03:03:28.763 [Lua] 03:03:28.763 [Lua] <>modded = true<> 03:03:28.763 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 03:03:28.857 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 03:03:28.877 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 03:03:28.877 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 03:03:28.880 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x103969e0) 03:03:28.880 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10396b00) 03:03:28.880 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0276d780) 03:03:28.880 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0276d910) 03:03:28.880 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10630fe0) 03:03:28.880 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10630f90) 03:03:28.880 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12527330) 03:03:28.880 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12527660) 03:03:28.880 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12527510) 03:03:28.880 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000dae50) 03:03:28.881 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 03:03:28.881 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 03:03:28.881 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10516ae0) 03:03:28.881 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x104ccd50) 03:03:28.881 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1156c880) 03:03:28.881 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10512190) 03:03:28.881 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104ebd40) 03:03:28.882 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 03:03:28.882 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x128aca00) 03:03:28.882 [Lua] <>modded = true<> 03:03:28.882 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 03:03:28.887 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 03:03:28.891 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 03:03:28.891 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 03:03:28.891 [Lua] <>modded = true<> 03:03:28.891 [Lua] <>Mod:1389872347:Simple UI = true<> 03:03:28.895 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 03:03:28.897 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 03:03:28.897 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 03:03:28.898 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 03:03:28.898 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x10006740) 03:03:28.899 [Lua] <>modded = true<> 03:03:28.899 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 03:03:28.902 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 03:03:28.904 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 03:03:28.904 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 03:03:28.904 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 03:03:28.904 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10b7e640) 03:03:28.904 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e920) 03:03:28.904 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e750) 03:03:28.904 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e770) 03:03:28.904 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e790) 03:03:28.904 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10b7e7f0) 03:03:28.904 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10b7e810) 03:03:28.904 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 03:03:28.905 [Lua] <>modded = true<> 03:03:28.905 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 03:03:28.908 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 03:03:28.910 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 03:03:28.910 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 03:03:28.910 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b198b0) 03:03:28.910 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 03:03:28.910 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 03:03:28.910 [Lua] <>modded = true<> 03:03:28.910 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 03:03:28.915 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 03:03:28.918 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 03:03:28.918 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 03:03:28.918 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 03:03:28.918 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0299c950) 03:03:28.918 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x014677d0) 03:03:28.918 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01467700) 03:03:28.918 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 03:03:28.918 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b719a0) 03:03:28.918 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 03:03:28.919 [Lua] <>modded = true<> 03:03:28.919 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 03:03:28.922 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 03:03:28.924 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 03:03:28.924 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 03:03:28.924 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11b6f1a0) 03:03:28.924 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11b6f1c0) 03:03:28.924 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 03:03:28.924 [Lua] <>modded = true<> 03:03:28.924 [Lua] <>Mod:1497664830:Item Filter = true<> 03:03:28.928 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 03:03:28.930 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 03:03:28.930 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 03:03:28.930 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod. 03:03:28.931 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111f1530) 03:03:28.931 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x111f1590) 03:03:28.931 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x111f1570) 03:03:28.931 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111f18a0) 03:03:28.931 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x111f19b0) 03:03:28.931 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x111f19d0) 03:03:28.931 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112fea00) 03:03:28.931 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112fead0) 03:03:28.931 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112feab0) 03:03:28.931 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112fed20) 03:03:28.931 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d2c290) 03:03:28.931 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d2c470) 03:03:28.931 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d2c450) 03:03:28.931 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11ea7640) 03:03:28.932 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11ea7710) 03:03:28.932 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11ea7830) 03:03:28.932 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x110dda50) 03:03:28.932 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x110ddc10) 03:03:28.932 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x110ddbf0) 03:03:28.932 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x110ddcd0) 03:03:28.932 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1103eee0) 03:03:28.932 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x1103ee30) 03:03:28.932 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114caec0) 03:03:28.932 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114caf90) 03:03:28.932 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114cb080) 03:03:28.932 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114cb1e0) 03:03:28.932 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter 03:03:28.933 [Lua] <>modded = true<> 03:03:28.933 [Lua] <>Mod:1495937978:Host your own game = true<> 03:03:28.936 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 03:03:28.938 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 03:03:28.938 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 03:03:28.939 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x100069d0) 03:03:28.939 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11aa2b30) 03:03:28.939 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11aa2cf0) 03:03:28.939 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11aa2cb0) 03:03:28.939 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11aa2c60) 03:03:28.939 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f34120) 03:03:28.939 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f34300) 03:03:28.939 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f34450) 03:03:28.939 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f341b0) 03:03:28.940 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11af1700) 03:03:28.940 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11af1940) 03:03:28.940 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 03:03:28.940 [Lua] <>modded = true<> 03:03:28.940 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 03:03:28.942 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 03:03:28.944 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 03:03:28.944 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 03:03:28.944 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 03:03:28.944 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10fa6740) 03:03:28.945 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10fa6720) 03:03:28.945 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10fa66c0) 03:03:28.945 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10fa6500) 03:03:28.945 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f8a0c0) 03:03:28.945 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f8a0a0) 03:03:28.945 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f8a040) 03:03:28.945 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f89e80) 03:03:28.946 [Lua] <>modded = true<> 03:03:28.946 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 03:03:28.949 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 03:03:28.952 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 03:03:28.952 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 03:03:28.952 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10a68260) 03:03:28.952 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a98200) 03:03:28.952 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10a67f90) 03:03:28.952 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a98260) 03:03:28.952 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 03:03:28.953 [Lua] <>modded = true<> 03:03:28.953 [Lua] <>Mod:1455893647:Player List Plus = true<> 03:03:28.957 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 03:03:28.958 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 03:03:28.958 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 03:03:28.959 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10bc9990) 03:03:28.959 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10bc9a80) 03:03:28.959 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10bc9cb0) 03:03:28.959 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10bc9bc0) 03:03:28.959 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01485290) 03:03:28.959 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00965c90) 03:03:28.959 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x1038f110) 03:03:28.959 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x0269bff0) 03:03:28.959 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 03:03:28.960 [Lua] <>modded = true<> 03:03:28.960 [Lua] <>Mod:1448714756:No Wobble = true<> 03:03:28.963 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 03:03:28.966 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 03:03:28.966 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 03:03:28.967 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 03:03:28.967 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x035969d0) 03:03:28.967 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 03:03:28.967 [Lua] <>modded = true<> 03:03:28.967 [Lua] <>Mod:1445717962:Loadout Manager = true<> 03:03:28.970 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 03:03:28.973 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 03:03:28.973 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 03:03:28.973 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 03:03:28.973 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x115db970) 03:03:28.973 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10cd2060) 03:03:28.973 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10cd1f20) 03:03:28.974 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10cd1f60) 03:03:28.974 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10cd2000) 03:03:28.974 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x115dbde0) 03:03:28.974 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x035d7640) 03:03:28.974 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x035d7700) 03:03:28.974 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00965610) 03:03:28.974 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00636360) 03:03:28.974 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 03:03:28.974 [Lua] <>modded = true<> 03:03:28.974 [Lua] <>Mod:1421155919:Mission timer = true<> 03:03:28.977 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 03:03:28.979 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 03:03:28.979 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 03:03:28.979 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013e8db0) 03:03:28.980 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1037af30) 03:03:28.980 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x125ea1e0) 03:03:28.980 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0299c950) 03:03:28.980 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 03:03:28.980 [Lua] <>modded = true<> 03:03:28.980 [Lua] <>Mod:1402971136:Needii = true<> 03:03:28.985 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 03:03:28.989 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 03:03:28.989 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 03:03:28.989 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 03:03:28.990 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x10b17440) 03:03:28.990 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 03:03:28.990 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 03:03:28.990 [Lua] <>modded = true<> 03:03:28.990 [Lua] <>Mod:1397265260:Numeric UI = true<> 03:03:28.993 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 03:03:28.996 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 03:03:28.996 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 03:03:28.996 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 03:03:28.998 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a39c90) 03:03:28.998 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a3a020) 03:03:28.998 [Lua] <>modded = true<> 03:03:28.998 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 03:03:29.001 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 03:03:29.004 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 03:03:29.004 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 03:03:29.004 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 03:03:29.004 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0df0) 03:03:29.004 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c46da0) 03:03:29.004 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d37c40) 03:03:29.004 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01baac40) 03:03:29.004 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d37a90) 03:03:29.004 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d32550) 03:03:29.005 [Lua] <>modded = true<> 03:03:29.005 [Lua] <>Mod:1395453301:Skip Intro = true<> 03:03:29.008 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 03:03:29.010 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 03:03:29.010 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 03:03:29.010 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02735fe0) 03:03:29.010 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02736090) 03:03:29.010 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 03:03:29.011 [Lua] <>modded = true<> 03:03:29.011 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 03:03:29.015 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 03:03:29.017 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 03:03:29.017 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 03:03:29.018 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f1340) 03:03:29.018 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x125ea3f0) 03:03:29.018 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01409d60) 03:03:29.018 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x125ea6c0) 03:03:29.018 [Lua] <>modded = true<> 03:03:29.018 [Lua] <>Mod:1391228174:UI Improvements = true<> 03:03:29.024 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 03:03:29.026 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 03:03:29.026 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 03:03:29.026 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f39810) 03:03:29.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f390e0) 03:03:29.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f39830) 03:03:29.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f39260) 03:03:29.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f39170) 03:03:29.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115dc1b0) 03:03:29.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115dc150) 03:03:29.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02802050] (Origin: function: 0x028021c0) 03:03:29.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e365c0) 03:03:29.027 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111f1530) 03:03:29.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111f1940) 03:03:29.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1103ed60) 03:03:29.027 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1103f0f0) 03:03:29.028 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1103ef40) 03:03:29.028 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1103edf0) 03:03:29.028 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1103eee0) 03:03:29.028 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1103ed40) 03:03:29.028 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1103f420) 03:03:29.028 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1103f070) 03:03:29.028 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110ddde0) 03:03:29.028 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1116bac0) 03:03:29.028 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1116bd90) 03:03:29.028 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1167dc50) 03:03:29.028 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d2c290) 03:03:29.028 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d2c300) 03:03:29.028 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d2c620) 03:03:29.029 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d2c470) 03:03:29.029 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11815fe0) 03:03:29.029 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11816000) 03:03:29.029 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x11816040) 03:03:29.029 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x11815770) 03:03:29.029 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x118160a0) 03:03:29.029 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1180ea30) 03:03:29.029 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a740a0) 03:03:29.029 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115dbca0) 03:03:29.029 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a73be0) 03:03:29.029 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a73d70) 03:03:29.029 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 03:03:29.030 [Lua] <>modded = true<> 03:03:29.030 [Lua] <>Mod:1388911015:Chat Block = true<> 03:03:29.034 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 03:03:29.036 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 03:03:29.036 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 03:03:29.037 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e63a70) 03:03:29.037 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 03:03:29.037 [Lua] <>modded = true<> 03:03:29.037 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 03:03:29.042 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 03:03:29.044 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 03:03:29.044 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 03:03:29.045 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 03:03:29.047 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x014582f0) 03:03:29.047 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01484f70) 03:03:29.047 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0148b140) 03:03:29.047 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x014850b0) 03:03:29.047 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01484df0) 03:03:29.047 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0148b220) 03:03:29.047 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0148af50) 03:03:29.047 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x01409dc0) 03:03:29.047 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x00090450) 03:03:29.047 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 03:03:29.048 [Lua] <>modded = true<> 03:03:29.048 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 03:03:29.051 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 03:03:29.052 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 03:03:29.052 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 03:03:29.052 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 03:03:29.053 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x10b7e600) 03:03:29.053 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e7d0) 03:03:29.053 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e7b0) 03:03:29.053 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e920) 03:03:29.053 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e770) 03:03:29.053 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e750) 03:03:29.053 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e790) 03:03:29.053 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x10b7e5e0) 03:03:29.053 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02635600) 03:03:29.053 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10b7e5c0) 03:03:29.054 [Lua] <>modded = true<> 03:03:29.054 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 03:03:29.056 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 03:03:29.058 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 03:03:29.058 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 03:03:29.058 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b32ee0) 03:03:29.059 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02802050] (Origin: function: 0x02802140) 03:03:29.059 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 03:03:29.059 [Lua] <>modded = true<> 03:03:29.059 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 03:03:29.063 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 03:03:29.066 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 03:03:29.067 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 03:03:29.067 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f1340) 03:03:29.067 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 03:03:29.067 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10bd8f20) 03:03:29.067 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10bd9080) 03:03:29.067 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0276d740) 03:03:29.068 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10bd9330) 03:03:29.068 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10bd9250) 03:03:29.068 [Lua] <>modded = true<> 03:03:29.068 [Lua] <>Mod:1467751760:UI Tweaks = true<> 03:03:29.073 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 03:03:29.082 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 03:03:29.082 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 03:03:29.084 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 03:03:29.086 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x10a39410) 03:03:29.086 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x10a395f0) 03:03:29.086 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x10a39870) 03:03:29.086 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x10a39670) 03:03:29.086 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x10a395b0) 03:03:29.086 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x10a39970) 03:03:29.086 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x10a39690) 03:03:29.086 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x10a39ab0) 03:03:29.086 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022ce0) 03:03:29.086 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a39c90) 03:03:29.086 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x10a3b2f0) 03:03:29.086 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x10a39f70) 03:03:29.086 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 03:03:29.086 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x10b5b750) 03:03:29.086 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x10b5b820) 03:03:29.087 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x10b5baf0) 03:03:29.087 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x10b71af0) 03:03:29.087 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x109c2ae0) 03:03:29.087 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x0362cf10) 03:03:29.087 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x10cb5990) 03:03:29.087 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x014be940) 03:03:29.087 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x0143ab10) 03:03:29.087 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x01b6c4f0) 03:03:29.087 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x10c1ffc0) 03:03:29.087 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x10af45d0) 03:03:29.087 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x109a6b80) 03:03:29.087 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x103bd080) 03:03:29.087 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x10a3a200) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x10a42900) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x10a428c0) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x10a42ae0) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x10a429a0) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x10a46e80) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x10aa2160) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x10a68280) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x10a68300) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x10a42710) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x10a42c70) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x10a42950) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x10a42c50) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x10c82240) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02a48870) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x02901a80) 03:03:29.088 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x029018c0) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10a68260) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a98200) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10a67f90) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a98260) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x1167ed80) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x1167e1e0) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x1167e800) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x1167e840) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x10a428a0) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x10af3ac0) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x01409da0) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x01c2b290) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x01c2b270) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01409d60) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02636500) 03:03:29.089 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x1037ad00) 03:03:29.090 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x0009d640) 03:03:29.090 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x10a42a10) 03:03:29.090 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 03:03:29.090 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x10b8a700) 03:03:29.090 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x10b8a660) 03:03:29.090 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x10b8a680) 03:03:29.095 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x109b3410) 03:03:29.096 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x109b34e0) 03:03:29.096 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 03:03:29.096 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 03:03:29.096 [Lua] <>modded = true<> 03:03:29.096 [Lua] <>Mod:1460327284:BossKillTimer = true<> 03:03:29.099 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 03:03:29.101 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 03:03:29.101 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 03:03:29.101 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 03:03:29.101 [Lua] [MOD][BossTimer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0299c950) 03:03:29.101 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x12527510) 03:03:29.101 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024ef0) 03:03:29.101 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x013ef120) 03:03:29.102 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x0ffced20) 03:03:29.102 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 03:03:29.103 [Lua] <>project = vermintide 2<> 03:03:29.103 [Lua] <>build = release<> 03:03:29.103 [Lua] <>platform = win32<> 03:03:29.103 [Lua] <>dedicated_server = false<> 03:03:29.103 [Lua] <>title_id = 5107<> 03:03:29.103 [Lua] <>content_revision = 18712<> 03:03:29.103 [Lua] <>engine_revision = 444ab9ae4148<> 03:03:29.103 [Lua] <>release_version = 4.1<> 03:03:29.103 [Lua] <>rendering_backend = dx11<> 03:03:29.103 [Lua] <>teamcity_build_id = 84344<> 03:03:29.103 [Lua] <>steam_id = 110000104a15d6b<> 03:03:29.103 [Lua] <>steam_profile_name = Giant Friend Crab<> 03:03:29.103 [Lua] <>machine_id = f6fa0748-0a4a-4b78-b26a-aa53e358895d<> 03:03:29.103 [Lua] [Boot] Application build: release 03:03:29.103 [Lua] [Boot] Content revision: 18712 03:03:29.103 [Lua] [Boot] Engine revision: 444ab9ae4148 03:03:29.103 [Lua] [Boot] Release version: 4.1 03:03:29.123 [Lua] Game:_handle_win32_graphics_quality() total time: 0.02 03:03:29.123 [Lua] save: 0.019999999999999574 03:03:29.123 [Lua] 03:03:29.124 [Lua] unaccounted: 0 03:03:29.124 [Lua] [Boot] User ID: 110000104a15d6b Giant Friend Crab 03:03:29.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 03:03:29.139 [Lua] initializing mechanism to: adventure 03:03:29.139 [Lua] Game:setup() total time: 0.035999999999998 03:03:29.139 [Lua] handle rev info: 0 03:03:29.139 [Lua] handle gfx quality: 0.019999999999999574 03:03:29.139 [Lua] default settings: 0 03:03:29.139 [Lua] user settings: 0 03:03:29.139 [Lua] set frame times: 0 03:03:29.139 [Lua] init random: 0 03:03:29.139 [Lua] managers: 0.015000000000000568 03:03:29.139 [Lua] 03:03:29.139 [Lua] unaccounted: 0.00099999999999766942 03:03:29.139 [Lua] [Boot] use baked enemy meshes: false 03:03:29.140 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 03:03:29.140 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 03:03:29.140 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 03:03:29.140 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 03:03:29.140 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 03:03:29.140 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 03:03:29.140 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 03:03:29.160 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 03:03:29.160 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 03:03:29.160 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 03:03:29.160 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 03:03:29.160 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 03:03:29.160 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 03:03:29.160 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 03:03:29.161 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 03:03:29.161 [Lua] [Testify] Ready! 03:03:29.162 [Lua] [MOD][HideBuffs][ECHO] -------------------------- UI Tweaks -------------------------- 03:03:29.162 [Lua] [MOD][HideBuffs][ECHO] Presets have been added to UI Tweaks. Open the chat to choose between them. 03:03:29.162 [Lua] [MOD][HideBuffs][ECHO] If you have an UI Tweaks configuration you'd like to share with others you can do so with /ut_upload_settings 03:03:29.162 [Lua] [MOD][HideBuffs][ECHO] You can stop this message from showing in the mod options. 03:03:29.163 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ee830) 03:03:29.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 03:03:29.537 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 03:03:29.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 03:03:30.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 03:03:30.403 [Lua] [PackageManager] Force_load: resource_packages/title_screen 03:03:30.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 03:03:30.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 03:03:30.538 [Lua] [PackageManager] Force_load: resource_packages/menu 03:03:30.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 03:03:30.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 03:03:30.639 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 03:03:30.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 03:03:31.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 03:03:31.810 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 03:03:31.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 03:03:32.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 03:03:32.037 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 03:03:32.039 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 03:03:32.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 03:03:32.311 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 03:03:32.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 03:03:33.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 03:03:33.331 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 03:03:33.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 03:03:34.043 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 03:03:34.043 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 03:03:34.043 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 03:03:34.043 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0244daf0) 03:03:34.043 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x024249a0) 03:03:34.043 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02ed5b10) 03:03:34.043 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x03035860) 03:03:34.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x0245e290) 03:03:34.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x0260bd90) 03:03:34.044 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 03:03:34.044 [Lua] [Gamestate] Enter StateTitleScreen 03:03:34.046 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 03:03:34.046 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 03:03:34.046 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 03:03:34.046 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 03:03:34.046 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 03:03:34.049 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 03:03:34.059 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 03:03:34.059 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 03:03:34.059 [Save] Loading `save_data` 03:03:34.069 [Save] Load done 03:03:34.077 [Lua] [BackendManagerPlayFab] Backend Enabled 03:03:39.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 03:03:39.940 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 03:03:39.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 03:03:40.956 [Lua] <>playfab_id = E56DD0CEC2ADE134<> 03:03:42.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 03:03:42.161 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 03:03:42.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 03:03:43.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 03:03:43.460 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 03:03:43.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:03:44.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:03:44.097 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:03:44.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 03:03:44.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 03:03:44.723 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 03:03:44.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 03:03:45.000 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin 03:03:45.000 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_executioner_skin 03:03:45.001 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin 03:03:45.001 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin 03:03:45.001 warning: [Lua] Incorrectly configured weapon skins for dr_dual_wield_axes_skin 03:03:45.001 warning: [Lua] Incorrectly configured weapon skins for es_sword_shield_skin 03:03:45.001 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin 03:03:45.001 warning: [Lua] Incorrectly configured weapon skins for es_mace_shield_skin 03:03:45.001 warning: [Lua] Incorrectly configured weapon skins for bw_flame_sword_skin 03:03:45.001 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin 03:03:45.002 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin 03:03:45.002 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_spear_skin 03:03:45.002 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin 03:03:45.003 [Lua] steam item server: requesting user inventory 03:03:45.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 03:03:45.038 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 03:03:45.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 03:03:45.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 03:03:45.123 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 03:03:45.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 03:03:46.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 03:03:46.049 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 03:03:46.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 03:03:46.053 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 03:03:46.053 [Lua] ISI-> GET_ALL_ITEMS! 03:03:46.053 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 03:03:46.053 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 03:03:46.053 [Lua] 03:03:46.053 [Lua] 03:03:46.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 03:03:46.176 [Lua] [PackageManager] Force_load: resource_packages/inventory 03:03:46.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 03:03:46.182 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 03:03:46.182 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 03:03:46.182 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 03:03:46.182 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 03:03:46.182 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 03:03:46.182 [Lua] [SteamManager] request_item_prices 03:03:46.184 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 03:03:46.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 03:03:46.241 [Lua] [PackageManager] Force_load: resource_packages/careers 03:03:46.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 03:03:46.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 03:03:46.291 [Lua] [PackageManager] Force_load: resource_packages/decals 03:03:46.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 03:03:46.371 [Lua] Player statistics loaded! 03:03:46.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 03:03:46.408 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 03:03:46.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 03:03:46.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 03:03:46.525 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 03:03:46.655 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 03:03:46.688 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 469 item(s) to the peddler stock 03:03:46.690 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 03:03:46.724 [Lua] [SteamManager] on_price_result 1 USD 03:03:46.724 [Lua] _refresh_steam_item_prices_cb 03:03:46.908 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 03:03:46.925 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 03:03:47.077 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 03:03:47.093 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 03:03:47.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 03:03:47.872 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 03:03:47.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 03:03:48.136 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 03:03:48.137 [Lua] [Managers] Destroying manager group: 03:03:48.137 [Lua] [Gamestate] Enter state StateLoading 03:03:48.140 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 03:03:48.140 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:03:48.140 [Lua] [LobbyManager] Setting up network options 03:03:48.140 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 03:03:48.141 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 03:03:48.141 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 03:03:48.141 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 03:03:48.141 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 03:03:48.141 [Lua] LobbyManager:setup_network_options server_port: 27015 03:03:48.141 [Lua] state_loading_restart_network JOIN VIA STEAM 0 03:03:48.150 [Lua] registering RPCs 03:03:48.150 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 03:03:48.150 [Lua] [LobbyAux] Making combined_hash: 4cb4ecd581dffa11 from network_hash=7c352b75caf6475d, trunk_revision=18712, engine_revision=444ab9ae4148, project_hash=bulldozer 03:03:48.150 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:03:48.150 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 03:03:48.150 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:03:48.150 [Lua] [LevelTransitionHandler] load_level inn_level 0 03:03:48.150 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 03:03:48.150 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 03:03:48.150 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:03:48.150 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 03:03:48.150 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:03:48.151 [SteamVoip] Creating room cd96f21d7665ccd8 03:03:48.151 [SteamVoip] Joining room cd96f21d7665ccd8 03:03:48.153 [EAC] EAC server 110000104a15d6b is initializing 03:03:48.177 [EAC] Server is also client 110000104a15d6b 03:03:48.177 [EACServer] [21:03:48:176][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7B437BD80 LogLevel: Info. 03:03:48.177 [Lua] ### Created peer state machine for 110000104a15d6b 03:03:48.177 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 03:03:48.177 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 03:03:48.177 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:03:48.178 warning: [Application] Application.update_render_world is deprecated. 03:03:48.182 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:03:48.182 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:03:48.182 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 03:03:48.182 [Lua] Set lobby begin: 03:03:48.182 [Lua] Set lobby end. 03:03:49.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 03:03:49.721 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 03:03:49.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 03:03:49.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:03:49.806 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:03:49.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 03:03:51.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 03:03:51.995 [Lua] [PackageManager] Force_load: resource_packages/ingame 03:03:51.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 03:03:54.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 03:03:54.129 [Lua] [PackageManager] Force_load: resource_packages/pickups 03:03:54.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 03:03:54.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 03:03:54.231 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 03:03:54.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 03:03:54.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 03:03:54.263 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 03:03:54.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 03:03:54.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 03:03:54.297 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 03:03:54.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:03:54.298 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "3" and join party "nil" 03:03:54.298 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "3" and join party "nil" 03:03:54.298 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "3" and join party "nil" 03:03:54.299 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "3" and join party "nil" 03:03:54.299 [Lua] [LobbyHost] Changed state from 0 to joined 03:03:54.299 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:03:54.299 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 03:03:54.299 [Lua] [ChatManager] Registering channel 1 03:03:54.299 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:03:54.299 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:03:54.299 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:03:54.315 [Lua] player (110000104a15d6b,1) was put into party 0 03:03:54.315 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 03:03:54.315 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:03:54.315 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b inn_level 0 03:03:54.315 [Lua] [NetworkServer] Changing num_players from nil to 1 03:03:54.315 [Lua] Players: 1 03:03:54.315 [Lua] Set lobby begin: 03:03:54.315 [Lua] Lobby data num_players = 1 03:03:54.315 [Lua] Lobby data level_key = inn_level 03:03:54.315 [Lua] Lobby data game_mode = 3 03:03:54.315 [Lua] Lobby data matchmaking = false 03:03:54.315 [Lua] Set lobby end. 03:03:54.316 [Lua] [StateLoading] got rpc_load_level 50 inn_level 03:03:54.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:03:54.534 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:03:54.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 03:03:54.619 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:03:54.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 03:03:54.670 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 03:03:54.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:04:13.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:04:13.735 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:04:13.746 [Lua] [LevelTransitionHandler] Level load completed! 03:04:13.747 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1203499 - use_random_directors: true - overriden_conflict: nil 03:04:13.751 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:04:13.751 [Lua] checking dlc's against conflict directors 03:04:13.751 [Lua] number of factions to include 2 03:04:13.751 [Lua] Updated list weights for random: 03:04:13.751 [Lua] skaven, 0.42 (0.00-0.42) 03:04:13.751 [Lua] chaos, 0.42 (0.42-0.83) 03:04:13.751 [Lua] beastmen, 0.17 (0.83-1.00) 03:04:13.751 [Lua] Rolled random faction: 0.16923704743385315 skaven 03:04:13.751 [Lua] Updated list weights for random: 03:04:13.751 [Lua] beastmen, 0.29 (0.00-0.29) 03:04:13.751 [Lua] chaos, 0.71 (0.29-1.00) 03:04:13.751 [Lua] Rolled random faction: 0.54058641195297241 chaos 03:04:13.751 [Lua] number of factions added 2 03:04:13.751 [Lua] --- --- --- 03:04:13.751 [Lua] Starting... difficulty 'normal' 03:04:13.751 [Lua] These are the starting conflict directors: 03:04:13.751 [Lua] inn_level 03:04:13.751 [Lua] --- --- --- 03:04:13.751 [Lua] 03:04:13.751 [Lua] DONE! Found the following directors: 03:04:13.751 [Lua] (free: 35), Master hash is: 03:04:13.751 [Lua] [EnemyPackageLoader] breed_lookup: { } 03:04:13.751 [Lua] load_startup_enemy_packages: -------------- 03:04:13.751 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:04:13.751 [Lua] critter_rat 03:04:13.764 [Lua] ### Sending rpc_level_loaded 03:04:13.764 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 50 03:04:13.764 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 03:04:13.780 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 03:04:13.780 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 03:04:13.780 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:0 my_peer_id:110000104a15d6b 03:04:13.780 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104a15d6b inventory_sync_id:0 my_peer_id:110000104a15d6b 03:04:13.797 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 03:04:13.797 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 03:04:13.797 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 03:04:13.797 [Lua] ### Sending rpc_level_loaded 03:04:13.797 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 50 03:04:13.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:04:13.830 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:04:13.833 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:04:13.833 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:04:13.833 [Lua] Starting async level spawning of levels/inn/world 03:04:13.834 [Umbra] Init version: 3.4.15 :: 16 threads 03:04:14.610 [Lua] Async level spawning done 03:04:14.610 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:04:15.584 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:04:15.584 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:04:15.585 [Lua] Set lobby begin: 03:04:15.585 [Lua] Lobby data host = 110000104a15d6b 03:04:15.585 [Lua] Lobby data level_key = inn_level 03:04:15.585 [Lua] Lobby data game_mode = 3 03:04:15.585 [Lua] Lobby data country_code = US 03:04:15.585 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:04:15.585 [Lua] Lobby data num_players = 1 03:04:15.585 [Lua] Lobby data matchmaking = false 03:04:15.585 [Lua] Set lobby end. 03:04:15.585 [Lua] [Managers] Destroying manager group: 03:04:15.586 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:04:15.586 [Lua] [Gamestate] Enter StateIngame HOST 03:04:15.586 [Lua] [Managers] Calling function on all managers: 03:04:15.587 [Lua] <>level = inn_level<> 03:04:15.587 [Lua] Set lobby begin: 03:04:15.587 [Lua] Lobby data host = 110000104a15d6b 03:04:15.587 [Lua] Lobby data level_key = inn_level 03:04:15.587 [Lua] Lobby data game_mode = 3 03:04:15.587 [Lua] Lobby data selected_level_key = inn_level 03:04:15.587 [Lua] Lobby data country_code = US 03:04:15.587 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:04:15.587 [Lua] Lobby data num_players = 1 03:04:15.588 [Lua] Lobby data matchmaking = false 03:04:15.588 [Lua] Set lobby end. 03:04:15.588 [Lua] [StateIngame] Server ingame 03:04:15.594 [Lua] Set lobby begin: 03:04:15.594 [Lua] Lobby data level_key = inn_level 03:04:15.594 [Lua] Lobby data selected_level_key = inn_level 03:04:15.595 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:04:15.595 [Lua] Lobby data matchmaking = false 03:04:15.595 [Lua] Lobby data host = 110000104a15d6b 03:04:15.595 [Lua] Lobby data country_code = US 03:04:15.595 [Lua] Lobby data game_mode = 3 03:04:15.595 [Lua] Lobby data difficulty_tweak = 0 03:04:15.595 [Lua] Lobby data difficulty = normal 03:04:15.595 [Lua] Lobby data num_players = 1 03:04:15.595 [Lua] Set lobby end. 03:04:15.596 [Lua] [LobbyAux] Making combined_hash: 4cb4ecd581dffa11 from network_hash=7c352b75caf6475d, trunk_revision=18712, engine_revision=444ab9ae4148, project_hash=bulldozer 03:04:15.596 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 03:04:15.596 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:04:15.596 [Lua] [Matchmaking] initializing 03:04:15.596 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 03:04:15.596 [Lua] [Matchmaking] register rpcs 03:04:15.596 [Lua] GameNetworkManager:init... creating game session 03:04:15.596 [Lua] Host GameSession.make_game_session_host with session: 03:04:15.596 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:04:15.596 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 03:04:15.596 [Lua] [GameNetworkManager] self.is_server = true 03:04:15.596 [Network] Setting artificial MTU limit to 65536 03:04:15.596 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 03:04:15.611 [Lua] Switching ConflictSettings: to: inn_level 03:04:15.611 [Lua] pacing=disabled 03:04:15.611 [Lua] roaming=nil 03:04:15.611 [Lua] disabled=false 03:04:15.611 [Lua] pack_spawning=disabled 03:04:15.611 [Lua] contained_breeds=nil 03:04:15.611 [Lua] boss=disabled 03:04:15.611 [Lua] horde=disabled 03:04:15.611 [Lua] specials=disabled 03:04:15.611 [Lua] name=inn_level 03:04:15.611 [Lua] intensity=disabled 03:04:15.611 [Lua] --- 03:04:15.611 [Lua] [LevelAnalysis] set_random_seed( 1203499) 03:04:15.619 [Lua] [AIInterestPointSystem] Level Seed: 1203499 03:04:15.619 [Lua] 03:04:15.619 [Lua] [entity_system_bag] = table 03:04:15.619 [Lua] [entity_system_bag] = metatable 03:04:15.619 [Lua] [startup_data] = table 03:04:15.619 [Lua] [entity_manager] = table 03:04:15.619 [Lua] [entity_manager] = metatable 03:04:15.619 [Lua] [unit_spawner] = table 03:04:15.619 [Lua] [unit_spawner] = metatable 03:04:15.619 [Lua] [unit_storage] = table 03:04:15.619 [Lua] [unit_storage] = metatable 03:04:15.619 [Lua] [dice_keeper] = table 03:04:15.619 [Lua] [dice_keeper] = metatable 03:04:15.619 [Lua] [is_server] = true (boolean) 03:04:15.619 [Lua] [world] = [World] 03:04:15.619 [Lua] [system_api] = table 03:04:15.619 [Lua] [entity_system] = table 03:04:15.619 [Lua] [entity_system] = metatable 03:04:15.619 [Lua] [network_lobby] = table 03:04:15.619 [Lua] [network_lobby] = metatable 03:04:15.619 [Lua] [profile_synchronizer] = table 03:04:15.619 [Lua] [profile_synchronizer] = metatable 03:04:15.619 [Lua] [level_transition_handler] = table 03:04:15.619 [Lua] [level_transition_handler] = metatable 03:04:15.619 [Lua] [num_local_human_players] = 1 (number) 03:04:15.619 [Lua] [statistics_db] = table 03:04:15.619 [Lua] [statistics_db] = metatable 03:04:15.619 [Lua] [network_server] = table 03:04:15.619 [Lua] [network_server] = metatable 03:04:15.619 [Lua] [input_manager] = table 03:04:15.619 [Lua] [input_manager] = metatable 03:04:15.619 [Lua] [network_clock] = table 03:04:15.619 [Lua] [network_clock] = metatable 03:04:15.619 [Lua] [network_transmit] = table 03:04:15.619 [Lua] [network_transmit] = metatable 03:04:15.619 [Lua] [free_flight_manager] = table 03:04:15.619 [Lua] [free_flight_manager] = metatable 03:04:15.619 [Lua] [network_manager] = table 03:04:15.619 [Lua] [network_manager] = metatable 03:04:15.619 [Lua] [network_event_delegate] = table 03:04:15.619 [Lua] [network_event_delegate] = metatable 03:04:15.619 [Lua] 03:04:15.619 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:04:15.619 [Lua] ignoring extension VersusInteractObjectiveExtension 03:04:15.619 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:04:15.619 [Lua] ignoring extension VersusSocketObjectiveExtension 03:04:15.619 [Lua] ignoring extension VersusTargetObjectiveExtension 03:04:15.619 [Lua] ignoring extension VersusMissionObjectiveExtension 03:04:15.620 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:04:15.624 [Lua] [AchievementManager] Achievements using the steam platform 03:04:15.696 [Lua] [StateIngame] Level seed: 1203499 03:04:15.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:04:15.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:04:15.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 03:04:15.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 03:04:15.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:04:15.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:04:15.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 03:04:15.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:04:15.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:04:15.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:04:15.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:04:15.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 03:04:15.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 03:04:15.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 03:04:15.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 03:04:15.710 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 03:04:15.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 03:04:15.710 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 03:04:15.712 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 03:04:15.716 [Lua] [LevelAnalysis] set_random_seed( 1203499) 03:04:15.722 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 03:04:15.722 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=11 03:04:15.722 [Lua] [IngameUI] init 03:04:15.751 [SteamVoipClient] select_out(110000104a15d6b, off) 03:04:15.758 [Lua] cb_razer_chroma_setup 03:04:15.853 [Lua] completed 03:04:15.853 [Lua] completed 03:04:15.853 [Lua] completed 03:04:15.882 [Lua] completed 03:04:15.884 [Lua] [Matchmaking] Cancelling matchmaking 03:04:15.884 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:04:15.884 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:04:15.884 [Lua] Set lobby begin: 03:04:15.884 [Lua] Lobby data level_key = inn_level 03:04:15.884 [Lua] Lobby data power_level = 0 03:04:15.884 [Lua] Lobby data selected_level_key = inn_level 03:04:15.884 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:04:15.884 [Lua] Lobby data matchmaking = false 03:04:15.884 [Lua] Lobby data host = 110000104a15d6b 03:04:15.884 [Lua] Lobby data country_code = US 03:04:15.885 [Lua] Lobby data game_mode = 3 03:04:15.885 [Lua] Lobby data difficulty_tweak = 0 03:04:15.885 [Lua] Lobby data difficulty = normal 03:04:15.885 [Lua] Lobby data num_players = 1 03:04:15.885 [Lua] Set lobby end. 03:04:15.887 [Flow] complete_skittergate_legend true 03:04:15.887 [Flow] complete_all_helmgart_levels_recruit true 03:04:15.890 [Flow] WitchHunterLevel:35 03:04:15.890 [Flow] LeaderYes 03:04:15.890 [Flow] ALL PC XP:304250 03:04:15.890 [Flow] Has "bogenhafen" DLC:true 03:04:15.890 [Flow] WH XP:60850 03:04:15.890 [Flow] Number of crafted items:4969 03:04:15.890 [Flow] Has "pre_order" DLC:true 03:04:15.890 [Flow] Sum of Powe Levels:1500 03:04:15.890 [Flow] lodestone diff 1:false 03:04:15.890 [Flow] magnus and forest activated 03:04:15.890 [Flow] magnus and forest activated 03:04:15.890 [Flow] cemetery and forest activated 03:04:15.890 [Flow] magnus and cemetery 03:04:15.890 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:04:15.890 [Flow] ALL RUNES ACTIVATED 03:04:15.890 [Flow] magnus and forest activated 03:04:15.891 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:04:15.891 [Flow] ALL RUNES ACTIVATED 03:04:15.891 [Flow] cemetery and forest activated 03:04:15.891 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:04:15.891 [Flow] ALL RUNES ACTIVATED 03:04:15.891 [Flow] magnus and forest activated 03:04:15.891 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:04:15.891 [Flow] ALL RUNES ACTIVATED 03:04:15.891 [Flow] magnus and cemetery 03:04:15.891 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:04:15.891 [Flow] ALL RUNES ACTIVATED 03:04:15.891 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:04:15.895 [Lua] CurrentConflictSettings inn_level 03:04:15.895 [Lua] [ConflictDirector] conflict_director is ai_ready 03:04:15.895 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:04:15.895 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:04:15.901 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:04:15.901 [Lua] Forming navigation groups in one frame 03:04:15.901 [Lua] Forming navigation groups 03:04:15.955 [Lua] NavigationGroupManager -> calulation time A: 0.053999999999987836 03:04:15.958 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000095497 03:04:15.958 [Lua] number of nav groups: 41 03:04:15.959 [Lua] number of refined nav groups : 23 03:04:15.964 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000002274 03:04:15.964 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:04:15.964 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:04:15.964 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:04:15.969 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:04:15.969 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:04:15.969 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:04:15.969 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=32 03:04:15.970 [Lua] [Managers] Calling function on all managers: 03:04:15.970 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:04:15.970 [Save] Loading `ut_tweaks_presets` 03:04:15.971 [Save] Load done 03:04:15.984 [Lua] [UnlockManager] All unlocks ready 03:04:15.989 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 03:04:15.989 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 03:04:16.369 [Lua] player (110000104a15d6b,1) was put into party 1 03:04:16.370 [Lua] [IngamePlayerListUI] - Destroy 03:04:16.370 [Lua] [EquipmentUI] - Destroy 03:04:16.370 [Lua] [AbilityUI] - Destroy 03:04:16.370 [Lua] [GamePadAbilityUI] - Destroy 03:04:16.370 [Lua] [GamePadEquipmentUI] - Destroy 03:04:16.396 [Lua] Assigning peer(110000104a15d6b:1) to profile(3) career(4) 03:04:16.396 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(1) profile_index(3) career_index(4) 03:04:16.396 [Lua] Set lobby begin: 03:04:16.396 [Lua] Lobby data player_slot_1 = 0:0 03:04:16.397 [Lua] Lobby data level_key = inn_level 03:04:16.397 [Lua] Lobby data power_level = 0 03:04:16.397 [Lua] Lobby data selected_level_key = inn_level 03:04:16.397 [Lua] Lobby data player_slot_4 = 0:0 03:04:16.397 [Lua] Lobby data difficulty = normal 03:04:16.397 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:04:16.397 [Lua] Lobby data matchmaking = false 03:04:16.397 [Lua] Lobby data host = 110000104a15d6b 03:04:16.398 [Lua] Lobby data country_code = US 03:04:16.398 [Lua] Lobby data game_mode = 3 03:04:16.398 [Lua] Lobby data player_slot_5 = 0:0 03:04:16.398 [Lua] Lobby data player_slot_2 = 0:0 03:04:16.398 [Lua] Lobby data difficulty_tweak = 0 03:04:16.398 [Lua] Lobby data player_slot_3 = 110000104a15d6b:1 03:04:16.398 [Lua] Lobby data num_players = 1 03:04:16.398 [Lua] Set lobby end. 03:04:16.398 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000104a15d6b | bw:0 | es:0 03:04:16.399 [Lua] 03:04:16.399 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 03:04:16.399 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 03:04:16.399 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p] = false (boolean) 03:04:16.399 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03] = false (boolean) 03:04:16.399 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 03:04:16.399 [Lua] [wwise/flamethrower] = false (boolean) 03:04:16.399 [Lua] [wwise/one_handed_hammers] = false (boolean) 03:04:16.399 [Lua] [wwise/drakegun] = false (boolean) 03:04:16.399 [Lua] [wwise/steampistol] = false (boolean) 03:04:16.399 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 03:04:16.399 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 03:04:16.399 [Lua] 03:04:16.399 [Lua] 03:04:16.399 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 03:04:16.399 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p] = false (boolean) 03:04:16.399 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03] = false (boolean) 03:04:16.399 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:04:16.399 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 03:04:16.399 [Lua] [wwise/drakegun] = false (boolean) 03:04:16.399 [Lua] [wwise/steampistol] = false (boolean) 03:04:16.399 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01] = false (boolean) 03:04:16.399 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 03:04:16.399 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 03:04:16.399 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:04:16.399 [Lua] [wwise/flamethrower] = false (boolean) 03:04:16.399 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 03:04:16.399 [Lua] [wwise/one_handed_hammers] = false (boolean) 03:04:16.399 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01] = false (boolean) 03:04:16.399 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 03:04:16.399 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 03:04:16.399 [Lua] 03:04:16.399 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 03:04:16.399 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 03:04:16.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:04:16.399 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 03:04:16.405 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 03:04:16.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:04:16.411 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:1 my_peer_id:110000104a15d6b 03:04:16.415 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 03:04:16.415 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 03:04:16.425 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104a15d6b inventory_sync_id:1 my_peer_id:110000104a15d6b 03:04:16.425 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:04:16.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:04:16.923 [Flow] DISABLE 03:04:18.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:04:18.259 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:04:18.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 03:04:18.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 03:04:18.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 03:04:18.346 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 03:04:18.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 03:04:18.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:04:18.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:04:18.431 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:04:18.433 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 03:04:18.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:04:18.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:04:18.517 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 03:04:18.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 03:04:18.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 03:04:18.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 03:04:18.603 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 03:04:18.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 03:04:18.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:04:18.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:04:18.688 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:04:18.689 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:04:18.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:04:18.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:04:18.774 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 03:04:18.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:04:18.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:04:18.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:04:18.860 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:04:18.861 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:04:18.861 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 03:04:19.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 03:04:19.231 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 03:04:19.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 03:04:19.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 03:04:19.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 03:04:19.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 03:04:19.410 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 03:04:19.410 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 03:04:19.411 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:04:20.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:04:20.030 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:04:20.033 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 03:04:20.169 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 03:04:20.169 [Lua] [PackageManager] Force_load: wwise/flamethrower 03:04:20.173 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 03:04:20.453 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 03:04:20.453 [Lua] [PackageManager] Force_load: wwise/drakegun 03:04:20.455 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 03:04:20.567 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 03:04:20.567 [Lua] [PackageManager] Force_load: wwise/steampistol 03:04:20.567 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 03:04:20.739 [Lua] PlayFabMirrorBase:_commit_internal 1 03:04:20.739 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:04:20.743 [Lua] generate_backend_stats 110000104a15d6b:1 03:04:20.792 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:04:20.792 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:04:20.792 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 03:04:20.792 [Lua] Set lobby begin: 03:04:20.792 [Lua] Lobby data player_slot_1 = 0:0 03:04:20.793 [Lua] Lobby data level_key = inn_level 03:04:20.793 [Lua] Lobby data power_level = 835 03:04:20.793 [Lua] Lobby data selected_level_key = inn_level 03:04:20.793 [Lua] Lobby data player_slot_4 = 0:0 03:04:20.793 [Lua] Lobby data difficulty = normal 03:04:20.793 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:04:20.793 [Lua] Lobby data matchmaking = false 03:04:20.793 [Lua] Lobby data host = 110000104a15d6b 03:04:20.793 [Lua] Lobby data country_code = US 03:04:20.793 [Lua] Lobby data game_mode = 3 03:04:20.794 [Lua] Lobby data player_slot_5 = 0:0 03:04:20.794 [Lua] Lobby data player_slot_2 = 0:0 03:04:20.794 [Lua] Lobby data difficulty_tweak = 0 03:04:20.794 [Lua] Lobby data player_slot_3 = 110000104a15d6b:1 03:04:20.794 [Lua] Lobby data num_players = 1 03:04:20.794 [Lua] Set lobby end. 03:04:20.801 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 03:04:20.801 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 03:04:20.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 03:04:20.802 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 03:04:20.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 03:04:20.937 [Lua] commit result success 1 03:04:21.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 03:04:21.137 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 03:04:21.137 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 03:04:21.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 03:04:21.939 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 03:04:21.940 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:04:22.786 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:04:22.786 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:04:22.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 03:04:23.042 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 03:04:23.042 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 03:04:23.043 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 03:04:23.211 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 03:04:23.211 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 03:04:23.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 03:04:24.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 03:04:24.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 03:04:24.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 03:04:24.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 03:04:24.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 03:04:24.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 03:04:24.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 03:04:24.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 03:04:24.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 03:04:24.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 03:04:24.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 03:04:25.003 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 03:04:25.045 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:04:25.045 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:04:25.045 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43 03:04:25.046 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 03:04:25.088 [Lua] Players are leaving the safe zone 03:04:25.679 [Lua] StateInGameRunning:_game_actually_starts() 03:04:25.679 [Lua] [IngameUI] menu view on_enter start_menu_view 03:04:25.679 [Lua] hero_fullscreen_menu_on_enter 03:04:25.679 [Lua] ################################################################################################################# 03:04:25.679 [Lua] [Loading Time]: 00:00:37 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:04:25.679 [Lua] ################################################################################################################# 03:04:25.679 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 03:04:25.688 [Lua] [IngameUI] menu view post_update_on_enter table: 0x021be260 03:04:25.692 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 03:04:25.706 [SteamVoipClient] select_out(110000104a15d6b, off) 03:04:25.717 [Lua] cb_razer_chroma_setup 03:04:25.731 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 03:04:25.740 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:04:25.740 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:04:25.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:04:25.742 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:04:25.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:04:25.742 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:04:25.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:04:25.861 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView 03:04:25.873 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 03:04:25.873 [Lua] Commit load time data 03:04:26.722 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x54a, position: 0 03:04:27.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x54a, position: 27249 03:04:29.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 03:04:29.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:04:29.347 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 03:04:29.347 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:04:29.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 03:04:29.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:04:29.604 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 03:04:29.604 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:06:51.281 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x54a, position: 6937837 03:07:46.501 [Lua] [IngameUI] menu view on_exit start_menu_view 03:07:46.501 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 03:07:46.501 [Lua] hero_fullscreen_menu_on_exit 03:07:46.507 [Lua] [IngameUI] menu view post_update_on_exit table: 0x021be260 03:07:46.508 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:07:46.508 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:07:47.563 [Lua] [IngameUI] menu view on_enter hero_view 03:07:47.580 [Lua] [IngameUI] menu view post_update_on_enter table: 0x008d4b60 03:07:47.580 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 03:07:47.614 [Lua] completed 03:07:47.614 [Lua] completed 03:07:47.615 [Lua] completed 03:07:49.545 [Window] Window => inactive 03:13:25.770 [Window] Window => active 03:13:56.544 [Lua] [IngameUI] menu view on_exit hero_view 03:13:56.549 [Lua] [IngameUI] menu view post_update_on_exit table: 0x008d4b60 03:13:56.549 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 03:13:58.071 [Lua] [IngameUI] menu view on_enter character_selection 03:13:58.071 [Lua] hero_fullscreen_menu_on_enter 03:13:58.076 [Lua] [IngameUI] menu view post_update_on_enter table: 0x008cf880 03:13:58.078 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 03:13:58.115 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:13:58.115 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:13:58.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:13:58.117 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:13:58.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:13:58.117 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:13:58.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:13:58.208 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView 03:14:00.682 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:14:00.682 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:14:00.682 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:14:00.682 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:14:00.682 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:14:00.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:14:01.389 [Lua] PlayFabMirrorBase:_commit_internal 2 03:14:01.389 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:14:01.393 [Lua] generate_backend_stats 110000104a15d6b:1 03:14:01.434 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:14:01.434 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:14:01.446 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 03:14:01.446 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 03:14:01.447 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 03:14:01.447 [Lua] commit result success 2 03:14:01.596 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 03:14:01.596 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 03:14:01.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:14:01.606 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:14:01.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:14:01.607 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:14:01.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:14:01.607 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:14:01.615 [Lua] Assigning peer(110000104a15d6b:1) to profile(5) career(4) 03:14:01.615 [Lua] Set lobby begin: 03:14:01.615 [Lua] Lobby data player_slot_1 = 0:0 03:14:01.615 [Lua] Lobby data level_key = inn_level 03:14:01.615 [Lua] Lobby data power_level = 835 03:14:01.615 [Lua] Lobby data selected_level_key = inn_level 03:14:01.615 [Lua] Lobby data player_slot_4 = 0:0 03:14:01.616 [Lua] Lobby data difficulty = normal 03:14:01.616 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:14:01.616 [Lua] Lobby data matchmaking = false 03:14:01.616 [Lua] Lobby data host = 110000104a15d6b 03:14:01.616 [Lua] Lobby data country_code = US 03:14:01.616 [Lua] Lobby data game_mode = 3 03:14:01.616 [Lua] Lobby data player_slot_5 = 0:0 03:14:01.616 [Lua] Lobby data player_slot_2 = 0:0 03:14:01.616 [Lua] Lobby data difficulty_tweak = 0 03:14:01.616 [Lua] Lobby data player_slot_3 = 0:0 03:14:01.616 [Lua] Lobby data num_players = 1 03:14:01.616 [Lua] Set lobby end. 03:14:01.616 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(1) profile_index(5) career_index(4) 03:14:01.616 [Lua] Set lobby begin: 03:14:01.616 [Lua] Lobby data player_slot_1 = 0:0 03:14:01.616 [Lua] Lobby data level_key = inn_level 03:14:01.616 [Lua] Lobby data power_level = 835 03:14:01.616 [Lua] Lobby data selected_level_key = inn_level 03:14:01.617 [Lua] Lobby data player_slot_4 = 0:0 03:14:01.617 [Lua] Lobby data difficulty = normal 03:14:01.617 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:14:01.617 [Lua] Lobby data matchmaking = false 03:14:01.617 [Lua] Lobby data host = 110000104a15d6b 03:14:01.617 [Lua] Lobby data country_code = US 03:14:01.617 [Lua] Lobby data game_mode = 3 03:14:01.617 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:14:01.617 [Lua] Lobby data player_slot_2 = 0:0 03:14:01.617 [Lua] Lobby data difficulty_tweak = 0 03:14:01.617 [Lua] Lobby data player_slot_3 = 0:0 03:14:01.617 [Lua] Lobby data num_players = 1 03:14:01.617 [Lua] Set lobby end. 03:14:01.617 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104a15d6b 03:14:01.618 [Lua] 03:14:01.618 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 03:14:01.618 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:14:01.618 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01] = false (boolean) 03:14:01.618 [Lua] [wwise/one_handed_swords] = false (boolean) 03:14:01.618 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean) 03:14:01.618 [Lua] [wwise/two_handed_swords] = false (boolean) 03:14:01.618 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 03:14:01.618 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 03:14:01.618 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean) 03:14:01.618 [Lua] 03:14:01.618 [Lua] 03:14:01.618 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 03:14:01.618 [Lua] [wwise/one_handed_swords] = false (boolean) 03:14:01.618 [Lua] [wwise/two_handed_hammers] = false (boolean) 03:14:01.618 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01] = false (boolean) 03:14:01.618 [Lua] [wwise/two_handed_swords] = false (boolean) 03:14:01.618 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01] = false (boolean) 03:14:01.618 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 03:14:01.618 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean) 03:14:01.618 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 03:14:01.618 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01] = false (boolean) 03:14:01.618 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:14:01.618 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:14:01.618 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 03:14:01.618 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean) 03:14:01.618 [Lua] 03:14:01.626 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:2 my_peer_id:110000104a15d6b 03:14:01.631 [Lua] [GameNetworkManager] destroying game object with go_id=44 03:14:01.634 [Save] Saving `save_data` 03:14:01.643 [Save] Save done 03:14:01.646 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104a15d6b inventory_sync_id:2 my_peer_id:110000104a15d6b 03:14:01.646 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:14:01.646 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 03:14:01.646 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 03:14:01.646 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, InventoryPackageSynchronizerClient, async-read, 03:14:01.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 03:14:01.647 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 03:14:01.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:14:01.647 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 03:14:01.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 03:14:01.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:14:01.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:14:01.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient, async-read, 03:14:01.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 03:14:01.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 03:14:01.669 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 03:14:01.704 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient 03:14:01.716 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 03:14:01.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient 03:14:01.724 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:14:01.725 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:14:01.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 03:14:01.726 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 03:14:01.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient 03:14:01.730 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 03:14:01.746 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:14:01.747 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 03:14:01.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient 03:14:01.749 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 03:14:01.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 03:14:01.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:14:01.775 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 03:14:01.775 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 03:14:01.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 03:14:01.797 [Lua] [IngameUI] menu view on_exit character_selection 03:14:01.797 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 03:14:01.797 [Lua] hero_fullscreen_menu_on_exit 03:14:01.800 [Lua] [IngameUI] menu view post_update_on_exit table: 0x008cf880 03:14:01.800 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:14:01.800 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:14:02.057 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 03:14:02.057 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 03:14:02.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 03:14:02.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 03:14:02.532 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 03:14:02.532 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:14:02.709 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:14:02.709 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:14:02.711 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 03:14:02.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 03:14:02.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 03:14:02.947 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 03:14:03.208 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 03:14:03.208 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 03:14:03.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 03:14:03.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 03:14:03.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 03:14:03.336 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:14:03.589 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:14:03.589 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:14:03.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 03:14:03.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 03:14:03.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 03:14:03.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 03:14:03.824 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 03:14:03.824 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 03:14:03.852 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 03:14:03.895 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:14:03.896 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:14:03.896 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 03:14:14.186 [Window] Window => inactive 03:14:43.271 [Window] Window => active 03:14:49.171 [Window] Window => inactive 03:15:01.752 [Window] Window => active 03:15:11.424 [Lua] [IngameUI] menu view on_enter hero_view 03:15:11.446 [Lua] [IngameUI] menu view post_update_on_enter table: 0x008d4b60 03:15:11.446 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:15:11.447 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x115c0100) 03:15:11.447 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x115b6f20) 03:15:11.447 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x115a0160) 03:15:11.470 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 03:15:11.471 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 03:15:11.473 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 03:15:11.474 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 03:15:11.576 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 03:15:12.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 03:15:12.053 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 03:15:12.105 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:15:12.105 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:15:12.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:15:12.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:15:12.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:15:12.212 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:15:12.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:15:12.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:15:12.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:15:12.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:15:12.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:15:12.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:15:22.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:15:22.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:15:22.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 03:15:22.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:15:22.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:15:22.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:15:22.613 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:3 my_peer_id:110000104a15d6b 03:15:22.645 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104a15d6b inventory_sync_id:3 my_peer_id:110000104a15d6b 03:15:22.662 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 03:15:24.423 [Lua] [IngameUI] menu view on_exit hero_view 03:15:24.428 [Lua] [IngameUI] menu view post_update_on_exit table: 0x008d4b60 03:15:24.428 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 03:15:24.428 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 03:15:24.428 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 03:15:24.428 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:15:24.428 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:15:24.428 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:15:24.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:15:24.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:15:24.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 03:15:24.454 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 03:15:24.454 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 03:15:24.454 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 03:15:27.390 [Lua] [IngameUI] menu view on_enter start_game_view 03:15:27.393 [Lua] [IngameUI] menu view post_update_on_enter table: 0x021bfc60 03:15:27.393 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:15:27.396 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 03:15:27.396 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:15:27.397 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 03:15:27.398 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 03:15:28.612 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 03:15:28.612 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 03:15:28.612 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 03:15:28.612 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 03:15:28.612 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 03:15:29.333 [Lua] PlayFabMirrorBase:_commit_internal 3 03:15:29.333 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:15:29.336 [Lua] generate_backend_stats 110000104a15d6b:1 03:15:29.375 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:15:29.375 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:15:29.375 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 03:15:29.386 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 03:15:29.955 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 03:15:29.972 [Lua] commit result success 3 03:15:30.410 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 03:15:30.410 [Lua] ............................................................................................................ 03:15:30.410 [Lua] ............................................................................................................ 03:15:30.410 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 03:15:30.410 [Lua] ............................................................................................................ 03:15:30.410 [Lua] ............................................................................................................ 03:15:30.410 [Lua] [Matchmaking] Cancelling matchmaking 03:15:30.410 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:15:30.428 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:15:30.428 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:15:30.431 [Lua] Set lobby begin: 03:15:30.431 [Lua] Lobby data player_slot_1 = 0:0 03:15:30.431 [Lua] Lobby data level_key = inn_level 03:15:30.431 [Lua] Lobby data power_level = 835 03:15:30.431 [Lua] Lobby data selected_level_key = inn_level 03:15:30.431 [Lua] Lobby data player_slot_4 = 0:0 03:15:30.432 [Lua] Lobby data difficulty = hardest 03:15:30.432 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:15:30.432 [Lua] Lobby data matchmaking = false 03:15:30.432 [Lua] Lobby data host = 110000104a15d6b 03:15:30.432 [Lua] Lobby data country_code = US 03:15:30.432 [Lua] Lobby data game_mode = 3 03:15:30.432 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:15:30.432 [Lua] Lobby data player_slot_2 = 0:0 03:15:30.432 [Lua] Lobby data difficulty_tweak = 0 03:15:30.432 [Lua] Lobby data player_slot_3 = 0:0 03:15:30.432 [Lua] Lobby data num_players = 1 03:15:30.433 [Lua] Set lobby end. 03:15:30.433 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:15:30.433 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 03:15:30.433 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 03:15:30.433 [Lua] Set lobby begin: 03:15:30.433 [Lua] Lobby data twitch_enabled = false 03:15:30.433 [Lua] Lobby data power_level = 835 03:15:30.433 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:15:30.433 [Lua] Lobby data difficulty_tweak = 0 03:15:30.433 [Lua] Lobby data host = 110000104a15d6b 03:15:30.433 [Lua] Lobby data game_mode = 1 03:15:30.433 [Lua] Lobby data match_started = true 03:15:30.433 [Lua] Lobby data mechanism = adventure 03:15:30.434 [Lua] Lobby data level_key = inn_level 03:15:30.434 [Lua] Lobby data player_slot_1 = 0:0 03:15:30.434 [Lua] Lobby data selected_level_key = inn_level 03:15:30.434 [Lua] Lobby data difficulty = hardest 03:15:30.434 [Lua] Lobby data quick_game = true 03:15:30.434 [Lua] Lobby data matchmaking = true 03:15:30.434 [Lua] Lobby data weave_name = false 03:15:30.434 [Lua] Lobby data player_slot_4 = 0:0 03:15:30.434 [Lua] Lobby data num_players = 1 03:15:30.434 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:15:30.434 [Lua] Lobby data player_slot_2 = 0:0 03:15:30.434 [Lua] Lobby data country_code = US 03:15:30.434 [Lua] Lobby data player_slot_3 = 0:0 03:15:30.435 [Lua] Lobby data eac_authorized = true 03:15:30.435 [Lua] Set lobby end. 03:15:30.435 [Lua] Set lobby begin: 03:15:30.435 [Lua] Lobby data twitch_enabled = false 03:15:30.435 [Lua] Lobby data power_level = 835 03:15:30.435 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:15:30.435 [Lua] Lobby data difficulty_tweak = 0 03:15:30.435 [Lua] Lobby data host = 110000104a15d6b 03:15:30.435 [Lua] Lobby data game_mode = 1 03:15:30.435 [Lua] Lobby data is_private = false 03:15:30.435 [Lua] Lobby data match_started = true 03:15:30.435 [Lua] Lobby data mechanism = adventure 03:15:30.435 [Lua] Lobby data level_key = inn_level 03:15:30.436 [Lua] Lobby data player_slot_1 = 0:0 03:15:30.436 [Lua] Lobby data selected_level_key = inn_level 03:15:30.436 [Lua] Lobby data difficulty = hardest 03:15:30.436 [Lua] Lobby data quick_game = true 03:15:30.436 [Lua] Lobby data matchmaking = true 03:15:30.436 [Lua] Lobby data weave_name = false 03:15:30.436 [Lua] Lobby data player_slot_4 = 0:0 03:15:30.436 [Lua] Lobby data num_players = 1 03:15:30.436 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:15:30.436 [Lua] Lobby data player_slot_2 = 0:0 03:15:30.436 [Lua] Lobby data country_code = US 03:15:30.436 [Lua] Lobby data player_slot_3 = 0:0 03:15:30.436 [Lua] Lobby data eac_authorized = true 03:15:30.437 [Lua] Set lobby end. 03:15:30.437 [Lua] [ChatManager][1]System: Starting hosted game... 03:15:30.437 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:15:30.437 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:15:30.516 [Lua] [IngameUI] menu view on_exit start_game_view 03:15:30.516 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:15:30.517 [Save] Saving `save_data` 03:15:30.517 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:15:30.517 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 03:15:30.517 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 03:15:30.524 [Lua] [IngameUI] menu view post_update_on_exit table: 0x021bfc60 03:15:30.526 [Save] Save done 03:15:31.970 [Window] Window => inactive 03:15:35.036 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:15:35.036 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:15:35.036 [Lua] MatchmakingStateStartGame preferred_level_keys nil 03:15:35.037 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 0 03:15:35.037 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 0 ) 03:15:35.037 [Lua] Set lobby begin: 03:15:35.037 [Lua] Lobby data twitch_enabled = false 03:15:35.037 [Lua] Lobby data power_level = 835 03:15:35.037 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:15:35.037 [Lua] Lobby data difficulty_tweak = 0 03:15:35.037 [Lua] Lobby data host = 110000104a15d6b 03:15:35.037 [Lua] Lobby data game_mode = 2 03:15:35.038 [Lua] Lobby data is_private = false 03:15:35.038 [Lua] Lobby data match_started = true 03:15:35.038 [Lua] Lobby data mechanism = adventure 03:15:35.038 [Lua] Lobby data level_key = inn_level 03:15:35.038 [Lua] Lobby data player_slot_1 = 0:0 03:15:35.038 [Lua] Lobby data selected_level_key = warcamp 03:15:35.038 [Lua] Lobby data difficulty = hardest 03:15:35.038 [Lua] Lobby data quick_game = true 03:15:35.038 [Lua] Lobby data matchmaking = true 03:15:35.038 [Lua] Lobby data weave_name = false 03:15:35.038 [Lua] Lobby data player_slot_4 = 0:0 03:15:35.038 [Lua] Lobby data num_players = 1 03:15:35.039 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:15:35.039 [Lua] Lobby data player_slot_2 = 0:0 03:15:35.039 [Lua] Lobby data country_code = US 03:15:35.039 [Lua] Lobby data player_slot_3 = 0:0 03:15:35.039 [Lua] Lobby data eac_authorized = true 03:15:35.039 [Lua] Set lobby end. 03:15:35.042 [Lua] Set lobby begin: 03:15:35.042 [Lua] Lobby data twitch_enabled = false 03:15:35.042 [Lua] Lobby data power_level = 835 03:15:35.042 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:15:35.043 [Lua] Lobby data difficulty_tweak = 0 03:15:35.043 [Lua] Lobby data host = 110000104a15d6b 03:15:35.043 [Lua] Lobby data game_mode = 2 03:15:35.043 [Lua] Lobby data is_private = false 03:15:35.043 [Lua] Lobby data match_started = true 03:15:35.043 [Lua] Lobby data mechanism = adventure 03:15:35.043 [Lua] Lobby data level_key = inn_level 03:15:35.043 [Lua] Lobby data player_slot_1 = 0:0 03:15:35.043 [Lua] Lobby data selected_level_key = warcamp 03:15:35.043 [Lua] Lobby data difficulty = hardest 03:15:35.043 [Lua] Lobby data quick_game = true 03:15:35.043 [Lua] Lobby data matchmaking = true 03:15:35.043 [Lua] Lobby data weave_name = false 03:15:35.043 [Lua] Lobby data player_slot_4 = 0:0 03:15:35.044 [Lua] Lobby data num_players = 1 03:15:35.044 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:15:35.044 [Lua] Lobby data player_slot_2 = 0:0 03:15:35.044 [Lua] Lobby data country_code = US 03:15:35.044 [Lua] Lobby data player_slot_3 = 0:0 03:15:35.044 [Lua] Lobby data eac_authorized = true 03:15:35.044 [Lua] Set lobby end. 03:15:35.044 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 03:15:35.044 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 03:15:35.044 [Lua] Complete level triggered. 03:15:35.046 [Save] Saving `save_data` 03:15:35.046 [Lua] gm_event_end_conditions_met false false 03:15:35.047 [Lua] PlayFabMirrorBase:_commit_internal nil 03:15:35.047 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:15:35.051 [Lua] generate_backend_stats 110000104a15d6b:1 03:15:35.053 [Save] Save done 03:15:35.053 [Save] Saving `save_data` 03:15:35.060 [Save] Save done 03:15:35.090 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:15:35.090 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:15:35.091 [Save] Saving `save_data` 03:15:35.091 [Lua] TRANSITION nil nil warcamp 03:15:35.091 [Lua] Transition type "warcamp", is server: true 03:15:35.091 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:15:35.091 [Lua] [GameNetworkManager] Leaving game... 03:15:35.091 [Lua] [GameNetworkManager] Shutting down game session host. 03:15:35.091 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:15:35.091 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:15:35.091 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=678.75 03:15:35.096 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:15:35.096 [Lua] commit result success 4 03:15:35.102 [Save] Save done 03:15:35.277 [Lua] Set lobby begin: 03:15:35.277 [Lua] Lobby data twitch_enabled = false 03:15:35.278 [Lua] Lobby data power_level = 0 03:15:35.278 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:15:35.278 [Lua] Lobby data difficulty_tweak = 0 03:15:35.278 [Lua] Lobby data host = 110000104a15d6b 03:15:35.278 [Lua] Lobby data game_mode = 2 03:15:35.278 [Lua] Lobby data is_private = false 03:15:35.279 [Lua] Lobby data match_started = true 03:15:35.279 [Lua] Lobby data mechanism = adventure 03:15:35.279 [Lua] Lobby data level_key = inn_level 03:15:35.279 [Lua] Lobby data player_slot_1 = 0:0 03:15:35.279 [Lua] Lobby data selected_level_key = warcamp 03:15:35.279 [Lua] Lobby data difficulty = hardest 03:15:35.279 [Lua] Lobby data quick_game = true 03:15:35.280 [Lua] Lobby data matchmaking = true 03:15:35.280 [Lua] Lobby data weave_name = false 03:15:35.280 [Lua] Lobby data player_slot_4 = 0:0 03:15:35.280 [Lua] Lobby data num_players = 1 03:15:35.280 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:15:35.281 [Lua] Lobby data player_slot_2 = 0:0 03:15:35.281 [Lua] Lobby data country_code = US 03:15:35.281 [Lua] Lobby data player_slot_3 = 0:0 03:15:35.281 [Lua] Lobby data eac_authorized = true 03:15:35.282 [Lua] Set lobby end. 03:15:35.663 [Lua] [NetworkServer] Changing num_players from 1 to 2 03:15:35.663 [Lua] Players: 2 03:15:35.663 [Lua] Set lobby begin: 03:15:35.663 [Lua] Lobby data twitch_enabled = false 03:15:35.663 [Lua] Lobby data power_level = 0 03:15:35.663 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:15:35.663 [Lua] Lobby data difficulty_tweak = 0 03:15:35.664 [Lua] Lobby data host = 110000104a15d6b 03:15:35.664 [Lua] Lobby data game_mode = 2 03:15:35.664 [Lua] Lobby data is_private = false 03:15:35.664 [Lua] Lobby data match_started = true 03:15:35.664 [Lua] Lobby data mechanism = adventure 03:15:35.664 [Lua] Lobby data level_key = inn_level 03:15:35.664 [Lua] Lobby data player_slot_1 = 0:0 03:15:35.664 [Lua] Lobby data selected_level_key = warcamp 03:15:35.664 [Lua] Lobby data difficulty = hardest 03:15:35.664 [Lua] Lobby data quick_game = true 03:15:35.664 [Lua] Lobby data matchmaking = true 03:15:35.665 [Lua] Lobby data weave_name = false 03:15:35.665 [Lua] Lobby data player_slot_4 = 0:0 03:15:35.665 [Lua] Lobby data num_players = 2 03:15:35.665 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:15:35.665 [Lua] Lobby data player_slot_2 = 0:0 03:15:35.665 [Lua] Lobby data country_code = US 03:15:35.665 [Lua] Lobby data player_slot_3 = 0:0 03:15:35.665 [Lua] Lobby data eac_authorized = true 03:15:35.665 [Lua] Set lobby end. 03:15:35.665 [Lua] [LobbyMembers] Member joined 11000010612d196 03:15:37.083 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:15:37.084 [Lua] [Managers] Calling function on all managers: 03:15:37.084 [Lua] Clearing all global lookup lists 03:15:37.084 [Lua] [IngamePlayerListUI] - Destroy 03:15:37.084 [Lua] [EquipmentUI] - Destroy 03:15:37.084 [Lua] [AbilityUI] - Destroy 03:15:37.084 [Lua] [GamePadAbilityUI] - Destroy 03:15:37.084 [Lua] [GamePadEquipmentUI] - Destroy 03:15:37.086 [Lua] [IngameUI] destroy 03:15:37.121 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 03:15:37.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 03:15:37.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 03:15:37.123 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 03:15:37.123 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 03:15:37.123 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 03:15:37.126 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 03:15:37.126 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 03:15:37.128 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 03:15:37.213 [Lua] [Managers] Destroying manager group: 03:15:37.224 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:15:37.342 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:15:37.342 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 03:15:37.342 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:15:37.342 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104a15d6b warcamp 0 03:15:37.342 [Lua] [Matchmaking] unregister rpcs 03:15:37.342 [Lua] ############### UNLOADING PACKAGES ############### 03:15:37.342 [Lua] [Managers] Calling function on all managers: 03:15:37.342 [Lua] [Managers] Destroying manager group: 03:15:37.342 [Lua] [Gamestate] Enter state StateLoading 03:15:37.346 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:15:37.346 [Lua] [Matchmaking] register rpcs 03:15:37.346 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 03:15:37.346 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 03:15:37.346 [Lua] registering RPCs 03:15:37.346 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:15:37.346 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:15:37.346 [Lua] Set lobby begin: 03:15:37.346 [Lua] Lobby data twitch_enabled = false 03:15:37.346 [Lua] Lobby data power_level = 0 03:15:37.346 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:15:37.347 [Lua] Lobby data difficulty_tweak = 0 03:15:37.347 [Lua] Lobby data host = 110000104a15d6b 03:15:37.347 [Lua] Lobby data game_mode = 2 03:15:37.347 [Lua] Lobby data is_private = false 03:15:37.347 [Lua] Lobby data match_started = true 03:15:37.348 [Lua] Lobby data mechanism = adventure 03:15:37.348 [Lua] Lobby data level_key = warcamp 03:15:37.348 [Lua] Lobby data player_slot_1 = 0:0 03:15:37.348 [Lua] Lobby data selected_level_key = warcamp 03:15:37.349 [Lua] Lobby data difficulty = hardest 03:15:37.349 [Lua] Lobby data quick_game = true 03:15:37.349 [Lua] Lobby data matchmaking = true 03:15:37.349 [Lua] Lobby data weave_name = false 03:15:37.349 [Lua] Lobby data player_slot_4 = 0:0 03:15:37.349 [Lua] Lobby data num_players = 2 03:15:37.349 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:15:37.349 [Lua] Lobby data player_slot_2 = 0:0 03:15:37.349 [Lua] Lobby data country_code = US 03:15:37.349 [Lua] Lobby data player_slot_3 = 0:0 03:15:37.349 [Lua] Lobby data eac_authorized = true 03:15:37.350 [Lua] Set lobby end. 03:15:37.350 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:15:37.355 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 03:15:37.355 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] self.picked_environment_id=[0] 03:15:37.355 [Lua] [LevelTransitionHandler] load_level warcamp 0 03:15:37.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 03:15:37.362 [Umbra] Unload tome 03:15:37.363 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 03:15:37.563 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:15:37.563 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 03:15:37.563 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/warcamp" Meta package name: "nil" 03:15:37.563 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 03:15:37.563 [Lua] [StateLoading] got rpc_load_level 62 warcamp 03:15:37.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 03:15:37.673 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 03:15:37.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 03:15:38.327 [Lua] GOT approve_channel 1 11000010612d196 186000003e6611f 03:15:38.327 [EAC] EAC server has client 11000010612d196 and channel 1 (and owner 11000010612d196) 03:15:38.328 [EACServer] [21:15:38:327][Windows][EAC Server] [Info][RegisterClient] Client: 011000010612D196 PlayerGUID: 76561198062162326 PlayerIP: 0.0.0.0 OwnerGUID: 76561198062162326 PlayerName: The Archlich 03:15:38.328 [Lua] Client with peer_id 11000010612d196 got APPROVED by server 03:15:38.328 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010612d196' 03:15:38.328 [Lua] [PeerSM] 11000010612d196 :: on_enter Connecting 03:15:38.328 [Lua] [ChatManager][1]System: The Archlich is joining the game 03:15:38.485 [EACServer] [21:15:38:484][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 03:15:38.528 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:15:38.529 [Lua] [Matchmaking] Got a handshake request from 11000010612d196 with user name 'The Archlich' 03:15:38.688 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003e6611f from 11000010612d196, replying lobby_ok 03:15:38.850 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010612d196 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000104a15d6b 03:15:39.020 [Lua] Set lobby begin: 03:15:39.021 [Lua] Lobby data twitch_enabled = false 03:15:39.021 [Lua] Lobby data power_level = 0 03:15:39.021 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:15:39.021 [Lua] Lobby data difficulty_tweak = 0 03:15:39.021 [Lua] Lobby data host = 110000104a15d6b 03:15:39.021 [Lua] Lobby data game_mode = 2 03:15:39.021 [Lua] Lobby data is_private = false 03:15:39.021 [Lua] Lobby data match_started = true 03:15:39.021 [Lua] Lobby data mechanism = adventure 03:15:39.022 [Lua] Lobby data level_key = warcamp 03:15:39.022 [Lua] Lobby data player_slot_1 = 0:0 03:15:39.022 [Lua] Lobby data selected_level_key = warcamp 03:15:39.022 [Lua] Lobby data difficulty = hardest 03:15:39.022 [Lua] Lobby data quick_game = true 03:15:39.022 [Lua] Lobby data matchmaking = true 03:15:39.022 [Lua] Lobby data weave_name = false 03:15:39.022 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:15:39.022 [Lua] Lobby data num_players = 2 03:15:39.022 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:15:39.022 [Lua] Lobby data player_slot_2 = 0:0 03:15:39.023 [Lua] Lobby data country_code = US 03:15:39.023 [Lua] Lobby data player_slot_3 = 0:0 03:15:39.023 [Lua] Lobby data eac_authorized = true 03:15:39.023 [Lua] Set lobby end. 03:15:39.023 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010612d196 03:15:39.023 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010612d196 | dr:0 | bw:0 | es:110000104a15d6b 03:15:39.060 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 03:15:41.450 [Lua] ### CLEARING PEER STATE FOR 11000010612d196 03:15:41.450 [Lua] [PeerSM] 11000010612d196 :: on_exit Connecting 03:15:41.450 [Lua] [PeerSM] 11000010612d196 :: on_enter Connecting 03:15:41.549 [Lua] [NetworkServer] Changing num_players from 2 to 3 03:15:41.549 [Lua] Players: 3 03:15:41.549 [Lua] Set lobby begin: 03:15:41.549 [Lua] Lobby data twitch_enabled = false 03:15:41.549 [Lua] Lobby data power_level = 0 03:15:41.549 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:15:41.549 [Lua] Lobby data difficulty_tweak = 0 03:15:41.549 [Lua] Lobby data host = 110000104a15d6b 03:15:41.549 [Lua] Lobby data game_mode = 2 03:15:41.549 [Lua] Lobby data is_private = false 03:15:41.549 [Lua] Lobby data match_started = true 03:15:41.550 [Lua] Lobby data mechanism = adventure 03:15:41.550 [Lua] Lobby data level_key = warcamp 03:15:41.550 [Lua] Lobby data player_slot_1 = 0:0 03:15:41.550 [Lua] Lobby data selected_level_key = warcamp 03:15:41.550 [Lua] Lobby data difficulty = hardest 03:15:41.550 [Lua] Lobby data quick_game = true 03:15:41.550 [Lua] Lobby data matchmaking = true 03:15:41.550 [Lua] Lobby data weave_name = false 03:15:41.550 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:15:41.550 [Lua] Lobby data num_players = 3 03:15:41.551 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:15:41.551 [Lua] Lobby data player_slot_2 = 0:0 03:15:41.551 [Lua] Lobby data country_code = US 03:15:41.551 [Lua] Lobby data player_slot_3 = 0:0 03:15:41.551 [Lua] Lobby data eac_authorized = true 03:15:41.551 [Lua] Set lobby end. 03:15:41.552 [Lua] [LobbyMembers] Member joined 110000103407e4e 03:15:41.553 [Lua] [LoadTimeManager] Member Joined 03:15:41.598 [Lua] [PSM] Peer 11000010612d196 joined. Want to use profile index "4" and join party "0" 03:15:41.598 [Lua] Mechanism says: a client joined the game! 11000010612d196 03:15:41.598 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010612d196, connection_key=0) 03:15:41.598 [Lua] Sync dynamic to client: 03:15:41.971 [SteamVoipClient] select_out(11000010612d196, on) 03:15:42.053 [SteamVoipClient] select_out(11000010612d196, on) 03:15:42.053 [SteamVoipClient] select_in(11000010612d196, on) 03:15:42.053 [SteamVoipClient] select_out(11000010612d196, off) 03:15:42.899 [EACServer] [21:15:42:898][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010612D196 Session: 1 Status: Client Authenticated Message: Client authenticated. 03:15:42.900 [EAC] Peer 11000010612d196 switched EAC state to ClientAuthenticatedLocal 03:15:43.634 [Lua] player (11000010612d196,1) was put into party 0 03:15:43.634 [Lua] [PeerSM] 11000010612d196 :: on_exit Connecting 03:15:43.634 [Lua] [PeerSM] 11000010612d196 :: on_enter Loading 03:15:43.634 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010612d196 warcamp 0 03:15:44.066 [Lua] GOT approve_channel 4 110000103407e4e 186000003e6611f 03:15:44.067 [EAC] EAC server has client 110000103407e4e and channel 4 (and owner 110000103407e4e) 03:15:44.067 [EACServer] [21:15:44:066][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103407E4E PlayerGUID: 76561198014824014 PlayerIP: 0.0.0.0 OwnerGUID: 76561198014824014 PlayerName: strug 03:15:44.067 [Lua] Client with peer_id 110000103407e4e got APPROVED by server 03:15:44.068 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103407e4e' 03:15:44.068 [Lua] [PeerSM] 110000103407e4e :: on_enter Connecting 03:15:44.068 [Lua] [ChatManager][1]System: strug is joining the game 03:15:44.074 [EACServer] [21:15:44:073][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010612D196. 03:15:44.438 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:15:44.438 [Lua] [Matchmaking] Got a handshake request from 110000103407e4e with user name 'strug' 03:15:44.575 [EACServer] [21:15:44:574][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010612D196 03:15:44.575 [EACServer] [21:15:44:574][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010612D196 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:15:44.591 [EAC] Peer 11000010612d196 switched EAC state to ClientAuthenticatedRemote 03:15:44.675 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003e6611f from 110000103407e4e, replying lobby_ok 03:15:44.935 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103407e4e REPLY wh:0 | we:11000010612d196 | dr:0 | bw:0 | es:110000104a15d6b 03:15:45.216 [Lua] Set lobby begin: 03:15:45.216 [Lua] Lobby data twitch_enabled = false 03:15:45.217 [Lua] Lobby data power_level = 0 03:15:45.217 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:15:45.217 [Lua] Lobby data difficulty_tweak = 0 03:15:45.217 [Lua] Lobby data host = 110000104a15d6b 03:15:45.217 [Lua] Lobby data game_mode = 2 03:15:45.217 [Lua] Lobby data is_private = false 03:15:45.217 [Lua] Lobby data match_started = true 03:15:45.217 [Lua] Lobby data mechanism = adventure 03:15:45.217 [Lua] Lobby data level_key = warcamp 03:15:45.217 [Lua] Lobby data player_slot_1 = 0:0 03:15:45.217 [Lua] Lobby data selected_level_key = warcamp 03:15:45.218 [Lua] Lobby data difficulty = hardest 03:15:45.218 [Lua] Lobby data quick_game = true 03:15:45.218 [Lua] Lobby data matchmaking = true 03:15:45.218 [Lua] Lobby data weave_name = false 03:15:45.218 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:15:45.218 [Lua] Lobby data num_players = 3 03:15:45.218 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:15:45.218 [Lua] Lobby data player_slot_2 = 0:0 03:15:45.218 [Lua] Lobby data country_code = US 03:15:45.218 [Lua] Lobby data player_slot_3 = 110000103407e4e:1 03:15:45.218 [Lua] Lobby data eac_authorized = true 03:15:45.218 [Lua] Set lobby end. 03:15:45.218 [Lua] [Matchmaking] Assigning profile slot 3 to 110000103407e4e 03:15:45.218 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010612d196 | dr:110000103407e4e | bw:0 | es:110000104a15d6b 03:15:47.596 [Lua] ### CLEARING PEER STATE FOR 110000103407e4e 03:15:47.597 [Lua] [PeerSM] 110000103407e4e :: on_exit Connecting 03:15:47.597 [Lua] [PeerSM] 110000103407e4e :: on_enter Connecting 03:15:47.816 [Lua] [PSM] Peer 110000103407e4e joined. Want to use profile index "3" and join party "0" 03:15:47.816 [Lua] Mechanism says: a client joined the game! 110000103407e4e 03:15:47.816 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103407e4e, connection_key=1) 03:15:47.816 [Lua] Sync dynamic to client: 03:15:48.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 03:15:48.274 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 03:15:48.291 [Lua] [LevelTransitionHandler] Level load completed! 03:15:48.291 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 7989909 - use_random_directors: true - overriden_conflict: nil 03:15:48.360 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:15:48.360 [Lua] checking dlc's against conflict directors 03:15:48.360 [Lua] number of factions to include 2 03:15:48.360 [Lua] Updated list weights for random: 03:15:48.360 [Lua] skaven, 0.71 (0.00-0.71) 03:15:48.360 [Lua] beastmen, 0.29 (0.71-1.00) 03:15:48.360 [Lua] Rolled random faction: 0.0072592473588883877 skaven 03:15:48.360 [Lua] number of factions added 2 03:15:48.360 [Lua] --- --- --- 03:15:48.360 [Lua] Starting... difficulty 'hardest' 03:15:48.360 [Lua] These are the starting conflict directors: 03:15:48.360 [Lua] chaos 03:15:48.360 [Lua] --- --- --- 03:15:48.360 [Lua] 03:15:48.360 [Lua] Looking for a new director: 03:15:48.360 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 03:15:48.360 [Lua] ->trying director: default 03:15:48.360 [Lua] --> success! 03:15:48.360 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_clan_rat skaven_storm_vermin skaven_storm_vermin_commander skaven_slave skaven_clan_rat_with_shield skaven_stormfiend skaven_rat_ogre 03:15:48.360 [Lua] 03:15:48.360 [Lua] Looking for a new director: 03:15:48.360 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 03:15:48.360 [Lua] ->trying director: skaven 03:15:48.360 [Lua] --> success! 03:15:48.360 [Lua] --> re-used the same breeds 03:15:48.360 [Lua] 03:15:48.360 [Lua] Looking for a new director: 03:15:48.360 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 03:15:48.360 [Lua] ->trying director: chaos 03:15:48.360 [Lua] --> success! 03:15:48.360 [Lua] --> re-used the same breeds 03:15:48.360 [Lua] 03:15:48.360 [Lua] Looking for a new director: 03:15:48.360 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 03:15:48.360 [Lua] ->trying director: skaven 03:15:48.360 [Lua] --> success! 03:15:48.360 [Lua] --> re-used the same breeds 03:15:48.360 [Lua] 03:15:48.360 [Lua] DONE! Found the following directors: 03:15:48.360 [Lua] default 03:15:48.360 [Lua] skaven 03:15:48.360 [Lua] chaos 03:15:48.360 [Lua] skaven 03:15:48.360 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 03:15:48.360 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_storm_vermin_commander=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_slave=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_exalted_champion_warcamp=true, chaos_berzerker=true, chaos_raider=true, skaven_ratling_gunner=true, } 03:15:48.360 [Lua] load_startup_enemy_packages: -------------- 03:15:48.360 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] chaos_spawn 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] chaos_troll 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] skaven_rat_ogre 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] skaven_stormfiend 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] beastmen_minotaur 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] chaos_plague_sorcerer 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] chaos_corruptor_sorcerer 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] skaven_gutter_runner 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] skaven_pack_master 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] skaven_poison_wind_globadier 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] skaven_ratling_gunner 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] skaven_warpfire_thrower 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] chaos_vortex_sorcerer 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] beastmen_standard_bearer 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] chaos_vortex 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] critter_rat 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] critter_pig 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] chaos_marauder 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] skaven_storm_vermin 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] chaos_warrior 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] skaven_clan_rat_with_shield 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] skaven_clan_rat 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] skaven_slave 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] skaven_loot_rat 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] chaos_fanatic 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] skaven_storm_vermin_with_shield 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] chaos_marauder_with_shield 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] skaven_plague_monk 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] chaos_berzerker 03:15:48.361 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:15:48.361 [Lua] chaos_raider 03:15:48.365 [SteamVoipClient] select_out(110000103407e4e, on) 03:15:48.415 [SteamVoipClient] select_out(110000103407e4e, on) 03:15:48.415 [SteamVoipClient] select_in(110000103407e4e, on) 03:15:48.415 [SteamVoipClient] select_out(110000103407e4e, off) 03:15:48.416 [Lua] ### Sending rpc_level_loaded 03:15:48.416 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 62 03:15:48.416 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 03:15:48.421 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 03:15:48.421 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 03:15:48.437 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 03:15:48.437 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 03:15:48.437 [Lua] ### Sending rpc_level_loaded 03:15:48.437 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 62 03:15:48.740 [Lua] ### Sending rpc_level_loaded 03:15:48.740 [Lua] #### Has state machine: true, peer_id: 11000010612d196, level_id: 62 03:15:48.740 [Lua] Peer 11000010612d196 has loaded the level but not all enemies, so we wait 03:15:49.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:15:49.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:15:49.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:15:49.231 [EACServer] [21:15:49:230][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103407E4E Session: 2 Status: Client Authenticated Message: Client authenticated. 03:15:49.232 [EAC] Peer 110000103407e4e switched EAC state to ClientAuthenticatedLocal 03:15:49.483 [EACServer] [21:15:49:482][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103407E4E. 03:15:49.823 [Lua] player (110000103407e4e,1) was put into party 0 03:15:49.823 [Lua] [PeerSM] 110000103407e4e :: on_exit Connecting 03:15:49.823 [Lua] [PeerSM] 110000103407e4e :: on_enter Loading 03:15:49.823 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103407e4e warcamp 0 03:15:49.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:15:49.855 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:15:49.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:15:49.984 [EACServer] [21:15:49:984][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103407E4E 03:15:49.984 [EACServer] [21:15:49:984][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103407E4E Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:15:49.989 [EAC] Peer 110000103407e4e switched EAC state to ClientAuthenticatedRemote 03:15:50.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:15:50.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:15:50.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:15:51.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:15:51.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:15:51.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:15:53.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:15:53.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:15:53.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:15:53.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:15:53.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:15:53.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:15:54.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:15:54.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:15:54.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:15:54.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:15:54.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:15:54.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:15:55.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:15:55.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:15:55.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:15:56.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:15:56.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:15:56.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:15:56.846 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010612d196, connection_key=0) 03:15:56.847 [Lua] [PeerSM] 11000010612d196 :: on_exit Loading 03:15:56.847 [Lua] [PeerSM] 11000010612d196 :: on_enter LoadingProfilePackages 03:15:56.848 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010612d196 inventory_sync_id:3 my_peer_id:110000104a15d6b 03:15:57.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:15:57.386 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:15:57.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:15:58.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:15:58.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:15:58.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:15:58.385 [Lua] ### Sending rpc_level_loaded 03:15:58.385 [Lua] #### Has state machine: true, peer_id: 110000103407e4e, level_id: 62 03:15:58.385 [Lua] Peer 110000103407e4e has loaded the level but not all enemies, so we wait 03:15:58.386 [Lua] [PeerSM] 11000010612d196 :: on_exit LoadingProfilePackages 03:15:58.386 [Lua] [PeerSM] 11000010612d196 :: on_enter WaitingForEnterGame 03:15:58.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:15:58.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:15:58.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:15:59.784 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:15:59.784 [Lua] [Matchmaking] Got a handshake request from 11000010612d196 with user name 'The Archlich' 03:16:01.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:16:01.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:16:01.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:16:01.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:16:01.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:16:01.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:16:01.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:16:01.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:16:01.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:16:01.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:16:01.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:16:01.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:16:01.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:16:01.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:16:01.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:16:02.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:16:02.867 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:16:02.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:16:03.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:16:03.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:16:03.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:16:04.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:16:04.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:16:04.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:16:05.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:16:05.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:16:05.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:16:05.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:16:05.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:16:05.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:16:06.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:16:06.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:16:06.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:16:06.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:16:06.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:16:06.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:16:07.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:16:07.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:16:07.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:16:08.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:16:08.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:16:08.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:16:09.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:16:09.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:16:09.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:16:09.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:16:09.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:16:09.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:16:09.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:16:09.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:16:09.955 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom 03:16:09.955 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:16:09.956 [Lua] Starting async level spawning of levels/honduras/warcamp/world 03:16:09.956 [Umbra] Init version: 3.4.15 :: 16 threads 03:16:11.236 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103407e4e, connection_key=1) 03:16:11.237 [Lua] [PeerSM] 110000103407e4e :: on_exit Loading 03:16:11.237 [Lua] [PeerSM] 110000103407e4e :: on_enter LoadingProfilePackages 03:16:11.237 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103407e4e inventory_sync_id:3 my_peer_id:110000104a15d6b 03:16:11.489 [Lua] Async level spawning done 03:16:11.489 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:16:12.456 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:16:12.456 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:16:12.456 [Lua] [Matchmaking] unregister rpcs 03:16:12.456 [Lua] Set lobby begin: 03:16:12.456 [Lua] Lobby data twitch_enabled = false 03:16:12.456 [Lua] Lobby data power_level = 0 03:16:12.456 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:16:12.457 [Lua] Lobby data difficulty_tweak = 0 03:16:12.457 [Lua] Lobby data host = 110000104a15d6b 03:16:12.457 [Lua] Lobby data game_mode = 2 03:16:12.457 [Lua] Lobby data is_private = false 03:16:12.457 [Lua] Lobby data match_started = true 03:16:12.457 [Lua] Lobby data mechanism = adventure 03:16:12.457 [Lua] Lobby data level_key = warcamp 03:16:12.457 [Lua] Lobby data player_slot_1 = 0:0 03:16:12.458 [Lua] Lobby data selected_level_key = warcamp 03:16:12.458 [Lua] Lobby data difficulty = hardest 03:16:12.458 [Lua] Lobby data quick_game = true 03:16:12.458 [Lua] Lobby data matchmaking = true 03:16:12.458 [Lua] Lobby data weave_name = false 03:16:12.458 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:16:12.458 [Lua] Lobby data num_players = 3 03:16:12.458 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:16:12.458 [Lua] Lobby data player_slot_2 = 0:0 03:16:12.458 [Lua] Lobby data country_code = US 03:16:12.458 [Lua] Lobby data player_slot_3 = 110000103407e4e:1 03:16:12.458 [Lua] Lobby data eac_authorized = true 03:16:12.459 [Lua] Set lobby end. 03:16:12.459 [Lua] [Managers] Destroying manager group: 03:16:12.460 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 03:16:12.460 [Lua] [Gamestate] Enter StateIngame HOST 03:16:12.460 [Lua] [Managers] Calling function on all managers: 03:16:12.460 [Lua] <>level = warcamp<> 03:16:12.460 [Lua] Set lobby begin: 03:16:12.460 [Lua] Lobby data twitch_enabled = false 03:16:12.461 [Lua] Lobby data power_level = 0 03:16:12.461 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:16:12.461 [Lua] Lobby data difficulty_tweak = 0 03:16:12.461 [Lua] Lobby data host = 110000104a15d6b 03:16:12.461 [Lua] Lobby data game_mode = 2 03:16:12.461 [Lua] Lobby data is_private = false 03:16:12.461 [Lua] Lobby data match_started = true 03:16:12.461 [Lua] Lobby data mechanism = adventure 03:16:12.461 [Lua] Lobby data level_key = warcamp 03:16:12.461 [Lua] Lobby data player_slot_1 = 0:0 03:16:12.461 [Lua] Lobby data selected_level_key = warcamp 03:16:12.461 [Lua] Lobby data difficulty = hardest 03:16:12.461 [Lua] Lobby data quick_game = true 03:16:12.462 [Lua] Lobby data matchmaking = true 03:16:12.462 [Lua] Lobby data weave_name = false 03:16:12.462 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:16:12.462 [Lua] Lobby data num_players = 3 03:16:12.462 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:16:12.462 [Lua] Lobby data player_slot_2 = 0:0 03:16:12.462 [Lua] Lobby data country_code = US 03:16:12.462 [Lua] Lobby data player_slot_3 = 110000103407e4e:1 03:16:12.462 [Lua] Lobby data eac_authorized = true 03:16:12.462 [Lua] Set lobby end. 03:16:12.462 [Lua] [StateIngame] Server ingame 03:16:12.468 [Lua] Set lobby begin: 03:16:12.468 [Lua] Lobby data twitch_enabled = false 03:16:12.468 [Lua] Lobby data power_level = 0 03:16:12.468 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:16:12.468 [Lua] Lobby data difficulty_tweak = 0 03:16:12.468 [Lua] Lobby data host = 110000104a15d6b 03:16:12.468 [Lua] Lobby data game_mode = 2 03:16:12.468 [Lua] Lobby data is_private = false 03:16:12.468 [Lua] Lobby data match_started = true 03:16:12.468 [Lua] Lobby data mechanism = adventure 03:16:12.468 [Lua] Lobby data level_key = warcamp 03:16:12.469 [Lua] Lobby data player_slot_1 = 0:0 03:16:12.469 [Lua] Lobby data selected_level_key = warcamp 03:16:12.469 [Lua] Lobby data difficulty = hardest 03:16:12.469 [Lua] Lobby data quick_game = true 03:16:12.469 [Lua] Lobby data matchmaking = true 03:16:12.469 [Lua] Lobby data weave_name = false 03:16:12.469 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:16:12.469 [Lua] Lobby data num_players = 3 03:16:12.469 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:16:12.469 [Lua] Lobby data player_slot_2 = 0:0 03:16:12.469 [Lua] Lobby data country_code = US 03:16:12.469 [Lua] Lobby data player_slot_3 = 110000103407e4e:1 03:16:12.469 [Lua] Lobby data eac_authorized = true 03:16:12.469 [Lua] Set lobby end. 03:16:12.469 [Lua] [Matchmaking] register rpcs 03:16:12.469 [Lua] GameNetworkManager:init... creating game session 03:16:12.470 [Lua] Host GameSession.make_game_session_host with session: 03:16:12.470 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:16:12.470 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 03:16:12.470 [Lua] [GameNetworkManager] self.is_server = true 03:16:12.470 [Network] Setting artificial MTU limit to 65536 03:16:12.470 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8 03:16:12.470 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 03:16:12.486 [Lua] Switching ConflictSettings: to: default 03:16:12.486 [Lua] pacing=default 03:16:12.486 [Lua] roaming=nil 03:16:12.486 [Lua] specials=default 03:16:12.486 [Lua] debug_color=maroon 03:16:12.486 [Lua] contained_breeds=nil 03:16:12.486 [Lua] pack_spawning=default 03:16:12.486 [Lua] disabled=false 03:16:12.486 [Lua] factions=nil 03:16:12.486 [Lua] boss=default 03:16:12.486 [Lua] horde=default 03:16:12.486 [Lua] name=default 03:16:12.486 [Lua] intensity=default 03:16:12.486 [Lua] --- 03:16:12.486 [Lua] [LevelAnalysis] set_random_seed( 7989909) 03:16:12.553 [Lua] [AIInterestPointSystem] Level Seed: 7989909 03:16:12.554 [Lua] 03:16:12.554 [Lua] [entity_system_bag] = table 03:16:12.554 [Lua] [entity_system_bag] = metatable 03:16:12.554 [Lua] [startup_data] = table 03:16:12.554 [Lua] [entity_manager] = table 03:16:12.554 [Lua] [entity_manager] = metatable 03:16:12.554 [Lua] [unit_spawner] = table 03:16:12.554 [Lua] [unit_spawner] = metatable 03:16:12.554 [Lua] [unit_storage] = table 03:16:12.554 [Lua] [unit_storage] = metatable 03:16:12.554 [Lua] [dice_keeper] = table 03:16:12.554 [Lua] [dice_keeper] = metatable 03:16:12.554 [Lua] [is_server] = true (boolean) 03:16:12.554 [Lua] [world] = [World] 03:16:12.554 [Lua] [system_api] = table 03:16:12.554 [Lua] [entity_system] = table 03:16:12.554 [Lua] [entity_system] = metatable 03:16:12.554 [Lua] [network_lobby] = table 03:16:12.554 [Lua] [network_lobby] = metatable 03:16:12.554 [Lua] [profile_synchronizer] = table 03:16:12.554 [Lua] [profile_synchronizer] = metatable 03:16:12.554 [Lua] [level_transition_handler] = table 03:16:12.554 [Lua] [level_transition_handler] = metatable 03:16:12.554 [Lua] [num_local_human_players] = 1 (number) 03:16:12.554 [Lua] [statistics_db] = table 03:16:12.554 [Lua] [statistics_db] = metatable 03:16:12.554 [Lua] [network_server] = table 03:16:12.554 [Lua] [network_server] = metatable 03:16:12.554 [Lua] [input_manager] = table 03:16:12.554 [Lua] [input_manager] = metatable 03:16:12.554 [Lua] [network_clock] = table 03:16:12.554 [Lua] [network_clock] = metatable 03:16:12.554 [Lua] [network_transmit] = table 03:16:12.554 [Lua] [network_transmit] = metatable 03:16:12.554 [Lua] [free_flight_manager] = table 03:16:12.554 [Lua] [free_flight_manager] = metatable 03:16:12.554 [Lua] [network_manager] = table 03:16:12.554 [Lua] [network_manager] = metatable 03:16:12.554 [Lua] [network_event_delegate] = table 03:16:12.554 [Lua] [network_event_delegate] = metatable 03:16:12.554 [Lua] 03:16:12.554 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:16:12.554 [Lua] ignoring extension VersusInteractObjectiveExtension 03:16:12.554 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:16:12.554 [Lua] ignoring extension VersusSocketObjectiveExtension 03:16:12.554 [Lua] ignoring extension VersusTargetObjectiveExtension 03:16:12.554 [Lua] ignoring extension VersusMissionObjectiveExtension 03:16:12.560 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:16:12.597 [Lua] [AchievementManager] Achievements using the steam platform 03:16:12.682 [Lua] respawn_unit_spawned with group id: boss_fight 03:16:12.682 [Lua] respawn_unit_spawned with group id: boss_fight 03:16:12.682 [Lua] respawn_unit_spawned with group id: boss_fight 03:16:12.700 [Lua] [StateIngame] Level seed: 7989909 03:16:12.758 [Lua] [LevelAnalysis] set_random_seed( 7989909) 03:16:12.765 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:16:12.765 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:16:12.766 [Lua] [IngameUI] init 03:16:12.792 [SteamVoipClient] select_out(110000103407e4e, off) 03:16:12.792 [SteamVoipClient] select_out(110000104a15d6b, off) 03:16:12.792 [SteamVoipClient] select_out(11000010612d196, off) 03:16:12.800 [Lua] cb_razer_chroma_setup 03:16:12.879 [Lua] completed 03:16:12.881 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:16:12.881 [Lua] Set lobby begin: 03:16:12.881 [Lua] Lobby data twitch_enabled = false 03:16:12.881 [Lua] Lobby data power_level = 835 03:16:12.881 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:16:12.881 [Lua] Lobby data difficulty_tweak = 0 03:16:12.881 [Lua] Lobby data host = 110000104a15d6b 03:16:12.882 [Lua] Lobby data game_mode = 2 03:16:12.882 [Lua] Lobby data is_private = false 03:16:12.882 [Lua] Lobby data match_started = true 03:16:12.882 [Lua] Lobby data mechanism = adventure 03:16:12.882 [Lua] Lobby data level_key = warcamp 03:16:12.882 [Lua] Lobby data player_slot_1 = 0:0 03:16:12.882 [Lua] Lobby data selected_level_key = warcamp 03:16:12.882 [Lua] Lobby data difficulty = hardest 03:16:12.882 [Lua] Lobby data quick_game = true 03:16:12.882 [Lua] Lobby data matchmaking = true 03:16:12.882 [Lua] Lobby data weave_name = false 03:16:12.882 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:16:12.882 [Lua] Lobby data num_players = 3 03:16:12.882 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:16:12.882 [Lua] Lobby data player_slot_2 = 0:0 03:16:12.882 [Lua] Lobby data country_code = US 03:16:12.883 [Lua] Lobby data player_slot_3 = 110000103407e4e:1 03:16:12.883 [Lua] Lobby data eac_authorized = true 03:16:12.883 [Lua] Set lobby end. 03:16:12.883 [Lua] CurrentConflictSettings default 03:16:12.883 [Lua] [ConflictDirector] conflict_director is ai_ready 03:16:12.888 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 11.027709007263m, which is less then 15m. 03:16:12.892 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:16:12.892 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:16:12.898 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:16:12.898 [Lua] Forming navigation groups in one frame 03:16:12.898 [Lua] Forming navigation groups 03:16:12.944 [Lua] NavigationGroupManager -> calulation time A: 0.045999999999935426 03:16:14.599 [Lua] Increasing frame table size to 512 03:16:15.098 [Lua] NavigationGroupManager -> calulation time B: 2.1539999999999964 03:16:15.098 [Lua] number of nav groups: 658 03:16:15.119 [Lua] number of refined nav groups : 307 03:16:15.135 [Lua] NavigationGroupManager -> calulation time C: 0.037000000000034561 03:16:15.135 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.891819298267366 Normalized coefficient: 1.4460394144167859 03:16:15.141 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.303821299970153 Normalized coefficient: 1.2800901131454336 03:16:15.149 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.841859620809558 Normalized coefficient: 1.2264578857783139 03:16:15.154 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 1.6952188402414323 Normalized coefficient: 2.1236196262939657 03:16:15.173 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 03:16:15.173 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 03:16:15.173 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 03:16:15.186 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 03:16:15.186 [Lua] [LevelAnalysis] This level has a total main-path length of 1169.617 meters. 03:16:15.186 [Lua] [LevelAnalysis] grouping spawners for event_patrol 03:16:15.186 [Lua] [LevelAnalysis] 03:16:15.186 [Lua] [LevelAnalysis] grouping spawners for event_boss 03:16:15.186 [Lua] [LevelAnalysis] 03:16:15.186 [Lua] [LevelAnalysis] Terror events added: 03:16:15.186 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 03:16:15.186 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 03:16:15.186 [Lua] ----> using boss gizmo! 03:16:15.186 [Lua] [LevelAnalysis] section: 2, start-index: 8, end-index: 13, forbidden-dist: -188.1 start-travel-dist: 551.5, end-travel-dist: 742.8 spawn_distance 353.4 03:16:15.186 [Lua] Adding main path event: Vector3Box(23.7732, 152.336, 10.839) boss_event_rat_ogre 45 table: 000000000D4E62A0 03:16:15.187 [Lua] [LevelAnalysis] num_event_places_f: 0.74641132513682051 , num_event_places: 0 , trailing_event_fraction: 0.74641132513682051 , num_events: 1 03:16:15.187 [Lua] [LevelAnalysis] Level path distance: 1169.6169877052307 03:16:15.187 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1169.6169877052307 forbidden_dist: -1069.6169877052307 03:16:15.187 [Lua] [LevelAnalysis] wanted_distance: 506.95948046793518 03:16:15.187 [Lua] [LevelAnalysis] Terror events added: 03:16:15.187 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 03:16:15.187 [Lua] Adding main path event: Vector3Box(-22.3315, 143.452, 10.1968) rare_event_loot_rat 45 table: 000000000D4E67F0 03:16:15.187 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 03:16:15.193 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 03:16:15.197 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 03:16:15.201 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:16:15.204 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=51 03:16:15.204 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52 03:16:15.204 [Lua] [Managers] Calling function on all managers: 03:16:15.204 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:16:15.204 [Save] Loading `ut_tweaks_presets` 03:16:15.205 [Save] Load done 03:16:15.219 [Lua] [PeerSM] 11000010612d196 :: on_exit WaitingForEnterGame 03:16:15.219 [Lua] [PeerSM] 11000010612d196 :: on_enter WaitingForGameObjectSync 03:16:15.219 [Lua] [PeerSM] 110000103407e4e :: on_exit LoadingProfilePackages 03:16:15.219 [Lua] [PeerSM] 110000103407e4e :: on_enter WaitingForEnterGame 03:16:15.219 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 03:16:15.219 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 03:16:15.220 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8 03:16:15.233 [Lua] player (110000104a15d6b,2) was put into party 1 03:16:15.260 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 03:16:15.260 [Lua] Assigning peer(110000104a15d6b:2) to profile(3) career(2) 03:16:15.260 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(2) profile_index(3) career_index(2) 03:16:15.260 [Lua] Set lobby begin: 03:16:15.260 [Lua] Lobby data twitch_enabled = false 03:16:15.260 [Lua] Lobby data power_level = 835 03:16:15.260 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:16:15.261 [Lua] Lobby data difficulty_tweak = 0 03:16:15.261 [Lua] Lobby data host = 110000104a15d6b 03:16:15.261 [Lua] Lobby data game_mode = 2 03:16:15.261 [Lua] Lobby data is_private = false 03:16:15.261 [Lua] Lobby data match_started = true 03:16:15.261 [Lua] Lobby data mechanism = adventure 03:16:15.261 [Lua] Lobby data level_key = warcamp 03:16:15.261 [Lua] Lobby data player_slot_1 = 0:0 03:16:15.261 [Lua] Lobby data selected_level_key = warcamp 03:16:15.261 [Lua] Lobby data difficulty = hardest 03:16:15.261 [Lua] Lobby data quick_game = true 03:16:15.261 [Lua] Lobby data matchmaking = true 03:16:15.261 [Lua] Lobby data weave_name = false 03:16:15.262 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:16:15.262 [Lua] Lobby data num_players = 3 03:16:15.262 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:16:15.262 [Lua] Lobby data player_slot_2 = 0:0 03:16:15.262 [Lua] Lobby data country_code = US 03:16:15.262 [Lua] Lobby data player_slot_3 = 0:0 03:16:15.262 [Lua] Lobby data eac_authorized = true 03:16:15.262 [Lua] Set lobby end. 03:16:15.262 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010612d196 | dr:0 | bw:0 | es:110000104a15d6b 03:16:15.263 [Lua] 03:16:15.263 [Lua] [wwise/crossbow] = false (boolean) 03:16:15.263 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green] = false (boolean) 03:16:15.263 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 03:16:15.263 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 03:16:15.263 [Lua] [wwise/one_handed_hammers] = false (boolean) 03:16:15.263 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 03:16:15.263 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 03:16:15.263 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p] = false (boolean) 03:16:15.263 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:16:15.263 [Lua] 03:16:15.263 [Lua] 03:16:15.263 [Lua] [wwise/crossbow] = false (boolean) 03:16:15.263 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01] = false (boolean) 03:16:15.263 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 03:16:15.263 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p] = false (boolean) 03:16:15.263 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green] = false (boolean) 03:16:15.263 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01] = false (boolean) 03:16:15.263 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:16:15.263 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:16:15.263 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 03:16:15.263 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 03:16:15.263 [Lua] [wwise/one_handed_hammers] = false (boolean) 03:16:15.263 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 03:16:15.263 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 03:16:15.263 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 03:16:15.263 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:16:15.263 [Lua] 03:16:15.263 [Lua] player (110000104a15d6b,3) was put into party 1 03:16:15.287 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 03:16:15.287 [Lua] Assigning peer(110000104a15d6b:3) to profile(1) career(3) 03:16:15.287 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(3) profile_index(1) career_index(3) 03:16:15.287 [Lua] Set lobby begin: 03:16:15.287 [Lua] Lobby data twitch_enabled = false 03:16:15.287 [Lua] Lobby data power_level = 835 03:16:15.287 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:16:15.287 [Lua] Lobby data difficulty_tweak = 0 03:16:15.287 [Lua] Lobby data host = 110000104a15d6b 03:16:15.287 [Lua] Lobby data game_mode = 2 03:16:15.287 [Lua] Lobby data is_private = false 03:16:15.287 [Lua] Lobby data match_started = true 03:16:15.288 [Lua] Lobby data mechanism = adventure 03:16:15.288 [Lua] Lobby data level_key = warcamp 03:16:15.288 [Lua] Lobby data player_slot_1 = 0:0 03:16:15.288 [Lua] Lobby data selected_level_key = warcamp 03:16:15.288 [Lua] Lobby data difficulty = hardest 03:16:15.288 [Lua] Lobby data quick_game = true 03:16:15.288 [Lua] Lobby data matchmaking = true 03:16:15.288 [Lua] Lobby data weave_name = false 03:16:15.288 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:16:15.288 [Lua] Lobby data num_players = 3 03:16:15.288 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:16:15.288 [Lua] Lobby data player_slot_2 = 0:0 03:16:15.288 [Lua] Lobby data country_code = US 03:16:15.288 [Lua] Lobby data player_slot_3 = 0:0 03:16:15.288 [Lua] Lobby data eac_authorized = true 03:16:15.289 [Lua] Set lobby end. 03:16:15.289 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010612d196 | dr:0 | bw:0 | es:110000104a15d6b 03:16:15.289 [Lua] 03:16:15.289 [Lua] [wwise/crossbow] = false (boolean) 03:16:15.289 [Lua] [wwise/one_handed_swords] = false (boolean) 03:16:15.289 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 03:16:15.289 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 03:16:15.289 [Lua] [wwise/one_handed_axes] = false (boolean) 03:16:15.289 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 03:16:15.289 [Lua] [units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson] = false (boolean) 03:16:15.289 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 03:16:15.289 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01] = false (boolean) 03:16:15.289 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 03:16:15.289 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 03:16:15.289 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:16:15.289 [Lua] 03:16:15.289 [Lua] 03:16:15.289 [Lua] [wwise/crossbow] = false (boolean) 03:16:15.289 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:16:15.289 [Lua] [wwise/one_handed_axes] = false (boolean) 03:16:15.289 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 03:16:15.289 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 03:16:15.289 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean) 03:16:15.289 [Lua] [wwise/one_handed_swords] = false (boolean) 03:16:15.289 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 03:16:15.289 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 03:16:15.289 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 03:16:15.289 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:16:15.289 [Lua] [units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson] = false (boolean) 03:16:15.289 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 03:16:15.289 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 03:16:15.289 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 03:16:15.289 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01] = false (boolean) 03:16:15.289 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 03:16:15.289 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 03:16:15.289 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:16:15.289 [Lua] 03:16:15.289 [Lua] player (110000104a15d6b,4) was put into party 1 03:16:15.313 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 03:16:15.313 [Lua] Assigning peer(110000104a15d6b:4) to profile(2) career(3) 03:16:15.313 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(4) profile_index(2) career_index(3) 03:16:15.313 [Lua] Set lobby begin: 03:16:15.313 [Lua] Lobby data twitch_enabled = false 03:16:15.313 [Lua] Lobby data power_level = 835 03:16:15.313 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:16:15.313 [Lua] Lobby data difficulty_tweak = 0 03:16:15.313 [Lua] Lobby data host = 110000104a15d6b 03:16:15.314 [Lua] Lobby data game_mode = 2 03:16:15.314 [Lua] Lobby data is_private = false 03:16:15.314 [Lua] Lobby data match_started = true 03:16:15.314 [Lua] Lobby data mechanism = adventure 03:16:15.314 [Lua] Lobby data level_key = warcamp 03:16:15.314 [Lua] Lobby data player_slot_1 = 0:0 03:16:15.314 [Lua] Lobby data selected_level_key = warcamp 03:16:15.314 [Lua] Lobby data difficulty = hardest 03:16:15.314 [Lua] Lobby data quick_game = true 03:16:15.314 [Lua] Lobby data matchmaking = true 03:16:15.314 [Lua] Lobby data weave_name = false 03:16:15.314 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:16:15.314 [Lua] Lobby data num_players = 3 03:16:15.314 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:16:15.314 [Lua] Lobby data player_slot_2 = 0:0 03:16:15.315 [Lua] Lobby data country_code = US 03:16:15.315 [Lua] Lobby data player_slot_3 = 0:0 03:16:15.315 [Lua] Lobby data eac_authorized = true 03:16:15.315 [Lua] Set lobby end. 03:16:15.315 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010612d196 | dr:0 | bw:0 | es:110000104a15d6b 03:16:15.315 [Lua] 03:16:15.315 [Lua] [units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p] = false (boolean) 03:16:15.315 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 03:16:15.315 [Lua] [wwise/flail] = false (boolean) 03:16:15.315 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 03:16:15.315 [Lua] [wwise/staff] = false (boolean) 03:16:15.315 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 03:16:15.315 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 03:16:15.315 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 03:16:15.315 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 03:16:15.315 [Lua] 03:16:15.315 [Lua] 03:16:15.315 [Lua] [units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p] = false (boolean) 03:16:15.315 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 03:16:15.315 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 03:16:15.315 [Lua] [units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01] = false (boolean) 03:16:15.315 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 03:16:15.316 [Lua] [wwise/staff] = false (boolean) 03:16:15.316 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:16:15.316 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 03:16:15.316 [Lua] [wwise/flail] = false (boolean) 03:16:15.316 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 03:16:15.316 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:16:15.316 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 03:16:15.316 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 03:16:15.316 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 03:16:15.316 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 03:16:15.316 [Lua] 03:16:15.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010612d196 inventory_sync_id:4 my_peer_id:110000104a15d6b 03:16:15.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103407e4e inventory_sync_id:4 my_peer_id:110000104a15d6b 03:16:15.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:4 my_peer_id:110000104a15d6b 03:16:15.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010612d196 inventory_sync_id:5 my_peer_id:110000104a15d6b 03:16:15.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103407e4e inventory_sync_id:5 my_peer_id:110000104a15d6b 03:16:15.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:5 my_peer_id:110000104a15d6b 03:16:15.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010612d196 inventory_sync_id:6 my_peer_id:110000104a15d6b 03:16:15.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103407e4e inventory_sync_id:6 my_peer_id:110000104a15d6b 03:16:15.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:6 my_peer_id:110000104a15d6b 03:16:15.466 [Lua] Breedfreezer (server) starting a hot join sync 03:16:15.466 [Lua] packing 0 units of breed chaos_marauder 03:16:15.466 [Lua] packing 0 units of breed skaven_clan_rat 03:16:15.466 [Lua] packing 0 units of breed skaven_storm_vermin 03:16:15.466 [Lua] packing 0 units of breed skaven_slave 03:16:15.466 [Lua] packing 0 units of breed chaos_fanatic 03:16:15.466 [Lua] packing 0 units of breed chaos_raider 03:16:15.466 [Lua] packing 0 units of breed chaos_warrior 03:16:15.466 [Lua] packing 0 units of breed chaos_berzerker 03:16:15.466 [Lua] packing 0 units of breed skaven_plague_monk 03:16:15.466 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:16:15.466 [Lua] 03:16:15.466 [Lua] [1] = 1 (number) 03:16:15.466 [Lua] [2] = 0 (number) 03:16:15.466 [Lua] [3] = 1 (number) 03:16:15.466 [Lua] [4] = 0 (number) 03:16:15.466 [Lua] [5] = 1 (number) 03:16:15.466 [Lua] [6] = 0 (number) 03:16:15.466 [Lua] [7] = 1 (number) 03:16:15.466 [Lua] [8] = 0 (number) 03:16:15.466 [Lua] [9] = 1 (number) 03:16:15.466 [Lua] [10] = 0 (number) 03:16:15.466 [Lua] [11] = 1 (number) 03:16:15.467 [Lua] [12] = 0 (number) 03:16:15.467 [Lua] [13] = 1 (number) 03:16:15.467 [Lua] [14] = 0 (number) 03:16:15.467 [Lua] [15] = 1 (number) 03:16:15.467 [Lua] [16] = 0 (number) 03:16:15.467 [Lua] [17] = 1 (number) 03:16:15.467 [Lua] [18] = 0 (number) 03:16:15.467 [Lua] 03:16:15.467 [Lua] 03:16:15.467 [Lua] 03:16:15.468 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 03:16:15.468 [Lua] RemotePlayer:create_game_object( ) 56 03:16:15.503 [Lua] Assigning peer(11000010612d196:1) to profile(4) career(2) 03:16:15.503 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010612d196) local_player_id(1) profile_index(4) career_index(2) 03:16:15.503 [Lua] Set lobby begin: 03:16:15.503 [Lua] Lobby data twitch_enabled = false 03:16:15.503 [Lua] Lobby data power_level = 835 03:16:15.503 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:16:15.503 [Lua] Lobby data difficulty_tweak = 0 03:16:15.504 [Lua] Lobby data host = 110000104a15d6b 03:16:15.504 [Lua] Lobby data game_mode = 2 03:16:15.504 [Lua] Lobby data is_private = false 03:16:15.504 [Lua] Lobby data match_started = true 03:16:15.504 [Lua] Lobby data mechanism = adventure 03:16:15.504 [Lua] Lobby data level_key = warcamp 03:16:15.504 [Lua] Lobby data player_slot_1 = 0:0 03:16:15.504 [Lua] Lobby data selected_level_key = warcamp 03:16:15.504 [Lua] Lobby data difficulty = hardest 03:16:15.504 [Lua] Lobby data quick_game = true 03:16:15.505 [Lua] Lobby data matchmaking = true 03:16:15.505 [Lua] Lobby data weave_name = false 03:16:15.505 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:16:15.505 [Lua] Lobby data num_players = 3 03:16:15.505 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:16:15.505 [Lua] Lobby data player_slot_2 = 0:0 03:16:15.505 [Lua] Lobby data country_code = US 03:16:15.505 [Lua] Lobby data player_slot_3 = 0:0 03:16:15.505 [Lua] Lobby data eac_authorized = true 03:16:15.506 [Lua] Set lobby end. 03:16:15.506 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010612d196 | dr:0 | bw:0 | es:110000104a15d6b 03:16:15.506 [Lua] [PeerSM] 11000010612d196 :: on_exit WaitingForGameObjectSync 03:16:15.506 [Lua] [PeerSM] 11000010612d196 :: on_enter WaitingForPlayers 03:16:15.506 [Lua] [GameNetworkManager] destroying game object with go_id=55 03:16:15.506 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 03:16:15.506 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 03:16:15.506 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010612d196 03:16:15.510 [Lua] player (110000104a15d6b,4) was put into party 1 03:16:15.543 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 03:16:15.543 [Lua] Assigning peer(110000104a15d6b:4) to profile(2) career(3) 03:16:15.543 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104a15d6b) local_player_id(4) profile_index(2) career_index(3) 03:16:15.543 [Lua] Set lobby begin: 03:16:15.543 [Lua] Lobby data twitch_enabled = false 03:16:15.543 [Lua] Lobby data power_level = 835 03:16:15.543 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:16:15.543 [Lua] Lobby data difficulty_tweak = 0 03:16:15.544 [Lua] Lobby data host = 110000104a15d6b 03:16:15.544 [Lua] Lobby data game_mode = 2 03:16:15.544 [Lua] Lobby data is_private = false 03:16:15.544 [Lua] Lobby data match_started = true 03:16:15.545 [Lua] Lobby data mechanism = adventure 03:16:15.545 [Lua] Lobby data level_key = warcamp 03:16:15.545 [Lua] Lobby data player_slot_1 = 0:0 03:16:15.545 [Lua] Lobby data selected_level_key = warcamp 03:16:15.545 [Lua] Lobby data difficulty = hardest 03:16:15.545 [Lua] Lobby data quick_game = true 03:16:15.545 [Lua] Lobby data matchmaking = true 03:16:15.545 [Lua] Lobby data weave_name = false 03:16:15.545 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:16:15.545 [Lua] Lobby data num_players = 3 03:16:15.545 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:16:15.546 [Lua] Lobby data player_slot_2 = 0:0 03:16:15.546 [Lua] Lobby data country_code = US 03:16:15.546 [Lua] Lobby data player_slot_3 = 0:0 03:16:15.546 [Lua] Lobby data eac_authorized = true 03:16:15.546 [Lua] Set lobby end. 03:16:15.546 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010612d196 | dr:0 | bw:0 | es:110000104a15d6b 03:16:15.546 [Lua] 03:16:15.546 [Lua] [units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p] = false (boolean) 03:16:15.546 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 03:16:15.546 [Lua] [wwise/flail] = false (boolean) 03:16:15.546 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 03:16:15.546 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 03:16:15.546 [Lua] [wwise/staff] = false (boolean) 03:16:15.546 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 03:16:15.546 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 03:16:15.546 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 03:16:15.546 [Lua] 03:16:15.546 [Lua] 03:16:15.546 [Lua] [units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p] = false (boolean) 03:16:15.546 [Lua] [wwise/flail] = false (boolean) 03:16:15.546 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 03:16:15.546 [Lua] [units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01] = false (boolean) 03:16:15.546 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 03:16:15.546 [Lua] [wwise/staff] = false (boolean) 03:16:15.546 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:16:15.546 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 03:16:15.546 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 03:16:15.546 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 03:16:15.547 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:16:15.547 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 03:16:15.547 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 03:16:15.547 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 03:16:15.547 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 03:16:15.547 [Lua] 03:16:15.552 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8 03:16:15.553 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104a15d6b inventory_sync_id:4 my_peer_id:110000104a15d6b 03:16:15.553 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104a15d6b inventory_sync_id:5 my_peer_id:110000104a15d6b 03:16:15.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:16:15.553 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104a15d6b inventory_sync_id:6 my_peer_id:110000104a15d6b 03:16:15.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient, async-read, 03:16:15.554 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient, async-read, 03:16:15.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 03:16:15.554 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 03:16:15.554 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read, 03:16:15.554 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:16:15.554 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 03:16:15.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:16:15.554 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 03:16:15.554 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:16:15.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, InventoryPackageSynchronizerClient, async-read, 03:16:15.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:16:15.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 03:16:15.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010612d196 inventory_sync_id:7 my_peer_id:110000104a15d6b 03:16:15.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103407e4e inventory_sync_id:7 my_peer_id:110000104a15d6b 03:16:15.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:7 my_peer_id:110000104a15d6b 03:16:15.871 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010612d196 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:16:15.871 [Lua] Adding player sync data to peer=11000010612d196 local_player_id=1 03:16:15.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010612d196 inventory_sync_id:8 my_peer_id:110000104a15d6b 03:16:15.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103407e4e inventory_sync_id:8 my_peer_id:110000104a15d6b 03:16:15.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:8 my_peer_id:110000104a15d6b 03:16:15.878 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104a15d6b inventory_sync_id:7 my_peer_id:110000104a15d6b 03:16:15.878 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104a15d6b inventory_sync_id:8 my_peer_id:110000104a15d6b 03:16:15.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:16:15.878 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:16:15.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:16:15.878 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 03:16:15.878 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 03:16:15.878 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 03:16:15.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:16:16.322 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:16:16.322 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:16:16.324 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 03:16:16.545 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 03:16:16.545 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 03:16:16.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 03:16:16.795 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:16:16.797 [Lua] [Matchmaking] Got a handshake request from 110000103407e4e with user name 'strug' 03:16:17.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 03:16:17.081 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 03:16:17.084 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 03:16:17.534 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 03:16:17.534 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 03:16:17.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:16:17.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:16:17.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:16:17.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 03:16:17.688 [Lua] Set lobby begin: 03:16:17.688 [Lua] Lobby data twitch_enabled = false 03:16:17.688 [Lua] Lobby data power_level = 417 03:16:17.688 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:16:17.688 [Lua] Lobby data difficulty_tweak = 0 03:16:17.688 [Lua] Lobby data host = 110000104a15d6b 03:16:17.688 [Lua] Lobby data game_mode = 2 03:16:17.688 [Lua] Lobby data is_private = false 03:16:17.688 [Lua] Lobby data match_started = true 03:16:17.689 [Lua] Lobby data mechanism = adventure 03:16:17.689 [Lua] Lobby data level_key = warcamp 03:16:17.689 [Lua] Lobby data player_slot_1 = 0:0 03:16:17.689 [Lua] Lobby data selected_level_key = warcamp 03:16:17.689 [Lua] Lobby data difficulty = hardest 03:16:17.689 [Lua] Lobby data quick_game = true 03:16:17.689 [Lua] Lobby data matchmaking = true 03:16:17.689 [Lua] Lobby data weave_name = false 03:16:17.689 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:16:17.689 [Lua] Lobby data num_players = 3 03:16:17.689 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:16:17.689 [Lua] Lobby data player_slot_2 = 0:0 03:16:17.689 [Lua] Lobby data country_code = US 03:16:17.690 [Lua] Lobby data player_slot_3 = 0:0 03:16:17.690 [Lua] Lobby data eac_authorized = true 03:16:17.690 [Lua] Set lobby end. 03:16:18.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 03:16:18.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 03:16:18.168 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 03:16:18.290 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 03:16:18.290 [Lua] [PackageManager] Force_load: wwise/crossbow 03:16:18.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:16:18.374 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:16:18.374 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:16:18.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 03:16:18.690 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 03:16:18.690 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 03:16:18.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 03:16:18.881 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 03:16:18.881 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 03:16:18.885 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:16:20.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:16:20.047 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:16:20.051 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 03:16:20.226 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 03:16:20.226 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 03:16:20.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 03:16:20.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 03:16:20.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 03:16:20.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 03:16:20.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 03:16:20.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 03:16:20.692 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:16:20.785 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:16:20.785 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:16:20.787 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 03:16:20.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 03:16:20.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 03:16:20.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 03:16:21.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 03:16:21.060 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 03:16:21.062 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:16:21.306 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:16:21.306 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:16:21.307 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:16:21.474 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:16:21.474 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:16:21.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 03:16:22.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 03:16:22.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 03:16:22.105 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:16:22.345 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:16:22.345 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:16:22.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 03:16:22.691 [Lua] Set lobby begin: 03:16:22.691 [Lua] Lobby data twitch_enabled = false 03:16:22.691 [Lua] Lobby data power_level = 811 03:16:22.691 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:16:22.691 [Lua] Lobby data difficulty_tweak = 0 03:16:22.691 [Lua] Lobby data host = 110000104a15d6b 03:16:22.691 [Lua] Lobby data game_mode = 2 03:16:22.691 [Lua] Lobby data is_private = false 03:16:22.691 [Lua] Lobby data match_started = true 03:16:22.692 [Lua] Lobby data mechanism = adventure 03:16:22.692 [Lua] Lobby data level_key = warcamp 03:16:22.692 [Lua] Lobby data player_slot_1 = 0:0 03:16:22.692 [Lua] Lobby data selected_level_key = warcamp 03:16:22.692 [Lua] Lobby data difficulty = hardest 03:16:22.692 [Lua] Lobby data quick_game = true 03:16:22.692 [Lua] Lobby data matchmaking = true 03:16:22.692 [Lua] Lobby data weave_name = false 03:16:22.692 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:16:22.692 [Lua] Lobby data num_players = 3 03:16:22.693 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:16:22.693 [Lua] Lobby data player_slot_2 = 0:0 03:16:22.693 [Lua] Lobby data country_code = US 03:16:22.693 [Lua] Lobby data player_slot_3 = 0:0 03:16:22.693 [Lua] Lobby data eac_authorized = true 03:16:22.693 [Lua] Set lobby end. 03:16:22.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 03:16:22.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 03:16:22.796 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 03:16:23.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 03:16:23.843 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 03:16:23.847 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 03:16:23.915 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 03:16:23.915 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 03:16:23.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 03:16:24.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 03:16:24.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 03:16:24.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:16:24.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:16:24.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:16:24.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:16:25.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:16:25.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:16:25.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:16:25.393 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:16:25.393 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:16:25.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 03:16:25.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 03:16:25.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 03:16:25.590 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 03:16:25.978 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 03:16:25.978 [Lua] [PackageManager] Force_load: wwise/staff 03:16:25.980 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:16:26.197 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:16:26.197 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:16:26.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:16:27.182 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:16:27.182 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:16:27.187 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 03:16:27.437 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 03:16:27.437 [Lua] [PackageManager] Force_load: wwise/flail 03:16:27.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:16:27.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:16:27.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:16:27.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 03:16:28.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 03:16:28.097 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 03:16:28.099 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:16:28.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:16:28.563 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:16:28.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:16:29.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:16:29.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:16:29.605 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:16:29.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:16:29.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:16:29.910 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:16:30.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:16:30.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:16:30.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:16:30.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:16:30.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:16:30.234 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 03:16:31.429 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 03:16:31.429 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 03:16:31.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 03:16:32.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 03:16:32.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 03:16:32.310 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 03:16:32.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 03:16:32.793 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 03:16:32.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 03:16:32.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 03:16:32.970 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 03:16:32.971 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 03:16:33.282 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 03:16:33.282 [Lua] [PackageManager] Force_load: wwise/bow 03:16:33.284 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 03:16:34.063 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 03:16:34.063 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 03:16:34.084 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 03:16:58.574 [Lua] [PeerSM] 110000103407e4e :: on_exit WaitingForEnterGame 03:16:58.574 [Lua] [PeerSM] 110000103407e4e :: on_enter WaitingForGameObjectSync 03:16:58.606 [Lua] Breedfreezer (server) starting a hot join sync 03:16:58.606 [Lua] packing 0 units of breed chaos_marauder 03:16:58.606 [Lua] packing 0 units of breed skaven_clan_rat 03:16:58.606 [Lua] packing 0 units of breed skaven_storm_vermin 03:16:58.606 [Lua] packing 0 units of breed skaven_slave 03:16:58.606 [Lua] packing 0 units of breed chaos_fanatic 03:16:58.606 [Lua] packing 0 units of breed chaos_raider 03:16:58.606 [Lua] packing 0 units of breed chaos_warrior 03:16:58.606 [Lua] packing 0 units of breed chaos_berzerker 03:16:58.606 [Lua] packing 0 units of breed skaven_plague_monk 03:16:58.606 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:16:58.606 [Lua] 03:16:58.606 [Lua] [1] = 1 (number) 03:16:58.606 [Lua] [2] = 0 (number) 03:16:58.606 [Lua] [3] = 1 (number) 03:16:58.606 [Lua] [4] = 0 (number) 03:16:58.606 [Lua] [5] = 1 (number) 03:16:58.606 [Lua] [6] = 0 (number) 03:16:58.606 [Lua] [7] = 1 (number) 03:16:58.606 [Lua] [8] = 0 (number) 03:16:58.606 [Lua] [9] = 1 (number) 03:16:58.606 [Lua] [10] = 0 (number) 03:16:58.606 [Lua] [11] = 1 (number) 03:16:58.606 [Lua] [12] = 0 (number) 03:16:58.606 [Lua] [13] = 1 (number) 03:16:58.606 [Lua] [14] = 0 (number) 03:16:58.606 [Lua] [15] = 1 (number) 03:16:58.606 [Lua] [16] = 0 (number) 03:16:58.606 [Lua] [17] = 1 (number) 03:16:58.606 [Lua] [18] = 0 (number) 03:16:58.606 [Lua] 03:16:58.606 [Lua] 03:16:58.606 [Lua] 03:16:58.607 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 03:16:58.607 [Lua] RemotePlayer:create_game_object( ) 58 03:16:58.636 [Lua] Assigning peer(110000103407e4e:1) to profile(3) career(3) 03:16:58.636 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103407e4e) local_player_id(1) profile_index(3) career_index(3) 03:16:58.636 [Lua] Set lobby begin: 03:16:58.636 [Lua] Lobby data twitch_enabled = false 03:16:58.636 [Lua] Lobby data power_level = 811 03:16:58.636 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:16:58.636 [Lua] Lobby data difficulty_tweak = 0 03:16:58.636 [Lua] Lobby data host = 110000104a15d6b 03:16:58.636 [Lua] Lobby data game_mode = 2 03:16:58.637 [Lua] Lobby data is_private = false 03:16:58.637 [Lua] Lobby data match_started = true 03:16:58.637 [Lua] Lobby data mechanism = adventure 03:16:58.637 [Lua] Lobby data level_key = warcamp 03:16:58.637 [Lua] Lobby data player_slot_1 = 0:0 03:16:58.637 [Lua] Lobby data selected_level_key = warcamp 03:16:58.637 [Lua] Lobby data difficulty = hardest 03:16:58.637 [Lua] Lobby data quick_game = true 03:16:58.637 [Lua] Lobby data matchmaking = true 03:16:58.637 [Lua] Lobby data weave_name = false 03:16:58.637 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:16:58.638 [Lua] Lobby data num_players = 3 03:16:58.638 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:16:58.638 [Lua] Lobby data player_slot_2 = 0:0 03:16:58.638 [Lua] Lobby data country_code = US 03:16:58.638 [Lua] Lobby data player_slot_3 = 110000103407e4e:1 03:16:58.638 [Lua] Lobby data eac_authorized = true 03:16:58.638 [Lua] Set lobby end. 03:16:58.638 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010612d196 | dr:110000103407e4e | bw:0 | es:110000104a15d6b 03:16:58.638 [Lua] [PeerSM] 110000103407e4e :: on_exit WaitingForGameObjectSync 03:16:58.638 [Lua] [PeerSM] 110000103407e4e :: on_enter WaitingForPlayers 03:16:58.638 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 03:16:58.638 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 03:16:58.638 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103407e4e 03:16:58.646 [Lua] [PeerSM] 11000010612d196 :: on_exit WaitingForPlayers 03:16:58.646 [Lua] [PeerSM] 11000010612d196 :: on_enter InGame 03:16:58.646 [Lua] [PeerSM] 110000103407e4e :: on_exit WaitingForPlayers 03:16:58.646 [Lua] [PeerSM] 110000103407e4e :: on_enter InGame 03:16:59.027 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103407e4e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:16:59.027 [Lua] Adding player sync data to peer=110000103407e4e local_player_id=1 03:16:59.027 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010612d196 inventory_sync_id:9 my_peer_id:110000104a15d6b 03:16:59.027 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103407e4e inventory_sync_id:9 my_peer_id:110000104a15d6b 03:16:59.027 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104a15d6b inventory_sync_id:9 my_peer_id:110000104a15d6b 03:16:59.036 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000104a15d6b inventory_sync_id:9 my_peer_id:110000104a15d6b 03:16:59.036 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 03:16:59.036 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read, 03:16:59.036 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 03:16:59.036 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:16:59.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:16:59.439 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 03:16:59.439 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 03:16:59.440 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 03:16:59.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 03:16:59.873 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 03:16:59.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 03:17:00.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 03:17:00.399 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 03:17:00.401 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 03:17:01.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 03:17:01.792 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 03:17:01.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 03:17:02.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 03:17:02.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 03:17:02.330 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 03:17:02.848 [Lua] Set lobby begin: 03:17:02.848 [Lua] Lobby data twitch_enabled = false 03:17:02.848 [Lua] Lobby data power_level = 541 03:17:02.848 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:17:02.848 [Lua] Lobby data difficulty_tweak = 0 03:17:02.848 [Lua] Lobby data host = 110000104a15d6b 03:17:02.848 [Lua] Lobby data game_mode = 2 03:17:02.848 [Lua] Lobby data is_private = false 03:17:02.848 [Lua] Lobby data match_started = true 03:17:02.848 [Lua] Lobby data mechanism = adventure 03:17:02.848 [Lua] Lobby data level_key = warcamp 03:17:02.849 [Lua] Lobby data player_slot_1 = 0:0 03:17:02.849 [Lua] Lobby data selected_level_key = warcamp 03:17:02.849 [Lua] Lobby data difficulty = hardest 03:17:02.849 [Lua] Lobby data quick_game = true 03:17:02.849 [Lua] Lobby data matchmaking = true 03:17:02.849 [Lua] Lobby data weave_name = false 03:17:02.849 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:17:02.849 [Lua] Lobby data num_players = 3 03:17:02.849 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:17:02.849 [Lua] Lobby data player_slot_2 = 0:0 03:17:02.849 [Lua] Lobby data country_code = US 03:17:02.849 [Lua] Lobby data player_slot_3 = 110000103407e4e:1 03:17:02.850 [Lua] Lobby data eac_authorized = true 03:17:02.850 [Lua] Set lobby end. 03:17:05.620 [Lua] test 03:17:05.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:17:05.624 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 03:17:05.625 [Lua] test 03:17:05.629 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:17:05.629 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 03:17:05.630 [Lua] test 03:17:05.634 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:17:05.635 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 03:17:05.635 [Lua] player (110000103407e4e,1) was put into party 1 03:17:05.635 [Lua] player (11000010612d196,1) was put into party 1 03:17:05.643 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:17:05.644 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:17:05.644 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 03:17:05.647 [Lua] [GameNetworkManager] destroying game object with go_id=62 03:17:05.647 [Lua] [GameNetworkManager] destroying game object with go_id=60 03:17:05.649 [Lua] updating bot weapon metadata for weapon: one_handed_flails_flaming_template 03:17:05.649 [Lua] updating bot weapon metadata for weapon: staff_blast_beam_template_1 03:17:05.651 [Lua] [GameNetworkManager] destroying game object with go_id=54 03:17:05.651 [Lua] [GameNetworkManager] destroying game object with go_id=53 03:17:05.872 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103407e4e go_type=player_unit go_created_func_name=game_object_created_player_unit 03:17:05.873 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 03:17:05.874 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:17:05.875 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010612d196 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:17:05.876 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 03:17:05.877 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:17:06.112 [Lua] StateInGameRunning:_game_actually_starts() 03:17:06.112 [Lua] ################################################################################################################# 03:17:06.112 [Lua] [Loading Time]: 00:01:29 [Transition]: inn_level-warcamp [Members joined]: 1 [Members Left]: 0 [Is Server]: true 03:17:06.112 [Lua] ################################################################################################################# 03:17:06.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 03:17:06.112 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 03:17:06.132 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 03:17:06.265 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 03:17:06.265 [Lua] Commit load time data 03:17:07.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 03:17:07.726 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 03:17:07.873 [Lua] Set lobby begin: 03:17:07.873 [Lua] Lobby data twitch_enabled = false 03:17:07.873 [Lua] Lobby data power_level = 819 03:17:07.873 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:17:07.873 [Lua] Lobby data difficulty_tweak = 0 03:17:07.874 [Lua] Lobby data host = 110000104a15d6b 03:17:07.874 [Lua] Lobby data game_mode = 2 03:17:07.874 [Lua] Lobby data is_private = false 03:17:07.874 [Lua] Lobby data match_started = true 03:17:07.874 [Lua] Lobby data mechanism = adventure 03:17:07.874 [Lua] Lobby data level_key = warcamp 03:17:07.874 [Lua] Lobby data player_slot_1 = 0:0 03:17:07.874 [Lua] Lobby data selected_level_key = warcamp 03:17:07.874 [Lua] Lobby data difficulty = hardest 03:17:07.874 [Lua] Lobby data quick_game = true 03:17:07.874 [Lua] Lobby data matchmaking = true 03:17:07.874 [Lua] Lobby data weave_name = false 03:17:07.874 [Lua] Lobby data player_slot_4 = 11000010612d196:1 03:17:07.875 [Lua] Lobby data num_players = 3 03:17:07.875 [Lua] Lobby data player_slot_5 = 110000104a15d6b:1 03:17:07.875 [Lua] Lobby data player_slot_2 = 0:0 03:17:07.875 [Lua] Lobby data country_code = US 03:17:07.875 [Lua] Lobby data player_slot_3 = 110000103407e4e:1 03:17:07.875 [Lua] Lobby data eac_authorized = true 03:17:07.875 [Lua] Set lobby end. 03:17:22.830 [Window] Window => active 03:17:34.364 [Lua] Players are leaving the safe zone 03:17:36.446 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:17:36.471 [Lua] Spline already found! 03:17:36.552 [Lua] Init group template: spline_patrol 03:17:37.723 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010612d196 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:38.194 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010612d196 03:17:38.910 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010612d196 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:39.362 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010612d196 03:17:39.627 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010612d196 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:40.022 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010612d196 03:17:40.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 03:17:40.215 [Lua] cutting_berserker 03:17:40.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 03:17:40.544 [Lua] cutting_berserker 03:17:40.912 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010612d196 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:41.371 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010612d196 03:17:47.683 [Lua] temporary_health_degen 03:17:47.936 [Lua] temporary_health_degen 03:17:48.005 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:17:48.027 [Lua] Spline already found! 03:17:48.109 [Lua] Init group template: spline_patrol 03:17:48.206 [Lua] temporary_health_degen 03:17:48.470 [Lua] temporary_health_degen 03:17:48.745 [Lua] temporary_health_degen 03:17:52.563 [Lua] temporary_health_degen 03:17:52.793 [Lua] temporary_health_degen 03:17:53.050 [Lua] temporary_health_degen 03:17:53.314 [Lua] temporary_health_degen 03:17:53.499 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:17:53.522 [Lua] Spline already found! 03:17:53.580 [Lua] temporary_health_degen 03:17:53.580 [Lua] Init group template: spline_patrol 03:17:53.939 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010612d196 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:54.348 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010612d196 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:54.348 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010612d196 03:17:54.747 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010612d196 03:17:56.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 03:17:56.840 [Lua] cutting 03:18:00.570 <>Single step (0x80000004) in build 444ab9ae4148<> <> {00007ffc55100000, 001f0000, 37b70d07, 414200fe-973b-6fc5-a3e2-7980834482bd, 00000001, ntdll.pdb} {00007ffc325a0000, 000ed000, 5fd0870d, 845b934c-6ad9-4b9f-af5f-ce0f724b3007, 00000001, D:\Bamboo\home\xml-data\build-dir\ATC-DEFAULT-SOURCES\bin\x64\Release\atcuf64\atcuf64.pdb} 0x00007ffc55100000:0x000000000006aad9 RtlRaiseException 0x00007ffc55100000:0x00000000000a0b5e KiUserExceptionDispatcher 0x00007ffc325a0000:0x0000000000040cb5 AtcQueryRegion 0x00007ffc325a0000:0x000000000000444b 0x0000020f78850000:0x00000000000010c7 <> <>1<> <>win32<> <>444ab9ae4148<> <>release<> <>Developer Build (1.3.6577.0)<> <>637f1f24-6eda-46ae-b783-032c9697b918<> <>--- CPU CPU: AMD FX(tm)-8150 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:1 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000010 00001000 00001000 00000000 ECX: 00011110 10011000 00100010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16330MB Available: 9165MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID f6fa0748-0a4a-4b78-b26a-aa53e358895d --- Graphics Graphics card: NVIDIA GeForce GTX 650 (DirectX 11.0, 984MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 8260 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #5 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #6 (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming KB Input device: Generic (17.0): Mass Storage Device Input device: Generic (17.0): USB Receiver <> <>C:\Users\mike_\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-02-22-03.03.13-637f1f24-6eda-46ae-b783-032c9697b918.log<> <>C:\Users\mike_\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-02-22-03.03.13-637f1f24-6eda-46ae-b783-032c9697b918.dmp<> <> Memory Total: 16330 MB Available: 12758 MB Used: 3571 MB Peak Used: 3677 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 19785 MB Used: 4230 MB Peak: 4237 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]