[Log version] 1
[Session] a144c1fe-4769-4d2b-ab5c-57b9d53a7e06
UTC time stamps
07:12:40.523 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666
07:12:40.523 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678
07:12:40.523 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681
07:12:40.523 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686
07:12:40.523 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689
07:12:40.524 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691
07:12:40.581 [RazerChroma] Setup Razer Chroma resources
07:12:40.581 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699
07:12:40.602 [Window] Window => active
07:12:40.693 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
07:12:40.722 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
07:12:41.344 [EAC] Init client 1100001024c0853
07:12:41.344 [EAC] EAC client initialized
07:12:41.344 warning: [EAC] Failed to initialize localization
07:12:41.345 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736
07:12:41.349 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070)
07:12:43.879 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738
07:12:43.944 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744
07:12:44.359 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746
07:12:44.361 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749
07:12:44.456 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
07:12:44.456 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753
07:12:44.459 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2`
07:12:44.459 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
07:12:44.459 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786
07:12:44.616 [RazerChroma] Setup Razer Chroma
07:12:44.675 [LightFX ] Loaded DLL.
07:12:44.675 [LightFX ] Init()
07:12:44.680 [LightFX ] LightFX failed to initialize
07:12:44.689 [Lua] boot.lua start, os clock: 6.0970000000000004
07:12:44.689 [Lua] LUA IS STRIPPED!
07:12:44.689 [Lua] Boot:setup() entered. time: 0 os-clock: 6.0979999999999999
07:12:44.689 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 2:10
Type: 0, Stepping: 7
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 00011111 10011010 11100011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16328MB
Available: 13024MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID be98a58e-aa44-4cac-b6cb-2614f7c58abc
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 45730
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
07:12:44.690 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140
07:12:44.697 [SteamStats] RequestCurrentStats success: true
07:12:50.034 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.148077841848135 os-clock: 11.443
07:12:50.035 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
07:12:50.035 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
07:12:50.038 [Lua] Flushing: resource_packages/strings [ResourcePackage]
07:12:50.038 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
07:12:50.042 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
07:12:50.042 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
07:12:50.042 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
07:12:50.042 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
07:12:50.042 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
07:12:50.044 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
07:12:50.045 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
07:12:50.046 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
07:12:50.048 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
07:12:50.048 [Lua] Development.init_application_parameters
07:12:50.048 [Lua] -----------------------------------------------------------------
07:12:50.048 [Lua] -- Application parameters --
07:12:50.048 [Lua] -----------------------------------------------------------------
07:12:50.048 [Lua] *****************************************************************
07:12:50.048 [Lua] ** Initial contents of script_data **
07:12:50.048 [Lua] script_data.beta_level_progression = false
07:12:50.048 [Lua] script_data.build_identifier = f86f00acf094
07:12:50.048 [Lua] script_data.debug_interactions = false
07:12:50.048 [Lua] script_data.disable_debug_draw = true
07:12:50.048 [Lua] script_data.disable_intro_trailer = false
07:12:50.048 [Lua] script_data.disable_store = false
07:12:50.048 [Lua] script_data.disable_tutorial_at_start = true
07:12:50.048 [Lua] script_data.eac-untrusted = false
07:12:50.048 [Lua] script_data.enable_detailed_tooltips = false
07:12:50.048 [Lua] script_data.force_debug_disabled = true
07:12:50.048 [Lua] script_data.force_steam = true
07:12:50.048 [Lua] script_data.hide_fps = true
07:12:50.048 [Lua] script_data.hide_version_info = true
07:12:50.048 [Lua] script_data.matchmaking_debug = true
07:12:50.048 [Lua] script_data.network_debug = true
07:12:50.048 [Lua] script_data.package_debug = true
07:12:50.048 [Lua] script_data.packaged_build = true
07:12:50.048 [Lua] script_data.settings = { }
07:12:50.048 [Lua] script_data.show_fps = false
07:12:50.048 [Lua] script_data.spawn_empty_chest = true
07:12:50.048 [Lua] script_data.telemetry_log_interval = 600
07:12:50.048 [Lua] script_data.tobii_button = false
07:12:50.048 [Lua] script_data.use_beta_overlay = false
07:12:50.048 [Lua] script_data.use_local_backend = false
07:12:50.048 [Lua] script_data.use_tech_telemetry = true
07:12:50.048 [Lua] script_data.use_telemetry = true
07:12:50.048 [Lua] *****************************************************************
07:12:50.048 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
07:12:50.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
07:12:50.134 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
07:12:50.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
07:12:50.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
07:12:50.434 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
07:12:50.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
07:12:50.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
07:12:50.503 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
07:12:50.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
07:12:50.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
07:12:50.802 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
07:12:50.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
07:12:50.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
07:12:50.984 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
07:12:50.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
07:12:51.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
07:12:51.169 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
07:12:51.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
07:12:51.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
07:12:51.288 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
07:12:51.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
07:12:51.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
07:12:51.451 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
07:12:51.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
07:12:51.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
07:12:51.701 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
07:12:51.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
07:12:51.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
07:12:51.784 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
07:12:51.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
07:12:51.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
07:12:51.901 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
07:12:51.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
07:12:52.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
07:12:52.367 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
07:12:52.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
07:12:52.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
07:12:52.451 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
07:12:52.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
07:12:52.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
07:12:52.517 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
07:12:52.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
07:12:52.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
07:12:52.567 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
07:12:52.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
07:12:52.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
07:12:52.651 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
07:12:52.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
07:12:52.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
07:12:52.801 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
07:12:52.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
07:12:52.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
07:12:52.934 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
07:12:52.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
07:12:53.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
07:12:53.068 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
07:12:53.074 [Lua] settings.steam: nil
07:12:53.074 [Lua] Steam: table: 0000000000062480
07:12:53.074 [Lua] force_steam: true
07:12:53.074 [Lua] BUILD: release
07:12:53.074 [Lua] test_backend: nil
07:12:53.074 [Lua] DEDICATED_SERVER: false
07:12:53.074 [Lua] Using app_id '552500' to define backend
07:12:53.074 [Lua] PlayFab Title ID: 5107
07:12:53.124 [Lua] [1] = beastmen_minotaur (string)
07:12:53.124 [Lua] [2] = skaven_storm_vermin_champion (string)
07:12:53.124 [Lua] [3] = chaos_dummy_troll (string)
07:12:53.124 [Lua] [4] = skaven_grey_seer (string)
07:12:53.124 [Lua] [5] = chaos_plague_wave_spawner (string)
07:12:53.124 [Lua] [6] = chaos_vortex (string)
07:12:53.124 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
07:12:53.124 [Lua] [8] = chaos_dummy_sorcerer (string)
07:12:53.124 [Lua] [9] = chaos_tentacle (string)
07:12:53.124 [Lua] [10] = skaven_loot_rat (string)
07:12:53.124 [Lua] [11] = skaven_stormfiend_demo (string)
07:12:53.124 [Lua] [12] = critter_rat (string)
07:12:53.124 [Lua] [13] = skaven_explosive_loot_rat (string)
07:12:53.124 [Lua] [14] = chaos_spawn (string)
07:12:53.124 [Lua] [15] = skaven_stormfiend_boss (string)
07:12:53.124 [Lua] [16] = critter_pig (string)
07:12:53.124 [Lua] [17] = chaos_troll (string)
07:12:53.124 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
07:12:53.124 [Lua] [19] = skaven_rat_ogre (string)
07:12:53.124 [Lua] [20] = skaven_stormfiend (string)
07:12:53.124 [Lua] [21] = skaven_storm_vermin_warlord (string)
07:12:53.124 [Lua] [22] = skaven_warpfire_thrower (string)
07:12:53.124 [Lua] [23] = chaos_plague_sorcerer (string)
07:12:53.124 [Lua] [24] = chaos_exalted_champion_warcamp (string)
07:12:53.124 [Lua] [25] = skaven_pack_master (string)
07:12:53.124 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
07:12:53.124 [Lua] [27] = skaven_ratling_gunner (string)
07:12:53.124 [Lua] [28] = chaos_mutator_sorcerer (string)
07:12:53.124 [Lua] [29] = skaven_poison_wind_globadier (string)
07:12:53.124 [Lua] [30] = chaos_tentacle_sorcerer (string)
07:12:53.124 [Lua] [31] = chaos_exalted_champion_norsca (string)
07:12:53.124 [Lua] [32] = chaos_warrior (string)
07:12:53.124 [Lua] [33] = chaos_exalted_sorcerer (string)
07:12:53.124 [Lua] [34] = skaven_gutter_runner (string)
07:12:53.124 [Lua] [35] = chaos_corruptor_sorcerer (string)
07:12:53.124 [Lua] [36] = chaos_vortex_sorcerer (string)
07:12:53.124 [Lua] [37] = skaven_plague_monk (string)
07:12:53.124 [Lua] [38] = chaos_berzerker (string)
07:12:53.124 [Lua] [39] = beastmen_gor (string)
07:12:53.124 [Lua] [40] = beastmen_ungor_archer (string)
07:12:53.124 [Lua] [41] = beastmen_ungor_dummy (string)
07:12:53.124 [Lua] [42] = beastmen_standard_bearer_crater (string)
07:12:53.124 [Lua] [43] = skaven_storm_vermin_commander (string)
07:12:53.124 [Lua] [44] = beastmen_standard_bearer (string)
07:12:53.124 [Lua] [45] = skaven_storm_vermin (string)
07:12:53.124 [Lua] [46] = beastmen_ungor (string)
07:12:53.124 [Lua] [47] = chaos_raider_tutorial (string)
07:12:53.124 [Lua] [48] = chaos_raider (string)
07:12:53.124 [Lua] [49] = beastmen_gor_dummy (string)
07:12:53.124 [Lua] [50] = skaven_storm_vermin_with_shield (string)
07:12:53.124 [Lua] [51] = beastmen_bestigor (string)
07:12:53.124 [Lua] [52] = beastmen_bestigor_dummy (string)
07:12:53.124 [Lua] [53] = skaven_clan_rat_tutorial (string)
07:12:53.124 [Lua] [54] = chaos_marauder (string)
07:12:53.124 [Lua] [55] = skaven_dummy_clan_rat (string)
07:12:53.124 [Lua] [56] = chaos_fanatic (string)
07:12:53.124 [Lua] [57] = chaos_marauder_with_shield (string)
07:12:53.124 [Lua] [58] = chaos_zombie (string)
07:12:53.124 [Lua] [59] = skaven_clan_rat (string)
07:12:53.124 [Lua] [60] = skaven_clan_rat_with_shield (string)
07:12:53.124 [Lua] [61] = chaos_marauder_tutorial (string)
07:12:53.124 [Lua] [62] = skaven_dummy_slave (string)
07:12:53.124 [Lua] [63] = skaven_slave (string)
07:12:53.166 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
07:12:53.166 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
07:12:53.166 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
07:12:53.166 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
07:12:53.166 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
07:12:53.166 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
07:12:53.173 [Lua] level display name dlc_bogenhafen_city
07:12:53.173 [Lua] level display name cemetery
07:12:53.173 [Lua] level display name forest_ambush
07:12:53.174 [Lua] level display name mines
07:12:53.174 [Lua] level display name nurgle
07:12:53.174 [Lua] level display name warcamp
07:12:53.174 [Lua] level display name bell
07:12:53.174 [Lua] level display name skittergate
07:12:53.174 [Lua] level display name prologue
07:12:53.174 [Lua] level display name dlc_celebrate_crawl
07:12:53.174 [Lua] level display name military
07:12:53.174 [Lua] level display name magnus
07:12:53.174 [Lua] level display name skaven_stronghold
07:12:53.174 [Lua] level display name fort
07:12:53.174 [Lua] level display name ground_zero
07:12:53.174 [Lua] level display name elven_ruins
07:12:53.174 [Lua] level display name farmlands
07:12:53.174 [Lua] level display name ussingen
07:12:53.174 [Lua] level display name dlc_portals
07:12:53.174 [Lua] level display name dlc_castle
07:12:53.174 [Lua] level display name catacombs
07:12:53.174 [Lua] level display name crater
07:12:53.174 [Lua] level display name plaza
07:12:53.174 [Lua] level display name dlc_bogenhafen_slum
07:12:53.174 [Lua] level display name dlc_bastion
07:12:53.212 [Lua] TIME: 0.029999999999999
07:12:53.914 [Lua] [ConflictSettings] Contained breeds generated in: 0.65499999999999936
07:12:53.995 [Lua] <>realm = official<>
07:12:54.061 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
07:12:54.261 [Lua]
07:12:54.261 [Lua] [1] = table
07:12:54.261 [Lua] [download_pending] = false (boolean)
07:12:54.261 [Lua] [id] = 1369573612 (string)
07:12:54.261 [Lua] [banned] = false (boolean)
07:12:54.261 [Lua] [author_id] = 58813412 (number)
07:12:54.261 [Lua] [tags] = table
07:12:54.261 [Lua] [1] = Tools (string)
07:12:54.261 [Lua] [2] = Approved (string)
07:12:54.261 [Lua] [author] = bIbIbI(rus) (string)
07:12:54.261 [Lua] [sanctioned] = true (boolean)
07:12:54.261 [Lua] [out_of_date] = false (boolean)
07:12:54.261 [Lua] [downloading] = false (boolean)
07:12:54.261 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
07:12:54.261 [Lua] [num_children] = 0 (number)
07:12:54.261 [Lua] [ugc_status] = 3 (number)
07:12:54.261 [Lua] [description] = !!! MODS NETWORKING AND BROADCAST MESSAGES ARE TEMPORARILY DISABLED (DUE TO BIG CHANGES IN VT2 v.3.4 CODE) UNTIL A PROPER FIX IS IMPLEMENTED !!!
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
07:12:54.261 [Lua] [last_updated] = 11/18/2020 7:32:59 PM (string)
07:12:54.261 [Lua] [installed] = true (boolean)
07:12:54.261 [Lua] [enabled] = true (boolean)
07:12:54.261 [Lua] [name] = Vermintide Mod Framework (string)
07:12:54.261 [Lua] [dependency_error] = (string)
07:12:54.261 [Lua] [2] = table
07:12:54.261 [Lua] [download_pending] = false (boolean)
07:12:54.261 [Lua] [id] = 1374248490 (string)
07:12:54.261 [Lua] [children] = table
07:12:54.261 [Lua] [1] = 1369573612 (string)
07:12:54.261 [Lua] [banned] = false (boolean)
07:12:54.261 [Lua] [author_id] = 45268594 (number)
07:12:54.261 [Lua] [tags] = table
07:12:54.261 [Lua] [1] = approved (string)
07:12:54.261 [Lua] [author] = prop joe (string)
07:12:54.261 [Lua] [sanctioned] = true (boolean)
07:12:54.261 [Lua] [out_of_date] = false (boolean)
07:12:54.261 [Lua] [downloading] = false (boolean)
07:12:54.261 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
07:12:54.261 [Lua] [num_children] = 1 (number)
07:12:54.261 [Lua] [ugc_status] = 3 (number)
07:12:54.261 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
07:12:54.261 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
07:12:54.261 [Lua] [installed] = true (boolean)
07:12:54.261 [Lua] [enabled] = false (boolean)
07:12:54.261 [Lua] [name] = Penlight Lua Libraries (string)
07:12:54.261 [Lua] [dependency_error] = (string)
07:12:54.261 [Lua] [3] = table
07:12:54.261 [Lua] [download_pending] = false (boolean)
07:12:54.261 [Lua] [id] = 1391228174 (string)
07:12:54.261 [Lua] [children] = table
07:12:54.261 [Lua] [1] = 1369573612 (string)
07:12:54.261 [Lua] [banned] = false (boolean)
07:12:54.261 [Lua] [author_id] = 4821406 (number)
07:12:54.261 [Lua] [tags] = table
07:12:54.261 [Lua] [1] = UI (string)
07:12:54.261 [Lua] [2] = QoL (string)
07:12:54.261 [Lua] [3] = Approved (string)
07:12:54.261 [Lua] [author] = grasmann (string)
07:12:54.261 [Lua] [sanctioned] = true (boolean)
07:12:54.261 [Lua] [out_of_date] = false (boolean)
07:12:54.261 [Lua] [downloading] = false (boolean)
07:12:54.261 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
07:12:54.261 [Lua] [num_children] = 1 (number)
07:12:54.261 [Lua] [ugc_status] = 3 (number)
07:12:54.261 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
07:12:54.261 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
07:12:54.261 [Lua] [installed] = true (boolean)
07:12:54.261 [Lua] [enabled] = false (boolean)
07:12:54.261 [Lua] [name] = UI Improvements (string)
07:12:54.261 [Lua] [dependency_error] = (string)
07:12:54.261 [Lua] [4] = table
07:12:54.261 [Lua] [download_pending] = false (boolean)
07:12:54.261 [Lua] [id] = 1455893647 (string)
07:12:54.261 [Lua] [banned] = false (boolean)
07:12:54.261 [Lua] [author_id] = 38895286 (number)
07:12:54.261 [Lua] [tags] = table
07:12:54.261 [Lua] [1] = UI (string)
07:12:54.261 [Lua] [2] = QoL (string)
07:12:54.261 [Lua] [3] = Approved (string)
07:12:54.261 [Lua] [author] = Squatting Bear (string)
07:12:54.261 [Lua] [sanctioned] = true (boolean)
07:12:54.261 [Lua] [out_of_date] = false (boolean)
07:12:54.261 [Lua] [downloading] = false (boolean)
07:12:54.261 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
07:12:54.261 [Lua] [num_children] = 0 (number)
07:12:54.261 [Lua] [ugc_status] = 3 (number)
07:12:54.261 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
07:12:54.261 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
07:12:54.261 [Lua] [installed] = true (boolean)
07:12:54.261 [Lua] [enabled] = false (boolean)
07:12:54.261 [Lua] [name] = Player List Plus (string)
07:12:54.261 [Lua] [dependency_error] = (string)
07:12:54.261 [Lua] [5] = table
07:12:54.261 [Lua] [download_pending] = false (boolean)
07:12:54.261 [Lua] [id] = 1495937978 (string)
07:12:54.261 [Lua] [children] = table
07:12:54.261 [Lua] [1] = 1369573612 (string)
07:12:54.261 [Lua] [banned] = false (boolean)
07:12:54.261 [Lua] [author_id] = 96578995 (number)
07:12:54.261 [Lua] [tags] = table
07:12:54.261 [Lua] [1] = approved (string)
07:12:54.261 [Lua] [2] = QoL (string)
07:12:54.261 [Lua] [author] = RIP AND TEAR (string)
07:12:54.261 [Lua] [sanctioned] = true (boolean)
07:12:54.261 [Lua] [out_of_date] = false (boolean)
07:12:54.261 [Lua] [downloading] = false (boolean)
07:12:54.261 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
07:12:54.262 [Lua] [num_children] = 1 (number)
07:12:54.262 [Lua] [ugc_status] = 3 (number)
07:12:54.262 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
07:12:54.262 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
07:12:54.262 [Lua] [installed] = true (boolean)
07:12:54.262 [Lua] [enabled] = true (boolean)
07:12:54.262 [Lua] [name] = Host your own game (string)
07:12:54.262 [Lua] [dependency_error] = (string)
07:12:54.262 [Lua] [6] = table
07:12:54.262 [Lua] [download_pending] = false (boolean)
07:12:54.262 [Lua] [id] = 1448714756 (string)
07:12:54.262 [Lua] [children] = table
07:12:54.262 [Lua] [1] = 1369573612 (string)
07:12:54.262 [Lua] [banned] = false (boolean)
07:12:54.262 [Lua] [author_id] = 18741013 (number)
07:12:54.262 [Lua] [tags] = table
07:12:54.262 [Lua] [1] = approved (string)
07:12:54.262 [Lua] [2] = QoL (string)
07:12:54.262 [Lua] [3] = Misc (string)
07:12:54.262 [Lua] [author] = SkacikPL (string)
07:12:54.262 [Lua] [sanctioned] = true (boolean)
07:12:54.262 [Lua] [out_of_date] = false (boolean)
07:12:54.262 [Lua] [downloading] = false (boolean)
07:12:54.262 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
07:12:54.262 [Lua] [num_children] = 1 (number)
07:12:54.262 [Lua] [ugc_status] = 3 (number)
07:12:54.262 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
07:12:54.262 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
07:12:54.262 [Lua] [installed] = true (boolean)
07:12:54.262 [Lua] [enabled] = true (boolean)
07:12:54.262 [Lua] [name] = No Wobble (string)
07:12:54.262 [Lua] [dependency_error] = (string)
07:12:54.262 [Lua] [7] = table
07:12:54.262 [Lua] [download_pending] = false (boolean)
07:12:54.262 [Lua] [id] = 1516618647 (string)
07:12:54.262 [Lua] [children] = table
07:12:54.262 [Lua] [1] = 1369573612 (string)
07:12:54.262 [Lua] [banned] = false (boolean)
07:12:54.262 [Lua] [author_id] = 96578995 (number)
07:12:54.262 [Lua] [tags] = table
07:12:54.262 [Lua] [1] = approved (string)
07:12:54.262 [Lua] [2] = UI (string)
07:12:54.262 [Lua] [3] = QoL (string)
07:12:54.262 [Lua] [author] = RIP AND TEAR (string)
07:12:54.262 [Lua] [sanctioned] = true (boolean)
07:12:54.262 [Lua] [out_of_date] = false (boolean)
07:12:54.262 [Lua] [downloading] = false (boolean)
07:12:54.262 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
07:12:54.262 [Lua] [num_children] = 1 (number)
07:12:54.262 [Lua] [ugc_status] = 3 (number)
07:12:54.262 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
07:12:54.262 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
07:12:54.262 [Lua] [installed] = true (boolean)
07:12:54.262 [Lua] [enabled] = false (boolean)
07:12:54.262 [Lua] [name] = Friendly Fire Indicator (string)
07:12:54.262 [Lua] [dependency_error] = (string)
07:12:54.262 [Lua] [8] = table
07:12:54.262 [Lua] [download_pending] = false (boolean)
07:12:54.262 [Lua] [id] = 1395453301 (string)
07:12:54.262 [Lua] [children] = table
07:12:54.262 [Lua] [1] = 1369573612 (string)
07:12:54.262 [Lua] [banned] = false (boolean)
07:12:54.262 [Lua] [author_id] = 58813412 (number)
07:12:54.262 [Lua] [tags] = table
07:12:54.262 [Lua] [1] = applied (string)
07:12:54.262 [Lua] [2] = approved (string)
07:12:54.262 [Lua] [3] = QoL (string)
07:12:54.262 [Lua] [author] = bIbIbI(rus) (string)
07:12:54.262 [Lua] [sanctioned] = true (boolean)
07:12:54.262 [Lua] [out_of_date] = false (boolean)
07:12:54.262 [Lua] [downloading] = false (boolean)
07:12:54.262 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
07:12:54.262 [Lua] [num_children] = 1 (number)
07:12:54.262 [Lua] [ugc_status] = 3 (number)
07:12:54.262 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
07:12:54.262 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
07:12:54.262 [Lua] [installed] = true (boolean)
07:12:54.262 [Lua] [enabled] = true (boolean)
07:12:54.262 [Lua] [name] = Skip Intro (string)
07:12:54.262 [Lua] [dependency_error] = (string)
07:12:54.262 [Lua] [9] = table
07:12:54.262 [Lua] [download_pending] = false (boolean)
07:12:54.262 [Lua] [id] = 1393343095 (string)
07:12:54.262 [Lua] [children] = table
07:12:54.262 [Lua] [1] = 1369573612 (string)
07:12:54.262 [Lua] [2] = 1374248490 (string)
07:12:54.262 [Lua] [banned] = false (boolean)
07:12:54.262 [Lua] [author_id] = 45268594 (number)
07:12:54.262 [Lua] [tags] = table
07:12:54.262 [Lua] [1] = approved (string)
07:12:54.262 [Lua] [2] = UI (string)
07:12:54.262 [Lua] [author] = prop joe (string)
07:12:54.262 [Lua] [sanctioned] = true (boolean)
07:12:54.262 [Lua] [out_of_date] = false (boolean)
07:12:54.262 [Lua] [downloading] = false (boolean)
07:12:54.262 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
07:12:54.262 [Lua] [num_children] = 2 (number)
07:12:54.262 [Lua] [ugc_status] = 3 (number)
07:12:54.262 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
07:12:54.262 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
07:12:54.262 [Lua] [installed] = true (boolean)
07:12:54.262 [Lua] [enabled] = false (boolean)
07:12:54.262 [Lua] [name] = Scoreboard Tweaks (string)
07:12:54.262 [Lua] [dependency_error] = (string)
07:12:54.262 [Lua] [10] = table
07:12:54.262 [Lua] [download_pending] = false (boolean)
07:12:54.262 [Lua] [id] = 1395132559 (string)
07:12:54.262 [Lua] [children] = table
07:12:54.262 [Lua] [1] = 1369573612 (string)
07:12:54.262 [Lua] [banned] = false (boolean)
07:12:54.262 [Lua] [author_id] = 65038749 (number)
07:12:54.262 [Lua] [tags] = table
07:12:54.262 [Lua] [author] = Aussiemon (string)
07:12:54.262 [Lua] [sanctioned] = false (boolean)
07:12:54.262 [Lua] [out_of_date] = false (boolean)
07:12:54.262 [Lua] [downloading] = false (boolean)
07:12:54.262 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
07:12:54.262 [Lua] [num_children] = 1 (number)
07:12:54.262 [Lua] [ugc_status] = 3 (number)
07:12:54.262 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
07:12:54.262 [Lua] [last_updated] = 9/2/2020 3:52:30 AM (string)
07:12:54.262 [Lua] [installed] = true (boolean)
07:12:54.262 [Lua] [enabled] = false (boolean)
07:12:54.262 [Lua] [name] = Creature Spawner (string)
07:12:54.262 [Lua] [dependency_error] = (string)
07:12:54.262 [Lua]
07:12:54.262 [Lua]
07:12:54.262 [Lua] [1495937978] = 2 (number)
07:12:54.262 [Lua] [1391228174] = 6 (number)
07:12:54.262 [Lua] [1374248490] = 4 (number)
07:12:54.262 [Lua] [1395453301] = 7 (number)
07:12:54.262 [Lua] [1393343095] = 3 (number)
07:12:54.262 [Lua] [1369573612] = 8 (number)
07:12:54.262 [Lua] [1455893647] = 0 (number)
07:12:54.262 [Lua] [1448714756] = 1 (number)
07:12:54.262 [Lua] [1516618647] = 5 (number)
07:12:54.262 [Lua]
07:12:54.270 [Lua]
07:12:54.270 [Lua] [1495937978] = 2 (number)
07:12:54.270 [Lua] [1391228174] = 6 (number)
07:12:54.270 [Lua] [1374248490] = 4 (number)
07:12:54.270 [Lua] [1395453301] = 7 (number)
07:12:54.270 [Lua] [1393343095] = 3 (number)
07:12:54.270 [Lua] [1369573612] = 8 (number)
07:12:54.270 [Lua] [1455893647] = 0 (number)
07:12:54.270 [Lua] [1448714756] = 1 (number)
07:12:54.270 [Lua] [1516618647] = 5 (number)
07:12:54.270 [Lua]
07:12:54.274 [Lua] <>modded = true<>
07:12:54.274 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
07:12:54.327 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
07:12:54.361 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
07:12:54.362 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
07:12:54.362 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
07:12:54.362 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10378ca0)
07:12:54.362 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10378dc0)
07:12:54.362 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02799c40)
07:12:54.362 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02799dd0)
07:12:54.362 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105d9260)
07:12:54.362 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105e6e60)
07:12:54.362 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12505210)
07:12:54.362 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12505540)
07:12:54.362 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x125053f0)
07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da010)
07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
07:12:54.363 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x104f6580)
07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1050a050)
07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1154ac10)
07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x104b02e0)
07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104ef840)
07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
07:12:54.363 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1288a4d0)
07:12:54.368 [Lua] <>modded = true<>
07:12:54.368 [Lua] <>Mod:1495937978:Host your own game = true<>
07:12:54.379 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
07:12:54.384 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
07:12:54.384 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0ffeb110)
07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a80e90)
07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a81050)
07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a81010)
07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a80fc0)
07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f12480)
07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f12660)
07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f127b0)
07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f12510)
07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11acfa60)
07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11acfca0)
07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
07:12:54.391 [Lua] <>modded = true<>
07:12:54.391 [Lua] <>Mod:1448714756:No Wobble = true<>
07:12:54.417 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
07:12:54.434 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
07:12:54.434 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
07:12:54.434 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
07:12:54.434 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0357b990)
07:12:54.434 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
07:12:54.440 [Lua] <>modded = true<>
07:12:54.440 [Lua] <>Mod:1395453301:Skip Intro = true<>
07:12:54.467 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
07:12:54.484 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
07:12:54.484 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
07:12:54.484 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02762720)
07:12:54.484 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x027627d0)
07:12:54.484 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
07:12:54.501 [Lua] <>project = vermintide 2 carousel beta<>
07:12:54.501 [Lua] <>build = release<>
07:12:54.501 [Lua] <>platform = win32<>
07:12:54.501 [Lua] <>dedicated_server = false<>
07:12:54.501 [Lua] <>title_id = 5107<>
07:12:54.501 [Lua] <>content_revision = 16817<>
07:12:54.501 [Lua] <>engine_revision = f86f00acf094<>
07:12:54.501 [Lua] <>release_version = 3.4.0<>
07:12:54.501 [Lua] <>rendering_backend = dx12<>
07:12:54.501 [Lua] <>teamcity_build_id = 78314<>
07:12:54.501 [Lua] <>steam_id = 1100001024c0853<>
07:12:54.501 [Lua] <>steam_profile_name = Le Duck du Lac<>
07:12:54.501 [Lua] <>machine_id = be98a58e-aa44-4cac-b6cb-2614f7c58abc<>
07:12:54.501 [Lua] [Boot] Application build: release
07:12:54.501 [Lua] [Boot] Content revision: 16817
07:12:54.501 [Lua] [Boot] Engine revision: f86f00acf094
07:12:54.501 [Lua] [Boot] Release version: 3.4.0
07:12:54.502 [Lua] [Boot] User ID: 1100001024c0853 Le Duck du Lac
07:12:54.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
07:12:54.507 [Lua] initializing mechanism to: adventure
07:12:54.507 [Lua] Game:setup() total time: 0.0060000000000002
07:12:54.507 [Lua] handle rev info: 0
07:12:54.507 [Lua] handle gfx quality: 0
07:12:54.507 [Lua] default settings: 0
07:12:54.507 [Lua] user settings: 0
07:12:54.507 [Lua] set frame times: 0
07:12:54.507 [Lua] init random: 0
07:12:54.507 [Lua] managers: 0.0060000000000002274
07:12:54.507 [Lua]
07:12:54.507 [Lua] unaccounted: 0
07:12:54.507 [Lua] [Boot] use baked enemy meshes: false
07:12:54.508 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
07:12:54.508 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
07:12:54.508 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
07:12:54.508 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
07:12:54.508 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
07:12:54.508 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
07:12:54.508 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
07:12:54.508 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
07:12:54.508 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
07:12:54.508 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
07:12:54.508 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
07:12:54.508 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
07:12:54.508 [Lua] [Testify] Ready!
07:12:54.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
07:12:54.684 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
07:12:54.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
07:12:55.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
07:12:55.084 [Lua] [PackageManager] Force_load: resource_packages/title_screen
07:12:55.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
07:12:55.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
07:12:55.134 [Lua] [PackageManager] Force_load: resource_packages/menu
07:12:55.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
07:12:55.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
07:12:55.218 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
07:12:55.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
07:12:55.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
07:12:55.707 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
07:12:55.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
07:12:55.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
07:12:55.825 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
07:12:55.825 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
07:12:55.826 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
07:12:55.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
07:12:55.910 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
07:12:55.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
07:12:56.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
07:12:56.350 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
07:12:56.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
07:12:57.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
07:12:57.147 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
07:12:57.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
07:12:57.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
07:12:57.722 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
07:12:57.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
07:12:57.840 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
07:12:57.840 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
07:12:57.840 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
07:12:57.840 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x01d9ecd0)
07:12:57.840 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x007a9f20)
07:12:57.840 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x007a9530)
07:12:57.840 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x024be330)
07:12:57.840 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
07:12:57.840 [Lua] [Gamestate] Enter StateTitleScreen
07:12:57.842 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
07:12:57.842 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
07:12:57.842 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
07:12:57.842 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
07:12:57.842 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
07:12:57.844 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
07:12:57.857 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
07:12:57.857 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
07:12:57.857 [Save] Loading `save_data`
07:12:57.863 [Save] Load done
07:12:57.874 [Lua] [BackendManagerPlayFab] Backend Enabled
07:12:58.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
07:12:58.246 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
07:12:58.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
07:12:58.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
07:12:58.493 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
07:12:58.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
07:12:58.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
07:12:58.731 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
07:12:58.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
07:12:58.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
07:12:58.866 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
07:12:58.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
07:12:58.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
07:12:58.974 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
07:12:58.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
07:12:59.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
07:12:59.326 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
07:12:59.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
07:12:59.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
07:12:59.483 [Lua] [PackageManager] Force_load: resource_packages/inventory
07:12:59.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
07:12:59.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
07:12:59.550 [Lua] [PackageManager] Force_load: resource_packages/careers
07:12:59.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
07:12:59.580 [Lua] <>playfab_id = 6895F9EA07943020<>
07:12:59.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
07:12:59.601 [Lua] [PackageManager] Force_load: resource_packages/decals
07:12:59.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
07:12:59.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
07:12:59.703 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
07:12:59.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
07:13:00.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
07:13:00.331 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
07:13:00.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
07:13:01.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
07:13:01.296 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
07:13:01.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
07:13:02.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
07:13:02.262 [Lua] [PackageManager] Force_load: resource_packages/ingame
07:13:02.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
07:13:03.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
07:13:03.231 [Lua] [PackageManager] Force_load: resource_packages/pickups
07:13:03.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
07:13:03.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
07:13:03.315 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
07:13:03.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
07:13:03.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
07:13:03.365 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
07:13:03.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
07:13:03.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
07:13:03.416 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
07:13:06.364 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01
07:13:06.365 [Lua] steam item server: requesting user inventory
07:13:06.604 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
07:13:06.605 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
07:13:06.605 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
07:13:06.605 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
07:13:06.605 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
07:13:06.605 [Lua] [SteamManager] request_item_prices
07:13:06.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
07:13:06.919 [Lua] Player statistics loaded!
07:13:07.385 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
07:13:07.402 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
07:13:07.628 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
07:13:07.643 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 479 item(s) to the peddler stock
07:13:07.644 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
07:13:07.967 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
07:13:07.984 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
07:13:08.273 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
07:13:08.273 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error
07:13:08.273 [Lua] [UnlockManager] All unlocks ready
07:13:08.290 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
07:13:09.309 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
07:13:09.309 [Lua] [Managers] Destroying manager group:
07:13:09.309 [Lua] [Gamestate] Enter state StateLoading
07:13:09.311 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
07:13:09.311 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
07:13:09.311 [Lua] [LobbyManager] Setting up network options
07:13:09.311 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
07:13:09.311 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
07:13:09.311 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
07:13:09.311 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
07:13:09.311 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
07:13:09.311 [Lua] LobbyManager:setup_network_options server_port: 27015
07:13:09.311 [Lua] state_loading_restart_network JOIN VIA STEAM 0
07:13:09.315 [Lua] registering RPCs
07:13:09.315 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
07:13:09.315 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
07:13:09.315 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
07:13:09.315 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
07:13:09.316 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
07:13:09.316 [Lua] [LevelTransitionHandler] load_level inn_level 0
07:13:09.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
07:13:09.316 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
07:13:09.316 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
07:13:09.316 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
07:13:09.316 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
07:13:09.316 [SteamVoip] Creating room b629bc307e38a1cf
07:13:09.317 [EAC] EAC server 1100001024c0853 is initializing
07:13:09.325 [EAC] Server is also client 1100001024c0853
07:13:09.325 [EACServer] [09:13:09:325][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF63EB577C0 LogLevel: Info.
07:13:09.325 [Lua] ### Created peer state machine for 1100001024c0853
07:13:09.325 [Lua] [PeerSM] 1100001024c0853 :: on_enter Connecting
07:13:09.325 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
07:13:09.325 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
07:13:09.325 warning: [Application] Application.update_render_world is deprecated.
07:13:09.328 [Lua] [Gamestate] Enter Substate StateLoadingRunning
07:13:09.328 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
07:13:09.328 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
07:13:09.328 [Lua] Set lobby begin:
07:13:09.328 [Lua] Set lobby end.
07:13:09.328 [Lua] [PSM] Peer 1100001024c0853 joined. Want to use profile index "3" and join party "nil"
07:13:09.328 [Lua] [LobbyHost] Changed state from 0 to creating
07:13:09.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
07:13:09.360 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
07:13:09.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
07:13:09.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
07:13:09.528 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
07:13:09.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
07:13:09.562 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
07:13:09.563 [Lua] [LobbyHost] Changed state from creating to joined
07:13:09.563 [Lua] [PartyManager] Leader is set to 1100001024c0853
07:13:09.563 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001024c0853 my_peer_id:1100001024c0853
07:13:09.563 [Lua] [ChatManager] Registering channel 1
07:13:09.563 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853)
07:13:09.563 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853)
07:13:09.563 [Lua] [PartyManager] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853)
07:13:09.579 [Lua] [NetworkServer] Changing num_players from nil to 1
07:13:09.579 [Lua] Players: 1
07:13:09.579 [Lua] Set lobby begin:
07:13:09.579 [Lua] Lobby data num_players = 1
07:13:09.579 [Lua] Lobby data level_key = inn_level
07:13:09.579 [Lua] Lobby data game_mode = 3
07:13:09.579 [Lua] Lobby data matchmaking = false
07:13:09.579 [Lua] Set lobby end.
07:13:09.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
07:13:09.613 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
07:13:09.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
07:13:11.334 [Lua] player (1100001024c0853,1) was put into party 0
07:13:11.334 [Lua] [PeerSM] 1100001024c0853 :: on_exit Connecting
07:13:11.334 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
07:13:11.334 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 inn_level 0
07:13:11.334 warning: [Lua] Following data will be uploaded to Crashify:
<>
07:13:11.334 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001024c0853 "Le Duck du Lac"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001024c0853 \"Le Duck du Lac\""
[2] self = table: 0000000000A91320; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1296342; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000423880
[3] _ = table: 0000000000A91320; new_state = Loading; old_state = Connecting
[4] self = table: 0000000000A93330; dt = 0.01666678674519062; state_data = table: 0000000000A91320; new_state = Loading
[5] self = table: 0000000000527580; dt = 0.01666678674519062; peer_state_machines = table: 00000000005278B0; joined_peers = table: 0000000000C55280; game_session = nil; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330
[6] self = table: 00000000027C26E0; dt = 0.01666678674519062
[7] self = table: 00000000027C26E0; dt = 0.01666678674519062; t = 16.866054695099592
[8] self = table: 0000000011F31CD0; dt = 0.01666678674519062; t = 16.866054695099592
[9] self = table: 0000000000097110; real_world_dt = 0.01666678674519062; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01666678674519062; t = 16.866054695099592
[10] dt = 0.01666678674519062
[2] server = table: 0000000000527580; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853";
[4] current_state = Loading; function_memoize = table: 0000000000A91390; state_data = table: 0000000000A91320;
[5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "inn_level"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 00000000103EB4C0;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000011C7150; _input_manager = table: 00000000117D1360; _machine = table: 0000000000A8FCA0; _network_event_delegate = table: 00000000103EB4C0; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000124E8F20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000527580; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000C3C210; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000105BE2E0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000011C7150; _input_manager = table: 00000000117D1360; _machine = table: 0000000000A8FCA0; _network_event_delegate = table: 00000000103EB4C0; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000124E8F20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000527580; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000C3C210; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000105BE2E0;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000027C26E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 0000000003034BE0;
<>
07:13:11.334 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000A91320; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1296342; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000423880
[3] _ = table: 0000000000A91320; new_state = Loading; old_state = Connecting
[4] self = table: 0000000000A93330; dt = 0.01666678674519062; state_data = table: 0000000000A91320; new_state = Loading
[5] self = table: 0000000000527580; dt = 0.01666678674519062; peer_state_machines = table: 00000000005278B0; joined_peers = table: 0000000000C55280; game_session = nil; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330
[6] self = table: 00000000027C26E0; dt = 0.01666678674519062
[7] self = table: 00000000027C26E0; dt = 0.01666678674519062; t = 16.866054695099592
[8] self = table: 0000000011F31CD0; dt = 0.01666678674519062; t = 16.866054695099592
[9] self = table: 0000000000097110; real_world_dt = 0.01666678674519062; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01666678674519062; t = 16.866054695099592
[10] dt = 0.01666678674519062
[2] server = table: 0000000000527580; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853";
[4] current_state = Loading; function_memoize = table: 0000000000A91390; state_data = table: 0000000000A91320;
[5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "inn_level"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 00000000103EB4C0;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000011C7150; _input_manager = table: 00000000117D1360; _machine = table: 0000000000A8FCA0; _network_event_delegate = table: 00000000103EB4C0; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000124E8F20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000527580; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000C3C210; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000105BE2E0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000011C7150; _input_manager = table: 00000000117D1360; _machine = table: 0000000000A8FCA0; _network_event_delegate = table: 00000000103EB4C0; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000124E8F20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000527580; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000C3C210; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000105BE2E0;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000027C26E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 0000000003034BE0;
<>
<>
07:13:11.335 [Lua] [StateLoading] got rpc_load_level 50 inn_level
07:13:17.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
07:13:17.988 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
07:13:18.004 [Lua] [LevelTransitionHandler] Level load completed!
07:13:18.004 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1296342 - use_random_directors: true - overriden_conflict: nil
07:13:18.007 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:13:18.007 [Lua] checking dlc's against conflict directors
07:13:18.007 [Lua] number of factions to include 2
07:13:18.007 [Lua] Updated list weights for random:
07:13:18.007 [Lua] skaven, 0.42 (0.00-0.42)
07:13:18.007 [Lua] chaos, 0.42 (0.42-0.83)
07:13:18.007 [Lua] beastmen, 0.17 (0.83-1.00)
07:13:18.007 [Lua] Rolled random faction: 0.37890610098838806 skaven
07:13:18.007 [Lua] Updated list weights for random:
07:13:18.007 [Lua] beastmen, 0.29 (0.00-0.29)
07:13:18.007 [Lua] chaos, 0.71 (0.29-1.00)
07:13:18.007 [Lua] Rolled random faction: 0.91071522235870361 chaos
07:13:18.007 [Lua] number of factions added 2
07:13:18.007 [Lua] --- --- ---
07:13:18.007 [Lua] Starting... difficulty 'normal'
07:13:18.007 [Lua] These are the starting conflict directors:
07:13:18.007 [Lua] inn_level
07:13:18.007 [Lua] --- --- ---
07:13:18.007 [Lua]
07:13:18.007 [Lua] DONE! Found the following directors:
07:13:18.007 [Lua] (free: 35), Master hash is:
07:13:18.007 [Lua] [EnemyPackageLoader] breed_lookup: {
}
07:13:18.007 [Lua] load_startup_enemy_packages: --------------
07:13:18.007 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
07:13:18.007 [Lua] critter_rat
07:13:18.022 [Lua] ### Sending rpc_level_loaded
07:13:18.022 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 50
07:13:18.022 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded
07:13:18.038 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading
07:13:18.038 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages
07:13:18.038 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:0 my_peer_id:1100001024c0853
07:13:18.038 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:0 my_peer_id:1100001024c0853
07:13:18.054 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
07:13:18.054 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages
07:13:18.054 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame
07:13:18.055 [Lua] ### Sending rpc_level_loaded
07:13:18.055 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 50
07:13:18.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
07:13:18.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
07:13:18.090 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
07:13:18.090 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
07:13:18.090 [Lua] Starting async level spawning of levels/inn/world
07:13:18.090 [Umbra] Init version: 3.4.15 :: 16 threads
07:13:18.424 [Lua] Async level spawning done
07:13:18.424 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
07:13:19.411 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
07:13:19.411 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
07:13:19.411 [Lua] Set lobby begin:
07:13:19.411 [Lua] Lobby data host = 1100001024c0853
07:13:19.411 [Lua] Lobby data level_key = inn_level
07:13:19.411 [Lua] Lobby data game_mode = 3
07:13:19.411 [Lua] Lobby data country_code = FI
07:13:19.411 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:13:19.412 [Lua] Lobby data num_players = 1
07:13:19.412 [Lua] Lobby data matchmaking = false
07:13:19.412 [Lua] Set lobby end.
07:13:19.412 [Lua] [Managers] Destroying manager group:
07:13:19.412 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
07:13:19.412 [Lua] [Gamestate] Enter StateIngame HOST
07:13:19.412 [Lua] [Managers] Calling function on all managers:
07:13:19.412 [Lua] <>level = inn_level<>
07:13:19.413 [Lua] Set lobby begin:
07:13:19.413 [Lua] Lobby data host = 1100001024c0853
07:13:19.413 [Lua] Lobby data level_key = inn_level
07:13:19.413 [Lua] Lobby data game_mode = 3
07:13:19.413 [Lua] Lobby data selected_level_key = inn_level
07:13:19.413 [Lua] Lobby data country_code = FI
07:13:19.413 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:13:19.413 [Lua] Lobby data num_players = 1
07:13:19.413 [Lua] Lobby data matchmaking = false
07:13:19.413 [Lua] Set lobby end.
07:13:19.413 [Lua] [StateIngame] Server ingame
07:13:19.418 [Lua] Set lobby begin:
07:13:19.418 [Lua] Lobby data level_key = inn_level
07:13:19.418 [Lua] Lobby data selected_level_key = inn_level
07:13:19.418 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:13:19.418 [Lua] Lobby data matchmaking = false
07:13:19.418 [Lua] Lobby data host = 1100001024c0853
07:13:19.418 [Lua] Lobby data country_code = FI
07:13:19.418 [Lua] Lobby data game_mode = 3
07:13:19.418 [Lua] Lobby data difficulty_tweak = 0
07:13:19.418 [Lua] Lobby data difficulty = normal
07:13:19.418 [Lua] Lobby data num_players = 1
07:13:19.418 [Lua] Set lobby end.
07:13:19.418 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
07:13:19.418 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
07:13:19.418 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
07:13:19.418 [Lua] [Matchmaking] initializing
07:13:19.418 [Lua] [Matchmaking] my_peer_id: 1100001024c0853, I am server
07:13:19.418 [Lua] [Matchmaking] register rpcs
07:13:19.418 [Lua] GameNetworkManager:init... creating game session
07:13:19.418 [Lua] Host GameSession.make_game_session_host with session:
07:13:19.418 [Lua] [GameNetworkManager] Setting pong timeout to 60
07:13:19.418 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853
07:13:19.418 [Lua] [GameNetworkManager] self.is_server = true
07:13:19.418 [Network] Setting artificial MTU limit to 576
07:13:19.418 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
07:13:19.430 [Lua] Switching ConflictSettings: to: inn_level
07:13:19.430 [Lua] pacing=disabled
07:13:19.430 [Lua] roaming=nil
07:13:19.430 [Lua] disabled=false
07:13:19.430 [Lua] pack_spawning=disabled
07:13:19.430 [Lua] contained_breeds=nil
07:13:19.430 [Lua] boss=disabled
07:13:19.430 [Lua] horde=disabled
07:13:19.430 [Lua] specials=disabled
07:13:19.430 [Lua] name=inn_level
07:13:19.430 [Lua] intensity=disabled
07:13:19.430 [Lua] ---
07:13:19.430 [Lua] [LevelAnalysis] set_random_seed( 1296342)
07:13:19.436 [Lua] [AIInterestPointSystem] Level Seed: 1296342
07:13:19.436 [Lua]
07:13:19.436 [Lua] [entity_system_bag] = table
07:13:19.436 [Lua] [entity_system_bag] = metatable
07:13:19.436 [Lua] [startup_data] = table
07:13:19.436 [Lua] [entity_manager] = table
07:13:19.436 [Lua] [entity_manager] = metatable
07:13:19.436 [Lua] [unit_spawner] = table
07:13:19.436 [Lua] [unit_spawner] = metatable
07:13:19.436 [Lua] [unit_storage] = table
07:13:19.436 [Lua] [unit_storage] = metatable
07:13:19.436 [Lua] [dice_keeper] = table
07:13:19.436 [Lua] [dice_keeper] = metatable
07:13:19.436 [Lua] [is_server] = true (boolean)
07:13:19.436 [Lua] [world] = [World]
07:13:19.436 [Lua] [system_api] = table
07:13:19.436 [Lua] [entity_system] = table
07:13:19.436 [Lua] [entity_system] = metatable
07:13:19.436 [Lua] [network_lobby] = table
07:13:19.436 [Lua] [network_lobby] = metatable
07:13:19.436 [Lua] [profile_synchronizer] = table
07:13:19.436 [Lua] [profile_synchronizer] = metatable
07:13:19.436 [Lua] [level_transition_handler] = table
07:13:19.436 [Lua] [level_transition_handler] = metatable
07:13:19.436 [Lua] [num_local_human_players] = 1 (number)
07:13:19.436 [Lua] [statistics_db] = table
07:13:19.436 [Lua] [statistics_db] = metatable
07:13:19.436 [Lua] [network_server] = table
07:13:19.436 [Lua] [network_server] = metatable
07:13:19.436 [Lua] [input_manager] = table
07:13:19.436 [Lua] [input_manager] = metatable
07:13:19.436 [Lua] [network_clock] = table
07:13:19.436 [Lua] [network_clock] = metatable
07:13:19.436 [Lua] [network_transmit] = table
07:13:19.436 [Lua] [network_transmit] = metatable
07:13:19.436 [Lua] [free_flight_manager] = table
07:13:19.436 [Lua] [free_flight_manager] = metatable
07:13:19.436 [Lua] [network_manager] = table
07:13:19.436 [Lua] [network_manager] = metatable
07:13:19.436 [Lua] [network_event_delegate] = table
07:13:19.436 [Lua] [network_event_delegate] = metatable
07:13:19.436 [Lua]
07:13:19.436 [Lua] ignoring extension VersusVolumeObjectiveExtension
07:13:19.436 [Lua] ignoring extension VersusInteractObjectiveExtension
07:13:19.436 [Lua] ignoring extension VersusPayloadObjectiveExtension
07:13:19.436 [Lua] ignoring extension VersusSocketObjectiveExtension
07:13:19.436 [Lua] ignoring extension VersusTargetObjectiveExtension
07:13:19.436 [Lua] ignoring extension VersusMissionObjectiveExtension
07:13:19.436 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
07:13:19.439 [Lua] [AchievementManager] Achievements using the steam platform
07:13:19.488 [Lua] [StateIngame] Level seed: 1296342
07:13:19.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read,
07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read,
07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
07:13:19.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
07:13:19.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
07:13:19.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read,
07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read,
07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
07:13:19.498 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read,
07:13:19.498 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
07:13:19.501 [Lua] [LevelAnalysis] set_random_seed( 1296342)
07:13:19.505 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
07:13:19.505 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
07:13:19.505 [Lua] [IngameUI] init
07:13:19.523 [Lua] cb_razer_chroma_setup
07:13:19.549 [Lua] completed
07:13:19.550 [Lua] completed
07:13:19.550 [Lua] completed
07:13:19.550 [Lua] completed
07:13:19.561 [Lua] completed
07:13:19.562 [Lua] completed
07:13:19.562 [Lua] [Matchmaking] Cancelling matchmaking
07:13:19.562 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
07:13:19.562 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
07:13:19.562 [Lua] Set lobby begin:
07:13:19.562 [Lua] Lobby data level_key = inn_level
07:13:19.562 [Lua] Lobby data power_level = 0
07:13:19.563 [Lua] Lobby data selected_level_key = inn_level
07:13:19.563 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:13:19.563 [Lua] Lobby data matchmaking = false
07:13:19.563 [Lua] Lobby data host = 1100001024c0853
07:13:19.563 [Lua] Lobby data country_code = FI
07:13:19.563 [Lua] Lobby data game_mode = 3
07:13:19.563 [Lua] Lobby data difficulty_tweak = 0
07:13:19.563 [Lua] Lobby data difficulty = normal
07:13:19.563 [Lua] Lobby data num_players = 1
07:13:19.563 [Lua] Set lobby end.
07:13:19.564 [Flow] complete_skittergate_legend true
07:13:19.564 [Flow] complete_all_helmgart_levels_recruit true
07:13:19.565 [Flow] WitchHunterLevel:35
07:13:19.565 [Flow] LeaderYes
07:13:19.565 [Flow] ALL PC XP:304250
07:13:19.565 [Flow] Has "bogenhafen" DLC:true
07:13:19.565 [Flow] WH XP:60850
07:13:19.565 [Flow] Number of crafted items:10809
07:13:19.565 [Flow] Has "pre_order" DLC:true
07:13:19.565 [Flow] Sum of Powe Levels:1500
07:13:19.565 [Flow] lodestone diff 1:false
07:13:19.565 [Flow] magnus and forest activated
07:13:19.565 [Flow] magnus and forest activated
07:13:19.565 [Flow] cemetery and forest activated
07:13:19.565 [Flow] magnus and cemetery
07:13:19.565 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:13:19.565 [Flow] ALL RUNES ACTIVATED
07:13:19.566 [Flow] magnus and forest activated
07:13:19.566 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:13:19.566 [Flow] ALL RUNES ACTIVATED
07:13:19.566 [Flow] cemetery and forest activated
07:13:19.566 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:13:19.566 [Flow] ALL RUNES ACTIVATED
07:13:19.566 [Flow] magnus and forest activated
07:13:19.566 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:13:19.566 [Flow] ALL RUNES ACTIVATED
07:13:19.566 [Flow] magnus and cemetery
07:13:19.566 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:13:19.566 [Flow] ALL RUNES ACTIVATED
07:13:19.566 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:13:19.568 [Lua] CurrentConflictSettings inn_level
07:13:19.568 [Lua] [ConflictDirector] conflict_director is ai_ready
07:13:19.568 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:13:19.568 [Lua] [MainPathSpawningGenerator] Injecting travel distances
07:13:19.570 [Lua] SpecialsPacing:remove_unwanted_breeds:
07:13:19.570 [Lua] Forming navigation groups in one frame
07:13:19.570 [Lua] Forming navigation groups
07:13:19.598 [Lua] NavigationGroupManager -> calulation time A: 0.027000000000001023
07:13:19.599 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443
07:13:19.599 [Lua] number of nav groups: 41
07:13:19.600 [Lua] number of refined nav groups : 23
07:13:19.603 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
07:13:19.603 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
07:13:19.603 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
07:13:19.603 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
07:13:19.605 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
07:13:19.605 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
07:13:19.605 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
07:13:19.605 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
07:13:19.606 [Lua] [Managers] Calling function on all managers:
07:13:19.606 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
07:13:19.642 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame
07:13:19.642 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync
07:13:20.094 [Commandlist factory] creating async compute command list
07:13:20.363 [Lua] player (1100001024c0853,1) was put into party 1
07:13:20.363 [Lua] [IngamePlayerListUI] - Destroy
07:13:20.363 [Lua] [GamePadEquipmentUI] - Destroy
07:13:20.363 [Lua] [EquipmentUI] - Destroy
07:13:20.363 [Lua] [GamePadAbilityUI] - Destroy
07:13:20.363 [Lua] [AbilityUI] - Destroy
07:13:20.375 [Lua] Assigning peer(1100001024c0853:1) to profile(3) career(4)
07:13:20.375 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(1) profile_index(3) career_index(4)
07:13:20.375 [Lua] Set lobby begin:
07:13:20.375 [Lua] Lobby data player_slot_1 = 0:0
07:13:20.375 [Lua] Lobby data level_key = inn_level
07:13:20.375 [Lua] Lobby data power_level = 0
07:13:20.375 [Lua] Lobby data selected_level_key = inn_level
07:13:20.375 [Lua] Lobby data player_slot_4 = 0:0
07:13:20.375 [Lua] Lobby data difficulty = normal
07:13:20.375 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:13:20.375 [Lua] Lobby data matchmaking = false
07:13:20.375 [Lua] Lobby data host = 1100001024c0853
07:13:20.375 [Lua] Lobby data country_code = FI
07:13:20.375 [Lua] Lobby data game_mode = 3
07:13:20.375 [Lua] Lobby data player_slot_5 = 0:0
07:13:20.375 [Lua] Lobby data player_slot_2 = 0:0
07:13:20.376 [Lua] Lobby data difficulty_tweak = 0
07:13:20.376 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:13:20.376 [Lua] Lobby data num_players = 1
07:13:20.376 [Lua] Set lobby end.
07:13:20.376 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0
07:13:20.376 [Lua]
07:13:20.376 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean)
07:13:20.376 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
07:13:20.376 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p] = false (boolean)
07:13:20.376 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03] = false (boolean)
07:13:20.376 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean)
07:13:20.376 [Lua] [wwise/flamethrower] = false (boolean)
07:13:20.376 [Lua] [wwise/drakegun] = false (boolean)
07:13:20.376 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p] = false (boolean)
07:13:20.376 [Lua] [wwise/steampistol] = false (boolean)
07:13:20.376 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean)
07:13:20.376 [Lua] [wwise/coghammer] = false (boolean)
07:13:20.376 [Lua]
07:13:20.376 [Lua]
07:13:20.376 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean)
07:13:20.376 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean)
07:13:20.376 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03] = false (boolean)
07:13:20.376 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:13:20.376 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean)
07:13:20.376 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2] = false (boolean)
07:13:20.376 [Lua] [wwise/drakegun] = false (boolean)
07:13:20.376 [Lua] [wwise/steampistol] = false (boolean)
07:13:20.376 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean)
07:13:20.376 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
07:13:20.376 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p] = false (boolean)
07:13:20.376 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:13:20.376 [Lua] [wwise/flamethrower] = false (boolean)
07:13:20.376 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p] = false (boolean)
07:13:20.376 [Lua] [wwise/coghammer] = false (boolean)
07:13:20.376 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean)
07:13:20.376 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2] = false (boolean)
07:13:20.376 [Lua]
07:13:20.376 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync
07:13:20.376 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers
07:13:20.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
07:13:20.376 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
07:13:20.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
07:13:20.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
07:13:20.380 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:1 my_peer_id:1100001024c0853
07:13:20.397 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers
07:13:20.397 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame
07:13:20.440 [Commandlist factory] creating async compute command list
07:13:20.488 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:1 my_peer_id:1100001024c0853
07:13:20.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
07:13:20.488 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
07:13:20.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
07:13:20.619 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
07:13:20.620 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
07:13:20.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
07:13:20.635 [Commandlist factory] creating async compute command list
07:13:20.735 [Commandlist factory] creating async compute command list
07:13:20.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
07:13:20.749 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
07:13:20.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
07:13:20.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
07:13:20.817 [Commandlist factory] creating async compute command list
07:13:20.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
07:13:20.844 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
07:13:20.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
07:13:20.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
07:13:20.869 [Commandlist factory] creating async compute command list
07:13:20.870 [Flow] DISABLE
07:13:20.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
07:13:20.900 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
07:13:20.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
07:13:20.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
07:13:21.121 [Lua] completed
07:13:21.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
07:13:21.289 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
07:13:21.289 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
07:13:21.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
07:13:21.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
07:13:21.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
07:13:21.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
07:13:21.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
07:13:21.393 [Commandlist factory] creating async compute command list
07:13:21.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
07:13:21.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
07:13:21.428 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
07:13:21.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
07:13:21.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
07:13:21.494 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
07:13:21.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
07:13:21.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
07:13:21.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
07:13:21.562 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
07:13:21.562 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
07:13:21.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
07:13:21.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
07:13:21.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
07:13:21.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
07:13:21.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
07:13:21.652 [Lua] completed
07:13:21.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
07:13:21.699 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
07:13:21.699 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
07:13:21.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
07:13:21.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
07:13:21.732 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
07:13:21.732 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
07:13:21.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
07:13:21.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
07:13:21.765 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
07:13:21.765 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
07:13:21.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
07:13:21.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
07:13:21.832 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
07:13:21.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
07:13:21.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
07:13:21.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
07:13:21.902 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
07:13:21.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
07:13:21.902 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
07:13:22.055 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
07:13:22.055 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
07:13:22.055 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
07:13:22.174 [Lua] completed
07:13:22.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
07:13:22.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
07:13:22.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
07:13:22.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
07:13:22.466 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
07:13:22.466 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
07:13:22.706 [Lua] completed
07:13:22.809 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
07:13:22.809 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
07:13:22.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
07:13:22.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
07:13:22.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
07:13:22.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2
07:13:23.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2
07:13:23.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2
07:13:23.029 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
07:13:23.146 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
07:13:23.146 [Lua] [PackageManager] Force_load: wwise/drakegun
07:13:23.147 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
07:13:23.214 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
07:13:23.214 [Lua] [PackageManager] Force_load: wwise/steampistol
07:13:23.214 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
07:13:23.231 [Lua] completed
07:13:23.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
07:13:23.349 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
07:13:23.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
07:13:23.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
07:13:23.501 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
07:13:23.501 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
07:13:23.768 [Lua] completed
07:13:23.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
07:13:23.973 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
07:13:23.973 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
07:13:24.299 [Lua] completed
07:13:24.383 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
07:13:24.383 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
07:13:24.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2
07:13:24.416 [Lua] PlayFabMirrorBase:_commit_internal 1
07:13:24.416 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:13:24.420 [Lua] generate_backend_stats 1100001024c0853:1
07:13:24.446 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
07:13:24.446 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:13:24.446 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
07:13:24.446 [Lua] Set lobby begin:
07:13:24.446 [Lua] Lobby data player_slot_1 = 0:0
07:13:24.446 [Lua] Lobby data level_key = inn_level
07:13:24.446 [Lua] Lobby data power_level = 835
07:13:24.446 [Lua] Lobby data selected_level_key = inn_level
07:13:24.446 [Lua] Lobby data player_slot_4 = 0:0
07:13:24.446 [Lua] Lobby data difficulty = normal
07:13:24.446 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:13:24.447 [Lua] Lobby data matchmaking = false
07:13:24.447 [Lua] Lobby data host = 1100001024c0853
07:13:24.447 [Lua] Lobby data country_code = FI
07:13:24.447 [Lua] Lobby data game_mode = 3
07:13:24.447 [Lua] Lobby data player_slot_5 = 0:0
07:13:24.447 [Lua] Lobby data player_slot_2 = 0:0
07:13:24.447 [Lua] Lobby data difficulty_tweak = 0
07:13:24.447 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:13:24.447 [Lua] Lobby data num_players = 1
07:13:24.447 [Lua] Set lobby end.
07:13:24.450 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
07:13:24.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2
07:13:24.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2
07:13:24.485 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
07:13:24.553 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
07:13:24.553 [Lua] [PackageManager] Force_load: wwise/coghammer
07:13:24.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p
07:13:24.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p
07:13:24.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p
07:13:24.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p
07:13:24.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p
07:13:24.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p
07:13:24.688 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
07:13:24.754 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
07:13:24.754 [Lua] [PackageManager] Force_load: wwise/flamethrower
07:13:24.771 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
07:13:24.792 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:13:24.793 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:13:24.793 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43
07:13:24.793 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
07:13:24.822 [Lua] Players are leaving the safe zone
07:13:24.840 [Lua] completed
07:13:24.933 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
07:13:24.941 [Lua] commit result success 1
07:13:25.189 [Lua] StateInGameRunning:_game_actually_starts()
07:13:25.189 [Lua] [IngameUI] menu view on_enter start_menu_view
07:13:25.189 [Lua] hero_fullscreen_menu_on_enter
07:13:25.189 [Lua] #################################################################################################################
07:13:25.189 [Lua] [Loading Time]: 00:00:16 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
07:13:25.189 [Lua] #################################################################################################################
07:13:25.189 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
07:13:25.192 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02382730
07:13:25.193 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
07:13:25.201 [Lua] cb_razer_chroma_setup
07:13:25.206 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
07:13:25.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
07:13:25.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
07:13:25.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
07:13:25.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
07:13:25.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
07:13:25.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
07:13:25.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
07:13:25.229 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView
07:13:25.440 [Lua] completed
07:13:25.495 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
07:13:25.495 [Lua] Commit load time data
07:13:25.969 [Lua] completed
07:13:26.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x45b, position: 0
07:13:26.489 [Lua] completed
07:13:26.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x45b, position: 27249
07:13:27.012 [Lua] completed
07:13:27.536 [Lua] completed
07:13:27.739 [Lua] [IngameUI] menu view on_exit start_menu_view
07:13:27.739 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
07:13:27.739 [Lua] hero_fullscreen_menu_on_exit
07:13:27.741 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02382730
07:13:27.742 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
07:13:27.742 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
07:13:28.064 [Lua] completed
07:13:28.587 [Lua] completed
07:13:29.111 [Lua] completed
07:13:29.213 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
07:13:29.213 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:13:29.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
07:13:29.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:13:29.246 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
07:13:29.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:13:29.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read,
07:13:29.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:13:29.280 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
07:13:29.280 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:13:29.297 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read,
07:13:29.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:13:29.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
07:13:29.314 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:13:29.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
07:13:29.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:13:29.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
07:13:29.470 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:13:29.483 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
07:13:29.483 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:13:29.805 [Lua] completed
07:13:30.327 [Lua] completed
07:13:30.853 [Lua] completed
07:13:31.379 [Lua] completed
07:13:31.904 [Lua] completed
07:13:32.429 [Lua] completed
07:13:32.953 [Lua] completed
07:13:33.480 [Lua] completed
07:13:33.999 [Lua] completed
07:13:34.424 [Lua] [IngameUI] menu view on_enter hero_view
07:13:34.430 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1016bdc0
07:13:34.430 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
07:13:34.445 [Lua] completed
07:13:34.445 [Lua] completed
07:13:34.445 [Lua] completed
07:13:34.445 [Lua] completed
07:13:34.540 [Lua] completed
07:13:35.066 [Lua] completed
07:13:35.591 [Lua] completed
07:13:36.116 [Lua] completed
07:13:36.641 [Lua] completed
07:13:37.166 [Lua] completed
07:13:37.715 [Lua] completed
07:13:38.240 [Lua] completed
07:13:38.763 [Lua] completed
07:13:39.287 [Lua] completed
07:13:39.811 [Lua] completed
07:13:40.329 [Lua] completed
07:13:40.851 [Lua] completed
07:13:41.374 [Lua] completed
07:13:41.893 [Lua] completed
07:13:42.413 [Lua] completed
07:13:42.933 [Lua] completed
07:13:43.287 [Lua] [IngameUI] menu view on_exit hero_view
07:13:43.290 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1016bdc0
07:13:43.290 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
07:13:43.456 [Lua] completed
07:13:43.979 [Lua] completed
07:13:44.501 [Lua] completed
07:13:45.025 [Lua] completed
07:13:45.551 [Lua] completed
07:13:46.077 [Lua] completed
07:13:46.595 [Lua] completed
07:13:47.118 [Lua] completed
07:13:47.638 [Lua] completed
07:13:48.162 [Lua] completed
07:13:48.689 [Lua] completed
07:13:48.943 [Lua] [IngameUI] menu view on_enter hero_view
07:13:48.947 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1016bdc0
07:13:48.947 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
07:13:48.963 [Lua] completed
07:13:48.963 [Lua] completed
07:13:48.963 [Lua] completed
07:13:48.963 [Lua] completed
07:13:49.228 [Lua] completed
07:13:49.749 [Lua] completed
07:13:50.278 [Lua] completed
07:13:50.797 [Lua] completed
07:13:51.318 [Lua] completed
07:13:51.839 [Lua] completed
07:13:52.092 [Lua] [IngameUI] menu view on_exit hero_view
07:13:52.094 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1016bdc0
07:13:52.094 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
07:13:52.363 [Lua] completed
07:13:52.886 [Lua] completed
07:13:53.327 [Lua] PlayFabMirrorBase:_commit_internal 2
07:13:53.327 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:13:53.330 [Lua] generate_backend_stats 1100001024c0853:1
07:13:53.349 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
07:13:53.349 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:13:53.354 [Lua] commit result success 2
07:13:53.422 [Lua] completed
07:13:53.945 [Lua] completed
07:13:54.472 [Lua] completed
07:13:54.999 [Lua] completed
07:13:55.527 [Lua] completed
07:13:56.053 [Lua] completed
07:13:56.578 [Lua] completed
07:13:57.105 [Lua] completed
07:13:57.630 [Lua] completed
07:13:58.155 [Lua] completed
07:13:58.679 [Lua] completed
07:13:59.205 [Lua] completed
07:13:59.730 [Lua] completed
07:14:00.251 [Lua] completed
07:14:00.774 [Lua] completed
07:14:01.299 [Lua] completed
07:14:01.820 [Lua] completed
07:14:02.346 [Lua] completed
07:14:02.872 [Lua] completed
07:14:03.397 [Lua] completed
07:14:03.922 [Lua] completed
07:14:04.446 [Lua] completed
07:14:04.971 [Lua] completed
07:14:05.497 [Lua] completed
07:14:06.023 [Lua] completed
07:14:06.550 [Lua] completed
07:14:07.074 [Lua] completed
07:14:07.600 [Lua] completed
07:14:08.126 [Lua] completed
07:14:08.652 [Lua] completed
07:14:09.178 [Lua] completed
07:14:09.701 [Lua] completed
07:14:10.227 [Lua] completed
07:14:10.747 [Lua] completed
07:14:11.272 [Lua] completed
07:14:11.798 [Lua] completed
07:14:12.322 [Lua] completed
07:14:12.842 [Lua] completed
07:14:13.366 [Lua] completed
07:14:13.888 [Lua] completed
07:14:14.411 [Lua] completed
07:14:14.936 [Lua] completed
07:14:15.460 [Lua] completed
07:14:15.983 [Lua] completed
07:14:16.508 [Lua] completed
07:14:17.031 [Lua] completed
07:14:17.552 [Lua] completed
07:14:18.077 [Lua] completed
07:14:18.598 [Lua] completed
07:14:19.125 [Lua] completed
07:14:19.652 [Lua] completed
07:14:20.174 [Lua] completed
07:14:20.701 [Lua] completed
07:14:21.225 [Lua] completed
07:14:21.751 [Lua] completed
07:14:22.275 [Lua] completed
07:14:22.796 [Lua] completed
07:14:23.321 [Lua] completed
07:14:23.847 [Lua] completed
07:14:24.374 [Lua] completed
07:14:24.900 [Lua] completed
07:14:25.425 [Lua] completed
07:14:25.949 [Lua] completed
07:14:26.475 [Lua] completed
07:14:27.000 [Lua] completed
07:14:27.526 [Lua] completed
07:14:28.053 [Lua] completed
07:14:28.578 [Lua] completed
07:14:29.102 [Lua] completed
07:14:29.625 [Lua] completed
07:14:30.147 [Lua] completed
07:14:30.673 [Lua] completed
07:14:31.199 [Lua] completed
07:14:31.723 [Lua] completed
07:14:32.246 [Lua] completed
07:14:32.773 [Lua] completed
07:14:33.298 [Lua] completed
07:14:33.822 [Lua] completed
07:14:34.348 [Lua] completed
07:14:34.869 [Lua] completed
07:14:35.396 [Lua] completed
07:14:35.616 [Lua] [IngameUI] menu view on_enter start_game_view
07:14:35.618 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02383fa0
07:14:35.618 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
07:14:35.620 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
07:14:35.620 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
07:14:35.620 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
07:14:35.620 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
07:14:35.920 [Lua] completed
07:14:36.445 [Lua] completed
07:14:36.968 [Lua] completed
07:14:37.156 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deed_selection
07:14:37.156 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
07:14:37.156 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGrid
07:14:37.178 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
07:14:37.178 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
07:14:37.178 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummary
07:14:37.504 [Lua] completed
07:14:38.030 [Lua] completed
07:14:38.555 [Lua] completed
07:14:39.080 [Lua] completed
07:14:39.607 [Lua] completed
07:14:40.126 [Lua] completed
07:14:40.646 [Lua] completed
07:14:41.165 [Lua] completed
07:14:41.684 [Lua] completed
07:14:42.203 [Lua] completed
07:14:42.722 [Lua] completed
07:14:43.242 [Lua] completed
07:14:43.763 [Lua] completed
07:14:44.285 [Lua] completed
07:14:44.804 [Lua] completed
07:14:45.322 [Lua] completed
07:14:45.841 [Lua] completed
07:14:46.360 [Lua] completed
07:14:46.881 [Lua] completed
07:14:46.921 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
07:14:46.921 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorGrid
07:14:46.921 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
07:14:46.921 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
07:14:46.921 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummary
07:14:46.921 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
07:14:47.401 [Lua] completed
07:14:47.923 [Lua] completed
07:14:48.443 [Lua] completed
07:14:48.964 [Lua] completed
07:14:49.489 [Lua] completed
07:14:49.524 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
07:14:49.524 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
07:14:49.524 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
07:14:49.524 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
07:14:49.524 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
07:14:50.009 [Lua] completed
07:14:50.265 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
07:14:50.265 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
07:14:50.265 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
07:14:50.269 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
07:14:50.269 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
07:14:50.534 [Lua] completed
07:14:51.058 [Lua] completed
07:14:51.145 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
07:14:51.145 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
07:14:51.146 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
07:14:51.585 [Lua] completed
07:14:52.111 [Lua] completed
07:14:52.635 [Lua] completed
07:14:53.162 [Lua] completed
07:14:53.639 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
07:14:53.640 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
07:14:53.640 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
07:14:53.640 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
07:14:53.640 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
07:14:53.686 [Lua] completed
07:14:54.205 [Lua] completed
07:14:54.724 [Lua] completed
07:14:55.243 [Lua] completed
07:14:55.764 [Lua] completed
07:14:56.284 [Lua] completed
07:14:56.803 [Lua] completed
07:14:57.323 [Lua] completed
07:14:57.847 [Lua] completed
07:14:58.370 [Lua] completed
07:14:58.643 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
07:14:58.643 [Lua] ............................................................................................................
07:14:58.643 [Lua] ............................................................................................................
07:14:58.643 [Lua] GAME START SETTINGS -> Level: bell | Difficulty: normal | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
07:14:58.643 [Lua] ............................................................................................................
07:14:58.643 [Lua] ............................................................................................................
07:14:58.643 [Lua] [Matchmaking] Cancelling matchmaking
07:14:58.643 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
07:14:58.657 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
07:14:58.657 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
07:14:58.660 [Lua] Set lobby begin:
07:14:58.660 [Lua] Lobby data player_slot_1 = 0:0
07:14:58.660 [Lua] Lobby data level_key = inn_level
07:14:58.660 [Lua] Lobby data power_level = 835
07:14:58.660 [Lua] Lobby data selected_level_key = inn_level
07:14:58.660 [Lua] Lobby data player_slot_4 = 0:0
07:14:58.660 [Lua] Lobby data difficulty = normal
07:14:58.660 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:14:58.660 [Lua] Lobby data matchmaking = false
07:14:58.660 [Lua] Lobby data host = 1100001024c0853
07:14:58.660 [Lua] Lobby data country_code = FI
07:14:58.660 [Lua] Lobby data game_mode = 3
07:14:58.660 [Lua] Lobby data player_slot_5 = 0:0
07:14:58.660 [Lua] Lobby data player_slot_2 = 0:0
07:14:58.660 [Lua] Lobby data difficulty_tweak = 0
07:14:58.660 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:14:58.660 [Lua] Lobby data num_players = 1
07:14:58.660 [Lua] Set lobby end.
07:14:58.660 [Lua] [PartyManager] Leader is set to 1100001024c0853
07:14:58.660 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 0
07:14:58.660 [Lua] [LevelTransitionHandler] set_next_level( bell, 0 )
07:14:58.660 [Lua] Set lobby begin:
07:14:58.660 [Lua] Lobby data twitch_enabled = false
07:14:58.660 [Lua] Lobby data power_level = 835
07:14:58.660 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:14:58.661 [Lua] Lobby data difficulty_tweak = 0
07:14:58.661 [Lua] Lobby data host = 1100001024c0853
07:14:58.661 [Lua] Lobby data game_mode = 2
07:14:58.661 [Lua] Lobby data match_started = true
07:14:58.661 [Lua] Lobby data mechanism = adventure
07:14:58.661 [Lua] Lobby data level_key = inn_level
07:14:58.661 [Lua] Lobby data player_slot_1 = 0:0
07:14:58.661 [Lua] Lobby data selected_level_key = bell
07:14:58.661 [Lua] Lobby data difficulty = normal
07:14:58.661 [Lua] Lobby data quick_game = false
07:14:58.661 [Lua] Lobby data matchmaking = true
07:14:58.661 [Lua] Lobby data weave_name = false
07:14:58.661 [Lua] Lobby data player_slot_4 = 0:0
07:14:58.661 [Lua] Lobby data num_players = 1
07:14:58.661 [Lua] Lobby data player_slot_5 = 0:0
07:14:58.661 [Lua] Lobby data player_slot_2 = 0:0
07:14:58.661 [Lua] Lobby data country_code = FI
07:14:58.661 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:14:58.661 [Lua] Lobby data eac_authorized = true
07:14:58.661 [Lua] Set lobby end.
07:14:58.661 [Lua] Set lobby begin:
07:14:58.661 [Lua] Lobby data twitch_enabled = false
07:14:58.661 [Lua] Lobby data power_level = 835
07:14:58.661 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:14:58.661 [Lua] Lobby data difficulty_tweak = 0
07:14:58.661 [Lua] Lobby data host = 1100001024c0853
07:14:58.661 [Lua] Lobby data game_mode = 2
07:14:58.661 [Lua] Lobby data is_private = false
07:14:58.662 [Lua] Lobby data match_started = true
07:14:58.662 [Lua] Lobby data mechanism = adventure
07:14:58.662 [Lua] Lobby data level_key = inn_level
07:14:58.662 [Lua] Lobby data player_slot_1 = 0:0
07:14:58.662 [Lua] Lobby data selected_level_key = bell
07:14:58.662 [Lua] Lobby data difficulty = normal
07:14:58.662 [Lua] Lobby data quick_game = false
07:14:58.662 [Lua] Lobby data matchmaking = true
07:14:58.662 [Lua] Lobby data weave_name = false
07:14:58.662 [Lua] Lobby data player_slot_4 = 0:0
07:14:58.662 [Lua] Lobby data num_players = 1
07:14:58.662 [Lua] Lobby data player_slot_5 = 0:0
07:14:58.662 [Lua] Lobby data player_slot_2 = 0:0
07:14:58.662 [Lua] Lobby data country_code = FI
07:14:58.662 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:14:58.662 [Lua] Lobby data eac_authorized = true
07:14:58.662 [Lua] Set lobby end.
07:14:58.662 [Lua] [ChatManager][1]System: Starting hosted game...
07:14:58.662 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
07:14:58.662 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
07:14:58.743 [Lua] [IngameUI] menu view on_exit start_game_view
07:14:58.743 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
07:14:58.743 [Save] Saving `save_data`
07:14:58.743 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
07:14:58.743 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
07:14:58.743 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
07:14:58.747 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02383fa0
07:14:58.753 [Save] Save done
07:14:58.894 [Lua] completed
07:14:59.419 [Lua] completed
07:14:59.942 [Lua] completed
07:15:00.465 [Lua] completed
07:15:00.984 [Lua] completed
07:15:01.504 [Lua] completed
07:15:02.023 [Lua] completed
07:15:02.545 [Lua] completed
07:15:03.068 [Lua] completed
07:15:03.596 [Lua] completed
07:15:04.122 [Lua] completed
07:15:04.649 [Lua] completed
07:15:05.175 [Lua] completed
07:15:05.702 [Lua] completed
07:15:06.228 [Lua] completed
07:15:06.245 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
07:15:06.245 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
07:15:06.245 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 1
07:15:06.245 [Lua] [LevelTransitionHandler] set_next_level( bell, 1 )
07:15:06.245 [Lua] Set lobby begin:
07:15:06.245 [Lua] Lobby data twitch_enabled = false
07:15:06.245 [Lua] Lobby data power_level = 835
07:15:06.245 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:15:06.245 [Lua] Lobby data difficulty_tweak = 0
07:15:06.245 [Lua] Lobby data host = 1100001024c0853
07:15:06.245 [Lua] Lobby data game_mode = 2
07:15:06.245 [Lua] Lobby data is_private = false
07:15:06.245 [Lua] Lobby data match_started = true
07:15:06.245 [Lua] Lobby data mechanism = adventure
07:15:06.246 [Lua] Lobby data level_key = inn_level
07:15:06.246 [Lua] Lobby data player_slot_1 = 0:0
07:15:06.246 [Lua] Lobby data selected_level_key = bell
07:15:06.246 [Lua] Lobby data difficulty = normal
07:15:06.246 [Lua] Lobby data quick_game = false
07:15:06.246 [Lua] Lobby data matchmaking = true
07:15:06.246 [Lua] Lobby data weave_name = false
07:15:06.246 [Lua] Lobby data player_slot_4 = 0:0
07:15:06.246 [Lua] Lobby data num_players = 1
07:15:06.246 [Lua] Lobby data player_slot_5 = 0:0
07:15:06.246 [Lua] Lobby data player_slot_2 = 0:0
07:15:06.246 [Lua] Lobby data country_code = FI
07:15:06.246 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:15:06.246 [Lua] Lobby data eac_authorized = true
07:15:06.246 [Lua] Set lobby end.
07:15:06.249 [Lua] Set lobby begin:
07:15:06.249 [Lua] Lobby data twitch_enabled = false
07:15:06.249 [Lua] Lobby data power_level = 835
07:15:06.249 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:15:06.249 [Lua] Lobby data difficulty_tweak = 0
07:15:06.249 [Lua] Lobby data host = 1100001024c0853
07:15:06.249 [Lua] Lobby data game_mode = 2
07:15:06.249 [Lua] Lobby data is_private = false
07:15:06.249 [Lua] Lobby data match_started = true
07:15:06.249 [Lua] Lobby data mechanism = adventure
07:15:06.249 [Lua] Lobby data level_key = inn_level
07:15:06.249 [Lua] Lobby data player_slot_1 = 0:0
07:15:06.249 [Lua] Lobby data selected_level_key = bell
07:15:06.250 [Lua] Lobby data difficulty = normal
07:15:06.250 [Lua] Lobby data quick_game = false
07:15:06.250 [Lua] Lobby data matchmaking = true
07:15:06.250 [Lua] Lobby data weave_name = false
07:15:06.250 [Lua] Lobby data player_slot_4 = 0:0
07:15:06.250 [Lua] Lobby data num_players = 1
07:15:06.250 [Lua] Lobby data player_slot_5 = 0:0
07:15:06.250 [Lua] Lobby data player_slot_2 = 0:0
07:15:06.250 [Lua] Lobby data country_code = FI
07:15:06.250 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:15:06.250 [Lua] Lobby data eac_authorized = true
07:15:06.250 [Lua] Set lobby end.
07:15:06.250 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame
07:15:06.250 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame
07:15:06.250 [Lua] Complete level triggered.
07:15:06.252 [Save] Saving `save_data`
07:15:06.252 [Lua] gm_event_end_conditions_met false false
07:15:06.252 [Lua] PlayFabMirrorBase:_commit_internal nil
07:15:06.252 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:15:06.255 [Lua] generate_backend_stats 1100001024c0853:1
07:15:06.259 [Save] Save done
07:15:06.259 [Save] Saving `save_data`
07:15:06.262 [Save] Save done
07:15:06.274 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
07:15:06.274 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:15:06.274 [Save] Saving `save_data`
07:15:06.274 [Lua] TRANSITION nil nil bell
07:15:06.274 [Lua] Transition type "bell", is server: true
07:15:06.274 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
07:15:06.274 [Lua] [GameNetworkManager] Leaving game...
07:15:06.274 [Lua] [GameNetworkManager] Shutting down game session host.
07:15:06.274 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
07:15:06.274 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
07:15:06.274 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=108.43
07:15:06.278 [Save] Save done
07:15:06.280 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
07:15:06.280 [Lua] commit result success 3
07:15:06.766 [Lua] completed
07:15:07.287 [Lua] completed
07:15:07.807 [Lua] completed
07:15:08.281 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
07:15:08.281 [Lua] [Managers] Calling function on all managers:
07:15:08.282 [Lua] Clearing all global lookup lists
07:15:08.282 [Lua] [IngamePlayerListUI] - Destroy
07:15:08.282 [Lua] [GamePadEquipmentUI] - Destroy
07:15:08.282 [Lua] [EquipmentUI] - Destroy
07:15:08.282 [Lua] [GamePadAbilityUI] - Destroy
07:15:08.282 [Lua] [AbilityUI] - Destroy
07:15:08.282 [Lua] [IngameUI] destroy
07:15:08.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2
07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1
07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1
07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1
07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
07:15:08.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4
07:15:08.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
07:15:08.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1
07:15:08.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
07:15:08.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
07:15:08.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1
07:15:08.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
07:15:08.353 [Lua] [Managers] Destroying manager group:
07:15:08.358 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
07:15:08.430 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
07:15:08.430 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame
07:15:08.430 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
07:15:08.430 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 bell 1
07:15:08.430 warning: [Lua] Following data will be uploaded to Crashify:
<>
07:15:08.430 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 2, User: 1100001024c0853 "Le Duck du Lac"
<>
07:15:08.430 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: bell<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: bell"
[2] self = table: 0000000000A91320; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "bell"; environment_variation_id = 1; level_seed = 2078032; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B13FD10
[3] _ = table: 0000000000A91320; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000527580; peer_state_machines = table: 00000000005278B0; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330; current_state = InPostGame
[5] self = table: 00000000024595F0; application_shutdown = nil; unit_spawner = table: 000000001046A030; world = [World]; unit_storage = table: 00000000103F9680; units = table: 000000001046A100; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 00000000024595F0
[8] self = table: 0000000011F31CD0; dt = 0.016930237412452698; t = 133.38344903849065; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016930237412452698; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016930237412452698; t = 133.38344903849065
[10] dt = 0.016930237412452698
[2] server = table: 0000000000527580; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853";
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; game_session = [GameSession]; game_network_manager = table: 00000000009C9CA0; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 1; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "bell"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 000000000236A400;
[5] world_name = "level_world"; entity_system_bag = table: 00000000012EBFA0; network_server = table: 0000000000527580; entity_system = table: 0000000000EDEB50; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 0000000010B587E0; statistics_db = table: 00000000024D9AC0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 106.64538249820471; input_manager = table: 000000000245BBE0; profile_synchronizer = table: 0000000000C3C210; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A1F650; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000236A400; world = [World]; dt = 0.016930237412452698; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 00000000011C7150; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 108.42842140048742; _lobby_host = table: 00000000105BE2E0; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 0000000010469E80; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000024595F0;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000024595F0;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000024595F0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000245E3F0;
<>
<>
07:15:08.431 [Lua] [Matchmaking] unregister rpcs
07:15:08.431 [Lua] ############### UNLOADING PACKAGES ###############
07:15:08.431 [Lua] [Managers] Calling function on all managers:
07:15:08.431 [Lua] [Managers] Destroying manager group:
07:15:08.431 [Lua] [Gamestate] Enter state StateLoading
07:15:08.433 [Lua] [Gamestate] Enter Substate StateLoadingRunning
07:15:08.433 [Lua] [Matchmaking] register rpcs
07:15:08.433 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
07:15:08.433 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
07:15:08.433 [Lua] Set lobby begin:
07:15:08.433 [Lua] Lobby data twitch_enabled = false
07:15:08.433 [Lua] Lobby data power_level = 0
07:15:08.433 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:15:08.433 [Lua] Lobby data difficulty_tweak = 0
07:15:08.433 [Lua] Lobby data host = 1100001024c0853
07:15:08.433 [Lua] Lobby data game_mode = 2
07:15:08.433 [Lua] Lobby data is_private = false
07:15:08.433 [Lua] Lobby data match_started = true
07:15:08.433 [Lua] Lobby data mechanism = adventure
07:15:08.433 [Lua] Lobby data level_key = inn_level
07:15:08.433 [Lua] Lobby data player_slot_1 = 0:0
07:15:08.433 [Lua] Lobby data selected_level_key = bell
07:15:08.433 [Lua] Lobby data difficulty = normal
07:15:08.433 [Lua] Lobby data quick_game = false
07:15:08.433 [Lua] Lobby data matchmaking = true
07:15:08.433 [Lua] Lobby data weave_name = false
07:15:08.433 [Lua] Lobby data player_slot_4 = 0:0
07:15:08.433 [Lua] Lobby data num_players = 1
07:15:08.433 [Lua] Lobby data player_slot_5 = 0:0
07:15:08.434 [Lua] Lobby data player_slot_2 = 0:0
07:15:08.434 [Lua] Lobby data country_code = FI
07:15:08.434 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:15:08.434 [Lua] Lobby data eac_authorized = true
07:15:08.434 [Lua] Set lobby end.
07:15:08.434 [Lua] registering RPCs
07:15:08.434 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
07:15:08.434 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
07:15:08.434 [Lua] Set lobby begin:
07:15:08.434 [Lua] Lobby data twitch_enabled = false
07:15:08.434 [Lua] Lobby data power_level = 0
07:15:08.434 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:15:08.434 [Lua] Lobby data difficulty_tweak = 0
07:15:08.434 [Lua] Lobby data host = 1100001024c0853
07:15:08.434 [Lua] Lobby data game_mode = 2
07:15:08.434 [Lua] Lobby data is_private = false
07:15:08.434 [Lua] Lobby data match_started = true
07:15:08.434 [Lua] Lobby data mechanism = adventure
07:15:08.434 [Lua] Lobby data level_key = bell
07:15:08.434 [Lua] Lobby data player_slot_1 = 0:0
07:15:08.434 [Lua] Lobby data selected_level_key = bell
07:15:08.434 [Lua] Lobby data difficulty = normal
07:15:08.434 [Lua] Lobby data quick_game = false
07:15:08.434 [Lua] Lobby data matchmaking = true
07:15:08.434 [Lua] Lobby data weave_name = false
07:15:08.434 [Lua] Lobby data player_slot_4 = 0:0
07:15:08.434 [Lua] Lobby data num_players = 1
07:15:08.434 [Lua] Lobby data player_slot_5 = 0:0
07:15:08.435 [Lua] Lobby data player_slot_2 = 0:0
07:15:08.435 [Lua] Lobby data country_code = FI
07:15:08.435 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:15:08.435 [Lua] Lobby data eac_authorized = true
07:15:08.435 [Lua] Set lobby end.
07:15:08.435 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
07:15:08.437 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized
07:15:08.437 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil] self.picked_environment_id=[1]
07:15:08.437 [Lua] [LevelTransitionHandler] load_level bell 1
07:15:08.505 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
07:15:08.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
07:15:08.505 [Umbra] Unload tome
07:15:08.505 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
07:15:08.505 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler, async-read,
07:15:08.505 [Lua] [LevelTransitionHandler] Loading level: "bell"
07:15:08.505 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/bell" Meta package name: "resource_packages/levels/honduras/bell_meta"
07:15:08.505 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read,
07:15:08.505 [Lua] [StateLoading] got rpc_load_level 63 bell
07:15:08.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1
07:15:08.557 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1
07:15:08.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_meta
07:15:08.591 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]'
07:15:08.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_meta
07:15:08.699 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_meta
07:15:08.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell
07:15:14.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell
07:15:14.804 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell
07:15:14.821 [Lua] [LevelTransitionHandler] Level load completed!
07:15:14.821 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: bell - level_seed: 2078032 - use_random_directors: true - overriden_conflict: nil
07:15:14.845 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:15:14.845 [Lua] checking dlc's against conflict directors
07:15:14.845 [Lua] number of factions to include 2
07:15:14.845 [Lua] number of factions added 2
07:15:14.845 [Lua] --- --- ---
07:15:14.845 [Lua] Starting... difficulty 'normal'
07:15:14.845 [Lua] These are the starting conflict directors:
07:15:14.845 [Lua] skaven
07:15:14.845 [Lua] chaos
07:15:14.845 [Lua] default
07:15:14.845 [Lua] --- --- ---
07:15:14.845 [Lua]
07:15:14.845 [Lua] DONE! Found the following directors:
07:15:14.845 [Lua] (free: 10), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_clan_rat_with_shield skaven_loot_rat skaven_plague_monk skaven_ratling_gunner
07:15:14.845 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_vortex_sorcerer=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_marauder=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_poison_wind_globadier=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_clan_rat_with_shield=true,
skaven_loot_rat=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
07:15:14.845 [Lua] load_startup_enemy_packages: --------------
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] chaos_spawn
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] chaos_troll
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] skaven_rat_ogre
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] skaven_stormfiend
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] beastmen_minotaur
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] chaos_plague_sorcerer
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] chaos_corruptor_sorcerer
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] skaven_gutter_runner
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] skaven_pack_master
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] skaven_poison_wind_globadier
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] skaven_ratling_gunner
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] skaven_warpfire_thrower
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] chaos_vortex_sorcerer
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] beastmen_standard_bearer
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] chaos_vortex
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] critter_rat
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] critter_pig
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] skaven_storm_vermin_with_shield
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] skaven_storm_vermin
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] chaos_warrior
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] chaos_raider
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] skaven_clan_rat
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] skaven_slave
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] chaos_fanatic
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] chaos_marauder
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] chaos_marauder_with_shield
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] chaos_berzerker
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] skaven_clan_rat_with_shield
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] skaven_loot_rat
07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
07:15:14.845 [Lua] skaven_plague_monk
07:15:14.848 [Lua] ### Sending rpc_level_loaded
07:15:14.848 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 63
07:15:14.848 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded
07:15:14.865 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading
07:15:14.865 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages
07:15:14.881 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages
07:15:14.881 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame
07:15:14.882 [Lua] ### Sending rpc_level_loaded
07:15:14.882 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 63
07:15:15.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
07:15:15.185 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
07:15:15.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
07:15:15.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
07:15:15.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
07:15:15.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
07:15:15.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
07:15:15.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
07:15:15.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
07:15:16.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
07:15:16.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
07:15:16.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
07:15:17.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
07:15:17.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
07:15:17.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
07:15:17.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
07:15:17.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
07:15:17.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
07:15:17.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
07:15:17.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
07:15:17.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
07:15:17.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
07:15:17.599 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
07:15:17.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
07:15:17.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
07:15:17.884 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
07:15:17.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
07:15:18.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
07:15:18.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
07:15:18.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
07:15:18.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
07:15:18.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
07:15:18.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
07:15:18.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
07:15:18.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
07:15:18.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
07:15:19.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
07:15:19.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
07:15:19.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
07:15:19.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
07:15:19.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
07:15:19.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
07:15:20.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
07:15:20.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
07:15:20.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
07:15:20.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
07:15:20.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
07:15:20.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
07:15:20.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
07:15:20.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
07:15:20.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
07:15:20.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
07:15:20.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
07:15:20.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
07:15:21.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
07:15:21.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
07:15:21.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
07:15:21.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
07:15:21.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
07:15:21.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
07:15:21.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
07:15:21.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
07:15:21.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
07:15:22.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
07:15:22.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
07:15:22.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
07:15:22.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
07:15:22.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
07:15:22.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
07:15:22.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
07:15:22.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
07:15:22.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
07:15:23.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
07:15:23.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
07:15:23.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
07:15:23.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
07:15:23.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
07:15:23.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
07:15:23.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
07:15:23.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
07:15:23.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
07:15:24.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
07:15:24.111 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
07:15:24.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
07:15:24.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
07:15:24.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
07:15:24.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
07:15:24.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
07:15:24.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
07:15:24.601 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: custom
07:15:24.601 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
07:15:24.601 [Lua] Starting async level spawning of levels/honduras/bell/world
07:15:24.601 [Umbra] Init version: 3.4.15 :: 16 threads
07:15:25.156 [Lua] Async level spawning done
07:15:25.156 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
07:15:26.120 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
07:15:26.120 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
07:15:26.120 [Lua] [Matchmaking] unregister rpcs
07:15:26.120 [Lua] Set lobby begin:
07:15:26.120 [Lua] Lobby data twitch_enabled = false
07:15:26.120 [Lua] Lobby data power_level = 0
07:15:26.120 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:15:26.120 [Lua] Lobby data difficulty_tweak = 0
07:15:26.120 [Lua] Lobby data host = 1100001024c0853
07:15:26.120 [Lua] Lobby data game_mode = 2
07:15:26.120 [Lua] Lobby data is_private = false
07:15:26.120 [Lua] Lobby data match_started = true
07:15:26.120 [Lua] Lobby data mechanism = adventure
07:15:26.120 [Lua] Lobby data level_key = bell
07:15:26.120 [Lua] Lobby data player_slot_1 = 0:0
07:15:26.120 [Lua] Lobby data selected_level_key = bell
07:15:26.120 [Lua] Lobby data difficulty = normal
07:15:26.120 [Lua] Lobby data quick_game = false
07:15:26.120 [Lua] Lobby data matchmaking = true
07:15:26.120 [Lua] Lobby data weave_name = false
07:15:26.120 [Lua] Lobby data player_slot_4 = 0:0
07:15:26.120 [Lua] Lobby data num_players = 1
07:15:26.120 [Lua] Lobby data player_slot_5 = 0:0
07:15:26.120 [Lua] Lobby data player_slot_2 = 0:0
07:15:26.121 [Lua] Lobby data country_code = FI
07:15:26.121 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:15:26.121 [Lua] Lobby data eac_authorized = true
07:15:26.121 [Lua] Set lobby end.
07:15:26.121 [Lua] [Managers] Destroying manager group:
07:15:26.121 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens
07:15:26.121 [Lua] [Gamestate] Enter StateIngame HOST
07:15:26.121 [Lua] [Managers] Calling function on all managers:
07:15:26.122 [Lua] <>level = bell<>
07:15:26.122 [Lua] Set lobby begin:
07:15:26.122 [Lua] Lobby data twitch_enabled = false
07:15:26.122 [Lua] Lobby data power_level = 0
07:15:26.122 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:15:26.122 [Lua] Lobby data difficulty_tweak = 0
07:15:26.122 [Lua] Lobby data host = 1100001024c0853
07:15:26.122 [Lua] Lobby data game_mode = 2
07:15:26.122 [Lua] Lobby data is_private = false
07:15:26.122 [Lua] Lobby data match_started = true
07:15:26.122 [Lua] Lobby data mechanism = adventure
07:15:26.122 [Lua] Lobby data level_key = bell
07:15:26.122 [Lua] Lobby data player_slot_1 = 0:0
07:15:26.122 [Lua] Lobby data selected_level_key = bell
07:15:26.122 [Lua] Lobby data difficulty = normal
07:15:26.122 [Lua] Lobby data quick_game = false
07:15:26.122 [Lua] Lobby data matchmaking = true
07:15:26.122 [Lua] Lobby data weave_name = false
07:15:26.122 [Lua] Lobby data player_slot_4 = 0:0
07:15:26.122 [Lua] Lobby data num_players = 1
07:15:26.122 [Lua] Lobby data player_slot_5 = 0:0
07:15:26.122 [Lua] Lobby data player_slot_2 = 0:0
07:15:26.122 [Lua] Lobby data country_code = FI
07:15:26.122 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:15:26.122 [Lua] Lobby data eac_authorized = true
07:15:26.122 [Lua] Set lobby end.
07:15:26.122 [Lua] [StateIngame] Server ingame
07:15:26.126 [Lua] Set lobby begin:
07:15:26.126 [Lua] Lobby data twitch_enabled = false
07:15:26.127 [Lua] Lobby data power_level = 0
07:15:26.127 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:15:26.127 [Lua] Lobby data difficulty_tweak = 0
07:15:26.127 [Lua] Lobby data host = 1100001024c0853
07:15:26.127 [Lua] Lobby data game_mode = 2
07:15:26.127 [Lua] Lobby data is_private = false
07:15:26.127 [Lua] Lobby data match_started = true
07:15:26.127 [Lua] Lobby data mechanism = adventure
07:15:26.127 [Lua] Lobby data level_key = bell
07:15:26.127 [Lua] Lobby data player_slot_1 = 0:0
07:15:26.127 [Lua] Lobby data selected_level_key = bell
07:15:26.127 [Lua] Lobby data difficulty = normal
07:15:26.127 [Lua] Lobby data quick_game = false
07:15:26.127 [Lua] Lobby data matchmaking = true
07:15:26.127 [Lua] Lobby data weave_name = false
07:15:26.127 [Lua] Lobby data player_slot_4 = 0:0
07:15:26.127 [Lua] Lobby data num_players = 1
07:15:26.127 [Lua] Lobby data player_slot_5 = 0:0
07:15:26.127 [Lua] Lobby data player_slot_2 = 0:0
07:15:26.127 [Lua] Lobby data country_code = FI
07:15:26.127 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:15:26.127 [Lua] Lobby data eac_authorized = true
07:15:26.127 [Lua] Set lobby end.
07:15:26.127 [Lua] [Matchmaking] register rpcs
07:15:26.127 [Lua] GameNetworkManager:init... creating game session
07:15:26.127 [Lua] Host GameSession.make_game_session_host with session:
07:15:26.127 [Lua] [GameNetworkManager] Setting pong timeout to 60
07:15:26.128 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853
07:15:26.128 [Lua] [GameNetworkManager] self.is_server = true
07:15:26.128 [Network] Setting artificial MTU limit to 576
07:15:26.128 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 7
07:15:26.128 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
07:15:26.140 [Lua] Switching ConflictSettings: to: default
07:15:26.140 [Lua] pacing=default
07:15:26.140 [Lua] roaming=nil
07:15:26.140 [Lua] specials=default
07:15:26.140 [Lua] debug_color=maroon
07:15:26.140 [Lua] contained_breeds=nil
07:15:26.140 [Lua] pack_spawning=default
07:15:26.140 [Lua] disabled=false
07:15:26.140 [Lua] factions=nil
07:15:26.140 [Lua] boss=default
07:15:26.140 [Lua] horde=default
07:15:26.140 [Lua] name=default
07:15:26.140 [Lua] intensity=default
07:15:26.140 [Lua] ---
07:15:26.140 [Lua] [LevelAnalysis] set_random_seed( 2078032)
07:15:26.147 [Lua] [AIInterestPointSystem] Level Seed: 2078032
07:15:26.147 [Lua]
07:15:26.147 [Lua] [entity_system_bag] = table
07:15:26.147 [Lua] [entity_system_bag] = metatable
07:15:26.147 [Lua] [startup_data] = table
07:15:26.147 [Lua] [entity_manager] = table
07:15:26.147 [Lua] [entity_manager] = metatable
07:15:26.147 [Lua] [unit_spawner] = table
07:15:26.147 [Lua] [unit_spawner] = metatable
07:15:26.147 [Lua] [unit_storage] = table
07:15:26.147 [Lua] [unit_storage] = metatable
07:15:26.147 [Lua] [dice_keeper] = table
07:15:26.147 [Lua] [dice_keeper] = metatable
07:15:26.147 [Lua] [is_server] = true (boolean)
07:15:26.147 [Lua] [world] = [World]
07:15:26.147 [Lua] [system_api] = table
07:15:26.147 [Lua] [entity_system] = table
07:15:26.147 [Lua] [entity_system] = metatable
07:15:26.147 [Lua] [network_lobby] = table
07:15:26.147 [Lua] [network_lobby] = metatable
07:15:26.147 [Lua] [profile_synchronizer] = table
07:15:26.147 [Lua] [profile_synchronizer] = metatable
07:15:26.147 [Lua] [level_transition_handler] = table
07:15:26.147 [Lua] [level_transition_handler] = metatable
07:15:26.147 [Lua] [num_local_human_players] = 1 (number)
07:15:26.147 [Lua] [statistics_db] = table
07:15:26.147 [Lua] [statistics_db] = metatable
07:15:26.147 [Lua] [network_server] = table
07:15:26.147 [Lua] [network_server] = metatable
07:15:26.147 [Lua] [input_manager] = table
07:15:26.147 [Lua] [input_manager] = metatable
07:15:26.147 [Lua] [network_clock] = table
07:15:26.147 [Lua] [network_clock] = metatable
07:15:26.147 [Lua] [network_transmit] = table
07:15:26.147 [Lua] [network_transmit] = metatable
07:15:26.147 [Lua] [free_flight_manager] = table
07:15:26.147 [Lua] [free_flight_manager] = metatable
07:15:26.147 [Lua] [network_manager] = table
07:15:26.147 [Lua] [network_manager] = metatable
07:15:26.147 [Lua] [network_event_delegate] = table
07:15:26.147 [Lua] [network_event_delegate] = metatable
07:15:26.147 [Lua]
07:15:26.147 [Lua] ignoring extension VersusVolumeObjectiveExtension
07:15:26.147 [Lua] ignoring extension VersusInteractObjectiveExtension
07:15:26.147 [Lua] ignoring extension VersusPayloadObjectiveExtension
07:15:26.147 [Lua] ignoring extension VersusSocketObjectiveExtension
07:15:26.147 [Lua] ignoring extension VersusTargetObjectiveExtension
07:15:26.147 [Lua] ignoring extension VersusMissionObjectiveExtension
07:15:26.149 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
07:15:26.169 [Lua] [AchievementManager] Achievements using the steam platform
07:15:26.246 [Lua] respawn_unit_spawned with group id: bell_end_event
07:15:26.246 [Lua] respawn_unit_spawned with group id: bell_end_event
07:15:26.246 [Lua] respawn_unit_spawned with group id: bell_end_event
07:15:26.247 [Lua] [StateIngame] Level seed: 2078032
07:15:26.271 [Lua] [LevelAnalysis] set_random_seed( 2078032)
07:15:26.276 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
07:15:26.276 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
07:15:26.276 [Lua] [IngameUI] init
07:15:26.295 [Lua] cb_razer_chroma_setup
07:15:26.326 [Lua] completed
07:15:26.327 [Lua] completed
07:15:26.328 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
07:15:26.328 [Lua] Set lobby begin:
07:15:26.328 [Lua] Lobby data twitch_enabled = false
07:15:26.328 [Lua] Lobby data power_level = 835
07:15:26.328 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:15:26.328 [Lua] Lobby data difficulty_tweak = 0
07:15:26.328 [Lua] Lobby data host = 1100001024c0853
07:15:26.328 [Lua] Lobby data game_mode = 2
07:15:26.328 [Lua] Lobby data is_private = false
07:15:26.328 [Lua] Lobby data match_started = true
07:15:26.328 [Lua] Lobby data mechanism = adventure
07:15:26.328 [Lua] Lobby data level_key = bell
07:15:26.328 [Lua] Lobby data player_slot_1 = 0:0
07:15:26.328 [Lua] Lobby data selected_level_key = bell
07:15:26.328 [Lua] Lobby data difficulty = normal
07:15:26.329 [Lua] Lobby data quick_game = false
07:15:26.329 [Lua] Lobby data matchmaking = true
07:15:26.329 [Lua] Lobby data weave_name = false
07:15:26.329 [Lua] Lobby data player_slot_4 = 0:0
07:15:26.329 [Lua] Lobby data num_players = 1
07:15:26.329 [Lua] Lobby data player_slot_5 = 0:0
07:15:26.329 [Lua] Lobby data player_slot_2 = 0:0
07:15:26.329 [Lua] Lobby data country_code = FI
07:15:26.329 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:15:26.329 [Lua] Lobby data eac_authorized = true
07:15:26.329 [Lua] Set lobby end.
07:15:26.329 [Lua] CurrentConflictSettings default
07:15:26.329 [Lua] [ConflictDirector] conflict_director is ai_ready
07:15:26.331 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:15:26.331 [Lua] [MainPathSpawningGenerator] Injecting travel distances
07:15:26.335 [Lua] SpecialsPacing:remove_unwanted_breeds:
07:15:26.335 [Lua] Forming navigation groups in one frame
07:15:26.335 [Lua] Forming navigation groups
07:15:26.357 [Lua] NavigationGroupManager -> calulation time A: 0.02199999999999136
07:15:26.655 [Lua] NavigationGroupManager -> calulation time B: 0.29800000000000182
07:15:26.655 [Lua] number of nav groups: 219
07:15:26.659 [Lua] number of refined nav groups : 163
07:15:26.665 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
07:15:26.665 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.405585585534579 Normalized coefficient: 1.5136101539441469
07:15:26.667 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.57879768908024 Normalized coefficient: 1.2521069492732757
07:15:26.671 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.33606327939779 Normalized coefficient: 1.3893712139578567
07:15:26.674 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 1.7438970923423767 Normalized coefficient: 0.51608549836569395
07:15:26.678 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
07:15:26.678 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
07:15:26.679 [Lua] [LevelAnalysis] Generating boss paths for level: bell
07:15:26.679 [Lua] [LevelAnalysis] This level has a total main-path length of 1126.319 meters.
07:15:26.679 [Lua] [LevelAnalysis] grouping spawners for event_patrol
07:15:26.679 [Lua] [LevelAnalysis]
07:15:26.679 [Lua] [LevelAnalysis] grouping spawners for event_boss
07:15:26.679 [Lua] [LevelAnalysis]
07:15:26.679 [Lua] [LevelAnalysis] Terror events added:
07:15:26.679 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
07:15:26.679 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
07:15:26.679 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
07:15:26.679 [Lua] NORMAL PATROL MAIN PATH 255.91487121582031
07:15:26.679 [Lua] [waypoints] = table
07:15:26.679 [Lua] [astar_points] = table
07:15:26.679 [Lua] [travel_dist] = 255.91487243771553 (number)
07:15:26.679 [Lua] [one_directional] = true (boolean)
07:15:26.679 [Lua] [id] = boss_6 (string)
07:15:26.679 [Lua] ----> using boss spline path!
07:15:26.679 [Lua] Adding main path event: Vector3Box(-87, -185, -34.621) boss_event_chaos_spline_patrol 45 table: 000000000DB72F30
07:15:26.679 [Lua] NORMAL PATROL MAIN PATH 658.28985595703125
07:15:26.679 [Lua] [waypoints] = table
07:15:26.679 [Lua] [astar_points] = table
07:15:26.679 [Lua] [travel_dist] = 658.28987507894635 (number)
07:15:26.679 [Lua] [one_directional] = true (boolean)
07:15:26.679 [Lua] [id] = boss_8 (string)
07:15:26.679 [Lua] ----> using boss spline path!
07:15:26.679 [Lua] Adding main path event: Vector3Box(54, -351, -13.74) boss_event_chaos_spline_patrol 45 table: 000000000DB738C0
07:15:26.679 [Lua] [LevelAnalysis] num_event_places_f: 0.71754588508605954 , num_event_places: 0 , trailing_event_fraction: 0.71754588508605954 , num_events: 1
07:15:26.679 [Lua] [LevelAnalysis] Level path distance: 1126.3188276290894
07:15:26.679 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1126.3188276290894 forbidden_dist: -1026.3188276290894
07:15:26.679 [Lua] [LevelAnalysis] wanted_distance: 279.47982187900436
07:15:26.680 [Lua] [LevelAnalysis] Terror events added:
07:15:26.680 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
07:15:26.680 [Lua] Adding main path event: Vector3Box(-52.6221, -185.166, -33.112) rare_event_loot_rat 45 table: 000000000DB73FC0
07:15:26.680 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
07:15:26.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
07:15:26.689 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
07:15:26.691 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
07:15:26.692 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
07:15:26.692 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
07:15:26.693 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
07:15:26.693 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=91
07:15:26.693 [Lua] [Managers] Calling function on all managers:
07:15:26.693 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
07:15:26.706 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame
07:15:26.706 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync
07:15:26.706 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 7
07:15:26.708 [Lua] player (1100001024c0853,2) was put into party 1
07:15:26.722 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=92
07:15:26.722 [Lua] Assigning peer(1100001024c0853:2) to profile(5) career(1)
07:15:26.722 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(5) career_index(1)
07:15:26.722 [Lua] Set lobby begin:
07:15:26.722 [Lua] Lobby data twitch_enabled = false
07:15:26.722 [Lua] Lobby data power_level = 835
07:15:26.722 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:15:26.722 [Lua] Lobby data difficulty_tweak = 0
07:15:26.722 [Lua] Lobby data host = 1100001024c0853
07:15:26.722 [Lua] Lobby data game_mode = 2
07:15:26.722 [Lua] Lobby data is_private = false
07:15:26.722 [Lua] Lobby data match_started = true
07:15:26.722 [Lua] Lobby data mechanism = adventure
07:15:26.722 [Lua] Lobby data level_key = bell
07:15:26.722 [Lua] Lobby data player_slot_1 = 0:0
07:15:26.722 [Lua] Lobby data selected_level_key = bell
07:15:26.722 [Lua] Lobby data difficulty = normal
07:15:26.722 [Lua] Lobby data quick_game = false
07:15:26.722 [Lua] Lobby data matchmaking = true
07:15:26.722 [Lua] Lobby data weave_name = false
07:15:26.723 [Lua] Lobby data player_slot_4 = 0:0
07:15:26.723 [Lua] Lobby data num_players = 1
07:15:26.723 [Lua] Lobby data player_slot_5 = 0:0
07:15:26.723 [Lua] Lobby data player_slot_2 = 0:0
07:15:26.723 [Lua] Lobby data country_code = FI
07:15:26.723 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:15:26.723 [Lua] Lobby data eac_authorized = true
07:15:26.723 [Lua] Set lobby end.
07:15:26.723 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0
07:15:26.723 [Lua]
07:15:26.723 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11] = false (boolean)
07:15:26.723 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
07:15:26.723 [Lua] [units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark] = false (boolean)
07:15:26.723 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
07:15:26.723 [Lua] [wwise/two_handed_swords] = false (boolean)
07:15:26.723 [Lua] [wwise/blunderbuss] = false (boolean)
07:15:26.723 [Lua] [units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p] = false (boolean)
07:15:26.723 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
07:15:26.723 [Lua]
07:15:26.723 [Lua]
07:15:26.723 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
07:15:26.723 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
07:15:26.723 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11] = false (boolean)
07:15:26.723 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
07:15:26.723 [Lua] [wwise/two_handed_swords] = false (boolean)
07:15:26.723 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:15:26.723 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
07:15:26.723 [Lua] [units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark] = false (boolean)
07:15:26.723 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:15:26.723 [Lua] [units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1] = false (boolean)
07:15:26.723 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
07:15:26.723 [Lua] [units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p] = false (boolean)
07:15:26.723 [Lua] [wwise/blunderbuss] = false (boolean)
07:15:26.723 [Lua]
07:15:26.723 [Lua] player (1100001024c0853,3) was put into party 1
07:15:26.738 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=93
07:15:26.738 [Lua] Assigning peer(1100001024c0853:3) to profile(2) career(3)
07:15:26.738 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(2) career_index(3)
07:15:26.738 [Lua] Set lobby begin:
07:15:26.738 [Lua] Lobby data twitch_enabled = false
07:15:26.738 [Lua] Lobby data power_level = 835
07:15:26.738 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:15:26.738 [Lua] Lobby data difficulty_tweak = 0
07:15:26.738 [Lua] Lobby data host = 1100001024c0853
07:15:26.738 [Lua] Lobby data game_mode = 2
07:15:26.738 [Lua] Lobby data is_private = false
07:15:26.738 [Lua] Lobby data match_started = true
07:15:26.738 [Lua] Lobby data mechanism = adventure
07:15:26.738 [Lua] Lobby data level_key = bell
07:15:26.738 [Lua] Lobby data player_slot_1 = 0:0
07:15:26.738 [Lua] Lobby data selected_level_key = bell
07:15:26.738 [Lua] Lobby data difficulty = normal
07:15:26.738 [Lua] Lobby data quick_game = false
07:15:26.738 [Lua] Lobby data matchmaking = true
07:15:26.738 [Lua] Lobby data weave_name = false
07:15:26.739 [Lua] Lobby data player_slot_4 = 0:0
07:15:26.739 [Lua] Lobby data num_players = 1
07:15:26.739 [Lua] Lobby data player_slot_5 = 0:0
07:15:26.739 [Lua] Lobby data player_slot_2 = 0:0
07:15:26.739 [Lua] Lobby data country_code = FI
07:15:26.739 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:15:26.739 [Lua] Lobby data eac_authorized = true
07:15:26.739 [Lua] Set lobby end.
07:15:26.739 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0
07:15:26.739 [Lua]
07:15:26.739 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
07:15:26.739 [Lua] [wwise/flail] = false (boolean)
07:15:26.739 [Lua] [wwise/staff] = false (boolean)
07:15:26.739 [Lua] [wwise/flamethrower] = false (boolean)
07:15:26.739 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
07:15:26.739 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
07:15:26.739 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
07:15:26.739 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
07:15:26.739 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
07:15:26.739 [Lua]
07:15:26.739 [Lua]
07:15:26.739 [Lua] [wwise/flail] = false (boolean)
07:15:26.739 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:15:26.739 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
07:15:26.739 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
07:15:26.739 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
07:15:26.739 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
07:15:26.739 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean)
07:15:26.739 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
07:15:26.739 [Lua] [wwise/staff] = false (boolean)
07:15:26.739 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:15:26.739 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
07:15:26.739 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
07:15:26.739 [Lua] [wwise/flamethrower] = false (boolean)
07:15:26.739 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
07:15:26.739 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
07:15:26.739 [Lua]
07:15:26.739 [Lua] player (1100001024c0853,4) was put into party 1
07:15:26.754 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=94
07:15:26.754 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1)
07:15:26.754 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1)
07:15:26.754 [Lua] Set lobby begin:
07:15:26.754 [Lua] Lobby data twitch_enabled = false
07:15:26.754 [Lua] Lobby data power_level = 835
07:15:26.754 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:15:26.754 [Lua] Lobby data difficulty_tweak = 0
07:15:26.754 [Lua] Lobby data host = 1100001024c0853
07:15:26.754 [Lua] Lobby data game_mode = 2
07:15:26.754 [Lua] Lobby data is_private = false
07:15:26.754 [Lua] Lobby data match_started = true
07:15:26.754 [Lua] Lobby data mechanism = adventure
07:15:26.754 [Lua] Lobby data level_key = bell
07:15:26.754 [Lua] Lobby data player_slot_1 = 0:0
07:15:26.754 [Lua] Lobby data selected_level_key = bell
07:15:26.754 [Lua] Lobby data difficulty = normal
07:15:26.754 [Lua] Lobby data quick_game = false
07:15:26.754 [Lua] Lobby data matchmaking = true
07:15:26.754 [Lua] Lobby data weave_name = false
07:15:26.755 [Lua] Lobby data player_slot_4 = 0:0
07:15:26.755 [Lua] Lobby data num_players = 1
07:15:26.755 [Lua] Lobby data player_slot_5 = 0:0
07:15:26.755 [Lua] Lobby data player_slot_2 = 0:0
07:15:26.755 [Lua] Lobby data country_code = FI
07:15:26.755 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:15:26.755 [Lua] Lobby data eac_authorized = true
07:15:26.755 [Lua] Set lobby end.
07:15:26.755 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0
07:15:26.755 [Lua]
07:15:26.755 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:15:26.755 [Lua] [wwise/one_handed_swords] = false (boolean)
07:15:26.755 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:15:26.755 [Lua] [wwise/handgun_rifle] = false (boolean)
07:15:26.755 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:15:26.755 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
07:15:26.755 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:15:26.755 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:15:26.755 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:15:26.755 [Lua]
07:15:26.755 [Lua]
07:15:26.755 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:15:26.755 [Lua] [wwise/one_handed_swords] = false (boolean)
07:15:26.755 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
07:15:26.755 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:15:26.755 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
07:15:26.755 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:15:26.755 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:15:26.755 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
07:15:26.755 [Lua] [wwise/handgun_rifle] = false (boolean)
07:15:26.755 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:15:26.755 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:15:26.755 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:15:26.755 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:15:26.755 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
07:15:26.755 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
07:15:26.755 [Lua]
07:15:26.761 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:2 my_peer_id:1100001024c0853
07:15:26.761 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:3 my_peer_id:1100001024c0853
07:15:26.761 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:4 my_peer_id:1100001024c0853
07:15:26.818 [Lua] [GameNetworkManager] destroying game object with go_id=94
07:15:26.818 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync
07:15:26.818 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers
07:15:26.820 [Lua] player (1100001024c0853,4) was put into party 1
07:15:26.833 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=95
07:15:26.833 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1)
07:15:26.833 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1)
07:15:26.833 [Lua] Set lobby begin:
07:15:26.833 [Lua] Lobby data twitch_enabled = false
07:15:26.833 [Lua] Lobby data power_level = 835
07:15:26.833 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:15:26.833 [Lua] Lobby data difficulty_tweak = 0
07:15:26.833 [Lua] Lobby data host = 1100001024c0853
07:15:26.833 [Lua] Lobby data game_mode = 2
07:15:26.833 [Lua] Lobby data is_private = false
07:15:26.833 [Lua] Lobby data match_started = true
07:15:26.833 [Lua] Lobby data mechanism = adventure
07:15:26.833 [Lua] Lobby data level_key = bell
07:15:26.833 [Lua] Lobby data player_slot_1 = 0:0
07:15:26.833 [Lua] Lobby data selected_level_key = bell
07:15:26.833 [Lua] Lobby data difficulty = normal
07:15:26.833 [Lua] Lobby data quick_game = false
07:15:26.834 [Lua] Lobby data matchmaking = true
07:15:26.834 [Lua] Lobby data weave_name = false
07:15:26.834 [Lua] Lobby data player_slot_4 = 0:0
07:15:26.834 [Lua] Lobby data num_players = 1
07:15:26.834 [Lua] Lobby data player_slot_5 = 0:0
07:15:26.834 [Lua] Lobby data player_slot_2 = 0:0
07:15:26.834 [Lua] Lobby data country_code = FI
07:15:26.834 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:15:26.834 [Lua] Lobby data eac_authorized = true
07:15:26.834 [Lua] Set lobby end.
07:15:26.834 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0
07:15:26.834 [Lua]
07:15:26.834 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:15:26.834 [Lua] [wwise/one_handed_swords] = false (boolean)
07:15:26.834 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:15:26.834 [Lua] [wwise/handgun_rifle] = false (boolean)
07:15:26.834 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:15:26.834 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
07:15:26.834 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:15:26.834 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:15:26.834 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:15:26.834 [Lua]
07:15:26.834 [Lua]
07:15:26.834 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:15:26.834 [Lua] [wwise/one_handed_swords] = false (boolean)
07:15:26.834 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
07:15:26.834 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:15:26.834 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
07:15:26.834 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:15:26.834 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:15:26.834 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
07:15:26.834 [Lua] [wwise/handgun_rifle] = false (boolean)
07:15:26.834 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:15:26.834 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:15:26.834 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:15:26.834 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:15:26.834 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
07:15:26.834 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
07:15:26.834 [Lua]
07:15:26.838 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:2 my_peer_id:1100001024c0853
07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:3 my_peer_id:1100001024c0853
07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:4 my_peer_id:1100001024c0853
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient, async-read,
07:15:26.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:5 my_peer_id:1100001024c0853
07:15:26.840 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers
07:15:26.840 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame
07:15:26.890 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:5 my_peer_id:1100001024c0853
07:15:27.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
07:15:27.020 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
07:15:27.021 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
07:15:27.092 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 7
07:15:27.138 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
07:15:27.138 [Lua] [PackageManager] Force_load: wwise/blunderbuss
07:15:27.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
07:15:27.257 [Lua] completed
07:15:27.778 [Lua] completed
07:15:27.829 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
07:15:27.829 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
07:15:27.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
07:15:27.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
07:15:27.914 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
07:15:27.914 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
07:15:28.014 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
07:15:28.014 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
07:15:28.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
07:15:28.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
07:15:28.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
07:15:28.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11
07:15:28.254 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11
07:15:28.254 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11
07:15:28.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
07:15:28.304 [Lua] completed
07:15:28.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
07:15:28.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
07:15:28.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1
07:15:28.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1
07:15:28.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1
07:15:28.526 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark
07:15:28.660 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark
07:15:28.660 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark
07:15:28.660 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
07:15:28.781 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
07:15:28.781 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
07:15:28.782 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
07:15:28.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
07:15:28.833 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
07:15:28.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
07:15:28.834 [Lua] completed
07:15:28.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
07:15:28.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
07:15:28.930 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
07:15:29.097 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
07:15:29.097 [Lua] [PackageManager] Force_load: wwise/staff
07:15:29.097 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
07:15:29.349 [Lua] completed
07:15:29.619 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
07:15:29.619 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
07:15:29.620 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
07:15:29.702 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
07:15:29.702 [Lua] [PackageManager] Force_load: wwise/flail
07:15:29.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p
07:15:29.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p
07:15:29.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p
07:15:29.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03
07:15:29.871 [Lua] completed
07:15:30.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03
07:15:30.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03
07:15:30.356 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
07:15:30.388 [Lua] completed
07:15:30.573 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
07:15:30.573 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
07:15:30.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
07:15:30.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
07:15:30.825 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
07:15:30.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
07:15:30.910 [Lua] completed
07:15:30.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
07:15:30.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
07:15:30.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
07:15:31.432 [Lua] completed
07:15:31.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
07:15:31.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
07:15:31.486 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
07:15:31.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
07:15:31.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
07:15:31.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
07:15:31.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
07:15:31.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
07:15:31.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
07:15:31.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
07:15:31.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
07:15:31.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
07:15:31.957 [Lua] completed
07:15:31.974 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
07:15:31.975 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
07:15:31.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
07:15:32.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
07:15:32.042 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
07:15:32.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
07:15:32.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
07:15:32.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
07:15:32.196 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
07:15:32.348 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
07:15:32.348 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
07:15:32.349 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
07:15:32.466 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
07:15:32.466 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
07:15:32.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
07:15:32.483 [Lua] completed
07:15:32.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
07:15:32.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
07:15:32.669 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
07:15:32.819 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
07:15:32.819 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
07:15:32.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
07:15:33.006 [Lua] completed
07:15:33.344 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
07:15:33.344 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
07:15:33.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
07:15:33.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
07:15:33.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
07:15:33.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
07:15:33.529 [Lua] completed
07:15:33.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
07:15:33.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
07:15:33.684 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
07:15:33.766 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
07:15:33.766 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
07:15:33.783 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
07:15:33.801 [Lua] test
07:15:33.803 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:15:33.803 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=97
07:15:33.803 [Lua] test
07:15:33.806 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:15:33.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=99
07:15:33.806 [Lua] test
07:15:33.809 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:15:33.809 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=101
07:15:33.815 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:15:33.815 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:15:33.815 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=103
07:15:33.815 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=104
07:15:33.817 [Lua] updating bot weapon metadata for weapon: two_handed_swords_executioner_template_1
07:15:33.817 [Lua] updating bot weapon metadata for weapon: blunderbuss_template_1
07:15:33.817 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1
07:15:33.817 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1
07:15:33.817 [Lua] updating bot weapon metadata for weapon: one_handed_flails_flaming_template
07:15:33.817 [Lua] updating bot weapon metadata for weapon: staff_flamethrower_template
07:15:34.097 [Lua] completed
07:15:34.192 [Lua] StateInGameRunning:_game_actually_starts()
07:15:34.192 [Lua] #################################################################################################################
07:15:34.192 [Lua] [Loading Time]: 00:00:26 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true
07:15:34.192 [Lua] #################################################################################################################
07:15:34.192 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
07:15:34.192 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
07:15:34.206 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
07:15:34.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
07:15:34.263 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
07:15:34.453 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
07:15:34.453 [Lua] Commit load time data
07:15:34.634 [Lua] completed
07:15:35.159 [Lua] completed
07:15:35.685 [Lua] completed
07:15:36.211 [Lua] completed
07:15:36.737 [Lua] completed
07:15:37.262 [Lua] completed
07:15:37.788 [Lua] completed
07:15:38.313 [Lua] completed
07:15:38.840 [Lua] completed
07:15:39.365 [Lua] completed
07:15:39.891 [Lua] completed
07:15:40.417 [Lua] completed
07:15:40.943 [Lua] completed
07:15:41.468 [Lua] completed
07:15:41.992 [Lua] completed
07:15:42.519 [Lua] completed
07:15:43.044 [Lua] completed
07:15:43.570 [Lua] completed
07:15:44.094 [Lua] completed
07:15:44.617 [Lua] completed
07:15:45.138 [Lua] completed
07:15:45.664 [Lua] completed
07:15:46.188 [Lua] completed
07:15:46.711 [Lua] completed
07:15:47.234 [Lua] completed
07:15:47.756 [Lua] completed
07:15:48.279 [Lua] completed
07:15:48.804 [Lua] completed
07:15:49.326 [Lua] completed
07:15:49.850 [Lua] completed
07:15:49.903 [Lua] privat: true
07:15:49.904 [Save] Saving `save_data`
07:15:49.904 [Lua] Set lobby begin:
07:15:49.904 [Lua] Lobby data twitch_enabled = false
07:15:49.904 [Lua] Lobby data power_level = 835
07:15:49.904 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:15:49.904 [Lua] Lobby data difficulty_tweak = 0
07:15:49.904 [Lua] Lobby data host = 1100001024c0853
07:15:49.904 [Lua] Lobby data game_mode = 2
07:15:49.904 [Lua] Lobby data is_private = true
07:15:49.904 [Lua] Lobby data match_started = true
07:15:49.904 [Lua] Lobby data mechanism = adventure
07:15:49.904 [Lua] Lobby data level_key = bell
07:15:49.904 [Lua] Lobby data player_slot_1 = 0:0
07:15:49.905 [Lua] Lobby data selected_level_key = bell
07:15:49.905 [Lua] Lobby data difficulty = normal
07:15:49.905 [Lua] Lobby data quick_game = false
07:15:49.905 [Lua] Lobby data matchmaking = true
07:15:49.905 [Lua] Lobby data weave_name = false
07:15:49.905 [Lua] Lobby data player_slot_4 = 0:0
07:15:49.905 [Lua] Lobby data num_players = 1
07:15:49.905 [Lua] Lobby data player_slot_5 = 0:0
07:15:49.905 [Lua] Lobby data player_slot_2 = 0:0
07:15:49.905 [Lua] Lobby data country_code = FI
07:15:49.905 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:15:49.905 [Lua] Lobby data eac_authorized = true
07:15:49.905 [Lua] Set lobby end.
07:15:49.905 [Lua] Set lobby begin:
07:15:49.905 [Lua] Lobby data twitch_enabled = false
07:15:49.905 [Lua] Lobby data power_level = 835
07:15:49.905 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:15:49.905 [Lua] Lobby data difficulty_tweak = 0
07:15:49.905 [Lua] Lobby data host = 1100001024c0853
07:15:49.905 [Lua] Lobby data game_mode = 2
07:15:49.905 [Lua] Lobby data is_private = true
07:15:49.905 [Lua] Lobby data match_started = true
07:15:49.905 [Lua] Lobby data mechanism = adventure
07:15:49.905 [Lua] Lobby data level_key = bell
07:15:49.905 [Lua] Lobby data player_slot_1 = 0:0
07:15:49.905 [Lua] Lobby data selected_level_key = bell
07:15:49.906 [Lua] Lobby data difficulty = normal
07:15:49.906 [Lua] Lobby data quick_game = false
07:15:49.906 [Lua] Lobby data matchmaking = false
07:15:49.906 [Lua] Lobby data weave_name = false
07:15:49.906 [Lua] Lobby data player_slot_4 = 0:0
07:15:49.906 [Lua] Lobby data num_players = 1
07:15:49.906 [Lua] Lobby data player_slot_5 = 0:0
07:15:49.906 [Lua] Lobby data player_slot_2 = 0:0
07:15:49.906 [Lua] Lobby data country_code = FI
07:15:49.906 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:15:49.906 [Lua] Lobby data eac_authorized = true
07:15:49.906 [Lua] Set lobby end.
07:15:49.906 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
07:15:49.906 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
07:15:49.907 [Save] Save done
07:15:49.918 [Lua] [IngamePlayerWiew] - settings saved
07:15:50.372 [Lua] completed
07:15:50.898 [Lua] completed
07:15:51.421 [Lua] completed
07:15:51.942 [Lua] completed
07:15:52.464 [Lua] completed
07:15:52.988 [Lua] completed
07:15:53.513 [Lua] completed
07:15:54.038 [Lua] completed
07:15:54.560 [Lua] completed
07:15:55.085 [Lua] completed
07:15:55.605 [Lua] completed
07:15:56.128 [Lua] completed
07:15:56.652 [Lua] completed
07:15:57.175 [Lua] completed
07:15:57.697 [Lua] completed
07:15:58.219 [Lua] completed
07:15:58.740 [Lua] completed
07:15:59.262 [Lua] completed
07:15:59.783 [Lua] completed
07:16:00.308 [Lua] completed
07:16:00.832 [Lua] completed
07:16:01.353 [Lua] completed
07:16:01.877 [Lua] completed
07:16:02.402 [Lua] completed
07:16:02.927 [Lua] completed
07:16:03.453 [Lua] completed
07:16:03.975 [Lua] completed
07:16:04.497 [Lua] completed
07:16:05.019 [Lua] completed
07:16:05.204 [Lua] Players are leaving the safe zone
07:16:05.541 [Lua] completed
07:16:06.062 [Lua] completed
07:16:06.581 [Lua] completed
07:16:07.106 [Lua] completed
07:16:07.167 [Lua] Switching ConflictSettings: to: chaos
07:16:07.167 [Lua] pacing=chaos
07:16:07.167 [Lua] roaming=nil
07:16:07.167 [Lua] specials=chaos
07:16:07.167 [Lua] debug_color=purple
07:16:07.167 [Lua] contained_breeds=nil
07:16:07.167 [Lua] pack_spawning=chaos
07:16:07.167 [Lua] disabled=false
07:16:07.167 [Lua] factions=nil
07:16:07.167 [Lua] boss=chaos
07:16:07.167 [Lua] horde=chaos
07:16:07.167 [Lua] name=chaos
07:16:07.167 [Lua] intensity=default
07:16:07.167 [Lua] ---
07:16:07.629 [Lua] completed
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07:16:20.184 [Lua] completed
07:16:20.709 [Lua] completed
07:16:20.896 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:16:20.912 [Lua] Spline already found!
07:16:20.970 [Lua] Init group template: spline_patrol
07:16:21.245 [Lua] completed
07:16:21.770 [Lua] completed
07:16:22.295 [Lua] completed
07:16:22.822 [Lua] completed
07:16:23.345 [Lua] completed
07:16:23.868 [Lua] completed
07:16:24.390 [Lua] completed
07:16:24.440 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:16:24.457 [Lua] Spline already found!
07:16:24.510 [Lua] Init group template: spline_patrol
07:16:24.924 [Lua] completed
07:16:25.451 [Lua] completed
07:16:25.980 [Lua] completed
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07:16:44.826 [Lua] completed
07:16:45.347 [Lua] completed
07:16:45.872 [Lua] completed
07:16:46.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:16:46.396 [Lua] completed
07:16:46.922 [Lua] completed
07:16:47.442 [Lua] completed
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07:17:03.139 [Lua] completed
07:17:03.660 [Lua] completed
07:17:04.182 [Lua] completed
07:17:04.705 [Lua] completed
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07:17:06.275 [Lua] completed
07:17:06.800 [Lua] completed
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07:17:07.840 [Lua] completed
07:17:08.365 [Lua] completed
07:17:08.888 [Lua] completed
07:17:09.413 [Lua] completed
07:17:09.939 [Lua] completed
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07:17:10.985 [Lua] completed
07:17:11.506 [Lua] completed
07:17:12.028 [Lua] completed
07:17:12.113 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 19
07:17:12.550 [Lua] completed
07:17:13.071 [Lua] completed
07:17:13.594 [Lua] completed
07:17:14.116 [Lua] completed
07:17:14.641 [Lua] completed
07:17:15.167 [Lua] completed
07:17:15.690 [Lua] completed
07:17:16.212 [Lua] completed
07:17:16.734 [Lua] completed
07:17:17.257 [Lua] completed
07:17:17.778 [Lua] completed
07:17:18.300 [Lua] completed
07:17:18.820 [Lua] completed
07:17:19.342 [Lua] completed
07:17:19.866 [Lua] completed
07:17:20.387 [Lua] completed
07:17:20.911 [Lua] completed
07:17:21.433 [Lua] completed
07:17:21.954 [Lua] completed
07:17:22.326 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
07:17:22.326 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
07:17:22.344 [Lua] > starting new spline, using new navbot: standard , id: boss_6
07:17:22.361 [Lua] > continuing spline boss_6 index: 2 retries: 0
07:17:22.412 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
07:17:22.412 [Lua] > continuing spline boss_6 index: 3 retries: 0
07:17:22.429 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
07:17:22.429 [Lua] > continuing spline boss_6 index: 4 retries: 0
07:17:22.462 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
07:17:22.462 [Lua] > continuing spline boss_6 index: 5 retries: 0
07:17:22.477 [Lua] completed
07:17:22.479 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0022556483745574951 boss_6
07:17:22.479 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
07:17:22.479 [Lua] > continuing spline boss_6 index: 6 retries: 0
07:17:22.496 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
07:17:22.496 [Lua] > spline completed boss_6 retries: 0
07:17:22.699 [Lua] Init group template: spline_patrol
07:17:23.023 [Lua] completed
07:17:23.544 [Lua] completed
07:17:24.068 [Lua] completed
07:17:24.591 [Lua] completed
07:17:25.116 [Lua] completed
07:17:25.639 [Lua] completed
07:17:26.163 [Lua] completed
07:17:26.685 [Lua] completed
07:17:27.211 [Lua] completed
07:17:27.735 [Lua] completed
07:17:27.953 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:17:27.970 [Lua] Spline already found!
07:17:28.009 [Lua] Init group template: spline_patrol
07:17:28.297 [Lua] completed
07:17:28.331 [Lua] main path terror event triggered: rare_event_loot_rat
07:17:28.331 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
07:17:28.818 [Lua] completed
07:17:29.341 [Lua] completed
07:17:29.862 [Lua] completed
07:17:30.383 [Lua] completed
07:17:30.906 [Lua] completed
07:17:31.426 [Lua] completed
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07:17:32.471 [Lua] completed
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07:17:51.830 [Lua] completed
07:17:52.353 [Lua] completed
07:17:52.879 [Lua] completed
07:17:53.403 [Lua] completed
07:17:53.929 [Lua] completed
07:17:54.450 [Lua] completed
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07:17:55.495 [Lua] completed
07:17:56.017 [Lua] completed
07:17:56.542 [Lua] completed
07:17:57.065 [Lua] completed
07:17:57.587 [Lua] completed
07:17:58.109 [Lua] completed
07:17:58.631 [Lua] completed
07:17:59.154 [Lua] completed
07:17:59.189 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source.
07:17:59.490 [Lua] Time for new HOOORDE! multi_first_wave
07:17:59.490 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
07:17:59.490 [Lua] horde requested: vector_blob
07:17:59.490 [Lua] wants to spawn ahead within distance: 60
07:17:59.490 [Lua] horde crated with id 5 of type vector_blob
07:17:59.491 [Lua] managed to spawn 21/21 horde enemies
07:17:59.491 [Lua] vector blob horde has started
07:17:59.675 [Lua] completed
07:17:59.831 [Lua] Init group template: horde
07:18:00.199 [Lua] completed
07:18:00.723 [Lua] completed
07:18:01.248 [Lua] completed
07:18:01.770 [Lua] completed
07:18:02.293 [Lua] completed
07:18:02.817 [Lua] completed
07:18:02.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:18:03.341 [Lua] completed
07:18:03.863 [Lua] completed
07:18:03.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:18:03.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:18:03.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:18:04.390 [Lua] completed
07:18:04.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:18:04.913 [Lua] completed
07:18:04.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:18:05.167 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 5 39
07:18:05.436 [Lua] completed
07:18:05.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:18:05.960 [Lua] completed
07:18:06.484 [Lua] completed
07:18:06.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:18:07.008 [Lua] completed
07:18:07.533 [Lua] completed
07:18:08.059 [Lua] completed
07:18:08.591 [Lua] completed
07:18:09.118 [Lua] completed
07:18:09.642 [Lua] completed
07:18:10.174 [Lua] completed
07:18:10.706 [Lua] completed
07:18:11.241 [Lua] completed
07:18:11.765 [Lua] completed
07:18:12.288 [Lua] completed
07:18:12.807 [Lua] completed
07:18:13.330 [Lua] completed
07:18:13.556 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:18:13.556 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:18:13.556 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:18:13.852 [Lua] completed
07:18:14.375 [Lua] completed
07:18:14.560 [Lua] HORDE: last wave, reset to standard horde delay
07:18:14.560 [Lua] Time for new HOOORDE! multi_last_wave
07:18:14.560 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
07:18:14.560 [Lua] horde requested: vector_blob
07:18:14.560 [Lua] wants to spawn behind within distance: 60
07:18:14.560 [Lua] horde crated with id 6 of type vector_blob
07:18:14.560 [Lua] managed to spawn 21/21 horde enemies
07:18:14.560 [Lua] vector blob horde has started
07:18:14.899 [Lua] completed
07:18:14.904 [Lua] Init group template: horde
07:18:15.390 [Lua] Horde killed: ?
07:18:15.421 [Lua] completed
07:18:15.947 [Lua] completed
07:18:16.469 [Lua] completed
07:18:16.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 71207
07:18:16.993 [Lua] completed
07:18:17.517 [Lua] completed
07:18:18.040 [Lua] completed
07:18:18.562 [Lua] completed
07:18:19.080 [Lua] completed
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07:18:21.170 [Lua] completed
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07:18:22.739 [Lua] completed
07:18:23.263 [Lua] completed
07:18:23.786 [Lua] completed
07:18:24.308 [Lua] completed
07:18:24.830 [Lua] completed
07:18:25.303 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 24
07:18:25.353 [Lua] completed
07:18:25.875 [Lua] completed
07:18:26.398 [Lua] completed
07:18:26.923 [Lua] completed
07:18:27.448 [Lua] completed
07:18:27.967 [Lua] completed
07:18:28.490 [Lua] completed
07:18:29.015 [Lua] completed
07:18:29.540 [Lua] completed
07:18:30.063 [Lua] completed
07:18:30.583 [Lua] completed
07:18:31.106 [Lua] completed
07:18:31.631 [Lua] completed
07:18:32.157 [Lua] completed
07:18:32.681 [Lua] completed
07:18:33.202 [Lua] completed
07:18:33.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:18:33.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:18:33.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:18:33.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:18:33.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:18:33.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:18:33.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:18:33.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:18:33.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:18:33.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:18:33.725 [Lua] completed
07:18:34.243 [Lua] completed
07:18:34.765 [Lua] completed
07:18:35.289 [Lua] completed
07:18:35.662 [Lua] Horde killed: ?
07:18:35.812 [Lua] completed
07:18:36.335 [Lua] completed
07:18:36.856 [Lua] completed
07:18:37.379 [Lua] completed
07:18:37.904 [Lua] completed
07:18:38.056 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 9
07:18:38.428 [Lua] completed
07:18:38.953 [Lua] completed
07:18:39.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 282899
07:18:39.480 [Lua] completed
07:18:40.005 [Lua] completed
07:18:40.530 [Lua] completed
07:18:41.053 [Lua] completed
07:18:41.578 [Lua] completed
07:18:42.104 [Lua] completed
07:18:42.624 [Lua] completed
07:18:43.147 [Lua] completed
07:18:43.666 [Lua] completed
07:18:44.185 [Lua] completed
07:18:44.708 [Lua] completed
07:18:45.229 [Lua] completed
07:18:45.752 [Lua] completed
07:18:46.275 [Lua] completed
07:18:46.800 [Lua] completed
07:18:47.292 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:18:47.309 [Lua] Spline already found!
07:18:47.326 [Lua] completed
07:18:47.362 [Lua] Init group template: spline_patrol
07:18:47.629 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:18:47.646 [Lua] Spline already found!
07:18:47.682 [Lua] Init group template: spline_patrol
07:18:47.847 [Lua] completed
07:18:48.367 [Lua] completed
07:18:48.889 [Lua] completed
07:18:49.411 [Lua] completed
07:18:49.933 [Lua] completed
07:18:50.456 [Lua] completed
07:18:50.979 [Lua] completed
07:18:51.498 [Lua] completed
07:18:52.022 [Lua] completed
07:18:52.546 [Lua] completed
07:18:53.068 [Lua] completed
07:18:53.592 [Lua] completed
07:18:54.118 [Lua] completed
07:18:54.641 [Lua] completed
07:18:55.163 [Lua] completed
07:18:55.688 [Lua] completed
07:18:56.108 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:18:56.125 [Lua] Spline already found!
07:18:56.161 [Lua] Init group template: spline_patrol
07:18:56.213 [Lua] completed
07:18:56.736 [Lua] completed
07:18:57.258 [Lua] completed
07:18:57.780 [Lua] completed
07:18:58.300 [Lua] completed
07:18:58.824 [Lua] completed
07:18:59.344 [Lua] completed
07:18:59.869 [Lua] completed
07:19:00.393 [Lua] completed
07:19:00.916 [Lua] completed
07:19:01.440 [Lua] completed
07:19:01.962 [Lua] completed
07:19:02.486 [Lua] completed
07:19:03.009 [Lua] completed
07:19:03.349 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
07:19:03.349 [Lua] ERROR: Tried to freeze unit twice in the same frame.
07:19:03.536 [Lua] completed
07:19:04.056 [Lua] completed
07:19:04.581 [Lua] completed
07:19:05.104 [Lua] completed
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07:19:10.856 [Lua] completed
07:19:11.382 [Lua] completed
07:19:11.906 [Lua] completed
07:19:12.429 [Lua] completed
07:19:12.955 [Lua] completed
07:19:13.477 [Lua] completed
07:19:14.000 [Lua] completed
07:19:14.524 [Lua] completed
07:19:15.046 [Lua] completed
07:19:15.568 [Lua] completed
07:19:16.087 [Lua] completed
07:19:16.608 [Lua] completed
07:19:17.133 [Lua] completed
07:19:17.654 [Lua] completed
07:19:18.178 [Lua] completed
07:19:18.701 [Lua] completed
07:19:19.225 [Lua] completed
07:19:19.749 [Lua] completed
07:19:20.273 [Lua] completed
07:19:20.356 [Lua] Switching ConflictSettings: to: skaven
07:19:20.356 [Lua] pacing=default
07:19:20.356 [Lua] roaming=nil
07:19:20.356 [Lua] specials=skaven
07:19:20.356 [Lua] debug_color=orange
07:19:20.356 [Lua] contained_breeds=nil
07:19:20.356 [Lua] pack_spawning=skaven
07:19:20.356 [Lua] disabled=false
07:19:20.356 [Lua] factions=nil
07:19:20.356 [Lua] boss=skaven
07:19:20.356 [Lua] horde=default
07:19:20.356 [Lua] name=skaven
07:19:20.356 [Lua] intensity=default
07:19:20.356 [Lua] ---
07:19:20.801 [Lua] completed
07:19:21.325 [Lua] completed
07:19:21.847 [Lua] completed
07:19:22.373 [Lua] completed
07:19:22.899 [Lua] completed
07:19:23.420 [Lua] completed
07:19:23.944 [Lua] completed
07:19:24.466 [Lua] completed
07:19:24.989 [Lua] completed
07:19:25.512 [Lua] completed
07:19:26.034 [Lua] completed
07:19:26.556 [Lua] completed
07:19:27.077 [Lua] completed
07:19:27.604 [Lua] completed
07:19:28.123 [Lua] completed
07:19:28.647 [Lua] completed
07:19:29.171 [Lua] completed
07:19:29.696 [Lua] completed
07:19:30.220 [Lua] completed
07:19:30.744 [Lua] completed
07:19:31.265 [Lua] completed
07:19:31.789 [Lua] completed
07:19:32.313 [Lua] completed
07:19:32.836 [Lua] completed
07:19:33.359 [Lua] completed
07:19:33.882 [Lua] completed
07:19:34.404 [Lua] completed
07:19:34.931 [Lua] completed
07:19:35.454 [Lua] completed
07:19:35.977 [Lua] completed
07:19:36.498 [Lua] completed
07:19:37.018 [Lua] completed
07:19:37.539 [Lua] completed
07:19:38.060 [Lua] completed
07:19:38.583 [Lua] completed
07:19:39.108 [Lua] completed
07:19:39.632 [Lua] completed
07:19:40.156 [Lua] completed
07:19:40.678 [Lua] completed
07:19:41.204 [Lua] completed
07:19:41.728 [Lua] completed
07:19:42.251 [Lua] completed
07:19:42.773 [Lua] completed
07:19:43.294 [Lua] completed
07:19:43.817 [Lua] completed
07:19:44.341 [Lua] completed
07:19:44.863 [Lua] completed
07:19:45.387 [Lua] completed
07:19:45.912 [Lua] completed
07:19:46.367 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 7 20
07:19:46.434 [Lua] completed
07:19:46.958 [Lua] completed
07:19:47.481 [Lua] completed
07:19:48.003 [Lua] completed
07:19:48.525 [Lua] completed
07:19:49.049 [Lua] completed
07:19:49.234 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:19:49.251 [Lua] Spline already found!
07:19:49.288 [Lua] Init group template: spline_patrol
07:19:49.578 [Lua] completed
07:19:50.101 [Lua] completed
07:19:50.628 [Lua] completed
07:19:51.152 [Lua] completed
07:19:51.676 [Lua] completed
07:19:52.201 [Lua] completed
07:19:52.727 [Lua] completed
07:19:53.251 [Lua] completed
07:19:53.776 [Lua] completed
07:19:54.300 [Lua] completed
07:19:54.823 [Lua] completed
07:19:55.346 [Lua] completed
07:19:55.448 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:19:55.465 [Lua] Spline already found!
07:19:55.503 [Lua] Init group template: spline_patrol
07:19:55.875 [Lua] completed
07:19:56.401 [Lua] completed
07:19:56.927 [Lua] completed
07:19:57.450 [Lua] completed
07:19:57.976 [Lua] completed
07:19:58.498 [Lua] completed
07:19:59.022 [Lua] completed
07:19:59.545 [Lua] completed
07:20:00.065 [Lua] completed
07:20:00.587 [Lua] completed
07:20:01.108 [Lua] completed
07:20:01.630 [Lua] completed
07:20:02.152 [Lua] completed
07:20:02.675 [Lua] completed
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07:20:04.765 [Lua] completed
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07:20:05.813 [Lua] completed
07:20:06.334 [Lua] completed
07:20:06.855 [Lua] completed
07:20:07.378 [Lua] completed
07:20:07.898 [Lua] completed
07:20:08.421 [Lua] completed
07:20:08.948 [Lua] completed
07:20:09.467 [Lua] completed
07:20:09.987 [Lua] completed
07:20:10.511 [Lua] completed
07:20:11.034 [Lua] completed
07:20:11.558 [Lua] completed
07:20:12.081 [Lua] completed
07:20:12.605 [Lua] completed
07:20:13.130 [Lua] completed
07:20:13.656 [Lua] completed
07:20:14.181 [Lua] completed
07:20:14.704 [Lua] completed
07:20:15.228 [Lua] completed
07:20:15.750 [Lua] completed
07:20:16.270 [Lua] completed
07:20:16.793 [Lua] completed
07:20:17.315 [Lua] completed
07:20:17.840 [Lua] completed
07:20:18.363 [Lua] completed
07:20:18.887 [Lua] completed
07:20:19.408 [Lua] completed
07:20:19.928 [Lua] completed
07:20:20.449 [Lua] completed
07:20:20.975 [Lua] completed
07:20:21.497 [Lua] completed
07:20:22.021 [Lua] completed
07:20:22.543 [Lua] completed
07:20:23.066 [Lua] completed
07:20:23.590 [Lua] completed
07:20:24.113 [Lua] completed
07:20:24.499 [Lua] Switching ConflictSettings: to: chaos
07:20:24.499 [Lua] pacing=chaos
07:20:24.499 [Lua] roaming=nil
07:20:24.499 [Lua] specials=chaos
07:20:24.499 [Lua] debug_color=purple
07:20:24.499 [Lua] contained_breeds=nil
07:20:24.499 [Lua] pack_spawning=chaos
07:20:24.499 [Lua] disabled=false
07:20:24.499 [Lua] factions=nil
07:20:24.499 [Lua] boss=chaos
07:20:24.499 [Lua] horde=chaos
07:20:24.499 [Lua] name=chaos
07:20:24.499 [Lua] intensity=default
07:20:24.499 [Lua] ---
07:20:24.643 [Lua] completed
07:20:25.166 [Lua] completed
07:20:25.689 [Lua] completed
07:20:26.209 [Lua] completed
07:20:26.731 [Lua] completed
07:20:26.852 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
07:20:26.852 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
07:20:26.867 [Lua] > starting new spline, using new navbot: standard , id: boss_8
07:20:26.887 [Lua] > continuing spline boss_8 index: 2 retries: 0
07:20:26.918 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
07:20:26.918 [Lua] > continuing spline boss_8 index: 3 retries: 0
07:20:26.935 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
07:20:26.935 [Lua] > continuing spline boss_8 index: 4 retries: 0
07:20:26.951 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
07:20:26.951 [Lua] > continuing spline boss_8 index: 5 retries: 0
07:20:26.968 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
07:20:26.968 [Lua] > continuing spline boss_8 index: 6 retries: 0
07:20:26.985 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
07:20:26.985 [Lua] > continuing spline boss_8 index: 7 retries: 0
07:20:27.002 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
07:20:27.002 [Lua] > continuing spline boss_8 index: 8 retries: 0
07:20:27.052 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.002655545249581337 boss_8
07:20:27.052 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.009972836822271347 boss_8
07:20:27.052 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
07:20:27.052 [Lua] > continuing spline boss_8 index: 9 retries: 0
07:20:27.086 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
07:20:27.086 [Lua] > continuing spline boss_8 index: 10 retries: 0
07:20:27.119 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
07:20:27.119 [Lua] > continuing spline boss_8 index: 11 retries: 0
07:20:27.153 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
07:20:27.153 [Lua] > spline completed boss_8 retries: 0
07:20:27.252 [Lua] completed
07:20:27.356 [Lua] Init group template: spline_patrol
07:20:27.815 [Lua] completed
07:20:28.336 [Lua] completed
07:20:28.860 [Lua] completed
07:20:29.382 [Lua] completed
07:20:29.904 [Lua] completed
07:20:30.427 [Lua] completed
07:20:30.950 [Lua] completed
07:20:31.470 [Lua] completed
07:20:31.989 [Lua] completed
07:20:32.512 [Lua] completed
07:20:33.034 [Lua] completed
07:20:33.554 [Lua] completed
07:20:34.074 [Lua] completed
07:20:34.595 [Lua] completed
07:20:35.117 [Lua] completed
07:20:35.639 [Lua] completed
07:20:36.160 [Lua] completed
07:20:36.682 [Lua] completed
07:20:37.206 [Lua] completed
07:20:37.729 [Lua] completed
07:20:38.249 [Lua] completed
07:20:38.771 [Lua] completed
07:20:39.293 [Lua] completed
07:20:39.818 [Lua] completed
07:20:40.340 [Lua] completed
07:20:40.860 [Lua] completed
07:20:40.893 [Lua] Time for new HOOORDE! multi_first_wave
07:20:40.893 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
07:20:40.893 [Lua] horde requested: vector_blob
07:20:40.893 [Lua] wants to spawn ahead within distance: 60
07:20:40.893 [Lua] horde crated with id 13 of type vector_blob
07:20:40.893 [Lua] managed to spawn 20/21 horde enemies
07:20:40.893 [Lua] vector blob horde has started
07:20:41.382 [Lua] completed
07:20:41.904 [Lua] completed
07:20:42.427 [Lua] completed
07:20:42.948 [Lua] completed
07:20:43.472 [Lua] completed
07:20:43.997 [Lua] completed
07:20:44.521 [Lua] completed
07:20:45.046 [Lua] completed
07:20:45.570 [Lua] completed
07:20:46.090 [Lua] completed
07:20:46.614 [Lua] completed
07:20:47.136 [Lua] completed
07:20:47.660 [Lua] completed
07:20:48.185 [Lua] completed
07:20:48.707 [Lua] completed
07:20:49.231 [Lua] completed
07:20:49.752 [Lua] completed
07:20:50.278 [Lua] completed
07:20:50.803 [Lua] completed
07:20:51.328 [Lua] completed
07:20:51.851 [Lua] completed
07:20:52.377 [Lua] completed
07:20:52.899 [Lua] completed
07:20:53.423 [Lua] completed
07:20:53.947 [Lua] completed
07:20:54.471 [Lua] completed
07:20:54.977 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 71207
07:20:54.994 [Lua] completed
07:20:55.520 [Lua] completed
07:20:55.925 [Lua] HORDE: last wave, reset to standard horde delay
07:20:55.925 [Lua] Time for new HOOORDE! multi_last_wave
07:20:55.925 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
07:20:55.925 [Lua] horde requested: vector_blob
07:20:55.925 [Lua] wants to spawn ahead within distance: 60
07:20:55.925 [Lua] horde crated with id 14 of type vector_blob
07:20:55.925 [Lua] managed to spawn 20/24 horde enemies
07:20:55.925 [Lua] vector blob horde has started
07:20:56.042 [Lua] completed
07:20:56.571 [Lua] completed
07:20:57.095 [Lua] completed
07:20:57.620 [Lua] completed
07:20:58.146 [Lua] completed
07:20:58.668 [Lua] completed
07:20:59.193 [Lua] completed
07:20:59.718 [Lua] completed
07:21:00.240 [Lua] completed
07:21:00.763 [Lua] completed
07:21:01.288 [Lua] completed
07:21:01.813 [Lua] completed
07:21:02.340 [Lua] completed
07:21:02.866 [Lua] completed
07:21:03.386 [Lua] completed
07:21:03.906 [Lua] completed
07:21:04.428 [Lua] completed
07:21:04.950 [Lua] completed
07:21:05.474 [Lua] completed
07:21:05.847 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:21:05.863 [Lua] Spline already found!
07:21:05.901 [Lua] Init group template: spline_patrol
07:21:06.012 [Lua] completed
07:21:06.538 [Lua] completed
07:21:07.057 [Lua] completed
07:21:07.581 [Lua] completed
07:21:08.105 [Lua] completed
07:21:08.629 [Lua] completed
07:21:09.152 [Lua] completed
07:21:09.675 [Lua] completed
07:21:10.200 [Lua] completed
07:21:10.721 [Lua] completed
07:21:11.245 [Lua] completed
07:21:11.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:21:11.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:21:11.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:21:11.770 [Lua] completed
07:21:12.292 [Lua] completed
07:21:12.821 [Lua] completed
07:21:13.342 [Lua] completed
07:21:13.865 [Lua] completed
07:21:14.389 [Lua] completed
07:21:14.911 [Lua] completed
07:21:15.438 [Lua] completed
07:21:15.961 [Lua] completed
07:21:16.468 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
07:21:16.485 [Lua] completed
07:21:17.009 [Lua] completed
07:21:17.530 [Lua] completed
07:21:18.052 [Lua] completed
07:21:18.574 [Lua] completed
07:21:19.097 [Lua] completed
07:21:19.623 [Lua] completed
07:21:20.148 [Lua] completed
07:21:20.669 [Lua] completed
07:21:20.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:21:21.193 [Lua] completed
07:21:21.715 [Lua] completed
07:21:22.240 [Lua] completed
07:21:22.763 [Lua] completed
07:21:23.287 [Lua] completed
07:21:23.810 [Lua] completed
07:21:24.332 [Lua] completed
07:21:24.854 [Lua] completed
07:21:25.378 [Lua] completed
07:21:25.901 [Lua] completed
07:21:26.424 [Lua] completed
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07:21:27.469 [Lua] completed
07:21:27.992 [Lua] completed
07:21:28.515 [Lua] completed
07:21:29.040 [Lua] completed
07:21:29.557 [Lua] completed
07:21:30.081 [Lua] completed
07:21:30.603 [Lua] completed
07:21:31.125 [Lua] completed
07:21:31.651 [Lua] completed
07:21:32.179 [Lua] completed
07:21:32.698 [Lua] completed
07:21:33.223 [Lua] completed
07:21:33.747 [Lua] completed
07:21:34.269 [Lua] completed
07:21:34.791 [Lua] completed
07:21:35.316 [Lua] completed
07:21:35.843 [Lua] completed
07:21:36.362 [Lua] completed
07:21:36.887 [Lua] completed
07:21:37.410 [Lua] completed
07:21:37.935 [Lua] completed
07:21:38.460 [Lua] completed
07:21:38.983 [Lua] completed
07:21:39.512 [Lua] completed
07:21:40.036 [Lua] completed
07:21:40.560 [Lua] completed
07:21:41.085 [Lua] completed
07:21:41.608 [Lua] completed
07:21:42.131 [Lua] completed
07:21:42.658 [Lua] completed
07:21:43.174 [Lua] completed
07:21:43.696 [Lua] completed
07:21:44.217 [Lua] completed
07:21:44.738 [Lua] completed
07:21:45.258 [Lua] completed
07:21:45.781 [Lua] completed
07:21:46.302 [Lua] completed
07:21:46.826 [Lua] completed
07:21:47.352 [Lua] completed
07:21:47.382 [Lua] Switching ConflictSettings: to: skaven
07:21:47.382 [Lua] pacing=default
07:21:47.382 [Lua] roaming=nil
07:21:47.382 [Lua] specials=skaven
07:21:47.382 [Lua] debug_color=orange
07:21:47.382 [Lua] contained_breeds=nil
07:21:47.382 [Lua] pack_spawning=skaven
07:21:47.382 [Lua] disabled=false
07:21:47.382 [Lua] factions=nil
07:21:47.382 [Lua] boss=skaven
07:21:47.382 [Lua] horde=default
07:21:47.382 [Lua] name=skaven
07:21:47.382 [Lua] intensity=default
07:21:47.382 [Lua] ---
07:21:47.882 [Lua] completed
07:21:48.405 [Lua] completed
07:21:48.928 [Lua] completed
07:21:49.453 [Lua] completed
07:21:49.696 [Lua] Override Player Respawning bell_end_event true
07:21:49.979 [Lua] completed
07:21:50.498 [Lua] completed
07:21:50.986 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
07:21:50.986 [Lua] ERROR: Tried to freeze unit twice in the same frame.
07:21:51.019 [Lua] completed
07:21:51.541 [Lua] completed
07:21:52.064 [Lua] completed
07:21:52.586 [Lua] completed
07:21:53.106 [Lua] completed
07:21:53.630 [Lua] completed
07:21:54.154 [Lua] completed
07:21:54.677 [Lua] completed
07:21:55.202 [Lua] completed
07:21:55.726 [Lua] completed
07:21:56.252 [Lua] completed
07:21:56.775 [Lua] completed
07:21:57.299 [Lua] completed
07:21:57.820 [Lua] completed
07:21:58.339 [Lua] completed
07:21:58.861 [Lua] completed
07:21:59.382 [Lua] completed
07:21:59.902 [Lua] completed
07:22:00.424 [Lua] completed
07:22:00.948 [Lua] completed
07:22:01.466 [Lua] completed
07:22:01.988 [Lua] completed
07:22:02.509 [Lua] completed
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07:22:04.068 [Lua] completed
07:22:04.590 [Lua] completed
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07:22:05.632 [Lua] completed
07:22:06.154 [Lua] completed
07:22:06.675 [Lua] completed
07:22:07.200 [Lua] completed
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07:22:09.812 [Lua] completed
07:22:10.333 [Lua] completed
07:22:10.854 [Lua] completed
07:22:11.376 [Lua] completed
07:22:11.897 [Lua] completed
07:22:12.417 [Lua] completed
07:22:12.939 [Lua] completed
07:22:13.462 [Lua] completed
07:22:13.984 [Lua] completed
07:22:14.510 [Lua] completed
07:22:15.029 [Lua] completed
07:22:15.552 [Lua] completed
07:22:16.074 [Lua] completed
07:22:16.596 [Lua] completed
07:22:17.118 [Lua] completed
07:22:17.641 [Lua] completed
07:22:18.164 [Lua] completed
07:22:18.685 [Lua] completed
07:22:19.212 [Lua] completed
07:22:19.733 [Lua] completed
07:22:20.258 [Lua] completed
07:22:20.781 [Lua] completed
07:22:21.302 [Lua] completed
07:22:21.823 [Lua] completed
07:22:22.346 [Lua] completed
07:22:22.868 [Lua] completed
07:22:23.390 [Lua] completed
07:22:23.916 [Lua] completed
07:22:24.431 [Lua] completed
07:22:24.922 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0)
07:22:24.956 [Lua] completed
07:22:25.479 [Lua] completed
07:22:26.003 [Lua] completed
07:22:26.525 [Lua] completed
07:22:27.051 [Lua] completed
07:22:27.574 [Lua] completed
07:22:28.101 [Lua] completed
07:22:28.622 [Lua] completed
07:22:29.143 [Lua] completed
07:22:29.666 [Lua] completed
07:22:30.189 [Lua] completed
07:22:30.714 [Lua] completed
07:22:31.236 [Lua] completed
07:22:31.758 [Lua] completed
07:22:32.282 [Lua] completed
07:22:32.804 [Lua] completed
07:22:33.324 [Lua] completed
07:22:33.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:33.847 [Lua] completed
07:22:34.374 [Lua] completed
07:22:34.898 [Lua] completed
07:22:35.423 [Lua] completed
07:22:35.950 [Lua] completed
07:22:36.468 [Lua] completed
07:22:36.993 [Lua] completed
07:22:37.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:37.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:37.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:37.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:37.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:37.523 [Lua] completed
07:22:37.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:37.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:37.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:38.050 [Lua] completed
07:22:38.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:38.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:38.573 [Lua] completed
07:22:38.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:39.099 [Lua] completed
07:22:39.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:39.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:39.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:39.626 [Lua] completed
07:22:39.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:39.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:22:40.152 [Lua] completed
07:22:40.677 [Lua] completed
07:22:41.201 [Lua] completed
07:22:41.725 [Lua] completed
07:22:42.251 [Lua] completed
07:22:42.772 [Lua] completed
07:22:43.296 [Lua] completed
07:22:43.820 [Lua] completed
07:22:44.342 [Lua] completed
07:22:44.866 [Lua] completed
07:22:45.390 [Lua] completed
07:22:45.913 [Lua] completed
07:22:46.436 [Lua] completed
07:22:46.957 [Lua] completed
07:22:47.481 [Lua] completed
07:22:48.006 [Lua] completed
07:22:48.529 [Lua] completed
07:22:49.053 [Lua] completed
07:22:49.121 [Lua] event horde ends!
07:22:49.578 [Lua] completed
07:22:50.099 [Lua] completed
07:22:50.622 [Lua] completed
07:22:51.143 [Lua] completed
07:22:51.666 [Lua] completed
07:22:52.188 [Lua] completed
07:22:52.714 [Lua] completed
07:22:53.242 [Lua] completed
07:22:53.765 [Lua] completed
07:22:54.170 [Lua] event horde ends!
07:22:54.287 [Lua] completed
07:22:54.810 [Lua] completed
07:22:55.334 [Lua] completed
07:22:55.856 [Lua] completed
07:22:56.380 [Lua] completed
07:22:56.902 [Lua] completed
07:22:57.426 [Lua] completed
07:22:57.953 [Lua] completed
07:22:58.476 [Lua] completed
07:22:58.996 [Lua] completed
07:22:59.524 [Lua] completed
07:23:00.051 [Lua] completed
07:23:00.576 [Lua] completed
07:23:01.103 [Lua] completed
07:23:01.621 [Lua] completed
07:23:02.142 [Lua] completed
07:23:02.665 [Lua] completed
07:23:02.789 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0)
07:23:03.190 [Lua] completed
07:23:03.712 [Lua] completed
07:23:04.236 [Lua] completed
07:23:04.762 [Lua] completed
07:23:05.289 [Lua] completed
07:23:05.809 [Lua] completed
07:23:06.333 [Lua] completed
07:23:06.855 [Lua] completed
07:23:07.377 [Lua] completed
07:23:07.900 [Lua] completed
07:23:08.423 [Lua] completed
07:23:08.946 [Lua] completed
07:23:09.470 [Lua] completed
07:23:09.994 [Lua] completed
07:23:10.517 [Lua] completed
07:23:11.039 [Lua] completed
07:23:11.560 [Lua] completed
07:23:12.080 [Lua] completed
07:23:12.603 [Lua] completed
07:23:13.127 [Lua] completed
07:23:13.649 [Lua] completed
07:23:14.177 [Lua] completed
07:23:14.697 [Lua] completed
07:23:15.220 [Lua] completed
07:23:15.745 [Lua] completed
07:23:16.267 [Lua] completed
07:23:16.788 [Lua] completed
07:23:17.310 [Lua] completed
07:23:17.834 [Lua] completed
07:23:18.360 [Lua] completed
07:23:18.887 [Lua] completed
07:23:19.411 [Lua] completed
07:23:19.933 [Lua] completed
07:23:20.455 [Lua] completed
07:23:20.979 [Lua] completed
07:23:21.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0
07:23:21.502 [Lua] completed
07:23:22.025 [Lua] completed
07:23:22.549 [Lua] completed
07:23:23.074 [Lua] completed
07:23:23.595 [Lua] completed
07:23:24.120 [Lua] completed
07:23:24.645 [Lua] completed
07:23:25.173 [Lua] completed
07:23:25.697 [Lua] completed
07:23:26.222 [Lua] completed
07:23:26.746 [Lua] completed
07:23:26.964 [Lua] event horde ends!
07:23:27.268 [Lua] completed
07:23:27.796 [Lua] completed
07:23:28.319 [Lua] completed
07:23:28.843 [Lua] completed
07:23:29.368 [Lua] completed
07:23:29.891 [Lua] completed
07:23:30.416 [Lua] completed
07:23:30.938 [Lua] completed
07:23:30.990 [Lua] TerrorEventMixer.stop_event: canyon_bell_event
07:23:31.459 [Lua] completed
07:23:31.984 [Lua] completed
07:23:32.001 [Lua] event horde ends!
07:23:32.507 [Lua] completed
07:23:33.030 [Lua] completed
07:23:33.552 [Lua] completed
07:23:34.073 [Lua] completed
07:23:34.596 [Lua] completed
07:23:35.123 [Lua] completed
07:23:35.643 [Lua] completed
07:23:35.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:23:36.163 [Lua] completed
07:23:36.683 [Lua] completed
07:23:37.206 [Lua] completed
07:23:37.728 [Lua] completed
07:23:38.251 [Lua] completed
07:23:38.775 [Lua] completed
07:23:39.300 [Lua] completed
07:23:39.824 [Lua] completed
07:23:40.345 [Lua] completed
07:23:40.867 [Lua] completed
07:23:41.389 [Lua] completed
07:23:41.915 [Lua] completed
07:23:42.435 [Lua] completed
07:23:42.957 [Lua] completed
07:23:43.481 [Lua] completed
07:23:44.002 [Lua] completed
07:23:44.010 [Lua] Override Player Respawning bell_end_event false
07:23:44.019 [Lua] TerrorEventMixer.start_event: canyon_ogre_boss (seed: 0)
07:23:44.019 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro
07:23:44.524 [Lua] completed
07:23:45.045 [Lua] completed
07:23:45.568 [Lua] completed
07:23:46.088 [Lua] completed
07:23:46.611 [Lua] completed
07:23:47.131 [Lua] completed
07:23:47.652 [Lua] completed
07:23:48.172 [Lua] completed
07:23:48.695 [Lua] completed
07:23:49.219 [Lua] completed
07:23:49.740 [Lua] completed
07:23:50.264 [Lua] completed
07:23:50.787 [Lua] completed
07:23:51.309 [Lua] completed
07:23:51.836 [Lua] completed
07:23:52.359 [Lua] completed
07:23:52.883 [Lua] completed
07:23:53.407 [Lua] completed
07:23:53.933 [Lua] completed
07:23:54.454 [Lua] completed
07:23:54.981 [Lua] completed
07:23:55.500 [Lua] completed
07:23:56.021 [Lua] completed
07:23:56.546 [Lua] completed
07:23:57.067 [Lua] completed
07:23:57.592 [Lua] completed
07:23:58.116 [Lua] completed
07:23:58.638 [Lua] completed
07:23:59.160 [Lua] completed
07:23:59.682 [Lua] completed
07:24:00.206 [Lua] completed
07:24:00.732 [Lua] completed
07:24:01.255 [Lua] completed
07:24:01.778 [Lua] completed
07:24:02.302 [Lua] completed
07:24:02.825 [Lua] completed
07:24:03.349 [Lua] completed
07:24:03.872 [Lua] completed
07:24:04.398 [Lua] completed
07:24:04.920 [Lua] completed
07:24:05.443 [Lua] completed
07:24:05.967 [Lua] completed
07:24:06.491 [Lua] completed
07:24:07.017 [Lua] completed
07:24:07.541 [Lua] completed
07:24:08.066 [Lua] completed
07:24:08.591 [Lua] completed
07:24:09.113 [Lua] completed
07:24:09.635 [Lua] completed
07:24:10.159 [Lua] completed
07:24:10.684 [Lua] completed
07:24:11.206 [Lua] completed
07:24:11.730 [Lua] completed
07:24:11.817 [Lua] rat ogre died!
07:24:12.256 [Lua] completed
07:24:12.778 [Lua] completed
07:24:13.302 [Lua] completed
07:24:13.826 [Lua] completed
07:24:14.354 [Lua] completed
07:24:14.874 [Lua] completed
07:24:15.399 [Lua] completed
07:24:15.925 [Lua] completed
07:24:16.447 [Lua] completed
07:24:16.968 [Lua] completed
07:24:17.490 [Lua] completed
07:24:18.015 [Lua] completed
07:24:18.541 [Lua] completed
07:24:19.064 [Lua] completed
07:24:19.585 [Lua] completed
07:24:20.108 [Lua] completed
07:24:20.243 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
07:24:20.631 [Lua] completed
07:24:21.151 [Lua] completed
07:24:21.672 [Lua] completed
07:24:22.198 [Lua] completed
07:24:22.723 [Lua] completed
07:24:23.246 [Lua] completed
07:24:23.769 [Lua] completed
07:24:24.296 [Lua] completed
07:24:24.309 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 20 20
07:24:24.359 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 22
07:24:24.359 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 21 21
07:24:24.427 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 20 22
07:24:24.814 [Lua] completed
07:24:24.848 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 24
07:24:24.848 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 23
07:24:24.899 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 22 25
07:24:24.915 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 24
07:24:25.338 [Lua] completed
07:24:25.372 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 24 26
07:24:25.372 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 25 25
07:24:25.857 [Lua] completed
07:24:26.330 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
07:24:26.380 [Lua] completed
07:24:26.905 [Lua] completed
07:24:27.427 [Lua] completed
07:24:27.951 [Lua] completed
07:24:28.474 [Lua] completed
07:24:28.995 [Lua] completed
07:24:29.517 [Lua] completed
07:24:30.041 [Lua] completed
07:24:30.431 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 25 27
07:24:30.431 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 26 26
07:24:30.498 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 28
07:24:30.498 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 26 27
07:24:30.565 [Lua] completed
07:24:30.955 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 30
07:24:30.955 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 29
07:24:31.022 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 27 30
07:24:31.090 [Lua] completed
07:24:31.492 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 28 29
07:24:31.627 [Lua] completed
07:24:32.157 [Lua] completed
07:24:32.680 [Lua] completed
07:24:33.188 [Lua] rat ogre was despawned!
07:24:33.203 [Lua] completed
07:24:33.730 [Lua] completed
07:24:34.251 [Lua] completed
07:24:34.774 [Lua] completed
07:24:35.301 [Lua] completed
07:24:35.825 [Lua] completed
07:24:36.348 [Lua] completed
07:24:36.587 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
07:24:36.871 [Lua] completed
07:24:37.396 [Lua] completed
07:24:37.922 [Lua] completed
07:24:38.448 [Lua] completed
07:24:38.968 [Lua] completed
07:24:39.495 [Lua] completed
07:24:40.019 [Lua] completed
07:24:40.544 [Lua] completed
07:24:40.714 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 26 29
07:24:41.073 [Lua] completed
07:24:41.239 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 31 35
07:24:41.593 [Lua] completed
07:24:42.116 [Lua] completed
07:24:42.639 [Lua] completed
07:24:43.162 [Lua] completed
07:24:43.686 [Lua] completed
07:24:44.210 [Lua] completed
07:24:44.345 [Lua] event horde ends!
07:24:44.682 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 42
07:24:44.733 [Lua] completed
07:24:45.258 [Lua] completed
07:24:45.781 [Lua] completed
07:24:46.309 [Lua] completed
07:24:46.832 [Lua] completed
07:24:47.358 [Lua] completed
07:24:47.887 [Lua] completed
07:24:48.419 [Lua] completed
07:24:48.686 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 41
07:24:48.940 [Lua] completed
07:24:49.465 [Lua] completed
07:24:49.986 [Lua] completed
07:24:50.441 [Lua] event horde ends!
07:24:50.510 [Lua] completed
07:24:51.036 [Lua] completed
07:24:51.561 [Lua] completed
07:24:52.082 [Lua] completed
07:24:52.606 [Lua] completed
07:24:53.131 [Lua] completed
07:24:53.659 [Lua] completed
07:24:54.183 [Lua] completed
07:24:54.201 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 33
07:24:54.711 [Lua] completed
07:24:55.122 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
07:24:55.241 [Lua] completed
07:24:55.770 [Lua] completed
07:24:56.292 [Lua] completed
07:24:56.813 [Lua] completed
07:24:57.336 [Lua] completed
07:24:57.855 [Lua] completed
07:24:58.379 [Lua] completed
07:24:58.901 [Lua] completed
07:24:59.170 [Lua] Switching ConflictSettings: to: chaos
07:24:59.170 [Lua] pacing=chaos
07:24:59.170 [Lua] roaming=nil
07:24:59.170 [Lua] specials=chaos
07:24:59.170 [Lua] debug_color=purple
07:24:59.170 [Lua] contained_breeds=nil
07:24:59.170 [Lua] pack_spawning=chaos
07:24:59.170 [Lua] disabled=false
07:24:59.170 [Lua] factions=nil
07:24:59.170 [Lua] boss=chaos
07:24:59.170 [Lua] horde=chaos
07:24:59.170 [Lua] name=chaos
07:24:59.170 [Lua] intensity=default
07:24:59.170 [Lua] ---
07:24:59.432 [Lua] completed
07:24:59.958 [Lua] completed
07:25:00.484 [Lua] completed
07:25:00.722 [Lua] event horde ends!
07:25:01.010 [Lua] completed
07:25:01.529 [Lua] completed
07:25:01.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:25:02.052 [Lua] completed
07:25:02.577 [Lua] completed
07:25:03.107 [Lua] completed
07:25:03.627 [Lua] completed
07:25:04.154 [Lua] completed
07:25:04.675 [Lua] completed
07:25:05.196 [Lua] completed
07:25:05.721 [Lua] completed
07:25:06.243 [Lua] completed
07:25:06.764 [Lua] completed
07:25:07.285 [Lua] completed
07:25:07.809 [Lua] completed
07:25:08.332 [Lua] completed
07:25:08.860 [Lua] completed
07:25:09.388 [Lua] completed
07:25:09.911 [Lua] completed
07:25:09.929 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 14 32
07:25:10.433 [Lua] completed
07:25:10.958 [Lua] completed
07:25:11.484 [Lua] completed
07:25:12.007 [Lua] completed
07:25:12.528 [Lua] completed
07:25:13.050 [Lua] completed
07:25:13.572 [Lua] completed
07:25:14.097 [Lua] completed
07:25:14.621 [Lua] completed
07:25:14.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown`
07:25:15.142 [Lua] completed
07:25:15.662 [Lua] completed
07:25:16.185 [Lua] completed
07:25:16.707 [Lua] completed
07:25:17.229 [Lua] completed
07:25:17.750 [Lua] completed
07:25:18.271 [Lua] completed
07:25:18.794 [Lua] completed
07:25:19.233 [Lua] event horde ends!
07:25:19.317 [Lua] completed
07:25:19.838 [Lua] completed
07:25:20.359 [Lua] completed
07:25:20.880 [Lua] completed
07:25:21.403 [Lua] completed
07:25:21.925 [Lua] completed
07:25:22.451 [Lua] completed
07:25:22.945 [Lua] TerrorEventMixer.start_event: canyon_escape_event_completion_check (seed: 0)
07:25:22.976 [Lua] completed
07:25:23.498 [Lua] completed
07:25:24.021 [Lua] completed
07:25:24.547 [Lua] completed
07:25:25.073 [Lua] completed
07:25:25.603 [Lua] completed
07:25:26.120 [Lua] completed
07:25:26.641 [Lua] completed
07:25:27.167 [Lua] completed
07:25:27.686 [Lua] completed
07:25:28.212 [Lua] completed
07:25:28.733 [Lua] completed
07:25:29.240 [Lua] Complete level triggered.
07:25:29.240 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
07:25:29.240 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame
07:25:29.240 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame
07:25:29.241 [Save] Saving `save_data`
07:25:29.241 [Lua] gm_event_end_conditions_met true false
07:25:29.242 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
07:25:29.242 [Lua] Game won
07:25:29.242 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:25:29.244 [Lua] generate_backend_stats 1100001024c0853:1
07:25:29.250 [Save] Save done
07:25:29.250 [Save] Saving `save_data`
07:25:29.253 [Save] Save done
07:25:29.263 [Lua] PlayFabMirrorBase:_commit_internal nil
07:25:29.263 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9
07:25:29.265 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:25:29.266 [Save] Saving `save_data`
07:25:29.270 [Save] Save done
07:25:29.273 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1
07:25:29.273 [Lua] completed
07:25:29.276 [Lua] Complete level triggered.
07:25:29.292 [Lua] Complete level triggered.
07:25:29.309 [Lua] Complete level triggered.
07:25:29.325 [Lua] Complete level triggered.
07:25:29.343 [Lua] Complete level triggered.
07:25:29.360 [Lua] Complete level triggered.
07:25:29.377 [Lua] Complete level triggered.
07:25:29.394 [Lua] Complete level triggered.
07:25:29.410 [Lua] Complete level triggered.
07:25:29.427 [Lua] Complete level triggered.
07:25:29.443 [Lua] Complete level triggered.
07:25:29.460 [Lua] Complete level triggered.
07:25:29.797 [Lua] completed
07:25:30.107 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
07:25:30.107 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9
07:25:30.323 [Lua] completed
07:25:30.702 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9
07:25:30.714 [Lua] commit result success 4
07:25:30.715 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:25:30.715 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 10
07:25:30.715 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
07:25:30.845 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 10 2
07:25:30.962 [Lua] completed
07:25:31.483 [Lua] completed
07:25:31.639 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
07:25:31.639 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 10
07:25:32.008 [Lua] completed
07:25:32.529 [Lua] completed
07:25:32.567 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 10
07:25:32.568 [Save] Saving `save_data`
07:25:32.587 [Save] Save done
07:25:32.587 [Save] Saving `save_data`
07:25:32.597 [Save] Save done
07:25:33.053 [Lua] completed
07:25:33.579 [Lua] completed
07:25:34.104 [Lua] completed
07:25:34.630 [Lua] completed
07:25:35.157 [Lua] completed
07:25:35.680 [Lua] completed
07:25:36.205 [Lua] completed
07:25:36.730 [Lua] completed
07:25:37.254 [Lua] completed
07:25:37.781 [Lua] completed
07:25:38.307 [Lua] completed
07:25:38.527 [Lua] ConflictDirector - destroy all units
07:25:38.544 [Lua] TRANSITION nil nil inn_level
07:25:38.544 [Lua] Transition type "inn_level", is server: true
07:25:38.544 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
07:25:38.544 [Lua] [GameNetworkManager] Leaving game...
07:25:38.544 [Lua] [GameNetworkManager] Shutting down game session host.
07:25:38.544 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
07:25:38.544 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
07:25:38.544 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=613.00
07:25:38.560 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
07:25:38.594 [Lua] Set lobby begin:
07:25:38.594 [Lua] Lobby data twitch_enabled = false
07:25:38.595 [Lua] Lobby data power_level = 0
07:25:38.595 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:25:38.595 [Lua] Lobby data difficulty_tweak = 0
07:25:38.595 [Lua] Lobby data host = 1100001024c0853
07:25:38.595 [Lua] Lobby data game_mode = 2
07:25:38.595 [Lua] Lobby data is_private = true
07:25:38.595 [Lua] Lobby data match_started = true
07:25:38.595 [Lua] Lobby data mechanism = adventure
07:25:38.595 [Lua] Lobby data level_key = bell
07:25:38.595 [Lua] Lobby data player_slot_1 = 0:0
07:25:38.595 [Lua] Lobby data selected_level_key = bell
07:25:38.595 [Lua] Lobby data difficulty = normal
07:25:38.595 [Lua] Lobby data quick_game = false
07:25:38.595 [Lua] Lobby data matchmaking = false
07:25:38.595 [Lua] Lobby data weave_name = false
07:25:38.595 [Lua] Lobby data player_slot_4 = 0:0
07:25:38.595 [Lua] Lobby data num_players = 1
07:25:38.595 [Lua] Lobby data player_slot_5 = 0:0
07:25:38.595 [Lua] Lobby data player_slot_2 = 0:0
07:25:38.595 [Lua] Lobby data country_code = FI
07:25:38.595 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:25:38.595 [Lua] Lobby data eac_authorized = true
07:25:38.595 [Lua] Set lobby end.
07:25:38.832 [Lua] completed
07:25:39.356 [Lua] completed
07:25:39.877 [Lua] completed
07:25:40.400 [Lua] completed
07:25:40.553 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
07:25:40.553 [Lua] [Managers] Calling function on all managers:
07:25:40.553 [Lua] Clearing all global lookup lists
07:25:40.553 [Lua] [IngamePlayerListUI] - Destroy
07:25:40.554 [Lua] [GamePadEquipmentUI] - Destroy
07:25:40.554 [Lua] [EquipmentUI] - Destroy
07:25:40.554 [Lua] [GamePadAbilityUI] - Destroy
07:25:40.554 [Lua] [AbilityUI] - Destroy
07:25:40.554 [Lua] [IngameUI] destroy
07:25:40.674 [Lua] [Managers] Destroying manager group:
07:25:40.684 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
07:25:40.797 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
07:25:40.797 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
07:25:40.798 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
07:25:40.799 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
07:25:40.801 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
07:25:40.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
07:25:40.805 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
07:25:40.805 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
07:25:40.806 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
07:25:40.806 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
07:25:40.808 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
07:25:40.809 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
07:25:40.811 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
07:25:40.812 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
07:25:40.813 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
07:25:40.815 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
07:25:40.816 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
07:25:40.817 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
07:25:40.820 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
07:25:40.822 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
07:25:40.825 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
07:25:40.827 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
07:25:40.828 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
07:25:40.828 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
07:25:40.830 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
07:25:40.832 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
07:25:40.834 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
07:25:40.835 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
07:25:40.837 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
07:25:40.845 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
07:25:40.845 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame
07:25:40.845 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
07:25:40.845 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 inn_level 0
07:25:40.845 warning: [Lua] Following data will be uploaded to Crashify:
<>
07:25:40.846 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 1100001024c0853 "Le Duck du Lac"
<>
07:25:40.846 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000A91320; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8636722; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000009521D80
[3] _ = table: 0000000000A91320; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000527580; peer_state_machines = table: 00000000005278B0; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330; current_state = InPostGame
[5] self = table: 00000000020869B0; application_shutdown = nil; unit_spawner = table: 000000000164E530; world = [World]; unit_storage = table: 000000000164E630; units = table: 000000000164E770; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 00000000020869B0
[8] self = table: 0000000011F31CD0; dt = 0.016944810748100281; t = 764.22705406881869; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016944810748100281; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016944810748100281; t = 764.22705406881869
[10] dt = 0.016944810748100281
[2] server = table: 0000000000527580; wanted_career_index = 4; loaded_level = "bell"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853";
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; game_session = [GameSession]; game_network_manager = table: 0000000001CE2170; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "inn_level"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 0000000011F98290;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B321870; network_server = table: 0000000000527580; entity_system = table: 0000000001049DB0; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000EE5D700; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.04932586923246; input_manager = table: 000000001133EFE0; profile_synchronizer = table: 0000000000C3C210; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009499BA0; num_local_human_players = 1; _lobby_host = table: 00000000105BE2E0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016944810748100281; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 0000000011F98290; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 00000000011C7150; level_key = "bell"; game_mode_key = "adventure"; statistics_db = table: 0000000000F15BC0; exit_time = 612.99567446485162; dice_keeper = table: 000000000164E380; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000020869B0;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000020869B0;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000020869B0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 0000000010C52320;
<>
<>
07:25:40.846 [Lua] [Matchmaking] unregister rpcs
07:25:40.846 [Lua] ############### UNLOADING PACKAGES ###############
07:25:40.846 [Lua] [Managers] Calling function on all managers:
07:25:40.846 [Lua] [Managers] Destroying manager group:
07:25:40.846 [Lua] [Gamestate] Enter state StateLoading
07:25:40.851 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:25:40.852 [Lua] Found camera: end_screen_camera
07:25:40.852 [Lua] Found camera: end_screen_camera
07:25:40.852 [Lua] Found camera: end_screen_camera
07:25:40.852 [Lua] Found camera: end_screen_camera
07:25:40.852 [Lua] Found camera: end_screen_camera
07:25:40.852 [Lua] Found camera: end_screen_camera
07:25:40.852 [Lua] Found camera: end_screen_camera
07:25:40.852 [Lua] Found camera: end_screen_camera
07:25:40.852 [Lua] Found camera: end_screen_camera
07:25:40.852 [Lua] Found camera: end_screen_camera
07:25:40.852 [Lua] Found camera: end_screen_camera
07:25:40.852 [Lua] [EndViewState] Enter Substate EndViewStateSummary
07:25:40.853 [Lua] [Gamestate] Enter Substate StateLoadingRunning
07:25:40.853 [Lua] [Matchmaking] register rpcs
07:25:40.853 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
07:25:40.853 [Lua] registering RPCs
07:25:40.853 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
07:25:40.853 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
07:25:40.853 [Lua] Set lobby begin:
07:25:40.853 [Lua] Lobby data twitch_enabled = false
07:25:40.853 [Lua] Lobby data power_level = 0
07:25:40.853 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:25:40.853 [Lua] Lobby data difficulty_tweak = 0
07:25:40.853 [Lua] Lobby data host = 1100001024c0853
07:25:40.853 [Lua] Lobby data game_mode = 3
07:25:40.853 [Lua] Lobby data is_private = true
07:25:40.853 [Lua] Lobby data match_started = true
07:25:40.854 [Lua] Lobby data mechanism = adventure
07:25:40.854 [Lua] Lobby data level_key = inn_level
07:25:40.854 [Lua] Lobby data player_slot_1 = 0:0
07:25:40.854 [Lua] Lobby data selected_level_key = bell
07:25:40.854 [Lua] Lobby data difficulty = normal
07:25:40.854 [Lua] Lobby data quick_game = false
07:25:40.854 [Lua] Lobby data matchmaking = false
07:25:40.854 [Lua] Lobby data weave_name = false
07:25:40.854 [Lua] Lobby data player_slot_4 = 0:0
07:25:40.854 [Lua] Lobby data num_players = 1
07:25:40.854 [Lua] Lobby data player_slot_5 = 0:0
07:25:40.854 [Lua] Lobby data player_slot_2 = 0:0
07:25:40.854 [Lua] Lobby data country_code = FI
07:25:40.854 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:25:40.854 [Lua] Lobby data eac_authorized = true
07:25:40.854 [Lua] Set lobby end.
07:25:40.854 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
07:25:40.857 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
07:25:40.857 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
07:25:40.857 [Lua] [LevelTransitionHandler] load_level inn_level 0
07:25:40.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x13009, position: 0
07:25:40.931 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, LevelTransitionHandler
07:25:40.931 [Umbra] Unload tome
07:25:40.931 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler
07:25:40.931 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
07:25:40.931 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
07:25:40.931 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
07:25:40.931 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
07:25:40.931 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
07:25:40.931 [Lua] [StateLoading] got rpc_load_level 50 inn_level
07:25:41.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
07:25:41.011 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
07:25:41.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
07:25:41.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
07:25:41.121 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
07:25:41.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
07:25:41.152 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
07:25:41.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
07:25:41.200 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
07:25:41.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
07:25:44.107 [Lua] [EndViewState] Exit Substate EndViewStateSummary
07:25:44.107 [Lua] [PlayState] Enter Substate EndViewStateChest
07:25:46.027 [Lua] min_height 91.160001754760742
07:25:48.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
07:25:48.633 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
07:25:48.650 [Lua] [LevelTransitionHandler] Level load completed!
07:25:48.650 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8636722 - use_random_directors: true - overriden_conflict: nil
07:25:48.653 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:25:48.653 [Lua] checking dlc's against conflict directors
07:25:48.653 [Lua] number of factions to include 2
07:25:48.653 [Lua] Updated list weights for random:
07:25:48.653 [Lua] skaven, 0.42 (0.00-0.42)
07:25:48.653 [Lua] chaos, 0.42 (0.42-0.83)
07:25:48.653 [Lua] beastmen, 0.17 (0.83-1.00)
07:25:48.653 [Lua] Rolled random faction: 0.48263472318649292 chaos
07:25:48.653 [Lua] Updated list weights for random:
07:25:48.653 [Lua] skaven, 0.71 (0.00-0.71)
07:25:48.653 [Lua] beastmen, 0.29 (0.71-1.00)
07:25:48.653 [Lua] Rolled random faction: 0.81883269548416138 beastmen
07:25:48.653 [Lua] number of factions added 2
07:25:48.653 [Lua] --- --- ---
07:25:48.653 [Lua] Starting... difficulty 'normal'
07:25:48.653 [Lua] These are the starting conflict directors:
07:25:48.653 [Lua] inn_level
07:25:48.653 [Lua] --- --- ---
07:25:48.653 [Lua]
07:25:48.653 [Lua] DONE! Found the following directors:
07:25:48.653 [Lua] (free: 35), Master hash is:
07:25:48.653 [Lua] [EnemyPackageLoader] breed_lookup: {
}
07:25:48.653 [Lua] load_startup_enemy_packages: --------------
07:25:48.653 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
07:25:48.653 [Lua] critter_rat
07:25:48.669 [Lua] ### Sending rpc_level_loaded
07:25:48.669 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 50
07:25:48.669 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded
07:25:48.684 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading
07:25:48.684 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages
07:25:48.700 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages
07:25:48.700 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame
07:25:48.701 [Lua] ### Sending rpc_level_loaded
07:25:48.701 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 50
07:25:48.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
07:25:48.717 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
07:25:48.719 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
07:25:48.719 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
07:25:48.719 [Lua] Starting async level spawning of levels/inn/world
07:25:48.720 [Umbra] Init version: 3.4.15 :: 16 threads
07:25:49.056 [Lua] Async level spawning done
07:25:50.733 [Lua] [PlayState] Exit Substate EndViewStateChest
07:25:50.733 [Lua] [PlayState] Enter Substate EndViewStateScore
07:25:55.040 [Lua] [PlayState] Exit Substate EndViewStateScore
07:25:55.041 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
07:25:56.040 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
07:25:56.040 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
07:25:56.040 [Lua] [Matchmaking] unregister rpcs
07:25:56.040 [Lua] Set lobby begin:
07:25:56.040 [Lua] Lobby data twitch_enabled = false
07:25:56.040 [Lua] Lobby data power_level = 0
07:25:56.040 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:25:56.040 [Lua] Lobby data difficulty_tweak = 0
07:25:56.040 [Lua] Lobby data host = 1100001024c0853
07:25:56.040 [Lua] Lobby data game_mode = 3
07:25:56.040 [Lua] Lobby data is_private = true
07:25:56.040 [Lua] Lobby data match_started = true
07:25:56.040 [Lua] Lobby data mechanism = adventure
07:25:56.040 [Lua] Lobby data level_key = inn_level
07:25:56.040 [Lua] Lobby data player_slot_1 = 0:0
07:25:56.040 [Lua] Lobby data selected_level_key = bell
07:25:56.040 [Lua] Lobby data difficulty = normal
07:25:56.040 [Lua] Lobby data quick_game = false
07:25:56.040 [Lua] Lobby data matchmaking = false
07:25:56.040 [Lua] Lobby data weave_name = false
07:25:56.040 [Lua] Lobby data player_slot_4 = 0:0
07:25:56.040 [Lua] Lobby data num_players = 1
07:25:56.040 [Lua] Lobby data player_slot_5 = 0:0
07:25:56.040 [Lua] Lobby data player_slot_2 = 0:0
07:25:56.041 [Lua] Lobby data country_code = FI
07:25:56.041 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:25:56.041 [Lua] Lobby data eac_authorized = true
07:25:56.041 [Lua] Set lobby end.
07:25:56.041 [Lua] [Managers] Destroying manager group:
07:25:56.041 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
07:25:56.041 [Lua] [Gamestate] Enter StateIngame HOST
07:25:56.041 [Lua] [Managers] Calling function on all managers:
07:25:56.042 [Lua] <>level = inn_level<>
07:25:56.042 [Lua] Set lobby begin:
07:25:56.042 [Lua] Lobby data twitch_enabled = false
07:25:56.042 [Lua] Lobby data power_level = 0
07:25:56.042 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:25:56.042 [Lua] Lobby data difficulty_tweak = 0
07:25:56.042 [Lua] Lobby data host = 1100001024c0853
07:25:56.042 [Lua] Lobby data game_mode = 3
07:25:56.042 [Lua] Lobby data is_private = true
07:25:56.042 [Lua] Lobby data match_started = true
07:25:56.042 [Lua] Lobby data mechanism = adventure
07:25:56.042 [Lua] Lobby data level_key = inn_level
07:25:56.042 [Lua] Lobby data player_slot_1 = 0:0
07:25:56.042 [Lua] Lobby data selected_level_key = inn_level
07:25:56.042 [Lua] Lobby data difficulty = normal
07:25:56.042 [Lua] Lobby data quick_game = false
07:25:56.042 [Lua] Lobby data matchmaking = false
07:25:56.042 [Lua] Lobby data weave_name = false
07:25:56.042 [Lua] Lobby data player_slot_4 = 0:0
07:25:56.042 [Lua] Lobby data num_players = 1
07:25:56.042 [Lua] Lobby data player_slot_5 = 0:0
07:25:56.043 [Lua] Lobby data player_slot_2 = 0:0
07:25:56.043 [Lua] Lobby data country_code = FI
07:25:56.043 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:25:56.043 [Lua] Lobby data eac_authorized = true
07:25:56.043 [Lua] Set lobby end.
07:25:56.043 [Lua] [StateIngame] Server ingame
07:25:56.047 [Lua] Set lobby begin:
07:25:56.047 [Lua] Lobby data twitch_enabled = false
07:25:56.047 [Lua] Lobby data power_level = 0
07:25:56.047 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:25:56.047 [Lua] Lobby data difficulty_tweak = 0
07:25:56.047 [Lua] Lobby data host = 1100001024c0853
07:25:56.047 [Lua] Lobby data game_mode = 3
07:25:56.047 [Lua] Lobby data is_private = true
07:25:56.047 [Lua] Lobby data match_started = true
07:25:56.047 [Lua] Lobby data mechanism = adventure
07:25:56.047 [Lua] Lobby data level_key = inn_level
07:25:56.047 [Lua] Lobby data player_slot_1 = 0:0
07:25:56.047 [Lua] Lobby data selected_level_key = inn_level
07:25:56.047 [Lua] Lobby data difficulty = normal
07:25:56.047 [Lua] Lobby data quick_game = false
07:25:56.047 [Lua] Lobby data matchmaking = false
07:25:56.047 [Lua] Lobby data weave_name = false
07:25:56.047 [Lua] Lobby data player_slot_4 = 0:0
07:25:56.047 [Lua] Lobby data num_players = 1
07:25:56.047 [Lua] Lobby data player_slot_5 = 0:0
07:25:56.047 [Lua] Lobby data player_slot_2 = 0:0
07:25:56.048 [Lua] Lobby data country_code = FI
07:25:56.048 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:25:56.048 [Lua] Lobby data eac_authorized = true
07:25:56.048 [Lua] Set lobby end.
07:25:56.048 [Lua] [Matchmaking] register rpcs
07:25:56.048 [Lua] GameNetworkManager:init... creating game session
07:25:56.048 [Lua] Host GameSession.make_game_session_host with session:
07:25:56.048 [Lua] [GameNetworkManager] Setting pong timeout to 60
07:25:56.048 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853
07:25:56.048 [Lua] [GameNetworkManager] self.is_server = true
07:25:56.048 [Network] Setting artificial MTU limit to 576
07:25:56.048 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
07:25:56.062 [Lua] Switching ConflictSettings: to: inn_level
07:25:56.062 [Lua] pacing=disabled
07:25:56.062 [Lua] roaming=nil
07:25:56.062 [Lua] disabled=false
07:25:56.062 [Lua] pack_spawning=disabled
07:25:56.062 [Lua] contained_breeds=nil
07:25:56.062 [Lua] boss=disabled
07:25:56.062 [Lua] horde=disabled
07:25:56.062 [Lua] specials=disabled
07:25:56.062 [Lua] name=inn_level
07:25:56.062 [Lua] intensity=disabled
07:25:56.062 [Lua] ---
07:25:56.062 [Lua] [LevelAnalysis] set_random_seed( 8636722)
07:25:56.066 [Lua] [AIInterestPointSystem] Level Seed: 8636722
07:25:56.066 [Lua]
07:25:56.066 [Lua] [entity_system_bag] = table
07:25:56.066 [Lua] [entity_system_bag] = metatable
07:25:56.066 [Lua] [startup_data] = table
07:25:56.066 [Lua] [entity_manager] = table
07:25:56.066 [Lua] [entity_manager] = metatable
07:25:56.066 [Lua] [unit_spawner] = table
07:25:56.066 [Lua] [unit_spawner] = metatable
07:25:56.066 [Lua] [unit_storage] = table
07:25:56.066 [Lua] [unit_storage] = metatable
07:25:56.066 [Lua] [dice_keeper] = table
07:25:56.066 [Lua] [dice_keeper] = metatable
07:25:56.066 [Lua] [is_server] = true (boolean)
07:25:56.066 [Lua] [world] = [World]
07:25:56.066 [Lua] [system_api] = table
07:25:56.066 [Lua] [entity_system] = table
07:25:56.066 [Lua] [entity_system] = metatable
07:25:56.066 [Lua] [network_lobby] = table
07:25:56.066 [Lua] [network_lobby] = metatable
07:25:56.066 [Lua] [profile_synchronizer] = table
07:25:56.066 [Lua] [profile_synchronizer] = metatable
07:25:56.066 [Lua] [level_transition_handler] = table
07:25:56.066 [Lua] [level_transition_handler] = metatable
07:25:56.066 [Lua] [num_local_human_players] = 1 (number)
07:25:56.066 [Lua] [statistics_db] = table
07:25:56.066 [Lua] [statistics_db] = metatable
07:25:56.066 [Lua] [network_server] = table
07:25:56.066 [Lua] [network_server] = metatable
07:25:56.066 [Lua] [input_manager] = table
07:25:56.066 [Lua] [input_manager] = metatable
07:25:56.066 [Lua] [network_clock] = table
07:25:56.066 [Lua] [network_clock] = metatable
07:25:56.066 [Lua] [network_transmit] = table
07:25:56.066 [Lua] [network_transmit] = metatable
07:25:56.066 [Lua] [free_flight_manager] = table
07:25:56.066 [Lua] [free_flight_manager] = metatable
07:25:56.066 [Lua] [network_manager] = table
07:25:56.066 [Lua] [network_manager] = metatable
07:25:56.066 [Lua] [network_event_delegate] = table
07:25:56.066 [Lua] [network_event_delegate] = metatable
07:25:56.066 [Lua]
07:25:56.066 [Lua] ignoring extension VersusVolumeObjectiveExtension
07:25:56.066 [Lua] ignoring extension VersusInteractObjectiveExtension
07:25:56.066 [Lua] ignoring extension VersusPayloadObjectiveExtension
07:25:56.066 [Lua] ignoring extension VersusSocketObjectiveExtension
07:25:56.066 [Lua] ignoring extension VersusTargetObjectiveExtension
07:25:56.066 [Lua] ignoring extension VersusMissionObjectiveExtension
07:25:56.067 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
07:25:56.069 [Lua] [AchievementManager] Achievements using the steam platform
07:25:56.118 [Lua] [StateIngame] Level seed: 8636722
07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read,
07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read,
07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
07:25:56.126 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
07:25:56.126 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
07:25:56.126 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
07:25:56.127 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read,
07:25:56.127 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
07:25:56.127 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read,
07:25:56.127 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
07:25:56.127 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
07:25:56.127 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read,
07:25:56.128 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
07:25:56.131 [Lua] [LevelAnalysis] set_random_seed( 8636722)
07:25:56.137 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
07:25:56.137 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
07:25:56.137 [Lua] [IngameUI] init
07:25:56.159 [Lua] cb_razer_chroma_setup
07:25:56.196 [Lua] completed
07:25:56.196 [Lua] completed
07:25:56.196 [Lua] completed
07:25:56.196 [Lua] completed
07:25:56.212 [Lua] completed
07:25:56.212 [Lua] completed
07:25:56.213 [Lua] [Matchmaking] Cancelling matchmaking
07:25:56.213 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
07:25:56.214 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
07:25:56.214 [Lua] Set lobby begin:
07:25:56.214 [Lua] Lobby data twitch_enabled = false
07:25:56.214 [Lua] Lobby data power_level = 835
07:25:56.214 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:25:56.214 [Lua] Lobby data difficulty_tweak = 0
07:25:56.214 [Lua] Lobby data host = 1100001024c0853
07:25:56.214 [Lua] Lobby data game_mode = 3
07:25:56.214 [Lua] Lobby data is_private = true
07:25:56.214 [Lua] Lobby data match_started = true
07:25:56.214 [Lua] Lobby data mechanism = adventure
07:25:56.214 [Lua] Lobby data level_key = inn_level
07:25:56.214 [Lua] Lobby data player_slot_1 = 0:0
07:25:56.214 [Lua] Lobby data selected_level_key = inn_level
07:25:56.214 [Lua] Lobby data difficulty = normal
07:25:56.214 [Lua] Lobby data quick_game = false
07:25:56.214 [Lua] Lobby data matchmaking = false
07:25:56.214 [Lua] Lobby data weave_name = false
07:25:56.215 [Lua] Lobby data player_slot_4 = 0:0
07:25:56.215 [Lua] Lobby data num_players = 1
07:25:56.215 [Lua] Lobby data player_slot_5 = 0:0
07:25:56.215 [Lua] Lobby data player_slot_2 = 0:0
07:25:56.215 [Lua] Lobby data country_code = FI
07:25:56.215 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:25:56.215 [Lua] Lobby data eac_authorized = true
07:25:56.215 [Lua] Set lobby end.
07:25:56.216 [Flow] complete_skittergate_legend true
07:25:56.216 [Flow] complete_all_helmgart_levels_recruit true
07:25:56.217 [Flow] WitchHunterLevel:35
07:25:56.217 [Flow] LeaderYes
07:25:56.217 [Flow] ALL PC XP:304250
07:25:56.217 [Flow] Has "bogenhafen" DLC:true
07:25:56.217 [Flow] WH XP:60850
07:25:56.217 [Flow] Number of crafted items:10809
07:25:56.217 [Flow] Has "pre_order" DLC:true
07:25:56.217 [Flow] Sum of Powe Levels:1500
07:25:56.217 [Flow] lodestone diff 1:false
07:25:56.217 [Flow] magnus and forest activated
07:25:56.217 [Flow] magnus and forest activated
07:25:56.217 [Flow] cemetery and forest activated
07:25:56.217 [Flow] magnus and cemetery
07:25:56.217 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:25:56.217 [Flow] ALL RUNES ACTIVATED
07:25:56.217 [Flow] magnus and forest activated
07:25:56.217 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:25:56.217 [Flow] ALL RUNES ACTIVATED
07:25:56.217 [Flow] cemetery and forest activated
07:25:56.217 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:25:56.217 [Flow] ALL RUNES ACTIVATED
07:25:56.217 [Flow] magnus and forest activated
07:25:56.217 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:25:56.217 [Flow] ALL RUNES ACTIVATED
07:25:56.217 [Flow] magnus and cemetery
07:25:56.217 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:25:56.217 [Flow] ALL RUNES ACTIVATED
07:25:56.218 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:25:56.220 [Lua] CurrentConflictSettings inn_level
07:25:56.220 [Lua] [ConflictDirector] conflict_director is ai_ready
07:25:56.220 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:25:56.220 [Lua] [MainPathSpawningGenerator] Injecting travel distances
07:25:56.222 [Lua] SpecialsPacing:remove_unwanted_breeds:
07:25:56.222 [Lua] Forming navigation groups in one frame
07:25:56.222 [Lua] Forming navigation groups
07:25:56.249 [Lua] NavigationGroupManager -> calulation time A: 0.028000000000020009
07:25:56.250 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
07:25:56.250 [Lua] number of nav groups: 41
07:25:56.251 [Lua] number of refined nav groups : 23
07:25:56.253 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463
07:25:56.253 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
07:25:56.253 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
07:25:56.253 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
07:25:56.256 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
07:25:56.256 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
07:25:56.256 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
07:25:56.256 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
07:25:56.256 [Lua] [Managers] Calling function on all managers:
07:25:56.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
07:25:56.287 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame
07:25:56.287 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync
07:25:56.463 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync
07:25:56.463 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers
07:25:56.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
07:25:56.463 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
07:25:56.464 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
07:25:56.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
07:25:56.488 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers
07:25:56.488 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame
07:25:56.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:25:56.499 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:25:56.499 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=28
07:25:56.499 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
07:25:56.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
07:25:56.545 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
07:25:56.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
07:25:56.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
07:25:56.546 [Lua] Players are leaving the safe zone
07:25:56.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
07:25:56.611 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
07:25:56.612 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
07:25:56.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
07:25:56.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
07:25:56.665 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
07:25:56.666 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
07:25:56.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
07:25:56.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
07:25:56.708 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
07:25:56.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
07:25:56.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
07:25:56.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
07:25:56.741 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
07:25:56.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
07:25:56.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
07:25:56.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
07:25:56.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
07:25:56.793 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
07:25:56.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
07:25:56.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
07:25:56.824 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
07:25:56.825 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
07:25:56.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
07:25:56.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
07:25:56.860 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
07:25:56.861 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
07:25:56.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
07:25:56.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
07:25:56.895 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
07:25:56.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
07:25:56.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
07:25:56.914 [Lua] StateInGameRunning:_game_actually_starts()
07:25:56.914 [Lua] #################################################################################################################
07:25:56.914 [Lua] [Loading Time]: 00:00:16 [Transition]: bell-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
07:25:56.914 [Lua] #################################################################################################################
07:25:56.914 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11
07:25:56.928 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11
07:25:56.928 [Lua] completed
07:25:56.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
07:25:56.943 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
07:25:56.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
07:25:56.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
07:25:56.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
07:25:56.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
07:25:56.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
07:25:56.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
07:25:57.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
07:25:57.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
07:25:57.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
07:25:57.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
07:25:57.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
07:25:57.044 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
07:25:57.044 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
07:25:57.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
07:25:57.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
07:25:57.078 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
07:25:57.079 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
07:25:57.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
07:25:57.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
07:25:57.127 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
07:25:57.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
07:25:57.169 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11
07:25:57.169 [Lua] Commit load time data
07:25:57.231 [Flow] DISABLE
07:25:57.453 [Lua] completed
07:25:57.971 [Lua] completed
07:25:58.498 [Lua] completed
07:25:59.017 [Lua] completed
07:25:59.539 [Lua] completed
07:26:00.063 [Lua] completed
07:26:00.590 [Lua] completed
07:26:01.115 [Lua] completed
07:26:01.636 [Lua] completed
07:26:01.756 [Lua] [IngameUI] menu view on_enter hero_view
07:26:01.760 [Lua] [IngameUI] menu view post_update_on_enter table: 0x016363d0
07:26:01.760 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
07:26:01.782 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
07:26:01.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
07:26:01.856 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
07:26:02.168 [Lua] completed
07:26:02.689 [Lua] completed
07:26:03.200 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
07:26:03.200 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t1, HeroViewStateLoot, async-read,
07:26:03.217 [Lua] completed
07:26:03.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t1
07:26:03.246 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t1
07:26:03.731 [Lua] completed
07:26:04.004 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 12
07:26:04.016 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 12 3
07:26:04.239 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
07:26:04.239 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 12
07:26:04.251 [Lua] completed
07:26:04.775 [Lua] completed
07:26:04.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
07:26:04.878 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:26:04.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
07:26:04.895 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:26:04.912 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
07:26:04.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:26:04.929 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read,
07:26:04.929 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:26:04.946 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
07:26:04.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:26:04.963 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read,
07:26:04.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:26:04.980 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
07:26:04.980 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:26:04.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
07:26:04.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:26:05.119 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 12
07:26:05.120 [Save] Saving `save_data`
07:26:05.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, LootItemUnitPreviewer1, async-read,
07:26:05.128 [Save] Save done
07:26:05.128 [Save] Saving `save_data`
07:26:05.133 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
07:26:05.133 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:26:05.135 [Save] Save done
07:26:05.135 [Save] Saving `save_data`
07:26:05.143 [Save] Save done
07:26:05.150 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
07:26:05.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:26:05.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
07:26:05.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
07:26:05.301 [Lua] completed
07:26:05.821 [Lua] completed
07:26:06.308 [Lua] PlayFabMirrorBase:_commit_internal 5
07:26:06.309 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:26:06.312 [Lua] generate_backend_stats 1100001024c0853:1
07:26:06.331 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
07:26:06.331 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:26:06.337 [Lua] commit result success 5
07:26:06.354 [Lua] completed
07:26:06.873 [Lua] completed
07:26:07.395 [Lua] completed
07:26:07.920 [Lua] completed
07:26:08.441 [Lua] completed
07:26:08.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, LootItemUnitPreviewer1
07:26:08.781 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t1, HeroViewStateLoot
07:26:08.781 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
07:26:08.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
07:26:08.832 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
07:26:08.967 [Lua] completed
07:26:09.488 [Lua] completed
07:26:09.641 [Lua] [IngameUI] menu view on_exit hero_view
07:26:09.644 [Lua] [IngameUI] menu view post_update_on_exit table: 0x016363d0
07:26:09.644 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
07:26:09.644 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
07:26:10.014 [Lua] completed
07:26:10.338 [Lua] [IngameUI] menu view on_enter hero_view
07:26:10.342 [Lua] [IngameUI] menu view post_update_on_enter table: 0x016363d0
07:26:10.342 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
07:26:10.362 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
07:26:10.363 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
07:26:10.364 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
07:26:10.364 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
07:26:10.370 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
07:26:10.583 [Lua] completed
07:26:10.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
07:26:10.754 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
07:26:10.780 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
07:26:10.780 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
07:26:10.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
07:26:10.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
07:26:10.809 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
07:26:10.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
07:26:10.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
07:26:10.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
07:26:10.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
07:26:11.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
07:26:11.100 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
07:26:11.100 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
07:26:11.100 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
07:26:11.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
07:26:11.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
07:26:11.107 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
07:26:11.107 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
07:26:11.107 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
07:26:11.109 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
07:26:11.109 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
07:26:11.114 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
07:26:11.150 [Lua] completed
07:26:11.673 [Lua] completed
07:26:12.196 [Lua] completed
07:26:12.719 [Lua] completed
07:26:13.238 [Lua] completed
07:26:13.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 13
07:26:13.640 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 13 4
07:26:13.757 [Lua] completed
07:26:13.881 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
07:26:13.881 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 13
07:26:14.279 [Lua] completed
07:26:14.799 [Lua] completed
07:26:14.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 13
07:26:14.858 [Save] Saving `save_data`
07:26:14.868 [Save] Save done
07:26:14.868 [Save] Saving `save_data`
07:26:14.877 [Save] Save done
07:26:15.339 [Lua] completed
07:26:15.859 [Lua] completed
07:26:16.384 [Lua] completed
07:26:16.909 [Lua] completed
07:26:16.960 [Lua] [IngameUI] menu view on_exit hero_view
07:26:16.962 [Lua] [IngameUI] menu view post_update_on_exit table: 0x016363d0
07:26:16.962 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
07:26:16.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
07:26:16.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
07:26:16.962 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
07:26:16.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
07:26:17.434 [Lua] completed
07:26:17.952 [Lua] completed
07:26:18.475 [Lua] completed
07:26:19.001 [Lua] completed
07:26:19.528 [Lua] completed
07:26:20.056 [Lua] completed
07:26:20.578 [Lua] completed
07:26:21.105 [Lua] completed
07:26:21.631 [Lua] completed
07:26:22.157 [Lua] completed
07:26:22.685 [Lua] completed
07:26:23.209 [Lua] completed
07:26:23.735 [Lua] completed
07:26:24.260 [Lua] completed
07:26:24.750 [Lua] PlayFabMirrorBase:_commit_internal 6
07:26:24.750 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:26:24.754 [Lua] generate_backend_stats 1100001024c0853:1
07:26:24.772 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 14
07:26:24.773 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:26:24.778 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 14 5
07:26:24.795 [Lua] completed
07:26:25.019 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
07:26:25.019 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 14
07:26:25.321 [Lua] completed
07:26:25.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 14
07:26:25.508 [Lua] commit result success 6
07:26:25.852 [Lua] completed
07:26:26.373 [Lua] completed
07:26:26.900 [Lua] completed
07:26:27.426 [Lua] completed
07:26:27.951 [Lua] completed
07:26:28.484 [Lua] completed
07:26:29.005 [Lua] completed
07:26:29.530 [Lua] completed
07:26:30.052 [Lua] completed
07:26:30.578 [Lua] completed
07:26:31.101 [Lua] completed
07:26:31.626 [Lua] completed
07:26:32.152 [Lua] completed
07:26:32.676 [Lua] completed
07:26:33.199 [Lua] completed
07:26:33.728 [Lua] completed
07:26:34.249 [Lua] completed
07:26:34.770 [Lua] completed
07:26:35.296 [Lua] completed
07:26:35.820 [Lua] completed
07:26:36.342 [Lua] completed
07:26:36.866 [Lua] completed
07:26:37.392 [Lua] completed
07:26:37.748 [Lua] [IngameUI] menu view on_enter start_game_view
07:26:37.750 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b19b310
07:26:37.750 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
07:26:37.751 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
07:26:37.751 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
07:26:37.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
07:26:37.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
07:26:37.916 [Lua] completed
07:26:38.436 [Lua] completed
07:26:38.723 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
07:26:38.723 [Lua] ............................................................................................................
07:26:38.723 [Lua] ............................................................................................................
07:26:38.723 [Lua] GAME START SETTINGS -> Level: bell | Difficulty: normal | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
07:26:38.723 [Lua] ............................................................................................................
07:26:38.723 [Lua] ............................................................................................................
07:26:38.723 [Lua] [Matchmaking] Cancelling matchmaking
07:26:38.723 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
07:26:38.737 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
07:26:38.737 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
07:26:38.740 [Lua] Set lobby begin:
07:26:38.740 [Lua] Lobby data twitch_enabled = false
07:26:38.740 [Lua] Lobby data power_level = 835
07:26:38.740 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:26:38.740 [Lua] Lobby data difficulty_tweak = 0
07:26:38.740 [Lua] Lobby data host = 1100001024c0853
07:26:38.740 [Lua] Lobby data game_mode = 3
07:26:38.740 [Lua] Lobby data is_private = true
07:26:38.740 [Lua] Lobby data match_started = true
07:26:38.740 [Lua] Lobby data mechanism = adventure
07:26:38.740 [Lua] Lobby data level_key = inn_level
07:26:38.740 [Lua] Lobby data player_slot_1 = 0:0
07:26:38.740 [Lua] Lobby data selected_level_key = inn_level
07:26:38.740 [Lua] Lobby data difficulty = normal
07:26:38.740 [Lua] Lobby data quick_game = false
07:26:38.740 [Lua] Lobby data matchmaking = false
07:26:38.740 [Lua] Lobby data weave_name = false
07:26:38.740 [Lua] Lobby data player_slot_4 = 0:0
07:26:38.741 [Lua] Lobby data num_players = 1
07:26:38.741 [Lua] Lobby data player_slot_5 = 0:0
07:26:38.741 [Lua] Lobby data player_slot_2 = 0:0
07:26:38.741 [Lua] Lobby data country_code = FI
07:26:38.741 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:26:38.741 [Lua] Lobby data eac_authorized = true
07:26:38.741 [Lua] Set lobby end.
07:26:38.741 [Lua] [PartyManager] Leader is set to 1100001024c0853
07:26:38.741 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 0
07:26:38.741 [Lua] [LevelTransitionHandler] set_next_level( bell, 0 )
07:26:38.741 [Lua] Set lobby begin:
07:26:38.741 [Lua] Lobby data twitch_enabled = false
07:26:38.741 [Lua] Lobby data power_level = 835
07:26:38.741 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:26:38.741 [Lua] Lobby data difficulty_tweak = 0
07:26:38.741 [Lua] Lobby data host = 1100001024c0853
07:26:38.741 [Lua] Lobby data game_mode = 2
07:26:38.741 [Lua] Lobby data is_private = true
07:26:38.741 [Lua] Lobby data match_started = true
07:26:38.741 [Lua] Lobby data mechanism = adventure
07:26:38.741 [Lua] Lobby data level_key = inn_level
07:26:38.741 [Lua] Lobby data player_slot_1 = 0:0
07:26:38.741 [Lua] Lobby data selected_level_key = bell
07:26:38.741 [Lua] Lobby data difficulty = normal
07:26:38.741 [Lua] Lobby data quick_game = false
07:26:38.741 [Lua] Lobby data matchmaking = true
07:26:38.741 [Lua] Lobby data weave_name = false
07:26:38.741 [Lua] Lobby data player_slot_4 = 0:0
07:26:38.742 [Lua] Lobby data num_players = 1
07:26:38.742 [Lua] Lobby data player_slot_5 = 0:0
07:26:38.742 [Lua] Lobby data player_slot_2 = 0:0
07:26:38.742 [Lua] Lobby data country_code = FI
07:26:38.742 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:26:38.742 [Lua] Lobby data eac_authorized = true
07:26:38.742 [Lua] Set lobby end.
07:26:38.742 [Lua] Set lobby begin:
07:26:38.742 [Lua] Lobby data twitch_enabled = false
07:26:38.742 [Lua] Lobby data power_level = 835
07:26:38.742 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:26:38.742 [Lua] Lobby data difficulty_tweak = 0
07:26:38.742 [Lua] Lobby data host = 1100001024c0853
07:26:38.742 [Lua] Lobby data game_mode = 2
07:26:38.742 [Lua] Lobby data is_private = false
07:26:38.742 [Lua] Lobby data match_started = true
07:26:38.742 [Lua] Lobby data mechanism = adventure
07:26:38.742 [Lua] Lobby data level_key = inn_level
07:26:38.742 [Lua] Lobby data player_slot_1 = 0:0
07:26:38.742 [Lua] Lobby data selected_level_key = bell
07:26:38.742 [Lua] Lobby data difficulty = normal
07:26:38.742 [Lua] Lobby data quick_game = false
07:26:38.742 [Lua] Lobby data matchmaking = true
07:26:38.742 [Lua] Lobby data weave_name = false
07:26:38.742 [Lua] Lobby data player_slot_4 = 0:0
07:26:38.742 [Lua] Lobby data num_players = 1
07:26:38.743 [Lua] Lobby data player_slot_5 = 0:0
07:26:38.743 [Lua] Lobby data player_slot_2 = 0:0
07:26:38.743 [Lua] Lobby data country_code = FI
07:26:38.743 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:26:38.743 [Lua] Lobby data eac_authorized = true
07:26:38.743 [Lua] Set lobby end.
07:26:38.743 [Lua] [ChatManager][1]System: Starting hosted game...
07:26:38.743 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
07:26:38.743 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
07:26:38.822 [Lua] [IngameUI] menu view on_exit start_game_view
07:26:38.822 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
07:26:38.822 [Save] Saving `save_data`
07:26:38.822 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
07:26:38.822 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
07:26:38.822 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
07:26:38.826 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b19b310
07:26:38.827 [Save] Save done
07:26:38.955 [Lua] completed
07:26:39.475 [Lua] completed
07:26:39.997 [Lua] completed
07:26:40.520 [Lua] completed
07:26:41.046 [Lua] completed
07:26:41.573 [Lua] completed
07:26:42.099 [Lua] completed
07:26:42.625 [Lua] completed
07:26:43.150 [Lua] completed
07:26:43.269 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
07:26:43.269 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
07:26:43.269 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 0
07:26:43.269 [Lua] [LevelTransitionHandler] set_next_level( bell, 0 )
07:26:43.269 [Lua] Set lobby begin:
07:26:43.269 [Lua] Lobby data twitch_enabled = false
07:26:43.269 [Lua] Lobby data power_level = 835
07:26:43.269 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:26:43.269 [Lua] Lobby data difficulty_tweak = 0
07:26:43.269 [Lua] Lobby data host = 1100001024c0853
07:26:43.269 [Lua] Lobby data game_mode = 2
07:26:43.269 [Lua] Lobby data is_private = false
07:26:43.269 [Lua] Lobby data match_started = true
07:26:43.269 [Lua] Lobby data mechanism = adventure
07:26:43.269 [Lua] Lobby data level_key = inn_level
07:26:43.269 [Lua] Lobby data player_slot_1 = 0:0
07:26:43.269 [Lua] Lobby data selected_level_key = bell
07:26:43.270 [Lua] Lobby data difficulty = normal
07:26:43.270 [Lua] Lobby data quick_game = false
07:26:43.270 [Lua] Lobby data matchmaking = true
07:26:43.270 [Lua] Lobby data weave_name = false
07:26:43.270 [Lua] Lobby data player_slot_4 = 0:0
07:26:43.270 [Lua] Lobby data num_players = 1
07:26:43.270 [Lua] Lobby data player_slot_5 = 0:0
07:26:43.270 [Lua] Lobby data player_slot_2 = 0:0
07:26:43.270 [Lua] Lobby data country_code = FI
07:26:43.270 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:26:43.270 [Lua] Lobby data eac_authorized = true
07:26:43.270 [Lua] Set lobby end.
07:26:43.273 [Lua] Set lobby begin:
07:26:43.273 [Lua] Lobby data twitch_enabled = false
07:26:43.273 [Lua] Lobby data power_level = 835
07:26:43.273 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:26:43.273 [Lua] Lobby data difficulty_tweak = 0
07:26:43.273 [Lua] Lobby data host = 1100001024c0853
07:26:43.273 [Lua] Lobby data game_mode = 2
07:26:43.273 [Lua] Lobby data is_private = false
07:26:43.273 [Lua] Lobby data match_started = true
07:26:43.273 [Lua] Lobby data mechanism = adventure
07:26:43.273 [Lua] Lobby data level_key = inn_level
07:26:43.273 [Lua] Lobby data player_slot_1 = 0:0
07:26:43.273 [Lua] Lobby data selected_level_key = bell
07:26:43.273 [Lua] Lobby data difficulty = normal
07:26:43.273 [Lua] Lobby data quick_game = false
07:26:43.274 [Lua] Lobby data matchmaking = true
07:26:43.274 [Lua] Lobby data weave_name = false
07:26:43.274 [Lua] Lobby data player_slot_4 = 0:0
07:26:43.274 [Lua] Lobby data num_players = 1
07:26:43.274 [Lua] Lobby data player_slot_5 = 0:0
07:26:43.274 [Lua] Lobby data player_slot_2 = 0:0
07:26:43.274 [Lua] Lobby data country_code = FI
07:26:43.274 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:26:43.274 [Lua] Lobby data eac_authorized = true
07:26:43.274 [Lua] Set lobby end.
07:26:43.274 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame
07:26:43.274 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame
07:26:43.274 [Lua] Complete level triggered.
07:26:43.275 [Save] Saving `save_data`
07:26:43.275 [Lua] gm_event_end_conditions_met false false
07:26:43.276 [Lua] PlayFabMirrorBase:_commit_internal nil
07:26:43.276 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:26:43.279 [Save] Save done
07:26:43.279 [Save] Saving `save_data`
07:26:43.280 [Lua] generate_backend_stats 1100001024c0853:1
07:26:43.282 [Save] Save done
07:26:43.299 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
07:26:43.299 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:26:43.299 [Save] Saving `save_data`
07:26:43.299 [Lua] TRANSITION nil nil bell
07:26:43.299 [Lua] Transition type "bell", is server: true
07:26:43.299 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
07:26:43.299 [Lua] [GameNetworkManager] Leaving game...
07:26:43.299 [Lua] [GameNetworkManager] Shutting down game session host.
07:26:43.299 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
07:26:43.299 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
07:26:43.299 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=48.86
07:26:43.302 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
07:26:43.303 [Lua] commit result success 7
07:26:43.304 [Save] Save done
07:26:43.687 [Lua] completed
07:26:44.205 [Lua] completed
07:26:44.722 [Lua] completed
07:26:45.240 [Lua] completed
07:26:45.291 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
07:26:45.291 [Lua] [Managers] Calling function on all managers:
07:26:45.291 [Lua] Clearing all global lookup lists
07:26:45.291 [Lua] [IngamePlayerListUI] - Destroy
07:26:45.292 [Lua] [GamePadEquipmentUI] - Destroy
07:26:45.292 [Lua] [EquipmentUI] - Destroy
07:26:45.292 [Lua] [GamePadAbilityUI] - Destroy
07:26:45.292 [Lua] [AbilityUI] - Destroy
07:26:45.292 [Lua] [IngameUI] destroy
07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2
07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1
07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1
07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1
07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
07:26:45.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4
07:26:45.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
07:26:45.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1
07:26:45.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
07:26:45.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
07:26:45.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1
07:26:45.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
07:26:45.354 [Lua] [Managers] Destroying manager group:
07:26:45.359 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
07:26:45.431 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
07:26:45.432 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame
07:26:45.432 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
07:26:45.432 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 bell 0
07:26:45.432 warning: [Lua] Following data will be uploaded to Crashify:
<>
07:26:45.432 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 4, User: 1100001024c0853 "Le Duck du Lac"
<>
07:26:45.432 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: bell<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: bell"
[2] self = table: 0000000000A91320; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "bell"; environment_variation_id = 0; level_seed = 8755282; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000103E9B00
[3] _ = table: 0000000000A91320; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000527580; peer_state_machines = table: 00000000005278B0; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330; current_state = InPostGame
[5] self = table: 000000000BA4AF20; application_shutdown = nil; unit_spawner = table: 000000000F413780; world = [World]; unit_storage = table: 000000000D78E8A0; units = table: 000000000F02DFC0; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 000000000BA4AF20
[8] self = table: 0000000011F31CD0; dt = 0.016667189076542854; t = 828.58036289550364; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016667189076542854; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016667189076542854; t = 828.58036289550364
[10] dt = 0.016667189076542854
[2] server = table: 0000000000527580; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853";
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; game_session = [GameSession]; game_network_manager = table: 000000000DA112D0; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "bell"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 000000000B66DC20;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F42AA90; network_server = table: 0000000000527580; entity_system = table: 000000000F403D90; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000F169B10; statistics_db = table: 000000000BA4DA20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 47.079076484590772; input_manager = table: 000000000BA5CE90; profile_synchronizer = table: 0000000000C3C210; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007E421F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B66DC20; world = [World]; dt = 0.016667189076542854; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 00000000011C7150; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 48.862114686518908; _lobby_host = table: 00000000105BE2E0; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 000000000FB614C0; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BA4AF20;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BA4AF20;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BA4AF20;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000BA44F50;
<>
<>
07:26:45.432 [Lua] [Matchmaking] unregister rpcs
07:26:45.433 [Lua] ############### UNLOADING PACKAGES ###############
07:26:45.433 [Lua] [Managers] Calling function on all managers:
07:26:45.433 [Lua] [Managers] Destroying manager group:
07:26:45.433 [Lua] [Gamestate] Enter state StateLoading
07:26:45.434 [Lua] [Gamestate] Enter Substate StateLoadingRunning
07:26:45.434 [Lua] [Matchmaking] register rpcs
07:26:45.435 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
07:26:45.435 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
07:26:45.435 [Lua] Set lobby begin:
07:26:45.435 [Lua] Lobby data twitch_enabled = false
07:26:45.435 [Lua] Lobby data power_level = 0
07:26:45.435 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:26:45.435 [Lua] Lobby data difficulty_tweak = 0
07:26:45.435 [Lua] Lobby data host = 1100001024c0853
07:26:45.435 [Lua] Lobby data game_mode = 2
07:26:45.435 [Lua] Lobby data is_private = false
07:26:45.435 [Lua] Lobby data match_started = true
07:26:45.435 [Lua] Lobby data mechanism = adventure
07:26:45.435 [Lua] Lobby data level_key = inn_level
07:26:45.435 [Lua] Lobby data player_slot_1 = 0:0
07:26:45.435 [Lua] Lobby data selected_level_key = bell
07:26:45.435 [Lua] Lobby data difficulty = normal
07:26:45.435 [Lua] Lobby data quick_game = false
07:26:45.435 [Lua] Lobby data matchmaking = true
07:26:45.435 [Lua] Lobby data weave_name = false
07:26:45.435 [Lua] Lobby data player_slot_4 = 0:0
07:26:45.435 [Lua] Lobby data num_players = 1
07:26:45.435 [Lua] Lobby data player_slot_5 = 0:0
07:26:45.435 [Lua] Lobby data player_slot_2 = 0:0
07:26:45.435 [Lua] Lobby data country_code = FI
07:26:45.435 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:26:45.435 [Lua] Lobby data eac_authorized = true
07:26:45.435 [Lua] Set lobby end.
07:26:45.435 [Lua] registering RPCs
07:26:45.435 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
07:26:45.435 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
07:26:45.436 [Lua] Set lobby begin:
07:26:45.436 [Lua] Lobby data twitch_enabled = false
07:26:45.436 [Lua] Lobby data power_level = 0
07:26:45.436 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:26:45.436 [Lua] Lobby data difficulty_tweak = 0
07:26:45.436 [Lua] Lobby data host = 1100001024c0853
07:26:45.436 [Lua] Lobby data game_mode = 2
07:26:45.436 [Lua] Lobby data is_private = false
07:26:45.436 [Lua] Lobby data match_started = true
07:26:45.436 [Lua] Lobby data mechanism = adventure
07:26:45.436 [Lua] Lobby data level_key = bell
07:26:45.436 [Lua] Lobby data player_slot_1 = 0:0
07:26:45.436 [Lua] Lobby data selected_level_key = bell
07:26:45.436 [Lua] Lobby data difficulty = normal
07:26:45.436 [Lua] Lobby data quick_game = false
07:26:45.436 [Lua] Lobby data matchmaking = true
07:26:45.436 [Lua] Lobby data weave_name = false
07:26:45.436 [Lua] Lobby data player_slot_4 = 0:0
07:26:45.436 [Lua] Lobby data num_players = 1
07:26:45.436 [Lua] Lobby data player_slot_5 = 0:0
07:26:45.436 [Lua] Lobby data player_slot_2 = 0:0
07:26:45.436 [Lua] Lobby data country_code = FI
07:26:45.436 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:26:45.436 [Lua] Lobby data eac_authorized = true
07:26:45.436 [Lua] Set lobby end.
07:26:45.436 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
07:26:45.438 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized
07:26:45.438 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil] self.picked_environment_id=[0]
07:26:45.438 [Lua] [LevelTransitionHandler] load_level bell 0
07:26:45.524 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
07:26:45.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
07:26:45.525 [Umbra] Unload tome
07:26:45.525 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
07:26:45.525 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler, async-read,
07:26:45.525 [Lua] [LevelTransitionHandler] Loading level: "bell"
07:26:45.525 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/bell" Meta package name: "resource_packages/levels/honduras/bell_meta"
07:26:45.525 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read,
07:26:45.525 [Lua] [StateLoading] got rpc_load_level 63 bell
07:26:45.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1
07:26:45.574 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1
07:26:45.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_meta
07:26:45.609 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]'
07:26:45.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_meta
07:26:45.692 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_meta
07:26:45.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell
07:26:51.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell
07:26:51.593 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell
07:26:51.610 [Lua] [LevelTransitionHandler] Level load completed!
07:26:51.610 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: bell - level_seed: 8755282 - use_random_directors: true - overriden_conflict: nil
07:26:51.638 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:26:51.638 [Lua] checking dlc's against conflict directors
07:26:51.638 [Lua] number of factions to include 2
07:26:51.638 [Lua] number of factions added 2
07:26:51.638 [Lua] --- --- ---
07:26:51.638 [Lua] Starting... difficulty 'normal'
07:26:51.638 [Lua] These are the starting conflict directors:
07:26:51.638 [Lua] chaos
07:26:51.638 [Lua] skaven
07:26:51.638 [Lua] default
07:26:51.638 [Lua] --- --- ---
07:26:51.638 [Lua]
07:26:51.638 [Lua] DONE! Found the following directors:
07:26:51.638 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_loot_rat
07:26:51.638 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_commander=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_storm_vermin_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_ratling_gunner=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_plague_monk=true,
skaven_poison_wind_globadier=true,
chaos_raider=true,
skaven_loot_rat=true,
}
07:26:51.638 [Lua] load_startup_enemy_packages: --------------
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] chaos_spawn
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] chaos_troll
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] skaven_rat_ogre
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] skaven_stormfiend
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] beastmen_minotaur
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] chaos_plague_sorcerer
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] chaos_corruptor_sorcerer
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] skaven_gutter_runner
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] skaven_pack_master
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] skaven_poison_wind_globadier
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] skaven_ratling_gunner
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] skaven_warpfire_thrower
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] chaos_vortex_sorcerer
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] beastmen_standard_bearer
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] chaos_vortex
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] critter_rat
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] critter_pig
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] chaos_marauder
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] skaven_storm_vermin
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] chaos_warrior
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] skaven_clan_rat_with_shield
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] skaven_clan_rat
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] skaven_slave
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] chaos_fanatic
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] skaven_storm_vermin_with_shield
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] chaos_marauder_with_shield
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] chaos_berzerker
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] skaven_plague_monk
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] chaos_raider
07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
07:26:51.638 [Lua] skaven_loot_rat
07:26:51.641 [Lua] ### Sending rpc_level_loaded
07:26:51.641 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 63
07:26:51.641 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded
07:26:51.657 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading
07:26:51.657 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages
07:26:51.675 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages
07:26:51.675 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame
07:26:51.675 [Lua] ### Sending rpc_level_loaded
07:26:51.675 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 63
07:26:51.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
07:26:51.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
07:26:51.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
07:26:52.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
07:26:52.164 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
07:26:52.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
07:26:52.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
07:26:52.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
07:26:52.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
07:26:52.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
07:26:52.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
07:26:52.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
07:26:53.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
07:26:53.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
07:26:53.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
07:26:53.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
07:26:53.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
07:26:53.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
07:26:53.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
07:26:53.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
07:26:53.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
07:26:54.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
07:26:54.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
07:26:54.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
07:26:54.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
07:26:54.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
07:26:54.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
07:26:54.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
07:26:54.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
07:26:54.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
07:26:54.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
07:26:54.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
07:26:54.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
07:26:55.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
07:26:55.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
07:26:55.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
07:26:55.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
07:26:55.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
07:26:55.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
07:26:55.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
07:26:55.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
07:26:55.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
07:26:56.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
07:26:56.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
07:26:56.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
07:26:56.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
07:26:56.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
07:26:56.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
07:26:56.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
07:26:56.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
07:26:56.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
07:26:56.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
07:26:56.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
07:26:56.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
07:26:56.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
07:26:56.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
07:26:56.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
07:26:57.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
07:26:57.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
07:26:57.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
07:26:57.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
07:26:57.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
07:26:57.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
07:26:57.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
07:26:57.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
07:26:57.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
07:26:58.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
07:26:58.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
07:26:58.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
07:26:58.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
07:26:58.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
07:26:58.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
07:26:58.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
07:26:58.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
07:26:58.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
07:26:59.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
07:26:59.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
07:26:59.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
07:26:59.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
07:26:59.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
07:26:59.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
07:26:59.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
07:26:59.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
07:26:59.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
07:26:59.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
07:26:59.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
07:26:59.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
07:26:59.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
07:26:59.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
07:26:59.834 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: custom
07:26:59.834 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
07:26:59.834 [Lua] Starting async level spawning of levels/honduras/bell/world
07:26:59.834 [Umbra] Init version: 3.4.15 :: 16 threads
07:27:00.382 [Lua] Async level spawning done
07:27:00.382 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
07:27:01.355 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
07:27:01.355 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
07:27:01.355 [Lua] [Matchmaking] unregister rpcs
07:27:01.355 [Lua] Set lobby begin:
07:27:01.355 [Lua] Lobby data twitch_enabled = false
07:27:01.355 [Lua] Lobby data power_level = 0
07:27:01.355 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:27:01.355 [Lua] Lobby data difficulty_tweak = 0
07:27:01.355 [Lua] Lobby data host = 1100001024c0853
07:27:01.355 [Lua] Lobby data game_mode = 2
07:27:01.355 [Lua] Lobby data is_private = false
07:27:01.355 [Lua] Lobby data match_started = true
07:27:01.355 [Lua] Lobby data mechanism = adventure
07:27:01.355 [Lua] Lobby data level_key = bell
07:27:01.355 [Lua] Lobby data player_slot_1 = 0:0
07:27:01.355 [Lua] Lobby data selected_level_key = bell
07:27:01.355 [Lua] Lobby data difficulty = normal
07:27:01.355 [Lua] Lobby data quick_game = false
07:27:01.355 [Lua] Lobby data matchmaking = true
07:27:01.355 [Lua] Lobby data weave_name = false
07:27:01.355 [Lua] Lobby data player_slot_4 = 0:0
07:27:01.355 [Lua] Lobby data num_players = 1
07:27:01.355 [Lua] Lobby data player_slot_5 = 0:0
07:27:01.355 [Lua] Lobby data player_slot_2 = 0:0
07:27:01.355 [Lua] Lobby data country_code = FI
07:27:01.356 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:27:01.356 [Lua] Lobby data eac_authorized = true
07:27:01.356 [Lua] Set lobby end.
07:27:01.356 [Lua] [Managers] Destroying manager group:
07:27:01.366 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens
07:27:01.366 [Lua] [Gamestate] Enter StateIngame HOST
07:27:01.366 [Lua] [Managers] Calling function on all managers:
07:27:01.367 [Lua] <>level = bell<>
07:27:01.367 [Lua] Set lobby begin:
07:27:01.367 [Lua] Lobby data twitch_enabled = false
07:27:01.367 [Lua] Lobby data power_level = 0
07:27:01.367 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:27:01.367 [Lua] Lobby data difficulty_tweak = 0
07:27:01.367 [Lua] Lobby data host = 1100001024c0853
07:27:01.367 [Lua] Lobby data game_mode = 2
07:27:01.367 [Lua] Lobby data is_private = false
07:27:01.367 [Lua] Lobby data match_started = true
07:27:01.367 [Lua] Lobby data mechanism = adventure
07:27:01.367 [Lua] Lobby data level_key = bell
07:27:01.367 [Lua] Lobby data player_slot_1 = 0:0
07:27:01.367 [Lua] Lobby data selected_level_key = bell
07:27:01.367 [Lua] Lobby data difficulty = normal
07:27:01.367 [Lua] Lobby data quick_game = false
07:27:01.367 [Lua] Lobby data matchmaking = true
07:27:01.367 [Lua] Lobby data weave_name = false
07:27:01.367 [Lua] Lobby data player_slot_4 = 0:0
07:27:01.367 [Lua] Lobby data num_players = 1
07:27:01.367 [Lua] Lobby data player_slot_5 = 0:0
07:27:01.367 [Lua] Lobby data player_slot_2 = 0:0
07:27:01.367 [Lua] Lobby data country_code = FI
07:27:01.368 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:27:01.368 [Lua] Lobby data eac_authorized = true
07:27:01.368 [Lua] Set lobby end.
07:27:01.368 [Lua] [StateIngame] Server ingame
07:27:01.372 [Lua] Set lobby begin:
07:27:01.372 [Lua] Lobby data twitch_enabled = false
07:27:01.372 [Lua] Lobby data power_level = 0
07:27:01.372 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:27:01.372 [Lua] Lobby data difficulty_tweak = 0
07:27:01.372 [Lua] Lobby data host = 1100001024c0853
07:27:01.372 [Lua] Lobby data game_mode = 2
07:27:01.372 [Lua] Lobby data is_private = false
07:27:01.372 [Lua] Lobby data match_started = true
07:27:01.372 [Lua] Lobby data mechanism = adventure
07:27:01.372 [Lua] Lobby data level_key = bell
07:27:01.372 [Lua] Lobby data player_slot_1 = 0:0
07:27:01.372 [Lua] Lobby data selected_level_key = bell
07:27:01.372 [Lua] Lobby data difficulty = normal
07:27:01.372 [Lua] Lobby data quick_game = false
07:27:01.372 [Lua] Lobby data matchmaking = true
07:27:01.372 [Lua] Lobby data weave_name = false
07:27:01.372 [Lua] Lobby data player_slot_4 = 0:0
07:27:01.372 [Lua] Lobby data num_players = 1
07:27:01.372 [Lua] Lobby data player_slot_5 = 0:0
07:27:01.372 [Lua] Lobby data player_slot_2 = 0:0
07:27:01.372 [Lua] Lobby data country_code = FI
07:27:01.373 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:27:01.373 [Lua] Lobby data eac_authorized = true
07:27:01.373 [Lua] Set lobby end.
07:27:01.373 [Lua] [Matchmaking] register rpcs
07:27:01.373 [Lua] GameNetworkManager:init... creating game session
07:27:01.373 [Lua] Host GameSession.make_game_session_host with session:
07:27:01.373 [Lua] [GameNetworkManager] Setting pong timeout to 60
07:27:01.373 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853
07:27:01.373 [Lua] [GameNetworkManager] self.is_server = true
07:27:01.373 [Network] Setting artificial MTU limit to 576
07:27:01.373 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 15
07:27:01.373 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
07:27:01.387 [Lua] Switching ConflictSettings: to: default
07:27:01.387 [Lua] pacing=default
07:27:01.387 [Lua] roaming=nil
07:27:01.387 [Lua] specials=default
07:27:01.387 [Lua] debug_color=maroon
07:27:01.387 [Lua] contained_breeds=nil
07:27:01.387 [Lua] pack_spawning=default
07:27:01.387 [Lua] disabled=false
07:27:01.387 [Lua] factions=nil
07:27:01.387 [Lua] boss=default
07:27:01.387 [Lua] horde=default
07:27:01.387 [Lua] name=default
07:27:01.387 [Lua] intensity=default
07:27:01.387 [Lua] ---
07:27:01.387 [Lua] [LevelAnalysis] set_random_seed( 8755282)
07:27:01.394 [Lua] [AIInterestPointSystem] Level Seed: 8755282
07:27:01.394 [Lua]
07:27:01.394 [Lua] [entity_system_bag] = table
07:27:01.394 [Lua] [entity_system_bag] = metatable
07:27:01.394 [Lua] [startup_data] = table
07:27:01.394 [Lua] [entity_manager] = table
07:27:01.394 [Lua] [entity_manager] = metatable
07:27:01.394 [Lua] [unit_spawner] = table
07:27:01.394 [Lua] [unit_spawner] = metatable
07:27:01.394 [Lua] [unit_storage] = table
07:27:01.394 [Lua] [unit_storage] = metatable
07:27:01.394 [Lua] [dice_keeper] = table
07:27:01.394 [Lua] [dice_keeper] = metatable
07:27:01.394 [Lua] [is_server] = true (boolean)
07:27:01.394 [Lua] [world] = [World]
07:27:01.394 [Lua] [system_api] = table
07:27:01.394 [Lua] [entity_system] = table
07:27:01.394 [Lua] [entity_system] = metatable
07:27:01.394 [Lua] [network_lobby] = table
07:27:01.394 [Lua] [network_lobby] = metatable
07:27:01.394 [Lua] [profile_synchronizer] = table
07:27:01.394 [Lua] [profile_synchronizer] = metatable
07:27:01.394 [Lua] [level_transition_handler] = table
07:27:01.394 [Lua] [level_transition_handler] = metatable
07:27:01.394 [Lua] [num_local_human_players] = 1 (number)
07:27:01.394 [Lua] [statistics_db] = table
07:27:01.394 [Lua] [statistics_db] = metatable
07:27:01.394 [Lua] [network_server] = table
07:27:01.394 [Lua] [network_server] = metatable
07:27:01.395 [Lua] [input_manager] = table
07:27:01.395 [Lua] [input_manager] = metatable
07:27:01.395 [Lua] [network_clock] = table
07:27:01.395 [Lua] [network_clock] = metatable
07:27:01.395 [Lua] [network_transmit] = table
07:27:01.395 [Lua] [network_transmit] = metatable
07:27:01.395 [Lua] [free_flight_manager] = table
07:27:01.395 [Lua] [free_flight_manager] = metatable
07:27:01.395 [Lua] [network_manager] = table
07:27:01.395 [Lua] [network_manager] = metatable
07:27:01.395 [Lua] [network_event_delegate] = table
07:27:01.395 [Lua] [network_event_delegate] = metatable
07:27:01.395 [Lua]
07:27:01.395 [Lua] ignoring extension VersusVolumeObjectiveExtension
07:27:01.395 [Lua] ignoring extension VersusInteractObjectiveExtension
07:27:01.395 [Lua] ignoring extension VersusPayloadObjectiveExtension
07:27:01.395 [Lua] ignoring extension VersusSocketObjectiveExtension
07:27:01.395 [Lua] ignoring extension VersusTargetObjectiveExtension
07:27:01.395 [Lua] ignoring extension VersusMissionObjectiveExtension
07:27:01.397 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
07:27:01.416 [Lua] [AchievementManager] Achievements using the steam platform
07:27:01.489 [Lua] respawn_unit_spawned with group id: bell_end_event
07:27:01.489 [Lua] respawn_unit_spawned with group id: bell_end_event
07:27:01.490 [Lua] respawn_unit_spawned with group id: bell_end_event
07:27:01.491 [Lua] [StateIngame] Level seed: 8755282
07:27:01.516 [Lua] [LevelAnalysis] set_random_seed( 8755282)
07:27:01.521 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
07:27:01.521 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
07:27:01.522 [Lua] [IngameUI] init
07:27:01.541 [Lua] cb_razer_chroma_setup
07:27:01.570 [Lua] completed
07:27:01.571 [Lua] completed
07:27:01.572 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
07:27:01.572 [Lua] Set lobby begin:
07:27:01.572 [Lua] Lobby data twitch_enabled = false
07:27:01.572 [Lua] Lobby data power_level = 835
07:27:01.572 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:27:01.572 [Lua] Lobby data difficulty_tweak = 0
07:27:01.572 [Lua] Lobby data host = 1100001024c0853
07:27:01.572 [Lua] Lobby data game_mode = 2
07:27:01.572 [Lua] Lobby data is_private = false
07:27:01.572 [Lua] Lobby data match_started = true
07:27:01.572 [Lua] Lobby data mechanism = adventure
07:27:01.572 [Lua] Lobby data level_key = bell
07:27:01.573 [Lua] Lobby data player_slot_1 = 0:0
07:27:01.573 [Lua] Lobby data selected_level_key = bell
07:27:01.573 [Lua] Lobby data difficulty = normal
07:27:01.573 [Lua] Lobby data quick_game = false
07:27:01.573 [Lua] Lobby data matchmaking = true
07:27:01.573 [Lua] Lobby data weave_name = false
07:27:01.573 [Lua] Lobby data player_slot_4 = 0:0
07:27:01.573 [Lua] Lobby data num_players = 1
07:27:01.573 [Lua] Lobby data player_slot_5 = 0:0
07:27:01.573 [Lua] Lobby data player_slot_2 = 0:0
07:27:01.573 [Lua] Lobby data country_code = FI
07:27:01.573 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:27:01.573 [Lua] Lobby data eac_authorized = true
07:27:01.573 [Lua] Set lobby end.
07:27:01.573 [Lua] CurrentConflictSettings default
07:27:01.573 [Lua] [ConflictDirector] conflict_director is ai_ready
07:27:01.574 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:27:01.575 [Lua] [MainPathSpawningGenerator] Injecting travel distances
07:27:01.579 [Lua] SpecialsPacing:remove_unwanted_breeds:
07:27:01.579 [Lua] Forming navigation groups in one frame
07:27:01.579 [Lua] Forming navigation groups
07:27:01.601 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516
07:27:01.894 [Lua] NavigationGroupManager -> calulation time B: 0.29200000000003001
07:27:01.894 [Lua] number of nav groups: 219
07:27:01.898 [Lua] number of refined nav groups : 163
07:27:01.904 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051
07:27:01.904 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.518425484001632 Normalized coefficient: 1.3673743882682359
07:27:01.908 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.036239306628696 Normalized coefficient: 1.4271165713614118
07:27:01.914 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.9679008558392521 Normalized coefficient: 1.7562638406896216
07:27:01.918 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 1.5832879006862641 Normalized coefficient: 0.56843736354575936
07:27:01.923 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
07:27:01.923 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
07:27:01.925 [Lua] [LevelAnalysis] Generating boss paths for level: bell
07:27:01.925 [Lua] [LevelAnalysis] This level has a total main-path length of 1126.319 meters.
07:27:01.925 [Lua] [LevelAnalysis] grouping spawners for event_patrol
07:27:01.925 [Lua] [LevelAnalysis]
07:27:01.925 [Lua] [LevelAnalysis] grouping spawners for event_boss
07:27:01.925 [Lua] [LevelAnalysis]
07:27:01.925 [Lua] [LevelAnalysis] Terror events added:
07:27:01.925 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
07:27:01.925 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
07:27:01.925 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
07:27:01.925 [Lua] NORMAL PATROL MAIN PATH 255.91487121582031
07:27:01.925 [Lua] [waypoints] = table
07:27:01.925 [Lua] [astar_points] = table
07:27:01.925 [Lua] [travel_dist] = 255.91487243771553 (number)
07:27:01.925 [Lua] [one_directional] = true (boolean)
07:27:01.925 [Lua] [id] = boss_6 (string)
07:27:01.925 [Lua] ----> using boss spline path!
07:27:01.925 [Lua] Adding main path event: Vector3Box(-87, -185, -34.621) boss_event_skaven_spline_patrol 45 table: 000000000C8F1060
07:27:01.925 [Lua] ----> using boss gizmo!
07:27:01.925 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 7, forbidden-dist: -297.9 start-travel-dist: 563.8, end-travel-dist: 515.4 spawn_distance 255.9
07:27:01.925 [Lua] Adding main path event: Vector3Box(18, -281, -22.431) boss_event_storm_fiend 45 table: 000000000C8F15B0
07:27:01.925 [Lua] [LevelAnalysis] num_event_places_f: 0.71754588508605954 , num_event_places: 0 , trailing_event_fraction: 0.71754588508605954 , num_events: 1
07:27:01.925 [Lua] [LevelAnalysis] Level path distance: 1126.3188276290894
07:27:01.925 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1126.3188276290894 forbidden_dist: -1026.3188276290894
07:27:01.925 [Lua] [LevelAnalysis] wanted_distance: 1081.6502146705227
07:27:01.925 [Lua] [LevelAnalysis] Terror events added:
07:27:01.925 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
07:27:01.925 [Lua] Adding main path event: Vector3Box(-26.0765, -338.485, -8.67145) rare_event_loot_rat 45 table: 000000000C8F1B80
07:27:01.925 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
07:27:01.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
07:27:01.934 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
07:27:01.936 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
07:27:01.937 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
07:27:01.937 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
07:27:01.938 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
07:27:01.938 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=90
07:27:01.938 [Lua] [Managers] Calling function on all managers:
07:27:01.938 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
07:27:01.950 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame
07:27:01.950 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync
07:27:01.950 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 15
07:27:01.952 [Lua] player (1100001024c0853,2) was put into party 1
07:27:01.966 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=91
07:27:01.966 [Lua] Assigning peer(1100001024c0853:2) to profile(5) career(1)
07:27:01.966 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(5) career_index(1)
07:27:01.966 [Lua] Set lobby begin:
07:27:01.966 [Lua] Lobby data twitch_enabled = false
07:27:01.966 [Lua] Lobby data power_level = 835
07:27:01.966 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:27:01.966 [Lua] Lobby data difficulty_tweak = 0
07:27:01.966 [Lua] Lobby data host = 1100001024c0853
07:27:01.966 [Lua] Lobby data game_mode = 2
07:27:01.967 [Lua] Lobby data is_private = false
07:27:01.967 [Lua] Lobby data match_started = true
07:27:01.967 [Lua] Lobby data mechanism = adventure
07:27:01.967 [Lua] Lobby data level_key = bell
07:27:01.967 [Lua] Lobby data player_slot_1 = 0:0
07:27:01.967 [Lua] Lobby data selected_level_key = bell
07:27:01.967 [Lua] Lobby data difficulty = normal
07:27:01.967 [Lua] Lobby data quick_game = false
07:27:01.967 [Lua] Lobby data matchmaking = true
07:27:01.967 [Lua] Lobby data weave_name = false
07:27:01.967 [Lua] Lobby data player_slot_4 = 0:0
07:27:01.967 [Lua] Lobby data num_players = 1
07:27:01.967 [Lua] Lobby data player_slot_5 = 0:0
07:27:01.967 [Lua] Lobby data player_slot_2 = 0:0
07:27:01.967 [Lua] Lobby data country_code = FI
07:27:01.967 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:27:01.967 [Lua] Lobby data eac_authorized = true
07:27:01.967 [Lua] Set lobby end.
07:27:01.967 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0
07:27:01.967 [Lua]
07:27:01.967 [Lua] [units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark] = false (boolean)
07:27:01.967 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
07:27:01.967 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
07:27:01.967 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
07:27:01.967 [Lua] [units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p] = false (boolean)
07:27:01.967 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11] = false (boolean)
07:27:01.967 [Lua] [wwise/two_handed_swords] = false (boolean)
07:27:01.967 [Lua] [wwise/blunderbuss] = false (boolean)
07:27:01.967 [Lua]
07:27:01.967 [Lua]
07:27:01.967 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
07:27:01.967 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
07:27:01.967 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11] = false (boolean)
07:27:01.967 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
07:27:01.967 [Lua] [wwise/two_handed_swords] = false (boolean)
07:27:01.967 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:27:01.967 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
07:27:01.967 [Lua] [units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark] = false (boolean)
07:27:01.967 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:27:01.967 [Lua] [units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1] = false (boolean)
07:27:01.967 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
07:27:01.967 [Lua] [units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p] = false (boolean)
07:27:01.967 [Lua] [wwise/blunderbuss] = false (boolean)
07:27:01.967 [Lua]
07:27:01.967 [Lua] player (1100001024c0853,3) was put into party 1
07:27:01.982 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=92
07:27:01.982 [Lua] Assigning peer(1100001024c0853:3) to profile(2) career(3)
07:27:01.982 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(2) career_index(3)
07:27:01.982 [Lua] Set lobby begin:
07:27:01.982 [Lua] Lobby data twitch_enabled = false
07:27:01.982 [Lua] Lobby data power_level = 835
07:27:01.982 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:27:01.982 [Lua] Lobby data difficulty_tweak = 0
07:27:01.982 [Lua] Lobby data host = 1100001024c0853
07:27:01.982 [Lua] Lobby data game_mode = 2
07:27:01.982 [Lua] Lobby data is_private = false
07:27:01.982 [Lua] Lobby data match_started = true
07:27:01.982 [Lua] Lobby data mechanism = adventure
07:27:01.982 [Lua] Lobby data level_key = bell
07:27:01.982 [Lua] Lobby data player_slot_1 = 0:0
07:27:01.982 [Lua] Lobby data selected_level_key = bell
07:27:01.982 [Lua] Lobby data difficulty = normal
07:27:01.982 [Lua] Lobby data quick_game = false
07:27:01.982 [Lua] Lobby data matchmaking = true
07:27:01.983 [Lua] Lobby data weave_name = false
07:27:01.983 [Lua] Lobby data player_slot_4 = 0:0
07:27:01.983 [Lua] Lobby data num_players = 1
07:27:01.983 [Lua] Lobby data player_slot_5 = 0:0
07:27:01.983 [Lua] Lobby data player_slot_2 = 0:0
07:27:01.983 [Lua] Lobby data country_code = FI
07:27:01.983 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:27:01.983 [Lua] Lobby data eac_authorized = true
07:27:01.983 [Lua] Set lobby end.
07:27:01.983 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0
07:27:01.983 [Lua]
07:27:01.983 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
07:27:01.983 [Lua] [wwise/flail] = false (boolean)
07:27:01.983 [Lua] [wwise/staff] = false (boolean)
07:27:01.983 [Lua] [wwise/flamethrower] = false (boolean)
07:27:01.983 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
07:27:01.983 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
07:27:01.983 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
07:27:01.983 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
07:27:01.983 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
07:27:01.983 [Lua]
07:27:01.983 [Lua]
07:27:01.983 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
07:27:01.983 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
07:27:01.983 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
07:27:01.983 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
07:27:01.983 [Lua] [wwise/staff] = false (boolean)
07:27:01.983 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
07:27:01.983 [Lua] [wwise/flail] = false (boolean)
07:27:01.983 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:27:01.983 [Lua] [wwise/flamethrower] = false (boolean)
07:27:01.983 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
07:27:01.983 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
07:27:01.983 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean)
07:27:01.983 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
07:27:01.983 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:27:01.983 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
07:27:01.983 [Lua]
07:27:01.983 [Lua] player (1100001024c0853,4) was put into party 1
07:27:01.998 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=93
07:27:01.998 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1)
07:27:01.998 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1)
07:27:01.998 [Lua] Set lobby begin:
07:27:01.998 [Lua] Lobby data twitch_enabled = false
07:27:01.998 [Lua] Lobby data power_level = 835
07:27:01.998 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:27:01.998 [Lua] Lobby data difficulty_tweak = 0
07:27:01.998 [Lua] Lobby data host = 1100001024c0853
07:27:01.998 [Lua] Lobby data game_mode = 2
07:27:01.998 [Lua] Lobby data is_private = false
07:27:01.998 [Lua] Lobby data match_started = true
07:27:01.998 [Lua] Lobby data mechanism = adventure
07:27:01.998 [Lua] Lobby data level_key = bell
07:27:01.998 [Lua] Lobby data player_slot_1 = 0:0
07:27:01.998 [Lua] Lobby data selected_level_key = bell
07:27:01.998 [Lua] Lobby data difficulty = normal
07:27:01.998 [Lua] Lobby data quick_game = false
07:27:01.998 [Lua] Lobby data matchmaking = true
07:27:01.998 [Lua] Lobby data weave_name = false
07:27:01.998 [Lua] Lobby data player_slot_4 = 0:0
07:27:01.999 [Lua] Lobby data num_players = 1
07:27:01.999 [Lua] Lobby data player_slot_5 = 0:0
07:27:01.999 [Lua] Lobby data player_slot_2 = 0:0
07:27:01.999 [Lua] Lobby data country_code = FI
07:27:01.999 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:27:01.999 [Lua] Lobby data eac_authorized = true
07:27:01.999 [Lua] Set lobby end.
07:27:01.999 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0
07:27:01.999 [Lua]
07:27:01.999 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:27:01.999 [Lua] [wwise/one_handed_swords] = false (boolean)
07:27:01.999 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:27:01.999 [Lua] [wwise/handgun_rifle] = false (boolean)
07:27:01.999 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:27:01.999 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
07:27:01.999 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:27:01.999 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:27:01.999 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:27:01.999 [Lua]
07:27:01.999 [Lua]
07:27:01.999 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:27:01.999 [Lua] [wwise/one_handed_swords] = false (boolean)
07:27:01.999 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
07:27:01.999 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:27:01.999 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
07:27:01.999 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:27:01.999 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:27:01.999 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
07:27:01.999 [Lua] [wwise/handgun_rifle] = false (boolean)
07:27:01.999 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:27:01.999 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:27:01.999 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:27:01.999 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:27:01.999 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
07:27:01.999 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
07:27:01.999 [Lua]
07:27:02.006 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:6 my_peer_id:1100001024c0853
07:27:02.006 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:7 my_peer_id:1100001024c0853
07:27:02.006 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:8 my_peer_id:1100001024c0853
07:27:02.044 [Lua] [GameNetworkManager] destroying game object with go_id=93
07:27:02.044 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync
07:27:02.044 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers
07:27:02.045 [Lua] player (1100001024c0853,4) was put into party 1
07:27:02.060 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=94
07:27:02.060 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1)
07:27:02.060 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1)
07:27:02.060 [Lua] Set lobby begin:
07:27:02.060 [Lua] Lobby data twitch_enabled = false
07:27:02.060 [Lua] Lobby data power_level = 835
07:27:02.060 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:27:02.060 [Lua] Lobby data difficulty_tweak = 0
07:27:02.060 [Lua] Lobby data host = 1100001024c0853
07:27:02.060 [Lua] Lobby data game_mode = 2
07:27:02.060 [Lua] Lobby data is_private = false
07:27:02.060 [Lua] Lobby data match_started = true
07:27:02.060 [Lua] Lobby data mechanism = adventure
07:27:02.060 [Lua] Lobby data level_key = bell
07:27:02.060 [Lua] Lobby data player_slot_1 = 0:0
07:27:02.060 [Lua] Lobby data selected_level_key = bell
07:27:02.060 [Lua] Lobby data difficulty = normal
07:27:02.060 [Lua] Lobby data quick_game = false
07:27:02.060 [Lua] Lobby data matchmaking = true
07:27:02.060 [Lua] Lobby data weave_name = false
07:27:02.060 [Lua] Lobby data player_slot_4 = 0:0
07:27:02.060 [Lua] Lobby data num_players = 1
07:27:02.060 [Lua] Lobby data player_slot_5 = 0:0
07:27:02.061 [Lua] Lobby data player_slot_2 = 0:0
07:27:02.061 [Lua] Lobby data country_code = FI
07:27:02.061 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:27:02.061 [Lua] Lobby data eac_authorized = true
07:27:02.061 [Lua] Set lobby end.
07:27:02.061 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0
07:27:02.061 [Lua]
07:27:02.061 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:27:02.061 [Lua] [wwise/one_handed_swords] = false (boolean)
07:27:02.061 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:27:02.061 [Lua] [wwise/handgun_rifle] = false (boolean)
07:27:02.061 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:27:02.061 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
07:27:02.061 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:27:02.061 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:27:02.061 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:27:02.061 [Lua]
07:27:02.061 [Lua]
07:27:02.061 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:27:02.061 [Lua] [wwise/one_handed_swords] = false (boolean)
07:27:02.061 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
07:27:02.061 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:27:02.061 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
07:27:02.061 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:27:02.061 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:27:02.061 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
07:27:02.061 [Lua] [wwise/handgun_rifle] = false (boolean)
07:27:02.061 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:27:02.061 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:27:02.061 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:27:02.061 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:27:02.061 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
07:27:02.061 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
07:27:02.061 [Lua]
07:27:02.064 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:6 my_peer_id:1100001024c0853
07:27:02.064 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:7 my_peer_id:1100001024c0853
07:27:02.064 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:8 my_peer_id:1100001024c0853
07:27:02.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:9 my_peer_id:1100001024c0853
07:27:02.067 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
07:27:02.067 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers
07:27:02.067 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame
07:27:02.078 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:9 my_peer_id:1100001024c0853
07:27:02.084 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
07:27:02.123 [Lua] test
07:27:02.126 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:27:02.126 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=96
07:27:02.127 [Lua] test
07:27:02.130 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:27:02.130 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=98
07:27:02.130 [Lua] test
07:27:02.133 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:27:02.133 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=100
07:27:02.140 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:27:02.140 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:27:02.140 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=102
07:27:02.140 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=103
07:27:02.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 15
07:27:02.455 [Lua] completed
07:27:02.471 [Lua] StateInGameRunning:_game_actually_starts()
07:27:02.472 [Lua] #################################################################################################################
07:27:02.472 [Lua] [Loading Time]: 00:00:17 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true
07:27:02.472 [Lua] #################################################################################################################
07:27:02.472 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16
07:27:02.472 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
07:27:02.495 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16
07:27:02.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
07:27:02.523 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
07:27:02.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16
07:27:02.730 [Lua] Commit load time data
07:27:02.984 [Lua] completed
07:27:03.503 [Lua] completed
07:27:04.027 [Lua] completed
07:27:04.551 [Lua] completed
07:27:05.076 [Lua] completed
07:27:05.603 [Lua] completed
07:27:06.128 [Lua] completed
07:27:06.655 [Lua] completed
07:27:07.180 [Lua] completed
07:27:07.705 [Lua] completed
07:27:08.231 [Lua] completed
07:27:08.758 [Lua] completed
07:27:09.284 [Lua] completed
07:27:09.810 [Lua] completed
07:27:10.337 [Lua] completed
07:27:10.864 [Lua] completed
07:27:11.388 [Lua] completed
07:27:11.913 [Lua] completed
07:27:12.445 [Lua] completed
07:27:12.965 [Lua] completed
07:27:13.487 [Lua] completed
07:27:14.012 [Lua] completed
07:27:14.536 [Lua] completed
07:27:15.057 [Lua] completed
07:27:15.574 [Lua] completed
07:27:16.095 [Lua] completed
07:27:16.637 [Lua] completed
07:27:17.164 [Lua] completed
07:27:17.684 [Lua] completed
07:27:18.205 [Lua] completed
07:27:18.727 [Lua] completed
07:27:19.246 [Lua] completed
07:27:19.771 [Lua] completed
07:27:20.293 [Lua] completed
07:27:20.818 [Lua] completed
07:27:21.343 [Lua] completed
07:27:21.868 [Lua] completed
07:27:22.392 [Lua] completed
07:27:22.918 [Lua] completed
07:27:23.445 [Lua] completed
07:27:23.969 [Lua] completed
07:27:24.493 [Lua] completed
07:27:25.017 [Lua] completed
07:27:25.541 [Lua] completed
07:27:26.064 [Lua] completed
07:27:26.587 [Lua] completed
07:27:27.107 [Lua] completed
07:27:27.630 [Lua] completed
07:27:28.153 [Lua] completed
07:27:28.672 [Lua] completed
07:27:29.192 [Lua] completed
07:27:29.715 [Lua] completed
07:27:30.241 [Lua] completed
07:27:30.763 [Lua] completed
07:27:31.287 [Lua] completed
07:27:31.355 [Lua] Players are leaving the safe zone
07:27:31.808 [Lua] completed
07:27:32.330 [Lua] completed
07:27:32.853 [Lua] completed
07:27:33.237 [Lua] Switching ConflictSettings: to: skaven
07:27:33.237 [Lua] pacing=default
07:27:33.237 [Lua] roaming=nil
07:27:33.237 [Lua] specials=skaven
07:27:33.237 [Lua] debug_color=orange
07:27:33.237 [Lua] contained_breeds=nil
07:27:33.237 [Lua] pack_spawning=skaven
07:27:33.237 [Lua] disabled=false
07:27:33.237 [Lua] factions=nil
07:27:33.237 [Lua] boss=skaven
07:27:33.237 [Lua] horde=default
07:27:33.237 [Lua] name=skaven
07:27:33.237 [Lua] intensity=default
07:27:33.237 [Lua] ---
07:27:33.380 [Lua] completed
07:27:33.904 [Lua] completed
07:27:34.425 [Lua] completed
07:27:34.949 [Lua] completed
07:27:35.468 [Lua] completed
07:27:35.992 [Lua] completed
07:27:36.516 [Lua] completed
07:27:37.041 [Lua] completed
07:27:37.563 [Lua] completed
07:27:38.087 [Lua] completed
07:27:38.611 [Lua] completed
07:27:38.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x137a3, position: 0
07:27:39.136 [Lua] completed
07:27:39.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x137e4, position: 0
07:27:39.664 [Lua] completed
07:27:40.184 [Lua] completed
07:27:40.705 [Lua] completed
07:27:40.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1383f, position: 0
07:27:41.234 [Lua] completed
07:27:41.751 [Lua] completed
07:27:42.275 [Lua] completed
07:27:42.800 [Lua] completed
07:27:43.325 [Lua] completed
07:27:43.847 [Lua] completed
07:27:44.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:27:44.368 [Lua] completed
07:27:44.892 [Lua] completed
07:27:45.415 [Lua] completed
07:27:45.939 [Lua] completed
07:27:46.467 [Lua] completed
07:27:46.987 [Lua] completed
07:27:47.510 [Lua] completed
07:27:48.034 [Lua] completed
07:27:48.557 [Lua] completed
07:27:48.958 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:27:48.979 [Lua] Spline already found!
07:27:49.013 [Lua] Init group template: spline_patrol
07:27:49.094 [Lua] completed
07:27:49.617 [Lua] completed
07:27:50.137 [Lua] completed
07:27:50.658 [Lua] completed
07:27:51.179 [Lua] completed
07:27:51.700 [Lua] completed
07:27:52.226 [Lua] completed
07:27:52.752 [Lua] completed
07:27:53.276 [Lua] completed
07:27:53.801 [Lua] completed
07:27:54.323 [Lua] completed
07:27:54.844 [Lua] completed
07:27:55.365 [Lua] completed
07:27:55.888 [Lua] completed
07:27:56.417 [Lua] completed
07:27:56.938 [Lua] completed
07:27:57.460 [Lua] completed
07:27:57.983 [Lua] completed
07:27:58.505 [Lua] completed
07:27:58.559 [Lua] privat: true
07:27:58.559 [Save] Saving `save_data`
07:27:58.559 [Lua] Set lobby begin:
07:27:58.559 [Lua] Lobby data twitch_enabled = false
07:27:58.559 [Lua] Lobby data power_level = 835
07:27:58.559 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:27:58.560 [Lua] Lobby data difficulty_tweak = 0
07:27:58.560 [Lua] Lobby data host = 1100001024c0853
07:27:58.560 [Lua] Lobby data game_mode = 2
07:27:58.560 [Lua] Lobby data is_private = true
07:27:58.560 [Lua] Lobby data match_started = true
07:27:58.560 [Lua] Lobby data mechanism = adventure
07:27:58.560 [Lua] Lobby data level_key = bell
07:27:58.560 [Lua] Lobby data player_slot_1 = 0:0
07:27:58.560 [Lua] Lobby data selected_level_key = bell
07:27:58.560 [Lua] Lobby data difficulty = normal
07:27:58.560 [Lua] Lobby data quick_game = false
07:27:58.560 [Lua] Lobby data matchmaking = true
07:27:58.560 [Lua] Lobby data weave_name = false
07:27:58.560 [Lua] Lobby data player_slot_4 = 0:0
07:27:58.560 [Lua] Lobby data num_players = 1
07:27:58.560 [Lua] Lobby data player_slot_5 = 0:0
07:27:58.560 [Lua] Lobby data player_slot_2 = 0:0
07:27:58.560 [Lua] Lobby data country_code = FI
07:27:58.560 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:27:58.560 [Lua] Lobby data eac_authorized = true
07:27:58.560 [Lua] Set lobby end.
07:27:58.560 [Lua] Set lobby begin:
07:27:58.560 [Lua] Lobby data twitch_enabled = false
07:27:58.560 [Lua] Lobby data power_level = 835
07:27:58.560 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:27:58.561 [Lua] Lobby data difficulty_tweak = 0
07:27:58.561 [Lua] Lobby data host = 1100001024c0853
07:27:58.561 [Lua] Lobby data game_mode = 2
07:27:58.561 [Lua] Lobby data is_private = true
07:27:58.561 [Lua] Lobby data match_started = true
07:27:58.561 [Lua] Lobby data mechanism = adventure
07:27:58.561 [Lua] Lobby data level_key = bell
07:27:58.561 [Lua] Lobby data player_slot_1 = 0:0
07:27:58.561 [Lua] Lobby data selected_level_key = bell
07:27:58.561 [Lua] Lobby data difficulty = normal
07:27:58.561 [Lua] Lobby data quick_game = false
07:27:58.561 [Lua] Lobby data matchmaking = false
07:27:58.561 [Lua] Lobby data weave_name = false
07:27:58.561 [Lua] Lobby data player_slot_4 = 0:0
07:27:58.561 [Lua] Lobby data num_players = 1
07:27:58.561 [Lua] Lobby data player_slot_5 = 0:0
07:27:58.561 [Lua] Lobby data player_slot_2 = 0:0
07:27:58.561 [Lua] Lobby data country_code = FI
07:27:58.561 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:27:58.561 [Lua] Lobby data eac_authorized = true
07:27:58.561 [Lua] Set lobby end.
07:27:58.561 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
07:27:58.561 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
07:27:58.563 [Save] Save done
07:27:58.574 [Lua] [IngamePlayerWiew] - settings saved
07:27:59.028 [Lua] completed
07:27:59.552 [Lua] completed
07:28:00.075 [Lua] completed
07:28:00.604 [Lua] completed
07:28:01.122 [Lua] completed
07:28:01.644 [Lua] completed
07:28:02.170 [Lua] completed
07:28:02.691 [Lua] completed
07:28:03.214 [Lua] completed
07:28:03.737 [Lua] completed
07:28:04.170 [Lua] Switching ConflictSettings: to: chaos
07:28:04.170 [Lua] pacing=chaos
07:28:04.170 [Lua] roaming=nil
07:28:04.170 [Lua] specials=chaos
07:28:04.170 [Lua] debug_color=purple
07:28:04.170 [Lua] contained_breeds=nil
07:28:04.170 [Lua] pack_spawning=chaos
07:28:04.170 [Lua] disabled=false
07:28:04.170 [Lua] factions=nil
07:28:04.170 [Lua] boss=chaos
07:28:04.170 [Lua] horde=chaos
07:28:04.170 [Lua] name=chaos
07:28:04.170 [Lua] intensity=default
07:28:04.170 [Lua] ---
07:28:04.264 [Lua] completed
07:28:04.791 [Lua] completed
07:28:05.319 [Lua] completed
07:28:05.846 [Lua] completed
07:28:06.372 [Lua] completed
07:28:06.892 [Lua] completed
07:28:07.417 [Lua] completed
07:28:07.945 [Lua] completed
07:28:08.467 [Lua] completed
07:28:08.996 [Lua] completed
07:28:09.521 [Lua] completed
07:28:10.048 [Lua] completed
07:28:10.571 [Lua] completed
07:28:11.097 [Lua] completed
07:28:11.633 [Lua] completed
07:28:12.155 [Lua] completed
07:28:12.676 [Lua] completed
07:28:13.200 [Lua] completed
07:28:13.721 [Lua] completed
07:28:14.247 [Lua] completed
07:28:14.774 [Lua] completed
07:28:15.297 [Lua] completed
07:28:15.819 [Lua] completed
07:28:16.340 [Lua] completed
07:28:16.862 [Lua] completed
07:28:17.384 [Lua] completed
07:28:17.908 [Lua] completed
07:28:18.433 [Lua] completed
07:28:18.957 [Lua] completed
07:28:18.974 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:28:18.991 [Lua] Spline already found!
07:28:19.039 [Lua] Init group template: spline_patrol
07:28:19.547 [Lua] completed
07:28:20.068 [Lua] completed
07:28:20.593 [Lua] completed
07:28:21.117 [Lua] completed
07:28:21.642 [Lua] completed
07:28:22.164 [Lua] completed
07:28:22.681 [Lua] completed
07:28:23.204 [Lua] completed
07:28:23.729 [Lua] completed
07:28:24.248 [Lua] completed
07:28:24.773 [Lua] completed
07:28:25.296 [Lua] completed
07:28:25.818 [Lua] completed
07:28:26.343 [Lua] completed
07:28:26.866 [Lua] completed
07:28:27.390 [Lua] completed
07:28:27.917 [Lua] completed
07:28:28.437 [Lua] completed
07:28:28.961 [Lua] completed
07:28:29.486 [Lua] completed
07:28:30.010 [Lua] completed
07:28:30.535 [Lua] completed
07:28:31.057 [Lua] completed
07:28:31.581 [Lua] completed
07:28:32.104 [Lua] completed
07:28:32.626 [Lua] completed
07:28:33.149 [Lua] completed
07:28:33.382 [Lua] Switching ConflictSettings: to: skaven
07:28:33.382 [Lua] pacing=default
07:28:33.382 [Lua] roaming=nil
07:28:33.382 [Lua] specials=skaven
07:28:33.382 [Lua] debug_color=orange
07:28:33.382 [Lua] contained_breeds=nil
07:28:33.382 [Lua] pack_spawning=skaven
07:28:33.382 [Lua] disabled=false
07:28:33.382 [Lua] factions=nil
07:28:33.382 [Lua] boss=skaven
07:28:33.382 [Lua] horde=default
07:28:33.382 [Lua] name=skaven
07:28:33.382 [Lua] intensity=default
07:28:33.382 [Lua] ---
07:28:33.382 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
07:28:33.382 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
07:28:33.396 [Lua] > starting new spline, using new navbot: standard , id: boss_6
07:28:33.416 [Lua] > continuing spline boss_6 index: 2 retries: 0
07:28:33.462 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
07:28:33.462 [Lua] > continuing spline boss_6 index: 3 retries: 0
07:28:33.479 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
07:28:33.479 [Lua] > continuing spline boss_6 index: 4 retries: 0
07:28:33.513 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
07:28:33.513 [Lua] > continuing spline boss_6 index: 5 retries: 0
07:28:33.530 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0022556483745574951 boss_6
07:28:33.530 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
07:28:33.530 [Lua] > continuing spline boss_6 index: 6 retries: 0
07:28:33.547 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
07:28:33.547 [Lua] > spline completed boss_6 retries: 0
07:28:33.680 [Lua] completed
07:28:33.750 [Lua] Init group template: spline_patrol
07:28:34.229 [Lua] completed
07:28:34.753 [Lua] completed
07:28:35.279 [Lua] completed
07:28:35.398 [Lua] simple los failed
07:28:35.805 [Lua] completed
07:28:36.327 [Lua] completed
07:28:36.856 [Lua] completed
07:28:37.376 [Lua] completed
07:28:37.899 [Lua] completed
07:28:38.423 [Lua] completed
07:28:38.948 [Lua] completed
07:28:39.467 [Lua] completed
07:28:39.990 [Lua] completed
07:28:40.516 [Lua] completed
07:28:40.618 [Lua] ready to jump failed
07:28:41.043 [Lua] completed
07:28:41.560 [Lua] completed
07:28:42.080 [Lua] completed
07:28:42.602 [Lua] completed
07:28:43.128 [Lua] completed
07:28:43.651 [Lua] completed
07:28:44.174 [Lua] completed
07:28:44.698 [Lua] completed
07:28:44.986 [Lua] fence jumping
07:28:45.222 [Lua] completed
07:28:45.748 [Lua] completed
07:28:46.269 [Lua] completed
07:28:46.370 [Lua] simple los failed
07:28:46.791 [Lua] completed
07:28:47.317 [Lua] completed
07:28:47.840 [Lua] completed
07:28:48.371 [Lua] completed
07:28:48.891 [Lua] completed
07:28:49.414 [Lua] completed
07:28:49.937 [Lua] completed
07:28:50.457 [Lua] completed
07:28:50.978 [Lua] completed
07:28:51.503 [Lua] completed
07:28:51.985 [Lua] ready to jump failed
07:28:52.027 [Lua] completed
07:28:52.553 [Lua] completed
07:28:53.079 [Lua] completed
07:28:53.587 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:28:53.604 [Lua] completed
07:28:53.604 [Lua] Spline already found!
07:28:53.695 [Lua] Init group template: spline_patrol
07:28:54.133 [Lua] completed
07:28:54.659 [Lua] completed
07:28:55.182 [Lua] completed
07:28:55.706 [Lua] completed
07:28:56.230 [Lua] completed
07:28:56.634 [Lua] Time for new HOOORDE! multi_first_wave
07:28:56.634 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
07:28:56.634 [Lua] horde requested: ambush
07:28:56.634 [Lua] setting up ambush-horde
07:28:56.634 [Lua] Composing horde 'medium' .. using variant 'plain'
07:28:56.634 [Lua] -> spawning: 35
07:28:56.634 [Lua] horde crated with id 5 of type ambush
07:28:56.634 [Lua] ambush horde has started
07:28:56.752 [Lua] completed
07:28:57.275 [Lua] completed
07:28:57.797 [Lua] completed
07:28:58.320 [Lua] completed
07:28:58.840 [Lua] completed
07:28:59.364 [Lua] completed
07:28:59.887 [Lua] completed
07:29:00.412 [Lua] completed
07:29:00.936 [Lua] completed
07:29:01.461 [Lua] completed
07:29:01.649 [Lua] Init group template: horde
07:29:01.983 [Lua] completed
07:29:02.507 [Lua] completed
07:29:03.030 [Lua] completed
07:29:03.552 [Lua] completed
07:29:04.075 [Lua] completed
07:29:04.597 [Lua] completed
07:29:05.119 [Lua] completed
07:29:05.641 [Lua] completed
07:29:06.166 [Lua] completed
07:29:06.691 [Lua] completed
07:29:07.217 [Lua] completed
07:29:07.744 [Lua] completed
07:29:08.265 [Lua] completed
07:29:08.789 [Lua] completed
07:29:09.314 [Lua] completed
07:29:09.845 [Lua] completed
07:29:10.366 [Lua] completed
07:29:10.890 [Lua] completed
07:29:11.414 [Lua] completed
07:29:11.944 [Lua] completed
07:29:12.481 [Lua] completed
07:29:13.002 [Lua] completed
07:29:13.527 [Lua] completed
07:29:14.049 [Lua] completed
07:29:14.572 [Lua] completed
07:29:15.095 [Lua] completed
07:29:15.619 [Lua] completed
07:29:16.154 [Lua] completed
07:29:16.671 [Lua] completed
07:29:17.196 [Lua] completed
07:29:17.230 [Lua] HORDE: Pushing horde in time; too many units out 66
07:29:17.718 [Lua] completed
07:29:18.244 [Lua] completed
07:29:18.767 [Lua] completed
07:29:19.289 [Lua] completed
07:29:19.813 [Lua] completed
07:29:20.336 [Lua] completed
07:29:20.866 [Lua] completed
07:29:20.952 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:29:20.968 [Lua] Spline already found!
07:29:21.006 [Lua] Init group template: spline_patrol
07:29:21.401 [Lua] completed
07:29:21.920 [Lua] completed
07:29:22.450 [Lua] completed
07:29:22.975 [Lua] completed
07:29:23.329 [Lua] HORDE: Pushing horde in time; too many units out 84
07:29:23.501 [Lua] completed
07:29:24.030 [Lua] completed
07:29:24.551 [Lua] completed
07:29:25.080 [Lua] completed
07:29:25.608 [Lua] completed
07:29:25.728 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:29:25.745 [Lua] Spline already found!
07:29:25.782 [Lua] Init group template: spline_patrol
07:29:26.145 [Lua] completed
07:29:26.669 [Lua] completed
07:29:27.200 [Lua] completed
07:29:27.732 [Lua] completed
07:29:28.264 [Lua] completed
07:29:28.400 [Lua] HORDE: Pushing horde in time; too many units out 77
07:29:28.789 [Lua] completed
07:29:29.318 [Lua] completed
07:29:29.845 [Lua] completed
07:29:30.376 [Lua] completed
07:29:30.896 [Lua] completed
07:29:31.423 [Lua] completed
07:29:31.952 [Lua] completed
07:29:32.482 [Lua] completed
07:29:32.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:29:33.014 [Lua] completed
07:29:33.545 [Lua] completed
07:29:34.064 [Lua] completed
07:29:34.584 [Lua] completed
07:29:34.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:29:35.114 [Lua] completed
07:29:35.636 [Lua] completed
07:29:36.168 [Lua] completed
07:29:36.689 [Lua] completed
07:29:37.080 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 14 69
07:29:37.215 [Lua] completed
07:29:37.742 [Lua] completed
07:29:37.997 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 67
07:29:38.270 [Lua] completed
07:29:38.621 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
07:29:38.621 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:29:38.621 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
07:29:38.621 [Lua] horde requested: ambush
07:29:38.621 [Lua] setting up ambush-horde
07:29:38.621 [Lua] Composing horde 'medium' .. using variant 'plain'
07:29:38.621 [Lua] -> spawning: 40
07:29:38.621 [Lua] horde crated with id 8 of type ambush
07:29:38.621 [Lua] ambush horde has started
07:29:38.807 [Lua] completed
07:29:39.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:29:39.017 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:976: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 0000000009EA6E20; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[71a0bbcb4a3c883f]\']; previous_status = nil; locomotion = table: 0000000009EB0A60; outline_grabbed_unit = true; player_manager = table: 000000001054ED70; grabber_player = nil; local_player = table: 000000000B6BBE20; equipment = table: 0000000009EAFD30; weapon_unit = [Unit \'#ID[9b3a0fd1be08ad2e]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[71a0bbcb4a3c883f]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000009EA6E20
[4] self = table: 000000000EF2AAE0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC0A530; t = 156.81285920739174; action = table: 00000000016D4AB0
[5] self = table: 000000000F0E50B0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC0A530; t = 156.81285920739174; node = table: 000000000EF2AAE0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 000000000F0E50B0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC0A530; t = 156.81285920739174; dt = 0.016983892768621445; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000EF2AAE0
[7] self = table: 000000000FB46A30; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC0A530; t = 156.81285920739174; dt = 0.016983892768621445; child_running = table: 000000000F0E50B0; children = table: 000000000F0AC4B0; node_enemy_spotted = table: 000000000F0E50B0; condition_result = true
[8] self = table: 00000000094C0710; t = 156.81285920739174; dt = 0.016983892768621445; number_ordinary_aggroed_enemies = 4; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000EC09700; bt = table: 000000000F0794B0; blackboard = table: 000000000EC0A530
[9] self = table: 00000000094C0710; context = table: 000000000DBA4C70; t = 156.81285920739174; dt = 0.016983892768621445
[10] self = table: 00000000015E3A10; entity_system_update_context = table: 000000000DBA4C70; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000015E3AB0; t = 156.81285920739174; i = 3; system = table: 00000000094C0710
[11] self = table: 000000000DBA4C40; update_func = "update"; dt = 0.016983892768621445; entity_system_update_context = table: 000000000DBA4C70
[12] self = table: 000000000DBA4C40; dt = 0.016983892768621445
[13] self = table: 000000000BC5C780; dt = 0.016983892768621445; main_t = 1001.4574945997447; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 156.81285920739174; game_mode_ended = false
[14] self = table: 0000000011F31CD0; dt = 0.016983892768621445; t = 1001.4574945997447
[15] self = table: 0000000000097110; real_world_dt = 0.016983892768621445; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016983892768621445; t = 1001.4574945997447
[16] dt = 0.016983892768621445
[2] last_catapulted_time = 0; charged_at_t = -inf; low_health_source_id = 28; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[71a0bbcb4a3c883f]']; revived = false; pushed_at_t = -inf; max_wounds = 5; catapulted = false; action_stun_push = false; current_ladder_unit = [Unit '#ID[a950939dc64e5846]']; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 1; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 154.31721850670874; wounds = 5; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000009EAF3F0; next_hanging_damage_time = 0; is_dodging = true; has_bonus_fatigue_active = false; push_cooldown = false; move_speed_multiplier = 0.499881728783798; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; dodge_is_locked = false; in_vortex = false; my_dodge_cd = 154.55714111924172; raise_block_time = 153.81721850670874; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 156.77038429901003; move_speed_multiplier_timer = 1.0030353618785739; _current_action = "action_one"; _current_end_zone_state = false; pacing_intensity = 10.280742051596402; low_health_playing_id = 78811; first_person_extension = table: 0000000009EB1F90; locomotion_extension = table: 0000000009EB0A60; inventory_extension = table: 0000000009EAFCA0; buff_extension = table: 0000000009EA9C50; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 3; player = table: 000000000B6BBE20; conflict_director = table: 000000000FD86E90; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 8; blocking = false; pacing_intensity_decay_delay = 2.8127834219485521; crouching = false; charged = false; dodge_position = Vector3Box(-1.70858, -210.977, -31.7749); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000009EA7AA0; dead = false; overpowered = false; health_extension = table: 0000000009EB03A0; combo_target_count = 0; pushed = false; spawn_grace_time = 5.3458337374031544; last_fatigue_gain_time = 152.78982011787593; fatigue = 0;
[4] _identifier = "drag"; navigation_group_manager = table: 000000000B668F10; _parent = table: 000000000F0E50B0; _tree_node = table: 0000000001DE6D30; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 000000000F0E50E0; _parent = table: 000000000FB46A30; _tree_node = table: 0000000001DE6AF0; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 000000000F0E50E0; _parent = table: 000000000FB46A30; _tree_node = table: 0000000001DE6AF0; _condition_name = "can_see_player";
[7] _children = table: 000000000F0AC4B0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DE63E0; _condition_name = "always_true";
[8] ai_update_index = 9; entity_manager = table: 00000000002ACFB0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000B6C2740; statistics_db = table: 000000000B031F10; group_blackboard = table: 000000000F189ED0; frozen_unit_extension_data = table: 00000000002A80C0; update_list = table: 000000000DBA4D00; system_api = table: 000000000DBA4C10; _nav_cost_map_volume_id_data = table: 000000000B6C2710; ai_blackboard_prioritized_updates = table: 00000000105A7ED0; blackboards = table: 000000000019B690; _hot_join_sync_units = table: 0000000000440650; _nav_cost_map_id_data = table: 0000000000434A10; ai_units_alive = table: 00000000105A7F30; ai_blackboard_updates = table: 00000000002A80F0; _nav_data = table: 000000000BA408F0; ai_units_perception_continuous = table: 00000000105A7F60; _nav_world = [unknown light userdata]; unit_storage = table: 000000000EF9EE40; num_perception_units = 134; extensions = table: 000000000813E960; world = [World]; _network_event_delegate = table: 000000000BA88D40; start_prio_index = 9; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 16; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000F189EA0; ai_units_perception_prioritized = table: 00000000105A7FC0; broadphase = [Broadphase]; extension_init_context = table: 000000000B6C2830; name = "ai_system"; network_transmit = table: 00000000011C7150; is_server = true; ai_units_perception = table: 00000000105A7F90; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 00000000002A8090; _units_to_destroy = table: 00000000105A7F00; profiler_names = table: 000000000813E990;
[9] ai_update_index = 9; entity_manager = table: 00000000002ACFB0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000B6C2740; statistics_db = table: 000000000B031F10; group_blackboard = table: 000000000F189ED0; frozen_unit_extension_data = table: 00000000002A80C0; update_list = table: 000000000DBA4D00; system_api = table: 000000000DBA4C10; _nav_cost_map_volume_id_data = table: 000000000B6C2710; ai_blackboard_prioritized_updates = table: 00000000105A7ED0; blackboards = table: 000000000019B690; _hot_join_sync_units = table: 0000000000440650; _nav_cost_map_id_data = table: 0000000000434A10; ai_units_alive = table: 00000000105A7F30; ai_blackboard_updates = table: 00000000002A80F0; _nav_data = table: 000000000BA408F0; ai_units_perception_continuous = table: 00000000105A7F60; _nav_world = [unknown light userdata]; unit_storage = table: 000000000EF9EE40; num_perception_units = 134; extensions = table: 000000000813E960; world = [World]; _network_event_delegate = table: 000000000BA88D40; start_prio_index = 9; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 16; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000F189EA0; ai_units_perception_prioritized = table: 00000000105A7FC0; broadphase = [Broadphase]; extension_init_context = table: 000000000B6C2830; name = "ai_system"; network_transmit = table: 00000000011C7150; is_server = true; ai_units_perception = table: 00000000105A7F90; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 00000000002A8090; _units_to_destroy = table: 00000000105A7F00; profiler_names = table: 000000000813E990;
[10] num_systems = 0; systems_pre_update = table: 00000000015E3B50; systems = table: 00000000015E3A40; systems_update = table: 00000000015E3AB0; systems_post_update = table: 00000000015E3B80; systems_physics_async_update = table: 00000000015E3C80;
[11] entity_system_bag = table: 00000000015E3A10; startup_data = table: 000000000F03D090; entity_manager = table: 00000000002ACFB0; unit_spawner = table: 000000000B65E110; statistics_db = table: 000000000B031F10; is_server = true; system_update_context = table: 000000000DBA4C70; network_transmit = table: 00000000011C7150; network_clock = table: 000000000D9A7FE0; dice_keeper = table: 00000000081407A0; world = [World];
[12] entity_system_bag = table: 00000000015E3A10; startup_data = table: 000000000F03D090; entity_manager = table: 00000000002ACFB0; unit_spawner = table: 000000000B65E110; statistics_db = table: 000000000B031F10; is_server = true; system_update_context = table: 000000000DBA4C70; network_transmit = table: 00000000011C7150; network_clock = table: 000000000D9A7FE0; dice_keeper = table: 00000000081407A0; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 00000000015E3A10; network_server = table: 0000000000527580; entity_system = table: 000000000DBA4C40; parent = table: 0000000000097110; _level_flow_events = table: 0000000001A02DB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000C526A0; profile_synchronizer = table: 0000000000C3C210; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B7F15B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016983892768621445; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 00000000114087F0; network_event_delegate = table: 000000000BA88D40; machines = table: 0000000001A03480; _camera_carrier = table: 000000000C9EFF80; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 00000000011C7150; level_key = "bell"; game_mode_key = "adventure"; network_clock = table: 000000000D9A7FE0; statistics_db = table: 000000000B031F10; _lobby_host = table: 00000000105BE2E0; dice_keeper = table: 00000000081407A0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BC5C780;
[15] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 0000000002A1AB00;
<>
<>
07:29:39.333 [Lua] completed
07:29:39.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:29:39.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:29:39.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:29:39.859 [Lua] completed
07:29:40.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:29:40.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:29:40.383 [Lua] completed
07:29:40.904 [Lua] completed
07:29:41.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:29:41.428 [Lua] completed
07:29:41.953 [Lua] completed
07:29:42.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:29:42.482 [Lua] completed
07:29:43.013 [Lua] completed
07:29:43.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:29:43.540 [Lua] completed
07:29:43.679 [Lua] Init group template: horde
07:29:44.067 [Lua] completed
07:29:44.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:29:44.604 [Lua] completed
07:29:45.155 [Lua] completed
07:29:45.703 [Lua] completed
07:29:46.240 [Lua] completed
07:29:46.771 [Lua] completed
07:29:47.328 [Lua] completed
07:29:47.875 [Lua] completed
07:29:48.404 [Lua] completed
07:29:48.938 [Lua] completed
07:29:49.476 [Lua] completed
07:29:50.015 [Lua] completed
07:29:50.547 [Lua] completed
07:29:51.074 [Lua] completed
07:29:51.604 [Lua] completed
07:29:51.677 [Lua] Horde killed: ?
07:29:51.982 [Lua] HORDE: Pushing horde in time; too many units out 67
07:29:52.139 [Lua] completed
07:29:52.663 [Lua] completed
07:29:53.190 [Lua] completed
07:29:53.719 [Lua] completed
07:29:54.246 [Lua] completed
07:29:54.771 [Lua] completed
07:29:54.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:29:55.295 [Lua] completed
07:29:55.823 [Lua] completed
07:29:56.347 [Lua] completed
07:29:56.876 [Lua] completed
07:29:57.026 [Lua] HORDE: last wave, reset to standard horde delay
07:29:57.026 [Lua] Time for new HOOORDE! multi_last_wave
07:29:57.026 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
07:29:57.026 [Lua] horde requested: ambush
07:29:57.026 [Lua] setting up ambush-horde
07:29:57.026 [Lua] Composing horde 'medium' .. using variant 'plain'
07:29:57.027 [Lua] -> spawning: 37
07:29:57.027 [Lua] horde crated with id 9 of type ambush
07:29:57.027 [Lua] ambush horde has started
07:29:57.398 [Lua] completed
07:29:57.922 [Lua] completed
07:29:58.449 [Lua] completed
07:29:58.977 [Lua] completed
07:29:59.504 [Lua] completed
07:30:00.029 [Lua] completed
07:30:00.555 [Lua] completed
07:30:01.074 [Lua] completed
07:30:01.572 [Lua] Init group template: horde
07:30:01.602 [Lua] completed
07:30:02.125 [Lua] completed
07:30:02.653 [Lua] completed
07:30:03.184 [Lua] completed
07:30:03.401 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 31 79
07:30:03.702 [Lua] completed
07:30:04.228 [Lua] completed
07:30:04.754 [Lua] completed
07:30:05.282 [Lua] completed
07:30:05.811 [Lua] completed
07:30:06.332 [Lua] completed
07:30:06.857 [Lua] completed
07:30:06.908 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 72
07:30:07.381 [Lua] completed
07:30:07.906 [Lua] completed
07:30:08.432 [Lua] completed
07:30:08.961 [Lua] completed
07:30:09.487 [Lua] completed
07:30:10.015 [Lua] completed
07:30:10.545 [Lua] completed
07:30:11.084 [Lua] completed
07:30:11.617 [Lua] completed
07:30:12.168 [Lua] completed
07:30:12.689 [Lua] completed
07:30:13.227 [Lua] completed
07:30:13.756 [Lua] completed
07:30:14.295 [Lua] completed
07:30:14.834 [Lua] completed
07:30:15.365 [Lua] completed
07:30:15.892 [Lua] completed
07:30:16.423 [Lua] completed
07:30:16.940 [Lua] completed
07:30:17.221 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source.
07:30:17.480 [Lua] completed
07:30:18.009 [Lua] completed
07:30:18.534 [Lua] completed
07:30:19.065 [Lua] completed
07:30:19.594 [Lua] completed
07:30:19.951 [Lua] Horde killed: ?
07:30:20.117 [Lua] completed
07:30:20.642 [Lua] completed
07:30:21.162 [Lua] completed
07:30:21.686 [Lua] completed
07:30:22.214 [Lua] completed
07:30:22.734 [Lua] completed
07:30:23.261 [Lua] completed
07:30:23.781 [Lua] completed
07:30:24.304 [Lua] completed
07:30:24.825 [Lua] completed
07:30:25.180 [Lua] main_path_player_far_away_check started
07:30:25.350 [Lua] completed
07:30:25.875 [Lua] completed
07:30:26.400 [Lua] completed
07:30:26.925 [Lua] completed
07:30:27.095 [Lua] main_path_player_far_away_check started
07:30:27.449 [Lua] completed
07:30:27.971 [Lua] completed
07:30:28.493 [Lua] completed
07:30:28.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:28.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:28.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:29.015 [Lua] completed
07:30:29.545 [Lua] completed
07:30:30.069 [Lua] completed
07:30:30.606 [Lua] completed
07:30:31.128 [Lua] completed
07:30:31.658 [Lua] completed
07:30:32.181 [Lua] completed
07:30:32.705 [Lua] completed
07:30:33.230 [Lua] completed
07:30:33.754 [Lua] completed
07:30:34.279 [Lua] completed
07:30:34.804 [Lua] completed
07:30:35.329 [Lua] completed
07:30:35.615 [Lua] main path terror event triggered: boss_event_storm_fiend
07:30:35.615 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0)
07:30:35.648 [Flow] Boss DoorStormfiend
07:30:35.648 [Flow] Boss DoorStormfiend
07:30:35.649 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro
07:30:35.651 [Lua] Init group template: boss_door_closers
07:30:35.850 [Lua] completed
07:30:36.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:36.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:36.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:36.373 [Lua] completed
07:30:36.893 [Lua] completed
07:30:37.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:37.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:37.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:37.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:37.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:37.415 [Lua] completed
07:30:37.936 [Lua] completed
07:30:38.459 [Lua] completed
07:30:38.981 [Lua] completed
07:30:39.507 [Lua] completed
07:30:40.031 [Lua] completed
07:30:40.554 [Lua] completed
07:30:41.076 [Lua] completed
07:30:41.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:30:41.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:41.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:41.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:41.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:30:41.599 [Lua] completed
07:30:41.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:30:42.124 [Lua] completed
07:30:42.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:30:42.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:30:42.647 [Lua] completed
07:30:42.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:30:43.171 [Lua] completed
07:30:43.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:30:43.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:30:43.694 [Lua] completed
07:30:43.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:30:44.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:30:44.217 [Lua] completed
07:30:44.747 [Lua] completed
07:30:45.263 [Lua] completed
07:30:45.785 [Lua] completed
07:30:46.306 [Lua] completed
07:30:46.827 [Lua] completed
07:30:47.347 [Lua] completed
07:30:47.871 [Lua] completed
07:30:48.394 [Lua] completed
07:30:48.397 [Lua] Horde killed: ?
07:30:48.918 [Lua] completed
07:30:49.271 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 18
07:30:49.358 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 17
07:30:49.440 [Lua] completed
07:30:49.962 [Lua] completed
07:30:50.484 [Lua] completed
07:30:51.006 [Lua] completed
07:30:51.530 [Lua] completed
07:30:52.052 [Lua] completed
07:30:52.575 [Lua] completed
07:30:53.102 [Lua] completed
07:30:53.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:53.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:53.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0
07:30:53.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 4537872
07:30:53.617 [Lua] completed
07:30:54.139 [Lua] completed
07:30:54.666 [Lua] completed
07:30:55.187 [Lua] completed
07:30:55.709 [Lua] completed
07:30:56.049 [Lua] fence jumping
07:30:56.234 [Lua] completed
07:30:56.623 [Lua] simple los failed
07:30:56.758 [Lua] completed
07:30:57.279 [Lua] completed
07:30:57.498 [Lua] simple los failed
07:30:57.803 [Lua] completed
07:30:58.323 [Lua] completed
07:30:58.416 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die
07:30:58.846 [Lua] completed
07:30:59.370 [Lua] completed
07:30:59.894 [Lua] completed
07:30:59.948 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 13 16
07:30:59.979 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 15
07:30:59.979 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 14
07:31:00.199 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 13
07:31:00.419 [Lua] completed
07:31:00.945 [Lua] completed
07:31:01.012 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 14
07:31:01.470 [Lua] completed
07:31:01.994 [Lua] completed
07:31:02.518 [Lua] completed
07:31:03.043 [Lua] completed
07:31:03.569 [Lua] completed
07:31:04.093 [Lua] completed
07:31:04.614 [Lua] completed
07:31:05.136 [Lua] completed
07:31:05.454 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 1 10
07:31:05.656 [Lua] completed
07:31:05.924 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 9 9
07:31:06.175 [Lua] completed
07:31:06.695 [Lua] completed
07:31:07.218 [Lua] completed
07:31:07.740 [Lua] completed
07:31:08.265 [Lua] completed
07:31:08.584 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:31:08.601 [Lua] Spline already found!
07:31:08.654 [Lua] Init group template: spline_patrol
07:31:08.795 [Lua] completed
07:31:09.321 [Lua] completed
07:31:09.843 [Lua] completed
07:31:10.364 [Lua] completed
07:31:10.889 [Lua] completed
07:31:11.073 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 2 21
07:31:11.409 [Lua] completed
07:31:11.930 [Lua] completed
07:31:12.454 [Lua] completed
07:31:12.977 [Lua] completed
07:31:13.501 [Lua] completed
07:31:14.024 [Lua] completed
07:31:14.547 [Lua] completed
07:31:15.066 [Lua] completed
07:31:15.587 [Lua] completed
07:31:16.107 [Lua] completed
07:31:16.627 [Lua] completed
07:31:17.148 [Lua] completed
07:31:17.671 [Lua] completed
07:31:18.193 [Lua] completed
07:31:18.713 [Lua] completed
07:31:19.233 [Lua] completed
07:31:19.758 [Lua] completed
07:31:20.290 [Lua] completed
07:31:20.805 [Lua] completed
07:31:21.329 [Lua] completed
07:31:21.858 [Lua] completed
07:31:22.379 [Lua] completed
07:31:22.899 [Lua] completed
07:31:23.424 [Lua] completed
07:31:23.949 [Lua] completed
07:31:24.473 [Lua] completed
07:31:24.997 [Lua] completed
07:31:25.523 [Lua] completed
07:31:26.045 [Lua] completed
07:31:26.568 [Lua] completed
07:31:27.091 [Lua] completed
07:31:27.622 [Lua] completed
07:31:28.139 [Lua] completed
07:31:28.661 [Lua] completed
07:31:29.183 [Lua] completed
07:31:29.705 [Lua] completed
07:31:30.231 [Lua] completed
07:31:30.753 [Lua] completed
07:31:31.277 [Lua] completed
07:31:31.799 [Lua] completed
07:31:32.325 [Lua] completed
07:31:32.846 [Lua] completed
07:31:33.367 [Lua] completed
07:31:33.892 [Lua] completed
07:31:34.417 [Lua] completed
07:31:34.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:31:34.938 [Lua] completed
07:31:35.458 [Lua] completed
07:31:35.982 [Lua] completed
07:31:36.508 [Lua] completed
07:31:37.032 [Lua] completed
07:31:37.554 [Lua] completed
07:31:38.078 [Lua] completed
07:31:38.600 [Lua] completed
07:31:39.126 [Lua] completed
07:31:39.650 [Lua] completed
07:31:40.168 [Lua] completed
07:31:40.689 [Lua] completed
07:31:41.212 [Lua] completed
07:31:41.736 [Lua] completed
07:31:42.258 [Lua] completed
07:31:42.777 [Lua] completed
07:31:43.299 [Lua] completed
07:31:43.822 [Lua] completed
07:31:44.343 [Lua] completed
07:31:44.864 [Lua] completed
07:31:45.387 [Lua] completed
07:31:45.909 [Lua] completed
07:31:46.434 [Lua] completed
07:31:46.954 [Lua] completed
07:31:47.479 [Lua] completed
07:31:47.540 [Lua] Switching ConflictSettings: to: chaos
07:31:47.540 [Lua] pacing=chaos
07:31:47.540 [Lua] roaming=nil
07:31:47.540 [Lua] specials=chaos
07:31:47.540 [Lua] debug_color=purple
07:31:47.540 [Lua] contained_breeds=nil
07:31:47.540 [Lua] pack_spawning=chaos
07:31:47.540 [Lua] disabled=false
07:31:47.540 [Lua] factions=nil
07:31:47.540 [Lua] boss=chaos
07:31:47.540 [Lua] horde=chaos
07:31:47.540 [Lua] name=chaos
07:31:47.540 [Lua] intensity=default
07:31:47.540 [Lua] ---
07:31:48.006 [Lua] completed
07:31:48.528 [Lua] completed
07:31:49.060 [Lua] completed
07:31:49.578 [Lua] completed
07:31:50.102 [Lua] completed
07:31:50.623 [Lua] completed
07:31:51.147 [Lua] completed
07:31:51.670 [Lua] completed
07:31:51.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:31:52.192 [Lua] completed
07:31:52.715 [Lua] completed
07:31:53.238 [Lua] completed
07:31:53.764 [Lua] completed
07:31:54.286 [Lua] completed
07:31:54.808 [Lua] completed
07:31:55.329 [Lua] completed
07:31:55.851 [Lua] completed
07:31:56.372 [Lua] completed
07:31:56.897 [Lua] completed
07:31:57.419 [Lua] completed
07:31:57.943 [Lua] completed
07:31:58.468 [Lua] completed
07:31:58.993 [Lua] completed
07:31:59.515 [Lua] completed
07:32:00.036 [Lua] completed
07:32:00.559 [Lua] completed
07:32:01.081 [Lua] completed
07:32:01.602 [Lua] completed
07:32:02.122 [Lua] completed
07:32:02.646 [Lua] completed
07:32:03.170 [Lua] completed
07:32:03.692 [Lua] completed
07:32:04.217 [Lua] completed
07:32:04.743 [Lua] completed
07:32:05.268 [Lua] completed
07:32:05.794 [Lua] completed
07:32:06.317 [Lua] completed
07:32:06.844 [Lua] completed
07:32:07.368 [Lua] completed
07:32:07.890 [Lua] completed
07:32:08.417 [Lua] completed
07:32:08.932 [Lua] completed
07:32:09.455 [Lua] completed
07:32:09.979 [Lua] completed
07:32:10.503 [Lua] completed
07:32:11.025 [Lua] completed
07:32:11.545 [Lua] completed
07:32:12.066 [Lua] completed
07:32:12.588 [Lua] completed
07:32:12.852 [Lua] Switching ConflictSettings: to: skaven
07:32:12.852 [Lua] pacing=default
07:32:12.852 [Lua] roaming=nil
07:32:12.852 [Lua] specials=skaven
07:32:12.852 [Lua] debug_color=orange
07:32:12.852 [Lua] contained_breeds=nil
07:32:12.852 [Lua] pack_spawning=skaven
07:32:12.852 [Lua] disabled=false
07:32:12.852 [Lua] factions=nil
07:32:12.852 [Lua] boss=skaven
07:32:12.852 [Lua] horde=default
07:32:12.852 [Lua] name=skaven
07:32:12.852 [Lua] intensity=default
07:32:12.852 [Lua] ---
07:32:13.120 [Lua] completed
07:32:13.641 [Lua] completed
07:32:14.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:32:14.161 [Lua] completed
07:32:14.686 [Lua] completed
07:32:14.816 [Lua] Switching ConflictSettings: to: chaos
07:32:14.816 [Lua] pacing=chaos
07:32:14.816 [Lua] roaming=nil
07:32:14.816 [Lua] specials=chaos
07:32:14.816 [Lua] debug_color=purple
07:32:14.816 [Lua] contained_breeds=nil
07:32:14.816 [Lua] pack_spawning=chaos
07:32:14.816 [Lua] disabled=false
07:32:14.816 [Lua] factions=nil
07:32:14.816 [Lua] boss=chaos
07:32:14.816 [Lua] horde=chaos
07:32:14.816 [Lua] name=chaos
07:32:14.816 [Lua] intensity=default
07:32:14.816 [Lua] ---
07:32:15.160 [Lua] Switching ConflictSettings: to: skaven
07:32:15.160 [Lua] pacing=default
07:32:15.160 [Lua] roaming=nil
07:32:15.160 [Lua] specials=skaven
07:32:15.160 [Lua] debug_color=orange
07:32:15.160 [Lua] contained_breeds=nil
07:32:15.160 [Lua] pack_spawning=skaven
07:32:15.160 [Lua] disabled=false
07:32:15.160 [Lua] factions=nil
07:32:15.160 [Lua] boss=skaven
07:32:15.160 [Lua] horde=default
07:32:15.160 [Lua] name=skaven
07:32:15.160 [Lua] intensity=default
07:32:15.160 [Lua] ---
07:32:15.221 [Lua] completed
07:32:15.748 [Lua] completed
07:32:16.271 [Lua] completed
07:32:16.524 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
07:32:16.524 [Lua] ERROR: Tried to freeze unit twice in the same frame.
07:32:16.524 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
07:32:16.524 [Lua] ERROR: Tried to freeze unit twice in the same frame.
07:32:16.524 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
07:32:16.524 [Lua] ERROR: Tried to freeze unit twice in the same frame.
07:32:16.524 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
07:32:16.524 [Lua] ERROR: Tried to freeze unit twice in the same frame.
07:32:16.795 [Lua] completed
07:32:17.318 [Lua] completed
07:32:17.577 [Lua] Override Player Respawning bell_end_event true
07:32:17.839 [Lua] completed
07:32:18.360 [Lua] completed
07:32:18.884 [Lua] completed
07:32:19.405 [Lua] completed
07:32:19.928 [Lua] completed
07:32:20.451 [Lua] completed
07:32:20.973 [Lua] completed
07:32:21.496 [Lua] completed
07:32:22.016 [Lua] completed
07:32:22.539 [Lua] completed
07:32:23.061 [Lua] completed
07:32:23.584 [Lua] completed
07:32:24.106 [Lua] completed
07:32:24.629 [Lua] completed
07:32:25.153 [Lua] completed
07:32:25.674 [Lua] completed
07:32:26.200 [Lua] completed
07:32:26.724 [Lua] completed
07:32:27.249 [Lua] completed
07:32:27.770 [Lua] completed
07:32:28.291 [Lua] completed
07:32:28.816 [Lua] completed
07:32:29.340 [Lua] completed
07:32:29.860 [Lua] completed
07:32:30.388 [Lua] completed
07:32:30.915 [Lua] completed
07:32:31.435 [Lua] completed
07:32:31.956 [Lua] completed
07:32:32.478 [Lua] completed
07:32:32.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:32:32.997 [Lua] completed
07:32:33.520 [Lua] completed
07:32:34.044 [Lua] completed
07:32:34.563 [Lua] completed
07:32:35.082 [Lua] completed
07:32:35.607 [Lua] completed
07:32:36.127 [Lua] completed
07:32:36.651 [Lua] completed
07:32:37.174 [Lua] completed
07:32:37.697 [Lua] completed
07:32:38.218 [Lua] completed
07:32:38.740 [Lua] completed
07:32:39.264 [Lua] completed
07:32:39.783 [Lua] completed
07:32:40.305 [Lua] completed
07:32:40.827 [Lua] completed
07:32:41.350 [Lua] completed
07:32:41.871 [Lua] completed
07:32:42.392 [Lua] completed
07:32:42.916 [Lua] completed
07:32:43.437 [Lua] completed
07:32:43.967 [Lua] completed
07:32:44.488 [Lua] completed
07:32:45.012 [Lua] completed
07:32:45.434 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 12 48
07:32:45.535 [Lua] completed
07:32:45.974 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 53
07:32:46.058 [Lua] completed
07:32:46.142 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 13 51
07:32:46.586 [Lua] completed
07:32:47.103 [Lua] completed
07:32:47.628 [Lua] completed
07:32:48.150 [Lua] completed
07:32:48.673 [Lua] completed
07:32:49.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:32:49.193 [Lua] completed
07:32:49.718 [Lua] completed
07:32:50.243 [Lua] completed
07:32:50.766 [Lua] completed
07:32:51.292 [Lua] completed
07:32:51.819 [Lua] completed
07:32:52.344 [Lua] completed
07:32:52.867 [Lua] completed
07:32:53.390 [Lua] completed
07:32:53.921 [Lua] completed
07:32:54.439 [Lua] completed
07:32:54.964 [Lua] completed
07:32:55.487 [Lua] completed
07:32:55.875 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0)
07:32:56.011 [Lua] completed
07:32:56.533 [Lua] completed
07:32:57.059 [Lua] completed
07:32:57.585 [Lua] completed
07:32:58.110 [Lua] completed
07:32:58.635 [Lua] completed
07:32:58.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:32:59.162 [Lua] completed
07:32:59.686 [Lua] completed
07:33:00.215 [Lua] completed
07:33:00.740 [Lua] completed
07:33:01.266 [Lua] completed
07:33:01.796 [Lua] completed
07:33:02.316 [Lua] completed
07:33:02.840 [Lua] completed
07:33:03.367 [Lua] completed
07:33:03.894 [Lua] completed
07:33:04.418 [Lua] completed
07:33:04.940 [Lua] completed
07:33:05.463 [Lua] completed
07:33:05.988 [Lua] completed
07:33:06.516 [Lua] completed
07:33:07.045 [Lua] completed
07:33:07.570 [Lua] completed
07:33:08.093 [Lua] completed
07:33:08.618 [Lua] completed
07:33:09.144 [Lua] completed
07:33:09.671 [Lua] completed
07:33:10.218 [Lua] completed
07:33:10.788 [Lua] completed
07:33:11.361 [Lua] completed
07:33:11.942 [Lua] completed
07:33:12.565 [Lua] completed
07:33:13.138 [Lua] completed
07:33:13.681 [Lua] completed
07:33:14.207 [Lua] completed
07:33:14.746 [Lua] completed
07:33:15.269 [Lua] completed
07:33:15.798 [Lua] completed
07:33:16.322 [Lua] completed
07:33:16.856 [Lua] completed
07:33:17.374 [Lua] completed
07:33:17.896 [Lua] completed
07:33:18.419 [Lua] completed
07:33:18.942 [Lua] completed
07:33:19.467 [Lua] completed
07:33:19.988 [Lua] completed
07:33:20.208 [Lua] event horde ends!
07:33:20.512 [Lua] completed
07:33:21.041 [Lua] completed
07:33:21.559 [Lua] completed
07:33:22.025 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0)
07:33:22.086 [Lua] completed
07:33:22.614 [Lua] completed
07:33:23.140 [Lua] completed
07:33:23.667 [Lua] completed
07:33:24.184 [Lua] completed
07:33:24.705 [Lua] completed
07:33:25.228 [Lua] completed
07:33:25.261 [Lua] event horde ends!
07:33:25.753 [Lua] completed
07:33:26.274 [Lua] completed
07:33:26.797 [Lua] completed
07:33:27.318 [Lua] completed
07:33:27.844 [Lua] completed
07:33:28.372 [Lua] completed
07:33:28.888 [Lua] completed
07:33:29.413 [Lua] completed
07:33:29.938 [Lua] completed
07:33:30.463 [Lua] completed
07:33:30.993 [Lua] completed
07:33:31.510 [Lua] completed
07:33:32.034 [Lua] completed
07:33:32.557 [Lua] completed
07:33:33.079 [Lua] completed
07:33:33.602 [Lua] completed
07:33:34.127 [Lua] completed
07:33:34.650 [Lua] completed
07:33:35.173 [Lua] completed
07:33:35.698 [Lua] completed
07:33:36.221 [Lua] completed
07:33:36.744 [Lua] completed
07:33:37.266 [Lua] completed
07:33:37.791 [Lua] completed
07:33:38.313 [Lua] completed
07:33:38.837 [Lua] completed
07:33:39.360 [Lua] completed
07:33:39.883 [Lua] completed
07:33:40.406 [Lua] completed
07:33:40.932 [Lua] completed
07:33:41.456 [Lua] completed
07:33:41.978 [Lua] completed
07:33:42.183 [Lua] TerrorEventMixer.stop_event: canyon_bell_event
07:33:42.499 [Lua] completed
07:33:43.031 [Lua] completed
07:33:43.564 [Lua] completed
07:33:44.085 [Lua] completed
07:33:44.611 [Lua] completed
07:33:45.140 [Lua] completed
07:33:45.661 [Lua] completed
07:33:46.184 [Lua] completed
07:33:46.219 [Lua] event horde ends!
07:33:46.705 [Lua] completed
07:33:47.228 [Lua] completed
07:33:47.750 [Lua] completed
07:33:47.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:33:48.278 [Lua] completed
07:33:48.799 [Lua] completed
07:33:49.321 [Lua] completed
07:33:49.845 [Lua] completed
07:33:50.368 [Lua] completed
07:33:50.891 [Lua] completed
07:33:51.261 [Lua] event horde ends!
07:33:51.413 [Lua] completed
07:33:51.934 [Lua] completed
07:33:52.454 [Lua] completed
07:33:52.981 [Lua] completed
07:33:53.499 [Lua] completed
07:33:54.022 [Lua] completed
07:33:54.545 [Lua] completed
07:33:55.069 [Lua] completed
07:33:55.228 [Lua] Override Player Respawning bell_end_event false
07:33:55.237 [Lua] TerrorEventMixer.start_event: canyon_ogre_boss (seed: 0)
07:33:55.238 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro
07:33:55.593 [Lua] completed
07:33:56.115 [Lua] completed
07:33:56.641 [Lua] completed
07:33:57.167 [Lua] completed
07:33:57.685 [Lua] completed
07:33:58.207 [Lua] completed
07:33:58.733 [Lua] completed
07:33:59.256 [Lua] completed
07:33:59.775 [Lua] completed
07:34:00.305 [Lua] completed
07:34:00.823 [Lua] completed
07:34:01.346 [Lua] completed
07:34:01.867 [Lua] completed
07:34:02.388 [Lua] completed
07:34:02.908 [Lua] completed
07:34:03.429 [Lua] completed
07:34:03.952 [Lua] completed
07:34:04.476 [Lua] completed
07:34:05.000 [Lua] completed
07:34:05.523 [Lua] completed
07:34:06.048 [Lua] completed
07:34:06.572 [Lua] completed
07:34:07.093 [Lua] completed
07:34:07.616 [Lua] completed
07:34:08.140 [Lua] completed
07:34:08.664 [Lua] completed
07:34:09.188 [Lua] completed
07:34:09.711 [Lua] completed
07:34:10.231 [Lua] completed
07:34:10.754 [Lua] completed
07:34:11.279 [Lua] completed
07:34:11.803 [Lua] completed
07:34:11.939 [Lua] rat ogre died!
07:34:12.325 [Lua] completed
07:34:12.850 [Lua] completed
07:34:13.372 [Lua] completed
07:34:13.676 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die
07:34:13.895 [Lua] completed
07:34:14.421 [Lua] completed
07:34:14.945 [Lua] completed
07:34:15.467 [Lua] completed
07:34:15.990 [Lua] completed
07:34:16.515 [Lua] completed
07:34:17.045 [Lua] completed
07:34:17.563 [Lua] completed
07:34:17.919 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
07:34:18.085 [Lua] completed
07:34:18.611 [Lua] completed
07:34:19.136 [Lua] completed
07:34:19.655 [Lua] completed
07:34:20.177 [Lua] completed
07:34:20.700 [Lua] completed
07:34:21.221 [Lua] completed
07:34:21.747 [Lua] completed
07:34:22.010 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6
07:34:22.027 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6
07:34:22.044 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6
07:34:22.060 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6
07:34:22.260 [Lua] completed
07:34:22.514 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 8 8
07:34:22.531 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 8
07:34:22.565 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 9
07:34:22.581 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 8
07:34:22.783 [Lua] completed
07:34:23.306 [Lua] completed
07:34:23.828 [Lua] completed
07:34:24.011 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
07:34:24.354 [Lua] completed
07:34:24.873 [Lua] completed
07:34:25.399 [Lua] completed
07:34:25.923 [Lua] completed
07:34:26.450 [Lua] completed
07:34:26.974 [Lua] completed
07:34:27.494 [Lua] completed
07:34:28.021 [Lua] completed
07:34:28.107 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 11 11
07:34:28.140 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 12
07:34:28.173 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 12
07:34:28.545 [Lua] completed
07:34:28.631 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 13 14
07:34:28.682 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 14 15
07:34:28.715 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 14 14
07:34:29.069 [Lua] completed
07:34:29.119 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 15 15
07:34:29.590 [Lua] completed
07:34:30.113 [Lua] completed
07:34:30.635 [Lua] completed
07:34:31.156 [Lua] completed
07:34:31.679 [Lua] completed
07:34:32.200 [Lua] completed
07:34:32.724 [Lua] completed
07:34:33.250 [Lua] completed
07:34:33.727 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
07:34:33.761 [Lua] rat ogre was despawned!
07:34:33.779 [Lua] completed
07:34:34.297 [Lua] completed
07:34:34.822 [Lua] completed
07:34:35.346 [Lua] completed
07:34:35.867 [Lua] completed
07:34:36.388 [Lua] completed
07:34:36.915 [Lua] completed
07:34:37.440 [Lua] completed
07:34:37.896 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 25
07:34:37.964 [Lua] completed
07:34:38.389 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 31
07:34:38.489 [Lua] completed
07:34:39.012 [Lua] completed
07:34:39.534 [Lua] completed
07:34:40.058 [Lua] completed
07:34:40.579 [Lua] completed
07:34:41.107 [Lua] completed
07:34:41.628 [Lua] completed
07:34:41.999 [Lua] event horde ends!
07:34:42.154 [Lua] completed
07:34:42.676 [Lua] completed
07:34:43.201 [Lua] completed
07:34:43.723 [Lua] completed
07:34:44.248 [Lua] completed
07:34:44.770 [Lua] completed
07:34:45.296 [Lua] completed
07:34:45.819 [Lua] completed
07:34:46.343 [Lua] completed
07:34:46.869 [Lua] completed
07:34:46.886 [Lua] main path terror event triggered: rare_event_loot_rat
07:34:46.886 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
07:34:47.391 [Lua] completed
07:34:47.915 [Lua] completed
07:34:48.119 [Lua] event horde ends!
07:34:48.442 [Lua] completed
07:34:48.967 [Lua] completed
07:34:49.490 [Lua] completed
07:34:50.016 [Lua] completed
07:34:50.537 [Lua] completed
07:34:51.063 [Lua] completed
07:34:51.591 [Lua] completed
07:34:52.118 [Lua] completed
07:34:52.645 [Lua] completed
07:34:53.169 [Lua] completed
07:34:53.694 [Lua] completed
07:34:54.216 [Lua] completed
07:34:54.418 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
07:34:54.737 [Lua] completed
07:34:55.261 [Lua] completed
07:34:55.781 [Lua] completed
07:34:56.306 [Lua] completed
07:34:56.827 [Lua] completed
07:34:57.351 [Lua] completed
07:34:57.825 [Lua] event horde ends!
07:34:57.876 [Lua] completed
07:34:58.399 [Lua] completed
07:34:58.922 [Lua] completed
07:34:59.445 [Lua] completed
07:34:59.968 [Lua] completed
07:35:00.493 [Lua] completed
07:35:01.015 [Lua] completed
07:35:01.030 [Lua] Switching ConflictSettings: to: chaos
07:35:01.030 [Lua] pacing=chaos
07:35:01.030 [Lua] roaming=nil
07:35:01.030 [Lua] specials=chaos
07:35:01.030 [Lua] debug_color=purple
07:35:01.030 [Lua] contained_breeds=nil
07:35:01.030 [Lua] pack_spawning=chaos
07:35:01.030 [Lua] disabled=false
07:35:01.030 [Lua] factions=nil
07:35:01.030 [Lua] boss=chaos
07:35:01.030 [Lua] horde=chaos
07:35:01.030 [Lua] name=chaos
07:35:01.030 [Lua] intensity=default
07:35:01.030 [Lua] ---
07:35:01.544 [Lua] completed
07:35:02.066 [Lua] completed
07:35:02.588 [Lua] completed
07:35:03.111 [Lua] completed
07:35:03.638 [Lua] completed
07:35:04.158 [Lua] completed
07:35:04.681 [Lua] completed
07:35:05.203 [Lua] completed
07:35:05.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:35:05.726 [Lua] completed
07:35:06.248 [Lua] completed
07:35:06.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:35:06.770 [Lua] completed
07:35:06.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:35:07.292 [Lua] completed
07:35:07.815 [Lua] completed
07:35:08.342 [Lua] completed
07:35:08.862 [Lua] completed
07:35:09.384 [Lua] completed
07:35:09.907 [Lua] completed
07:35:10.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:35:10.433 [Lua] completed
07:35:10.957 [Lua] completed
07:35:11.482 [Lua] completed
07:35:11.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:35:12.006 [Lua] completed
07:35:12.527 [Lua] completed
07:35:13.049 [Lua] completed
07:35:13.573 [Lua] completed
07:35:14.095 [Lua] completed
07:35:14.618 [Lua] completed
07:35:15.142 [Lua] completed
07:35:15.670 [Lua] completed
07:35:16.191 [Lua] completed
07:35:16.663 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
07:35:16.713 [Lua] completed
07:35:17.237 [Lua] completed
07:35:17.763 [Lua] completed
07:35:18.284 [Lua] completed
07:35:18.504 [Lua] event horde ends!
07:35:18.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:35:18.807 [Lua] completed
07:35:19.331 [Lua] completed
07:35:19.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:35:19.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown`
07:35:19.854 [Lua] completed
07:35:20.377 [Lua] completed
07:35:20.733 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 10
07:35:20.750 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 10
07:35:20.901 [Lua] completed
07:35:21.247 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 12
07:35:21.258 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 12
07:35:21.426 [Lua] completed
07:35:21.749 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 15 15
07:35:21.951 [Lua] completed
07:35:22.481 [Lua] completed
07:35:23.000 [Lua] completed
07:35:23.519 [Lua] completed
07:35:24.041 [Lua] completed
07:35:24.566 [Lua] completed
07:35:24.821 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 16 16
07:35:24.938 [Lua] TerrorEventMixer.start_event: canyon_escape_event_completion_check (seed: 0)
07:35:25.089 [Lua] completed
07:35:25.617 [Lua] completed
07:35:26.135 [Lua] completed
07:35:26.661 [Lua] completed
07:35:27.186 [Lua] completed
07:35:27.712 [Lua] completed
07:35:28.232 [Lua] completed
07:35:28.756 [Lua] completed
07:35:29.280 [Lua] completed
07:35:29.499 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 2 17
07:35:29.804 [Lua] completed
07:35:30.329 [Lua] completed
07:35:30.854 [Lua] completed
07:35:31.230 [Lua] Complete level triggered.
07:35:31.230 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
07:35:31.230 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame
07:35:31.230 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame
07:35:31.230 [Save] Saving `save_data`
07:35:31.230 [Lua] gm_event_end_conditions_met true false
07:35:31.231 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
07:35:31.232 [Lua] Game won
07:35:31.232 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:35:31.234 [Save] Save done
07:35:31.234 [Save] Saving `save_data`
07:35:31.234 [Lua] generate_backend_stats 1100001024c0853:1
07:35:31.237 [Save] Save done
07:35:31.253 [Lua] PlayFabMirrorBase:_commit_internal nil
07:35:31.253 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 17
07:35:31.256 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:35:31.257 [Save] Saving `save_data`
07:35:31.261 [Save] Save done
07:35:31.263 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 17 6
07:35:31.266 [Lua] Complete level triggered.
07:35:31.282 [Lua] Complete level triggered.
07:35:31.305 [Lua] Complete level triggered.
07:35:31.316 [Lua] Complete level triggered.
07:35:31.332 [Lua] Complete level triggered.
07:35:31.349 [Lua] Complete level triggered.
07:35:31.366 [Lua] Complete level triggered.
07:35:31.383 [Lua] Complete level triggered.
07:35:31.397 [Lua] completed
07:35:31.400 [Lua] Complete level triggered.
07:35:31.421 [Lua] Complete level triggered.
07:35:31.433 [Lua] Complete level triggered.
07:35:31.450 [Lua] Complete level triggered.
07:35:31.919 [Lua] completed
07:35:32.093 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
07:35:32.093 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 17
07:35:32.443 [Lua] completed
07:35:32.685 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 17
07:35:32.697 [Lua] commit result success 8
07:35:32.698 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:35:32.698 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 18
07:35:32.698 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
07:35:32.715 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 18 7
07:35:32.966 [Lua] completed
07:35:33.493 [Lua] completed
07:35:33.497 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
07:35:33.497 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 18
07:35:34.007 [Lua] completed
07:35:34.296 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 18
07:35:34.297 [Save] Saving `save_data`
07:35:34.313 [Save] Save done
07:35:34.530 [Lua] completed
07:35:35.047 [Lua] completed
07:35:35.564 [Lua] completed
07:35:36.084 [Lua] completed
07:35:36.603 [Lua] completed
07:35:37.120 [Lua] completed
07:35:37.638 [Lua] completed
07:35:38.157 [Lua] completed
07:35:38.676 [Lua] completed
07:35:39.193 [Lua] completed
07:35:39.712 [Lua] completed
07:35:40.231 [Lua] completed
07:35:40.415 [Lua] ConflictDirector - destroy all units
07:35:40.431 [Lua] TRANSITION nil nil inn_level
07:35:40.431 [Lua] Transition type "inn_level", is server: true
07:35:40.431 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
07:35:40.431 [Lua] [GameNetworkManager] Leaving game...
07:35:40.431 [Lua] [GameNetworkManager] Shutting down game session host.
07:35:40.431 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
07:35:40.431 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
07:35:40.432 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=518.98
07:35:40.448 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
07:35:40.754 [Lua] completed
07:35:41.280 [Lua] completed
07:35:41.807 [Lua] completed
07:35:42.334 [Lua] completed
07:35:42.436 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
07:35:42.436 [Lua] [Managers] Calling function on all managers:
07:35:42.437 [Lua] Clearing all global lookup lists
07:35:42.437 [Lua] [IngamePlayerListUI] - Destroy
07:35:42.437 [Lua] [GamePadEquipmentUI] - Destroy
07:35:42.437 [Lua] [EquipmentUI] - Destroy
07:35:42.437 [Lua] [GamePadAbilityUI] - Destroy
07:35:42.437 [Lua] [AbilityUI] - Destroy
07:35:42.437 [Lua] [IngameUI] destroy
07:35:42.553 [Lua] [Managers] Destroying manager group:
07:35:42.563 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
07:35:42.666 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
07:35:42.666 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
07:35:42.668 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
07:35:42.668 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
07:35:42.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
07:35:42.673 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
07:35:42.674 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
07:35:42.675 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
07:35:42.675 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
07:35:42.676 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
07:35:42.678 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
07:35:42.678 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
07:35:42.681 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
07:35:42.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
07:35:42.683 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
07:35:42.685 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
07:35:42.686 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
07:35:42.687 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
07:35:42.690 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
07:35:42.693 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
07:35:42.695 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
07:35:42.698 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
07:35:42.698 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
07:35:42.699 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
07:35:42.701 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
07:35:42.703 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
07:35:42.705 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
07:35:42.707 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
07:35:42.709 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
07:35:42.717 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
07:35:42.717 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame
07:35:42.717 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
07:35:42.717 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 inn_level 0
07:35:42.717 warning: [Lua] Following data will be uploaded to Crashify:
<>
07:35:42.717 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 1100001024c0853 "Le Duck du Lac"
<>
07:35:42.718 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000A91320; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13861702; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B867C60
[3] _ = table: 0000000000A91320; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000527580; peer_state_machines = table: 00000000005278B0; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330; current_state = InPostGame
[5] self = table: 000000000BC5C780; application_shutdown = nil; unit_spawner = table: 000000000B65E110; world = [World]; unit_storage = table: 000000000EF9EE40; units = table: 000000000EF9EF40; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 000000000BC5C780
[8] self = table: 0000000011F31CD0; dt = 0.016994593665003777; t = 1363.626846075058; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016994593665003777; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016994593665003777; t = 1363.626846075058
[10] dt = 0.016994593665003777
[2] server = table: 0000000000527580; wanted_career_index = 4; loaded_level = "bell"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853";
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; game_session = [GameSession]; game_network_manager = table: 000000000D753690; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "inn_level"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 000000000BA88D40;
[5] world_name = "level_world"; entity_system_bag = table: 00000000015E3A10; network_server = table: 0000000000527580; entity_system = table: 000000000DBA4C40; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 0000000001A02DB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 508.03023955114185; input_manager = table: 0000000000C526A0; profile_synchronizer = table: 0000000000C3C210; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B7F15B0; num_local_human_players = 1; _lobby_host = table: 00000000105BE2E0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016994593665003777; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 000000000BA88D40; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 00000000011C7150; level_key = "bell"; game_mode_key = "adventure"; statistics_db = table: 000000000B031F10; exit_time = 518.9818298406899; dice_keeper = table: 00000000081407A0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BC5C780;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BC5C780;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BC5C780;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 0000000002A1AB00;
<>
<>
07:35:42.718 [Lua] [Matchmaking] unregister rpcs
07:35:42.718 [Lua] ############### UNLOADING PACKAGES ###############
07:35:42.718 [Lua] [Managers] Calling function on all managers:
07:35:42.718 [Lua] [Managers] Destroying manager group:
07:35:42.718 [Lua] [Gamestate] Enter state StateLoading
07:35:42.723 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:35:42.724 [Lua] Found camera: end_screen_camera
07:35:42.724 [Lua] Found camera: end_screen_camera
07:35:42.724 [Lua] Found camera: end_screen_camera
07:35:42.724 [Lua] Found camera: end_screen_camera
07:35:42.724 [Lua] Found camera: end_screen_camera
07:35:42.724 [Lua] Found camera: end_screen_camera
07:35:42.724 [Lua] Found camera: end_screen_camera
07:35:42.724 [Lua] Found camera: end_screen_camera
07:35:42.724 [Lua] Found camera: end_screen_camera
07:35:42.724 [Lua] Found camera: end_screen_camera
07:35:42.724 [Lua] Found camera: end_screen_camera
07:35:42.724 [Lua] [EndViewState] Enter Substate EndViewStateSummary
07:35:42.725 [Lua] [Gamestate] Enter Substate StateLoadingRunning
07:35:42.725 [Lua] [Matchmaking] register rpcs
07:35:42.725 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
07:35:42.725 [Lua] Set lobby begin:
07:35:42.725 [Lua] Lobby data twitch_enabled = false
07:35:42.725 [Lua] Lobby data power_level = 0
07:35:42.725 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:35:42.725 [Lua] Lobby data difficulty_tweak = 0
07:35:42.725 [Lua] Lobby data host = 1100001024c0853
07:35:42.725 [Lua] Lobby data game_mode = 2
07:35:42.725 [Lua] Lobby data is_private = true
07:35:42.725 [Lua] Lobby data match_started = true
07:35:42.725 [Lua] Lobby data mechanism = adventure
07:35:42.725 [Lua] Lobby data level_key = bell
07:35:42.725 [Lua] Lobby data player_slot_1 = 0:0
07:35:42.725 [Lua] Lobby data selected_level_key = bell
07:35:42.725 [Lua] Lobby data difficulty = normal
07:35:42.725 [Lua] Lobby data quick_game = false
07:35:42.726 [Lua] Lobby data matchmaking = false
07:35:42.726 [Lua] Lobby data weave_name = false
07:35:42.726 [Lua] Lobby data player_slot_4 = 0:0
07:35:42.726 [Lua] Lobby data num_players = 1
07:35:42.726 [Lua] Lobby data player_slot_5 = 0:0
07:35:42.726 [Lua] Lobby data player_slot_2 = 0:0
07:35:42.726 [Lua] Lobby data country_code = FI
07:35:42.726 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:35:42.726 [Lua] Lobby data eac_authorized = true
07:35:42.726 [Lua] Set lobby end.
07:35:42.726 [Lua] registering RPCs
07:35:42.726 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
07:35:42.726 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
07:35:42.726 [Lua] Set lobby begin:
07:35:42.726 [Lua] Lobby data twitch_enabled = false
07:35:42.726 [Lua] Lobby data power_level = 0
07:35:42.726 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:35:42.726 [Lua] Lobby data difficulty_tweak = 0
07:35:42.726 [Lua] Lobby data host = 1100001024c0853
07:35:42.726 [Lua] Lobby data game_mode = 3
07:35:42.726 [Lua] Lobby data is_private = true
07:35:42.726 [Lua] Lobby data match_started = true
07:35:42.726 [Lua] Lobby data mechanism = adventure
07:35:42.726 [Lua] Lobby data level_key = inn_level
07:35:42.726 [Lua] Lobby data player_slot_1 = 0:0
07:35:42.726 [Lua] Lobby data selected_level_key = bell
07:35:42.726 [Lua] Lobby data difficulty = normal
07:35:42.726 [Lua] Lobby data quick_game = false
07:35:42.726 [Lua] Lobby data matchmaking = false
07:35:42.726 [Lua] Lobby data weave_name = false
07:35:42.726 [Lua] Lobby data player_slot_4 = 0:0
07:35:42.727 [Lua] Lobby data num_players = 1
07:35:42.727 [Lua] Lobby data player_slot_5 = 0:0
07:35:42.727 [Lua] Lobby data player_slot_2 = 0:0
07:35:42.727 [Lua] Lobby data country_code = FI
07:35:42.727 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:35:42.727 [Lua] Lobby data eac_authorized = true
07:35:42.727 [Lua] Set lobby end.
07:35:42.727 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
07:35:42.730 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
07:35:42.730 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
07:35:42.730 [Lua] [LevelTransitionHandler] load_level inn_level 0
07:35:42.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x1e51f, position: 0
07:35:42.800 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, LevelTransitionHandler
07:35:42.800 [Umbra] Unload tome
07:35:42.800 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler
07:35:42.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
07:35:42.800 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
07:35:42.800 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
07:35:42.800 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
07:35:42.800 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
07:35:42.800 [Lua] [StateLoading] got rpc_load_level 50 inn_level
07:35:42.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
07:35:42.885 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
07:35:42.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
07:35:42.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
07:35:42.999 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
07:35:43.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
07:35:43.030 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
07:35:43.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
07:35:43.076 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
07:35:43.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
07:35:48.460 [Lua] [EndViewState] Exit Substate EndViewStateSummary
07:35:48.460 [Lua] [PlayState] Enter Substate EndViewStateChest
07:35:50.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
07:35:50.489 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
07:35:50.504 [Lua] [LevelTransitionHandler] Level load completed!
07:35:50.505 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13861702 - use_random_directors: true - overriden_conflict: nil
07:35:50.508 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:35:50.508 [Lua] checking dlc's against conflict directors
07:35:50.508 [Lua] number of factions to include 2
07:35:50.508 [Lua] Updated list weights for random:
07:35:50.508 [Lua] skaven, 0.42 (0.00-0.42)
07:35:50.508 [Lua] chaos, 0.42 (0.42-0.83)
07:35:50.508 [Lua] beastmen, 0.17 (0.83-1.00)
07:35:50.508 [Lua] Rolled random faction: 0.84153711795806885 beastmen
07:35:50.508 [Lua] Updated list weights for random:
07:35:50.508 [Lua] skaven, 0.50 (0.00-0.50)
07:35:50.508 [Lua] chaos, 0.50 (0.50-1.00)
07:35:50.508 [Lua] Rolled random faction: 0.84764260053634644 chaos
07:35:50.508 [Lua] number of factions added 2
07:35:50.508 [Lua] --- --- ---
07:35:50.508 [Lua] Starting... difficulty 'normal'
07:35:50.508 [Lua] These are the starting conflict directors:
07:35:50.508 [Lua] inn_level
07:35:50.508 [Lua] --- --- ---
07:35:50.508 [Lua]
07:35:50.508 [Lua] DONE! Found the following directors:
07:35:50.508 [Lua] (free: 35), Master hash is:
07:35:50.508 [Lua] [EnemyPackageLoader] breed_lookup: {
}
07:35:50.508 [Lua] load_startup_enemy_packages: --------------
07:35:50.508 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
07:35:50.508 [Lua] critter_rat
07:35:50.523 [Lua] ### Sending rpc_level_loaded
07:35:50.523 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 50
07:35:50.523 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded
07:35:50.539 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading
07:35:50.539 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages
07:35:50.556 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages
07:35:50.556 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame
07:35:50.557 [Lua] ### Sending rpc_level_loaded
07:35:50.557 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 50
07:35:50.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
07:35:50.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
07:35:50.575 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
07:35:50.575 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
07:35:50.575 [Lua] Starting async level spawning of levels/inn/world
07:35:50.575 [Umbra] Init version: 3.4.15 :: 16 threads
07:35:50.912 [Lua] Async level spawning done
07:35:51.664 [Lua] min_height 91.160001754760742
07:35:54.653 [Lua] [PlayState] Exit Substate EndViewStateChest
07:35:54.653 [Lua] [PlayState] Enter Substate EndViewStateScore
07:36:00.889 [Lua] [PlayState] Exit Substate EndViewStateScore
07:36:00.890 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
07:36:01.887 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
07:36:01.887 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
07:36:01.887 [Lua] [Matchmaking] unregister rpcs
07:36:01.887 [Lua] Set lobby begin:
07:36:01.887 [Lua] Lobby data twitch_enabled = false
07:36:01.887 [Lua] Lobby data power_level = 0
07:36:01.887 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:36:01.887 [Lua] Lobby data difficulty_tweak = 0
07:36:01.887 [Lua] Lobby data host = 1100001024c0853
07:36:01.887 [Lua] Lobby data game_mode = 3
07:36:01.887 [Lua] Lobby data is_private = true
07:36:01.887 [Lua] Lobby data match_started = true
07:36:01.887 [Lua] Lobby data mechanism = adventure
07:36:01.887 [Lua] Lobby data level_key = inn_level
07:36:01.888 [Lua] Lobby data player_slot_1 = 0:0
07:36:01.888 [Lua] Lobby data selected_level_key = bell
07:36:01.888 [Lua] Lobby data difficulty = normal
07:36:01.888 [Lua] Lobby data quick_game = false
07:36:01.888 [Lua] Lobby data matchmaking = false
07:36:01.888 [Lua] Lobby data weave_name = false
07:36:01.888 [Lua] Lobby data player_slot_4 = 0:0
07:36:01.888 [Lua] Lobby data num_players = 1
07:36:01.888 [Lua] Lobby data player_slot_5 = 0:0
07:36:01.888 [Lua] Lobby data player_slot_2 = 0:0
07:36:01.888 [Lua] Lobby data country_code = FI
07:36:01.888 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:36:01.888 [Lua] Lobby data eac_authorized = true
07:36:01.888 [Lua] Set lobby end.
07:36:01.888 [Lua] [Managers] Destroying manager group:
07:36:01.889 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
07:36:01.889 [Lua] [Gamestate] Enter StateIngame HOST
07:36:01.889 [Lua] [Managers] Calling function on all managers:
07:36:01.889 [Lua] <>level = inn_level<>
07:36:01.889 [Lua] Set lobby begin:
07:36:01.889 [Lua] Lobby data twitch_enabled = false
07:36:01.889 [Lua] Lobby data power_level = 0
07:36:01.889 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:36:01.889 [Lua] Lobby data difficulty_tweak = 0
07:36:01.889 [Lua] Lobby data host = 1100001024c0853
07:36:01.889 [Lua] Lobby data game_mode = 3
07:36:01.889 [Lua] Lobby data is_private = true
07:36:01.889 [Lua] Lobby data match_started = true
07:36:01.889 [Lua] Lobby data mechanism = adventure
07:36:01.889 [Lua] Lobby data level_key = inn_level
07:36:01.889 [Lua] Lobby data player_slot_1 = 0:0
07:36:01.889 [Lua] Lobby data selected_level_key = inn_level
07:36:01.889 [Lua] Lobby data difficulty = normal
07:36:01.890 [Lua] Lobby data quick_game = false
07:36:01.890 [Lua] Lobby data matchmaking = false
07:36:01.890 [Lua] Lobby data weave_name = false
07:36:01.890 [Lua] Lobby data player_slot_4 = 0:0
07:36:01.890 [Lua] Lobby data num_players = 1
07:36:01.890 [Lua] Lobby data player_slot_5 = 0:0
07:36:01.890 [Lua] Lobby data player_slot_2 = 0:0
07:36:01.890 [Lua] Lobby data country_code = FI
07:36:01.890 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:36:01.890 [Lua] Lobby data eac_authorized = true
07:36:01.890 [Lua] Set lobby end.
07:36:01.890 [Lua] [StateIngame] Server ingame
07:36:01.894 [Lua] Set lobby begin:
07:36:01.894 [Lua] Lobby data twitch_enabled = false
07:36:01.894 [Lua] Lobby data power_level = 0
07:36:01.894 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:36:01.894 [Lua] Lobby data difficulty_tweak = 0
07:36:01.894 [Lua] Lobby data host = 1100001024c0853
07:36:01.894 [Lua] Lobby data game_mode = 3
07:36:01.894 [Lua] Lobby data is_private = true
07:36:01.894 [Lua] Lobby data match_started = true
07:36:01.894 [Lua] Lobby data mechanism = adventure
07:36:01.894 [Lua] Lobby data level_key = inn_level
07:36:01.894 [Lua] Lobby data player_slot_1 = 0:0
07:36:01.894 [Lua] Lobby data selected_level_key = inn_level
07:36:01.894 [Lua] Lobby data difficulty = normal
07:36:01.894 [Lua] Lobby data quick_game = false
07:36:01.895 [Lua] Lobby data matchmaking = false
07:36:01.895 [Lua] Lobby data weave_name = false
07:36:01.895 [Lua] Lobby data player_slot_4 = 0:0
07:36:01.895 [Lua] Lobby data num_players = 1
07:36:01.895 [Lua] Lobby data player_slot_5 = 0:0
07:36:01.895 [Lua] Lobby data player_slot_2 = 0:0
07:36:01.895 [Lua] Lobby data country_code = FI
07:36:01.895 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:36:01.895 [Lua] Lobby data eac_authorized = true
07:36:01.895 [Lua] Set lobby end.
07:36:01.895 [Lua] [Matchmaking] register rpcs
07:36:01.895 [Lua] GameNetworkManager:init... creating game session
07:36:01.895 [Lua] Host GameSession.make_game_session_host with session:
07:36:01.895 [Lua] [GameNetworkManager] Setting pong timeout to 60
07:36:01.895 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853
07:36:01.895 [Lua] [GameNetworkManager] self.is_server = true
07:36:01.895 [Network] Setting artificial MTU limit to 576
07:36:01.895 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
07:36:01.908 [Lua] Switching ConflictSettings: to: inn_level
07:36:01.908 [Lua] pacing=disabled
07:36:01.908 [Lua] roaming=nil
07:36:01.908 [Lua] disabled=false
07:36:01.908 [Lua] pack_spawning=disabled
07:36:01.908 [Lua] contained_breeds=nil
07:36:01.908 [Lua] boss=disabled
07:36:01.908 [Lua] horde=disabled
07:36:01.908 [Lua] specials=disabled
07:36:01.908 [Lua] name=inn_level
07:36:01.908 [Lua] intensity=disabled
07:36:01.908 [Lua] ---
07:36:01.909 [Lua] [LevelAnalysis] set_random_seed( 13861702)
07:36:01.912 [Lua] [AIInterestPointSystem] Level Seed: 13861702
07:36:01.912 [Lua]
07:36:01.912 [Lua] [entity_system_bag] = table
07:36:01.912 [Lua] [entity_system_bag] = metatable
07:36:01.912 [Lua] [startup_data] = table
07:36:01.912 [Lua] [entity_manager] = table
07:36:01.912 [Lua] [entity_manager] = metatable
07:36:01.912 [Lua] [unit_spawner] = table
07:36:01.912 [Lua] [unit_spawner] = metatable
07:36:01.912 [Lua] [unit_storage] = table
07:36:01.912 [Lua] [unit_storage] = metatable
07:36:01.912 [Lua] [dice_keeper] = table
07:36:01.912 [Lua] [dice_keeper] = metatable
07:36:01.912 [Lua] [is_server] = true (boolean)
07:36:01.912 [Lua] [world] = [World]
07:36:01.912 [Lua] [system_api] = table
07:36:01.912 [Lua] [entity_system] = table
07:36:01.912 [Lua] [entity_system] = metatable
07:36:01.912 [Lua] [network_lobby] = table
07:36:01.912 [Lua] [network_lobby] = metatable
07:36:01.912 [Lua] [profile_synchronizer] = table
07:36:01.912 [Lua] [profile_synchronizer] = metatable
07:36:01.912 [Lua] [level_transition_handler] = table
07:36:01.912 [Lua] [level_transition_handler] = metatable
07:36:01.912 [Lua] [num_local_human_players] = 1 (number)
07:36:01.912 [Lua] [statistics_db] = table
07:36:01.912 [Lua] [statistics_db] = metatable
07:36:01.912 [Lua] [network_server] = table
07:36:01.912 [Lua] [network_server] = metatable
07:36:01.912 [Lua] [input_manager] = table
07:36:01.912 [Lua] [input_manager] = metatable
07:36:01.912 [Lua] [network_clock] = table
07:36:01.912 [Lua] [network_clock] = metatable
07:36:01.912 [Lua] [network_transmit] = table
07:36:01.912 [Lua] [network_transmit] = metatable
07:36:01.912 [Lua] [free_flight_manager] = table
07:36:01.912 [Lua] [free_flight_manager] = metatable
07:36:01.912 [Lua] [network_manager] = table
07:36:01.912 [Lua] [network_manager] = metatable
07:36:01.912 [Lua] [network_event_delegate] = table
07:36:01.912 [Lua] [network_event_delegate] = metatable
07:36:01.912 [Lua]
07:36:01.912 [Lua] ignoring extension VersusVolumeObjectiveExtension
07:36:01.912 [Lua] ignoring extension VersusInteractObjectiveExtension
07:36:01.912 [Lua] ignoring extension VersusPayloadObjectiveExtension
07:36:01.912 [Lua] ignoring extension VersusSocketObjectiveExtension
07:36:01.912 [Lua] ignoring extension VersusTargetObjectiveExtension
07:36:01.912 [Lua] ignoring extension VersusMissionObjectiveExtension
07:36:01.913 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
07:36:01.915 [Lua] [AchievementManager] Achievements using the steam platform
07:36:01.964 [Lua] [StateIngame] Level seed: 13861702
07:36:01.972 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
07:36:01.972 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read,
07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read,
07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
07:36:01.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
07:36:01.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
07:36:01.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read,
07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read,
07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read,
07:36:01.974 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
07:36:01.977 [Lua] [LevelAnalysis] set_random_seed( 13861702)
07:36:01.983 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
07:36:01.983 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
07:36:01.983 [Lua] [IngameUI] init
07:36:02.004 [Lua] cb_razer_chroma_setup
07:36:02.041 [Lua] completed
07:36:02.041 [Lua] completed
07:36:02.042 [Lua] completed
07:36:02.042 [Lua] completed
07:36:02.057 [Lua] completed
07:36:02.058 [Lua] completed
07:36:02.059 [Lua] [Matchmaking] Cancelling matchmaking
07:36:02.059 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
07:36:02.059 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
07:36:02.059 [Lua] Set lobby begin:
07:36:02.059 [Lua] Lobby data twitch_enabled = false
07:36:02.059 [Lua] Lobby data power_level = 835
07:36:02.059 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:36:02.059 [Lua] Lobby data difficulty_tweak = 0
07:36:02.059 [Lua] Lobby data host = 1100001024c0853
07:36:02.059 [Lua] Lobby data game_mode = 3
07:36:02.059 [Lua] Lobby data is_private = true
07:36:02.060 [Lua] Lobby data match_started = true
07:36:02.060 [Lua] Lobby data mechanism = adventure
07:36:02.060 [Lua] Lobby data level_key = inn_level
07:36:02.060 [Lua] Lobby data player_slot_1 = 0:0
07:36:02.060 [Lua] Lobby data selected_level_key = inn_level
07:36:02.060 [Lua] Lobby data difficulty = normal
07:36:02.060 [Lua] Lobby data quick_game = false
07:36:02.060 [Lua] Lobby data matchmaking = false
07:36:02.060 [Lua] Lobby data weave_name = false
07:36:02.060 [Lua] Lobby data player_slot_4 = 0:0
07:36:02.060 [Lua] Lobby data num_players = 1
07:36:02.060 [Lua] Lobby data player_slot_5 = 0:0
07:36:02.060 [Lua] Lobby data player_slot_2 = 0:0
07:36:02.060 [Lua] Lobby data country_code = FI
07:36:02.060 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:36:02.060 [Lua] Lobby data eac_authorized = true
07:36:02.060 [Lua] Set lobby end.
07:36:02.061 [Flow] complete_skittergate_legend true
07:36:02.061 [Flow] complete_all_helmgart_levels_recruit true
07:36:02.062 [Flow] WitchHunterLevel:35
07:36:02.062 [Flow] LeaderYes
07:36:02.062 [Flow] ALL PC XP:304250
07:36:02.062 [Flow] Has "bogenhafen" DLC:true
07:36:02.062 [Flow] WH XP:60850
07:36:02.062 [Flow] Number of crafted items:10809
07:36:02.062 [Flow] Has "pre_order" DLC:true
07:36:02.062 [Flow] Sum of Powe Levels:1500
07:36:02.063 [Flow] lodestone diff 1:false
07:36:02.063 [Flow] magnus and forest activated
07:36:02.063 [Flow] magnus and forest activated
07:36:02.063 [Flow] cemetery and forest activated
07:36:02.063 [Flow] magnus and cemetery
07:36:02.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:36:02.063 [Flow] ALL RUNES ACTIVATED
07:36:02.063 [Flow] magnus and forest activated
07:36:02.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:36:02.063 [Flow] ALL RUNES ACTIVATED
07:36:02.063 [Flow] cemetery and forest activated
07:36:02.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:36:02.063 [Flow] ALL RUNES ACTIVATED
07:36:02.063 [Flow] magnus and forest activated
07:36:02.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:36:02.063 [Flow] ALL RUNES ACTIVATED
07:36:02.063 [Flow] magnus and cemetery
07:36:02.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:36:02.063 [Flow] ALL RUNES ACTIVATED
07:36:02.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:36:02.065 [Lua] CurrentConflictSettings inn_level
07:36:02.065 [Lua] [ConflictDirector] conflict_director is ai_ready
07:36:02.065 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:36:02.065 [Lua] [MainPathSpawningGenerator] Injecting travel distances
07:36:02.067 [Lua] SpecialsPacing:remove_unwanted_breeds:
07:36:02.067 [Lua] Forming navigation groups in one frame
07:36:02.067 [Lua] Forming navigation groups
07:36:02.104 [Lua] NavigationGroupManager -> calulation time A: 0.035999999999830834
07:36:02.105 [Lua] NavigationGroupManager -> calulation time B: 0.00200000000018008
07:36:02.105 [Lua] number of nav groups: 41
07:36:02.106 [Lua] number of refined nav groups : 23
07:36:02.110 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126
07:36:02.110 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
07:36:02.110 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
07:36:02.110 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
07:36:02.113 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
07:36:02.113 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
07:36:02.113 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
07:36:02.113 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
07:36:02.113 [Lua] [Managers] Calling function on all managers:
07:36:02.113 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
07:36:02.146 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame
07:36:02.146 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync
07:36:02.322 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync
07:36:02.322 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers
07:36:02.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
07:36:02.322 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
07:36:02.323 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
07:36:02.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
07:36:02.347 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers
07:36:02.347 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame
07:36:02.359 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:36:02.359 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:36:02.359 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=28
07:36:02.360 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
07:36:02.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
07:36:02.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
07:36:02.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
07:36:02.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
07:36:02.401 [Lua] Players are leaving the safe zone
07:36:02.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
07:36:02.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
07:36:02.465 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
07:36:02.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
07:36:02.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
07:36:02.519 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
07:36:02.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
07:36:02.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
07:36:02.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
07:36:02.562 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
07:36:02.563 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
07:36:02.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
07:36:02.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
07:36:02.596 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
07:36:02.597 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
07:36:02.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
07:36:02.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
07:36:02.630 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
07:36:02.631 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
07:36:02.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
07:36:02.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
07:36:02.662 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
07:36:02.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
07:36:02.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
07:36:02.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
07:36:02.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
07:36:02.705 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
07:36:02.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
07:36:02.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
07:36:02.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
07:36:02.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
07:36:02.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
07:36:02.763 [Lua] StateInGameRunning:_game_actually_starts()
07:36:02.763 [Lua] #################################################################################################################
07:36:02.763 [Lua] [Loading Time]: 00:00:20 [Transition]: bell-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
07:36:02.763 [Lua] #################################################################################################################
07:36:02.763 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19
07:36:02.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
07:36:02.780 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
07:36:02.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
07:36:02.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
07:36:02.781 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19
07:36:02.781 [Lua] completed
07:36:02.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
07:36:02.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
07:36:02.817 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
07:36:02.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
07:36:02.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
07:36:02.853 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
07:36:02.853 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
07:36:02.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
07:36:02.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
07:36:02.886 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
07:36:02.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
07:36:02.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
07:36:02.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
07:36:02.920 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
07:36:02.920 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
07:36:02.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
07:36:02.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
07:36:02.967 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
07:36:02.968 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
07:36:03.073 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19
07:36:03.073 [Lua] Commit load time data
07:36:03.090 [Flow] DISABLE
07:36:03.310 [Lua] completed
07:36:03.829 [Lua] completed
07:36:04.361 [Lua] completed
07:36:04.872 [Lua] completed
07:36:05.395 [Lua] completed
07:36:05.921 [Lua] completed
07:36:06.446 [Lua] completed
07:36:06.970 [Lua] completed
07:36:07.139 [Lua] PlayFabMirrorBase:_commit_internal 9
07:36:07.139 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:36:07.143 [Lua] generate_backend_stats 1100001024c0853:1
07:36:07.161 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
07:36:07.161 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:36:07.168 [Lua] commit result success 9
07:36:07.510 [Lua] completed
07:36:08.034 [Lua] completed
07:36:08.559 [Lua] completed
07:36:08.661 [Lua] [IngameUI] menu view on_enter hero_view
07:36:08.666 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b88af40
07:36:08.666 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
07:36:08.688 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
07:36:08.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
07:36:08.728 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
07:36:09.091 [Lua] completed
07:36:09.498 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
07:36:09.498 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot, async-read,
07:36:09.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t2
07:36:09.561 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t2
07:36:09.612 [Lua] completed
07:36:10.139 [Lua] completed
07:36:10.393 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 20
07:36:10.406 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 20 8
07:36:10.630 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
07:36:10.630 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 20
07:36:10.660 [Lua] completed
07:36:10.761 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
07:36:10.761 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:36:10.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
07:36:10.778 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:36:10.795 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
07:36:10.795 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:36:10.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read,
07:36:10.811 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:36:10.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
07:36:10.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:36:10.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read,
07:36:10.845 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:36:10.862 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
07:36:10.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:36:10.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
07:36:10.878 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:36:11.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
07:36:11.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:36:11.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
07:36:11.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:36:11.183 [Lua] completed
07:36:11.476 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 20
07:36:11.476 [Save] Saving `save_data`
07:36:11.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, LootItemUnitPreviewer1, async-read,
07:36:11.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, LootItemUnitPreviewer2, async-read,
07:36:11.500 [Save] Save done
07:36:11.500 [Save] Saving `save_data`
07:36:11.532 [Save] Save done
07:36:11.532 [Save] Saving `save_data`
07:36:11.540 [Save] Save done
07:36:11.573 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
07:36:11.573 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
07:36:11.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
07:36:11.707 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
07:36:11.707 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
07:36:11.708 [Lua] completed
07:36:12.229 [Lua] completed
07:36:12.750 [Lua] completed
07:36:13.270 [Lua] completed
07:36:13.791 [Lua] completed
07:36:14.313 [Lua] completed
07:36:14.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, LootItemUnitPreviewer1
07:36:14.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, LootItemUnitPreviewer2
07:36:14.806 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot
07:36:14.806 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
07:36:14.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
07:36:14.841 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
07:36:14.842 [Lua] completed
07:36:15.361 [Lua] completed
07:36:15.514 [Lua] [IngameUI] menu view on_exit hero_view
07:36:15.517 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b88af40
07:36:15.517 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
07:36:15.518 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
07:36:15.826 [Lua] [IngameUI] menu view on_enter hero_view
07:36:15.830 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b88af40
07:36:15.830 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
07:36:15.851 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
07:36:15.851 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
07:36:15.853 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
07:36:15.853 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
07:36:15.860 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
07:36:15.934 [Lua] completed
07:36:16.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
07:36:16.217 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
07:36:16.242 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
07:36:16.242 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
07:36:16.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
07:36:16.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
07:36:16.277 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
07:36:16.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
07:36:16.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
07:36:16.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
07:36:16.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
07:36:16.468 [Lua] completed
07:36:16.687 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
07:36:16.688 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
07:36:16.688 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
07:36:16.688 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
07:36:16.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
07:36:16.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
07:36:16.692 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
07:36:16.692 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
07:36:16.692 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
07:36:16.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
07:36:16.693 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
07:36:16.699 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
07:36:17.019 [Lua] completed
07:36:17.543 [Lua] completed
07:36:18.065 [Lua] completed
07:36:18.586 [Lua] completed
07:36:19.108 [Lua] completed
07:36:19.514 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 21
07:36:19.528 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 21 9
07:36:19.629 [Lua] completed
07:36:19.774 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
07:36:19.774 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 21
07:36:20.151 [Lua] completed
07:36:20.673 [Lua] completed
07:36:20.798 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 21
07:36:20.798 [Save] Saving `save_data`
07:36:20.808 [Save] Save done
07:36:20.808 [Save] Saving `save_data`
07:36:20.816 [Save] Save done
07:36:20.816 [Save] Saving `save_data`
07:36:20.824 [Save] Save done
07:36:20.824 [Save] Saving `save_data`
07:36:20.830 [Save] Save done
07:36:21.208 [Lua] completed
07:36:21.732 [Lua] completed
07:36:22.251 [Lua] completed
07:36:22.772 [Lua] completed
07:36:23.294 [Lua] completed
07:36:23.329 [Lua] [IngameUI] menu view on_exit hero_view
07:36:23.331 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b88af40
07:36:23.331 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
07:36:23.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
07:36:23.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
07:36:23.331 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
07:36:23.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
07:36:23.821 [Lua] completed
07:36:24.344 [Lua] completed
07:36:24.870 [Lua] completed
07:36:25.393 [Lua] completed
07:36:25.628 [Lua] PlayFabMirrorBase:_commit_internal 10
07:36:25.628 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:36:25.631 [Lua] generate_backend_stats 1100001024c0853:1
07:36:25.650 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22
07:36:25.651 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:36:25.656 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 10
07:36:25.894 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
07:36:25.894 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22
07:36:25.925 [Lua] completed
07:36:26.232 [Lua] [IngameUI] menu view on_enter hero_view
07:36:26.236 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b88af40
07:36:26.236 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
07:36:26.252 [Lua] completed
07:36:26.252 [Lua] completed
07:36:26.252 [Lua] completed
07:36:26.253 [Lua] completed
07:36:26.355 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22
07:36:26.367 [Lua] commit result success 10
07:36:26.468 [Lua] completed
07:36:26.990 [Lua] completed
07:36:27.512 [Lua] completed
07:36:28.031 [Lua] completed
07:36:28.552 [Lua] completed
07:36:29.074 [Lua] completed
07:36:29.594 [Lua] completed
07:36:30.118 [Lua] completed
07:36:30.641 [Lua] completed
07:36:31.164 [Lua] completed
07:36:31.691 [Lua] completed
07:36:32.218 [Lua] completed
07:36:32.508 [Lua] [IngameUI] menu view on_exit hero_view
07:36:32.510 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b88af40
07:36:32.510 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
07:36:32.744 [Lua] completed
07:36:32.796 [Lua] [IngameUI] menu view on_enter ingame_menu
07:36:33.269 [Lua] completed
07:36:33.795 [Lua] completed
07:36:33.932 [Lua] [IngameUI] menu view on_exit ingame_menu
07:36:33.932 [Lua] [IngameUI] menu view on_enter character_selection
07:36:33.932 [Lua] hero_fullscreen_menu_on_enter
07:36:33.933 [Lua] [IngameUI] menu view post_update_on_enter table: 0x019c62f0
07:36:33.934 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
07:36:33.953 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:33.953 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:33.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:33.954 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:33.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:33.954 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:33.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:33.957 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView
07:36:34.318 [Lua] completed
07:36:34.841 [Lua] completed
07:36:35.365 [Lua] completed
07:36:35.811 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:35.811 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:35.811 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:35.811 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:35.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:35.899 [Lua] completed
07:36:36.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
07:36:36.330 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
07:36:36.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:36.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:36.336 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:36.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:36.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:36.336 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:36.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:36.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:36.336 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView
07:36:36.415 [Lua] completed
07:36:36.449 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
07:36:36.449 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
07:36:36.450 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
07:36:36.501 [Lua] Assigning peer(1100001024c0853:1) to profile(3) career(2)
07:36:36.501 [Lua] Set lobby begin:
07:36:36.501 [Lua] Lobby data twitch_enabled = false
07:36:36.502 [Lua] Lobby data power_level = 835
07:36:36.502 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:36:36.502 [Lua] Lobby data difficulty_tweak = 0
07:36:36.502 [Lua] Lobby data host = 1100001024c0853
07:36:36.502 [Lua] Lobby data game_mode = 3
07:36:36.502 [Lua] Lobby data is_private = true
07:36:36.502 [Lua] Lobby data match_started = true
07:36:36.502 [Lua] Lobby data mechanism = adventure
07:36:36.502 [Lua] Lobby data level_key = inn_level
07:36:36.502 [Lua] Lobby data player_slot_1 = 0:0
07:36:36.502 [Lua] Lobby data selected_level_key = inn_level
07:36:36.502 [Lua] Lobby data difficulty = normal
07:36:36.502 [Lua] Lobby data quick_game = false
07:36:36.502 [Lua] Lobby data matchmaking = false
07:36:36.502 [Lua] Lobby data weave_name = false
07:36:36.502 [Lua] Lobby data player_slot_4 = 0:0
07:36:36.502 [Lua] Lobby data num_players = 1
07:36:36.502 [Lua] Lobby data player_slot_5 = 0:0
07:36:36.502 [Lua] Lobby data player_slot_2 = 0:0
07:36:36.502 [Lua] Lobby data country_code = FI
07:36:36.502 [Lua] Lobby data player_slot_3 = 0:0
07:36:36.502 [Lua] Lobby data eac_authorized = true
07:36:36.502 [Lua] Set lobby end.
07:36:36.503 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(1) profile_index(3) career_index(2)
07:36:36.503 [Lua] Set lobby begin:
07:36:36.503 [Lua] Lobby data twitch_enabled = false
07:36:36.503 [Lua] Lobby data power_level = 835
07:36:36.503 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:36:36.503 [Lua] Lobby data difficulty_tweak = 0
07:36:36.503 [Lua] Lobby data host = 1100001024c0853
07:36:36.503 [Lua] Lobby data game_mode = 3
07:36:36.503 [Lua] Lobby data is_private = true
07:36:36.503 [Lua] Lobby data match_started = true
07:36:36.503 [Lua] Lobby data mechanism = adventure
07:36:36.503 [Lua] Lobby data level_key = inn_level
07:36:36.503 [Lua] Lobby data player_slot_1 = 0:0
07:36:36.503 [Lua] Lobby data selected_level_key = inn_level
07:36:36.503 [Lua] Lobby data difficulty = normal
07:36:36.503 [Lua] Lobby data quick_game = false
07:36:36.503 [Lua] Lobby data matchmaking = false
07:36:36.503 [Lua] Lobby data weave_name = false
07:36:36.503 [Lua] Lobby data player_slot_4 = 0:0
07:36:36.503 [Lua] Lobby data num_players = 1
07:36:36.503 [Lua] Lobby data player_slot_5 = 0:0
07:36:36.503 [Lua] Lobby data player_slot_2 = 0:0
07:36:36.503 [Lua] Lobby data country_code = FI
07:36:36.503 [Lua] Lobby data player_slot_3 = 1100001024c0853:1
07:36:36.503 [Lua] Lobby data eac_authorized = true
07:36:36.503 [Lua] Set lobby end.
07:36:36.503 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0
07:36:36.504 [Lua]
07:36:36.504 [Lua] [wwise/two_handed_hammers] = false (boolean)
07:36:36.504 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
07:36:36.504 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
07:36:36.504 [Lua] [wwise/handgun_rifle] = false (boolean)
07:36:36.504 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
07:36:36.504 [Lua] [wwise/one_handed_hammers] = false (boolean)
07:36:36.504 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean)
07:36:36.504 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
07:36:36.504 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
07:36:36.504 [Lua]
07:36:36.504 [Lua]
07:36:36.504 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
07:36:36.504 [Lua] [wwise/two_handed_hammers] = false (boolean)
07:36:36.504 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean)
07:36:36.504 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
07:36:36.504 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:36:36.504 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:36:36.504 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
07:36:36.504 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
07:36:36.504 [Lua] [wwise/handgun_rifle] = false (boolean)
07:36:36.504 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
07:36:36.504 [Lua] [wwise/one_handed_hammers] = false (boolean)
07:36:36.504 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean)
07:36:36.504 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
07:36:36.504 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean)
07:36:36.504 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3] = false (boolean)
07:36:36.504 [Lua]
07:36:36.507 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:10 my_peer_id:1100001024c0853
07:36:36.517 [Lua] [GameNetworkManager] destroying game object with go_id=29
07:36:36.519 [Save] Saving `save_data`
07:36:36.523 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:10 my_peer_id:1100001024c0853
07:36:36.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
07:36:36.523 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
07:36:36.523 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
07:36:36.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient, async-read,
07:36:36.523 [Save] Save done
07:36:36.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient, async-read,
07:36:36.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
07:36:36.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient, async-read,
07:36:36.523 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
07:36:36.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
07:36:36.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
07:36:36.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
07:36:36.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read,
07:36:36.550 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
07:36:36.550 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
07:36:36.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
07:36:36.568 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
07:36:36.570 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
07:36:36.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, InventoryPackageSynchronizerClient
07:36:36.571 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
07:36:36.571 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient
07:36:36.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient
07:36:36.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
07:36:36.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2, InventoryPackageSynchronizerClient
07:36:36.577 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
07:36:36.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, InventoryPackageSynchronizerClient
07:36:36.578 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
07:36:36.596 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
07:36:36.597 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
07:36:36.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2, InventoryPackageSynchronizerClient
07:36:36.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
07:36:36.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
07:36:36.638 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
07:36:36.639 [Lua] [IngameUI] menu view on_exit character_selection
07:36:36.639 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
07:36:36.639 [Lua] hero_fullscreen_menu_on_exit
07:36:36.641 [Lua] [IngameUI] menu view post_update_on_exit table: 0x019c62f0
07:36:36.641 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:36.722 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
07:36:36.722 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
07:36:36.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
07:36:36.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
07:36:36.908 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
07:36:36.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
07:36:36.958 [Lua] completed
07:36:37.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
07:36:37.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
07:36:37.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
07:36:37.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
07:36:37.263 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
07:36:37.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
07:36:37.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
07:36:37.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
07:36:37.416 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
07:36:37.482 [Lua] completed
07:36:37.499 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
07:36:37.499 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
07:36:37.499 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
07:36:37.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
07:36:37.668 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
07:36:37.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
07:36:37.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
07:36:37.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
07:36:37.769 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
07:36:37.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
07:36:37.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
07:36:37.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
07:36:38.004 [Lua] completed
07:36:38.023 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
07:36:38.023 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
07:36:38.037 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
07:36:38.058 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:36:38.058 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:36:38.058 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
07:36:38.529 [Lua] completed
07:36:38.649 [Lua] [IngameUI] menu view on_enter ingame_menu
07:36:39.052 [Lua] completed
07:36:39.578 [Lua] completed
07:36:39.580 [Lua] [IngameUI] menu view on_exit ingame_menu
07:36:39.580 [Lua] [IngameUI] menu view on_enter character_selection
07:36:39.580 [Lua] hero_fullscreen_menu_on_enter
07:36:39.581 [Lua] [IngameUI] menu view post_update_on_enter table: 0x019c62f0
07:36:39.582 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
07:36:39.584 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:39.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView
07:36:39.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
07:36:39.603 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:39.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:39.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:39.604 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:39.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:39.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:39.604 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:39.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:39.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:39.604 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView
07:36:39.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
07:36:39.666 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
07:36:39.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
07:36:39.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
07:36:39.734 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
07:36:40.108 [Lua] completed
07:36:40.179 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:40.180 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:40.180 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:40.180 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:40.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView
07:36:40.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
07:36:40.632 [Lua] completed
07:36:40.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
07:36:40.651 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
07:36:40.651 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
07:36:40.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
07:36:40.750 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
07:36:40.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:40.756 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:40.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:40.756 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
07:36:40.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:40.756 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView
07:36:40.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
07:36:40.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
07:36:40.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
07:36:40.885 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
07:36:40.885 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
07:36:41.153 [Lua] completed
07:36:41.576 [Lua] Assigning peer(1100001024c0853:1) to profile(5) career(4)
07:36:41.576 [Lua] Set lobby begin:
07:36:41.576 [Lua] Lobby data twitch_enabled = false
07:36:41.576 [Lua] Lobby data power_level = 835
07:36:41.576 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:36:41.577 [Lua] Lobby data difficulty_tweak = 0
07:36:41.577 [Lua] Lobby data host = 1100001024c0853
07:36:41.577 [Lua] Lobby data game_mode = 3
07:36:41.577 [Lua] Lobby data is_private = true
07:36:41.577 [Lua] Lobby data match_started = true
07:36:41.577 [Lua] Lobby data mechanism = adventure
07:36:41.577 [Lua] Lobby data level_key = inn_level
07:36:41.577 [Lua] Lobby data player_slot_1 = 0:0
07:36:41.577 [Lua] Lobby data selected_level_key = inn_level
07:36:41.577 [Lua] Lobby data difficulty = normal
07:36:41.577 [Lua] Lobby data quick_game = false
07:36:41.577 [Lua] Lobby data matchmaking = false
07:36:41.577 [Lua] Lobby data weave_name = false
07:36:41.577 [Lua] Lobby data player_slot_4 = 0:0
07:36:41.577 [Lua] Lobby data num_players = 1
07:36:41.577 [Lua] Lobby data player_slot_5 = 0:0
07:36:41.577 [Lua] Lobby data player_slot_2 = 0:0
07:36:41.577 [Lua] Lobby data country_code = FI
07:36:41.577 [Lua] Lobby data player_slot_3 = 0:0
07:36:41.577 [Lua] Lobby data eac_authorized = true
07:36:41.577 [Lua] Set lobby end.
07:36:41.577 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(1) profile_index(5) career_index(4)
07:36:41.577 [Lua] Set lobby begin:
07:36:41.577 [Lua] Lobby data twitch_enabled = false
07:36:41.577 [Lua] Lobby data power_level = 835
07:36:41.577 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:36:41.577 [Lua] Lobby data difficulty_tweak = 0
07:36:41.577 [Lua] Lobby data host = 1100001024c0853
07:36:41.577 [Lua] Lobby data game_mode = 3
07:36:41.578 [Lua] Lobby data is_private = true
07:36:41.578 [Lua] Lobby data match_started = true
07:36:41.578 [Lua] Lobby data mechanism = adventure
07:36:41.578 [Lua] Lobby data level_key = inn_level
07:36:41.578 [Lua] Lobby data player_slot_1 = 0:0
07:36:41.578 [Lua] Lobby data selected_level_key = inn_level
07:36:41.578 [Lua] Lobby data difficulty = normal
07:36:41.578 [Lua] Lobby data quick_game = false
07:36:41.578 [Lua] Lobby data matchmaking = false
07:36:41.578 [Lua] Lobby data weave_name = false
07:36:41.578 [Lua] Lobby data player_slot_4 = 0:0
07:36:41.578 [Lua] Lobby data num_players = 1
07:36:41.578 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:36:41.578 [Lua] Lobby data player_slot_2 = 0:0
07:36:41.578 [Lua] Lobby data country_code = FI
07:36:41.578 [Lua] Lobby data player_slot_3 = 0:0
07:36:41.578 [Lua] Lobby data eac_authorized = true
07:36:41.578 [Lua] Set lobby end.
07:36:41.578 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
07:36:41.579 [Lua]
07:36:41.579 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean)
07:36:41.579 [Lua] [wwise/one_handed_swords] = false (boolean)
07:36:41.579 [Lua] [wwise/two_handed_hammers] = false (boolean)
07:36:41.579 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean)
07:36:41.579 [Lua] [wwise/two_handed_swords] = false (boolean)
07:36:41.579 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
07:36:41.579 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
07:36:41.579 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
07:36:41.579 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean)
07:36:41.579 [Lua]
07:36:41.579 [Lua]
07:36:41.579 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean)
07:36:41.579 [Lua] [wwise/one_handed_swords] = false (boolean)
07:36:41.579 [Lua] [wwise/two_handed_hammers] = false (boolean)
07:36:41.579 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean)
07:36:41.579 [Lua] [wwise/two_handed_swords] = false (boolean)
07:36:41.579 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:36:41.579 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
07:36:41.579 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
07:36:41.579 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1] = false (boolean)
07:36:41.579 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
07:36:41.579 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05] = false (boolean)
07:36:41.579 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
07:36:41.579 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:36:41.579 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean)
07:36:41.579 [Lua]
07:36:41.583 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:11 my_peer_id:1100001024c0853
07:36:41.592 [Lua] [GameNetworkManager] destroying game object with go_id=46
07:36:41.594 [Save] Saving `save_data`
07:36:41.598 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:11 my_peer_id:1100001024c0853
07:36:41.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
07:36:41.598 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
07:36:41.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
07:36:41.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05, InventoryPackageSynchronizerClient, async-read,
07:36:41.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read,
07:36:41.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, InventoryPackageSynchronizerClient, async-read,
07:36:41.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient, async-read,
07:36:41.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
07:36:41.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1, InventoryPackageSynchronizerClient, async-read,
07:36:41.602 [Save] Save done
07:36:41.649 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
07:36:41.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient
07:36:41.649 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
07:36:41.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient
07:36:41.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient
07:36:41.650 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
07:36:41.650 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
07:36:41.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient
07:36:41.653 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
07:36:41.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient
07:36:41.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient
07:36:41.678 [Lua] completed
07:36:41.695 [Lua] [IngameUI] menu view on_exit character_selection
07:36:41.696 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
07:36:41.696 [Lua] hero_fullscreen_menu_on_exit
07:36:41.698 [Lua] [IngameUI] menu view post_update_on_exit table: 0x019c62f0
07:36:41.698 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:41.698 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
07:36:41.711 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
07:36:41.711 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
07:36:41.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
07:36:41.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
07:36:41.931 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
07:36:41.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05
07:36:42.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05
07:36:42.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05
07:36:42.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p
07:36:42.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p
07:36:42.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p
07:36:42.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p
07:36:42.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p
07:36:42.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p
07:36:42.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1
07:36:42.201 [Lua] completed
07:36:42.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1
07:36:42.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1
07:36:42.290 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
07:36:42.306 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:36:42.306 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:36:42.306 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
07:36:42.722 [Lua] completed
07:36:43.246 [Lua] completed
07:36:43.770 [Lua] completed
07:36:44.291 [Lua] completed
07:36:44.816 [Lua] completed
07:36:45.339 [Lua] completed
07:36:45.865 [Lua] completed
07:36:46.392 [Lua] completed
07:36:46.918 [Lua] completed
07:36:47.443 [Lua] completed
07:36:47.544 [Lua] PlayFabMirrorBase:_commit_internal 11
07:36:47.544 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:36:47.547 [Lua] generate_backend_stats 1100001024c0853:1
07:36:47.565 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
07:36:47.565 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:36:47.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23
07:36:47.570 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23
07:36:47.981 [Lua] completed
07:36:48.065 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23
07:36:48.078 [Lua] commit result success 11
07:36:48.501 [Lua] completed
07:36:49.026 [Lua] completed
07:36:49.553 [Lua] completed
07:36:50.079 [Lua] completed
07:36:50.301 [Lua] [IngameUI] menu view on_enter start_game_view
07:36:50.303 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01f50de0
07:36:50.303 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
07:36:50.304 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
07:36:50.304 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
07:36:50.305 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
07:36:50.305 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
07:36:50.604 [Lua] completed
07:36:51.125 [Lua] completed
07:36:51.648 [Lua] completed
07:36:52.172 [Lua] completed
07:36:52.685 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
07:36:52.685 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
07:36:52.685 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
07:36:52.685 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
07:36:52.685 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
07:36:52.699 [Lua] completed
07:36:53.226 [Lua] completed
07:36:53.751 [Lua] completed
07:36:53.855 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
07:36:53.855 [Lua] ............................................................................................................
07:36:53.855 [Lua] ............................................................................................................
07:36:53.855 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
07:36:53.855 [Lua] ............................................................................................................
07:36:53.855 [Lua] ............................................................................................................
07:36:53.855 [Lua] [Matchmaking] Cancelling matchmaking
07:36:53.855 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
07:36:53.869 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
07:36:53.869 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
07:36:53.871 [Lua] Set lobby begin:
07:36:53.871 [Lua] Lobby data twitch_enabled = false
07:36:53.871 [Lua] Lobby data power_level = 835
07:36:53.871 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:36:53.871 [Lua] Lobby data difficulty_tweak = 0
07:36:53.871 [Lua] Lobby data host = 1100001024c0853
07:36:53.871 [Lua] Lobby data game_mode = 3
07:36:53.871 [Lua] Lobby data is_private = true
07:36:53.871 [Lua] Lobby data match_started = true
07:36:53.871 [Lua] Lobby data mechanism = adventure
07:36:53.871 [Lua] Lobby data level_key = inn_level
07:36:53.871 [Lua] Lobby data player_slot_1 = 0:0
07:36:53.871 [Lua] Lobby data selected_level_key = inn_level
07:36:53.871 [Lua] Lobby data difficulty = hardest
07:36:53.871 [Lua] Lobby data quick_game = false
07:36:53.872 [Lua] Lobby data matchmaking = false
07:36:53.872 [Lua] Lobby data weave_name = false
07:36:53.872 [Lua] Lobby data player_slot_4 = 0:0
07:36:53.872 [Lua] Lobby data num_players = 1
07:36:53.872 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:36:53.872 [Lua] Lobby data player_slot_2 = 0:0
07:36:53.872 [Lua] Lobby data country_code = FI
07:36:53.872 [Lua] Lobby data player_slot_3 = 0:0
07:36:53.872 [Lua] Lobby data eac_authorized = true
07:36:53.872 [Lua] Set lobby end.
07:36:53.872 [Lua] [PartyManager] Leader is set to 1100001024c0853
07:36:53.872 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
07:36:53.872 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
07:36:53.872 [Lua] Set lobby begin:
07:36:53.872 [Lua] Lobby data twitch_enabled = false
07:36:53.872 [Lua] Lobby data power_level = 835
07:36:53.872 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:36:53.872 [Lua] Lobby data difficulty_tweak = 0
07:36:53.872 [Lua] Lobby data host = 1100001024c0853
07:36:53.872 [Lua] Lobby data game_mode = 1
07:36:53.872 [Lua] Lobby data is_private = true
07:36:53.872 [Lua] Lobby data match_started = true
07:36:53.872 [Lua] Lobby data mechanism = adventure
07:36:53.872 [Lua] Lobby data level_key = inn_level
07:36:53.872 [Lua] Lobby data player_slot_1 = 0:0
07:36:53.872 [Lua] Lobby data selected_level_key = inn_level
07:36:53.872 [Lua] Lobby data difficulty = hardest
07:36:53.873 [Lua] Lobby data quick_game = true
07:36:53.873 [Lua] Lobby data matchmaking = true
07:36:53.873 [Lua] Lobby data weave_name = false
07:36:53.873 [Lua] Lobby data player_slot_4 = 0:0
07:36:53.873 [Lua] Lobby data num_players = 1
07:36:53.873 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:36:53.873 [Lua] Lobby data player_slot_2 = 0:0
07:36:53.873 [Lua] Lobby data country_code = FI
07:36:53.873 [Lua] Lobby data player_slot_3 = 0:0
07:36:53.873 [Lua] Lobby data eac_authorized = true
07:36:53.873 [Lua] Set lobby end.
07:36:53.873 [Lua] Set lobby begin:
07:36:53.873 [Lua] Lobby data twitch_enabled = false
07:36:53.873 [Lua] Lobby data power_level = 835
07:36:53.873 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:36:53.873 [Lua] Lobby data difficulty_tweak = 0
07:36:53.873 [Lua] Lobby data host = 1100001024c0853
07:36:53.873 [Lua] Lobby data game_mode = 1
07:36:53.873 [Lua] Lobby data is_private = false
07:36:53.873 [Lua] Lobby data match_started = true
07:36:53.873 [Lua] Lobby data mechanism = adventure
07:36:53.873 [Lua] Lobby data level_key = inn_level
07:36:53.873 [Lua] Lobby data player_slot_1 = 0:0
07:36:53.873 [Lua] Lobby data selected_level_key = inn_level
07:36:53.873 [Lua] Lobby data difficulty = hardest
07:36:53.873 [Lua] Lobby data quick_game = true
07:36:53.873 [Lua] Lobby data matchmaking = true
07:36:53.873 [Lua] Lobby data weave_name = false
07:36:53.874 [Lua] Lobby data player_slot_4 = 0:0
07:36:53.874 [Lua] Lobby data num_players = 1
07:36:53.874 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:36:53.874 [Lua] Lobby data player_slot_2 = 0:0
07:36:53.874 [Lua] Lobby data country_code = FI
07:36:53.874 [Lua] Lobby data player_slot_3 = 0:0
07:36:53.874 [Lua] Lobby data eac_authorized = true
07:36:53.874 [Lua] Set lobby end.
07:36:53.874 [Lua] [ChatManager][1]System: Starting hosted game...
07:36:53.874 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
07:36:53.874 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
07:36:53.953 [Lua] [IngameUI] menu view on_exit start_game_view
07:36:53.953 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
07:36:53.954 [Save] Saving `save_data`
07:36:53.954 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
07:36:53.954 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
07:36:53.954 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
07:36:53.957 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01f50de0
07:36:53.962 [Save] Save done
07:36:54.275 [Lua] completed
07:36:54.797 [Lua] completed
07:36:55.315 [Lua] completed
07:36:55.834 [Lua] completed
07:36:56.358 [Lua] completed
07:36:56.882 [Lua] completed
07:36:57.408 [Lua] completed
07:36:57.934 [Lua] completed
07:36:58.407 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
07:36:58.407 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
07:36:58.407 [Lua] MatchmakingStateStartGame preferred_level_keys nil
07:36:58.408 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_city 0
07:36:58.408 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_city, 0 )
07:36:58.408 [Lua] Set lobby begin:
07:36:58.408 [Lua] Lobby data twitch_enabled = false
07:36:58.408 [Lua] Lobby data power_level = 835
07:36:58.408 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:36:58.408 [Lua] Lobby data difficulty_tweak = 0
07:36:58.408 [Lua] Lobby data host = 1100001024c0853
07:36:58.408 [Lua] Lobby data game_mode = 2
07:36:58.408 [Lua] Lobby data is_private = false
07:36:58.408 [Lua] Lobby data match_started = true
07:36:58.408 [Lua] Lobby data mechanism = adventure
07:36:58.408 [Lua] Lobby data level_key = inn_level
07:36:58.408 [Lua] Lobby data player_slot_1 = 0:0
07:36:58.408 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
07:36:58.408 [Lua] Lobby data difficulty = hardest
07:36:58.408 [Lua] Lobby data quick_game = true
07:36:58.408 [Lua] Lobby data matchmaking = true
07:36:58.408 [Lua] Lobby data weave_name = false
07:36:58.408 [Lua] Lobby data player_slot_4 = 0:0
07:36:58.408 [Lua] Lobby data num_players = 1
07:36:58.408 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:36:58.408 [Lua] Lobby data player_slot_2 = 0:0
07:36:58.409 [Lua] Lobby data country_code = FI
07:36:58.409 [Lua] Lobby data player_slot_3 = 0:0
07:36:58.409 [Lua] Lobby data eac_authorized = true
07:36:58.409 [Lua] Set lobby end.
07:36:58.411 [Lua] Set lobby begin:
07:36:58.411 [Lua] Lobby data twitch_enabled = false
07:36:58.411 [Lua] Lobby data power_level = 835
07:36:58.411 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:36:58.411 [Lua] Lobby data difficulty_tweak = 0
07:36:58.411 [Lua] Lobby data host = 1100001024c0853
07:36:58.411 [Lua] Lobby data game_mode = 2
07:36:58.411 [Lua] Lobby data is_private = false
07:36:58.411 [Lua] Lobby data match_started = true
07:36:58.411 [Lua] Lobby data mechanism = adventure
07:36:58.411 [Lua] Lobby data level_key = inn_level
07:36:58.411 [Lua] Lobby data player_slot_1 = 0:0
07:36:58.412 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
07:36:58.412 [Lua] Lobby data difficulty = hardest
07:36:58.412 [Lua] Lobby data quick_game = true
07:36:58.412 [Lua] Lobby data matchmaking = true
07:36:58.412 [Lua] Lobby data weave_name = false
07:36:58.412 [Lua] Lobby data player_slot_4 = 0:0
07:36:58.412 [Lua] Lobby data num_players = 1
07:36:58.412 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:36:58.412 [Lua] Lobby data player_slot_2 = 0:0
07:36:58.412 [Lua] Lobby data country_code = FI
07:36:58.412 [Lua] Lobby data player_slot_3 = 0:0
07:36:58.412 [Lua] Lobby data eac_authorized = true
07:36:58.412 [Lua] Set lobby end.
07:36:58.412 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame
07:36:58.412 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame
07:36:58.412 [Lua] Complete level triggered.
07:36:58.416 [Save] Saving `save_data`
07:36:58.416 [Lua] gm_event_end_conditions_met false false
07:36:58.417 [Lua] PlayFabMirrorBase:_commit_internal nil
07:36:58.417 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:36:58.420 [Lua] generate_backend_stats 1100001024c0853:1
07:36:58.438 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
07:36:58.438 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:36:58.439 [Lua] TRANSITION nil nil dlc_bogenhafen_city
07:36:58.439 [Lua] Transition type "dlc_bogenhafen_city", is server: true
07:36:58.439 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
07:36:58.439 [Lua] [GameNetworkManager] Leaving game...
07:36:58.439 [Lua] [GameNetworkManager] Shutting down game session host.
07:36:58.439 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
07:36:58.439 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
07:36:58.439 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=58.07
07:36:58.439 [Save] Save done
07:36:58.439 [Save] Saving `save_data`
07:36:58.443 [Save] Save done
07:36:58.443 [Save] Saving `save_data`
07:36:58.443 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
07:36:58.443 [Lua] commit result success 12
07:36:58.447 [Save] Save done
07:36:58.477 [Lua] completed
07:36:58.995 [Lua] completed
07:36:59.515 [Lua] completed
07:37:00.035 [Lua] completed
07:37:00.439 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
07:37:00.439 [Lua] [Managers] Calling function on all managers:
07:37:00.439 [Lua] Clearing all global lookup lists
07:37:00.439 [Lua] [IngamePlayerListUI] - Destroy
07:37:00.439 [Lua] [GamePadEquipmentUI] - Destroy
07:37:00.439 [Lua] [EquipmentUI] - Destroy
07:37:00.439 [Lua] [GamePadAbilityUI] - Destroy
07:37:00.439 [Lua] [AbilityUI] - Destroy
07:37:00.440 [Lua] [IngameUI] destroy
07:37:00.445 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2
07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1
07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1
07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1
07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
07:37:00.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4
07:37:00.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
07:37:00.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1
07:37:00.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
07:37:00.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
07:37:00.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1
07:37:00.448 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
07:37:00.502 [Lua] [Managers] Destroying manager group:
07:37:00.507 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
07:37:00.579 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
07:37:00.579 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame
07:37:00.579 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
07:37:00.579 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 dlc_bogenhafen_city 0
07:37:00.579 warning: [Lua] Following data will be uploaded to Crashify:
<>
07:37:00.579 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_city", Num ocurrencies: 6, User: 1100001024c0853 "Le Duck du Lac"
<>
07:37:00.579 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_bogenhafen_city<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_city"
[2] self = table: 0000000000A91320; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "dlc_bogenhafen_city"; environment_variation_id = 0; level_seed = 15412772; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000002E9BC0
[3] _ = table: 0000000000A91320; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000527580; peer_state_machines = table: 00000000005278B0; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330; current_state = InPostGame
[5] self = table: 000000000B070C20; application_shutdown = nil; unit_spawner = table: 000000000B84B9C0; world = [World]; unit_storage = table: 0000000009F0BEF0; units = table: 0000000009F0C000; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 000000000B070C20
[8] self = table: 0000000011F31CD0; dt = 0.016781985759735107; t = 1441.1601244956255; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016781985759735107; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016781985759735107; t = 1441.1601244956255
[10] dt = 0.016781985759735107
[2] server = table: 0000000000527580; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853";
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; game_session = [GameSession]; game_network_manager = table: 000000000D70CD20; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "dlc_bogenhafen_city"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 000000001057E0E0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000FA9B650; network_server = table: 0000000000527580; entity_system = table: 000000000FA8B140; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000ACA09D0; statistics_db = table: 000000000B0723B0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 56.290012356638911; input_manager = table: 000000000945B800; profile_synchronizer = table: 0000000000C3C210; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000093D760; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001057E0E0; world = [World]; dt = 0.016781985759735107; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 00000000011C7150; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 58.073091793805361; _lobby_host = table: 00000000105BE2E0; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 0000000009516AA0; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B070C20;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B070C20;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B070C20;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000B06E920;
<>
<>
07:37:00.580 [Lua] [Matchmaking] unregister rpcs
07:37:00.580 [Lua] ############### UNLOADING PACKAGES ###############
07:37:00.580 [Lua] [Managers] Calling function on all managers:
07:37:00.580 [Lua] [Managers] Destroying manager group:
07:37:00.580 [Lua] [Gamestate] Enter state StateLoading
07:37:00.581 [Lua] [Gamestate] Enter Substate StateLoadingRunning
07:37:00.581 [Lua] [Matchmaking] register rpcs
07:37:00.582 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
07:37:00.582 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
07:37:00.582 [Lua] Set lobby begin:
07:37:00.582 [Lua] Lobby data twitch_enabled = false
07:37:00.582 [Lua] Lobby data power_level = 0
07:37:00.582 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:00.582 [Lua] Lobby data difficulty_tweak = 0
07:37:00.582 [Lua] Lobby data host = 1100001024c0853
07:37:00.582 [Lua] Lobby data game_mode = 2
07:37:00.582 [Lua] Lobby data is_private = false
07:37:00.582 [Lua] Lobby data match_started = true
07:37:00.582 [Lua] Lobby data mechanism = adventure
07:37:00.582 [Lua] Lobby data level_key = inn_level
07:37:00.582 [Lua] Lobby data player_slot_1 = 0:0
07:37:00.582 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
07:37:00.582 [Lua] Lobby data difficulty = hardest
07:37:00.582 [Lua] Lobby data quick_game = true
07:37:00.582 [Lua] Lobby data matchmaking = true
07:37:00.582 [Lua] Lobby data weave_name = false
07:37:00.582 [Lua] Lobby data player_slot_4 = 0:0
07:37:00.582 [Lua] Lobby data num_players = 1
07:37:00.582 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:37:00.582 [Lua] Lobby data player_slot_2 = 0:0
07:37:00.582 [Lua] Lobby data country_code = FI
07:37:00.582 [Lua] Lobby data player_slot_3 = 0:0
07:37:00.582 [Lua] Lobby data eac_authorized = true
07:37:00.582 [Lua] Set lobby end.
07:37:00.582 [Lua] registering RPCs
07:37:00.582 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
07:37:00.582 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
07:37:00.582 [Lua] Set lobby begin:
07:37:00.582 [Lua] Lobby data twitch_enabled = false
07:37:00.582 [Lua] Lobby data power_level = 0
07:37:00.583 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:00.583 [Lua] Lobby data difficulty_tweak = 0
07:37:00.583 [Lua] Lobby data host = 1100001024c0853
07:37:00.583 [Lua] Lobby data game_mode = 2
07:37:00.583 [Lua] Lobby data is_private = false
07:37:00.583 [Lua] Lobby data match_started = true
07:37:00.583 [Lua] Lobby data mechanism = adventure
07:37:00.583 [Lua] Lobby data level_key = dlc_bogenhafen_city
07:37:00.583 [Lua] Lobby data player_slot_1 = 0:0
07:37:00.583 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
07:37:00.583 [Lua] Lobby data difficulty = hardest
07:37:00.583 [Lua] Lobby data quick_game = true
07:37:00.583 [Lua] Lobby data matchmaking = true
07:37:00.583 [Lua] Lobby data weave_name = false
07:37:00.583 [Lua] Lobby data player_slot_4 = 0:0
07:37:00.583 [Lua] Lobby data num_players = 1
07:37:00.583 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:37:00.583 [Lua] Lobby data player_slot_2 = 0:0
07:37:00.583 [Lua] Lobby data country_code = FI
07:37:00.583 [Lua] Lobby data player_slot_3 = 0:0
07:37:00.583 [Lua] Lobby data eac_authorized = true
07:37:00.583 [Lua] Set lobby end.
07:37:00.583 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
07:37:00.585 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_17, global_loading_screens, async-read, prioritized
07:37:00.585 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_city] self.picked_level_key=[nil] self.picked_environment_id=[0]
07:37:00.585 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_city 0
07:37:00.656 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
07:37:00.657 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
07:37:00.657 [Umbra] Unload tome
07:37:00.658 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
07:37:00.658 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_city"
07:37:00.658 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/bogenhafen/city" Meta package name: "nil"
07:37:00.658 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler, async-read,
07:37:00.658 [Lua] [StateLoading] got rpc_load_level 19 dlc_bogenhafen_city
07:37:00.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_17
07:37:00.706 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_17
07:37:00.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/city
07:37:02.347 [Umbra] Loading umbra tome '#ID[d0574be4dbb7ced9]'
07:37:09.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/city
07:37:09.021 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/city
07:37:09.040 [Lua] [LevelTransitionHandler] Level load completed!
07:37:09.040 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_city - level_seed: 15412772 - use_random_directors: true - overriden_conflict: nil
07:37:09.071 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:37:09.071 [Lua] checking dlc's against conflict directors
07:37:09.071 [Lua] number of factions to include 3
07:37:09.071 [Lua] number of factions added 3
07:37:09.071 [Lua] --- --- ---
07:37:09.071 [Lua] Starting... difficulty 'hardest'
07:37:09.071 [Lua] There are no starting conflict directors!
07:37:09.071 [Lua] --- --- ---
07:37:09.071 [Lua]
07:37:09.071 [Lua] Looking for a new director:
07:37:09.071 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer
07:37:09.071 [Lua] ->trying director: chaos_beastmen
07:37:09.071 [Lua] --> success!
07:37:09.071 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_loot_rat beastmen_minotaur chaos_troll beastmen_ungor_archer beastmen_bestigor chaos_spawn beastmen_ungor
07:37:09.071 [Lua]
07:37:09.071 [Lua] Looking for a new director:
07:37:09.071 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
07:37:09.071 [Lua] ->trying director: chaos
07:37:09.071 [Lua] --> success!
07:37:09.071 [Lua] --> re-used the same breeds
07:37:09.071 [Lua]
07:37:09.071 [Lua] Looking for a new director:
07:37:09.071 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
07:37:09.071 [Lua] ->trying director: default
07:37:09.071 [Lua] --> success!
07:37:09.071 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend
07:37:09.071 [Lua]
07:37:09.071 [Lua] Looking for a new director:
07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
07:37:09.071 [Lua] ->trying director: skaven
07:37:09.071 [Lua] --> success!
07:37:09.071 [Lua] --> re-used the same breeds
07:37:09.071 [Lua]
07:37:09.071 [Lua] Looking for a new director:
07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
07:37:09.071 [Lua] ->trying director: skaven
07:37:09.071 [Lua] --> success!
07:37:09.071 [Lua] --> re-used the same breeds
07:37:09.071 [Lua]
07:37:09.071 [Lua] Looking for a new director:
07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
07:37:09.071 [Lua] ->trying director: skaven_beastmen
07:37:09.071 [Lua] --> success!
07:37:09.071 [Lua] --> re-used the same breeds
07:37:09.071 [Lua]
07:37:09.071 [Lua] Looking for a new director:
07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
07:37:09.071 [Lua] ->trying director: default
07:37:09.071 [Lua] --> success!
07:37:09.071 [Lua] --> re-used the same breeds
07:37:09.071 [Lua]
07:37:09.071 [Lua] Looking for a new director:
07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
07:37:09.071 [Lua] ->trying director: skaven_beastmen
07:37:09.071 [Lua] --> success!
07:37:09.071 [Lua] --> re-used the same breeds
07:37:09.071 [Lua]
07:37:09.071 [Lua] Looking for a new director:
07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
07:37:09.071 [Lua] ->trying director: beastmen
07:37:09.071 [Lua] --> success!
07:37:09.071 [Lua] --> re-used the same breeds
07:37:09.071 [Lua]
07:37:09.071 [Lua] Looking for a new director:
07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
07:37:09.071 [Lua] ->trying director: default
07:37:09.071 [Lua] --> success!
07:37:09.071 [Lua] --> re-used the same breeds
07:37:09.071 [Lua]
07:37:09.071 [Lua] Looking for a new director:
07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
07:37:09.071 [Lua] ->trying director: skaven
07:37:09.071 [Lua] --> success!
07:37:09.071 [Lua] --> re-used the same breeds
07:37:09.071 [Lua]
07:37:09.071 [Lua] Looking for a new director:
07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
07:37:09.071 [Lua] ->trying director: chaos_beastmen
07:37:09.071 [Lua] --> success!
07:37:09.071 [Lua] --> re-used the same breeds
07:37:09.071 [Lua]
07:37:09.071 [Lua] Looking for a new director:
07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
07:37:09.071 [Lua] ->trying director: chaos
07:37:09.071 [Lua] --> success!
07:37:09.071 [Lua] --> re-used the same breeds
07:37:09.071 [Lua]
07:37:09.071 [Lua] Looking for a new director:
07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
07:37:09.071 [Lua] ->trying director: beastmen
07:37:09.071 [Lua] --> success!
07:37:09.071 [Lua] --> re-used the same breeds
07:37:09.071 [Lua]
07:37:09.071 [Lua] DONE! Found the following directors:
07:37:09.071 [Lua] chaos_beastmen
07:37:09.071 [Lua] chaos
07:37:09.071 [Lua] default
07:37:09.071 [Lua] skaven
07:37:09.071 [Lua] skaven
07:37:09.071 [Lua] skaven_beastmen
07:37:09.071 [Lua] default
07:37:09.071 [Lua] skaven_beastmen
07:37:09.071 [Lua] beastmen
07:37:09.071 [Lua] default
07:37:09.071 [Lua] skaven
07:37:09.071 [Lua] chaos_beastmen
07:37:09.071 [Lua] chaos
07:37:09.071 [Lua] beastmen
07:37:09.071 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer
07:37:09.071 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
skaven_clan_rat_with_shield=true,
skaven_rat_ogre=true,
skaven_stormfiend=true,
chaos_warrior=true,
skaven_storm_vermin_with_shield=true,
chaos_marauder=true,
beastmen_standard_bearer=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
chaos_raider=true,
skaven_plague_monk=true,
chaos_vortex_sorcerer=true,
}
07:37:09.071 [Lua] load_startup_enemy_packages: --------------
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] chaos_spawn
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] chaos_troll
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] skaven_rat_ogre
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] skaven_stormfiend
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] beastmen_minotaur
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] chaos_plague_sorcerer
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] chaos_corruptor_sorcerer
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] skaven_gutter_runner
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] skaven_pack_master
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] skaven_poison_wind_globadier
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] skaven_ratling_gunner
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] skaven_warpfire_thrower
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] chaos_vortex_sorcerer
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] beastmen_standard_bearer
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] chaos_vortex
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] critter_rat
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] critter_pig
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] beastmen_gor
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] skaven_storm_vermin
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] beastmen_ungor_archer
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] skaven_clan_rat_with_shield
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] chaos_warrior
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] skaven_storm_vermin_with_shield
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] chaos_marauder
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] beastmen_ungor
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] skaven_clan_rat
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] skaven_loot_rat
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] skaven_slave
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] chaos_fanatic
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] chaos_marauder_with_shield
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] chaos_berzerker
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] beastmen_bestigor
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] chaos_raider
07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
07:37:09.071 [Lua] skaven_plague_monk
07:37:09.074 [Lua] ### Sending rpc_level_loaded
07:37:09.074 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 19
07:37:09.074 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded
07:37:09.093 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading
07:37:09.093 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages
07:37:09.108 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages
07:37:09.108 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame
07:37:09.108 [Lua] ### Sending rpc_level_loaded
07:37:09.108 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 19
07:37:09.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
07:37:09.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
07:37:09.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
07:37:09.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
07:37:09.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
07:37:09.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
07:37:09.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
07:37:09.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
07:37:09.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
07:37:10.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
07:37:10.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
07:37:10.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
07:37:11.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
07:37:11.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
07:37:11.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
07:37:11.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
07:37:11.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
07:37:11.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
07:37:11.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
07:37:11.365 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
07:37:11.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
07:37:11.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
07:37:11.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
07:37:11.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
07:37:11.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
07:37:11.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
07:37:11.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
07:37:12.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
07:37:12.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
07:37:12.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
07:37:12.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
07:37:12.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
07:37:12.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
07:37:12.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
07:37:12.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
07:37:12.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
07:37:12.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
07:37:12.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
07:37:12.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
07:37:13.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
07:37:13.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
07:37:13.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
07:37:13.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
07:37:13.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
07:37:13.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
07:37:13.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
07:37:13.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
07:37:13.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
07:37:13.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
07:37:13.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
07:37:13.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
07:37:14.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
07:37:14.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
07:37:14.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
07:37:15.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
07:37:15.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
07:37:15.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
07:37:16.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
07:37:16.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
07:37:16.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
07:37:16.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
07:37:16.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
07:37:16.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
07:37:16.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
07:37:16.705 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
07:37:16.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
07:37:16.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
07:37:16.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
07:37:16.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
07:37:17.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
07:37:17.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
07:37:17.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
07:37:17.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
07:37:17.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
07:37:17.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
07:37:18.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
07:37:18.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
07:37:18.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
07:37:18.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
07:37:18.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
07:37:18.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
07:37:18.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
07:37:18.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
07:37:18.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
07:37:18.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
07:37:18.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
07:37:18.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
07:37:19.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
07:37:19.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
07:37:19.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
07:37:19.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
07:37:19.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
07:37:19.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
07:37:20.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
07:37:20.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
07:37:20.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
07:37:20.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
07:37:20.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
07:37:20.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
07:37:20.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
07:37:20.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
07:37:20.747 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_city game_mode: custom
07:37:20.747 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
07:37:20.747 [Lua] Starting async level spawning of levels/honduras_dlcs/bogenhafen/city/world
07:37:20.748 [Umbra] Init version: 3.4.15 :: 16 threads
07:37:21.823 [Lua] Async level spawning done
07:37:21.823 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
07:37:22.790 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
07:37:22.790 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
07:37:22.790 [Lua] [Matchmaking] unregister rpcs
07:37:22.790 [Lua] Set lobby begin:
07:37:22.790 [Lua] Lobby data twitch_enabled = false
07:37:22.790 [Lua] Lobby data power_level = 0
07:37:22.790 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:22.790 [Lua] Lobby data difficulty_tweak = 0
07:37:22.790 [Lua] Lobby data host = 1100001024c0853
07:37:22.790 [Lua] Lobby data game_mode = 2
07:37:22.790 [Lua] Lobby data is_private = false
07:37:22.790 [Lua] Lobby data match_started = true
07:37:22.790 [Lua] Lobby data mechanism = adventure
07:37:22.790 [Lua] Lobby data level_key = dlc_bogenhafen_city
07:37:22.790 [Lua] Lobby data player_slot_1 = 0:0
07:37:22.790 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
07:37:22.790 [Lua] Lobby data difficulty = hardest
07:37:22.790 [Lua] Lobby data quick_game = true
07:37:22.790 [Lua] Lobby data matchmaking = true
07:37:22.790 [Lua] Lobby data weave_name = false
07:37:22.790 [Lua] Lobby data player_slot_4 = 0:0
07:37:22.790 [Lua] Lobby data num_players = 1
07:37:22.790 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:37:22.790 [Lua] Lobby data player_slot_2 = 0:0
07:37:22.790 [Lua] Lobby data country_code = FI
07:37:22.790 [Lua] Lobby data player_slot_3 = 0:0
07:37:22.791 [Lua] Lobby data eac_authorized = true
07:37:22.791 [Lua] Set lobby end.
07:37:22.791 [Lua] [Managers] Destroying manager group:
07:37:22.791 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_17, global_loading_screens
07:37:22.791 [Lua] [Gamestate] Enter StateIngame HOST
07:37:22.791 [Lua] [Managers] Calling function on all managers:
07:37:22.792 [Lua] <>level = dlc_bogenhafen_city<>
07:37:22.792 [Lua] Set lobby begin:
07:37:22.792 [Lua] Lobby data twitch_enabled = false
07:37:22.792 [Lua] Lobby data power_level = 0
07:37:22.792 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:22.792 [Lua] Lobby data difficulty_tweak = 0
07:37:22.792 [Lua] Lobby data host = 1100001024c0853
07:37:22.792 [Lua] Lobby data game_mode = 2
07:37:22.792 [Lua] Lobby data is_private = false
07:37:22.792 [Lua] Lobby data match_started = true
07:37:22.792 [Lua] Lobby data mechanism = adventure
07:37:22.792 [Lua] Lobby data level_key = dlc_bogenhafen_city
07:37:22.792 [Lua] Lobby data player_slot_1 = 0:0
07:37:22.792 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
07:37:22.792 [Lua] Lobby data difficulty = hardest
07:37:22.792 [Lua] Lobby data quick_game = true
07:37:22.792 [Lua] Lobby data matchmaking = true
07:37:22.792 [Lua] Lobby data weave_name = false
07:37:22.792 [Lua] Lobby data player_slot_4 = 0:0
07:37:22.792 [Lua] Lobby data num_players = 1
07:37:22.792 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:37:22.792 [Lua] Lobby data player_slot_2 = 0:0
07:37:22.792 [Lua] Lobby data country_code = FI
07:37:22.792 [Lua] Lobby data player_slot_3 = 0:0
07:37:22.792 [Lua] Lobby data eac_authorized = true
07:37:22.792 [Lua] Set lobby end.
07:37:22.792 [Lua] [StateIngame] Server ingame
07:37:22.796 [Lua] Set lobby begin:
07:37:22.796 [Lua] Lobby data twitch_enabled = false
07:37:22.796 [Lua] Lobby data power_level = 0
07:37:22.796 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:22.796 [Lua] Lobby data difficulty_tweak = 0
07:37:22.796 [Lua] Lobby data host = 1100001024c0853
07:37:22.796 [Lua] Lobby data game_mode = 2
07:37:22.796 [Lua] Lobby data is_private = false
07:37:22.796 [Lua] Lobby data match_started = true
07:37:22.796 [Lua] Lobby data mechanism = adventure
07:37:22.796 [Lua] Lobby data level_key = dlc_bogenhafen_city
07:37:22.796 [Lua] Lobby data player_slot_1 = 0:0
07:37:22.796 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
07:37:22.796 [Lua] Lobby data difficulty = hardest
07:37:22.796 [Lua] Lobby data quick_game = true
07:37:22.796 [Lua] Lobby data matchmaking = true
07:37:22.796 [Lua] Lobby data weave_name = false
07:37:22.796 [Lua] Lobby data player_slot_4 = 0:0
07:37:22.797 [Lua] Lobby data num_players = 1
07:37:22.797 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:37:22.797 [Lua] Lobby data player_slot_2 = 0:0
07:37:22.797 [Lua] Lobby data country_code = FI
07:37:22.797 [Lua] Lobby data player_slot_3 = 0:0
07:37:22.797 [Lua] Lobby data eac_authorized = true
07:37:22.797 [Lua] Set lobby end.
07:37:22.797 [Lua] [Matchmaking] register rpcs
07:37:22.797 [Lua] GameNetworkManager:init... creating game session
07:37:22.797 [Lua] Host GameSession.make_game_session_host with session:
07:37:22.797 [Lua] [GameNetworkManager] Setting pong timeout to 60
07:37:22.797 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853
07:37:22.797 [Lua] [GameNetworkManager] self.is_server = true
07:37:22.797 [Network] Setting artificial MTU limit to 576
07:37:22.797 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 24
07:37:22.797 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
07:37:22.807 [Lua] Switching ConflictSettings: to: default
07:37:22.807 [Lua] pacing=default
07:37:22.807 [Lua] roaming=nil
07:37:22.807 [Lua] specials=default
07:37:22.807 [Lua] debug_color=maroon
07:37:22.807 [Lua] contained_breeds=nil
07:37:22.807 [Lua] pack_spawning=default
07:37:22.807 [Lua] disabled=false
07:37:22.807 [Lua] factions=nil
07:37:22.807 [Lua] boss=default
07:37:22.807 [Lua] horde=default
07:37:22.807 [Lua] name=default
07:37:22.807 [Lua] intensity=default
07:37:22.807 [Lua] ---
07:37:22.807 [Lua] [LevelAnalysis] set_random_seed( 15412772)
07:37:22.815 [Lua] [AIInterestPointSystem] Level Seed: 15412772
07:37:22.815 [Lua]
07:37:22.815 [Lua] [entity_system_bag] = table
07:37:22.815 [Lua] [entity_system_bag] = metatable
07:37:22.815 [Lua] [startup_data] = table
07:37:22.815 [Lua] [entity_manager] = table
07:37:22.815 [Lua] [entity_manager] = metatable
07:37:22.815 [Lua] [unit_spawner] = table
07:37:22.815 [Lua] [unit_spawner] = metatable
07:37:22.815 [Lua] [unit_storage] = table
07:37:22.815 [Lua] [unit_storage] = metatable
07:37:22.815 [Lua] [dice_keeper] = table
07:37:22.815 [Lua] [dice_keeper] = metatable
07:37:22.815 [Lua] [is_server] = true (boolean)
07:37:22.816 [Lua] [world] = [World]
07:37:22.816 [Lua] [system_api] = table
07:37:22.816 [Lua] [entity_system] = table
07:37:22.816 [Lua] [entity_system] = metatable
07:37:22.816 [Lua] [network_lobby] = table
07:37:22.816 [Lua] [network_lobby] = metatable
07:37:22.816 [Lua] [profile_synchronizer] = table
07:37:22.816 [Lua] [profile_synchronizer] = metatable
07:37:22.816 [Lua] [level_transition_handler] = table
07:37:22.816 [Lua] [level_transition_handler] = metatable
07:37:22.816 [Lua] [num_local_human_players] = 1 (number)
07:37:22.816 [Lua] [statistics_db] = table
07:37:22.816 [Lua] [statistics_db] = metatable
07:37:22.816 [Lua] [network_server] = table
07:37:22.816 [Lua] [network_server] = metatable
07:37:22.816 [Lua] [input_manager] = table
07:37:22.816 [Lua] [input_manager] = metatable
07:37:22.816 [Lua] [network_clock] = table
07:37:22.816 [Lua] [network_clock] = metatable
07:37:22.816 [Lua] [network_transmit] = table
07:37:22.816 [Lua] [network_transmit] = metatable
07:37:22.816 [Lua] [free_flight_manager] = table
07:37:22.816 [Lua] [free_flight_manager] = metatable
07:37:22.816 [Lua] [network_manager] = table
07:37:22.816 [Lua] [network_manager] = metatable
07:37:22.816 [Lua] [network_event_delegate] = table
07:37:22.816 [Lua] [network_event_delegate] = metatable
07:37:22.816 [Lua]
07:37:22.816 [Lua] ignoring extension VersusVolumeObjectiveExtension
07:37:22.816 [Lua] ignoring extension VersusInteractObjectiveExtension
07:37:22.816 [Lua] ignoring extension VersusPayloadObjectiveExtension
07:37:22.816 [Lua] ignoring extension VersusSocketObjectiveExtension
07:37:22.816 [Lua] ignoring extension VersusTargetObjectiveExtension
07:37:22.816 [Lua] ignoring extension VersusMissionObjectiveExtension
07:37:22.818 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
07:37:22.835 [Lua] [AchievementManager] Achievements using the steam platform
07:37:22.877 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
07:37:22.877 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
07:37:22.877 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
07:37:22.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 92, name: `unknown`
07:37:22.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 102, name: `unknown`
07:37:22.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 107, name: `unknown`
07:37:22.915 [Lua] [StateIngame] Level seed: 15412772
07:37:22.943 [Flow] interaction enabled
07:37:22.943 [Flow] interaction enabled
07:37:22.943 [Flow] interaction enabled
07:37:22.943 [Flow] interaction enabled
07:37:22.943 [Flow] interaction enabled
07:37:22.943 [Flow] interaction enabled
07:37:22.943 [Flow] interaction enabled
07:37:22.943 [Flow] interaction enabled
07:37:22.943 [Flow] interaction enabled
07:37:22.943 [Flow] interaction enabled
07:37:22.943 [Flow] interaction enabled
07:37:22.943 [Flow] interaction enabled
07:37:22.943 [Flow] interaction enabled
07:37:22.943 [Flow] interaction enabled
07:37:22.943 [Flow] interaction enabled
07:37:22.951 [Lua] [LevelAnalysis] set_random_seed( 15412772)
07:37:22.957 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
07:37:22.957 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
07:37:22.957 [Lua] [IngameUI] init
07:37:22.972 [Lua] cb_razer_chroma_setup
07:37:22.995 [Lua] completed
07:37:22.996 [Lua] completed
07:37:22.997 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
07:37:22.997 [Lua] Set lobby begin:
07:37:22.997 [Lua] Lobby data twitch_enabled = false
07:37:22.997 [Lua] Lobby data power_level = 835
07:37:22.997 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:22.997 [Lua] Lobby data difficulty_tweak = 0
07:37:22.997 [Lua] Lobby data host = 1100001024c0853
07:37:22.997 [Lua] Lobby data game_mode = 2
07:37:22.997 [Lua] Lobby data is_private = false
07:37:22.997 [Lua] Lobby data match_started = true
07:37:22.997 [Lua] Lobby data mechanism = adventure
07:37:22.997 [Lua] Lobby data level_key = dlc_bogenhafen_city
07:37:22.997 [Lua] Lobby data player_slot_1 = 0:0
07:37:22.997 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
07:37:22.998 [Lua] Lobby data difficulty = hardest
07:37:22.998 [Lua] Lobby data quick_game = true
07:37:22.998 [Lua] Lobby data matchmaking = true
07:37:22.998 [Lua] Lobby data weave_name = false
07:37:22.998 [Lua] Lobby data player_slot_4 = 0:0
07:37:22.998 [Lua] Lobby data num_players = 1
07:37:22.998 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:37:22.998 [Lua] Lobby data player_slot_2 = 0:0
07:37:22.998 [Lua] Lobby data country_code = FI
07:37:22.998 [Lua] Lobby data player_slot_3 = 0:0
07:37:22.998 [Lua] Lobby data eac_authorized = true
07:37:22.998 [Lua] Set lobby end.
07:37:22.999 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:37:22.999 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:37:22.999 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:37:22.999 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:37:22.999 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:37:22.999 [Lua] CurrentConflictSettings default
07:37:22.999 [Lua] [ConflictDirector] conflict_director is ai_ready
07:37:23.004 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:37:23.004 [Lua] [MainPathSpawningGenerator] Injecting travel distances
07:37:23.010 [Lua] SpecialsPacing:remove_unwanted_breeds:
07:37:23.011 [Lua] Forming navigation groups in one frame
07:37:23.011 [Lua] Forming navigation groups
07:37:23.012 [Lua] NavigationGroupManager -> calulation time A: 0.0019999999999527063
07:37:23.322 [Lua] NavigationGroupManager -> calulation time B: 0.30999999999994543
07:37:23.322 [Lua] number of nav groups: 290
07:37:23.326 [Lua] number of refined nav groups : 188
07:37:23.330 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000381988
07:37:23.330 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.863640502095226 Normalized coefficient: 1.136065234641628
07:37:23.333 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.539779715240002 Normalized coefficient: 1.3648440775000032
07:37:23.336 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.435176710411902 Normalized coefficient: 1.1722957084586882
07:37:23.339 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 4.2704395413398748 Normalized coefficient: 1.1591312678897945
07:37:23.351 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
07:37:23.351 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
07:37:23.351 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
07:37:23.351 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
07:37:23.351 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
07:37:23.351 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
07:37:23.351 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
07:37:23.351 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
07:37:23.355 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_city
07:37:23.355 [Lua] [LevelAnalysis] This level has a total main-path length of 1216.145 meters.
07:37:23.355 [Lua] [LevelAnalysis] grouping spawners for event_patrol
07:37:23.355 [Lua] [LevelAnalysis]
07:37:23.355 [Lua] [LevelAnalysis] grouping spawners for event_boss
07:37:23.355 [Lua] [LevelAnalysis]
07:37:23.355 [Lua] [LevelAnalysis] Terror events added:
07:37:23.355 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
07:37:23.355 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
07:37:23.355 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
07:37:23.355 [Lua] NORMAL PATROL MAIN PATH 365.18267822265625
07:37:23.355 [Lua] [waypoints] = table
07:37:23.355 [Lua] [astar_points] = table
07:37:23.355 [Lua] [travel_dist] = 365.02104837447405 (number)
07:37:23.355 [Lua] [one_directional] = true (boolean)
07:37:23.355 [Lua] [id] = boss_30 (string)
07:37:23.355 [Lua] ----> using boss spline path!
07:37:23.355 [Lua] Adding main path event: Vector3Box(-41.2611, 158.042, 4.95) boss_event_skaven_spline_patrol 45 table: 000000000A94EF70
07:37:23.355 [Lua] ----> using boss gizmo!
07:37:23.355 [Lua] [LevelAnalysis] section: 3, start-index: 18, end-index: 24, forbidden-dist: -210.9 start-travel-dist: 990.5, end-travel-dist: 1010.0 spawn_distance 769.6
07:37:23.355 [Lua] Adding main path event: Vector3Box(48.6021, 252.467, 76.567) boss_event_chaos_troll 45 table: 000000000A94F5C0
07:37:23.355 [Lua] [LevelAnalysis] num_event_places_f: 0.77743007278442378 , num_event_places: 0 , trailing_event_fraction: 0.77743007278442378 , num_events: 1
07:37:23.355 [Lua] [LevelAnalysis] Level path distance: 1216.1451091766357
07:37:23.355 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1216.1451091766357 forbidden_dist: -1116.1451091766357
07:37:23.355 [Lua] [LevelAnalysis] wanted_distance: 1066.9500341226021
07:37:23.355 [Lua] [LevelAnalysis] Terror events added:
07:37:23.355 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
07:37:23.355 [Lua] Adding main path event: Vector3Box(36.2747, 241.769, 76.6057) rare_event_loot_rat 45 table: 000000000A94FAB0
07:37:23.355 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
07:37:23.360 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
07:37:23.368 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=68
07:37:23.368 [Lua] [Managers] Calling function on all managers:
07:37:23.368 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
07:37:23.386 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame
07:37:23.386 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync
07:37:23.386 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 24
07:37:23.388 [Lua] player (1100001024c0853,2) was put into party 1
07:37:23.400 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69
07:37:23.400 [Lua] Assigning peer(1100001024c0853:2) to profile(3) career(2)
07:37:23.400 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(3) career_index(2)
07:37:23.400 [Lua] Set lobby begin:
07:37:23.400 [Lua] Lobby data twitch_enabled = false
07:37:23.400 [Lua] Lobby data power_level = 835
07:37:23.400 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:23.400 [Lua] Lobby data difficulty_tweak = 0
07:37:23.400 [Lua] Lobby data host = 1100001024c0853
07:37:23.400 [Lua] Lobby data game_mode = 2
07:37:23.401 [Lua] Lobby data is_private = false
07:37:23.401 [Lua] Lobby data match_started = true
07:37:23.401 [Lua] Lobby data mechanism = adventure
07:37:23.401 [Lua] Lobby data level_key = dlc_bogenhafen_city
07:37:23.401 [Lua] Lobby data player_slot_1 = 0:0
07:37:23.401 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
07:37:23.401 [Lua] Lobby data difficulty = hardest
07:37:23.401 [Lua] Lobby data quick_game = true
07:37:23.401 [Lua] Lobby data matchmaking = true
07:37:23.401 [Lua] Lobby data weave_name = false
07:37:23.401 [Lua] Lobby data player_slot_4 = 0:0
07:37:23.401 [Lua] Lobby data num_players = 1
07:37:23.401 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:37:23.401 [Lua] Lobby data player_slot_2 = 0:0
07:37:23.401 [Lua] Lobby data country_code = FI
07:37:23.401 [Lua] Lobby data player_slot_3 = 0:0
07:37:23.401 [Lua] Lobby data eac_authorized = true
07:37:23.401 [Lua] Set lobby end.
07:37:23.401 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
07:37:23.401 [Lua]
07:37:23.401 [Lua] [wwise/two_handed_hammers] = false (boolean)
07:37:23.401 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
07:37:23.401 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
07:37:23.401 [Lua] [wwise/handgun_rifle] = false (boolean)
07:37:23.401 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
07:37:23.401 [Lua] [wwise/one_handed_hammers] = false (boolean)
07:37:23.401 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean)
07:37:23.401 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
07:37:23.401 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
07:37:23.401 [Lua]
07:37:23.401 [Lua]
07:37:23.401 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
07:37:23.401 [Lua] [wwise/two_handed_hammers] = false (boolean)
07:37:23.401 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean)
07:37:23.401 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
07:37:23.401 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:37:23.401 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:37:23.401 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
07:37:23.401 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
07:37:23.401 [Lua] [wwise/handgun_rifle] = false (boolean)
07:37:23.401 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
07:37:23.401 [Lua] [wwise/one_handed_hammers] = false (boolean)
07:37:23.401 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean)
07:37:23.401 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
07:37:23.401 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean)
07:37:23.401 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3] = false (boolean)
07:37:23.401 [Lua]
07:37:23.401 [Lua] player (1100001024c0853,3) was put into party 1
07:37:23.414 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70
07:37:23.414 [Lua] Assigning peer(1100001024c0853:3) to profile(2) career(3)
07:37:23.414 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(2) career_index(3)
07:37:23.414 [Lua] Set lobby begin:
07:37:23.414 [Lua] Lobby data twitch_enabled = false
07:37:23.414 [Lua] Lobby data power_level = 835
07:37:23.414 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:23.414 [Lua] Lobby data difficulty_tweak = 0
07:37:23.414 [Lua] Lobby data host = 1100001024c0853
07:37:23.414 [Lua] Lobby data game_mode = 2
07:37:23.414 [Lua] Lobby data is_private = false
07:37:23.414 [Lua] Lobby data match_started = true
07:37:23.414 [Lua] Lobby data mechanism = adventure
07:37:23.414 [Lua] Lobby data level_key = dlc_bogenhafen_city
07:37:23.415 [Lua] Lobby data player_slot_1 = 0:0
07:37:23.415 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
07:37:23.415 [Lua] Lobby data difficulty = hardest
07:37:23.415 [Lua] Lobby data quick_game = true
07:37:23.415 [Lua] Lobby data matchmaking = true
07:37:23.415 [Lua] Lobby data weave_name = false
07:37:23.415 [Lua] Lobby data player_slot_4 = 0:0
07:37:23.415 [Lua] Lobby data num_players = 1
07:37:23.415 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:37:23.415 [Lua] Lobby data player_slot_2 = 0:0
07:37:23.415 [Lua] Lobby data country_code = FI
07:37:23.415 [Lua] Lobby data player_slot_3 = 0:0
07:37:23.415 [Lua] Lobby data eac_authorized = true
07:37:23.415 [Lua] Set lobby end.
07:37:23.415 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
07:37:23.415 [Lua]
07:37:23.415 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
07:37:23.415 [Lua] [wwise/flail] = false (boolean)
07:37:23.415 [Lua] [wwise/staff] = false (boolean)
07:37:23.415 [Lua] [wwise/flamethrower] = false (boolean)
07:37:23.415 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
07:37:23.415 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
07:37:23.415 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
07:37:23.415 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
07:37:23.415 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
07:37:23.415 [Lua]
07:37:23.415 [Lua]
07:37:23.415 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
07:37:23.415 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
07:37:23.415 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
07:37:23.415 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
07:37:23.415 [Lua] [wwise/staff] = false (boolean)
07:37:23.415 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
07:37:23.415 [Lua] [wwise/flail] = false (boolean)
07:37:23.415 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:37:23.415 [Lua] [wwise/flamethrower] = false (boolean)
07:37:23.415 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
07:37:23.415 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
07:37:23.415 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean)
07:37:23.415 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
07:37:23.415 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:37:23.415 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
07:37:23.415 [Lua]
07:37:23.415 [Lua] player (1100001024c0853,4) was put into party 1
07:37:23.429 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=71
07:37:23.429 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1)
07:37:23.429 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1)
07:37:23.429 [Lua] Set lobby begin:
07:37:23.429 [Lua] Lobby data twitch_enabled = false
07:37:23.429 [Lua] Lobby data power_level = 835
07:37:23.429 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:23.429 [Lua] Lobby data difficulty_tweak = 0
07:37:23.429 [Lua] Lobby data host = 1100001024c0853
07:37:23.429 [Lua] Lobby data game_mode = 2
07:37:23.429 [Lua] Lobby data is_private = false
07:37:23.429 [Lua] Lobby data match_started = true
07:37:23.429 [Lua] Lobby data mechanism = adventure
07:37:23.429 [Lua] Lobby data level_key = dlc_bogenhafen_city
07:37:23.429 [Lua] Lobby data player_slot_1 = 0:0
07:37:23.429 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
07:37:23.429 [Lua] Lobby data difficulty = hardest
07:37:23.429 [Lua] Lobby data quick_game = true
07:37:23.429 [Lua] Lobby data matchmaking = true
07:37:23.430 [Lua] Lobby data weave_name = false
07:37:23.430 [Lua] Lobby data player_slot_4 = 0:0
07:37:23.430 [Lua] Lobby data num_players = 1
07:37:23.430 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:37:23.430 [Lua] Lobby data player_slot_2 = 0:0
07:37:23.430 [Lua] Lobby data country_code = FI
07:37:23.430 [Lua] Lobby data player_slot_3 = 0:0
07:37:23.430 [Lua] Lobby data eac_authorized = true
07:37:23.430 [Lua] Set lobby end.
07:37:23.430 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
07:37:23.430 [Lua]
07:37:23.430 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:37:23.430 [Lua] [wwise/one_handed_swords] = false (boolean)
07:37:23.430 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:37:23.430 [Lua] [wwise/handgun_rifle] = false (boolean)
07:37:23.430 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:37:23.430 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
07:37:23.430 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:37:23.430 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:37:23.430 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:37:23.430 [Lua]
07:37:23.430 [Lua]
07:37:23.430 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:37:23.430 [Lua] [wwise/one_handed_swords] = false (boolean)
07:37:23.430 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
07:37:23.430 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:37:23.430 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
07:37:23.430 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:37:23.430 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:37:23.430 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
07:37:23.430 [Lua] [wwise/handgun_rifle] = false (boolean)
07:37:23.430 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:37:23.430 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:37:23.430 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:37:23.430 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:37:23.430 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
07:37:23.430 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
07:37:23.430 [Lua]
07:37:23.436 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:12 my_peer_id:1100001024c0853
07:37:23.436 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:13 my_peer_id:1100001024c0853
07:37:23.436 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:14 my_peer_id:1100001024c0853
07:37:23.530 [Lua] [GameNetworkManager] destroying game object with go_id=71
07:37:23.530 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync
07:37:23.530 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers
07:37:23.531 [Lua] player (1100001024c0853,4) was put into party 1
07:37:23.547 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72
07:37:23.547 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1)
07:37:23.547 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1)
07:37:23.547 [Lua] Set lobby begin:
07:37:23.547 [Lua] Lobby data twitch_enabled = false
07:37:23.547 [Lua] Lobby data power_level = 835
07:37:23.547 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:23.547 [Lua] Lobby data difficulty_tweak = 0
07:37:23.547 [Lua] Lobby data host = 1100001024c0853
07:37:23.547 [Lua] Lobby data game_mode = 2
07:37:23.547 [Lua] Lobby data is_private = false
07:37:23.547 [Lua] Lobby data match_started = true
07:37:23.547 [Lua] Lobby data mechanism = adventure
07:37:23.547 [Lua] Lobby data level_key = dlc_bogenhafen_city
07:37:23.547 [Lua] Lobby data player_slot_1 = 0:0
07:37:23.547 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city
07:37:23.547 [Lua] Lobby data difficulty = hardest
07:37:23.547 [Lua] Lobby data quick_game = true
07:37:23.548 [Lua] Lobby data matchmaking = true
07:37:23.548 [Lua] Lobby data weave_name = false
07:37:23.548 [Lua] Lobby data player_slot_4 = 0:0
07:37:23.548 [Lua] Lobby data num_players = 1
07:37:23.548 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:37:23.548 [Lua] Lobby data player_slot_2 = 0:0
07:37:23.548 [Lua] Lobby data country_code = FI
07:37:23.548 [Lua] Lobby data player_slot_3 = 0:0
07:37:23.548 [Lua] Lobby data eac_authorized = true
07:37:23.548 [Lua] Set lobby end.
07:37:23.548 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
07:37:23.548 [Lua]
07:37:23.548 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:37:23.548 [Lua] [wwise/one_handed_swords] = false (boolean)
07:37:23.548 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:37:23.548 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
07:37:23.548 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:37:23.548 [Lua] [wwise/handgun_rifle] = false (boolean)
07:37:23.548 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:37:23.548 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:37:23.548 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:37:23.548 [Lua]
07:37:23.548 [Lua]
07:37:23.548 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:37:23.548 [Lua] [wwise/one_handed_swords] = false (boolean)
07:37:23.548 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
07:37:23.548 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:37:23.548 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
07:37:23.548 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:37:23.548 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:37:23.548 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
07:37:23.548 [Lua] [wwise/handgun_rifle] = false (boolean)
07:37:23.548 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:37:23.548 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:37:23.548 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:37:23.548 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:37:23.548 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
07:37:23.548 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
07:37:23.548 [Lua]
07:37:23.552 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:12 my_peer_id:1100001024c0853
07:37:23.552 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
07:37:23.552 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
07:37:23.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient, async-read,
07:37:23.552 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
07:37:23.552 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
07:37:23.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient, async-read,
07:37:23.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
07:37:23.552 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
07:37:23.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
07:37:23.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read,
07:37:23.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient, async-read,
07:37:23.552 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:13 my_peer_id:1100001024c0853
07:37:23.552 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:14 my_peer_id:1100001024c0853
07:37:23.552 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:15 my_peer_id:1100001024c0853
07:37:23.555 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers
07:37:23.555 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame
07:37:23.565 [Flow] fireworks_1
07:37:23.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 108, name: `unknown`
07:37:23.565 [Flow] fireworks_2
07:37:23.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 29, name: `unknown`
07:37:23.571 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:15 my_peer_id:1100001024c0853
07:37:23.613 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
07:37:23.613 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
07:37:23.613 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11, InventoryPackageSynchronizerClient
07:37:23.613 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
07:37:23.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1, InventoryPackageSynchronizerClient
07:37:23.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient
07:37:23.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient
07:37:23.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, InventoryPackageSynchronizerClient
07:37:23.614 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark, InventoryPackageSynchronizerClient
07:37:23.614 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
07:37:23.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 23, name: `unknown`
07:37:23.655 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
07:37:23.655 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
07:37:23.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
07:37:23.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 92, name: `unknown`
07:37:23.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown`
07:37:23.711 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 24
07:37:23.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
07:37:23.808 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
07:37:23.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
07:37:23.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
07:37:23.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown`
07:37:23.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
07:37:23.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
07:37:23.928 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
07:37:23.928 [Lua] completed
07:37:23.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
07:37:24.014 [Flow] BAKE BAKE BAKE
07:37:24.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown`
07:37:24.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 92, name: `unknown`
07:37:24.450 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
07:37:24.450 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
07:37:24.452 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
07:37:24.452 [Lua] completed
07:37:24.533 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
07:37:24.533 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
07:37:24.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
07:37:24.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
07:37:24.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
07:37:24.657 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
07:37:24.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
07:37:24.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
07:37:24.731 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
07:37:24.857 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
07:37:24.857 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
07:37:24.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
07:37:24.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
07:37:24.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
07:37:24.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
07:37:24.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 92, name: `unknown`
07:37:24.978 [Lua] completed
07:37:25.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
07:37:25.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
07:37:25.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
07:37:25.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
07:37:25.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
07:37:25.177 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
07:37:25.194 [Lua] test
07:37:25.196 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:37:25.196 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
07:37:25.197 [Lua] test
07:37:25.199 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:37:25.199 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
07:37:25.199 [Lua] test
07:37:25.202 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:37:25.202 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
07:37:25.207 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:37:25.207 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:37:25.208 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80
07:37:25.222 [Lua] Switching ConflictSettings: to: chaos_beastmen
07:37:25.222 [Lua] pacing=default
07:37:25.222 [Lua] locked_func_name=beastmen
07:37:25.222 [Lua] roaming=nil
07:37:25.222 [Lua] specials=chaos_beastmen
07:37:25.222 [Lua] debug_color=orange
07:37:25.222 [Lua] contained_breeds=nil
07:37:25.222 [Lua] pack_spawning=chaos_beastmen
07:37:25.222 [Lua] disabled=false
07:37:25.222 [Lua] factions=nil
07:37:25.222 [Lua] boss=chaos_beastmen
07:37:25.222 [Lua] horde=beastmen
07:37:25.222 [Lua] name=chaos_beastmen
07:37:25.222 [Lua] intensity=default
07:37:25.222 [Lua] ---
07:37:25.223 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2
07:37:25.223 [Lua] updating bot weapon metadata for weapon: handgun_template_2
07:37:25.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 102, name: `unknown`
07:37:25.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 102, name: `unknown`
07:37:25.502 [Lua] completed
07:37:25.535 [Lua] StateInGameRunning:_game_actually_starts()
07:37:25.535 [Lua] #################################################################################################################
07:37:25.535 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-dlc_bogenhafen_city [Members joined]: 0 [Members Left]: 0 [Is Server]: true
07:37:25.535 [Lua] #################################################################################################################
07:37:25.535 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25
07:37:25.535 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
07:37:25.551 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25
07:37:25.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 24, name: `unknown`
07:37:25.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
07:37:25.608 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
07:37:25.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25
07:37:25.790 [Lua] Commit load time data
07:37:25.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown`
07:37:26.028 [Lua] completed
07:37:26.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown`
07:37:26.547 [Lua] completed
07:37:26.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown`
07:37:26.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown`
07:37:26.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown`
07:37:26.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown`
07:37:26.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown`
07:37:27.072 [Lua] completed
07:37:27.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown`
07:37:27.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown`
07:37:27.597 [Lua] completed
07:37:27.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown`
07:37:28.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown`
07:37:28.117 [Lua] completed
07:37:28.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown`
07:37:28.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown`
07:37:28.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown`
07:37:28.635 [Lua] completed
07:37:28.995 [Flow] BAKE BAKE BAKE
07:37:29.157 [Lua] completed
07:37:29.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown`
07:37:29.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown`
07:37:29.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown`
07:37:29.678 [Lua] completed
07:37:29.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown`
07:37:30.201 [Lua] completed
07:37:30.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown`
07:37:30.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown`
07:37:30.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown`
07:37:30.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown`
07:37:30.718 [Lua] completed
07:37:30.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown`
07:37:30.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown`
07:37:31.237 [Lua] completed
07:37:31.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown`
07:37:31.755 [Lua] completed
07:37:31.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown`
07:37:32.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown`
07:37:32.278 [Lua] completed
07:37:32.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown`
07:37:32.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown`
07:37:32.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown`
07:37:32.796 [Lua] completed
07:37:32.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown`
07:37:33.316 [Lua] completed
07:37:33.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown`
07:37:33.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown`
07:37:33.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown`
07:37:33.835 [Lua] completed
07:37:33.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown`
07:37:34.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown`
07:37:34.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 102, name: `unknown`
07:37:34.357 [Lua] completed
07:37:34.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 102, name: `unknown`
07:37:34.876 [Lua] completed
07:37:35.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 102, name: `unknown`
07:37:35.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 102, name: `unknown`
07:37:35.394 [Lua] completed
07:37:35.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 102, name: `unknown`
07:37:35.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 102, name: `unknown`
07:37:35.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 102, name: `unknown`
07:37:35.917 [Lua] completed
07:37:36.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown`
07:37:36.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown`
07:37:36.433 [Lua] completed
07:37:36.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown`
07:37:36.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown`
07:37:36.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown`
07:37:36.954 [Lua] completed
07:37:37.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown`
07:37:37.481 [Lua] completed
07:37:37.496 [Lua] [IngameUI] menu view on_enter ingame_menu
07:37:37.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown`
07:37:37.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown`
07:37:37.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown`
07:37:38.003 [Lua] completed
07:37:38.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown`
07:37:38.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown`
07:37:38.529 [Lua] completed
07:37:38.532 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
07:37:38.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown`
07:37:38.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown`
07:37:38.964 [Lua] PopupManager:query_result returned result: leave_game
07:37:38.981 [Lua] [Matchmaking] Doing transition leave_game from UI
07:37:38.981 [Lua] TRANSITION leave_game nil nil
07:37:38.981 [Lua] [GameNetworkManager] Leaving game...
07:37:38.981 [Lua] [GameNetworkManager] Shutting down game session host.
07:37:38.981 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
07:37:38.981 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
07:37:38.981 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=18.17
07:37:38.981 [Lua] [IngameUI] menu view on_exit ingame_menu
07:37:38.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown`
07:37:38.996 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
07:37:39.047 [Lua] completed
07:37:39.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown`
07:37:39.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown`
07:37:39.574 [Lua] completed
07:37:39.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown`
07:37:40.101 [Lua] completed
07:37:40.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown`
07:37:40.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown`
07:37:40.628 [Lua] completed
07:37:40.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown`
07:37:40.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown`
07:37:40.983 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
07:37:40.983 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
07:37:40.983 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
07:37:40.983 [Lua] [Managers] Calling function on all managers:
07:37:40.983 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
07:37:40.983 [Lua] Clearing all global lookup lists
07:37:40.984 [Lua] [IngamePlayerListUI] - Destroy
07:37:40.984 [Lua] [GamePadEquipmentUI] - Destroy
07:37:40.984 [Lua] [EquipmentUI] - Destroy
07:37:40.984 [Lua] [GamePadAbilityUI] - Destroy
07:37:40.984 [Lua] [AbilityUI] - Destroy
07:37:40.984 [Lua] [IngameUI] destroy
07:37:41.139 [Lua] [Managers] Destroying manager group:
07:37:41.146 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
07:37:41.249 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
07:37:41.251 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
07:37:41.253 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
07:37:41.256 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
07:37:41.257 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
07:37:41.257 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
07:37:41.258 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
07:37:41.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
07:37:41.259 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
07:37:41.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
07:37:41.263 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
07:37:41.265 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
07:37:41.266 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
07:37:41.266 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
07:37:41.269 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
07:37:41.271 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
07:37:41.271 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
07:37:41.272 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
07:37:41.273 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
07:37:41.275 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
07:37:41.277 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
07:37:41.277 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
07:37:41.280 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
07:37:41.281 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
07:37:41.283 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
07:37:41.284 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
07:37:41.285 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
07:37:41.286 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
07:37:41.288 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
07:37:41.290 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
07:37:41.299 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
07:37:41.302 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
07:37:41.304 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
07:37:41.309 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
07:37:41.309 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame
07:37:41.309 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
07:37:41.309 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 dlc_bogenhafen_city 0
07:37:41.309 warning: [Lua] Following data will be uploaded to Crashify:
<>
07:37:41.309 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_city", Num ocurrencies: 7, User: 1100001024c0853 "Le Duck du Lac"
<>
07:37:41.310 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_bogenhafen_city<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_city"
[2] self = table: 0000000000A91320; previous_state = InGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "dlc_bogenhafen_city"; environment_variation_id = 0; level_seed = 15412772; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000002E9BC0
[3] _ = table: 0000000000A91320; new_state = Loading; old_state = InGame
[4] self = table: 0000000000527580; peer_state_machines = table: 00000000005278B0; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330; current_state = InGame
[5] self = table: 000000000172CAE0; application_shutdown = nil; unit_spawner = table: 000000000FDC3700; world = [World]; unit_storage = table: 000000000F15BDD0; units = table: 000000000F15BEA0; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 000000000172CAE0
[8] self = table: 0000000011F31CD0; dt = 0.016968837007880211; t = 1481.6835103556514; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016968837007880211; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016968837007880211; t = 1481.6835103556514
[10] dt = 0.016968837007880211
[2] server = table: 0000000000527580; wanted_career_index = 4; loaded_level = "dlc_bogenhafen_city"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853";
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; game_session = [GameSession]; game_network_manager = table: 0000000010CED9B0; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "dlc_bogenhafen_city"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 00000000029F4A40;
[5] world_name = "level_world"; entity_system_bag = table: 000000000E7C5C20; network_server = table: 0000000000527580; entity_system = table: 000000000DD15390; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 0000000011F60910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F3C7D40; profile_synchronizer = table: 0000000000C3C210; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AC2B6E0; num_local_human_players = 1; _lobby_host = table: 00000000105BE2E0; _gm_event_end_conditions_met = false; exit_type = "left_game"; world = [World]; dt = 0.016968837007880211; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 00000000029F4A40; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 00000000011C7150; level_key = "dlc_bogenhafen_city"; game_mode_key = "adventure"; statistics_db = table: 000000000B392140; exit_time = 18.173314940184355; dice_keeper = table: 000000000F16B7E0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000172CAE0;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000172CAE0;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000172CAE0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000017E5B00;
<>
<>
07:37:41.310 [Lua] [Matchmaking] unregister rpcs
07:37:41.310 [Lua] [Matchmaking] destroying
07:37:41.310 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
07:37:41.310 [Lua] [ChatManager] Unregistering channel 1
07:37:41.310 [Lua] [EnemyPackageLoader] network_context_destroyed
07:37:41.310 [Lua] [PartyManager] network_context_destroyed
07:37:41.310 [Lua] [GameMechanismManager] network_context_destroyed
07:37:41.310 [SteamVoip] Destroying room b629bc307e38a1cf
07:37:41.316 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
07:37:41.317 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
07:37:41.319 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
07:37:41.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, InventoryPackageSynchronizerClient
07:37:41.319 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
07:37:41.319 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
07:37:41.319 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
07:37:41.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
07:37:41.321 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
07:37:41.323 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
07:37:41.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05, InventoryPackageSynchronizerClient
07:37:41.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
07:37:41.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient
07:37:41.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient
07:37:41.324 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient
07:37:41.325 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
07:37:41.325 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
07:37:41.325 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient
07:37:41.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
07:37:41.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient
07:37:41.330 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
07:37:41.330 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient
07:37:41.330 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
07:37:41.331 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
07:37:41.331 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
07:37:41.332 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
07:37:41.332 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
07:37:41.337 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
07:37:41.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient
07:37:41.338 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
07:37:41.338 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
07:37:41.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, InventoryPackageSynchronizerClient
07:37:41.338 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
07:37:41.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
07:37:41.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient
07:37:41.339 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
07:37:41.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
07:37:41.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03, InventoryPackageSynchronizerClient
07:37:41.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
07:37:41.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, InventoryPackageSynchronizerClient
07:37:41.341 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
07:37:41.348 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
07:37:41.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient
07:37:41.349 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
07:37:41.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1, InventoryPackageSynchronizerClient
07:37:41.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
07:37:41.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient
07:37:41.352 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
07:37:41.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient
07:37:41.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient
07:37:41.354 [EACServer] [09:37:41:353][Windows][EAC Server] [Info][Destroy] Called
07:37:41.356 [Lua] [LobbyHost] Destroying
07:37:41.356 [Lua] ############### UNLOADING PACKAGES ###############
07:37:41.356 [Lua] [Managers] Calling function on all managers:
07:37:41.356 [Lua] [Managers] Destroying manager group:
07:37:41.356 [Lua] [Gamestate] Enter state StateLoading
07:37:41.358 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
07:37:41.358 [Lua] [LobbyManager] Setting up network options
07:37:41.358 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
07:37:41.358 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
07:37:41.358 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
07:37:41.358 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
07:37:41.358 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
07:37:41.358 [Lua] LobbyManager:setup_network_options server_port: 27015
07:37:41.358 [Lua] registering RPCs
07:37:41.358 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
07:37:41.358 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
07:37:41.358 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
07:37:41.358 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
07:37:41.358 [Lua] [LevelTransitionHandler] load_level inn_level 0
07:37:41.394 [Umbra] Unload tome
07:37:41.412 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler
07:37:41.412 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
07:37:41.412 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
07:37:41.412 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
07:37:41.412 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
07:37:41.412 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
07:37:41.413 [SteamVoip] Creating room 692e6e65dba3cc80
07:37:41.413 [EAC] EAC server 1100001024c0853 is initializing
07:37:41.421 [EAC] Server is also client 1100001024c0853
07:37:41.421 [EACServer] [09:37:41:420][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF63EB577C0 LogLevel: Info.
07:37:41.421 [Lua] ### Created peer state machine for 1100001024c0853
07:37:41.421 [Lua] [PeerSM] 1100001024c0853 :: on_enter Connecting
07:37:41.421 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
07:37:41.421 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
07:37:41.436 [Lua] [Gamestate] Enter Substate StateLoadingRunning
07:37:41.436 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
07:37:41.436 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
07:37:41.436 [Lua] Set lobby begin:
07:37:41.436 [Lua] Set lobby end.
07:37:41.436 [Lua] [PSM] Peer 1100001024c0853 joined. Want to use profile index "5" and join party "nil"
07:37:41.436 [Lua] [LobbyHost] Changed state from 0 to creating
07:37:41.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
07:37:41.540 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
07:37:41.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
07:37:41.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
07:37:41.648 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
07:37:41.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
07:37:41.650 [Lua] [LobbyHost] Changed state from creating to joined
07:37:41.650 [Lua] [PartyManager] Leader is set to 1100001024c0853
07:37:41.650 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001024c0853 my_peer_id:1100001024c0853
07:37:41.650 [Lua] [ChatManager] Registering channel 1
07:37:41.650 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853)
07:37:41.650 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853)
07:37:41.650 [Lua] [PartyManager] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853)
07:37:41.665 [Lua] [NetworkServer] Changing num_players from nil to 1
07:37:41.665 [Lua] Players: 1
07:37:41.665 [Lua] Set lobby begin:
07:37:41.665 [Lua] Lobby data num_players = 1
07:37:41.665 [Lua] Lobby data level_key = inn_level
07:37:41.665 [Lua] Lobby data game_mode = 3
07:37:41.665 [Lua] Lobby data matchmaking = false
07:37:41.665 [Lua] Set lobby end.
07:37:41.685 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
07:37:41.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
07:37:41.731 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
07:37:41.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
07:37:43.000 [Lua] player (1100001024c0853,1) was put into party 0
07:37:43.000 [Lua] [PeerSM] 1100001024c0853 :: on_exit Connecting
07:37:43.000 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
07:37:43.000 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 inn_level 0
07:37:43.000 warning: [Lua] Following data will be uploaded to Crashify:
<>
07:37:43.000 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 1100001024c0853 "Le Duck du Lac"
<>
07:37:43.000 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000009D51700; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 0000000009340760; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15191972; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000934EFB0
[3] _ = table: 0000000009D51700; new_state = Loading; old_state = Connecting
[4] self = table: 000000000E6AF010; dt = 0.016667189076542854; state_data = table: 0000000009D51700; new_state = Loading
[5] self = table: 00000000092F0950; dt = 0.016667189076542854; peer_state_machines = table: 0000000009394CF0; joined_peers = table: 000000000E6FF630; game_session = nil; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E6AF010
[6] self = table: 000000000B3D44D0; dt = 0.016667189076542854
[7] self = table: 000000000B3D44D0; dt = 0.016667189076542854; t = 1483.7010743971914
[8] self = table: 0000000011F31CD0; dt = 0.016667189076542854; t = 1483.7010743971914
[9] self = table: 0000000000097110; real_world_dt = 0.016667189076542854; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016667189076542854; t = 1483.7010743971914
[10] dt = 0.016667189076542854
[2] server = table: 00000000092F0950; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5601836144924164; peer_id = "1100001024c0853";
[4] current_state = Loading; function_memoize = table: 00000000092D6820; state_data = table: 0000000009D51700;
[5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000E723B20; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000E6C7650; _joined_peers = table: 000000000E6FF630; voip = table: 0000000009391510; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000E6858D0; lobby_host = table: 0000000009D606F0; level_key = "inn_level"; slot_allocator = table: 000000000E6F70C0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009325350; wanted_career_index = 4; _reserved_slots = table: 000000000E6C3740; wanted_profile_index = 5; _connected_peers = table: 0000000009325320; player_manager = table: 000000001054ED70; _profile_requester = table: 000000000E694BE0; network_transmit = table: 0000000009340760; peers_completed_game_object_sync = table: 00000000092F45F0; peer_state_machines = table: 0000000009394CF0; network_event_delegate = table: 000000000E720760;
[6] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 0000000009D606F0; _machine = table: 0000000009385750; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E720760; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000009325350; _network_transmit = table: 0000000009340760; _network_server = table: 00000000092F0950; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 00000000092F4B90; _local_quickplay_bonus = true; _loading_view = table: 000000000938B510;
[7] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 0000000009D606F0; _machine = table: 0000000009385750; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E720760; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000009325350; _network_transmit = table: 0000000009340760; _network_server = table: 00000000092F0950; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 00000000092F4B90; _local_quickplay_bonus = true; _loading_view = table: 000000000938B510;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B3D44D0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000017E5B00;
<>
<>
07:37:43.001 [Lua] [StateLoading] got rpc_load_level 50 inn_level
07:37:49.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
07:37:49.110 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
07:37:49.127 [Lua] [LevelTransitionHandler] Level load completed!
07:37:49.127 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 15191972 - use_random_directors: true - overriden_conflict: nil
07:37:49.130 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:37:49.130 [Lua] checking dlc's against conflict directors
07:37:49.130 [Lua] number of factions to include 1
07:37:49.130 [Lua] Updated list weights for random:
07:37:49.130 [Lua] skaven, 0.42 (0.00-0.42)
07:37:49.130 [Lua] chaos, 0.42 (0.42-0.83)
07:37:49.130 [Lua] beastmen, 0.17 (0.83-1.00)
07:37:49.130 [Lua] Rolled random faction: 0.33922079205513 skaven
07:37:49.130 [Lua] number of factions added 1
07:37:49.130 [Lua] --- --- ---
07:37:49.130 [Lua] Starting... difficulty 'hardest'
07:37:49.130 [Lua] These are the starting conflict directors:
07:37:49.130 [Lua] inn_level
07:37:49.130 [Lua] --- --- ---
07:37:49.130 [Lua]
07:37:49.130 [Lua] DONE! Found the following directors:
07:37:49.130 [Lua] (free: 35), Master hash is:
07:37:49.130 [Lua] [EnemyPackageLoader] breed_lookup: {
}
07:37:49.130 [Lua] load_startup_enemy_packages: --------------
07:37:49.130 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
07:37:49.130 [Lua] critter_rat
07:37:49.144 [Lua] ### Sending rpc_level_loaded
07:37:49.144 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 50
07:37:49.144 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded
07:37:49.161 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading
07:37:49.161 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages
07:37:49.161 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:0 my_peer_id:1100001024c0853
07:37:49.161 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:0 my_peer_id:1100001024c0853
07:37:49.177 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
07:37:49.177 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages
07:37:49.177 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame
07:37:49.178 [Lua] ### Sending rpc_level_loaded
07:37:49.178 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 50
07:37:49.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
07:37:49.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
07:37:49.196 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
07:37:49.196 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
07:37:49.196 [Lua] Starting async level spawning of levels/inn/world
07:37:49.196 [Umbra] Init version: 3.4.15 :: 16 threads
07:37:49.500 [Lua] Async level spawning done
07:37:49.500 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
07:37:50.470 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
07:37:50.470 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
07:37:50.471 [Lua] Set lobby begin:
07:37:50.471 [Lua] Lobby data host = 1100001024c0853
07:37:50.471 [Lua] Lobby data level_key = inn_level
07:37:50.471 [Lua] Lobby data game_mode = 3
07:37:50.471 [Lua] Lobby data country_code = FI
07:37:50.471 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:50.471 [Lua] Lobby data num_players = 1
07:37:50.471 [Lua] Lobby data matchmaking = false
07:37:50.471 [Lua] Set lobby end.
07:37:50.471 [Lua] [Managers] Destroying manager group:
07:37:50.471 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
07:37:50.471 [Lua] [Gamestate] Enter StateIngame HOST
07:37:50.471 [Lua] [Managers] Calling function on all managers:
07:37:50.472 [Lua] <>level = inn_level<>
07:37:50.472 [Lua] Set lobby begin:
07:37:50.472 [Lua] Lobby data host = 1100001024c0853
07:37:50.472 [Lua] Lobby data level_key = inn_level
07:37:50.472 [Lua] Lobby data game_mode = 3
07:37:50.472 [Lua] Lobby data selected_level_key = inn_level
07:37:50.472 [Lua] Lobby data country_code = FI
07:37:50.472 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:50.472 [Lua] Lobby data num_players = 1
07:37:50.472 [Lua] Lobby data matchmaking = false
07:37:50.472 [Lua] Set lobby end.
07:37:50.472 [Lua] [StateIngame] Server ingame
07:37:50.475 [Lua] Set lobby begin:
07:37:50.475 [Lua] Lobby data level_key = inn_level
07:37:50.475 [Lua] Lobby data selected_level_key = inn_level
07:37:50.475 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:50.476 [Lua] Lobby data matchmaking = false
07:37:50.476 [Lua] Lobby data host = 1100001024c0853
07:37:50.476 [Lua] Lobby data country_code = FI
07:37:50.476 [Lua] Lobby data game_mode = 3
07:37:50.476 [Lua] Lobby data difficulty_tweak = 0
07:37:50.476 [Lua] Lobby data difficulty = hardest
07:37:50.476 [Lua] Lobby data num_players = 1
07:37:50.476 [Lua] Set lobby end.
07:37:50.476 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
07:37:50.476 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
07:37:50.476 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
07:37:50.476 [Lua] [Matchmaking] initializing
07:37:50.476 [Lua] [Matchmaking] my_peer_id: 1100001024c0853, I am server
07:37:50.476 [Lua] [Matchmaking] register rpcs
07:37:50.476 [Lua] GameNetworkManager:init... creating game session
07:37:50.476 [Lua] Host GameSession.make_game_session_host with session:
07:37:50.476 [Lua] [GameNetworkManager] Setting pong timeout to 60
07:37:50.476 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853
07:37:50.476 [Lua] [GameNetworkManager] self.is_server = true
07:37:50.476 [Network] Setting artificial MTU limit to 576
07:37:50.476 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
07:37:50.486 [Lua] Switching ConflictSettings: to: inn_level
07:37:50.486 [Lua] pacing=disabled
07:37:50.486 [Lua] roaming=nil
07:37:50.486 [Lua] disabled=false
07:37:50.486 [Lua] pack_spawning=disabled
07:37:50.486 [Lua] contained_breeds=nil
07:37:50.486 [Lua] boss=disabled
07:37:50.486 [Lua] horde=disabled
07:37:50.486 [Lua] specials=disabled
07:37:50.486 [Lua] name=inn_level
07:37:50.486 [Lua] intensity=disabled
07:37:50.486 [Lua] ---
07:37:50.486 [Lua] [LevelAnalysis] set_random_seed( 15191972)
07:37:50.489 [Lua] [AIInterestPointSystem] Level Seed: 15191972
07:37:50.489 [Lua]
07:37:50.489 [Lua] [entity_system_bag] = table
07:37:50.489 [Lua] [entity_system_bag] = metatable
07:37:50.489 [Lua] [startup_data] = table
07:37:50.489 [Lua] [entity_manager] = table
07:37:50.489 [Lua] [entity_manager] = metatable
07:37:50.489 [Lua] [unit_spawner] = table
07:37:50.489 [Lua] [unit_spawner] = metatable
07:37:50.489 [Lua] [unit_storage] = table
07:37:50.489 [Lua] [unit_storage] = metatable
07:37:50.489 [Lua] [dice_keeper] = table
07:37:50.489 [Lua] [dice_keeper] = metatable
07:37:50.489 [Lua] [is_server] = true (boolean)
07:37:50.489 [Lua] [world] = [World]
07:37:50.489 [Lua] [system_api] = table
07:37:50.489 [Lua] [entity_system] = table
07:37:50.489 [Lua] [entity_system] = metatable
07:37:50.489 [Lua] [network_lobby] = table
07:37:50.489 [Lua] [network_lobby] = metatable
07:37:50.489 [Lua] [profile_synchronizer] = table
07:37:50.489 [Lua] [profile_synchronizer] = metatable
07:37:50.489 [Lua] [level_transition_handler] = table
07:37:50.489 [Lua] [level_transition_handler] = metatable
07:37:50.489 [Lua] [num_local_human_players] = 1 (number)
07:37:50.489 [Lua] [statistics_db] = table
07:37:50.489 [Lua] [statistics_db] = metatable
07:37:50.489 [Lua] [network_server] = table
07:37:50.489 [Lua] [network_server] = metatable
07:37:50.489 [Lua] [input_manager] = table
07:37:50.489 [Lua] [input_manager] = metatable
07:37:50.489 [Lua] [network_clock] = table
07:37:50.489 [Lua] [network_clock] = metatable
07:37:50.489 [Lua] [network_transmit] = table
07:37:50.489 [Lua] [network_transmit] = metatable
07:37:50.489 [Lua] [free_flight_manager] = table
07:37:50.489 [Lua] [free_flight_manager] = metatable
07:37:50.489 [Lua] [network_manager] = table
07:37:50.489 [Lua] [network_manager] = metatable
07:37:50.489 [Lua] [network_event_delegate] = table
07:37:50.489 [Lua] [network_event_delegate] = metatable
07:37:50.489 [Lua]
07:37:50.489 [Lua] ignoring extension VersusVolumeObjectiveExtension
07:37:50.489 [Lua] ignoring extension VersusInteractObjectiveExtension
07:37:50.489 [Lua] ignoring extension VersusPayloadObjectiveExtension
07:37:50.489 [Lua] ignoring extension VersusSocketObjectiveExtension
07:37:50.489 [Lua] ignoring extension VersusTargetObjectiveExtension
07:37:50.489 [Lua] ignoring extension VersusMissionObjectiveExtension
07:37:50.490 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
07:37:50.492 [Lua] [AchievementManager] Achievements using the steam platform
07:37:50.538 [Lua] [StateIngame] Level seed: 15191972
07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read,
07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read,
07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
07:37:50.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
07:37:50.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
07:37:50.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read,
07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read,
07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
07:37:50.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read,
07:37:50.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
07:37:50.550 [Lua] [LevelAnalysis] set_random_seed( 15191972)
07:37:50.554 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
07:37:50.554 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
07:37:50.555 [Lua] [IngameUI] init
07:37:50.573 [Lua] cb_razer_chroma_setup
07:37:50.600 [Lua] completed
07:37:50.600 [Lua] completed
07:37:50.600 [Lua] completed
07:37:50.600 [Lua] completed
07:37:50.612 [Lua] completed
07:37:50.612 [Lua] completed
07:37:50.613 [Lua] [Matchmaking] Cancelling matchmaking
07:37:50.613 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
07:37:50.613 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
07:37:50.613 [Lua] Set lobby begin:
07:37:50.613 [Lua] Lobby data level_key = inn_level
07:37:50.613 [Lua] Lobby data power_level = 0
07:37:50.613 [Lua] Lobby data selected_level_key = inn_level
07:37:50.613 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:50.613 [Lua] Lobby data matchmaking = false
07:37:50.613 [Lua] Lobby data host = 1100001024c0853
07:37:50.613 [Lua] Lobby data country_code = FI
07:37:50.613 [Lua] Lobby data game_mode = 3
07:37:50.613 [Lua] Lobby data difficulty_tweak = 0
07:37:50.613 [Lua] Lobby data difficulty = hardest
07:37:50.614 [Lua] Lobby data num_players = 1
07:37:50.614 [Lua] Set lobby end.
07:37:50.614 [Flow] complete_skittergate_legend true
07:37:50.614 [Flow] complete_all_helmgart_levels_recruit true
07:37:50.616 [Flow] WitchHunterLevel:35
07:37:50.616 [Flow] LeaderYes
07:37:50.616 [Flow] ALL PC XP:304250
07:37:50.616 [Flow] Has "bogenhafen" DLC:true
07:37:50.616 [Flow] WH XP:60850
07:37:50.616 [Flow] Number of crafted items:10809
07:37:50.616 [Flow] Has "pre_order" DLC:true
07:37:50.616 [Flow] Sum of Powe Levels:1500
07:37:50.616 [Flow] lodestone diff 1:false
07:37:50.616 [Flow] magnus and forest activated
07:37:50.616 [Flow] magnus and forest activated
07:37:50.616 [Flow] cemetery and forest activated
07:37:50.616 [Flow] magnus and cemetery
07:37:50.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:37:50.616 [Flow] ALL RUNES ACTIVATED
07:37:50.616 [Flow] magnus and forest activated
07:37:50.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:37:50.616 [Flow] ALL RUNES ACTIVATED
07:37:50.616 [Flow] cemetery and forest activated
07:37:50.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:37:50.616 [Flow] ALL RUNES ACTIVATED
07:37:50.616 [Flow] magnus and forest activated
07:37:50.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:37:50.616 [Flow] ALL RUNES ACTIVATED
07:37:50.616 [Flow] magnus and cemetery
07:37:50.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:37:50.616 [Flow] ALL RUNES ACTIVATED
07:37:50.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:37:50.618 [Lua] CurrentConflictSettings inn_level
07:37:50.618 [Lua] [ConflictDirector] conflict_director is ai_ready
07:37:50.618 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:37:50.618 [Lua] [MainPathSpawningGenerator] Injecting travel distances
07:37:50.620 [Lua] SpecialsPacing:remove_unwanted_breeds:
07:37:50.620 [Lua] Forming navigation groups in one frame
07:37:50.620 [Lua] Forming navigation groups
07:37:50.648 [Lua] NavigationGroupManager -> calulation time A: 0.028000000000020009
07:37:50.650 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
07:37:50.650 [Lua] number of nav groups: 41
07:37:50.650 [Lua] number of refined nav groups : 23
07:37:50.653 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594
07:37:50.653 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
07:37:50.653 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
07:37:50.653 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
07:37:50.656 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
07:37:50.656 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
07:37:50.656 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
07:37:50.656 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
07:37:50.656 [Lua] [Managers] Calling function on all managers:
07:37:50.656 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
07:37:50.688 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame
07:37:50.688 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync
07:37:50.863 [Lua] player (1100001024c0853,1) was put into party 1
07:37:50.863 [Lua] [IngamePlayerListUI] - Destroy
07:37:50.863 [Lua] [GamePadEquipmentUI] - Destroy
07:37:50.863 [Lua] [EquipmentUI] - Destroy
07:37:50.863 [Lua] [GamePadAbilityUI] - Destroy
07:37:50.863 [Lua] [AbilityUI] - Destroy
07:37:50.874 [Lua] Assigning peer(1100001024c0853:1) to profile(5) career(4)
07:37:50.874 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(1) profile_index(5) career_index(4)
07:37:50.874 [Lua] Set lobby begin:
07:37:50.874 [Lua] Lobby data player_slot_1 = 0:0
07:37:50.874 [Lua] Lobby data level_key = inn_level
07:37:50.874 [Lua] Lobby data power_level = 0
07:37:50.874 [Lua] Lobby data selected_level_key = inn_level
07:37:50.874 [Lua] Lobby data player_slot_4 = 0:0
07:37:50.874 [Lua] Lobby data difficulty = hardest
07:37:50.874 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:50.874 [Lua] Lobby data matchmaking = false
07:37:50.874 [Lua] Lobby data host = 1100001024c0853
07:37:50.874 [Lua] Lobby data country_code = FI
07:37:50.874 [Lua] Lobby data game_mode = 3
07:37:50.874 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:37:50.874 [Lua] Lobby data player_slot_2 = 0:0
07:37:50.874 [Lua] Lobby data difficulty_tweak = 0
07:37:50.874 [Lua] Lobby data player_slot_3 = 0:0
07:37:50.874 [Lua] Lobby data num_players = 1
07:37:50.875 [Lua] Set lobby end.
07:37:50.875 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
07:37:50.875 [Lua]
07:37:50.875 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean)
07:37:50.875 [Lua] [wwise/one_handed_swords] = false (boolean)
07:37:50.875 [Lua] [wwise/two_handed_hammers] = false (boolean)
07:37:50.875 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean)
07:37:50.875 [Lua] [wwise/two_handed_swords] = false (boolean)
07:37:50.875 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
07:37:50.875 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
07:37:50.875 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
07:37:50.875 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean)
07:37:50.875 [Lua]
07:37:50.875 [Lua]
07:37:50.875 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean)
07:37:50.875 [Lua] [wwise/one_handed_swords] = false (boolean)
07:37:50.875 [Lua] [wwise/two_handed_hammers] = false (boolean)
07:37:50.875 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean)
07:37:50.875 [Lua] [wwise/two_handed_swords] = false (boolean)
07:37:50.875 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:37:50.875 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
07:37:50.875 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
07:37:50.875 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1] = false (boolean)
07:37:50.875 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
07:37:50.875 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05] = false (boolean)
07:37:50.875 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
07:37:50.875 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:37:50.875 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean)
07:37:50.875 [Lua]
07:37:50.875 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync
07:37:50.875 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers
07:37:50.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
07:37:50.875 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
07:37:50.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
07:37:50.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
07:37:50.878 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:1 my_peer_id:1100001024c0853
07:37:50.889 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers
07:37:50.889 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame
07:37:50.897 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:1 my_peer_id:1100001024c0853
07:37:50.897 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
07:37:50.897 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read,
07:37:50.897 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
07:37:50.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05, InventoryPackageSynchronizerClient, async-read,
07:37:50.897 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
07:37:50.897 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
07:37:50.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, InventoryPackageSynchronizerClient, async-read,
07:37:50.897 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
07:37:50.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
07:37:50.897 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
07:37:50.897 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
07:37:50.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1, InventoryPackageSynchronizerClient, async-read,
07:37:50.897 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
07:37:50.897 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient, async-read,
07:37:50.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
07:37:50.946 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
07:37:50.947 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
07:37:50.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
07:37:51.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
07:37:51.011 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
07:37:51.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
07:37:51.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
07:37:51.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
07:37:51.064 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
07:37:51.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
07:37:51.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
07:37:51.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
07:37:51.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
07:37:51.115 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
07:37:51.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
07:37:51.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
07:37:51.147 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
07:37:51.147 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
07:37:51.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
07:37:51.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
07:37:51.197 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
07:37:51.198 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
07:37:51.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
07:37:51.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
07:37:51.243 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
07:37:51.244 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
07:37:51.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
07:37:51.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
07:37:51.292 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
07:37:51.292 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
07:37:51.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
07:37:51.334 [Lua] completed
07:37:51.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
07:37:51.348 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
07:37:51.349 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
07:37:51.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
07:37:51.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
07:37:51.393 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
07:37:51.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
07:37:51.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
07:37:51.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
07:37:51.428 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
07:37:51.429 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
07:37:51.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
07:37:51.445 [Flow] DISABLE
07:37:51.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
07:37:51.461 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
07:37:51.462 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
07:37:51.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
07:37:51.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
07:37:51.494 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
07:37:51.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
07:37:51.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
07:37:51.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
07:37:51.545 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
07:37:51.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
07:37:51.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
07:37:51.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
07:37:51.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
07:37:51.596 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
07:37:51.596 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
07:37:51.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
07:37:51.712 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
07:37:51.712 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
07:37:51.853 [Lua] completed
07:37:52.220 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
07:37:52.220 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
07:37:52.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05
07:37:52.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05
07:37:52.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05
07:37:52.339 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
07:37:52.372 [Lua] completed
07:37:52.403 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
07:37:52.403 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
07:37:52.404 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
07:37:52.677 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
07:37:52.677 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
07:37:52.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p
07:37:52.707 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p
07:37:52.707 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p
07:37:52.708 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
07:37:52.808 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
07:37:52.808 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
07:37:52.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p
07:37:52.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p
07:37:52.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p
07:37:52.860 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
07:37:52.894 [Lua] completed
07:37:52.948 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
07:37:52.948 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
07:37:52.948 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
07:37:53.299 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
07:37:53.299 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
07:37:53.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1
07:37:53.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1
07:37:53.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1
07:37:53.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
07:37:53.419 [Lua] completed
07:37:53.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
07:37:53.571 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
07:37:53.571 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
07:37:53.670 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
07:37:53.670 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
07:37:53.686 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
07:37:53.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:37:53.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:37:53.708 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
07:37:53.737 [Lua] Players are leaving the safe zone
07:37:53.938 [Lua] completed
07:37:54.042 [Lua] StateInGameRunning:_game_actually_starts()
07:37:54.042 [Lua] #################################################################################################################
07:37:54.042 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_bogenhafen_city-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
07:37:54.042 [Lua] #################################################################################################################
07:37:54.042 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26
07:37:54.057 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26
07:37:54.281 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26
07:37:54.281 [Lua] Commit load time data
07:37:54.463 [Lua] completed
07:37:54.990 [Lua] completed
07:37:55.467 [Lua] Set lobby begin:
07:37:55.467 [Lua] Lobby data player_slot_1 = 0:0
07:37:55.467 [Lua] Lobby data level_key = inn_level
07:37:55.467 [Lua] Lobby data power_level = 835
07:37:55.467 [Lua] Lobby data selected_level_key = inn_level
07:37:55.468 [Lua] Lobby data player_slot_4 = 0:0
07:37:55.468 [Lua] Lobby data difficulty = hardest
07:37:55.468 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:37:55.468 [Lua] Lobby data matchmaking = false
07:37:55.468 [Lua] Lobby data host = 1100001024c0853
07:37:55.468 [Lua] Lobby data country_code = FI
07:37:55.468 [Lua] Lobby data game_mode = 3
07:37:55.468 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:37:55.468 [Lua] Lobby data player_slot_2 = 0:0
07:37:55.468 [Lua] Lobby data difficulty_tweak = 0
07:37:55.468 [Lua] Lobby data player_slot_3 = 0:0
07:37:55.468 [Lua] Lobby data num_players = 1
07:37:55.468 [Lua] Set lobby end.
07:37:55.515 [Lua] completed
07:37:56.040 [Lua] completed
07:37:56.566 [Lua] completed
07:37:57.091 [Lua] completed
07:37:57.616 [Lua] completed
07:37:58.140 [Lua] completed
07:37:58.666 [Lua] completed
07:37:59.190 [Lua] completed
07:37:59.292 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
07:37:59.292 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:37:59.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
07:37:59.308 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:37:59.325 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
07:37:59.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:37:59.342 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read,
07:37:59.342 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:37:59.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
07:37:59.359 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:37:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read,
07:37:59.376 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:37:59.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
07:37:59.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:37:59.410 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
07:37:59.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:37:59.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
07:37:59.546 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:37:59.563 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
07:37:59.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:37:59.715 [Lua] completed
07:38:00.240 [Lua] completed
07:38:00.766 [Lua] completed
07:38:01.291 [Lua] completed
07:38:01.815 [Lua] completed
07:38:02.340 [Lua] completed
07:38:02.866 [Lua] completed
07:38:03.393 [Lua] completed
07:38:03.917 [Lua] completed
07:38:04.304 [Lua] [IngameUI] menu view on_enter start_game_view
07:38:04.306 [Lua] [IngameUI] menu view post_update_on_enter table: 0x011339c0
07:38:04.306 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
07:38:04.308 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
07:38:04.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
07:38:04.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
07:38:04.309 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
07:38:04.439 [Lua] completed
07:38:04.967 [Lua] completed
07:38:05.240 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
07:38:05.240 [Lua] ............................................................................................................
07:38:05.240 [Lua] ............................................................................................................
07:38:05.240 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
07:38:05.240 [Lua] ............................................................................................................
07:38:05.240 [Lua] ............................................................................................................
07:38:05.240 [Lua] [Matchmaking] Cancelling matchmaking
07:38:05.240 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
07:38:05.255 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
07:38:05.255 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
07:38:05.257 [Lua] Set lobby begin:
07:38:05.257 [Lua] Lobby data player_slot_1 = 0:0
07:38:05.257 [Lua] Lobby data level_key = inn_level
07:38:05.257 [Lua] Lobby data power_level = 835
07:38:05.257 [Lua] Lobby data selected_level_key = inn_level
07:38:05.257 [Lua] Lobby data player_slot_4 = 0:0
07:38:05.257 [Lua] Lobby data difficulty = hardest
07:38:05.257 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:05.257 [Lua] Lobby data matchmaking = false
07:38:05.257 [Lua] Lobby data host = 1100001024c0853
07:38:05.257 [Lua] Lobby data country_code = FI
07:38:05.257 [Lua] Lobby data game_mode = 3
07:38:05.257 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:05.257 [Lua] Lobby data player_slot_2 = 0:0
07:38:05.257 [Lua] Lobby data difficulty_tweak = 0
07:38:05.257 [Lua] Lobby data player_slot_3 = 0:0
07:38:05.258 [Lua] Lobby data num_players = 1
07:38:05.258 [Lua] Set lobby end.
07:38:05.258 [Lua] [PartyManager] Leader is set to 1100001024c0853
07:38:05.258 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
07:38:05.258 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
07:38:05.258 [Lua] Set lobby begin:
07:38:05.258 [Lua] Lobby data twitch_enabled = false
07:38:05.258 [Lua] Lobby data power_level = 835
07:38:05.258 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:05.258 [Lua] Lobby data difficulty_tweak = 0
07:38:05.258 [Lua] Lobby data host = 1100001024c0853
07:38:05.258 [Lua] Lobby data game_mode = 1
07:38:05.258 [Lua] Lobby data match_started = true
07:38:05.258 [Lua] Lobby data mechanism = adventure
07:38:05.258 [Lua] Lobby data level_key = inn_level
07:38:05.258 [Lua] Lobby data player_slot_1 = 0:0
07:38:05.258 [Lua] Lobby data selected_level_key = inn_level
07:38:05.258 [Lua] Lobby data difficulty = hardest
07:38:05.258 [Lua] Lobby data quick_game = true
07:38:05.258 [Lua] Lobby data matchmaking = true
07:38:05.258 [Lua] Lobby data weave_name = false
07:38:05.258 [Lua] Lobby data player_slot_4 = 0:0
07:38:05.258 [Lua] Lobby data num_players = 1
07:38:05.258 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:05.258 [Lua] Lobby data player_slot_2 = 0:0
07:38:05.258 [Lua] Lobby data country_code = FI
07:38:05.258 [Lua] Lobby data player_slot_3 = 0:0
07:38:05.259 [Lua] Lobby data eac_authorized = true
07:38:05.259 [Lua] Set lobby end.
07:38:05.259 [Lua] Set lobby begin:
07:38:05.259 [Lua] Lobby data twitch_enabled = false
07:38:05.259 [Lua] Lobby data power_level = 835
07:38:05.259 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:05.259 [Lua] Lobby data difficulty_tweak = 0
07:38:05.259 [Lua] Lobby data host = 1100001024c0853
07:38:05.259 [Lua] Lobby data game_mode = 1
07:38:05.259 [Lua] Lobby data is_private = false
07:38:05.259 [Lua] Lobby data match_started = true
07:38:05.259 [Lua] Lobby data mechanism = adventure
07:38:05.259 [Lua] Lobby data level_key = inn_level
07:38:05.259 [Lua] Lobby data player_slot_1 = 0:0
07:38:05.259 [Lua] Lobby data selected_level_key = inn_level
07:38:05.259 [Lua] Lobby data difficulty = hardest
07:38:05.259 [Lua] Lobby data quick_game = true
07:38:05.259 [Lua] Lobby data matchmaking = true
07:38:05.259 [Lua] Lobby data weave_name = false
07:38:05.259 [Lua] Lobby data player_slot_4 = 0:0
07:38:05.259 [Lua] Lobby data num_players = 1
07:38:05.259 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:05.259 [Lua] Lobby data player_slot_2 = 0:0
07:38:05.259 [Lua] Lobby data country_code = FI
07:38:05.259 [Lua] Lobby data player_slot_3 = 0:0
07:38:05.259 [Lua] Lobby data eac_authorized = true
07:38:05.259 [Lua] Set lobby end.
07:38:05.260 [Lua] [ChatManager][1]System: Starting hosted game...
07:38:05.260 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
07:38:05.260 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
07:38:05.340 [Lua] [IngameUI] menu view on_exit start_game_view
07:38:05.340 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
07:38:05.341 [Save] Saving `save_data`
07:38:05.341 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
07:38:05.341 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
07:38:05.341 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
07:38:05.344 [Lua] [IngameUI] menu view post_update_on_exit table: 0x011339c0
07:38:05.344 [Save] Save done
07:38:05.490 [Lua] completed
07:38:06.009 [Lua] completed
07:38:06.531 [Lua] completed
07:38:07.058 [Lua] completed
07:38:07.585 [Lua] completed
07:38:08.110 [Lua] completed
07:38:08.637 [Lua] completed
07:38:09.164 [Lua] completed
07:38:09.690 [Lua] completed
07:38:09.795 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
07:38:09.796 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
07:38:09.796 [Lua] MatchmakingStateStartGame preferred_level_keys nil
07:38:09.796 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_slum 0
07:38:09.796 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_slum, 0 )
07:38:09.796 [Lua] Set lobby begin:
07:38:09.796 [Lua] Lobby data twitch_enabled = false
07:38:09.796 [Lua] Lobby data power_level = 835
07:38:09.796 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:09.796 [Lua] Lobby data difficulty_tweak = 0
07:38:09.796 [Lua] Lobby data host = 1100001024c0853
07:38:09.796 [Lua] Lobby data game_mode = 2
07:38:09.796 [Lua] Lobby data is_private = false
07:38:09.796 [Lua] Lobby data match_started = true
07:38:09.796 [Lua] Lobby data mechanism = adventure
07:38:09.796 [Lua] Lobby data level_key = inn_level
07:38:09.796 [Lua] Lobby data player_slot_1 = 0:0
07:38:09.796 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:38:09.796 [Lua] Lobby data difficulty = hardest
07:38:09.796 [Lua] Lobby data quick_game = true
07:38:09.796 [Lua] Lobby data matchmaking = true
07:38:09.796 [Lua] Lobby data weave_name = false
07:38:09.796 [Lua] Lobby data player_slot_4 = 0:0
07:38:09.796 [Lua] Lobby data num_players = 1
07:38:09.797 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:09.797 [Lua] Lobby data player_slot_2 = 0:0
07:38:09.797 [Lua] Lobby data country_code = FI
07:38:09.797 [Lua] Lobby data player_slot_3 = 0:0
07:38:09.797 [Lua] Lobby data eac_authorized = true
07:38:09.797 [Lua] Set lobby end.
07:38:09.799 [Lua] Set lobby begin:
07:38:09.799 [Lua] Lobby data twitch_enabled = false
07:38:09.799 [Lua] Lobby data power_level = 835
07:38:09.799 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:09.799 [Lua] Lobby data difficulty_tweak = 0
07:38:09.799 [Lua] Lobby data host = 1100001024c0853
07:38:09.799 [Lua] Lobby data game_mode = 2
07:38:09.799 [Lua] Lobby data is_private = false
07:38:09.799 [Lua] Lobby data match_started = true
07:38:09.799 [Lua] Lobby data mechanism = adventure
07:38:09.799 [Lua] Lobby data level_key = inn_level
07:38:09.799 [Lua] Lobby data player_slot_1 = 0:0
07:38:09.800 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:38:09.800 [Lua] Lobby data difficulty = hardest
07:38:09.800 [Lua] Lobby data quick_game = true
07:38:09.800 [Lua] Lobby data matchmaking = true
07:38:09.800 [Lua] Lobby data weave_name = false
07:38:09.800 [Lua] Lobby data player_slot_4 = 0:0
07:38:09.800 [Lua] Lobby data num_players = 1
07:38:09.800 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:09.800 [Lua] Lobby data player_slot_2 = 0:0
07:38:09.800 [Lua] Lobby data country_code = FI
07:38:09.800 [Lua] Lobby data player_slot_3 = 0:0
07:38:09.800 [Lua] Lobby data eac_authorized = true
07:38:09.800 [Lua] Set lobby end.
07:38:09.800 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame
07:38:09.800 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame
07:38:09.800 [Lua] Complete level triggered.
07:38:09.801 [Save] Saving `save_data`
07:38:09.801 [Lua] gm_event_end_conditions_met false false
07:38:09.802 [Lua] FORCE COMMIT 13
07:38:09.802 [Lua] PlayFabMirrorBase:_commit_internal 13
07:38:09.802 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:38:09.805 [Save] Save done
07:38:09.805 [Save] Saving `save_data`
07:38:09.805 [Lua] generate_backend_stats 1100001024c0853:1
07:38:09.808 [Save] Save done
07:38:09.823 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
07:38:09.823 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:38:09.824 [Save] Saving `save_data`
07:38:09.824 [Lua] TRANSITION nil nil dlc_bogenhafen_slum
07:38:09.824 [Lua] Transition type "dlc_bogenhafen_slum", is server: true
07:38:09.824 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
07:38:09.824 [Lua] [GameNetworkManager] Leaving game...
07:38:09.824 [Lua] [GameNetworkManager] Shutting down game session host.
07:38:09.824 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
07:38:09.824 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
07:38:09.824 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=21.37
07:38:09.827 [Save] Save done
07:38:09.829 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
07:38:09.829 [Lua] commit result success 13
07:38:10.229 [Lua] completed
07:38:10.498 [Lua] Set lobby begin:
07:38:10.498 [Lua] Lobby data twitch_enabled = false
07:38:10.498 [Lua] Lobby data power_level = 0
07:38:10.498 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:10.498 [Lua] Lobby data difficulty_tweak = 0
07:38:10.498 [Lua] Lobby data host = 1100001024c0853
07:38:10.498 [Lua] Lobby data game_mode = 2
07:38:10.498 [Lua] Lobby data is_private = false
07:38:10.498 [Lua] Lobby data match_started = true
07:38:10.498 [Lua] Lobby data mechanism = adventure
07:38:10.498 [Lua] Lobby data level_key = inn_level
07:38:10.498 [Lua] Lobby data player_slot_1 = 0:0
07:38:10.498 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:38:10.498 [Lua] Lobby data difficulty = hardest
07:38:10.498 [Lua] Lobby data quick_game = true
07:38:10.498 [Lua] Lobby data matchmaking = true
07:38:10.499 [Lua] Lobby data weave_name = false
07:38:10.499 [Lua] Lobby data player_slot_4 = 0:0
07:38:10.499 [Lua] Lobby data num_players = 1
07:38:10.499 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:10.499 [Lua] Lobby data player_slot_2 = 0:0
07:38:10.499 [Lua] Lobby data country_code = FI
07:38:10.499 [Lua] Lobby data player_slot_3 = 0:0
07:38:10.499 [Lua] Lobby data eac_authorized = true
07:38:10.499 [Lua] Set lobby end.
07:38:10.749 [Lua] completed
07:38:11.269 [Lua] completed
07:38:11.758 [Lua] [NetworkServer] Changing num_players from 1 to 2
07:38:11.758 [Lua] Players: 2
07:38:11.758 [Lua] Set lobby begin:
07:38:11.758 [Lua] Lobby data twitch_enabled = false
07:38:11.758 [Lua] Lobby data power_level = 0
07:38:11.759 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:11.759 [Lua] Lobby data difficulty_tweak = 0
07:38:11.759 [Lua] Lobby data host = 1100001024c0853
07:38:11.759 [Lua] Lobby data game_mode = 2
07:38:11.759 [Lua] Lobby data is_private = false
07:38:11.759 [Lua] Lobby data match_started = true
07:38:11.759 [Lua] Lobby data mechanism = adventure
07:38:11.759 [Lua] Lobby data level_key = inn_level
07:38:11.759 [Lua] Lobby data player_slot_1 = 0:0
07:38:11.759 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:38:11.759 [Lua] Lobby data difficulty = hardest
07:38:11.759 [Lua] Lobby data quick_game = true
07:38:11.759 [Lua] Lobby data matchmaking = true
07:38:11.759 [Lua] Lobby data weave_name = false
07:38:11.759 [Lua] Lobby data player_slot_4 = 0:0
07:38:11.759 [Lua] Lobby data num_players = 2
07:38:11.759 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:11.759 [Lua] Lobby data player_slot_2 = 0:0
07:38:11.759 [Lua] Lobby data country_code = FI
07:38:11.759 [Lua] Lobby data player_slot_3 = 0:0
07:38:11.759 [Lua] Lobby data eac_authorized = true
07:38:11.759 [Lua] Set lobby end.
07:38:11.759 [Lua] [LobbyMembers] Member joined 110000103efc23f
07:38:11.792 [Lua] completed
07:38:11.826 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
07:38:11.826 [Lua] [Managers] Calling function on all managers:
07:38:11.826 [Lua] Clearing all global lookup lists
07:38:11.826 [Lua] [IngamePlayerListUI] - Destroy
07:38:11.826 [Lua] [GamePadEquipmentUI] - Destroy
07:38:11.826 [Lua] [EquipmentUI] - Destroy
07:38:11.826 [Lua] [GamePadAbilityUI] - Destroy
07:38:11.826 [Lua] [AbilityUI] - Destroy
07:38:11.827 [Lua] [IngameUI] destroy
07:38:11.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2
07:38:11.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1
07:38:11.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
07:38:11.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1
07:38:11.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1
07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4
07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1
07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
07:38:11.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1
07:38:11.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
07:38:11.888 [Lua] [Managers] Destroying manager group:
07:38:11.893 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
07:38:11.963 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
07:38:11.963 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame
07:38:11.963 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
07:38:11.963 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 dlc_bogenhafen_slum 0
07:38:11.963 warning: [Lua] Following data will be uploaded to Crashify:
<>
07:38:11.964 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_slum", Num ocurrencies: 9, User: 1100001024c0853 "Le Duck du Lac"
<>
07:38:11.964 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_bogenhafen_slum<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_slum"
[2] self = table: 0000000009D51700; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 0000000009340760; peer_id = "1100001024c0853"; level_key = "dlc_bogenhafen_slum"; environment_variation_id = 0; level_seed = 810755; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000028405C0
[3] _ = table: 0000000009D51700; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000092F0950; peer_state_machines = table: 0000000009394CF0; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E6AF010; current_state = InPostGame
[5] self = table: 00000000094ACCD0; application_shutdown = nil; unit_spawner = table: 000000000C8EC300; world = [World]; unit_storage = table: 0000000000B8E1C0; units = table: 000000000BA5CE90; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 00000000094ACCD0
[8] self = table: 0000000011F31CD0; dt = 0.016812564805150032; t = 1512.5544219017029; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016812564805150032; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016812564805150032; t = 1512.5544219017029
[10] dt = 0.016812564805150032
[2] server = table: 00000000092F0950; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5601836144924164; peer_id = "1100001024c0853";
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000E723B20; game_session = [GameSession]; game_network_manager = table: 0000000001F4ADA0; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000E6C7650; _joined_peers = table: 000000000E6FF630; voip = table: 0000000009391510; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000E6858D0; lobby_host = table: 0000000009D606F0; level_key = "dlc_bogenhafen_slum"; slot_allocator = table: 000000000E6F70C0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009325350; wanted_career_index = 4; _reserved_slots = table: 000000000E6C3740; wanted_profile_index = 5; _connected_peers = table: 0000000009325320; player_manager = table: 000000001054ED70; _profile_requester = table: 000000000E694BE0; network_transmit = table: 0000000009340760; peers_completed_game_object_sync = table: 00000000092F45F0; peer_state_machines = table: 0000000009394CF0; network_event_delegate = table: 000000000E8B5160;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008BAD0D0; network_server = table: 00000000092F0950; entity_system = table: 0000000008BABF00; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000938ED20; statistics_db = table: 000000000C060600; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 19.589898359775543; input_manager = table: 000000000DDD97C0; profile_synchronizer = table: 0000000009325350; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FC31E60; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000E8B5160; world = [World]; dt = 0.016812564805150032; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 0000000009340760; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 21.372904324904084; _lobby_host = table: 0000000009D606F0; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 000000000C8EC2A0; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000094ACCD0;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000094ACCD0;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000094ACCD0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000230EA60;
<>
<>
07:38:11.964 [Lua] [Matchmaking] unregister rpcs
07:38:11.964 [Lua] ############### UNLOADING PACKAGES ###############
07:38:11.964 [Lua] [Managers] Calling function on all managers:
07:38:11.964 [Lua] [Managers] Destroying manager group:
07:38:11.964 [Lua] [Gamestate] Enter state StateLoading
07:38:11.966 [Lua] [Gamestate] Enter Substate StateLoadingRunning
07:38:11.966 [Lua] [Matchmaking] register rpcs
07:38:11.966 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
07:38:11.966 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
07:38:11.966 [Lua] registering RPCs
07:38:11.966 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
07:38:11.966 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
07:38:11.966 [Lua] Set lobby begin:
07:38:11.966 [Lua] Lobby data twitch_enabled = false
07:38:11.966 [Lua] Lobby data power_level = 0
07:38:11.966 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:11.966 [Lua] Lobby data difficulty_tweak = 0
07:38:11.966 [Lua] Lobby data host = 1100001024c0853
07:38:11.966 [Lua] Lobby data game_mode = 2
07:38:11.966 [Lua] Lobby data is_private = false
07:38:11.966 [Lua] Lobby data match_started = true
07:38:11.966 [Lua] Lobby data mechanism = adventure
07:38:11.966 [Lua] Lobby data level_key = dlc_bogenhafen_slum
07:38:11.967 [Lua] Lobby data player_slot_1 = 0:0
07:38:11.967 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:38:11.967 [Lua] Lobby data difficulty = hardest
07:38:11.967 [Lua] Lobby data quick_game = true
07:38:11.967 [Lua] Lobby data matchmaking = true
07:38:11.967 [Lua] Lobby data weave_name = false
07:38:11.967 [Lua] Lobby data player_slot_4 = 0:0
07:38:11.967 [Lua] Lobby data num_players = 2
07:38:11.967 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:11.967 [Lua] Lobby data player_slot_2 = 0:0
07:38:11.967 [Lua] Lobby data country_code = FI
07:38:11.967 [Lua] Lobby data player_slot_3 = 0:0
07:38:11.967 [Lua] Lobby data eac_authorized = true
07:38:11.967 [Lua] Set lobby end.
07:38:11.967 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
07:38:11.970 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_16, global_loading_screens, async-read, prioritized
07:38:11.970 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_slum] self.picked_level_key=[nil] self.picked_environment_id=[0]
07:38:11.970 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_slum 0
07:38:12.047 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
07:38:12.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
07:38:12.047 [Umbra] Unload tome
07:38:12.048 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
07:38:12.048 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_slum"
07:38:12.048 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/bogenhafen/slum" Meta package name: "nil"
07:38:12.048 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler, async-read,
07:38:12.048 [Lua] [StateLoading] got rpc_load_level 174 dlc_bogenhafen_slum
07:38:12.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_16
07:38:12.099 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_16
07:38:12.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/slum
07:38:12.182 [Umbra] Loading umbra tome '#ID[82c4d74da56eb971]'
07:38:19.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/slum
07:38:19.752 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/slum
07:38:19.768 [Lua] [LevelTransitionHandler] Level load completed!
07:38:19.768 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_slum - level_seed: 810755 - use_random_directors: true - overriden_conflict: nil
07:38:19.818 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:38:19.818 [Lua] checking dlc's against conflict directors
07:38:19.818 [Lua] number of factions to include 2
07:38:19.818 [Lua] number of factions added 2
07:38:19.818 [Lua] --- --- ---
07:38:19.818 [Lua] Starting... difficulty 'hardest'
07:38:19.818 [Lua] These are the starting conflict directors:
07:38:19.818 [Lua] skaven
07:38:19.818 [Lua] chaos
07:38:19.818 [Lua] --- --- ---
07:38:19.818 [Lua]
07:38:19.818 [Lua] Looking for a new director:
07:38:19.818 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
07:38:19.818 [Lua] ->trying director: default
07:38:19.818 [Lua] --> success!
07:38:19.818 [Lua] --> re-used the same breeds
07:38:19.818 [Lua]
07:38:19.818 [Lua] Looking for a new director:
07:38:19.818 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
07:38:19.818 [Lua] ->trying director: chaos
07:38:19.818 [Lua] --> success!
07:38:19.818 [Lua] --> re-used the same breeds
07:38:19.818 [Lua]
07:38:19.818 [Lua] Looking for a new director:
07:38:19.818 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
07:38:19.818 [Lua] ->trying director: chaos
07:38:19.818 [Lua] --> success!
07:38:19.818 [Lua] --> re-used the same breeds
07:38:19.818 [Lua]
07:38:19.818 [Lua] Looking for a new director:
07:38:19.818 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
07:38:19.818 [Lua] ->trying director: default
07:38:19.818 [Lua] --> success!
07:38:19.818 [Lua] --> re-used the same breeds
07:38:19.818 [Lua]
07:38:19.818 [Lua] DONE! Found the following directors:
07:38:19.818 [Lua] default
07:38:19.818 [Lua] chaos
07:38:19.818 [Lua] chaos
07:38:19.818 [Lua] default
07:38:19.818 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
07:38:19.818 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_vortex_sorcerer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_raider=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_poison_wind_globadier=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_with_shield=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
skaven_loot_rat=true,
}
07:38:19.818 [Lua] load_startup_enemy_packages: --------------
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] chaos_spawn
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] chaos_troll
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] skaven_rat_ogre
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] skaven_stormfiend
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] beastmen_minotaur
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] chaos_plague_sorcerer
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] chaos_corruptor_sorcerer
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] skaven_gutter_runner
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] skaven_pack_master
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] skaven_poison_wind_globadier
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] skaven_ratling_gunner
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] skaven_warpfire_thrower
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] chaos_vortex_sorcerer
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] beastmen_standard_bearer
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] chaos_vortex
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] critter_rat
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] critter_pig
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] chaos_marauder
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] skaven_storm_vermin
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] chaos_warrior
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] skaven_clan_rat
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] chaos_raider
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] skaven_slave
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] chaos_fanatic
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] chaos_marauder_with_shield
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] skaven_storm_vermin_with_shield
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] skaven_clan_rat_with_shield
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] chaos_berzerker
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] skaven_plague_monk
07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
07:38:19.818 [Lua] skaven_loot_rat
07:38:19.821 [Lua] ### Sending rpc_level_loaded
07:38:19.821 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 174
07:38:19.821 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded
07:38:19.838 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading
07:38:19.838 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages
07:38:19.857 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages
07:38:19.857 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame
07:38:19.857 [Lua] ### Sending rpc_level_loaded
07:38:19.857 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 174
07:38:20.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
07:38:20.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
07:38:20.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
07:38:20.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
07:38:20.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
07:38:20.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
07:38:20.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
07:38:20.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
07:38:20.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
07:38:20.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
07:38:20.935 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
07:38:20.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
07:38:21.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
07:38:21.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
07:38:21.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
07:38:21.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
07:38:21.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
07:38:21.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
07:38:21.981 [Steam] Connection a3832ee2 to remote 110000103efc23f rejected, reason 5008, local problems most likely a timeout
07:38:22.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
07:38:22.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
07:38:22.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
07:38:22.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
07:38:22.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
07:38:22.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
07:38:22.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
07:38:22.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
07:38:22.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
07:38:22.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
07:38:22.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
07:38:22.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
07:38:22.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
07:38:22.996 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
07:38:22.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
07:38:23.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
07:38:23.282 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
07:38:23.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
07:38:23.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
07:38:23.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
07:38:23.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
07:38:24.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
07:38:24.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
07:38:24.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
07:38:24.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
07:38:24.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
07:38:24.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
07:38:24.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
07:38:24.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
07:38:24.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
07:38:24.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
07:38:24.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
07:38:24.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
07:38:24.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
07:38:24.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
07:38:24.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
07:38:25.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
07:38:25.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
07:38:25.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
07:38:25.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
07:38:25.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
07:38:25.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
07:38:25.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
07:38:25.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
07:38:25.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
07:38:26.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
07:38:26.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
07:38:26.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
07:38:26.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
07:38:26.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
07:38:26.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
07:38:26.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
07:38:26.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
07:38:26.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
07:38:27.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
07:38:27.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
07:38:27.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
07:38:27.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
07:38:27.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
07:38:27.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
07:38:27.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
07:38:27.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
07:38:27.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
07:38:27.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
07:38:27.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
07:38:27.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
07:38:28.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
07:38:28.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
07:38:28.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
07:38:28.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
07:38:28.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
07:38:28.290 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_slum game_mode: custom
07:38:28.290 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
07:38:28.290 [Lua] Starting async level spawning of levels/honduras_dlcs/bogenhafen/slum/world
07:38:28.290 [Umbra] Init version: 3.4.15 :: 16 threads
07:38:29.704 [Lua] Async level spawning done
07:38:29.704 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
07:38:30.671 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
07:38:30.671 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
07:38:30.671 [Lua] [Matchmaking] unregister rpcs
07:38:30.671 [Lua] Set lobby begin:
07:38:30.671 [Lua] Lobby data twitch_enabled = false
07:38:30.671 [Lua] Lobby data power_level = 0
07:38:30.671 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:30.671 [Lua] Lobby data difficulty_tweak = 0
07:38:30.671 [Lua] Lobby data host = 1100001024c0853
07:38:30.671 [Lua] Lobby data game_mode = 2
07:38:30.671 [Lua] Lobby data is_private = false
07:38:30.671 [Lua] Lobby data match_started = true
07:38:30.671 [Lua] Lobby data mechanism = adventure
07:38:30.671 [Lua] Lobby data level_key = dlc_bogenhafen_slum
07:38:30.671 [Lua] Lobby data player_slot_1 = 0:0
07:38:30.671 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:38:30.671 [Lua] Lobby data difficulty = hardest
07:38:30.671 [Lua] Lobby data quick_game = true
07:38:30.671 [Lua] Lobby data matchmaking = true
07:38:30.671 [Lua] Lobby data weave_name = false
07:38:30.671 [Lua] Lobby data player_slot_4 = 0:0
07:38:30.671 [Lua] Lobby data num_players = 2
07:38:30.671 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:30.671 [Lua] Lobby data player_slot_2 = 0:0
07:38:30.671 [Lua] Lobby data country_code = FI
07:38:30.671 [Lua] Lobby data player_slot_3 = 0:0
07:38:30.671 [Lua] Lobby data eac_authorized = true
07:38:30.672 [Lua] Set lobby end.
07:38:30.672 [Lua] [Managers] Destroying manager group:
07:38:30.678 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_16, global_loading_screens
07:38:30.678 [Lua] [Gamestate] Enter StateIngame HOST
07:38:30.678 [Lua] [Managers] Calling function on all managers:
07:38:30.679 [Lua] <>level = dlc_bogenhafen_slum<>
07:38:30.679 [Lua] Set lobby begin:
07:38:30.679 [Lua] Lobby data twitch_enabled = false
07:38:30.679 [Lua] Lobby data power_level = 0
07:38:30.679 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:30.679 [Lua] Lobby data difficulty_tweak = 0
07:38:30.679 [Lua] Lobby data host = 1100001024c0853
07:38:30.679 [Lua] Lobby data game_mode = 2
07:38:30.679 [Lua] Lobby data is_private = false
07:38:30.679 [Lua] Lobby data match_started = true
07:38:30.679 [Lua] Lobby data mechanism = adventure
07:38:30.679 [Lua] Lobby data level_key = dlc_bogenhafen_slum
07:38:30.679 [Lua] Lobby data player_slot_1 = 0:0
07:38:30.679 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:38:30.679 [Lua] Lobby data difficulty = hardest
07:38:30.679 [Lua] Lobby data quick_game = true
07:38:30.679 [Lua] Lobby data matchmaking = true
07:38:30.679 [Lua] Lobby data weave_name = false
07:38:30.679 [Lua] Lobby data player_slot_4 = 0:0
07:38:30.679 [Lua] Lobby data num_players = 2
07:38:30.679 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:30.679 [Lua] Lobby data player_slot_2 = 0:0
07:38:30.679 [Lua] Lobby data country_code = FI
07:38:30.679 [Lua] Lobby data player_slot_3 = 0:0
07:38:30.679 [Lua] Lobby data eac_authorized = true
07:38:30.679 [Lua] Set lobby end.
07:38:30.679 [Lua] [StateIngame] Server ingame
07:38:30.683 [Lua] Set lobby begin:
07:38:30.683 [Lua] Lobby data twitch_enabled = false
07:38:30.683 [Lua] Lobby data power_level = 0
07:38:30.683 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:30.683 [Lua] Lobby data difficulty_tweak = 0
07:38:30.683 [Lua] Lobby data host = 1100001024c0853
07:38:30.683 [Lua] Lobby data game_mode = 2
07:38:30.683 [Lua] Lobby data is_private = false
07:38:30.683 [Lua] Lobby data match_started = true
07:38:30.683 [Lua] Lobby data mechanism = adventure
07:38:30.683 [Lua] Lobby data level_key = dlc_bogenhafen_slum
07:38:30.683 [Lua] Lobby data player_slot_1 = 0:0
07:38:30.683 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:38:30.683 [Lua] Lobby data difficulty = hardest
07:38:30.683 [Lua] Lobby data quick_game = true
07:38:30.683 [Lua] Lobby data matchmaking = true
07:38:30.683 [Lua] Lobby data weave_name = false
07:38:30.683 [Lua] Lobby data player_slot_4 = 0:0
07:38:30.683 [Lua] Lobby data num_players = 2
07:38:30.683 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:30.683 [Lua] Lobby data player_slot_2 = 0:0
07:38:30.684 [Lua] Lobby data country_code = FI
07:38:30.684 [Lua] Lobby data player_slot_3 = 0:0
07:38:30.684 [Lua] Lobby data eac_authorized = true
07:38:30.684 [Lua] Set lobby end.
07:38:30.684 [Lua] [Matchmaking] register rpcs
07:38:30.684 [Lua] GameNetworkManager:init... creating game session
07:38:30.684 [Lua] Host GameSession.make_game_session_host with session:
07:38:30.684 [Lua] [GameNetworkManager] Setting pong timeout to 60
07:38:30.684 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853
07:38:30.684 [Lua] [GameNetworkManager] self.is_server = true
07:38:30.684 [Network] Setting artificial MTU limit to 576
07:38:30.684 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 27
07:38:30.684 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
07:38:30.694 [Lua] Switching ConflictSettings: to: default
07:38:30.694 [Lua] pacing=default
07:38:30.694 [Lua] roaming=nil
07:38:30.694 [Lua] specials=default
07:38:30.694 [Lua] debug_color=maroon
07:38:30.694 [Lua] contained_breeds=nil
07:38:30.694 [Lua] pack_spawning=default
07:38:30.694 [Lua] disabled=false
07:38:30.694 [Lua] factions=nil
07:38:30.694 [Lua] boss=default
07:38:30.694 [Lua] horde=default
07:38:30.694 [Lua] name=default
07:38:30.694 [Lua] intensity=default
07:38:30.694 [Lua] ---
07:38:30.694 [Lua] [LevelAnalysis] set_random_seed( 810755)
07:38:30.710 [Lua] [AIInterestPointSystem] Level Seed: 810755
07:38:30.710 [Lua]
07:38:30.710 [Lua] [entity_system_bag] = table
07:38:30.710 [Lua] [entity_system_bag] = metatable
07:38:30.710 [Lua] [startup_data] = table
07:38:30.710 [Lua] [entity_manager] = table
07:38:30.710 [Lua] [entity_manager] = metatable
07:38:30.710 [Lua] [unit_spawner] = table
07:38:30.710 [Lua] [unit_spawner] = metatable
07:38:30.710 [Lua] [unit_storage] = table
07:38:30.710 [Lua] [unit_storage] = metatable
07:38:30.710 [Lua] [dice_keeper] = table
07:38:30.710 [Lua] [dice_keeper] = metatable
07:38:30.710 [Lua] [is_server] = true (boolean)
07:38:30.710 [Lua] [world] = [World]
07:38:30.710 [Lua] [system_api] = table
07:38:30.710 [Lua] [entity_system] = table
07:38:30.710 [Lua] [entity_system] = metatable
07:38:30.710 [Lua] [network_lobby] = table
07:38:30.710 [Lua] [network_lobby] = metatable
07:38:30.710 [Lua] [profile_synchronizer] = table
07:38:30.710 [Lua] [profile_synchronizer] = metatable
07:38:30.710 [Lua] [level_transition_handler] = table
07:38:30.710 [Lua] [level_transition_handler] = metatable
07:38:30.710 [Lua] [num_local_human_players] = 1 (number)
07:38:30.710 [Lua] [statistics_db] = table
07:38:30.710 [Lua] [statistics_db] = metatable
07:38:30.710 [Lua] [network_server] = table
07:38:30.710 [Lua] [network_server] = metatable
07:38:30.710 [Lua] [input_manager] = table
07:38:30.710 [Lua] [input_manager] = metatable
07:38:30.710 [Lua] [network_clock] = table
07:38:30.710 [Lua] [network_clock] = metatable
07:38:30.710 [Lua] [network_transmit] = table
07:38:30.710 [Lua] [network_transmit] = metatable
07:38:30.710 [Lua] [free_flight_manager] = table
07:38:30.710 [Lua] [free_flight_manager] = metatable
07:38:30.710 [Lua] [network_manager] = table
07:38:30.710 [Lua] [network_manager] = metatable
07:38:30.710 [Lua] [network_event_delegate] = table
07:38:30.710 [Lua] [network_event_delegate] = metatable
07:38:30.710 [Lua]
07:38:30.710 [Lua] ignoring extension VersusVolumeObjectiveExtension
07:38:30.710 [Lua] ignoring extension VersusInteractObjectiveExtension
07:38:30.710 [Lua] ignoring extension VersusPayloadObjectiveExtension
07:38:30.710 [Lua] ignoring extension VersusSocketObjectiveExtension
07:38:30.710 [Lua] ignoring extension VersusTargetObjectiveExtension
07:38:30.710 [Lua] ignoring extension VersusMissionObjectiveExtension
07:38:30.715 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
07:38:30.732 [Lua] [AchievementManager] Achievements using the steam platform
07:38:30.786 [Flow] Current State:0
07:38:30.795 [Lua] respawn_unit_spawned with group id: event
07:38:30.795 [Lua] respawn_unit_spawned with group id: event
07:38:30.795 [Lua] respawn_unit_spawned with group id: event
07:38:30.795 [Lua] respawn_unit_spawned with group id: after_event
07:38:30.795 [Lua] respawn_unit_spawned with group id: after_event
07:38:30.795 [Lua] respawn_unit_spawned with group id: after_event
07:38:30.795 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
07:38:30.796 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
07:38:30.796 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
07:38:30.796 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
07:38:30.796 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
07:38:30.796 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
07:38:30.803 [Flow] Current State:0
07:38:30.803 [Flow] Current State:0
07:38:30.803 [Flow] Current State:0
07:38:30.803 [Flow] Current State:0
07:38:30.803 [Flow] Current State:0
07:38:30.825 [Lua] [StateIngame] Level seed: 810755
07:38:30.884 [Lua] [LevelAnalysis] set_random_seed( 810755)
07:38:30.892 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
07:38:30.892 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
07:38:30.893 [Lua] [IngameUI] init
07:38:30.908 [Lua] cb_razer_chroma_setup
07:38:30.930 [Lua] completed
07:38:30.931 [Lua] completed
07:38:30.932 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
07:38:30.932 [Lua] Set lobby begin:
07:38:30.932 [Lua] Lobby data twitch_enabled = false
07:38:30.932 [Lua] Lobby data power_level = 835
07:38:30.932 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:30.932 [Lua] Lobby data difficulty_tweak = 0
07:38:30.932 [Lua] Lobby data host = 1100001024c0853
07:38:30.932 [Lua] Lobby data game_mode = 2
07:38:30.932 [Lua] Lobby data is_private = false
07:38:30.932 [Lua] Lobby data match_started = true
07:38:30.932 [Lua] Lobby data mechanism = adventure
07:38:30.932 [Lua] Lobby data level_key = dlc_bogenhafen_slum
07:38:30.932 [Lua] Lobby data player_slot_1 = 0:0
07:38:30.932 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:38:30.933 [Lua] Lobby data difficulty = hardest
07:38:30.933 [Lua] Lobby data quick_game = true
07:38:30.933 [Lua] Lobby data matchmaking = true
07:38:30.933 [Lua] Lobby data weave_name = false
07:38:30.933 [Lua] Lobby data player_slot_4 = 0:0
07:38:30.933 [Lua] Lobby data num_players = 2
07:38:30.933 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:30.933 [Lua] Lobby data player_slot_2 = 0:0
07:38:30.933 [Lua] Lobby data country_code = FI
07:38:30.933 [Lua] Lobby data player_slot_3 = 0:0
07:38:30.933 [Lua] Lobby data eac_authorized = true
07:38:30.933 [Lua] Set lobby end.
07:38:30.933 [Flow] TEST_MOON_HIDE
07:38:30.933 [Flow] Spawned:c_barrel_socket
07:38:30.934 [Lua] CurrentConflictSettings default
07:38:30.934 [Lua] [ConflictDirector] conflict_director is ai_ready
07:38:30.939 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:38:30.939 [Lua] [MainPathSpawningGenerator] Injecting travel distances
07:38:30.951 [Lua] SpecialsPacing:remove_unwanted_breeds:
07:38:30.951 [Lua] Forming navigation groups in one frame
07:38:30.951 [Lua] Forming navigation groups
07:38:30.956 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999998817657
07:38:31.483 [Lua] NavigationGroupManager -> calulation time B: 0.52700000000004366
07:38:31.483 [Lua] number of nav groups: 510
07:38:31.488 [Lua] number of refined nav groups : 374
07:38:31.497 [Lua] NavigationGroupManager -> calulation time C: 0.013999999999896318
07:38:31.497 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7594345346093192 Normalized coefficient: 1.6138230083051097
07:38:31.502 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.905449932813644 Normalized coefficient: 1.322923542485366
07:38:31.504 [Lua] Warning: missing nodes! in zones
07:38:31.505 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.814882346987728 Normalized coefficient: 1.2290397659173353
07:38:31.508 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 5.617382781207561 Normalized coefficient: 1.5220611329182057
07:38:31.524 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
07:38:31.524 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
07:38:31.524 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
07:38:31.524 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
07:38:31.547 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_slum
07:38:31.547 [Lua] [LevelAnalysis] This level has a total main-path length of 1345.811 meters.
07:38:31.547 [Lua] [LevelAnalysis] grouping spawners for event_patrol
07:38:31.547 [Lua] [LevelAnalysis]
07:38:31.547 [Lua] [LevelAnalysis] grouping spawners for event_boss
07:38:31.547 [Lua] [LevelAnalysis]
07:38:31.547 [Lua] [LevelAnalysis] Terror events added:
07:38:31.547 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
07:38:31.547 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
07:38:31.547 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
07:38:31.547 [Lua] NORMAL PATROL MAIN PATH 366.7667236328125
07:38:31.547 [Lua] [waypoints] = table
07:38:31.547 [Lua] [astar_points] = table
07:38:31.547 [Lua] [travel_dist] = 366.76669996976852 (number)
07:38:31.547 [Lua] [one_directional] = true (boolean)
07:38:31.547 [Lua] [id] = boss_3 (string)
07:38:31.547 [Lua] ----> using boss spline path!
07:38:31.547 [Lua] Adding main path event: Vector3Box(-205, -107, 6.235) boss_event_spline_patrol 45 table: 000000000722CAD0
07:38:31.547 [Lua] NORMAL PATROL MAIN PATH 1161.48193359375
07:38:31.547 [Lua] [waypoints] = table
07:38:31.547 [Lua] [astar_points] = table
07:38:31.547 [Lua] [travel_dist] = 1161.4818336367607 (number)
07:38:31.547 [Lua] [one_directional] = true (boolean)
07:38:31.547 [Lua] [id] = boss_22 (string)
07:38:31.547 [Lua] ----> using boss spline path!
07:38:31.547 [Lua] Adding main path event: Vector3Box(38.4, -40.1, 16.111) boss_event_chaos_spline_patrol 45 table: 000000000722DB90
07:38:31.547 [Lua] [LevelAnalysis] num_event_places_f: 0.86387405482927959 , num_event_places: 0 , trailing_event_fraction: 0.86387405482927959 , num_events: 1
07:38:31.547 [Lua] [LevelAnalysis] Level path distance: 1345.8110822439194
07:38:31.547 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1345.8110822439194 forbidden_dist: -1245.8110822439194
07:38:31.547 [Lua] [LevelAnalysis] wanted_distance: 1145.9586815129114
07:38:31.547 [Lua] [LevelAnalysis] Terror events added:
07:38:31.547 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
07:38:31.548 [Lua] Adding main path event: Vector3Box(34.0922, -12.1338, 8.59134) rare_event_loot_rat 45 table: 000000000722E290
07:38:31.548 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
07:38:31.551 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
07:38:31.558 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
07:38:31.558 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
07:38:31.558 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
07:38:31.558 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=70
07:38:31.558 [Lua] [Managers] Calling function on all managers:
07:38:31.558 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
07:38:31.574 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame
07:38:31.574 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync
07:38:31.575 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 27
07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:38:31.599 [Lua] player (1100001024c0853,2) was put into party 1
07:38:31.611 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=71
07:38:31.612 [Lua] Assigning peer(1100001024c0853:2) to profile(3) career(2)
07:38:31.612 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(3) career_index(2)
07:38:31.612 [Lua] Set lobby begin:
07:38:31.612 [Lua] Lobby data twitch_enabled = false
07:38:31.612 [Lua] Lobby data power_level = 835
07:38:31.612 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:31.612 [Lua] Lobby data difficulty_tweak = 0
07:38:31.612 [Lua] Lobby data host = 1100001024c0853
07:38:31.612 [Lua] Lobby data game_mode = 2
07:38:31.612 [Lua] Lobby data is_private = false
07:38:31.612 [Lua] Lobby data match_started = true
07:38:31.612 [Lua] Lobby data mechanism = adventure
07:38:31.612 [Lua] Lobby data level_key = dlc_bogenhafen_slum
07:38:31.612 [Lua] Lobby data player_slot_1 = 0:0
07:38:31.612 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:38:31.612 [Lua] Lobby data difficulty = hardest
07:38:31.612 [Lua] Lobby data quick_game = true
07:38:31.612 [Lua] Lobby data matchmaking = true
07:38:31.612 [Lua] Lobby data weave_name = false
07:38:31.612 [Lua] Lobby data player_slot_4 = 0:0
07:38:31.612 [Lua] Lobby data num_players = 2
07:38:31.612 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:31.612 [Lua] Lobby data player_slot_2 = 0:0
07:38:31.612 [Lua] Lobby data country_code = FI
07:38:31.612 [Lua] Lobby data player_slot_3 = 0:0
07:38:31.612 [Lua] Lobby data eac_authorized = true
07:38:31.612 [Lua] Set lobby end.
07:38:31.612 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
07:38:31.613 [Lua]
07:38:31.613 [Lua] [wwise/two_handed_hammers] = false (boolean)
07:38:31.613 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
07:38:31.613 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
07:38:31.613 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
07:38:31.613 [Lua] [wwise/handgun_rifle] = false (boolean)
07:38:31.613 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
07:38:31.613 [Lua] [wwise/one_handed_hammers] = false (boolean)
07:38:31.613 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean)
07:38:31.613 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
07:38:31.613 [Lua]
07:38:31.613 [Lua]
07:38:31.613 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
07:38:31.613 [Lua] [wwise/two_handed_hammers] = false (boolean)
07:38:31.613 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean)
07:38:31.613 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
07:38:31.613 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:38:31.613 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:38:31.613 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
07:38:31.613 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
07:38:31.613 [Lua] [wwise/handgun_rifle] = false (boolean)
07:38:31.613 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
07:38:31.613 [Lua] [wwise/one_handed_hammers] = false (boolean)
07:38:31.613 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean)
07:38:31.613 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
07:38:31.613 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean)
07:38:31.613 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3] = false (boolean)
07:38:31.613 [Lua]
07:38:31.613 [Lua] player (1100001024c0853,3) was put into party 1
07:38:31.626 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72
07:38:31.626 [Lua] Assigning peer(1100001024c0853:3) to profile(2) career(3)
07:38:31.626 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(2) career_index(3)
07:38:31.626 [Lua] Set lobby begin:
07:38:31.626 [Lua] Lobby data twitch_enabled = false
07:38:31.626 [Lua] Lobby data power_level = 835
07:38:31.626 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:31.626 [Lua] Lobby data difficulty_tweak = 0
07:38:31.626 [Lua] Lobby data host = 1100001024c0853
07:38:31.626 [Lua] Lobby data game_mode = 2
07:38:31.626 [Lua] Lobby data is_private = false
07:38:31.626 [Lua] Lobby data match_started = true
07:38:31.626 [Lua] Lobby data mechanism = adventure
07:38:31.626 [Lua] Lobby data level_key = dlc_bogenhafen_slum
07:38:31.626 [Lua] Lobby data player_slot_1 = 0:0
07:38:31.626 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:38:31.626 [Lua] Lobby data difficulty = hardest
07:38:31.626 [Lua] Lobby data quick_game = true
07:38:31.626 [Lua] Lobby data matchmaking = true
07:38:31.626 [Lua] Lobby data weave_name = false
07:38:31.626 [Lua] Lobby data player_slot_4 = 0:0
07:38:31.626 [Lua] Lobby data num_players = 2
07:38:31.626 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:31.626 [Lua] Lobby data player_slot_2 = 0:0
07:38:31.626 [Lua] Lobby data country_code = FI
07:38:31.626 [Lua] Lobby data player_slot_3 = 0:0
07:38:31.626 [Lua] Lobby data eac_authorized = true
07:38:31.627 [Lua] Set lobby end.
07:38:31.627 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
07:38:31.627 [Lua]
07:38:31.627 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
07:38:31.627 [Lua] [wwise/flail] = false (boolean)
07:38:31.627 [Lua] [wwise/staff] = false (boolean)
07:38:31.627 [Lua] [wwise/flamethrower] = false (boolean)
07:38:31.627 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
07:38:31.627 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
07:38:31.627 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
07:38:31.627 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
07:38:31.627 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
07:38:31.627 [Lua]
07:38:31.627 [Lua]
07:38:31.627 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
07:38:31.627 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
07:38:31.627 [Lua] [wwise/staff] = false (boolean)
07:38:31.627 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
07:38:31.627 [Lua] [wwise/flail] = false (boolean)
07:38:31.627 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:38:31.627 [Lua] [wwise/flamethrower] = false (boolean)
07:38:31.627 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
07:38:31.627 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
07:38:31.627 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
07:38:31.627 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
07:38:31.627 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean)
07:38:31.627 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
07:38:31.627 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:38:31.627 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
07:38:31.627 [Lua]
07:38:31.627 [Lua] player (1100001024c0853,4) was put into party 1
07:38:31.640 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73
07:38:31.640 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1)
07:38:31.640 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1)
07:38:31.640 [Lua] Set lobby begin:
07:38:31.640 [Lua] Lobby data twitch_enabled = false
07:38:31.640 [Lua] Lobby data power_level = 835
07:38:31.640 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:31.640 [Lua] Lobby data difficulty_tweak = 0
07:38:31.640 [Lua] Lobby data host = 1100001024c0853
07:38:31.640 [Lua] Lobby data game_mode = 2
07:38:31.640 [Lua] Lobby data is_private = false
07:38:31.640 [Lua] Lobby data match_started = true
07:38:31.640 [Lua] Lobby data mechanism = adventure
07:38:31.640 [Lua] Lobby data level_key = dlc_bogenhafen_slum
07:38:31.640 [Lua] Lobby data player_slot_1 = 0:0
07:38:31.640 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:38:31.640 [Lua] Lobby data difficulty = hardest
07:38:31.640 [Lua] Lobby data quick_game = true
07:38:31.640 [Lua] Lobby data matchmaking = true
07:38:31.640 [Lua] Lobby data weave_name = false
07:38:31.640 [Lua] Lobby data player_slot_4 = 0:0
07:38:31.640 [Lua] Lobby data num_players = 2
07:38:31.640 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:31.640 [Lua] Lobby data player_slot_2 = 0:0
07:38:31.640 [Lua] Lobby data country_code = FI
07:38:31.640 [Lua] Lobby data player_slot_3 = 0:0
07:38:31.640 [Lua] Lobby data eac_authorized = true
07:38:31.640 [Lua] Set lobby end.
07:38:31.640 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
07:38:31.641 [Lua]
07:38:31.641 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:38:31.641 [Lua] [wwise/one_handed_swords] = false (boolean)
07:38:31.641 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:38:31.641 [Lua] [wwise/handgun_rifle] = false (boolean)
07:38:31.641 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:38:31.641 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
07:38:31.641 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:38:31.641 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:38:31.641 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:38:31.641 [Lua]
07:38:31.641 [Lua]
07:38:31.641 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:38:31.641 [Lua] [wwise/one_handed_swords] = false (boolean)
07:38:31.641 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
07:38:31.641 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:38:31.641 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
07:38:31.641 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:38:31.641 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:38:31.641 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
07:38:31.641 [Lua] [wwise/handgun_rifle] = false (boolean)
07:38:31.641 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:38:31.641 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:38:31.641 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:38:31.641 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:38:31.641 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
07:38:31.641 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
07:38:31.641 [Lua]
07:38:31.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:2 my_peer_id:1100001024c0853
07:38:31.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:3 my_peer_id:1100001024c0853
07:38:31.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:4 my_peer_id:1100001024c0853
07:38:31.759 [Lua] [GameNetworkManager] destroying game object with go_id=73
07:38:31.759 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync
07:38:31.759 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers
07:38:31.761 [Lua] player (1100001024c0853,4) was put into party 1
07:38:31.775 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74
07:38:31.775 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1)
07:38:31.775 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1)
07:38:31.775 [Lua] Set lobby begin:
07:38:31.775 [Lua] Lobby data twitch_enabled = false
07:38:31.775 [Lua] Lobby data power_level = 835
07:38:31.775 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:31.775 [Lua] Lobby data difficulty_tweak = 0
07:38:31.775 [Lua] Lobby data host = 1100001024c0853
07:38:31.775 [Lua] Lobby data game_mode = 2
07:38:31.775 [Lua] Lobby data is_private = false
07:38:31.775 [Lua] Lobby data match_started = true
07:38:31.775 [Lua] Lobby data mechanism = adventure
07:38:31.775 [Lua] Lobby data level_key = dlc_bogenhafen_slum
07:38:31.775 [Lua] Lobby data player_slot_1 = 0:0
07:38:31.775 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:38:31.775 [Lua] Lobby data difficulty = hardest
07:38:31.775 [Lua] Lobby data quick_game = true
07:38:31.775 [Lua] Lobby data matchmaking = true
07:38:31.776 [Lua] Lobby data weave_name = false
07:38:31.776 [Lua] Lobby data player_slot_4 = 0:0
07:38:31.776 [Lua] Lobby data num_players = 2
07:38:31.776 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:31.776 [Lua] Lobby data player_slot_2 = 0:0
07:38:31.776 [Lua] Lobby data country_code = FI
07:38:31.776 [Lua] Lobby data player_slot_3 = 0:0
07:38:31.776 [Lua] Lobby data eac_authorized = true
07:38:31.776 [Lua] Set lobby end.
07:38:31.776 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
07:38:31.776 [Lua]
07:38:31.776 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:38:31.776 [Lua] [wwise/one_handed_swords] = false (boolean)
07:38:31.776 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:38:31.776 [Lua] [wwise/handgun_rifle] = false (boolean)
07:38:31.776 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:38:31.776 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
07:38:31.776 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:38:31.776 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:38:31.776 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:38:31.776 [Lua]
07:38:31.776 [Lua]
07:38:31.776 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
07:38:31.776 [Lua] [wwise/one_handed_swords] = false (boolean)
07:38:31.776 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
07:38:31.776 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
07:38:31.776 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
07:38:31.776 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
07:38:31.776 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
07:38:31.776 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
07:38:31.776 [Lua] [wwise/handgun_rifle] = false (boolean)
07:38:31.776 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
07:38:31.776 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
07:38:31.776 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
07:38:31.776 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
07:38:31.776 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
07:38:31.776 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
07:38:31.776 [Lua]
07:38:31.781 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:2 my_peer_id:1100001024c0853
07:38:31.781 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:3 my_peer_id:1100001024c0853
07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:4 my_peer_id:1100001024c0853
07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
07:38:31.781 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:5 my_peer_id:1100001024c0853
07:38:31.783 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers
07:38:31.783 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame
07:38:31.814 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:5 my_peer_id:1100001024c0853
07:38:31.899 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 27
07:38:31.919 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
07:38:31.919 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
07:38:31.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
07:38:32.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
07:38:32.138 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
07:38:32.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
07:38:32.241 [Lua] completed
07:38:32.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
07:38:32.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
07:38:32.258 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
07:38:32.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
07:38:32.341 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
07:38:32.341 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
07:38:32.480 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
07:38:32.480 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
07:38:32.481 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
07:38:32.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
07:38:32.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
07:38:32.613 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
07:38:32.767 [Lua] completed
07:38:33.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
07:38:33.161 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
07:38:33.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
07:38:33.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
07:38:33.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
07:38:33.229 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
07:38:33.295 [Lua] completed
07:38:33.345 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
07:38:33.345 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
07:38:33.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
07:38:33.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
07:38:33.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
07:38:33.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
07:38:33.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
07:38:33.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
07:38:33.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
07:38:33.638 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
07:38:33.638 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
07:38:33.639 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
07:38:33.684 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
07:38:33.684 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
07:38:33.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
07:38:33.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
07:38:33.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
07:38:33.768 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
07:38:33.818 [Lua] completed
07:38:33.903 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
07:38:33.903 [Lua] [PackageManager] Force_load: wwise/staff
07:38:33.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
07:38:34.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
07:38:34.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
07:38:34.004 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
07:38:34.074 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
07:38:34.074 [Lua] [PackageManager] Force_load: wwise/flail
07:38:34.075 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
07:38:34.138 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
07:38:34.138 [Lua] [PackageManager] Force_load: wwise/flamethrower
07:38:34.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
07:38:34.341 [Lua] completed
07:38:34.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
07:38:34.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
07:38:34.649 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p
07:38:34.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p
07:38:34.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p
07:38:34.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03
07:38:34.865 [Lua] completed
07:38:35.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03
07:38:35.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03
07:38:35.268 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
07:38:35.389 [Lua] completed
07:38:35.469 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
07:38:35.469 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
07:38:35.470 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
07:38:35.909 [Lua] completed
07:38:35.959 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
07:38:35.959 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
07:38:35.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
07:38:36.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
07:38:36.195 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
07:38:36.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
07:38:36.279 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
07:38:36.279 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
07:38:36.279 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
07:38:36.431 [Lua] completed
07:38:36.751 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
07:38:36.751 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
07:38:36.752 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
07:38:36.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
07:38:36.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
07:38:36.886 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
07:38:36.952 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
07:38:36.952 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
07:38:36.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
07:38:36.953 [Lua] completed
07:38:37.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
07:38:37.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
07:38:37.038 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
07:38:37.155 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
07:38:37.155 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
07:38:37.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
07:38:37.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
07:38:37.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
07:38:37.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
07:38:37.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
07:38:37.324 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
07:38:37.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
07:38:37.480 [Lua] completed
07:38:37.527 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
07:38:37.527 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
07:38:37.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
07:38:37.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
07:38:37.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
07:38:37.663 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
07:38:37.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
07:38:37.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
07:38:37.816 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
07:38:37.933 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
07:38:37.933 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
07:38:37.950 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
07:38:37.968 [Lua] test
07:38:37.970 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:38:37.970 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
07:38:37.971 [Lua] test
07:38:37.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:38:37.973 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
07:38:37.973 [Lua] test
07:38:37.976 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:38:37.976 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80
07:38:37.981 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:38:37.981 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:38:37.981 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82
07:38:38.003 [Lua] completed
07:38:38.305 [Lua] StateInGameRunning:_game_actually_starts()
07:38:38.306 [Lua] #################################################################################################################
07:38:38.306 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-dlc_bogenhafen_slum [Members joined]: 0 [Members Left]: 0 [Is Server]: true
07:38:38.306 [Lua] #################################################################################################################
07:38:38.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28
07:38:38.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
07:38:38.322 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28
07:38:38.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
07:38:38.372 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
07:38:38.524 [Lua] completed
07:38:38.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28
07:38:38.544 [Lua] Commit load time data
07:38:38.934 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b9e09603]
07:38:39.049 [Lua] completed
07:38:39.571 [Lua] completed
07:38:40.092 [Lua] completed
07:38:40.615 [Lua] completed
07:38:41.132 [Lua] completed
07:38:41.652 [Lua] completed
07:38:42.170 [Lua] completed
07:38:42.690 [Lua] completed
07:38:42.741 [Lua] [NetworkServer] Changing num_players from 2 to 1
07:38:42.741 [Lua] Players: 1
07:38:42.741 [Lua] Set lobby begin:
07:38:42.741 [Lua] Lobby data twitch_enabled = false
07:38:42.741 [Lua] Lobby data power_level = 835
07:38:42.741 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:38:42.741 [Lua] Lobby data difficulty_tweak = 0
07:38:42.741 [Lua] Lobby data host = 1100001024c0853
07:38:42.741 [Lua] Lobby data game_mode = 2
07:38:42.741 [Lua] Lobby data is_private = false
07:38:42.741 [Lua] Lobby data match_started = true
07:38:42.741 [Lua] Lobby data mechanism = adventure
07:38:42.741 [Lua] Lobby data level_key = dlc_bogenhafen_slum
07:38:42.741 [Lua] Lobby data player_slot_1 = 0:0
07:38:42.741 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:38:42.741 [Lua] Lobby data difficulty = hardest
07:38:42.741 [Lua] Lobby data quick_game = true
07:38:42.741 [Lua] Lobby data matchmaking = true
07:38:42.741 [Lua] Lobby data weave_name = false
07:38:42.741 [Lua] Lobby data player_slot_4 = 0:0
07:38:42.741 [Lua] Lobby data num_players = 1
07:38:42.741 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:38:42.741 [Lua] Lobby data player_slot_2 = 0:0
07:38:42.741 [Lua] Lobby data country_code = FI
07:38:42.741 [Lua] Lobby data player_slot_3 = 0:0
07:38:42.741 [Lua] Lobby data eac_authorized = true
07:38:42.741 [Lua] Set lobby end.
07:38:42.742 [Lua] [LobbyMembers] Member left 110000103efc23f
07:38:43.210 [Lua] completed
07:38:43.727 [Lua] completed
07:38:44.246 [Lua] completed
07:38:44.766 [Lua] completed
07:38:45.285 [Lua] completed
07:38:45.641 [Flow] TEST_MOON_HIDE
07:38:45.805 [Lua] completed
07:38:46.327 [Lua] completed
07:38:46.846 [Lua] completed
07:38:47.366 [Lua] completed
07:38:47.890 [Lua] completed
07:38:48.415 [Lua] completed
07:38:48.930 [Lua] completed
07:38:49.456 [Lua] completed
07:38:49.981 [Lua] completed
07:38:50.504 [Lua] completed
07:38:51.028 [Lua] completed
07:38:51.548 [Lua] completed
07:38:52.072 [Lua] completed
07:38:52.599 [Lua] completed
07:38:53.123 [Lua] completed
07:38:53.650 [Lua] completed
07:38:54.174 [Lua] completed
07:38:54.699 [Lua] completed
07:38:55.225 [Lua] completed
07:38:55.752 [Lua] completed
07:38:56.278 [Lua] completed
07:38:56.803 [Lua] completed
07:38:57.326 [Lua] completed
07:38:57.851 [Lua] completed
07:38:58.377 [Lua] completed
07:38:58.905 [Lua] completed
07:38:59.427 [Lua] completed
07:38:59.953 [Lua] completed
07:39:00.478 [Lua] completed
07:39:01.003 [Lua] completed
07:39:01.530 [Lua] completed
07:39:02.053 [Lua] completed
07:39:02.579 [Lua] completed
07:39:03.104 [Lua] completed
07:39:03.627 [Lua] completed
07:39:04.065 [Lua] Players are leaving the safe zone
07:39:04.155 [Lua] completed
07:39:04.673 [Lua] completed
07:39:05.192 [Lua] completed
07:39:05.716 [Lua] completed
07:39:06.238 [Lua] completed
07:39:06.762 [Lua] completed
07:39:07.283 [Lua] completed
07:39:07.804 [Lua] completed
07:39:08.323 [Lua] completed
07:39:08.846 [Lua] completed
07:39:09.365 [Lua] completed
07:39:09.887 [Lua] completed
07:39:10.407 [Lua] completed
07:39:10.558 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:39:10.575 [Lua] Spline already found!
07:39:10.612 [Lua] Init group template: spline_patrol
07:39:10.936 [Lua] completed
07:39:11.456 [Lua] completed
07:39:11.979 [Lua] completed
07:39:12.503 [Lua] completed
07:39:13.025 [Lua] completed
07:39:13.545 [Lua] completed
07:39:14.066 [Lua] completed
07:39:14.590 [Lua] completed
07:39:15.113 [Lua] completed
07:39:15.638 [Lua] completed
07:39:16.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:16.158 [Lua] completed
07:39:16.209 [Lua] spawning mini patrol
07:39:16.678 [Lua] completed
07:39:17.201 [Lua] completed
07:39:17.723 [Lua] completed
07:39:17.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:18.246 [Lua] completed
07:39:18.770 [Lua] completed
07:39:19.295 [Lua] completed
07:39:19.818 [Lua] completed
07:39:20.344 [Lua] completed
07:39:20.428 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:39:20.449 [Lua] Spline already found!
07:39:20.499 [Lua] Init group template: spline_patrol
07:39:20.875 [Lua] completed
07:39:21.266 [Lua] Init group template: mini_patrol
07:39:21.398 [Lua] completed
07:39:21.921 [Lua] completed
07:39:22.445 [Lua] completed
07:39:22.964 [Lua] completed
07:39:23.488 [Lua] completed
07:39:24.011 [Lua] completed
07:39:24.533 [Lua] completed
07:39:25.056 [Lua] completed
07:39:25.578 [Lua] completed
07:39:26.101 [Lua] completed
07:39:26.624 [Lua] completed
07:39:27.147 [Lua] completed
07:39:27.503 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:39:27.519 [Lua] Spline already found!
07:39:27.574 [Lua] Init group template: spline_patrol
07:39:27.676 [Lua] completed
07:39:28.199 [Lua] completed
07:39:28.721 [Lua] completed
07:39:29.245 [Lua] completed
07:39:29.768 [Lua] completed
07:39:30.294 [Lua] completed
07:39:30.820 [Lua] completed
07:39:31.340 [Lua] completed
07:39:31.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:31.864 [Lua] completed
07:39:32.390 [Lua] completed
07:39:32.911 [Lua] completed
07:39:33.436 [Lua] completed
07:39:33.960 [Lua] completed
07:39:34.483 [Lua] completed
07:39:35.009 [Lua] completed
07:39:35.534 [Lua] completed
07:39:36.059 [Lua] completed
07:39:36.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:36.582 [Lua] completed
07:39:37.107 [Lua] completed
07:39:37.627 [Lua] completed
07:39:38.148 [Lua] completed
07:39:38.670 [Lua] completed
07:39:39.180 [Lua] Mini patrol killed! 2
07:39:39.193 [Lua] completed
07:39:39.716 [Lua] completed
07:39:40.244 [Lua] completed
07:39:40.275 [Lua] event horde ends!
07:39:40.771 [Lua] completed
07:39:41.296 [Lua] completed
07:39:41.821 [Lua] completed
07:39:41.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:42.345 [Lua] completed
07:39:42.565 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source.
07:39:42.874 [Lua] completed
07:39:43.395 [Lua] completed
07:39:43.919 [Lua] completed
07:39:44.444 [Lua] completed
07:39:44.966 [Lua] completed
07:39:45.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:45.494 [Lua] completed
07:39:46.013 [Lua] completed
07:39:46.541 [Lua] completed
07:39:47.058 [Lua] completed
07:39:47.582 [Lua] completed
07:39:48.107 [Lua] completed
07:39:48.631 [Lua] completed
07:39:49.142 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source.
07:39:49.153 [Lua] completed
07:39:49.679 [Lua] completed
07:39:50.201 [Lua] completed
07:39:50.724 [Lua] completed
07:39:51.247 [Lua] completed
07:39:51.770 [Lua] completed
07:39:52.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:52.293 [Lua] completed
07:39:52.817 [Lua] completed
07:39:52.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:53.341 [Lua] completed
07:39:53.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:53.862 [Lua] completed
07:39:54.389 [Lua] completed
07:39:54.912 [Lua] completed
07:39:55.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:55.436 [Lua] completed
07:39:55.959 [Lua] completed
07:39:56.482 [Lua] completed
07:39:56.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:56.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:56.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:57.006 [Lua] completed
07:39:57.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:57.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:57.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:57.530 [Lua] completed
07:39:57.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:58.054 [Lua] completed
07:39:58.577 [Lua] completed
07:39:59.099 [Lua] completed
07:39:59.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:39:59.622 [Lua] completed
07:40:00.152 [Lua] completed
07:40:00.669 [Lua] completed
07:40:00.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:40:01.193 [Lua] completed
07:40:01.714 [Lua] completed
07:40:02.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:40:02.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:40:02.238 [Lua] completed
07:40:02.761 [Lua] completed
07:40:02.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:40:03.282 [Lua] completed
07:40:03.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:40:03.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:40:03.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:40:03.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:40:03.805 [Lua] completed
07:40:04.330 [Lua] completed
07:40:04.859 [Lua] completed
07:40:04.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:40:05.384 [Lua] completed
07:40:05.904 [Lua] completed
07:40:06.428 [Lua] completed
07:40:06.952 [Lua] completed
07:40:07.479 [Lua] completed
07:40:07.997 [Lua] completed
07:40:08.517 [Lua] completed
07:40:09.042 [Lua] completed
07:40:09.564 [Lua] completed
07:40:10.087 [Lua] completed
07:40:10.611 [Lua] completed
07:40:11.132 [Lua] completed
07:40:11.658 [Lua] completed
07:40:12.185 [Lua] completed
07:40:12.706 [Lua] completed
07:40:13.230 [Lua] completed
07:40:13.757 [Lua] completed
07:40:14.281 [Lua] completed
07:40:14.804 [Lua] completed
07:40:15.327 [Lua] completed
07:40:15.848 [Lua] completed
07:40:16.369 [Lua] completed
07:40:16.892 [Lua] completed
07:40:17.245 [Lua] Time for new HOOORDE! multi_first_wave
07:40:17.245 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
07:40:17.245 [Lua] horde requested: vector_blob
07:40:17.245 [Lua] wants to spawn ahead within distance: 60
07:40:17.245 [Lua] horde crated with id 5 of type vector_blob
07:40:17.246 [Lua] managed to spawn 52/56 horde enemies
07:40:17.246 [Lua] vector blob horde has started
07:40:17.414 [Lua] completed
07:40:17.938 [Lua] completed
07:40:18.462 [Lua] completed
07:40:18.991 [Lua] completed
07:40:19.518 [Lua] completed
07:40:20.042 [Lua] completed
07:40:20.574 [Lua] completed
07:40:21.101 [Lua] completed
07:40:21.627 [Lua] completed
07:40:22.153 [Lua] completed
07:40:22.682 [Lua] completed
07:40:23.204 [Lua] completed
07:40:23.730 [Lua] completed
07:40:24.252 [Lua] completed
07:40:24.775 [Lua] completed
07:40:25.298 [Lua] completed
07:40:25.822 [Lua] completed
07:40:26.357 [Lua] completed
07:40:26.892 [Lua] completed
07:40:27.426 [Lua] completed
07:40:27.961 [Lua] completed
07:40:28.495 [Lua] completed
07:40:29.028 [Lua] completed
07:40:29.559 [Lua] completed
07:40:30.097 [Lua] completed
07:40:30.294 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
07:40:30.294 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:40:30.294 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
07:40:30.294 [Lua] horde requested: vector_blob
07:40:30.294 [Lua] wants to spawn ahead within distance: 60
07:40:30.294 [Lua] horde crated with id 6 of type vector_blob
07:40:30.294 [Lua] managed to spawn 56/56 horde enemies
07:40:30.294 [Lua] vector blob horde has started
07:40:30.642 [Lua] completed
07:40:31.220 [Lua] completed
07:40:31.303 [Lua] Init group template: horde
07:40:31.530 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:40:31.552 [Lua] Spline already found!
07:40:31.612 [Lua] Init group template: spline_patrol
07:40:31.797 [Lua] completed
07:40:32.363 [Lua] completed
07:40:32.928 [Lua] completed
07:40:33.474 [Lua] completed
07:40:34.021 [Lua] completed
07:40:34.557 [Lua] completed
07:40:35.094 [Lua] completed
07:40:35.622 [Lua] completed
07:40:36.150 [Lua] completed
07:40:36.679 [Lua] completed
07:40:37.214 [Lua] completed
07:40:37.739 [Lua] completed
07:40:38.263 [Lua] completed
07:40:38.786 [Lua] completed
07:40:39.314 [Lua] completed
07:40:39.830 [Lua] completed
07:40:40.358 [Lua] completed
07:40:40.882 [Lua] completed
07:40:41.405 [Lua] completed
07:40:41.932 [Lua] completed
07:40:42.453 [Lua] completed
07:40:42.977 [Lua] completed
07:40:43.500 [Lua] completed
07:40:44.028 [Lua] completed
07:40:44.551 [Lua] completed
07:40:45.077 [Lua] completed
07:40:45.605 [Lua] completed
07:40:46.124 [Lua] completed
07:40:46.647 [Lua] completed
07:40:47.173 [Lua] completed
07:40:47.701 [Lua] completed
07:40:48.227 [Lua] completed
07:40:48.757 [Lua] completed
07:40:49.285 [Lua] completed
07:40:49.813 [Lua] completed
07:40:50.349 [Lua] completed
07:40:50.888 [Lua] completed
07:40:51.428 [Lua] completed
07:40:51.961 [Lua] completed
07:40:52.493 [Lua] completed
07:40:53.025 [Lua] completed
07:40:53.571 [Lua] completed
07:40:54.121 [Lua] completed
07:40:54.659 [Lua] completed
07:40:55.189 [Lua] completed
07:40:55.723 [Lua] completed
07:40:55.919 [Lua] HORDE: last wave, reset to standard horde delay
07:40:55.919 [Lua] Time for new HOOORDE! multi_last_wave
07:40:55.919 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
07:40:55.919 [Lua] horde requested: vector_blob
07:40:55.919 [Lua] wants to spawn behind within distance: 60
07:40:55.919 [Lua] horde crated with id 8 of type vector_blob
07:40:55.919 [Lua] managed to spawn 56/56 horde enemies
07:40:55.919 [Lua] vector blob horde has started
07:40:56.266 [Lua] completed
07:40:56.821 [Lua] completed
07:40:56.898 [Lua] Init group template: horde
07:40:57.370 [Lua] completed
07:40:57.907 [Lua] completed
07:40:58.442 [Lua] completed
07:40:58.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:40:58.979 [Lua] completed
07:40:59.509 [Lua] completed
07:41:00.038 [Lua] completed
07:41:00.566 [Lua] completed
07:41:00.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:41:01.097 [Lua] completed
07:41:01.621 [Lua] completed
07:41:02.143 [Lua] completed
07:41:02.675 [Lua] completed
07:41:03.202 [Lua] completed
07:41:03.732 [Lua] completed
07:41:04.266 [Lua] completed
07:41:04.794 [Lua] completed
07:41:05.316 [Lua] completed
07:41:05.838 [Lua] completed
07:41:06.362 [Lua] completed
07:41:06.886 [Lua] completed
07:41:07.417 [Lua] completed
07:41:07.941 [Lua] completed
07:41:08.063 [Lua] Horde killed: ?
07:41:08.467 [Lua] completed
07:41:08.991 [Lua] completed
07:41:09.515 [Lua] completed
07:41:10.046 [Lua] completed
07:41:10.567 [Lua] completed
07:41:11.096 [Lua] completed
07:41:11.627 [Lua] completed
07:41:12.167 [Lua] completed
07:41:12.709 [Lua] completed
07:41:13.242 [Lua] completed
07:41:13.776 [Lua] completed
07:41:14.299 [Lua] completed
07:41:14.828 [Lua] completed
07:41:15.357 [Lua] completed
07:41:15.890 [Lua] completed
07:41:16.415 [Lua] completed
07:41:16.939 [Lua] completed
07:41:17.464 [Lua] completed
07:41:17.985 [Lua] completed
07:41:18.507 [Lua] completed
07:41:19.033 [Lua] completed
07:41:19.561 [Lua] completed
07:41:20.082 [Lua] completed
07:41:20.606 [Lua] completed
07:41:21.130 [Lua] completed
07:41:21.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:41:21.657 [Lua] completed
07:41:22.183 [Lua] completed
07:41:22.701 [Lua] completed
07:41:23.222 [Lua] completed
07:41:23.746 [Lua] completed
07:41:24.269 [Lua] completed
07:41:24.793 [Lua] completed
07:41:25.097 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:41:25.114 [Lua] Spline already found!
07:41:25.152 [Lua] Init group template: spline_patrol
07:41:25.333 [Lua] completed
07:41:25.855 [Lua] completed
07:41:26.379 [Lua] completed
07:41:26.380 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:41:26.397 [Lua] Spline already found!
07:41:26.484 [Lua] Init group template: spline_patrol
07:41:26.921 [Lua] completed
07:41:27.443 [Lua] completed
07:41:27.963 [Lua] completed
07:41:28.487 [Lua] completed
07:41:28.606 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
07:41:29.009 [Lua] completed
07:41:29.531 [Lua] completed
07:41:30.059 [Lua] completed
07:41:30.586 [Lua] completed
07:41:31.107 [Lua] completed
07:41:31.633 [Lua] completed
07:41:32.155 [Lua] completed
07:41:32.684 [Lua] completed
07:41:33.205 [Lua] completed
07:41:33.731 [Lua] completed
07:41:34.253 [Lua] completed
07:41:34.777 [Lua] completed
07:41:35.307 [Lua] completed
07:41:35.824 [Lua] completed
07:41:36.348 [Lua] completed
07:41:36.871 [Lua] completed
07:41:37.395 [Lua] completed
07:41:37.922 [Lua] completed
07:41:38.092 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:41:38.109 [Lua] Spline already found!
07:41:38.152 [Lua] Init group template: spline_patrol
07:41:38.462 [Lua] completed
07:41:38.986 [Lua] completed
07:41:39.512 [Lua] completed
07:41:39.579 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:41:39.597 [Lua] Spline already found!
07:41:39.651 [Lua] Init group template: spline_patrol
07:41:40.040 [Lua] completed
07:41:40.565 [Lua] completed
07:41:40.650 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:41:40.671 [Lua] Spline already found!
07:41:40.723 [Lua] Init group template: spline_patrol
07:41:41.103 [Lua] completed
07:41:41.623 [Lua] completed
07:41:42.149 [Lua] completed
07:41:42.670 [Lua] completed
07:41:43.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:41:43.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:41:43.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:41:43.194 [Lua] completed
07:41:43.598 [Lua] [NetworkServer] Changing num_players from 1 to 2
07:41:43.598 [Lua] Players: 2
07:41:43.598 [Lua] Set lobby begin:
07:41:43.598 [Lua] Lobby data twitch_enabled = false
07:41:43.598 [Lua] Lobby data power_level = 835
07:41:43.598 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:41:43.598 [Lua] Lobby data difficulty_tweak = 0
07:41:43.598 [Lua] Lobby data host = 1100001024c0853
07:41:43.598 [Lua] Lobby data game_mode = 2
07:41:43.598 [Lua] Lobby data is_private = false
07:41:43.598 [Lua] Lobby data match_started = true
07:41:43.598 [Lua] Lobby data mechanism = adventure
07:41:43.598 [Lua] Lobby data level_key = dlc_bogenhafen_slum
07:41:43.598 [Lua] Lobby data player_slot_1 = 0:0
07:41:43.598 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:41:43.598 [Lua] Lobby data difficulty = hardest
07:41:43.598 [Lua] Lobby data quick_game = true
07:41:43.599 [Lua] Lobby data matchmaking = true
07:41:43.599 [Lua] Lobby data weave_name = false
07:41:43.599 [Lua] Lobby data player_slot_4 = 0:0
07:41:43.599 [Lua] Lobby data num_players = 2
07:41:43.599 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:41:43.599 [Lua] Lobby data player_slot_2 = 0:0
07:41:43.599 [Lua] Lobby data country_code = FI
07:41:43.599 [Lua] Lobby data player_slot_3 = 0:0
07:41:43.599 [Lua] Lobby data eac_authorized = true
07:41:43.599 [Lua] Set lobby end.
07:41:43.599 [Lua] [LobbyMembers] Member joined 11000010c217b6e
07:41:43.716 [Lua] completed
07:41:44.239 [Lua] completed
07:41:44.763 [Lua] completed
07:41:45.227 [Lua] GOT approve_channel 1 11000010c217b6e 186000001097f31
07:41:45.227 [EAC] EAC server has client 11000010c217b6e and channel 1 (and owner 11000010c217b6e)
07:41:45.227 [EACServer] [09:41:45:226][Windows][EAC Server] [Info][RegisterClient] Client: 011000010C217B6E PlayerGUID: 76561198163786606 PlayerIP: 0.0.0.0 OwnerGUID: 76561198163786606 PlayerName: Praeco
07:41:45.227 [Lua] Client with peer_id 11000010c217b6e got APPROVED by server
07:41:45.227 [Lua] [ChatManager][1]System: Praeco is joining the game
07:41:45.227 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010c217b6e'
07:41:45.227 [Lua] [PeerSM] 11000010c217b6e :: on_enter Connecting
07:41:45.227 [Lua] [ChatManager][1]System: Praeco is joining the game
07:41:45.295 [Lua] completed
07:41:45.332 [EACServer] [09:41:45:331][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
07:41:45.463 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
07:41:45.463 [Lua] [Matchmaking] Got a handshake request from 11000010c217b6e with user name 'Praeco'
07:41:45.650 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001097f31 from 11000010c217b6e, replying lobby_ok
07:41:45.820 [Lua] completed
07:41:45.836 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010c217b6e REPLY wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
07:41:45.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:41:45.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:41:46.027 [Lua] Set lobby begin:
07:41:46.027 [Lua] Lobby data twitch_enabled = false
07:41:46.027 [Lua] Lobby data power_level = 835
07:41:46.027 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:41:46.027 [Lua] Lobby data difficulty_tweak = 0
07:41:46.027 [Lua] Lobby data host = 1100001024c0853
07:41:46.028 [Lua] Lobby data game_mode = 2
07:41:46.028 [Lua] Lobby data is_private = false
07:41:46.028 [Lua] Lobby data match_started = true
07:41:46.028 [Lua] Lobby data mechanism = adventure
07:41:46.028 [Lua] Lobby data level_key = dlc_bogenhafen_slum
07:41:46.028 [Lua] Lobby data player_slot_1 = 0:0
07:41:46.028 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:41:46.028 [Lua] Lobby data difficulty = hardest
07:41:46.028 [Lua] Lobby data quick_game = true
07:41:46.028 [Lua] Lobby data matchmaking = true
07:41:46.028 [Lua] Lobby data weave_name = false
07:41:46.028 [Lua] Lobby data player_slot_4 = 0:0
07:41:46.028 [Lua] Lobby data num_players = 2
07:41:46.028 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:41:46.028 [Lua] Lobby data player_slot_2 = 0:0
07:41:46.028 [Lua] Lobby data country_code = FI
07:41:46.028 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1
07:41:46.028 [Lua] Lobby data eac_authorized = true
07:41:46.028 [Lua] Set lobby end.
07:41:46.028 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010c217b6e
07:41:46.028 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010c217b6e | bw:0 | es:1100001024c0853
07:41:46.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:41:46.354 [Lua] completed
07:41:46.874 [Lua] completed
07:41:47.398 [Lua] completed
07:41:47.860 [Lua] Horde killed: ?
07:41:47.923 [Lua] completed
07:41:48.362 [Lua] ### CLEARING PEER STATE FOR 11000010c217b6e
07:41:48.362 [Lua] [PeerSM] 11000010c217b6e :: on_exit Connecting
07:41:48.362 [Lua] [PeerSM] 11000010c217b6e :: on_enter Connecting
07:41:48.447 [Lua] completed
07:41:48.531 [Lua] [PSM] Peer 11000010c217b6e joined. Want to use profile index "3" and join party "0"
07:41:48.531 [Lua] Mechanism says: a client joined the game! 11000010c217b6e
07:41:48.531 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010c217b6e, connection_key=0)
07:41:48.531 [Lua] Sync dynamic to client:
07:41:48.978 [Lua] completed
07:41:49.500 [Lua] completed
07:41:50.026 [Lua] completed
07:41:50.077 [EACServer] [09:41:50:077][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010C217B6E Session: 1 Status: Client Authenticated Message: Client authenticated.
07:41:50.078 [EAC] Peer 11000010c217b6e switched EAC state to ClientAuthenticatedLocal
07:41:50.183 [EACServer] [09:41:50:183][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010C217B6E.
07:41:50.466 [Lua] Coordinated attack!
07:41:50.534 [Lua] player (11000010c217b6e,1) was put into party 0
07:41:50.534 [Lua] [PeerSM] 11000010c217b6e :: on_exit Connecting
07:41:50.534 [Lua] [PeerSM] 11000010c217b6e :: on_enter Loading
07:41:50.534 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c217b6e dlc_bogenhafen_slum 0
07:41:50.534 warning: [Lua] Following data will be uploaded to Crashify:
<>
07:41:50.534 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_slum", Num ocurrencies: 10, User: 1100001024c0853 "Le Duck du Lac"
<>
07:41:50.535 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_bogenhafen_slum<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_slum"
[2] self = table: 00000000057A7E60; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 0000000009340760; peer_id = "11000010c217b6e"; level_key = "dlc_bogenhafen_slum"; environment_variation_id = 0; level_seed = 810755; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000028405C0
[3] _ = table: 00000000057A7E60; new_state = Loading; old_state = Connecting
[4] self = table: 000000000C7B8BB0; dt = 0.016935786232352257; state_data = table: 00000000057A7E60; new_state = Loading
[5] self = table: 00000000092F0950; dt = 0.016935786232352257; peer_state_machines = table: 0000000009394CF0; joined_peers = table: 000000000E6FF630; game_session = [GameSession]; peer_id = "11000010c217b6e"; peer_state_machine = table: 000000000C7B8BB0
[6] self = table: 00000000012B6DD0; dt = 0.016935786232352257; t = 198.84141517616808; network_manager = table: 000000000E73FD30
[7] self = table: 0000000011F31CD0; dt = 0.016935786232352257; t = 1730.2402386106551
[8] self = table: 0000000000097110; real_world_dt = 0.016935786232352257; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016935786232352257; t = 1730.2402386106551
[9] dt = 0.016935786232352257
[2] server = table: 00000000092F0950; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010c217b6e"; wanted_profile_index = 3; resend_timer = 1.8312884699553251; resend_post_game_timer = 1.8476207908242941; clan_tag = "0"; peer_id = "11000010c217b6e";
[4] current_state = Loading; function_memoize = table: 00000000071721A0; state_data = table: 00000000057A7E60;
[5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000E723B20; game_session = [GameSession]; game_network_manager = table: 000000000E73FD30; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000E6C7650; _joined_peers = table: 000000000E6FF630; voip = table: 0000000009391510; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000E6858D0; lobby_host = table: 0000000009D606F0; level_key = "dlc_bogenhafen_slum"; slot_allocator = table: 000000000E6F70C0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009325350; wanted_career_index = 4; _reserved_slots = table: 000000000E6C3740; wanted_profile_index = 5; _connected_peers = table: 0000000009325320; player_manager = table: 000000001054ED70; _profile_requester = table: 000000000E694BE0; network_transmit = table: 0000000009340760; peers_completed_game_object_sync = table: 00000000092F45F0; peer_state_machines = table: 0000000009394CF0; network_event_delegate = table: 00000000118834D0;
[6] world_name = "level_world"; entity_system_bag = table: 000000000A95E8A0; network_server = table: 00000000092F0950; entity_system = table: 000000000C8969B0; parent = table: 0000000000097110; _level_flow_events = table: 000000000D7267B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000001EF88C0; profile_synchronizer = table: 0000000009325350; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000223C530; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016929768025875092; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 00000000022F4230; network_event_delegate = table: 00000000118834D0; machines = table: 000000000D726E80; _camera_carrier = table: 00000000072AF050; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 0000000009340760; level_key = "dlc_bogenhafen_slum"; game_mode_key = "adventure"; network_clock = table: 000000000F33EC10; statistics_db = table: 0000000001C59E00; _lobby_host = table: 0000000009D606F0; dice_keeper = table: 000000000B79F400; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000012B6DD0;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000012B4B10;
<>
<>
07:41:50.551 [Lua] completed
07:41:50.583 [EACServer] [09:41:50:582][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010C217B6E
07:41:50.583 [EACServer] [09:41:50:582][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010C217B6E Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
07:41:50.585 [EAC] Peer 11000010c217b6e switched EAC state to ClientAuthenticatedRemote
07:41:51.074 [Lua] completed
07:41:51.597 [Lua] completed
07:41:52.121 [Lua] completed
07:41:52.646 [Lua] completed
07:41:53.170 [Lua] completed
07:41:53.692 [Lua] completed
07:41:54.213 [Lua] completed
07:41:54.737 [Lua] completed
07:41:55.260 [Lua] completed
07:41:55.783 [Lua] completed
07:41:56.311 [Lua] completed
07:41:56.830 [Lua] completed
07:41:57.355 [Lua] completed
07:41:57.878 [Lua] completed
07:41:58.388 [Lua] ### Sending rpc_level_loaded
07:41:58.388 [Lua] #### Has state machine: true, peer_id: 11000010c217b6e, level_id: 174
07:41:58.388 [Lua] Peer 11000010c217b6e has loaded the level but not all enemies, so we wait
07:41:58.401 [Lua] completed
07:41:58.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:41:58.922 [Lua] completed
07:41:59.443 [Lua] completed
07:41:59.965 [Lua] completed
07:42:00.495 [Lua] completed
07:42:01.017 [Lua] completed
07:42:01.543 [Lua] completed
07:42:02.062 [Lua] completed
07:42:02.582 [Lua] completed
07:42:03.106 [Lua] completed
07:42:03.638 [Lua] completed
07:42:04.155 [Lua] completed
07:42:04.676 [Lua] completed
07:42:05.199 [Lua] completed
07:42:05.727 [Lua] completed
07:42:06.244 [Lua] completed
07:42:06.767 [Lua] completed
07:42:07.288 [Lua] completed
07:42:07.812 [Lua] completed
07:42:08.049 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010c217b6e, connection_key=0)
07:42:08.050 [Lua] [PeerSM] 11000010c217b6e :: on_exit Loading
07:42:08.050 [Lua] [PeerSM] 11000010c217b6e :: on_enter LoadingProfilePackages
07:42:08.050 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c217b6e inventory_sync_id:5 my_peer_id:1100001024c0853
07:42:08.340 [Lua] completed
07:42:08.864 [Lua] completed
07:42:09.388 [Lua] completed
07:42:09.910 [Lua] completed
07:42:10.430 [Lua] completed
07:42:10.950 [Lua] completed
07:42:11.477 [Lua] completed
07:42:12.001 [Lua] completed
07:42:12.524 [Lua] completed
07:42:13.048 [Lua] completed
07:42:13.575 [Lua] completed
07:42:14.099 [Lua] completed
07:42:14.621 [Lua] completed
07:42:15.145 [Lua] completed
07:42:15.669 [Lua] completed
07:42:16.193 [Lua] completed
07:42:16.744 [Lua] completed
07:42:17.201 [Lua] [PeerSM] 11000010c217b6e :: on_exit LoadingProfilePackages
07:42:17.201 [Lua] [PeerSM] 11000010c217b6e :: on_enter WaitingForEnterGame
07:42:17.268 [Lua] completed
07:42:17.794 [Lua] completed
07:42:18.312 [Lua] completed
07:42:18.497 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:42:18.514 [Lua] Spline already found!
07:42:18.552 [Lua] Init group template: spline_patrol
07:42:18.597 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
07:42:18.597 [Lua] [Matchmaking] Got a handshake request from 11000010c217b6e with user name 'Praeco'
07:42:18.598 [Lua] [PeerSM] 11000010c217b6e :: on_exit WaitingForEnterGame
07:42:18.598 [Lua] [PeerSM] 11000010c217b6e :: on_enter WaitingForGameObjectSync
07:42:18.624 [Lua] Breedfreezer (server) starting a hot join sync
07:42:18.624 [Lua] packing 19 units of breed chaos_marauder
07:42:18.624 [Lua] packing 6 units of breed skaven_clan_rat
07:42:18.624 [Lua] packing 0 units of breed skaven_storm_vermin
07:42:18.624 [Lua] packing 50 units of breed skaven_slave
07:42:18.624 [Lua] packing 4 units of breed chaos_fanatic
07:42:18.624 [Lua] packing 5 units of breed chaos_raider
07:42:18.624 [Lua] packing 0 units of breed chaos_warrior
07:42:18.624 [Lua] packing 0 units of breed chaos_berzerker
07:42:18.624 [Lua] packing 0 units of breed skaven_plague_monk
07:42:18.624 [Lua] --> rpc-package size reached, sending rpc now (last package)
07:42:18.624 [Lua]
07:42:18.624 [Lua] [1] = 14 (number)
07:42:18.624 [Lua] [2] = 19 (number)
07:42:18.624 [Lua] [3] = 1 (number)
07:42:18.624 [Lua] [4] = 6 (number)
07:42:18.624 [Lua] [5] = 1 (number)
07:42:18.624 [Lua] [6] = 0 (number)
07:42:18.624 [Lua] [7] = 16 (number)
07:42:18.624 [Lua] [8] = 50 (number)
07:42:18.624 [Lua] [9] = 6 (number)
07:42:18.624 [Lua] [10] = 4 (number)
07:42:18.624 [Lua] [11] = 5 (number)
07:42:18.624 [Lua] [12] = 5 (number)
07:42:18.624 [Lua] [13] = 1 (number)
07:42:18.624 [Lua] [14] = 0 (number)
07:42:18.624 [Lua] [15] = 1 (number)
07:42:18.624 [Lua] [16] = 0 (number)
07:42:18.624 [Lua] [17] = 1 (number)
07:42:18.624 [Lua] [18] = 0 (number)
07:42:18.624 [Lua]
07:42:18.624 [Lua]
07:42:18.624 [Lua] [1] = 92 (number)
07:42:18.624 [Lua] [2] = 163 (number)
07:42:18.624 [Lua] [3] = 165 (number)
07:42:18.624 [Lua] [4] = 131 (number)
07:42:18.624 [Lua] [5] = 95 (number)
07:42:18.624 [Lua] [6] = 123 (number)
07:42:18.624 [Lua] [7] = 124 (number)
07:42:18.624 [Lua] [8] = 90 (number)
07:42:18.624 [Lua] [9] = 94 (number)
07:42:18.624 [Lua] [10] = 133 (number)
07:42:18.624 [Lua] [11] = 149 (number)
07:42:18.624 [Lua] [12] = 150 (number)
07:42:18.624 [Lua] [13] = 151 (number)
07:42:18.624 [Lua] [14] = 129 (number)
07:42:18.624 [Lua] [15] = 130 (number)
07:42:18.624 [Lua] [16] = 97 (number)
07:42:18.624 [Lua] [17] = 128 (number)
07:42:18.624 [Lua] [18] = 91 (number)
07:42:18.624 [Lua] [19] = 108 (number)
07:42:18.624 [Lua] [20] = 143 (number)
07:42:18.624 [Lua] [21] = 86 (number)
07:42:18.624 [Lua] [22] = 102 (number)
07:42:18.624 [Lua] [23] = 141 (number)
07:42:18.624 [Lua] [24] = 292 (number)
07:42:18.624 [Lua] [25] = 142 (number)
07:42:18.624 [Lua] [26] = 209 (number)
07:42:18.624 [Lua] [27] = 223 (number)
07:42:18.624 [Lua] [28] = 288 (number)
07:42:18.624 [Lua] [29] = 269 (number)
07:42:18.624 [Lua] [30] = 268 (number)
07:42:18.624 [Lua] [31] = 211 (number)
07:42:18.624 [Lua] [32] = 215 (number)
07:42:18.624 [Lua] [33] = 273 (number)
07:42:18.624 [Lua] [34] = 262 (number)
07:42:18.624 [Lua] [35] = 272 (number)
07:42:18.624 [Lua] [36] = 274 (number)
07:42:18.624 [Lua] [37] = 285 (number)
07:42:18.624 [Lua] [38] = 282 (number)
07:42:18.624 [Lua] [39] = 284 (number)
07:42:18.624 [Lua] [40] = 286 (number)
07:42:18.624 [Lua] [41] = 267 (number)
07:42:18.624 [Lua] [42] = 249 (number)
07:42:18.624 [Lua] [43] = 289 (number)
07:42:18.624 [Lua] [44] = 287 (number)
07:42:18.624 [Lua] [45] = 275 (number)
07:42:18.624 [Lua] [46] = 265 (number)
07:42:18.624 [Lua] [47] = 277 (number)
07:42:18.624 [Lua] [48] = 278 (number)
07:42:18.624 [Lua] [49] = 246 (number)
07:42:18.624 [Lua] [50] = 228 (number)
07:42:18.624 [Lua] [51] = 280 (number)
07:42:18.624 [Lua] [52] = 263 (number)
07:42:18.624 [Lua] [53] = 281 (number)
07:42:18.624 [Lua] [54] = 283 (number)
07:42:18.624 [Lua] [55] = 253 (number)
07:42:18.624 [Lua] [56] = 276 (number)
07:42:18.624 [Lua] [57] = 279 (number)
07:42:18.624 [Lua] [58] = 236 (number)
07:42:18.624 [Lua] [59] = 242 (number)
07:42:18.624 [Lua] [60] = 222 (number)
07:42:18.624 [Lua] [61] = 232 (number)
07:42:18.624 [Lua] [62] = 216 (number)
07:42:18.624 [Lua] [63] = 247 (number)
07:42:18.624 [Lua] [64] = 255 (number)
07:42:18.624 [Lua] [65] = 234 (number)
07:42:18.624 [Lua] [66] = 219 (number)
07:42:18.624 [Lua] [67] = 230 (number)
07:42:18.624 [Lua] [68] = 220 (number)
07:42:18.624 [Lua] [69] = 251 (number)
07:42:18.624 [Lua] [70] = 212 (number)
07:42:18.624 [Lua] [71] = 239 (number)
07:42:18.624 [Lua] [72] = 210 (number)
07:42:18.624 [Lua] [73] = 266 (number)
07:42:18.624 [Lua] [74] = 245 (number)
07:42:18.624 [Lua] [75] = 221 (number)
07:42:18.624 [Lua] [76] = 166 (number)
07:42:18.624 [Lua] [77] = 126 (number)
07:42:18.624 [Lua] [78] = 164 (number)
07:42:18.624 [Lua] [79] = 109 (number)
07:42:18.624 [Lua] [80] = 121 (number)
07:42:18.624 [Lua] [81] = 148 (number)
07:42:18.624 [Lua] [82] = 160 (number)
07:42:18.624 [Lua] [83] = 132 (number)
07:42:18.624 [Lua] [84] = 89 (number)
07:42:18.624 [Lua]
07:42:18.625 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=340
07:42:18.625 [Lua] RemotePlayer:create_game_object( ) 340
07:42:18.641 [Lua] Assigning peer(11000010c217b6e:1) to profile(3) career(4)
07:42:18.641 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c217b6e) local_player_id(1) profile_index(3) career_index(4)
07:42:18.641 [Lua] Set lobby begin:
07:42:18.641 [Lua] Lobby data twitch_enabled = false
07:42:18.641 [Lua] Lobby data power_level = 835
07:42:18.641 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:42:18.641 [Lua] Lobby data difficulty_tweak = 0
07:42:18.641 [Lua] Lobby data host = 1100001024c0853
07:42:18.641 [Lua] Lobby data game_mode = 2
07:42:18.642 [Lua] Lobby data is_private = false
07:42:18.642 [Lua] Lobby data match_started = true
07:42:18.642 [Lua] Lobby data mechanism = adventure
07:42:18.642 [Lua] Lobby data level_key = dlc_bogenhafen_slum
07:42:18.642 [Lua] Lobby data player_slot_1 = 0:0
07:42:18.642 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:42:18.642 [Lua] Lobby data difficulty = hardest
07:42:18.642 [Lua] Lobby data quick_game = true
07:42:18.642 [Lua] Lobby data matchmaking = true
07:42:18.642 [Lua] Lobby data weave_name = false
07:42:18.642 [Lua] Lobby data player_slot_4 = 0:0
07:42:18.642 [Lua] Lobby data num_players = 2
07:42:18.642 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:42:18.642 [Lua] Lobby data player_slot_2 = 0:0
07:42:18.642 [Lua] Lobby data country_code = FI
07:42:18.642 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1
07:42:18.642 [Lua] Lobby data eac_authorized = true
07:42:18.642 [Lua] Set lobby end.
07:42:18.642 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010c217b6e | bw:0 | es:1100001024c0853
07:42:18.642 [Lua] [PeerSM] 11000010c217b6e :: on_exit WaitingForGameObjectSync
07:42:18.642 [Lua] [PeerSM] 11000010c217b6e :: on_enter WaitingForPlayers
07:42:18.652 [Lua] [PeerSM] 11000010c217b6e :: on_exit WaitingForPlayers
07:42:18.652 [Lua] [PeerSM] 11000010c217b6e :: on_enter InGame
07:42:18.869 [Lua] completed
07:42:18.954 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010c217b6e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
07:42:18.954 [Lua] Adding player sync data to peer=11000010c217b6e local_player_id=1
07:42:18.954 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c217b6e inventory_sync_id:6 my_peer_id:1100001024c0853
07:42:18.954 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:6 my_peer_id:1100001024c0853
07:42:18.954 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010c217b6e
07:42:18.963 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:6 my_peer_id:1100001024c0853
07:42:18.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
07:42:18.963 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
07:42:18.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
07:42:18.963 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
07:42:18.963 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
07:42:18.963 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
07:42:18.963 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read,
07:42:18.963 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
07:42:18.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
07:42:19.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
07:42:19.392 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
07:42:19.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
07:42:19.410 [Lua] completed
07:42:19.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
07:42:19.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
07:42:19.426 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
07:42:19.460 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
07:42:19.460 [Lua] [PackageManager] Force_load: wwise/coghammer
07:42:19.460 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
07:42:19.544 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
07:42:19.544 [Lua] [PackageManager] Force_load: wwise/drakegun
07:42:19.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
07:42:19.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
07:42:19.578 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
07:42:19.578 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
07:42:19.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
07:42:19.612 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
07:42:19.612 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
07:42:19.665 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
07:42:19.665 [Lua] [PackageManager] Force_load: wwise/steampistol
07:42:19.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
07:42:19.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
07:42:19.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
07:42:19.717 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
07:42:19.932 [Lua] completed
07:42:20.453 [Lua] completed
07:42:20.977 [Lua] completed
07:42:21.499 [Lua] completed
07:42:22.019 [Lua] completed
07:42:22.304 [Lua] Set lobby begin:
07:42:22.304 [Lua] Lobby data twitch_enabled = false
07:42:22.304 [Lua] Lobby data power_level = 417
07:42:22.304 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:42:22.304 [Lua] Lobby data difficulty_tweak = 0
07:42:22.304 [Lua] Lobby data host = 1100001024c0853
07:42:22.304 [Lua] Lobby data game_mode = 2
07:42:22.304 [Lua] Lobby data is_private = false
07:42:22.304 [Lua] Lobby data match_started = true
07:42:22.304 [Lua] Lobby data mechanism = adventure
07:42:22.304 [Lua] Lobby data level_key = dlc_bogenhafen_slum
07:42:22.304 [Lua] Lobby data player_slot_1 = 0:0
07:42:22.304 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:42:22.304 [Lua] Lobby data difficulty = hardest
07:42:22.304 [Lua] Lobby data quick_game = true
07:42:22.304 [Lua] Lobby data matchmaking = true
07:42:22.304 [Lua] Lobby data weave_name = false
07:42:22.304 [Lua] Lobby data player_slot_4 = 0:0
07:42:22.304 [Lua] Lobby data num_players = 2
07:42:22.304 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:42:22.304 [Lua] Lobby data player_slot_2 = 0:0
07:42:22.304 [Lua] Lobby data country_code = FI
07:42:22.304 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1
07:42:22.304 [Lua] Lobby data eac_authorized = true
07:42:22.305 [Lua] Set lobby end.
07:42:22.421 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source.
07:42:22.539 [Lua] completed
07:42:23.059 [Lua] completed
07:42:23.581 [Lua] completed
07:42:24.104 [Lua] completed
07:42:24.509 [Lua] fence jumping
07:42:24.627 [Lua] completed
07:42:24.947 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source.
07:42:25.084 [Lua] player (11000010c217b6e,1) was put into party 1
07:42:25.098 [Lua] [GameNetworkManager] destroying game object with go_id=76
07:42:25.102 [Lua] [GameNetworkManager] destroying game object with go_id=71
07:42:25.149 [Lua] completed
07:42:25.290 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010c217b6e go_type=player_unit go_created_func_name=game_object_created_player_unit
07:42:25.291 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=344
07:42:25.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5)
07:42:25.292 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010c217b6e go_type=engineer_career_data go_created_func_name=game_object_created_career_data
07:42:25.677 [Lua] completed
07:42:25.910 [Lua] ready to jump failed
07:42:26.195 [Lua] completed
07:42:26.720 [Lua] completed
07:42:27.245 [Lua] completed
07:42:27.329 [Lua] Set lobby begin:
07:42:27.329 [Lua] Lobby data twitch_enabled = false
07:42:27.329 [Lua] Lobby data power_level = 835
07:42:27.330 [Lua] Lobby data unique_server_name = Le Duck du Lac
07:42:27.330 [Lua] Lobby data difficulty_tweak = 0
07:42:27.330 [Lua] Lobby data host = 1100001024c0853
07:42:27.330 [Lua] Lobby data game_mode = 2
07:42:27.330 [Lua] Lobby data is_private = false
07:42:27.330 [Lua] Lobby data match_started = true
07:42:27.330 [Lua] Lobby data mechanism = adventure
07:42:27.330 [Lua] Lobby data level_key = dlc_bogenhafen_slum
07:42:27.330 [Lua] Lobby data player_slot_1 = 0:0
07:42:27.330 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
07:42:27.330 [Lua] Lobby data difficulty = hardest
07:42:27.330 [Lua] Lobby data quick_game = true
07:42:27.330 [Lua] Lobby data matchmaking = true
07:42:27.330 [Lua] Lobby data weave_name = false
07:42:27.330 [Lua] Lobby data player_slot_4 = 0:0
07:42:27.330 [Lua] Lobby data num_players = 2
07:42:27.330 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
07:42:27.330 [Lua] Lobby data player_slot_2 = 0:0
07:42:27.330 [Lua] Lobby data country_code = FI
07:42:27.330 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1
07:42:27.330 [Lua] Lobby data eac_authorized = true
07:42:27.330 [Lua] Set lobby end.
07:42:27.771 [Lua] completed
07:42:27.922 [Lua] spawning mini patrol
07:42:28.297 [Lua] completed
07:42:28.823 [Lua] completed
07:42:29.361 [Lua] completed
07:42:29.897 [Lua] completed
07:42:30.458 [Lua] completed
07:42:30.996 [Lua] completed
07:42:31.533 [Lua] completed
07:42:32.080 [Lua] completed
07:42:32.299 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 7 22
07:42:32.556 [Lua] Init group template: mini_patrol
07:42:32.606 [Lua] completed
07:42:32.722 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 21
07:42:32.956 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 11 20
07:42:33.124 [Lua] completed
07:42:33.160 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 2 21
07:42:33.639 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 12 20
07:42:33.655 [Lua] completed
07:42:34.183 [Lua] completed
07:42:34.233 [Lua] main path terror event triggered: boss_event_spline_patrol
07:42:34.233 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
07:42:34.255 [Lua] > starting new spline, using new navbot: standard , id: boss_3
07:42:34.269 [Lua] > continuing spline boss_3 index: 2 retries: 0
07:42:34.287 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.287 [Lua] > continuing spline boss_3 index: 3 retries: 0
07:42:34.305 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.305 [Lua] > continuing spline boss_3 index: 4 retries: 0
07:42:34.322 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.322 [Lua] > continuing spline boss_3 index: 5 retries: 0
07:42:34.341 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.341 [Lua] > continuing spline boss_3 index: 6 retries: 0
07:42:34.360 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.360 [Lua] > continuing spline boss_3 index: 7 retries: 0
07:42:34.379 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.379 [Lua] > continuing spline boss_3 index: 8 retries: 0
07:42:34.389 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.389 [Lua] > continuing spline boss_3 index: 9 retries: 0
07:42:34.407 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.407 [Lua] > continuing spline boss_3 index: 10 retries: 0
07:42:34.426 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.426 [Lua] > continuing spline boss_3 index: 11 retries: 0
07:42:34.442 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.442 [Lua] > continuing spline boss_3 index: 12 retries: 0
07:42:34.461 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.461 [Lua] > continuing spline boss_3 index: 13 retries: 0
07:42:34.482 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.482 [Lua] > continuing spline boss_3 index: 14 retries: 0
07:42:34.492 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.492 [Lua] > continuing spline boss_3 index: 15 retries: 0
07:42:34.509 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.509 [Lua] > continuing spline boss_3 index: 16 retries: 0
07:42:34.527 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.527 [Lua] > continuing spline boss_3 index: 17 retries: 0
07:42:34.546 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.546 [Lua] > continuing spline boss_3 index: 18 retries: 0
07:42:34.561 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.561 [Lua] > continuing spline boss_3 index: 19 retries: 0
07:42:34.578 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.578 [Lua] > continuing spline boss_3 index: 20 retries: 0
07:42:34.595 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.595 [Lua] > continuing spline boss_3 index: 21 retries: 0
07:42:34.610 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.610 [Lua] > continuing spline boss_3 index: 22 retries: 0
07:42:34.629 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.629 [Lua] > continuing spline boss_3 index: 23 retries: 0
07:42:34.648 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.648 [Lua] > continuing spline boss_3 index: 24 retries: 0
07:42:34.668 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.668 [Lua] > continuing spline boss_3 index: 25 retries: 0
07:42:34.678 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.678 [Lua] > continuing spline boss_3 index: 26 retries: 0
07:42:34.703 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.703 [Lua] > continuing spline boss_3 index: 27 retries: 0
07:42:34.711 [Lua] completed
07:42:34.714 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.714 [Lua] > continuing spline boss_3 index: 28 retries: 0
07:42:34.731 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.731 [Lua] > continuing spline boss_3 index: 29 retries: 0
07:42:34.750 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.750 [Lua] > continuing spline boss_3 index: 30 retries: 0
07:42:34.769 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.769 [Lua] > continuing spline boss_3 index: 31 retries: 0
07:42:34.783 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.783 [Lua] > continuing spline boss_3 index: 32 retries: 0
07:42:34.801 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.801 [Lua] > continuing spline boss_3 index: 33 retries: 0
07:42:34.815 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.815 [Lua] > continuing spline boss_3 index: 34 retries: 0
07:42:34.836 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.836 [Lua] > continuing spline boss_3 index: 35 retries: 0
07:42:34.850 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.850 [Lua] > continuing spline boss_3 index: 36 retries: 0
07:42:34.866 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
07:42:34.866 [Lua] > spline completed boss_3 retries: 0
07:42:35.169 [Lua] Init group template: spline_patrol
07:42:35.229 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:42:35.299 [Lua] completed
07:42:35.642 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:42:35.836 [Lua] completed
07:42:36.207 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:42:36.388 [Lua] completed
07:42:36.599 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:42:36.939 [Lua] completed
07:42:37.165 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:42:37.467 [Lua] completed
07:42:37.541 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:42:37.997 [Lua] completed
07:42:38.134 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:42:38.528 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:42:38.529 [Lua] completed
07:42:39.051 [Lua] completed
07:42:39.574 [Lua] completed
07:42:40.096 [Lua] completed
07:42:40.627 [Lua] completed
07:42:41.153 [Lua] completed
07:42:41.676 [Lua] completed
07:42:42.202 [Lua] completed
07:42:42.725 [Lua] completed
07:42:43.247 [Lua] completed
07:42:43.738 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome
07:42:43.770 [Lua] completed
07:42:44.296 [Lua] completed
07:42:44.825 [Lua] completed
07:42:45.347 [Lua] completed
07:42:45.550 [Lua] Mini patrol killed! 15
07:42:45.870 [Lua] completed
07:42:46.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:42:46.397 [Lua] completed
07:42:46.920 [Lua] completed
07:42:47.444 [Lua] completed
07:42:47.966 [Lua] completed
07:42:48.130 [Lua] Switching ConflictSettings: to: skaven
07:42:48.130 [Lua] pacing=default
07:42:48.130 [Lua] roaming=nil
07:42:48.130 [Lua] specials=skaven
07:42:48.130 [Lua] debug_color=orange
07:42:48.130 [Lua] contained_breeds=nil
07:42:48.130 [Lua] pack_spawning=skaven
07:42:48.130 [Lua] disabled=false
07:42:48.130 [Lua] factions=nil
07:42:48.130 [Lua] boss=skaven
07:42:48.130 [Lua] horde=default
07:42:48.130 [Lua] name=skaven
07:42:48.130 [Lua] intensity=default
07:42:48.130 [Lua] ---
07:42:48.494 [Lua] completed
07:42:49.021 [Lua] completed
07:42:49.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:42:49.545 [Lua] completed
07:42:50.067 [Lua] completed
07:42:50.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:42:50.589 [Lua] completed
07:42:51.113 [Lua] completed
07:42:51.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:42:51.634 [Lua] completed
07:42:52.160 [Lua] completed
07:42:52.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:42:52.225 [Lua] event horde ends!
07:42:52.682 [Lua] completed
07:42:53.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:42:53.205 [Lua] completed
07:42:53.355 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:42:53.372 [Lua] Spline already found!
07:42:53.461 [Lua] Init group template: spline_patrol
07:42:53.746 [Lua] completed
07:42:54.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:42:54.268 [Lua] completed
07:42:54.675 [Lua] Can't path, AStar was cancelled, need to wait for command queue to be flushed
07:42:54.793 [Lua] completed
07:42:55.316 [Lua] completed
07:42:55.604 [Lua] Coordinated attack!
07:42:55.839 [Lua] completed
07:42:56.365 [Lua] completed
07:42:56.886 [Lua] completed
07:42:57.408 [Lua] completed
07:42:57.899 [Lua] [ChatManager][1]System: Praeco picked up a piece of Ravaged Art
07:42:57.929 [Lua] completed
07:42:58.457 [Lua] completed
07:42:58.982 [Lua] completed
07:42:59.505 [Lua] completed
07:42:59.605 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:42:59.926 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:43:00.029 [Lua] completed
07:43:00.558 [Lua] completed
07:43:01.099 [Lua] completed
07:43:01.628 [Lua] completed
07:43:02.168 [Lua] completed
07:43:02.696 [Lua] completed
07:43:03.219 [Lua] completed
07:43:03.744 [Lua] completed
07:43:04.267 [Lua] completed
07:43:04.790 [Lua] completed
07:43:05.310 [Lua] completed
07:43:05.831 [Lua] completed
07:43:06.354 [Lua] completed
07:43:06.880 [Lua] completed
07:43:07.403 [Lua] completed
07:43:07.920 [Lua] completed
07:43:08.444 [Lua] completed
07:43:08.965 [Lua] completed
07:43:09.488 [Lua] completed
07:43:10.010 [Lua] completed
07:43:10.540 [Lua] completed
07:43:11.060 [Lua] completed
07:43:11.585 [Lua] completed
07:43:12.110 [Lua] completed
07:43:12.632 [Lua] completed
07:43:13.153 [Lua] completed
07:43:13.673 [Lua] completed
07:43:14.195 [Lua] completed
07:43:14.716 [Lua] completed
07:43:15.240 [Lua] completed
07:43:15.760 [Lua] completed
07:43:16.286 [Lua] completed
07:43:16.808 [Lua] completed
07:43:17.334 [Lua] completed
07:43:17.856 [Lua] completed
07:43:18.380 [Lua] completed
07:43:18.449 [Lua] Time for new HOOORDE! multi_first_wave
07:43:18.449 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
07:43:18.449 [Lua] horde requested: vector_blob
07:43:18.449 [Lua] wants to spawn behind within distance: 60
07:43:18.449 [Lua] horde crated with id 18 of type vector_blob
07:43:18.449 [Lua] managed to spawn 55/55 horde enemies
07:43:18.449 [Lua] vector blob horde has started
07:43:18.906 [Lua] completed
07:43:19.368 [Lua] Init group template: horde
07:43:19.437 [Lua] completed
07:43:19.960 [Lua] completed
07:43:20.485 [Lua] completed
07:43:21.009 [Lua] completed
07:43:21.531 [Lua] completed
07:43:22.063 [Lua] completed
07:43:22.583 [Lua] completed
07:43:23.106 [Lua] completed
07:43:23.633 [Lua] completed
07:43:24.155 [Lua] completed
07:43:24.685 [Lua] completed
07:43:25.202 [Lua] completed
07:43:25.725 [Lua] completed
07:43:26.249 [Lua] completed
07:43:26.775 [Lua] completed
07:43:27.300 [Lua] completed
07:43:27.829 [Lua] completed
07:43:28.252 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:43:28.269 [Lua] Spline already found!
07:43:28.308 [Lua] Init group template: spline_patrol
07:43:28.366 [Lua] completed
07:43:28.890 [Lua] completed
07:43:29.417 [Lua] completed
07:43:29.943 [Lua] completed
07:43:30.470 [Lua] completed
07:43:31.001 [Lua] completed
07:43:31.529 [Lua] completed
07:43:32.057 [Lua] completed
07:43:32.584 [Lua] completed
07:43:32.752 [Lua] main_path_player_far_away_check started
07:43:33.109 [Lua] completed
07:43:33.636 [Lua] completed
07:43:34.163 [Lua] completed
07:43:34.502 [Lua] main_path_player_far_away_check started
07:43:34.686 [Lua] completed
07:43:35.026 [Lua] main_path_player_far_away_check started
07:43:35.211 [Lua] completed
07:43:35.736 [Lua] completed
07:43:35.873 [Lua] main_path_player_far_away_check started
07:43:35.959 [Lua] main_path_player_far_away_check started
07:43:36.265 [Lua] completed
07:43:36.787 [Lua] completed
07:43:37.315 [Lua] completed
07:43:37.419 [Lua] ready to jump failed
07:43:37.625 [Lua] main_path_player_far_away_check started
07:43:37.847 [Lua] completed
07:43:38.154 [Lua] main_path_player_far_away_check started
07:43:38.376 [Lua] completed
07:43:38.907 [Lua] completed
07:43:39.008 [Lua] main_path_player_far_away_check started
07:43:39.087 [Lua] main_path_player_far_away_check started
07:43:39.357 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:43:39.423 [Lua] completed
07:43:39.727 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:43:39.949 [Lua] completed
07:43:40.474 [Lua] completed
07:43:40.749 [Lua] main_path_player_far_away_check started
07:43:41.002 [Lua] completed
07:43:41.274 [Lua] main_path_player_far_away_check started
07:43:41.528 [Lua] completed
07:43:42.053 [Lua] completed
07:43:42.121 [Lua] main_path_player_far_away_check started
07:43:42.209 [Lua] main_path_player_far_away_check started
07:43:42.581 [Lua] completed
07:43:43.120 [Lua] completed
07:43:43.654 [Lua] completed
07:43:43.905 [Lua] main_path_player_far_away_check started
07:43:44.219 [Lua] completed
07:43:44.462 [Lua] main_path_player_far_away_check started
07:43:44.750 [Lua] completed
07:43:45.277 [Lua] completed
07:43:45.310 [Lua] main_path_player_far_away_check started
07:43:45.394 [Lua] main_path_player_far_away_check started
07:43:45.810 [Lua] completed
07:43:45.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:43:46.357 [Lua] completed
07:43:46.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:43:46.916 [Lua] completed
07:43:47.053 [Lua] main_path_player_far_away_check started
07:43:47.463 [Lua] completed
07:43:47.599 [Lua] main_path_player_far_away_check started
07:43:47.993 [Lua] completed
07:43:48.543 [Lua] completed
07:43:48.543 [Lua] main_path_player_far_away_check started
07:43:48.561 [Lua] main_path_player_far_away_check started
07:43:49.148 [Lua] completed
07:43:49.696 [Lua] completed
07:43:50.190 [Lua] main_path_player_far_away_check started
07:43:50.224 [Lua] completed
07:43:50.764 [Lua] completed
07:43:50.799 [Lua] main_path_player_far_away_check started
07:43:51.303 [Lua] completed
07:43:51.689 [Lua] main_path_player_far_away_check started
07:43:51.711 [Lua] main_path_player_far_away_check started
07:43:51.872 [Lua] completed
07:43:52.115 [Lua] HORDE: Pushing horde in time; too many units out 72
07:43:52.451 [Lua] completed
07:43:53.019 [Lua] completed
07:43:53.365 [Lua] main_path_player_far_away_check started
07:43:53.591 [Lua] completed
07:43:53.964 [Lua] spawning mini patrol
07:43:53.999 [Lua] main_path_player_far_away_check started
07:43:54.140 [Lua] completed
07:43:54.694 [Lua] completed
07:43:54.889 [Lua] main_path_player_far_away_check started
07:43:54.905 [Lua] main_path_player_far_away_check started
07:43:55.010 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 6 46 46
07:43:55.232 [Lua] completed
07:43:55.490 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 41 41
07:43:55.763 [Lua] completed
07:43:56.298 [Lua] completed
07:43:56.515 [Lua] main_path_player_far_away_check started
07:43:56.822 [Lua] completed
07:43:57.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:43:57.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:43:57.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:43:57.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:43:57.181 [Lua] main_path_player_far_away_check started
07:43:57.218 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
07:43:57.218 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:43:57.218 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
07:43:57.218 [Lua] horde requested: vector_blob
07:43:57.218 [Lua] wants to spawn ahead within distance: 60
07:43:57.218 [Lua] horde crated with id 21 of type vector_blob
07:43:57.218 [Lua] managed to spawn 56/56 horde enemies
07:43:57.218 [Lua] vector blob horde has started
07:43:57.349 [Lua] completed
07:43:57.453 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 41 44
07:43:57.597 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 46 50
07:43:57.597 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 47 49
07:43:57.735 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 49 56
07:43:57.735 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 50 55
07:43:57.752 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 55 55
07:43:57.892 [Lua] completed
07:43:57.893 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 49 61
07:43:57.893 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 50 60
07:43:57.910 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 54 60
07:43:57.926 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 58 60
07:43:57.927 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 59 59
07:43:57.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:43:58.051 [Lua] main_path_player_far_away_check started
07:43:58.067 [Lua] main_path_player_far_away_check started
07:43:58.068 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 49 66
07:43:58.068 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 50 65
07:43:58.085 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 54 65
07:43:58.107 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 58 65
07:43:58.107 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 59 64
07:43:58.107 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 62 63
07:43:58.177 [Lua] Init group template: horde
07:43:58.255 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 50 67
07:43:58.255 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 54 66
07:43:58.276 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 59 65
07:43:58.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 62 64
07:43:58.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 63 63
07:43:58.430 [Lua] completed
07:43:58.463 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 59 64
07:43:58.463 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 62 63
07:43:58.963 [Lua] completed
07:43:59.492 [Lua] completed
07:43:59.614 [Lua] Init group template: mini_patrol
07:43:59.680 [Lua] main_path_player_far_away_check started
07:43:59.960 [Lua] Horde killed: ?
07:43:59.979 [Lua] HORDE: Pushing horde in time; too many units out 62
07:44:00.027 [Lua] completed
07:44:00.027 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 39 62
07:44:00.350 [Lua] main_path_player_far_away_check started
07:44:00.553 [Lua] completed
07:44:01.077 [Lua] completed
07:44:01.194 [Lua] main_path_player_far_away_check started
07:44:01.213 [Lua] main_path_player_far_away_check started
07:44:01.380 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 36 61
07:44:01.602 [Lua] completed
07:44:01.737 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 38 60
07:44:01.772 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 51 59
07:44:02.129 [Lua] completed
07:44:02.650 [Lua] completed
07:44:02.802 [Lua] main_path_player_far_away_check started
07:44:03.175 [Lua] completed
07:44:03.460 [Lua] main_path_player_far_away_check started
07:44:03.695 [Lua] completed
07:44:04.216 [Lua] completed
07:44:04.300 [Lua] main_path_player_far_away_check started
07:44:04.317 [Lua] main_path_player_far_away_check started
07:44:04.738 [Lua] completed
07:44:04.990 [Lua] HORDE: Pushing horde in time; too many units out 62
07:44:05.260 [Lua] completed
07:44:05.784 [Lua] completed
07:44:05.903 [Lua] main_path_player_far_away_check started
07:44:06.308 [Lua] completed
07:44:06.560 [Lua] main_path_player_far_away_check started
07:44:06.830 [Lua] completed
07:44:07.358 [Lua] completed
07:44:07.409 [Lua] main_path_player_far_away_check started
07:44:07.426 [Lua] main_path_player_far_away_check started
07:44:07.888 [Lua] completed
07:44:08.405 [Lua] completed
07:44:08.923 [Lua] completed
07:44:09.008 [Lua] main_path_player_far_away_check started
07:44:09.446 [Lua] completed
07:44:09.666 [Lua] main_path_player_far_away_check started
07:44:09.967 [Lua] completed
07:44:10.017 [Lua] HORDE: last wave, reset to standard horde delay
07:44:10.017 [Lua] Time for new HOOORDE! multi_last_wave
07:44:10.017 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
07:44:10.017 [Lua] horde requested: vector_blob
07:44:10.017 [Lua] wants to spawn ahead within distance: 60
07:44:10.017 [Lua] horde crated with id 22 of type vector_blob
07:44:10.017 [Lua] managed to spawn 54/54 horde enemies
07:44:10.017 [Lua] vector blob horde has started
07:44:10.464 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 78 87
07:44:10.484 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 84 87
07:44:10.499 [Lua] completed
07:44:10.516 [Lua] main_path_player_far_away_check started
07:44:10.532 [Lua] main_path_player_far_away_check started
07:44:10.584 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 92 action: follow
07:44:10.584 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 32 91
07:44:10.750 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 88 99
07:44:10.767 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 93 99
07:44:10.783 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 98 99
07:44:10.906 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 40 size: 105 action: follow
07:44:10.951 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 106 action: follow
07:44:10.954 [Lua] Init group template: horde
07:44:10.998 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 72 105
07:44:11.049 [Lua] completed
07:44:11.049 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 88 104
07:44:11.049 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 89 103
07:44:11.073 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 94 102
07:44:11.090 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 101 101
07:44:11.246 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 52 100
07:44:11.345 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 88 99
07:44:11.362 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 94 98
07:44:11.553 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 66 97
07:44:11.586 [Lua] completed
07:44:11.587 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 79 96
07:44:11.611 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 85 95
07:44:12.117 [Lua] completed
07:44:12.168 [Lua] main_path_player_far_away_check started
07:44:12.650 [Lua] completed
07:44:12.840 [Lua] main_path_player_far_away_check started
07:44:13.187 [Lua] completed
07:44:13.699 [Lua] main_path_player_far_away_check started
07:44:13.715 [Lua] completed
07:44:13.716 [Lua] main_path_player_far_away_check started
07:44:13.851 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 94 action: follow
07:44:13.851 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 33 size: 93 action: follow
07:44:14.248 [Lua] completed
07:44:14.782 [Lua] completed
07:44:15.313 [Lua] completed
07:44:15.328 [Lua] main_path_player_far_away_check started
07:44:15.844 [Lua] completed
07:44:16.000 [Lua] main_path_player_far_away_check started
07:44:16.373 [Lua] completed
07:44:16.848 [Lua] main_path_player_far_away_check started
07:44:16.869 [Lua] main_path_player_far_away_check started
07:44:16.902 [Lua] completed
07:44:17.142 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 89 91
07:44:17.436 [Lua] completed
07:44:17.963 [Lua] completed
07:44:18.235 [Lua] event horde ends!
07:44:18.291 [Lua] Mini patrol killed! 20
07:44:18.472 [Lua] main_path_player_far_away_check started
07:44:18.495 [Lua] completed
07:44:19.017 [Lua] completed
07:44:19.140 [Lua] main_path_player_far_away_check started
07:44:19.545 [Lua] completed
07:44:19.990 [Lua] main_path_player_far_away_check started
07:44:20.007 [Lua] main_path_player_far_away_check started
07:44:20.076 [Lua] completed
07:44:20.227 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 84 action: follow
07:44:20.469 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 83 action: follow
07:44:20.607 [Lua] completed
07:44:20.734 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 44 size: 82 action: follow
07:44:20.994 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 84 action: follow
07:44:20.994 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 83 action: follow
07:44:21.153 [Lua] completed
07:44:21.630 [Lua] main_path_player_far_away_check started
07:44:21.680 [Lua] completed
07:44:22.210 [Lua] completed
07:44:22.296 [Lua] main_path_player_far_away_check started
07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7bd52961]
07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7bd52961]
07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b690bd0c]
07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cb896fff]
07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fffb7070]
07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4dfa2bf6]
07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[05d85f9d]
07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0e5251f1]
07:44:22.736 [Lua] completed
07:44:23.152 [Lua] main_path_player_far_away_check started
07:44:23.167 [Lua] main_path_player_far_away_check started
07:44:23.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:44:23.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 1212304
07:44:23.270 [Lua] completed
07:44:23.405 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 85 action: follow
07:44:23.425 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 69 size: 84 action: follow
07:44:23.529 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 83 action: follow
07:44:23.698 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 82 action: follow
07:44:23.800 [Lua] completed
07:44:24.021 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 81 action: follow
07:44:24.078 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 80 action: follow
07:44:24.275 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 79 action: follow
07:44:24.309 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 78 action: follow
07:44:24.326 [Lua] completed
07:44:24.326 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 77 action: follow
07:44:24.481 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 76 action: follow
07:44:24.767 [Lua] main_path_player_far_away_check started
07:44:24.856 [Lua] completed
07:44:25.390 [Lua] completed
07:44:25.437 [Lua] main_path_player_far_away_check started
07:44:25.919 [Lua] completed
07:44:26.091 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:44:26.108 [Lua] Spline already found!
07:44:26.156 [Lua] Init group template: spline_patrol
07:44:26.331 [Lua] main_path_player_far_away_check started
07:44:26.347 [Lua] main_path_player_far_away_check started
07:44:26.486 [Lua] completed
07:44:26.557 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 84 action: follow
07:44:26.799 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 84 action: follow
07:44:26.886 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 84 action: follow
07:44:26.987 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 83 action: follow
07:44:27.029 [Lua] completed
07:44:27.194 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 82 action: follow
07:44:27.555 [Lua] completed
07:44:27.972 [Lua] main_path_player_far_away_check started
07:44:28.095 [Lua] completed
07:44:28.631 [Lua] completed
07:44:28.648 [Lua] main_path_player_far_away_check started
07:44:29.165 [Lua] completed
07:44:29.508 [Lua] main_path_player_far_away_check started
07:44:29.525 [Lua] main_path_player_far_away_check started
07:44:29.699 [Lua] completed
07:44:29.940 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 90 action: nil
07:44:30.233 [Lua] completed
07:44:30.781 [Lua] completed
07:44:31.167 [Lua] main_path_player_far_away_check started
07:44:31.324 [Lua] completed
07:44:31.441 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
07:44:31.441 [Flow] Socket 1 occupied
07:44:31.441 [Lua] [flow:Sockets occupied:] float=1.000000
07:44:31.441 [Flow] Objective unit hit socket:true
07:44:31.847 [Lua] main_path_player_far_away_check started
07:44:31.868 [Lua] completed
07:44:32.422 [Lua] completed
07:44:32.743 [Lua] main_path_player_far_away_check started
07:44:32.760 [Lua] main_path_player_far_away_check started
07:44:32.972 [Lua] completed
07:44:33.517 [Lua] completed
07:44:34.055 [Lua] completed
07:44:34.397 [Lua] main_path_player_far_away_check started
07:44:34.545 [Flow] Destroyed:c_barrel_socket
07:44:34.588 [Lua] completed
07:44:35.072 [Lua] main_path_player_far_away_check started
07:44:35.122 [Lua] completed
07:44:35.650 [Lua] completed
07:44:35.939 [Lua] main_path_player_far_away_check started
07:44:36.180 [Lua] completed
07:44:36.504 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 92 action: follow
07:44:36.672 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 91 action: follow
07:44:36.706 [Lua] completed
07:44:36.910 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 90 action: nil
07:44:36.943 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 89 action: nil
07:44:37.157 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 88 action: nil
07:44:37.246 [Lua] completed
07:44:37.546 [Lua] main_path_player_far_away_check started
07:44:37.765 [Lua] completed
07:44:38.210 [Lua] main_path_player_far_away_check started
07:44:38.213 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Grimoire
07:44:38.294 [Lua] completed
07:44:38.828 [Lua] completed
07:44:39.092 [Lua] main_path_player_far_away_check started
07:44:39.371 [Lua] completed
07:44:39.904 [Lua] completed
07:44:40.437 [Lua] completed
07:44:40.710 [Lua] main_path_player_far_away_check started
07:44:40.761 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 72 size: 90 action: follow
07:44:40.965 [Lua] completed
07:44:41.153 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:44:41.169 [Lua] Spline already found!
07:44:41.211 [Lua] Init group template: spline_patrol
07:44:41.402 [Lua] main_path_player_far_away_check started
07:44:41.526 [Lua] completed
07:44:42.071 [Lua] completed
07:44:42.303 [Lua] main_path_player_far_away_check started
07:44:42.612 [Lua] completed
07:44:43.161 [Lua] completed
07:44:43.355 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:44:43.372 [Lua] Spline already found!
07:44:43.420 [Lua] Init group template: spline_patrol
07:44:43.731 [Lua] completed
07:44:44.266 [Lua] completed
07:44:44.579 [Lua] main_path_player_far_away_check started
07:44:44.805 [Lua] completed
07:44:45.339 [Lua] completed
07:44:45.867 [Lua] completed
07:44:46.399 [Lua] completed
07:44:46.936 [Lua] completed
07:44:47.460 [Lua] completed
07:44:47.730 [Lua] main_path_player_far_away_check started
07:44:47.991 [Lua] completed
07:44:48.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:44:48.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 1212304
07:44:48.521 [Lua] completed
07:44:49.060 [Lua] completed
07:44:49.614 [Lua] completed
07:44:49.959 [Lua] spawning mini patrol
07:44:50.156 [Lua] completed
07:44:50.727 [Lua] completed
07:44:50.911 [Lua] main_path_player_far_away_check started
07:44:51.310 [Lua] completed
07:44:51.863 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:44:51.921 [Lua] completed
07:44:52.333 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:44:52.500 [Lua] completed
07:44:52.839 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:44:53.077 [Lua] completed
07:44:53.464 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:44:53.639 [Lua] completed
07:44:53.799 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:44:53.946 [Lua] Coordinated attack!
07:44:54.120 [Lua] main_path_player_far_away_check started
07:44:54.195 [Lua] completed
07:44:54.374 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:44:54.736 [Lua] completed
07:44:55.155 [Lua] Init group template: mini_patrol
07:44:55.267 [Lua] completed
07:44:55.284 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:44:55.306 [Lua] Spline already found!
07:44:55.436 [Lua] Init group template: spline_patrol
07:44:55.487 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:44:55.831 [Lua] completed
07:44:55.922 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:44:56.374 [Lua] completed
07:44:56.905 [Lua] completed
07:44:57.448 [Lua] completed
07:44:57.994 [Lua] completed
07:44:58.535 [Lua] completed
07:44:59.078 [Lua] completed
07:44:59.607 [Lua] completed
07:45:00.148 [Lua] completed
07:45:00.675 [Lua] completed
07:45:01.202 [Lua] completed
07:45:01.729 [Lua] completed
07:45:02.258 [Lua] completed
07:45:02.784 [Lua] completed
07:45:03.315 [Lua] completed
07:45:03.844 [Lua] completed
07:45:04.382 [Lua] completed
07:45:04.917 [Lua] completed
07:45:05.446 [Lua] completed
07:45:05.975 [Lua] completed
07:45:06.502 [Lua] completed
07:45:07.028 [Lua] completed
07:45:07.553 [Lua] completed
07:45:08.076 [Lua] completed
07:45:08.604 [Lua] completed
07:45:09.136 [Lua] completed
07:45:09.655 [Lua] completed
07:45:10.183 [Lua] completed
07:45:10.370 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source.
07:45:10.706 [Lua] completed
07:45:11.235 [Lua] completed
07:45:11.767 [Lua] completed
07:45:12.287 [Lua] completed
07:45:12.815 [Lua] completed
07:45:13.341 [Lua] completed
07:45:13.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:45:13.747 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 1212304
07:45:13.866 [Lua] completed
07:45:14.378 [Lua] event horde ends!
07:45:14.394 [Lua] completed
07:45:14.935 [Lua] completed
07:45:15.457 [Lua] completed
07:45:15.983 [Lua] completed
07:45:16.516 [Lua] completed
07:45:16.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:45:16.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:45:16.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:45:17.048 [Lua] completed
07:45:17.578 [Lua] completed
07:45:18.106 [Lua] completed
07:45:18.642 [Lua] completed
07:45:19.165 [Lua] completed
07:45:19.697 [Lua] completed
07:45:19.872 [Lua] Mini patrol killed! 26
07:45:20.232 [Lua] completed
07:45:20.764 [Lua] completed
07:45:21.297 [Lua] completed
07:45:21.828 [Lua] completed
07:45:22.199 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:45:22.353 [Lua] completed
07:45:22.591 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:45:22.884 [Lua] completed
07:45:23.418 [Lua] completed
07:45:23.942 [Lua] completed
07:45:24.466 [Lua] completed
07:45:24.944 [Lua] Horde killed: ?
07:45:24.998 [Lua] completed
07:45:25.523 [Lua] completed
07:45:25.543 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 20 39
07:45:25.658 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 23 38
07:45:25.726 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:45:25.742 [Lua] Spline already found!
07:45:25.798 [Lua] Init group template: spline_patrol
07:45:25.855 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 12 41
07:45:26.060 [Lua] completed
07:45:26.282 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 40
07:45:26.590 [Lua] completed
07:45:27.114 [Lua] completed
07:45:27.640 [Lua] completed
07:45:28.170 [Lua] completed
07:45:28.691 [Lua] completed
07:45:28.737 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2db2d, position: 0
07:45:29.219 [Lua] completed
07:45:29.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2db9f, position: 0
07:45:29.743 [Lua] completed
07:45:30.267 [Lua] completed
07:45:30.792 [Lua] completed
07:45:31.316 [Lua] completed
07:45:31.855 [Lua] completed
07:45:32.379 [Lua] completed
07:45:32.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:45:32.905 [Lua] completed
07:45:33.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:45:33.440 [Lua] completed
07:45:33.965 [Lua] completed
07:45:34.496 [Lua] completed
07:45:35.023 [Lua] completed
07:45:35.545 [Lua] completed
07:45:36.073 [Lua] completed
07:45:36.599 [Lua] completed
07:45:37.124 [Lua] completed
07:45:37.647 [Lua] completed
07:45:38.143 [Lua] Horde killed: ?
07:45:38.172 [Lua] completed
07:45:38.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:45:38.697 [Lua] completed
07:45:39.218 [Lua] completed
07:45:39.740 [Lua] completed
07:45:40.264 [Lua] completed
07:45:40.785 [Lua] completed
07:45:41.309 [Lua] completed
07:45:41.841 [Lua] completed
07:45:42.357 [Lua] completed
07:45:42.883 [Lua] completed
07:45:43.404 [Lua] completed
07:45:43.924 [Lua] completed
07:45:44.448 [Lua] completed
07:45:44.972 [Lua] completed
07:45:45.495 [Lua] completed
07:45:45.848 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:45:46.019 [Lua] completed
07:45:46.488 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:45:46.545 [Lua] completed
07:45:46.825 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:45:47.062 [Lua] completed
07:45:47.535 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:45:47.589 [Lua] completed
07:45:48.030 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:45:48.049 [Lua] Spline already found!
07:45:48.087 [Lua] Init group template: spline_patrol
07:45:48.130 [Lua] completed
07:45:48.666 [Lua] completed
07:45:49.195 [Lua] completed
07:45:49.719 [Lua] completed
07:45:50.246 [Lua] completed
07:45:50.769 [Lua] completed
07:45:51.300 [Lua] completed
07:45:51.823 [Lua] completed
07:45:52.351 [Lua] completed
07:45:52.795 [Lua] spawning mini patrol
07:45:52.877 [Lua] completed
07:45:53.401 [Lua] completed
07:45:53.924 [Lua] completed
07:45:54.450 [Lua] completed
07:45:54.971 [Lua] completed
07:45:55.494 [Lua] completed
07:45:56.019 [Lua] completed
07:45:56.541 [Lua] completed
07:45:57.061 [Lua] completed
07:45:57.334 [Lua] Init group template: mini_patrol
07:45:57.584 [Lua] completed
07:45:58.109 [Lua] completed
07:45:58.632 [Lua] completed
07:45:59.161 [Lua] completed
07:45:59.689 [Lua] completed
07:46:00.214 [Lua] completed
07:46:00.733 [Lua] completed
07:46:01.257 [Lua] completed
07:46:01.781 [Lua] completed
07:46:02.309 [Lua] completed
07:46:02.825 [Lua] completed
07:46:03.347 [Lua] completed
07:46:03.835 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 18 23
07:46:03.870 [Lua] completed
07:46:04.395 [Lua] completed
07:46:04.919 [Lua] completed
07:46:05.444 [Lua] completed
07:46:05.663 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:46:05.969 [Lua] completed
07:46:06.035 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:46:06.493 [Lua] completed
07:46:06.953 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:46:07.024 [Lua] completed
07:46:07.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:46:07.306 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:46:07.546 [Lua] completed
07:46:08.068 [Lua] completed
07:46:08.577 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 18
07:46:08.594 [Lua] completed
07:46:09.123 [Lua] completed
07:46:09.649 [Lua] completed
07:46:10.171 [Lua] completed
07:46:10.694 [Lua] completed
07:46:10.981 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:46:11.218 [Lua] completed
07:46:11.353 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:46:11.741 [Lua] completed
07:46:12.149 [Lua] Mini patrol killed! 30
07:46:12.230 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:46:12.264 [Lua] completed
07:46:12.635 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:46:12.793 [Lua] completed
07:46:13.313 [Lua] completed
07:46:13.837 [Lua] completed
07:46:14.361 [Lua] completed
07:46:14.887 [Lua] completed
07:46:15.407 [Lua] completed
07:46:15.927 [Lua] completed
07:46:16.451 [Lua] completed
07:46:16.855 [Lua] event horde ends!
07:46:16.973 [Lua] completed
07:46:17.496 [Lua] completed
07:46:18.012 [Lua] completed
07:46:18.316 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
07:46:18.316 [Lua] ERROR: Tried to freeze unit twice in the same frame.
07:46:18.535 [Lua] completed
07:46:19.056 [Lua] completed
07:46:19.073 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:46:19.090 [Lua] Spline already found!
07:46:19.125 [Lua] Init group template: spline_patrol
07:46:19.579 [Lua] completed
07:46:20.098 [Lua] completed
07:46:20.619 [Lua] completed
07:46:21.141 [Lua] completed
07:46:21.661 [Lua] completed
07:46:22.182 [Lua] completed
07:46:22.706 [Lua] completed
07:46:23.229 [Lua] completed
07:46:23.752 [Lua] completed
07:46:24.276 [Lua] completed
07:46:24.796 [Lua] completed
07:46:25.318 [Lua] completed
07:46:25.839 [Lua] completed
07:46:26.358 [Lua] completed
07:46:26.878 [Lua] completed
07:46:27.400 [Lua] completed
07:46:27.922 [Lua] completed
07:46:28.443 [Lua] completed
07:46:28.964 [Lua] completed
07:46:29.488 [Lua] completed
07:46:30.008 [Lua] completed
07:46:30.532 [Lua] completed
07:46:31.060 [Lua] completed
07:46:31.576 [Lua] completed
07:46:31.745 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
07:46:32.098 [Lua] completed
07:46:32.622 [Lua] completed
07:46:33.147 [Lua] completed
07:46:33.671 [Lua] completed
07:46:34.197 [Lua] completed
07:46:34.722 [Lua] completed
07:46:35.246 [Lua] completed
07:46:35.771 [Lua] completed
07:46:36.294 [Lua] completed
07:46:36.819 [Lua] completed
07:46:37.342 [Lua] completed
07:46:37.867 [Lua] completed
07:46:38.391 [Lua] completed
07:46:38.913 [Lua] completed
07:46:39.437 [Lua] completed
07:46:39.959 [Lua] completed
07:46:40.482 [Lua] completed
07:46:41.010 [Lua] completed
07:46:41.530 [Lua] completed
07:46:42.059 [Lua] completed
07:46:42.587 [Lua] completed
07:46:43.113 [Lua] completed
07:46:43.639 [Lua] completed
07:46:44.175 [Lua] completed
07:46:44.703 [Lua] completed
07:46:45.231 [Lua] completed
07:46:45.759 [Lua] completed
07:46:46.115 [Lua] ready to jump failed
07:46:46.283 [Lua] completed
07:46:46.812 [Lua] completed
07:46:47.331 [Lua] completed
07:46:47.854 [Lua] completed
07:46:48.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:46:48.296 [Flow] 1
07:46:48.312 [Lua] ready to jump failed
07:46:48.378 [Lua] completed
07:46:48.887 [Lua] main_path_player_far_away_check started
07:46:48.905 [Lua] completed
07:46:48.963 [Lua] Switching ConflictSettings: to: chaos
07:46:48.963 [Lua] pacing=chaos
07:46:48.963 [Lua] roaming=nil
07:46:48.963 [Lua] specials=chaos
07:46:48.963 [Lua] debug_color=purple
07:46:48.963 [Lua] contained_breeds=nil
07:46:48.963 [Lua] pack_spawning=chaos
07:46:48.963 [Lua] disabled=false
07:46:48.963 [Lua] factions=nil
07:46:48.963 [Lua] boss=chaos
07:46:48.963 [Lua] horde=chaos
07:46:48.963 [Lua] name=chaos
07:46:48.963 [Lua] intensity=default
07:46:48.963 [Lua] ---
07:46:49.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:46:49.299 [Flow] 2
07:46:49.299 [Flow] 3
07:46:49.353 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
07:46:49.434 [Lua] completed
07:46:49.956 [Lua] completed
07:46:50.478 [Lua] completed
07:46:50.478 [Lua] main_path_player_far_away_check started
07:46:51.000 [Lua] completed
07:46:51.473 [Lua] main_path_player_far_away_check started
07:46:51.522 [Lua] completed
07:46:52.059 [Lua] completed
07:46:52.188 [Lua] main_path_player_far_away_check started
07:46:52.579 [Lua] completed
07:46:53.110 [Lua] completed
07:46:53.637 [Lua] completed
07:46:53.993 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source.
07:46:54.166 [Lua] completed
07:46:54.642 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:46:54.695 [Lua] completed
07:46:55.025 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:46:55.236 [Lua] completed
07:46:55.759 [Lua] completed
07:46:56.293 [Lua] completed
07:46:56.342 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:46:56.779 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:46:56.814 [Lua] completed
07:46:56.816 [Lua] fence jumping
07:46:57.343 [Lua] completed
07:46:57.714 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:46:57.868 [Lua] completed
07:46:58.189 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:46:58.392 [Lua] completed
07:46:58.916 [Lua] completed
07:46:59.441 [Lua] completed
07:46:59.964 [Lua] completed
07:47:00.485 [Lua] completed
07:47:01.007 [Lua] completed
07:47:01.531 [Lua] completed
07:47:02.052 [Lua] completed
07:47:02.574 [Lua] completed
07:47:03.102 [Lua] completed
07:47:03.625 [Lua] completed
07:47:04.146 [Lua] completed
07:47:04.669 [Lua] completed
07:47:05.192 [Lua] completed
07:47:05.717 [Lua] completed
07:47:06.121 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:47:06.138 [Lua] Spline already found!
07:47:06.191 [Lua] Init group template: spline_patrol
07:47:06.245 [Lua] completed
07:47:06.379 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:47:06.379 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:47:06.396 [Lua] Spline already found!
07:47:06.400 [Lua] Spline already found!
07:47:06.436 [Lua] Init group template: spline_patrol
07:47:06.501 [Lua] Init group template: spline_patrol
07:47:06.798 [Lua] completed
07:47:07.323 [Lua] completed
07:47:07.845 [Lua] completed
07:47:08.370 [Lua] completed
07:47:08.900 [Lua] completed
07:47:09.418 [Lua] completed
07:47:09.756 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:47:09.946 [Lua] completed
07:47:10.300 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:47:10.470 [Lua] completed
07:47:10.994 [Lua] completed
07:47:11.517 [Lua] completed
07:47:12.040 [Lua] completed
07:47:12.567 [Lua] completed
07:47:13.092 [Lua] completed
07:47:13.615 [Lua] completed
07:47:13.633 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 23
07:47:14.139 [Lua] completed
07:47:14.665 [Lua] completed
07:47:14.763 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:47:15.121 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:47:15.190 [Lua] completed
07:47:15.714 [Lua] completed
07:47:16.238 [Lua] completed
07:47:16.763 [Lua] completed
07:47:17.286 [Lua] completed
07:47:17.523 [Lua] Time for new HOOORDE! multi_first_wave
07:47:17.523 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
07:47:17.523 [Lua] horde requested: vector_blob
07:47:17.523 [Lua] wants to spawn behind within distance: 60
07:47:17.523 [Lua] horde crated with id 35 of type vector_blob
07:47:17.523 [Lua] managed to spawn 27/27 horde enemies
07:47:17.523 [Lua] vector blob horde has started
07:47:17.815 [Lua] completed
07:47:17.971 [Lua] Init group template: horde
07:47:18.343 [Lua] completed
07:47:18.867 [Lua] completed
07:47:19.392 [Lua] completed
07:47:19.916 [Lua] completed
07:47:20.438 [Lua] completed
07:47:20.964 [Lua] completed
07:47:21.064 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:47:21.434 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:47:21.485 [Lua] completed
07:47:22.009 [Lua] completed
07:47:22.537 [Lua] completed
07:47:22.691 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:47:23.063 [Lua] completed
07:47:23.096 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:47:23.592 [Lua] completed
07:47:23.693 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:47:24.066 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:47:24.117 [Lua] completed
07:47:24.642 [Lua] completed
07:47:25.165 [Lua] completed
07:47:25.694 [Lua] completed
07:47:26.229 [Lua] completed
07:47:26.749 [Lua] completed
07:47:26.936 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:47:27.280 [Lua] completed
07:47:27.325 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:47:27.801 [Lua] completed
07:47:28.331 [Lua] completed
07:47:28.860 [Lua] completed
07:47:29.385 [Lua] completed
07:47:29.910 [Lua] completed
07:47:30.439 [Lua] completed
07:47:30.510 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
07:47:30.510 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:47:30.510 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
07:47:30.510 [Lua] horde requested: vector_blob
07:47:30.510 [Lua] wants to spawn ahead within distance: 60
07:47:30.510 [Lua] horde crated with id 36 of type vector_blob
07:47:30.510 [Lua] managed to spawn 32/32 horde enemies
07:47:30.510 [Lua] vector blob horde has started
07:47:30.977 [Lua] completed
07:47:31.051 [Lua] Init group template: horde
07:47:31.508 [Lua] completed
07:47:31.737 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 71207
07:47:32.035 [Lua] completed
07:47:32.561 [Lua] completed
07:47:33.096 [Lua] completed
07:47:33.628 [Lua] completed
07:47:34.157 [Lua] completed
07:47:34.685 [Lua] completed
07:47:34.924 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die
07:47:35.212 [Lua] completed
07:47:35.747 [Lua] completed
07:47:36.279 [Lua] completed
07:47:36.810 [Lua] completed
07:47:37.342 [Lua] completed
07:47:37.862 [Lua] completed
07:47:38.406 [Lua] completed
07:47:38.949 [Lua] completed
07:47:39.498 [Lua] completed
07:47:39.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:40.054 [Lua] completed
07:47:40.625 [Lua] completed
07:47:41.156 [Lua] completed
07:47:41.688 [Lua] completed
07:47:42.226 [Lua] completed
07:47:42.763 [Lua] completed
07:47:43.324 [Lua] completed
07:47:43.860 [Lua] completed
07:47:44.389 [Lua] completed
07:47:44.921 [Lua] completed
07:47:45.446 [Lua] completed
07:47:45.983 [Lua] completed
07:47:46.512 [Lua] completed
07:47:46.994 [Lua] HORDE: last wave, reset to standard horde delay
07:47:46.994 [Lua] Time for new HOOORDE! multi_last_wave
07:47:46.994 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
07:47:46.994 [Lua] horde requested: vector_blob
07:47:46.994 [Lua] wants to spawn behind within distance: 60
07:47:46.994 [Lua] horde crated with id 37 of type vector_blob
07:47:46.994 [Lua] managed to spawn 30/30 horde enemies
07:47:46.994 [Lua] vector blob horde has started
07:47:47.043 [Lua] completed
07:47:47.504 [Lua] Init group template: horde
07:47:47.587 [Lua] completed
07:47:47.832 [Lua] Horde killed: ?
07:47:48.120 [Lua] completed
07:47:48.659 [Lua] completed
07:47:49.192 [Lua] completed
07:47:49.730 [Lua] completed
07:47:50.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:50.261 [Lua] completed
07:47:50.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:50.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:50.784 [Lua] completed
07:47:50.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:51.312 [Lua] completed
07:47:51.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:51.843 [Lua] completed
07:47:51.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:52.374 [Lua] completed
07:47:52.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:52.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:52.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:52.905 [Lua] completed
07:47:53.446 [Lua] completed
07:47:53.969 [Lua] completed
07:47:54.501 [Lua] completed
07:47:55.031 [Lua] completed
07:47:55.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:55.564 [Lua] completed
07:47:55.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:56.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:56.094 [Lua] completed
07:47:56.248 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:47:56.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:56.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:56.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:56.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:47:56.623 [Lua] completed
07:47:56.673 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:47:57.167 [Lua] completed
07:47:57.259 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 71207
07:47:57.701 [Lua] completed
07:47:58.232 [Lua] completed
07:47:58.760 [Lua] completed
07:47:59.295 [Lua] completed
07:47:59.823 [Lua] completed
07:48:00.349 [Lua] completed
07:48:00.874 [Lua] completed
07:48:01.397 [Lua] completed
07:48:01.920 [Lua] completed
07:48:02.444 [Lua] completed
07:48:02.968 [Lua] completed
07:48:03.495 [Lua] completed
07:48:03.941 [Lua] Horde killed: ?
07:48:04.029 [Lua] completed
07:48:04.554 [Lua] completed
07:48:05.076 [Lua] completed
07:48:05.607 [Lua] completed
07:48:06.126 [Lua] completed
07:48:06.648 [Lua] completed
07:48:07.169 [Lua] completed
07:48:07.693 [Lua] completed
07:48:08.214 [Lua] completed
07:48:08.737 [Lua] completed
07:48:09.175 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source.
07:48:09.259 [Lua] completed
07:48:09.784 [Lua] completed
07:48:10.306 [Lua] completed
07:48:10.830 [Lua] completed
07:48:11.357 [Lua] completed
07:48:11.879 [Lua] completed
07:48:12.169 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:48:12.182 [Lua] Spline already found!
07:48:12.219 [Lua] Init group template: spline_patrol
07:48:12.409 [Lua] completed
07:48:12.933 [Lua] completed
07:48:13.453 [Lua] completed
07:48:13.983 [Lua] completed
07:48:14.498 [Lua] completed
07:48:14.683 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:48:15.021 [Lua] completed
07:48:15.172 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:48:15.546 [Lua] completed
07:48:15.984 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:48:16.070 [Lua] completed
07:48:16.376 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:48:16.594 [Lua] completed
07:48:17.115 [Lua] completed
07:48:17.155 [Lua] spawning mini patrol
07:48:17.640 [Lua] completed
07:48:18.096 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 5 38
07:48:18.164 [Lua] completed
07:48:18.687 [Lua] completed
07:48:19.206 [Lua] completed
07:48:19.729 [Lua] completed
07:48:20.251 [Lua] completed
07:48:20.774 [Lua] completed
07:48:21.249 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 36
07:48:21.300 [Lua] completed
07:48:21.824 [Lua] completed
07:48:22.195 [Lua] Init group template: mini_patrol
07:48:22.345 [Lua] completed
07:48:22.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 71207
07:48:22.866 [Lua] completed
07:48:23.391 [Lua] completed
07:48:23.918 [Lua] completed
07:48:24.443 [Lua] completed
07:48:24.965 [Lua] completed
07:48:25.490 [Lua] completed
07:48:26.018 [Lua] completed
07:48:26.545 [Lua] completed
07:48:27.071 [Lua] completed
07:48:27.597 [Lua] completed
07:48:28.131 [Lua] completed
07:48:28.666 [Lua] completed
07:48:29.201 [Lua] completed
07:48:29.736 [Lua] completed
07:48:30.254 [Lua] completed
07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:48:30.778 [Lua] completed
07:48:31.300 [Lua] completed
07:48:31.825 [Lua] completed
07:48:32.318 [Lua] Mini patrol killed! 39
07:48:32.356 [Lua] completed
07:48:32.815 [Lua] Horde killed: ?
07:48:32.880 [Lua] completed
07:48:33.403 [Lua] completed
07:48:33.927 [Lua] completed
07:48:34.449 [Lua] completed
07:48:34.982 [Lua] completed
07:48:35.502 [Lua] completed
07:48:36.028 [Lua] completed
07:48:36.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 282899
07:48:36.550 [Lua] completed
07:48:37.071 [Lua] completed
07:48:37.596 [Lua] completed
07:48:38.119 [Lua] completed
07:48:38.639 [Lua] completed
07:48:39.161 [Lua] completed
07:48:39.683 [Lua] completed
07:48:40.204 [Lua] completed
07:48:40.727 [Lua] completed
07:48:41.247 [Lua] completed
07:48:41.264 [Lua] event horde ends!
07:48:41.772 [Lua] completed
07:48:42.294 [Lua] completed
07:48:42.294 [Lua] spawning mini patrol
07:48:42.817 [Lua] completed
07:48:43.338 [Lua] completed
07:48:43.859 [Lua] completed
07:48:44.382 [Lua] completed
07:48:44.903 [Lua] completed
07:48:45.428 [Lua] completed
07:48:45.955 [Lua] completed
07:48:46.479 [Lua] completed
07:48:46.835 [Lua] Init group template: mini_patrol
07:48:47.002 [Lua] completed
07:48:47.525 [Lua] completed
07:48:48.052 [Lua] completed
07:48:48.575 [Lua] completed
07:48:48.961 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:48:48.981 [Lua] Spline already found!
07:48:49.040 [Lua] Init group template: spline_patrol
07:48:49.131 [Lua] completed
07:48:49.654 [Lua] completed
07:48:50.182 [Lua] completed
07:48:50.702 [Lua] completed
07:48:51.232 [Lua] completed
07:48:51.750 [Lua] completed
07:48:52.274 [Lua] completed
07:48:52.796 [Lua] completed
07:48:53.320 [Lua] completed
07:48:53.841 [Lua] completed
07:48:54.365 [Lua] completed
07:48:54.889 [Lua] completed
07:48:55.408 [Lua] completed
07:48:55.519 [Lua] Override Player Respawning event true
07:48:55.933 [Lua] completed
07:48:56.458 [Lua] completed
07:48:56.694 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_pacing_off (seed: 0)
07:48:56.978 [Lua] completed
07:48:57.503 [Lua] completed
07:48:58.029 [Lua] completed
07:48:58.556 [Lua] completed
07:48:59.080 [Lua] completed
07:48:59.606 [Lua] completed
07:49:00.131 [Lua] completed
07:49:00.657 [Lua] completed
07:49:01.182 [Lua] completed
07:49:01.706 [Lua] completed
07:49:02.229 [Lua] completed
07:49:02.568 [Lua] [ChatManager][1]System: Le Duck du Lac discarded a Tome
07:49:02.752 [Lua] completed
07:49:03.275 [Lua] completed
07:49:03.801 [Lua] completed
07:49:04.325 [Lua] completed
07:49:04.848 [Lua] completed
07:49:05.241 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome
07:49:05.374 [Lua] completed
07:49:05.605 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome
07:49:05.906 [Lua] completed
07:49:06.419 [Lua] event horde ends!
07:49:06.434 [Lua] completed
07:49:06.956 [Lua] completed
07:49:07.412 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome
07:49:07.481 [Lua] completed
07:49:08.002 [Lua] completed
07:49:08.527 [Lua] completed
07:49:08.578 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:49:08.950 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:49:09.051 [Lua] completed
07:49:09.575 [Lua] completed
07:49:10.100 [Lua] completed
07:49:10.630 [Lua] completed
07:49:11.154 [Lua] completed
07:49:11.675 [Lua] completed
07:49:12.202 [Lua] completed
07:49:12.525 [Lua] Mini patrol killed! 40
07:49:12.728 [Lua] completed
07:49:13.250 [Lua] completed
07:49:13.772 [Lua] completed
07:49:13.894 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome
07:49:14.297 [Lua] completed
07:49:14.821 [Lua] completed
07:49:15.342 [Lua] completed
07:49:15.861 [Lua] completed
07:49:16.382 [Lua] completed
07:49:16.905 [Lua] completed
07:49:17.427 [Lua] completed
07:49:17.950 [Lua] completed
07:49:18.473 [Lua] completed
07:49:18.995 [Lua] completed
07:49:19.516 [Lua] completed
07:49:20.046 [Lua] completed
07:49:20.564 [Lua] completed
07:49:21.086 [Lua] completed
07:49:21.611 [Lua] completed
07:49:22.136 [Lua] completed
07:49:22.659 [Lua] completed
07:49:23.184 [Lua] completed
07:49:23.710 [Lua] completed
07:49:24.231 [Lua] completed
07:49:24.758 [Lua] completed
07:49:25.279 [Lua] completed
07:49:25.801 [Lua] completed
07:49:26.328 [Lua] completed
07:49:26.849 [Lua] completed
07:49:27.372 [Lua] completed
07:49:27.896 [Lua] completed
07:49:28.420 [Lua] completed
07:49:28.943 [Lua] completed
07:49:29.468 [Lua] completed
07:49:29.996 [Lua] completed
07:49:30.518 [Lua] completed
07:49:30.805 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome
07:49:31.039 [Lua] completed
07:49:31.565 [Lua] completed
07:49:32.087 [Lua] completed
07:49:32.611 [Lua] completed
07:49:33.137 [Lua] completed
07:49:33.659 [Lua] completed
07:49:34.182 [Lua] completed
07:49:34.701 [Lua] completed
07:49:35.224 [Lua] completed
07:49:35.746 [Lua] completed
07:49:36.268 [Lua] completed
07:49:36.790 [Lua] completed
07:49:37.315 [Lua] completed
07:49:37.841 [Lua] completed
07:49:38.365 [Lua] completed
07:49:38.891 [Lua] completed
07:49:39.418 [Lua] completed
07:49:39.937 [Lua] completed
07:49:40.458 [Lua] completed
07:49:40.981 [Lua] completed
07:49:41.303 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:49:41.303 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:49:41.317 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_start (seed: 0)
07:49:41.502 [Lua] completed
07:49:42.031 [Lua] completed
07:49:42.550 [Lua] completed
07:49:43.074 [Lua] completed
07:49:43.596 [Lua] completed
07:49:44.118 [Lua] completed
07:49:44.649 [Lua] completed
07:49:45.167 [Lua] completed
07:49:45.690 [Lua] completed
07:49:46.210 [Lua] completed
07:49:46.733 [Lua] completed
07:49:47.260 [Lua] completed
07:49:47.782 [Lua] completed
07:49:48.302 [Lua] completed
07:49:48.827 [Lua] completed
07:49:49.353 [Lua] completed
07:49:49.876 [Lua] completed
07:49:50.402 [Lua] completed
07:49:50.927 [Lua] completed
07:49:51.450 [Lua] completed
07:49:51.978 [Lua] completed
07:49:52.500 [Lua] completed
07:49:53.024 [Lua] completed
07:49:53.547 [Lua] completed
07:49:54.067 [Lua] completed
07:49:54.593 [Lua] completed
07:49:55.118 [Lua] completed
07:49:55.637 [Lua] completed
07:49:55.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:49:55.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:49:55.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:49:56.162 [Lua] completed
07:49:56.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:49:56.297 [Flow] Current State:Greater
07:49:56.297 [Flow] Current State:1
07:49:56.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:49:56.650 [Flow] Current State:Greater
07:49:56.651 [Flow] Current State:1
07:49:56.682 [Lua] completed
07:49:57.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:49:57.204 [Lua] completed
07:49:57.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:49:57.728 [Lua] completed
07:49:57.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:49:57.829 [Flow] Current State:Greater
07:49:57.830 [Flow] Current State:2
07:49:58.254 [Lua] completed
07:49:58.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:49:58.774 [Lua] completed
07:49:59.297 [Lua] completed
07:49:59.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:49:59.353 [Flow] Current State:Greater
07:49:59.353 [Flow] Current State:2
07:49:59.817 [Lua] completed
07:50:00.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:00.160 [Flow] Current State:Greater
07:50:00.160 [Flow] Current State:3
07:50:00.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:00.344 [Lua] completed
07:50:00.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:00.584 [Flow] Current State:Greater
07:50:00.584 [Flow] Current State:3
07:50:00.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:00.866 [Lua] completed
07:50:00.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:01.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:01.389 [Lua] completed
07:50:01.912 [Lua] completed
07:50:02.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:02.132 [Flow] Current State:Greater
07:50:02.132 [Flow] Current State:4
07:50:02.434 [Lua] completed
07:50:02.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:02.592 [Flow] Current State:Greater
07:50:02.592 [Flow] Current State:4
07:50:02.959 [Lua] completed
07:50:03.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:03.481 [Lua] completed
07:50:03.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:03.802 [Flow] Barricade: Open
07:50:03.802 [Flow] Current State:Greater
07:50:03.802 [Flow] Completely Broken
07:50:03.802 [Flow] Current State:5
07:50:03.804 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:50:03.804 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:50:03.836 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
07:50:04.010 [Lua] completed
07:50:04.537 [Lua] completed
07:50:05.058 [Lua] completed
07:50:05.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:05.380 [Flow] Barricade: Open
07:50:05.380 [Flow] Current State:Greater
07:50:05.380 [Flow] Completely Broken
07:50:05.380 [Flow] Current State:5
07:50:05.381 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:50:05.381 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:50:05.412 [Lua] event horde ends!
07:50:05.414 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
07:50:05.581 [Lua] completed
07:50:06.106 [Lua] completed
07:50:06.634 [Lua] completed
07:50:07.151 [Lua] completed
07:50:07.677 [Lua] completed
07:50:08.201 [Lua] completed
07:50:08.723 [Lua] completed
07:50:09.246 [Lua] completed
07:50:09.772 [Lua] completed
07:50:10.294 [Lua] completed
07:50:10.817 [Lua] completed
07:50:11.340 [Lua] completed
07:50:11.863 [Lua] completed
07:50:12.386 [Lua] completed
07:50:12.911 [Lua] completed
07:50:13.434 [Lua] completed
07:50:13.959 [Lua] completed
07:50:14.481 [Lua] completed
07:50:15.007 [Lua] completed
07:50:15.528 [Lua] completed
07:50:16.051 [Lua] completed
07:50:16.408 [Flow] Current State:Greater
07:50:16.409 [Flow] Current State:1
07:50:16.573 [Lua] completed
07:50:17.097 [Lua] completed
07:50:17.625 [Lua] completed
07:50:18.148 [Lua] completed
07:50:18.671 [Lua] completed
07:50:19.197 [Lua] completed
07:50:19.724 [Lua] completed
07:50:20.250 [Lua] completed
07:50:20.772 [Lua] completed
07:50:21.297 [Lua] completed
07:50:21.821 [Lua] completed
07:50:22.344 [Lua] completed
07:50:22.869 [Lua] completed
07:50:23.391 [Lua] completed
07:50:23.918 [Lua] completed
07:50:24.426 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_left
07:50:24.426 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0)
07:50:24.426 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_left (seed: 0)
07:50:24.441 [Lua] completed
07:50:24.966 [Lua] completed
07:50:25.491 [Lua] completed
07:50:26.017 [Lua] completed
07:50:26.543 [Lua] completed
07:50:27.073 [Lua] completed
07:50:27.599 [Lua] completed
07:50:28.122 [Lua] completed
07:50:28.646 [Lua] completed
07:50:29.174 [Lua] completed
07:50:29.561 [Flow] Destructible interactable planks 01Started
07:50:29.694 [Lua] completed
07:50:30.218 [Lua] completed
07:50:30.546 [Flow] Animation: Started
07:50:30.546 [Flow] Animation: Played
07:50:30.547 [Flow] Current State:Rebuilt
07:50:30.547 [Flow] Current State:0
07:50:30.575 [Flow] Destructible interactable planks 01Success
07:50:30.743 [Lua] completed
07:50:30.751 [Flow] Trying to trigger effect on: fx_01
07:50:30.751 [Flow] Trying to trigger effect on: fx_02
07:50:31.272 [Lua] completed
07:50:31.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:31.800 [Flow] Current State:Greater
07:50:31.800 [Flow] Current State:1
07:50:31.828 [Lua] completed
07:50:31.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:32.365 [Lua] completed
07:50:32.891 [Lua] completed
07:50:33.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:33.066 [Flow] Current State:Greater
07:50:33.066 [Flow] Current State:2
07:50:33.432 [Lua] completed
07:50:33.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:33.994 [Lua] completed
07:50:34.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:34.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:34.475 [Flow] Current State:Greater
07:50:34.475 [Flow] Current State:3
07:50:34.565 [Lua] completed
07:50:34.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:35.106 [Lua] completed
07:50:35.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:35.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:35.686 [Lua] completed
07:50:36.217 [Lua] completed
07:50:36.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:36.422 [Flow] Current State:Greater
07:50:36.422 [Flow] Current State:4
07:50:36.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:36.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:36.744 [Lua] completed
07:50:37.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:37.169 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:37.279 [Lua] completed
07:50:37.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:37.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:37.559 [Flow] Barricade: Open
07:50:37.559 [Flow] Current State:Greater
07:50:37.559 [Flow] Completely Broken
07:50:37.560 [Flow] Current State:5
07:50:37.561 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:50:37.561 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:50:37.594 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
07:50:37.815 [Lua] completed
07:50:38.400 [Lua] completed
07:50:38.954 [Lua] completed
07:50:39.489 [Lua] completed
07:50:40.033 [Lua] completed
07:50:40.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6eb7207]
07:50:40.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[01a5bc5a]
07:50:40.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1d59fb34]
07:50:40.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[744f7ac4]
07:50:40.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7cc447c3]
07:50:40.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[42b3f87c]
07:50:40.590 [Lua] completed
07:50:41.173 [Lua] completed
07:50:41.786 [Lua] completed
07:50:42.337 [Lua] completed
07:50:42.887 [Lua] completed
07:50:43.426 [Lua] completed
07:50:43.978 [Lua] completed
07:50:44.518 [Lua] completed
07:50:45.056 [Lua] completed
07:50:45.622 [Lua] completed
07:50:46.238 [Lua] completed
07:50:46.835 [Lua] completed
07:50:47.411 [Lua] completed
07:50:47.957 [Lua] completed
07:50:48.508 [Lua] completed
07:50:48.940 [Lua] event horde ends!
07:50:48.940 [Lua] event horde ends!
07:50:48.957 [Lua] event horde ends!
07:50:48.957 [Lua] event horde ends!
07:50:48.979 [Lua] event horde ends!
07:50:49.066 [Lua] completed
07:50:49.607 [Lua] completed
07:50:50.153 [Lua] completed
07:50:50.686 [Lua] completed
07:50:51.222 [Lua] completed
07:50:51.751 [Lua] completed
07:50:52.280 [Lua] completed
07:50:52.821 [Lua] completed
07:50:53.347 [Lua] completed
07:50:53.908 [Lua] completed
07:50:54.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:54.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:54.460 [Lua] completed
07:50:54.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:54.996 [Lua] completed
07:50:55.030 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0)
07:50:55.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:50:55.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:50:55.548 [Lua] completed
07:50:56.126 [Lua] completed
07:50:56.736 [Lua] completed
07:50:57.323 [Lua] completed
07:50:57.956 [Lua] completed
07:50:58.551 [Lua] completed
07:50:58.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:50:59.113 [Lua] completed
07:50:59.674 [Lua] completed
07:51:00.253 [Lua] completed
07:51:00.837 [Lua] completed
07:51:01.413 [Lua] completed
07:51:01.954 [Lua] completed
07:51:02.503 [Lua] completed
07:51:03.054 [Lua] completed
07:51:03.604 [Lua] completed
07:51:04.147 [Lua] completed
07:51:04.677 [Lua] completed
07:51:05.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:51:05.213 [Lua] completed
07:51:05.747 [Lua] completed
07:51:06.290 [Lua] completed
07:51:06.818 [Lua] completed
07:51:07.367 [Lua] completed
07:51:07.944 [Lua] completed
07:51:08.479 [Lua] completed
07:51:09.032 [Lua] completed
07:51:09.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:51:09.130 [Flow] Current State:Greater
07:51:09.130 [Flow] Current State:1
07:51:09.585 [Lua] completed
07:51:10.114 [Lua] completed
07:51:10.646 [Lua] completed
07:51:11.191 [Lua] completed
07:51:11.718 [Lua] completed
07:51:12.250 [Lua] completed
07:51:12.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:51:12.749 [Flow] Current State:Greater
07:51:12.749 [Flow] Current State:2
07:51:12.781 [Lua] completed
07:51:12.951 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_left
07:51:12.951 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0)
07:51:12.951 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_left (seed: 0)
07:51:12.951 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0)
07:51:13.318 [Lua] completed
07:51:13.847 [Lua] completed
07:51:14.376 [Lua] completed
07:51:14.905 [Lua] completed
07:51:15.439 [Lua] completed
07:51:15.979 [Lua] completed
07:51:16.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:51:16.397 [Flow] Current State:Greater
07:51:16.397 [Flow] Current State:3
07:51:16.466 [Flow] Current State:Greater
07:51:16.466 [Flow] Current State:1
07:51:16.515 [Lua] completed
07:51:17.047 [Lua] completed
07:51:17.580 [Lua] completed
07:51:18.107 [Lua] completed
07:51:18.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:51:18.431 [Flow] Current State:Greater
07:51:18.432 [Flow] Current State:4
07:51:18.636 [Lua] completed
07:51:19.196 [Lua] completed
07:51:19.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:51:19.656 [Lua] event horde ends!
07:51:19.772 [Lua] completed
07:51:20.330 [Lua] completed
07:51:20.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:51:20.823 [Flow] Barricade: Open
07:51:20.823 [Flow] Current State:Greater
07:51:20.823 [Flow] Completely Broken
07:51:20.824 [Flow] Current State:5
07:51:20.827 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:51:20.827 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:51:20.858 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
07:51:20.872 [Lua] completed
07:51:21.430 [Lua] completed
07:51:22.013 [Lua] completed
07:51:22.593 [Lua] completed
07:51:23.185 [Lua] completed
07:51:23.734 [Lua] completed
07:51:24.277 [Lua] completed
07:51:24.848 [Lua] completed
07:51:25.433 [Lua] completed
07:51:26.014 [Lua] completed
07:51:26.588 [Lua] completed
07:51:26.955 [Flow] Destructible interactable planks 01Started
07:51:27.128 [Lua] completed
07:51:27.688 [Lua] completed
07:51:27.969 [Flow] Animation: Started
07:51:27.969 [Flow] Animation: Played
07:51:27.969 [Flow] Current State:Rebuilt
07:51:27.969 [Flow] Current State:0
07:51:27.993 [Flow] Destructible interactable planks 01Success
07:51:28.195 [Flow] Trying to trigger effect on: fx_01
07:51:28.195 [Flow] Trying to trigger effect on: fx_02
07:51:28.254 [Lua] completed
07:51:28.823 [Lua] completed
07:51:29.378 [Lua] completed
07:51:29.917 [Lua] completed
07:51:30.492 [Lua] completed
07:51:31.082 [Lua] completed
07:51:31.715 [Lua] completed
07:51:32.350 [Lua] completed
07:51:32.963 [Lua] completed
07:51:33.521 [Lua] completed
07:51:34.078 [Lua] completed
07:51:34.649 [Lua] completed
07:51:35.247 [Lua] completed
07:51:35.851 [Lua] completed
07:51:36.485 [Lua] completed
07:51:37.076 [Lua] completed
07:51:37.644 [Lua] completed
07:51:37.661 [Lua] event horde ends!
07:51:37.661 [Lua] event horde ends!
07:51:37.678 [Lua] event horde ends!
07:51:37.678 [Lua] event horde ends!
07:51:37.678 [Lua] event horde ends!
07:51:37.696 [Lua] event horde ends!
07:51:38.210 [Lua] completed
07:51:38.814 [Lua] completed
07:51:39.391 [Lua] completed
07:51:40.005 [Lua] completed
07:51:40.634 [Lua] completed
07:51:41.201 [Lua] completed
07:51:41.796 [Lua] completed
07:51:42.419 [Lua] completed
07:51:43.071 [Lua] completed
07:51:43.683 [Lua] completed
07:51:43.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:51:43.934 [Flow] Current State:Greater
07:51:43.936 [Flow] Current State:1
07:51:44.303 [Lua] completed
07:51:44.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:51:44.914 [Lua] completed
07:51:45.483 [Lua] completed
07:51:46.100 [Lua] completed
07:51:46.698 [Lua] completed
07:51:47.242 [Lua] completed
07:51:47.802 [Lua] completed
07:51:48.409 [Lua] completed
07:51:48.989 [Lua] completed
07:51:49.604 [Lua] completed
07:51:50.201 [Lua] completed
07:51:50.778 [Lua] completed
07:51:51.325 [Lua] completed
07:51:51.870 [Lua] completed
07:51:52.414 [Lua] completed
07:51:52.984 [Lua] completed
07:51:53.446 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:51:53.585 [Lua] completed
07:51:54.162 [Lua] completed
07:51:54.723 [Lua] completed
07:51:55.296 [Lua] completed
07:51:55.850 [Lua] completed
07:51:56.409 [Lua] completed
07:51:56.619 [Lua] Override Player Respawning event false
07:51:56.619 [Lua] Override Player Respawning after_event true
07:51:56.624 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0)
07:51:56.981 [Lua] completed
07:51:57.521 [Lua] completed
07:51:58.094 [Lua] completed
07:51:58.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:51:58.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:51:58.710 [Lua] completed
07:51:58.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:51:59.332 [Lua] completed
07:51:59.903 [Lua] completed
07:52:00.468 [Lua] completed
07:52:01.002 [Lua] completed
07:52:01.543 [Lua] completed
07:52:02.088 [Lua] completed
07:52:02.637 [Lua] completed
07:52:03.177 [Lua] completed
07:52:03.733 [Lua] completed
07:52:04.264 [Lua] completed
07:52:04.803 [Lua] completed
07:52:05.360 [Lua] completed
07:52:05.949 [Lua] completed
07:52:06.496 [Lua] completed
07:52:07.027 [Lua] completed
07:52:07.555 [Lua] completed
07:52:08.083 [Lua] completed
07:52:08.606 [Lua] completed
07:52:09.142 [Lua] completed
07:52:09.668 [Lua] completed
07:52:10.199 [Lua] completed
07:52:10.736 [Lua] completed
07:52:11.264 [Lua] completed
07:52:11.800 [Lua] completed
07:52:11.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:52:11.821 [Flow] Current State:Greater
07:52:11.822 [Flow] Current State:2
07:52:12.389 [Lua] completed
07:52:12.949 [Lua] completed
07:52:13.485 [Lua] completed
07:52:13.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:52:13.726 [Flow] Current State:Greater
07:52:13.727 [Flow] Current State:3
07:52:14.021 [Lua] completed
07:52:14.561 [Lua] completed
07:52:15.093 [Lua] completed
07:52:15.623 [Lua] completed
07:52:15.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:52:15.642 [Flow] Current State:Greater
07:52:15.643 [Flow] Current State:4
07:52:16.153 [Lua] completed
07:52:16.692 [Lua] completed
07:52:17.226 [Lua] completed
07:52:17.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:52:17.555 [Flow] Barricade: Open
07:52:17.555 [Flow] Current State:Greater
07:52:17.555 [Flow] Completely Broken
07:52:17.556 [Flow] Current State:5
07:52:17.557 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:52:17.557 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
07:52:17.588 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
07:52:17.754 [Lua] completed
07:52:18.289 [Lua] completed
07:52:18.821 [Lua] completed
07:52:19.354 [Lua] completed
07:52:19.875 [Lua] completed
07:52:20.406 [Lua] completed
07:52:20.950 [Lua] completed
07:52:21.145 [Lua] event horde ends!
07:52:21.168 [Lua] event horde ends!
07:52:21.488 [Lua] completed
07:52:22.073 [Lua] completed
07:52:22.646 [Lua] completed
07:52:23.188 [Lua] completed
07:52:23.716 [Lua] completed
07:52:23.817 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0)
07:52:24.247 [Lua] completed
07:52:24.779 [Lua] completed
07:52:25.309 [Lua] completed
07:52:25.840 [Lua] completed
07:52:26.370 [Lua] completed
07:52:26.898 [Lua] completed
07:52:27.419 [Lua] completed
07:52:27.939 [Lua] completed
07:52:28.464 [Lua] completed
07:52:28.984 [Lua] completed
07:52:29.510 [Lua] completed
07:52:30.034 [Lua] completed
07:52:30.558 [Lua] completed
07:52:31.081 [Lua] completed
07:52:31.606 [Lua] completed
07:52:32.130 [Lua] completed
07:52:32.655 [Lua] completed
07:52:33.183 [Lua] completed
07:52:33.708 [Lua] completed
07:52:34.233 [Lua] completed
07:52:34.765 [Lua] completed
07:52:35.293 [Lua] completed
07:52:35.793 [Lua] TerrorEventMixer.stop_event: dlc_bogenhafen_slum_event_end_loop
07:52:35.803 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_on (seed: 0)
07:52:35.818 [Lua] completed
07:52:36.341 [Lua] completed
07:52:36.862 [Lua] completed
07:52:37.387 [Lua] completed
07:52:37.923 [Lua] completed
07:52:38.469 [Lua] completed
07:52:38.744 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:52:38.761 [Lua] Spline already found!
07:52:38.815 [Lua] Init group template: spline_patrol
07:52:39.012 [Lua] completed
07:52:39.546 [Lua] completed
07:52:40.070 [Lua] completed
07:52:40.606 [Lua] completed
07:52:41.144 [Lua] completed
07:52:41.673 [Lua] completed
07:52:42.217 [Lua] completed
07:52:42.757 [Lua] completed
07:52:43.291 [Lua] completed
07:52:43.835 [Lua] completed
07:52:44.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:52:44.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:52:44.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:52:44.376 [Lua] completed
07:52:44.911 [Lua] completed
07:52:45.439 [Lua] completed
07:52:45.966 [Lua] completed
07:52:46.498 [Lua] completed
07:52:46.701 [Lua] Override Player Respawning after_event false
07:52:47.035 [Lua] completed
07:52:47.566 [Lua] completed
07:52:48.088 [Lua] completed
07:52:48.139 [Lua] event horde ends!
07:52:48.156 [Lua] event horde ends!
07:52:48.624 [Lua] completed
07:52:49.145 [Lua] completed
07:52:49.684 [Lua] completed
07:52:50.230 [Lua] completed
07:52:50.779 [Lua] completed
07:52:51.313 [Lua] completed
07:52:51.860 [Lua] completed
07:52:52.390 [Lua] completed
07:52:52.923 [Lua] completed
07:52:53.450 [Lua] completed
07:52:53.986 [Lua] completed
07:52:54.510 [Lua] completed
07:52:55.041 [Lua] completed
07:52:55.566 [Lua] completed
07:52:56.096 [Lua] completed
07:52:56.624 [Lua] completed
07:52:57.157 [Lua] completed
07:52:57.690 [Lua] completed
07:52:58.221 [Lua] completed
07:52:58.774 [Lua] completed
07:52:59.326 [Lua] completed
07:52:59.860 [Lua] completed
07:53:00.387 [Lua] completed
07:53:00.927 [Lua] completed
07:53:01.504 [Lua] completed
07:53:02.054 [Lua] completed
07:53:02.599 [Lua] completed
07:53:03.137 [Lua] completed
07:53:03.668 [Lua] completed
07:53:04.199 [Lua] completed
07:53:04.730 [Lua] completed
07:53:05.276 [Lua] completed
07:53:05.822 [Lua] completed
07:53:06.398 [Lua] completed
07:53:06.977 [Lua] completed
07:53:07.533 [Lua] completed
07:53:08.095 [Lua] completed
07:53:08.654 [Lua] completed
07:53:09.242 [Lua] completed
07:53:09.824 [Lua] completed
07:53:10.396 [Lua] completed
07:53:10.956 [Lua] completed
07:53:11.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:53:11.501 [Lua] completed
07:53:12.047 [Lua] completed
07:53:12.601 [Lua] completed
07:53:13.147 [Lua] completed
07:53:13.681 [Lua] completed
07:53:14.215 [Lua] completed
07:53:14.752 [Lua] completed
07:53:15.277 [Lua] completed
07:53:15.581 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:53:15.808 [Lua] completed
07:53:15.969 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:53:16.341 [Lua] completed
07:53:16.871 [Lua] completed
07:53:17.407 [Lua] completed
07:53:17.941 [Lua] completed
07:53:18.468 [Lua] completed
07:53:18.998 [Lua] completed
07:53:19.529 [Lua] completed
07:53:20.055 [Lua] completed
07:53:20.577 [Lua] completed
07:53:21.098 [Lua] completed
07:53:21.620 [Lua] completed
07:53:22.144 [Lua] completed
07:53:22.666 [Lua] completed
07:53:23.189 [Lua] completed
07:53:23.710 [Lua] completed
07:53:24.231 [Lua] completed
07:53:24.751 [Lua] completed
07:53:25.274 [Lua] completed
07:53:25.796 [Lua] completed
07:53:26.321 [Lua] completed
07:53:26.843 [Lua] completed
07:53:27.366 [Lua] completed
07:53:27.890 [Lua] completed
07:53:28.417 [Lua] completed
07:53:28.936 [Lua] completed
07:53:29.459 [Lua] completed
07:53:29.985 [Lua] completed
07:53:30.513 [Lua] completed
07:53:30.993 [Lua] spawning mini patrol
07:53:31.046 [Lua] completed
07:53:31.569 [Lua] completed
07:53:32.097 [Lua] completed
07:53:32.621 [Lua] completed
07:53:33.152 [Lua] completed
07:53:33.689 [Lua] completed
07:53:34.214 [Lua] completed
07:53:34.739 [Lua] completed
07:53:35.260 [Lua] completed
07:53:35.550 [Lua] Init group template: mini_patrol
07:53:35.783 [Lua] completed
07:53:36.312 [Lua] completed
07:53:36.842 [Lua] completed
07:53:37.368 [Lua] completed
07:53:37.892 [Lua] completed
07:53:38.419 [Lua] completed
07:53:38.943 [Lua] completed
07:53:39.471 [Lua] completed
07:53:39.998 [Lua] completed
07:53:40.550 [Lua] completed
07:53:41.088 [Lua] completed
07:53:41.629 [Lua] completed
07:53:42.151 [Lua] completed
07:53:42.715 [Lua] completed
07:53:43.261 [Lua] completed
07:53:43.800 [Lua] completed
07:53:44.341 [Lua] completed
07:53:44.871 [Lua] completed
07:53:45.394 [Lua] completed
07:53:45.920 [Lua] completed
07:53:46.447 [Lua] completed
07:53:46.943 [Lua] Time for new HOOORDE! multi_first_wave
07:53:46.943 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
07:53:46.943 [Lua] horde requested: vector_blob
07:53:46.943 [Lua] wants to spawn ahead within distance: 60
07:53:46.943 [Lua] horde crated with id 44 of type vector_blob
07:53:46.943 [Lua] managed to spawn 28/28 horde enemies
07:53:46.943 [Lua] vector blob horde has started
07:53:46.978 [Lua] completed
07:53:47.489 [Lua] Init group template: horde
07:53:47.601 [Lua] completed
07:53:48.143 [Lua] completed
07:53:48.681 [Lua] completed
07:53:49.222 [Lua] completed
07:53:49.765 [Lua] completed
07:53:50.295 [Lua] completed
07:53:50.823 [Lua] completed
07:53:50.934 [Lua] Mini patrol killed! 43
07:53:51.362 [Lua] completed
07:53:51.890 [Lua] completed
07:53:52.417 [Lua] completed
07:53:52.948 [Lua] completed
07:53:53.487 [Lua] completed
07:53:54.071 [Lua] completed
07:53:54.639 [Lua] completed
07:53:55.131 [Lua] [ChatManager][1]System: Praeco picked up a Grimoire
07:53:55.179 [Lua] completed
07:53:55.356 [Lua] event horde ends!
07:53:55.742 [Lua] completed
07:53:56.328 [Lua] completed
07:53:56.872 [Lua] completed
07:53:57.396 [Lua] completed
07:53:57.938 [Lua] completed
07:53:58.489 [Lua] completed
07:53:59.045 [Lua] completed
07:53:59.616 [Lua] completed
07:54:00.159 [Lua] completed
07:54:00.703 [Lua] completed
07:54:01.039 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:54:01.246 [Lua] completed
07:54:01.402 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:54:01.784 [Lua] completed
07:54:02.272 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:54:02.345 [Lua] completed
07:54:02.673 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:54:02.887 [Lua] completed
07:54:03.418 [Lua] completed
07:54:03.641 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:54:03.959 [Lua] completed
07:54:04.079 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:54:04.499 [Lua] completed
07:54:04.761 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
07:54:04.761 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:54:04.761 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
07:54:04.761 [Lua] horde requested: vector_blob
07:54:04.761 [Lua] wants to spawn ahead within distance: 60
07:54:04.761 [Lua] horde crated with id 45 of type vector_blob
07:54:04.761 [Lua] managed to spawn 26/28 horde enemies
07:54:04.761 [Lua] vector blob horde has started
07:54:05.045 [Lua] completed
07:54:05.213 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:54:05.573 [Lua] completed
07:54:05.729 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:54:06.109 [Lua] completed
07:54:06.516 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:54:06.682 [Lua] completed
07:54:06.927 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:54:07.233 [Lua] completed
07:54:07.795 [Lua] completed
07:54:08.331 [Lua] completed
07:54:08.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:54:08.418 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:54:08.847 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:54:08.865 [Lua] completed
07:54:09.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:54:09.407 [Lua] completed
07:54:09.945 [Lua] completed
07:54:10.499 [Lua] completed
07:54:11.017 [Lua] Horde killed: ?
07:54:11.029 [Lua] completed
07:54:11.029 [Lua] HORDE: last wave, reset to standard horde delay
07:54:11.029 [Lua] Time for new HOOORDE! multi_last_wave
07:54:11.029 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
07:54:11.029 [Lua] horde requested: vector_blob
07:54:11.029 [Lua] wants to spawn ahead within distance: 60
07:54:11.029 [Lua] horde crated with id 46 of type vector_blob
07:54:11.030 [Lua] managed to spawn 30/30 horde enemies
07:54:11.030 [Lua] vector blob horde has started
07:54:11.338 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:54:11.542 [Lua] Init group template: horde
07:54:11.570 [Lua] completed
07:54:11.670 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:54:12.097 [Lua] completed
07:54:12.634 [Lua] completed
07:54:13.173 [Lua] completed
07:54:13.510 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:54:13.701 [Lua] completed
07:54:13.804 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:54:13.805 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:54:14.107 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:54:14.107 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:54:14.244 [Lua] completed
07:54:14.408 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:54:14.444 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:54:14.748 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:54:14.799 [Lua] completed
07:54:15.348 [Lua] completed
07:54:15.932 [Lua] completed
07:54:16.473 [Lua] completed
07:54:17.028 [Lua] completed
07:54:17.574 [Lua] completed
07:54:18.121 [Lua] completed
07:54:18.671 [Lua] completed
07:54:19.252 [Lua] completed
07:54:19.844 [Lua] completed
07:54:20.394 [Lua] completed
07:54:20.932 [Lua] completed
07:54:21.454 [Lua] completed
07:54:21.983 [Lua] completed
07:54:22.548 [Lua] completed
07:54:23.108 [Lua] completed
07:54:23.655 [Lua] completed
07:54:24.189 [Lua] completed
07:54:24.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:54:24.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:54:24.728 [Lua] completed
07:54:25.269 [Lua] completed
07:54:25.828 [Lua] completed
07:54:26.398 [Lua] completed
07:54:26.930 [Lua] completed
07:54:27.480 [Lua] completed
07:54:27.672 [Lua] Coordinated attack!
07:54:27.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:54:28.028 [Lua] completed
07:54:28.566 [Lua] completed
07:54:29.101 [Lua] completed
07:54:29.638 [Lua] completed
07:54:30.163 [Lua] completed
07:54:30.689 [Lua] completed
07:54:31.233 [Lua] completed
07:54:31.552 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:54:31.569 [Lua] Spline already found!
07:54:31.606 [Lua] Init group template: spline_patrol
07:54:31.776 [Lua] completed
07:54:32.316 [Lua] completed
07:54:32.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:54:32.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:54:32.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:54:32.843 [Lua] completed
07:54:33.379 [Lua] completed
07:54:33.903 [Lua] completed
07:54:34.427 [Lua] completed
07:54:34.950 [Lua] completed
07:54:35.473 [Lua] completed
07:54:35.999 [Lua] completed
07:54:36.521 [Lua] completed
07:54:37.044 [Lua] completed
07:54:37.565 [Lua] completed
07:54:38.093 [Lua] completed
07:54:38.615 [Lua] completed
07:54:39.139 [Lua] completed
07:54:39.645 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:54:39.667 [Lua] completed
07:54:39.667 [Lua] Spline already found!
07:54:39.701 [Lua] Init group template: spline_patrol
07:54:40.195 [Lua] completed
07:54:40.717 [Lua] completed
07:54:41.241 [Lua] completed
07:54:41.762 [Lua] completed
07:54:42.285 [Lua] completed
07:54:42.812 [Lua] completed
07:54:43.337 [Lua] completed
07:54:43.861 [Lua] completed
07:54:44.388 [Lua] completed
07:54:44.912 [Lua] completed
07:54:45.444 [Lua] completed
07:54:45.970 [Lua] completed
07:54:46.495 [Lua] completed
07:54:47.020 [Lua] completed
07:54:47.543 [Lua] completed
07:54:48.066 [Lua] completed
07:54:48.067 [Lua] fence jumping
07:54:48.590 [Lua] completed
07:54:48.913 [Lua] simple los failed
07:54:49.117 [Lua] completed
07:54:49.643 [Lua] completed
07:54:49.852 [Lua] Horde killed: ?
07:54:50.033 [Lua] fence jumping
07:54:50.170 [Lua] completed
07:54:50.692 [Lua] completed
07:54:50.867 [Lua] ready to jump failed
07:54:51.218 [Lua] completed
07:54:51.613 [Lua] fence jumping
07:54:51.747 [Lua] completed
07:54:52.177 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source.
07:54:52.275 [Lua] completed
07:54:52.445 [Lua] fence jumping
07:54:52.800 [Lua] completed
07:54:52.851 [Lua] simple los failed
07:54:53.321 [Lua] completed
07:54:53.843 [Lua] completed
07:54:53.968 [Lua] fence jumping
07:54:54.373 [Lua] completed
07:54:54.893 [Lua] completed
07:54:55.185 [Lua] ready to jump failed
07:54:55.422 [Lua] completed
07:54:55.946 [Lua] completed
07:54:56.274 [Lua] fence jumping
07:54:56.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:54:56.485 [Lua] completed
07:54:57.004 [Lua] completed
07:54:57.523 [Lua] completed
07:54:57.578 [Lua] ready to jump failed
07:54:58.045 [Lua] completed
07:54:58.568 [Lua] completed
07:54:59.092 [Lua] completed
07:54:59.621 [Lua] completed
07:55:00.146 [Lua] completed
07:55:00.672 [Lua] completed
07:55:01.194 [Lua] completed
07:55:01.719 [Lua] completed
07:55:02.246 [Lua] completed
07:55:02.771 [Lua] completed
07:55:03.294 [Lua] completed
07:55:03.817 [Lua] completed
07:55:04.342 [Lua] completed
07:55:04.867 [Lua] completed
07:55:05.388 [Lua] completed
07:55:05.917 [Lua] completed
07:55:06.439 [Lua] completed
07:55:06.960 [Lua] completed
07:55:07.484 [Lua] completed
07:55:08.007 [Lua] completed
07:55:08.532 [Lua] completed
07:55:09.054 [Lua] completed
07:55:09.578 [Lua] completed
07:55:10.102 [Lua] completed
07:55:10.628 [Lua] completed
07:55:10.831 [Lua] spawning mini patrol
07:55:11.153 [Lua] completed
07:55:11.681 [Lua] completed
07:55:12.203 [Lua] completed
07:55:12.725 [Lua] completed
07:55:13.248 [Lua] completed
07:55:13.773 [Lua] completed
07:55:14.295 [Lua] completed
07:55:14.821 [Lua] completed
07:55:15.179 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:55:15.196 [Lua] Spline already found!
07:55:15.234 [Lua] Init group template: spline_patrol
07:55:15.355 [Lua] completed
07:55:15.392 [Lua] Init group template: mini_patrol
07:55:15.882 [Lua] completed
07:55:16.404 [Lua] completed
07:55:16.935 [Lua] completed
07:55:17.454 [Lua] completed
07:55:17.981 [Lua] completed
07:55:18.505 [Lua] completed
07:55:19.030 [Lua] completed
07:55:19.556 [Lua] completed
07:55:20.074 [Lua] completed
07:55:20.598 [Lua] completed
07:55:21.121 [Lua] completed
07:55:21.645 [Lua] completed
07:55:22.169 [Lua] completed
07:55:22.295 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 9 30
07:55:22.692 [Lua] completed
07:55:23.217 [Lua] completed
07:55:23.740 [Lua] completed
07:55:24.271 [Lua] completed
07:55:24.456 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 6 29
07:55:24.798 [Lua] completed
07:55:25.094 [Lua] Mini patrol killed! 49
07:55:25.327 [Lua] completed
07:55:25.857 [Lua] completed
07:55:26.385 [Lua] completed
07:55:26.910 [Lua] completed
07:55:27.436 [Lua] completed
07:55:27.960 [Lua] completed
07:55:28.483 [Lua] completed
07:55:29.006 [Lua] completed
07:55:29.527 [Lua] completed
07:55:30.056 [Lua] completed
07:55:30.573 [Lua] completed
07:55:31.097 [Lua] completed
07:55:31.620 [Lua] completed
07:55:31.771 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 12 30
07:55:31.906 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 29
07:55:32.030 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 16 28
07:55:32.143 [Lua] completed
07:55:32.670 [Lua] completed
07:55:33.195 [Lua] completed
07:55:33.717 [Lua] completed
07:55:34.240 [Lua] completed
07:55:34.764 [Lua] completed
07:55:34.931 [Lua] event horde ends!
07:55:35.284 [Lua] completed
07:55:35.808 [Lua] completed
07:55:36.330 [Lua] completed
07:55:36.853 [Lua] completed
07:55:37.388 [Lua] completed
07:55:37.907 [Lua] completed
07:55:38.432 [Lua] completed
07:55:38.955 [Lua] completed
07:55:39.479 [Lua] completed
07:55:40.008 [Lua] completed
07:55:40.525 [Lua] completed
07:55:41.049 [Lua] completed
07:55:41.571 [Lua] completed
07:55:42.093 [Lua] completed
07:55:42.617 [Lua] completed
07:55:43.140 [Lua] completed
07:55:43.665 [Lua] completed
07:55:44.188 [Lua] completed
07:55:44.712 [Lua] completed
07:55:45.237 [Lua] completed
07:55:45.762 [Lua] completed
07:55:46.288 [Lua] completed
07:55:46.811 [Lua] completed
07:55:47.336 [Lua] completed
07:55:47.863 [Lua] completed
07:55:48.389 [Lua] completed
07:55:48.913 [Lua] completed
07:55:49.433 [Lua] completed
07:55:49.966 [Lua] completed
07:55:50.484 [Lua] completed
07:55:51.013 [Lua] completed
07:55:51.544 [Lua] completed
07:55:51.559 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
07:55:52.074 [Lua] completed
07:55:52.595 [Lua] completed
07:55:53.090 [Lua] Time for new HOOORDE! multi_first_wave
07:55:53.090 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
07:55:53.090 [Lua] horde requested: vector_blob
07:55:53.090 [Lua] wants to spawn ahead within distance: 60
07:55:53.090 [Lua] horde crated with id 51 of type vector_blob
07:55:53.090 [Lua] managed to spawn 28/28 horde enemies
07:55:53.090 [Lua] vector blob horde has started
07:55:53.121 [Lua] completed
07:55:53.555 [Lua] Init group template: horde
07:55:53.653 [Lua] completed
07:55:54.187 [Lua] completed
07:55:54.721 [Lua] completed
07:55:55.253 [Lua] completed
07:55:55.783 [Lua] completed
07:55:56.313 [Lua] completed
07:55:56.843 [Lua] completed
07:55:57.376 [Lua] completed
07:55:57.903 [Lua] completed
07:55:58.428 [Lua] completed
07:55:58.951 [Lua] completed
07:55:59.484 [Lua] completed
07:56:00.006 [Lua] completed
07:56:00.531 [Lua] completed
07:56:01.056 [Lua] completed
07:56:01.582 [Lua] completed
07:56:02.107 [Lua] completed
07:56:02.634 [Lua] completed
07:56:03.168 [Lua] completed
07:56:03.700 [Lua] completed
07:56:04.236 [Lua] completed
07:56:04.782 [Lua] completed
07:56:05.295 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
07:56:05.295 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:56:05.295 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
07:56:05.295 [Lua] horde requested: vector_blob
07:56:05.295 [Lua] wants to spawn ahead within distance: 60
07:56:05.295 [Lua] horde crated with id 52 of type vector_blob
07:56:05.295 [Lua] managed to spawn 26/26 horde enemies
07:56:05.295 [Lua] vector blob horde has started
07:56:05.328 [Lua] completed
07:56:05.732 [Lua] Init group template: horde
07:56:05.861 [Lua] completed
07:56:06.400 [Lua] completed
07:56:06.957 [Lua] completed
07:56:07.494 [Lua] completed
07:56:08.029 [Lua] completed
07:56:08.584 [Lua] completed
07:56:09.120 [Lua] completed
07:56:09.654 [Lua] completed
07:56:10.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:56:10.182 [Lua] completed
07:56:10.722 [Lua] completed
07:56:11.271 [Lua] completed
07:56:11.810 [Lua] completed
07:56:12.357 [Lua] completed
07:56:12.880 [Lua] completed
07:56:13.418 [Lua] completed
07:56:13.538 [Lua] HORDE: last wave, reset to standard horde delay
07:56:13.538 [Lua] Time for new HOOORDE! multi_last_wave
07:56:13.538 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
07:56:13.538 [Lua] horde requested: vector_blob
07:56:13.538 [Lua] wants to spawn ahead within distance: 60
07:56:13.538 [Lua] horde crated with id 53 of type vector_blob
07:56:13.538 [Lua] managed to spawn 26/26 horde enemies
07:56:13.538 [Lua] vector blob horde has started
07:56:13.965 [Lua] completed
07:56:13.987 [Lua] Init group template: horde
07:56:14.509 [Lua] completed
07:56:15.051 [Lua] completed
07:56:15.539 [Lua] Horde killed: ?
07:56:15.590 [Lua] completed
07:56:16.130 [Lua] completed
07:56:16.661 [Lua] completed
07:56:17.203 [Lua] completed
07:56:17.734 [Lua] completed
07:56:18.267 [Lua] completed
07:56:18.796 [Lua] completed
07:56:19.326 [Lua] completed
07:56:19.857 [Lua] completed
07:56:20.390 [Lua] completed
07:56:20.930 [Lua] completed
07:56:21.471 [Lua] completed
07:56:22.029 [Lua] completed
07:56:22.571 [Lua] completed
07:56:23.094 [Lua] completed
07:56:23.634 [Lua] completed
07:56:24.162 [Lua] completed
07:56:24.748 [Lua] completed
07:56:25.284 [Lua] completed
07:56:25.817 [Lua] completed
07:56:26.368 [Lua] completed
07:56:26.910 [Lua] completed
07:56:27.440 [Lua] completed
07:56:27.977 [Lua] completed
07:56:28.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:56:28.520 [Lua] completed
07:56:29.056 [Lua] completed
07:56:29.587 [Lua] completed
07:56:30.120 [Lua] completed
07:56:30.664 [Lua] completed
07:56:31.207 [Lua] completed
07:56:31.432 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source.
07:56:31.738 [Lua] completed
07:56:32.267 [Lua] completed
07:56:32.804 [Lua] completed
07:56:33.354 [Lua] completed
07:56:33.900 [Lua] completed
07:56:34.435 [Lua] completed
07:56:34.968 [Lua] completed
07:56:35.502 [Lua] completed
07:56:36.031 [Lua] completed
07:56:36.561 [Lua] completed
07:56:37.090 [Lua] completed
07:56:37.619 [Lua] completed
07:56:37.811 [Lua] Horde killed: ?
07:56:38.144 [Lua] completed
07:56:38.670 [Lua] completed
07:56:39.207 [Lua] completed
07:56:39.732 [Lua] completed
07:56:40.263 [Lua] completed
07:56:40.789 [Lua] completed
07:56:41.311 [Lua] completed
07:56:41.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:56:41.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:56:41.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:56:41.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:56:41.837 [Lua] completed
07:56:42.360 [Lua] completed
07:56:42.886 [Lua] completed
07:56:43.416 [Lua] completed
07:56:43.938 [Lua] completed
07:56:44.471 [Lua] completed
07:56:44.994 [Lua] completed
07:56:45.518 [Lua] completed
07:56:45.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:56:46.041 [Lua] completed
07:56:46.569 [Lua] completed
07:56:47.098 [Lua] completed
07:56:47.439 [Lua] Horde killed: ?
07:56:47.627 [Lua] completed
07:56:48.153 [Lua] completed
07:56:48.684 [Lua] completed
07:56:49.209 [Lua] completed
07:56:49.731 [Lua] completed
07:56:50.252 [Lua] completed
07:56:50.775 [Lua] completed
07:56:51.297 [Lua] completed
07:56:51.822 [Lua] completed
07:56:52.349 [Lua] completed
07:56:52.873 [Lua] completed
07:56:53.396 [Lua] completed
07:56:53.920 [Lua] completed
07:56:54.443 [Lua] completed
07:56:54.968 [Lua] completed
07:56:55.305 [Lua] spawning mini patrol
07:56:55.491 [Lua] completed
07:56:56.016 [Lua] completed
07:56:56.543 [Lua] completed
07:56:57.064 [Lua] completed
07:56:57.588 [Lua] completed
07:56:58.109 [Lua] completed
07:56:58.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:56:58.632 [Lua] completed
07:56:59.153 [Lua] completed
07:56:59.680 [Lua] completed
07:57:00.204 [Lua] completed
07:57:00.360 [Lua] Init group template: mini_patrol
07:57:00.727 [Lua] completed
07:57:01.251 [Lua] completed
07:57:01.779 [Lua] completed
07:57:02.304 [Lua] completed
07:57:02.828 [Lua] completed
07:57:03.360 [Lua] completed
07:57:03.883 [Lua] completed
07:57:04.403 [Lua] completed
07:57:04.928 [Lua] completed
07:57:05.452 [Lua] completed
07:57:05.977 [Lua] completed
07:57:06.497 [Lua] completed
07:57:06.890 [Lua] Mini patrol killed! 54
07:57:07.023 [Lua] completed
07:57:07.549 [Lua] completed
07:57:08.077 [Lua] completed
07:57:08.604 [Lua] completed
07:57:09.128 [Lua] completed
07:57:09.654 [Lua] completed
07:57:10.180 [Lua] completed
07:57:10.704 [Lua] completed
07:57:10.914 [Lua] [ChatManager][1]System: Le Duck du Lac discarded a Tome
07:57:11.231 [Lua] completed
07:57:11.746 [Lua] completed
07:57:12.271 [Lua] completed
07:57:12.793 [Lua] completed
07:57:13.314 [Lua] completed
07:57:13.551 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome
07:57:13.836 [Lua] completed
07:57:14.364 [Lua] completed
07:57:14.889 [Lua] completed
07:57:15.414 [Lua] completed
07:57:15.939 [Lua] completed
07:57:16.431 [Lua] spawning mini patrol
07:57:16.499 [Lua] completed
07:57:17.020 [Lua] completed
07:57:17.542 [Lua] completed
07:57:18.066 [Lua] completed
07:57:18.589 [Lua] completed
07:57:19.108 [Lua] completed
07:57:19.410 [Lua] event horde ends!
07:57:19.629 [Lua] completed
07:57:20.153 [Lua] completed
07:57:20.678 [Lua] completed
07:57:20.968 [Lua] Init group template: mini_patrol
07:57:21.203 [Lua] completed
07:57:21.732 [Lua] completed
07:57:22.169 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 1 6
07:57:22.254 [Lua] completed
07:57:22.792 [Lua] completed
07:57:23.312 [Lua] completed
07:57:23.832 [Lua] completed
07:57:23.966 [Lua] main path terror event triggered: rare_event_loot_rat
07:57:23.966 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
07:57:24.355 [Lua] completed
07:57:24.880 [Lua] completed
07:57:25.409 [Lua] completed
07:57:25.935 [Lua] completed
07:57:26.460 [Lua] completed
07:57:26.985 [Lua] completed
07:57:27.092 [Lua] Mini patrol killed! 55
07:57:27.504 [Lua] completed
07:57:28.027 [Lua] completed
07:57:28.549 [Lua] completed
07:57:29.075 [Lua] completed
07:57:29.515 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
07:57:29.515 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
07:57:29.534 [Lua] > starting new spline, using new navbot: standard , id: boss_22
07:57:29.551 [Lua] > continuing spline boss_22 index: 2 retries: 0
07:57:29.568 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.568 [Lua] > continuing spline boss_22 index: 3 retries: 0
07:57:29.584 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.584 [Lua] > continuing spline boss_22 index: 4 retries: 0
07:57:29.599 [Lua] completed
07:57:29.607 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.607 [Lua] > continuing spline boss_22 index: 5 retries: 0
07:57:29.618 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.618 [Lua] > continuing spline boss_22 index: 6 retries: 0
07:57:29.635 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.635 [Lua] > continuing spline boss_22 index: 7 retries: 0
07:57:29.652 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.652 [Lua] > continuing spline boss_22 index: 8 retries: 0
07:57:29.670 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.670 [Lua] > continuing spline boss_22 index: 9 retries: 0
07:57:29.685 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.685 [Lua] > continuing spline boss_22 index: 10 retries: 0
07:57:29.702 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.702 [Lua] > continuing spline boss_22 index: 11 retries: 0
07:57:29.722 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.722 [Lua] > continuing spline boss_22 index: 12 retries: 0
07:57:29.736 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.736 [Lua] > continuing spline boss_22 index: 13 retries: 0
07:57:29.752 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.752 [Lua] > continuing spline boss_22 index: 14 retries: 0
07:57:29.769 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.769 [Lua] > continuing spline boss_22 index: 15 retries: 0
07:57:29.786 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.786 [Lua] > continuing spline boss_22 index: 16 retries: 0
07:57:29.803 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.803 [Lua] > continuing spline boss_22 index: 17 retries: 0
07:57:29.826 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.826 [Lua] > continuing spline boss_22 index: 18 retries: 0
07:57:29.838 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.838 [Lua] > continuing spline boss_22 index: 19 retries: 0
07:57:29.854 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 2.384185791015625e-07 boss_22
07:57:29.854 [Lua] > continuing spline boss_22 index: 20 retries: 0
07:57:29.871 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.871 [Lua] > continuing spline boss_22 index: 21 retries: 0
07:57:29.887 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 5.9604644775390625e-08 boss_22
07:57:29.887 [Lua] > continuing spline boss_22 index: 22 retries: 0
07:57:29.904 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.904 [Lua] > continuing spline boss_22 index: 23 retries: 0
07:57:29.921 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.921 [Lua] > continuing spline boss_22 index: 24 retries: 0
07:57:29.937 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.937 [Lua] > continuing spline boss_22 index: 25 retries: 0
07:57:29.954 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.954 [Lua] > continuing spline boss_22 index: 26 retries: 0
07:57:29.976 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.976 [Lua] > continuing spline boss_22 index: 27 retries: 0
07:57:29.989 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:29.989 [Lua] > continuing spline boss_22 index: 28 retries: 0
07:57:30.004 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.004 [Lua] > continuing spline boss_22 index: 29 retries: 0
07:57:30.021 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.021 [Lua] > continuing spline boss_22 index: 30 retries: 0
07:57:30.043 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.043 [Lua] > continuing spline boss_22 index: 31 retries: 0
07:57:30.055 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.055 [Lua] > continuing spline boss_22 index: 32 retries: 0
07:57:30.072 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.072 [Lua] > continuing spline boss_22 index: 33 retries: 0
07:57:30.089 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.089 [Lua] > continuing spline boss_22 index: 34 retries: 0
07:57:30.105 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.105 [Lua] > continuing spline boss_22 index: 35 retries: 0
07:57:30.120 [Lua] completed
07:57:30.122 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.122 [Lua] > continuing spline boss_22 index: 36 retries: 0
07:57:30.138 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.138 [Lua] > continuing spline boss_22 index: 37 retries: 0
07:57:30.155 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.155 [Lua] > continuing spline boss_22 index: 38 retries: 0
07:57:30.172 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.172 [Lua] > continuing spline boss_22 index: 39 retries: 0
07:57:30.188 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.188 [Lua] > continuing spline boss_22 index: 40 retries: 0
07:57:30.205 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.205 [Lua] > continuing spline boss_22 index: 41 retries: 0
07:57:30.222 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.222 [Lua] > continuing spline boss_22 index: 42 retries: 0
07:57:30.238 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.238 [Lua] > continuing spline boss_22 index: 43 retries: 0
07:57:30.255 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
07:57:30.255 [Lua] > spline completed boss_22 retries: 0
07:57:30.560 [Lua] Init group template: spline_patrol
07:57:30.692 [Lua] completed
07:57:31.214 [Lua] completed
07:57:31.740 [Lua] completed
07:57:32.264 [Lua] completed
07:57:32.792 [Lua] completed
07:57:33.312 [Lua] completed
07:57:33.838 [Lua] completed
07:57:34.361 [Lua] completed
07:57:34.882 [Lua] completed
07:57:35.407 [Lua] completed
07:57:35.926 [Lua] completed
07:57:36.364 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:57:36.449 [Lua] completed
07:57:36.517 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source.
07:57:36.719 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:57:36.974 [Lua] completed
07:57:37.497 [Lua] completed
07:57:38.024 [Lua] completed
07:57:38.540 [Lua] completed
07:57:39.063 [Lua] completed
07:57:39.588 [Lua] completed
07:57:40.110 [Lua] completed
07:57:40.531 [Lua] event horde ends!
07:57:40.632 [Lua] completed
07:57:41.074 [Lua] fence jumping
07:57:41.158 [Lua] completed
07:57:41.681 [Lua] completed
07:57:41.953 [Lua] ready to jump failed
07:57:42.205 [Lua] completed
07:57:42.733 [Lua] completed
07:57:43.257 [Lua] completed
07:57:43.783 [Lua] completed
07:57:44.307 [Lua] completed
07:57:44.832 [Lua] completed
07:57:45.357 [Lua] completed
07:57:45.878 [Lua] completed
07:57:46.399 [Lua] completed
07:57:46.503 [Lua] ready to jump failed
07:57:46.927 [Lua] completed
07:57:47.450 [Lua] completed
07:57:47.974 [Lua] completed
07:57:48.501 [Lua] completed
07:57:49.028 [Lua] completed
07:57:49.550 [Lua] completed
07:57:50.076 [Lua] completed
07:57:50.603 [Lua] completed
07:57:50.717 [Lua] Coordinated attack!
07:57:51.123 [Lua] completed
07:57:51.645 [Lua] completed
07:57:52.170 [Lua] completed
07:57:52.697 [Lua] completed
07:57:53.227 [Lua] completed
07:57:53.747 [Lua] completed
07:57:54.273 [Lua] completed
07:57:54.794 [Lua] completed
07:57:55.319 [Lua] completed
07:57:55.746 [Lua] Time for new HOOORDE! multi_first_wave
07:57:55.746 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
07:57:55.746 [Lua] horde requested: vector_blob
07:57:55.746 [Lua] wants to spawn behind within distance: 60
07:57:55.746 [Lua] horde crated with id 57 of type vector_blob
07:57:55.746 [Lua] managed to spawn 27/27 horde enemies
07:57:55.746 [Lua] vector blob horde has started
07:57:55.845 [Lua] completed
07:57:56.192 [Lua] Init group template: horde
07:57:56.379 [Lua] completed
07:57:56.903 [Lua] completed
07:57:57.435 [Lua] completed
07:57:57.958 [Lua] completed
07:57:58.489 [Lua] completed
07:57:59.014 [Lua] completed
07:57:59.545 [Lua] completed
07:58:00.080 [Lua] completed
07:58:00.613 [Lua] completed
07:58:01.140 [Lua] completed
07:58:01.669 [Lua] completed
07:58:02.204 [Lua] completed
07:58:02.732 [Lua] completed
07:58:02.836 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
07:58:02.836 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:58:02.836 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
07:58:02.836 [Lua] horde requested: vector_blob
07:58:02.836 [Lua] wants to spawn ahead within distance: 60
07:58:02.836 [Lua] horde crated with id 58 of type vector_blob
07:58:02.836 [Lua] managed to spawn 29/29 horde enemies
07:58:02.836 [Lua] vector blob horde has started
07:58:03.264 [Lua] completed
07:58:03.319 [Lua] Init group template: horde
07:58:03.792 [Lua] completed
07:58:04.330 [Lua] completed
07:58:04.856 [Lua] completed
07:58:05.405 [Lua] completed
07:58:05.949 [Lua] completed
07:58:06.490 [Lua] completed
07:58:07.027 [Lua] completed
07:58:07.563 [Lua] completed
07:58:08.097 [Lua] completed
07:58:08.638 [Lua] completed
07:58:09.175 [Lua] completed
07:58:09.628 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:58:09.643 [Lua] Spline already found!
07:58:09.688 [Lua] Init group template: spline_patrol
07:58:09.731 [Lua] completed
07:58:10.296 [Lua] completed
07:58:10.853 [Lua] completed
07:58:11.269 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome
07:58:11.387 [Lua] completed
07:58:11.937 [Lua] completed
07:58:12.459 [Lua] completed
07:58:13.018 [Lua] completed
07:58:13.626 [Lua] completed
07:58:14.207 [Lua] completed
07:58:14.792 [Lua] completed
07:58:15.366 [Lua] completed
07:58:15.935 [Lua] completed
07:58:16.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:58:16.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:58:16.496 [Lua] completed
07:58:17.064 [Lua] completed
07:58:17.625 [Lua] completed
07:58:18.193 [Lua] completed
07:58:18.785 [Lua] completed
07:58:19.361 [Lua] completed
07:58:19.957 [Lua] completed
07:58:20.517 [Lua] completed
07:58:21.061 [Lua] completed
07:58:21.611 [Lua] completed
07:58:22.158 [Lua] completed
07:58:22.719 [Lua] completed
07:58:23.261 [Lua] completed
07:58:23.813 [Lua] completed
07:58:24.395 [Lua] completed
07:58:24.980 [Lua] completed
07:58:25.451 [Lua] HORDE: last wave, reset to standard horde delay
07:58:25.451 [Lua] Time for new HOOORDE! multi_last_wave
07:58:25.451 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
07:58:25.451 [Lua] horde requested: vector_blob
07:58:25.451 [Lua] wants to spawn ahead within distance: 60
07:58:25.451 [Lua] horde crated with id 60 of type vector_blob
07:58:25.451 [Lua] managed to spawn 31/31 horde enemies
07:58:25.451 [Lua] vector blob horde has started
07:58:25.520 [Lua] completed
07:58:26.013 [Lua] Init group template: horde
07:58:26.100 [Lua] completed
07:58:26.684 [Lua] completed
07:58:27.278 [Lua] completed
07:58:27.864 [Lua] completed
07:58:28.451 [Lua] completed
07:58:29.057 [Lua] completed
07:58:29.691 [Lua] completed
07:58:30.257 [Lua] completed
07:58:30.862 [Lua] completed
07:58:31.447 [Lua] completed
07:58:32.015 [Lua] completed
07:58:32.244 [Lua] Horde killed: ?
07:58:32.588 [Lua] completed
07:58:33.139 [Lua] completed
07:58:33.681 [Lua] completed
07:58:34.226 [Lua] completed
07:58:34.762 [Lua] completed
07:58:35.295 [Lua] completed
07:58:35.827 [Lua] completed
07:58:36.369 [Lua] completed
07:58:36.903 [Lua] completed
07:58:37.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:58:37.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:58:37.438 [Lua] completed
07:58:37.971 [Lua] completed
07:58:38.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:58:38.516 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:58:38.517 [Lua] completed
07:58:38.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:58:39.003 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:58:39.063 [Lua] completed
07:58:39.221 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source.
07:58:39.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
07:58:39.592 [Lua] completed
07:58:39.719 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:58:40.049 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:58:40.134 [Lua] completed
07:58:40.669 [Lua] completed
07:58:41.201 [Lua] completed
07:58:41.642 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:58:41.749 [Lua] completed
07:58:42.006 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:58:42.279 [Lua] completed
07:58:42.806 [Lua] completed
07:58:43.167 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:58:43.337 [Lua] completed
07:58:43.550 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:58:43.887 [Lua] completed
07:58:44.437 [Lua] completed
07:58:44.982 [Lua] completed
07:58:45.515 [Lua] completed
07:58:46.073 [Lua] completed
07:58:46.627 [Lua] completed
07:58:46.819 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:58:47.169 [Lua] completed
07:58:47.186 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:58:47.736 [Lua] completed
07:58:48.051 [Lua] Horde killed: ?
07:58:48.303 [Lua] completed
07:58:48.874 [Lua] completed
07:58:49.398 [Lua] Coordinated attack!
07:58:49.450 [Lua] completed
07:58:50.009 [Lua] completed
07:58:50.535 [Lua] completed
07:58:51.066 [Lua] completed
07:58:51.612 [Lua] completed
07:58:52.156 [Lua] completed
07:58:52.687 [Lua] completed
07:58:53.212 [Lua] completed
07:58:53.736 [Lua] completed
07:58:54.264 [Lua] completed
07:58:54.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:58:54.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:58:54.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0
07:58:54.724 [Lua] [ChatManager][1]System: Praeco picked up a Loot Die
07:58:54.789 [Lua] completed
07:58:55.319 [Lua] completed
07:58:55.848 [Lua] completed
07:58:56.378 [Lua] completed
07:58:56.906 [Lua] completed
07:58:57.437 [Lua] completed
07:58:57.966 [Lua] completed
07:58:58.495 [Lua] completed
07:58:59.026 [Lua] completed
07:58:59.164 [Lua] Horde killed: ?
07:58:59.562 [Lua] completed
07:59:00.087 [Lua] completed
07:59:00.611 [Lua] completed
07:59:01.137 [Lua] completed
07:59:01.669 [Lua] completed
07:59:02.192 [Lua] completed
07:59:02.715 [Lua] completed
07:59:03.242 [Lua] completed
07:59:03.767 [Lua] completed
07:59:04.295 [Lua] completed
07:59:04.816 [Lua] completed
07:59:05.336 [Lua] completed
07:59:05.861 [Lua] completed
07:59:06.386 [Lua] completed
07:59:06.906 [Lua] completed
07:59:07.433 [Lua] completed
07:59:07.956 [Lua] completed
07:59:08.483 [Lua] completed
07:59:08.904 [Lua] [ChatManager][1]System: Praeco picked up a Tome
07:59:09.003 [Lua] completed
07:59:09.525 [Lua] completed
07:59:10.047 [Lua] completed
07:59:10.488 [Lua] spawning mini patrol
07:59:10.573 [Lua] completed
07:59:11.096 [Lua] completed
07:59:11.155 [Lua] Override Player Respawning gauntlet_pre_event true
07:59:11.622 [Lua] completed
07:59:12.149 [Lua] completed
07:59:12.677 [Lua] completed
07:59:13.200 [Lua] completed
07:59:13.729 [Lua] completed
07:59:14.249 [Lua] completed
07:59:14.774 [Lua] completed
07:59:15.031 [Lua] Init group template: mini_patrol
07:59:15.089 [Lua] Switching ConflictSettings: to: default
07:59:15.089 [Lua] pacing=default
07:59:15.089 [Lua] roaming=nil
07:59:15.089 [Lua] specials=default
07:59:15.089 [Lua] debug_color=maroon
07:59:15.089 [Lua] contained_breeds=nil
07:59:15.089 [Lua] pack_spawning=default
07:59:15.089 [Lua] disabled=false
07:59:15.089 [Lua] factions=nil
07:59:15.089 [Lua] boss=default
07:59:15.089 [Lua] horde=default
07:59:15.089 [Lua] name=default
07:59:15.089 [Lua] intensity=default
07:59:15.089 [Lua] ---
07:59:15.305 [Lua] completed
07:59:15.829 [Lua] completed
07:59:16.357 [Lua] completed
07:59:16.872 [Lua] completed
07:59:17.393 [Lua] completed
07:59:17.916 [Lua] completed
07:59:18.438 [Lua] completed
07:59:18.965 [Lua] completed
07:59:19.491 [Lua] completed
07:59:19.998 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:59:20.015 [Lua] completed
07:59:20.469 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:59:20.537 [Lua] completed
07:59:21.060 [Lua] completed
07:59:21.211 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:59:21.579 [Lua] completed
07:59:21.646 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:59:22.101 [Lua] completed
07:59:22.338 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:59:22.624 [Lua] completed
07:59:23.146 [Lua] completed
07:59:23.446 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:59:23.668 [Lua] completed
07:59:23.836 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:59:24.190 [Lua] completed
07:59:24.711 [Lua] completed
07:59:24.963 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source.
07:59:25.232 [Lua] completed
07:59:25.762 [Lua] completed
07:59:26.282 [Lua] completed
07:59:26.368 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:59:26.809 [Lua] completed
07:59:27.335 [Lua] completed
07:59:27.856 [Lua] completed
07:59:28.378 [Lua] completed
07:59:28.901 [Lua] completed
07:59:29.292 [Lua] fence jumping
07:59:29.426 [Lua] completed
07:59:29.949 [Lua] completed
07:59:30.304 [Lua] ready to jump failed
07:59:30.472 [Lua] completed
07:59:30.997 [Lua] completed
07:59:31.121 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_off (seed: 0)
07:59:31.121 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_disable_kick (seed: 0)
07:59:31.521 [Lua] completed
07:59:32.046 [Lua] completed
07:59:32.572 [Lua] completed
07:59:33.094 [Lua] completed
07:59:33.095 [Lua] fence jumping
07:59:33.616 [Lua] completed
07:59:34.137 [Lua] completed
07:59:34.515 [Lua] simple los failed
07:59:34.562 [Lua] event horde ends!
07:59:34.667 [Lua] completed
07:59:35.192 [Lua] completed
07:59:35.716 [Lua] completed
07:59:36.236 [Lua] completed
07:59:36.762 [Lua] completed
07:59:37.287 [Lua] completed
07:59:37.810 [Lua] completed
07:59:38.333 [Lua] completed
07:59:38.857 [Lua] completed
07:59:39.096 [Lua] simple los failed
07:59:39.383 [Lua] completed
07:59:39.880 [Lua] Mini patrol killed! 61
07:59:39.910 [Lua] completed
07:59:40.016 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source.
07:59:40.435 [Lua] completed
07:59:40.961 [Lua] completed
07:59:41.484 [Lua] completed
07:59:41.521 [Lua] simple los failed
07:59:41.824 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:59:42.011 [Lua] completed
07:59:42.213 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:59:42.536 [Lua] completed
07:59:43.061 [Lua] completed
07:59:43.589 [Lua] completed
07:59:44.114 [Lua] completed
07:59:44.637 [Lua] completed
07:59:45.162 [Lua] completed
07:59:45.686 [Lua] completed
07:59:46.106 [Lua] fence jumping
07:59:46.168 [Lua] fence jumping
07:59:46.218 [Lua] completed
07:59:46.690 [Lua] simple los failed
07:59:46.739 [Lua] completed
07:59:47.266 [Lua] completed
07:59:47.794 [Lua] completed
07:59:48.314 [Lua] completed
07:59:48.771 [Lua] fence jumping
07:59:48.839 [Lua] completed
07:59:49.005 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:59:49.310 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:59:49.360 [Lua] completed
07:59:49.885 [Lua] completed
07:59:50.188 [Lua] ready to jump failed
07:59:50.339 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:59:50.406 [Lua] completed
07:59:50.674 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:59:50.927 [Lua] completed
07:59:51.449 [Lua] completed
07:59:51.508 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
07:59:51.610 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true"
07:59:51.669 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:59:51.974 [Lua] completed
07:59:52.200 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:59:52.507 [Lua] completed
07:59:53.037 [Lua] completed
07:59:53.562 [Lua] completed
07:59:53.902 [Lua] ready to jump failed
07:59:54.095 [Lua] completed
07:59:54.613 [Lua] completed
07:59:54.795 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:59:55.136 [Lua] completed
07:59:55.336 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:59:55.660 [Lua] completed
07:59:56.168 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:59:56.184 [Lua] completed
07:59:56.673 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:59:56.713 [Lua] completed
07:59:57.232 [Lua] completed
07:59:57.453 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
07:59:57.759 [Lua] completed
07:59:57.961 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
07:59:58.282 [Lua] completed
07:59:58.809 [Lua] completed
07:59:59.334 [Lua] completed
07:59:59.873 [Lua] completed
08:00:00.029 [Lua] fence jumping
08:00:00.406 [Lua] completed
08:00:00.458 [Lua] ready to jump failed
08:00:00.931 [Lua] completed
08:00:01.457 [Lua] completed
08:00:01.531 [Lua] fence jumping
08:00:01.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:01.981 [Lua] completed
08:00:02.367 [Lua] simple los failed
08:00:02.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:02.503 [Lua] completed
08:00:03.028 [Lua] completed
08:00:03.523 [Lua] simple los failed
08:00:03.572 [Lua] completed
08:00:04.097 [Lua] completed
08:00:04.327 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
08:00:04.431 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true"
08:00:04.620 [Lua] completed
08:00:05.149 [Lua] completed
08:00:05.319 [Lua] simple los failed
08:00:05.671 [Lua] completed
08:00:06.193 [Lua] completed
08:00:06.720 [Lua] completed
08:00:07.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:07.245 [Lua] completed
08:00:07.770 [Lua] completed
08:00:08.295 [Lua] completed
08:00:08.819 [Lua] completed
08:00:09.345 [Lua] completed
08:00:09.872 [Lua] completed
08:00:10.397 [Lua] completed
08:00:10.668 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_01 (seed: 0)
08:00:10.919 [Lua] completed
08:00:11.062 [Flow] wtf am I doig here
08:00:11.442 [Lua] completed
08:00:11.916 [Lua] fence jumping
08:00:11.962 [Lua] completed
08:00:12.072 [Lua] Override Player Respawning gauntlet_pre_event false
08:00:12.072 [Lua] Override Player Respawning gauntlet_after_event true
08:00:12.483 [Lua] completed
08:00:12.939 [Lua] simple los failed
08:00:13.013 [Lua] completed
08:00:13.423 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:13.423 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:13.423 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:13.423 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:13.470 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:13.470 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:13.470 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:13.470 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:13.528 [Lua] completed
08:00:13.619 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:13.619 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:14.048 [Lua] completed
08:00:14.572 [Lua] completed
08:00:15.093 [Lua] completed
08:00:15.397 [Lua] fence jumping
08:00:15.615 [Lua] completed
08:00:16.137 [Lua] completed
08:00:16.659 [Lua] completed
08:00:16.812 [Lua] simple los failed
08:00:17.182 [Lua] completed
08:00:17.705 [Lua] completed
08:00:18.227 [Lua] completed
08:00:18.385 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.385 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.385 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.385 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.748 [Lua] completed
08:00:18.776 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.776 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.776 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.776 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.828 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.828 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.828 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.828 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.890 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.890 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.890 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.890 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.901 [Lua] simple los failed
08:00:18.980 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.980 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.980 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.980 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.980 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:18.980 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.035 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.035 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.035 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.035 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.186 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.186 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.186 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.186 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.186 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.186 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.237 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.237 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.237 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.237 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.277 [Lua] completed
08:00:19.287 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.287 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.287 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.287 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.339 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.339 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.339 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.339 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.392 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.392 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.493 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.493 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:19.813 [Lua] completed
08:00:20.339 [Lua] completed
08:00:20.862 [Lua] completed
08:00:21.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:21.401 [Lua] completed
08:00:21.932 [Lua] completed
08:00:22.460 [Lua] completed
08:00:23.009 [Lua] completed
08:00:23.175 [Lua] ready to jump failed
08:00:23.561 [Lua] completed
08:00:24.097 [Lua] completed
08:00:24.503 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:24.503 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:24.503 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:24.503 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:24.551 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:24.551 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:24.551 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:24.551 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:24.623 [Lua] completed
08:00:24.707 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:24.707 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:25.157 [Lua] completed
08:00:25.392 [Lua] fence jumping
08:00:25.680 [Lua] completed
08:00:25.989 [Lua] ready to jump failed
08:00:26.215 [Lua] completed
08:00:26.752 [Lua] completed
08:00:27.294 [Lua] completed
08:00:27.821 [Lua] completed
08:00:28.344 [Lua] completed
08:00:28.874 [Lua] completed
08:00:29.269 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:29.269 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:29.269 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:29.269 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:29.276 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall (seed: 0)
08:00:29.322 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:29.322 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:29.322 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:29.322 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:29.394 [Lua] completed
08:00:29.473 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:29.473 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:29.921 [Lua] completed
08:00:30.450 [Lua] completed
08:00:30.922 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall_smash (seed: 0)
08:00:30.972 [Lua] completed
08:00:31.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:31.501 [Lua] completed
08:00:32.032 [Lua] completed
08:00:32.563 [Lua] completed
08:00:33.095 [Lua] completed
08:00:33.620 [Lua] completed
08:00:34.148 [Lua] completed
08:00:34.678 [Lua] completed
08:00:34.679 [Lua] ready to jump failed
08:00:34.713 [Lua] ready to jump failed
08:00:34.930 [Lua] event horde ends!
08:00:35.203 [Lua] completed
08:00:35.731 [Lua] completed
08:00:36.261 [Lua] completed
08:00:36.596 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:36.596 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:36.596 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:36.596 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:36.647 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:36.647 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:36.647 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:36.647 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:36.790 [Lua] completed
08:00:36.802 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:36.802 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:37.285 [Lua] ready to jump failed
08:00:37.318 [Lua] completed
08:00:37.806 [Lua] simple los failed
08:00:37.858 [Lua] completed
08:00:38.398 [Lua] completed
08:00:38.934 [Lua] completed
08:00:39.221 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_02 (seed: 0)
08:00:39.422 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.422 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.422 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.422 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.462 [Lua] completed
08:00:39.473 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.473 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.473 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.473 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.625 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.625 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.625 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.625 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.625 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.625 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.675 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.675 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.675 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.675 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.728 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.729 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.729 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.729 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.836 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.836 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:39.996 [Lua] completed
08:00:40.528 [Lua] completed
08:00:41.079 [Lua] completed
08:00:41.609 [Lua] completed
08:00:41.665 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:41.665 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:41.665 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:41.665 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:42.139 [Lua] completed
08:00:42.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:42.393 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 6 43
08:00:42.665 [Lua] completed
08:00:43.198 [Lua] completed
08:00:43.240 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:43.240 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:43.240 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:43.240 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:43.289 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:43.290 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:43.290 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:43.290 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:43.296 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 40
08:00:43.443 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:43.443 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:43.668 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 42
08:00:43.718 [Lua] completed
08:00:44.246 [Lua] completed
08:00:44.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:44.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:44.771 [Lua] completed
08:00:45.302 [Lua] completed
08:00:45.832 [Lua] completed
08:00:46.223 [Lua] ready to jump failed
08:00:46.361 [Lua] completed
08:00:46.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:46.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:46.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:46.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:46.894 [Lua] completed
08:00:47.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:47.511 [Lua] completed
08:00:47.705 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:47.705 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:47.705 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:47.705 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:47.754 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:47.755 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:47.755 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:47.755 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:47.898 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:47.898 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:47.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:48.076 [Lua] completed
08:00:48.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:48.620 [Lua] completed
08:00:49.146 [Lua] completed
08:00:49.685 [Lua] completed
08:00:49.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:49.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown`
08:00:50.213 [Lua] completed
08:00:50.276 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:50.276 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:50.276 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:50.276 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:50.334 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:50.334 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:50.334 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:50.334 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:50.486 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:50.486 warning: [Physics] Create Actor: Shape density varies. Using average.
08:00:50.750 [Lua] completed
08:00:51.277 [Lua] completed
08:00:51.804 [Lua] completed
08:00:52.328 [Lua] completed
08:00:52.856 [Lua] completed
08:00:53.387 [Lua] completed
08:00:53.642 [Lua] event horde ends!
08:00:53.659 [Lua] event horde ends!
08:00:53.919 [Lua] completed
08:00:54.445 [Lua] completed
08:00:54.940 [Lua] state dead despawn
08:00:54.955 [Lua] [GameNetworkManager] destroying game object with go_id=80
08:00:54.972 [Lua] completed
08:00:54.990 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 71
08:00:55.295 [Lua] event horde ends!
08:00:55.497 [Lua] completed
08:00:56.022 [Lua] completed
08:00:56.549 [Lua] completed
08:00:57.088 [Lua] completed
08:00:57.322 [Lua] ready to jump failed
08:00:57.608 [Lua] completed
08:00:58.131 [Lua] completed
08:00:58.553 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:00:58.655 [Lua] completed
08:00:59.179 [Lua] completed
08:00:59.698 [Lua] completed
08:00:59.814 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e
08:01:00.223 [Lua] completed
08:01:00.751 [Lua] completed
08:01:01.277 [Lua] completed
08:01:01.799 [Lua] completed
08:01:02.129 warning: [Physics] Create Actor: Shape density varies. Using average.
08:01:02.129 warning: [Physics] Create Actor: Shape density varies. Using average.
08:01:02.129 warning: [Physics] Create Actor: Shape density varies. Using average.
08:01:02.129 warning: [Physics] Create Actor: Shape density varies. Using average.
08:01:02.323 [Lua] completed
08:01:02.846 [Lua] completed
08:01:03.242 [Lua] Complete level triggered.
08:01:03.242 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
08:01:03.242 [Lua] [PeerSM] 11000010c217b6e :: on_exit InGame
08:01:03.242 [Lua] [PeerSM] 11000010c217b6e :: on_enter InPostGame
08:01:03.242 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame
08:01:03.242 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame
08:01:03.242 [Save] Saving `save_data`
08:01:03.242 [Lua] gm_event_end_conditions_met true false
08:01:03.244 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
08:01:03.244 [Lua] Game won
08:01:03.244 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:01:03.246 [Lua] generate_backend_stats 1100001024c0853:1
08:01:03.253 [Save] Save done
08:01:03.253 [Save] Saving `save_data`
08:01:03.256 [Save] Save done
08:01:03.264 [Lua] PlayFabMirrorBase:_commit_internal nil
08:01:03.264 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29
08:01:03.268 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:01:03.269 [Save] Saving `save_data`
08:01:03.273 [Save] Save done
08:01:03.279 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 11
08:01:03.283 [Lua] Complete level triggered.
08:01:03.299 [Lua] Complete level triggered.
08:01:03.316 [Lua] Complete level triggered.
08:01:03.333 [Lua] Complete level triggered.
08:01:03.349 [Lua] Complete level triggered.
08:01:03.366 [Lua] Complete level triggered.
08:01:03.383 [Lua] Complete level triggered.
08:01:03.397 [Lua] completed
08:01:03.400 [Lua] Complete level triggered.
08:01:03.421 [Lua] Complete level triggered.
08:01:03.436 [Lua] Complete level triggered.
08:01:03.451 [Lua] Complete level triggered.
08:01:03.467 [Lua] Complete level triggered.
08:01:03.919 [Lua] completed
08:01:04.129 [Lua] [PlayFabRequestQueue] EAC Enabled! 29
08:01:04.129 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29
08:01:04.442 [Lua] completed
08:01:04.719 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29
08:01:04.729 [Lua] commit result success 14
08:01:04.729 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:01:04.729 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 30
08:01:04.729 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
08:01:04.857 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 30 12
08:01:05.073 [Lua] completed
08:01:05.601 [Lua] completed
08:01:05.635 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
08:01:05.635 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 30
08:01:06.118 [Lua] completed
08:01:06.514 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 30
08:01:06.515 [Save] Saving `save_data`
08:01:06.523 [Save] Save done
08:01:06.644 [Lua] completed
08:01:07.169 [Lua] completed
08:01:07.697 [Lua] completed
08:01:08.220 [Lua] completed
08:01:08.745 [Lua] completed
08:01:09.270 [Lua] completed
08:01:09.794 [Lua] completed
08:01:10.323 [Lua] completed
08:01:10.845 [Lua] completed
08:01:11.369 [Lua] completed
08:01:11.896 [Lua] completed
08:01:12.421 [Lua] completed
08:01:12.523 [Lua] ConflictDirector - destroy all units
08:01:12.950 [Lua] completed
08:01:13.080 [Lua] TRANSITION nil nil inn_level
08:01:13.080 [Lua] Transition type "inn_level", is server: true
08:01:13.080 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:01:13.080 [Lua] [GameNetworkManager] Leaving game...
08:01:13.080 [Lua] [GameNetworkManager] Shutting down game session host.
08:01:13.080 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:01:13.080 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:01:13.080 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1350.41
08:01:13.096 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:01:13.467 [Lua] completed
08:01:13.988 [Lua] completed
08:01:14.509 [Lua] completed
08:01:15.031 [Lua] completed
08:01:15.098 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:01:15.098 [Lua] [Managers] Calling function on all managers:
08:01:15.099 [Lua] Clearing all global lookup lists
08:01:15.099 [Lua] [IngamePlayerListUI] - Destroy
08:01:15.099 [Lua] [GamePadEquipmentUI] - Destroy
08:01:15.099 [Lua] [EquipmentUI] - Destroy
08:01:15.099 [Lua] [GamePadAbilityUI] - Destroy
08:01:15.099 [Lua] [AbilityUI] - Destroy
08:01:15.099 [Lua] [IngameUI] destroy
08:01:15.341 [Lua] [Managers] Destroying manager group:
08:01:15.357 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:01:15.549 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
08:01:15.553 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
08:01:15.555 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
08:01:15.556 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
08:01:15.557 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
08:01:15.557 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
08:01:15.558 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
08:01:15.558 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
08:01:15.561 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
08:01:15.562 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
08:01:15.562 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
08:01:15.566 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
08:01:15.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
08:01:15.570 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:01:15.570 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
08:01:15.571 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
08:01:15.574 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
08:01:15.577 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
08:01:15.577 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
08:01:15.580 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
08:01:15.581 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
08:01:15.589 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
08:01:15.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
08:01:15.591 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
08:01:15.593 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
08:01:15.596 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
08:01:15.598 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
08:01:15.602 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
08:01:15.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
08:01:15.610 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
08:01:15.610 [Lua] [PeerSM] 11000010c217b6e :: on_exit InPostGame
08:01:15.610 [Lua] [PeerSM] 11000010c217b6e :: on_enter Loading
08:01:15.610 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c217b6e inn_level 0
08:01:15.610 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:01:15.610 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 1100001024c0853 "Le Duck du Lac"
<>
08:01:15.611 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000057A7E60; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 0000000009340760; peer_id = "11000010c217b6e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14037415; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F6E7620
[3] _ = table: 00000000057A7E60; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000092F0950; peer_state_machines = table: 0000000009394CF0; peer_id = "11000010c217b6e"; peer_state_machine = table: 000000000C7B8BB0; current_state = InPostGame
[5] self = table: 00000000012B6DD0; application_shutdown = nil; unit_spawner = table: 00000000022A6E00; world = [World]; unit_storage = table: 000000000E6FC250; units = table: 0000000000BC67F0; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 00000000012B6DD0
[8] self = table: 0000000011F31CD0; dt = 0.016795670613646507; t = 2881.820272821933; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016795670613646507; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016795670613646507; t = 2881.820272821933
[10] dt = 0.016795670613646507
[2] server = table: 00000000092F0950; wanted_career_index = 4; game_started = false; peer_id = "11000010c217b6e"; num_players = 1; wanted_party_index = 0; account_id = "11000010c217b6e"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8312884699553251; loaded_level = "dlc_bogenhafen_slum"; resend_post_game_timer = 1.8476207908242941;
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000E723B20; game_session = [GameSession]; host_to_migrate_to = "11000010c217b6e"; game_network_manager = table: 000000000E73FD30; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000E6C7650; _joined_peers = table: 000000000E6FF630; voip = table: 0000000009391510; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000E6858D0; lobby_host = table: 0000000009D606F0; level_key = "inn_level"; slot_allocator = table: 000000000E6F70C0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009325350; wanted_career_index = 4; _reserved_slots = table: 000000000E6C3740; wanted_profile_index = 5; _connected_peers = table: 0000000009325320; player_manager = table: 000000001054ED70; _profile_requester = table: 000000000E694BE0; network_transmit = table: 0000000009340760; peers_completed_game_object_sync = table: 00000000092F45F0; peer_state_machines = table: 0000000009394CF0; network_event_delegate = table: 00000000118834D0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000A95E8A0; network_server = table: 00000000092F0950; entity_system = table: 000000000C8969B0; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000D7267B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1338.9221513185651; input_manager = table: 0000000001EF88C0; profile_synchronizer = table: 0000000009325350; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000223C530; num_local_human_players = 1; _lobby_host = table: 0000000009D606F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016795670613646507; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 00000000118834D0; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 0000000009340760; level_key = "dlc_bogenhafen_slum"; game_mode_key = "adventure"; statistics_db = table: 0000000001C59E00; exit_time = 1350.4121474660933; dice_keeper = table: 000000000B79F400; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000012B6DD0;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000012B6DD0;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000012B6DD0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000012B4B10;
<>
<>
08:01:15.611 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame
08:01:15.611 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
08:01:15.611 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 inn_level 0
08:01:15.611 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:01:15.611 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 1100001024c0853 "Le Duck du Lac"
<>
08:01:15.612 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000009D51700; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 0000000009340760; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14037415; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F6E7620
[3] _ = table: 0000000009D51700; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000092F0950; peer_state_machines = table: 0000000009394CF0; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E6AF010; current_state = InPostGame
[5] self = table: 00000000012B6DD0; application_shutdown = nil; unit_spawner = table: 00000000022A6E00; world = [World]; unit_storage = table: 000000000E6FC250; units = table: 0000000000BC67F0; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 00000000012B6DD0
[8] self = table: 0000000011F31CD0; dt = 0.016795670613646507; t = 2881.820272821933; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016795670613646507; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016795670613646507; t = 2881.820272821933
[10] dt = 0.016795670613646507
[2] server = table: 00000000092F0950; wanted_career_index = 4; loaded_level = "dlc_bogenhafen_slum"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5601836144924164; peer_id = "1100001024c0853";
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000E723B20; game_session = [GameSession]; host_to_migrate_to = "11000010c217b6e"; game_network_manager = table: 000000000E73FD30; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000E6C7650; _joined_peers = table: 000000000E6FF630; voip = table: 0000000009391510; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000E6858D0; lobby_host = table: 0000000009D606F0; level_key = "inn_level"; slot_allocator = table: 000000000E6F70C0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009325350; wanted_career_index = 4; _reserved_slots = table: 000000000E6C3740; wanted_profile_index = 5; _connected_peers = table: 0000000009325320; player_manager = table: 000000001054ED70; _profile_requester = table: 000000000E694BE0; network_transmit = table: 0000000009340760; peers_completed_game_object_sync = table: 00000000092F45F0; peer_state_machines = table: 0000000009394CF0; network_event_delegate = table: 00000000118834D0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000A95E8A0; network_server = table: 00000000092F0950; entity_system = table: 000000000C8969B0; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000D7267B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1338.9221513185651; input_manager = table: 0000000001EF88C0; profile_synchronizer = table: 0000000009325350; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000223C530; num_local_human_players = 1; _lobby_host = table: 0000000009D606F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016795670613646507; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 00000000118834D0; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 0000000009340760; level_key = "dlc_bogenhafen_slum"; game_mode_key = "adventure"; statistics_db = table: 0000000001C59E00; exit_time = 1350.4121474660933; dice_keeper = table: 000000000B79F400; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000012B6DD0;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000012B6DD0;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000012B6DD0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000012B4B10;
<>
<>
08:01:15.612 [Lua] [Matchmaking] unregister rpcs
08:01:15.612 [Lua] ############### UNLOADING PACKAGES ###############
08:01:15.612 [Lua] [Managers] Calling function on all managers:
08:01:15.612 [Lua] [Managers] Destroying manager group:
08:01:15.612 [Lua] [Gamestate] Enter state StateLoading
08:01:15.617 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:01:15.617 [Lua] Found camera: end_screen_camera
08:01:15.617 [Lua] Found camera: end_screen_camera
08:01:15.617 [Lua] Found camera: end_screen_camera
08:01:15.617 [Lua] Found camera: end_screen_camera
08:01:15.617 [Lua] Found camera: end_screen_camera
08:01:15.617 [Lua] Found camera: end_screen_camera
08:01:15.617 [Lua] Found camera: end_screen_camera
08:01:15.617 [Lua] Found camera: end_screen_camera
08:01:15.617 [Lua] Found camera: end_screen_camera
08:01:15.617 [Lua] Found camera: end_screen_camera
08:01:15.617 [Lua] Found camera: end_screen_camera
08:01:15.617 [Lua] [EndViewState] Enter Substate EndViewStateSummary
08:01:15.618 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:01:15.618 [Lua] [Matchmaking] register rpcs
08:01:15.618 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:01:15.618 [Lua] Set lobby begin:
08:01:15.618 [Lua] Lobby data twitch_enabled = false
08:01:15.618 [Lua] Lobby data power_level = 0
08:01:15.618 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:01:15.619 [Lua] Lobby data difficulty_tweak = 0
08:01:15.619 [Lua] Lobby data host = 1100001024c0853
08:01:15.619 [Lua] Lobby data game_mode = 2
08:01:15.619 [Lua] Lobby data is_private = false
08:01:15.619 [Lua] Lobby data match_started = true
08:01:15.619 [Lua] Lobby data mechanism = adventure
08:01:15.619 [Lua] Lobby data level_key = dlc_bogenhafen_slum
08:01:15.619 [Lua] Lobby data player_slot_1 = 0:0
08:01:15.619 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
08:01:15.619 [Lua] Lobby data difficulty = hardest
08:01:15.619 [Lua] Lobby data quick_game = true
08:01:15.619 [Lua] Lobby data matchmaking = true
08:01:15.619 [Lua] Lobby data weave_name = false
08:01:15.619 [Lua] Lobby data player_slot_4 = 0:0
08:01:15.619 [Lua] Lobby data num_players = 2
08:01:15.619 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:01:15.619 [Lua] Lobby data player_slot_2 = 0:0
08:01:15.619 [Lua] Lobby data country_code = FI
08:01:15.619 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1
08:01:15.619 [Lua] Lobby data eac_authorized = true
08:01:15.619 [Lua] Set lobby end.
08:01:15.619 [Lua] registering RPCs
08:01:15.619 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:01:15.619 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:01:15.619 [Lua] Set lobby begin:
08:01:15.619 [Lua] Lobby data twitch_enabled = false
08:01:15.619 [Lua] Lobby data power_level = 0
08:01:15.619 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:01:15.619 [Lua] Lobby data difficulty_tweak = 0
08:01:15.619 [Lua] Lobby data host = 1100001024c0853
08:01:15.620 [Lua] Lobby data game_mode = 3
08:01:15.620 [Lua] Lobby data is_private = false
08:01:15.620 [Lua] Lobby data match_started = true
08:01:15.620 [Lua] Lobby data mechanism = adventure
08:01:15.620 [Lua] Lobby data level_key = inn_level
08:01:15.620 [Lua] Lobby data player_slot_1 = 0:0
08:01:15.620 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
08:01:15.620 [Lua] Lobby data difficulty = hardest
08:01:15.620 [Lua] Lobby data quick_game = true
08:01:15.620 [Lua] Lobby data matchmaking = false
08:01:15.620 [Lua] Lobby data weave_name = false
08:01:15.620 [Lua] Lobby data player_slot_4 = 0:0
08:01:15.620 [Lua] Lobby data num_players = 2
08:01:15.620 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:01:15.620 [Lua] Lobby data player_slot_2 = 0:0
08:01:15.620 [Lua] Lobby data country_code = FI
08:01:15.620 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1
08:01:15.620 [Lua] Lobby data eac_authorized = true
08:01:15.620 [Lua] Set lobby end.
08:01:15.620 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:01:15.623 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:01:15.624 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
08:01:15.624 [Lua] [LevelTransitionHandler] load_level inn_level 0
08:01:15.650 [Umbra] Unload tome
08:01:15.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x50e2a, position: 0
08:01:15.706 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler
08:01:15.706 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
08:01:15.706 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
08:01:15.706 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
08:01:15.706 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
08:01:15.706 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
08:01:15.706 [Lua] [StateLoading] got rpc_load_level 50 inn_level
08:01:15.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:01:15.783 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:01:15.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:01:15.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:01:15.889 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:01:15.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
08:01:15.923 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:01:15.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
08:01:15.973 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
08:01:15.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:01:19.665 [Lua] [EndViewState] Exit Substate EndViewStateSummary
08:01:19.665 [Lua] [PlayState] Enter Substate EndViewStateChest
08:01:23.047 [Lua] ### Sending rpc_level_loaded
08:01:23.047 [Lua] #### Has state machine: true, peer_id: 11000010c217b6e, level_id: 50
08:01:23.047 [Lua] Peer 11000010c217b6e has loaded the level and all enemies are loaded
08:01:23.047 [Lua] [PeerSM] 11000010c217b6e :: on_exit Loading
08:01:23.047 [Lua] [PeerSM] 11000010c217b6e :: on_enter LoadingProfilePackages
08:01:23.064 [Lua] [PeerSM] 11000010c217b6e :: on_exit LoadingProfilePackages
08:01:23.064 [Lua] [PeerSM] 11000010c217b6e :: on_enter WaitingForEnterGame
08:01:23.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:01:23.379 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:01:23.397 [Lua] [LevelTransitionHandler] Level load completed!
08:01:23.397 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14037415 - use_random_directors: true - overriden_conflict: nil
08:01:23.400 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:01:23.400 [Lua] checking dlc's against conflict directors
08:01:23.400 [Lua] number of factions to include 2
08:01:23.400 [Lua] Updated list weights for random:
08:01:23.400 [Lua] skaven, 0.42 (0.00-0.42)
08:01:23.400 [Lua] chaos, 0.42 (0.42-0.83)
08:01:23.400 [Lua] beastmen, 0.17 (0.83-1.00)
08:01:23.400 [Lua] Rolled random faction: 0.6722252368927002 chaos
08:01:23.400 [Lua] Updated list weights for random:
08:01:23.400 [Lua] skaven, 0.71 (0.00-0.71)
08:01:23.400 [Lua] beastmen, 0.29 (0.71-1.00)
08:01:23.400 [Lua] Rolled random faction: 0.99230021238327026 beastmen
08:01:23.400 [Lua] number of factions added 2
08:01:23.400 [Lua] --- --- ---
08:01:23.400 [Lua] Starting... difficulty 'hardest'
08:01:23.400 [Lua] These are the starting conflict directors:
08:01:23.400 [Lua] inn_level
08:01:23.400 [Lua] --- --- ---
08:01:23.400 [Lua]
08:01:23.400 [Lua] DONE! Found the following directors:
08:01:23.400 [Lua] (free: 35), Master hash is:
08:01:23.400 [Lua] [EnemyPackageLoader] breed_lookup: {
}
08:01:23.400 [Lua] load_startup_enemy_packages: --------------
08:01:23.400 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:01:23.400 [Lua] critter_rat
08:01:23.415 [Lua] ### Sending rpc_level_loaded
08:01:23.415 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 50
08:01:23.415 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded
08:01:23.430 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading
08:01:23.430 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages
08:01:23.448 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages
08:01:23.448 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame
08:01:23.449 [Lua] ### Sending rpc_level_loaded
08:01:23.449 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 50
08:01:23.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:01:23.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:01:23.466 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
08:01:23.466 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:01:23.466 [Lua] Starting async level spawning of levels/inn/world
08:01:23.467 [Umbra] Init version: 3.4.15 :: 16 threads
08:01:23.805 [Lua] Async level spawning done
08:01:30.407 [Lua] min_height 91.160001754760742
08:01:33.092 [Lua] [PlayState] Exit Substate EndViewStateChest
08:01:33.092 [Lua] [PlayState] Enter Substate EndViewStateScore
08:01:45.917 [Lua] [PlayState] Exit Substate EndViewStateScore
08:01:45.918 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:01:46.916 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:01:46.916 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:01:46.916 [Lua] [Matchmaking] unregister rpcs
08:01:46.916 [Lua] Set lobby begin:
08:01:46.916 [Lua] Lobby data twitch_enabled = false
08:01:46.916 [Lua] Lobby data power_level = 0
08:01:46.916 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:01:46.916 [Lua] Lobby data difficulty_tweak = 0
08:01:46.916 [Lua] Lobby data host = 1100001024c0853
08:01:46.916 [Lua] Lobby data game_mode = 3
08:01:46.916 [Lua] Lobby data is_private = false
08:01:46.916 [Lua] Lobby data match_started = true
08:01:46.916 [Lua] Lobby data mechanism = adventure
08:01:46.916 [Lua] Lobby data level_key = inn_level
08:01:46.916 [Lua] Lobby data player_slot_1 = 0:0
08:01:46.916 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
08:01:46.916 [Lua] Lobby data difficulty = hardest
08:01:46.916 [Lua] Lobby data quick_game = true
08:01:46.916 [Lua] Lobby data matchmaking = false
08:01:46.916 [Lua] Lobby data weave_name = false
08:01:46.916 [Lua] Lobby data player_slot_4 = 0:0
08:01:46.916 [Lua] Lobby data num_players = 2
08:01:46.916 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:01:46.916 [Lua] Lobby data player_slot_2 = 0:0
08:01:46.916 [Lua] Lobby data country_code = FI
08:01:46.917 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1
08:01:46.917 [Lua] Lobby data eac_authorized = true
08:01:46.917 [Lua] Set lobby end.
08:01:46.917 [Lua] [Managers] Destroying manager group:
08:01:46.917 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:01:46.917 [Lua] [Gamestate] Enter StateIngame HOST
08:01:46.917 [Lua] [Managers] Calling function on all managers:
08:01:46.918 [Lua] <>level = inn_level<>
08:01:46.918 [Lua] Set lobby begin:
08:01:46.918 [Lua] Lobby data twitch_enabled = false
08:01:46.918 [Lua] Lobby data power_level = 0
08:01:46.918 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:01:46.918 [Lua] Lobby data difficulty_tweak = 0
08:01:46.918 [Lua] Lobby data host = 1100001024c0853
08:01:46.918 [Lua] Lobby data game_mode = 3
08:01:46.918 [Lua] Lobby data is_private = false
08:01:46.918 [Lua] Lobby data match_started = true
08:01:46.918 [Lua] Lobby data mechanism = adventure
08:01:46.918 [Lua] Lobby data level_key = inn_level
08:01:46.918 [Lua] Lobby data player_slot_1 = 0:0
08:01:46.918 [Lua] Lobby data selected_level_key = inn_level
08:01:46.918 [Lua] Lobby data difficulty = hardest
08:01:46.918 [Lua] Lobby data quick_game = true
08:01:46.918 [Lua] Lobby data matchmaking = false
08:01:46.918 [Lua] Lobby data weave_name = false
08:01:46.918 [Lua] Lobby data player_slot_4 = 0:0
08:01:46.918 [Lua] Lobby data num_players = 2
08:01:46.918 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:01:46.918 [Lua] Lobby data player_slot_2 = 0:0
08:01:46.918 [Lua] Lobby data country_code = FI
08:01:46.918 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1
08:01:46.918 [Lua] Lobby data eac_authorized = true
08:01:46.918 [Lua] Set lobby end.
08:01:46.918 [Lua] [StateIngame] Server ingame
08:01:46.922 [Lua] Set lobby begin:
08:01:46.922 [Lua] Lobby data twitch_enabled = false
08:01:46.922 [Lua] Lobby data power_level = 0
08:01:46.922 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:01:46.922 [Lua] Lobby data difficulty_tweak = 0
08:01:46.922 [Lua] Lobby data host = 1100001024c0853
08:01:46.922 [Lua] Lobby data game_mode = 3
08:01:46.922 [Lua] Lobby data is_private = false
08:01:46.922 [Lua] Lobby data match_started = true
08:01:46.922 [Lua] Lobby data mechanism = adventure
08:01:46.922 [Lua] Lobby data level_key = inn_level
08:01:46.922 [Lua] Lobby data player_slot_1 = 0:0
08:01:46.922 [Lua] Lobby data selected_level_key = inn_level
08:01:46.922 [Lua] Lobby data difficulty = hardest
08:01:46.922 [Lua] Lobby data quick_game = true
08:01:46.922 [Lua] Lobby data matchmaking = false
08:01:46.922 [Lua] Lobby data weave_name = false
08:01:46.922 [Lua] Lobby data player_slot_4 = 0:0
08:01:46.922 [Lua] Lobby data num_players = 2
08:01:46.922 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:01:46.922 [Lua] Lobby data player_slot_2 = 0:0
08:01:46.922 [Lua] Lobby data country_code = FI
08:01:46.923 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1
08:01:46.923 [Lua] Lobby data eac_authorized = true
08:01:46.923 [Lua] Set lobby end.
08:01:46.923 [Lua] [Matchmaking] register rpcs
08:01:46.923 [Lua] GameNetworkManager:init... creating game session
08:01:46.923 [Lua] Host GameSession.make_game_session_host with session:
08:01:46.923 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:01:46.923 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853
08:01:46.923 [Lua] [GameNetworkManager] self.is_server = true
08:01:46.923 [Network] Setting artificial MTU limit to 576
08:01:46.923 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
08:01:46.933 [Lua] Switching ConflictSettings: to: inn_level
08:01:46.933 [Lua] pacing=disabled
08:01:46.933 [Lua] roaming=nil
08:01:46.933 [Lua] disabled=false
08:01:46.933 [Lua] pack_spawning=disabled
08:01:46.933 [Lua] contained_breeds=nil
08:01:46.933 [Lua] boss=disabled
08:01:46.933 [Lua] horde=disabled
08:01:46.933 [Lua] specials=disabled
08:01:46.933 [Lua] name=inn_level
08:01:46.933 [Lua] intensity=disabled
08:01:46.933 [Lua] ---
08:01:46.933 [Lua] [LevelAnalysis] set_random_seed( 14037415)
08:01:46.936 [Lua] [AIInterestPointSystem] Level Seed: 14037415
08:01:46.936 [Lua]
08:01:46.936 [Lua] [entity_system_bag] = table
08:01:46.936 [Lua] [entity_system_bag] = metatable
08:01:46.936 [Lua] [startup_data] = table
08:01:46.936 [Lua] [entity_manager] = table
08:01:46.936 [Lua] [entity_manager] = metatable
08:01:46.936 [Lua] [unit_spawner] = table
08:01:46.936 [Lua] [unit_spawner] = metatable
08:01:46.936 [Lua] [unit_storage] = table
08:01:46.936 [Lua] [unit_storage] = metatable
08:01:46.936 [Lua] [dice_keeper] = table
08:01:46.936 [Lua] [dice_keeper] = metatable
08:01:46.936 [Lua] [is_server] = true (boolean)
08:01:46.936 [Lua] [world] = [World]
08:01:46.937 [Lua] [system_api] = table
08:01:46.937 [Lua] [entity_system] = table
08:01:46.937 [Lua] [entity_system] = metatable
08:01:46.937 [Lua] [network_lobby] = table
08:01:46.937 [Lua] [network_lobby] = metatable
08:01:46.937 [Lua] [profile_synchronizer] = table
08:01:46.937 [Lua] [profile_synchronizer] = metatable
08:01:46.937 [Lua] [level_transition_handler] = table
08:01:46.937 [Lua] [level_transition_handler] = metatable
08:01:46.937 [Lua] [num_local_human_players] = 1 (number)
08:01:46.937 [Lua] [statistics_db] = table
08:01:46.937 [Lua] [statistics_db] = metatable
08:01:46.937 [Lua] [network_server] = table
08:01:46.937 [Lua] [network_server] = metatable
08:01:46.937 [Lua] [input_manager] = table
08:01:46.937 [Lua] [input_manager] = metatable
08:01:46.937 [Lua] [network_clock] = table
08:01:46.937 [Lua] [network_clock] = metatable
08:01:46.937 [Lua] [network_transmit] = table
08:01:46.937 [Lua] [network_transmit] = metatable
08:01:46.937 [Lua] [free_flight_manager] = table
08:01:46.937 [Lua] [free_flight_manager] = metatable
08:01:46.937 [Lua] [network_manager] = table
08:01:46.937 [Lua] [network_manager] = metatable
08:01:46.937 [Lua] [network_event_delegate] = table
08:01:46.937 [Lua] [network_event_delegate] = metatable
08:01:46.937 [Lua]
08:01:46.937 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:01:46.937 [Lua] ignoring extension VersusInteractObjectiveExtension
08:01:46.937 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:01:46.937 [Lua] ignoring extension VersusSocketObjectiveExtension
08:01:46.937 [Lua] ignoring extension VersusTargetObjectiveExtension
08:01:46.937 [Lua] ignoring extension VersusMissionObjectiveExtension
08:01:46.937 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:01:46.939 [Lua] [AchievementManager] Achievements using the steam platform
08:01:46.986 [Lua] [StateIngame] Level seed: 14037415
08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read,
08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read,
08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
08:01:46.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:01:46.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:01:46.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read,
08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read,
08:01:46.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
08:01:46.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
08:01:46.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read,
08:01:46.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
08:01:46.997 [Lua] [LevelAnalysis] set_random_seed( 14037415)
08:01:47.001 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
08:01:47.001 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
08:01:47.002 [Lua] [IngameUI] init
08:01:47.020 [Lua] cb_razer_chroma_setup
08:01:47.048 [Lua] completed
08:01:47.048 [Lua] completed
08:01:47.048 [Lua] completed
08:01:47.048 [Lua] completed
08:01:47.060 [Lua] completed
08:01:47.060 [Lua] completed
08:01:47.061 [Lua] [Matchmaking] Cancelling matchmaking
08:01:47.061 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
08:01:47.061 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:01:47.061 [Lua] Set lobby begin:
08:01:47.061 [Lua] Lobby data twitch_enabled = false
08:01:47.061 [Lua] Lobby data power_level = 0
08:01:47.061 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:01:47.061 [Lua] Lobby data difficulty_tweak = 0
08:01:47.061 [Lua] Lobby data host = 1100001024c0853
08:01:47.061 [Lua] Lobby data game_mode = 3
08:01:47.061 [Lua] Lobby data is_private = false
08:01:47.061 [Lua] Lobby data match_started = true
08:01:47.061 [Lua] Lobby data mechanism = adventure
08:01:47.061 [Lua] Lobby data level_key = inn_level
08:01:47.061 [Lua] Lobby data player_slot_1 = 0:0
08:01:47.061 [Lua] Lobby data selected_level_key = inn_level
08:01:47.061 [Lua] Lobby data difficulty = normal
08:01:47.062 [Lua] Lobby data quick_game = true
08:01:47.062 [Lua] Lobby data matchmaking = false
08:01:47.062 [Lua] Lobby data weave_name = false
08:01:47.062 [Lua] Lobby data player_slot_4 = 0:0
08:01:47.062 [Lua] Lobby data num_players = 2
08:01:47.062 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:01:47.062 [Lua] Lobby data player_slot_2 = 0:0
08:01:47.062 [Lua] Lobby data country_code = FI
08:01:47.062 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1
08:01:47.062 [Lua] Lobby data eac_authorized = true
08:01:47.062 [Lua] Set lobby end.
08:01:47.064 [Lua] Set lobby begin:
08:01:47.064 [Lua] Lobby data twitch_enabled = false
08:01:47.064 [Lua] Lobby data power_level = 0
08:01:47.064 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:01:47.064 [Lua] Lobby data difficulty_tweak = 0
08:01:47.064 [Lua] Lobby data host = 1100001024c0853
08:01:47.064 [Lua] Lobby data game_mode = 3
08:01:47.064 [Lua] Lobby data is_private = false
08:01:47.064 [Lua] Lobby data match_started = true
08:01:47.064 [Lua] Lobby data mechanism = adventure
08:01:47.065 [Lua] Lobby data level_key = inn_level
08:01:47.065 [Lua] Lobby data player_slot_1 = 0:0
08:01:47.065 [Lua] Lobby data selected_level_key = inn_level
08:01:47.065 [Lua] Lobby data difficulty = normal
08:01:47.065 [Lua] Lobby data quick_game = true
08:01:47.065 [Lua] Lobby data matchmaking = false
08:01:47.065 [Lua] Lobby data weave_name = false
08:01:47.065 [Lua] Lobby data player_slot_4 = 0:0
08:01:47.065 [Lua] Lobby data num_players = 2
08:01:47.065 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:01:47.065 [Lua] Lobby data player_slot_2 = 0:0
08:01:47.065 [Lua] Lobby data country_code = FI
08:01:47.065 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1
08:01:47.065 [Lua] Lobby data eac_authorized = true
08:01:47.065 [Lua] Set lobby end.
08:01:47.065 [Lua] [PartyManager] Leader is set to 1100001024c0853
08:01:47.065 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
08:01:47.065 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:01:47.065 [Lua] Set lobby begin:
08:01:47.065 [Lua] Lobby data twitch_enabled = false
08:01:47.066 [Lua] Lobby data power_level = 835
08:01:47.066 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:01:47.066 [Lua] Lobby data difficulty_tweak = 0
08:01:47.066 [Lua] Lobby data host = 1100001024c0853
08:01:47.066 [Lua] Lobby data game_mode = 3
08:01:47.066 [Lua] Lobby data is_private = false
08:01:47.066 [Lua] Lobby data match_started = true
08:01:47.066 [Lua] Lobby data mechanism = adventure
08:01:47.066 [Lua] Lobby data level_key = inn_level
08:01:47.066 [Lua] Lobby data player_slot_1 = 0:0
08:01:47.066 [Lua] Lobby data selected_level_key = inn_level
08:01:47.066 [Lua] Lobby data difficulty = normal
08:01:47.066 [Lua] Lobby data quick_game = true
08:01:47.066 [Lua] Lobby data matchmaking = false
08:01:47.066 [Lua] Lobby data weave_name = false
08:01:47.066 [Lua] Lobby data player_slot_4 = 0:0
08:01:47.066 [Lua] Lobby data num_players = 2
08:01:47.066 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:01:47.066 [Lua] Lobby data player_slot_2 = 0:0
08:01:47.066 [Lua] Lobby data country_code = FI
08:01:47.066 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1
08:01:47.066 [Lua] Lobby data eac_authorized = true
08:01:47.066 [Lua] Set lobby end.
08:01:47.067 [Flow] complete_skittergate_legend true
08:01:47.067 [Flow] complete_all_helmgart_levels_recruit true
08:01:47.068 [Flow] WitchHunterLevel:35
08:01:47.068 [Flow] LeaderYes
08:01:47.068 [Flow] ALL PC XP:304250
08:01:47.068 [Flow] Has "bogenhafen" DLC:true
08:01:47.068 [Flow] WH XP:60850
08:01:47.068 [Flow] Number of crafted items:10809
08:01:47.068 [Flow] Has "pre_order" DLC:true
08:01:47.068 [Flow] Sum of Powe Levels:1500
08:01:47.068 [Flow] lodestone diff 1:false
08:01:47.069 [Flow] magnus and forest activated
08:01:47.069 [Flow] magnus and forest activated
08:01:47.069 [Flow] cemetery and forest activated
08:01:47.069 [Flow] magnus and cemetery
08:01:47.069 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:01:47.069 [Flow] ALL RUNES ACTIVATED
08:01:47.069 [Flow] magnus and forest activated
08:01:47.069 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:01:47.069 [Flow] ALL RUNES ACTIVATED
08:01:47.069 [Flow] cemetery and forest activated
08:01:47.069 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:01:47.069 [Flow] ALL RUNES ACTIVATED
08:01:47.069 [Flow] magnus and forest activated
08:01:47.069 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:01:47.069 [Flow] ALL RUNES ACTIVATED
08:01:47.069 [Flow] magnus and cemetery
08:01:47.069 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:01:47.069 [Flow] ALL RUNES ACTIVATED
08:01:47.069 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:01:47.071 [Lua] CurrentConflictSettings inn_level
08:01:47.071 [Lua] [ConflictDirector] conflict_director is ai_ready
08:01:47.071 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:01:47.071 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:01:47.073 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:01:47.073 [Lua] Forming navigation groups in one frame
08:01:47.073 [Lua] Forming navigation groups
08:01:47.102 [Lua] NavigationGroupManager -> calulation time A: 0.028000000000247383
08:01:47.103 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
08:01:47.103 [Lua] number of nav groups: 41
08:01:47.103 [Lua] number of refined nav groups : 23
08:01:47.106 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126
08:01:47.106 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
08:01:47.106 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:01:47.106 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:01:47.109 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:01:47.109 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:01:47.109 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:01:47.109 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
08:01:47.109 [Lua] [Managers] Calling function on all managers:
08:01:47.109 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:01:47.140 [Lua] [PeerSM] 11000010c217b6e :: on_exit WaitingForEnterGame
08:01:47.140 [Lua] [PeerSM] 11000010c217b6e :: on_enter WaitingForGameObjectSync
08:01:47.140 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame
08:01:47.140 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync
08:01:47.319 [Lua] Set lobby begin:
08:01:47.319 [Lua] Lobby data twitch_enabled = false
08:01:47.319 [Lua] Lobby data power_level = 835
08:01:47.319 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:01:47.319 [Lua] Lobby data difficulty_tweak = 0
08:01:47.319 [Lua] Lobby data host = 1100001024c0853
08:01:47.319 [Lua] Lobby data game_mode = 3
08:01:47.319 [Lua] Lobby data is_private = false
08:01:47.319 [Lua] Lobby data match_started = true
08:01:47.319 [Lua] Lobby data mechanism = adventure
08:01:47.319 [Lua] Lobby data level_key = inn_level
08:01:47.319 [Lua] Lobby data player_slot_1 = 0:0
08:01:47.319 [Lua] Lobby data selected_level_key = inn_level
08:01:47.319 [Lua] Lobby data difficulty = normal
08:01:47.319 [Lua] Lobby data quick_game = true
08:01:47.320 [Lua] Lobby data matchmaking = false
08:01:47.320 [Lua] Lobby data weave_name = false
08:01:47.320 [Lua] Lobby data player_slot_4 = 0:0
08:01:47.320 [Lua] Lobby data num_players = 2
08:01:47.320 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:01:47.320 [Lua] Lobby data player_slot_2 = 0:0
08:01:47.320 [Lua] Lobby data country_code = FI
08:01:47.320 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1
08:01:47.320 [Lua] Lobby data eac_authorized = true
08:01:47.320 [Lua] Set lobby end.
08:01:47.320 [Lua] [Matchmaking] Assigned player 11000010c217b6e to slot 3 when hot join syncing
08:01:47.320 [Lua] Breedfreezer (server) starting a hot join sync
08:01:47.320 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
08:01:47.320 [Lua] RemotePlayer:create_game_object( ) 26
08:01:47.333 [Lua] [PeerSM] 11000010c217b6e :: on_exit WaitingForGameObjectSync
08:01:47.333 [Lua] [PeerSM] 11000010c217b6e :: on_enter WaitingForPlayers
08:01:47.333 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync
08:01:47.333 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers
08:01:47.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
08:01:47.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
08:01:47.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
08:01:47.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
08:01:47.334 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010c217b6e
08:01:47.341 [Lua] [PeerSM] 11000010c217b6e :: on_exit WaitingForPlayers
08:01:47.341 [Lua] [PeerSM] 11000010c217b6e :: on_enter InGame
08:01:47.341 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers
08:01:47.341 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame
08:01:47.350 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:01:47.350 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:01:47.350 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
08:01:47.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
08:01:47.402 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
08:01:47.403 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
08:01:47.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
08:01:47.404 [Lua] Players are leaving the safe zone
08:01:47.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
08:01:47.463 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
08:01:47.464 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
08:01:47.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
08:01:47.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
08:01:47.521 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
08:01:47.522 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
08:01:47.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
08:01:47.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
08:01:47.575 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
08:01:47.575 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
08:01:47.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
08:01:47.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
08:01:47.609 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
08:01:47.610 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
08:01:47.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:01:47.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:01:47.645 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:01:47.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
08:01:47.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:01:47.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:01:47.679 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:01:47.680 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
08:01:47.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
08:01:47.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
08:01:47.695 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010c217b6e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:01:47.695 [Lua] Adding player sync data to peer=11000010c217b6e local_player_id=1
08:01:47.696 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010c217b6e go_type=player_unit go_created_func_name=game_object_created_player_unit
08:01:47.698 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
08:01:47.698 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:01:47.699 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010c217b6e go_type=engineer_career_data go_created_func_name=game_object_created_career_data
08:01:47.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
08:01:47.711 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
08:01:47.712 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
08:01:47.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
08:01:47.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
08:01:47.748 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
08:01:47.749 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
08:01:47.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
08:01:47.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
08:01:47.782 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
08:01:47.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
08:01:47.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
08:01:47.784 [Lua] StateInGameRunning:_game_actually_starts()
08:01:47.784 [Lua] #################################################################################################################
08:01:47.784 [Lua] [Loading Time]: 00:00:32 [Transition]: dlc_bogenhafen_slum-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:01:47.784 [Lua] #################################################################################################################
08:01:47.784 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31
08:01:47.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31
08:01:47.800 [Lua] completed
08:01:47.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
08:01:47.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
08:01:47.817 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
08:01:47.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:01:47.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:01:47.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:01:47.852 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
08:01:47.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:01:47.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:01:47.884 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:01:47.884 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
08:01:47.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
08:01:47.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
08:01:47.918 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
08:01:47.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
08:01:47.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
08:01:47.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
08:01:47.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
08:01:47.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
08:01:47.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
08:01:48.022 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31
08:01:48.022 [Lua] Commit load time data
08:01:48.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
08:01:48.037 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
08:01:48.094 [Flow] DISABLE
08:01:48.322 [Lua] completed
08:01:48.849 [Lua] completed
08:01:49.373 [Lua] completed
08:01:49.893 [Lua] completed
08:01:50.416 [Lua] completed
08:01:50.937 [Lua] completed
08:01:51.460 [Lua] completed
08:01:51.982 [Lua] completed
08:01:52.015 [Lua] [ChatManager][1]System: Praeco has left the game
08:01:52.015 [Lua] [PeerSM] 11000010c217b6e :: on_exit InGame
08:01:52.015 [Lua] [PeerSM] 11000010c217b6e :: on_enter Disconnecting
08:01:52.015 [Lua] [PSM] Disconnecting peer 11000010c217b6e
08:01:52.015 [Lua] [PSM] Disconnected peer 11000010c217b6e is being removed from session.
08:01:52.015 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=11000010c217b6e
08:01:52.015 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010c217b6e
08:01:52.015 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010c217b6e
08:01:52.015 [Lua] [GameNetworkManager] destroying game object with go_id=26
08:01:52.015 [Lua] [PeerSM] 11000010c217b6e :: on_exit Disconnecting
08:01:52.015 [Lua] [PeerSM] 11000010c217b6e :: on_enter Disconnected
08:01:52.015 [Lua] Set lobby begin:
08:01:52.015 [Lua] Lobby data twitch_enabled = false
08:01:52.015 [Lua] Lobby data power_level = 835
08:01:52.015 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:01:52.015 [Lua] Lobby data difficulty_tweak = 0
08:01:52.015 [Lua] Lobby data host = 1100001024c0853
08:01:52.015 [Lua] Lobby data game_mode = 3
08:01:52.015 [Lua] Lobby data is_private = false
08:01:52.015 [Lua] Lobby data match_started = true
08:01:52.015 [Lua] Lobby data mechanism = adventure
08:01:52.016 [Lua] Lobby data level_key = inn_level
08:01:52.016 [Lua] Lobby data player_slot_1 = 0:0
08:01:52.016 [Lua] Lobby data selected_level_key = inn_level
08:01:52.016 [Lua] Lobby data difficulty = normal
08:01:52.016 [Lua] Lobby data quick_game = true
08:01:52.016 [Lua] Lobby data matchmaking = false
08:01:52.016 [Lua] Lobby data weave_name = false
08:01:52.016 [Lua] Lobby data player_slot_4 = 0:0
08:01:52.016 [Lua] Lobby data num_players = 2
08:01:52.016 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:01:52.016 [Lua] Lobby data player_slot_2 = 0:0
08:01:52.016 [Lua] Lobby data country_code = FI
08:01:52.016 [Lua] Lobby data player_slot_3 = 0:0
08:01:52.016 [Lua] Lobby data eac_authorized = true
08:01:52.016 [Lua] Set lobby end.
08:01:52.016 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010c217b6e)
08:01:52.016 [EAC] EAC server lost client 11000010c217b6e
08:01:52.016 [EACServer] [10:01:52:016][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010C217B6E PlayerGUID: 76561198163786606
08:01:52.016 [Lua] LobbyInternal.close_channel lobby: userdata: 0x09d35bc8, channel: 1
08:01:52.016 [EACServer] [10:01:52:016][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
08:01:52.016 [Lua] [GameNetworkManager] destroying game object with go_id=37
08:01:52.016 [EACServer] [10:01:52:016][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
08:01:52.018 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3
08:01:52.031 [Connection] Dropped game chunk from 11000010c217b6e because channel 1 can't communicate
08:01:52.031 [Connection] Dropped game_session chunk from 11000010c217b6e because channel 1 can't communicate
08:01:52.065 [Connection] Dropped game_session chunk from 11000010c217b6e because channel 1 can't communicate
08:01:52.148 [Lua] PlayFabMirrorBase:_commit_internal 15
08:01:52.148 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:01:52.152 [Lua] generate_backend_stats 1100001024c0853:1
08:01:52.170 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:01:52.170 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:01:52.175 [Lua] commit result success 15
08:01:52.479 [Lua] [Matchmaking] Handshake host removing client 11000010c217b6e
08:01:52.510 [Lua] completed
08:01:53.028 [Lua] completed
08:01:53.549 [Lua] completed
08:01:54.018 [Handshaker] Lost connection 246 to 11000010c217b6e
08:01:54.073 [Lua] completed
08:01:54.421 [Lua] [NetworkServer] Changing num_players from 2 to 1
08:01:54.421 [Lua] Players: 1
08:01:54.421 [Lua] Set lobby begin:
08:01:54.421 [Lua] Lobby data twitch_enabled = false
08:01:54.421 [Lua] Lobby data power_level = 835
08:01:54.421 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:01:54.421 [Lua] Lobby data difficulty_tweak = 0
08:01:54.421 [Lua] Lobby data host = 1100001024c0853
08:01:54.421 [Lua] Lobby data game_mode = 3
08:01:54.421 [Lua] Lobby data is_private = false
08:01:54.421 [Lua] Lobby data match_started = true
08:01:54.421 [Lua] Lobby data mechanism = adventure
08:01:54.421 [Lua] Lobby data level_key = inn_level
08:01:54.421 [Lua] Lobby data player_slot_1 = 0:0
08:01:54.421 [Lua] Lobby data selected_level_key = inn_level
08:01:54.421 [Lua] Lobby data difficulty = normal
08:01:54.421 [Lua] Lobby data quick_game = true
08:01:54.421 [Lua] Lobby data matchmaking = false
08:01:54.421 [Lua] Lobby data weave_name = false
08:01:54.421 [Lua] Lobby data player_slot_4 = 0:0
08:01:54.421 [Lua] Lobby data num_players = 1
08:01:54.421 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:01:54.421 [Lua] Lobby data player_slot_2 = 0:0
08:01:54.421 [Lua] Lobby data country_code = FI
08:01:54.421 [Lua] Lobby data player_slot_3 = 0:0
08:01:54.421 [Lua] Lobby data eac_authorized = true
08:01:54.421 [Lua] Set lobby end.
08:01:54.422 [Lua] [LobbyMembers] Member left 11000010c217b6e
08:01:54.590 [Lua] completed
08:01:55.110 [Lua] completed
08:01:55.282 [Lua] [IngameUI] menu view on_enter hero_view
08:01:55.288 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05582900
08:01:55.288 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
08:01:55.301 [Lua] completed
08:01:55.301 [Lua] completed
08:01:55.301 [Lua] completed
08:01:55.302 [Lua] completed
08:01:55.648 [Lua] completed
08:01:55.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
08:01:55.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:01:55.766 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
08:01:55.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:01:55.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
08:01:55.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:01:55.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read,
08:01:55.800 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:01:55.816 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
08:01:55.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:01:55.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read,
08:01:55.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:01:55.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
08:01:55.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:01:55.866 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
08:01:55.866 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:01:56.001 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
08:01:56.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:01:56.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
08:01:56.018 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:01:56.169 [Lua] completed
08:01:56.700 [Lua] completed
08:01:57.217 [Lua] completed
08:01:57.736 [Lua] completed
08:01:58.261 [Lua] completed
08:01:58.785 [Lua] completed
08:01:59.311 [Lua] completed
08:01:59.835 [Lua] completed
08:02:00.360 [Lua] completed
08:02:00.883 [Lua] completed
08:02:01.405 [Lua] completed
08:02:01.925 [Lua] completed
08:02:02.446 [Lua] completed
08:02:02.965 [Lua] completed
08:02:03.485 [Lua] completed
08:02:04.006 [Lua] completed
08:02:04.529 [Lua] completed
08:02:05.056 [Lua] completed
08:02:05.581 [Lua] completed
08:02:06.108 [Lua] completed
08:02:06.191 [Lua] [IngameUI] menu view on_exit hero_view
08:02:06.193 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05582900
08:02:06.193 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
08:02:06.627 [Lua] completed
08:02:07.148 [Lua] completed
08:02:07.673 [Lua] completed
08:02:08.193 [Lua] completed
08:02:08.716 [Lua] completed
08:02:09.241 [Lua] completed
08:02:09.767 [Lua] completed
08:02:10.289 [Lua] completed
08:02:10.662 [Lua] [IngameUI] menu view on_enter start_game_view
08:02:10.663 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d2be150
08:02:10.663 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:02:10.665 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
08:02:10.665 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:02:10.666 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
08:02:10.666 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
08:02:10.812 [Lua] completed
08:02:11.333 [Lua] completed
08:02:11.858 [Lua] completed
08:02:11.861 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
08:02:11.861 [Lua] ............................................................................................................
08:02:11.861 [Lua] ............................................................................................................
08:02:11.861 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
08:02:11.861 [Lua] ............................................................................................................
08:02:11.861 [Lua] ............................................................................................................
08:02:11.861 [Lua] [Matchmaking] Cancelling matchmaking
08:02:11.861 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:02:11.875 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:02:11.875 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
08:02:11.878 [Lua] Set lobby begin:
08:02:11.878 [Lua] Lobby data twitch_enabled = false
08:02:11.878 [Lua] Lobby data power_level = 835
08:02:11.878 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:11.878 [Lua] Lobby data difficulty_tweak = 0
08:02:11.878 [Lua] Lobby data host = 1100001024c0853
08:02:11.878 [Lua] Lobby data game_mode = 3
08:02:11.878 [Lua] Lobby data is_private = false
08:02:11.878 [Lua] Lobby data match_started = true
08:02:11.878 [Lua] Lobby data mechanism = adventure
08:02:11.878 [Lua] Lobby data level_key = inn_level
08:02:11.878 [Lua] Lobby data player_slot_1 = 0:0
08:02:11.878 [Lua] Lobby data selected_level_key = inn_level
08:02:11.878 [Lua] Lobby data difficulty = hardest
08:02:11.878 [Lua] Lobby data quick_game = true
08:02:11.878 [Lua] Lobby data matchmaking = false
08:02:11.878 [Lua] Lobby data weave_name = false
08:02:11.879 [Lua] Lobby data player_slot_4 = 0:0
08:02:11.879 [Lua] Lobby data num_players = 1
08:02:11.879 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:11.879 [Lua] Lobby data player_slot_2 = 0:0
08:02:11.879 [Lua] Lobby data country_code = FI
08:02:11.879 [Lua] Lobby data player_slot_3 = 0:0
08:02:11.879 [Lua] Lobby data eac_authorized = true
08:02:11.879 [Lua] Set lobby end.
08:02:11.879 [Lua] [PartyManager] Leader is set to 1100001024c0853
08:02:11.879 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
08:02:11.879 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
08:02:11.879 [Lua] Set lobby begin:
08:02:11.879 [Lua] Lobby data twitch_enabled = false
08:02:11.879 [Lua] Lobby data power_level = 835
08:02:11.879 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:11.879 [Lua] Lobby data difficulty_tweak = 0
08:02:11.879 [Lua] Lobby data host = 1100001024c0853
08:02:11.879 [Lua] Lobby data game_mode = 1
08:02:11.879 [Lua] Lobby data is_private = false
08:02:11.879 [Lua] Lobby data match_started = true
08:02:11.879 [Lua] Lobby data mechanism = adventure
08:02:11.879 [Lua] Lobby data level_key = inn_level
08:02:11.879 [Lua] Lobby data player_slot_1 = 0:0
08:02:11.879 [Lua] Lobby data selected_level_key = inn_level
08:02:11.879 [Lua] Lobby data difficulty = hardest
08:02:11.879 [Lua] Lobby data quick_game = true
08:02:11.879 [Lua] Lobby data matchmaking = true
08:02:11.880 [Lua] Lobby data weave_name = false
08:02:11.880 [Lua] Lobby data player_slot_4 = 0:0
08:02:11.880 [Lua] Lobby data num_players = 1
08:02:11.880 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:11.880 [Lua] Lobby data player_slot_2 = 0:0
08:02:11.880 [Lua] Lobby data country_code = FI
08:02:11.880 [Lua] Lobby data player_slot_3 = 0:0
08:02:11.880 [Lua] Lobby data eac_authorized = true
08:02:11.880 [Lua] Set lobby end.
08:02:11.880 [Lua] Set lobby begin:
08:02:11.880 [Lua] Lobby data twitch_enabled = false
08:02:11.880 [Lua] Lobby data power_level = 835
08:02:11.880 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:11.880 [Lua] Lobby data difficulty_tweak = 0
08:02:11.880 [Lua] Lobby data host = 1100001024c0853
08:02:11.880 [Lua] Lobby data game_mode = 1
08:02:11.880 [Lua] Lobby data is_private = false
08:02:11.880 [Lua] Lobby data match_started = true
08:02:11.880 [Lua] Lobby data mechanism = adventure
08:02:11.880 [Lua] Lobby data level_key = inn_level
08:02:11.880 [Lua] Lobby data player_slot_1 = 0:0
08:02:11.880 [Lua] Lobby data selected_level_key = inn_level
08:02:11.880 [Lua] Lobby data difficulty = hardest
08:02:11.880 [Lua] Lobby data quick_game = true
08:02:11.880 [Lua] Lobby data matchmaking = true
08:02:11.880 [Lua] Lobby data weave_name = false
08:02:11.880 [Lua] Lobby data player_slot_4 = 0:0
08:02:11.880 [Lua] Lobby data num_players = 1
08:02:11.880 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:11.881 [Lua] Lobby data player_slot_2 = 0:0
08:02:11.881 [Lua] Lobby data country_code = FI
08:02:11.881 [Lua] Lobby data player_slot_3 = 0:0
08:02:11.881 [Lua] Lobby data eac_authorized = true
08:02:11.881 [Lua] Set lobby end.
08:02:11.881 [Lua] [ChatManager][1]System: Starting hosted game...
08:02:11.881 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
08:02:11.881 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
08:02:11.961 [Lua] [IngameUI] menu view on_exit start_game_view
08:02:11.961 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:02:11.962 [Save] Saving `save_data`
08:02:11.962 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:02:11.962 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
08:02:11.962 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
08:02:11.966 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d2be150
08:02:11.966 [Save] Save done
08:02:12.379 [Lua] completed
08:02:12.899 [Lua] completed
08:02:13.423 [Lua] completed
08:02:13.950 [Lua] completed
08:02:14.476 [Lua] completed
08:02:15.002 [Lua] completed
08:02:15.528 [Lua] completed
08:02:16.047 [Lua] completed
08:02:16.215 [Lua] PlayFabMirrorBase:_commit_internal 16
08:02:16.215 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:02:16.221 [Lua] generate_backend_stats 1100001024c0853:1
08:02:16.243 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:02:16.243 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:02:16.248 [Lua] commit result success 16
08:02:16.433 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
08:02:16.433 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
08:02:16.433 [Lua] MatchmakingStateStartGame preferred_level_keys nil
08:02:16.434 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 0
08:02:16.434 [Lua] [LevelTransitionHandler] set_next_level( crater, 0 )
08:02:16.434 [Lua] Set lobby begin:
08:02:16.434 [Lua] Lobby data twitch_enabled = false
08:02:16.434 [Lua] Lobby data power_level = 835
08:02:16.434 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:16.434 [Lua] Lobby data difficulty_tweak = 0
08:02:16.434 [Lua] Lobby data host = 1100001024c0853
08:02:16.434 [Lua] Lobby data game_mode = 2
08:02:16.434 [Lua] Lobby data is_private = false
08:02:16.434 [Lua] Lobby data match_started = true
08:02:16.434 [Lua] Lobby data mechanism = adventure
08:02:16.434 [Lua] Lobby data level_key = inn_level
08:02:16.434 [Lua] Lobby data player_slot_1 = 0:0
08:02:16.434 [Lua] Lobby data selected_level_key = crater
08:02:16.434 [Lua] Lobby data difficulty = hardest
08:02:16.434 [Lua] Lobby data quick_game = true
08:02:16.434 [Lua] Lobby data matchmaking = true
08:02:16.434 [Lua] Lobby data weave_name = false
08:02:16.434 [Lua] Lobby data player_slot_4 = 0:0
08:02:16.434 [Lua] Lobby data num_players = 1
08:02:16.434 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:16.434 [Lua] Lobby data player_slot_2 = 0:0
08:02:16.434 [Lua] Lobby data country_code = FI
08:02:16.435 [Lua] Lobby data player_slot_3 = 0:0
08:02:16.435 [Lua] Lobby data eac_authorized = true
08:02:16.435 [Lua] Set lobby end.
08:02:16.438 [Lua] Set lobby begin:
08:02:16.438 [Lua] Lobby data twitch_enabled = false
08:02:16.438 [Lua] Lobby data power_level = 835
08:02:16.438 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:16.438 [Lua] Lobby data difficulty_tweak = 0
08:02:16.438 [Lua] Lobby data host = 1100001024c0853
08:02:16.438 [Lua] Lobby data game_mode = 2
08:02:16.438 [Lua] Lobby data is_private = false
08:02:16.438 [Lua] Lobby data match_started = true
08:02:16.438 [Lua] Lobby data mechanism = adventure
08:02:16.439 [Lua] Lobby data level_key = inn_level
08:02:16.439 [Lua] Lobby data player_slot_1 = 0:0
08:02:16.439 [Lua] Lobby data selected_level_key = crater
08:02:16.439 [Lua] Lobby data difficulty = hardest
08:02:16.439 [Lua] Lobby data quick_game = true
08:02:16.439 [Lua] Lobby data matchmaking = true
08:02:16.439 [Lua] Lobby data weave_name = false
08:02:16.439 [Lua] Lobby data player_slot_4 = 0:0
08:02:16.439 [Lua] Lobby data num_players = 1
08:02:16.439 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:16.439 [Lua] Lobby data player_slot_2 = 0:0
08:02:16.439 [Lua] Lobby data country_code = FI
08:02:16.439 [Lua] Lobby data player_slot_3 = 0:0
08:02:16.439 [Lua] Lobby data eac_authorized = true
08:02:16.439 [Lua] Set lobby end.
08:02:16.439 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame
08:02:16.439 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame
08:02:16.439 [Lua] Complete level triggered.
08:02:16.441 [Save] Saving `save_data`
08:02:16.441 [Lua] gm_event_end_conditions_met false false
08:02:16.441 [Lua] PlayFabMirrorBase:_commit_internal nil
08:02:16.441 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:02:16.446 [Lua] generate_backend_stats 1100001024c0853:1
08:02:16.464 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:02:16.464 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:02:16.465 [Lua] TRANSITION nil nil crater
08:02:16.465 [Lua] Transition type "crater", is server: true
08:02:16.465 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:02:16.465 [Lua] [GameNetworkManager] Leaving game...
08:02:16.465 [Lua] [GameNetworkManager] Shutting down game session host.
08:02:16.465 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:02:16.465 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:02:16.465 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=31.25
08:02:16.469 [Save] Save done
08:02:16.469 [Save] Saving `save_data`
08:02:16.472 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:02:16.472 [Lua] commit result success 17
08:02:16.473 [Save] Save done
08:02:16.473 [Save] Saving `save_data`
08:02:16.477 [Save] Save done
08:02:16.606 [Lua] completed
08:02:17.126 [Lua] completed
08:02:17.293 [Lua] Set lobby begin:
08:02:17.293 [Lua] Lobby data twitch_enabled = false
08:02:17.294 [Lua] Lobby data power_level = 0
08:02:17.294 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:17.294 [Lua] Lobby data difficulty_tweak = 0
08:02:17.294 [Lua] Lobby data host = 1100001024c0853
08:02:17.294 [Lua] Lobby data game_mode = 2
08:02:17.294 [Lua] Lobby data is_private = false
08:02:17.294 [Lua] Lobby data match_started = true
08:02:17.294 [Lua] Lobby data mechanism = adventure
08:02:17.294 [Lua] Lobby data level_key = inn_level
08:02:17.294 [Lua] Lobby data player_slot_1 = 0:0
08:02:17.294 [Lua] Lobby data selected_level_key = crater
08:02:17.294 [Lua] Lobby data difficulty = hardest
08:02:17.294 [Lua] Lobby data quick_game = true
08:02:17.294 [Lua] Lobby data matchmaking = true
08:02:17.294 [Lua] Lobby data weave_name = false
08:02:17.294 [Lua] Lobby data player_slot_4 = 0:0
08:02:17.294 [Lua] Lobby data num_players = 1
08:02:17.294 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:17.294 [Lua] Lobby data player_slot_2 = 0:0
08:02:17.294 [Lua] Lobby data country_code = FI
08:02:17.294 [Lua] Lobby data player_slot_3 = 0:0
08:02:17.294 [Lua] Lobby data eac_authorized = true
08:02:17.294 [Lua] Set lobby end.
08:02:17.647 [Lua] completed
08:02:18.167 [Lua] completed
08:02:18.468 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:02:18.468 [Lua] [Managers] Calling function on all managers:
08:02:18.468 [Lua] Clearing all global lookup lists
08:02:18.468 [Lua] [IngamePlayerListUI] - Destroy
08:02:18.468 [Lua] [GamePadEquipmentUI] - Destroy
08:02:18.468 [Lua] [EquipmentUI] - Destroy
08:02:18.468 [Lua] [GamePadAbilityUI] - Destroy
08:02:18.468 [Lua] [AbilityUI] - Destroy
08:02:18.469 [Lua] [IngameUI] destroy
08:02:18.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2
08:02:18.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1
08:02:18.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
08:02:18.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1
08:02:18.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
08:02:18.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1
08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4
08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1
08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
08:02:18.476 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1
08:02:18.476 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
08:02:18.530 [Lua] [Managers] Destroying manager group:
08:02:18.535 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:02:18.617 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:02:18.617 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame
08:02:18.617 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
08:02:18.617 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 crater 0
08:02:18.617 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:02:18.617 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 13, User: 1100001024c0853 "Le Duck du Lac"
<>
08:02:18.618 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: crater<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: crater"
[2] self = table: 0000000009D51700; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 0000000009340760; peer_id = "1100001024c0853"; level_key = "crater"; environment_variation_id = 0; level_seed = 14932265; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B214960
[3] _ = table: 0000000009D51700; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000092F0950; peer_state_machines = table: 0000000009394CF0; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E6AF010; current_state = InPostGame
[5] self = table: 00000000009A6D60; application_shutdown = nil; unit_spawner = table: 00000000004F4BF0; world = [World]; unit_storage = table: 0000000001CA3180; units = table: 000000000102BF00; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 00000000009A6D60
[8] self = table: 0000000011F31CD0; dt = 0.016687890514731407; t = 2944.8963362947106; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016687890514731407; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016687890514731407; t = 2944.8963362947106
[10] dt = 0.016687890514731407
[2] server = table: 00000000092F0950; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5601836144924164; peer_id = "1100001024c0853";
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000E723B20; game_session = [GameSession]; host_to_migrate_to = "11000010c217b6e"; game_network_manager = table: 0000000008937C50; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000E6C7650; _joined_peers = table: 000000000E6FF630; voip = table: 0000000009391510; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000E6858D0; lobby_host = table: 0000000009D606F0; level_key = "crater"; slot_allocator = table: 000000000E6F70C0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009325350; wanted_career_index = 4; _reserved_slots = table: 000000000E6C3740; wanted_profile_index = 5; _connected_peers = table: 0000000009325320; player_manager = table: 000000001054ED70; _profile_requester = table: 000000000E694BE0; network_transmit = table: 0000000009340760; peers_completed_game_object_sync = table: 00000000092F45F0; peer_state_machines = table: 0000000009394CF0; network_event_delegate = table: 00000000085A0030;
[5] world_name = "level_world"; entity_system_bag = table: 000000000C751600; network_server = table: 00000000092F0950; entity_system = table: 000000000C805390; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000E84A7D0; statistics_db = table: 000000000A8AA240; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 29.464927702024578; input_manager = table: 000000000A105410; profile_synchronizer = table: 0000000009325350; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F8DECD0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000085A0030; world = [World]; dt = 0.016687890514731407; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 0000000009340760; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 31.248109541833401; _lobby_host = table: 0000000009D606F0; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 00000000015E3D30; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000009A6D60;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000009A6D60;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000009A6D60;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000CA001A0;
<>
<>
08:02:18.618 [Lua] [Matchmaking] unregister rpcs
08:02:18.618 [Lua] ############### UNLOADING PACKAGES ###############
08:02:18.618 [Lua] [Managers] Calling function on all managers:
08:02:18.618 [Lua] [Managers] Destroying manager group:
08:02:18.618 [Lua] [Gamestate] Enter state StateLoading
08:02:18.620 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:02:18.620 [Lua] [Matchmaking] register rpcs
08:02:18.620 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
08:02:18.620 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
08:02:18.620 [Lua] registering RPCs
08:02:18.620 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:02:18.620 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:02:18.620 [Lua] Set lobby begin:
08:02:18.620 [Lua] Lobby data twitch_enabled = false
08:02:18.620 [Lua] Lobby data power_level = 0
08:02:18.620 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:18.620 [Lua] Lobby data difficulty_tweak = 0
08:02:18.620 [Lua] Lobby data host = 1100001024c0853
08:02:18.620 [Lua] Lobby data game_mode = 2
08:02:18.620 [Lua] Lobby data is_private = false
08:02:18.620 [Lua] Lobby data match_started = true
08:02:18.620 [Lua] Lobby data mechanism = adventure
08:02:18.620 [Lua] Lobby data level_key = crater
08:02:18.620 [Lua] Lobby data player_slot_1 = 0:0
08:02:18.620 [Lua] Lobby data selected_level_key = crater
08:02:18.620 [Lua] Lobby data difficulty = hardest
08:02:18.621 [Lua] Lobby data quick_game = true
08:02:18.621 [Lua] Lobby data matchmaking = true
08:02:18.621 [Lua] Lobby data weave_name = false
08:02:18.621 [Lua] Lobby data player_slot_4 = 0:0
08:02:18.621 [Lua] Lobby data num_players = 1
08:02:18.621 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:18.621 [Lua] Lobby data player_slot_2 = 0:0
08:02:18.621 [Lua] Lobby data country_code = FI
08:02:18.621 [Lua] Lobby data player_slot_3 = 0:0
08:02:18.621 [Lua] Lobby data eac_authorized = true
08:02:18.621 [Lua] Set lobby end.
08:02:18.621 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:02:18.623 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized
08:02:18.623 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[nil] self.picked_environment_id=[0]
08:02:18.623 [Lua] [LevelTransitionHandler] load_level crater 0
08:02:18.694 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
08:02:18.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
08:02:18.695 [Umbra] Unload tome
08:02:18.695 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
08:02:18.695 [Lua] [LevelTransitionHandler] Loading level: "crater"
08:02:18.695 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/crater" Meta package name: "nil"
08:02:18.695 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler, async-read,
08:02:18.695 [Lua] [StateLoading] got rpc_load_level 153 crater
08:02:18.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23
08:02:18.744 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23
08:02:18.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater
08:02:20.060 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]'
08:02:24.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater
08:02:24.466 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater
08:02:24.483 [Lua] [LevelTransitionHandler] Level load completed!
08:02:24.483 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: crater - level_seed: 14932265 - use_random_directors: true - overriden_conflict: nil
08:02:24.527 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:02:24.527 [Lua] checking dlc's against conflict directors
08:02:24.527 [Lua] number of factions to include 2
08:02:24.527 [Lua] number of factions added 2
08:02:24.527 [Lua] --- --- ---
08:02:24.527 [Lua] Starting... difficulty 'hardest'
08:02:24.527 [Lua] These are the starting conflict directors:
08:02:24.527 [Lua] skaven_beastmen
08:02:24.527 [Lua] skaven
08:02:24.527 [Lua] beastmen
08:02:24.527 [Lua] --- --- ---
08:02:24.527 [Lua]
08:02:24.527 [Lua] DONE! Found the following directors:
08:02:24.527 [Lua] (free: 5), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy
08:02:24.527 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
chaos_vortex_sorcerer=true,
skaven_rat_ogre=true,
skaven_slave=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
chaos_berzerker=true,
chaos_marauder=true,
beastmen_ungor=true,
skaven_clan_rat=true,
chaos_raider=true,
skaven_pack_master=true,
skaven_loot_rat=true,
beastmen_gor_dummy=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
beastmen_bestigor_dummy=true,
beastmen_ungor_dummy=true,
}
08:02:24.527 [Lua] load_startup_enemy_packages: --------------
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] chaos_spawn
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] chaos_troll
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] skaven_rat_ogre
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] skaven_stormfiend
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] beastmen_minotaur
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] chaos_plague_sorcerer
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] chaos_corruptor_sorcerer
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] skaven_gutter_runner
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] skaven_pack_master
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] skaven_poison_wind_globadier
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] skaven_ratling_gunner
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] skaven_warpfire_thrower
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] chaos_vortex_sorcerer
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] beastmen_standard_bearer
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] chaos_vortex
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] critter_rat
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] critter_pig
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] beastmen_gor
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] skaven_storm_vermin
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] beastmen_ungor_archer
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] skaven_slave
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] skaven_plague_monk
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] skaven_storm_vermin_with_shield
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] chaos_berzerker
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] chaos_marauder
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] beastmen_ungor
08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
08:02:24.527 [Lua] skaven_clan_rat
08:02:24.528 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
08:02:24.528 [Lua] chaos_raider
08:02:24.528 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
08:02:24.528 [Lua] skaven_loot_rat
08:02:24.528 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
08:02:24.528 [Lua] skaven_clan_rat_with_shield
08:02:24.528 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
08:02:24.528 [Lua] beastmen_bestigor
08:02:24.531 [Lua] ### Sending rpc_level_loaded
08:02:24.531 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 153
08:02:24.531 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded
08:02:24.547 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading
08:02:24.547 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages
08:02:24.564 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages
08:02:24.564 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame
08:02:24.565 [Lua] ### Sending rpc_level_loaded
08:02:24.565 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 153
08:02:24.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
08:02:24.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
08:02:24.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
08:02:25.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
08:02:25.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
08:02:25.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
08:02:25.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
08:02:25.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
08:02:25.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
08:02:25.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
08:02:25.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
08:02:25.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
08:02:26.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
08:02:26.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
08:02:26.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
08:02:26.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
08:02:26.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
08:02:26.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
08:02:26.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
08:02:26.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
08:02:26.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
08:02:26.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
08:02:26.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
08:02:26.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
08:02:27.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
08:02:27.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
08:02:27.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
08:02:27.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
08:02:27.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
08:02:27.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
08:02:27.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
08:02:27.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
08:02:27.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
08:02:27.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
08:02:27.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
08:02:27.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
08:02:28.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
08:02:28.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
08:02:28.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
08:02:28.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
08:02:28.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
08:02:28.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
08:02:28.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
08:02:28.954 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
08:02:28.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
08:02:29.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:02:29.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:02:29.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
08:02:29.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
08:02:29.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
08:02:29.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
08:02:29.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
08:02:29.961 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
08:02:29.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
08:02:30.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
08:02:30.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
08:02:30.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
08:02:31.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
08:02:31.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
08:02:31.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
08:02:31.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
08:02:31.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
08:02:31.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
08:02:31.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
08:02:31.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
08:02:31.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:02:32.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:02:32.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
08:02:32.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
08:02:32.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
08:02:32.446 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
08:02:32.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
08:02:32.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
08:02:32.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
08:02:32.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
08:02:33.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
08:02:33.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
08:02:33.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
08:02:33.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
08:02:33.621 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
08:02:33.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
08:02:33.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
08:02:33.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
08:02:33.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
08:02:33.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
08:02:33.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
08:02:33.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
08:02:34.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
08:02:34.274 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
08:02:34.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
08:02:35.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
08:02:35.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
08:02:35.028 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: custom
08:02:35.028 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:02:35.028 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/crater/world
08:02:35.028 [Umbra] Init version: 3.4.15 :: 16 threads
08:02:35.919 [Lua] Async level spawning done
08:02:35.919 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:02:36.900 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:02:36.900 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:02:36.900 [Lua] [Matchmaking] unregister rpcs
08:02:36.900 [Lua] Set lobby begin:
08:02:36.900 [Lua] Lobby data twitch_enabled = false
08:02:36.900 [Lua] Lobby data power_level = 0
08:02:36.900 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:36.900 [Lua] Lobby data difficulty_tweak = 0
08:02:36.900 [Lua] Lobby data host = 1100001024c0853
08:02:36.900 [Lua] Lobby data game_mode = 2
08:02:36.900 [Lua] Lobby data is_private = false
08:02:36.900 [Lua] Lobby data match_started = true
08:02:36.900 [Lua] Lobby data mechanism = adventure
08:02:36.901 [Lua] Lobby data level_key = crater
08:02:36.901 [Lua] Lobby data player_slot_1 = 0:0
08:02:36.901 [Lua] Lobby data selected_level_key = crater
08:02:36.901 [Lua] Lobby data difficulty = hardest
08:02:36.901 [Lua] Lobby data quick_game = true
08:02:36.901 [Lua] Lobby data matchmaking = true
08:02:36.901 [Lua] Lobby data weave_name = false
08:02:36.901 [Lua] Lobby data player_slot_4 = 0:0
08:02:36.901 [Lua] Lobby data num_players = 1
08:02:36.901 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:36.901 [Lua] Lobby data player_slot_2 = 0:0
08:02:36.901 [Lua] Lobby data country_code = FI
08:02:36.901 [Lua] Lobby data player_slot_3 = 0:0
08:02:36.901 [Lua] Lobby data eac_authorized = true
08:02:36.901 [Lua] Set lobby end.
08:02:36.901 [Lua] [Managers] Destroying manager group:
08:02:36.902 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens
08:02:36.902 [Lua] [Gamestate] Enter StateIngame HOST
08:02:36.902 [Lua] [Managers] Calling function on all managers:
08:02:36.902 [Lua] <>level = crater<>
08:02:36.902 [Lua] Set lobby begin:
08:02:36.902 [Lua] Lobby data twitch_enabled = false
08:02:36.902 [Lua] Lobby data power_level = 0
08:02:36.902 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:36.902 [Lua] Lobby data difficulty_tweak = 0
08:02:36.902 [Lua] Lobby data host = 1100001024c0853
08:02:36.902 [Lua] Lobby data game_mode = 2
08:02:36.902 [Lua] Lobby data is_private = false
08:02:36.902 [Lua] Lobby data match_started = true
08:02:36.902 [Lua] Lobby data mechanism = adventure
08:02:36.902 [Lua] Lobby data level_key = crater
08:02:36.902 [Lua] Lobby data player_slot_1 = 0:0
08:02:36.902 [Lua] Lobby data selected_level_key = crater
08:02:36.902 [Lua] Lobby data difficulty = hardest
08:02:36.903 [Lua] Lobby data quick_game = true
08:02:36.903 [Lua] Lobby data matchmaking = true
08:02:36.903 [Lua] Lobby data weave_name = false
08:02:36.903 [Lua] Lobby data player_slot_4 = 0:0
08:02:36.903 [Lua] Lobby data num_players = 1
08:02:36.903 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:36.903 [Lua] Lobby data player_slot_2 = 0:0
08:02:36.903 [Lua] Lobby data country_code = FI
08:02:36.903 [Lua] Lobby data player_slot_3 = 0:0
08:02:36.903 [Lua] Lobby data eac_authorized = true
08:02:36.903 [Lua] Set lobby end.
08:02:36.903 [Lua] [StateIngame] Server ingame
08:02:36.906 [Lua] Set lobby begin:
08:02:36.906 [Lua] Lobby data twitch_enabled = false
08:02:36.906 [Lua] Lobby data power_level = 0
08:02:36.906 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:36.906 [Lua] Lobby data difficulty_tweak = 0
08:02:36.906 [Lua] Lobby data host = 1100001024c0853
08:02:36.906 [Lua] Lobby data game_mode = 2
08:02:36.906 [Lua] Lobby data is_private = false
08:02:36.906 [Lua] Lobby data match_started = true
08:02:36.907 [Lua] Lobby data mechanism = adventure
08:02:36.907 [Lua] Lobby data level_key = crater
08:02:36.907 [Lua] Lobby data player_slot_1 = 0:0
08:02:36.907 [Lua] Lobby data selected_level_key = crater
08:02:36.907 [Lua] Lobby data difficulty = hardest
08:02:36.907 [Lua] Lobby data quick_game = true
08:02:36.907 [Lua] Lobby data matchmaking = true
08:02:36.907 [Lua] Lobby data weave_name = false
08:02:36.907 [Lua] Lobby data player_slot_4 = 0:0
08:02:36.907 [Lua] Lobby data num_players = 1
08:02:36.907 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:36.907 [Lua] Lobby data player_slot_2 = 0:0
08:02:36.907 [Lua] Lobby data country_code = FI
08:02:36.907 [Lua] Lobby data player_slot_3 = 0:0
08:02:36.907 [Lua] Lobby data eac_authorized = true
08:02:36.907 [Lua] Set lobby end.
08:02:36.907 [Lua] [Matchmaking] register rpcs
08:02:36.907 [Lua] GameNetworkManager:init... creating game session
08:02:36.907 [Lua] Host GameSession.make_game_session_host with session:
08:02:36.907 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:02:36.907 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853
08:02:36.907 [Lua] [GameNetworkManager] self.is_server = true
08:02:36.907 [Network] Setting artificial MTU limit to 576
08:02:36.907 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 32
08:02:36.907 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
08:02:36.918 [Lua] Switching ConflictSettings: to: beastmen
08:02:36.918 [Lua] pacing=beastmen
08:02:36.918 [Lua] locked_func_name=beastmen
08:02:36.918 [Lua] roaming=nil
08:02:36.918 [Lua] specials=beastmen
08:02:36.918 [Lua] debug_color=purple
08:02:36.918 [Lua] contained_breeds=nil
08:02:36.918 [Lua] pack_spawning=beastmen
08:02:36.918 [Lua] disabled=false
08:02:36.918 [Lua] factions=nil
08:02:36.918 [Lua] boss=beastmen
08:02:36.918 [Lua] horde=beastmen
08:02:36.918 [Lua] name=beastmen
08:02:36.918 [Lua] intensity=default
08:02:36.918 [Lua] ---
08:02:36.918 [Lua] [LevelAnalysis] set_random_seed( 14932265)
08:02:36.932 [Lua] [AIInterestPointSystem] Level Seed: 14932265
08:02:36.932 [Lua]
08:02:36.932 [Lua] [entity_system_bag] = table
08:02:36.932 [Lua] [entity_system_bag] = metatable
08:02:36.932 [Lua] [startup_data] = table
08:02:36.932 [Lua] [entity_manager] = table
08:02:36.932 [Lua] [entity_manager] = metatable
08:02:36.932 [Lua] [unit_spawner] = table
08:02:36.932 [Lua] [unit_spawner] = metatable
08:02:36.932 [Lua] [unit_storage] = table
08:02:36.932 [Lua] [unit_storage] = metatable
08:02:36.932 [Lua] [dice_keeper] = table
08:02:36.932 [Lua] [dice_keeper] = metatable
08:02:36.932 [Lua] [is_server] = true (boolean)
08:02:36.932 [Lua] [world] = [World]
08:02:36.932 [Lua] [system_api] = table
08:02:36.932 [Lua] [entity_system] = table
08:02:36.932 [Lua] [entity_system] = metatable
08:02:36.932 [Lua] [network_lobby] = table
08:02:36.932 [Lua] [network_lobby] = metatable
08:02:36.932 [Lua] [profile_synchronizer] = table
08:02:36.932 [Lua] [profile_synchronizer] = metatable
08:02:36.932 [Lua] [level_transition_handler] = table
08:02:36.932 [Lua] [level_transition_handler] = metatable
08:02:36.932 [Lua] [num_local_human_players] = 1 (number)
08:02:36.932 [Lua] [statistics_db] = table
08:02:36.932 [Lua] [statistics_db] = metatable
08:02:36.932 [Lua] [network_server] = table
08:02:36.932 [Lua] [network_server] = metatable
08:02:36.932 [Lua] [input_manager] = table
08:02:36.932 [Lua] [input_manager] = metatable
08:02:36.932 [Lua] [network_clock] = table
08:02:36.932 [Lua] [network_clock] = metatable
08:02:36.932 [Lua] [network_transmit] = table
08:02:36.932 [Lua] [network_transmit] = metatable
08:02:36.932 [Lua] [free_flight_manager] = table
08:02:36.932 [Lua] [free_flight_manager] = metatable
08:02:36.932 [Lua] [network_manager] = table
08:02:36.932 [Lua] [network_manager] = metatable
08:02:36.932 [Lua] [network_event_delegate] = table
08:02:36.932 [Lua] [network_event_delegate] = metatable
08:02:36.932 [Lua]
08:02:36.932 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:02:36.932 [Lua] ignoring extension VersusInteractObjectiveExtension
08:02:36.932 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:02:36.932 [Lua] ignoring extension VersusSocketObjectiveExtension
08:02:36.932 [Lua] ignoring extension VersusTargetObjectiveExtension
08:02:36.932 [Lua] ignoring extension VersusMissionObjectiveExtension
08:02:36.934 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:02:36.951 [Lua] [AchievementManager] Achievements using the steam platform
08:02:37.008 [Lua] [StateIngame] Level seed: 14932265
08:02:37.033 [Lua] [LevelAnalysis] set_random_seed( 14932265)
08:02:37.039 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:02:37.039 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:02:37.040 [Lua] [IngameUI] init
08:02:37.055 [Lua] cb_razer_chroma_setup
08:02:37.079 [Lua] completed
08:02:37.080 [Lua] completed
08:02:37.080 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:02:37.081 [Lua] Set lobby begin:
08:02:37.081 [Lua] Lobby data twitch_enabled = false
08:02:37.081 [Lua] Lobby data power_level = 835
08:02:37.081 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:37.081 [Lua] Lobby data difficulty_tweak = 0
08:02:37.081 [Lua] Lobby data host = 1100001024c0853
08:02:37.081 [Lua] Lobby data game_mode = 2
08:02:37.081 [Lua] Lobby data is_private = false
08:02:37.081 [Lua] Lobby data match_started = true
08:02:37.081 [Lua] Lobby data mechanism = adventure
08:02:37.081 [Lua] Lobby data level_key = crater
08:02:37.081 [Lua] Lobby data player_slot_1 = 0:0
08:02:37.081 [Lua] Lobby data selected_level_key = crater
08:02:37.081 [Lua] Lobby data difficulty = hardest
08:02:37.081 [Lua] Lobby data quick_game = true
08:02:37.081 [Lua] Lobby data matchmaking = true
08:02:37.081 [Lua] Lobby data weave_name = false
08:02:37.081 [Lua] Lobby data player_slot_4 = 0:0
08:02:37.081 [Lua] Lobby data num_players = 1
08:02:37.081 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:37.081 [Lua] Lobby data player_slot_2 = 0:0
08:02:37.082 [Lua] Lobby data country_code = FI
08:02:37.082 [Lua] Lobby data player_slot_3 = 0:0
08:02:37.082 [Lua] Lobby data eac_authorized = true
08:02:37.082 [Lua] Set lobby end.
08:02:37.082 [Flow] Spawned:c_barrel_socket
08:02:37.083 [Flow] Spawned:c_barrel_socket
08:02:37.083 [Lua] CurrentConflictSettings beastmen
08:02:37.083 [Lua] [ConflictDirector] conflict_director is ai_ready
08:02:37.086 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:02:37.086 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:02:37.091 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:02:37.091 [Lua] Forming navigation groups in one frame
08:02:37.091 [Lua] Forming navigation groups
08:02:37.116 [Lua] NavigationGroupManager -> calulation time A: 0.023999999999887223
08:02:37.456 [Lua] Increasing frame table size to 512
08:02:37.573 [Lua] NavigationGroupManager -> calulation time B: 0.45800000000008367
08:02:37.573 [Lua] number of nav groups: 474
08:02:37.579 [Lua] number of refined nav groups : 266
08:02:37.584 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999967258
08:02:37.585 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.89298876449466 Normalized coefficient: 1.2215941770905057
08:02:37.590 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.949472081661224 Normalized coefficient: 1.4384255133522788
08:02:37.593 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.548854823037983 Normalized coefficient: 1.3637715809347124
08:02:37.597 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.072402484714985 Normalized coefficient: 1.5636785785616529
08:02:37.599 [Lua] Spawn density in great_cycle 5 is 0, num cycle zones: 4
08:02:37.608 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
08:02:37.608 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
08:02:37.608 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
08:02:37.608 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
08:02:37.617 [Lua] [LevelAnalysis] Generating boss paths for level: crater
08:02:37.617 [Lua] [LevelAnalysis] This level has a total main-path length of 1536.469 meters.
08:02:37.617 [Lua] [LevelAnalysis] grouping spawners for event_patrol
08:02:37.617 [Lua] [LevelAnalysis]
08:02:37.617 [Lua] [LevelAnalysis] grouping spawners for event_boss
08:02:37.617 [Lua] [LevelAnalysis]
08:02:37.617 [Lua] [LevelAnalysis] Terror events added:
08:02:37.617 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
08:02:37.617 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
08:02:37.617 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
08:02:37.617 [Lua] ----> using boss gizmo!
08:02:37.617 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 6, forbidden-dist: -359.8 start-travel-dist: 369.8, end-travel-dist: 389.8 spawn_distance 0.0
08:02:37.617 [Lua] Adding main path event: Vector3Box(-45.4008, -299.539, 58.6544) boss_event_chaos_spawn 45 table: 0000000005430390
08:02:37.617 [Lua] ----> using boss gizmo!
08:02:37.617 [Lua] [LevelAnalysis] section: 3, start-index: 12, end-index: 18, forbidden-dist: -368.3 start-travel-dist: 1029.9, end-travel-dist: 1083.1 spawn_distance 651.6
08:02:37.617 [Lua] Adding main path event: Vector3Box(-270.257, 118.334, 27.8148) boss_event_minotaur 45 table: 0000000005430680
08:02:37.617 [Lua] [LevelAnalysis] num_event_places_f: 0.99097917175292971 , num_event_places: 0 , trailing_event_fraction: 0.99097917175292971 , num_events: 1
08:02:37.617 [Lua] [LevelAnalysis] Level path distance: 1536.4687576293945
08:02:37.617 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1536.4687576293945 forbidden_dist: -1436.4687576293945
08:02:37.617 [Lua] [LevelAnalysis] wanted_distance: 1074.8447711337062
08:02:37.617 [Lua] [LevelAnalysis] Terror events added:
08:02:37.617 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
08:02:37.617 [Lua] Adding main path event: Vector3Box(-264.402, 30.2047, 8.68212) rare_event_loot_rat 45 table: 0000000005430B50
08:02:37.617 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:02:37.621 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
08:02:37.626 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:02:37.627 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:02:37.628 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=77
08:02:37.629 [Lua] [Managers] Calling function on all managers:
08:02:37.629 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:02:37.638 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame
08:02:37.638 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync
08:02:37.638 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 32
08:02:37.643 [Lua] player (1100001024c0853,2) was put into party 1
08:02:37.655 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78
08:02:37.655 [Lua] Assigning peer(1100001024c0853:2) to profile(3) career(2)
08:02:37.655 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(3) career_index(2)
08:02:37.655 [Lua] Set lobby begin:
08:02:37.655 [Lua] Lobby data twitch_enabled = false
08:02:37.655 [Lua] Lobby data power_level = 835
08:02:37.655 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:37.656 [Lua] Lobby data difficulty_tweak = 0
08:02:37.656 [Lua] Lobby data host = 1100001024c0853
08:02:37.656 [Lua] Lobby data game_mode = 2
08:02:37.656 [Lua] Lobby data is_private = false
08:02:37.656 [Lua] Lobby data match_started = true
08:02:37.656 [Lua] Lobby data mechanism = adventure
08:02:37.656 [Lua] Lobby data level_key = crater
08:02:37.656 [Lua] Lobby data player_slot_1 = 0:0
08:02:37.656 [Lua] Lobby data selected_level_key = crater
08:02:37.656 [Lua] Lobby data difficulty = hardest
08:02:37.656 [Lua] Lobby data quick_game = true
08:02:37.656 [Lua] Lobby data matchmaking = true
08:02:37.656 [Lua] Lobby data weave_name = false
08:02:37.656 [Lua] Lobby data player_slot_4 = 0:0
08:02:37.656 [Lua] Lobby data num_players = 1
08:02:37.656 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:37.656 [Lua] Lobby data player_slot_2 = 0:0
08:02:37.656 [Lua] Lobby data country_code = FI
08:02:37.656 [Lua] Lobby data player_slot_3 = 0:0
08:02:37.656 [Lua] Lobby data eac_authorized = true
08:02:37.656 [Lua] Set lobby end.
08:02:37.656 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
08:02:37.657 [Lua]
08:02:37.657 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:02:37.657 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
08:02:37.657 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
08:02:37.657 [Lua] [wwise/handgun_rifle] = false (boolean)
08:02:37.657 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
08:02:37.657 [Lua] [wwise/one_handed_hammers] = false (boolean)
08:02:37.657 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean)
08:02:37.657 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
08:02:37.657 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
08:02:37.657 [Lua]
08:02:37.657 [Lua]
08:02:37.657 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
08:02:37.657 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:02:37.657 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean)
08:02:37.657 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
08:02:37.657 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:02:37.657 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:02:37.657 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
08:02:37.657 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
08:02:37.657 [Lua] [wwise/handgun_rifle] = false (boolean)
08:02:37.657 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
08:02:37.657 [Lua] [wwise/one_handed_hammers] = false (boolean)
08:02:37.657 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean)
08:02:37.657 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
08:02:37.657 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean)
08:02:37.657 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3] = false (boolean)
08:02:37.657 [Lua]
08:02:37.657 [Lua] player (1100001024c0853,3) was put into party 1
08:02:37.669 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79
08:02:37.669 [Lua] Assigning peer(1100001024c0853:3) to profile(2) career(3)
08:02:37.669 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(2) career_index(3)
08:02:37.669 [Lua] Set lobby begin:
08:02:37.669 [Lua] Lobby data twitch_enabled = false
08:02:37.670 [Lua] Lobby data power_level = 835
08:02:37.670 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:37.670 [Lua] Lobby data difficulty_tweak = 0
08:02:37.670 [Lua] Lobby data host = 1100001024c0853
08:02:37.670 [Lua] Lobby data game_mode = 2
08:02:37.670 [Lua] Lobby data is_private = false
08:02:37.670 [Lua] Lobby data match_started = true
08:02:37.670 [Lua] Lobby data mechanism = adventure
08:02:37.670 [Lua] Lobby data level_key = crater
08:02:37.670 [Lua] Lobby data player_slot_1 = 0:0
08:02:37.670 [Lua] Lobby data selected_level_key = crater
08:02:37.670 [Lua] Lobby data difficulty = hardest
08:02:37.670 [Lua] Lobby data quick_game = true
08:02:37.670 [Lua] Lobby data matchmaking = true
08:02:37.670 [Lua] Lobby data weave_name = false
08:02:37.670 [Lua] Lobby data player_slot_4 = 0:0
08:02:37.670 [Lua] Lobby data num_players = 1
08:02:37.670 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:37.670 [Lua] Lobby data player_slot_2 = 0:0
08:02:37.670 [Lua] Lobby data country_code = FI
08:02:37.670 [Lua] Lobby data player_slot_3 = 0:0
08:02:37.670 [Lua] Lobby data eac_authorized = true
08:02:37.670 [Lua] Set lobby end.
08:02:37.670 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
08:02:37.671 [Lua]
08:02:37.671 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
08:02:37.671 [Lua] [wwise/flail] = false (boolean)
08:02:37.671 [Lua] [wwise/staff] = false (boolean)
08:02:37.671 [Lua] [wwise/flamethrower] = false (boolean)
08:02:37.671 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:02:37.671 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
08:02:37.671 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:02:37.671 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
08:02:37.671 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:02:37.671 [Lua]
08:02:37.671 [Lua]
08:02:37.671 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:02:37.671 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:02:37.671 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
08:02:37.671 [Lua] [wwise/staff] = false (boolean)
08:02:37.671 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
08:02:37.671 [Lua] [wwise/flail] = false (boolean)
08:02:37.671 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:02:37.671 [Lua] [wwise/flamethrower] = false (boolean)
08:02:37.671 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
08:02:37.671 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
08:02:37.671 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
08:02:37.671 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean)
08:02:37.671 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
08:02:37.671 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:02:37.671 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:02:37.671 [Lua]
08:02:37.671 [Lua] player (1100001024c0853,4) was put into party 1
08:02:37.683 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80
08:02:37.683 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1)
08:02:37.683 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1)
08:02:37.683 [Lua] Set lobby begin:
08:02:37.683 [Lua] Lobby data twitch_enabled = false
08:02:37.683 [Lua] Lobby data power_level = 835
08:02:37.683 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:37.684 [Lua] Lobby data difficulty_tweak = 0
08:02:37.684 [Lua] Lobby data host = 1100001024c0853
08:02:37.684 [Lua] Lobby data game_mode = 2
08:02:37.684 [Lua] Lobby data is_private = false
08:02:37.684 [Lua] Lobby data match_started = true
08:02:37.684 [Lua] Lobby data mechanism = adventure
08:02:37.684 [Lua] Lobby data level_key = crater
08:02:37.684 [Lua] Lobby data player_slot_1 = 0:0
08:02:37.684 [Lua] Lobby data selected_level_key = crater
08:02:37.684 [Lua] Lobby data difficulty = hardest
08:02:37.684 [Lua] Lobby data quick_game = true
08:02:37.684 [Lua] Lobby data matchmaking = true
08:02:37.684 [Lua] Lobby data weave_name = false
08:02:37.684 [Lua] Lobby data player_slot_4 = 0:0
08:02:37.684 [Lua] Lobby data num_players = 1
08:02:37.684 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:37.684 [Lua] Lobby data player_slot_2 = 0:0
08:02:37.684 [Lua] Lobby data country_code = FI
08:02:37.684 [Lua] Lobby data player_slot_3 = 0:0
08:02:37.684 [Lua] Lobby data eac_authorized = true
08:02:37.684 [Lua] Set lobby end.
08:02:37.684 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
08:02:37.684 [Lua]
08:02:37.684 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:02:37.684 [Lua] [wwise/one_handed_swords] = false (boolean)
08:02:37.684 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:02:37.684 [Lua] [wwise/handgun_rifle] = false (boolean)
08:02:37.684 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:02:37.684 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
08:02:37.684 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:02:37.684 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:02:37.684 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:02:37.684 [Lua]
08:02:37.684 [Lua]
08:02:37.684 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:02:37.684 [Lua] [wwise/one_handed_swords] = false (boolean)
08:02:37.684 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
08:02:37.684 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:02:37.684 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
08:02:37.684 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:02:37.684 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:02:37.684 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
08:02:37.684 [Lua] [wwise/handgun_rifle] = false (boolean)
08:02:37.685 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:02:37.685 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:02:37.685 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:02:37.685 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:02:37.685 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
08:02:37.685 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
08:02:37.685 [Lua]
08:02:37.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:7 my_peer_id:1100001024c0853
08:02:37.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:8 my_peer_id:1100001024c0853
08:02:37.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:9 my_peer_id:1100001024c0853
08:02:37.761 [Lua] [GameNetworkManager] destroying game object with go_id=80
08:02:37.761 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync
08:02:37.761 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers
08:02:37.763 [Lua] player (1100001024c0853,4) was put into party 1
08:02:37.776 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81
08:02:37.776 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1)
08:02:37.776 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1)
08:02:37.776 [Lua] Set lobby begin:
08:02:37.776 [Lua] Lobby data twitch_enabled = false
08:02:37.776 [Lua] Lobby data power_level = 835
08:02:37.776 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:37.776 [Lua] Lobby data difficulty_tweak = 0
08:02:37.776 [Lua] Lobby data host = 1100001024c0853
08:02:37.776 [Lua] Lobby data game_mode = 2
08:02:37.776 [Lua] Lobby data is_private = false
08:02:37.776 [Lua] Lobby data match_started = true
08:02:37.776 [Lua] Lobby data mechanism = adventure
08:02:37.777 [Lua] Lobby data level_key = crater
08:02:37.777 [Lua] Lobby data player_slot_1 = 0:0
08:02:37.777 [Lua] Lobby data selected_level_key = crater
08:02:37.777 [Lua] Lobby data difficulty = hardest
08:02:37.777 [Lua] Lobby data quick_game = true
08:02:37.777 [Lua] Lobby data matchmaking = true
08:02:37.777 [Lua] Lobby data weave_name = false
08:02:37.777 [Lua] Lobby data player_slot_4 = 0:0
08:02:37.777 [Lua] Lobby data num_players = 1
08:02:37.777 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:37.777 [Lua] Lobby data player_slot_2 = 0:0
08:02:37.777 [Lua] Lobby data country_code = FI
08:02:37.777 [Lua] Lobby data player_slot_3 = 0:0
08:02:37.777 [Lua] Lobby data eac_authorized = true
08:02:37.777 [Lua] Set lobby end.
08:02:37.777 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
08:02:37.777 [Lua]
08:02:37.777 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:02:37.777 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:02:37.777 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:02:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:02:37.777 [Lua] [wwise/one_handed_swords] = false (boolean)
08:02:37.777 [Lua] [wwise/handgun_rifle] = false (boolean)
08:02:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:02:37.777 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
08:02:37.777 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:02:37.777 [Lua]
08:02:37.777 [Lua]
08:02:37.777 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:02:37.777 [Lua] [wwise/one_handed_swords] = false (boolean)
08:02:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
08:02:37.777 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:02:37.777 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
08:02:37.777 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:02:37.777 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:02:37.777 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
08:02:37.777 [Lua] [wwise/handgun_rifle] = false (boolean)
08:02:37.777 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:02:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:02:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:02:37.777 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:02:37.777 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
08:02:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
08:02:37.777 [Lua]
08:02:37.780 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:7 my_peer_id:1100001024c0853
08:02:37.780 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:8 my_peer_id:1100001024c0853
08:02:37.780 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:9 my_peer_id:1100001024c0853
08:02:37.780 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:10 my_peer_id:1100001024c0853
08:02:37.782 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
08:02:37.782 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers
08:02:37.782 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame
08:02:37.787 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:10 my_peer_id:1100001024c0853
08:02:37.799 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
08:02:37.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient
08:02:37.818 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
08:02:37.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
08:02:37.818 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient
08:02:37.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient
08:02:37.818 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
08:02:37.819 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
08:02:37.819 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
08:02:37.821 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
08:02:37.823 [Lua] test
08:02:37.825 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:02:37.825 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83
08:02:37.826 [Lua] test
08:02:37.828 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:02:37.828 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
08:02:37.828 [Lua] test
08:02:37.831 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:02:37.831 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87
08:02:37.836 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:02:37.836 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:02:37.836 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89
08:02:37.848 [Lua] Switching ConflictSettings: to: skaven
08:02:37.848 [Lua] pacing=default
08:02:37.848 [Lua] roaming=nil
08:02:37.848 [Lua] specials=skaven
08:02:37.848 [Lua] debug_color=orange
08:02:37.848 [Lua] contained_breeds=nil
08:02:37.848 [Lua] pack_spawning=skaven
08:02:37.848 [Lua] disabled=false
08:02:37.848 [Lua] factions=nil
08:02:37.848 [Lua] boss=skaven
08:02:37.848 [Lua] horde=default
08:02:37.848 [Lua] name=skaven
08:02:37.848 [Lua] intensity=default
08:02:37.848 [Lua] ---
08:02:37.983 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 32
08:02:38.206 [Lua] completed
08:02:38.222 [Lua] StateInGameRunning:_game_actually_starts()
08:02:38.223 [Lua] #################################################################################################################
08:02:38.223 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-crater [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:02:38.223 [Lua] #################################################################################################################
08:02:38.223 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33
08:02:38.223 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
08:02:38.239 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33
08:02:38.239 [Lua] TerrorEventMixer.start_event: crater_spawn_dummies (seed: 0)
08:02:38.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
08:02:38.290 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
08:02:38.328 [Flow] DISABLE
08:02:38.480 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33
08:02:38.480 [Lua] Commit load time data
08:02:38.738 [Lua] completed
08:02:39.253 [Lua] completed
08:02:39.774 [Lua] completed
08:02:40.305 [Lua] completed
08:02:40.822 [Lua] completed
08:02:41.347 [Lua] completed
08:02:41.871 [Lua] completed
08:02:42.390 [Lua] completed
08:02:42.908 [Lua] completed
08:02:43.425 [Lua] completed
08:02:43.946 [Lua] completed
08:02:44.470 [Lua] completed
08:02:44.990 [Lua] completed
08:02:45.510 [Lua] completed
08:02:46.031 [Lua] completed
08:02:46.553 [Lua] completed
08:02:47.080 [Lua] completed
08:02:47.604 [Lua] completed
08:02:48.130 [Lua] completed
08:02:48.655 [Lua] completed
08:02:49.182 [Lua] completed
08:02:49.237 [Lua] ConflictDirector - destroy all units
08:02:49.704 [Lua] completed
08:02:50.224 [Lua] completed
08:02:50.694 [Lua] [IngameUI] menu view on_enter ingame_menu
08:02:50.742 [Lua] completed
08:02:51.268 [Lua] completed
08:02:51.596 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
08:02:51.824 [Lua] completed
08:02:52.026 [Lua] PopupManager:query_result returned result: leave_game
08:02:52.044 [Lua] [Matchmaking] Doing transition leave_game from UI
08:02:52.044 [Lua] TRANSITION leave_game nil nil
08:02:52.045 [Lua] [GameNetworkManager] Leaving game...
08:02:52.045 [Lua] [GameNetworkManager] Shutting down game session host.
08:02:52.045 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:02:52.045 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:02:52.045 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=16.66
08:02:52.045 [Lua] [IngameUI] menu view on_exit ingame_menu
08:02:52.058 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:02:52.343 [Lua] completed
08:02:52.494 [Lua] Set lobby begin:
08:02:52.494 [Lua] Lobby data twitch_enabled = false
08:02:52.494 [Lua] Lobby data power_level = 0
08:02:52.494 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:02:52.494 [Lua] Lobby data difficulty_tweak = 0
08:02:52.494 [Lua] Lobby data host = 1100001024c0853
08:02:52.494 [Lua] Lobby data game_mode = 2
08:02:52.494 [Lua] Lobby data is_private = false
08:02:52.494 [Lua] Lobby data match_started = true
08:02:52.494 [Lua] Lobby data mechanism = adventure
08:02:52.494 [Lua] Lobby data level_key = crater
08:02:52.494 [Lua] Lobby data player_slot_1 = 0:0
08:02:52.494 [Lua] Lobby data selected_level_key = crater
08:02:52.494 [Lua] Lobby data difficulty = hardest
08:02:52.494 [Lua] Lobby data quick_game = true
08:02:52.494 [Lua] Lobby data matchmaking = true
08:02:52.494 [Lua] Lobby data weave_name = false
08:02:52.494 [Lua] Lobby data player_slot_4 = 0:0
08:02:52.494 [Lua] Lobby data num_players = 1
08:02:52.494 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:02:52.494 [Lua] Lobby data player_slot_2 = 0:0
08:02:52.494 [Lua] Lobby data country_code = FI
08:02:52.494 [Lua] Lobby data player_slot_3 = 0:0
08:02:52.494 [Lua] Lobby data eac_authorized = true
08:02:52.495 [Lua] Set lobby end.
08:02:52.861 [Lua] completed
08:02:53.379 [Lua] completed
08:02:53.900 [Lua] completed
08:02:54.049 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
08:02:54.049 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
08:02:54.049 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:02:54.049 [Lua] [Managers] Calling function on all managers:
08:02:54.050 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
08:02:54.050 [Lua] Clearing all global lookup lists
08:02:54.050 [Lua] [IngamePlayerListUI] - Destroy
08:02:54.050 [Lua] [GamePadEquipmentUI] - Destroy
08:02:54.050 [Lua] [EquipmentUI] - Destroy
08:02:54.050 [Lua] [GamePadAbilityUI] - Destroy
08:02:54.050 [Lua] [AbilityUI] - Destroy
08:02:54.050 [Lua] [IngameUI] destroy
08:02:54.240 [Lua] [Managers] Destroying manager group:
08:02:54.247 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:02:54.349 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
08:02:54.351 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
08:02:54.354 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
08:02:54.355 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
08:02:54.356 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
08:02:54.356 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
08:02:54.357 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
08:02:54.357 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
08:02:54.361 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
08:02:54.363 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
08:02:54.364 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
08:02:54.364 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
08:02:54.366 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
08:02:54.369 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
08:02:54.369 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:02:54.369 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
08:02:54.371 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
08:02:54.373 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
08:02:54.375 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
08:02:54.375 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
08:02:54.378 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
08:02:54.379 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
08:02:54.381 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
08:02:54.381 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
08:02:54.383 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
08:02:54.385 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
08:02:54.387 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
08:02:54.395 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
08:02:54.397 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
08:02:54.399 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
08:02:54.404 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
08:02:54.404 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame
08:02:54.404 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
08:02:54.404 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 crater 0
08:02:54.404 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:02:54.404 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 14, User: 1100001024c0853 "Le Duck du Lac"
<>
08:02:54.405 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: crater<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: crater"
[2] self = table: 0000000009D51700; previous_state = InGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 0000000009340760; peer_id = "1100001024c0853"; level_key = "crater"; environment_variation_id = 0; level_seed = 14932265; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B214960
[3] _ = table: 0000000009D51700; new_state = Loading; old_state = InGame
[4] self = table: 00000000092F0950; peer_state_machines = table: 0000000009394CF0; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E6AF010; current_state = InGame
[5] self = table: 0000000002606DC0; application_shutdown = nil; unit_spawner = table: 000000000B6BB750; world = [World]; unit_storage = table: 0000000001F4AFB0; units = table: 000000000BD8B5B0; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 0000000002606DC0
[8] self = table: 0000000011F31CD0; dt = 0.016681799665093422; t = 2979.9874851834029; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016681799665093422; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016681799665093422; t = 2979.9874851834029
[10] dt = 0.016681799665093422
[2] server = table: 00000000092F0950; wanted_career_index = 4; loaded_level = "crater"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5601836144924164; peer_id = "1100001024c0853";
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000E723B20; game_session = [GameSession]; host_to_migrate_to = "11000010c217b6e"; game_network_manager = table: 0000000009A7C410; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000E6C7650; _joined_peers = table: 000000000E6FF630; voip = table: 0000000009391510; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000E6858D0; lobby_host = table: 0000000009D606F0; level_key = "crater"; slot_allocator = table: 000000000E6F70C0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009325350; wanted_career_index = 4; _reserved_slots = table: 000000000E6C3740; wanted_profile_index = 5; _connected_peers = table: 0000000009325320; player_manager = table: 000000001054ED70; _profile_requester = table: 000000000E694BE0; network_transmit = table: 0000000009340760; peers_completed_game_object_sync = table: 00000000092F45F0; peer_state_machines = table: 0000000009394CF0; network_event_delegate = table: 000000000FEFC320;
[5] world_name = "level_world"; entity_system_bag = table: 000000000BA1C330; network_server = table: 00000000092F0950; entity_system = table: 000000000B2477F0; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 00000000010CE3A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000040B10C0; profile_synchronizer = table: 0000000009325350; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FA3BD10; num_local_human_players = 1; _lobby_host = table: 0000000009D606F0; _gm_event_end_conditions_met = false; exit_type = "left_game"; world = [World]; dt = 0.016681799665093422; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 000000000FEFC320; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 0000000009340760; level_key = "crater"; game_mode_key = "adventure"; statistics_db = table: 000000000C7A2980; exit_time = 16.656225010752678; dice_keeper = table: 0000000001786930; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002606DC0;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002606DC0;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002606DC0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000017B0D40;
<>
<>
08:02:54.405 [Lua] [Matchmaking] unregister rpcs
08:02:54.405 [Lua] [Matchmaking] destroying
08:02:54.405 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
08:02:54.405 [Lua] [ChatManager] Unregistering channel 1
08:02:54.405 [Lua] [EnemyPackageLoader] network_context_destroyed
08:02:54.405 [Lua] [PartyManager] network_context_destroyed
08:02:54.405 [Lua] [GameMechanismManager] network_context_destroyed
08:02:54.405 [SteamVoip] Destroying room 692e6e65dba3cc80
08:02:54.406 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:02:54.406 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
08:02:54.407 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:02:54.413 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:02:54.413 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
08:02:54.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient
08:02:54.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
08:02:54.416 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
08:02:54.417 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:02:54.417 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
08:02:54.419 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
08:02:54.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
08:02:54.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient
08:02:54.421 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
08:02:54.421 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:02:54.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
08:02:54.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient
08:02:54.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05, InventoryPackageSynchronizerClient
08:02:54.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient
08:02:54.426 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:02:54.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient
08:02:54.426 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient
08:02:54.432 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:02:54.432 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
08:02:54.432 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient
08:02:54.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
08:02:54.432 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
08:02:54.433 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
08:02:54.433 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
08:02:54.434 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
08:02:54.434 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:02:54.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient
08:02:54.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, InventoryPackageSynchronizerClient
08:02:54.435 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
08:02:54.435 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
08:02:54.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, InventoryPackageSynchronizerClient
08:02:54.436 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
08:02:54.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
08:02:54.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03, InventoryPackageSynchronizerClient
08:02:54.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
08:02:54.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, InventoryPackageSynchronizerClient
08:02:54.439 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
08:02:54.446 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
08:02:54.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient
08:02:54.447 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
08:02:54.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1, InventoryPackageSynchronizerClient
08:02:54.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
08:02:54.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient
08:02:54.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient
08:02:54.450 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient
08:02:54.450 [EACServer] [10:02:54:449][Windows][EAC Server] [Info][Destroy] Called
08:02:54.451 [Lua] [LobbyHost] Destroying
08:02:54.451 [Lua] ############### UNLOADING PACKAGES ###############
08:02:54.451 [Lua] [Managers] Calling function on all managers:
08:02:54.451 [Lua] [Managers] Destroying manager group:
08:02:54.452 [Lua] [Gamestate] Enter state StateLoading
08:02:54.453 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
08:02:54.453 [Lua] [LobbyManager] Setting up network options
08:02:54.453 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
08:02:54.453 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
08:02:54.453 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
08:02:54.453 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
08:02:54.453 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
08:02:54.453 [Lua] LobbyManager:setup_network_options server_port: 27015
08:02:54.453 [Lua] registering RPCs
08:02:54.453 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
08:02:54.453 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
08:02:54.453 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:02:54.453 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:02:54.454 [Lua] [LevelTransitionHandler] load_level inn_level 0
08:02:54.485 [Umbra] Unload tome
08:02:54.495 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler
08:02:54.495 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
08:02:54.495 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
08:02:54.495 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
08:02:54.495 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
08:02:54.495 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
08:02:54.495 [SteamVoip] Creating room c00ae982ae06117
08:02:54.496 [EAC] EAC server 1100001024c0853 is initializing
08:02:54.504 [EAC] Server is also client 1100001024c0853
08:02:54.504 [EACServer] [10:02:54:503][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF63EB577C0 LogLevel: Info.
08:02:54.504 [Lua] ### Created peer state machine for 1100001024c0853
08:02:54.504 [Lua] [PeerSM] 1100001024c0853 :: on_enter Connecting
08:02:54.504 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
08:02:54.504 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:02:54.515 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:02:54.515 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:02:54.515 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
08:02:54.515 [Lua] Set lobby begin:
08:02:54.515 [Lua] Set lobby end.
08:02:54.515 [Lua] [PSM] Peer 1100001024c0853 joined. Want to use profile index "5" and join party "nil"
08:02:54.515 [Lua] [LobbyHost] Changed state from 0 to creating
08:02:54.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:02:54.595 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:02:54.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:02:54.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:02:54.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:02:54.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
08:02:54.737 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:02:54.737 [Lua] [LobbyHost] Changed state from creating to joined
08:02:54.737 [Lua] [PartyManager] Leader is set to 1100001024c0853
08:02:54.737 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001024c0853 my_peer_id:1100001024c0853
08:02:54.737 [Lua] [ChatManager] Registering channel 1
08:02:54.737 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853)
08:02:54.737 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853)
08:02:54.737 [Lua] [PartyManager] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853)
08:02:54.753 [Lua] [NetworkServer] Changing num_players from nil to 1
08:02:54.753 [Lua] Players: 1
08:02:54.753 [Lua] Set lobby begin:
08:02:54.753 [Lua] Lobby data num_players = 1
08:02:54.754 [Lua] Lobby data level_key = inn_level
08:02:54.754 [Lua] Lobby data game_mode = 3
08:02:54.754 [Lua] Lobby data matchmaking = false
08:02:54.754 [Lua] Set lobby end.
08:02:54.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
08:02:54.787 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
08:02:54.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:02:56.073 [Lua] player (1100001024c0853,1) was put into party 0
08:02:56.073 [Lua] [PeerSM] 1100001024c0853 :: on_exit Connecting
08:02:56.073 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
08:02:56.074 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 inn_level 0
08:02:56.074 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:02:56.074 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 15, User: 1100001024c0853 "Le Duck du Lac"
<>
08:02:56.074 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002678780; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15152155; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F4396B0
[3] _ = table: 0000000002678780; new_state = Loading; old_state = Connecting
[4] self = table: 000000000E7CA410; dt = 0.016993600875139236; state_data = table: 0000000002678780; new_state = Loading
[5] self = table: 000000000F63EBF0; dt = 0.016993600875139236; peer_state_machines = table: 00000000081657F0; joined_peers = table: 000000000EAE0D80; game_session = nil; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E7CA410
[6] self = table: 000000000BB350E0; dt = 0.016993600875139236
[7] self = table: 000000000BB350E0; dt = 0.016993600875139236; t = 2982.012286555022
[8] self = table: 0000000011F31CD0; dt = 0.016993600875139236; t = 2982.012286555022
[9] self = table: 0000000000097110; real_world_dt = 0.016993600875139236; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016993600875139236; t = 2982.012286555022
[10] dt = 0.016993600875139236
[2] server = table: 000000000F63EBF0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5434199869632721; peer_id = "1100001024c0853";
[4] current_state = Loading; function_memoize = table: 000000000BCA6080; state_data = table: 0000000002678780;
[5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "inn_level"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 000000000E783DA0;
[6] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 000000000FB90E10; _machine = table: 00000000003E24F0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E783DA0; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000823A090; _network_transmit = table: 000000000D1342F0; _network_server = table: 000000000F63EBF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000EFB6300; _local_quickplay_bonus = true; _loading_view = table: 000000000B2B9D70;
[7] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 000000000FB90E10; _machine = table: 00000000003E24F0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E783DA0; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000823A090; _network_transmit = table: 000000000D1342F0; _network_server = table: 000000000F63EBF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000EFB6300; _local_quickplay_bonus = true; _loading_view = table: 000000000B2B9D70;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BB350E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000017B0D40;
<>
<>
08:02:56.075 [Lua] [StateLoading] got rpc_load_level 50 inn_level
08:03:02.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:03:02.107 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:03:02.124 [Lua] [LevelTransitionHandler] Level load completed!
08:03:02.124 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 15152155 - use_random_directors: true - overriden_conflict: nil
08:03:02.127 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:03:02.127 [Lua] checking dlc's against conflict directors
08:03:02.127 [Lua] number of factions to include 2
08:03:02.127 [Lua] Updated list weights for random:
08:03:02.127 [Lua] skaven, 0.42 (0.00-0.42)
08:03:02.127 [Lua] chaos, 0.42 (0.42-0.83)
08:03:02.127 [Lua] beastmen, 0.17 (0.83-1.00)
08:03:02.127 [Lua] Rolled random faction: 0.78740328550338745 chaos
08:03:02.127 [Lua] Updated list weights for random:
08:03:02.127 [Lua] skaven, 0.71 (0.00-0.71)
08:03:02.127 [Lua] beastmen, 0.29 (0.71-1.00)
08:03:02.127 [Lua] Rolled random faction: 0.69180828332901001 skaven
08:03:02.127 [Lua] number of factions added 2
08:03:02.127 [Lua] --- --- ---
08:03:02.127 [Lua] Starting... difficulty 'hardest'
08:03:02.127 [Lua] These are the starting conflict directors:
08:03:02.127 [Lua] inn_level
08:03:02.127 [Lua] --- --- ---
08:03:02.127 [Lua]
08:03:02.127 [Lua] DONE! Found the following directors:
08:03:02.127 [Lua] (free: 35), Master hash is:
08:03:02.127 [Lua] [EnemyPackageLoader] breed_lookup: {
}
08:03:02.127 [Lua] load_startup_enemy_packages: --------------
08:03:02.127 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:03:02.127 [Lua] critter_rat
08:03:02.141 [Lua] ### Sending rpc_level_loaded
08:03:02.141 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 50
08:03:02.141 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded
08:03:02.158 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading
08:03:02.158 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages
08:03:02.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:0 my_peer_id:1100001024c0853
08:03:02.158 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:0 my_peer_id:1100001024c0853
08:03:02.174 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
08:03:02.174 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages
08:03:02.174 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame
08:03:02.175 [Lua] ### Sending rpc_level_loaded
08:03:02.175 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 50
08:03:02.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:03:02.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:03:02.192 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
08:03:02.192 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:03:02.193 [Lua] Starting async level spawning of levels/inn/world
08:03:02.193 [Umbra] Init version: 3.4.15 :: 16 threads
08:03:02.501 [Lua] Async level spawning done
08:03:02.501 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:03:03.470 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:03:03.470 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:03:03.470 [Lua] Set lobby begin:
08:03:03.470 [Lua] Lobby data host = 1100001024c0853
08:03:03.470 [Lua] Lobby data level_key = inn_level
08:03:03.470 [Lua] Lobby data game_mode = 3
08:03:03.470 [Lua] Lobby data country_code = FI
08:03:03.471 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:03.471 [Lua] Lobby data num_players = 1
08:03:03.471 [Lua] Lobby data matchmaking = false
08:03:03.471 [Lua] Set lobby end.
08:03:03.471 [Lua] [Managers] Destroying manager group:
08:03:03.471 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:03:03.471 [Lua] [Gamestate] Enter StateIngame HOST
08:03:03.471 [Lua] [Managers] Calling function on all managers:
08:03:03.472 [Lua] <>level = inn_level<>
08:03:03.472 [Lua] Set lobby begin:
08:03:03.472 [Lua] Lobby data host = 1100001024c0853
08:03:03.472 [Lua] Lobby data level_key = inn_level
08:03:03.472 [Lua] Lobby data game_mode = 3
08:03:03.472 [Lua] Lobby data selected_level_key = inn_level
08:03:03.472 [Lua] Lobby data country_code = FI
08:03:03.472 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:03.472 [Lua] Lobby data num_players = 1
08:03:03.472 [Lua] Lobby data matchmaking = false
08:03:03.472 [Lua] Set lobby end.
08:03:03.472 [Lua] [StateIngame] Server ingame
08:03:03.475 [Lua] Set lobby begin:
08:03:03.475 [Lua] Lobby data level_key = inn_level
08:03:03.475 [Lua] Lobby data selected_level_key = inn_level
08:03:03.475 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:03.475 [Lua] Lobby data matchmaking = false
08:03:03.475 [Lua] Lobby data host = 1100001024c0853
08:03:03.475 [Lua] Lobby data country_code = FI
08:03:03.475 [Lua] Lobby data game_mode = 3
08:03:03.475 [Lua] Lobby data difficulty_tweak = 0
08:03:03.475 [Lua] Lobby data difficulty = hardest
08:03:03.475 [Lua] Lobby data num_players = 1
08:03:03.476 [Lua] Set lobby end.
08:03:03.476 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
08:03:03.476 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
08:03:03.476 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:03:03.476 [Lua] [Matchmaking] initializing
08:03:03.476 [Lua] [Matchmaking] my_peer_id: 1100001024c0853, I am server
08:03:03.476 [Lua] [Matchmaking] register rpcs
08:03:03.476 [Lua] GameNetworkManager:init... creating game session
08:03:03.476 [Lua] Host GameSession.make_game_session_host with session:
08:03:03.476 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:03:03.476 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853
08:03:03.476 [Lua] [GameNetworkManager] self.is_server = true
08:03:03.476 [Network] Setting artificial MTU limit to 576
08:03:03.476 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
08:03:03.486 [Lua] Switching ConflictSettings: to: inn_level
08:03:03.486 [Lua] pacing=disabled
08:03:03.486 [Lua] roaming=nil
08:03:03.486 [Lua] disabled=false
08:03:03.486 [Lua] pack_spawning=disabled
08:03:03.486 [Lua] contained_breeds=nil
08:03:03.486 [Lua] boss=disabled
08:03:03.486 [Lua] horde=disabled
08:03:03.486 [Lua] specials=disabled
08:03:03.486 [Lua] name=inn_level
08:03:03.486 [Lua] intensity=disabled
08:03:03.486 [Lua] ---
08:03:03.486 [Lua] [LevelAnalysis] set_random_seed( 15152155)
08:03:03.489 [Lua] [AIInterestPointSystem] Level Seed: 15152155
08:03:03.490 [Lua]
08:03:03.490 [Lua] [entity_system_bag] = table
08:03:03.490 [Lua] [entity_system_bag] = metatable
08:03:03.490 [Lua] [startup_data] = table
08:03:03.490 [Lua] [entity_manager] = table
08:03:03.490 [Lua] [entity_manager] = metatable
08:03:03.490 [Lua] [unit_spawner] = table
08:03:03.490 [Lua] [unit_spawner] = metatable
08:03:03.490 [Lua] [unit_storage] = table
08:03:03.490 [Lua] [unit_storage] = metatable
08:03:03.490 [Lua] [dice_keeper] = table
08:03:03.490 [Lua] [dice_keeper] = metatable
08:03:03.490 [Lua] [is_server] = true (boolean)
08:03:03.490 [Lua] [world] = [World]
08:03:03.490 [Lua] [system_api] = table
08:03:03.490 [Lua] [entity_system] = table
08:03:03.490 [Lua] [entity_system] = metatable
08:03:03.490 [Lua] [network_lobby] = table
08:03:03.490 [Lua] [network_lobby] = metatable
08:03:03.490 [Lua] [profile_synchronizer] = table
08:03:03.490 [Lua] [profile_synchronizer] = metatable
08:03:03.490 [Lua] [level_transition_handler] = table
08:03:03.490 [Lua] [level_transition_handler] = metatable
08:03:03.490 [Lua] [num_local_human_players] = 1 (number)
08:03:03.490 [Lua] [statistics_db] = table
08:03:03.490 [Lua] [statistics_db] = metatable
08:03:03.490 [Lua] [network_server] = table
08:03:03.490 [Lua] [network_server] = metatable
08:03:03.490 [Lua] [input_manager] = table
08:03:03.490 [Lua] [input_manager] = metatable
08:03:03.490 [Lua] [network_clock] = table
08:03:03.490 [Lua] [network_clock] = metatable
08:03:03.490 [Lua] [network_transmit] = table
08:03:03.490 [Lua] [network_transmit] = metatable
08:03:03.490 [Lua] [free_flight_manager] = table
08:03:03.490 [Lua] [free_flight_manager] = metatable
08:03:03.490 [Lua] [network_manager] = table
08:03:03.490 [Lua] [network_manager] = metatable
08:03:03.490 [Lua] [network_event_delegate] = table
08:03:03.490 [Lua] [network_event_delegate] = metatable
08:03:03.490 [Lua]
08:03:03.490 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:03:03.490 [Lua] ignoring extension VersusInteractObjectiveExtension
08:03:03.490 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:03:03.490 [Lua] ignoring extension VersusSocketObjectiveExtension
08:03:03.490 [Lua] ignoring extension VersusTargetObjectiveExtension
08:03:03.490 [Lua] ignoring extension VersusMissionObjectiveExtension
08:03:03.491 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:03:03.493 [Lua] [AchievementManager] Achievements using the steam platform
08:03:03.540 [Lua] [StateIngame] Level seed: 15152155
08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read,
08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read,
08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
08:03:03.547 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:03:03.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:03:03.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:03:03.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
08:03:03.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read,
08:03:03.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
08:03:03.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read,
08:03:03.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
08:03:03.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
08:03:03.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read,
08:03:03.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
08:03:03.551 [Lua] [LevelAnalysis] set_random_seed( 15152155)
08:03:03.555 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
08:03:03.555 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
08:03:03.556 [Lua] [IngameUI] init
08:03:03.574 [Lua] cb_razer_chroma_setup
08:03:03.602 [Lua] completed
08:03:03.602 [Lua] completed
08:03:03.602 [Lua] completed
08:03:03.602 [Lua] completed
08:03:03.613 [Lua] completed
08:03:03.614 [Lua] completed
08:03:03.615 [Lua] [Matchmaking] Cancelling matchmaking
08:03:03.615 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:03:03.615 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:03:03.615 [Lua] Set lobby begin:
08:03:03.615 [Lua] Lobby data level_key = inn_level
08:03:03.615 [Lua] Lobby data power_level = 0
08:03:03.615 [Lua] Lobby data selected_level_key = inn_level
08:03:03.615 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:03.615 [Lua] Lobby data matchmaking = false
08:03:03.615 [Lua] Lobby data host = 1100001024c0853
08:03:03.615 [Lua] Lobby data country_code = FI
08:03:03.615 [Lua] Lobby data game_mode = 3
08:03:03.615 [Lua] Lobby data difficulty_tweak = 0
08:03:03.615 [Lua] Lobby data difficulty = hardest
08:03:03.615 [Lua] Lobby data num_players = 1
08:03:03.615 [Lua] Set lobby end.
08:03:03.616 [Flow] complete_skittergate_legend true
08:03:03.616 [Flow] complete_all_helmgart_levels_recruit true
08:03:03.617 [Flow] WitchHunterLevel:35
08:03:03.617 [Flow] LeaderYes
08:03:03.617 [Flow] ALL PC XP:304250
08:03:03.617 [Flow] Has "bogenhafen" DLC:true
08:03:03.617 [Flow] WH XP:60850
08:03:03.617 [Flow] Number of crafted items:10809
08:03:03.617 [Flow] Has "pre_order" DLC:true
08:03:03.617 [Flow] Sum of Powe Levels:1500
08:03:03.617 [Flow] lodestone diff 1:false
08:03:03.618 [Flow] magnus and forest activated
08:03:03.618 [Flow] magnus and forest activated
08:03:03.618 [Flow] cemetery and forest activated
08:03:03.618 [Flow] magnus and cemetery
08:03:03.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:03:03.618 [Flow] ALL RUNES ACTIVATED
08:03:03.618 [Flow] magnus and forest activated
08:03:03.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:03:03.618 [Flow] ALL RUNES ACTIVATED
08:03:03.618 [Flow] cemetery and forest activated
08:03:03.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:03:03.618 [Flow] ALL RUNES ACTIVATED
08:03:03.618 [Flow] magnus and forest activated
08:03:03.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:03:03.618 [Flow] ALL RUNES ACTIVATED
08:03:03.618 [Flow] magnus and cemetery
08:03:03.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:03:03.618 [Flow] ALL RUNES ACTIVATED
08:03:03.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:03:03.620 [Lua] CurrentConflictSettings inn_level
08:03:03.620 [Lua] [ConflictDirector] conflict_director is ai_ready
08:03:03.620 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:03:03.620 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:03:03.622 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:03:03.622 [Lua] Forming navigation groups in one frame
08:03:03.622 [Lua] Forming navigation groups
08:03:03.650 [Lua] NavigationGroupManager -> calulation time A: 0.028000000000247383
08:03:03.651 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
08:03:03.651 [Lua] number of nav groups: 41
08:03:03.652 [Lua] number of refined nav groups : 23
08:03:03.654 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
08:03:03.654 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
08:03:03.655 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:03:03.655 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
08:03:03.657 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:03:03.657 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:03:03.657 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:03:03.657 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
08:03:03.657 [Lua] [Managers] Calling function on all managers:
08:03:03.658 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:03:03.689 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame
08:03:03.689 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync
08:03:03.865 [Lua] player (1100001024c0853,1) was put into party 1
08:03:03.865 [Lua] [IngamePlayerListUI] - Destroy
08:03:03.866 [Lua] [GamePadEquipmentUI] - Destroy
08:03:03.866 [Lua] [EquipmentUI] - Destroy
08:03:03.866 [Lua] [GamePadAbilityUI] - Destroy
08:03:03.866 [Lua] [AbilityUI] - Destroy
08:03:03.875 [Lua] Assigning peer(1100001024c0853:1) to profile(5) career(4)
08:03:03.875 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(1) profile_index(5) career_index(4)
08:03:03.876 [Lua] Set lobby begin:
08:03:03.876 [Lua] Lobby data player_slot_1 = 0:0
08:03:03.876 [Lua] Lobby data level_key = inn_level
08:03:03.876 [Lua] Lobby data power_level = 0
08:03:03.876 [Lua] Lobby data selected_level_key = inn_level
08:03:03.876 [Lua] Lobby data player_slot_4 = 0:0
08:03:03.876 [Lua] Lobby data difficulty = hardest
08:03:03.876 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:03.876 [Lua] Lobby data matchmaking = false
08:03:03.876 [Lua] Lobby data host = 1100001024c0853
08:03:03.876 [Lua] Lobby data country_code = FI
08:03:03.876 [Lua] Lobby data game_mode = 3
08:03:03.876 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:03.876 [Lua] Lobby data player_slot_2 = 0:0
08:03:03.876 [Lua] Lobby data difficulty_tweak = 0
08:03:03.876 [Lua] Lobby data player_slot_3 = 0:0
08:03:03.876 [Lua] Lobby data num_players = 1
08:03:03.876 [Lua] Set lobby end.
08:03:03.876 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
08:03:03.876 [Lua]
08:03:03.876 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean)
08:03:03.876 [Lua] [wwise/one_handed_swords] = false (boolean)
08:03:03.876 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:03:03.876 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean)
08:03:03.876 [Lua] [wwise/two_handed_swords] = false (boolean)
08:03:03.876 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
08:03:03.876 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
08:03:03.876 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
08:03:03.876 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean)
08:03:03.876 [Lua]
08:03:03.876 [Lua]
08:03:03.876 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean)
08:03:03.876 [Lua] [wwise/one_handed_swords] = false (boolean)
08:03:03.876 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:03:03.876 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean)
08:03:03.876 [Lua] [wwise/two_handed_swords] = false (boolean)
08:03:03.876 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:03:03.876 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
08:03:03.876 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean)
08:03:03.876 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1] = false (boolean)
08:03:03.876 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
08:03:03.876 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05] = false (boolean)
08:03:03.876 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
08:03:03.876 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:03:03.876 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean)
08:03:03.876 [Lua]
08:03:03.876 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync
08:03:03.876 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers
08:03:03.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
08:03:03.877 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
08:03:03.877 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
08:03:03.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
08:03:03.880 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:1 my_peer_id:1100001024c0853
08:03:03.888 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers
08:03:03.889 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame
08:03:03.894 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:1 my_peer_id:1100001024c0853
08:03:03.894 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:03:03.894 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
08:03:03.894 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:03:03.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05, InventoryPackageSynchronizerClient, async-read,
08:03:03.894 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
08:03:03.894 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
08:03:03.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, InventoryPackageSynchronizerClient, async-read,
08:03:03.894 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
08:03:03.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:03:03.895 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
08:03:03.895 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
08:03:03.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1, InventoryPackageSynchronizerClient, async-read,
08:03:03.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read,
08:03:03.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient, async-read,
08:03:03.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
08:03:03.940 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
08:03:03.941 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
08:03:03.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
08:03:04.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
08:03:04.009 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
08:03:04.009 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
08:03:04.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
08:03:04.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
08:03:04.061 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
08:03:04.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
08:03:04.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
08:03:04.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
08:03:04.113 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
08:03:04.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
08:03:04.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
08:03:04.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
08:03:04.149 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
08:03:04.150 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
08:03:04.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:03:04.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:03:04.185 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:03:04.186 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
08:03:04.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:03:04.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:03:04.229 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:03:04.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
08:03:04.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
08:03:04.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
08:03:04.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
08:03:04.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
08:03:04.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
08:03:04.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
08:03:04.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
08:03:04.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
08:03:04.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
08:03:04.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
08:03:04.344 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
08:03:04.345 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
08:03:04.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
08:03:04.345 [Lua] completed
08:03:04.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
08:03:04.389 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
08:03:04.390 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
08:03:04.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:03:04.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:03:04.421 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:03:04.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
08:03:04.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:03:04.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:03:04.456 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:03:04.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
08:03:04.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
08:03:04.458 [Flow] DISABLE
08:03:04.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
08:03:04.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
08:03:04.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
08:03:04.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
08:03:04.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
08:03:04.558 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
08:03:04.559 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
08:03:04.559 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
08:03:04.676 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
08:03:04.676 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
08:03:04.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
08:03:04.861 [Lua] completed
08:03:04.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
08:03:04.895 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
08:03:04.895 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
08:03:05.388 [Lua] completed
08:03:05.418 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
08:03:05.418 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
08:03:05.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05
08:03:05.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05
08:03:05.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05
08:03:05.536 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
08:03:05.608 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
08:03:05.608 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
08:03:05.608 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
08:03:05.889 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
08:03:05.889 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
08:03:05.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p
08:03:05.905 [Lua] completed
08:03:05.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p
08:03:05.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p
08:03:05.939 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
08:03:06.057 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
08:03:06.057 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
08:03:06.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p
08:03:06.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p
08:03:06.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p
08:03:06.108 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
08:03:06.193 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
08:03:06.193 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
08:03:06.193 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
08:03:06.431 [Lua] completed
08:03:06.551 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
08:03:06.551 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
08:03:06.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1
08:03:06.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1
08:03:06.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1
08:03:06.636 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
08:03:06.754 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
08:03:06.754 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
08:03:06.771 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
08:03:06.793 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:03:06.793 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:03:06.793 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
08:03:06.825 [Lua] Players are leaving the safe zone
08:03:06.961 [Lua] completed
08:03:07.130 [Lua] StateInGameRunning:_game_actually_starts()
08:03:07.130 [Lua] #################################################################################################################
08:03:07.130 [Lua] [Loading Time]: 00:00:13 [Transition]: crater-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:03:07.130 [Lua] #################################################################################################################
08:03:07.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
08:03:07.146 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
08:03:07.365 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
08:03:07.365 [Lua] Commit load time data
08:03:07.481 [Lua] completed
08:03:08.014 [Lua] completed
08:03:08.484 [Lua] Set lobby begin:
08:03:08.484 [Lua] Lobby data player_slot_1 = 0:0
08:03:08.484 [Lua] Lobby data level_key = inn_level
08:03:08.484 [Lua] Lobby data power_level = 835
08:03:08.484 [Lua] Lobby data selected_level_key = inn_level
08:03:08.484 [Lua] Lobby data player_slot_4 = 0:0
08:03:08.484 [Lua] Lobby data difficulty = hardest
08:03:08.484 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:08.484 [Lua] Lobby data matchmaking = false
08:03:08.484 [Lua] Lobby data host = 1100001024c0853
08:03:08.484 [Lua] Lobby data country_code = FI
08:03:08.484 [Lua] Lobby data game_mode = 3
08:03:08.484 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:08.484 [Lua] Lobby data player_slot_2 = 0:0
08:03:08.484 [Lua] Lobby data difficulty_tweak = 0
08:03:08.484 [Lua] Lobby data player_slot_3 = 0:0
08:03:08.484 [Lua] Lobby data num_players = 1
08:03:08.484 [Lua] Set lobby end.
08:03:08.535 [Lua] completed
08:03:09.059 [Lua] completed
08:03:09.585 [Lua] completed
08:03:10.111 [Lua] completed
08:03:10.638 [Lua] completed
08:03:11.162 [Lua] completed
08:03:11.687 [Lua] completed
08:03:12.213 [Lua] completed
08:03:12.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
08:03:12.314 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:03:12.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
08:03:12.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:03:12.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
08:03:12.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:03:12.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read,
08:03:12.365 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:03:12.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
08:03:12.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:03:12.399 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read,
08:03:12.399 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:03:12.416 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
08:03:12.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:03:12.432 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
08:03:12.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:03:12.568 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
08:03:12.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:03:12.584 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
08:03:12.585 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:03:12.736 [Lua] completed
08:03:13.262 [Lua] completed
08:03:13.789 [Lua] completed
08:03:14.316 [Lua] completed
08:03:14.841 [Lua] completed
08:03:15.366 [Lua] completed
08:03:15.892 [Lua] completed
08:03:16.369 [Lua] [IngameUI] menu view on_enter start_game_view
08:03:16.370 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bcabc20
08:03:16.370 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:03:16.372 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
08:03:16.372 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:03:16.373 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
08:03:16.373 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
08:03:16.418 [Lua] completed
08:03:16.944 [Lua] completed
08:03:17.470 [Lua] completed
08:03:17.794 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
08:03:17.794 [Lua] ............................................................................................................
08:03:17.794 [Lua] ............................................................................................................
08:03:17.794 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
08:03:17.794 [Lua] ............................................................................................................
08:03:17.794 [Lua] ............................................................................................................
08:03:17.795 [Lua] [Matchmaking] Cancelling matchmaking
08:03:17.795 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:03:17.808 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:03:17.808 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
08:03:17.811 [Lua] Set lobby begin:
08:03:17.811 [Lua] Lobby data player_slot_1 = 0:0
08:03:17.811 [Lua] Lobby data level_key = inn_level
08:03:17.811 [Lua] Lobby data power_level = 835
08:03:17.811 [Lua] Lobby data selected_level_key = inn_level
08:03:17.811 [Lua] Lobby data player_slot_4 = 0:0
08:03:17.811 [Lua] Lobby data difficulty = hardest
08:03:17.811 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:17.811 [Lua] Lobby data matchmaking = false
08:03:17.811 [Lua] Lobby data host = 1100001024c0853
08:03:17.811 [Lua] Lobby data country_code = FI
08:03:17.811 [Lua] Lobby data game_mode = 3
08:03:17.811 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:17.811 [Lua] Lobby data player_slot_2 = 0:0
08:03:17.811 [Lua] Lobby data difficulty_tweak = 0
08:03:17.811 [Lua] Lobby data player_slot_3 = 0:0
08:03:17.811 [Lua] Lobby data num_players = 1
08:03:17.811 [Lua] Set lobby end.
08:03:17.811 [Lua] [PartyManager] Leader is set to 1100001024c0853
08:03:17.811 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
08:03:17.811 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
08:03:17.811 [Lua] Set lobby begin:
08:03:17.811 [Lua] Lobby data twitch_enabled = false
08:03:17.811 [Lua] Lobby data power_level = 835
08:03:17.812 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:17.812 [Lua] Lobby data difficulty_tweak = 0
08:03:17.812 [Lua] Lobby data host = 1100001024c0853
08:03:17.812 [Lua] Lobby data game_mode = 1
08:03:17.812 [Lua] Lobby data match_started = true
08:03:17.812 [Lua] Lobby data mechanism = adventure
08:03:17.812 [Lua] Lobby data level_key = inn_level
08:03:17.812 [Lua] Lobby data player_slot_1 = 0:0
08:03:17.812 [Lua] Lobby data selected_level_key = inn_level
08:03:17.812 [Lua] Lobby data difficulty = hardest
08:03:17.812 [Lua] Lobby data quick_game = true
08:03:17.812 [Lua] Lobby data matchmaking = true
08:03:17.812 [Lua] Lobby data weave_name = false
08:03:17.812 [Lua] Lobby data player_slot_4 = 0:0
08:03:17.812 [Lua] Lobby data num_players = 1
08:03:17.812 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:17.812 [Lua] Lobby data player_slot_2 = 0:0
08:03:17.812 [Lua] Lobby data country_code = FI
08:03:17.812 [Lua] Lobby data player_slot_3 = 0:0
08:03:17.812 [Lua] Lobby data eac_authorized = true
08:03:17.812 [Lua] Set lobby end.
08:03:17.812 [Lua] Set lobby begin:
08:03:17.812 [Lua] Lobby data twitch_enabled = false
08:03:17.812 [Lua] Lobby data power_level = 835
08:03:17.812 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:17.812 [Lua] Lobby data difficulty_tweak = 0
08:03:17.812 [Lua] Lobby data host = 1100001024c0853
08:03:17.812 [Lua] Lobby data game_mode = 1
08:03:17.812 [Lua] Lobby data is_private = false
08:03:17.813 [Lua] Lobby data match_started = true
08:03:17.813 [Lua] Lobby data mechanism = adventure
08:03:17.813 [Lua] Lobby data level_key = inn_level
08:03:17.813 [Lua] Lobby data player_slot_1 = 0:0
08:03:17.813 [Lua] Lobby data selected_level_key = inn_level
08:03:17.813 [Lua] Lobby data difficulty = hardest
08:03:17.813 [Lua] Lobby data quick_game = true
08:03:17.813 [Lua] Lobby data matchmaking = true
08:03:17.813 [Lua] Lobby data weave_name = false
08:03:17.813 [Lua] Lobby data player_slot_4 = 0:0
08:03:17.813 [Lua] Lobby data num_players = 1
08:03:17.813 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:17.813 [Lua] Lobby data player_slot_2 = 0:0
08:03:17.813 [Lua] Lobby data country_code = FI
08:03:17.813 [Lua] Lobby data player_slot_3 = 0:0
08:03:17.813 [Lua] Lobby data eac_authorized = true
08:03:17.813 [Lua] Set lobby end.
08:03:17.813 [Lua] [ChatManager][1]System: Starting hosted game...
08:03:17.813 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
08:03:17.813 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
08:03:17.895 [Lua] [IngameUI] menu view on_exit start_game_view
08:03:17.895 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:03:17.895 [Save] Saving `save_data`
08:03:17.895 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:03:17.895 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
08:03:17.895 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
08:03:17.899 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bcabc20
08:03:17.899 [Save] Save done
08:03:17.994 [Lua] completed
08:03:18.479 [Lua] PlayFabMirrorBase:_commit_internal 18
08:03:18.479 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:03:18.482 [Lua] generate_backend_stats 1100001024c0853:1
08:03:18.500 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:03:18.500 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:03:18.510 [Lua] commit result success 18
08:03:18.527 [Lua] completed
08:03:19.054 [Lua] completed
08:03:19.575 [Lua] completed
08:03:20.102 [Lua] completed
08:03:20.626 [Lua] completed
08:03:21.151 [Lua] completed
08:03:21.681 [Lua] completed
08:03:22.202 [Lua] completed
08:03:22.354 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
08:03:22.354 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
08:03:22.354 [Lua] MatchmakingStateStartGame preferred_level_keys nil
08:03:22.355 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 0
08:03:22.355 [Lua] [LevelTransitionHandler] set_next_level( crater, 0 )
08:03:22.355 [Lua] Set lobby begin:
08:03:22.355 [Lua] Lobby data twitch_enabled = false
08:03:22.355 [Lua] Lobby data power_level = 835
08:03:22.355 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:22.355 [Lua] Lobby data difficulty_tweak = 0
08:03:22.355 [Lua] Lobby data host = 1100001024c0853
08:03:22.355 [Lua] Lobby data game_mode = 2
08:03:22.355 [Lua] Lobby data is_private = false
08:03:22.355 [Lua] Lobby data match_started = true
08:03:22.355 [Lua] Lobby data mechanism = adventure
08:03:22.355 [Lua] Lobby data level_key = inn_level
08:03:22.355 [Lua] Lobby data player_slot_1 = 0:0
08:03:22.355 [Lua] Lobby data selected_level_key = crater
08:03:22.355 [Lua] Lobby data difficulty = hardest
08:03:22.355 [Lua] Lobby data quick_game = true
08:03:22.355 [Lua] Lobby data matchmaking = true
08:03:22.355 [Lua] Lobby data weave_name = false
08:03:22.355 [Lua] Lobby data player_slot_4 = 0:0
08:03:22.355 [Lua] Lobby data num_players = 1
08:03:22.355 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:22.355 [Lua] Lobby data player_slot_2 = 0:0
08:03:22.356 [Lua] Lobby data country_code = FI
08:03:22.356 [Lua] Lobby data player_slot_3 = 0:0
08:03:22.356 [Lua] Lobby data eac_authorized = true
08:03:22.356 [Lua] Set lobby end.
08:03:22.358 [Lua] Set lobby begin:
08:03:22.358 [Lua] Lobby data twitch_enabled = false
08:03:22.358 [Lua] Lobby data power_level = 835
08:03:22.358 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:22.358 [Lua] Lobby data difficulty_tweak = 0
08:03:22.358 [Lua] Lobby data host = 1100001024c0853
08:03:22.358 [Lua] Lobby data game_mode = 2
08:03:22.358 [Lua] Lobby data is_private = false
08:03:22.358 [Lua] Lobby data match_started = true
08:03:22.358 [Lua] Lobby data mechanism = adventure
08:03:22.358 [Lua] Lobby data level_key = inn_level
08:03:22.358 [Lua] Lobby data player_slot_1 = 0:0
08:03:22.358 [Lua] Lobby data selected_level_key = crater
08:03:22.358 [Lua] Lobby data difficulty = hardest
08:03:22.359 [Lua] Lobby data quick_game = true
08:03:22.359 [Lua] Lobby data matchmaking = true
08:03:22.359 [Lua] Lobby data weave_name = false
08:03:22.359 [Lua] Lobby data player_slot_4 = 0:0
08:03:22.359 [Lua] Lobby data num_players = 1
08:03:22.359 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:22.359 [Lua] Lobby data player_slot_2 = 0:0
08:03:22.359 [Lua] Lobby data country_code = FI
08:03:22.359 [Lua] Lobby data player_slot_3 = 0:0
08:03:22.359 [Lua] Lobby data eac_authorized = true
08:03:22.359 [Lua] Set lobby end.
08:03:22.359 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame
08:03:22.359 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame
08:03:22.359 [Lua] Complete level triggered.
08:03:22.360 [Save] Saving `save_data`
08:03:22.360 [Lua] gm_event_end_conditions_met false false
08:03:22.361 [Lua] PlayFabMirrorBase:_commit_internal nil
08:03:22.361 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:03:22.364 [Save] Save done
08:03:22.364 [Save] Saving `save_data`
08:03:22.365 [Lua] generate_backend_stats 1100001024c0853:1
08:03:22.367 [Save] Save done
08:03:22.383 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:03:22.383 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:03:22.383 [Save] Saving `save_data`
08:03:22.383 [Lua] TRANSITION nil nil crater
08:03:22.383 [Lua] Transition type "crater", is server: true
08:03:22.383 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:03:22.383 [Lua] [GameNetworkManager] Leaving game...
08:03:22.383 [Lua] [GameNetworkManager] Shutting down game session host.
08:03:22.383 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:03:22.383 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:03:22.383 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=20.90
08:03:22.386 [Save] Save done
08:03:22.388 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:03:22.388 [Lua] commit result success 19
08:03:22.739 [Lua] completed
08:03:23.258 [Lua] completed
08:03:23.543 [Lua] Set lobby begin:
08:03:23.543 [Lua] Lobby data twitch_enabled = false
08:03:23.543 [Lua] Lobby data power_level = 0
08:03:23.544 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:23.544 [Lua] Lobby data difficulty_tweak = 0
08:03:23.544 [Lua] Lobby data host = 1100001024c0853
08:03:23.544 [Lua] Lobby data game_mode = 2
08:03:23.544 [Lua] Lobby data is_private = false
08:03:23.544 [Lua] Lobby data match_started = true
08:03:23.544 [Lua] Lobby data mechanism = adventure
08:03:23.544 [Lua] Lobby data level_key = inn_level
08:03:23.544 [Lua] Lobby data player_slot_1 = 0:0
08:03:23.544 [Lua] Lobby data selected_level_key = crater
08:03:23.544 [Lua] Lobby data difficulty = hardest
08:03:23.544 [Lua] Lobby data quick_game = true
08:03:23.544 [Lua] Lobby data matchmaking = true
08:03:23.544 [Lua] Lobby data weave_name = false
08:03:23.544 [Lua] Lobby data player_slot_4 = 0:0
08:03:23.544 [Lua] Lobby data num_players = 1
08:03:23.544 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:23.544 [Lua] Lobby data player_slot_2 = 0:0
08:03:23.544 [Lua] Lobby data country_code = FI
08:03:23.544 [Lua] Lobby data player_slot_3 = 0:0
08:03:23.544 [Lua] Lobby data eac_authorized = true
08:03:23.544 [Lua] Set lobby end.
08:03:23.778 [Lua] completed
08:03:24.300 [Lua] completed
08:03:24.384 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:03:24.384 [Lua] [Managers] Calling function on all managers:
08:03:24.384 [Lua] Clearing all global lookup lists
08:03:24.384 [Lua] [IngamePlayerListUI] - Destroy
08:03:24.384 [Lua] [GamePadEquipmentUI] - Destroy
08:03:24.384 [Lua] [EquipmentUI] - Destroy
08:03:24.384 [Lua] [GamePadAbilityUI] - Destroy
08:03:24.384 [Lua] [AbilityUI] - Destroy
08:03:24.385 [Lua] [IngameUI] destroy
08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2
08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1
08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1
08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1
08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
08:03:24.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
08:03:24.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4
08:03:24.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
08:03:24.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1
08:03:24.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
08:03:24.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
08:03:24.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1
08:03:24.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
08:03:24.445 [Lua] [Managers] Destroying manager group:
08:03:24.450 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:03:24.519 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:03:24.520 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame
08:03:24.520 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
08:03:24.520 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 crater 0
08:03:24.520 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:03:24.520 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 16, User: 1100001024c0853 "Le Duck du Lac"
<>
08:03:24.521 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: crater<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: crater"
[2] self = table: 0000000002678780; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001024c0853"; level_key = "crater"; environment_variation_id = 0; level_seed = 15152555; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000057D9970
[3] _ = table: 0000000002678780; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F63EBF0; peer_state_machines = table: 00000000081657F0; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E7CA410; current_state = InPostGame
[5] self = table: 0000000009F88020; application_shutdown = nil; unit_spawner = table: 0000000002EB9610; world = [World]; unit_storage = table: 00000000102E9280; units = table: 000000000DC08DA0; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 0000000009F88020
[8] self = table: 0000000011F31CD0; dt = 0.016731226816773415; t = 3010.3178460579365; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016731226816773415; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016731226816773415; t = 3010.3178460579365
[10] dt = 0.016731226816773415
[2] server = table: 000000000F63EBF0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5434199869632721; peer_id = "1100001024c0853";
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; game_network_manager = table: 0000000005932FE0; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "crater"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 00000000053EEEA0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AC98F50; network_server = table: 000000000F63EBF0; entity_system = table: 0000000010292ED0; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000D73D160; statistics_db = table: 0000000009F88EF0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 19.117789012193679; input_manager = table: 000000000D531BE0; profile_synchronizer = table: 000000000823A090; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F6478F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000053EEEA0; world = [World]; dt = 0.016731226816773415; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 20.900852039456367; _lobby_host = table: 000000000FB90E10; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 0000000002F875C0; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009F88020;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009F88020;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009F88020;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000592F690;
<>
<>
08:03:24.521 [Lua] [Matchmaking] unregister rpcs
08:03:24.521 [Lua] ############### UNLOADING PACKAGES ###############
08:03:24.521 [Lua] [Managers] Calling function on all managers:
08:03:24.521 [Lua] [Managers] Destroying manager group:
08:03:24.521 [Lua] [Gamestate] Enter state StateLoading
08:03:24.523 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:03:24.523 [Lua] [Matchmaking] register rpcs
08:03:24.523 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
08:03:24.523 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
08:03:24.523 [Lua] registering RPCs
08:03:24.523 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:03:24.523 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:03:24.523 [Lua] Set lobby begin:
08:03:24.523 [Lua] Lobby data twitch_enabled = false
08:03:24.523 [Lua] Lobby data power_level = 0
08:03:24.523 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:24.523 [Lua] Lobby data difficulty_tweak = 0
08:03:24.523 [Lua] Lobby data host = 1100001024c0853
08:03:24.523 [Lua] Lobby data game_mode = 2
08:03:24.523 [Lua] Lobby data is_private = false
08:03:24.523 [Lua] Lobby data match_started = true
08:03:24.523 [Lua] Lobby data mechanism = adventure
08:03:24.523 [Lua] Lobby data level_key = crater
08:03:24.523 [Lua] Lobby data player_slot_1 = 0:0
08:03:24.523 [Lua] Lobby data selected_level_key = crater
08:03:24.523 [Lua] Lobby data difficulty = hardest
08:03:24.523 [Lua] Lobby data quick_game = true
08:03:24.523 [Lua] Lobby data matchmaking = true
08:03:24.523 [Lua] Lobby data weave_name = false
08:03:24.523 [Lua] Lobby data player_slot_4 = 0:0
08:03:24.523 [Lua] Lobby data num_players = 1
08:03:24.523 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:24.523 [Lua] Lobby data player_slot_2 = 0:0
08:03:24.523 [Lua] Lobby data country_code = FI
08:03:24.524 [Lua] Lobby data player_slot_3 = 0:0
08:03:24.524 [Lua] Lobby data eac_authorized = true
08:03:24.524 [Lua] Set lobby end.
08:03:24.524 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:03:24.525 [Lua] [NetworkServer] Changing num_players from 1 to 2
08:03:24.525 [Lua] Players: 2
08:03:24.525 [Lua] Set lobby begin:
08:03:24.525 [Lua] Lobby data twitch_enabled = false
08:03:24.525 [Lua] Lobby data power_level = 0
08:03:24.525 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:24.525 [Lua] Lobby data difficulty_tweak = 0
08:03:24.526 [Lua] Lobby data host = 1100001024c0853
08:03:24.526 [Lua] Lobby data game_mode = 2
08:03:24.526 [Lua] Lobby data is_private = false
08:03:24.526 [Lua] Lobby data match_started = true
08:03:24.526 [Lua] Lobby data mechanism = adventure
08:03:24.526 [Lua] Lobby data level_key = crater
08:03:24.526 [Lua] Lobby data player_slot_1 = 0:0
08:03:24.526 [Lua] Lobby data selected_level_key = crater
08:03:24.526 [Lua] Lobby data difficulty = hardest
08:03:24.526 [Lua] Lobby data quick_game = true
08:03:24.526 [Lua] Lobby data matchmaking = true
08:03:24.526 [Lua] Lobby data weave_name = false
08:03:24.526 [Lua] Lobby data player_slot_4 = 0:0
08:03:24.526 [Lua] Lobby data num_players = 2
08:03:24.526 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:24.526 [Lua] Lobby data player_slot_2 = 0:0
08:03:24.526 [Lua] Lobby data country_code = FI
08:03:24.526 [Lua] Lobby data player_slot_3 = 0:0
08:03:24.526 [Lua] Lobby data eac_authorized = true
08:03:24.526 [Lua] Set lobby end.
08:03:24.527 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized
08:03:24.527 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[nil] self.picked_environment_id=[0]
08:03:24.527 [Lua] [LevelTransitionHandler] load_level crater 0
08:03:24.591 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
08:03:24.592 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
08:03:24.592 [Umbra] Unload tome
08:03:24.592 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
08:03:24.592 [Lua] [LevelTransitionHandler] Loading level: "crater"
08:03:24.592 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/crater" Meta package name: "nil"
08:03:24.592 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler, async-read,
08:03:24.592 [Lua] [StateLoading] got rpc_load_level 153 crater
08:03:24.592 [Lua] [LobbyMembers] Member joined 11000010a681688
08:03:24.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23
08:03:24.642 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23
08:03:24.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater
08:03:25.883 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]'
08:03:26.005 [Lua] GOT approve_channel 3 11000010a681688 18600000109d5c4
08:03:26.005 [EAC] EAC server has client 11000010a681688 and channel 3 (and owner 11000010a681688)
08:03:26.005 [EACServer] [10:03:26:004][Windows][EAC Server] [Info][RegisterClient] Client: 011000010A681688 PlayerGUID: 76561198134859400 PlayerIP: 0.0.0.0 OwnerGUID: 76561198134859400 PlayerName: olj130
08:03:26.005 [Lua] Client with peer_id 11000010a681688 got APPROVED by server
08:03:26.005 [Lua] [ChatManager][1]System: olj130 is joining the game
08:03:26.005 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010a681688'
08:03:26.005 [Lua] [PeerSM] 11000010a681688 :: on_enter Connecting
08:03:26.005 [Lua] [ChatManager][1]System: olj130 is joining the game
08:03:26.098 [EACServer] [10:03:26:097][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
08:03:26.141 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:03:26.141 [Lua] [Matchmaking] Got a handshake request from 11000010a681688 with user name 'olj130'
08:03:26.277 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000109d5c4 from 11000010a681688, replying lobby_ok
08:03:26.396 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010a681688 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
08:03:26.498 [Lua] Set lobby begin:
08:03:26.498 [Lua] Lobby data twitch_enabled = false
08:03:26.498 [Lua] Lobby data power_level = 0
08:03:26.498 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:26.498 [Lua] Lobby data difficulty_tweak = 0
08:03:26.498 [Lua] Lobby data host = 1100001024c0853
08:03:26.498 [Lua] Lobby data game_mode = 2
08:03:26.498 [Lua] Lobby data is_private = false
08:03:26.498 [Lua] Lobby data match_started = true
08:03:26.498 [Lua] Lobby data mechanism = adventure
08:03:26.498 [Lua] Lobby data level_key = crater
08:03:26.498 [Lua] Lobby data player_slot_1 = 0:0
08:03:26.499 [Lua] Lobby data selected_level_key = crater
08:03:26.499 [Lua] Lobby data difficulty = hardest
08:03:26.499 [Lua] Lobby data quick_game = true
08:03:26.499 [Lua] Lobby data matchmaking = true
08:03:26.499 [Lua] Lobby data weave_name = false
08:03:26.499 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:03:26.499 [Lua] Lobby data num_players = 2
08:03:26.499 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:26.499 [Lua] Lobby data player_slot_2 = 0:0
08:03:26.499 [Lua] Lobby data country_code = FI
08:03:26.499 [Lua] Lobby data player_slot_3 = 0:0
08:03:26.499 [Lua] Lobby data eac_authorized = true
08:03:26.499 [Lua] Set lobby end.
08:03:26.499 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010a681688
08:03:26.499 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:0 | bw:0 | es:1100001024c0853
08:03:28.719 [Lua] ### CLEARING PEER STATE FOR 11000010a681688
08:03:28.719 [Lua] [PeerSM] 11000010a681688 :: on_exit Connecting
08:03:28.719 [Lua] [PeerSM] 11000010a681688 :: on_enter Connecting
08:03:28.819 [Lua] [PSM] Peer 11000010a681688 joined. Want to use profile index "4" and join party "0"
08:03:28.819 [Lua] Mechanism says: a client joined the game! 11000010a681688
08:03:28.819 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010a681688, connection_key=0)
08:03:28.819 [Lua] Sync dynamic to client:
08:03:30.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater
08:03:30.295 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater
08:03:30.313 [Lua] [LevelTransitionHandler] Level load completed!
08:03:30.313 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: crater - level_seed: 15152555 - use_random_directors: true - overriden_conflict: nil
08:03:30.357 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:03:30.357 [Lua] checking dlc's against conflict directors
08:03:30.357 [Lua] number of factions to include 3
08:03:30.357 [Lua] number of factions added 3
08:03:30.357 [Lua] --- --- ---
08:03:30.357 [Lua] Starting... difficulty 'hardest'
08:03:30.357 [Lua] These are the starting conflict directors:
08:03:30.357 [Lua] skaven_beastmen
08:03:30.357 [Lua] skaven
08:03:30.357 [Lua] beastmen
08:03:30.357 [Lua] --- --- ---
08:03:30.357 [Lua]
08:03:30.357 [Lua] DONE! Found the following directors:
08:03:30.357 [Lua] (free: 5), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy
08:03:30.357 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
chaos_vortex_sorcerer=true,
skaven_rat_ogre=true,
skaven_slave=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
chaos_berzerker=true,
chaos_marauder=true,
beastmen_ungor=true,
skaven_clan_rat=true,
chaos_raider=true,
skaven_pack_master=true,
skaven_loot_rat=true,
beastmen_gor_dummy=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
beastmen_bestigor_dummy=true,
beastmen_ungor_dummy=true,
}
08:03:30.357 [Lua] load_startup_enemy_packages: --------------
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] chaos_spawn
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] chaos_troll
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] skaven_rat_ogre
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] skaven_stormfiend
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] beastmen_minotaur
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] chaos_plague_sorcerer
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] chaos_corruptor_sorcerer
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] skaven_gutter_runner
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] skaven_pack_master
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] skaven_poison_wind_globadier
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] skaven_ratling_gunner
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] skaven_warpfire_thrower
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] chaos_vortex_sorcerer
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] beastmen_standard_bearer
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] chaos_vortex
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] critter_rat
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] critter_pig
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] beastmen_gor
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] skaven_storm_vermin
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] beastmen_ungor_archer
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] skaven_slave
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] skaven_plague_monk
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] skaven_storm_vermin_with_shield
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] chaos_berzerker
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] chaos_marauder
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] beastmen_ungor
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] skaven_clan_rat
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] chaos_raider
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] skaven_loot_rat
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] skaven_clan_rat_with_shield
08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
08:03:30.357 [Lua] beastmen_bestigor
08:03:30.361 [Lua] ### Sending rpc_level_loaded
08:03:30.361 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 153
08:03:30.361 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded
08:03:30.377 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading
08:03:30.377 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages
08:03:30.394 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages
08:03:30.394 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame
08:03:30.395 [Lua] ### Sending rpc_level_loaded
08:03:30.395 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 153
08:03:30.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
08:03:30.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
08:03:30.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
08:03:30.816 [Lua] player (11000010a681688,1) was put into party 0
08:03:30.816 [Lua] [PeerSM] 11000010a681688 :: on_exit Connecting
08:03:30.816 [Lua] [PeerSM] 11000010a681688 :: on_enter Loading
08:03:30.816 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010a681688 crater 0
08:03:30.816 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:03:30.816 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 17, User: 1100001024c0853 "Le Duck du Lac"
<>
08:03:30.817 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: crater<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: crater"
[2] self = table: 000000000EEDA000; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "11000010a681688"; level_key = "crater"; environment_variation_id = 0; level_seed = 15152555; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000057D9970
[3] _ = table: 000000000EEDA000; new_state = Loading; old_state = Connecting
[4] self = table: 000000000DB334E0; dt = 0.016667032614350319; state_data = table: 000000000EEDA000; new_state = Loading
[5] self = table: 000000000F63EBF0; dt = 0.016667032614350319; peer_state_machines = table: 00000000081657F0; joined_peers = table: 000000000EAE0D80; game_session = nil; peer_id = "11000010a681688"; peer_state_machine = table: 000000000DB334E0
[6] self = table: 0000000005639880; dt = 0.016667032614350319
[7] self = table: 0000000005639880; dt = 0.016667032614350319; t = 3016.7499541547149
[8] self = table: 0000000011F31CD0; dt = 0.016667032614350319; t = 3016.7499541547149
[9] self = table: 0000000000097110; real_world_dt = 0.016667032614350319; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016667032614350319; t = 3016.7499541547149
[10] dt = 0.016667032614350319
[2] server = table: 000000000F63EBF0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010a681688"; wanted_profile_index = 4; resend_timer = 1.8996872175484896; resend_post_game_timer = 1.9153805002570152; clan_tag = "0"; peer_id = "11000010a681688";
[4] current_state = Loading; function_memoize = table: 0000000009A7D4B0; state_data = table: 000000000EEDA000;
[5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "crater"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 0000000007DAEF00;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097110; _input_manager = table: 0000000000E91650; _loadout_resync_state = "check_resync"; _loading_music_triggered = true; _lobby_host = table: 000000000FB90E10; _local_quickplay_bonus = true; _loading_view = table: 00000000103D2180; _machine = table: 000000000EA8CAA0; _network_event_delegate = table: 0000000007DAEF00; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _quickplay_bonus = true; _wwise_event = "nik_crater_loading_screen_02"; _ui_package_name = "resource_packages/loading_screens/loading_screen_23"; wwise_playing_id = 338256; _permission_to_go_to_next_state = true; _network_server = table: 000000000F63EBF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _has_invitation_error = false; _level_key = "crater"; _network_transmit = table: 000000000D1342F0; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _rpc_load_level_received = true;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097110; _input_manager = table: 0000000000E91650; _loadout_resync_state = "check_resync"; _loading_music_triggered = true; _lobby_host = table: 000000000FB90E10; _local_quickplay_bonus = true; _loading_view = table: 00000000103D2180; _machine = table: 000000000EA8CAA0; _network_event_delegate = table: 0000000007DAEF00; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _quickplay_bonus = true; _wwise_event = "nik_crater_loading_screen_02"; _ui_package_name = "resource_packages/loading_screens/loading_screen_23"; wwise_playing_id = 338256; _permission_to_go_to_next_state = true; _network_server = table: 000000000F63EBF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _has_invitation_error = false; _level_key = "crater"; _network_transmit = table: 000000000D1342F0; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _rpc_load_level_received = true;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005639880;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000592F690;
<>
<>
08:03:30.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
08:03:30.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
08:03:30.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
08:03:31.070 [EACServer] [10:03:31:070][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010A681688 Session: 2 Status: Client Authenticated Message: Client authenticated.
08:03:31.071 [EAC] Peer 11000010a681688 switched EAC state to ClientAuthenticatedLocal
08:03:31.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
08:03:31.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
08:03:31.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
08:03:31.217 [EACServer] [10:03:31:216][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010A681688.
08:03:31.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
08:03:31.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
08:03:31.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
08:03:31.517 [EACServer] [10:03:31:516][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010A681688
08:03:31.517 [EACServer] [10:03:31:516][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010A681688 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:03:31.525 [EAC] Peer 11000010a681688 switched EAC state to ClientAuthenticatedRemote
08:03:32.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
08:03:32.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
08:03:32.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
08:03:32.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
08:03:32.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
08:03:32.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
08:03:32.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
08:03:32.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
08:03:32.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
08:03:32.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
08:03:32.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
08:03:32.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
08:03:32.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
08:03:32.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
08:03:32.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
08:03:33.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
08:03:33.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
08:03:33.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
08:03:33.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
08:03:33.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
08:03:33.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
08:03:33.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
08:03:33.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
08:03:33.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
08:03:33.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
08:03:33.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
08:03:33.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
08:03:34.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
08:03:34.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
08:03:34.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
08:03:34.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
08:03:34.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
08:03:34.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
08:03:34.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:03:34.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:03:34.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
08:03:34.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
08:03:34.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
08:03:34.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
08:03:35.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
08:03:35.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
08:03:35.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
08:03:36.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
08:03:36.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
08:03:36.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
08:03:37.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
08:03:37.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
08:03:37.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
08:03:37.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
08:03:37.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
08:03:37.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
08:03:37.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
08:03:37.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
08:03:37.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:03:38.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:03:38.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
08:03:38.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
08:03:38.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
08:03:38.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
08:03:38.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
08:03:38.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
08:03:38.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
08:03:38.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
08:03:39.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
08:03:39.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
08:03:39.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
08:03:39.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
08:03:39.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
08:03:39.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
08:03:39.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
08:03:39.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
08:03:39.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
08:03:39.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
08:03:39.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
08:03:39.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
08:03:40.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
08:03:40.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
08:03:40.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
08:03:40.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
08:03:40.816 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
08:03:40.819 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: custom
08:03:40.819 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:03:40.819 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/crater/world
08:03:40.819 [Umbra] Init version: 3.4.15 :: 16 threads
08:03:41.276 [Lua] ### Sending rpc_level_loaded
08:03:41.276 [Lua] #### Has state machine: true, peer_id: 11000010a681688, level_id: 153
08:03:41.276 [Lua] Peer 11000010a681688 has loaded the level but not all enemies, so we wait
08:03:41.711 [Lua] Async level spawning done
08:03:41.711 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:03:42.686 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:03:42.686 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:03:42.686 [Lua] [Matchmaking] unregister rpcs
08:03:42.687 [Lua] Set lobby begin:
08:03:42.687 [Lua] Lobby data twitch_enabled = false
08:03:42.687 [Lua] Lobby data power_level = 0
08:03:42.687 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:42.687 [Lua] Lobby data difficulty_tweak = 0
08:03:42.687 [Lua] Lobby data host = 1100001024c0853
08:03:42.687 [Lua] Lobby data game_mode = 2
08:03:42.687 [Lua] Lobby data is_private = false
08:03:42.687 [Lua] Lobby data match_started = true
08:03:42.687 [Lua] Lobby data mechanism = adventure
08:03:42.687 [Lua] Lobby data level_key = crater
08:03:42.687 [Lua] Lobby data player_slot_1 = 0:0
08:03:42.687 [Lua] Lobby data selected_level_key = crater
08:03:42.687 [Lua] Lobby data difficulty = hardest
08:03:42.687 [Lua] Lobby data quick_game = true
08:03:42.687 [Lua] Lobby data matchmaking = true
08:03:42.687 [Lua] Lobby data weave_name = false
08:03:42.687 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:03:42.687 [Lua] Lobby data num_players = 2
08:03:42.687 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:42.687 [Lua] Lobby data player_slot_2 = 0:0
08:03:42.687 [Lua] Lobby data country_code = FI
08:03:42.687 [Lua] Lobby data player_slot_3 = 0:0
08:03:42.687 [Lua] Lobby data eac_authorized = true
08:03:42.687 [Lua] Set lobby end.
08:03:42.687 [Lua] [Managers] Destroying manager group:
08:03:42.688 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens
08:03:42.688 [Lua] [Gamestate] Enter StateIngame HOST
08:03:42.688 [Lua] [Managers] Calling function on all managers:
08:03:42.688 [Lua] <>level = crater<>
08:03:42.688 [Lua] Set lobby begin:
08:03:42.688 [Lua] Lobby data twitch_enabled = false
08:03:42.688 [Lua] Lobby data power_level = 0
08:03:42.688 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:42.688 [Lua] Lobby data difficulty_tweak = 0
08:03:42.689 [Lua] Lobby data host = 1100001024c0853
08:03:42.689 [Lua] Lobby data game_mode = 2
08:03:42.689 [Lua] Lobby data is_private = false
08:03:42.689 [Lua] Lobby data match_started = true
08:03:42.689 [Lua] Lobby data mechanism = adventure
08:03:42.689 [Lua] Lobby data level_key = crater
08:03:42.689 [Lua] Lobby data player_slot_1 = 0:0
08:03:42.689 [Lua] Lobby data selected_level_key = crater
08:03:42.689 [Lua] Lobby data difficulty = hardest
08:03:42.689 [Lua] Lobby data quick_game = true
08:03:42.689 [Lua] Lobby data matchmaking = true
08:03:42.689 [Lua] Lobby data weave_name = false
08:03:42.689 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:03:42.689 [Lua] Lobby data num_players = 2
08:03:42.689 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:42.689 [Lua] Lobby data player_slot_2 = 0:0
08:03:42.689 [Lua] Lobby data country_code = FI
08:03:42.689 [Lua] Lobby data player_slot_3 = 0:0
08:03:42.689 [Lua] Lobby data eac_authorized = true
08:03:42.689 [Lua] Set lobby end.
08:03:42.689 [Lua] [StateIngame] Server ingame
08:03:42.693 [Lua] Set lobby begin:
08:03:42.693 [Lua] Lobby data twitch_enabled = false
08:03:42.693 [Lua] Lobby data power_level = 0
08:03:42.693 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:42.693 [Lua] Lobby data difficulty_tweak = 0
08:03:42.693 [Lua] Lobby data host = 1100001024c0853
08:03:42.693 [Lua] Lobby data game_mode = 2
08:03:42.693 [Lua] Lobby data is_private = false
08:03:42.693 [Lua] Lobby data match_started = true
08:03:42.693 [Lua] Lobby data mechanism = adventure
08:03:42.693 [Lua] Lobby data level_key = crater
08:03:42.693 [Lua] Lobby data player_slot_1 = 0:0
08:03:42.693 [Lua] Lobby data selected_level_key = crater
08:03:42.693 [Lua] Lobby data difficulty = hardest
08:03:42.693 [Lua] Lobby data quick_game = true
08:03:42.693 [Lua] Lobby data matchmaking = true
08:03:42.693 [Lua] Lobby data weave_name = false
08:03:42.693 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:03:42.693 [Lua] Lobby data num_players = 2
08:03:42.693 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:42.693 [Lua] Lobby data player_slot_2 = 0:0
08:03:42.693 [Lua] Lobby data country_code = FI
08:03:42.693 [Lua] Lobby data player_slot_3 = 0:0
08:03:42.693 [Lua] Lobby data eac_authorized = true
08:03:42.693 [Lua] Set lobby end.
08:03:42.693 [Lua] [Matchmaking] register rpcs
08:03:42.693 [Lua] GameNetworkManager:init... creating game session
08:03:42.694 [Lua] Host GameSession.make_game_session_host with session:
08:03:42.694 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:03:42.694 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853
08:03:42.694 [Lua] [GameNetworkManager] self.is_server = true
08:03:42.694 [Network] Setting artificial MTU limit to 576
08:03:42.694 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 35
08:03:42.694 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
08:03:42.704 [Lua] Switching ConflictSettings: to: beastmen
08:03:42.704 [Lua] pacing=beastmen
08:03:42.704 [Lua] locked_func_name=beastmen
08:03:42.704 [Lua] roaming=nil
08:03:42.704 [Lua] specials=beastmen
08:03:42.704 [Lua] debug_color=purple
08:03:42.704 [Lua] contained_breeds=nil
08:03:42.704 [Lua] pack_spawning=beastmen
08:03:42.704 [Lua] disabled=false
08:03:42.704 [Lua] factions=nil
08:03:42.704 [Lua] boss=beastmen
08:03:42.704 [Lua] horde=beastmen
08:03:42.704 [Lua] name=beastmen
08:03:42.704 [Lua] intensity=default
08:03:42.704 [Lua] ---
08:03:42.704 [Lua] [LevelAnalysis] set_random_seed( 15152555)
08:03:42.717 [Lua] [AIInterestPointSystem] Level Seed: 15152555
08:03:42.718 [Lua]
08:03:42.718 [Lua] [entity_system_bag] = table
08:03:42.718 [Lua] [entity_system_bag] = metatable
08:03:42.718 [Lua] [startup_data] = table
08:03:42.718 [Lua] [entity_manager] = table
08:03:42.718 [Lua] [entity_manager] = metatable
08:03:42.718 [Lua] [unit_spawner] = table
08:03:42.718 [Lua] [unit_spawner] = metatable
08:03:42.718 [Lua] [unit_storage] = table
08:03:42.718 [Lua] [unit_storage] = metatable
08:03:42.718 [Lua] [dice_keeper] = table
08:03:42.718 [Lua] [dice_keeper] = metatable
08:03:42.718 [Lua] [is_server] = true (boolean)
08:03:42.718 [Lua] [world] = [World]
08:03:42.718 [Lua] [system_api] = table
08:03:42.718 [Lua] [entity_system] = table
08:03:42.718 [Lua] [entity_system] = metatable
08:03:42.718 [Lua] [network_lobby] = table
08:03:42.718 [Lua] [network_lobby] = metatable
08:03:42.718 [Lua] [profile_synchronizer] = table
08:03:42.718 [Lua] [profile_synchronizer] = metatable
08:03:42.718 [Lua] [level_transition_handler] = table
08:03:42.718 [Lua] [level_transition_handler] = metatable
08:03:42.718 [Lua] [num_local_human_players] = 1 (number)
08:03:42.718 [Lua] [statistics_db] = table
08:03:42.718 [Lua] [statistics_db] = metatable
08:03:42.718 [Lua] [network_server] = table
08:03:42.718 [Lua] [network_server] = metatable
08:03:42.718 [Lua] [input_manager] = table
08:03:42.718 [Lua] [input_manager] = metatable
08:03:42.718 [Lua] [network_clock] = table
08:03:42.718 [Lua] [network_clock] = metatable
08:03:42.718 [Lua] [network_transmit] = table
08:03:42.718 [Lua] [network_transmit] = metatable
08:03:42.718 [Lua] [free_flight_manager] = table
08:03:42.718 [Lua] [free_flight_manager] = metatable
08:03:42.718 [Lua] [network_manager] = table
08:03:42.718 [Lua] [network_manager] = metatable
08:03:42.718 [Lua] [network_event_delegate] = table
08:03:42.718 [Lua] [network_event_delegate] = metatable
08:03:42.718 [Lua]
08:03:42.718 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:03:42.718 [Lua] ignoring extension VersusInteractObjectiveExtension
08:03:42.718 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:03:42.718 [Lua] ignoring extension VersusSocketObjectiveExtension
08:03:42.718 [Lua] ignoring extension VersusTargetObjectiveExtension
08:03:42.718 [Lua] ignoring extension VersusMissionObjectiveExtension
08:03:42.720 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:03:42.737 [Lua] [AchievementManager] Achievements using the steam platform
08:03:42.794 [Lua] [StateIngame] Level seed: 15152555
08:03:42.818 [Lua] [LevelAnalysis] set_random_seed( 15152555)
08:03:42.825 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:03:42.825 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:03:42.825 [Lua] [IngameUI] init
08:03:42.841 [Lua] cb_razer_chroma_setup
08:03:42.865 [Lua] completed
08:03:42.865 [Lua] completed
08:03:42.866 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:03:42.867 [Lua] Set lobby begin:
08:03:42.867 [Lua] Lobby data twitch_enabled = false
08:03:42.867 [Lua] Lobby data power_level = 835
08:03:42.867 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:42.867 [Lua] Lobby data difficulty_tweak = 0
08:03:42.867 [Lua] Lobby data host = 1100001024c0853
08:03:42.867 [Lua] Lobby data game_mode = 2
08:03:42.867 [Lua] Lobby data is_private = false
08:03:42.867 [Lua] Lobby data match_started = true
08:03:42.867 [Lua] Lobby data mechanism = adventure
08:03:42.867 [Lua] Lobby data level_key = crater
08:03:42.867 [Lua] Lobby data player_slot_1 = 0:0
08:03:42.867 [Lua] Lobby data selected_level_key = crater
08:03:42.867 [Lua] Lobby data difficulty = hardest
08:03:42.867 [Lua] Lobby data quick_game = true
08:03:42.867 [Lua] Lobby data matchmaking = true
08:03:42.867 [Lua] Lobby data weave_name = false
08:03:42.867 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:03:42.867 [Lua] Lobby data num_players = 2
08:03:42.867 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:42.867 [Lua] Lobby data player_slot_2 = 0:0
08:03:42.868 [Lua] Lobby data country_code = FI
08:03:42.868 [Lua] Lobby data player_slot_3 = 0:0
08:03:42.868 [Lua] Lobby data eac_authorized = true
08:03:42.868 [Lua] Set lobby end.
08:03:42.868 [Flow] Spawned:c_barrel_socket
08:03:42.869 [Flow] Spawned:c_barrel_socket
08:03:42.869 [Lua] CurrentConflictSettings beastmen
08:03:42.869 [Lua] [ConflictDirector] conflict_director is ai_ready
08:03:42.872 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:03:42.872 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:03:42.877 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:03:42.877 [Lua] Forming navigation groups in one frame
08:03:42.877 [Lua] Forming navigation groups
08:03:42.901 [Lua] NavigationGroupManager -> calulation time A: 0.025000000000090949
08:03:43.358 [Lua] NavigationGroupManager -> calulation time B: 0.45600000000013097
08:03:43.358 [Lua] number of nav groups: 474
08:03:43.364 [Lua] number of refined nav groups : 266
08:03:43.369 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000170985
08:03:43.369 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.0304965496063208 Normalized coefficient: 1.7440901409443095
08:03:43.374 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.608188107982281 Normalized coefficient: 1.2491882152383671
08:03:43.377 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.088128967583177 Normalized coefficient: 1.3029311684411109
08:03:43.381 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.732217820733789 Normalized coefficient: 1.146937822106173
08:03:43.383 [Lua] -------------> JOW Perfect-density 1.8 Sum density 2.7078761965036393 Normalized coefficient: 0.66472758330832382
08:03:43.393 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
08:03:43.393 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
08:03:43.393 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
08:03:43.393 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
08:03:43.401 [Lua] [LevelAnalysis] Generating boss paths for level: crater
08:03:43.401 [Lua] [LevelAnalysis] This level has a total main-path length of 1536.469 meters.
08:03:43.401 [Lua] [LevelAnalysis] grouping spawners for event_patrol
08:03:43.401 [Lua] [LevelAnalysis]
08:03:43.401 [Lua] [LevelAnalysis] grouping spawners for event_boss
08:03:43.401 [Lua] [LevelAnalysis]
08:03:43.401 [Lua] [LevelAnalysis] Terror events added:
08:03:43.401 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
08:03:43.401 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
08:03:43.401 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
08:03:43.401 [Lua] NORMAL PATROL MAIN PATH 314.9918212890625
08:03:43.401 [Lua] [waypoints] = table
08:03:43.401 [Lua] [astar_points] = table
08:03:43.401 [Lua] [travel_dist] = 391.12428030371666 (number)
08:03:43.401 [Lua] [one_directional] = false (boolean)
08:03:43.401 [Lua] [id] = boss_5 (string)
08:03:43.401 [Lua] ----> using boss spline path!
08:03:43.401 [Lua] Adding main path event: Vector3Box(-59.1748, -355.228, 41.9493) boss_event_beastmen_spline_patrol 45 table: 0000000005A31720
08:03:43.401 [Lua] ----> using boss gizmo!
08:03:43.401 [Lua] [LevelAnalysis] section: 2, start-index: 7, end-index: 11, forbidden-dist: -244.4 start-travel-dist: 569.4, end-travel-dist: 672.1 spawn_distance 315.0
08:03:43.401 [Lua] Adding main path event: Vector3Box(-200.719, -129.14, 14.4923) boss_event_chaos_spawn 45 table: 0000000005A31CB0
08:03:43.401 [Lua] NORMAL PATROL MAIN PATH 975.33905029296875
08:03:43.401 [Lua] [waypoints] = table
08:03:43.401 [Lua] [astar_points] = table
08:03:43.401 [Lua] [travel_dist] = 1047.5846213400364 (number)
08:03:43.401 [Lua] [one_directional] = false (boolean)
08:03:43.401 [Lua] [id] = boss_8 (string)
08:03:43.401 [Lua] ----> using boss spline path!
08:03:43.401 [Lua] Adding main path event: Vector3Box(-216.605, 17.511, 11.165) boss_event_beastmen_spline_patrol 45 table: 0000000005A32040
08:03:43.401 [Lua] [LevelAnalysis] num_event_places_f: 0.99097917175292971 , num_event_places: 0 , trailing_event_fraction: 0.99097917175292971 , num_events: 1
08:03:43.401 [Lua] [LevelAnalysis] Level path distance: 1536.4687576293945
08:03:43.401 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1536.4687576293945 forbidden_dist: -1436.4687576293945
08:03:43.402 [Lua] [LevelAnalysis] wanted_distance: 998.6498083901165
08:03:43.402 [Lua] [LevelAnalysis] Terror events added:
08:03:43.402 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
08:03:43.402 [Lua] Adding main path event: Vector3Box(-235.4, 4.26984, 14.003) rare_event_loot_rat 45 table: 0000000005A327A0
08:03:43.402 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:03:43.406 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
08:03:43.410 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:03:43.412 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:03:43.413 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=78
08:03:43.413 [Lua] [Managers] Calling function on all managers:
08:03:43.413 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:03:43.423 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame
08:03:43.423 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync
08:03:43.423 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 35
08:03:43.428 [Lua] player (1100001024c0853,2) was put into party 1
08:03:43.440 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79
08:03:43.440 [Lua] Assigning peer(1100001024c0853:2) to profile(3) career(2)
08:03:43.440 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(3) career_index(2)
08:03:43.440 [Lua] Set lobby begin:
08:03:43.440 [Lua] Lobby data twitch_enabled = false
08:03:43.440 [Lua] Lobby data power_level = 835
08:03:43.440 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:43.440 [Lua] Lobby data difficulty_tweak = 0
08:03:43.440 [Lua] Lobby data host = 1100001024c0853
08:03:43.440 [Lua] Lobby data game_mode = 2
08:03:43.440 [Lua] Lobby data is_private = false
08:03:43.440 [Lua] Lobby data match_started = true
08:03:43.440 [Lua] Lobby data mechanism = adventure
08:03:43.440 [Lua] Lobby data level_key = crater
08:03:43.440 [Lua] Lobby data player_slot_1 = 0:0
08:03:43.440 [Lua] Lobby data selected_level_key = crater
08:03:43.441 [Lua] Lobby data difficulty = hardest
08:03:43.441 [Lua] Lobby data quick_game = true
08:03:43.441 [Lua] Lobby data matchmaking = true
08:03:43.441 [Lua] Lobby data weave_name = false
08:03:43.441 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:03:43.441 [Lua] Lobby data num_players = 2
08:03:43.441 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:43.441 [Lua] Lobby data player_slot_2 = 0:0
08:03:43.441 [Lua] Lobby data country_code = FI
08:03:43.441 [Lua] Lobby data player_slot_3 = 0:0
08:03:43.441 [Lua] Lobby data eac_authorized = true
08:03:43.441 [Lua] Set lobby end.
08:03:43.441 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:0 | bw:0 | es:1100001024c0853
08:03:43.441 [Lua]
08:03:43.441 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:03:43.441 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
08:03:43.441 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
08:03:43.441 [Lua] [wwise/handgun_rifle] = false (boolean)
08:03:43.441 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
08:03:43.441 [Lua] [wwise/one_handed_hammers] = false (boolean)
08:03:43.441 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean)
08:03:43.441 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
08:03:43.441 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
08:03:43.441 [Lua]
08:03:43.441 [Lua]
08:03:43.441 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
08:03:43.441 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:03:43.441 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean)
08:03:43.441 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
08:03:43.441 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:03:43.441 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:03:43.441 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
08:03:43.441 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
08:03:43.441 [Lua] [wwise/handgun_rifle] = false (boolean)
08:03:43.441 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
08:03:43.441 [Lua] [wwise/one_handed_hammers] = false (boolean)
08:03:43.441 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean)
08:03:43.441 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
08:03:43.441 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean)
08:03:43.441 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3] = false (boolean)
08:03:43.441 [Lua]
08:03:43.441 [Lua] player (1100001024c0853,3) was put into party 1
08:03:43.454 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80
08:03:43.454 [Lua] Assigning peer(1100001024c0853:3) to profile(2) career(3)
08:03:43.454 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(2) career_index(3)
08:03:43.454 [Lua] Set lobby begin:
08:03:43.454 [Lua] Lobby data twitch_enabled = false
08:03:43.454 [Lua] Lobby data power_level = 835
08:03:43.454 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:43.454 [Lua] Lobby data difficulty_tweak = 0
08:03:43.454 [Lua] Lobby data host = 1100001024c0853
08:03:43.454 [Lua] Lobby data game_mode = 2
08:03:43.454 [Lua] Lobby data is_private = false
08:03:43.454 [Lua] Lobby data match_started = true
08:03:43.454 [Lua] Lobby data mechanism = adventure
08:03:43.454 [Lua] Lobby data level_key = crater
08:03:43.454 [Lua] Lobby data player_slot_1 = 0:0
08:03:43.454 [Lua] Lobby data selected_level_key = crater
08:03:43.454 [Lua] Lobby data difficulty = hardest
08:03:43.454 [Lua] Lobby data quick_game = true
08:03:43.455 [Lua] Lobby data matchmaking = true
08:03:43.455 [Lua] Lobby data weave_name = false
08:03:43.455 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:03:43.455 [Lua] Lobby data num_players = 2
08:03:43.455 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:43.455 [Lua] Lobby data player_slot_2 = 0:0
08:03:43.455 [Lua] Lobby data country_code = FI
08:03:43.455 [Lua] Lobby data player_slot_3 = 0:0
08:03:43.455 [Lua] Lobby data eac_authorized = true
08:03:43.455 [Lua] Set lobby end.
08:03:43.455 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:0 | bw:0 | es:1100001024c0853
08:03:43.455 [Lua]
08:03:43.455 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
08:03:43.455 [Lua] [wwise/flail] = false (boolean)
08:03:43.455 [Lua] [wwise/staff] = false (boolean)
08:03:43.455 [Lua] [wwise/flamethrower] = false (boolean)
08:03:43.455 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:03:43.455 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:03:43.455 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
08:03:43.455 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
08:03:43.455 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:03:43.455 [Lua]
08:03:43.455 [Lua]
08:03:43.455 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:03:43.455 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:03:43.455 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
08:03:43.455 [Lua] [wwise/staff] = false (boolean)
08:03:43.455 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
08:03:43.455 [Lua] [wwise/flail] = false (boolean)
08:03:43.455 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:03:43.455 [Lua] [wwise/flamethrower] = false (boolean)
08:03:43.455 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
08:03:43.455 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
08:03:43.455 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
08:03:43.455 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean)
08:03:43.455 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
08:03:43.455 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:03:43.455 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:03:43.455 [Lua]
08:03:43.455 [Lua] player (1100001024c0853,4) was put into party 1
08:03:43.468 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81
08:03:43.468 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1)
08:03:43.468 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1)
08:03:43.468 [Lua] Set lobby begin:
08:03:43.468 [Lua] Lobby data twitch_enabled = false
08:03:43.468 [Lua] Lobby data power_level = 835
08:03:43.468 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:43.468 [Lua] Lobby data difficulty_tweak = 0
08:03:43.468 [Lua] Lobby data host = 1100001024c0853
08:03:43.468 [Lua] Lobby data game_mode = 2
08:03:43.468 [Lua] Lobby data is_private = false
08:03:43.468 [Lua] Lobby data match_started = true
08:03:43.468 [Lua] Lobby data mechanism = adventure
08:03:43.468 [Lua] Lobby data level_key = crater
08:03:43.468 [Lua] Lobby data player_slot_1 = 0:0
08:03:43.468 [Lua] Lobby data selected_level_key = crater
08:03:43.468 [Lua] Lobby data difficulty = hardest
08:03:43.468 [Lua] Lobby data quick_game = true
08:03:43.468 [Lua] Lobby data matchmaking = true
08:03:43.468 [Lua] Lobby data weave_name = false
08:03:43.469 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:03:43.469 [Lua] Lobby data num_players = 2
08:03:43.469 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:43.469 [Lua] Lobby data player_slot_2 = 0:0
08:03:43.469 [Lua] Lobby data country_code = FI
08:03:43.469 [Lua] Lobby data player_slot_3 = 0:0
08:03:43.469 [Lua] Lobby data eac_authorized = true
08:03:43.469 [Lua] Set lobby end.
08:03:43.469 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:0 | bw:0 | es:1100001024c0853
08:03:43.469 [Lua]
08:03:43.469 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:03:43.469 [Lua] [wwise/one_handed_swords] = false (boolean)
08:03:43.469 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:03:43.469 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
08:03:43.469 [Lua] [wwise/handgun_rifle] = false (boolean)
08:03:43.469 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:03:43.469 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:03:43.469 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:03:43.469 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:03:43.469 [Lua]
08:03:43.469 [Lua]
08:03:43.469 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:03:43.469 [Lua] [wwise/one_handed_swords] = false (boolean)
08:03:43.469 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
08:03:43.469 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:03:43.469 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
08:03:43.469 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:03:43.469 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:03:43.469 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
08:03:43.469 [Lua] [wwise/handgun_rifle] = false (boolean)
08:03:43.469 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:03:43.469 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:03:43.469 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:03:43.469 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:03:43.469 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
08:03:43.469 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
08:03:43.469 [Lua]
08:03:43.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:2 my_peer_id:1100001024c0853
08:03:43.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:3 my_peer_id:1100001024c0853
08:03:43.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:4 my_peer_id:1100001024c0853
08:03:43.519 [Lua] [GameNetworkManager] destroying game object with go_id=81
08:03:43.519 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync
08:03:43.519 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers
08:03:43.521 [Lua] player (1100001024c0853,4) was put into party 1
08:03:43.535 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82
08:03:43.535 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1)
08:03:43.535 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1)
08:03:43.535 [Lua] Set lobby begin:
08:03:43.535 [Lua] Lobby data twitch_enabled = false
08:03:43.535 [Lua] Lobby data power_level = 835
08:03:43.535 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:43.535 [Lua] Lobby data difficulty_tweak = 0
08:03:43.535 [Lua] Lobby data host = 1100001024c0853
08:03:43.535 [Lua] Lobby data game_mode = 2
08:03:43.535 [Lua] Lobby data is_private = false
08:03:43.535 [Lua] Lobby data match_started = true
08:03:43.535 [Lua] Lobby data mechanism = adventure
08:03:43.535 [Lua] Lobby data level_key = crater
08:03:43.535 [Lua] Lobby data player_slot_1 = 0:0
08:03:43.535 [Lua] Lobby data selected_level_key = crater
08:03:43.535 [Lua] Lobby data difficulty = hardest
08:03:43.535 [Lua] Lobby data quick_game = true
08:03:43.535 [Lua] Lobby data matchmaking = true
08:03:43.535 [Lua] Lobby data weave_name = false
08:03:43.535 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:03:43.535 [Lua] Lobby data num_players = 2
08:03:43.535 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:43.536 [Lua] Lobby data player_slot_2 = 0:0
08:03:43.536 [Lua] Lobby data country_code = FI
08:03:43.536 [Lua] Lobby data player_slot_3 = 0:0
08:03:43.536 [Lua] Lobby data eac_authorized = true
08:03:43.536 [Lua] Set lobby end.
08:03:43.536 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:0 | bw:0 | es:1100001024c0853
08:03:43.536 [Lua]
08:03:43.536 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:03:43.536 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:03:43.536 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:03:43.536 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:03:43.536 [Lua] [wwise/one_handed_swords] = false (boolean)
08:03:43.536 [Lua] [wwise/handgun_rifle] = false (boolean)
08:03:43.536 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:03:43.536 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
08:03:43.536 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:03:43.536 [Lua]
08:03:43.536 [Lua]
08:03:43.536 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:03:43.536 [Lua] [wwise/one_handed_swords] = false (boolean)
08:03:43.536 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
08:03:43.536 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:03:43.536 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
08:03:43.536 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:03:43.536 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:03:43.536 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
08:03:43.536 [Lua] [wwise/handgun_rifle] = false (boolean)
08:03:43.536 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:03:43.536 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:03:43.536 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:03:43.536 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:03:43.536 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
08:03:43.536 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
08:03:43.536 [Lua]
08:03:43.539 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:2 my_peer_id:1100001024c0853
08:03:43.539 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:3 my_peer_id:1100001024c0853
08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:4 my_peer_id:1100001024c0853
08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:03:43.539 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:5 my_peer_id:1100001024c0853
08:03:43.546 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:5 my_peer_id:1100001024c0853
08:03:43.593 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
08:03:43.593 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
08:03:43.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
08:03:43.715 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 35
08:03:43.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
08:03:43.743 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
08:03:43.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
08:03:43.798 [Flow] DISABLE
08:03:43.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
08:03:43.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
08:03:43.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
08:03:43.894 [Lua] completed
08:03:43.945 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
08:03:43.945 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
08:03:43.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:03:44.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:03:44.080 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:03:44.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
08:03:44.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
08:03:44.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
08:03:44.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
08:03:44.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
08:03:44.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
08:03:44.285 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
08:03:44.402 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
08:03:44.402 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
08:03:44.403 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:03:44.420 [Lua] completed
08:03:44.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:03:44.911 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:03:44.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
08:03:44.945 [Lua] completed
08:03:45.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
08:03:45.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
08:03:45.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
08:03:45.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
08:03:45.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
08:03:45.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
08:03:45.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
08:03:45.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
08:03:45.204 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
08:03:45.248 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
08:03:45.248 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
08:03:45.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
08:03:45.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
08:03:45.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
08:03:45.332 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
08:03:45.466 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
08:03:45.466 [Lua] [PackageManager] Force_load: wwise/staff
08:03:45.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
08:03:45.466 [Lua] completed
08:03:45.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
08:03:45.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
08:03:45.551 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
08:03:45.618 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
08:03:45.618 [Lua] [PackageManager] Force_load: wwise/flamethrower
08:03:45.618 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
08:03:45.990 [Lua] completed
08:03:46.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
08:03:46.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
08:03:46.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
08:03:46.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
08:03:46.294 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
08:03:46.295 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p
08:03:46.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p
08:03:46.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p
08:03:46.447 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:03:46.514 [Lua] completed
08:03:46.633 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:03:46.633 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:03:46.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03
08:03:47.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03
08:03:47.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03
08:03:47.044 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:03:47.044 [Lua] completed
08:03:47.465 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:03:47.465 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:03:47.466 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
08:03:47.532 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
08:03:47.532 [Lua] [PackageManager] Force_load: wwise/flail
08:03:47.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:03:47.565 [Lua] completed
08:03:47.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:03:47.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:03:47.616 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
08:03:48.042 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
08:03:48.042 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
08:03:48.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
08:03:48.089 [Lua] completed
08:03:48.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
08:03:48.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
08:03:48.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
08:03:48.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
08:03:48.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
08:03:48.260 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
08:03:48.376 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
08:03:48.376 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland
08:03:48.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
08:03:48.494 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
08:03:48.494 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
08:03:48.495 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
08:03:48.560 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
08:03:48.560 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
08:03:48.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
08:03:48.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
08:03:48.610 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
08:03:48.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
08:03:48.611 [Lua] completed
08:03:48.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
08:03:48.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
08:03:48.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
08:03:48.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
08:03:48.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
08:03:48.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
08:03:49.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
08:03:49.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
08:03:49.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
08:03:49.139 [Lua] completed
08:03:49.152 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
08:03:49.152 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
08:03:49.169 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
08:03:49.654 [Lua] completed
08:03:50.173 [Lua] completed
08:03:50.674 [Lua] [NetworkServer] Changing num_players from 2 to 3
08:03:50.674 [Lua] Players: 3
08:03:50.674 [Lua] Set lobby begin:
08:03:50.674 [Lua] Lobby data twitch_enabled = false
08:03:50.675 [Lua] Lobby data power_level = 835
08:03:50.675 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:50.675 [Lua] Lobby data difficulty_tweak = 0
08:03:50.675 [Lua] Lobby data host = 1100001024c0853
08:03:50.675 [Lua] Lobby data game_mode = 2
08:03:50.675 [Lua] Lobby data is_private = false
08:03:50.675 [Lua] Lobby data match_started = true
08:03:50.675 [Lua] Lobby data mechanism = adventure
08:03:50.675 [Lua] Lobby data level_key = crater
08:03:50.675 [Lua] Lobby data player_slot_1 = 0:0
08:03:50.675 [Lua] Lobby data selected_level_key = crater
08:03:50.675 [Lua] Lobby data difficulty = hardest
08:03:50.675 [Lua] Lobby data quick_game = true
08:03:50.675 [Lua] Lobby data matchmaking = true
08:03:50.675 [Lua] Lobby data weave_name = false
08:03:50.675 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:03:50.675 [Lua] Lobby data num_players = 3
08:03:50.675 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:50.675 [Lua] Lobby data player_slot_2 = 0:0
08:03:50.675 [Lua] Lobby data country_code = FI
08:03:50.675 [Lua] Lobby data player_slot_3 = 0:0
08:03:50.675 [Lua] Lobby data eac_authorized = true
08:03:50.675 [Lua] Set lobby end.
08:03:50.675 [Lua] [LobbyMembers] Member joined 1100001031bd172
08:03:50.677 [Lua] [LoadTimeManager] Member Joined
08:03:50.691 [Lua] completed
08:03:51.217 [Lua] completed
08:03:51.733 [Lua] completed
08:03:51.969 [Lua] GOT approve_channel 5 1100001031bd172 18600000109d5c4
08:03:51.969 [EAC] EAC server has client 1100001031bd172 and channel 5 (and owner 1100001031bd172)
08:03:51.969 [EACServer] [10:03:51:969][Windows][EAC Server] [Info][RegisterClient] Client: 01100001031BD172 PlayerGUID: 76561198012420466 PlayerIP: 0.0.0.0 OwnerGUID: 76561198012420466 PlayerName: kaztrull
08:03:51.969 [Lua] Client with peer_id 1100001031bd172 got APPROVED by server
08:03:51.969 [Lua] [ChatManager][1]System: kaztrull is joining the game
08:03:51.970 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001031bd172'
08:03:51.970 [Lua] [PeerSM] 1100001031bd172 :: on_enter Connecting
08:03:51.970 [Lua] [ChatManager][1]System: kaztrull is joining the game
08:03:52.071 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:03:52.071 [Lua] [Matchmaking] Got a handshake request from 1100001031bd172 with user name 'kaztrull'
08:03:52.139 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000109d5c4 from 1100001031bd172, replying lobby_ok
08:03:52.207 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001031bd172 REPLY wh:0 | we:11000010a681688 | dr:0 | bw:0 | es:1100001024c0853
08:03:52.259 [Lua] completed
08:03:52.276 [Lua] Set lobby begin:
08:03:52.276 [Lua] Lobby data twitch_enabled = false
08:03:52.276 [Lua] Lobby data power_level = 835
08:03:52.276 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:03:52.276 [Lua] Lobby data difficulty_tweak = 0
08:03:52.276 [Lua] Lobby data host = 1100001024c0853
08:03:52.276 [Lua] Lobby data game_mode = 2
08:03:52.276 [Lua] Lobby data is_private = false
08:03:52.276 [Lua] Lobby data match_started = true
08:03:52.276 [Lua] Lobby data mechanism = adventure
08:03:52.276 [Lua] Lobby data level_key = crater
08:03:52.276 [Lua] Lobby data player_slot_1 = 0:0
08:03:52.276 [Lua] Lobby data selected_level_key = crater
08:03:52.276 [Lua] Lobby data difficulty = hardest
08:03:52.276 [Lua] Lobby data quick_game = true
08:03:52.276 [Lua] Lobby data matchmaking = true
08:03:52.276 [Lua] Lobby data weave_name = false
08:03:52.276 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:03:52.276 [Lua] Lobby data num_players = 3
08:03:52.277 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:03:52.277 [Lua] Lobby data player_slot_2 = 0:0
08:03:52.277 [Lua] Lobby data country_code = FI
08:03:52.277 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:03:52.277 [Lua] Lobby data eac_authorized = true
08:03:52.277 [Lua] Set lobby end.
08:03:52.277 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001031bd172
08:03:52.277 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:1100001031bd172 | bw:0 | es:1100001024c0853
08:03:52.785 [Lua] completed
08:03:53.312 [Lua] completed
08:03:53.838 [Lua] completed
08:03:54.364 [Lua] completed
08:03:54.517 [Lua] ### CLEARING PEER STATE FOR 1100001031bd172
08:03:54.517 [Lua] [PeerSM] 1100001031bd172 :: on_exit Connecting
08:03:54.517 [Lua] [PeerSM] 1100001031bd172 :: on_enter Connecting
08:03:54.604 [Lua] [PSM] Peer 1100001031bd172 joined. Want to use profile index "3" and join party "0"
08:03:54.604 [Lua] Mechanism says: a client joined the game! 1100001031bd172
08:03:54.604 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001031bd172, connection_key=1)
08:03:54.604 [Lua] Sync dynamic to client:
08:03:54.891 [Lua] completed
08:03:55.418 [Lua] completed
08:03:55.945 [Lua] completed
08:03:56.471 [Lua] completed
08:03:56.556 [Lua] player (1100001031bd172,1) was put into party 0
08:03:56.556 [Lua] [PeerSM] 1100001031bd172 :: on_exit Connecting
08:03:56.556 [Lua] [PeerSM] 1100001031bd172 :: on_enter Loading
08:03:56.556 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031bd172 crater 0
08:03:56.556 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:03:56.556 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 18, User: 1100001024c0853 "Le Duck du Lac"
<>
08:03:56.557 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: crater<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: crater"
[2] self = table: 000000000D976280; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001031bd172"; level_key = "crater"; environment_variation_id = 0; level_seed = 15152555; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000057D9970
[3] _ = table: 000000000D976280; new_state = Loading; old_state = Connecting
[4] self = table: 000000000FA95440; dt = 0.016993710771203041; state_data = table: 000000000D976280; new_state = Loading
[5] self = table: 000000000F63EBF0; dt = 0.016993710771203041; peer_state_machines = table: 00000000081657F0; joined_peers = table: 000000000EAE0D80; game_session = [GameSession]; peer_id = "1100001031bd172"; peer_state_machine = table: 000000000FA95440
[6] self = table: 0000000010CF9710; dt = 0.016993710771203041; t = 13.858238786458969; network_manager = table: 0000000010597930
[7] self = table: 0000000011F31CD0; dt = 0.016993710771203041; t = 3042.4786142427474
[8] self = table: 0000000000097110; real_world_dt = 0.016993710771203041; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016993710771203041; t = 3042.4786142427474
[9] dt = 0.016993710771203041
[2] server = table: 000000000F63EBF0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001031bd172"; wanted_profile_index = 3; resend_timer = 1.9150308966636658; resend_post_game_timer = 1.9660128317773342; clan_tag = "0"; peer_id = "1100001031bd172";
[4] current_state = Loading; function_memoize = table: 000000000D976A80; state_data = table: 000000000D976280;
[5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; game_network_manager = table: 0000000010597930; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "crater"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 000000000178DB30;
[6] world_name = "level_world"; entity_system_bag = table: 000000000FBEC8C0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000009FB690; parent = table: 0000000000097110; _level_flow_events = table: 0000000002CB6210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B6CC630; profile_synchronizer = table: 000000000823A090; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003F131B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016993619501590729; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 0000000012513590; network_event_delegate = table: 000000000178DB30; machines = table: 000000000C524720; _camera_carrier = table: 000000000B6F4600; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "crater"; game_mode_key = "adventure"; network_clock = table: 00000000071AEA90; statistics_db = table: 000000000082B860; _lobby_host = table: 000000000FB90E10; dice_keeper = table: 000000000364A160; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000EE3B170;
<>
<>
08:03:56.901 [EACServer] [10:03:56:901][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001031BD172 Session: 3 Status: Client Authenticated Message: Client authenticated.
08:03:56.901 [EAC] Peer 1100001031bd172 switched EAC state to ClientAuthenticatedLocal
08:03:56.997 [Lua] completed
08:03:57.031 [EACServer] [10:03:57:031][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001031BD172.
08:03:57.331 [EACServer] [10:03:57:330][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001031BD172
08:03:57.331 [EACServer] [10:03:57:330][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001031BD172 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:03:57.341 [EAC] Peer 1100001031bd172 switched EAC state to ClientAuthenticatedRemote
08:03:57.524 [Lua] completed
08:03:58.050 [Lua] completed
08:03:58.572 [Lua] completed
08:03:59.093 [Lua] completed
08:03:59.615 [Lua] completed
08:04:00.139 [Lua] completed
08:04:00.661 [Lua] completed
08:04:01.184 [Lua] completed
08:04:01.705 [Lua] completed
08:04:02.225 [Lua] completed
08:04:02.745 [Lua] completed
08:04:03.266 [Lua] completed
08:04:03.794 [Lua] completed
08:04:03.926 [Lua] ### Sending rpc_level_loaded
08:04:03.926 [Lua] #### Has state machine: true, peer_id: 1100001031bd172, level_id: 153
08:04:03.926 [Lua] Peer 1100001031bd172 has loaded the level but not all enemies, so we wait
08:04:04.315 [Lua] completed
08:04:04.838 [Lua] completed
08:04:05.360 [Lua] completed
08:04:05.879 [Lua] completed
08:04:06.400 [Lua] completed
08:04:06.922 [Lua] completed
08:04:07.446 [Lua] completed
08:04:07.963 [Lua] completed
08:04:08.483 [Lua] completed
08:04:09.003 [Lua] completed
08:04:09.340 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010a681688, connection_key=0)
08:04:09.340 [Lua] [PeerSM] 11000010a681688 :: on_exit Loading
08:04:09.340 [Lua] [PeerSM] 11000010a681688 :: on_enter LoadingProfilePackages
08:04:09.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a681688 inventory_sync_id:5 my_peer_id:1100001024c0853
08:04:09.525 [Lua] completed
08:04:10.047 [Lua] completed
08:04:10.571 [Lua] completed
08:04:11.090 [Lua] completed
08:04:11.613 [Lua] completed
08:04:12.133 [Lua] completed
08:04:12.656 [Lua] completed
08:04:13.177 [Lua] completed
08:04:13.699 [Lua] completed
08:04:14.219 [Lua] completed
08:04:14.743 [Lua] completed
08:04:15.263 [Lua] completed
08:04:15.784 [Lua] completed
08:04:16.305 [Lua] completed
08:04:16.792 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001031bd172, connection_key=1)
08:04:16.793 [Lua] [PeerSM] 1100001031bd172 :: on_exit Loading
08:04:16.793 [Lua] [PeerSM] 1100001031bd172 :: on_enter LoadingProfilePackages
08:04:16.793 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:5 my_peer_id:1100001024c0853
08:04:16.827 [Lua] completed
08:04:17.348 [Lua] completed
08:04:17.869 [Lua] completed
08:04:18.391 [Lua] completed
08:04:18.912 [Lua] completed
08:04:19.431 [Lua] completed
08:04:19.951 [Lua] completed
08:04:20.473 [Lua] completed
08:04:20.995 [Lua] completed
08:04:21.513 [Lua] completed
08:04:22.033 [Lua] completed
08:04:22.557 [Lua] completed
08:04:23.079 [Lua] completed
08:04:23.417 [Lua] [PeerSM] 1100001031bd172 :: on_exit LoadingProfilePackages
08:04:23.417 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForEnterGame
08:04:23.417 [Lua] [PeerSM] 11000010a681688 :: on_exit LoadingProfilePackages
08:04:23.417 [Lua] [PeerSM] 11000010a681688 :: on_enter WaitingForEnterGame
08:04:23.600 [Lua] completed
08:04:24.121 [Lua] completed
08:04:24.643 [Lua] completed
08:04:24.679 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:04:24.679 [Lua] [Matchmaking] Got a handshake request from 1100001031bd172 with user name 'kaztrull'
08:04:24.680 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForEnterGame
08:04:24.680 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForGameObjectSync
08:04:24.697 [Lua] Breedfreezer (server) starting a hot join sync
08:04:24.697 [Lua] packing 0 units of breed chaos_marauder
08:04:24.697 [Lua] packing 0 units of breed skaven_clan_rat
08:04:24.697 [Lua] packing 0 units of breed skaven_storm_vermin
08:04:24.697 [Lua] packing 0 units of breed skaven_slave
08:04:24.697 [Lua] packing 0 units of breed beastmen_ungor_archer
08:04:24.697 [Lua] packing 0 units of breed chaos_raider
08:04:24.697 [Lua] packing 0 units of breed chaos_berzerker
08:04:24.697 [Lua] packing 0 units of breed beastmen_bestigor
08:04:24.697 [Lua] packing 0 units of breed beastmen_ungor
08:04:24.697 [Lua] packing 0 units of breed skaven_plague_monk
08:04:24.697 [Lua] packing 0 units of breed beastmen_gor
08:04:24.697 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:04:24.697 [Lua]
08:04:24.697 [Lua] [1] = 1 (number)
08:04:24.697 [Lua] [2] = 0 (number)
08:04:24.697 [Lua] [3] = 1 (number)
08:04:24.697 [Lua] [4] = 0 (number)
08:04:24.697 [Lua] [5] = 1 (number)
08:04:24.697 [Lua] [6] = 0 (number)
08:04:24.697 [Lua] [7] = 1 (number)
08:04:24.697 [Lua] [8] = 0 (number)
08:04:24.697 [Lua] [9] = 1 (number)
08:04:24.697 [Lua] [10] = 0 (number)
08:04:24.697 [Lua] [11] = 1 (number)
08:04:24.697 [Lua] [12] = 0 (number)
08:04:24.697 [Lua] [13] = 1 (number)
08:04:24.697 [Lua] [14] = 0 (number)
08:04:24.697 [Lua] [15] = 1 (number)
08:04:24.697 [Lua] [16] = 0 (number)
08:04:24.697 [Lua] [17] = 1 (number)
08:04:24.697 [Lua] [18] = 0 (number)
08:04:24.697 [Lua] [19] = 1 (number)
08:04:24.697 [Lua] [20] = 0 (number)
08:04:24.697 [Lua] [21] = 1 (number)
08:04:24.697 [Lua] [22] = 0 (number)
08:04:24.697 [Lua]
08:04:24.697 [Lua]
08:04:24.697 [Lua]
08:04:24.698 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=83
08:04:24.698 [Lua] RemotePlayer:create_game_object( ) 83
08:04:24.715 [Lua] Assigning peer(1100001031bd172:1) to profile(3) career(1)
08:04:24.715 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031bd172) local_player_id(1) profile_index(3) career_index(1)
08:04:24.715 [Lua] Set lobby begin:
08:04:24.715 [Lua] Lobby data twitch_enabled = false
08:04:24.715 [Lua] Lobby data power_level = 835
08:04:24.715 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:04:24.715 [Lua] Lobby data difficulty_tweak = 0
08:04:24.716 [Lua] Lobby data host = 1100001024c0853
08:04:24.716 [Lua] Lobby data game_mode = 2
08:04:24.716 [Lua] Lobby data is_private = false
08:04:24.716 [Lua] Lobby data match_started = true
08:04:24.716 [Lua] Lobby data mechanism = adventure
08:04:24.716 [Lua] Lobby data level_key = crater
08:04:24.716 [Lua] Lobby data player_slot_1 = 0:0
08:04:24.716 [Lua] Lobby data selected_level_key = crater
08:04:24.716 [Lua] Lobby data difficulty = hardest
08:04:24.716 [Lua] Lobby data quick_game = true
08:04:24.716 [Lua] Lobby data matchmaking = true
08:04:24.716 [Lua] Lobby data weave_name = false
08:04:24.716 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:04:24.716 [Lua] Lobby data num_players = 3
08:04:24.716 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:04:24.716 [Lua] Lobby data player_slot_2 = 0:0
08:04:24.716 [Lua] Lobby data country_code = FI
08:04:24.716 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:04:24.716 [Lua] Lobby data eac_authorized = true
08:04:24.716 [Lua] Set lobby end.
08:04:24.716 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:1100001031bd172 | bw:0 | es:1100001024c0853
08:04:24.716 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForGameObjectSync
08:04:24.716 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForPlayers
08:04:24.792 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:04:24.792 [Lua] [Matchmaking] Got a handshake request from 11000010a681688 with user name 'olj130'
08:04:24.904 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031bd172 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:04:24.904 [Lua] Adding player sync data to peer=1100001031bd172 local_player_id=1
08:04:24.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:6 my_peer_id:1100001024c0853
08:04:24.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a681688 inventory_sync_id:6 my_peer_id:1100001024c0853
08:04:24.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:6 my_peer_id:1100001024c0853
08:04:24.905 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031bd172
08:04:24.906 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:6 my_peer_id:1100001024c0853
08:04:24.906 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:04:24.906 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
08:04:24.906 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read,
08:04:24.906 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
08:04:24.906 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
08:04:24.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:04:25.175 [Lua] completed
08:04:25.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
08:04:25.464 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
08:04:25.466 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
08:04:25.514 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
08:04:25.514 [Lua] [PackageManager] Force_load: wwise/steampistol
08:04:25.514 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
08:04:25.603 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
08:04:25.603 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
08:04:25.604 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
08:04:25.701 [Lua] completed
08:04:25.736 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
08:04:25.736 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
08:04:25.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
08:04:25.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
08:04:25.871 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
08:04:25.872 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
08:04:25.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
08:04:25.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
08:04:25.939 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
08:04:26.227 [Lua] completed
08:04:26.746 [Lua] completed
08:04:27.270 [Lua] completed
08:04:27.795 [Lua] completed
08:04:27.896 [Lua] Set lobby begin:
08:04:27.896 [Lua] Lobby data twitch_enabled = false
08:04:27.897 [Lua] Lobby data power_level = 417
08:04:27.897 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:04:27.897 [Lua] Lobby data difficulty_tweak = 0
08:04:27.897 [Lua] Lobby data host = 1100001024c0853
08:04:27.897 [Lua] Lobby data game_mode = 2
08:04:27.897 [Lua] Lobby data is_private = false
08:04:27.897 [Lua] Lobby data match_started = true
08:04:27.897 [Lua] Lobby data mechanism = adventure
08:04:27.897 [Lua] Lobby data level_key = crater
08:04:27.897 [Lua] Lobby data player_slot_1 = 0:0
08:04:27.897 [Lua] Lobby data selected_level_key = crater
08:04:27.897 [Lua] Lobby data difficulty = hardest
08:04:27.897 [Lua] Lobby data quick_game = true
08:04:27.897 [Lua] Lobby data matchmaking = true
08:04:27.897 [Lua] Lobby data weave_name = false
08:04:27.897 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:04:27.897 [Lua] Lobby data num_players = 3
08:04:27.897 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:04:27.897 [Lua] Lobby data player_slot_2 = 0:0
08:04:27.897 [Lua] Lobby data country_code = FI
08:04:27.897 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:04:27.897 [Lua] Lobby data eac_authorized = true
08:04:27.897 [Lua] Set lobby end.
08:04:28.202 [Lua] [PeerSM] 11000010a681688 :: on_exit WaitingForEnterGame
08:04:28.202 [Lua] [PeerSM] 11000010a681688 :: on_enter WaitingForGameObjectSync
08:04:28.224 [Lua] Breedfreezer (server) starting a hot join sync
08:04:28.224 [Lua] packing 0 units of breed chaos_marauder
08:04:28.224 [Lua] packing 0 units of breed skaven_clan_rat
08:04:28.224 [Lua] packing 0 units of breed skaven_storm_vermin
08:04:28.224 [Lua] packing 0 units of breed skaven_slave
08:04:28.224 [Lua] packing 0 units of breed beastmen_ungor_archer
08:04:28.224 [Lua] packing 0 units of breed chaos_raider
08:04:28.224 [Lua] packing 0 units of breed chaos_berzerker
08:04:28.224 [Lua] packing 0 units of breed beastmen_bestigor
08:04:28.224 [Lua] packing 0 units of breed beastmen_ungor
08:04:28.224 [Lua] packing 0 units of breed skaven_plague_monk
08:04:28.224 [Lua] packing 0 units of breed beastmen_gor
08:04:28.224 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:04:28.224 [Lua]
08:04:28.225 [Lua] [1] = 1 (number)
08:04:28.225 [Lua] [2] = 0 (number)
08:04:28.225 [Lua] [3] = 1 (number)
08:04:28.225 [Lua] [4] = 0 (number)
08:04:28.225 [Lua] [5] = 1 (number)
08:04:28.225 [Lua] [6] = 0 (number)
08:04:28.225 [Lua] [7] = 1 (number)
08:04:28.225 [Lua] [8] = 0 (number)
08:04:28.225 [Lua] [9] = 1 (number)
08:04:28.225 [Lua] [10] = 0 (number)
08:04:28.225 [Lua] [11] = 1 (number)
08:04:28.225 [Lua] [12] = 0 (number)
08:04:28.225 [Lua] [13] = 1 (number)
08:04:28.225 [Lua] [14] = 0 (number)
08:04:28.225 [Lua] [15] = 1 (number)
08:04:28.225 [Lua] [16] = 0 (number)
08:04:28.225 [Lua] [17] = 1 (number)
08:04:28.225 [Lua] [18] = 0 (number)
08:04:28.225 [Lua] [19] = 1 (number)
08:04:28.225 [Lua] [20] = 0 (number)
08:04:28.225 [Lua] [21] = 1 (number)
08:04:28.225 [Lua] [22] = 0 (number)
08:04:28.225 [Lua]
08:04:28.225 [Lua]
08:04:28.225 [Lua]
08:04:28.225 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=84
08:04:28.225 [Lua] RemotePlayer:create_game_object( ) 84
08:04:28.241 [Lua] Assigning peer(11000010a681688:1) to profile(4) career(1)
08:04:28.241 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010a681688) local_player_id(1) profile_index(4) career_index(1)
08:04:28.241 [Lua] Set lobby begin:
08:04:28.241 [Lua] Lobby data twitch_enabled = false
08:04:28.242 [Lua] Lobby data power_level = 417
08:04:28.242 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:04:28.242 [Lua] Lobby data difficulty_tweak = 0
08:04:28.242 [Lua] Lobby data host = 1100001024c0853
08:04:28.242 [Lua] Lobby data game_mode = 2
08:04:28.242 [Lua] Lobby data is_private = false
08:04:28.242 [Lua] Lobby data match_started = true
08:04:28.242 [Lua] Lobby data mechanism = adventure
08:04:28.242 [Lua] Lobby data level_key = crater
08:04:28.242 [Lua] Lobby data player_slot_1 = 0:0
08:04:28.242 [Lua] Lobby data selected_level_key = crater
08:04:28.242 [Lua] Lobby data difficulty = hardest
08:04:28.242 [Lua] Lobby data quick_game = true
08:04:28.242 [Lua] Lobby data matchmaking = true
08:04:28.242 [Lua] Lobby data weave_name = false
08:04:28.242 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:04:28.242 [Lua] Lobby data num_players = 3
08:04:28.242 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:04:28.242 [Lua] Lobby data player_slot_2 = 0:0
08:04:28.242 [Lua] Lobby data country_code = FI
08:04:28.242 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:04:28.242 [Lua] Lobby data eac_authorized = true
08:04:28.242 [Lua] Set lobby end.
08:04:28.242 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:1100001031bd172 | bw:0 | es:1100001024c0853
08:04:28.242 [Lua] [PeerSM] 11000010a681688 :: on_exit WaitingForGameObjectSync
08:04:28.242 [Lua] [PeerSM] 11000010a681688 :: on_enter WaitingForPlayers
08:04:28.242 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers
08:04:28.242 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame
08:04:28.243 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010a681688
08:04:28.246 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForPlayers
08:04:28.246 [Lua] [PeerSM] 1100001031bd172 :: on_enter InGame
08:04:28.246 [Lua] [PeerSM] 11000010a681688 :: on_exit WaitingForPlayers
08:04:28.246 [Lua] [PeerSM] 11000010a681688 :: on_enter InGame
08:04:28.330 [Lua] completed
08:04:28.464 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010a681688 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:04:28.464 [Lua] Adding player sync data to peer=11000010a681688 local_player_id=1
08:04:28.464 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:7 my_peer_id:1100001024c0853
08:04:28.464 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a681688 inventory_sync_id:7 my_peer_id:1100001024c0853
08:04:28.464 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:7 my_peer_id:1100001024c0853
08:04:28.466 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:7 my_peer_id:1100001024c0853
08:04:28.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:04:28.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:04:28.466 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
08:04:28.466 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:04:28.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:04:28.466 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
08:04:28.466 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, InventoryPackageSynchronizerClient, async-read,
08:04:28.466 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, InventoryPackageSynchronizerClient, async-read,
08:04:28.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:04:28.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:04:28.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
08:04:28.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
08:04:28.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
08:04:28.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
08:04:28.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
08:04:28.767 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
08:04:28.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
08:04:28.851 [Lua] completed
08:04:29.256 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
08:04:29.256 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
08:04:29.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
08:04:29.374 [Lua] completed
08:04:29.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
08:04:29.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
08:04:29.393 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
08:04:29.510 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
08:04:29.510 [Lua] [PackageManager] Force_load: wwise/bow
08:04:29.511 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07
08:04:29.577 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07
08:04:29.577 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07
08:04:29.578 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth
08:04:29.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth
08:04:29.678 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth
08:04:29.694 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
08:04:29.896 [Lua] completed
08:04:30.421 [Lua] completed
08:04:30.943 [Lua] completed
08:04:31.468 [Lua] completed
08:04:31.993 [Lua] completed
08:04:32.196 [Lua] test
08:04:32.199 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:04:32.199 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86
08:04:32.199 [Lua] test
08:04:32.201 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:04:32.202 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88
08:04:32.202 [Lua] test
08:04:32.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:04:32.205 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90
08:04:32.205 [Lua] player (11000010a681688,1) was put into party 1
08:04:32.205 [Lua] player (1100001031bd172,1) was put into party 1
08:04:32.210 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:04:32.210 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:04:32.210 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=92
08:04:32.212 [Lua] [GameNetworkManager] destroying game object with go_id=86
08:04:32.212 [Lua] [GameNetworkManager] destroying game object with go_id=90
08:04:32.225 [Lua] Switching ConflictSettings: to: skaven
08:04:32.225 [Lua] pacing=default
08:04:32.225 [Lua] roaming=nil
08:04:32.225 [Lua] specials=skaven
08:04:32.225 [Lua] debug_color=orange
08:04:32.225 [Lua] contained_breeds=nil
08:04:32.225 [Lua] pack_spawning=skaven
08:04:32.225 [Lua] disabled=false
08:04:32.225 [Lua] factions=nil
08:04:32.225 [Lua] boss=skaven
08:04:32.225 [Lua] horde=default
08:04:32.225 [Lua] name=skaven
08:04:32.225 [Lua] intensity=default
08:04:32.225 [Lua] ---
08:04:32.233 [Lua] [GameNetworkManager] destroying game object with go_id=79
08:04:32.233 [Lua] [GameNetworkManager] destroying game object with go_id=82
08:04:32.345 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031bd172 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:04:32.346 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=93
08:04:32.347 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:04:32.389 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010a681688 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:04:32.391 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=94
08:04:32.392 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:04:32.575 [Lua] completed
08:04:32.592 [Lua] StateInGameRunning:_game_actually_starts()
08:04:32.593 [Lua] #################################################################################################################
08:04:32.593 [Lua] [Loading Time]: 00:01:08 [Transition]: inn_level-crater [Members joined]: 1 [Members Left]: 0 [Is Server]: true
08:04:32.593 [Lua] #################################################################################################################
08:04:32.593 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36
08:04:32.593 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
08:04:32.609 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36
08:04:32.610 [Lua] TerrorEventMixer.start_event: crater_spawn_dummies (seed: 0)
08:04:32.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
08:04:32.660 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
08:04:32.851 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36
08:04:32.851 [Lua] Commit load time data
08:04:32.981 [Lua] Set lobby begin:
08:04:32.981 [Lua] Lobby data twitch_enabled = false
08:04:32.981 [Lua] Lobby data power_level = 835
08:04:32.981 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:04:32.981 [Lua] Lobby data difficulty_tweak = 0
08:04:32.981 [Lua] Lobby data host = 1100001024c0853
08:04:32.982 [Lua] Lobby data game_mode = 2
08:04:32.982 [Lua] Lobby data is_private = false
08:04:32.982 [Lua] Lobby data match_started = true
08:04:32.982 [Lua] Lobby data mechanism = adventure
08:04:32.982 [Lua] Lobby data level_key = crater
08:04:32.982 [Lua] Lobby data player_slot_1 = 0:0
08:04:32.982 [Lua] Lobby data selected_level_key = crater
08:04:32.982 [Lua] Lobby data difficulty = hardest
08:04:32.982 [Lua] Lobby data quick_game = true
08:04:32.982 [Lua] Lobby data matchmaking = true
08:04:32.982 [Lua] Lobby data weave_name = false
08:04:32.982 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:04:32.982 [Lua] Lobby data num_players = 3
08:04:32.982 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:04:32.982 [Lua] Lobby data player_slot_2 = 0:0
08:04:32.982 [Lua] Lobby data country_code = FI
08:04:32.982 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:04:32.982 [Lua] Lobby data eac_authorized = true
08:04:32.983 [Lua] Set lobby end.
08:04:33.102 [Lua] completed
08:04:33.623 [Lua] completed
08:04:34.144 [Lua] completed
08:04:34.667 [Lua] completed
08:04:35.186 [Lua] completed
08:04:35.700 [Lua] completed
08:04:36.218 [Lua] completed
08:04:36.737 [Lua] completed
08:04:37.258 [Lua] completed
08:04:37.773 [Lua] completed
08:04:38.295 [Lua] completed
08:04:38.818 [Lua] completed
08:04:39.338 [Lua] completed
08:04:39.859 [Lua] completed
08:04:40.377 [Lua] completed
08:04:40.898 [Lua] completed
08:04:41.422 [Lua] completed
08:04:41.945 [Lua] completed
08:04:42.470 [Lua] completed
08:04:42.995 [Lua] completed
08:04:43.518 [Lua] completed
08:04:43.611 [Lua] ConflictDirector - destroy all units
08:04:44.041 [Lua] completed
08:04:44.556 [Lua] completed
08:04:45.080 [Lua] completed
08:04:45.605 [Lua] completed
08:04:46.156 [Lua] completed
08:04:46.358 [Lua] TerrorEventMixer.start_event: crater_no_horde (seed: 0)
08:04:46.680 [Lua] completed
08:04:47.202 [Lua] completed
08:04:47.726 [Lua] completed
08:04:48.248 [Lua] completed
08:04:48.767 [Lua] completed
08:04:49.293 [Lua] completed
08:04:49.814 [Lua] completed
08:04:50.336 [Lua] completed
08:04:50.862 [Lua] completed
08:04:51.388 [Lua] completed
08:04:51.919 [Lua] completed
08:04:52.438 [Lua] completed
08:04:52.962 [Lua] completed
08:04:53.488 [Lua] completed
08:04:54.014 [Lua] completed
08:04:54.535 [Lua] completed
08:04:55.059 [Lua] completed
08:04:55.582 [Lua] completed
08:04:56.105 [Lua] completed
08:04:56.627 [Lua] completed
08:04:57.151 [Lua] completed
08:04:57.672 [Lua] completed
08:04:58.194 [Lua] completed
08:04:58.713 [Lua] completed
08:04:59.243 [Lua] completed
08:04:59.254 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:04:59.271 [Lua] Spline already found!
08:04:59.324 [Lua] Init group template: spline_patrol
08:04:59.770 [Lua] completed
08:05:00.294 [Lua] completed
08:05:00.329 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:05:00.345 [Lua] Spline already found!
08:05:00.397 [Lua] Init group template: spline_patrol
08:05:00.847 [Lua] completed
08:05:01.366 [Lua] completed
08:05:01.885 [Lua] completed
08:05:02.406 [Lua] completed
08:05:02.929 [Lua] completed
08:05:03.452 [Lua] completed
08:05:03.974 [Lua] completed
08:05:04.498 [Lua] completed
08:05:05.021 [Lua] completed
08:05:05.207 [Lua] Players are leaving the safe zone
08:05:05.547 [Lua] completed
08:05:05.563 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:06.071 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:05:06.072 [Lua] completed
08:05:06.593 [Lua] completed
08:05:06.626 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:07.122 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:05:07.123 [Lua] completed
08:05:07.640 [Lua] completed
08:05:07.690 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:08.147 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:05:08.163 [Lua] completed
08:05:08.382 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:08.637 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:08.688 [Lua] completed
08:05:08.941 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:05:09.143 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:05:09.213 [Lua] completed
08:05:09.599 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:09.637 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:09.735 [Lua] completed
08:05:10.039 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:05:10.039 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:05:10.257 [Lua] completed
08:05:10.782 [Lua] completed
08:05:11.302 [Lua] completed
08:05:11.828 [Lua] completed
08:05:12.350 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:12.351 [Lua] completed
08:05:12.813 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:05:12.875 [Lua] completed
08:05:13.400 [Lua] completed
08:05:13.871 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:13.923 [Lua] completed
08:05:14.279 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:05:14.450 [Lua] completed
08:05:14.978 [Lua] completed
08:05:15.319 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:05:15.333 [Lua] Spline already found!
08:05:15.373 [Lua] Init group template: spline_patrol
08:05:15.525 [Lua] completed
08:05:16.048 [Lua] completed
08:05:16.570 [Lua] completed
08:05:17.091 [Lua] completed
08:05:17.612 [Lua] completed
08:05:18.136 [Lua] completed
08:05:18.659 [Lua] completed
08:05:19.182 [Lua] completed
08:05:19.705 [Lua] completed
08:05:20.230 [Lua] completed
08:05:20.753 [Lua] completed
08:05:21.276 [Lua] completed
08:05:21.326 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:21.797 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:05:21.798 [Lua] completed
08:05:22.324 [Lua] completed
08:05:22.846 [Lua] completed
08:05:23.370 [Lua] completed
08:05:23.892 [Lua] completed
08:05:24.415 [Lua] completed
08:05:24.939 [Lua] completed
08:05:25.462 [Lua] completed
08:05:25.985 [Lua] completed
08:05:26.507 [Lua] completed
08:05:27.031 [Lua] completed
08:05:27.268 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:27.554 [Lua] completed
08:05:27.638 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:05:28.076 [Lua] completed
08:05:28.600 [Lua] completed
08:05:29.123 [Lua] completed
08:05:29.642 [Lua] completed
08:05:30.166 [Lua] completed
08:05:30.690 [Lua] completed
08:05:30.825 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:31.182 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:05:31.214 [Lua] completed
08:05:31.508 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:31.738 [Lua] completed
08:05:32.093 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:05:32.262 [Lua] completed
08:05:32.793 [Lua] completed
08:05:33.317 [Lua] completed
08:05:33.843 [Lua] completed
08:05:34.364 [Lua] completed
08:05:34.889 [Lua] completed
08:05:35.410 [Lua] completed
08:05:35.603 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome
08:05:35.936 [Lua] completed
08:05:36.456 [Lua] completed
08:05:36.977 [Lua] completed
08:05:37.500 [Lua] completed
08:05:38.022 [Lua] completed
08:05:38.545 [Lua] completed
08:05:39.064 [Lua] completed
08:05:39.587 [Lua] completed
08:05:40.108 [Lua] completed
08:05:40.635 [Lua] completed
08:05:41.158 [Lua] completed
08:05:41.686 [Lua] completed
08:05:42.204 [Lua] completed
08:05:42.727 [Lua] completed
08:05:43.251 [Lua] completed
08:05:43.774 [Lua] completed
08:05:44.297 [Lua] completed
08:05:44.818 [Lua] completed
08:05:45.340 [Lua] completed
08:05:45.696 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:45.866 [Lua] completed
08:05:46.235 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:05:46.389 [Lua] completed
08:05:46.674 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:46.912 [Lua] completed
08:05:47.031 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:05:47.284 [Lua] Coordinated attack!
08:05:47.437 [Lua] completed
08:05:47.959 [Lua] completed
08:05:48.193 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:48.210 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:05:48.482 [Lua] completed
08:05:48.614 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:05:48.699 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:05:49.003 [Lua] completed
08:05:49.527 [Lua] completed
08:05:50.052 [Lua] completed
08:05:50.574 [Lua] completed
08:05:51.095 [Lua] completed
08:05:51.618 [Lua] completed
08:05:52.143 [Lua] completed
08:05:52.668 [Lua] completed
08:05:52.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:05:53.193 [Lua] completed
08:05:53.716 [Lua] completed
08:05:54.238 [Lua] completed
08:05:54.760 [Lua] completed
08:05:55.289 [Lua] completed
08:05:55.811 [Lua] completed
08:05:56.333 [Lua] completed
08:05:56.857 [Lua] completed
08:05:57.381 [Lua] completed
08:05:57.906 [Lua] completed
08:05:58.431 [Lua] completed
08:05:58.956 [Lua] completed
08:05:59.481 [Lua] completed
08:06:00.005 [Lua] completed
08:06:00.530 [Lua] completed
08:06:01.053 [Lua] completed
08:06:01.572 [Lua] completed
08:06:02.095 [Lua] completed
08:06:02.618 [Lua] completed
08:06:03.141 [Lua] completed
08:06:03.345 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
08:06:03.666 [Lua] completed
08:06:04.189 [Lua] completed
08:06:04.710 [Lua] completed
08:06:05.233 [Lua] completed
08:06:05.755 [Lua] completed
08:06:06.281 [Lua] completed
08:06:06.806 [Lua] completed
08:06:07.328 [Lua] completed
08:06:07.847 [Lua] completed
08:06:08.373 [Lua] completed
08:06:08.894 [Lua] completed
08:06:09.418 [Lua] completed
08:06:09.941 [Lua] completed
08:06:10.465 [Lua] completed
08:06:10.993 [Lua] completed
08:06:11.511 [Lua] completed
08:06:12.003 [Lua] TerrorEventMixer.start_event: crater_mid_event (seed: 0)
08:06:12.036 [Lua] completed
08:06:12.558 [Lua] completed
08:06:13.081 [Lua] completed
08:06:13.604 [Lua] completed
08:06:14.127 [Lua] completed
08:06:14.647 [Lua] completed
08:06:15.170 [Lua] completed
08:06:15.697 [Lua] completed
08:06:16.213 [Lua] completed
08:06:16.736 [Lua] completed
08:06:17.260 [Lua] completed
08:06:17.782 [Lua] completed
08:06:18.307 [Lua] completed
08:06:18.828 [Lua] completed
08:06:19.079 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:06:19.355 [Lua] completed
08:06:19.635 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:06:19.870 [Lua] completed
08:06:20.391 [Lua] completed
08:06:20.917 [Lua] completed
08:06:21.437 [Lua] completed
08:06:21.969 [Lua] completed
08:06:22.369 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:06:22.369 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:06:22.369 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:06:22.369 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:06:22.504 [Lua] completed
08:06:23.032 [Lua] completed
08:06:23.557 [Lua] completed
08:06:23.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:06:24.088 [Lua] completed
08:06:24.622 [Lua] completed
08:06:24.890 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:06:24.890 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:06:24.890 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:06:24.890 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:06:25.164 [Lua] completed
08:06:25.297 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:06:25.333 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:06:25.367 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:06:25.504 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:06:25.696 [Lua] completed
08:06:26.229 [Lua] completed
08:06:26.759 [Lua] completed
08:06:27.285 [Lua] completed
08:06:27.812 [Lua] completed
08:06:28.336 [Lua] completed
08:06:28.863 [Lua] completed
08:06:29.391 [Lua] completed
08:06:29.920 [Lua] completed
08:06:30.443 [Lua] completed
08:06:30.966 [Lua] completed
08:06:31.490 [Lua] completed
08:06:32.012 [Lua] completed
08:06:32.533 [Lua] completed
08:06:32.668 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:06:32.668 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:06:32.668 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:06:32.668 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:06:33.056 [Lua] completed
08:06:33.580 [Lua] completed
08:06:34.103 [Lua] completed
08:06:34.628 [Lua] completed
08:06:35.150 [Lua] completed
08:06:35.675 [Lua] completed
08:06:36.200 [Lua] completed
08:06:36.236 [Lua] event horde ends!
08:06:36.253 [Lua] event horde ends!
08:06:36.723 [Lua] completed
08:06:37.246 [Lua] completed
08:06:37.768 [Lua] completed
08:06:38.293 [Lua] completed
08:06:38.820 [Lua] completed
08:06:39.344 [Lua] completed
08:06:39.871 [Lua] completed
08:06:40.391 [Lua] completed
08:06:40.916 [Lua] completed
08:06:41.185 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:06:41.438 [Lua] completed
08:06:41.506 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:06:41.573 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:06:41.731 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:06:41.793 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:06:41.860 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:06:41.963 [Lua] completed
08:06:42.064 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:06:42.149 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:06:42.200 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:06:42.452 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:06:42.487 [Lua] completed
08:06:42.754 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:06:43.007 [Lua] completed
08:06:43.157 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:06:43.528 [Lua] completed
08:06:43.831 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:06:44.051 [Lua] completed
08:06:44.219 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:06:44.575 [Lua] completed
08:06:44.879 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:06:45.098 [Lua] completed
08:06:45.317 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:06:45.620 [Lua] completed
08:06:46.142 [Lua] completed
08:06:46.665 [Lua] completed
08:06:46.986 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:06:47.189 [Lua] completed
08:06:47.425 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:06:47.712 [Lua] completed
08:06:48.235 [Lua] completed
08:06:48.761 [Lua] completed
08:06:49.284 [Lua] completed
08:06:49.809 [Lua] completed
08:06:50.334 [Lua] completed
08:06:50.858 [Lua] completed
08:06:51.381 [Lua] completed
08:06:51.904 [Lua] completed
08:06:52.422 [Lua] completed
08:06:52.943 [Lua] completed
08:06:53.466 [Lua] completed
08:06:53.988 [Lua] completed
08:06:54.511 [Lua] completed
08:06:55.037 [Lua] completed
08:06:55.558 [Lua] completed
08:06:56.081 [Lua] completed
08:06:56.608 [Lua] completed
08:06:57.127 [Lua] completed
08:06:57.651 [Lua] completed
08:06:58.177 [Lua] completed
08:06:58.635 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:06:58.651 [Lua] Spline already found!
08:06:58.688 [Lua] Init group template: spline_patrol
08:06:58.714 [Lua] completed
08:06:59.237 [Lua] completed
08:06:59.765 [Lua] completed
08:07:00.292 [Lua] completed
08:07:00.526 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:00.577 [Lua] event horde ends!
08:07:00.814 [Lua] completed
08:07:00.949 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0)
08:07:01.089 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:01.336 [Lua] completed
08:07:01.471 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
08:07:01.723 [Lua] main path terror event triggered: boss_event_beastmen_spline_patrol
08:07:01.723 [Lua] TerrorEventMixer.start_event: boss_event_beastmen_spline_patrol (seed: 0)
08:07:01.746 [Lua] > starting new spline, using new navbot: standard , id: boss_5
08:07:01.800 [Lua] Switching ConflictSettings: to: beastmen
08:07:01.800 [Lua] pacing=beastmen
08:07:01.800 [Lua] locked_func_name=beastmen
08:07:01.800 [Lua] roaming=nil
08:07:01.800 [Lua] specials=beastmen
08:07:01.800 [Lua] debug_color=purple
08:07:01.800 [Lua] contained_breeds=nil
08:07:01.800 [Lua] pack_spawning=beastmen
08:07:01.800 [Lua] disabled=false
08:07:01.800 [Lua] factions=nil
08:07:01.800 [Lua] boss=beastmen
08:07:01.800 [Lua] horde=beastmen
08:07:01.800 [Lua] name=beastmen
08:07:01.800 [Lua] intensity=default
08:07:01.800 [Lua] ---
08:07:01.801 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.001747152185998857 boss_5
08:07:01.801 [Lua] > continuing spline boss_5 index: 2 retries: 0
08:07:01.827 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
08:07:01.827 [Lua] > continuing spline boss_5 index: 3 retries: 0
08:07:01.859 [Lua] completed
08:07:01.860 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
08:07:01.860 [Lua] > continuing spline boss_5 index: 4 retries: 0
08:07:01.911 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
08:07:01.911 [Lua] > continuing spline boss_5 index: 5 retries: 0
08:07:01.945 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
08:07:01.945 [Lua] > continuing spline boss_5 index: 6 retries: 0
08:07:01.996 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
08:07:01.996 [Lua] > spline completed boss_5 retries: 0
08:07:02.305 [Lua] Init group template: spline_patrol
08:07:02.438 [Lua] completed
08:07:02.962 [Lua] completed
08:07:03.486 [Lua] completed
08:07:04.008 [Lua] completed
08:07:04.531 [Lua] completed
08:07:05.052 [Lua] completed
08:07:05.573 [Lua] completed
08:07:06.097 [Lua] completed
08:07:06.621 [Lua] completed
08:07:07.143 [Lua] completed
08:07:07.665 [Lua] completed
08:07:08.190 [Lua] completed
08:07:08.716 [Lua] completed
08:07:09.139 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:07:09.156 [Lua] Spline already found!
08:07:09.194 [Lua] Init group template: spline_patrol
08:07:09.244 [Lua] completed
08:07:09.767 [Lua] completed
08:07:10.295 [Lua] completed
08:07:10.812 [Lua] completed
08:07:11.335 [Lua] completed
08:07:11.859 [Lua] completed
08:07:12.384 [Lua] completed
08:07:12.907 [Lua] completed
08:07:13.432 [Lua] completed
08:07:13.953 [Lua] completed
08:07:14.475 [Lua] completed
08:07:14.998 [Lua] completed
08:07:15.518 [Lua] completed
08:07:16.041 [Lua] completed
08:07:16.562 [Lua] completed
08:07:17.083 [Lua] completed
08:07:17.608 [Lua] completed
08:07:18.128 [Lua] completed
08:07:18.555 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
08:07:18.555 [Flow] Socket 1 occupied
08:07:18.555 [Lua] [flow:Sockets occupied:] float=1.000000
08:07:18.555 [Flow] Objective unit hit socket:true
08:07:18.650 [Lua] completed
08:07:18.868 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:19.172 [Lua] completed
08:07:19.274 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:19.570 [Flow] Destroyed:c_barrel_socket
08:07:19.698 [Lua] completed
08:07:20.222 [Lua] completed
08:07:20.745 [Lua] completed
08:07:21.266 [Lua] completed
08:07:21.791 [Lua] completed
08:07:22.314 [Lua] completed
08:07:22.838 [Lua] completed
08:07:23.363 [Lua] completed
08:07:23.887 [Lua] completed
08:07:24.407 [Lua] completed
08:07:24.932 [Lua] completed
08:07:25.447 [Lua] completed
08:07:25.971 [Lua] completed
08:07:26.492 [Lua] completed
08:07:26.543 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:26.999 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:27.016 [Lua] completed
08:07:27.470 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:27.538 [Lua] completed
08:07:27.975 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:28.060 [Lua] completed
08:07:28.581 [Lua] completed
08:07:28.903 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:29.106 [Lua] completed
08:07:29.414 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:29.627 [Lua] completed
08:07:30.149 [Lua] completed
08:07:30.291 [Lua] [ChatManager][1]System: kaztrull picked up a Grimoire
08:07:30.672 [Lua] completed
08:07:31.195 [Lua] completed
08:07:31.719 [Lua] completed
08:07:32.242 [Lua] completed
08:07:32.763 [Lua] completed
08:07:33.286 [Lua] completed
08:07:33.808 [Lua] completed
08:07:34.337 [Lua] completed
08:07:34.708 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:34.853 [Lua] completed
08:07:35.110 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:35.380 [Lua] completed
08:07:35.720 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:35.906 [Lua] completed
08:07:36.146 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:36.434 [Lua] completed
08:07:36.641 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:36.968 [Lua] completed
08:07:37.044 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:37.487 [Lua] completed
08:07:37.521 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:37.572 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:37.927 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:07:37.952 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:38.015 [Lua] completed
08:07:38.515 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:38.550 [Lua] completed
08:07:38.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:07:38.876 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:39.080 [Lua] completed
08:07:39.536 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:39.607 [Lua] completed
08:07:39.700 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:39.881 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:40.100 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:07:40.135 [Lua] completed
08:07:40.475 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:40.639 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:40.673 [Lua] completed
08:07:40.945 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:41.016 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:07:41.202 [Lua] completed
08:07:41.456 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:41.456 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:41.456 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:41.456 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:41.572 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:41.736 [Lua] completed
08:07:41.857 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:41.920 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:42.005 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:42.020 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:07:42.214 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:07:42.262 [Lua] completed
08:07:42.496 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:42.790 [Lua] completed
08:07:42.966 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:07:43.303 [Lua] completed
08:07:43.405 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:43.828 [Lua] completed
08:07:43.878 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:07:44.356 [Lua] completed
08:07:44.574 [Lua] Coordinated attack!
08:07:44.880 [Lua] completed
08:07:45.405 [Lua] completed
08:07:45.933 [Lua] completed
08:07:46.451 [Lua] completed
08:07:46.977 [Lua] completed
08:07:47.499 [Lua] completed
08:07:48.020 [Lua] completed
08:07:48.053 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:07:48.070 [Lua] Spline already found!
08:07:48.157 [Lua] Init group template: spline_patrol
08:07:48.558 [Lua] completed
08:07:49.079 [Lua] completed
08:07:49.604 [Lua] completed
08:07:50.123 [Lua] completed
08:07:50.642 [Lua] completed
08:07:51.165 [Lua] completed
08:07:51.686 [Lua] completed
08:07:52.205 [Lua] completed
08:07:52.725 [Lua] completed
08:07:53.247 [Lua] completed
08:07:53.769 [Lua] completed
08:07:54.290 [Lua] completed
08:07:54.812 [Lua] completed
08:07:55.333 [Lua] completed
08:07:55.857 [Lua] completed
08:07:55.941 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:07:55.957 [Lua] Spline already found!
08:07:55.998 [Lua] Init group template: spline_patrol
08:07:56.387 [Lua] completed
08:07:56.487 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:07:56.504 [Lua] Spline already found!
08:07:56.558 [Lua] Init group template: spline_patrol
08:07:56.913 [Lua] completed
08:07:57.437 [Lua] completed
08:07:57.959 [Lua] completed
08:07:58.484 [Lua] completed
08:07:59.008 [Lua] completed
08:07:59.532 [Lua] completed
08:08:00.055 [Lua] completed
08:08:00.577 [Lua] completed
08:08:01.099 [Lua] completed
08:08:01.620 [Lua] completed
08:08:02.142 [Lua] completed
08:08:02.645 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:02.663 [Lua] completed
08:08:03.132 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:08:03.184 [Lua] completed
08:08:03.707 [Lua] completed
08:08:04.058 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:04.228 [Lua] completed
08:08:04.449 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:08:04.753 [Lua] completed
08:08:05.004 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:05.172 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:05.273 [Lua] completed
08:08:05.440 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:08:05.693 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:08:05.795 [Lua] completed
08:08:05.963 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:06.233 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:06.321 [Lua] completed
08:08:06.404 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:08:06.605 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:08:06.842 [Lua] completed
08:08:07.369 [Lua] completed
08:08:07.887 [Lua] completed
08:08:08.409 [Lua] completed
08:08:08.937 [Lua] completed
08:08:09.425 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:09.461 [Lua] completed
08:08:09.983 [Lua] completed
08:08:10.049 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:08:10.385 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:10.506 [Lua] completed
08:08:11.033 [Lua] completed
08:08:11.050 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:08:11.560 [Lua] completed
08:08:12.089 [Lua] completed
08:08:12.610 [Lua] completed
08:08:13.135 [Lua] completed
08:08:13.661 [Lua] completed
08:08:14.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:08:14.192 [Lua] completed
08:08:14.719 [Lua] completed
08:08:14.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:08:15.247 [Lua] completed
08:08:15.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:08:15.766 [Lua] completed
08:08:16.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:08:16.294 [Lua] completed
08:08:16.814 [Lua] completed
08:08:16.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:08:17.001 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:17.339 [Lua] completed
08:08:17.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:08:17.593 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:08:17.868 [Lua] completed
08:08:18.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:08:18.391 [Lua] completed
08:08:18.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:08:18.912 [Lua] completed
08:08:19.439 [Lua] completed
08:08:19.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:08:19.964 [Lua] completed
08:08:20.174 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source.
08:08:20.484 [Lua] completed
08:08:21.009 [Lua] completed
08:08:21.127 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:21.534 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:08:21.535 [Lua] completed
08:08:22.056 [Lua] completed
08:08:22.578 [Lua] completed
08:08:23.106 [Lua] completed
08:08:23.622 [Lua] completed
08:08:24.144 [Lua] completed
08:08:24.673 [Lua] completed
08:08:25.188 [Lua] completed
08:08:25.713 [Lua] completed
08:08:26.238 [Lua] completed
08:08:26.763 [Lua] completed
08:08:27.285 [Lua] completed
08:08:27.810 [Lua] completed
08:08:28.333 [Lua] completed
08:08:28.855 [Lua] completed
08:08:29.377 [Lua] completed
08:08:29.910 [Lua] completed
08:08:30.428 [Lua] completed
08:08:30.954 [Lua] completed
08:08:31.477 [Lua] completed
08:08:32.001 [Lua] completed
08:08:32.527 [Lua] completed
08:08:32.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:08:33.042 [Lua] completed
08:08:33.564 [Lua] completed
08:08:34.089 [Lua] completed
08:08:34.154 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:34.154 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:34.154 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:34.154 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:34.525 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:08:34.525 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:08:34.612 [Lua] completed
08:08:34.727 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:08:35.132 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:08:35.132 [Lua] completed
08:08:35.656 [Lua] completed
08:08:36.179 [Lua] completed
08:08:36.350 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:08:36.350 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:08:36.350 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:08:36.350 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:08:36.350 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:08:36.707 [Lua] completed
08:08:37.238 [Lua] completed
08:08:37.763 [Lua] completed
08:08:38.105 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:38.286 [Lua] completed
08:08:38.606 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:08:38.809 [Lua] completed
08:08:39.059 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:39.331 [Lua] completed
08:08:39.565 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:08:39.858 [Lua] completed
08:08:40.375 [Lua] completed
08:08:40.900 [Lua] completed
08:08:41.375 [Lua] Time for new HOOORDE! multi_first_wave
08:08:41.375 [Lua] HORDE: Spawning hordes while 2 other ai are spawned
08:08:41.375 [Lua] horde requested: vector
08:08:41.375 [Lua] setting up vector-horde
08:08:41.375 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:08:41.375 [Lua] --> horde wants to spawn behind players (0.93662285300559/0.67
08:08:41.375 [Lua] -> spawning: 20
08:08:41.375 [Lua] horde crated with id 10 of type vector
08:08:41.375 [Lua] vector horde has started
08:08:41.426 [Lua] completed
08:08:41.951 [Lua] completed
08:08:42.480 [Lua] completed
08:08:42.999 [Lua] completed
08:08:43.524 [Lua] completed
08:08:44.043 [Lua] completed
08:08:44.565 [Lua] completed
08:08:45.090 [Lua] completed
08:08:45.612 [Lua] completed
08:08:46.136 [Lua] completed
08:08:46.660 [Lua] completed
08:08:47.185 [Lua] completed
08:08:47.707 [Lua] completed
08:08:48.230 [Lua] completed
08:08:48.756 [Lua] completed
08:08:49.281 [Lua] completed
08:08:49.396 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
08:08:49.396 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:08:49.396 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
08:08:49.396 [Lua] horde requested: vector
08:08:49.396 [Lua] setting up vector-horde
08:08:49.396 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:08:49.396 [Lua] --> horde wants to spawn behind players (0.78765938993998/0.67
08:08:49.396 [Lua] -> spawning: 17
08:08:49.396 [Lua] horde crated with id 11 of type vector
08:08:49.396 [Lua] vector horde has started
08:08:49.724 [Lua] Init group template: horde
08:08:49.807 [Lua] completed
08:08:50.335 [Lua] completed
08:08:50.860 [Lua] completed
08:08:51.379 [Lua] completed
08:08:51.901 [Lua] completed
08:08:52.425 [Lua] completed
08:08:52.951 [Lua] completed
08:08:53.476 [Lua] completed
08:08:53.997 [Lua] completed
08:08:54.520 [Lua] completed
08:08:55.062 [Lua] completed
08:08:55.128 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:55.436 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:55.568 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:08:55.590 [Lua] completed
08:08:55.715 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:55.809 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:08:56.013 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:56.116 [Lua] completed
08:08:56.183 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:08:56.284 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:56.504 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:08:56.641 [Lua] completed
08:08:56.707 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:08:57.046 [Lua] HORDE: last wave, reset to standard horde delay
08:08:57.046 [Lua] Time for new HOOORDE! multi_last_wave
08:08:57.046 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
08:08:57.046 [Lua] horde requested: vector
08:08:57.046 [Lua] setting up vector-horde
08:08:57.046 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:08:57.046 [Lua] --> horde wants to spawn behind players (0.98241202231739/0.67
08:08:57.046 [Lua] -> spawning: 19
08:08:57.046 [Lua] horde crated with id 12 of type vector
08:08:57.046 [Lua] vector horde has started
08:08:57.168 [Lua] completed
08:08:57.684 [Lua] completed
08:08:57.959 [Lua] Init group template: horde
08:08:58.209 [Lua] completed
08:08:58.732 [Lua] completed
08:08:59.052 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:59.254 [Lua] completed
08:08:59.455 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:08:59.775 [Lua] completed
08:09:00.298 [Lua] completed
08:09:00.845 [Lua] completed
08:09:01.391 [Lua] completed
08:09:01.924 [Lua] completed
08:09:02.449 [Lua] completed
08:09:02.971 [Lua] completed
08:09:03.503 [Lua] completed
08:09:04.043 [Lua] completed
08:09:04.563 [Lua] completed
08:09:04.633 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:05.079 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:09:05.097 [Lua] completed
08:09:05.631 [Lua] completed
08:09:06.169 [Lua] completed
08:09:06.174 [Lua] Init group template: horde
08:09:06.377 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:06.704 [Lua] completed
08:09:07.036 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:09:07.253 [Lua] completed
08:09:07.732 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:07.785 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:07.826 [Lua] completed
08:09:08.137 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:09:08.208 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:09:08.383 [Lua] completed
08:09:08.887 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:08.940 [Lua] completed
08:09:09.148 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:09.378 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:09:09.484 [Lua] completed
08:09:09.680 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:09:09.800 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:10.029 [Lua] completed
08:09:10.178 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:10.423 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:09:10.614 [Lua] completed
08:09:10.643 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:09:10.732 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:11.148 [Lua] completed
08:09:11.252 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:11.301 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:09:11.688 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:09:11.689 [Lua] completed
08:09:12.248 [Lua] completed
08:09:12.386 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:12.499 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:12.676 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:12.792 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:09:12.824 [Lua] completed
08:09:12.899 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:09:13.045 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:09:13.390 [Lua] completed
08:09:13.699 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:13.983 [Lua] completed
08:09:14.091 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:09:14.532 [Lua] completed
08:09:14.990 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:09:14.990 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:09:14.990 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:09:14.990 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:09:15.117 [Lua] completed
08:09:15.701 [Lua] completed
08:09:16.247 [Lua] completed
08:09:16.780 [Lua] completed
08:09:17.313 [Lua] completed
08:09:17.839 [Lua] completed
08:09:18.291 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:18.421 [Lua] completed
08:09:18.698 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:09:18.972 [Lua] completed
08:09:19.510 [Lua] completed
08:09:20.055 [Lua] completed
08:09:20.613 [Lua] completed
08:09:21.171 [Lua] completed
08:09:21.715 [Lua] completed
08:09:22.271 [Lua] completed
08:09:22.819 [Lua] completed
08:09:23.358 [Lua] completed
08:09:23.882 [Lua] completed
08:09:24.408 [Lua] completed
08:09:24.934 [Lua] completed
08:09:25.153 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:09:25.153 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:09:25.153 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:09:25.153 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:09:25.458 [Lua] completed
08:09:25.979 [Lua] completed
08:09:26.504 [Lua] completed
08:09:27.030 [Lua] completed
08:09:27.084 [Lua] Horde killed: ?
08:09:27.568 [Lua] completed
08:09:27.762 [Lua] Horde killed: ?
08:09:28.106 [Lua] completed
08:09:28.625 [Lua] completed
08:09:29.148 [Lua] completed
08:09:29.671 [Lua] completed
08:09:29.925 [Lua] Horde killed: ?
08:09:30.221 [Lua] completed
08:09:30.747 [Lua] completed
08:09:31.272 [Lua] completed
08:09:31.798 [Lua] completed
08:09:32.319 [Lua] completed
08:09:32.842 [Lua] completed
08:09:33.367 [Lua] completed
08:09:33.741 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
08:09:33.891 [Lua] completed
08:09:34.416 [Lua] completed
08:09:34.940 [Lua] completed
08:09:35.459 [Lua] completed
08:09:35.979 [Lua] completed
08:09:36.499 [Lua] completed
08:09:37.022 [Lua] completed
08:09:37.545 [Lua] completed
08:09:38.067 [Lua] completed
08:09:38.592 [Lua] completed
08:09:39.110 [Lua] completed
08:09:39.632 [Lua] completed
08:09:40.157 [Lua] completed
08:09:40.678 [Lua] completed
08:09:41.200 [Lua] completed
08:09:41.722 [Lua] completed
08:09:42.248 [Lua] completed
08:09:42.333 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 1 10
08:09:42.769 [Lua] completed
08:09:42.873 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:09:42.888 [Lua] Spline already found!
08:09:42.925 [Lua] Init group template: spline_patrol
08:09:43.301 [Lua] completed
08:09:43.777 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0)
08:09:43.828 [Lua] completed
08:09:44.356 [Lua] completed
08:09:44.873 [Lua] completed
08:09:45.396 [Lua] completed
08:09:45.918 [Lua] completed
08:09:46.439 [Lua] completed
08:09:46.961 [Lua] completed
08:09:47.485 [Lua] completed
08:09:48.009 [Lua] completed
08:09:48.532 [Lua] completed
08:09:49.055 [Lua] completed
08:09:49.578 [Lua] completed
08:09:50.100 [Lua] completed
08:09:50.625 [Lua] completed
08:09:51.145 [Lua] completed
08:09:51.669 [Lua] completed
08:09:52.191 [Lua] completed
08:09:52.717 [Lua] completed
08:09:52.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5a364, position: 0
08:09:53.243 [Lua] completed
08:09:53.764 [Lua] completed
08:09:54.287 [Lua] completed
08:09:54.813 [Lua] completed
08:09:55.335 [Lua] completed
08:09:55.858 [Lua] completed
08:09:56.379 [Lua] completed
08:09:56.900 [Lua] completed
08:09:57.424 [Lua] completed
08:09:57.952 [Lua] completed
08:09:58.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:09:58.467 [Lua] completed
08:09:58.990 [Lua] completed
08:09:59.510 [Lua] completed
08:10:00.032 [Lua] completed
08:10:00.556 [Lua] completed
08:10:01.078 [Lua] completed
08:10:01.601 [Lua] completed
08:10:02.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:10:02.125 [Lua] completed
08:10:02.651 [Lua] completed
08:10:03.169 [Lua] completed
08:10:03.691 [Lua] completed
08:10:04.214 [Lua] completed
08:10:04.740 [Lua] completed
08:10:05.263 [Lua] completed
08:10:05.278 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:05.716 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:10:05.785 [Lua] completed
08:10:06.309 [Lua] completed
08:10:06.814 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:06.832 [Lua] completed
08:10:07.235 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:10:07.358 [Lua] completed
08:10:07.877 [Lua] completed
08:10:08.401 [Lua] completed
08:10:08.923 [Lua] completed
08:10:09.446 [Lua] completed
08:10:09.969 [Lua] completed
08:10:10.489 [Lua] completed
08:10:11.011 [Lua] completed
08:10:11.532 [Lua] completed
08:10:12.057 [Lua] completed
08:10:12.580 [Lua] completed
08:10:13.104 [Lua] completed
08:10:13.626 [Lua] completed
08:10:14.151 [Lua] completed
08:10:14.682 [Lua] completed
08:10:15.196 [Lua] completed
08:10:15.716 [Lua] completed
08:10:15.733 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:15.733 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:15.733 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:15.733 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:16.243 [Lua] completed
08:10:16.394 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:10:16.494 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:10:16.528 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:10:16.750 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:10:16.767 [Lua] completed
08:10:17.290 [Lua] completed
08:10:17.752 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source.
08:10:17.810 [Lua] completed
08:10:18.334 [Lua] completed
08:10:18.614 [Lua] Switching ConflictSettings: to: skaven_beastmen
08:10:18.614 [Lua] pacing=default
08:10:18.614 [Lua] locked_func_name=beastmen
08:10:18.614 [Lua] roaming=nil
08:10:18.614 [Lua] specials=skaven_beastmen
08:10:18.614 [Lua] debug_color=orange
08:10:18.614 [Lua] contained_breeds=nil
08:10:18.614 [Lua] pack_spawning=skaven_beastmen
08:10:18.614 [Lua] disabled=false
08:10:18.614 [Lua] factions=nil
08:10:18.614 [Lua] boss=skaven_beastmen
08:10:18.614 [Lua] horde=beastmen
08:10:18.614 [Lua] name=skaven_beastmen
08:10:18.614 [Lua] intensity=default
08:10:18.614 [Lua] ---
08:10:18.860 [Lua] completed
08:10:19.385 [Lua] completed
08:10:19.911 [Lua] completed
08:10:20.436 [Lua] completed
08:10:20.639 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:20.960 [Lua] completed
08:10:21.094 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:10:21.482 [Lua] completed
08:10:22.003 [Lua] completed
08:10:22.530 [Lua] completed
08:10:23.050 [Lua] completed
08:10:23.574 [Lua] completed
08:10:24.096 [Lua] completed
08:10:24.618 [Lua] completed
08:10:25.139 [Lua] completed
08:10:25.155 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:25.664 [Lua] completed
08:10:25.967 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:10:26.188 [Lua] completed
08:10:26.288 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:26.694 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:10:26.714 [Lua] completed
08:10:27.233 [Lua] completed
08:10:27.754 [Lua] completed
08:10:28.279 [Lua] completed
08:10:28.804 [Lua] completed
08:10:29.327 [Lua] completed
08:10:29.852 [Lua] completed
08:10:30.377 [Lua] completed
08:10:30.899 [Lua] completed
08:10:31.423 [Lua] completed
08:10:31.945 [Lua] completed
08:10:31.978 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:32.400 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:10:32.468 [Lua] completed
08:10:32.990 [Lua] completed
08:10:33.343 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:33.513 [Lua] completed
08:10:33.748 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:10:34.042 [Lua] completed
08:10:34.558 [Lua] completed
08:10:34.726 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:35.080 [Lua] completed
08:10:35.607 [Lua] completed
08:10:35.673 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:10:36.133 [Lua] completed
08:10:36.199 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:36.655 [Lua] completed
08:10:36.790 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:10:37.180 [Lua] completed
08:10:37.656 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:37.703 [Lua] completed
08:10:37.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:10:38.041 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:10:38.226 [Lua] completed
08:10:38.547 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:38.751 [Lua] completed
08:10:38.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:10:38.818 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:38.953 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:10:39.076 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:39.207 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:10:39.275 [Lua] completed
08:10:39.342 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:39.427 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:10:39.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:10:39.782 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:10:39.800 [Lua] completed
08:10:40.324 [Lua] completed
08:10:40.847 [Lua] completed
08:10:41.370 [Lua] completed
08:10:41.592 [Lua] simple los failed
08:10:41.892 [Lua] completed
08:10:42.417 [Lua] completed
08:10:42.738 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:42.942 [Lua] completed
08:10:43.262 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:10:43.465 [Lua] completed
08:10:43.987 [Lua] completed
08:10:44.509 [Lua] completed
08:10:44.999 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:45.033 [Lua] completed
08:10:45.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:10:45.558 [Lua] completed
08:10:45.675 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:10:46.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:10:46.080 [Lua] completed
08:10:46.603 [Lua] completed
08:10:47.126 [Lua] completed
08:10:47.648 [Lua] completed
08:10:48.171 [Lua] completed
08:10:48.692 [Lua] completed
08:10:49.214 [Lua] completed
08:10:49.736 [Lua] completed
08:10:49.753 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:10:49.770 [Lua] Spline already found!
08:10:49.842 [Lua] Init group template: spline_patrol
08:10:50.292 [Lua] completed
08:10:50.816 [Lua] completed
08:10:50.966 [Lua] Time for new HOOORDE! multi_first_wave
08:10:50.966 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
08:10:50.966 [Lua] horde requested: ambush
08:10:50.966 [Lua] setting up ambush-horde
08:10:50.966 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:10:50.966 [Lua] -> spawning: 18
08:10:50.966 [Lua] horde crated with id 15 of type ambush
08:10:50.966 [Lua] ambush horde has started
08:10:51.337 [Lua] completed
08:10:51.860 [Lua] completed
08:10:52.381 [Lua] completed
08:10:52.903 [Lua] completed
08:10:53.424 [Lua] completed
08:10:53.949 [Lua] completed
08:10:54.471 [Lua] completed
08:10:54.994 [Lua] completed
08:10:55.470 [Lua] Init group template: horde
08:10:55.517 [Lua] completed
08:10:56.042 [Lua] completed
08:10:56.569 [Lua] completed
08:10:57.101 [Lua] completed
08:10:57.625 [Lua] completed
08:10:58.156 [Lua] completed
08:10:58.681 [Lua] completed
08:10:59.017 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
08:10:59.017 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:10:59.017 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
08:10:59.017 [Lua] horde requested: ambush
08:10:59.017 [Lua] setting up ambush-horde
08:10:59.017 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:10:59.017 [Lua] -> spawning: 18
08:10:59.017 [Lua] horde crated with id 16 of type ambush
08:10:59.017 [Lua] ambush horde has started
08:10:59.202 [Lua] completed
08:10:59.463 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:59.464 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:59.464 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:59.464 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:59.735 [Lua] completed
08:10:59.903 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:10:59.936 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:00.191 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:00.260 [Lua] completed
08:11:00.292 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:00.785 [Lua] completed
08:11:01.313 [Lua] completed
08:11:01.837 [Lua] completed
08:11:02.363 [Lua] completed
08:11:02.893 [Lua] completed
08:11:03.424 [Lua] completed
08:11:03.573 [Lua] Init group template: horde
08:11:03.954 [Lua] completed
08:11:04.479 [Lua] completed
08:11:04.671 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:05.001 [Lua] completed
08:11:05.108 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:05.154 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:05.474 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:05.525 [Lua] completed
08:11:05.815 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:06.057 [Lua] completed
08:11:06.071 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:06.105 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:06.208 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:06.385 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:06.470 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:06.486 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:06.592 [Lua] completed
08:11:06.645 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:06.764 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:06.937 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:06.970 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:07.089 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:07.125 [Lua] completed
08:11:07.315 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:07.403 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:07.663 [Lua] completed
08:11:08.193 [Lua] completed
08:11:08.735 [Lua] completed
08:11:08.745 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:11:08.745 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:11:08.745 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:11:08.745 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:11:09.257 [Lua] completed
08:11:09.784 [Lua] completed
08:11:10.308 [Lua] completed
08:11:10.836 [Lua] completed
08:11:11.357 [Lua] completed
08:11:11.891 [Lua] completed
08:11:12.264 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:12.417 [Lua] completed
08:11:12.670 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:12.946 [Lua] completed
08:11:12.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:11:12.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:11:12.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:11:12.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:11:12.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:11:13.390 [Lua] HORDE: last wave, reset to standard horde delay
08:11:13.390 [Lua] Time for new HOOORDE! multi_last_wave
08:11:13.390 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
08:11:13.390 [Lua] horde requested: ambush
08:11:13.390 [Lua] setting up ambush-horde
08:11:13.390 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:11:13.391 [Lua] -> spawning: 19
08:11:13.391 [Lua] horde crated with id 17 of type ambush
08:11:13.391 [Lua] ambush horde has started
08:11:13.478 [Lua] completed
08:11:13.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:11:14.008 [Lua] completed
08:11:14.550 [Lua] completed
08:11:15.098 [Lua] completed
08:11:15.626 [Lua] completed
08:11:16.156 [Lua] completed
08:11:16.675 [Lua] completed
08:11:17.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:11:17.210 [Lua] completed
08:11:17.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:11:17.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:11:17.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:11:17.744 [Lua] completed
08:11:17.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:11:18.282 [Lua] completed
08:11:18.503 [Lua] Init group template: horde
08:11:18.828 [Lua] completed
08:11:19.063 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:19.063 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:19.063 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:19.063 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:19.358 [Lua] completed
08:11:19.855 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:19.855 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:19.856 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:19.856 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:19.889 [Lua] completed
08:11:20.320 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:20.388 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:20.440 [Lua] completed
08:11:20.730 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:20.951 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:20.969 [Lua] completed
08:11:21.171 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:21.501 [Lua] completed
08:11:21.611 [Lua] Destroying unit since outside mesh or world
08:11:21.809 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:22.031 [Lua] completed
08:11:22.561 [Lua] completed
08:11:22.719 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:11:22.719 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:11:22.719 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:11:22.719 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:11:22.719 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:11:23.085 [Lua] completed
08:11:23.613 [Lua] completed
08:11:24.140 [Lua] completed
08:11:24.667 [Lua] completed
08:11:25.190 [Lua] completed
08:11:25.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:11:25.717 [Lua] completed
08:11:25.721 [Lua] Horde killed: ?
08:11:26.240 [Lua] completed
08:11:26.767 [Lua] completed
08:11:27.292 [Lua] completed
08:11:27.815 [Lua] completed
08:11:28.343 [Lua] completed
08:11:28.869 [Lua] completed
08:11:28.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:11:29.391 [Lua] completed
08:11:29.914 [Lua] completed
08:11:30.436 [Lua] completed
08:11:30.959 [Lua] completed
08:11:31.484 [Lua] completed
08:11:32.016 [Lua] completed
08:11:32.281 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:32.538 [Lua] completed
08:11:32.739 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:33.063 [Lua] completed
08:11:33.589 [Lua] completed
08:11:34.115 [Lua] completed
08:11:34.637 [Lua] completed
08:11:34.888 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:35.141 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:35.160 [Lua] completed
08:11:35.210 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:35.429 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:35.463 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:35.667 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:35.685 [Lua] completed
08:11:35.784 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:35.953 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:36.071 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:36.128 [Lua] Horde killed: ?
08:11:36.209 [Lua] completed
08:11:36.377 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:36.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:11:36.735 [Lua] completed
08:11:36.755 [Lua] Horde killed: ?
08:11:37.264 [Lua] completed
08:11:37.783 [Lua] completed
08:11:37.885 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source.
08:11:38.069 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:38.305 [Lua] completed
08:11:38.506 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:38.826 [Lua] completed
08:11:39.356 [Lua] completed
08:11:39.876 [Lua] completed
08:11:40.399 [Lua] completed
08:11:40.922 [Lua] completed
08:11:41.444 [Lua] completed
08:11:41.969 [Lua] completed
08:11:42.274 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:11:42.292 [Lua] Spline already found!
08:11:42.344 [Lua] Init group template: spline_patrol
08:11:42.500 [Lua] completed
08:11:43.021 [Lua] completed
08:11:43.543 [Lua] completed
08:11:44.065 [Lua] completed
08:11:44.592 [Lua] completed
08:11:45.112 [Lua] completed
08:11:45.636 [Lua] completed
08:11:46.159 [Lua] completed
08:11:46.684 [Lua] completed
08:11:47.205 [Lua] completed
08:11:47.526 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:47.729 [Lua] completed
08:11:48.000 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:48.255 [Lua] completed
08:11:48.707 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:48.775 [Lua] completed
08:11:49.265 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:49.300 [Lua] completed
08:11:49.824 [Lua] completed
08:11:50.347 [Lua] completed
08:11:50.551 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:11:50.569 [Lua] Spline already found!
08:11:50.607 [Lua] Init group template: spline_patrol
08:11:50.893 [Lua] completed
08:11:51.417 [Lua] completed
08:11:51.941 [Lua] completed
08:11:52.396 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:52.464 [Lua] completed
08:11:52.803 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:52.988 [Lua] completed
08:11:53.514 [Lua] completed
08:11:54.042 [Lua] completed
08:11:54.561 [Lua] completed
08:11:55.084 [Lua] completed
08:11:55.608 [Lua] completed
08:11:55.968 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:56.133 [Lua] completed
08:11:56.419 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:56.641 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source.
08:11:56.658 [Lua] completed
08:11:56.690 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:56.892 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:57.165 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:57.181 [Lua] completed
08:11:57.330 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:11:57.702 [Lua] completed
08:11:58.123 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:58.225 [Lua] completed
08:11:58.563 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:58.749 [Lua] completed
08:11:59.070 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:59.275 [Lua] completed
08:11:59.495 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:11:59.799 [Lua] completed
08:12:00.170 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:00.324 [Lua] completed
08:12:00.324 [Lua] main path terror event triggered: boss_event_chaos_spawn
08:12:00.324 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0)
08:12:00.357 [Flow] Boss DoorStormfiend
08:12:00.359 [Lua] Boss gave [Unit '#ID[4f2f1dea5b6af7d0]'] initial aggro
08:12:00.361 [Lua] Init group template: boss_door_closers
08:12:00.695 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:00.847 [Lua] completed
08:12:01.266 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:01.369 [Lua] completed
08:12:01.823 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:01.891 [Lua] completed
08:12:02.041 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:02.042 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:02.042 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:02.042 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:02.414 [Lua] completed
08:12:02.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0
08:12:02.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0
08:12:02.767 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:02.869 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:02.936 [Lua] completed
08:12:02.970 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:03.460 [Lua] completed
08:12:03.987 [Lua] completed
08:12:04.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0
08:12:04.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0
08:12:04.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0
08:12:04.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:12:04.511 [Lua] completed
08:12:05.034 [Lua] completed
08:12:05.557 [Lua] completed
08:12:05.624 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:05.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0
08:12:05.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0
08:12:05.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0
08:12:06.079 [Lua] completed
08:12:06.197 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:06.604 [Lua] completed
08:12:07.127 [Lua] completed
08:12:07.557 [Lua] moving away from target, need to turn left to get back
08:12:07.648 [Lua] completed
08:12:08.035 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:08.169 [Lua] completed
08:12:08.472 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:08.574 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:08.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0
08:12:08.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0
08:12:08.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0
08:12:08.692 [Lua] completed
08:12:08.842 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:08.928 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:08.961 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:09.131 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:09.218 [Lua] completed
08:12:09.232 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:09.267 [Lua] Coordinated attack!
08:12:09.333 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:09.420 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:09.526 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:09.690 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:09.746 [Lua] completed
08:12:09.791 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:09.964 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:10.145 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:10.265 [Lua] completed
08:12:10.333 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:10.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:12:10.607 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:10.789 [Lua] completed
08:12:11.313 [Lua] completed
08:12:11.841 [Lua] completed
08:12:12.371 [Lua] completed
08:12:12.889 [Lua] completed
08:12:13.417 [Lua] completed
08:12:13.937 [Lua] completed
08:12:14.462 [Lua] completed
08:12:14.985 [Lua] completed
08:12:15.370 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:15.507 [Lua] completed
08:12:15.659 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:15.727 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:15.915 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:16.014 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:16.031 [Lua] completed
08:12:16.218 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:16.269 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:16.503 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:16.555 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:16.557 [Lua] completed
08:12:16.744 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:17.076 [Lua] completed
08:12:17.110 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:17.602 [Lua] completed
08:12:18.124 [Lua] completed
08:12:18.650 [Lua] completed
08:12:18.952 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:19.172 [Lua] completed
08:12:19.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:12:19.391 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:19.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:12:19.700 [Lua] completed
08:12:19.729 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:19.896 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:20.117 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:20.217 [Lua] completed
08:12:20.289 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:20.403 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:20.487 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:20.639 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:20.741 [Lua] completed
08:12:20.757 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:20.823 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:21.024 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:21.229 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:21.261 [Lua] completed
08:12:21.378 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:21.648 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:21.785 [Lua] completed
08:12:21.817 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:22.070 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:22.306 [Lua] completed
08:12:22.829 [Lua] completed
08:12:23.302 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die
08:12:23.351 [Lua] completed
08:12:23.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 2447835
08:12:23.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0
08:12:23.875 [Lua] completed
08:12:24.404 [Lua] completed
08:12:24.922 [Lua] completed
08:12:25.446 [Lua] completed
08:12:25.970 [Lua] completed
08:12:26.494 [Lua] completed
08:12:26.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0
08:12:26.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0
08:12:26.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0
08:12:27.025 [Lua] completed
08:12:27.545 [Lua] completed
08:12:27.864 [Lua] Time for new HOOORDE! multi_first_wave
08:12:27.864 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
08:12:27.865 [Lua] horde requested: vector
08:12:27.865 [Lua] setting up vector-horde
08:12:27.865 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:12:27.865 [Lua] --> horde wants to spawn ahead of players (0.40826163771693/0.67
08:12:27.865 [Lua] -> spawning: 19
08:12:27.865 [Lua] horde crated with id 21 of type vector
08:12:27.865 [Lua] vector horde has started
08:12:28.069 [Lua] completed
08:12:28.590 [Lua] completed
08:12:29.112 [Lua] completed
08:12:29.632 [Lua] completed
08:12:30.157 [Lua] completed
08:12:30.681 [Lua] completed
08:12:31.206 [Lua] completed
08:12:31.734 [Lua] completed
08:12:31.950 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:32.250 [Lua] completed
08:12:32.771 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:32.772 [Lua] completed
08:12:32.872 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:33.291 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:33.292 [Lua] completed
08:12:33.376 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:33.579 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source.
08:12:33.813 [Lua] completed
08:12:34.334 [Lua] completed
08:12:34.858 [Lua] completed
08:12:34.875 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
08:12:34.875 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:12:34.875 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
08:12:34.875 [Lua] horde requested: vector
08:12:34.875 [Lua] setting up vector-horde
08:12:34.875 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:12:34.875 [Lua] --> horde wants to spawn ahead of players (0.057210141530356/0.67
08:12:34.875 [Lua] -> spawning: 19
08:12:34.875 [Lua] horde crated with id 22 of type vector
08:12:34.875 [Lua] vector horde has started
08:12:34.925 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:35.345 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:35.379 [Lua] completed
08:12:35.782 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:35.900 [Lua] completed
08:12:36.424 [Lua] completed
08:12:36.915 [Lua] Init group template: horde
08:12:36.946 [Lua] completed
08:12:37.478 [Lua] completed
08:12:37.996 [Lua] completed
08:12:38.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:12:38.521 [Lua] completed
08:12:39.043 [Lua] completed
08:12:39.264 [Lua] [ChatManager][1]System: kaztrull picked up a Tome
08:12:39.564 [Lua] completed
08:12:40.084 [Lua] completed
08:12:40.606 [Lua] completed
08:12:41.128 [Lua] completed
08:12:41.648 [Lua] completed
08:12:42.171 [Lua] completed
08:12:42.696 [Lua] completed
08:12:43.221 [Lua] completed
08:12:43.742 [Lua] completed
08:12:43.997 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:43.997 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:43.997 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:43.997 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:44.270 [Lua] completed
08:12:44.422 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:44.458 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:44.458 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:44.490 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:12:44.797 [Lua] completed
08:12:44.990 [Lua] Init group template: horde
08:12:45.324 [Lua] completed
08:12:45.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:12:45.847 [Lua] completed
08:12:46.369 [Lua] completed
08:12:46.918 [Lua] completed
08:12:47.458 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:12:47.458 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:12:47.458 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:12:47.458 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:12:47.460 [Lua] completed
08:12:48.016 [Lua] completed
08:12:48.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:12:48.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:12:48.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:12:48.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:12:48.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:12:48.549 [Lua] completed
08:12:49.077 [Lua] completed
08:12:49.636 [Lua] completed
08:12:50.184 [Lua] completed
08:12:50.725 [Lua] completed
08:12:51.258 [Lua] completed
08:12:51.817 [Lua] completed
08:12:52.369 [Lua] completed
08:12:52.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:12:52.912 [Lua] completed
08:12:53.475 [Lua] completed
08:12:54.030 [Lua] completed
08:12:54.584 [Lua] completed
08:12:54.755 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:55.055 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:55.106 [Lua] HORDE: last wave, reset to standard horde delay
08:12:55.106 [Lua] Time for new HOOORDE! multi_last_wave
08:12:55.106 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
08:12:55.106 [Lua] horde requested: vector
08:12:55.106 [Lua] setting up vector-horde
08:12:55.106 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:12:55.106 [Lua] --> horde wants to spawn ahead of players (0.082368625624833/0.67
08:12:55.106 [Lua] -> spawning: 18
08:12:55.106 [Lua] horde crated with id 23 of type vector
08:12:55.106 [Lua] vector horde has started
08:12:55.123 [Lua] completed
08:12:55.142 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:55.299 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:55.419 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:55.540 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:55.643 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:55.661 [Lua] completed
08:12:55.800 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:55.925 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:55.976 [Lua] Coordinated attack!
08:12:56.028 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:56.150 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:56.200 [Lua] completed
08:12:56.477 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:56.736 [Lua] completed
08:12:57.270 [Lua] completed
08:12:57.594 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:57.594 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:57.594 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:57.594 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:12:57.799 [Lua] completed
08:12:58.327 [Lua] completed
08:12:58.860 [Lua] completed
08:12:59.404 [Lua] completed
08:12:59.932 [Lua] completed
08:13:00.461 [Lua] completed
08:13:00.985 [Lua] completed
08:13:01.510 [Lua] completed
08:13:02.036 [Lua] completed
08:13:02.563 [Lua] completed
08:13:03.095 [Lua] completed
08:13:03.622 [Lua] completed
08:13:04.148 [Lua] completed
08:13:04.303 [Lua] Init group template: horde
08:13:04.675 [Lua] completed
08:13:04.881 [Lua] Horde killed: ?
08:13:05.203 [Lua] completed
08:13:05.732 [Lua] completed
08:13:06.264 [Lua] completed
08:13:06.786 [Lua] completed
08:13:07.312 [Lua] completed
08:13:07.452 [Lua] Horde killed: ?
08:13:07.837 [Lua] completed
08:13:08.374 [Lua] completed
08:13:08.867 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:08.901 [Lua] completed
08:13:09.206 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:09.258 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:13:09.393 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:09.427 [Lua] completed
08:13:09.648 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:13:09.668 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:09.767 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:13:09.958 [Lua] completed
08:13:10.106 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:13:10.479 [Lua] completed
08:13:11.010 [Lua] completed
08:13:11.546 [Lua] completed
08:13:12.069 [Lua] completed
08:13:12.593 [Lua] completed
08:13:13.119 [Lua] completed
08:13:13.644 [Lua] completed
08:13:14.169 [Lua] completed
08:13:14.691 [Lua] completed
08:13:15.214 [Lua] completed
08:13:15.737 [Lua] completed
08:13:16.258 [Lua] completed
08:13:16.783 [Lua] completed
08:13:17.305 [Lua] completed
08:13:17.827 [Lua] completed
08:13:18.349 [Lua] completed
08:13:18.400 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source.
08:13:18.873 [Lua] completed
08:13:19.394 [Lua] completed
08:13:19.646 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:19.646 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:19.646 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:19.646 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:19.915 [Lua] completed
08:13:20.204 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:13:20.440 [Lua] completed
08:13:20.960 [Lua] completed
08:13:21.482 [Lua] completed
08:13:22.005 [Lua] completed
08:13:22.123 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:22.174 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:22.529 [Lua] completed
08:13:22.630 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:13:22.857 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:13:23.052 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:23.053 [Lua] completed
08:13:23.069 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:23.490 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:13:23.576 [Lua] completed
08:13:23.794 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:13:24.098 [Lua] completed
08:13:24.621 [Lua] completed
08:13:25.141 [Lua] completed
08:13:25.663 [Lua] completed
08:13:26.187 [Lua] completed
08:13:26.710 [Lua] completed
08:13:27.232 [Lua] completed
08:13:27.571 [Lua] Horde killed: ?
08:13:27.755 [Lua] completed
08:13:28.025 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:13:28.276 [Lua] completed
08:13:28.798 [Lua] completed
08:13:29.319 [Lua] completed
08:13:29.623 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:13:29.657 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:13:29.844 [Lua] completed
08:13:30.368 [Lua] completed
08:13:30.891 [Lua] completed
08:13:31.416 [Lua] completed
08:13:31.939 [Lua] completed
08:13:32.378 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:32.464 [Lua] completed
08:13:32.765 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:13:32.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:13:32.984 [Lua] completed
08:13:33.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:13:33.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:13:33.507 [Lua] completed
08:13:33.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:13:34.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:13:34.028 [Lua] completed
08:13:34.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:13:34.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:13:34.550 [Lua] completed
08:13:34.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:13:34.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:13:34.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:13:35.071 [Lua] completed
08:13:35.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:13:35.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:13:35.375 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:35.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:13:35.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:13:35.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:13:35.593 [Lua] completed
08:13:35.594 [Lua] Coordinated attack!
08:13:35.812 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:13:36.114 [Lua] completed
08:13:36.640 [Lua] completed
08:13:37.167 [Lua] completed
08:13:37.686 [Lua] completed
08:13:38.206 [Lua] completed
08:13:38.731 [Lua] completed
08:13:39.253 [Lua] completed
08:13:39.778 [Lua] completed
08:13:40.300 [Lua] completed
08:13:40.819 [Lua] completed
08:13:41.342 [Lua] completed
08:13:41.863 [Lua] completed
08:13:42.387 [Lua] completed
08:13:42.906 [Lua] completed
08:13:43.426 [Lua] completed
08:13:43.945 [Lua] completed
08:13:44.470 [Lua] completed
08:13:44.995 [Lua] completed
08:13:45.519 [Lua] completed
08:13:46.039 [Lua] completed
08:13:46.560 [Lua] completed
08:13:47.084 [Lua] completed
08:13:47.606 [Lua] completed
08:13:48.126 [Lua] completed
08:13:48.647 [Lua] completed
08:13:49.169 [Lua] completed
08:13:49.687 [Lua] completed
08:13:50.210 [Lua] completed
08:13:50.734 [Lua] completed
08:13:51.258 [Lua] completed
08:13:51.781 [Lua] completed
08:13:52.303 [Lua] completed
08:13:52.826 [Lua] completed
08:13:53.346 [Lua] completed
08:13:53.870 [Lua] completed
08:13:54.107 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:54.397 [Lua] completed
08:13:54.515 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:13:54.666 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:54.919 [Lua] completed
08:13:55.138 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:13:55.443 [Lua] completed
08:13:55.783 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:55.970 [Lua] completed
08:13:56.005 [Lua] [ChatManager][1]System: Le Duck du Lac discarded a Tome
08:13:56.104 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:56.171 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:13:56.493 [Lua] completed
08:13:56.609 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:13:57.013 [Lua] completed
08:13:57.533 [Lua] completed
08:13:57.652 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome
08:13:58.054 [Lua] completed
08:13:58.576 [Lua] completed
08:13:59.099 [Lua] completed
08:13:59.621 [Lua] completed
08:13:59.841 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source.
08:14:00.144 [Lua] completed
08:14:00.665 [Lua] completed
08:14:01.190 [Lua] completed
08:14:01.358 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source.
08:14:01.712 [Lua] completed
08:14:02.234 [Lua] completed
08:14:02.755 [Lua] completed
08:14:03.277 [Lua] completed
08:14:03.798 [Lua] completed
08:14:04.323 [Lua] completed
08:14:04.849 [Lua] completed
08:14:05.376 [Lua] completed
08:14:05.901 [Lua] completed
08:14:06.418 [Lua] completed
08:14:06.653 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:06.943 [Lua] completed
08:14:07.026 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:14:07.466 [Lua] completed
08:14:07.992 [Lua] completed
08:14:08.511 [Lua] completed
08:14:09.034 [Lua] completed
08:14:09.555 [Lua] completed
08:14:09.604 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:09.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:14:09.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:14:09.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:14:09.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:14:09.905 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:10.023 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:10.075 [Lua] completed
08:14:10.309 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:14:10.326 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:10.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:14:10.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:14:10.604 [Lua] completed
08:14:10.614 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:10.733 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:10.800 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:10.919 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:11.040 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:11.121 [Lua] completed
08:14:11.172 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:11.260 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:11.261 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:14:11.425 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:11.612 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:11.646 [Lua] completed
08:14:11.765 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:11.781 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:12.171 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:14:12.172 [Lua] completed
08:14:12.692 [Lua] completed
08:14:12.826 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:13.215 [Lua] completed
08:14:13.266 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:14:13.739 [Lua] completed
08:14:13.755 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:13.893 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:14:13.893 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:14:13.893 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:14:13.893 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:14:13.893 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:14:14.026 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:14.162 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:14:14.263 [Lua] completed
08:14:14.432 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:14.786 [Lua] completed
08:14:15.311 [Lua] completed
08:14:15.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:14:15.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:14:15.834 [Lua] completed
08:14:16.357 [Lua] completed
08:14:16.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:14:16.881 [Lua] completed
08:14:17.270 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:17.405 [Lua] completed
08:14:17.680 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:17.765 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:17.765 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:17.765 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:17.765 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:17.934 [Lua] completed
08:14:18.104 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:14:18.256 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:14:18.256 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:14:18.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:14:18.289 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:14:18.460 [Lua] completed
08:14:18.982 [Lua] completed
08:14:19.506 [Lua] completed
08:14:19.539 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:20.030 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:14:20.031 [Lua] completed
08:14:20.536 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:20.560 [Lua] completed
08:14:20.940 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:14:21.076 [Lua] completed
08:14:21.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:14:21.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:14:21.598 [Lua] completed
08:14:21.631 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:22.072 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:14:22.124 [Lua] completed
08:14:22.645 [Lua] completed
08:14:23.167 [Lua] completed
08:14:23.687 [Lua] completed
08:14:24.208 [Lua] completed
08:14:24.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:14:24.730 [Lua] completed
08:14:25.253 [Lua] completed
08:14:25.774 [Lua] completed
08:14:26.297 [Lua] completed
08:14:26.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:14:26.615 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:26.819 [Lua] completed
08:14:27.072 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:27.175 [Lua] Coordinated attack!
08:14:27.344 [Lua] completed
08:14:27.867 [Lua] completed
08:14:28.390 [Lua] completed
08:14:28.913 [Lua] completed
08:14:29.437 [Lua] completed
08:14:29.961 [Lua] completed
08:14:30.485 [Lua] completed
08:14:31.007 [Lua] completed
08:14:31.528 [Lua] completed
08:14:32.051 [Lua] completed
08:14:32.576 [Lua] completed
08:14:33.098 [Lua] completed
08:14:33.621 [Lua] completed
08:14:34.144 [Lua] completed
08:14:34.666 [Lua] completed
08:14:35.185 [Lua] completed
08:14:35.706 [Lua] completed
08:14:36.229 [Lua] completed
08:14:36.750 [Lua] completed
08:14:37.239 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:14:37.256 [Lua] Spline already found!
08:14:37.257 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_33 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-131.373, -38.5229, 9.70335)
08:14:37.272 [Lua] completed
08:14:37.275 [Lua] Init group template: spline_patrol
08:14:37.797 [Lua] completed
08:14:38.316 [Lua] completed
08:14:38.837 [Lua] completed
08:14:39.360 [Lua] completed
08:14:39.883 [Lua] completed
08:14:40.407 [Lua] completed
08:14:40.592 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:40.693 [Lua] Time for new HOOORDE! multi_first_wave
08:14:40.693 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
08:14:40.693 [Lua] horde requested: ambush
08:14:40.693 [Lua] setting up ambush-horde
08:14:40.693 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:14:40.693 [Lua] -> spawning: 19
08:14:40.693 [Lua] horde crated with id 25 of type ambush
08:14:40.693 [Lua] ambush horde has started
08:14:40.928 [Lua] completed
08:14:40.945 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:14:41.452 [Lua] completed
08:14:41.740 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:41.977 [Lua] completed
08:14:42.111 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:42.482 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:42.500 [Lua] completed
08:14:42.770 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:42.838 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:43.025 [Lua] completed
08:14:43.126 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:43.551 [Lua] completed
08:14:44.075 [Lua] completed
08:14:44.598 [Lua] completed
08:14:45.120 [Lua] completed
08:14:45.644 [Lua] completed
08:14:46.167 [Lua] completed
08:14:46.690 [Lua] completed
08:14:47.214 [Lua] completed
08:14:47.723 [Lua] Init group template: horde
08:14:47.737 [Lua] completed
08:14:48.262 [Lua] completed
08:14:48.786 [Lua] completed
08:14:49.311 [Lua] completed
08:14:49.842 [Lua] completed
08:14:49.891 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:50.329 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:50.363 [Lua] completed
08:14:50.889 [Lua] completed
08:14:51.416 [Lua] completed
08:14:51.623 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
08:14:51.623 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:14:51.623 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
08:14:51.623 [Lua] horde requested: ambush
08:14:51.623 [Lua] setting up ambush-horde
08:14:51.623 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:14:51.623 [Lua] -> spawning: 19
08:14:51.623 [Lua] horde crated with id 26 of type ambush
08:14:51.623 [Lua] ambush horde has started
08:14:51.761 [Lua] [ChatManager][1]System: olj130 picked up a piece of Ravaged Art
08:14:51.945 [Lua] completed
08:14:52.473 [Lua] completed
08:14:53.001 [Lua] completed
08:14:53.530 [Lua] completed
08:14:54.056 [Lua] completed
08:14:54.585 [Lua] completed
08:14:55.107 [Lua] completed
08:14:55.418 [Lua] Init group template: horde
08:14:55.635 [Lua] completed
08:14:56.079 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:56.166 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:56.167 [Lua] completed
08:14:56.371 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:56.438 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:56.544 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:14:56.625 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:56.694 [Lua] completed
08:14:56.795 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:56.916 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:56.985 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:57.221 [Lua] completed
08:14:57.340 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:57.646 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:57.751 [Lua] completed
08:14:58.112 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:14:58.283 [Lua] completed
08:14:58.809 [Lua] completed
08:14:59.340 [Lua] completed
08:14:59.785 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 1 42
08:14:59.869 [Lua] completed
08:15:00.396 [Lua] completed
08:15:00.929 [Lua] completed
08:15:01.469 [Lua] completed
08:15:01.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:15:02.010 [Lua] completed
08:15:02.126 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:15:02.126 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:15:02.126 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:15:02.126 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:15:02.541 [Lua] completed
08:15:02.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:15:02.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:15:03.081 [Lua] completed
08:15:03.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:15:03.326 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:03.601 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:03.619 [Lua] completed
08:15:03.677 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:03.822 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:03.955 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:04.109 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:04.182 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:04.204 [Lua] completed
08:15:04.330 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:04.443 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:04.617 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:04.678 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:04.765 [Lua] completed
08:15:04.918 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:04.970 [Lua] HORDE: last wave, reset to standard horde delay
08:15:04.970 [Lua] Time for new HOOORDE! multi_last_wave
08:15:04.970 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
08:15:04.970 [Lua] horde requested: ambush
08:15:04.970 [Lua] setting up ambush-horde
08:15:04.970 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:15:04.970 [Lua] -> spawning: 21
08:15:04.970 [Lua] horde crated with id 27 of type ambush
08:15:04.970 [Lua] ambush horde has started
08:15:05.296 [Lua] completed
08:15:05.824 [Lua] completed
08:15:06.350 [Lua] completed
08:15:06.875 [Lua] completed
08:15:06.959 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:06.959 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:06.959 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:06.959 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:07.405 [Lua] completed
08:15:07.421 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:15:07.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:15:07.934 [Lua] completed
08:15:08.018 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:08.293 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:08.343 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:08.469 [Lua] completed
08:15:08.515 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:08.622 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:08.794 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:08.879 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:09.001 [Lua] completed
08:15:09.009 [Lua] Init group template: horde
08:15:09.043 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:09.088 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:09.138 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:09.295 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:09.385 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:09.453 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:15:09.539 [Lua] completed
08:15:09.689 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:10.067 [Lua] completed
08:15:10.596 [Lua] completed
08:15:11.120 [Lua] completed
08:15:11.646 [Lua] completed
08:15:12.170 [Lua] completed
08:15:12.339 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:12.339 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:12.339 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:12.339 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:12.692 [Lua] completed
08:15:13.216 [Lua] completed
08:15:13.740 [Lua] completed
08:15:14.265 [Lua] completed
08:15:14.757 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:15:14.791 [Lua] completed
08:15:15.312 [Lua] completed
08:15:15.838 [Lua] completed
08:15:16.373 [Lua] completed
08:15:16.900 [Lua] completed
08:15:16.940 [Lua] Horde killed: ?
08:15:16.984 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:15:16.984 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:15:17.440 [Lua] completed
08:15:17.963 [Lua] completed
08:15:18.488 [Lua] completed
08:15:18.796 [Lua] Horde killed: ?
08:15:19.011 [Lua] completed
08:15:19.534 [Lua] completed
08:15:20.058 [Lua] completed
08:15:20.583 [Lua] completed
08:15:21.106 [Lua] completed
08:15:21.628 [Lua] completed
08:15:22.153 [Lua] completed
08:15:22.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:15:22.685 [Lua] completed
08:15:23.208 [Lua] completed
08:15:23.735 [Lua] completed
08:15:23.855 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:24.260 [Lua] completed
08:15:24.275 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:15:24.736 [Lua] Horde killed: ?
08:15:24.783 [Lua] completed
08:15:25.307 [Lua] completed
08:15:25.829 [Lua] completed
08:15:26.354 [Lua] completed
08:15:26.876 [Lua] completed
08:15:27.399 [Lua] completed
08:15:27.921 [Lua] completed
08:15:28.445 [Lua] completed
08:15:28.967 [Lua] completed
08:15:29.497 [Lua] completed
08:15:30.019 [Lua] completed
08:15:30.543 [Lua] completed
08:15:31.066 [Lua] completed
08:15:31.588 [Lua] completed
08:15:32.109 [Lua] completed
08:15:32.639 [Lua] completed
08:15:33.158 [Lua] completed
08:15:33.680 [Lua] completed
08:15:34.205 [Lua] completed
08:15:34.558 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:34.728 [Lua] completed
08:15:35.048 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:15:35.259 [Lua] completed
08:15:35.773 [Lua] completed
08:15:35.825 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:36.296 [Lua] completed
08:15:36.313 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:15:36.791 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:15:36.805 [Lua] Spline already found!
08:15:36.821 [Lua] completed
08:15:36.859 [Lua] Init group template: spline_patrol
08:15:37.360 [Lua] completed
08:15:37.886 [Lua] completed
08:15:38.415 [Lua] completed
08:15:38.470 [Lua] Switching ConflictSettings: to: beastmen
08:15:38.470 [Lua] pacing=beastmen
08:15:38.470 [Lua] locked_func_name=beastmen
08:15:38.470 [Lua] roaming=nil
08:15:38.470 [Lua] specials=beastmen
08:15:38.470 [Lua] debug_color=purple
08:15:38.470 [Lua] contained_breeds=nil
08:15:38.470 [Lua] pack_spawning=beastmen
08:15:38.470 [Lua] disabled=false
08:15:38.470 [Lua] factions=nil
08:15:38.470 [Lua] boss=beastmen
08:15:38.470 [Lua] horde=beastmen
08:15:38.470 [Lua] name=beastmen
08:15:38.470 [Lua] intensity=default
08:15:38.470 [Lua] ---
08:15:38.513 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:15:38.530 [Lua] Spline already found!
08:15:38.584 [Lua] Init group template: spline_patrol
08:15:38.945 [Lua] completed
08:15:39.468 [Lua] completed
08:15:39.990 [Lua] completed
08:15:40.516 [Lua] completed
08:15:41.039 [Lua] completed
08:15:41.564 [Lua] completed
08:15:42.086 [Lua] completed
08:15:42.610 [Lua] completed
08:15:43.131 [Lua] completed
08:15:43.248 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:43.652 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:15:43.652 [Lua] completed
08:15:43.705 [Lua] [ChatManager][1]System: kaztrull discarded a Tome
08:15:44.176 [Lua] completed
08:15:44.699 [Lua] completed
08:15:45.221 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:45.222 [Lua] completed
08:15:45.495 [Lua] [ChatManager][1]System: kaztrull picked up a Tome
08:15:45.710 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:15:45.743 [Lua] completed
08:15:46.180 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:46.266 [Lua] completed
08:15:46.722 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:15:46.788 [Lua] completed
08:15:47.312 [Lua] completed
08:15:47.618 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:15:47.632 [Lua] Spline already found!
08:15:47.686 [Lua] Init group template: spline_patrol
08:15:47.844 [Lua] completed
08:15:48.369 [Lua] completed
08:15:48.894 [Lua] completed
08:15:49.401 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:49.419 [Lua] completed
08:15:49.655 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:49.791 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:49.945 [Lua] completed
08:15:49.961 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:50.063 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:50.384 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:15:50.401 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:50.469 [Lua] completed
08:15:50.705 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:50.791 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:50.911 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
08:15:50.994 [Lua] completed
08:15:51.044 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:15:51.517 [Lua] completed
08:15:52.037 [Lua] completed
08:15:52.560 [Lua] completed
08:15:53.098 [Lua] completed
08:15:53.628 [Lua] completed
08:15:54.157 [Lua] completed
08:15:54.680 [Lua] completed
08:15:55.206 [Lua] completed
08:15:55.742 [Lua] completed
08:15:56.266 [Lua] completed
08:15:56.785 [Lua] completed
08:15:57.073 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:15:57.090 [Lua] Spline already found!
08:15:57.176 [Lua] Init group template: spline_patrol
08:15:57.313 [Lua] completed
08:15:57.843 [Lua] completed
08:15:58.366 [Lua] completed
08:15:58.893 [Lua] completed
08:15:59.420 [Lua] completed
08:15:59.944 [Lua] completed
08:16:00.465 [Lua] completed
08:16:00.992 [Lua] completed
08:16:01.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:16:01.513 [Lua] completed
08:16:02.049 [Lua] completed
08:16:02.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:16:02.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:16:02.582 [Lua] completed
08:16:02.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:16:03.108 [Lua] completed
08:16:03.635 [Lua] completed
08:16:04.168 [Lua] completed
08:16:04.319 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:04.696 [Lua] completed
08:16:05.003 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:16:05.233 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:05.234 [Lua] completed
08:16:05.751 [Lua] completed
08:16:05.871 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:16:06.278 [Lua] completed
08:16:06.619 [Lua] ready to jump failed
08:16:06.803 [Lua] completed
08:16:07.331 [Lua] completed
08:16:07.857 [Lua] completed
08:16:08.375 [Lua] completed
08:16:08.514 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:08.838 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:16:08.901 [Lua] completed
08:16:09.428 [Lua] completed
08:16:09.871 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:09.956 [Lua] completed
08:16:10.265 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:16:10.484 [Lua] completed
08:16:11.014 [Lua] completed
08:16:11.543 [Lua] completed
08:16:12.064 [Lua] completed
08:16:12.284 [Lua] simple los failed
08:16:12.591 [Lua] completed
08:16:13.114 [Lua] completed
08:16:13.556 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:16:13.572 [Lua] Spline already found!
08:16:13.609 [Lua] Init group template: spline_patrol
08:16:13.646 [Lua] completed
08:16:14.175 [Lua] completed
08:16:14.327 [Lua] simple los failed
08:16:14.697 [Lua] completed
08:16:15.223 [Lua] completed
08:16:15.747 [Lua] completed
08:16:16.278 [Lua] completed
08:16:16.797 [Lua] completed
08:16:17.019 [Lua] fence jumping
08:16:17.321 [Lua] completed
08:16:17.842 [Lua] completed
08:16:18.349 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:18.349 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:18.349 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:18.349 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:18.369 [Lua] completed
08:16:18.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:16:18.903 [Lua] completed
08:16:18.966 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:16:19.019 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:16:19.427 [Lua] completed
08:16:19.956 [Lua] completed
08:16:20.479 [Lua] completed
08:16:21.002 [Lua] completed
08:16:21.528 [Lua] completed
08:16:22.049 [Lua] completed
08:16:22.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:16:22.203 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:16:22.220 [Lua] Spline already found!
08:16:22.296 [Lua] Init group template: spline_patrol
08:16:22.596 [Lua] completed
08:16:23.069 [Lua] Time for new HOOORDE! multi_first_wave
08:16:23.069 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
08:16:23.069 [Lua] horde requested: ambush
08:16:23.069 [Lua] setting up ambush-horde
08:16:23.069 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:16:23.069 [Lua] -> spawning: 20
08:16:23.069 [Lua] horde crated with id 34 of type ambush
08:16:23.069 [Lua] ambush horde has started
08:16:23.120 [Lua] completed
08:16:23.643 [Lua] completed
08:16:24.166 [Lua] completed
08:16:24.521 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:24.690 [Lua] completed
08:16:24.928 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:16:25.217 [Lua] completed
08:16:25.453 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:25.739 [Lua] completed
08:16:25.857 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:16:26.264 [Lua] completed
08:16:26.553 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.553 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.553 [Lua] ->moving spawner
08:16:26.553 [Lua] ->moving spawner
08:16:26.553 [Lua] ->moving spawner
08:16:26.553 [Lua] ->moving spawner
08:16:26.553 [Lua] ->moving spawner
08:16:26.553 [Lua] ->moving spawner
08:16:26.553 [Lua] ->moving spawner
08:16:26.553 [Lua] ->moving spawner
08:16:26.553 [Lua] ->moving spawner
08:16:26.573 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.573 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.573 [Lua] ->moving spawner
08:16:26.573 [Lua] ->moving spawner
08:16:26.573 [Lua] ->moving spawner
08:16:26.573 [Lua] ->moving spawner
08:16:26.573 [Lua] ->moving spawner
08:16:26.573 [Lua] ->moving spawner
08:16:26.573 [Lua] ->moving spawner
08:16:26.573 [Lua] ->moving spawner
08:16:26.573 [Lua] ->moving spawner
08:16:26.591 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.591 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.591 [Lua] ->moving spawner
08:16:26.591 [Lua] ->moving spawner
08:16:26.591 [Lua] ->moving spawner
08:16:26.591 [Lua] ->moving spawner
08:16:26.591 [Lua] ->moving spawner
08:16:26.591 [Lua] ->moving spawner
08:16:26.591 [Lua] ->moving spawner
08:16:26.591 [Lua] ->moving spawner
08:16:26.591 [Lua] ->moving spawner
08:16:26.607 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.607 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.607 [Lua] ->moving spawner
08:16:26.607 [Lua] ->moving spawner
08:16:26.607 [Lua] ->moving spawner
08:16:26.607 [Lua] ->moving spawner
08:16:26.607 [Lua] ->moving spawner
08:16:26.607 [Lua] ->moving spawner
08:16:26.607 [Lua] ->moving spawner
08:16:26.607 [Lua] ->moving spawner
08:16:26.607 [Lua] ->moving spawner
08:16:26.623 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.623 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.623 [Lua] ->moving spawner
08:16:26.623 [Lua] ->moving spawner
08:16:26.623 [Lua] ->moving spawner
08:16:26.623 [Lua] ->moving spawner
08:16:26.623 [Lua] ->moving spawner
08:16:26.623 [Lua] ->moving spawner
08:16:26.623 [Lua] ->moving spawner
08:16:26.623 [Lua] ->moving spawner
08:16:26.623 [Lua] ->moving spawner
08:16:26.640 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.640 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.640 [Lua] ->moving spawner
08:16:26.640 [Lua] ->moving spawner
08:16:26.640 [Lua] ->moving spawner
08:16:26.640 [Lua] ->moving spawner
08:16:26.640 [Lua] ->moving spawner
08:16:26.640 [Lua] ->moving spawner
08:16:26.640 [Lua] ->moving spawner
08:16:26.640 [Lua] ->moving spawner
08:16:26.640 [Lua] ->moving spawner
08:16:26.657 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.657 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.657 [Lua] ->moving spawner
08:16:26.657 [Lua] ->moving spawner
08:16:26.657 [Lua] ->moving spawner
08:16:26.657 [Lua] ->moving spawner
08:16:26.657 [Lua] ->moving spawner
08:16:26.657 [Lua] ->moving spawner
08:16:26.657 [Lua] ->moving spawner
08:16:26.657 [Lua] ->moving spawner
08:16:26.657 [Lua] ->moving spawner
08:16:26.673 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.673 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.673 [Lua] ->moving spawner
08:16:26.673 [Lua] ->moving spawner
08:16:26.673 [Lua] ->moving spawner
08:16:26.673 [Lua] ->moving spawner
08:16:26.673 [Lua] ->moving spawner
08:16:26.673 [Lua] ->moving spawner
08:16:26.673 [Lua] ->moving spawner
08:16:26.673 [Lua] ->moving spawner
08:16:26.673 [Lua] ->moving spawner
08:16:26.691 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.691 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.691 [Lua] ->moving spawner
08:16:26.691 [Lua] ->moving spawner
08:16:26.691 [Lua] ->moving spawner
08:16:26.691 [Lua] ->moving spawner
08:16:26.691 [Lua] ->moving spawner
08:16:26.691 [Lua] ->moving spawner
08:16:26.691 [Lua] ->moving spawner
08:16:26.691 [Lua] ->moving spawner
08:16:26.691 [Lua] ->moving spawner
08:16:26.708 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.708 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.708 [Lua] ->moving spawner
08:16:26.708 [Lua] ->moving spawner
08:16:26.708 [Lua] ->moving spawner
08:16:26.708 [Lua] ->moving spawner
08:16:26.708 [Lua] ->moving spawner
08:16:26.708 [Lua] ->moving spawner
08:16:26.708 [Lua] ->moving spawner
08:16:26.708 [Lua] ->moving spawner
08:16:26.708 [Lua] ->moving spawner
08:16:26.725 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.725 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.725 [Lua] ->moving spawner
08:16:26.725 [Lua] ->moving spawner
08:16:26.725 [Lua] ->moving spawner
08:16:26.725 [Lua] ->moving spawner
08:16:26.725 [Lua] ->moving spawner
08:16:26.725 [Lua] ->moving spawner
08:16:26.725 [Lua] ->moving spawner
08:16:26.725 [Lua] ->moving spawner
08:16:26.725 [Lua] ->moving spawner
08:16:26.741 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.741 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.741 [Lua] ->moving spawner
08:16:26.741 [Lua] ->moving spawner
08:16:26.741 [Lua] ->moving spawner
08:16:26.741 [Lua] ->moving spawner
08:16:26.741 [Lua] ->moving spawner
08:16:26.741 [Lua] ->moving spawner
08:16:26.741 [Lua] ->moving spawner
08:16:26.741 [Lua] ->moving spawner
08:16:26.741 [Lua] ->moving spawner
08:16:26.758 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.758 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.758 [Lua] ->moving spawner
08:16:26.758 [Lua] ->moving spawner
08:16:26.758 [Lua] ->moving spawner
08:16:26.758 [Lua] ->moving spawner
08:16:26.758 [Lua] ->moving spawner
08:16:26.758 [Lua] ->moving spawner
08:16:26.758 [Lua] ->moving spawner
08:16:26.758 [Lua] ->moving spawner
08:16:26.758 [Lua] ->moving spawner
08:16:26.780 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.780 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.780 [Lua] ->moving spawner
08:16:26.780 [Lua] ->moving spawner
08:16:26.780 [Lua] ->moving spawner
08:16:26.780 [Lua] ->moving spawner
08:16:26.780 [Lua] ->moving spawner
08:16:26.780 [Lua] ->moving spawner
08:16:26.780 [Lua] ->moving spawner
08:16:26.780 [Lua] ->moving spawner
08:16:26.780 [Lua] ->moving spawner
08:16:26.792 [Lua] completed
08:16:26.792 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.792 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.792 [Lua] ->moving spawner
08:16:26.792 [Lua] ->moving spawner
08:16:26.792 [Lua] ->moving spawner
08:16:26.792 [Lua] ->moving spawner
08:16:26.792 [Lua] ->moving spawner
08:16:26.792 [Lua] ->moving spawner
08:16:26.792 [Lua] ->moving spawner
08:16:26.792 [Lua] ->moving spawner
08:16:26.792 [Lua] ->moving spawner
08:16:26.809 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.809 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.809 [Lua] ->moving spawner
08:16:26.809 [Lua] ->moving spawner
08:16:26.809 [Lua] ->moving spawner
08:16:26.809 [Lua] ->moving spawner
08:16:26.809 [Lua] ->moving spawner
08:16:26.809 [Lua] ->moving spawner
08:16:26.809 [Lua] ->moving spawner
08:16:26.809 [Lua] ->moving spawner
08:16:26.809 [Lua] ->moving spawner
08:16:26.825 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.825 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.825 [Lua] ->moving spawner
08:16:26.825 [Lua] ->moving spawner
08:16:26.825 [Lua] ->moving spawner
08:16:26.825 [Lua] ->moving spawner
08:16:26.825 [Lua] ->moving spawner
08:16:26.825 [Lua] ->moving spawner
08:16:26.825 [Lua] ->moving spawner
08:16:26.825 [Lua] ->moving spawner
08:16:26.825 [Lua] ->moving spawner
08:16:26.843 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.843 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.843 [Lua] ->moving spawner
08:16:26.843 [Lua] ->moving spawner
08:16:26.843 [Lua] ->moving spawner
08:16:26.843 [Lua] ->moving spawner
08:16:26.843 [Lua] ->moving spawner
08:16:26.843 [Lua] ->moving spawner
08:16:26.843 [Lua] ->moving spawner
08:16:26.843 [Lua] ->moving spawner
08:16:26.843 [Lua] ->moving spawner
08:16:26.859 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.859 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.859 [Lua] ->moving spawner
08:16:26.859 [Lua] ->moving spawner
08:16:26.859 [Lua] ->moving spawner
08:16:26.859 [Lua] ->moving spawner
08:16:26.859 [Lua] ->moving spawner
08:16:26.859 [Lua] ->moving spawner
08:16:26.859 [Lua] ->moving spawner
08:16:26.859 [Lua] ->moving spawner
08:16:26.859 [Lua] ->moving spawner
08:16:26.877 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.877 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.877 [Lua] ->moving spawner
08:16:26.877 [Lua] ->moving spawner
08:16:26.877 [Lua] ->moving spawner
08:16:26.877 [Lua] ->moving spawner
08:16:26.877 [Lua] ->moving spawner
08:16:26.877 [Lua] ->moving spawner
08:16:26.877 [Lua] ->moving spawner
08:16:26.877 [Lua] ->moving spawner
08:16:26.877 [Lua] ->moving spawner
08:16:26.895 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.895 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.895 [Lua] ->moving spawner
08:16:26.895 [Lua] ->moving spawner
08:16:26.895 [Lua] ->moving spawner
08:16:26.895 [Lua] ->moving spawner
08:16:26.895 [Lua] ->moving spawner
08:16:26.895 [Lua] ->moving spawner
08:16:26.895 [Lua] ->moving spawner
08:16:26.895 [Lua] ->moving spawner
08:16:26.896 [Lua] ->moving spawner
08:16:26.913 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.913 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.913 [Lua] ->moving spawner
08:16:26.913 [Lua] ->moving spawner
08:16:26.913 [Lua] ->moving spawner
08:16:26.913 [Lua] ->moving spawner
08:16:26.913 [Lua] ->moving spawner
08:16:26.913 [Lua] ->moving spawner
08:16:26.913 [Lua] ->moving spawner
08:16:26.913 [Lua] ->moving spawner
08:16:26.913 [Lua] ->moving spawner
08:16:26.929 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.929 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.929 [Lua] ->moving spawner
08:16:26.929 [Lua] ->moving spawner
08:16:26.929 [Lua] ->moving spawner
08:16:26.929 [Lua] ->moving spawner
08:16:26.929 [Lua] ->moving spawner
08:16:26.929 [Lua] ->moving spawner
08:16:26.929 [Lua] ->moving spawner
08:16:26.929 [Lua] ->moving spawner
08:16:26.929 [Lua] ->moving spawner
08:16:26.947 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.947 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.947 [Lua] ->moving spawner
08:16:26.947 [Lua] ->moving spawner
08:16:26.947 [Lua] ->moving spawner
08:16:26.947 [Lua] ->moving spawner
08:16:26.947 [Lua] ->moving spawner
08:16:26.947 [Lua] ->moving spawner
08:16:26.947 [Lua] ->moving spawner
08:16:26.947 [Lua] ->moving spawner
08:16:26.947 [Lua] ->moving spawner
08:16:26.963 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.963 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.963 [Lua] ->moving spawner
08:16:26.963 [Lua] ->moving spawner
08:16:26.963 [Lua] ->moving spawner
08:16:26.963 [Lua] ->moving spawner
08:16:26.963 [Lua] ->moving spawner
08:16:26.963 [Lua] ->moving spawner
08:16:26.963 [Lua] ->moving spawner
08:16:26.963 [Lua] ->moving spawner
08:16:26.963 [Lua] ->moving spawner
08:16:26.980 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:26.980 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:26.980 [Lua] ->moving spawner
08:16:26.980 [Lua] ->moving spawner
08:16:26.980 [Lua] ->moving spawner
08:16:26.980 [Lua] ->moving spawner
08:16:26.980 [Lua] ->moving spawner
08:16:26.980 [Lua] ->moving spawner
08:16:26.980 [Lua] ->moving spawner
08:16:26.980 [Lua] ->moving spawner
08:16:26.980 [Lua] ->moving spawner
08:16:27.000 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.000 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.000 [Lua] ->moving spawner
08:16:27.000 [Lua] ->moving spawner
08:16:27.000 [Lua] ->moving spawner
08:16:27.000 [Lua] ->moving spawner
08:16:27.000 [Lua] ->moving spawner
08:16:27.000 [Lua] ->moving spawner
08:16:27.000 [Lua] ->moving spawner
08:16:27.000 [Lua] ->moving spawner
08:16:27.000 [Lua] ->moving spawner
08:16:27.014 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.014 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.014 [Lua] ->moving spawner
08:16:27.014 [Lua] ->moving spawner
08:16:27.014 [Lua] ->moving spawner
08:16:27.014 [Lua] ->moving spawner
08:16:27.014 [Lua] ->moving spawner
08:16:27.014 [Lua] ->moving spawner
08:16:27.014 [Lua] ->moving spawner
08:16:27.014 [Lua] ->moving spawner
08:16:27.014 [Lua] ->moving spawner
08:16:27.032 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.032 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.032 [Lua] ->moving spawner
08:16:27.032 [Lua] ->moving spawner
08:16:27.032 [Lua] ->moving spawner
08:16:27.032 [Lua] ->moving spawner
08:16:27.032 [Lua] ->moving spawner
08:16:27.032 [Lua] ->moving spawner
08:16:27.032 [Lua] ->moving spawner
08:16:27.032 [Lua] ->moving spawner
08:16:27.032 [Lua] ->moving spawner
08:16:27.049 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.049 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.049 [Lua] ->moving spawner
08:16:27.049 [Lua] ->moving spawner
08:16:27.049 [Lua] ->moving spawner
08:16:27.049 [Lua] ->moving spawner
08:16:27.049 [Lua] ->moving spawner
08:16:27.049 [Lua] ->moving spawner
08:16:27.049 [Lua] ->moving spawner
08:16:27.049 [Lua] ->moving spawner
08:16:27.049 [Lua] ->moving spawner
08:16:27.066 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.066 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.066 [Lua] ->moving spawner
08:16:27.066 [Lua] ->moving spawner
08:16:27.066 [Lua] ->moving spawner
08:16:27.066 [Lua] ->moving spawner
08:16:27.066 [Lua] ->moving spawner
08:16:27.066 [Lua] ->moving spawner
08:16:27.066 [Lua] ->moving spawner
08:16:27.066 [Lua] ->moving spawner
08:16:27.066 [Lua] ->moving spawner
08:16:27.083 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.083 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.083 [Lua] ->moving spawner
08:16:27.083 [Lua] ->moving spawner
08:16:27.083 [Lua] ->moving spawner
08:16:27.083 [Lua] ->moving spawner
08:16:27.083 [Lua] ->moving spawner
08:16:27.083 [Lua] ->moving spawner
08:16:27.083 [Lua] ->moving spawner
08:16:27.083 [Lua] ->moving spawner
08:16:27.083 [Lua] ->moving spawner
08:16:27.099 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.099 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.099 [Lua] ->moving spawner
08:16:27.099 [Lua] ->moving spawner
08:16:27.099 [Lua] ->moving spawner
08:16:27.099 [Lua] ->moving spawner
08:16:27.099 [Lua] ->moving spawner
08:16:27.099 [Lua] ->moving spawner
08:16:27.099 [Lua] ->moving spawner
08:16:27.099 [Lua] ->moving spawner
08:16:27.099 [Lua] ->moving spawner
08:16:27.118 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.118 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.118 [Lua] ->moving spawner
08:16:27.118 [Lua] ->moving spawner
08:16:27.118 [Lua] ->moving spawner
08:16:27.118 [Lua] ->moving spawner
08:16:27.118 [Lua] ->moving spawner
08:16:27.118 [Lua] ->moving spawner
08:16:27.118 [Lua] ->moving spawner
08:16:27.118 [Lua] ->moving spawner
08:16:27.118 [Lua] ->moving spawner
08:16:27.135 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.135 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.135 [Lua] ->moving spawner
08:16:27.135 [Lua] ->moving spawner
08:16:27.135 [Lua] ->moving spawner
08:16:27.135 [Lua] ->moving spawner
08:16:27.135 [Lua] ->moving spawner
08:16:27.135 [Lua] ->moving spawner
08:16:27.135 [Lua] ->moving spawner
08:16:27.135 [Lua] ->moving spawner
08:16:27.135 [Lua] ->moving spawner
08:16:27.152 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.152 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.152 [Lua] ->moving spawner
08:16:27.152 [Lua] ->moving spawner
08:16:27.152 [Lua] ->moving spawner
08:16:27.152 [Lua] ->moving spawner
08:16:27.152 [Lua] ->moving spawner
08:16:27.152 [Lua] ->moving spawner
08:16:27.152 [Lua] ->moving spawner
08:16:27.152 [Lua] ->moving spawner
08:16:27.152 [Lua] ->moving spawner
08:16:27.169 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.169 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.169 [Lua] ->moving spawner
08:16:27.169 [Lua] ->moving spawner
08:16:27.169 [Lua] ->moving spawner
08:16:27.169 [Lua] ->moving spawner
08:16:27.169 [Lua] ->moving spawner
08:16:27.169 [Lua] ->moving spawner
08:16:27.169 [Lua] ->moving spawner
08:16:27.169 [Lua] ->moving spawner
08:16:27.169 [Lua] ->moving spawner
08:16:27.185 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.185 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.185 [Lua] ->moving spawner
08:16:27.185 [Lua] ->moving spawner
08:16:27.185 [Lua] ->moving spawner
08:16:27.185 [Lua] ->moving spawner
08:16:27.185 [Lua] ->moving spawner
08:16:27.185 [Lua] ->moving spawner
08:16:27.185 [Lua] ->moving spawner
08:16:27.186 [Lua] ->moving spawner
08:16:27.186 [Lua] ->moving spawner
08:16:27.203 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.203 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.203 [Lua] ->moving spawner
08:16:27.203 [Lua] ->moving spawner
08:16:27.203 [Lua] ->moving spawner
08:16:27.203 [Lua] ->moving spawner
08:16:27.203 [Lua] ->moving spawner
08:16:27.203 [Lua] ->moving spawner
08:16:27.203 [Lua] ->moving spawner
08:16:27.203 [Lua] ->moving spawner
08:16:27.203 [Lua] ->moving spawner
08:16:27.219 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.219 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.219 [Lua] ->moving spawner
08:16:27.219 [Lua] ->moving spawner
08:16:27.219 [Lua] ->moving spawner
08:16:27.219 [Lua] ->moving spawner
08:16:27.219 [Lua] ->moving spawner
08:16:27.219 [Lua] ->moving spawner
08:16:27.219 [Lua] ->moving spawner
08:16:27.219 [Lua] ->moving spawner
08:16:27.219 [Lua] ->moving spawner
08:16:27.237 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.237 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.237 [Lua] ->moving spawner
08:16:27.237 [Lua] ->moving spawner
08:16:27.237 [Lua] ->moving spawner
08:16:27.237 [Lua] ->moving spawner
08:16:27.237 [Lua] ->moving spawner
08:16:27.237 [Lua] ->moving spawner
08:16:27.237 [Lua] ->moving spawner
08:16:27.237 [Lua] ->moving spawner
08:16:27.237 [Lua] ->moving spawner
08:16:27.254 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.254 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.254 [Lua] ->moving spawner
08:16:27.254 [Lua] ->moving spawner
08:16:27.254 [Lua] ->moving spawner
08:16:27.254 [Lua] ->moving spawner
08:16:27.254 [Lua] ->moving spawner
08:16:27.254 [Lua] ->moving spawner
08:16:27.254 [Lua] ->moving spawner
08:16:27.254 [Lua] ->moving spawner
08:16:27.254 [Lua] ->moving spawner
08:16:27.271 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.271 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.271 [Lua] ->moving spawner
08:16:27.271 [Lua] ->moving spawner
08:16:27.271 [Lua] ->moving spawner
08:16:27.271 [Lua] ->moving spawner
08:16:27.271 [Lua] ->moving spawner
08:16:27.271 [Lua] ->moving spawner
08:16:27.271 [Lua] ->moving spawner
08:16:27.271 [Lua] ->moving spawner
08:16:27.271 [Lua] ->moving spawner
08:16:27.288 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.288 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.288 [Lua] ->moving spawner
08:16:27.288 [Lua] ->moving spawner
08:16:27.288 [Lua] ->moving spawner
08:16:27.288 [Lua] ->moving spawner
08:16:27.288 [Lua] ->moving spawner
08:16:27.288 [Lua] ->moving spawner
08:16:27.288 [Lua] ->moving spawner
08:16:27.288 [Lua] ->moving spawner
08:16:27.288 [Lua] ->moving spawner
08:16:27.305 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.305 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.305 [Lua] ->moving spawner
08:16:27.305 [Lua] ->moving spawner
08:16:27.305 [Lua] ->moving spawner
08:16:27.305 [Lua] ->moving spawner
08:16:27.305 [Lua] ->moving spawner
08:16:27.305 [Lua] ->moving spawner
08:16:27.305 [Lua] ->moving spawner
08:16:27.305 [Lua] ->moving spawner
08:16:27.305 [Lua] ->moving spawner
08:16:27.326 [Lua] completed
08:16:27.326 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.326 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.326 [Lua] ->moving spawner
08:16:27.326 [Lua] ->moving spawner
08:16:27.326 [Lua] ->moving spawner
08:16:27.326 [Lua] ->moving spawner
08:16:27.326 [Lua] ->moving spawner
08:16:27.326 [Lua] ->moving spawner
08:16:27.326 [Lua] ->moving spawner
08:16:27.326 [Lua] ->moving spawner
08:16:27.326 [Lua] ->moving spawner
08:16:27.337 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.337 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.337 [Lua] ->moving spawner
08:16:27.337 [Lua] ->moving spawner
08:16:27.337 [Lua] ->moving spawner
08:16:27.337 [Lua] ->moving spawner
08:16:27.337 [Lua] ->moving spawner
08:16:27.337 [Lua] ->moving spawner
08:16:27.337 [Lua] ->moving spawner
08:16:27.337 [Lua] ->moving spawner
08:16:27.337 [Lua] ->moving spawner
08:16:27.356 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.356 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.356 [Lua] ->moving spawner
08:16:27.356 [Lua] ->moving spawner
08:16:27.356 [Lua] ->moving spawner
08:16:27.356 [Lua] ->moving spawner
08:16:27.356 [Lua] ->moving spawner
08:16:27.356 [Lua] ->moving spawner
08:16:27.356 [Lua] ->moving spawner
08:16:27.356 [Lua] ->moving spawner
08:16:27.356 [Lua] ->moving spawner
08:16:27.372 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.372 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.372 [Lua] ->moving spawner
08:16:27.372 [Lua] ->moving spawner
08:16:27.372 [Lua] ->moving spawner
08:16:27.372 [Lua] ->moving spawner
08:16:27.372 [Lua] ->moving spawner
08:16:27.372 [Lua] ->moving spawner
08:16:27.372 [Lua] ->moving spawner
08:16:27.372 [Lua] ->moving spawner
08:16:27.372 [Lua] ->moving spawner
08:16:27.389 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.389 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.389 [Lua] ->moving spawner
08:16:27.389 [Lua] ->moving spawner
08:16:27.389 [Lua] ->moving spawner
08:16:27.389 [Lua] ->moving spawner
08:16:27.389 [Lua] ->moving spawner
08:16:27.389 [Lua] ->moving spawner
08:16:27.389 [Lua] ->moving spawner
08:16:27.389 [Lua] ->moving spawner
08:16:27.389 [Lua] ->moving spawner
08:16:27.404 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.404 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.404 [Lua] ->moving spawner
08:16:27.404 [Lua] ->moving spawner
08:16:27.404 [Lua] ->moving spawner
08:16:27.404 [Lua] ->moving spawner
08:16:27.404 [Lua] ->moving spawner
08:16:27.404 [Lua] ->moving spawner
08:16:27.404 [Lua] ->moving spawner
08:16:27.404 [Lua] ->moving spawner
08:16:27.404 [Lua] ->moving spawner
08:16:27.421 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.421 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.421 [Lua] ->moving spawner
08:16:27.421 [Lua] ->moving spawner
08:16:27.421 [Lua] ->moving spawner
08:16:27.421 [Lua] ->moving spawner
08:16:27.421 [Lua] ->moving spawner
08:16:27.421 [Lua] ->moving spawner
08:16:27.421 [Lua] ->moving spawner
08:16:27.421 [Lua] ->moving spawner
08:16:27.421 [Lua] ->moving spawner
08:16:27.438 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.438 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.438 [Lua] ->moving spawner
08:16:27.438 [Lua] ->moving spawner
08:16:27.438 [Lua] ->moving spawner
08:16:27.438 [Lua] ->moving spawner
08:16:27.438 [Lua] ->moving spawner
08:16:27.438 [Lua] ->moving spawner
08:16:27.438 [Lua] ->moving spawner
08:16:27.438 [Lua] ->moving spawner
08:16:27.438 [Lua] ->moving spawner
08:16:27.454 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.454 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.454 [Lua] ->moving spawner
08:16:27.454 [Lua] ->moving spawner
08:16:27.454 [Lua] ->moving spawner
08:16:27.454 [Lua] ->moving spawner
08:16:27.454 [Lua] ->moving spawner
08:16:27.454 [Lua] ->moving spawner
08:16:27.454 [Lua] ->moving spawner
08:16:27.454 [Lua] ->moving spawner
08:16:27.454 [Lua] ->moving spawner
08:16:27.472 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.472 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.472 [Lua] ->moving spawner
08:16:27.472 [Lua] ->moving spawner
08:16:27.472 [Lua] ->moving spawner
08:16:27.472 [Lua] ->moving spawner
08:16:27.472 [Lua] ->moving spawner
08:16:27.472 [Lua] ->moving spawner
08:16:27.472 [Lua] ->moving spawner
08:16:27.472 [Lua] ->moving spawner
08:16:27.472 [Lua] ->moving spawner
08:16:27.490 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.490 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.490 [Lua] ->moving spawner
08:16:27.490 [Lua] ->moving spawner
08:16:27.490 [Lua] ->moving spawner
08:16:27.490 [Lua] ->moving spawner
08:16:27.490 [Lua] ->moving spawner
08:16:27.490 [Lua] ->moving spawner
08:16:27.490 [Lua] ->moving spawner
08:16:27.490 [Lua] ->moving spawner
08:16:27.490 [Lua] ->moving spawner
08:16:27.507 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.507 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.507 [Lua] ->moving spawner
08:16:27.507 [Lua] ->moving spawner
08:16:27.507 [Lua] ->moving spawner
08:16:27.507 [Lua] ->moving spawner
08:16:27.507 [Lua] ->moving spawner
08:16:27.507 [Lua] ->moving spawner
08:16:27.507 [Lua] ->moving spawner
08:16:27.507 [Lua] ->moving spawner
08:16:27.507 [Lua] ->moving spawner
08:16:27.524 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.524 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.524 [Lua] ->moving spawner
08:16:27.524 [Lua] ->moving spawner
08:16:27.524 [Lua] ->moving spawner
08:16:27.524 [Lua] ->moving spawner
08:16:27.524 [Lua] ->moving spawner
08:16:27.524 [Lua] ->moving spawner
08:16:27.524 [Lua] ->moving spawner
08:16:27.524 [Lua] ->moving spawner
08:16:27.524 [Lua] ->moving spawner
08:16:27.545 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.545 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.545 [Lua] ->moving spawner
08:16:27.545 [Lua] ->moving spawner
08:16:27.545 [Lua] ->moving spawner
08:16:27.545 [Lua] ->moving spawner
08:16:27.545 [Lua] ->moving spawner
08:16:27.545 [Lua] ->moving spawner
08:16:27.545 [Lua] ->moving spawner
08:16:27.545 [Lua] ->moving spawner
08:16:27.545 [Lua] ->moving spawner
08:16:27.556 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.556 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.556 [Lua] ->moving spawner
08:16:27.556 [Lua] ->moving spawner
08:16:27.556 [Lua] ->moving spawner
08:16:27.556 [Lua] ->moving spawner
08:16:27.556 [Lua] ->moving spawner
08:16:27.556 [Lua] ->moving spawner
08:16:27.556 [Lua] ->moving spawner
08:16:27.556 [Lua] ->moving spawner
08:16:27.556 [Lua] ->moving spawner
08:16:27.573 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.573 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.573 [Lua] ->moving spawner
08:16:27.573 [Lua] ->moving spawner
08:16:27.573 [Lua] ->moving spawner
08:16:27.573 [Lua] ->moving spawner
08:16:27.573 [Lua] ->moving spawner
08:16:27.573 [Lua] ->moving spawner
08:16:27.573 [Lua] ->moving spawner
08:16:27.573 [Lua] ->moving spawner
08:16:27.573 [Lua] ->moving spawner
08:16:27.590 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.590 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.590 [Lua] ->moving spawner
08:16:27.590 [Lua] ->moving spawner
08:16:27.590 [Lua] ->moving spawner
08:16:27.590 [Lua] ->moving spawner
08:16:27.590 [Lua] ->moving spawner
08:16:27.590 [Lua] ->moving spawner
08:16:27.590 [Lua] ->moving spawner
08:16:27.590 [Lua] ->moving spawner
08:16:27.590 [Lua] ->moving spawner
08:16:27.607 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.607 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.607 [Lua] ->moving spawner
08:16:27.607 [Lua] ->moving spawner
08:16:27.607 [Lua] ->moving spawner
08:16:27.607 [Lua] ->moving spawner
08:16:27.607 [Lua] ->moving spawner
08:16:27.607 [Lua] ->moving spawner
08:16:27.607 [Lua] ->moving spawner
08:16:27.607 [Lua] ->moving spawner
08:16:27.607 [Lua] ->moving spawner
08:16:27.624 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.624 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.624 [Lua] ->moving spawner
08:16:27.624 [Lua] ->moving spawner
08:16:27.624 [Lua] ->moving spawner
08:16:27.624 [Lua] ->moving spawner
08:16:27.624 [Lua] ->moving spawner
08:16:27.624 [Lua] ->moving spawner
08:16:27.624 [Lua] ->moving spawner
08:16:27.624 [Lua] ->moving spawner
08:16:27.624 [Lua] ->moving spawner
08:16:27.642 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.642 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.642 [Lua] ->moving spawner
08:16:27.642 [Lua] ->moving spawner
08:16:27.642 [Lua] ->moving spawner
08:16:27.642 [Lua] ->moving spawner
08:16:27.642 [Lua] ->moving spawner
08:16:27.642 [Lua] ->moving spawner
08:16:27.642 [Lua] ->moving spawner
08:16:27.642 [Lua] ->moving spawner
08:16:27.642 [Lua] ->moving spawner
08:16:27.659 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.659 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.659 [Lua] ->moving spawner
08:16:27.659 [Lua] ->moving spawner
08:16:27.659 [Lua] ->moving spawner
08:16:27.659 [Lua] ->moving spawner
08:16:27.659 [Lua] ->moving spawner
08:16:27.659 [Lua] ->moving spawner
08:16:27.659 [Lua] ->moving spawner
08:16:27.659 [Lua] ->moving spawner
08:16:27.659 [Lua] ->moving spawner
08:16:27.675 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.675 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.675 [Lua] ->moving spawner
08:16:27.675 [Lua] ->moving spawner
08:16:27.675 [Lua] ->moving spawner
08:16:27.675 [Lua] ->moving spawner
08:16:27.675 [Lua] ->moving spawner
08:16:27.675 [Lua] ->moving spawner
08:16:27.675 [Lua] ->moving spawner
08:16:27.675 [Lua] ->moving spawner
08:16:27.675 [Lua] ->moving spawner
08:16:27.692 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.692 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.692 [Lua] ->moving spawner
08:16:27.692 [Lua] ->moving spawner
08:16:27.692 [Lua] ->moving spawner
08:16:27.692 [Lua] ->moving spawner
08:16:27.692 [Lua] ->moving spawner
08:16:27.692 [Lua] ->moving spawner
08:16:27.692 [Lua] ->moving spawner
08:16:27.692 [Lua] ->moving spawner
08:16:27.692 [Lua] ->moving spawner
08:16:27.709 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.709 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.709 [Lua] ->moving spawner
08:16:27.709 [Lua] ->moving spawner
08:16:27.709 [Lua] ->moving spawner
08:16:27.709 [Lua] ->moving spawner
08:16:27.709 [Lua] ->moving spawner
08:16:27.709 [Lua] ->moving spawner
08:16:27.709 [Lua] ->moving spawner
08:16:27.709 [Lua] ->moving spawner
08:16:27.709 [Lua] ->moving spawner
08:16:27.726 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.726 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.726 [Lua] ->moving spawner
08:16:27.726 [Lua] ->moving spawner
08:16:27.726 [Lua] ->moving spawner
08:16:27.726 [Lua] ->moving spawner
08:16:27.726 [Lua] ->moving spawner
08:16:27.726 [Lua] ->moving spawner
08:16:27.726 [Lua] ->moving spawner
08:16:27.726 [Lua] ->moving spawner
08:16:27.726 [Lua] ->moving spawner
08:16:27.743 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.743 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.743 [Lua] ->moving spawner
08:16:27.743 [Lua] ->moving spawner
08:16:27.743 [Lua] ->moving spawner
08:16:27.743 [Lua] ->moving spawner
08:16:27.743 [Lua] ->moving spawner
08:16:27.743 [Lua] ->moving spawner
08:16:27.743 [Lua] ->moving spawner
08:16:27.743 [Lua] ->moving spawner
08:16:27.743 [Lua] ->moving spawner
08:16:27.766 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.766 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.766 [Lua] ->moving spawner
08:16:27.766 [Lua] ->moving spawner
08:16:27.766 [Lua] ->moving spawner
08:16:27.766 [Lua] ->moving spawner
08:16:27.766 [Lua] ->moving spawner
08:16:27.766 [Lua] ->moving spawner
08:16:27.766 [Lua] ->moving spawner
08:16:27.766 [Lua] ->moving spawner
08:16:27.766 [Lua] ->moving spawner
08:16:27.777 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.777 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.777 [Lua] ->moving spawner
08:16:27.777 [Lua] ->moving spawner
08:16:27.777 [Lua] ->moving spawner
08:16:27.777 [Lua] ->moving spawner
08:16:27.777 [Lua] ->moving spawner
08:16:27.777 [Lua] ->moving spawner
08:16:27.777 [Lua] ->moving spawner
08:16:27.777 [Lua] ->moving spawner
08:16:27.777 [Lua] ->moving spawner
08:16:27.794 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.794 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.794 [Lua] ->moving spawner
08:16:27.794 [Lua] ->moving spawner
08:16:27.794 [Lua] ->moving spawner
08:16:27.794 [Lua] ->moving spawner
08:16:27.794 [Lua] ->moving spawner
08:16:27.794 [Lua] ->moving spawner
08:16:27.794 [Lua] ->moving spawner
08:16:27.794 [Lua] ->moving spawner
08:16:27.794 [Lua] ->moving spawner
08:16:27.812 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.812 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.812 [Lua] ->moving spawner
08:16:27.812 [Lua] ->moving spawner
08:16:27.812 [Lua] ->moving spawner
08:16:27.812 [Lua] ->moving spawner
08:16:27.812 [Lua] ->moving spawner
08:16:27.812 [Lua] ->moving spawner
08:16:27.812 [Lua] ->moving spawner
08:16:27.812 [Lua] ->moving spawner
08:16:27.812 [Lua] ->moving spawner
08:16:27.829 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.829 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.829 [Lua] ->moving spawner
08:16:27.829 [Lua] ->moving spawner
08:16:27.829 [Lua] ->moving spawner
08:16:27.829 [Lua] ->moving spawner
08:16:27.829 [Lua] ->moving spawner
08:16:27.829 [Lua] ->moving spawner
08:16:27.829 [Lua] ->moving spawner
08:16:27.829 [Lua] ->moving spawner
08:16:27.829 [Lua] ->moving spawner
08:16:27.845 [Lua] completed
08:16:27.846 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.846 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.846 [Lua] ->moving spawner
08:16:27.846 [Lua] ->moving spawner
08:16:27.846 [Lua] ->moving spawner
08:16:27.846 [Lua] ->moving spawner
08:16:27.846 [Lua] ->moving spawner
08:16:27.846 [Lua] ->moving spawner
08:16:27.846 [Lua] ->moving spawner
08:16:27.846 [Lua] ->moving spawner
08:16:27.846 [Lua] ->moving spawner
08:16:27.863 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.863 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.863 [Lua] ->moving spawner
08:16:27.863 [Lua] ->moving spawner
08:16:27.863 [Lua] ->moving spawner
08:16:27.863 [Lua] ->moving spawner
08:16:27.863 [Lua] ->moving spawner
08:16:27.863 [Lua] ->moving spawner
08:16:27.863 [Lua] ->moving spawner
08:16:27.863 [Lua] ->moving spawner
08:16:27.863 [Lua] ->moving spawner
08:16:27.880 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.880 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.880 [Lua] ->moving spawner
08:16:27.880 [Lua] ->moving spawner
08:16:27.880 [Lua] ->moving spawner
08:16:27.880 [Lua] ->moving spawner
08:16:27.880 [Lua] ->moving spawner
08:16:27.880 [Lua] ->moving spawner
08:16:27.880 [Lua] ->moving spawner
08:16:27.880 [Lua] ->moving spawner
08:16:27.880 [Lua] ->moving spawner
08:16:27.897 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.897 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.897 [Lua] ->moving spawner
08:16:27.897 [Lua] ->moving spawner
08:16:27.897 [Lua] ->moving spawner
08:16:27.897 [Lua] ->moving spawner
08:16:27.897 [Lua] ->moving spawner
08:16:27.897 [Lua] ->moving spawner
08:16:27.897 [Lua] ->moving spawner
08:16:27.897 [Lua] ->moving spawner
08:16:27.897 [Lua] ->moving spawner
08:16:27.914 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.914 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.914 [Lua] ->moving spawner
08:16:27.914 [Lua] ->moving spawner
08:16:27.914 [Lua] ->moving spawner
08:16:27.914 [Lua] ->moving spawner
08:16:27.914 [Lua] ->moving spawner
08:16:27.914 [Lua] ->moving spawner
08:16:27.914 [Lua] ->moving spawner
08:16:27.914 [Lua] ->moving spawner
08:16:27.914 [Lua] ->moving spawner
08:16:27.930 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.930 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.930 [Lua] ->moving spawner
08:16:27.930 [Lua] ->moving spawner
08:16:27.930 [Lua] ->moving spawner
08:16:27.930 [Lua] ->moving spawner
08:16:27.930 [Lua] ->moving spawner
08:16:27.930 [Lua] ->moving spawner
08:16:27.930 [Lua] ->moving spawner
08:16:27.930 [Lua] ->moving spawner
08:16:27.930 [Lua] ->moving spawner
08:16:27.947 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.947 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.947 [Lua] ->moving spawner
08:16:27.947 [Lua] ->moving spawner
08:16:27.947 [Lua] ->moving spawner
08:16:27.947 [Lua] ->moving spawner
08:16:27.947 [Lua] ->moving spawner
08:16:27.947 [Lua] ->moving spawner
08:16:27.947 [Lua] ->moving spawner
08:16:27.947 [Lua] ->moving spawner
08:16:27.947 [Lua] ->moving spawner
08:16:27.963 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.963 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.963 [Lua] ->moving spawner
08:16:27.963 [Lua] ->moving spawner
08:16:27.963 [Lua] ->moving spawner
08:16:27.963 [Lua] ->moving spawner
08:16:27.963 [Lua] ->moving spawner
08:16:27.963 [Lua] ->moving spawner
08:16:27.963 [Lua] ->moving spawner
08:16:27.963 [Lua] ->moving spawner
08:16:27.963 [Lua] ->moving spawner
08:16:27.981 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.981 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.981 [Lua] ->moving spawner
08:16:27.981 [Lua] ->moving spawner
08:16:27.981 [Lua] ->moving spawner
08:16:27.981 [Lua] ->moving spawner
08:16:27.981 [Lua] ->moving spawner
08:16:27.981 [Lua] ->moving spawner
08:16:27.981 [Lua] ->moving spawner
08:16:27.981 [Lua] ->moving spawner
08:16:27.981 [Lua] ->moving spawner
08:16:27.998 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:27.998 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:27.998 [Lua] ->moving spawner
08:16:27.998 [Lua] ->moving spawner
08:16:27.998 [Lua] ->moving spawner
08:16:27.998 [Lua] ->moving spawner
08:16:27.998 [Lua] ->moving spawner
08:16:27.998 [Lua] ->moving spawner
08:16:27.998 [Lua] ->moving spawner
08:16:27.998 [Lua] ->moving spawner
08:16:27.998 [Lua] ->moving spawner
08:16:28.014 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.014 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.014 [Lua] ->moving spawner
08:16:28.014 [Lua] ->moving spawner
08:16:28.014 [Lua] ->moving spawner
08:16:28.014 [Lua] ->moving spawner
08:16:28.014 [Lua] ->moving spawner
08:16:28.014 [Lua] ->moving spawner
08:16:28.014 [Lua] ->moving spawner
08:16:28.014 [Lua] ->moving spawner
08:16:28.014 [Lua] ->moving spawner
08:16:28.033 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.033 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.033 [Lua] ->moving spawner
08:16:28.033 [Lua] ->moving spawner
08:16:28.033 [Lua] ->moving spawner
08:16:28.033 [Lua] ->moving spawner
08:16:28.033 [Lua] ->moving spawner
08:16:28.033 [Lua] ->moving spawner
08:16:28.033 [Lua] ->moving spawner
08:16:28.033 [Lua] ->moving spawner
08:16:28.033 [Lua] ->moving spawner
08:16:28.051 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.051 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.051 [Lua] ->moving spawner
08:16:28.051 [Lua] ->moving spawner
08:16:28.051 [Lua] ->moving spawner
08:16:28.051 [Lua] ->moving spawner
08:16:28.051 [Lua] ->moving spawner
08:16:28.051 [Lua] ->moving spawner
08:16:28.051 [Lua] ->moving spawner
08:16:28.051 [Lua] ->moving spawner
08:16:28.051 [Lua] ->moving spawner
08:16:28.066 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.066 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.066 [Lua] ->moving spawner
08:16:28.066 [Lua] ->moving spawner
08:16:28.066 [Lua] ->moving spawner
08:16:28.066 [Lua] ->moving spawner
08:16:28.066 [Lua] ->moving spawner
08:16:28.066 [Lua] ->moving spawner
08:16:28.066 [Lua] ->moving spawner
08:16:28.066 [Lua] ->moving spawner
08:16:28.066 [Lua] ->moving spawner
08:16:28.084 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.084 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.084 [Lua] ->moving spawner
08:16:28.084 [Lua] ->moving spawner
08:16:28.084 [Lua] ->moving spawner
08:16:28.084 [Lua] ->moving spawner
08:16:28.084 [Lua] ->moving spawner
08:16:28.084 [Lua] ->moving spawner
08:16:28.084 [Lua] ->moving spawner
08:16:28.084 [Lua] ->moving spawner
08:16:28.084 [Lua] ->moving spawner
08:16:28.104 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.104 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.104 [Lua] ->moving spawner
08:16:28.104 [Lua] ->moving spawner
08:16:28.104 [Lua] ->moving spawner
08:16:28.104 [Lua] ->moving spawner
08:16:28.104 [Lua] ->moving spawner
08:16:28.104 [Lua] ->moving spawner
08:16:28.104 [Lua] ->moving spawner
08:16:28.104 [Lua] ->moving spawner
08:16:28.104 [Lua] ->moving spawner
08:16:28.117 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:16:28.118 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.118 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.118 [Lua] ->moving spawner
08:16:28.118 [Lua] ->moving spawner
08:16:28.118 [Lua] ->moving spawner
08:16:28.118 [Lua] ->moving spawner
08:16:28.118 [Lua] ->moving spawner
08:16:28.118 [Lua] ->moving spawner
08:16:28.118 [Lua] ->moving spawner
08:16:28.118 [Lua] ->moving spawner
08:16:28.118 [Lua] ->moving spawner
08:16:28.136 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.136 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.136 [Lua] ->moving spawner
08:16:28.136 [Lua] ->moving spawner
08:16:28.136 [Lua] ->moving spawner
08:16:28.136 [Lua] ->moving spawner
08:16:28.136 [Lua] ->moving spawner
08:16:28.136 [Lua] ->moving spawner
08:16:28.136 [Lua] ->moving spawner
08:16:28.136 [Lua] ->moving spawner
08:16:28.136 [Lua] ->moving spawner
08:16:28.153 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.153 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.153 [Lua] ->moving spawner
08:16:28.153 [Lua] ->moving spawner
08:16:28.153 [Lua] ->moving spawner
08:16:28.153 [Lua] ->moving spawner
08:16:28.153 [Lua] ->moving spawner
08:16:28.153 [Lua] ->moving spawner
08:16:28.153 [Lua] ->moving spawner
08:16:28.153 [Lua] ->moving spawner
08:16:28.153 [Lua] ->moving spawner
08:16:28.168 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.168 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.168 [Lua] ->moving spawner
08:16:28.168 [Lua] ->moving spawner
08:16:28.168 [Lua] ->moving spawner
08:16:28.168 [Lua] ->moving spawner
08:16:28.168 [Lua] ->moving spawner
08:16:28.168 [Lua] ->moving spawner
08:16:28.168 [Lua] ->moving spawner
08:16:28.168 [Lua] ->moving spawner
08:16:28.168 [Lua] ->moving spawner
08:16:28.184 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:16:28.186 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.186 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.186 [Lua] ->moving spawner
08:16:28.186 [Lua] ->moving spawner
08:16:28.186 [Lua] ->moving spawner
08:16:28.186 [Lua] ->moving spawner
08:16:28.186 [Lua] ->moving spawner
08:16:28.186 [Lua] ->moving spawner
08:16:28.186 [Lua] ->moving spawner
08:16:28.186 [Lua] ->moving spawner
08:16:28.186 [Lua] ->moving spawner
08:16:28.204 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.204 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.204 [Lua] ->moving spawner
08:16:28.204 [Lua] ->moving spawner
08:16:28.204 [Lua] ->moving spawner
08:16:28.204 [Lua] ->moving spawner
08:16:28.204 [Lua] ->moving spawner
08:16:28.204 [Lua] ->moving spawner
08:16:28.204 [Lua] ->moving spawner
08:16:28.204 [Lua] ->moving spawner
08:16:28.205 [Lua] ->moving spawner
08:16:28.219 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.219 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.219 [Lua] ->moving spawner
08:16:28.219 [Lua] ->moving spawner
08:16:28.219 [Lua] ->moving spawner
08:16:28.219 [Lua] ->moving spawner
08:16:28.219 [Lua] ->moving spawner
08:16:28.219 [Lua] ->moving spawner
08:16:28.219 [Lua] ->moving spawner
08:16:28.219 [Lua] ->moving spawner
08:16:28.219 [Lua] ->moving spawner
08:16:28.235 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.235 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.235 [Lua] ->moving spawner
08:16:28.235 [Lua] ->moving spawner
08:16:28.235 [Lua] ->moving spawner
08:16:28.235 [Lua] ->moving spawner
08:16:28.235 [Lua] ->moving spawner
08:16:28.235 [Lua] ->moving spawner
08:16:28.235 [Lua] ->moving spawner
08:16:28.235 [Lua] ->moving spawner
08:16:28.235 [Lua] ->moving spawner
08:16:28.253 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.253 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.253 [Lua] ->moving spawner
08:16:28.253 [Lua] ->moving spawner
08:16:28.253 [Lua] ->moving spawner
08:16:28.253 [Lua] ->moving spawner
08:16:28.253 [Lua] ->moving spawner
08:16:28.253 [Lua] ->moving spawner
08:16:28.253 [Lua] ->moving spawner
08:16:28.253 [Lua] ->moving spawner
08:16:28.253 [Lua] ->moving spawner
08:16:28.268 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.268 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.268 [Lua] ->moving spawner
08:16:28.268 [Lua] ->moving spawner
08:16:28.268 [Lua] ->moving spawner
08:16:28.268 [Lua] ->moving spawner
08:16:28.268 [Lua] ->moving spawner
08:16:28.268 [Lua] ->moving spawner
08:16:28.268 [Lua] ->moving spawner
08:16:28.268 [Lua] ->moving spawner
08:16:28.268 [Lua] ->moving spawner
08:16:28.286 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.286 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.286 [Lua] ->moving spawner
08:16:28.286 [Lua] ->moving spawner
08:16:28.286 [Lua] ->moving spawner
08:16:28.286 [Lua] ->moving spawner
08:16:28.286 [Lua] ->moving spawner
08:16:28.286 [Lua] ->moving spawner
08:16:28.286 [Lua] ->moving spawner
08:16:28.286 [Lua] ->moving spawner
08:16:28.286 [Lua] ->moving spawner
08:16:28.305 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.305 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.305 [Lua] ->moving spawner
08:16:28.305 [Lua] ->moving spawner
08:16:28.305 [Lua] ->moving spawner
08:16:28.305 [Lua] ->moving spawner
08:16:28.305 [Lua] ->moving spawner
08:16:28.305 [Lua] ->moving spawner
08:16:28.305 [Lua] ->moving spawner
08:16:28.305 [Lua] ->moving spawner
08:16:28.305 [Lua] ->moving spawner
08:16:28.320 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.320 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.320 [Lua] ->moving spawner
08:16:28.320 [Lua] ->moving spawner
08:16:28.320 [Lua] ->moving spawner
08:16:28.320 [Lua] ->moving spawner
08:16:28.320 [Lua] ->moving spawner
08:16:28.320 [Lua] ->moving spawner
08:16:28.320 [Lua] ->moving spawner
08:16:28.320 [Lua] ->moving spawner
08:16:28.320 [Lua] ->moving spawner
08:16:28.337 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.337 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.337 [Lua] ->moving spawner
08:16:28.337 [Lua] ->moving spawner
08:16:28.337 [Lua] ->moving spawner
08:16:28.337 [Lua] ->moving spawner
08:16:28.337 [Lua] ->moving spawner
08:16:28.337 [Lua] ->moving spawner
08:16:28.337 [Lua] ->moving spawner
08:16:28.337 [Lua] ->moving spawner
08:16:28.337 [Lua] ->moving spawner
08:16:28.354 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.354 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.354 [Lua] ->moving spawner
08:16:28.354 [Lua] ->moving spawner
08:16:28.354 [Lua] ->moving spawner
08:16:28.354 [Lua] ->moving spawner
08:16:28.354 [Lua] ->moving spawner
08:16:28.354 [Lua] ->moving spawner
08:16:28.354 [Lua] ->moving spawner
08:16:28.354 [Lua] ->moving spawner
08:16:28.354 [Lua] ->moving spawner
08:16:28.370 [Lua] completed
08:16:28.370 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.370 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.370 [Lua] ->moving spawner
08:16:28.370 [Lua] ->moving spawner
08:16:28.370 [Lua] ->moving spawner
08:16:28.370 [Lua] ->moving spawner
08:16:28.370 [Lua] ->moving spawner
08:16:28.370 [Lua] ->moving spawner
08:16:28.370 [Lua] ->moving spawner
08:16:28.370 [Lua] ->moving spawner
08:16:28.370 [Lua] ->moving spawner
08:16:28.387 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.387 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.387 [Lua] ->moving spawner
08:16:28.387 [Lua] ->moving spawner
08:16:28.387 [Lua] ->moving spawner
08:16:28.387 [Lua] ->moving spawner
08:16:28.387 [Lua] ->moving spawner
08:16:28.387 [Lua] ->moving spawner
08:16:28.387 [Lua] ->moving spawner
08:16:28.387 [Lua] ->moving spawner
08:16:28.387 [Lua] ->moving spawner
08:16:28.403 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.403 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.403 [Lua] ->moving spawner
08:16:28.403 [Lua] ->moving spawner
08:16:28.403 [Lua] ->moving spawner
08:16:28.403 [Lua] ->moving spawner
08:16:28.403 [Lua] ->moving spawner
08:16:28.403 [Lua] ->moving spawner
08:16:28.403 [Lua] ->moving spawner
08:16:28.403 [Lua] ->moving spawner
08:16:28.403 [Lua] ->moving spawner
08:16:28.419 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.419 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.419 [Lua] ->moving spawner
08:16:28.419 [Lua] ->moving spawner
08:16:28.419 [Lua] ->moving spawner
08:16:28.419 [Lua] ->moving spawner
08:16:28.419 [Lua] ->moving spawner
08:16:28.419 [Lua] ->moving spawner
08:16:28.419 [Lua] ->moving spawner
08:16:28.419 [Lua] ->moving spawner
08:16:28.419 [Lua] ->moving spawner
08:16:28.436 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.436 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.436 [Lua] ->moving spawner
08:16:28.436 [Lua] ->moving spawner
08:16:28.436 [Lua] ->moving spawner
08:16:28.436 [Lua] ->moving spawner
08:16:28.436 [Lua] ->moving spawner
08:16:28.436 [Lua] ->moving spawner
08:16:28.436 [Lua] ->moving spawner
08:16:28.436 [Lua] ->moving spawner
08:16:28.436 [Lua] ->moving spawner
08:16:28.454 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.454 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.454 [Lua] ->moving spawner
08:16:28.454 [Lua] ->moving spawner
08:16:28.454 [Lua] ->moving spawner
08:16:28.454 [Lua] ->moving spawner
08:16:28.454 [Lua] ->moving spawner
08:16:28.454 [Lua] ->moving spawner
08:16:28.454 [Lua] ->moving spawner
08:16:28.454 [Lua] ->moving spawner
08:16:28.454 [Lua] ->moving spawner
08:16:28.472 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.472 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.472 [Lua] ->moving spawner
08:16:28.472 [Lua] ->moving spawner
08:16:28.472 [Lua] ->moving spawner
08:16:28.472 [Lua] ->moving spawner
08:16:28.472 [Lua] ->moving spawner
08:16:28.472 [Lua] ->moving spawner
08:16:28.472 [Lua] ->moving spawner
08:16:28.472 [Lua] ->moving spawner
08:16:28.472 [Lua] ->moving spawner
08:16:28.489 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.489 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.489 [Lua] ->moving spawner
08:16:28.489 [Lua] ->moving spawner
08:16:28.489 [Lua] ->moving spawner
08:16:28.489 [Lua] ->moving spawner
08:16:28.489 [Lua] ->moving spawner
08:16:28.489 [Lua] ->moving spawner
08:16:28.489 [Lua] ->moving spawner
08:16:28.489 [Lua] ->moving spawner
08:16:28.489 [Lua] ->moving spawner
08:16:28.505 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.505 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.505 [Lua] ->moving spawner
08:16:28.505 [Lua] ->moving spawner
08:16:28.505 [Lua] ->moving spawner
08:16:28.505 [Lua] ->moving spawner
08:16:28.505 [Lua] ->moving spawner
08:16:28.505 [Lua] ->moving spawner
08:16:28.505 [Lua] ->moving spawner
08:16:28.505 [Lua] ->moving spawner
08:16:28.505 [Lua] ->moving spawner
08:16:28.529 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.529 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.529 [Lua] ->moving spawner
08:16:28.529 [Lua] ->moving spawner
08:16:28.529 [Lua] ->moving spawner
08:16:28.529 [Lua] ->moving spawner
08:16:28.529 [Lua] ->moving spawner
08:16:28.529 [Lua] ->moving spawner
08:16:28.529 [Lua] ->moving spawner
08:16:28.529 [Lua] ->moving spawner
08:16:28.529 [Lua] ->moving spawner
08:16:28.540 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.540 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.540 [Lua] ->moving spawner
08:16:28.540 [Lua] ->moving spawner
08:16:28.540 [Lua] ->moving spawner
08:16:28.540 [Lua] ->moving spawner
08:16:28.540 [Lua] ->moving spawner
08:16:28.540 [Lua] ->moving spawner
08:16:28.540 [Lua] ->moving spawner
08:16:28.540 [Lua] ->moving spawner
08:16:28.540 [Lua] ->moving spawner
08:16:28.557 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.557 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.557 [Lua] ->moving spawner
08:16:28.557 [Lua] ->moving spawner
08:16:28.557 [Lua] ->moving spawner
08:16:28.557 [Lua] ->moving spawner
08:16:28.557 [Lua] ->moving spawner
08:16:28.557 [Lua] ->moving spawner
08:16:28.557 [Lua] ->moving spawner
08:16:28.557 [Lua] ->moving spawner
08:16:28.557 [Lua] ->moving spawner
08:16:28.575 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.575 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.575 [Lua] ->moving spawner
08:16:28.575 [Lua] ->moving spawner
08:16:28.575 [Lua] ->moving spawner
08:16:28.575 [Lua] ->moving spawner
08:16:28.575 [Lua] ->moving spawner
08:16:28.575 [Lua] ->moving spawner
08:16:28.575 [Lua] ->moving spawner
08:16:28.575 [Lua] ->moving spawner
08:16:28.575 [Lua] ->moving spawner
08:16:28.592 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.592 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.592 [Lua] ->moving spawner
08:16:28.592 [Lua] ->moving spawner
08:16:28.592 [Lua] ->moving spawner
08:16:28.592 [Lua] ->moving spawner
08:16:28.592 [Lua] ->moving spawner
08:16:28.592 [Lua] ->moving spawner
08:16:28.592 [Lua] ->moving spawner
08:16:28.592 [Lua] ->moving spawner
08:16:28.592 [Lua] ->moving spawner
08:16:28.610 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.610 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.610 [Lua] ->moving spawner
08:16:28.610 [Lua] ->moving spawner
08:16:28.610 [Lua] ->moving spawner
08:16:28.610 [Lua] ->moving spawner
08:16:28.610 [Lua] ->moving spawner
08:16:28.610 [Lua] ->moving spawner
08:16:28.610 [Lua] ->moving spawner
08:16:28.610 [Lua] ->moving spawner
08:16:28.610 [Lua] ->moving spawner
08:16:28.625 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.625 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.625 [Lua] ->moving spawner
08:16:28.625 [Lua] ->moving spawner
08:16:28.625 [Lua] ->moving spawner
08:16:28.625 [Lua] ->moving spawner
08:16:28.625 [Lua] ->moving spawner
08:16:28.625 [Lua] ->moving spawner
08:16:28.625 [Lua] ->moving spawner
08:16:28.625 [Lua] ->moving spawner
08:16:28.625 [Lua] ->moving spawner
08:16:28.644 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.644 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.644 [Lua] ->moving spawner
08:16:28.644 [Lua] ->moving spawner
08:16:28.644 [Lua] ->moving spawner
08:16:28.644 [Lua] ->moving spawner
08:16:28.644 [Lua] ->moving spawner
08:16:28.644 [Lua] ->moving spawner
08:16:28.644 [Lua] ->moving spawner
08:16:28.644 [Lua] ->moving spawner
08:16:28.644 [Lua] ->moving spawner
08:16:28.661 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.661 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.661 [Lua] ->moving spawner
08:16:28.661 [Lua] ->moving spawner
08:16:28.661 [Lua] ->moving spawner
08:16:28.661 [Lua] ->moving spawner
08:16:28.661 [Lua] ->moving spawner
08:16:28.661 [Lua] ->moving spawner
08:16:28.661 [Lua] ->moving spawner
08:16:28.661 [Lua] ->moving spawner
08:16:28.661 [Lua] ->moving spawner
08:16:28.676 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.676 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.676 [Lua] ->moving spawner
08:16:28.676 [Lua] ->moving spawner
08:16:28.676 [Lua] ->moving spawner
08:16:28.676 [Lua] ->moving spawner
08:16:28.676 [Lua] ->moving spawner
08:16:28.676 [Lua] ->moving spawner
08:16:28.676 [Lua] ->moving spawner
08:16:28.676 [Lua] ->moving spawner
08:16:28.676 [Lua] ->moving spawner
08:16:28.694 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.694 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.694 [Lua] ->moving spawner
08:16:28.694 [Lua] ->moving spawner
08:16:28.694 [Lua] ->moving spawner
08:16:28.694 [Lua] ->moving spawner
08:16:28.694 [Lua] ->moving spawner
08:16:28.694 [Lua] ->moving spawner
08:16:28.694 [Lua] ->moving spawner
08:16:28.694 [Lua] ->moving spawner
08:16:28.694 [Lua] ->moving spawner
08:16:28.710 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.710 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.710 [Lua] ->moving spawner
08:16:28.710 [Lua] ->moving spawner
08:16:28.710 [Lua] ->moving spawner
08:16:28.710 [Lua] ->moving spawner
08:16:28.710 [Lua] ->moving spawner
08:16:28.710 [Lua] ->moving spawner
08:16:28.710 [Lua] ->moving spawner
08:16:28.710 [Lua] ->moving spawner
08:16:28.710 [Lua] ->moving spawner
08:16:28.732 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.732 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.732 [Lua] ->moving spawner
08:16:28.732 [Lua] ->moving spawner
08:16:28.732 [Lua] ->moving spawner
08:16:28.732 [Lua] ->moving spawner
08:16:28.732 [Lua] ->moving spawner
08:16:28.732 [Lua] ->moving spawner
08:16:28.732 [Lua] ->moving spawner
08:16:28.732 [Lua] ->moving spawner
08:16:28.732 [Lua] ->moving spawner
08:16:28.745 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.745 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.745 [Lua] ->moving spawner
08:16:28.745 [Lua] ->moving spawner
08:16:28.745 [Lua] ->moving spawner
08:16:28.745 [Lua] ->moving spawner
08:16:28.745 [Lua] ->moving spawner
08:16:28.745 [Lua] ->moving spawner
08:16:28.745 [Lua] ->moving spawner
08:16:28.745 [Lua] ->moving spawner
08:16:28.745 [Lua] ->moving spawner
08:16:28.760 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.760 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.760 [Lua] ->moving spawner
08:16:28.760 [Lua] ->moving spawner
08:16:28.760 [Lua] ->moving spawner
08:16:28.760 [Lua] ->moving spawner
08:16:28.760 [Lua] ->moving spawner
08:16:28.760 [Lua] ->moving spawner
08:16:28.760 [Lua] ->moving spawner
08:16:28.760 [Lua] ->moving spawner
08:16:28.760 [Lua] ->moving spawner
08:16:28.778 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.778 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.778 [Lua] ->moving spawner
08:16:28.778 [Lua] ->moving spawner
08:16:28.778 [Lua] ->moving spawner
08:16:28.778 [Lua] ->moving spawner
08:16:28.778 [Lua] ->moving spawner
08:16:28.778 [Lua] ->moving spawner
08:16:28.778 [Lua] ->moving spawner
08:16:28.778 [Lua] ->moving spawner
08:16:28.778 [Lua] ->moving spawner
08:16:28.793 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.793 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.793 [Lua] ->moving spawner
08:16:28.793 [Lua] ->moving spawner
08:16:28.793 [Lua] ->moving spawner
08:16:28.793 [Lua] ->moving spawner
08:16:28.793 [Lua] ->moving spawner
08:16:28.793 [Lua] ->moving spawner
08:16:28.793 [Lua] ->moving spawner
08:16:28.793 [Lua] ->moving spawner
08:16:28.793 [Lua] ->moving spawner
08:16:28.810 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.810 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.810 [Lua] ->moving spawner
08:16:28.810 [Lua] ->moving spawner
08:16:28.810 [Lua] ->moving spawner
08:16:28.810 [Lua] ->moving spawner
08:16:28.810 [Lua] ->moving spawner
08:16:28.810 [Lua] ->moving spawner
08:16:28.810 [Lua] ->moving spawner
08:16:28.810 [Lua] ->moving spawner
08:16:28.810 [Lua] ->moving spawner
08:16:28.827 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.827 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.827 [Lua] ->moving spawner
08:16:28.827 [Lua] ->moving spawner
08:16:28.827 [Lua] ->moving spawner
08:16:28.827 [Lua] ->moving spawner
08:16:28.827 [Lua] ->moving spawner
08:16:28.827 [Lua] ->moving spawner
08:16:28.827 [Lua] ->moving spawner
08:16:28.827 [Lua] ->moving spawner
08:16:28.827 [Lua] ->moving spawner
08:16:28.844 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.844 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.844 [Lua] ->moving spawner
08:16:28.844 [Lua] ->moving spawner
08:16:28.844 [Lua] ->moving spawner
08:16:28.844 [Lua] ->moving spawner
08:16:28.844 [Lua] ->moving spawner
08:16:28.844 [Lua] ->moving spawner
08:16:28.844 [Lua] ->moving spawner
08:16:28.844 [Lua] ->moving spawner
08:16:28.844 [Lua] ->moving spawner
08:16:28.861 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.861 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.861 [Lua] ->moving spawner
08:16:28.861 [Lua] ->moving spawner
08:16:28.861 [Lua] ->moving spawner
08:16:28.861 [Lua] ->moving spawner
08:16:28.861 [Lua] ->moving spawner
08:16:28.861 [Lua] ->moving spawner
08:16:28.861 [Lua] ->moving spawner
08:16:28.861 [Lua] ->moving spawner
08:16:28.861 [Lua] ->moving spawner
08:16:28.877 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.877 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.877 [Lua] ->moving spawner
08:16:28.877 [Lua] ->moving spawner
08:16:28.877 [Lua] ->moving spawner
08:16:28.877 [Lua] ->moving spawner
08:16:28.877 [Lua] ->moving spawner
08:16:28.877 [Lua] ->moving spawner
08:16:28.877 [Lua] ->moving spawner
08:16:28.877 [Lua] ->moving spawner
08:16:28.877 [Lua] ->moving spawner
08:16:28.894 [Lua] completed
08:16:28.895 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.895 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.895 [Lua] ->moving spawner
08:16:28.895 [Lua] ->moving spawner
08:16:28.895 [Lua] ->moving spawner
08:16:28.895 [Lua] ->moving spawner
08:16:28.895 [Lua] ->moving spawner
08:16:28.895 [Lua] ->moving spawner
08:16:28.895 [Lua] ->moving spawner
08:16:28.895 [Lua] ->moving spawner
08:16:28.895 [Lua] ->moving spawner
08:16:28.911 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.911 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.911 [Lua] ->moving spawner
08:16:28.911 [Lua] ->moving spawner
08:16:28.911 [Lua] ->moving spawner
08:16:28.911 [Lua] ->moving spawner
08:16:28.911 [Lua] ->moving spawner
08:16:28.911 [Lua] ->moving spawner
08:16:28.911 [Lua] ->moving spawner
08:16:28.911 [Lua] ->moving spawner
08:16:28.911 [Lua] ->moving spawner
08:16:28.929 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.929 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.929 [Lua] ->moving spawner
08:16:28.929 [Lua] ->moving spawner
08:16:28.929 [Lua] ->moving spawner
08:16:28.929 [Lua] ->moving spawner
08:16:28.929 [Lua] ->moving spawner
08:16:28.929 [Lua] ->moving spawner
08:16:28.929 [Lua] ->moving spawner
08:16:28.929 [Lua] ->moving spawner
08:16:28.929 [Lua] ->moving spawner
08:16:28.946 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.946 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.946 [Lua] ->moving spawner
08:16:28.946 [Lua] ->moving spawner
08:16:28.946 [Lua] ->moving spawner
08:16:28.946 [Lua] ->moving spawner
08:16:28.946 [Lua] ->moving spawner
08:16:28.946 [Lua] ->moving spawner
08:16:28.946 [Lua] ->moving spawner
08:16:28.946 [Lua] ->moving spawner
08:16:28.946 [Lua] ->moving spawner
08:16:28.967 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.967 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.967 [Lua] ->moving spawner
08:16:28.967 [Lua] ->moving spawner
08:16:28.967 [Lua] ->moving spawner
08:16:28.967 [Lua] ->moving spawner
08:16:28.967 [Lua] ->moving spawner
08:16:28.967 [Lua] ->moving spawner
08:16:28.967 [Lua] ->moving spawner
08:16:28.967 [Lua] ->moving spawner
08:16:28.967 [Lua] ->moving spawner
08:16:28.978 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.978 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.978 [Lua] ->moving spawner
08:16:28.978 [Lua] ->moving spawner
08:16:28.978 [Lua] ->moving spawner
08:16:28.978 [Lua] ->moving spawner
08:16:28.978 [Lua] ->moving spawner
08:16:28.978 [Lua] ->moving spawner
08:16:28.978 [Lua] ->moving spawner
08:16:28.978 [Lua] ->moving spawner
08:16:28.978 [Lua] ->moving spawner
08:16:28.996 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:28.996 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:28.996 [Lua] ->moving spawner
08:16:28.996 [Lua] ->moving spawner
08:16:28.996 [Lua] ->moving spawner
08:16:28.996 [Lua] ->moving spawner
08:16:28.996 [Lua] ->moving spawner
08:16:28.996 [Lua] ->moving spawner
08:16:28.996 [Lua] ->moving spawner
08:16:28.996 [Lua] ->moving spawner
08:16:28.996 [Lua] ->moving spawner
08:16:29.013 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.013 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.013 [Lua] ->moving spawner
08:16:29.013 [Lua] ->moving spawner
08:16:29.013 [Lua] ->moving spawner
08:16:29.013 [Lua] ->moving spawner
08:16:29.013 [Lua] ->moving spawner
08:16:29.013 [Lua] ->moving spawner
08:16:29.013 [Lua] ->moving spawner
08:16:29.013 [Lua] ->moving spawner
08:16:29.013 [Lua] ->moving spawner
08:16:29.030 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.030 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.030 [Lua] ->moving spawner
08:16:29.030 [Lua] ->moving spawner
08:16:29.030 [Lua] ->moving spawner
08:16:29.030 [Lua] ->moving spawner
08:16:29.030 [Lua] ->moving spawner
08:16:29.030 [Lua] ->moving spawner
08:16:29.030 [Lua] ->moving spawner
08:16:29.030 [Lua] ->moving spawner
08:16:29.030 [Lua] ->moving spawner
08:16:29.052 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.052 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.052 [Lua] ->moving spawner
08:16:29.052 [Lua] ->moving spawner
08:16:29.052 [Lua] ->moving spawner
08:16:29.052 [Lua] ->moving spawner
08:16:29.052 [Lua] ->moving spawner
08:16:29.052 [Lua] ->moving spawner
08:16:29.052 [Lua] ->moving spawner
08:16:29.052 [Lua] ->moving spawner
08:16:29.052 [Lua] ->moving spawner
08:16:29.075 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.075 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.075 [Lua] ->moving spawner
08:16:29.075 [Lua] ->moving spawner
08:16:29.075 [Lua] ->moving spawner
08:16:29.075 [Lua] ->moving spawner
08:16:29.075 [Lua] ->moving spawner
08:16:29.075 [Lua] ->moving spawner
08:16:29.075 [Lua] ->moving spawner
08:16:29.075 [Lua] ->moving spawner
08:16:29.075 [Lua] ->moving spawner
08:16:29.087 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.087 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.087 [Lua] ->moving spawner
08:16:29.087 [Lua] ->moving spawner
08:16:29.087 [Lua] ->moving spawner
08:16:29.087 [Lua] ->moving spawner
08:16:29.087 [Lua] ->moving spawner
08:16:29.087 [Lua] ->moving spawner
08:16:29.087 [Lua] ->moving spawner
08:16:29.087 [Lua] ->moving spawner
08:16:29.087 [Lua] ->moving spawner
08:16:29.103 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.103 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.103 [Lua] ->moving spawner
08:16:29.103 [Lua] ->moving spawner
08:16:29.103 [Lua] ->moving spawner
08:16:29.103 [Lua] ->moving spawner
08:16:29.103 [Lua] ->moving spawner
08:16:29.103 [Lua] ->moving spawner
08:16:29.103 [Lua] ->moving spawner
08:16:29.103 [Lua] ->moving spawner
08:16:29.103 [Lua] ->moving spawner
08:16:29.121 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.121 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.121 [Lua] ->moving spawner
08:16:29.121 [Lua] ->moving spawner
08:16:29.121 [Lua] ->moving spawner
08:16:29.121 [Lua] ->moving spawner
08:16:29.121 [Lua] ->moving spawner
08:16:29.121 [Lua] ->moving spawner
08:16:29.121 [Lua] ->moving spawner
08:16:29.121 [Lua] ->moving spawner
08:16:29.121 [Lua] ->moving spawner
08:16:29.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:16:29.138 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.138 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.138 [Lua] ->moving spawner
08:16:29.138 [Lua] ->moving spawner
08:16:29.138 [Lua] ->moving spawner
08:16:29.138 [Lua] ->moving spawner
08:16:29.138 [Lua] ->moving spawner
08:16:29.138 [Lua] ->moving spawner
08:16:29.138 [Lua] ->moving spawner
08:16:29.138 [Lua] ->moving spawner
08:16:29.138 [Lua] ->moving spawner
08:16:29.155 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.155 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.155 [Lua] ->moving spawner
08:16:29.155 [Lua] ->moving spawner
08:16:29.155 [Lua] ->moving spawner
08:16:29.155 [Lua] ->moving spawner
08:16:29.155 [Lua] ->moving spawner
08:16:29.155 [Lua] ->moving spawner
08:16:29.155 [Lua] ->moving spawner
08:16:29.155 [Lua] ->moving spawner
08:16:29.155 [Lua] ->moving spawner
08:16:29.171 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.171 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.171 [Lua] ->moving spawner
08:16:29.171 [Lua] ->moving spawner
08:16:29.171 [Lua] ->moving spawner
08:16:29.171 [Lua] ->moving spawner
08:16:29.171 [Lua] ->moving spawner
08:16:29.171 [Lua] ->moving spawner
08:16:29.171 [Lua] ->moving spawner
08:16:29.171 [Lua] ->moving spawner
08:16:29.171 [Lua] ->moving spawner
08:16:29.188 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.188 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.188 [Lua] ->moving spawner
08:16:29.188 [Lua] ->moving spawner
08:16:29.188 [Lua] ->moving spawner
08:16:29.188 [Lua] ->moving spawner
08:16:29.188 [Lua] ->moving spawner
08:16:29.188 [Lua] ->moving spawner
08:16:29.188 [Lua] ->moving spawner
08:16:29.188 [Lua] ->moving spawner
08:16:29.188 [Lua] ->moving spawner
08:16:29.204 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.204 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.204 [Lua] ->moving spawner
08:16:29.204 [Lua] ->moving spawner
08:16:29.204 [Lua] ->moving spawner
08:16:29.204 [Lua] ->moving spawner
08:16:29.204 [Lua] ->moving spawner
08:16:29.204 [Lua] ->moving spawner
08:16:29.204 [Lua] ->moving spawner
08:16:29.204 [Lua] ->moving spawner
08:16:29.204 [Lua] ->moving spawner
08:16:29.221 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.221 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.221 [Lua] ->moving spawner
08:16:29.221 [Lua] ->moving spawner
08:16:29.221 [Lua] ->moving spawner
08:16:29.221 [Lua] ->moving spawner
08:16:29.221 [Lua] ->moving spawner
08:16:29.221 [Lua] ->moving spawner
08:16:29.221 [Lua] ->moving spawner
08:16:29.221 [Lua] ->moving spawner
08:16:29.221 [Lua] ->moving spawner
08:16:29.238 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.238 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.238 [Lua] ->moving spawner
08:16:29.238 [Lua] ->moving spawner
08:16:29.238 [Lua] ->moving spawner
08:16:29.238 [Lua] ->moving spawner
08:16:29.238 [Lua] ->moving spawner
08:16:29.238 [Lua] ->moving spawner
08:16:29.238 [Lua] ->moving spawner
08:16:29.238 [Lua] ->moving spawner
08:16:29.238 [Lua] ->moving spawner
08:16:29.254 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.254 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.254 [Lua] ->moving spawner
08:16:29.254 [Lua] ->moving spawner
08:16:29.254 [Lua] ->moving spawner
08:16:29.254 [Lua] ->moving spawner
08:16:29.254 [Lua] ->moving spawner
08:16:29.254 [Lua] ->moving spawner
08:16:29.254 [Lua] ->moving spawner
08:16:29.254 [Lua] ->moving spawner
08:16:29.254 [Lua] ->moving spawner
08:16:29.271 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.271 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.271 [Lua] ->moving spawner
08:16:29.271 [Lua] ->moving spawner
08:16:29.271 [Lua] ->moving spawner
08:16:29.271 [Lua] ->moving spawner
08:16:29.271 [Lua] ->moving spawner
08:16:29.271 [Lua] ->moving spawner
08:16:29.271 [Lua] ->moving spawner
08:16:29.271 [Lua] ->moving spawner
08:16:29.271 [Lua] ->moving spawner
08:16:29.295 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.295 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.295 [Lua] ->moving spawner
08:16:29.295 [Lua] ->moving spawner
08:16:29.295 [Lua] ->moving spawner
08:16:29.295 [Lua] ->moving spawner
08:16:29.295 [Lua] ->moving spawner
08:16:29.295 [Lua] ->moving spawner
08:16:29.295 [Lua] ->moving spawner
08:16:29.295 [Lua] ->moving spawner
08:16:29.295 [Lua] ->moving spawner
08:16:29.305 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.305 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.305 [Lua] ->moving spawner
08:16:29.305 [Lua] ->moving spawner
08:16:29.305 [Lua] ->moving spawner
08:16:29.305 [Lua] ->moving spawner
08:16:29.305 [Lua] ->moving spawner
08:16:29.305 [Lua] ->moving spawner
08:16:29.305 [Lua] ->moving spawner
08:16:29.305 [Lua] ->moving spawner
08:16:29.305 [Lua] ->moving spawner
08:16:29.322 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.322 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.322 [Lua] ->moving spawner
08:16:29.322 [Lua] ->moving spawner
08:16:29.322 [Lua] ->moving spawner
08:16:29.322 [Lua] ->moving spawner
08:16:29.322 [Lua] ->moving spawner
08:16:29.322 [Lua] ->moving spawner
08:16:29.322 [Lua] ->moving spawner
08:16:29.322 [Lua] ->moving spawner
08:16:29.322 [Lua] ->moving spawner
08:16:29.340 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.340 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.340 [Lua] ->moving spawner
08:16:29.340 [Lua] ->moving spawner
08:16:29.340 [Lua] ->moving spawner
08:16:29.340 [Lua] ->moving spawner
08:16:29.340 [Lua] ->moving spawner
08:16:29.340 [Lua] ->moving spawner
08:16:29.340 [Lua] ->moving spawner
08:16:29.340 [Lua] ->moving spawner
08:16:29.340 [Lua] ->moving spawner
08:16:29.357 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.357 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.357 [Lua] ->moving spawner
08:16:29.357 [Lua] ->moving spawner
08:16:29.357 [Lua] ->moving spawner
08:16:29.357 [Lua] ->moving spawner
08:16:29.357 [Lua] ->moving spawner
08:16:29.357 [Lua] ->moving spawner
08:16:29.357 [Lua] ->moving spawner
08:16:29.357 [Lua] ->moving spawner
08:16:29.357 [Lua] ->moving spawner
08:16:29.374 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.374 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.374 [Lua] ->moving spawner
08:16:29.374 [Lua] ->moving spawner
08:16:29.374 [Lua] ->moving spawner
08:16:29.374 [Lua] ->moving spawner
08:16:29.374 [Lua] ->moving spawner
08:16:29.374 [Lua] ->moving spawner
08:16:29.374 [Lua] ->moving spawner
08:16:29.374 [Lua] ->moving spawner
08:16:29.374 [Lua] ->moving spawner
08:16:29.390 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.390 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.390 [Lua] ->moving spawner
08:16:29.390 [Lua] ->moving spawner
08:16:29.390 [Lua] ->moving spawner
08:16:29.390 [Lua] ->moving spawner
08:16:29.390 [Lua] ->moving spawner
08:16:29.390 [Lua] ->moving spawner
08:16:29.390 [Lua] ->moving spawner
08:16:29.390 [Lua] ->moving spawner
08:16:29.390 [Lua] ->moving spawner
08:16:29.408 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.408 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.408 [Lua] ->moving spawner
08:16:29.408 [Lua] ->moving spawner
08:16:29.408 [Lua] ->moving spawner
08:16:29.408 [Lua] ->moving spawner
08:16:29.408 [Lua] ->moving spawner
08:16:29.408 [Lua] ->moving spawner
08:16:29.408 [Lua] ->moving spawner
08:16:29.408 [Lua] ->moving spawner
08:16:29.408 [Lua] ->moving spawner
08:16:29.425 [Lua] completed
08:16:29.425 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.425 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.425 [Lua] ->moving spawner
08:16:29.425 [Lua] ->moving spawner
08:16:29.425 [Lua] ->moving spawner
08:16:29.425 [Lua] ->moving spawner
08:16:29.425 [Lua] ->moving spawner
08:16:29.425 [Lua] ->moving spawner
08:16:29.425 [Lua] ->moving spawner
08:16:29.425 [Lua] ->moving spawner
08:16:29.425 [Lua] ->moving spawner
08:16:29.451 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.451 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.451 [Lua] ->moving spawner
08:16:29.451 [Lua] ->moving spawner
08:16:29.451 [Lua] ->moving spawner
08:16:29.451 [Lua] ->moving spawner
08:16:29.451 [Lua] ->moving spawner
08:16:29.451 [Lua] ->moving spawner
08:16:29.451 [Lua] ->moving spawner
08:16:29.451 [Lua] ->moving spawner
08:16:29.451 [Lua] ->moving spawner
08:16:29.461 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.461 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.461 [Lua] ->moving spawner
08:16:29.461 [Lua] ->moving spawner
08:16:29.461 [Lua] ->moving spawner
08:16:29.461 [Lua] ->moving spawner
08:16:29.461 [Lua] ->moving spawner
08:16:29.461 [Lua] ->moving spawner
08:16:29.461 [Lua] ->moving spawner
08:16:29.461 [Lua] ->moving spawner
08:16:29.461 [Lua] ->moving spawner
08:16:29.478 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.478 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.478 [Lua] ->moving spawner
08:16:29.478 [Lua] ->moving spawner
08:16:29.478 [Lua] ->moving spawner
08:16:29.478 [Lua] ->moving spawner
08:16:29.478 [Lua] ->moving spawner
08:16:29.478 [Lua] ->moving spawner
08:16:29.478 [Lua] ->moving spawner
08:16:29.478 [Lua] ->moving spawner
08:16:29.478 [Lua] ->moving spawner
08:16:29.495 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.495 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.495 [Lua] ->moving spawner
08:16:29.495 [Lua] ->moving spawner
08:16:29.495 [Lua] ->moving spawner
08:16:29.495 [Lua] ->moving spawner
08:16:29.495 [Lua] ->moving spawner
08:16:29.495 [Lua] ->moving spawner
08:16:29.495 [Lua] ->moving spawner
08:16:29.495 [Lua] ->moving spawner
08:16:29.495 [Lua] ->moving spawner
08:16:29.515 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.515 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.515 [Lua] ->moving spawner
08:16:29.515 [Lua] ->moving spawner
08:16:29.515 [Lua] ->moving spawner
08:16:29.515 [Lua] ->moving spawner
08:16:29.515 [Lua] ->moving spawner
08:16:29.515 [Lua] ->moving spawner
08:16:29.515 [Lua] ->moving spawner
08:16:29.515 [Lua] ->moving spawner
08:16:29.515 [Lua] ->moving spawner
08:16:29.530 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.530 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.530 [Lua] ->moving spawner
08:16:29.530 [Lua] ->moving spawner
08:16:29.530 [Lua] ->moving spawner
08:16:29.530 [Lua] ->moving spawner
08:16:29.530 [Lua] ->moving spawner
08:16:29.530 [Lua] ->moving spawner
08:16:29.530 [Lua] ->moving spawner
08:16:29.530 [Lua] ->moving spawner
08:16:29.530 [Lua] ->moving spawner
08:16:29.545 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.545 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.545 [Lua] ->moving spawner
08:16:29.545 [Lua] ->moving spawner
08:16:29.545 [Lua] ->moving spawner
08:16:29.545 [Lua] ->moving spawner
08:16:29.545 [Lua] ->moving spawner
08:16:29.545 [Lua] ->moving spawner
08:16:29.545 [Lua] ->moving spawner
08:16:29.545 [Lua] ->moving spawner
08:16:29.545 [Lua] ->moving spawner
08:16:29.563 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.563 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.563 [Lua] ->moving spawner
08:16:29.563 [Lua] ->moving spawner
08:16:29.563 [Lua] ->moving spawner
08:16:29.563 [Lua] ->moving spawner
08:16:29.563 [Lua] ->moving spawner
08:16:29.563 [Lua] ->moving spawner
08:16:29.563 [Lua] ->moving spawner
08:16:29.563 [Lua] ->moving spawner
08:16:29.563 [Lua] ->moving spawner
08:16:29.579 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.579 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.579 [Lua] ->moving spawner
08:16:29.579 [Lua] ->moving spawner
08:16:29.579 [Lua] ->moving spawner
08:16:29.579 [Lua] ->moving spawner
08:16:29.579 [Lua] ->moving spawner
08:16:29.579 [Lua] ->moving spawner
08:16:29.579 [Lua] ->moving spawner
08:16:29.579 [Lua] ->moving spawner
08:16:29.579 [Lua] ->moving spawner
08:16:29.596 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.596 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.596 [Lua] ->moving spawner
08:16:29.596 [Lua] ->moving spawner
08:16:29.596 [Lua] ->moving spawner
08:16:29.596 [Lua] ->moving spawner
08:16:29.596 [Lua] ->moving spawner
08:16:29.596 [Lua] ->moving spawner
08:16:29.596 [Lua] ->moving spawner
08:16:29.596 [Lua] ->moving spawner
08:16:29.596 [Lua] ->moving spawner
08:16:29.619 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.619 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.619 [Lua] ->moving spawner
08:16:29.619 [Lua] ->moving spawner
08:16:29.619 [Lua] ->moving spawner
08:16:29.619 [Lua] ->moving spawner
08:16:29.619 [Lua] ->moving spawner
08:16:29.619 [Lua] ->moving spawner
08:16:29.619 [Lua] ->moving spawner
08:16:29.619 [Lua] ->moving spawner
08:16:29.619 [Lua] ->moving spawner
08:16:29.629 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.629 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.629 [Lua] ->moving spawner
08:16:29.629 [Lua] ->moving spawner
08:16:29.629 [Lua] ->moving spawner
08:16:29.629 [Lua] ->moving spawner
08:16:29.629 [Lua] ->moving spawner
08:16:29.629 [Lua] ->moving spawner
08:16:29.629 [Lua] ->moving spawner
08:16:29.629 [Lua] ->moving spawner
08:16:29.629 [Lua] ->moving spawner
08:16:29.647 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.647 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.647 [Lua] ->moving spawner
08:16:29.647 [Lua] ->moving spawner
08:16:29.647 [Lua] ->moving spawner
08:16:29.647 [Lua] ->moving spawner
08:16:29.647 [Lua] ->moving spawner
08:16:29.647 [Lua] ->moving spawner
08:16:29.647 [Lua] ->moving spawner
08:16:29.647 [Lua] ->moving spawner
08:16:29.647 [Lua] ->moving spawner
08:16:29.668 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.668 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.668 [Lua] ->moving spawner
08:16:29.668 [Lua] ->moving spawner
08:16:29.668 [Lua] ->moving spawner
08:16:29.668 [Lua] ->moving spawner
08:16:29.668 [Lua] ->moving spawner
08:16:29.668 [Lua] ->moving spawner
08:16:29.668 [Lua] ->moving spawner
08:16:29.668 [Lua] ->moving spawner
08:16:29.668 [Lua] ->moving spawner
08:16:29.680 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.680 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.680 [Lua] ->moving spawner
08:16:29.680 [Lua] ->moving spawner
08:16:29.680 [Lua] ->moving spawner
08:16:29.680 [Lua] ->moving spawner
08:16:29.680 [Lua] ->moving spawner
08:16:29.680 [Lua] ->moving spawner
08:16:29.680 [Lua] ->moving spawner
08:16:29.680 [Lua] ->moving spawner
08:16:29.680 [Lua] ->moving spawner
08:16:29.697 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.697 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.697 [Lua] ->moving spawner
08:16:29.697 [Lua] ->moving spawner
08:16:29.697 [Lua] ->moving spawner
08:16:29.697 [Lua] ->moving spawner
08:16:29.697 [Lua] ->moving spawner
08:16:29.697 [Lua] ->moving spawner
08:16:29.697 [Lua] ->moving spawner
08:16:29.697 [Lua] ->moving spawner
08:16:29.697 [Lua] ->moving spawner
08:16:29.713 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.713 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.713 [Lua] ->moving spawner
08:16:29.713 [Lua] ->moving spawner
08:16:29.713 [Lua] ->moving spawner
08:16:29.713 [Lua] ->moving spawner
08:16:29.713 [Lua] ->moving spawner
08:16:29.713 [Lua] ->moving spawner
08:16:29.713 [Lua] ->moving spawner
08:16:29.713 [Lua] ->moving spawner
08:16:29.713 [Lua] ->moving spawner
08:16:29.731 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.731 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.731 [Lua] ->moving spawner
08:16:29.731 [Lua] ->moving spawner
08:16:29.731 [Lua] ->moving spawner
08:16:29.731 [Lua] ->moving spawner
08:16:29.731 [Lua] ->moving spawner
08:16:29.731 [Lua] ->moving spawner
08:16:29.731 [Lua] ->moving spawner
08:16:29.731 [Lua] ->moving spawner
08:16:29.731 [Lua] ->moving spawner
08:16:29.747 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.747 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.747 [Lua] ->moving spawner
08:16:29.747 [Lua] ->moving spawner
08:16:29.747 [Lua] ->moving spawner
08:16:29.747 [Lua] ->moving spawner
08:16:29.747 [Lua] ->moving spawner
08:16:29.747 [Lua] ->moving spawner
08:16:29.747 [Lua] ->moving spawner
08:16:29.747 [Lua] ->moving spawner
08:16:29.747 [Lua] ->moving spawner
08:16:29.764 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.764 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.764 [Lua] ->moving spawner
08:16:29.764 [Lua] ->moving spawner
08:16:29.764 [Lua] ->moving spawner
08:16:29.764 [Lua] ->moving spawner
08:16:29.764 [Lua] ->moving spawner
08:16:29.764 [Lua] ->moving spawner
08:16:29.764 [Lua] ->moving spawner
08:16:29.764 [Lua] ->moving spawner
08:16:29.764 [Lua] ->moving spawner
08:16:29.781 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.781 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.781 [Lua] ->moving spawner
08:16:29.781 [Lua] ->moving spawner
08:16:29.781 [Lua] ->moving spawner
08:16:29.781 [Lua] ->moving spawner
08:16:29.781 [Lua] ->moving spawner
08:16:29.781 [Lua] ->moving spawner
08:16:29.781 [Lua] ->moving spawner
08:16:29.781 [Lua] ->moving spawner
08:16:29.781 [Lua] ->moving spawner
08:16:29.798 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.798 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.798 [Lua] ->moving spawner
08:16:29.798 [Lua] ->moving spawner
08:16:29.798 [Lua] ->moving spawner
08:16:29.798 [Lua] ->moving spawner
08:16:29.798 [Lua] ->moving spawner
08:16:29.798 [Lua] ->moving spawner
08:16:29.798 [Lua] ->moving spawner
08:16:29.798 [Lua] ->moving spawner
08:16:29.798 [Lua] ->moving spawner
08:16:29.815 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.815 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.815 [Lua] ->moving spawner
08:16:29.815 [Lua] ->moving spawner
08:16:29.815 [Lua] ->moving spawner
08:16:29.815 [Lua] ->moving spawner
08:16:29.815 [Lua] ->moving spawner
08:16:29.815 [Lua] ->moving spawner
08:16:29.815 [Lua] ->moving spawner
08:16:29.815 [Lua] ->moving spawner
08:16:29.815 [Lua] ->moving spawner
08:16:29.832 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.832 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.832 [Lua] ->moving spawner
08:16:29.832 [Lua] ->moving spawner
08:16:29.832 [Lua] ->moving spawner
08:16:29.832 [Lua] ->moving spawner
08:16:29.832 [Lua] ->moving spawner
08:16:29.832 [Lua] ->moving spawner
08:16:29.832 [Lua] ->moving spawner
08:16:29.832 [Lua] ->moving spawner
08:16:29.832 [Lua] ->moving spawner
08:16:29.849 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.849 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.849 [Lua] ->moving spawner
08:16:29.849 [Lua] ->moving spawner
08:16:29.849 [Lua] ->moving spawner
08:16:29.849 [Lua] ->moving spawner
08:16:29.849 [Lua] ->moving spawner
08:16:29.849 [Lua] ->moving spawner
08:16:29.849 [Lua] ->moving spawner
08:16:29.849 [Lua] ->moving spawner
08:16:29.849 [Lua] ->moving spawner
08:16:29.866 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.866 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.866 [Lua] ->moving spawner
08:16:29.866 [Lua] ->moving spawner
08:16:29.866 [Lua] ->moving spawner
08:16:29.866 [Lua] ->moving spawner
08:16:29.866 [Lua] ->moving spawner
08:16:29.866 [Lua] ->moving spawner
08:16:29.866 [Lua] ->moving spawner
08:16:29.866 [Lua] ->moving spawner
08:16:29.866 [Lua] ->moving spawner
08:16:29.883 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.883 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.883 [Lua] ->moving spawner
08:16:29.883 [Lua] ->moving spawner
08:16:29.883 [Lua] ->moving spawner
08:16:29.883 [Lua] ->moving spawner
08:16:29.883 [Lua] ->moving spawner
08:16:29.883 [Lua] ->moving spawner
08:16:29.883 [Lua] ->moving spawner
08:16:29.883 [Lua] ->moving spawner
08:16:29.883 [Lua] ->moving spawner
08:16:29.900 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.900 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.900 [Lua] ->moving spawner
08:16:29.900 [Lua] ->moving spawner
08:16:29.900 [Lua] ->moving spawner
08:16:29.900 [Lua] ->moving spawner
08:16:29.900 [Lua] ->moving spawner
08:16:29.900 [Lua] ->moving spawner
08:16:29.900 [Lua] ->moving spawner
08:16:29.900 [Lua] ->moving spawner
08:16:29.900 [Lua] ->moving spawner
08:16:29.917 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.917 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.917 [Lua] ->moving spawner
08:16:29.917 [Lua] ->moving spawner
08:16:29.917 [Lua] ->moving spawner
08:16:29.917 [Lua] ->moving spawner
08:16:29.917 [Lua] ->moving spawner
08:16:29.917 [Lua] ->moving spawner
08:16:29.917 [Lua] ->moving spawner
08:16:29.917 [Lua] ->moving spawner
08:16:29.917 [Lua] ->moving spawner
08:16:29.934 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.934 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.934 [Lua] ->moving spawner
08:16:29.934 [Lua] ->moving spawner
08:16:29.934 [Lua] ->moving spawner
08:16:29.934 [Lua] ->moving spawner
08:16:29.934 [Lua] ->moving spawner
08:16:29.934 [Lua] ->moving spawner
08:16:29.934 [Lua] ->moving spawner
08:16:29.934 [Lua] ->moving spawner
08:16:29.934 [Lua] ->moving spawner
08:16:29.951 [Lua] completed
08:16:29.951 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.951 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.951 [Lua] ->moving spawner
08:16:29.951 [Lua] ->moving spawner
08:16:29.951 [Lua] ->moving spawner
08:16:29.951 [Lua] ->moving spawner
08:16:29.951 [Lua] ->moving spawner
08:16:29.951 [Lua] ->moving spawner
08:16:29.951 [Lua] ->moving spawner
08:16:29.951 [Lua] ->moving spawner
08:16:29.951 [Lua] ->moving spawner
08:16:29.968 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.968 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.968 [Lua] ->moving spawner
08:16:29.968 [Lua] ->moving spawner
08:16:29.968 [Lua] ->moving spawner
08:16:29.968 [Lua] ->moving spawner
08:16:29.968 [Lua] ->moving spawner
08:16:29.968 [Lua] ->moving spawner
08:16:29.968 [Lua] ->moving spawner
08:16:29.968 [Lua] ->moving spawner
08:16:29.968 [Lua] ->moving spawner
08:16:29.985 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:29.985 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.985 [Lua] ->moving spawner
08:16:29.985 [Lua] ->moving spawner
08:16:29.985 [Lua] ->moving spawner
08:16:29.985 [Lua] ->moving spawner
08:16:29.985 [Lua] ->moving spawner
08:16:29.985 [Lua] ->moving spawner
08:16:29.985 [Lua] ->moving spawner
08:16:29.985 [Lua] ->moving spawner
08:16:29.985 [Lua] ->moving spawner
08:16:30.002 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.002 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.002 [Lua] ->moving spawner
08:16:30.002 [Lua] ->moving spawner
08:16:30.002 [Lua] ->moving spawner
08:16:30.002 [Lua] ->moving spawner
08:16:30.002 [Lua] ->moving spawner
08:16:30.002 [Lua] ->moving spawner
08:16:30.002 [Lua] ->moving spawner
08:16:30.002 [Lua] ->moving spawner
08:16:30.002 [Lua] ->moving spawner
08:16:30.018 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.018 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.018 [Lua] ->moving spawner
08:16:30.018 [Lua] ->moving spawner
08:16:30.018 [Lua] ->moving spawner
08:16:30.018 [Lua] ->moving spawner
08:16:30.018 [Lua] ->moving spawner
08:16:30.018 [Lua] ->moving spawner
08:16:30.018 [Lua] ->moving spawner
08:16:30.018 [Lua] ->moving spawner
08:16:30.018 [Lua] ->moving spawner
08:16:30.035 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.036 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.036 [Lua] ->moving spawner
08:16:30.036 [Lua] ->moving spawner
08:16:30.036 [Lua] ->moving spawner
08:16:30.036 [Lua] ->moving spawner
08:16:30.036 [Lua] ->moving spawner
08:16:30.036 [Lua] ->moving spawner
08:16:30.036 [Lua] ->moving spawner
08:16:30.036 [Lua] ->moving spawner
08:16:30.036 [Lua] ->moving spawner
08:16:30.057 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.057 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.057 [Lua] ->moving spawner
08:16:30.057 [Lua] ->moving spawner
08:16:30.057 [Lua] ->moving spawner
08:16:30.057 [Lua] ->moving spawner
08:16:30.057 [Lua] ->moving spawner
08:16:30.057 [Lua] ->moving spawner
08:16:30.057 [Lua] ->moving spawner
08:16:30.057 [Lua] ->moving spawner
08:16:30.057 [Lua] ->moving spawner
08:16:30.069 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.069 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.069 [Lua] ->moving spawner
08:16:30.069 [Lua] ->moving spawner
08:16:30.069 [Lua] ->moving spawner
08:16:30.069 [Lua] ->moving spawner
08:16:30.069 [Lua] ->moving spawner
08:16:30.069 [Lua] ->moving spawner
08:16:30.069 [Lua] ->moving spawner
08:16:30.069 [Lua] ->moving spawner
08:16:30.069 [Lua] ->moving spawner
08:16:30.085 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.085 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.085 [Lua] ->moving spawner
08:16:30.085 [Lua] ->moving spawner
08:16:30.085 [Lua] ->moving spawner
08:16:30.085 [Lua] ->moving spawner
08:16:30.085 [Lua] ->moving spawner
08:16:30.085 [Lua] ->moving spawner
08:16:30.085 [Lua] ->moving spawner
08:16:30.085 [Lua] ->moving spawner
08:16:30.085 [Lua] ->moving spawner
08:16:30.103 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.103 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.103 [Lua] ->moving spawner
08:16:30.103 [Lua] ->moving spawner
08:16:30.103 [Lua] ->moving spawner
08:16:30.103 [Lua] ->moving spawner
08:16:30.103 [Lua] ->moving spawner
08:16:30.103 [Lua] ->moving spawner
08:16:30.103 [Lua] ->moving spawner
08:16:30.103 [Lua] ->moving spawner
08:16:30.103 [Lua] ->moving spawner
08:16:30.120 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.120 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.120 [Lua] ->moving spawner
08:16:30.120 [Lua] ->moving spawner
08:16:30.120 [Lua] ->moving spawner
08:16:30.120 [Lua] ->moving spawner
08:16:30.120 [Lua] ->moving spawner
08:16:30.120 [Lua] ->moving spawner
08:16:30.120 [Lua] ->moving spawner
08:16:30.120 [Lua] ->moving spawner
08:16:30.120 [Lua] ->moving spawner
08:16:30.138 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.138 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.138 [Lua] ->moving spawner
08:16:30.138 [Lua] ->moving spawner
08:16:30.138 [Lua] ->moving spawner
08:16:30.138 [Lua] ->moving spawner
08:16:30.138 [Lua] ->moving spawner
08:16:30.138 [Lua] ->moving spawner
08:16:30.138 [Lua] ->moving spawner
08:16:30.138 [Lua] ->moving spawner
08:16:30.138 [Lua] ->moving spawner
08:16:30.153 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.153 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.153 [Lua] ->moving spawner
08:16:30.153 [Lua] ->moving spawner
08:16:30.153 [Lua] ->moving spawner
08:16:30.153 [Lua] ->moving spawner
08:16:30.153 [Lua] ->moving spawner
08:16:30.153 [Lua] ->moving spawner
08:16:30.153 [Lua] ->moving spawner
08:16:30.153 [Lua] ->moving spawner
08:16:30.153 [Lua] ->moving spawner
08:16:30.170 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.170 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.170 [Lua] ->moving spawner
08:16:30.170 [Lua] ->moving spawner
08:16:30.170 [Lua] ->moving spawner
08:16:30.170 [Lua] ->moving spawner
08:16:30.170 [Lua] ->moving spawner
08:16:30.170 [Lua] ->moving spawner
08:16:30.170 [Lua] ->moving spawner
08:16:30.170 [Lua] ->moving spawner
08:16:30.170 [Lua] ->moving spawner
08:16:30.187 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.187 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.187 [Lua] ->moving spawner
08:16:30.187 [Lua] ->moving spawner
08:16:30.187 [Lua] ->moving spawner
08:16:30.187 [Lua] ->moving spawner
08:16:30.187 [Lua] ->moving spawner
08:16:30.187 [Lua] ->moving spawner
08:16:30.187 [Lua] ->moving spawner
08:16:30.187 [Lua] ->moving spawner
08:16:30.187 [Lua] ->moving spawner
08:16:30.205 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.205 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.205 [Lua] ->moving spawner
08:16:30.205 [Lua] ->moving spawner
08:16:30.205 [Lua] ->moving spawner
08:16:30.205 [Lua] ->moving spawner
08:16:30.205 [Lua] ->moving spawner
08:16:30.205 [Lua] ->moving spawner
08:16:30.205 [Lua] ->moving spawner
08:16:30.205 [Lua] ->moving spawner
08:16:30.205 [Lua] ->moving spawner
08:16:30.222 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.222 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.222 [Lua] ->moving spawner
08:16:30.222 [Lua] ->moving spawner
08:16:30.222 [Lua] ->moving spawner
08:16:30.222 [Lua] ->moving spawner
08:16:30.222 [Lua] ->moving spawner
08:16:30.222 [Lua] ->moving spawner
08:16:30.222 [Lua] ->moving spawner
08:16:30.222 [Lua] ->moving spawner
08:16:30.222 [Lua] ->moving spawner
08:16:30.238 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.238 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.238 [Lua] ->moving spawner
08:16:30.238 [Lua] ->moving spawner
08:16:30.238 [Lua] ->moving spawner
08:16:30.238 [Lua] ->moving spawner
08:16:30.238 [Lua] ->moving spawner
08:16:30.238 [Lua] ->moving spawner
08:16:30.238 [Lua] ->moving spawner
08:16:30.239 [Lua] ->moving spawner
08:16:30.239 [Lua] ->moving spawner
08:16:30.256 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.256 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.256 [Lua] ->moving spawner
08:16:30.256 [Lua] ->moving spawner
08:16:30.256 [Lua] ->moving spawner
08:16:30.256 [Lua] ->moving spawner
08:16:30.256 [Lua] ->moving spawner
08:16:30.256 [Lua] ->moving spawner
08:16:30.256 [Lua] ->moving spawner
08:16:30.256 [Lua] ->moving spawner
08:16:30.256 [Lua] ->moving spawner
08:16:30.272 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.272 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.272 [Lua] ->moving spawner
08:16:30.272 [Lua] ->moving spawner
08:16:30.272 [Lua] ->moving spawner
08:16:30.272 [Lua] ->moving spawner
08:16:30.272 [Lua] ->moving spawner
08:16:30.272 [Lua] ->moving spawner
08:16:30.272 [Lua] ->moving spawner
08:16:30.272 [Lua] ->moving spawner
08:16:30.272 [Lua] ->moving spawner
08:16:30.294 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.294 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.294 [Lua] ->moving spawner
08:16:30.294 [Lua] ->moving spawner
08:16:30.294 [Lua] ->moving spawner
08:16:30.294 [Lua] ->moving spawner
08:16:30.294 [Lua] ->moving spawner
08:16:30.294 [Lua] ->moving spawner
08:16:30.294 [Lua] ->moving spawner
08:16:30.294 [Lua] ->moving spawner
08:16:30.294 [Lua] ->moving spawner
08:16:30.308 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:16:30.308 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:30.308 [Lua] ->moving spawner
08:16:30.308 [Lua] ->moving spawner
08:16:30.308 [Lua] ->moving spawner
08:16:30.308 [Lua] ->moving spawner
08:16:30.308 [Lua] ->moving spawner
08:16:30.308 [Lua] ->moving spawner
08:16:30.308 [Lua] ->moving spawner
08:16:30.308 [Lua] ->moving spawner
08:16:30.308 [Lua] ->moving spawner
08:16:30.465 [Lua] Init group template: horde
08:16:30.478 [Lua] completed
08:16:31.004 [Lua] completed
08:16:31.532 [Lua] completed
08:16:32.057 [Lua] completed
08:16:32.126 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
08:16:32.126 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:16:32.126 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
08:16:32.126 [Lua] horde requested: ambush
08:16:32.126 [Lua] setting up ambush-horde
08:16:32.126 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:16:32.126 [Lua] -> spawning: 21
08:16:32.126 [Lua] horde crated with id 35 of type ambush
08:16:32.126 [Lua] ambush horde has started
08:16:32.583 [Lua] completed
08:16:33.107 [Lua] completed
08:16:33.637 [Lua] completed
08:16:34.163 [Lua] completed
08:16:34.693 [Lua] completed
08:16:35.217 [Lua] completed
08:16:35.254 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
08:16:35.743 [Lua] completed
08:16:36.259 [Lua] completed
08:16:36.787 [Lua] completed
08:16:36.803 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:37.073 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:37.146 [Lua] Init group template: horde
08:16:37.244 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:16:37.314 [Lua] completed
08:16:37.363 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:37.519 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:16:37.637 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:37.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:16:37.756 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:16:37.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:16:37.843 [Lua] completed
08:16:38.047 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:16:38.373 [Lua] completed
08:16:38.897 [Lua] completed
08:16:39.226 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:16:39.226 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:16:39.227 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:16:39.227 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:16:39.430 [Lua] completed
08:16:39.964 [Lua] completed
08:16:40.487 [Lua] completed
08:16:41.018 [Lua] completed
08:16:41.552 [Lua] completed
08:16:42.083 [Lua] completed
08:16:42.612 [Lua] completed
08:16:43.160 [Lua] completed
08:16:43.708 [Lua] completed
08:16:44.254 [Lua] completed
08:16:44.781 [Lua] completed
08:16:44.798 [Lua] HORDE: last wave, reset to standard horde delay
08:16:44.798 [Lua] Time for new HOOORDE! multi_last_wave
08:16:44.798 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
08:16:44.798 [Lua] horde requested: ambush
08:16:44.798 [Lua] setting up ambush-horde
08:16:44.798 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:16:44.798 [Lua] -> spawning: 18
08:16:44.798 [Lua] horde crated with id 36 of type ambush
08:16:44.798 [Lua] ambush horde has started
08:16:45.315 [Lua] completed
08:16:45.842 [Lua] completed
08:16:46.189 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source.
08:16:46.372 [Lua] completed
08:16:46.903 [Lua] completed
08:16:47.425 [Lua] completed
08:16:47.815 [Lua] Horde killed: ?
08:16:47.961 [Lua] completed
08:16:48.305 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:48.305 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:48.305 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:48.305 [Lua] ->moving spawner
08:16:48.305 [Lua] ->moving spawner
08:16:48.305 [Lua] ->moving spawner
08:16:48.305 [Lua] ->moving spawner
08:16:48.305 [Lua] ->moving spawner
08:16:48.305 [Lua] ->moving spawner
08:16:48.305 [Lua] ->moving spawner
08:16:48.305 [Lua] ->moving spawner
08:16:48.305 [Lua] ->moving spawner
08:16:48.500 [Lua] completed
08:16:48.890 [Lua] Init group template: horde
08:16:49.042 [Lua] completed
08:16:49.489 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:16:49.489 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:16:49.489 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:16:49.489 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:16:49.576 [Lua] completed
08:16:50.120 [Lua] completed
08:16:50.655 [Lua] completed
08:16:51.184 [Lua] completed
08:16:51.714 [Lua] completed
08:16:51.870 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:52.246 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:16:52.247 [Lua] completed
08:16:52.779 [Lua] completed
08:16:53.309 [Lua] completed
08:16:53.837 [Lua] completed
08:16:54.367 [Lua] completed
08:16:54.891 [Lua] completed
08:16:55.352 [Lua] Horde killed: ?
08:16:55.417 [Lua] completed
08:16:55.941 [Lua] completed
08:16:56.465 [Lua] completed
08:16:56.986 [Lua] completed
08:16:57.516 [Lua] completed
08:16:58.037 [Lua] completed
08:16:58.566 [Lua] completed
08:16:59.096 [Lua] completed
08:16:59.619 [Lua] completed
08:17:00.142 [Lua] completed
08:17:00.672 [Lua] completed
08:17:01.204 [Lua] completed
08:17:01.728 [Lua] completed
08:17:02.250 [Lua] completed
08:17:02.778 [Lua] completed
08:17:03.302 [Lua] completed
08:17:03.832 [Lua] completed
08:17:04.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:17:04.357 [Lua] completed
08:17:04.881 [Lua] completed
08:17:05.054 [Lua] Horde killed: ?
08:17:05.407 [Lua] completed
08:17:05.940 [Lua] completed
08:17:06.463 [Lua] completed
08:17:06.985 [Lua] completed
08:17:07.508 [Lua] completed
08:17:08.031 [Lua] completed
08:17:08.554 [Lua] completed
08:17:09.077 [Lua] completed
08:17:09.602 [Lua] completed
08:17:10.127 [Lua] completed
08:17:10.651 [Lua] completed
08:17:11.174 [Lua] completed
08:17:11.698 [Lua] completed
08:17:12.223 [Lua] completed
08:17:12.757 [Lua] completed
08:17:13.280 [Lua] completed
08:17:13.807 [Lua] completed
08:17:14.325 [Lua] completed
08:17:14.409 [Lua] main path terror event triggered: boss_event_beastmen_spline_patrol
08:17:14.409 [Lua] TerrorEventMixer.start_event: boss_event_beastmen_spline_patrol (seed: 0)
08:17:14.427 [Lua] > starting new spline, using new navbot: standard , id: boss_8
08:17:14.466 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0085535729303956032 boss_8
08:17:14.466 [Lua] > continuing spline boss_8 index: 2 retries: 0
08:17:14.511 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:17:14.513 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
08:17:14.513 [Lua] > continuing spline boss_8 index: 3 retries: 0
08:17:14.526 [Lua] Spline already found!
08:17:14.547 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
08:17:14.547 [Lua] > continuing spline boss_8 index: 4 retries: 0
08:17:14.564 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
08:17:14.564 [Lua] > continuing spline boss_8 index: 5 retries: 0
08:17:14.581 [Lua] Init group template: spline_patrol
08:17:14.611 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
08:17:14.611 [Lua] > continuing spline boss_8 index: 6 retries: 0
08:17:14.629 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
08:17:14.629 [Lua] > spline completed boss_8 retries: 0
08:17:14.863 [Lua] completed
08:17:15.019 [Lua] Init group template: spline_patrol
08:17:15.426 [Lua] completed
08:17:15.954 [Lua] completed
08:17:16.485 [Lua] completed
08:17:16.962 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:17.013 [Lua] completed
08:17:17.204 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:17.308 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:17:17.530 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:17:17.544 [Lua] completed
08:17:18.078 [Lua] completed
08:17:18.246 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:18.246 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:18.246 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:18.246 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:18.612 [Lua] completed
08:17:18.734 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:17:18.841 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:17:18.990 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:17:19.146 [Lua] completed
08:17:19.219 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:17:19.698 [Lua] completed
08:17:20.240 [Lua] completed
08:17:20.781 [Lua] completed
08:17:21.309 [Lua] completed
08:17:21.324 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:21.700 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:21.820 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:17:21.838 [Lua] completed
08:17:22.195 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:22.297 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:17:22.368 [Lua] completed
08:17:22.637 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:22.857 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:17:22.893 [Lua] completed
08:17:23.114 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:23.182 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:17:23.421 [Lua] completed
08:17:23.543 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:17:23.946 [Lua] completed
08:17:24.473 [Lua] completed
08:17:24.881 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:25.001 [Lua] completed
08:17:25.118 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:25.253 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:17:25.524 [Lua] completed
08:17:26.046 [Lua] completed
08:17:26.503 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:26.571 [Lua] completed
08:17:27.011 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:27.097 [Lua] completed
08:17:27.231 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:17:27.400 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:27.624 [Lua] completed
08:17:28.013 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:17:28.153 [Lua] completed
08:17:28.288 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:28.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:17:28.684 [Lua] completed
08:17:29.073 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:17:29.173 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:29.209 [Lua] completed
08:17:29.580 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:17:29.733 [Lua] completed
08:17:30.256 [Lua] completed
08:17:30.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:17:30.780 [Lua] completed
08:17:31.307 [Lua] completed
08:17:31.826 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:31.828 [Lua] completed
08:17:31.860 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:17:32.233 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:17:32.333 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:17:32.352 [Lua] completed
08:17:32.878 [Lua] completed
08:17:33.403 [Lua] completed
08:17:33.935 [Lua] completed
08:17:34.452 [Lua] completed
08:17:34.610 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:34.981 [Lua] completed
08:17:35.132 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:17:35.339 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Grimoire
08:17:35.504 [Lua] completed
08:17:36.036 [Lua] completed
08:17:36.570 [Lua] completed
08:17:36.973 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:37.092 [Lua] completed
08:17:37.326 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:17:37.613 [Lua] completed
08:17:37.903 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:38.141 [Lua] completed
08:17:38.312 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:17:38.666 [Lua] completed
08:17:38.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:17:38.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:17:39.195 [Lua] completed
08:17:39.719 [Lua] completed
08:17:39.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:17:40.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:17:40.247 [Lua] completed
08:17:40.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:17:40.781 [Lua] completed
08:17:41.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:17:41.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:17:41.309 [Lua] completed
08:17:41.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:17:41.843 [Lua] completed
08:17:42.374 [Lua] completed
08:17:42.906 [Lua] completed
08:17:43.431 [Lua] completed
08:17:43.959 [Lua] completed
08:17:44.492 [Lua] completed
08:17:45.022 [Lua] completed
08:17:45.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:17:45.556 [Lua] completed
08:17:46.086 [Lua] completed
08:17:46.374 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010a681688
08:17:46.375 [Lua] [GameNetworkManager] destroying game object with go_id=94
08:17:46.620 [Lua] completed
08:17:47.136 [Lua] completed
08:17:47.660 [Lua] completed
08:17:48.184 [Lua] completed
08:17:48.711 [Lua] completed
08:17:49.247 [Lua] completed
08:17:49.770 [Lua] completed
08:17:50.293 [Lua] completed
08:17:50.817 [Lua] completed
08:17:51.343 [Lua] completed
08:17:51.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:17:51.878 [Lua] completed
08:17:52.400 [Lua] completed
08:17:52.928 [Lua] completed
08:17:53.453 [Lua] completed
08:17:53.762 [Lua] -----Enter charged
08:17:53.980 [Lua] completed
08:17:54.503 [Lua] completed
08:17:54.775 [Lua] -----Exit charged
08:17:55.031 [Lua] completed
08:17:55.555 [Lua] completed
08:17:56.079 [Lua] completed
08:17:56.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:17:56.616 [Lua] completed
08:17:57.137 [Lua] completed
08:17:57.659 [Lua] completed
08:17:58.186 [Lua] completed
08:17:58.719 [Lua] completed
08:17:58.874 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:59.095 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:59.229 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:17:59.246 [Lua] completed
08:17:59.346 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:59.516 [Lua] Time for new HOOORDE! multi_first_wave
08:17:59.516 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
08:17:59.516 [Lua] horde requested: vector_blob
08:17:59.516 [Lua] wants to spawn ahead within distance: 60
08:17:59.516 [Lua] horde crated with id 39 of type vector_blob
08:17:59.516 [Lua] managed to spawn 20/20 horde enemies
08:17:59.516 [Lua] vector blob horde has started
08:17:59.775 [Lua] completed
08:17:59.852 [Lua] Init group template: horde
08:18:00.119 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:18:00.307 [Lua] completed
08:18:00.828 [Lua] completed
08:18:01.350 [Lua] completed
08:18:01.879 [Lua] completed
08:18:02.403 [Lua] completed
08:18:02.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:02.924 [Lua] completed
08:18:03.451 [Lua] completed
08:18:03.982 [Lua] completed
08:18:04.219 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:18:04.506 [Lua] completed
08:18:04.895 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:05.030 [Lua] completed
08:18:05.559 [Lua] completed
08:18:05.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:06.093 [Lua] completed
08:18:06.617 [Lua] completed
08:18:07.146 [Lua] completed
08:18:07.670 [Lua] completed
08:18:08.161 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:18:08.199 [Lua] completed
08:18:08.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:08.732 [Lua] completed
08:18:09.226 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:18:09.226 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:18:09.226 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:18:09.226 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:18:09.264 [Lua] completed
08:18:09.603 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
08:18:09.603 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:18:09.603 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
08:18:09.603 [Lua] horde requested: vector_blob
08:18:09.603 [Lua] wants to spawn ahead within distance: 60
08:18:09.603 [Lua] horde crated with id 40 of type vector_blob
08:18:09.603 [Lua] managed to spawn 20/20 horde enemies
08:18:09.603 [Lua] vector blob horde has started
08:18:09.788 [Lua] completed
08:18:09.934 [Lua] Init group template: horde
08:18:10.341 [Lua] completed
08:18:10.875 [Lua] completed
08:18:11.422 [Lua] completed
08:18:11.643 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=11000010a681688 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:18:11.644 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=596
08:18:11.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.77165353298187256)
08:18:11.958 [Lua] completed
08:18:12.496 [Lua] completed
08:18:13.032 [Lua] completed
08:18:13.569 [Lua] completed
08:18:14.107 [Lua] completed
08:18:14.637 [Lua] completed
08:18:15.169 [Lua] completed
08:18:15.691 [Lua] completed
08:18:16.229 [Lua] completed
08:18:16.761 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:16.763 [Lua] completed
08:18:17.292 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:18:17.294 [Lua] completed
08:18:17.343 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:17.824 [Lua] completed
08:18:17.857 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:18:18.354 [Lua] completed
08:18:18.892 [Lua] completed
08:18:19.426 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:18:19.426 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:18:19.426 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:18:19.426 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:18:19.427 [Lua] completed
08:18:19.635 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:18:19.635 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:18:19.635 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:18:19.635 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:18:19.635 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:18:19.970 [Lua] completed
08:18:20.251 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:20.464 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:20.515 [Lua] completed
08:18:20.655 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:20.806 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:18:21.046 [Lua] completed
08:18:21.112 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:18:21.315 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:21.569 [Lua] completed
08:18:21.703 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:18:22.097 [Lua] completed
08:18:22.630 [Lua] completed
08:18:23.155 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:18:23.172 [Lua] completed
08:18:23.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:23.715 [Lua] completed
08:18:23.974 [Lua] HORDE: last wave, reset to standard horde delay
08:18:23.974 [Lua] Time for new HOOORDE! multi_last_wave
08:18:23.974 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
08:18:23.974 [Lua] horde requested: vector_blob
08:18:23.974 [Lua] wants to spawn ahead within distance: 60
08:18:23.974 [Lua] horde crated with id 41 of type vector_blob
08:18:23.974 [Lua] managed to spawn 20/20 horde enemies
08:18:23.974 [Lua] vector blob horde has started
08:18:24.272 [Lua] completed
08:18:24.336 [Lua] Init group template: horde
08:18:24.872 [Lua] completed
08:18:25.466 [Lua] completed
08:18:26.047 [Lua] completed
08:18:26.642 [Lua] completed
08:18:27.243 [Lua] completed
08:18:27.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:27.374 [Lua] -----Enter charged
08:18:27.817 [Lua] completed
08:18:28.365 [Lua] completed
08:18:28.384 [Lua] -----Exit charged
08:18:28.919 [Lua] completed
08:18:29.497 [Lua] completed
08:18:29.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:30.078 [Lua] completed
08:18:30.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:30.623 [Lua] completed
08:18:30.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:31.161 [Lua] completed
08:18:31.725 [Lua] completed
08:18:32.275 [Lua] completed
08:18:32.826 [Lua] completed
08:18:33.377 [Lua] completed
08:18:33.946 [Lua] completed
08:18:34.489 [Lua] completed
08:18:35.056 [Lua] completed
08:18:35.602 [Lua] completed
08:18:36.135 [Lua] completed
08:18:36.679 [Lua] completed
08:18:37.215 [Lua] completed
08:18:37.389 [Lua] ready to jump failed
08:18:37.750 [Lua] completed
08:18:37.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:38.296 [Lua] completed
08:18:38.845 [Lua] completed
08:18:38.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:39.371 [Lua] completed
08:18:39.916 [Lua] completed
08:18:40.456 [Lua] completed
08:18:41.003 [Lua] completed
08:18:41.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:41.548 [Lua] completed
08:18:41.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:41.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:42.081 [Lua] completed
08:18:42.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:42.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:42.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:42.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:42.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:42.642 [Lua] completed
08:18:42.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:43.200 [Lua] completed
08:18:43.733 [Lua] completed
08:18:43.902 [Lua] Horde killed: ?
08:18:43.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:44.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:44.264 [Lua] completed
08:18:44.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:44.799 [Lua] completed
08:18:45.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:45.339 [Lua] completed
08:18:45.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:45.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:45.887 [Lua] completed
08:18:45.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:46.424 [Lua] completed
08:18:46.973 [Lua] completed
08:18:47.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:47.517 [Lua] completed
08:18:47.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:47.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:48.038 [Lua] Horde killed: ?
08:18:48.053 [Lua] completed
08:18:48.578 [Lua] completed
08:18:49.107 [Lua] completed
08:18:49.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:49.643 [Lua] completed
08:18:50.168 [Lua] completed
08:18:50.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:50.719 [Lua] completed
08:18:51.245 [Lua] completed
08:18:51.772 [Lua] completed
08:18:52.302 [Lua] completed
08:18:52.840 [Lua] completed
08:18:53.363 [Lua] completed
08:18:53.668 [Lua] state dead despawn
08:18:53.683 [Lua] [GameNetworkManager] destroying game object with go_id=88
08:18:53.893 [Lua] completed
08:18:54.419 [Lua] completed
08:18:54.944 [Lua] completed
08:18:55.029 [Lua] main path terror event triggered: rare_event_loot_rat
08:18:55.029 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
08:18:55.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:18:55.468 [Lua] completed
08:18:55.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:18:55.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:18:55.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:18:55.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:18:55.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:18:55.993 [Lua] completed
08:18:56.564 [Lua] completed
08:18:57.113 [Lua] completed
08:18:57.644 [Lua] completed
08:18:58.178 [Lua] completed
08:18:58.704 [Lua] completed
08:18:59.234 [Lua] completed
08:18:59.758 [Lua] completed
08:19:00.283 [Lua] completed
08:19:00.814 [Lua] completed
08:19:01.337 [Lua] completed
08:19:01.861 [Lua] completed
08:19:02.389 [Lua] completed
08:19:02.916 [Lua] completed
08:19:03.441 [Lua] completed
08:19:03.966 [Lua] completed
08:19:04.241 [Lua] Horde killed: ?
08:19:04.496 [Lua] completed
08:19:05.017 [Lua] completed
08:19:05.540 [Lua] completed
08:19:06.070 [Lua] completed
08:19:06.594 [Lua] completed
08:19:07.124 [Lua] completed
08:19:07.644 [Lua] completed
08:19:08.166 [Lua] completed
08:19:08.691 [Lua] completed
08:19:09.215 [Lua] completed
08:19:09.743 [Lua] completed
08:19:10.263 [Lua] completed
08:19:10.788 [Lua] completed
08:19:11.312 [Lua] completed
08:19:11.836 [Lua] completed
08:19:12.359 [Lua] completed
08:19:12.883 [Lua] completed
08:19:13.404 [Lua] completed
08:19:13.929 [Lua] completed
08:19:14.453 [Lua] completed
08:19:14.981 [Lua] completed
08:19:15.505 [Lua] completed
08:19:16.026 [Lua] completed
08:19:16.279 [Lua] [ChatManager][1]System: kaztrull discarded a Tome
08:19:16.548 [Lua] completed
08:19:17.078 [Lua] completed
08:19:17.597 [Lua] completed
08:19:18.118 [Lua] completed
08:19:18.442 [Lua] [ChatManager][1]System: kaztrull picked up a Tome
08:19:18.644 [Lua] completed
08:19:18.803 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001024c0853, 2)
08:19:18.803 [Lua] test
08:19:18.806 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
08:19:18.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=665
08:19:19.170 [Lua] completed
08:19:19.698 [Lua] completed
08:19:20.217 [Lua] completed
08:19:20.743 [Lua] completed
08:19:21.267 [Lua] completed
08:19:21.792 [Lua] completed
08:19:22.317 [Lua] completed
08:19:22.839 [Lua] completed
08:19:23.365 [Lua] completed
08:19:23.889 [Lua] completed
08:19:24.415 [Lua] completed
08:19:24.936 [Lua] completed
08:19:25.458 [Lua] completed
08:19:25.982 [Lua] completed
08:19:26.505 [Lua] completed
08:19:26.505 [Lua] players are progressing too fast, leave relax
08:19:27.030 [Lua] completed
08:19:27.555 [Lua] completed
08:19:28.076 [Lua] completed
08:19:28.603 [Lua] completed
08:19:29.128 [Lua] completed
08:19:29.653 [Lua] completed
08:19:30.179 [Lua] completed
08:19:30.703 [Lua] completed
08:19:31.090 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:19:31.108 [Lua] Spline already found!
08:19:31.145 [Lua] Init group template: spline_patrol
08:19:31.244 [Lua] completed
08:19:31.765 [Lua] completed
08:19:32.287 [Lua] completed
08:19:32.812 [Lua] completed
08:19:33.337 [Lua] completed
08:19:33.862 [Lua] completed
08:19:34.387 [Lua] completed
08:19:34.913 [Lua] completed
08:19:35.435 [Lua] completed
08:19:35.958 [Lua] completed
08:19:36.486 [Lua] completed
08:19:36.604 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:37.007 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:19:37.009 [Lua] completed
08:19:37.530 [Lua] completed
08:19:38.054 [Lua] completed
08:19:38.579 [Lua] completed
08:19:39.108 [Lua] completed
08:19:39.634 [Lua] completed
08:19:40.155 [Lua] completed
08:19:40.706 [Lua] completed
08:19:41.234 [Lua] completed
08:19:41.761 [Lua] completed
08:19:42.287 [Lua] completed
08:19:42.522 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:42.818 [Lua] completed
08:19:43.039 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:19:43.345 [Lua] completed
08:19:43.871 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:43.871 [Lua] completed
08:19:44.320 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:19:44.388 [Lua] completed
08:19:44.915 [Lua] completed
08:19:45.438 [Lua] completed
08:19:45.974 [Lua] completed
08:19:46.527 [Lua] completed
08:19:47.090 [Lua] completed
08:19:47.658 [Lua] completed
08:19:48.217 [Lua] completed
08:19:48.596 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:48.756 [Lua] completed
08:19:48.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:19:48.869 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:48.927 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:19:49.050 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
08:19:49.145 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:49.252 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:19:49.323 [Lua] completed
08:19:49.412 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:49.765 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:19:49.803 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:19:49.873 [Lua] completed
08:19:50.461 [Lua] completed
08:19:50.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:19:51.025 [Lua] completed
08:19:51.588 [Lua] completed
08:19:52.125 [Lua] completed
08:19:52.677 [Lua] completed
08:19:53.208 [Lua] completed
08:19:53.731 [Lua] completed
08:19:54.255 [Lua] completed
08:19:54.344 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:19:54.344 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:19:54.344 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:19:54.344 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:19:54.344 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:19:54.783 [Lua] completed
08:19:54.900 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:19:54.900 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:19:54.900 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:19:54.900 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:19:55.304 [Lua] completed
08:19:55.831 [Lua] completed
08:19:56.361 [Lua] completed
08:19:56.892 [Lua] completed
08:19:57.415 [Lua] completed
08:19:57.938 [Lua] completed
08:19:58.466 [Lua] completed
08:19:58.988 [Lua] completed
08:19:59.513 [Lua] completed
08:20:00.033 [Lua] completed
08:20:00.559 [Lua] completed
08:20:01.086 [Lua] completed
08:20:01.421 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:01.607 [Lua] completed
08:20:01.892 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:02.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:02.128 [Lua] completed
08:20:02.658 [Lua] completed
08:20:03.182 [Lua] completed
08:20:03.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:03.718 [Lua] completed
08:20:04.247 [Lua] completed
08:20:04.773 [Lua] completed
08:20:05.202 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:05.202 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:05.202 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:05.202 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:05.298 [Lua] completed
08:20:05.826 [Lua] completed
08:20:06.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:06.350 [Lua] completed
08:20:06.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:06.874 [Lua] completed
08:20:07.399 [Lua] completed
08:20:07.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:07.922 [Lua] completed
08:20:08.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:08.448 [Lua] completed
08:20:08.970 [Lua] completed
08:20:09.499 [Lua] completed
08:20:10.023 [Lua] completed
08:20:10.556 [Lua] completed
08:20:11.078 [Lua] completed
08:20:11.604 [Lua] completed
08:20:12.132 [Lua] completed
08:20:12.654 [Lua] completed
08:20:12.890 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:13.180 [Lua] completed
08:20:13.225 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:13.698 [Lua] completed
08:20:14.049 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:14.220 [Lua] completed
08:20:14.743 [Lua] completed
08:20:15.269 [Lua] completed
08:20:15.793 [Lua] completed
08:20:16.316 [Lua] completed
08:20:16.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:16.837 [Lua] completed
08:20:16.939 [Lua] Time for new HOOORDE! multi_first_wave
08:20:16.939 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
08:20:16.939 [Lua] horde requested: vector
08:20:16.939 [Lua] setting up vector-horde
08:20:16.939 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:20:16.939 [Lua] --> horde wants to spawn behind players (0.697556316166/0.67
08:20:16.939 [Lua] --> can't find spawners in this direction, switching to ahead
08:20:16.939 [Lua] -> spawning: 18
08:20:16.939 [Lua] horde crated with id 43 of type vector
08:20:16.939 [Lua] vector horde has started
08:20:17.362 [Lua] completed
08:20:17.546 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:17.893 [Lua] completed
08:20:18.419 [Lua] completed
08:20:18.464 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:18.937 [Lua] completed
08:20:19.171 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:19.459 [Lua] completed
08:20:19.983 [Lua] completed
08:20:20.516 [Lua] completed
08:20:20.736 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:21.036 [Lua] completed
08:20:21.567 [Lua] completed
08:20:22.047 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:22.093 [Lua] completed
08:20:22.593 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:22.624 [Lua] completed
08:20:22.840 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:22.942 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:23.128 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:23.146 [Lua] completed
08:20:23.231 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:23.365 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:23.499 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:23.651 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:23.671 [Lua] completed
08:20:23.894 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:23.930 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:24.083 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:24.210 [Lua] completed
08:20:24.368 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:24.740 [Lua] completed
08:20:25.017 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
08:20:25.017 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:20:25.017 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
08:20:25.017 [Lua] horde requested: vector
08:20:25.017 [Lua] setting up vector-horde
08:20:25.017 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:20:25.017 [Lua] --> horde wants to spawn ahead of players (0.35752485933816/0.67
08:20:25.017 [Lua] -> spawning: 18
08:20:25.017 [Lua] horde crated with id 44 of type vector
08:20:25.017 [Lua] vector horde has started
08:20:25.272 [Lua] completed
08:20:25.311 [Lua] Init group template: horde
08:20:25.808 [Lua] completed
08:20:26.342 [Lua] completed
08:20:26.429 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:26.429 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:26.429 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:26.429 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:26.786 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:20:26.786 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:20:26.818 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:20:26.872 [Lua] completed
08:20:26.938 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:20:27.406 [Lua] completed
08:20:27.935 [Lua] completed
08:20:28.461 [Lua] completed
08:20:28.998 [Lua] completed
08:20:29.527 [Lua] completed
08:20:30.057 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:30.059 [Lua] completed
08:20:30.327 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:30.465 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:30.584 [Lua] completed
08:20:30.823 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:20:31.121 [Lua] completed
08:20:31.654 [Lua] completed
08:20:32.182 [Lua] completed
08:20:32.712 [Lua] completed
08:20:32.874 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source.
08:20:33.234 [Lua] completed
08:20:33.765 [Lua] completed
08:20:34.295 [Lua] completed
08:20:34.692 [Lua] Init group template: horde
08:20:34.826 [Lua] completed
08:20:35.171 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die
08:20:35.354 [Lua] completed
08:20:35.612 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die
08:20:35.831 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:35.882 [Lua] completed
08:20:36.378 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:20:36.413 [Lua] completed
08:20:36.953 [Lua] completed
08:20:37.492 [Lua] completed
08:20:38.023 [Lua] completed
08:20:38.560 [Lua] completed
08:20:39.089 [Lua] completed
08:20:39.667 [Lua] completed
08:20:40.207 [Lua] completed
08:20:40.748 [Lua] completed
08:20:41.298 [Lua] completed
08:20:41.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:41.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:41.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:41.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:41.840 [Lua] completed
08:20:42.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:42.379 [Lua] completed
08:20:42.942 [Lua] completed
08:20:43.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:43.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:43.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:43.493 [Lua] completed
08:20:43.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:43.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:44.028 [Lua] completed
08:20:44.565 [Lua] completed
08:20:45.100 [Lua] completed
08:20:45.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:45.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:45.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:45.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:45.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:45.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:45.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:45.638 [Lua] completed
08:20:46.168 [Lua] completed
08:20:46.696 [Lua] completed
08:20:47.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:47.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:47.232 [Lua] completed
08:20:47.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:47.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:47.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:47.764 [Lua] completed
08:20:47.935 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:48.296 [Lua] completed
08:20:48.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:20:48.466 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:20:48.825 [Lua] completed
08:20:48.876 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:49.365 [Lua] completed
08:20:49.400 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:20:49.901 [Lua] completed
08:20:50.426 [Lua] completed
08:20:50.974 [Lua] completed
08:20:51.531 [Lua] completed
08:20:52.086 [Lua] completed
08:20:52.624 [Lua] completed
08:20:53.156 [Lua] completed
08:20:53.695 [Lua] completed
08:20:53.795 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001031bd172
08:20:53.797 [Lua] [GameNetworkManager] destroying game object with go_id=93
08:20:54.230 [Lua] completed
08:20:54.763 [Lua] completed
08:20:55.296 [Lua] completed
08:20:55.841 [Lua] completed
08:20:56.359 [Lua] completed
08:20:56.886 [Lua] completed
08:20:57.418 [Lua] completed
08:20:57.519 [Lua] HORDE: last wave, reset to standard horde delay
08:20:57.519 [Lua] Time for new HOOORDE! multi_last_wave
08:20:57.519 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
08:20:57.519 [Lua] horde requested: vector
08:20:57.519 [Lua] setting up vector-horde
08:20:57.519 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:20:57.519 [Lua] --> horde wants to spawn ahead of players (0.31936441723931/0.67
08:20:57.520 [Lua] -> spawning: 19
08:20:57.520 [Lua] horde crated with id 45 of type vector
08:20:57.520 [Lua] vector horde has started
08:20:57.941 [Lua] completed
08:20:58.468 [Lua] completed
08:20:58.998 [Lua] completed
08:20:59.525 [Lua] completed
08:21:00.048 [Lua] completed
08:21:00.574 [Lua] completed
08:21:01.101 [Lua] completed
08:21:01.636 [Lua] completed
08:21:02.156 [Lua] completed
08:21:02.682 [Lua] completed
08:21:03.210 [Lua] completed
08:21:03.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:21:03.735 [Lua] completed
08:21:04.266 [Lua] completed
08:21:04.788 [Lua] completed
08:21:04.990 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:04.990 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:04.991 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:04.991 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:05.318 [Lua] completed
08:21:05.354 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:21:05.383 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:21:05.607 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:21:05.794 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:21:05.840 [Lua] completed
08:21:06.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:21:06.366 [Lua] completed
08:21:06.898 [Lua] completed
08:21:07.433 [Lua] completed
08:21:07.952 [Lua] completed
08:21:08.479 [Lua] completed
08:21:09.004 [Lua] completed
08:21:09.528 [Lua] completed
08:21:10.058 [Lua] completed
08:21:10.176 [Lua] Init group template: horde
08:21:10.584 [Lua] completed
08:21:10.874 [Lua] Horde killed: ?
08:21:11.111 [Lua] completed
08:21:11.638 [Lua] completed
08:21:12.167 [Lua] completed
08:21:12.692 [Lua] completed
08:21:13.216 [Lua] completed
08:21:13.742 [Lua] completed
08:21:14.272 [Lua] completed
08:21:14.797 [Lua] completed
08:21:15.325 [Lua] completed
08:21:15.856 [Lua] completed
08:21:16.378 [Lua] completed
08:21:16.903 [Lua] completed
08:21:17.090 [Lua] Coordinated attack!
08:21:17.429 [Lua] completed
08:21:17.974 [Lua] completed
08:21:18.497 [Lua] completed
08:21:18.869 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=1100001031bd172 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:21:18.871 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=763
08:21:18.871 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.72440946102142334)
08:21:19.028 [Lua] completed
08:21:19.552 [Lua] completed
08:21:19.639 [Lua] Horde killed: ?
08:21:20.085 [Lua] completed
08:21:20.612 [Lua] completed
08:21:21.139 [Lua] completed
08:21:21.667 [Lua] completed
08:21:22.186 [Lua] completed
08:21:22.711 [Lua] completed
08:21:23.240 [Lua] completed
08:21:23.766 [Lua] completed
08:21:24.296 [Lua] completed
08:21:24.819 [Lua] completed
08:21:25.344 [Lua] completed
08:21:25.866 [Lua] completed
08:21:26.391 [Lua] completed
08:21:26.916 [Lua] completed
08:21:27.438 [Lua] completed
08:21:27.963 [Lua] completed
08:21:28.327 [Lua] Horde killed: ?
08:21:28.488 [Lua] completed
08:21:29.012 [Lua] completed
08:21:29.536 [Lua] completed
08:21:30.059 [Lua] completed
08:21:30.581 [Lua] completed
08:21:31.106 [Lua] completed
08:21:31.626 [Lua] completed
08:21:32.154 [Lua] completed
08:21:32.673 [Lua] completed
08:21:33.195 [Lua] completed
08:21:33.718 [Lua] completed
08:21:34.238 [Lua] completed
08:21:34.762 [Lua] completed
08:21:35.292 [Lua] completed
08:21:35.812 [Lua] completed
08:21:36.337 [Lua] completed
08:21:36.860 [Lua] completed
08:21:37.387 [Lua] completed
08:21:37.911 [Lua] completed
08:21:38.436 [Lua] completed
08:21:38.963 [Lua] completed
08:21:39.489 [Lua] completed
08:21:40.013 [Lua] completed
08:21:40.535 [Lua] completed
08:21:41.060 [Lua] completed
08:21:41.467 [Lua] fence jumping
08:21:41.583 [Lua] completed
08:21:42.106 [Lua] completed
08:21:42.626 [Lua] completed
08:21:42.912 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:42.912 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:42.912 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:42.912 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:43.152 [Lua] completed
08:21:43.677 [Lua] completed
08:21:43.813 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:21:44.202 [Lua] completed
08:21:44.726 [Lua] completed
08:21:45.247 [Lua] completed
08:21:45.768 [Lua] completed
08:21:46.291 [Lua] completed
08:21:46.812 [Lua] completed
08:21:47.334 [Lua] completed
08:21:47.859 [Lua] completed
08:21:48.263 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:48.383 [Lua] completed
08:21:48.504 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source.
08:21:48.632 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:21:48.903 [Lua] completed
08:21:49.425 [Lua] completed
08:21:49.951 [Lua] completed
08:21:50.473 [Lua] completed
08:21:50.995 [Lua] completed
08:21:51.045 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:21:51.517 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:51.518 [Lua] completed
08:21:51.541 [Lua] [ChatManager][1]System: kaztrull picked up a Tome
08:21:51.974 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:21:52.043 [Lua] completed
08:21:52.565 [Lua] completed
08:21:52.934 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:21:52.934 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:21:53.086 [Lua] completed
08:21:53.612 [Lua] completed
08:21:54.136 [Lua] completed
08:21:54.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:21:54.656 [Lua] completed
08:21:55.180 [Lua] completed
08:21:55.704 [Lua] completed
08:21:56.232 [Lua] completed
08:21:56.751 [Lua] completed
08:21:57.277 [Lua] completed
08:21:57.799 [Lua] completed
08:21:58.322 [Lua] completed
08:21:58.847 [Lua] completed
08:21:59.373 [Lua] completed
08:21:59.893 [Lua] completed
08:22:00.417 [Lua] completed
08:22:00.938 [Lua] completed
08:22:01.467 [Lua] completed
08:22:01.986 [Lua] completed
08:22:02.508 [Lua] completed
08:22:03.030 [Lua] completed
08:22:03.551 [Lua] completed
08:22:04.074 [Lua] completed
08:22:04.446 [Lua] -----Enter charged
08:22:04.596 [Lua] completed
08:22:05.118 [Lua] completed
08:22:05.457 [Lua] -----Exit charged
08:22:05.640 [Lua] completed
08:22:06.169 [Lua] completed
08:22:06.684 [Lua] completed
08:22:07.206 [Lua] completed
08:22:07.728 [Lua] completed
08:22:08.252 [Lua] completed
08:22:08.774 [Lua] completed
08:22:09.297 [Lua] completed
08:22:09.819 [Lua] completed
08:22:10.346 [Lua] completed
08:22:10.869 [Lua] completed
08:22:11.386 [Lua] completed
08:22:11.908 [Lua] completed
08:22:12.431 [Lua] completed
08:22:12.956 [Lua] completed
08:22:13.481 [Lua] completed
08:22:14.008 [Lua] completed
08:22:14.534 [Lua] completed
08:22:15.056 [Lua] completed
08:22:15.579 [Lua] completed
08:22:16.104 [Lua] completed
08:22:16.628 [Lua] completed
08:22:17.151 [Lua] completed
08:22:17.672 [Lua] completed
08:22:18.192 [Lua] completed
08:22:18.716 [Lua] completed
08:22:19.238 [Lua] completed
08:22:19.760 [Lua] completed
08:22:20.281 [Lua] completed
08:22:20.800 [Lua] completed
08:22:21.322 [Lua] completed
08:22:21.844 [Lua] completed
08:22:22.367 [Lua] completed
08:22:22.887 [Lua] completed
08:22:23.407 [Lua] completed
08:22:23.929 [Lua] completed
08:22:24.451 [Lua] completed
08:22:24.970 [Lua] completed
08:22:25.497 [Lua] completed
08:22:26.021 [Lua] completed
08:22:26.543 [Lua] completed
08:22:27.068 [Lua] completed
08:22:27.590 [Lua] completed
08:22:28.114 [Lua] completed
08:22:28.639 [Lua] completed
08:22:29.161 [Lua] completed
08:22:29.683 [Lua] completed
08:22:30.203 [Lua] completed
08:22:30.724 [Lua] completed
08:22:31.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 24, name: `unknown`
08:22:31.248 [Lua] completed
08:22:31.772 [Lua] completed
08:22:32.295 [Lua] completed
08:22:32.819 [Lua] completed
08:22:33.342 [Lua] completed
08:22:33.864 [Lua] completed
08:22:34.387 [Lua] completed
08:22:34.909 [Lua] completed
08:22:35.433 [Lua] completed
08:22:35.955 [Lua] completed
08:22:36.479 [Lua] completed
08:22:36.856 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:37.002 [Lua] completed
08:22:37.107 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
08:22:37.271 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:22:37.523 [Lua] completed
08:22:38.047 [Lua] completed
08:22:38.571 [Lua] completed
08:22:39.092 [Lua] completed
08:22:39.615 [Lua] completed
08:22:40.136 [Lua] completed
08:22:40.657 [Lua] completed
08:22:41.181 [Lua] completed
08:22:41.348 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:41.704 [Lua] completed
08:22:41.720 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:22:42.225 [Lua] completed
08:22:42.747 [Lua] completed
08:22:43.266 [Lua] completed
08:22:43.793 [Lua] completed
08:22:44.309 [Lua] completed
08:22:44.834 [Lua] completed
08:22:45.356 [Lua] completed
08:22:45.882 [Lua] completed
08:22:46.407 [Lua] completed
08:22:46.930 [Lua] completed
08:22:47.456 [Lua] completed
08:22:47.978 [Lua] completed
08:22:48.045 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:48.436 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:22:48.504 [Lua] completed
08:22:49.025 [Lua] completed
08:22:49.547 [Lua] completed
08:22:50.069 [Lua] completed
08:22:50.592 [Lua] completed
08:22:51.119 [Lua] completed
08:22:51.636 [Lua] completed
08:22:52.159 [Lua] completed
08:22:52.653 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:22:52.653 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:22:52.653 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:22:52.653 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:22:52.653 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:22:52.683 [Lua] completed
08:22:53.207 [Lua] completed
08:22:53.739 [Lua] completed
08:22:54.263 [Lua] completed
08:22:54.786 [Lua] completed
08:22:55.308 [Lua] completed
08:22:55.478 [Lua] Time for new HOOORDE! multi_first_wave
08:22:55.478 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
08:22:55.478 [Lua] horde requested: vector
08:22:55.478 [Lua] setting up vector-horde
08:22:55.478 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:22:55.478 [Lua] --> horde wants to spawn behind players (0.89451670945514/0.67
08:22:55.478 [Lua] -> spawning: 19
08:22:55.478 [Lua] horde crated with id 46 of type vector
08:22:55.478 [Lua] vector horde has started
08:22:55.832 [Lua] completed
08:22:56.355 [Lua] completed
08:22:56.882 [Lua] completed
08:22:57.404 [Lua] completed
08:22:57.505 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:57.928 [Lua] completed
08:22:57.943 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:22:58.453 [Lua] completed
08:22:58.586 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:58.586 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:58.586 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:58.586 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:58.977 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:22:58.978 [Lua] completed
08:22:59.044 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:22:59.044 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:22:59.044 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:22:59.353 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:59.500 [Lua] completed
08:22:59.738 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:22:59.991 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:00.025 [Lua] completed
08:23:00.261 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:00.362 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:23:00.526 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:23:00.526 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:23:00.526 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:23:00.526 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:23:00.526 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:23:00.553 [Lua] completed
08:23:00.670 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:23:00.753 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:01.006 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:01.075 [Lua] completed
08:23:01.293 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:01.310 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:23:01.461 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:23:01.580 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:01.598 [Lua] completed
08:23:01.699 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:23:01.817 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:01.969 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:23:02.120 [Lua] completed
08:23:02.238 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:23:02.512 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
08:23:02.512 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:23:02.512 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
08:23:02.512 [Lua] horde requested: vector
08:23:02.512 [Lua] setting up vector-horde
08:23:02.512 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:23:02.512 [Lua] --> horde wants to spawn ahead of players (0.41577203586603/0.67
08:23:02.512 [Lua] -> spawning: 19
08:23:02.512 [Lua] horde crated with id 47 of type vector
08:23:02.512 [Lua] vector horde has started
08:23:02.645 [Lua] completed
08:23:03.170 [Lua] completed
08:23:03.702 [Lua] completed
08:23:03.827 [Lua] Init group template: horde
08:23:04.229 [Lua] completed
08:23:04.755 [Lua] completed
08:23:05.280 [Lua] completed
08:23:05.805 [Lua] completed
08:23:06.330 [Lua] completed
08:23:06.857 [Lua] completed
08:23:07.382 [Lua] completed
08:23:07.908 [Lua] completed
08:23:08.433 [Lua] completed
08:23:08.955 [Lua] completed
08:23:09.479 [Lua] completed
08:23:10.005 [Lua] completed
08:23:10.530 [Lua] completed
08:23:11.059 [Lua] completed
08:23:11.564 [Lua] HORDE: last wave, reset to standard horde delay
08:23:11.564 [Lua] Time for new HOOORDE! multi_last_wave
08:23:11.564 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
08:23:11.564 [Lua] horde requested: vector
08:23:11.564 [Lua] setting up vector-horde
08:23:11.564 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:23:11.564 [Lua] --> horde wants to spawn ahead of players (0.14678185138485/0.67
08:23:11.565 [Lua] -> spawning: 21
08:23:11.565 [Lua] horde crated with id 48 of type vector
08:23:11.565 [Lua] vector horde has started
08:23:11.582 [Lua] completed
08:23:12.106 [Lua] completed
08:23:12.630 [Lua] completed
08:23:13.167 [Lua] completed
08:23:13.690 [Lua] completed
08:23:14.215 [Lua] completed
08:23:14.756 [Lua] completed
08:23:15.168 [Lua] Init group template: horde
08:23:15.290 [Lua] completed
08:23:15.810 [Lua] completed
08:23:16.336 [Lua] completed
08:23:16.870 [Lua] completed
08:23:17.400 [Lua] completed
08:23:17.928 [Lua] completed
08:23:18.485 [Lua] completed
08:23:19.047 [Lua] completed
08:23:19.080 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:23:19.081 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:23:19.081 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:23:19.081 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:23:19.608 [Lua] completed
08:23:20.172 [Lua] completed
08:23:20.723 [Lua] completed
08:23:20.767 [Lua] Init group template: horde
08:23:21.315 [Lua] completed
08:23:21.906 [Lua] completed
08:23:22.162 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:22.497 [Lua] completed
08:23:22.587 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:23:23.076 [Lua] completed
08:23:23.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:23.575 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:23.659 [Lua] completed
08:23:24.123 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:23:24.247 [Lua] completed
08:23:24.809 [Lua] completed
08:23:25.362 [Lua] completed
08:23:25.908 [Lua] completed
08:23:26.457 [Lua] completed
08:23:27.036 [Lua] completed
08:23:27.590 [Lua] completed
08:23:28.122 [Lua] completed
08:23:28.656 [Lua] completed
08:23:29.198 [Lua] completed
08:23:29.315 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:23:29.315 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:23:29.315 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:23:29.315 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:23:29.739 [Lua] completed
08:23:30.286 [Lua] completed
08:23:30.830 [Lua] completed
08:23:31.360 [Lua] completed
08:23:31.885 [Lua] completed
08:23:32.413 [Lua] completed
08:23:32.938 [Lua] completed
08:23:33.466 [Lua] completed
08:23:34.001 [Lua] completed
08:23:34.524 [Lua] completed
08:23:35.054 [Lua] completed
08:23:35.180 [Lua] Horde killed: ?
08:23:35.180 [Lua] Horde killed: ?
08:23:35.583 [Lua] completed
08:23:36.113 [Lua] completed
08:23:36.638 [Lua] completed
08:23:37.168 [Lua] completed
08:23:37.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:37.575 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:976: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 00000000070E3230; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[250f82d5f72cd44c]\']; previous_status = nil; locomotion = table: 000000000C97DD50; outline_grabbed_unit = true; player_manager = table: 000000001054ED70; grabber_player = nil; local_player = table: 000000000B17DCD0; equipment = table: 000000000D723000; weapon_unit = [Unit \'#ID[b200c957903cc5e3]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[250f82d5f72cd44c]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 00000000070E3230
[4] self = table: 000000000DA5AC40; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000003FBFA70; t = 1187.1666208952665; action = table: 00000000016D4AB0
[5] self = table: 000000000A102780; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000003FBFA70; t = 1187.1666208952665; node = table: 000000000DA5AC40; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 000000000A102780; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000003FBFA70; t = 1187.1666208952665; dt = 0.016814937815070152; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000DA5AC40
[7] self = table: 0000000007FB0FA0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000003FBFA70; t = 1187.1666208952665; dt = 0.016814937815070152; child_running = table: 000000000A102780; children = table: 000000000C8A47E0; node_enemy_spotted = table: 000000000A102780; condition_result = true
[8] self = table: 000000001167E100; t = 1187.1666208952665; dt = 0.016814937815070152; number_ordinary_aggroed_enemies = 6; number_special_aggored_enemies = 2; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000DDB0A20; bt = table: 0000000002E08570; blackboard = table: 0000000003FBFA70
[9] self = table: 000000001167E100; context = table: 0000000002E4BFF0; t = 1187.1666208952665; dt = 0.016814937815070152
[10] self = table: 000000000FBEC8C0; entity_system_update_context = table: 0000000002E4BFF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FBEC920; t = 1187.1666208952665; i = 3; system = table: 000000001167E100
[11] self = table: 00000000009FB690; update_func = "update"; dt = 0.016814937815070152; entity_system_update_context = table: 0000000002E4BFF0
[12] self = table: 00000000009FB690; dt = 0.016814937815070152
[13] self = table: 0000000010CF9710; dt = 0.016814937815070152; main_t = 4215.786996351555; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 1187.1666208952665; game_mode_ended = false
[14] self = table: 0000000011F31CD0; dt = 0.016814937815070152; t = 4215.786996351555
[15] self = table: 0000000000097110; real_world_dt = 0.016814937815070152; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016814937815070152; t = 4215.786996351555
[16] dt = 0.016814937815070152
[2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[250f82d5f72cd44c]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000AC43F10; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = false; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; is_slowed = false; num_charges_targeting_player = 0; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.003973170183599; is_ledge_hanging = false; spawn_grace_time = 869.34292095340788; pacing_intensity = 39.601681331061279; raise_block_time = 1185.7170517630875; locomotion_extension = table: 000000000C97DD50; inventory_extension = table: 000000000D722F60; buff_extension = table: 0000000010491540; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 4; player = table: 000000000D40CCD0; conflict_director = table: 0000000007EC14D0; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = 2.5120262373238802; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-288.98, 128.981, 32.8462); grabbed_by_chaos_spawn = false; update_funcs = table: 00000000070E36C0; dead = false; overpowered = false; health_extension = table: 000000000B0A08D0; combo_target_count = 0; pushed = false; last_fatigue_gain_time = 1034.7857587281615; fatigue = 1;
[4] _identifier = "drag"; navigation_group_manager = table: 0000000010AB0170; _parent = table: 000000000A102780; _tree_node = table: 0000000001DE6D30; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 000000000A1027B0; _parent = table: 0000000007FB0FA0; _tree_node = table: 0000000001DE6AF0; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 000000000A1027B0; _parent = table: 0000000007FB0FA0; _tree_node = table: 0000000001DE6AF0; _condition_name = "can_see_player";
[7] _children = table: 000000000C8A47E0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DE63E0; _condition_name = "always_true";
[8] ai_update_index = 15; entity_manager = table: 000000000561E3C0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000C8F0E90; statistics_db = table: 000000000082B860; group_blackboard = table: 000000000C9A1940; frozen_unit_extension_data = table: 0000000010DC4300; update_list = table: 0000000002236F20; system_api = table: 00000000009FB660; _nav_cost_map_volume_id_data = table: 000000000F931A10; ai_blackboard_prioritized_updates = table: 0000000010DC4360; blackboards = table: 000000000019B690; _hot_join_sync_units = table: 000000000B676E00; _nav_cost_map_id_data = table: 0000000009D7B290; ai_units_alive = table: 0000000010DC43C0; ai_blackboard_updates = table: 0000000010DC4330; _nav_data = table: 0000000009D7B240; ai_units_perception_continuous = table: 00000000003286D0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000C89E500; num_perception_units = 1035; extensions = table: 0000000002236F50; world = [World]; current_perception_unit = [Unit '#ID[831bafd759d5f0ff]']; _network_event_delegate = table: 000000000178DB30; start_prio_index = 10; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 11; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C9A1910; ai_units_perception_prioritized = table: 0000000000328730; broadphase = [Broadphase]; extension_init_context = table: 0000000002236EF0; name = "ai_system"; network_transmit = table: 000000000D1342F0; is_server = true; ai_units_perception = table: 0000000000328700; _previous_nav_cost_map_recomputation_t = 1025.6628465708345; unit_extension_data = table: 0000000010DC42D0; _units_to_destroy = table: 0000000010DC4390; profiler_names = table: 0000000002236F80;
[9] ai_update_index = 15; entity_manager = table: 000000000561E3C0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000C8F0E90; statistics_db = table: 000000000082B860; group_blackboard = table: 000000000C9A1940; frozen_unit_extension_data = table: 0000000010DC4300; update_list = table: 0000000002236F20; system_api = table: 00000000009FB660; _nav_cost_map_volume_id_data = table: 000000000F931A10; ai_blackboard_prioritized_updates = table: 0000000010DC4360; blackboards = table: 000000000019B690; _hot_join_sync_units = table: 000000000B676E00; _nav_cost_map_id_data = table: 0000000009D7B290; ai_units_alive = table: 0000000010DC43C0; ai_blackboard_updates = table: 0000000010DC4330; _nav_data = table: 0000000009D7B240; ai_units_perception_continuous = table: 00000000003286D0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000C89E500; num_perception_units = 1035; extensions = table: 0000000002236F50; world = [World]; current_perception_unit = [Unit '#ID[831bafd759d5f0ff]']; _network_event_delegate = table: 000000000178DB30; start_prio_index = 10; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 11; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C9A1910; ai_units_perception_prioritized = table: 0000000000328730; broadphase = [Broadphase]; extension_init_context = table: 0000000002236EF0; name = "ai_system"; network_transmit = table: 000000000D1342F0; is_server = true; ai_units_perception = table: 0000000000328700; _previous_nav_cost_map_recomputation_t = 1025.6628465708345; unit_extension_data = table: 0000000010DC42D0; _units_to_destroy = table: 0000000010DC4390; profiler_names = table: 0000000002236F80;
[10] num_systems = 0; systems_pre_update = table: 000000000FBEC9C0; systems = table: 000000000FBEC8F0; systems_update = table: 000000000FBEC920; systems_post_update = table: 0000000000F539A0; systems_physics_async_update = table: 0000000001CC9250;
[11] entity_system_bag = table: 000000000FBEC8C0; startup_data = table: 0000000002E4BF80; entity_manager = table: 000000000561E3C0; unit_spawner = table: 0000000010958660; statistics_db = table: 000000000082B860; is_server = true; system_update_context = table: 0000000002E4BFF0; network_transmit = table: 000000000D1342F0; network_clock = table: 00000000071AEA90; dice_keeper = table: 000000000364A160; world = [World];
[12] entity_system_bag = table: 000000000FBEC8C0; startup_data = table: 0000000002E4BF80; entity_manager = table: 000000000561E3C0; unit_spawner = table: 0000000010958660; statistics_db = table: 000000000082B860; is_server = true; system_update_context = table: 0000000002E4BFF0; network_transmit = table: 000000000D1342F0; network_clock = table: 00000000071AEA90; dice_keeper = table: 000000000364A160; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 000000000FBEC8C0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000009FB690; parent = table: 0000000000097110; _level_flow_events = table: 0000000002CB6210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B6CC630; profile_synchronizer = table: 000000000823A090; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003F131B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016814937815070152; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 0000000012513590; network_event_delegate = table: 000000000178DB30; machines = table: 000000000C524720; _camera_carrier = table: 000000000B6F4600; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "crater"; game_mode_key = "adventure"; network_clock = table: 00000000071AEA90; statistics_db = table: 000000000082B860; _lobby_host = table: 000000000FB90E10; dice_keeper = table: 000000000364A160; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710;
[15] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000EE3B170;
<>
<>
08:23:37.691 [Lua] completed
08:23:38.217 [Lua] completed
08:23:38.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:38.751 [Lua] completed
08:23:38.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:38.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:39.277 [Lua] completed
08:23:39.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:39.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:39.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:39.798 [Lua] completed
08:23:40.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:40.320 [Lua] completed
08:23:40.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:40.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:40.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:40.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:40.844 [Lua] completed
08:23:40.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:41.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:41.375 [Lua] completed
08:23:41.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:41.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:41.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:41.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:41.901 [Lua] completed
08:23:41.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:42.155 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:42.155 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:42.155 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:42.155 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:42.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:23:42.320 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source.
08:23:42.430 [Lua] completed
08:23:42.563 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:23:42.667 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:23:42.751 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:23:42.920 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:23:42.958 [Lua] completed
08:23:43.482 [Lua] completed
08:23:43.500 [Lua] fence jumping
08:23:44.004 [Lua] completed
08:23:44.527 [Lua] completed
08:23:45.050 [Lua] completed
08:23:45.084 [Lua] ready to jump failed
08:23:45.577 [Lua] completed
08:23:46.105 [Lua] completed
08:23:46.232 [Lua] Horde killed: ?
08:23:46.632 [Lua] completed
08:23:46.734 [Lua] fence jumping
08:23:46.800 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:47.156 [Lua] completed
08:23:47.173 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:23:47.682 [Lua] completed
08:23:48.205 [Lua] completed
08:23:48.610 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:48.728 [Lua] completed
08:23:49.082 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:23:49.251 [Lua] completed
08:23:49.773 [Lua] completed
08:23:50.297 [Lua] completed
08:23:50.822 [Lua] completed
08:23:51.347 [Lua] completed
08:23:51.873 [Lua] completed
08:23:52.395 [Lua] completed
08:23:52.799 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:52.920 [Lua] completed
08:23:53.304 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:23:53.389 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:53.440 [Lua] completed
08:23:53.796 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:23:53.964 [Lua] completed
08:23:54.234 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:54.281 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:54.452 [Lua] Coordinated attack!
08:23:54.484 [Lua] completed
08:23:54.703 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:23:55.006 [Lua] completed
08:23:55.529 [Lua] completed
08:23:56.053 [Lua] completed
08:23:56.577 [Lua] completed
08:23:57.101 [Lua] completed
08:23:57.624 [Lua] completed
08:23:57.996 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:23:58.148 [Lua] completed
08:23:58.389 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:23:58.502 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:23:58.671 [Lua] completed
08:23:59.193 [Lua] completed
08:23:59.715 [Lua] completed
08:24:00.243 [Lua] completed
08:24:00.762 [Lua] completed
08:24:01.284 [Lua] completed
08:24:01.808 [Lua] completed
08:24:02.330 [Lua] completed
08:24:02.854 [Lua] completed
08:24:03.173 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:03.376 [Lua] completed
08:24:03.611 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:24:03.764 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:03.900 [Lua] completed
08:24:04.218 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:24:04.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:24:04.339 [Lua] -----Enter charged
08:24:04.425 [Lua] completed
08:24:04.949 [Lua] completed
08:24:05.354 [Lua] -----Exit charged
08:24:05.470 [Lua] completed
08:24:05.994 [Lua] completed
08:24:06.517 [Lua] completed
08:24:07.042 [Lua] completed
08:24:07.564 [Lua] completed
08:24:08.087 [Lua] completed
08:24:08.610 [Lua] completed
08:24:09.136 [Lua] completed
08:24:09.660 [Lua] completed
08:24:10.182 [Lua] completed
08:24:10.705 [Lua] completed
08:24:11.228 [Lua] completed
08:24:11.749 [Lua] completed
08:24:12.278 [Lua] completed
08:24:12.796 [Lua] completed
08:24:13.317 [Lua] completed
08:24:13.840 [Lua] completed
08:24:14.363 [Lua] completed
08:24:14.888 [Lua] completed
08:24:15.411 [Lua] completed
08:24:15.934 [Lua] completed
08:24:16.460 [Lua] completed
08:24:16.984 [Lua] completed
08:24:17.507 [Lua] completed
08:24:18.032 [Lua] completed
08:24:18.555 [Lua] completed
08:24:19.080 [Lua] completed
08:24:19.605 [Lua] completed
08:24:20.129 [Lua] completed
08:24:20.654 [Lua] completed
08:24:21.175 [Lua] completed
08:24:21.699 [Lua] completed
08:24:22.227 [Lua] completed
08:24:22.746 [Lua] completed
08:24:23.269 [Lua] completed
08:24:23.372 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
08:24:23.793 [Lua] completed
08:24:24.318 [Lua] completed
08:24:24.840 [Lua] completed
08:24:24.878 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source.
08:24:25.362 [Lua] completed
08:24:25.882 [Lua] completed
08:24:26.235 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:26.405 [Lua] completed
08:24:26.724 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:24:26.932 [Lua] completed
08:24:27.450 [Lua] completed
08:24:27.972 [Lua] completed
08:24:28.495 [Lua] completed
08:24:29.017 [Lua] completed
08:24:29.539 [Lua] completed
08:24:30.061 [Lua] completed
08:24:30.585 [Lua] completed
08:24:30.702 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:30.803 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:31.090 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:24:31.108 [Lua] completed
08:24:31.258 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:24:31.634 [Lua] completed
08:24:31.732 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:32.088 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:24:32.155 [Lua] completed
08:24:32.679 [Lua] completed
08:24:33.202 [Lua] completed
08:24:33.272 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:24:33.272 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:24:33.272 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:24:33.272 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:24:33.272 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:24:33.729 [Lua] completed
08:24:34.249 [Lua] completed
08:24:34.265 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:34.266 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:34.266 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:34.266 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:34.739 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:24:34.739 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:24:34.773 [Lua] completed
08:24:34.789 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:24:35.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:24:35.296 [Lua] completed
08:24:35.791 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:35.820 [Lua] completed
08:24:36.158 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:24:36.345 [Lua] completed
08:24:36.871 [Lua] completed
08:24:37.394 [Lua] completed
08:24:37.918 [Lua] completed
08:24:38.324 [Lua] Time for new HOOORDE! multi_first_wave
08:24:38.324 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
08:24:38.324 [Lua] horde requested: ambush
08:24:38.324 [Lua] setting up ambush-horde
08:24:38.324 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:24:38.324 [Lua] -> spawning: 19
08:24:38.324 [Lua] horde crated with id 49 of type ambush
08:24:38.324 [Lua] ambush horde has started
08:24:38.442 [Lua] completed
08:24:38.967 [Lua] completed
08:24:39.484 [Lua] completed
08:24:40.006 [Lua] completed
08:24:40.529 [Lua] completed
08:24:41.055 [Lua] completed
08:24:41.578 [Lua] completed
08:24:41.780 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:24:41.780 [Lua] replace_hidden_spawners -> second try try found: 4 cover points
08:24:41.780 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:24:41.780 [Lua] ->moving spawner
08:24:41.780 [Lua] ->moving spawner
08:24:41.780 [Lua] ->moving spawner
08:24:41.780 [Lua] ->moving spawner
08:24:41.780 [Lua] ->moving spawner
08:24:41.780 [Lua] ->moving spawner
08:24:41.780 [Lua] ->moving spawner
08:24:41.780 [Lua] ->moving spawner
08:24:41.780 [Lua] ->moving spawner
08:24:41.797 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:24:41.797 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:24:41.797 [Lua] ->moving spawner
08:24:41.797 [Lua] ->moving spawner
08:24:41.797 [Lua] ->moving spawner
08:24:41.797 [Lua] ->moving spawner
08:24:41.797 [Lua] ->moving spawner
08:24:41.797 [Lua] ->moving spawner
08:24:42.098 [Lua] completed
08:24:42.623 [Lua] completed
08:24:42.811 [Lua] Init group template: horde
08:24:43.145 [Lua] completed
08:24:43.381 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:24:43.670 [Lua] completed
08:24:44.190 [Lua] completed
08:24:44.712 [Lua] completed
08:24:45.232 [Lua] completed
08:24:45.753 [Lua] completed
08:24:46.278 [Lua] completed
08:24:46.801 [Lua] completed
08:24:47.325 [Lua] completed
08:24:47.851 [Lua] completed
08:24:48.354 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
08:24:48.354 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:24:48.354 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
08:24:48.354 [Lua] horde requested: ambush
08:24:48.354 [Lua] setting up ambush-horde
08:24:48.354 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:24:48.355 [Lua] -> spawning: 20
08:24:48.355 [Lua] horde crated with id 50 of type ambush
08:24:48.355 [Lua] ambush horde has started
08:24:48.373 [Lua] completed
08:24:48.894 [Lua] completed
08:24:49.417 [Lua] completed
08:24:49.942 [Lua] completed
08:24:50.465 [Lua] completed
08:24:50.986 [Lua] completed
08:24:51.512 [Lua] completed
08:24:51.814 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:24:51.814 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
08:24:51.814 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:24:51.814 [Lua] ->moving spawner
08:24:51.814 [Lua] ->moving spawner
08:24:51.814 [Lua] ->moving spawner
08:24:51.814 [Lua] ->moving spawner
08:24:51.814 [Lua] ->moving spawner
08:24:51.814 [Lua] ->moving spawner
08:24:51.814 [Lua] ->moving spawner
08:24:51.814 [Lua] ->moving spawner
08:24:52.035 [Lua] completed
08:24:52.561 [Lua] completed
08:24:52.849 [Lua] Init group template: horde
08:24:53.084 [Lua] completed
08:24:53.619 [Lua] completed
08:24:54.139 [Lua] completed
08:24:54.666 [Lua] completed
08:24:55.193 [Lua] completed
08:24:55.719 [Lua] completed
08:24:56.252 [Lua] completed
08:24:56.774 [Lua] completed
08:24:56.993 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:57.299 [Lua] completed
08:24:57.501 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:24:57.823 [Lua] completed
08:24:57.874 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:58.163 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:58.350 [Lua] completed
08:24:58.365 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:24:58.603 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:24:58.762 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:58.876 [Lua] completed
08:24:59.162 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:24:59.296 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:24:59.398 [Lua] completed
08:24:59.600 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:24:59.921 [Lua] completed
08:25:00.192 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:00.210 [Lua] HORDE: last wave, reset to standard horde delay
08:25:00.210 [Lua] Time for new HOOORDE! multi_last_wave
08:25:00.210 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
08:25:00.210 [Lua] horde requested: ambush
08:25:00.210 [Lua] setting up ambush-horde
08:25:00.210 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:25:00.210 [Lua] -> spawning: 18
08:25:00.210 [Lua] horde crated with id 51 of type ambush
08:25:00.210 [Lua] ambush horde has started
08:25:00.448 [Lua] completed
08:25:00.701 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:25:00.971 [Lua] completed
08:25:01.360 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:01.497 [Lua] completed
08:25:01.800 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:25:02.022 [Lua] completed
08:25:02.548 [Lua] completed
08:25:03.081 [Lua] completed
08:25:03.604 [Lua] completed
08:25:04.126 [Lua] completed
08:25:04.560 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:25:04.560 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:25:04.560 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:25:04.560 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:25:04.658 [Lua] completed
08:25:04.732 [Lua] Init group template: horde
08:25:05.187 [Lua] completed
08:25:05.714 [Lua] completed
08:25:05.950 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:06.202 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:06.202 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:06.236 [Lua] completed
08:25:06.308 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:06.472 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:06.643 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:06.692 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:25:06.745 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:06.760 [Lua] completed
08:25:06.909 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:07.012 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:07.131 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:07.231 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:07.283 [Lua] completed
08:25:07.502 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:07.623 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:07.809 [Lua] completed
08:25:08.336 [Lua] completed
08:25:08.863 [Lua] completed
08:25:09.384 [Lua] completed
08:25:09.908 [Lua] completed
08:25:10.301 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:10.438 [Lua] completed
08:25:10.522 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:10.656 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:10.790 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:10.874 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:10.962 [Lua] completed
08:25:11.029 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:11.182 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:11.315 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:11.453 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:11.487 [Lua] completed
08:25:11.541 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:11.741 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:11.995 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:12.012 [Lua] completed
08:25:12.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:25:12.546 [Lua] completed
08:25:13.071 [Lua] completed
08:25:13.206 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:13.595 [Lua] completed
08:25:13.661 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:25:14.123 [Lua] completed
08:25:14.651 [Lua] completed
08:25:14.839 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:14.839 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:14.839 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:14.839 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:15.176 [Lua] completed
08:25:15.676 [Lua] Horde killed: ?
08:25:15.713 [Lua] completed
08:25:16.235 [Lua] completed
08:25:16.763 [Lua] completed
08:25:17.292 [Lua] completed
08:25:17.822 [Lua] completed
08:25:18.349 [Lua] completed
08:25:18.873 [Lua] completed
08:25:19.397 [Lua] completed
08:25:19.919 [Lua] completed
08:25:20.091 [Lua] Horde killed: ?
08:25:20.441 [Lua] completed
08:25:20.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:25:20.967 [Lua] completed
08:25:21.490 [Lua] completed
08:25:21.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_02` for object id: 146, name: `unknown`
08:25:22.010 [Lua] completed
08:25:22.434 [Lua] Horde killed: ?
08:25:22.534 [Lua] completed
08:25:23.054 [Lua] completed
08:25:23.578 [Lua] completed
08:25:24.100 [Lua] completed
08:25:24.627 [Lua] completed
08:25:25.150 [Lua] completed
08:25:25.673 [Lua] completed
08:25:26.131 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:25:26.131 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:25:26.131 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:25:26.131 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:25:26.131 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:25:26.196 [Lua] completed
08:25:26.331 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:26.718 [Lua] completed
08:25:26.768 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:25:27.241 [Lua] completed
08:25:27.765 [Lua] completed
08:25:28.293 [Lua] completed
08:25:28.815 [Lua] completed
08:25:29.340 [Lua] completed
08:25:29.863 [Lua] completed
08:25:30.386 [Lua] completed
08:25:30.917 [Lua] completed
08:25:31.435 [Lua] completed
08:25:31.959 [Lua] completed
08:25:32.194 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:32.480 [Lua] completed
08:25:32.669 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:25:33.003 [Lua] completed
08:25:33.270 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:33.271 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:33.271 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:33.271 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:33.522 [Lua] completed
08:25:33.606 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:25:33.623 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:25:33.691 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:25:33.729 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:25:33.876 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:25:34.044 [Lua] completed
08:25:34.248 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:25:34.569 [Lua] completed
08:25:35.092 [Lua] completed
08:25:35.620 [Lua] completed
08:25:36.040 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source.
08:25:36.137 [Lua] completed
08:25:36.657 [Lua] completed
08:25:37.177 [Lua] completed
08:25:37.617 [Lua] TerrorEventMixer.start_event: crater_no_horde (seed: 0)
08:25:37.702 [Lua] completed
08:25:38.226 [Lua] completed
08:25:38.751 [Lua] completed
08:25:39.276 [Lua] completed
08:25:39.801 [Lua] completed
08:25:40.325 [Lua] completed
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08:25:41.371 [Lua] completed
08:25:41.894 [Lua] completed
08:25:42.418 [Lua] completed
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08:25:44.515 [Lua] completed
08:25:45.040 [Lua] completed
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08:25:46.087 [Lua] completed
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08:25:48.182 [Lua] completed
08:25:48.708 [Lua] completed
08:25:49.233 [Lua] completed
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08:25:50.279 [Lua] completed
08:25:50.803 [Lua] completed
08:25:51.326 [Lua] completed
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08:25:52.369 [Lua] completed
08:25:52.893 [Lua] completed
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08:25:53.939 [Lua] completed
08:25:54.462 [Lua] completed
08:25:54.985 [Lua] completed
08:25:55.155 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome
08:25:55.517 [Lua] completed
08:25:56.034 [Lua] completed
08:25:56.556 [Lua] completed
08:25:57.078 [Lua] completed
08:25:57.598 [Lua] completed
08:25:58.120 [Lua] completed
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08:25:59.686 [Lua] completed
08:26:00.207 [Lua] completed
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08:26:01.778 [Lua] completed
08:26:02.305 [Lua] completed
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08:26:03.353 [Lua] completed
08:26:03.875 [Lua] completed
08:26:04.398 [Lua] completed
08:26:04.919 [Lua] completed
08:26:05.440 [Lua] completed
08:26:05.961 [Lua] completed
08:26:06.471 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
08:26:06.486 [Lua] completed
08:26:06.486 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 5 size: 8 action: nil
08:26:06.503 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 4 size: 7 action: place_standard_follow
08:26:06.503 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 6 size: 6 action: nil
08:26:06.553 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 5 size: 5 action: nil
08:26:06.577 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 4 size: 4 action: nil
08:26:07.014 [Lua] completed
08:26:07.532 [Lua] completed
08:26:08.055 [Lua] completed
08:26:08.580 [Lua] completed
08:26:09.104 [Lua] completed
08:26:09.626 [Lua] completed
08:26:10.149 [Lua] completed
08:26:10.671 [Lua] completed
08:26:11.192 [Lua] completed
08:26:11.716 [Lua] completed
08:26:12.236 [Lua] completed
08:26:12.389 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 14
08:26:12.764 [Lua] completed
08:26:13.284 [Lua] completed
08:26:13.807 [Lua] completed
08:26:14.328 [Lua] completed
08:26:14.852 [Lua] completed
08:26:15.373 [Lua] completed
08:26:15.896 [Lua] completed
08:26:15.916 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
08:26:16.417 [Lua] completed
08:26:16.938 [Lua] completed
08:26:17.463 [Lua] completed
08:26:17.986 [Lua] completed
08:26:18.509 [Lua] completed
08:26:18.964 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:26:19.032 [Lua] completed
08:26:19.469 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:26:19.555 [Lua] completed
08:26:19.890 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:26:20.078 [Lua] completed
08:26:20.403 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:26:20.606 [Lua] completed
08:26:20.825 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:26:21.127 [Lua] completed
08:26:21.262 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:26:21.650 [Lua] completed
08:26:22.021 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:26:22.174 [Lua] completed
08:26:22.258 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:26:22.495 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:26:22.699 [Lua] completed
08:26:22.715 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:26:22.969 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:26:23.019 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:26:23.222 [Lua] completed
08:26:23.409 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:26:23.425 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:26:23.747 [Lua] completed
08:26:24.271 [Lua] completed
08:26:24.798 [Lua] completed
08:26:25.322 [Lua] completed
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08:26:28.458 [Lua] completed
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08:26:32.116 [Lua] completed
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08:26:33.164 [Lua] completed
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08:26:35.256 [Lua] completed
08:26:35.780 [Lua] completed
08:26:36.302 [Lua] completed
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08:26:41.535 [Lua] completed
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08:26:43.103 [Lua] completed
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08:26:44.670 [Lua] completed
08:26:45.196 [Lua] completed
08:26:45.727 [Lua] completed
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08:26:47.294 [Lua] completed
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08:26:48.340 [Lua] completed
08:26:48.865 [Lua] completed
08:26:49.389 [Lua] completed
08:26:49.862 [Lua] [ChatManager][1]System: Le Duck du Lac discarded a Tome
08:26:49.912 [Lua] completed
08:26:50.439 [Lua] completed
08:26:50.956 [Lua] completed
08:26:51.479 [Lua] completed
08:26:51.834 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome
08:26:52.001 [Lua] completed
08:26:52.524 [Lua] completed
08:26:53.050 [Lua] completed
08:26:53.575 [Lua] completed
08:26:54.100 [Lua] completed
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08:27:00.372 [Lua] completed
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08:27:08.198 [Lua] completed
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08:27:26.524 [Lua] completed
08:27:27.041 [Lua] completed
08:27:27.560 [Lua] completed
08:27:27.914 [Lua] TerrorEventMixer.start_event: crater_end_event_intro_wave (seed: 0)
08:27:28.082 [Lua] completed
08:27:28.607 [Lua] completed
08:27:29.127 [Lua] completed
08:27:29.648 [Lua] completed
08:27:30.172 [Lua] completed
08:27:30.695 [Lua] completed
08:27:31.219 [Lua] completed
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08:27:32.267 [Lua] completed
08:27:32.792 [Lua] completed
08:27:33.314 [Lua] completed
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08:27:34.359 [Lua] completed
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08:27:35.409 [Lua] completed
08:27:35.936 [Lua] completed
08:27:36.458 [Lua] completed
08:27:36.491 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:27:36.863 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:27:36.981 [Lua] completed
08:27:37.505 [Lua] completed
08:27:38.029 [Lua] completed
08:27:38.555 [Lua] completed
08:27:39.075 [Lua] completed
08:27:39.600 [Lua] completed
08:27:40.123 [Lua] completed
08:27:40.610 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:27:40.644 [Lua] completed
08:27:41.015 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:27:41.168 [Lua] completed
08:27:41.514 [Lua] [GameNetworkManager] game object created go_id=1275, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:27:41.694 [Lua] completed
08:27:41.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:27:41.963 [Lua] [GameNetworkManager] game object was destroyed id=1275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:27:42.217 [Lua] completed
08:27:42.741 [Lua] completed
08:27:43.264 [Lua] completed
08:27:43.787 [Lua] completed
08:27:44.310 [Lua] completed
08:27:44.834 [Lua] completed
08:27:45.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:27:45.359 [Lua] completed
08:27:45.889 [Lua] completed
08:27:45.983 [Lua] TerrorEventMixer.start_event: crater_end_event_manual_spawns (seed: 0)
08:27:45.983 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_01 (seed: 0)
08:27:46.405 [Lua] completed
08:27:46.930 [Lua] completed
08:27:47.455 [Lua] completed
08:27:47.976 [Lua] completed
08:27:48.498 [Lua] completed
08:27:48.987 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:27:48.988 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:27:48.988 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:27:48.988 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:27:49.022 [Lua] completed
08:27:49.546 [Lua] completed
08:27:49.647 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:27:49.783 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:27:49.851 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:27:49.919 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:27:50.071 [Lua] completed
08:27:50.595 [Lua] completed
08:27:51.120 [Lua] completed
08:27:51.648 [Lua] completed
08:27:52.052 [Lua] event horde ends!
08:27:52.172 [Lua] completed
08:27:52.694 [Lua] completed
08:27:53.219 [Lua] completed
08:27:53.741 [Lua] completed
08:27:54.215 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:27:54.265 [Lua] completed
08:27:54.525 [Lua] [GameNetworkManager] game object created go_id=1276, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:27:54.788 [Lua] completed
08:27:54.957 [Lua] [GameNetworkManager] game object was destroyed id=1276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:27:55.143 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:27:55.143 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:27:55.312 [Lua] completed
08:27:55.840 [Lua] completed
08:27:56.061 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:27:56.358 [Lua] completed
08:27:56.879 [Lua] completed
08:27:57.318 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:27:57.403 [Lua] completed
08:27:57.925 [Lua] completed
08:27:58.077 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:27:58.280 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:27:58.449 [Lua] completed
08:27:58.975 [Lua] completed
08:27:59.023 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:27:59.496 [Lua] completed
08:28:00.022 [Lua] completed
08:28:00.547 [Lua] completed
08:28:00.947 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:28:00.947 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:28:00.947 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:28:00.947 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:28:01.079 [Lua] completed
08:28:01.606 [Lua] completed
08:28:02.129 [Lua] completed
08:28:02.404 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:28:02.653 [Lua] completed
08:28:02.955 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:28:03.175 [Lua] completed
08:28:03.701 [Lua] completed
08:28:03.851 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:28:04.086 [Lua] [GameNetworkManager] game object created go_id=1277, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:28:04.086 [Lua] [GameNetworkManager] game object created go_id=1278, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:28:04.086 [Lua] [GameNetworkManager] game object created go_id=1279, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:28:04.086 [Lua] [GameNetworkManager] game object created go_id=1280, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:28:04.222 [Lua] completed
08:28:04.322 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:28:04.747 [Lua] completed
08:28:05.276 [Lua] completed
08:28:05.803 [Lua] completed
08:28:06.329 [Lua] completed
08:28:06.856 [Lua] completed
08:28:07.385 [Lua] completed
08:28:07.911 [Lua] completed
08:28:08.446 [Lua] completed
08:28:08.969 [Lua] completed
08:28:09.496 [Lua] completed
08:28:10.021 [Lua] completed
08:28:10.157 [Lua] event horde ends!
08:28:10.543 [Lua] completed
08:28:11.067 [Lua] completed
08:28:11.594 [Lua] completed
08:28:12.113 [Lua] completed
08:28:12.637 [Lua] completed
08:28:12.943 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_02 (seed: 0)
08:28:13.161 [Lua] completed
08:28:13.684 [Lua] completed
08:28:14.215 [Lua] completed
08:28:14.387 [Lua] [GameNetworkManager] game object was destroyed id=1278 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:28:14.387 [Lua] [GameNetworkManager] game object was destroyed id=1277 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:28:14.387 [Lua] [GameNetworkManager] game object was destroyed id=1280 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:28:14.387 [Lua] [GameNetworkManager] game object was destroyed id=1279 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:28:14.738 [Lua] completed
08:28:15.261 [Lua] completed
08:28:15.785 [Lua] completed
08:28:16.309 [Lua] completed
08:28:16.838 [Lua] completed
08:28:17.355 [Lua] completed
08:28:17.879 [Lua] completed
08:28:18.402 [Lua] completed
08:28:18.926 [Lua] completed
08:28:19.454 [Lua] completed
08:28:19.980 [Lua] completed
08:28:20.496 [Lua] completed
08:28:21.026 [Lua] completed
08:28:21.562 [Lua] completed
08:28:22.095 [Lua] completed
08:28:22.626 [Lua] completed
08:28:23.156 [Lua] completed
08:28:23.692 [Lua] completed
08:28:24.216 [Lua] completed
08:28:24.746 [Lua] completed
08:28:25.280 [Lua] completed
08:28:25.810 [Lua] completed
08:28:26.345 [Lua] completed
08:28:26.881 [Lua] completed
08:28:27.410 [Lua] completed
08:28:27.944 [Lua] completed
08:28:28.483 [Lua] completed
08:28:29.016 [Lua] completed
08:28:29.551 [Lua] completed
08:28:30.079 [Lua] completed
08:28:30.605 [Lua] completed
08:28:31.137 [Lua] completed
08:28:31.665 [Lua] completed
08:28:32.197 [Lua] completed
08:28:32.399 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:28:32.399 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:28:32.400 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:28:32.400 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:28:32.729 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:28:32.730 [Lua] completed
08:28:32.762 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:28:32.832 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:28:32.966 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:28:33.118 [Lua] event horde ends!
08:28:33.256 [Lua] completed
08:28:33.781 [Lua] completed
08:28:34.304 [Lua] completed
08:28:34.826 [Lua] completed
08:28:34.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:28:35.351 [Lua] completed
08:28:35.874 [Lua] completed
08:28:36.395 [Lua] completed
08:28:36.918 [Lua] completed
08:28:37.238 [Lua] event horde ends!
08:28:37.440 [Lua] completed
08:28:37.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:28:37.962 [Lua] completed
08:28:38.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:28:38.484 [Lua] completed
08:28:39.009 [Lua] completed
08:28:39.435 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:28:39.435 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:28:39.435 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:28:39.435 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:28:39.533 [Lua] completed
08:28:40.055 [Lua] completed
08:28:40.582 [Lua] completed
08:28:41.100 [Lua] completed
08:28:41.620 [Lua] completed
08:28:41.924 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:28:42.142 [Lua] completed
08:28:42.293 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:28:42.668 [Lua] completed
08:28:43.189 [Lua] completed
08:28:43.477 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_03 (seed: 0)
08:28:43.714 [Lua] completed
08:28:44.236 [Lua] completed
08:28:44.762 [Lua] completed
08:28:45.295 [Lua] completed
08:28:45.812 [Lua] completed
08:28:46.338 [Lua] completed
08:28:46.861 [Lua] completed
08:28:47.384 [Lua] completed
08:28:47.908 [Lua] completed
08:28:48.432 [Lua] completed
08:28:48.954 [Lua] completed
08:28:49.482 [Lua] completed
08:28:50.007 [Lua] completed
08:28:50.534 [Lua] completed
08:28:51.059 [Lua] completed
08:28:51.584 [Lua] completed
08:28:51.955 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:28:52.107 [Lua] completed
08:28:52.310 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:28:52.638 [Lua] completed
08:28:53.162 [Lua] completed
08:28:53.702 [Lua] completed
08:28:54.245 [Lua] completed
08:28:54.769 [Lua] completed
08:28:55.304 [Lua] completed
08:28:55.861 [Lua] completed
08:28:56.411 [Lua] completed
08:28:56.960 [Lua] completed
08:28:57.505 [Lua] completed
08:28:57.954 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:28:57.954 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:28:57.954 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:28:58.034 [Lua] completed
08:28:58.564 [Lua] completed
08:28:59.098 [Lua] completed
08:28:59.629 [Lua] completed
08:28:59.669 [Lua] TerrorEventMixer.start_event: crater_end_event_minotaur (seed: 0)
08:29:00.170 [Lua] completed
08:29:00.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:00.701 [Lua] completed
08:29:01.232 [Lua] completed
08:29:01.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:01.762 [Lua] completed
08:29:02.285 [Lua] completed
08:29:02.691 [Lua] event horde ends!
08:29:02.810 [Lua] completed
08:29:03.339 [Lua] completed
08:29:03.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:03.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:03.868 [Lua] completed
08:29:03.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:04.393 [Lua] completed
08:29:04.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:04.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:04.919 [Lua] completed
08:29:05.094 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:05.094 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:05.094 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:05.094 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:05.094 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:05.449 [Lua] completed
08:29:05.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:05.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:05.990 [Lua] completed
08:29:06.524 [Lua] completed
08:29:07.066 [Lua] completed
08:29:07.202 [Lua] [GameNetworkManager] game object created go_id=1281, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:29:07.202 [Lua] [GameNetworkManager] game object created go_id=1282, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:29:07.202 [Lua] [GameNetworkManager] game object created go_id=1283, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:29:07.203 [Lua] [GameNetworkManager] game object created go_id=1284, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:29:07.322 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:07.322 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:07.322 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:07.322 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:07.610 [Lua] completed
08:29:07.766 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:07.856 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:07.875 [Lua] event horde ends!
08:29:07.925 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:08.157 [Lua] completed
08:29:08.294 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:08.699 [Lua] completed
08:29:09.234 [Lua] completed
08:29:09.757 [Lua] completed
08:29:10.224 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:10.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:10.293 [Lua] completed
08:29:10.655 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:10.819 [Lua] completed
08:29:10.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:11.345 [Lua] completed
08:29:11.875 [Lua] completed
08:29:12.407 [Lua] completed
08:29:12.926 [Lua] completed
08:29:13.161 [Lua] [GameNetworkManager] game object created go_id=1285, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:13.448 [Lua] completed
08:29:13.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:13.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:13.972 [Lua] completed
08:29:13.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:14.392 [Lua] [GameNetworkManager] game object was destroyed id=1285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:14.495 [Lua] completed
08:29:15.018 [Lua] completed
08:29:15.538 [Lua] completed
08:29:16.060 [Lua] completed
08:29:16.586 [Lua] completed
08:29:17.111 [Lua] completed
08:29:17.636 [Lua] completed
08:29:17.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:18.157 [Lua] completed
08:29:18.548 [Lua] [GameNetworkManager] game object created go_id=1286, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:18.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:18.682 [Lua] completed
08:29:18.750 [Lua] [GameNetworkManager] game object created go_id=1287, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:18.903 [Lua] [GameNetworkManager] game object created go_id=1288, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:18.903 [Lua] [GameNetworkManager] game object was destroyed id=1286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:18.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:18.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:19.106 [Lua] [GameNetworkManager] game object created go_id=1289, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:19.140 [Lua] [GameNetworkManager] game object was destroyed id=1287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:19.207 [Lua] completed
08:29:19.274 [Lua] [GameNetworkManager] game object created go_id=1290, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:19.274 [Lua] [GameNetworkManager] game object was destroyed id=1288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:19.460 [Lua] [GameNetworkManager] game object was destroyed id=1289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:19.460 [Lua] [GameNetworkManager] game object created go_id=1291, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:19.644 [Lua] [GameNetworkManager] game object was destroyed id=1290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:19.729 [Lua] completed
08:29:19.931 [Lua] [GameNetworkManager] game object was destroyed id=1291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:20.254 [Lua] completed
08:29:20.777 [Lua] completed
08:29:21.302 [Lua] completed
08:29:21.823 [Lua] completed
08:29:21.941 [Lua] [GameNetworkManager] game object created go_id=1292, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:22.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:22.146 [Lua] [GameNetworkManager] game object created go_id=1293, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:22.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:22.315 [Lua] [GameNetworkManager] game object was destroyed id=1292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:22.353 [Lua] completed
08:29:22.498 [Lua] [GameNetworkManager] game object was destroyed id=1293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:22.871 [Lua] completed
08:29:23.175 [Lua] [GameNetworkManager] game object created go_id=1294, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:23.397 [Lua] completed
08:29:23.778 [Lua] [GameNetworkManager] game object was destroyed id=1294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:23.926 [Lua] completed
08:29:23.961 [Lua] state dead despawn
08:29:23.978 [Lua] [GameNetworkManager] destroying game object with go_id=665
08:29:24.452 [Lua] completed
08:29:24.924 [Lua] [GameNetworkManager] game object created go_id=1295, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:24.980 [Lua] completed
08:29:25.125 [Lua] [GameNetworkManager] game object created go_id=1296, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:25.278 [Lua] [GameNetworkManager] game object was destroyed id=1295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:25.497 [Lua] completed
08:29:25.548 [Lua] [GameNetworkManager] game object was destroyed id=1296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:25.604 [Lua] [GameNetworkManager] game object created go_id=1297, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:25.938 [Lua] [GameNetworkManager] game object was destroyed id=1297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:26.022 [Lua] completed
08:29:26.090 [Lua] [GameNetworkManager] game object was destroyed id=1282 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:26.090 [Lua] [GameNetworkManager] game object was destroyed id=1281 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:26.090 [Lua] [GameNetworkManager] game object was destroyed id=1284 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:26.090 [Lua] [GameNetworkManager] game object was destroyed id=1283 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:26.548 [Lua] completed
08:29:27.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:27.072 [Lua] completed
08:29:27.594 [Lua] completed
08:29:28.118 [Lua] completed
08:29:28.640 [Lua] completed
08:29:29.161 [Lua] completed
08:29:29.683 [Lua] completed
08:29:30.205 [Lua] completed
08:29:30.407 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_04 (seed: 0)
08:29:30.729 [Lua] completed
08:29:31.015 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:31.015 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:31.015 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:31.015 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:31.251 [Lua] completed
08:29:31.386 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:31.386 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:31.386 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:31.386 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:31.639 [Lua] [GameNetworkManager] game object created go_id=1298, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:31.775 [Lua] completed
08:29:31.859 [Lua] [GameNetworkManager] game object created go_id=1299, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:32.061 [Lua] [GameNetworkManager] game object created go_id=1300, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:32.062 [Lua] [GameNetworkManager] game object was destroyed id=1298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:32.298 [Lua] completed
08:29:32.551 [Lua] [GameNetworkManager] game object was destroyed id=1299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:32.601 [Lua] [GameNetworkManager] game object was destroyed id=1300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:32.821 [Lua] completed
08:29:33.329 [Lua] [GameNetworkManager] game object created go_id=1301, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:33.346 [Lua] completed
08:29:33.531 [Lua] [GameNetworkManager] game object created go_id=1302, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:33.840 [Lua] [GameNetworkManager] game object created go_id=1303, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:33.869 [Lua] completed
08:29:33.918 [Lua] [GameNetworkManager] game object was destroyed id=1302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:33.952 [Lua] [GameNetworkManager] game object was destroyed id=1301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:34.171 [Lua] [GameNetworkManager] game object was destroyed id=1303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:34.392 [Lua] completed
08:29:34.915 [Lua] completed
08:29:35.437 [Lua] completed
08:29:35.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:35.961 [Lua] completed
08:29:36.485 [Lua] completed
08:29:37.015 [Lua] completed
08:29:37.530 [Lua] completed
08:29:37.871 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 35.172508239746094 [Unit '#ID[d28076aa1c1c64a5]']
08:29:38.056 [Lua] completed
08:29:38.106 [Lua] [GameNetworkManager] game object created go_id=1304, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:38.516 [Lua] [GameNetworkManager] game object was destroyed id=1304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:38.584 [Lua] completed
08:29:39.116 [Lua] completed
08:29:39.317 [Lua] [GameNetworkManager] game object created go_id=1305, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:39.554 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:39.554 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:39.554 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:39.554 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:39.642 [Lua] completed
08:29:39.824 [Lua] [GameNetworkManager] game object was destroyed id=1305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:39.963 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:39.963 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:39.992 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:39.992 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:40.162 [Lua] completed
08:29:40.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:40.686 [Lua] completed
08:29:41.211 [Lua] completed
08:29:41.742 [Lua] completed
08:29:42.265 [Lua] completed
08:29:42.793 [Lua] completed
08:29:43.311 [Lua] completed
08:29:43.634 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:43.635 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:43.635 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:43.635 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:43.840 [Lua] completed
08:29:43.959 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:44.094 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:44.197 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:44.367 [Lua] completed
08:29:44.400 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:44.888 [Lua] completed
08:29:45.129 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die
08:29:45.415 [Lua] completed
08:29:45.950 [Lua] completed
08:29:46.473 [Lua] completed
08:29:47.010 [Lua] completed
08:29:47.126 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:47.126 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:47.126 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:47.126 [Lua] [GameNetworkManager] game object created go_id=2306, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:47.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:47.538 [Lua] completed
08:29:47.588 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:47.623 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:47.729 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:47.793 [Lua] [GameNetworkManager] game object created go_id=1306, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:29:47.793 [Lua] [GameNetworkManager] game object created go_id=1307, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:29:47.793 [Lua] [GameNetworkManager] game object created go_id=1308, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:29:47.793 [Lua] [GameNetworkManager] game object created go_id=1309, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:29:47.794 [Lua] [GameNetworkManager] game object was destroyed id=2306 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:48.063 [Lua] completed
08:29:48.462 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:48.462 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:48.462 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:48.462 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:48.462 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:48.594 [Lua] completed
08:29:49.084 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001024c0853, 2)
08:29:49.085 [Lua] test
08:29:49.087 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
08:29:49.087 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=945
08:29:49.128 [Lua] completed
08:29:49.555 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:49.555 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:49.555 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:49.555 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:49.555 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:49.659 [Lua] completed
08:29:50.204 [Lua] completed
08:29:50.514 [Lua] event horde ends!
08:29:50.743 [Lua] completed
08:29:50.796 [Lua] [GameNetworkManager] game object created go_id=2307, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:50.796 [Lua] [GameNetworkManager] game object created go_id=2308, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:50.796 [Lua] [GameNetworkManager] game object created go_id=2309, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:50.797 [Lua] [GameNetworkManager] game object created go_id=2310, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:51.152 [Lua] [GameNetworkManager] game object was destroyed id=2307 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:51.238 [Lua] [GameNetworkManager] game object was destroyed id=2309 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:51.238 [Lua] [GameNetworkManager] game object was destroyed id=2308 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:51.274 [Lua] completed
08:29:51.390 [Lua] [GameNetworkManager] game object was destroyed id=2310 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688
08:29:51.798 [Lua] completed
08:29:52.328 [Lua] completed
08:29:52.850 [Lua] completed
08:29:53.382 [Lua] completed
08:29:53.907 [Lua] completed
08:29:53.955 [Lua] [GameNetworkManager] game object created go_id=1310, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:54.344 [Lua] [GameNetworkManager] game object was destroyed id=1310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:54.432 [Lua] completed
08:29:54.651 [Lua] [GameNetworkManager] game object created go_id=1311, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:54.653 [Lua] event horde ends!
08:29:54.906 [Lua] [GameNetworkManager] game object created go_id=1312, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:54.957 [Lua] completed
08:29:55.007 [Lua] [GameNetworkManager] game object was destroyed id=1311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:55.281 [Lua] [GameNetworkManager] game object was destroyed id=1312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:55.483 [Lua] completed
08:29:55.606 [Lua] [GameNetworkManager] game object created go_id=1313, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:56.014 [Lua] [GameNetworkManager] game object was destroyed id=1313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:56.015 [Lua] completed
08:29:56.545 [Lua] completed
08:29:57.069 [Lua] completed
08:29:57.595 [Lua] completed
08:29:57.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown`
08:29:58.051 [Lua] [GameNetworkManager] game object was destroyed id=1309 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:58.051 [Lua] [GameNetworkManager] game object was destroyed id=1308 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:58.051 [Lua] [GameNetworkManager] game object was destroyed id=1307 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:58.051 [Lua] [GameNetworkManager] game object was destroyed id=1306 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:29:58.124 [Lua] completed
08:29:58.642 [Lua] completed
08:29:59.033 [Lua] TerrorEventMixer.stop_event: crater_end_event_wave_04
08:29:59.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:59.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:59.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:59.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:59.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
08:29:59.165 [Lua] completed
08:29:59.699 [Lua] completed
08:30:00.229 [Lua] completed
08:30:00.762 [Lua] completed
08:30:01.293 [Lua] completed
08:30:01.816 [Lua] completed
08:30:02.344 [Lua] completed
08:30:02.868 [Lua] completed
08:30:03.392 [Lua] completed
08:30:03.917 [Lua] completed
08:30:04.442 [Lua] completed
08:30:04.968 [Lua] completed
08:30:05.491 [Lua] completed
08:30:06.016 [Lua] completed
08:30:06.544 [Lua] completed
08:30:07.064 [Lua] completed
08:30:07.587 [Lua] completed
08:30:08.108 [Lua] completed
08:30:08.631 [Lua] completed
08:30:09.153 [Lua] completed
08:30:09.672 [Lua] completed
08:30:10.192 [Lua] completed
08:30:10.716 [Lua] completed
08:30:11.244 [Lua] completed
08:30:11.765 [Lua] completed
08:30:12.289 [Lua] completed
08:30:12.813 [Lua] completed
08:30:13.336 [Lua] completed
08:30:13.869 [Lua] completed
08:30:14.389 [Lua] completed
08:30:14.913 [Lua] completed
08:30:15.436 [Lua] completed
08:30:15.961 [Lua] completed
08:30:16.486 [Lua] completed
08:30:17.007 [Lua] completed
08:30:17.531 [Lua] completed
08:30:18.054 [Lua] completed
08:30:18.578 [Lua] completed
08:30:18.815 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
08:30:19.101 [Lua] completed
08:30:19.623 [Lua] completed
08:30:20.147 [Lua] completed
08:30:20.669 [Lua] completed
08:30:21.196 [Lua] completed
08:30:21.714 [Lua] completed
08:30:22.239 [Lua] completed
08:30:22.765 [Lua] completed
08:30:23.292 [Lua] completed
08:30:23.813 [Lua] completed
08:30:24.336 [Lua] completed
08:30:24.856 [Lua] completed
08:30:25.378 [Lua] completed
08:30:25.905 [Lua] completed
08:30:26.426 [Lua] completed
08:30:26.646 [Lua] Complete level triggered.
08:30:26.647 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
08:30:26.647 [Lua] [PeerSM] 1100001031bd172 :: on_exit InGame
08:30:26.647 [Lua] [PeerSM] 1100001031bd172 :: on_enter InPostGame
08:30:26.647 [Lua] [PeerSM] 11000010a681688 :: on_exit InGame
08:30:26.647 [Lua] [PeerSM] 11000010a681688 :: on_enter InPostGame
08:30:26.647 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame
08:30:26.647 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame
08:30:26.647 [Lua] gm_event_end_conditions_met true false
08:30:26.647 [Save] Saving `save_data`
08:30:26.648 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
08:30:26.648 [Lua] Game won
08:30:26.648 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:30:26.651 [Lua] generate_backend_stats 1100001024c0853:1
08:30:26.668 [Save] Save done
08:30:26.668 [Save] Saving `save_data`
08:30:26.669 [Lua] PlayFabMirrorBase:_commit_internal nil
08:30:26.669 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 37
08:30:26.671 [Save] Save done
08:30:26.675 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:30:26.675 [Save] Saving `save_data`
08:30:26.679 [Save] Save done
08:30:26.681 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 37 13
08:30:26.684 [Lua] Complete level triggered.
08:30:26.700 [Lua] Complete level triggered.
08:30:26.716 [Lua] Complete level triggered.
08:30:26.733 [Lua] Complete level triggered.
08:30:26.750 [Lua] Complete level triggered.
08:30:26.769 [Lua] Complete level triggered.
08:30:26.784 [Lua] Complete level triggered.
08:30:26.801 [Lua] Complete level triggered.
08:30:26.818 [Lua] Complete level triggered.
08:30:26.836 [Lua] Complete level triggered.
08:30:26.855 [Lua] Complete level triggered.
08:30:26.870 [Lua] Complete level triggered.
08:30:26.968 [Lua] completed
08:30:27.489 [Lua] completed
08:30:27.527 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
08:30:27.527 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 37
08:30:28.007 [Lua] completed
08:30:28.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 37
08:30:28.125 [Lua] commit result success 20
08:30:28.125 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:30:28.125 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 38
08:30:28.125 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
08:30:28.142 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 38 14
08:30:28.532 [Lua] completed
08:30:28.942 [Lua] [PlayFabRequestQueue] EAC Enabled! 38
08:30:28.942 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 38
08:30:29.058 [Lua] completed
08:30:29.583 [Lua] completed
08:30:29.942 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 38
08:30:29.942 [Save] Saving `save_data`
08:30:29.952 [Save] Save done
08:30:29.952 [Save] Saving `save_data`
08:30:29.960 [Save] Save done
08:30:30.108 [Lua] completed
08:30:30.634 [Lua] completed
08:30:31.159 [Lua] completed
08:30:31.685 [Lua] completed
08:30:32.212 [Lua] completed
08:30:32.739 [Lua] completed
08:30:33.265 [Lua] completed
08:30:33.791 [Lua] completed
08:30:34.320 [Lua] completed
08:30:34.843 [Lua] completed
08:30:35.370 [Lua] completed
08:30:35.830 [Lua] ConflictDirector - destroy all units
08:30:35.897 [Lua] completed
08:30:36.423 [Lua] completed
08:30:36.423 [Lua] TRANSITION nil nil inn_level
08:30:36.423 [Lua] Transition type "inn_level", is server: true
08:30:36.423 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:30:36.423 [Lua] [GameNetworkManager] Leaving game...
08:30:36.423 [Lua] [GameNetworkManager] Shutting down game session host.
08:30:36.423 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:30:36.423 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:30:36.423 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1606.39
08:30:36.439 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:30:36.951 [Lua] completed
08:30:37.481 [Lua] completed
08:30:38.002 [Lua] completed
08:30:38.427 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:30:38.427 [Lua] [Managers] Calling function on all managers:
08:30:38.427 [Lua] Clearing all global lookup lists
08:30:38.427 [Lua] [IngamePlayerListUI] - Destroy
08:30:38.428 [Lua] [GamePadEquipmentUI] - Destroy
08:30:38.428 [Lua] [EquipmentUI] - Destroy
08:30:38.428 [Lua] [GamePadAbilityUI] - Destroy
08:30:38.428 [Lua] [AbilityUI] - Destroy
08:30:38.428 [Lua] [IngameUI] destroy
08:30:38.655 [Lua] [Managers] Destroying manager group:
08:30:38.668 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:30:38.819 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
08:30:38.821 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
08:30:38.824 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
08:30:38.826 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
08:30:38.827 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
08:30:38.827 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
08:30:38.827 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
08:30:38.828 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
08:30:38.832 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
08:30:38.834 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
08:30:38.835 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
08:30:38.835 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
08:30:38.839 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
08:30:38.841 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
08:30:38.841 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:30:38.841 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
08:30:38.842 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
08:30:38.845 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
08:30:38.847 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
08:30:38.847 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
08:30:38.850 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
08:30:38.852 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
08:30:38.853 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
08:30:38.854 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
08:30:38.855 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
08:30:38.857 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
08:30:38.860 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
08:30:38.869 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
08:30:38.871 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
08:30:38.873 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
08:30:38.878 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
08:30:38.878 [Lua] [PeerSM] 1100001031bd172 :: on_exit InPostGame
08:30:38.878 [Lua] [PeerSM] 1100001031bd172 :: on_enter Loading
08:30:38.878 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031bd172 inn_level 0
08:30:38.878 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:30:38.879 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 19, User: 1100001024c0853 "Le Duck du Lac"
<>
08:30:38.879 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000D976280; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001031bd172"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 957321; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000000E1F8E0
[3] _ = table: 000000000D976280; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F63EBF0; peer_state_machines = table: 00000000081657F0; peer_id = "1100001031bd172"; peer_state_machine = table: 000000000FA95440; current_state = InPostGame
[5] self = table: 0000000010CF9710; application_shutdown = nil; unit_spawner = table: 0000000010958660; world = [World]; unit_storage = table: 000000000C89E500; units = table: 0000000011887DD0; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 0000000010CF9710
[8] self = table: 0000000011F31CD0; dt = 0.016994303092360497; t = 4635.0169437807053; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016994303092360497; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016994303092360497; t = 4635.0169437807053
[10] dt = 0.016994303092360497
[2] server = table: 000000000F63EBF0; wanted_career_index = 1; game_started = false; peer_id = "1100001031bd172"; num_players = 1; wanted_party_index = 0; account_id = "1100001031bd172"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9150308966636658; loaded_level = "crater"; resend_post_game_timer = 1.9660128317773342;
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "11000010a681688"; game_network_manager = table: 0000000010597930; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "inn_level"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 000000000178DB30;
[5] world_name = "level_world"; entity_system_bag = table: 000000000FBEC8C0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000009FB690; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 0000000002CB6210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1594.8605543326587; input_manager = table: 000000000B6CC630; profile_synchronizer = table: 000000000823A090; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003F131B0; num_local_human_players = 1; _lobby_host = table: 000000000FB90E10; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016994303092360497; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 000000000178DB30; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "crater"; game_mode_key = "adventure"; statistics_db = table: 000000000082B860; exit_time = 1606.3925517089665; dice_keeper = table: 000000000364A160; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000EE3B170;
<>
<>
08:30:38.879 [Lua] [PeerSM] 11000010a681688 :: on_exit InPostGame
08:30:38.879 [Lua] [PeerSM] 11000010a681688 :: on_enter Loading
08:30:38.879 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010a681688 inn_level 0
08:30:38.879 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:30:38.880 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 20, User: 1100001024c0853 "Le Duck du Lac"
<>
08:30:38.880 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000EEDA000; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "11000010a681688"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 957321; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000000E1F8E0
[3] _ = table: 000000000EEDA000; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F63EBF0; peer_state_machines = table: 00000000081657F0; peer_id = "11000010a681688"; peer_state_machine = table: 000000000DB334E0; current_state = InPostGame
[5] self = table: 0000000010CF9710; application_shutdown = nil; unit_spawner = table: 0000000010958660; world = [World]; unit_storage = table: 000000000C89E500; units = table: 0000000011887DD0; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 0000000010CF9710
[8] self = table: 0000000011F31CD0; dt = 0.016994303092360497; t = 4635.0169437807053; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016994303092360497; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016994303092360497; t = 4635.0169437807053
[10] dt = 0.016994303092360497
[2] server = table: 000000000F63EBF0; wanted_career_index = 1; game_started = false; peer_id = "11000010a681688"; num_players = 1; wanted_party_index = 0; account_id = "11000010a681688"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8996872175484896; loaded_level = "crater"; resend_post_game_timer = 1.9153805002570152;
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "11000010a681688"; game_network_manager = table: 0000000010597930; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "inn_level"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 000000000178DB30;
[5] world_name = "level_world"; entity_system_bag = table: 000000000FBEC8C0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000009FB690; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 0000000002CB6210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1594.8605543326587; input_manager = table: 000000000B6CC630; profile_synchronizer = table: 000000000823A090; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003F131B0; num_local_human_players = 1; _lobby_host = table: 000000000FB90E10; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016994303092360497; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 000000000178DB30; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "crater"; game_mode_key = "adventure"; statistics_db = table: 000000000082B860; exit_time = 1606.3925517089665; dice_keeper = table: 000000000364A160; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000EE3B170;
<>
<>
08:30:38.880 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame
08:30:38.880 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
08:30:38.880 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 inn_level 0
08:30:38.880 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:30:38.880 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 21, User: 1100001024c0853 "Le Duck du Lac"
<>
08:30:38.881 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002678780; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 957321; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000000E1F8E0
[3] _ = table: 0000000002678780; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F63EBF0; peer_state_machines = table: 00000000081657F0; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E7CA410; current_state = InPostGame
[5] self = table: 0000000010CF9710; application_shutdown = nil; unit_spawner = table: 0000000010958660; world = [World]; unit_storage = table: 000000000C89E500; units = table: 0000000011887DD0; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 0000000010CF9710
[8] self = table: 0000000011F31CD0; dt = 0.016994303092360497; t = 4635.0169437807053; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016994303092360497; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016994303092360497; t = 4635.0169437807053
[10] dt = 0.016994303092360497
[2] server = table: 000000000F63EBF0; wanted_career_index = 4; loaded_level = "crater"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5434199869632721; peer_id = "1100001024c0853";
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "11000010a681688"; game_network_manager = table: 0000000010597930; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "inn_level"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 000000000178DB30;
[5] world_name = "level_world"; entity_system_bag = table: 000000000FBEC8C0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000009FB690; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 0000000002CB6210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1594.8605543326587; input_manager = table: 000000000B6CC630; profile_synchronizer = table: 000000000823A090; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003F131B0; num_local_human_players = 1; _lobby_host = table: 000000000FB90E10; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016994303092360497; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 000000000178DB30; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "crater"; game_mode_key = "adventure"; statistics_db = table: 000000000082B860; exit_time = 1606.3925517089665; dice_keeper = table: 000000000364A160; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000EE3B170;
<>
<>
08:30:38.881 [Lua] [Matchmaking] unregister rpcs
08:30:38.881 [Lua] ############### UNLOADING PACKAGES ###############
08:30:38.881 [Lua] [Managers] Calling function on all managers:
08:30:38.881 [Lua] [Managers] Destroying manager group:
08:30:38.881 [Lua] [Gamestate] Enter state StateLoading
08:30:38.886 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:30:38.887 [Lua] Found camera: end_screen_camera
08:30:38.887 [Lua] Found camera: end_screen_camera
08:30:38.887 [Lua] Found camera: end_screen_camera
08:30:38.887 [Lua] Found camera: end_screen_camera
08:30:38.887 [Lua] Found camera: end_screen_camera
08:30:38.887 [Lua] Found camera: end_screen_camera
08:30:38.887 [Lua] Found camera: end_screen_camera
08:30:38.887 [Lua] Found camera: end_screen_camera
08:30:38.887 [Lua] Found camera: end_screen_camera
08:30:38.887 [Lua] Found camera: end_screen_camera
08:30:38.887 [Lua] Found camera: end_screen_camera
08:30:38.887 [Lua] [EndViewState] Enter Substate EndViewStateSummary
08:30:38.888 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:30:38.888 [Lua] [Matchmaking] register rpcs
08:30:38.888 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:30:38.888 [Lua] Set lobby begin:
08:30:38.888 [Lua] Lobby data twitch_enabled = false
08:30:38.888 [Lua] Lobby data power_level = 0
08:30:38.888 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:30:38.888 [Lua] Lobby data difficulty_tweak = 0
08:30:38.888 [Lua] Lobby data host = 1100001024c0853
08:30:38.888 [Lua] Lobby data game_mode = 2
08:30:38.888 [Lua] Lobby data is_private = false
08:30:38.888 [Lua] Lobby data match_started = true
08:30:38.888 [Lua] Lobby data mechanism = adventure
08:30:38.888 [Lua] Lobby data level_key = crater
08:30:38.888 [Lua] Lobby data player_slot_1 = 0:0
08:30:38.888 [Lua] Lobby data selected_level_key = crater
08:30:38.888 [Lua] Lobby data difficulty = hardest
08:30:38.888 [Lua] Lobby data quick_game = true
08:30:38.888 [Lua] Lobby data matchmaking = true
08:30:38.888 [Lua] Lobby data weave_name = false
08:30:38.888 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:30:38.888 [Lua] Lobby data num_players = 3
08:30:38.889 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:30:38.889 [Lua] Lobby data player_slot_2 = 0:0
08:30:38.889 [Lua] Lobby data country_code = FI
08:30:38.889 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:30:38.889 [Lua] Lobby data eac_authorized = true
08:30:38.889 [Lua] Set lobby end.
08:30:38.889 [Lua] registering RPCs
08:30:38.889 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:30:38.889 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:30:38.889 [Lua] Set lobby begin:
08:30:38.889 [Lua] Lobby data twitch_enabled = false
08:30:38.889 [Lua] Lobby data power_level = 0
08:30:38.889 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:30:38.889 [Lua] Lobby data difficulty_tweak = 0
08:30:38.889 [Lua] Lobby data host = 1100001024c0853
08:30:38.889 [Lua] Lobby data game_mode = 3
08:30:38.889 [Lua] Lobby data is_private = false
08:30:38.889 [Lua] Lobby data match_started = true
08:30:38.889 [Lua] Lobby data mechanism = adventure
08:30:38.889 [Lua] Lobby data level_key = inn_level
08:30:38.889 [Lua] Lobby data player_slot_1 = 0:0
08:30:38.889 [Lua] Lobby data selected_level_key = crater
08:30:38.889 [Lua] Lobby data difficulty = hardest
08:30:38.889 [Lua] Lobby data quick_game = true
08:30:38.889 [Lua] Lobby data matchmaking = false
08:30:38.889 [Lua] Lobby data weave_name = false
08:30:38.889 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:30:38.889 [Lua] Lobby data num_players = 3
08:30:38.889 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:30:38.889 [Lua] Lobby data player_slot_2 = 0:0
08:30:38.890 [Lua] Lobby data country_code = FI
08:30:38.890 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:30:38.890 [Lua] Lobby data eac_authorized = true
08:30:38.890 [Lua] Set lobby end.
08:30:38.890 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:30:38.893 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:30:38.893 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
08:30:38.893 [Lua] [LevelTransitionHandler] load_level inn_level 0
08:30:38.951 [Umbra] Unload tome
08:30:38.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x82051, position: 0
08:30:38.960 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler
08:30:38.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
08:30:38.960 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
08:30:38.960 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
08:30:38.960 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
08:30:38.960 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
08:30:38.960 [Lua] [StateLoading] got rpc_load_level 50 inn_level
08:30:39.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:30:39.040 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:30:39.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:30:39.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:30:39.154 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:30:39.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
08:30:39.179 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:30:39.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
08:30:39.214 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
08:30:39.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:30:42.366 [Lua] [EndViewState] Exit Substate EndViewStateSummary
08:30:42.366 [Lua] [PlayState] Enter Substate EndViewStateChest
08:30:46.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:30:46.630 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:30:46.648 [Lua] [LevelTransitionHandler] Level load completed!
08:30:46.648 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 957321 - use_random_directors: true - overriden_conflict: nil
08:30:46.651 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:30:46.651 [Lua] checking dlc's against conflict directors
08:30:46.651 [Lua] number of factions to include 2
08:30:46.651 [Lua] Updated list weights for random:
08:30:46.651 [Lua] skaven, 0.42 (0.00-0.42)
08:30:46.651 [Lua] chaos, 0.42 (0.42-0.83)
08:30:46.651 [Lua] beastmen, 0.17 (0.83-1.00)
08:30:46.651 [Lua] Rolled random faction: 0.89773672819137573 beastmen
08:30:46.651 [Lua] Updated list weights for random:
08:30:46.651 [Lua] skaven, 0.50 (0.00-0.50)
08:30:46.651 [Lua] chaos, 0.50 (0.50-1.00)
08:30:46.651 [Lua] Rolled random faction: 0.4275183379650116 skaven
08:30:46.651 [Lua] number of factions added 2
08:30:46.651 [Lua] --- --- ---
08:30:46.651 [Lua] Starting... difficulty 'hardest'
08:30:46.651 [Lua] These are the starting conflict directors:
08:30:46.651 [Lua] inn_level
08:30:46.651 [Lua] --- --- ---
08:30:46.651 [Lua]
08:30:46.651 [Lua] DONE! Found the following directors:
08:30:46.651 [Lua] (free: 35), Master hash is:
08:30:46.651 [Lua] [EnemyPackageLoader] breed_lookup: {
}
08:30:46.651 [Lua] load_startup_enemy_packages: --------------
08:30:46.651 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:30:46.651 [Lua] critter_rat
08:30:46.667 [Lua] ### Sending rpc_level_loaded
08:30:46.667 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 50
08:30:46.667 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded
08:30:46.686 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading
08:30:46.686 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages
08:30:46.698 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages
08:30:46.698 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame
08:30:46.699 [Lua] ### Sending rpc_level_loaded
08:30:46.699 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 50
08:30:46.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:30:46.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:30:46.717 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
08:30:46.717 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:30:46.717 [Lua] Starting async level spawning of levels/inn/world
08:30:46.717 [Umbra] Init version: 3.4.15 :: 16 threads
08:30:47.052 [Lua] Async level spawning done
08:30:48.190 [Lua] ### Sending rpc_level_loaded
08:30:48.190 [Lua] #### Has state machine: true, peer_id: 1100001031bd172, level_id: 50
08:30:48.190 [Lua] Peer 1100001031bd172 has loaded the level and all enemies are loaded
08:30:48.190 [Lua] [PeerSM] 1100001031bd172 :: on_exit Loading
08:30:48.190 [Lua] [PeerSM] 1100001031bd172 :: on_enter LoadingProfilePackages
08:30:48.213 [Lua] [PeerSM] 1100001031bd172 :: on_exit LoadingProfilePackages
08:30:48.213 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForEnterGame
08:30:51.688 [Lua] min_height 91.160001754760742
08:30:54.435 [Lua] [PlayState] Exit Substate EndViewStateChest
08:30:54.435 [Lua] [PlayState] Enter Substate EndViewStateScore
08:30:57.368 [Lua] ### Sending rpc_level_loaded
08:30:57.368 [Lua] #### Has state machine: true, peer_id: 11000010a681688, level_id: 50
08:30:57.368 [Lua] Peer 11000010a681688 has loaded the level and all enemies are loaded
08:30:57.368 [Lua] [PeerSM] 11000010a681688 :: on_exit Loading
08:30:57.368 [Lua] [PeerSM] 11000010a681688 :: on_enter LoadingProfilePackages
08:30:57.385 [Lua] [PeerSM] 11000010a681688 :: on_exit LoadingProfilePackages
08:30:57.385 [Lua] [PeerSM] 11000010a681688 :: on_enter WaitingForEnterGame
08:31:07.444 [Lua] [PlayState] Exit Substate EndViewStateScore
08:31:07.445 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:31:08.457 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:31:08.457 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:31:08.457 [Lua] [Matchmaking] unregister rpcs
08:31:08.457 [Lua] Set lobby begin:
08:31:08.457 [Lua] Lobby data twitch_enabled = false
08:31:08.457 [Lua] Lobby data power_level = 0
08:31:08.457 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:08.457 [Lua] Lobby data difficulty_tweak = 0
08:31:08.457 [Lua] Lobby data host = 1100001024c0853
08:31:08.457 [Lua] Lobby data game_mode = 3
08:31:08.457 [Lua] Lobby data is_private = false
08:31:08.457 [Lua] Lobby data match_started = true
08:31:08.457 [Lua] Lobby data mechanism = adventure
08:31:08.457 [Lua] Lobby data level_key = inn_level
08:31:08.457 [Lua] Lobby data player_slot_1 = 0:0
08:31:08.458 [Lua] Lobby data selected_level_key = crater
08:31:08.458 [Lua] Lobby data difficulty = hardest
08:31:08.458 [Lua] Lobby data quick_game = true
08:31:08.458 [Lua] Lobby data matchmaking = false
08:31:08.458 [Lua] Lobby data weave_name = false
08:31:08.458 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:31:08.458 [Lua] Lobby data num_players = 3
08:31:08.458 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:08.458 [Lua] Lobby data player_slot_2 = 0:0
08:31:08.458 [Lua] Lobby data country_code = FI
08:31:08.458 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:08.458 [Lua] Lobby data eac_authorized = true
08:31:08.458 [Lua] Set lobby end.
08:31:08.458 [Lua] [Managers] Destroying manager group:
08:31:08.459 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:31:08.459 [Lua] [Gamestate] Enter StateIngame HOST
08:31:08.459 [Lua] [Managers] Calling function on all managers:
08:31:08.459 [Lua] <>level = inn_level<>
08:31:08.459 [Lua] Set lobby begin:
08:31:08.459 [Lua] Lobby data twitch_enabled = false
08:31:08.459 [Lua] Lobby data power_level = 0
08:31:08.459 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:08.459 [Lua] Lobby data difficulty_tweak = 0
08:31:08.459 [Lua] Lobby data host = 1100001024c0853
08:31:08.459 [Lua] Lobby data game_mode = 3
08:31:08.459 [Lua] Lobby data is_private = false
08:31:08.459 [Lua] Lobby data match_started = true
08:31:08.459 [Lua] Lobby data mechanism = adventure
08:31:08.459 [Lua] Lobby data level_key = inn_level
08:31:08.459 [Lua] Lobby data player_slot_1 = 0:0
08:31:08.459 [Lua] Lobby data selected_level_key = inn_level
08:31:08.459 [Lua] Lobby data difficulty = hardest
08:31:08.459 [Lua] Lobby data quick_game = true
08:31:08.459 [Lua] Lobby data matchmaking = false
08:31:08.460 [Lua] Lobby data weave_name = false
08:31:08.460 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:31:08.460 [Lua] Lobby data num_players = 3
08:31:08.460 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:08.460 [Lua] Lobby data player_slot_2 = 0:0
08:31:08.460 [Lua] Lobby data country_code = FI
08:31:08.460 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:08.460 [Lua] Lobby data eac_authorized = true
08:31:08.460 [Lua] Set lobby end.
08:31:08.460 [Lua] [StateIngame] Server ingame
08:31:08.463 [Lua] Set lobby begin:
08:31:08.463 [Lua] Lobby data twitch_enabled = false
08:31:08.463 [Lua] Lobby data power_level = 0
08:31:08.463 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:08.463 [Lua] Lobby data difficulty_tweak = 0
08:31:08.463 [Lua] Lobby data host = 1100001024c0853
08:31:08.463 [Lua] Lobby data game_mode = 3
08:31:08.463 [Lua] Lobby data is_private = false
08:31:08.463 [Lua] Lobby data match_started = true
08:31:08.463 [Lua] Lobby data mechanism = adventure
08:31:08.463 [Lua] Lobby data level_key = inn_level
08:31:08.464 [Lua] Lobby data player_slot_1 = 0:0
08:31:08.464 [Lua] Lobby data selected_level_key = inn_level
08:31:08.464 [Lua] Lobby data difficulty = hardest
08:31:08.464 [Lua] Lobby data quick_game = true
08:31:08.464 [Lua] Lobby data matchmaking = false
08:31:08.464 [Lua] Lobby data weave_name = false
08:31:08.464 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:31:08.464 [Lua] Lobby data num_players = 3
08:31:08.464 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:08.464 [Lua] Lobby data player_slot_2 = 0:0
08:31:08.464 [Lua] Lobby data country_code = FI
08:31:08.464 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:08.464 [Lua] Lobby data eac_authorized = true
08:31:08.464 [Lua] Set lobby end.
08:31:08.464 [Lua] [Matchmaking] register rpcs
08:31:08.464 [Lua] GameNetworkManager:init... creating game session
08:31:08.464 [Lua] Host GameSession.make_game_session_host with session:
08:31:08.464 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:31:08.464 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853
08:31:08.464 [Lua] [GameNetworkManager] self.is_server = true
08:31:08.464 [Network] Setting artificial MTU limit to 576
08:31:08.464 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
08:31:08.474 [Lua] Switching ConflictSettings: to: inn_level
08:31:08.474 [Lua] pacing=disabled
08:31:08.474 [Lua] roaming=nil
08:31:08.474 [Lua] disabled=false
08:31:08.474 [Lua] pack_spawning=disabled
08:31:08.474 [Lua] contained_breeds=nil
08:31:08.474 [Lua] boss=disabled
08:31:08.474 [Lua] horde=disabled
08:31:08.474 [Lua] specials=disabled
08:31:08.474 [Lua] name=inn_level
08:31:08.474 [Lua] intensity=disabled
08:31:08.474 [Lua] ---
08:31:08.475 [Lua] [LevelAnalysis] set_random_seed( 957321)
08:31:08.478 [Lua] [AIInterestPointSystem] Level Seed: 957321
08:31:08.478 [Lua]
08:31:08.478 [Lua] [entity_system_bag] = table
08:31:08.478 [Lua] [entity_system_bag] = metatable
08:31:08.478 [Lua] [startup_data] = table
08:31:08.478 [Lua] [entity_manager] = table
08:31:08.478 [Lua] [entity_manager] = metatable
08:31:08.478 [Lua] [unit_spawner] = table
08:31:08.478 [Lua] [unit_spawner] = metatable
08:31:08.478 [Lua] [unit_storage] = table
08:31:08.478 [Lua] [unit_storage] = metatable
08:31:08.478 [Lua] [dice_keeper] = table
08:31:08.478 [Lua] [dice_keeper] = metatable
08:31:08.478 [Lua] [is_server] = true (boolean)
08:31:08.478 [Lua] [world] = [World]
08:31:08.478 [Lua] [system_api] = table
08:31:08.478 [Lua] [entity_system] = table
08:31:08.478 [Lua] [entity_system] = metatable
08:31:08.478 [Lua] [network_lobby] = table
08:31:08.478 [Lua] [network_lobby] = metatable
08:31:08.478 [Lua] [profile_synchronizer] = table
08:31:08.478 [Lua] [profile_synchronizer] = metatable
08:31:08.478 [Lua] [level_transition_handler] = table
08:31:08.478 [Lua] [level_transition_handler] = metatable
08:31:08.478 [Lua] [num_local_human_players] = 1 (number)
08:31:08.478 [Lua] [statistics_db] = table
08:31:08.478 [Lua] [statistics_db] = metatable
08:31:08.478 [Lua] [network_server] = table
08:31:08.478 [Lua] [network_server] = metatable
08:31:08.478 [Lua] [input_manager] = table
08:31:08.478 [Lua] [input_manager] = metatable
08:31:08.478 [Lua] [network_clock] = table
08:31:08.478 [Lua] [network_clock] = metatable
08:31:08.478 [Lua] [network_transmit] = table
08:31:08.478 [Lua] [network_transmit] = metatable
08:31:08.478 [Lua] [free_flight_manager] = table
08:31:08.478 [Lua] [free_flight_manager] = metatable
08:31:08.478 [Lua] [network_manager] = table
08:31:08.478 [Lua] [network_manager] = metatable
08:31:08.478 [Lua] [network_event_delegate] = table
08:31:08.478 [Lua] [network_event_delegate] = metatable
08:31:08.478 [Lua]
08:31:08.478 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:31:08.478 [Lua] ignoring extension VersusInteractObjectiveExtension
08:31:08.478 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:31:08.478 [Lua] ignoring extension VersusSocketObjectiveExtension
08:31:08.478 [Lua] ignoring extension VersusTargetObjectiveExtension
08:31:08.478 [Lua] ignoring extension VersusMissionObjectiveExtension
08:31:08.479 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:31:08.481 [Lua] [AchievementManager] Achievements using the steam platform
08:31:08.526 [Lua] [StateIngame] Level seed: 957321
08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read,
08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read,
08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
08:31:08.534 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:31:08.534 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:31:08.534 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read,
08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read,
08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
08:31:08.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read,
08:31:08.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
08:31:08.538 [Lua] [LevelAnalysis] set_random_seed( 957321)
08:31:08.542 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
08:31:08.542 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
08:31:08.542 [Lua] [IngameUI] init
08:31:08.560 [Lua] cb_razer_chroma_setup
08:31:08.588 [Lua] completed
08:31:08.588 [Lua] completed
08:31:08.589 [Lua] completed
08:31:08.589 [Lua] completed
08:31:08.600 [Lua] completed
08:31:08.600 [Lua] completed
08:31:08.601 [Lua] [Matchmaking] Cancelling matchmaking
08:31:08.601 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
08:31:08.601 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:31:08.601 [Lua] Set lobby begin:
08:31:08.601 [Lua] Lobby data twitch_enabled = false
08:31:08.601 [Lua] Lobby data power_level = 0
08:31:08.601 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:08.601 [Lua] Lobby data difficulty_tweak = 0
08:31:08.601 [Lua] Lobby data host = 1100001024c0853
08:31:08.601 [Lua] Lobby data game_mode = 3
08:31:08.601 [Lua] Lobby data is_private = false
08:31:08.601 [Lua] Lobby data match_started = true
08:31:08.601 [Lua] Lobby data mechanism = adventure
08:31:08.601 [Lua] Lobby data level_key = inn_level
08:31:08.601 [Lua] Lobby data player_slot_1 = 0:0
08:31:08.601 [Lua] Lobby data selected_level_key = inn_level
08:31:08.602 [Lua] Lobby data difficulty = normal
08:31:08.602 [Lua] Lobby data quick_game = true
08:31:08.602 [Lua] Lobby data matchmaking = false
08:31:08.602 [Lua] Lobby data weave_name = false
08:31:08.602 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:31:08.602 [Lua] Lobby data num_players = 3
08:31:08.602 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:08.602 [Lua] Lobby data player_slot_2 = 0:0
08:31:08.602 [Lua] Lobby data country_code = FI
08:31:08.602 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:08.602 [Lua] Lobby data eac_authorized = true
08:31:08.602 [Lua] Set lobby end.
08:31:08.604 [Lua] Set lobby begin:
08:31:08.604 [Lua] Lobby data twitch_enabled = false
08:31:08.604 [Lua] Lobby data power_level = 0
08:31:08.604 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:08.604 [Lua] Lobby data difficulty_tweak = 0
08:31:08.604 [Lua] Lobby data host = 1100001024c0853
08:31:08.604 [Lua] Lobby data game_mode = 3
08:31:08.604 [Lua] Lobby data is_private = false
08:31:08.604 [Lua] Lobby data match_started = true
08:31:08.604 [Lua] Lobby data mechanism = adventure
08:31:08.605 [Lua] Lobby data level_key = inn_level
08:31:08.605 [Lua] Lobby data player_slot_1 = 0:0
08:31:08.605 [Lua] Lobby data selected_level_key = inn_level
08:31:08.605 [Lua] Lobby data difficulty = normal
08:31:08.605 [Lua] Lobby data quick_game = true
08:31:08.605 [Lua] Lobby data matchmaking = false
08:31:08.605 [Lua] Lobby data weave_name = false
08:31:08.605 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:31:08.605 [Lua] Lobby data num_players = 3
08:31:08.605 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:08.605 [Lua] Lobby data player_slot_2 = 0:0
08:31:08.605 [Lua] Lobby data country_code = FI
08:31:08.605 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:08.605 [Lua] Lobby data eac_authorized = true
08:31:08.605 [Lua] Set lobby end.
08:31:08.605 [Lua] [PartyManager] Leader is set to 1100001024c0853
08:31:08.605 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
08:31:08.605 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:31:08.606 [Lua] Set lobby begin:
08:31:08.606 [Lua] Lobby data twitch_enabled = false
08:31:08.606 [Lua] Lobby data power_level = 835
08:31:08.606 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:08.606 [Lua] Lobby data difficulty_tweak = 0
08:31:08.606 [Lua] Lobby data host = 1100001024c0853
08:31:08.606 [Lua] Lobby data game_mode = 3
08:31:08.606 [Lua] Lobby data is_private = false
08:31:08.606 [Lua] Lobby data match_started = true
08:31:08.606 [Lua] Lobby data mechanism = adventure
08:31:08.606 [Lua] Lobby data level_key = inn_level
08:31:08.606 [Lua] Lobby data player_slot_1 = 0:0
08:31:08.606 [Lua] Lobby data selected_level_key = inn_level
08:31:08.606 [Lua] Lobby data difficulty = normal
08:31:08.606 [Lua] Lobby data quick_game = true
08:31:08.606 [Lua] Lobby data matchmaking = false
08:31:08.606 [Lua] Lobby data weave_name = false
08:31:08.606 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:31:08.606 [Lua] Lobby data num_players = 3
08:31:08.606 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:08.606 [Lua] Lobby data player_slot_2 = 0:0
08:31:08.606 [Lua] Lobby data country_code = FI
08:31:08.606 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:08.606 [Lua] Lobby data eac_authorized = true
08:31:08.606 [Lua] Set lobby end.
08:31:08.607 [Flow] complete_skittergate_legend true
08:31:08.607 [Flow] complete_all_helmgart_levels_recruit true
08:31:08.608 [Flow] WitchHunterLevel:35
08:31:08.608 [Flow] LeaderYes
08:31:08.609 [Flow] ALL PC XP:304250
08:31:08.609 [Flow] Has "bogenhafen" DLC:true
08:31:08.609 [Flow] WH XP:60850
08:31:08.609 [Flow] Number of crafted items:10809
08:31:08.609 [Flow] Has "pre_order" DLC:true
08:31:08.609 [Flow] Sum of Powe Levels:1500
08:31:08.609 [Flow] lodestone diff 1:false
08:31:08.609 [Flow] magnus and forest activated
08:31:08.609 [Flow] magnus and forest activated
08:31:08.609 [Flow] cemetery and forest activated
08:31:08.609 [Flow] magnus and cemetery
08:31:08.609 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:31:08.609 [Flow] ALL RUNES ACTIVATED
08:31:08.609 [Flow] magnus and forest activated
08:31:08.609 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:31:08.609 [Flow] ALL RUNES ACTIVATED
08:31:08.609 [Flow] cemetery and forest activated
08:31:08.609 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:31:08.609 [Flow] ALL RUNES ACTIVATED
08:31:08.609 [Flow] magnus and forest activated
08:31:08.609 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:31:08.609 [Flow] ALL RUNES ACTIVATED
08:31:08.609 [Flow] magnus and cemetery
08:31:08.609 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:31:08.609 [Flow] ALL RUNES ACTIVATED
08:31:08.609 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:31:08.611 [Lua] CurrentConflictSettings inn_level
08:31:08.611 [Lua] [ConflictDirector] conflict_director is ai_ready
08:31:08.611 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:31:08.611 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:31:08.613 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:31:08.613 [Lua] Forming navigation groups in one frame
08:31:08.613 [Lua] Forming navigation groups
08:31:08.641 [Lua] NavigationGroupManager -> calulation time A: 0.027000000000043656
08:31:08.642 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000004074536
08:31:08.642 [Lua] number of nav groups: 41
08:31:08.643 [Lua] number of refined nav groups : 23
08:31:08.645 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857
08:31:08.645 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
08:31:08.645 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:31:08.645 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:31:08.648 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:31:08.648 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:31:08.648 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:31:08.648 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
08:31:08.648 [Lua] [Managers] Calling function on all managers:
08:31:08.648 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:31:08.680 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForEnterGame
08:31:08.680 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForGameObjectSync
08:31:08.680 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame
08:31:08.680 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync
08:31:08.859 [Lua] Set lobby begin:
08:31:08.859 [Lua] Lobby data twitch_enabled = false
08:31:08.859 [Lua] Lobby data power_level = 835
08:31:08.859 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:08.859 [Lua] Lobby data difficulty_tweak = 0
08:31:08.859 [Lua] Lobby data host = 1100001024c0853
08:31:08.859 [Lua] Lobby data game_mode = 3
08:31:08.860 [Lua] Lobby data is_private = false
08:31:08.860 [Lua] Lobby data match_started = true
08:31:08.860 [Lua] Lobby data mechanism = adventure
08:31:08.860 [Lua] Lobby data level_key = inn_level
08:31:08.860 [Lua] Lobby data player_slot_1 = 0:0
08:31:08.860 [Lua] Lobby data selected_level_key = inn_level
08:31:08.860 [Lua] Lobby data difficulty = normal
08:31:08.860 [Lua] Lobby data quick_game = true
08:31:08.860 [Lua] Lobby data matchmaking = false
08:31:08.860 [Lua] Lobby data weave_name = false
08:31:08.860 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:31:08.860 [Lua] Lobby data num_players = 3
08:31:08.860 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:08.860 [Lua] Lobby data player_slot_2 = 0:0
08:31:08.860 [Lua] Lobby data country_code = FI
08:31:08.860 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:08.860 [Lua] Lobby data eac_authorized = true
08:31:08.860 [Lua] Set lobby end.
08:31:08.860 [Lua] [Matchmaking] Assigned player 1100001031bd172 to slot 3 when hot join syncing
08:31:08.860 [Lua] Breedfreezer (server) starting a hot join sync
08:31:08.861 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
08:31:08.861 [Lua] RemotePlayer:create_game_object( ) 26
08:31:08.874 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForGameObjectSync
08:31:08.874 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForPlayers
08:31:08.875 [Lua] [PeerSM] 11000010a681688 :: on_exit WaitingForEnterGame
08:31:08.875 [Lua] [PeerSM] 11000010a681688 :: on_enter WaitingForGameObjectSync
08:31:08.875 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync
08:31:08.875 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers
08:31:08.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
08:31:08.875 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
08:31:08.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
08:31:08.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
08:31:08.875 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031bd172
08:31:08.889 [Lua] Set lobby begin:
08:31:08.889 [Lua] Lobby data twitch_enabled = false
08:31:08.889 [Lua] Lobby data power_level = 835
08:31:08.889 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:08.889 [Lua] Lobby data difficulty_tweak = 0
08:31:08.889 [Lua] Lobby data host = 1100001024c0853
08:31:08.889 [Lua] Lobby data game_mode = 3
08:31:08.890 [Lua] Lobby data is_private = false
08:31:08.890 [Lua] Lobby data match_started = true
08:31:08.890 [Lua] Lobby data mechanism = adventure
08:31:08.890 [Lua] Lobby data level_key = inn_level
08:31:08.890 [Lua] Lobby data player_slot_1 = 0:0
08:31:08.890 [Lua] Lobby data selected_level_key = inn_level
08:31:08.890 [Lua] Lobby data difficulty = normal
08:31:08.890 [Lua] Lobby data quick_game = true
08:31:08.890 [Lua] Lobby data matchmaking = false
08:31:08.890 [Lua] Lobby data weave_name = false
08:31:08.890 [Lua] Lobby data player_slot_4 = 11000010a681688:1
08:31:08.890 [Lua] Lobby data num_players = 3
08:31:08.890 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:08.890 [Lua] Lobby data player_slot_2 = 0:0
08:31:08.890 [Lua] Lobby data country_code = FI
08:31:08.890 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:08.890 [Lua] Lobby data eac_authorized = true
08:31:08.890 [Lua] Set lobby end.
08:31:08.890 [Lua] [Matchmaking] Assigned player 11000010a681688 to slot 4 when hot join syncing
08:31:08.890 [Lua] Breedfreezer (server) starting a hot join sync
08:31:08.891 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
08:31:08.891 [Lua] RemotePlayer:create_game_object( ) 28
08:31:08.906 [Lua] [PeerSM] 11000010a681688 :: on_exit WaitingForGameObjectSync
08:31:08.906 [Lua] [PeerSM] 11000010a681688 :: on_enter WaitingForPlayers
08:31:08.906 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers
08:31:08.906 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame
08:31:08.906 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010a681688
08:31:08.913 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:31:08.913 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:31:08.913 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
08:31:08.916 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForPlayers
08:31:08.916 [Lua] [PeerSM] 1100001031bd172 :: on_enter InGame
08:31:08.916 [Lua] [PeerSM] 11000010a681688 :: on_exit WaitingForPlayers
08:31:08.916 [Lua] [PeerSM] 11000010a681688 :: on_enter InGame
08:31:08.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
08:31:08.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
08:31:08.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
08:31:08.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
08:31:08.944 [Lua] Players are leaving the safe zone
08:31:08.969 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031bd172 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:31:08.969 [Lua] Adding player sync data to peer=1100001031bd172 local_player_id=1
08:31:09.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
08:31:09.006 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
08:31:09.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
08:31:09.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
08:31:09.034 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031bd172 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:31:09.035 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
08:31:09.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:31:09.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
08:31:09.061 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
08:31:09.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
08:31:09.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
08:31:09.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_2, async-read,
08:31:09.089 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010a681688 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:31:09.089 [Lua] Adding player sync data to peer=11000010a681688 local_player_id=1
08:31:09.089 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010a681688 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:31:09.090 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
08:31:09.090 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:31:09.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
08:31:09.116 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
08:31:09.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
08:31:09.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
08:31:09.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
08:31:09.151 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
08:31:09.151 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
08:31:09.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:31:09.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:31:09.186 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
08:31:09.186 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
08:31:09.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:31:09.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:31:09.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:31:09.223 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
08:31:09.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
08:31:09.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
08:31:09.254 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
08:31:09.255 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
08:31:09.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
08:31:09.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
08:31:09.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
08:31:09.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
08:31:09.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
08:31:09.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
08:31:09.332 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
08:31:09.333 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
08:31:09.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
08:31:09.333 [Lua] StateInGameRunning:_game_actually_starts()
08:31:09.333 [Lua] #################################################################################################################
08:31:09.333 [Lua] [Loading Time]: 00:00:31 [Transition]: crater-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:31:09.333 [Lua] #################################################################################################################
08:31:09.333 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39
08:31:09.340 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39
08:31:09.340 [Lua] completed
08:31:09.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
08:31:09.375 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
08:31:09.375 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
08:31:09.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:31:09.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:31:09.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
08:31:09.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
08:31:09.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:31:09.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:31:09.442 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
08:31:09.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
08:31:09.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
08:31:09.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
08:31:09.476 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
08:31:09.477 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
08:31:09.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
08:31:09.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
08:31:09.531 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
08:31:09.531 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
08:31:09.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
08:31:09.568 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39
08:31:09.568 [Lua] Commit load time data
08:31:09.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
08:31:09.578 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
08:31:09.654 [Flow] DISABLE
08:31:09.869 [Lua] completed
08:31:10.392 [Lua] completed
08:31:10.917 [Lua] completed
08:31:11.435 [Lua] completed
08:31:11.960 [Lua] completed
08:31:12.482 [Lua] completed
08:31:13.008 [Lua] completed
08:31:13.534 [Lua] completed
08:31:13.703 [Lua] PlayFabMirrorBase:_commit_internal 21
08:31:13.703 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:31:13.706 [Lua] generate_backend_stats 1100001024c0853:1
08:31:13.724 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:31:13.724 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:31:13.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40
08:31:13.730 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40
08:31:14.068 [Lua] completed
08:31:14.190 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40
08:31:14.203 [Lua] commit result success 21
08:31:14.591 [Lua] completed
08:31:15.123 [Lua] completed
08:31:15.456 [Lua] [IngameUI] menu view on_enter start_game_view
08:31:15.458 [Lua] [IngameUI] menu view post_update_on_enter table: 0x106ba700
08:31:15.458 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:31:15.459 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
08:31:15.459 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:31:15.460 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
08:31:15.460 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
08:31:15.640 [Lua] completed
08:31:16.163 [Lua] completed
08:31:16.234 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
08:31:16.234 [Lua] ............................................................................................................
08:31:16.234 [Lua] ............................................................................................................
08:31:16.234 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
08:31:16.234 [Lua] ............................................................................................................
08:31:16.234 [Lua] ............................................................................................................
08:31:16.234 [Lua] [Matchmaking] Cancelling matchmaking
08:31:16.234 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:31:16.332 [Lua] [IngameUI] menu view on_exit start_game_view
08:31:16.332 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:31:16.333 [Save] Saving `save_data`
08:31:16.333 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:31:16.333 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
08:31:16.333 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
08:31:16.336 [Save] Save done
08:31:16.337 [Lua] [IngameUI] menu view post_update_on_exit table: 0x106ba700
08:31:16.685 [Lua] completed
08:31:17.205 [Lua] completed
08:31:17.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
08:31:17.308 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:31:17.324 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
08:31:17.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:31:17.341 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
08:31:17.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:31:17.358 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read,
08:31:17.358 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:31:17.374 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
08:31:17.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:31:17.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read,
08:31:17.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:31:17.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
08:31:17.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:31:17.425 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
08:31:17.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:31:17.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
08:31:17.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:31:17.577 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
08:31:17.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:31:17.728 [Lua] completed
08:31:17.814 [Lua] [IngameUI] menu view on_enter hero_view
08:31:17.819 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aff67e0
08:31:17.819 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
08:31:17.832 [Lua] completed
08:31:17.832 [Lua] completed
08:31:17.833 [Lua] completed
08:31:17.833 [Lua] completed
08:31:18.267 [Lua] completed
08:31:18.792 [Lua] completed
08:31:19.318 [Lua] completed
08:31:19.763 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 41
08:31:19.776 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 41 15
08:31:19.843 [Lua] completed
08:31:20.019 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
08:31:20.019 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 41
08:31:20.371 [Lua] completed
08:31:20.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 41
08:31:20.677 [Lua] min_height 91.160001754760742
08:31:20.894 [Lua] completed
08:31:21.420 [Lua] completed
08:31:21.946 [Lua] completed
08:31:22.478 [Lua] completed
08:31:22.995 [Lua] completed
08:31:23.519 [Lua] completed
08:31:24.043 [Lua] completed
08:31:24.563 [Lua] completed
08:31:25.086 [Lua] completed
08:31:25.562 [Lua] [ChatManager][1]System: olj130 has left the game
08:31:25.562 [Lua] [PeerSM] 11000010a681688 :: on_exit InGame
08:31:25.562 [Lua] [PeerSM] 11000010a681688 :: on_enter Disconnecting
08:31:25.562 [Lua] [PSM] Disconnecting peer 11000010a681688
08:31:25.562 [Lua] [PSM] Disconnected peer 11000010a681688 is being removed from session.
08:31:25.563 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010a681688
08:31:25.563 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010a681688
08:31:25.563 [Lua] [GameNetworkManager] destroying game object with go_id=28
08:31:25.563 [Lua] [PeerSM] 11000010a681688 :: on_exit Disconnecting
08:31:25.563 [Lua] [PeerSM] 11000010a681688 :: on_enter Disconnected
08:31:25.563 [Lua] Set lobby begin:
08:31:25.563 [Lua] Lobby data twitch_enabled = false
08:31:25.563 [Lua] Lobby data power_level = 835
08:31:25.563 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:25.563 [Lua] Lobby data difficulty_tweak = 0
08:31:25.563 [Lua] Lobby data host = 1100001024c0853
08:31:25.563 [Lua] Lobby data game_mode = 3
08:31:25.563 [Lua] Lobby data is_private = false
08:31:25.563 [Lua] Lobby data match_started = true
08:31:25.563 [Lua] Lobby data mechanism = adventure
08:31:25.563 [Lua] Lobby data level_key = inn_level
08:31:25.563 [Lua] Lobby data player_slot_1 = 0:0
08:31:25.563 [Lua] Lobby data selected_level_key = inn_level
08:31:25.563 [Lua] Lobby data difficulty = normal
08:31:25.563 [Lua] Lobby data quick_game = true
08:31:25.563 [Lua] Lobby data matchmaking = false
08:31:25.563 [Lua] Lobby data weave_name = false
08:31:25.563 [Lua] Lobby data player_slot_4 = 0:0
08:31:25.563 [Lua] Lobby data num_players = 3
08:31:25.563 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:25.563 [Lua] Lobby data player_slot_2 = 0:0
08:31:25.563 [Lua] Lobby data country_code = FI
08:31:25.563 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:25.563 [Lua] Lobby data eac_authorized = true
08:31:25.564 [Lua] Set lobby end.
08:31:25.564 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010a681688)
08:31:25.564 [EAC] EAC server lost client 11000010a681688
08:31:25.564 [EACServer] [10:31:25:563][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010A681688 PlayerGUID: 76561198134859400
08:31:25.564 [Lua] LobbyInternal.close_channel lobby: userdata: 0x040eb618, channel: 3
08:31:25.564 [Lua] [GameNetworkManager] destroying game object with go_id=35
08:31:25.565 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_2
08:31:25.595 [Connection] Dropped game chunk from 11000010a681688 because channel 3 can't communicate
08:31:25.595 [Connection] Dropped game_session chunk from 11000010a681688 because channel 3 can't communicate
08:31:25.619 [Lua] completed
08:31:25.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 42
08:31:25.631 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 42 16
08:31:25.887 [Lua] [PlayFabRequestQueue] EAC Enabled! 42
08:31:25.887 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 42
08:31:26.133 [Lua] completed
08:31:26.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 42
08:31:26.573 [Lua] min_height 91.160001754760742
08:31:26.653 [Lua] [Matchmaking] Handshake host removing client 11000010a681688
08:31:26.653 [Lua] completed
08:31:27.176 [Lua] completed
08:31:27.566 [Handshaker] Lost connection 247 to 11000010a681688
08:31:27.701 [Lua] completed
08:31:28.223 [Lua] completed
08:31:28.240 [Lua] [NetworkServer] Changing num_players from 3 to 2
08:31:28.240 [Lua] Players: 2
08:31:28.240 [Lua] Set lobby begin:
08:31:28.240 [Lua] Lobby data twitch_enabled = false
08:31:28.240 [Lua] Lobby data power_level = 835
08:31:28.240 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:28.240 [Lua] Lobby data difficulty_tweak = 0
08:31:28.240 [Lua] Lobby data host = 1100001024c0853
08:31:28.240 [Lua] Lobby data game_mode = 3
08:31:28.240 [Lua] Lobby data is_private = false
08:31:28.240 [Lua] Lobby data match_started = true
08:31:28.240 [Lua] Lobby data mechanism = adventure
08:31:28.241 [Lua] Lobby data level_key = inn_level
08:31:28.241 [Lua] Lobby data player_slot_1 = 0:0
08:31:28.241 [Lua] Lobby data selected_level_key = inn_level
08:31:28.241 [Lua] Lobby data difficulty = normal
08:31:28.241 [Lua] Lobby data quick_game = true
08:31:28.241 [Lua] Lobby data matchmaking = false
08:31:28.241 [Lua] Lobby data weave_name = false
08:31:28.241 [Lua] Lobby data player_slot_4 = 0:0
08:31:28.241 [Lua] Lobby data num_players = 2
08:31:28.241 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:28.241 [Lua] Lobby data player_slot_2 = 0:0
08:31:28.241 [Lua] Lobby data country_code = FI
08:31:28.241 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:28.241 [Lua] Lobby data eac_authorized = true
08:31:28.241 [Lua] Set lobby end.
08:31:28.241 [Lua] [LobbyMembers] Member left 11000010a681688
08:31:28.744 [Lua] completed
08:31:29.264 [Lua] completed
08:31:29.791 [Lua] completed
08:31:30.312 [Lua] completed
08:31:30.701 [Lua] PlayFabMirrorBase:_commit_internal 22
08:31:30.701 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:31:30.704 [Lua] generate_backend_stats 1100001024c0853:1
08:31:30.722 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 43
08:31:30.724 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:31:30.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 44
08:31:30.732 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 43 17
08:31:30.850 [Lua] completed
08:31:30.975 [Lua] [PlayFabRequestQueue] EAC Enabled! 43
08:31:30.975 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 43
08:31:31.292 [Lua] [IngameUI] menu view on_exit hero_view
08:31:31.295 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aff67e0
08:31:31.295 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
08:31:31.375 [Lua] completed
08:31:31.479 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 43
08:31:31.493 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 44
08:31:31.899 [Lua] completed
08:31:31.919 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 44
08:31:31.933 [Lua] commit result success 22
08:31:32.295 [Lua] [IngameUI] menu view on_enter start_game_view
08:31:32.296 [Lua] [IngameUI] menu view post_update_on_enter table: 0x106ba700
08:31:32.296 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:31:32.298 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
08:31:32.298 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:31:32.299 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
08:31:32.299 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
08:31:32.425 [Lua] completed
08:31:32.951 [Lua] completed
08:31:33.055 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
08:31:33.055 [Lua] ............................................................................................................
08:31:33.055 [Lua] ............................................................................................................
08:31:33.055 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
08:31:33.055 [Lua] ............................................................................................................
08:31:33.055 [Lua] ............................................................................................................
08:31:33.055 [Lua] [Matchmaking] Cancelling matchmaking
08:31:33.055 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:31:33.154 [Lua] [IngameUI] menu view on_exit start_game_view
08:31:33.154 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:31:33.154 [Save] Saving `save_data`
08:31:33.154 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:31:33.154 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
08:31:33.154 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
08:31:33.158 [Save] Save done
08:31:33.158 [Lua] [IngameUI] menu view post_update_on_exit table: 0x106ba700
08:31:33.474 [Lua] completed
08:31:34.001 [Lua] completed
08:31:34.270 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:31:34.270 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
08:31:34.272 [Lua] Set lobby begin:
08:31:34.272 [Lua] Lobby data twitch_enabled = false
08:31:34.272 [Lua] Lobby data power_level = 835
08:31:34.272 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:34.272 [Lua] Lobby data difficulty_tweak = 0
08:31:34.272 [Lua] Lobby data host = 1100001024c0853
08:31:34.272 [Lua] Lobby data game_mode = 3
08:31:34.272 [Lua] Lobby data is_private = false
08:31:34.272 [Lua] Lobby data match_started = true
08:31:34.272 [Lua] Lobby data mechanism = adventure
08:31:34.273 [Lua] Lobby data level_key = inn_level
08:31:34.273 [Lua] Lobby data player_slot_1 = 0:0
08:31:34.273 [Lua] Lobby data selected_level_key = inn_level
08:31:34.273 [Lua] Lobby data difficulty = hardest
08:31:34.273 [Lua] Lobby data quick_game = true
08:31:34.273 [Lua] Lobby data matchmaking = false
08:31:34.273 [Lua] Lobby data weave_name = false
08:31:34.273 [Lua] Lobby data player_slot_4 = 0:0
08:31:34.273 [Lua] Lobby data num_players = 2
08:31:34.273 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:34.273 [Lua] Lobby data player_slot_2 = 0:0
08:31:34.273 [Lua] Lobby data country_code = FI
08:31:34.273 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:34.273 [Lua] Lobby data eac_authorized = true
08:31:34.273 [Lua] Set lobby end.
08:31:34.273 [Lua] [PartyManager] Leader is set to 1100001024c0853
08:31:34.273 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
08:31:34.273 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
08:31:34.273 [Lua] Set lobby begin:
08:31:34.273 [Lua] Lobby data twitch_enabled = false
08:31:34.273 [Lua] Lobby data power_level = 835
08:31:34.273 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:34.273 [Lua] Lobby data difficulty_tweak = 0
08:31:34.273 [Lua] Lobby data host = 1100001024c0853
08:31:34.273 [Lua] Lobby data game_mode = 1
08:31:34.273 [Lua] Lobby data is_private = false
08:31:34.273 [Lua] Lobby data match_started = true
08:31:34.274 [Lua] Lobby data mechanism = adventure
08:31:34.274 [Lua] Lobby data level_key = inn_level
08:31:34.274 [Lua] Lobby data player_slot_1 = 0:0
08:31:34.274 [Lua] Lobby data selected_level_key = inn_level
08:31:34.274 [Lua] Lobby data difficulty = hardest
08:31:34.274 [Lua] Lobby data quick_game = true
08:31:34.274 [Lua] Lobby data matchmaking = true
08:31:34.274 [Lua] Lobby data weave_name = false
08:31:34.274 [Lua] Lobby data player_slot_4 = 0:0
08:31:34.274 [Lua] Lobby data num_players = 2
08:31:34.274 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:34.274 [Lua] Lobby data player_slot_2 = 0:0
08:31:34.274 [Lua] Lobby data country_code = FI
08:31:34.274 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:34.274 [Lua] Lobby data eac_authorized = true
08:31:34.274 [Lua] Set lobby end.
08:31:34.274 [Lua] Set lobby begin:
08:31:34.274 [Lua] Lobby data twitch_enabled = false
08:31:34.274 [Lua] Lobby data power_level = 835
08:31:34.274 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:34.274 [Lua] Lobby data difficulty_tweak = 0
08:31:34.274 [Lua] Lobby data host = 1100001024c0853
08:31:34.274 [Lua] Lobby data game_mode = 1
08:31:34.274 [Lua] Lobby data is_private = false
08:31:34.274 [Lua] Lobby data match_started = true
08:31:34.274 [Lua] Lobby data mechanism = adventure
08:31:34.274 [Lua] Lobby data level_key = inn_level
08:31:34.274 [Lua] Lobby data player_slot_1 = 0:0
08:31:34.274 [Lua] Lobby data selected_level_key = inn_level
08:31:34.275 [Lua] Lobby data difficulty = hardest
08:31:34.275 [Lua] Lobby data quick_game = true
08:31:34.275 [Lua] Lobby data matchmaking = true
08:31:34.275 [Lua] Lobby data weave_name = false
08:31:34.275 [Lua] Lobby data player_slot_4 = 0:0
08:31:34.275 [Lua] Lobby data num_players = 2
08:31:34.275 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:34.275 [Lua] Lobby data player_slot_2 = 0:0
08:31:34.275 [Lua] Lobby data country_code = FI
08:31:34.275 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:34.275 [Lua] Lobby data eac_authorized = true
08:31:34.275 [Lua] Set lobby end.
08:31:34.275 [Lua] [ChatManager][1]System: Starting hosted game...
08:31:34.275 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
08:31:34.275 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
08:31:34.524 [Lua] completed
08:31:35.051 [Lua] completed
08:31:35.578 [Lua] completed
08:31:36.100 [Lua] completed
08:31:36.624 [Lua] completed
08:31:37.148 [Lua] completed
08:31:37.668 [Lua] completed
08:31:38.186 [Lua] completed
08:31:38.704 [Lua] completed
08:31:39.223 [Lua] completed
08:31:39.742 [Lua] completed
08:31:40.261 [Lua] completed
08:31:40.394 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
08:31:40.395 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
08:31:40.395 [Lua] MatchmakingStateStartGame preferred_level_keys nil
08:31:40.395 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 0
08:31:40.395 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold, 0 )
08:31:40.395 [Lua] Set lobby begin:
08:31:40.395 [Lua] Lobby data twitch_enabled = false
08:31:40.395 [Lua] Lobby data power_level = 835
08:31:40.395 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:40.395 [Lua] Lobby data difficulty_tweak = 0
08:31:40.395 [Lua] Lobby data host = 1100001024c0853
08:31:40.395 [Lua] Lobby data game_mode = 2
08:31:40.395 [Lua] Lobby data is_private = false
08:31:40.395 [Lua] Lobby data match_started = true
08:31:40.395 [Lua] Lobby data mechanism = adventure
08:31:40.395 [Lua] Lobby data level_key = inn_level
08:31:40.395 [Lua] Lobby data player_slot_1 = 0:0
08:31:40.395 [Lua] Lobby data selected_level_key = skaven_stronghold
08:31:40.395 [Lua] Lobby data difficulty = hardest
08:31:40.395 [Lua] Lobby data quick_game = true
08:31:40.395 [Lua] Lobby data matchmaking = true
08:31:40.396 [Lua] Lobby data weave_name = false
08:31:40.396 [Lua] Lobby data player_slot_4 = 0:0
08:31:40.396 [Lua] Lobby data num_players = 2
08:31:40.396 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:40.396 [Lua] Lobby data player_slot_2 = 0:0
08:31:40.396 [Lua] Lobby data country_code = FI
08:31:40.396 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:40.396 [Lua] Lobby data eac_authorized = true
08:31:40.396 [Lua] Set lobby end.
08:31:40.398 [Lua] Set lobby begin:
08:31:40.398 [Lua] Lobby data twitch_enabled = false
08:31:40.398 [Lua] Lobby data power_level = 835
08:31:40.398 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:40.398 [Lua] Lobby data difficulty_tweak = 0
08:31:40.398 [Lua] Lobby data host = 1100001024c0853
08:31:40.398 [Lua] Lobby data game_mode = 2
08:31:40.398 [Lua] Lobby data is_private = false
08:31:40.399 [Lua] Lobby data match_started = true
08:31:40.399 [Lua] Lobby data mechanism = adventure
08:31:40.399 [Lua] Lobby data level_key = inn_level
08:31:40.399 [Lua] Lobby data player_slot_1 = 0:0
08:31:40.399 [Lua] Lobby data selected_level_key = skaven_stronghold
08:31:40.399 [Lua] Lobby data difficulty = hardest
08:31:40.399 [Lua] Lobby data quick_game = true
08:31:40.399 [Lua] Lobby data matchmaking = true
08:31:40.399 [Lua] Lobby data weave_name = false
08:31:40.399 [Lua] Lobby data player_slot_4 = 0:0
08:31:40.399 [Lua] Lobby data num_players = 2
08:31:40.399 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:40.399 [Lua] Lobby data player_slot_2 = 0:0
08:31:40.399 [Lua] Lobby data country_code = FI
08:31:40.399 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:40.399 [Lua] Lobby data eac_authorized = true
08:31:40.399 [Lua] Set lobby end.
08:31:40.399 [Lua] [PeerSM] 1100001031bd172 :: on_exit InGame
08:31:40.399 [Lua] [PeerSM] 1100001031bd172 :: on_enter InPostGame
08:31:40.399 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame
08:31:40.399 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame
08:31:40.399 [Lua] Complete level triggered.
08:31:40.401 [Save] Saving `save_data`
08:31:40.401 [Lua] gm_event_end_conditions_met false false
08:31:40.401 [Lua] FORCE COMMIT 23
08:31:40.401 [Lua] PlayFabMirrorBase:_commit_internal 23
08:31:40.401 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:31:40.405 [Lua] generate_backend_stats 1100001024c0853:1
08:31:40.409 [Save] Save done
08:31:40.409 [Save] Saving `save_data`
08:31:40.412 [Save] Save done
08:31:40.424 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:31:40.424 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:31:40.425 [Save] Saving `save_data`
08:31:40.425 [Lua] TRANSITION nil nil skaven_stronghold
08:31:40.425 [Lua] Transition type "skaven_stronghold", is server: true
08:31:40.425 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:31:40.425 [Lua] [GameNetworkManager] Leaving game...
08:31:40.425 [Lua] [GameNetworkManager] Shutting down game session host.
08:31:40.425 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:31:40.425 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:31:40.425 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=33.67
08:31:40.428 [Save] Save done
08:31:40.432 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:31:40.432 [Lua] commit result success 23
08:31:40.802 [Lua] completed
08:31:41.321 [Lua] completed
08:31:41.839 [Lua] completed
08:31:42.359 [Lua] completed
08:31:42.426 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:31:42.426 [Lua] [Managers] Calling function on all managers:
08:31:42.427 [Lua] Clearing all global lookup lists
08:31:42.427 [Lua] [IngamePlayerListUI] - Destroy
08:31:42.427 [Lua] [GamePadEquipmentUI] - Destroy
08:31:42.427 [Lua] [EquipmentUI] - Destroy
08:31:42.427 [Lua] [GamePadAbilityUI] - Destroy
08:31:42.427 [Lua] [AbilityUI] - Destroy
08:31:42.427 [Lua] [IngameUI] destroy
08:31:42.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2
08:31:42.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1
08:31:42.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
08:31:42.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1
08:31:42.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
08:31:42.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1
08:31:42.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4
08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1
08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1
08:31:42.434 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
08:31:42.488 [Lua] [Managers] Destroying manager group:
08:31:42.493 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:31:42.562 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:31:42.562 [Lua] [PeerSM] 1100001031bd172 :: on_exit InPostGame
08:31:42.562 [Lua] [PeerSM] 1100001031bd172 :: on_enter Loading
08:31:42.563 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031bd172 skaven_stronghold 0
08:31:42.563 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:31:42.563 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 22, User: 1100001024c0853 "Le Duck du Lac"
<>
08:31:42.563 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: skaven_stronghold<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold"
[2] self = table: 000000000D976280; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001031bd172"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 968331; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F669ED0
[3] _ = table: 000000000D976280; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F63EBF0; peer_state_machines = table: 00000000081657F0; peer_id = "1100001031bd172"; peer_state_machine = table: 000000000FA95440; current_state = InPostGame
[5] self = table: 000000000FB4D040; application_shutdown = nil; unit_spawner = table: 000000000727B870; world = [World]; unit_storage = table: 0000000002423660; units = table: 000000000DDBDF20; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 000000000FB4D040
[8] self = table: 0000000011F31CD0; dt = 0.016668984666466713; t = 4698.7236607018858; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016668984666466713; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016668984666466713; t = 4698.7236607018858
[10] dt = 0.016668984666466713
[2] server = table: 000000000F63EBF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001031bd172"; num_players = 1; wanted_party_index = 0; account_id = "1100001031bd172"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9150308966636658; resend_post_game_timer = 1.9660128317773342;
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "1100001031bd172"; game_network_manager = table: 0000000008705B00; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "skaven_stronghold"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 000000000409FED0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000006EDA470; network_server = table: 000000000F63EBF0; entity_system = table: 00000000070E2A80; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000CACFAE0; statistics_db = table: 000000000B7FEE40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 31.888497636467218; input_manager = table: 00000000119BE0A0; profile_synchronizer = table: 000000000823A090; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C5A4800; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000409FED0; world = [World]; dt = 0.016668984666466713; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 33.671823615208268; _lobby_host = table: 000000000FB90E10; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 0000000005772330; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FB4D040;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FB4D040;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FB4D040;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 0000000010690B60;
<>
<>
08:31:42.563 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame
08:31:42.563 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading
08:31:42.563 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 skaven_stronghold 0
08:31:42.563 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:31:42.564 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 23, User: 1100001024c0853 "Le Duck du Lac"
<>
08:31:42.564 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: skaven_stronghold<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold"
[2] self = table: 0000000002678780; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001024c0853"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 968331; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F669ED0
[3] _ = table: 0000000002678780; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000F63EBF0; peer_state_machines = table: 00000000081657F0; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E7CA410; current_state = InPostGame
[5] self = table: 000000000FB4D040; application_shutdown = nil; unit_spawner = table: 000000000727B870; world = [World]; unit_storage = table: 0000000002423660; units = table: 000000000DDBDF20; matchmaking_loading_context = nil
[6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 000000000FB4D040
[8] self = table: 0000000011F31CD0; dt = 0.016668984666466713; t = 4698.7236607018858; new_state = table: 0000000002A734A0
[9] self = table: 0000000000097110; real_world_dt = 0.016668984666466713; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016668984666466713; t = 4698.7236607018858
[10] dt = 0.016668984666466713
[2] server = table: 000000000F63EBF0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5434199869632721; peer_id = "1100001024c0853";
[4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "1100001031bd172"; game_network_manager = table: 0000000008705B00; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "skaven_stronghold"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 000000000409FED0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000006EDA470; network_server = table: 000000000F63EBF0; entity_system = table: 00000000070E2A80; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000CACFAE0; statistics_db = table: 000000000B7FEE40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 31.888497636467218; input_manager = table: 00000000119BE0A0; profile_synchronizer = table: 000000000823A090; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C5A4800; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000409FED0; world = [World]; dt = 0.016668984666466713; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 33.671823615208268; _lobby_host = table: 000000000FB90E10; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 0000000005772330; _quit_game = false;
[6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FB4D040;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FB4D040;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FB4D040;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 0000000010690B60;
<>
<>
08:31:42.564 [Lua] [Matchmaking] unregister rpcs
08:31:42.564 [Lua] ############### UNLOADING PACKAGES ###############
08:31:42.565 [Lua] [Managers] Calling function on all managers:
08:31:42.565 [Lua] [Managers] Destroying manager group:
08:31:42.565 [Lua] [Gamestate] Enter state StateLoading
08:31:42.566 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:31:42.566 [Lua] [Matchmaking] register rpcs
08:31:42.566 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
08:31:42.566 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
08:31:42.566 [Lua] Set lobby begin:
08:31:42.566 [Lua] Lobby data twitch_enabled = false
08:31:42.567 [Lua] Lobby data power_level = 0
08:31:42.567 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:42.567 [Lua] Lobby data difficulty_tweak = 0
08:31:42.567 [Lua] Lobby data host = 1100001024c0853
08:31:42.567 [Lua] Lobby data game_mode = 2
08:31:42.567 [Lua] Lobby data is_private = false
08:31:42.567 [Lua] Lobby data match_started = true
08:31:42.567 [Lua] Lobby data mechanism = adventure
08:31:42.567 [Lua] Lobby data level_key = inn_level
08:31:42.567 [Lua] Lobby data player_slot_1 = 0:0
08:31:42.567 [Lua] Lobby data selected_level_key = skaven_stronghold
08:31:42.567 [Lua] Lobby data difficulty = hardest
08:31:42.567 [Lua] Lobby data quick_game = true
08:31:42.567 [Lua] Lobby data matchmaking = true
08:31:42.567 [Lua] Lobby data weave_name = false
08:31:42.567 [Lua] Lobby data player_slot_4 = 0:0
08:31:42.567 [Lua] Lobby data num_players = 2
08:31:42.567 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:42.567 [Lua] Lobby data player_slot_2 = 0:0
08:31:42.567 [Lua] Lobby data country_code = FI
08:31:42.567 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:42.567 [Lua] Lobby data eac_authorized = true
08:31:42.567 [Lua] Set lobby end.
08:31:42.567 [Lua] registering RPCs
08:31:42.567 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:31:42.568 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:31:42.568 [Lua] Set lobby begin:
08:31:42.568 [Lua] Lobby data twitch_enabled = false
08:31:42.568 [Lua] Lobby data power_level = 0
08:31:42.568 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:42.568 [Lua] Lobby data difficulty_tweak = 0
08:31:42.568 [Lua] Lobby data host = 1100001024c0853
08:31:42.568 [Lua] Lobby data game_mode = 2
08:31:42.568 [Lua] Lobby data is_private = false
08:31:42.568 [Lua] Lobby data match_started = true
08:31:42.568 [Lua] Lobby data mechanism = adventure
08:31:42.568 [Lua] Lobby data level_key = skaven_stronghold
08:31:42.568 [Lua] Lobby data player_slot_1 = 0:0
08:31:42.568 [Lua] Lobby data selected_level_key = skaven_stronghold
08:31:42.568 [Lua] Lobby data difficulty = hardest
08:31:42.568 [Lua] Lobby data quick_game = true
08:31:42.568 [Lua] Lobby data matchmaking = true
08:31:42.568 [Lua] Lobby data weave_name = false
08:31:42.568 [Lua] Lobby data player_slot_4 = 0:0
08:31:42.568 [Lua] Lobby data num_players = 2
08:31:42.568 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:42.568 [Lua] Lobby data player_slot_2 = 0:0
08:31:42.568 [Lua] Lobby data country_code = FI
08:31:42.568 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:42.568 [Lua] Lobby data eac_authorized = true
08:31:42.568 [Lua] Set lobby end.
08:31:42.568 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:31:42.571 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized
08:31:42.571 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] self.picked_environment_id=[0]
08:31:42.571 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 0
08:31:42.642 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
08:31:42.643 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
08:31:42.643 [Umbra] Unload tome
08:31:42.643 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
08:31:42.643 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold"
08:31:42.643 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/skaven_stronghold" Meta package name: "nil"
08:31:42.643 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read,
08:31:42.643 [Lua] [StateLoading] got rpc_load_level 74 skaven_stronghold
08:31:42.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3
08:31:42.705 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3
08:31:42.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold
08:31:42.794 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]'
08:31:47.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold
08:31:47.644 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold
08:31:47.662 [Lua] [LevelTransitionHandler] Level load completed!
08:31:47.663 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 968331 - use_random_directors: true - overriden_conflict: nil
08:31:47.674 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
08:31:47.674 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11
08:31:47.674 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10
08:31:47.674 [Lua] checking dlc's against conflict directors
08:31:47.674 [Lua] number of factions to include 3
08:31:47.674 [Lua] number of factions added 3
08:31:47.674 [Lua] --- --- ---
08:31:47.674 [Lua] Starting... difficulty 'hardest'
08:31:47.674 [Lua] These are the starting conflict directors:
08:31:47.674 [Lua] skaven
08:31:47.674 [Lua] --- --- ---
08:31:47.674 [Lua]
08:31:47.674 [Lua] DONE! Found the following directors:
08:31:47.674 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
08:31:47.674 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
skaven_rat_ogre=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_marauder=true,
chaos_raider=true,
skaven_poison_wind_globadier=true,
skaven_gutter_runner=true,
skaven_storm_vermin_warlord=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_loot_rat=true,
skaven_clan_rat_with_shield=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
08:31:47.675 [Lua] load_startup_enemy_packages: --------------
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] chaos_spawn
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] chaos_troll
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] skaven_rat_ogre
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] skaven_stormfiend
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] beastmen_minotaur
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] chaos_plague_sorcerer
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] chaos_corruptor_sorcerer
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] skaven_gutter_runner
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] skaven_pack_master
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] skaven_poison_wind_globadier
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] skaven_ratling_gunner
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] skaven_warpfire_thrower
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] chaos_vortex_sorcerer
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] beastmen_standard_bearer
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] chaos_vortex
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] critter_rat
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] critter_pig
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] skaven_storm_vermin_with_shield
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] skaven_storm_vermin
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] skaven_clan_rat
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] skaven_slave
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] chaos_marauder
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] chaos_raider
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] chaos_berzerker
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] skaven_loot_rat
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] skaven_clan_rat_with_shield
08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
08:31:47.675 [Lua] skaven_plague_monk
08:31:47.679 [Lua] ### Sending rpc_level_loaded
08:31:47.679 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 74
08:31:47.679 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded
08:31:47.695 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading
08:31:47.695 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages
08:31:47.712 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages
08:31:47.712 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame
08:31:47.713 [Lua] ### Sending rpc_level_loaded
08:31:47.713 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 74
08:31:47.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
08:31:47.965 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
08:31:47.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
08:31:48.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
08:31:48.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
08:31:48.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
08:31:48.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
08:31:48.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
08:31:48.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
08:31:48.537 [Lua] ### Sending rpc_level_loaded
08:31:48.537 [Lua] #### Has state machine: true, peer_id: 1100001031bd172, level_id: 74
08:31:48.537 [Lua] Peer 1100001031bd172 has loaded the level and all enemies are loaded
08:31:48.537 [Lua] [PeerSM] 1100001031bd172 :: on_exit Loading
08:31:48.537 [Lua] [PeerSM] 1100001031bd172 :: on_enter LoadingProfilePackages
08:31:48.553 [Lua] [PeerSM] 1100001031bd172 :: on_exit LoadingProfilePackages
08:31:48.553 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForEnterGame
08:31:48.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
08:31:48.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
08:31:48.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
08:31:49.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
08:31:49.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
08:31:49.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
08:31:49.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
08:31:49.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
08:31:49.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
08:31:49.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
08:31:49.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
08:31:49.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
08:31:50.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
08:31:50.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
08:31:50.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
08:31:50.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
08:31:50.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
08:31:50.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
08:31:50.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
08:31:50.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
08:31:50.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
08:31:50.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
08:31:50.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
08:31:50.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
08:31:51.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
08:31:51.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
08:31:51.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
08:31:51.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
08:31:51.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
08:31:51.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
08:31:51.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
08:31:51.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
08:31:51.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
08:31:52.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
08:31:52.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
08:31:52.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
08:31:52.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:31:52.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:31:52.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
08:31:52.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
08:31:52.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
08:31:52.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:31:52.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:31:52.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
08:31:52.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
08:31:52.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
08:31:52.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
08:31:52.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
08:31:53.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
08:31:53.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
08:31:53.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
08:31:53.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
08:31:53.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
08:31:53.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
08:31:53.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
08:31:53.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
08:31:53.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
08:31:54.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
08:31:54.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
08:31:54.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
08:31:54.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
08:31:54.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
08:31:54.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
08:31:54.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
08:31:54.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
08:31:54.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
08:31:54.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
08:31:54.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
08:31:54.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
08:31:54.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
08:31:54.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
08:31:54.947 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom
08:31:54.947 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:31:54.947 [Lua] Starting async level spawning of levels/honduras/skaven_stronghold/world
08:31:54.947 [Umbra] Init version: 3.4.15 :: 16 threads
08:31:56.129 [Lua] Async level spawning done
08:31:56.129 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:31:57.086 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:31:57.086 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:31:57.086 [Lua] [Matchmaking] unregister rpcs
08:31:57.086 [Lua] Set lobby begin:
08:31:57.086 [Lua] Lobby data twitch_enabled = false
08:31:57.086 [Lua] Lobby data power_level = 0
08:31:57.087 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:57.087 [Lua] Lobby data difficulty_tweak = 0
08:31:57.087 [Lua] Lobby data host = 1100001024c0853
08:31:57.087 [Lua] Lobby data game_mode = 2
08:31:57.087 [Lua] Lobby data is_private = false
08:31:57.087 [Lua] Lobby data match_started = true
08:31:57.087 [Lua] Lobby data mechanism = adventure
08:31:57.087 [Lua] Lobby data level_key = skaven_stronghold
08:31:57.087 [Lua] Lobby data player_slot_1 = 0:0
08:31:57.087 [Lua] Lobby data selected_level_key = skaven_stronghold
08:31:57.087 [Lua] Lobby data difficulty = hardest
08:31:57.087 [Lua] Lobby data quick_game = true
08:31:57.087 [Lua] Lobby data matchmaking = true
08:31:57.087 [Lua] Lobby data weave_name = false
08:31:57.087 [Lua] Lobby data player_slot_4 = 0:0
08:31:57.087 [Lua] Lobby data num_players = 2
08:31:57.087 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:57.087 [Lua] Lobby data player_slot_2 = 0:0
08:31:57.087 [Lua] Lobby data country_code = FI
08:31:57.087 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:57.087 [Lua] Lobby data eac_authorized = true
08:31:57.087 [Lua] Set lobby end.
08:31:57.087 [Lua] [Managers] Destroying manager group:
08:31:57.088 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens
08:31:57.088 [Lua] [Gamestate] Enter StateIngame HOST
08:31:57.088 [Lua] [Managers] Calling function on all managers:
08:31:57.088 [Lua] <>level = skaven_stronghold<>
08:31:57.088 [Lua] Set lobby begin:
08:31:57.088 [Lua] Lobby data twitch_enabled = false
08:31:57.088 [Lua] Lobby data power_level = 0
08:31:57.088 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:57.088 [Lua] Lobby data difficulty_tweak = 0
08:31:57.088 [Lua] Lobby data host = 1100001024c0853
08:31:57.088 [Lua] Lobby data game_mode = 2
08:31:57.089 [Lua] Lobby data is_private = false
08:31:57.089 [Lua] Lobby data match_started = true
08:31:57.089 [Lua] Lobby data mechanism = adventure
08:31:57.089 [Lua] Lobby data level_key = skaven_stronghold
08:31:57.089 [Lua] Lobby data player_slot_1 = 0:0
08:31:57.089 [Lua] Lobby data selected_level_key = skaven_stronghold
08:31:57.089 [Lua] Lobby data difficulty = hardest
08:31:57.089 [Lua] Lobby data quick_game = true
08:31:57.089 [Lua] Lobby data matchmaking = true
08:31:57.089 [Lua] Lobby data weave_name = false
08:31:57.089 [Lua] Lobby data player_slot_4 = 0:0
08:31:57.089 [Lua] Lobby data num_players = 2
08:31:57.089 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:57.089 [Lua] Lobby data player_slot_2 = 0:0
08:31:57.089 [Lua] Lobby data country_code = FI
08:31:57.089 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:57.089 [Lua] Lobby data eac_authorized = true
08:31:57.089 [Lua] Set lobby end.
08:31:57.089 [Lua] [StateIngame] Server ingame
08:31:57.092 [Lua] Set lobby begin:
08:31:57.092 [Lua] Lobby data twitch_enabled = false
08:31:57.093 [Lua] Lobby data power_level = 0
08:31:57.093 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:57.093 [Lua] Lobby data difficulty_tweak = 0
08:31:57.093 [Lua] Lobby data host = 1100001024c0853
08:31:57.093 [Lua] Lobby data game_mode = 2
08:31:57.093 [Lua] Lobby data is_private = false
08:31:57.093 [Lua] Lobby data match_started = true
08:31:57.093 [Lua] Lobby data mechanism = adventure
08:31:57.093 [Lua] Lobby data level_key = skaven_stronghold
08:31:57.093 [Lua] Lobby data player_slot_1 = 0:0
08:31:57.093 [Lua] Lobby data selected_level_key = skaven_stronghold
08:31:57.093 [Lua] Lobby data difficulty = hardest
08:31:57.093 [Lua] Lobby data quick_game = true
08:31:57.093 [Lua] Lobby data matchmaking = true
08:31:57.093 [Lua] Lobby data weave_name = false
08:31:57.093 [Lua] Lobby data player_slot_4 = 0:0
08:31:57.093 [Lua] Lobby data num_players = 2
08:31:57.093 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:57.093 [Lua] Lobby data player_slot_2 = 0:0
08:31:57.093 [Lua] Lobby data country_code = FI
08:31:57.093 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:57.093 [Lua] Lobby data eac_authorized = true
08:31:57.093 [Lua] Set lobby end.
08:31:57.093 [Lua] [Matchmaking] register rpcs
08:31:57.093 [Lua] GameNetworkManager:init... creating game session
08:31:57.093 [Lua] Host GameSession.make_game_session_host with session:
08:31:57.093 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:31:57.094 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853
08:31:57.094 [Lua] [GameNetworkManager] self.is_server = true
08:31:57.094 [Network] Setting artificial MTU limit to 576
08:31:57.094 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 45
08:31:57.094 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
08:31:57.104 [Lua] Switching ConflictSettings: to: skaven
08:31:57.104 [Lua] pacing=default
08:31:57.104 [Lua] roaming=nil
08:31:57.104 [Lua] specials=skaven
08:31:57.104 [Lua] debug_color=orange
08:31:57.104 [Lua] contained_breeds=nil
08:31:57.104 [Lua] pack_spawning=skaven
08:31:57.104 [Lua] disabled=false
08:31:57.104 [Lua] factions=nil
08:31:57.104 [Lua] boss=skaven
08:31:57.104 [Lua] horde=default
08:31:57.104 [Lua] name=skaven
08:31:57.104 [Lua] intensity=default
08:31:57.104 [Lua] ---
08:31:57.104 [Lua] [LevelAnalysis] set_random_seed( 968331)
08:31:57.108 [Lua] [AIInterestPointSystem] Level Seed: 968331
08:31:57.108 [Lua]
08:31:57.108 [Lua] [entity_system_bag] = table
08:31:57.108 [Lua] [entity_system_bag] = metatable
08:31:57.108 [Lua] [startup_data] = table
08:31:57.108 [Lua] [entity_manager] = table
08:31:57.108 [Lua] [entity_manager] = metatable
08:31:57.108 [Lua] [unit_spawner] = table
08:31:57.108 [Lua] [unit_spawner] = metatable
08:31:57.108 [Lua] [unit_storage] = table
08:31:57.108 [Lua] [unit_storage] = metatable
08:31:57.108 [Lua] [dice_keeper] = table
08:31:57.108 [Lua] [dice_keeper] = metatable
08:31:57.108 [Lua] [is_server] = true (boolean)
08:31:57.109 [Lua] [world] = [World]
08:31:57.109 [Lua] [system_api] = table
08:31:57.109 [Lua] [entity_system] = table
08:31:57.109 [Lua] [entity_system] = metatable
08:31:57.109 [Lua] [network_lobby] = table
08:31:57.109 [Lua] [network_lobby] = metatable
08:31:57.109 [Lua] [profile_synchronizer] = table
08:31:57.109 [Lua] [profile_synchronizer] = metatable
08:31:57.109 [Lua] [level_transition_handler] = table
08:31:57.109 [Lua] [level_transition_handler] = metatable
08:31:57.109 [Lua] [num_local_human_players] = 1 (number)
08:31:57.109 [Lua] [statistics_db] = table
08:31:57.109 [Lua] [statistics_db] = metatable
08:31:57.109 [Lua] [network_server] = table
08:31:57.109 [Lua] [network_server] = metatable
08:31:57.109 [Lua] [input_manager] = table
08:31:57.109 [Lua] [input_manager] = metatable
08:31:57.109 [Lua] [network_clock] = table
08:31:57.109 [Lua] [network_clock] = metatable
08:31:57.109 [Lua] [network_transmit] = table
08:31:57.109 [Lua] [network_transmit] = metatable
08:31:57.109 [Lua] [free_flight_manager] = table
08:31:57.109 [Lua] [free_flight_manager] = metatable
08:31:57.109 [Lua] [network_manager] = table
08:31:57.109 [Lua] [network_manager] = metatable
08:31:57.109 [Lua] [network_event_delegate] = table
08:31:57.109 [Lua] [network_event_delegate] = metatable
08:31:57.109 [Lua]
08:31:57.109 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:31:57.109 [Lua] ignoring extension VersusInteractObjectiveExtension
08:31:57.109 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:31:57.109 [Lua] ignoring extension VersusSocketObjectiveExtension
08:31:57.109 [Lua] ignoring extension VersusTargetObjectiveExtension
08:31:57.109 [Lua] ignoring extension VersusMissionObjectiveExtension
08:31:57.111 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:31:57.129 [Lua] [AchievementManager] Achievements using the steam platform
08:31:57.193 [Lua] respawn_unit_spawned with group id: exit_respawns
08:31:57.193 [Lua] respawn_unit_spawned with group id: exit_respawns
08:31:57.193 [Lua] respawn_unit_spawned with group id: exit_respawns
08:31:57.198 [Lua] respawn_unit_spawned with group id: respawns_arena
08:31:57.198 [Lua] respawn_unit_spawned with group id: respawns_arena
08:31:57.198 [Lua] respawn_unit_spawned with group id: respawns_arena
08:31:57.217 [Lua] [StateIngame] Level seed: 968331
08:31:57.248 [Lua] [LevelAnalysis] set_random_seed( 968331)
08:31:57.255 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:31:57.255 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:31:57.255 [Lua] [IngameUI] init
08:31:57.271 [Lua] cb_razer_chroma_setup
08:31:57.295 [Lua] completed
08:31:57.295 [Lua] completed
08:31:57.296 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:31:57.296 [Lua] Set lobby begin:
08:31:57.296 [Lua] Lobby data twitch_enabled = false
08:31:57.297 [Lua] Lobby data power_level = 835
08:31:57.297 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:57.297 [Lua] Lobby data difficulty_tweak = 0
08:31:57.297 [Lua] Lobby data host = 1100001024c0853
08:31:57.297 [Lua] Lobby data game_mode = 2
08:31:57.297 [Lua] Lobby data is_private = false
08:31:57.297 [Lua] Lobby data match_started = true
08:31:57.297 [Lua] Lobby data mechanism = adventure
08:31:57.297 [Lua] Lobby data level_key = skaven_stronghold
08:31:57.297 [Lua] Lobby data player_slot_1 = 0:0
08:31:57.297 [Lua] Lobby data selected_level_key = skaven_stronghold
08:31:57.297 [Lua] Lobby data difficulty = hardest
08:31:57.297 [Lua] Lobby data quick_game = true
08:31:57.297 [Lua] Lobby data matchmaking = true
08:31:57.297 [Lua] Lobby data weave_name = false
08:31:57.297 [Lua] Lobby data player_slot_4 = 0:0
08:31:57.297 [Lua] Lobby data num_players = 2
08:31:57.297 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:57.297 [Lua] Lobby data player_slot_2 = 0:0
08:31:57.297 [Lua] Lobby data country_code = FI
08:31:57.297 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:57.297 [Lua] Lobby data eac_authorized = true
08:31:57.297 [Lua] Set lobby end.
08:31:57.298 [Flow] SSM bake
08:31:57.299 [Flow] Path A2
08:31:57.299 [Lua] CurrentConflictSettings skaven
08:31:57.299 [Lua] [ConflictDirector] conflict_director is ai_ready
08:31:57.300 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
08:31:57.300 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11
08:31:57.300 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10
08:31:57.300 [Lua] [1] = table
08:31:57.300 [Lua] [2] = table
08:31:57.300 [Lua] [1] = table
08:31:57.300 [Lua] [1] = table
08:31:57.300 [Lua] [2] = table
08:31:57.300 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:31:57.305 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:31:57.305 [Lua] Forming navigation groups in one frame
08:31:57.305 [Lua] Forming navigation groups
08:31:57.306 [Lua] NavigationGroupManager -> calulation time A: 0
08:31:57.411 [Lua] NavigationGroupManager -> calulation time B: 0.10599999999976717
08:31:57.411 [Lua] number of nav groups: 244
08:31:57.413 [Lua] number of refined nav groups : 192
08:31:57.416 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394
08:31:57.417 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.290002520382403 Normalized coefficient: 1.2815294361314686
08:31:57.420 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.58209781199694 Normalized coefficient: 1.3598572776415221
08:31:57.423 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.483785983920097 Normalized coefficient: 1.0874228615008288
08:31:57.428 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.467653371021148 Normalized coefficient: 1.2632689994901587
08:31:57.431 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.4787020593881608 Normalized coefficient: 1.4523730217453481
08:31:57.435 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
08:31:57.435 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
08:31:57.435 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
08:31:57.435 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
08:31:57.435 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
08:31:57.437 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold
08:31:57.437 [Lua] [LevelAnalysis] This level has a total main-path length of 1569.405 meters.
08:31:57.437 [Lua] [LevelAnalysis] grouping spawners for event_patrol
08:31:57.438 [Lua] [LevelAnalysis]
08:31:57.438 [Lua] [LevelAnalysis] grouping spawners for event_boss
08:31:57.438 [Lua] [LevelAnalysis]
08:31:57.438 [Lua] [LevelAnalysis] Terror events added:
08:31:57.438 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
08:31:57.438 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
08:31:57.438 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
08:31:57.438 [Lua] NORMAL PATROL MAIN PATH 406.45089721679688
08:31:57.438 [Lua] [waypoints] = table
08:31:57.438 [Lua] [astar_points] = table
08:31:57.438 [Lua] [travel_dist] = 406.18050143122673 (number)
08:31:57.438 [Lua] [one_directional] = true (boolean)
08:31:57.438 [Lua] [id] = boss_4 (string)
08:31:57.438 [Lua] ----> using boss spline path!
08:31:57.438 [Lua] Adding main path event: Vector3Box(-105.528, 113.684, 36.142) boss_event_skaven_spline_patrol 45 table: 00000000040CE1D0
08:31:57.438 [Lua] ----> using boss gizmo!
08:31:57.438 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 5, forbidden-dist: -414.7 start-travel-dist: 831.1, end-travel-dist: 775.3 spawn_distance 406.5
08:31:57.438 [Lua] Adding main path event: Vector3Box(-59, 164, 10.664) boss_event_rat_ogre 45 table: 000000000B7DE590
08:31:57.438 [Lua] [LevelAnalysis] num_event_places_f: 1.0129364964167278 , num_event_places: 1 , trailing_event_fraction: 0.012936496416727783 , num_events: 1
08:31:57.438 [Lua] [LevelAnalysis] Level path distance: 1569.4047446250916
08:31:57.438 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
08:31:57.438 [Lua] [LevelAnalysis] wanted_distance: 1158.507364988327
08:31:57.438 [Lua] [LevelAnalysis] Terror events added:
08:31:57.438 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
08:31:57.438 [Lua] Adding main path event: Vector3Box(158.48, 226.272, -12.0755) rare_event_loot_rat 45 table: 000000000B7DEB00
08:31:57.438 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:31:57.441 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
08:31:57.444 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:31:57.444 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
08:31:57.444 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:31:57.446 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51
08:31:57.446 [Lua] [Managers] Calling function on all managers:
08:31:57.446 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:31:57.452 [Flow] SSM bake
08:31:57.455 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame
08:31:57.455 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync
08:31:57.456 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 45
08:31:57.457 [Lua] player (1100001024c0853,2) was put into party 1
08:31:57.470 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52
08:31:57.470 [Lua] Assigning peer(1100001024c0853:2) to profile(2) career(3)
08:31:57.470 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(2) career_index(3)
08:31:57.470 [Lua] Set lobby begin:
08:31:57.470 [Lua] Lobby data twitch_enabled = false
08:31:57.470 [Lua] Lobby data power_level = 835
08:31:57.470 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:57.470 [Lua] Lobby data difficulty_tweak = 0
08:31:57.470 [Lua] Lobby data host = 1100001024c0853
08:31:57.470 [Lua] Lobby data game_mode = 2
08:31:57.470 [Lua] Lobby data is_private = false
08:31:57.470 [Lua] Lobby data match_started = true
08:31:57.470 [Lua] Lobby data mechanism = adventure
08:31:57.470 [Lua] Lobby data level_key = skaven_stronghold
08:31:57.470 [Lua] Lobby data player_slot_1 = 0:0
08:31:57.470 [Lua] Lobby data selected_level_key = skaven_stronghold
08:31:57.470 [Lua] Lobby data difficulty = hardest
08:31:57.470 [Lua] Lobby data quick_game = true
08:31:57.470 [Lua] Lobby data matchmaking = true
08:31:57.470 [Lua] Lobby data weave_name = false
08:31:57.470 [Lua] Lobby data player_slot_4 = 0:0
08:31:57.470 [Lua] Lobby data num_players = 2
08:31:57.470 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:57.470 [Lua] Lobby data player_slot_2 = 0:0
08:31:57.470 [Lua] Lobby data country_code = FI
08:31:57.470 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:57.471 [Lua] Lobby data eac_authorized = true
08:31:57.471 [Lua] Set lobby end.
08:31:57.471 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853
08:31:57.471 [Lua]
08:31:57.471 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
08:31:57.471 [Lua] [wwise/flail] = false (boolean)
08:31:57.471 [Lua] [wwise/staff] = false (boolean)
08:31:57.471 [Lua] [wwise/flamethrower] = false (boolean)
08:31:57.471 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:31:57.471 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
08:31:57.471 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:31:57.471 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
08:31:57.471 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:31:57.471 [Lua]
08:31:57.471 [Lua]
08:31:57.471 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:31:57.471 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
08:31:57.471 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean)
08:31:57.471 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
08:31:57.471 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
08:31:57.471 [Lua] [wwise/staff] = false (boolean)
08:31:57.471 [Lua] [wwise/flamethrower] = false (boolean)
08:31:57.471 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:31:57.471 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:31:57.471 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:31:57.471 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
08:31:57.471 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
08:31:57.471 [Lua] [wwise/flail] = false (boolean)
08:31:57.471 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
08:31:57.471 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:31:57.471 [Lua]
08:31:57.471 [Lua] player (1100001024c0853,3) was put into party 1
08:31:57.484 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
08:31:57.484 [Lua] Assigning peer(1100001024c0853:3) to profile(1) career(1)
08:31:57.484 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(1) career_index(1)
08:31:57.484 [Lua] Set lobby begin:
08:31:57.484 [Lua] Lobby data twitch_enabled = false
08:31:57.484 [Lua] Lobby data power_level = 835
08:31:57.484 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:57.484 [Lua] Lobby data difficulty_tweak = 0
08:31:57.484 [Lua] Lobby data host = 1100001024c0853
08:31:57.484 [Lua] Lobby data game_mode = 2
08:31:57.484 [Lua] Lobby data is_private = false
08:31:57.484 [Lua] Lobby data match_started = true
08:31:57.484 [Lua] Lobby data mechanism = adventure
08:31:57.484 [Lua] Lobby data level_key = skaven_stronghold
08:31:57.484 [Lua] Lobby data player_slot_1 = 0:0
08:31:57.484 [Lua] Lobby data selected_level_key = skaven_stronghold
08:31:57.485 [Lua] Lobby data difficulty = hardest
08:31:57.485 [Lua] Lobby data quick_game = true
08:31:57.485 [Lua] Lobby data matchmaking = true
08:31:57.485 [Lua] Lobby data weave_name = false
08:31:57.485 [Lua] Lobby data player_slot_4 = 0:0
08:31:57.485 [Lua] Lobby data num_players = 2
08:31:57.485 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:57.485 [Lua] Lobby data player_slot_2 = 0:0
08:31:57.485 [Lua] Lobby data country_code = FI
08:31:57.485 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:57.485 [Lua] Lobby data eac_authorized = true
08:31:57.485 [Lua] Set lobby end.
08:31:57.485 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853
08:31:57.485 [Lua]
08:31:57.485 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:31:57.485 [Lua] [wwise/one_handed_swords] = false (boolean)
08:31:57.485 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:31:57.485 [Lua] [wwise/handgun_rifle] = false (boolean)
08:31:57.485 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:31:57.485 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
08:31:57.485 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:31:57.485 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:31:57.485 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:31:57.485 [Lua]
08:31:57.485 [Lua]
08:31:57.485 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:31:57.485 [Lua] [wwise/one_handed_swords] = false (boolean)
08:31:57.485 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
08:31:57.485 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:31:57.485 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
08:31:57.485 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:31:57.485 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:31:57.485 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
08:31:57.485 [Lua] [wwise/handgun_rifle] = false (boolean)
08:31:57.485 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:31:57.485 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:31:57.485 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:31:57.485 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:31:57.485 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
08:31:57.485 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
08:31:57.485 [Lua]
08:31:57.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:8 my_peer_id:1100001024c0853
08:31:57.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:8 my_peer_id:1100001024c0853
08:31:57.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:9 my_peer_id:1100001024c0853
08:31:57.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:9 my_peer_id:1100001024c0853
08:31:57.608 [Lua] [GameNetworkManager] destroying game object with go_id=53
08:31:57.608 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync
08:31:57.608 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers
08:31:57.610 [Lua] player (1100001024c0853,3) was put into party 1
08:31:57.624 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54
08:31:57.624 [Lua] Assigning peer(1100001024c0853:3) to profile(1) career(1)
08:31:57.624 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(1) career_index(1)
08:31:57.624 [Lua] Set lobby begin:
08:31:57.624 [Lua] Lobby data twitch_enabled = false
08:31:57.624 [Lua] Lobby data power_level = 835
08:31:57.624 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:57.624 [Lua] Lobby data difficulty_tweak = 0
08:31:57.624 [Lua] Lobby data host = 1100001024c0853
08:31:57.624 [Lua] Lobby data game_mode = 2
08:31:57.624 [Lua] Lobby data is_private = false
08:31:57.624 [Lua] Lobby data match_started = true
08:31:57.624 [Lua] Lobby data mechanism = adventure
08:31:57.624 [Lua] Lobby data level_key = skaven_stronghold
08:31:57.624 [Lua] Lobby data player_slot_1 = 0:0
08:31:57.624 [Lua] Lobby data selected_level_key = skaven_stronghold
08:31:57.624 [Lua] Lobby data difficulty = hardest
08:31:57.624 [Lua] Lobby data quick_game = true
08:31:57.624 [Lua] Lobby data matchmaking = true
08:31:57.624 [Lua] Lobby data weave_name = false
08:31:57.624 [Lua] Lobby data player_slot_4 = 0:0
08:31:57.624 [Lua] Lobby data num_players = 2
08:31:57.624 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:57.624 [Lua] Lobby data player_slot_2 = 0:0
08:31:57.624 [Lua] Lobby data country_code = FI
08:31:57.624 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:57.624 [Lua] Lobby data eac_authorized = true
08:31:57.625 [Lua] Set lobby end.
08:31:57.625 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853
08:31:57.625 [Lua]
08:31:57.625 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:31:57.625 [Lua] [wwise/one_handed_swords] = false (boolean)
08:31:57.625 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:31:57.625 [Lua] [wwise/handgun_rifle] = false (boolean)
08:31:57.625 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:31:57.625 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
08:31:57.625 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:31:57.625 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:31:57.625 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:31:57.625 [Lua]
08:31:57.625 [Lua]
08:31:57.625 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:31:57.625 [Lua] [wwise/one_handed_swords] = false (boolean)
08:31:57.625 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
08:31:57.625 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:31:57.625 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
08:31:57.625 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:31:57.625 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:31:57.625 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
08:31:57.625 [Lua] [wwise/handgun_rifle] = false (boolean)
08:31:57.625 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:31:57.625 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:31:57.625 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:31:57.625 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:31:57.625 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
08:31:57.625 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
08:31:57.625 [Lua]
08:31:57.628 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:8 my_peer_id:1100001024c0853
08:31:57.628 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:9 my_peer_id:1100001024c0853
08:31:57.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:10 my_peer_id:1100001024c0853
08:31:57.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:10 my_peer_id:1100001024c0853
08:31:57.630 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
08:31:57.640 [Flow] SSM bake
08:31:57.640 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:10 my_peer_id:1100001024c0853
08:31:57.647 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
08:31:57.747 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:31:57.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
08:31:57.747 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
08:31:57.747 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:31:57.747 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, InventoryPackageSynchronizerClient
08:31:57.750 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
08:31:57.750 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
08:31:57.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient
08:31:57.751 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
08:31:57.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
08:31:57.759 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
08:31:57.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient
08:31:57.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
08:31:57.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient
08:31:57.761 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, InventoryPackageSynchronizerClient
08:31:57.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient
08:31:57.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient
08:31:57.765 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 45
08:31:58.070 [Lua] completed
08:31:58.478 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForEnterGame
08:31:58.478 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForGameObjectSync
08:31:58.498 [Lua] Set lobby begin:
08:31:58.498 [Lua] Lobby data twitch_enabled = false
08:31:58.498 [Lua] Lobby data power_level = 835
08:31:58.498 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:58.498 [Lua] Lobby data difficulty_tweak = 0
08:31:58.498 [Lua] Lobby data host = 1100001024c0853
08:31:58.498 [Lua] Lobby data game_mode = 2
08:31:58.498 [Lua] Lobby data is_private = false
08:31:58.498 [Lua] Lobby data match_started = true
08:31:58.498 [Lua] Lobby data mechanism = adventure
08:31:58.498 [Lua] Lobby data level_key = skaven_stronghold
08:31:58.498 [Lua] Lobby data player_slot_1 = 0:0
08:31:58.498 [Lua] Lobby data selected_level_key = skaven_stronghold
08:31:58.498 [Lua] Lobby data difficulty = hardest
08:31:58.498 [Lua] Lobby data quick_game = true
08:31:58.498 [Lua] Lobby data matchmaking = true
08:31:58.498 [Lua] Lobby data weave_name = false
08:31:58.498 [Lua] Lobby data player_slot_4 = 0:0
08:31:58.499 [Lua] Lobby data num_players = 2
08:31:58.499 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:58.499 [Lua] Lobby data player_slot_2 = 0:0
08:31:58.499 [Lua] Lobby data country_code = FI
08:31:58.499 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:58.499 [Lua] Lobby data eac_authorized = true
08:31:58.499 [Lua] Set lobby end.
08:31:58.499 [Lua] [Matchmaking] Assigned player 1100001031bd172 to slot 3 when hot join syncing
08:31:58.499 [Lua] Breedfreezer (server) starting a hot join sync
08:31:58.499 [Lua] packing 0 units of breed chaos_marauder
08:31:58.499 [Lua] packing 0 units of breed skaven_clan_rat
08:31:58.499 [Lua] packing 0 units of breed skaven_storm_vermin
08:31:58.499 [Lua] packing 0 units of breed skaven_slave
08:31:58.499 [Lua] packing 0 units of breed chaos_raider
08:31:58.499 [Lua] packing 0 units of breed chaos_berzerker
08:31:58.499 [Lua] packing 0 units of breed skaven_plague_monk
08:31:58.499 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:31:58.499 [Lua]
08:31:58.499 [Lua] [1] = 1 (number)
08:31:58.499 [Lua] [2] = 0 (number)
08:31:58.499 [Lua] [3] = 1 (number)
08:31:58.499 [Lua] [4] = 0 (number)
08:31:58.499 [Lua] [5] = 1 (number)
08:31:58.499 [Lua] [6] = 0 (number)
08:31:58.499 [Lua] [7] = 1 (number)
08:31:58.499 [Lua] [8] = 0 (number)
08:31:58.499 [Lua] [9] = 1 (number)
08:31:58.499 [Lua] [10] = 0 (number)
08:31:58.499 [Lua] [11] = 1 (number)
08:31:58.499 [Lua] [12] = 0 (number)
08:31:58.499 [Lua] [13] = 1 (number)
08:31:58.499 [Lua] [14] = 0 (number)
08:31:58.499 [Lua]
08:31:58.499 [Lua]
08:31:58.499 [Lua]
08:31:58.499 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55
08:31:58.499 [Lua] RemotePlayer:create_game_object( ) 55
08:31:58.512 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForGameObjectSync
08:31:58.512 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForPlayers
08:31:58.512 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers
08:31:58.512 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame
08:31:58.512 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031bd172
08:31:58.513 [Lua] test
08:31:58.515 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:31:58.516 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
08:31:58.516 [Lua] test
08:31:58.518 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:31:58.518 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
08:31:58.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:31:58.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:31:58.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
08:31:58.526 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForPlayers
08:31:58.526 [Lua] [PeerSM] 1100001031bd172 :: on_enter InGame
08:31:58.546 [Lua] [GameNetworkManager] destroying game object with go_id=59
08:31:58.548 [Lua] [GameNetworkManager] destroying game object with go_id=54
08:31:58.548 [Lua] player (1100001024c0853,3) was put into party 1
08:31:58.561 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
08:31:58.561 [Lua] Assigning peer(1100001024c0853:3) to profile(1) career(1)
08:31:58.561 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(1) career_index(1)
08:31:58.561 [Lua] Set lobby begin:
08:31:58.561 [Lua] Lobby data twitch_enabled = false
08:31:58.561 [Lua] Lobby data power_level = 835
08:31:58.561 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:31:58.561 [Lua] Lobby data difficulty_tweak = 0
08:31:58.561 [Lua] Lobby data host = 1100001024c0853
08:31:58.561 [Lua] Lobby data game_mode = 2
08:31:58.562 [Lua] Lobby data is_private = false
08:31:58.562 [Lua] Lobby data match_started = true
08:31:58.562 [Lua] Lobby data mechanism = adventure
08:31:58.562 [Lua] Lobby data level_key = skaven_stronghold
08:31:58.562 [Lua] Lobby data player_slot_1 = 0:0
08:31:58.562 [Lua] Lobby data selected_level_key = skaven_stronghold
08:31:58.562 [Lua] Lobby data difficulty = hardest
08:31:58.562 [Lua] Lobby data quick_game = true
08:31:58.562 [Lua] Lobby data matchmaking = true
08:31:58.562 [Lua] Lobby data weave_name = false
08:31:58.562 [Lua] Lobby data player_slot_4 = 0:0
08:31:58.562 [Lua] Lobby data num_players = 2
08:31:58.562 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:31:58.562 [Lua] Lobby data player_slot_2 = 0:0
08:31:58.562 [Lua] Lobby data country_code = FI
08:31:58.562 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:31:58.562 [Lua] Lobby data eac_authorized = true
08:31:58.562 [Lua] Set lobby end.
08:31:58.562 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853
08:31:58.562 [Lua]
08:31:58.562 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:31:58.562 [Lua] [wwise/one_handed_swords] = false (boolean)
08:31:58.562 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:31:58.562 [Lua] [wwise/handgun_rifle] = false (boolean)
08:31:58.562 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:31:58.562 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
08:31:58.562 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:31:58.562 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:31:58.562 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:31:58.562 [Lua]
08:31:58.562 [Lua]
08:31:58.562 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:31:58.562 [Lua] [wwise/one_handed_swords] = false (boolean)
08:31:58.562 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
08:31:58.562 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:31:58.562 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
08:31:58.562 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:31:58.562 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:31:58.562 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
08:31:58.562 [Lua] [wwise/handgun_rifle] = false (boolean)
08:31:58.562 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:31:58.562 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:31:58.562 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:31:58.562 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:31:58.562 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
08:31:58.562 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
08:31:58.562 [Lua]
08:31:58.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:11 my_peer_id:1100001024c0853
08:31:58.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:11 my_peer_id:1100001024c0853
08:31:58.578 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:11 my_peer_id:1100001024c0853
08:31:58.586 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
08:31:58.621 [Lua] completed
08:31:58.727 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031bd172 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:31:58.727 [Lua] Adding player sync data to peer=1100001031bd172 local_player_id=1
08:31:58.727 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031bd172 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:31:58.728 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
08:31:58.729 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:31:58.732 [Lua] test
08:31:58.734 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:31:58.734 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
08:31:58.865 [Lua] StateInGameRunning:_game_actually_starts()
08:31:58.866 [Lua] #################################################################################################################
08:31:58.866 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:31:58.866 [Lua] #################################################################################################################
08:31:58.866 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46
08:31:58.866 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
08:31:58.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46
08:31:58.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
08:31:58.924 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
08:31:59.105 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46
08:31:59.105 [Lua] Commit load time data
08:31:59.153 [Lua] completed
08:31:59.673 [Lua] completed
08:31:59.863 [Flow] SSM bake
08:32:00.199 [Lua] completed
08:32:00.727 [Lua] completed
08:32:01.247 [Lua] completed
08:32:01.771 [Lua] completed
08:32:02.160 [Lua] Set lobby begin:
08:32:02.160 [Lua] Lobby data twitch_enabled = false
08:32:02.160 [Lua] Lobby data power_level = 417
08:32:02.160 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:32:02.160 [Lua] Lobby data difficulty_tweak = 0
08:32:02.160 [Lua] Lobby data host = 1100001024c0853
08:32:02.160 [Lua] Lobby data game_mode = 2
08:32:02.160 [Lua] Lobby data is_private = false
08:32:02.160 [Lua] Lobby data match_started = true
08:32:02.160 [Lua] Lobby data mechanism = adventure
08:32:02.160 [Lua] Lobby data level_key = skaven_stronghold
08:32:02.160 [Lua] Lobby data player_slot_1 = 0:0
08:32:02.160 [Lua] Lobby data selected_level_key = skaven_stronghold
08:32:02.161 [Lua] Lobby data difficulty = hardest
08:32:02.161 [Lua] Lobby data quick_game = true
08:32:02.161 [Lua] Lobby data matchmaking = true
08:32:02.161 [Lua] Lobby data weave_name = false
08:32:02.161 [Lua] Lobby data player_slot_4 = 0:0
08:32:02.161 [Lua] Lobby data num_players = 2
08:32:02.161 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:32:02.161 [Lua] Lobby data player_slot_2 = 0:0
08:32:02.161 [Lua] Lobby data country_code = FI
08:32:02.161 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:32:02.161 [Lua] Lobby data eac_authorized = true
08:32:02.161 [Lua] Set lobby end.
08:32:02.295 [Lua] completed
08:32:02.819 [Lua] completed
08:32:03.339 [Lua] completed
08:32:03.859 [Lua] completed
08:32:04.383 [Lua] completed
08:32:04.907 [Lua] completed
08:32:05.436 [Lua] completed
08:32:05.955 [Lua] completed
08:32:06.480 [Lua] completed
08:32:07.002 [Lua] completed
08:32:07.170 [Lua] Set lobby begin:
08:32:07.170 [Lua] Lobby data twitch_enabled = false
08:32:07.171 [Lua] Lobby data power_level = 835
08:32:07.171 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:32:07.171 [Lua] Lobby data difficulty_tweak = 0
08:32:07.171 [Lua] Lobby data host = 1100001024c0853
08:32:07.171 [Lua] Lobby data game_mode = 2
08:32:07.171 [Lua] Lobby data is_private = false
08:32:07.171 [Lua] Lobby data match_started = true
08:32:07.171 [Lua] Lobby data mechanism = adventure
08:32:07.171 [Lua] Lobby data level_key = skaven_stronghold
08:32:07.171 [Lua] Lobby data player_slot_1 = 0:0
08:32:07.171 [Lua] Lobby data selected_level_key = skaven_stronghold
08:32:07.171 [Lua] Lobby data difficulty = hardest
08:32:07.171 [Lua] Lobby data quick_game = true
08:32:07.171 [Lua] Lobby data matchmaking = true
08:32:07.171 [Lua] Lobby data weave_name = false
08:32:07.171 [Lua] Lobby data player_slot_4 = 0:0
08:32:07.171 [Lua] Lobby data num_players = 2
08:32:07.171 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:32:07.171 [Lua] Lobby data player_slot_2 = 0:0
08:32:07.171 [Lua] Lobby data country_code = FI
08:32:07.171 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:32:07.171 [Lua] Lobby data eac_authorized = true
08:32:07.171 [Lua] Set lobby end.
08:32:07.523 [Lua] completed
08:32:08.044 [Lua] completed
08:32:08.566 [Lua] completed
08:32:09.089 [Lua] completed
08:32:09.611 [Lua] completed
08:32:10.138 [Lua] completed
08:32:10.658 [Lua] completed
08:32:11.182 [Lua] completed
08:32:11.704 [Lua] completed
08:32:12.223 [Lua] completed
08:32:12.740 [Lua] completed
08:32:13.257 [Lua] completed
08:32:13.776 [Lua] completed
08:32:14.295 [Lua] completed
08:32:14.811 [Lua] completed
08:32:15.329 [Lua] completed
08:32:15.848 [Lua] completed
08:32:16.370 [Lua] completed
08:32:16.883 [Lua] completed
08:32:17.401 [Lua] completed
08:32:17.918 [Lua] completed
08:32:18.436 [Lua] completed
08:32:18.953 [Lua] completed
08:32:19.470 [Lua] completed
08:32:19.988 [Lua] completed
08:32:20.507 [Lua] completed
08:32:21.024 [Lua] completed
08:32:21.546 [Lua] completed
08:32:22.073 [Lua] completed
08:32:22.601 [Lua] completed
08:32:23.126 [Lua] completed
08:32:23.647 [Lua] completed
08:32:24.173 [Lua] completed
08:32:24.696 [Lua] completed
08:32:25.219 [Lua] completed
08:32:25.746 [Lua] completed
08:32:26.265 [Lua] completed
08:32:26.787 [Lua] completed
08:32:27.311 [Lua] completed
08:32:27.832 [Lua] completed
08:32:28.327 [Flow] SSM bake
08:32:28.357 [Lua] completed
08:32:28.884 [Lua] completed
08:32:29.406 [Lua] completed
08:32:29.929 [Lua] completed
08:32:30.455 [Lua] completed
08:32:30.981 [Lua] completed
08:32:31.503 [Lua] completed
08:32:32.028 [Lua] completed
08:32:32.549 [Lua] completed
08:32:33.071 [Lua] completed
08:32:33.596 [Lua] completed
08:32:34.119 [Lua] completed
08:32:34.642 [Lua] completed
08:32:35.163 [Lua] completed
08:32:35.687 [Lua] completed
08:32:36.209 [Lua] completed
08:32:36.732 [Lua] completed
08:32:37.253 [Lua] completed
08:32:37.773 [Lua] completed
08:32:38.009 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
08:32:38.294 [Lua] completed
08:32:38.817 [Lua] completed
08:32:39.156 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
08:32:39.339 [Lua] completed
08:32:39.865 [Lua] completed
08:32:40.387 [Lua] completed
08:32:40.914 [Lua] completed
08:32:41.433 [Lua] completed
08:32:41.837 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
08:32:41.954 [Lua] completed
08:32:42.481 [Lua] completed
08:32:43.002 [Lua] completed
08:32:43.089 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
08:32:43.529 [Lua] completed
08:32:43.833 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:32:43.850 [Lua] Spline already found!
08:32:43.887 [Lua] Init group template: spline_patrol
08:32:44.056 [Lua] completed
08:32:44.576 [Lua] completed
08:32:45.095 [Lua] completed
08:32:45.616 [Lua] completed
08:32:46.138 [Lua] completed
08:32:46.430 [Flow] SSM bake
08:32:46.669 [Lua] completed
08:32:47.109 [Lua] Players are leaving the safe zone
08:32:47.188 [Lua] completed
08:32:47.714 [Lua] completed
08:32:48.236 [Lua] completed
08:32:48.762 [Lua] completed
08:32:49.285 [Lua] completed
08:32:49.806 [Lua] completed
08:32:50.328 [Lua] completed
08:32:50.851 [Lua] completed
08:32:51.374 [Lua] completed
08:32:51.900 [Lua] completed
08:32:52.425 [Lua] completed
08:32:52.950 [Lua] completed
08:32:53.472 [Lua] completed
08:32:53.997 [Lua] completed
08:32:54.518 [Lua] completed
08:32:55.040 [Lua] completed
08:32:55.562 [Lua] completed
08:32:56.085 [Lua] completed
08:32:56.607 [Lua] completed
08:32:57.130 [Lua] completed
08:32:57.649 [Lua] completed
08:32:58.170 [Lua] completed
08:32:58.691 [Lua] completed
08:32:59.213 [Lua] completed
08:32:59.736 [Lua] completed
08:33:00.257 [Lua] completed
08:33:00.777 [Lua] completed
08:33:01.299 [Lua] completed
08:33:01.824 [Lua] completed
08:33:02.350 [Lua] completed
08:33:02.874 [Lua] completed
08:33:03.400 [Lua] completed
08:33:03.927 [Lua] completed
08:33:04.451 [Lua] completed
08:33:04.978 [Lua] completed
08:33:05.497 [Lua] completed
08:33:06.027 [Lua] completed
08:33:06.324 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:06.544 [Lua] completed
08:33:06.728 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:33:07.064 [Lua] completed
08:33:07.586 [Lua] completed
08:33:08.108 [Lua] completed
08:33:08.632 [Lua] completed
08:33:09.155 [Lua] completed
08:33:09.678 [Lua] completed
08:33:10.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x84370, position: 0
08:33:10.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x8436d, position: 0
08:33:10.106 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x8436d, position: 0
08:33:10.201 [Lua] completed
08:33:10.722 [Lua] completed
08:33:11.244 [Lua] completed
08:33:11.768 [Lua] completed
08:33:12.292 [Lua] completed
08:33:12.814 [Lua] completed
08:33:13.339 [Lua] completed
08:33:13.862 [Lua] completed
08:33:14.385 [Lua] completed
08:33:14.906 [Lua] completed
08:33:15.432 [Lua] completed
08:33:15.951 [Lua] completed
08:33:16.476 [Lua] completed
08:33:17.000 [Lua] completed
08:33:17.338 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:17.525 [Lua] completed
08:33:17.779 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:33:18.049 [Lua] completed
08:33:18.169 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:18.575 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:33:18.576 [Lua] completed
08:33:18.998 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:19.099 [Lua] completed
08:33:19.401 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:33:19.622 [Lua] completed
08:33:20.095 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:20.145 [Lua] completed
08:33:20.532 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:33:20.668 [Lua] completed
08:33:21.055 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:21.190 [Lua] completed
08:33:21.476 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:33:21.713 [Lua] completed
08:33:22.017 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:22.237 [Lua] completed
08:33:22.479 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:33:22.764 [Lua] completed
08:33:23.283 [Lua] completed
08:33:23.807 [Lua] completed
08:33:24.330 [Lua] completed
08:33:24.853 [Lua] completed
08:33:25.056 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:25.384 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:25.385 [Lua] completed
08:33:25.462 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:33:25.768 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:33:25.904 [Lua] completed
08:33:26.426 [Lua] completed
08:33:26.948 [Lua] completed
08:33:27.474 [Lua] completed
08:33:27.995 [Lua] completed
08:33:28.518 [Lua] completed
08:33:29.041 [Lua] completed
08:33:29.564 [Lua] completed
08:33:30.089 [Lua] completed
08:33:30.610 [Lua] completed
08:33:31.134 [Lua] completed
08:33:31.657 [Lua] completed
08:33:32.179 [Lua] completed
08:33:32.699 [Lua] completed
08:33:33.221 [Lua] completed
08:33:33.744 [Lua] completed
08:33:34.268 [Lua] completed
08:33:34.792 [Lua] completed
08:33:34.840 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:35.092 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:35.177 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:33:35.194 [Lua] Coordinated attack!
08:33:35.312 [Lua] completed
08:33:35.498 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:33:35.838 [Lua] completed
08:33:36.360 [Lua] completed
08:33:36.883 [Lua] completed
08:33:37.405 [Lua] completed
08:33:37.928 [Lua] completed
08:33:38.451 [Lua] completed
08:33:38.975 [Lua] completed
08:33:39.498 [Lua] completed
08:33:40.024 [Lua] completed
08:33:40.550 [Lua] completed
08:33:41.073 [Lua] completed
08:33:41.597 [Lua] completed
08:33:42.122 [Lua] completed
08:33:42.648 [Lua] completed
08:33:43.172 [Lua] completed
08:33:43.695 [Lua] completed
08:33:44.221 [Lua] completed
08:33:44.747 [Lua] completed
08:33:44.882 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:33:44.899 [Lua] Spline already found!
08:33:44.935 [Lua] Init group template: spline_patrol
08:33:45.274 [Lua] completed
08:33:45.798 [Lua] completed
08:33:46.324 [Lua] completed
08:33:46.852 [Lua] completed
08:33:47.374 [Lua] completed
08:33:47.899 [Lua] completed
08:33:48.426 [Lua] completed
08:33:48.950 [Lua] completed
08:33:49.471 [Lua] completed
08:33:49.895 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome
08:33:49.995 [Lua] completed
08:33:50.516 [Lua] completed
08:33:51.038 [Lua] completed
08:33:51.561 [Lua] completed
08:33:52.083 [Lua] completed
08:33:52.608 [Lua] completed
08:33:53.131 [Lua] completed
08:33:53.654 [Lua] completed
08:33:54.179 [Lua] completed
08:33:54.705 [Lua] completed
08:33:55.162 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:55.230 [Lua] completed
08:33:55.652 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:33:55.753 [Lua] completed
08:33:56.158 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:56.278 [Lua] completed
08:33:56.512 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:33:56.800 [Lua] completed
08:33:57.324 [Lua] completed
08:33:57.849 [Lua] completed
08:33:58.371 [Lua] completed
08:33:58.895 [Lua] completed
08:33:59.202 [Lua] Time for new HOOORDE! multi_first_wave
08:33:59.202 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
08:33:59.202 [Lua] horde requested: ambush
08:33:59.202 [Lua] setting up ambush-horde
08:33:59.202 [Lua] Composing horde 'large' .. using variant 'plain'
08:33:59.202 [Lua] -> spawning: 53
08:33:59.202 [Lua] horde crated with id 3 of type ambush
08:33:59.202 [Lua] ambush horde has started
08:33:59.420 [Lua] completed
08:33:59.951 [Lua] completed
08:34:00.470 [Lua] completed
08:34:00.996 [Lua] completed
08:34:01.521 [Lua] completed
08:34:02.044 [Lua] completed
08:34:02.569 [Lua] completed
08:34:03.011 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:03.092 [Lua] completed
08:34:03.498 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:03.616 [Lua] completed
08:34:03.987 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:04.139 [Lua] completed
08:34:04.525 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:04.666 [Lua] completed
08:34:04.947 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:05.182 [Lua] completed
08:34:05.468 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:05.704 [Lua] completed
08:34:05.906 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:06.232 [Lua] completed
08:34:06.362 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:06.750 [Lua] completed
08:34:06.867 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:07.254 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:07.272 [Lua] completed
08:34:07.798 [Lua] completed
08:34:07.812 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:08.326 [Lua] completed
08:34:08.341 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:08.770 [Lua] Init group template: horde
08:34:08.848 [Lua] completed
08:34:09.385 [Lua] completed
08:34:09.912 [Lua] completed
08:34:10.133 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:34:10.133 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:34:10.133 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:34:10.133 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:34:10.443 [Lua] completed
08:34:10.980 [Lua] completed
08:34:11.545 [Lua] completed
08:34:12.107 [Lua] completed
08:34:12.219 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
08:34:12.219 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:34:12.219 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
08:34:12.219 [Lua] horde requested: ambush
08:34:12.219 [Lua] setting up ambush-horde
08:34:12.219 [Lua] Composing horde 'large' .. using variant 'plain'
08:34:12.219 [Lua] -> spawning: 57
08:34:12.219 [Lua] horde crated with id 4 of type ambush
08:34:12.219 [Lua] ambush horde has started
08:34:12.396 [Lua] fence jumping
08:34:12.660 [Lua] completed
08:34:13.204 [Lua] completed
08:34:13.418 [Lua] ready to jump failed
08:34:13.736 [Lua] completed
08:34:14.282 [Lua] completed
08:34:14.818 [Lua] completed
08:34:15.344 [Lua] completed
08:34:15.877 [Lua] completed
08:34:16.424 [Lua] completed
08:34:16.984 [Lua] completed
08:34:17.551 [Lua] completed
08:34:18.092 [Lua] completed
08:34:18.637 [Lua] completed
08:34:18.830 [Lua] fence jumping
08:34:19.176 [Lua] completed
08:34:19.720 [Lua] completed
08:34:19.758 [Lua] ready to jump failed
08:34:20.250 [Lua] completed
08:34:20.416 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:20.416 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:20.416 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:20.416 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:20.489 [Lua] Init group template: horde
08:34:20.795 [Lua] completed
08:34:21.311 [Lua] fence jumping
08:34:21.327 [Lua] completed
08:34:21.868 [Lua] completed
08:34:22.361 [Lua] ready to jump failed
08:34:22.410 [Lua] completed
08:34:22.947 [Lua] completed
08:34:23.481 [Lua] completed
08:34:24.021 [Lua] completed
08:34:24.559 [Lua] completed
08:34:25.090 [Lua] completed
08:34:25.621 [Lua] completed
08:34:26.147 [Lua] completed
08:34:26.691 [Lua] completed
08:34:27.238 [Lua] completed
08:34:27.704 [Lua] HORDE: last wave, reset to standard horde delay
08:34:27.704 [Lua] Time for new HOOORDE! multi_last_wave
08:34:27.704 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
08:34:27.704 [Lua] horde requested: ambush
08:34:27.704 [Lua] setting up ambush-horde
08:34:27.704 [Lua] Composing horde 'large' .. using variant 'plain'
08:34:27.704 [Lua] -> spawning: 56
08:34:27.704 [Lua] horde crated with id 5 of type ambush
08:34:27.704 [Lua] ambush horde has started
08:34:27.773 [Lua] completed
08:34:28.307 [Lua] completed
08:34:28.841 [Lua] completed
08:34:29.372 [Lua] completed
08:34:29.896 [Lua] completed
08:34:30.066 [Lua] Horde killed: ?
08:34:30.421 [Lua] completed
08:34:30.957 [Lua] completed
08:34:31.487 [Lua] completed
08:34:32.012 [Lua] fence jumping
08:34:32.028 [Lua] completed
08:34:32.562 [Lua] completed
08:34:32.598 [Lua] simple los failed
08:34:32.766 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:32.992 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:33.080 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:33.100 [Lua] completed
08:34:33.238 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:33.374 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:33.495 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:33.602 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:33.639 [Lua] completed
08:34:33.728 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:33.850 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:33.977 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:34.112 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:34.188 [Lua] completed
08:34:34.389 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:34.716 [Lua] completed
08:34:35.258 [Lua] completed
08:34:35.796 [Lua] completed
08:34:36.331 [Lua] completed
08:34:36.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:34:36.440 [Lua] Init group template: horde
08:34:36.868 [Lua] completed
08:34:37.140 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:37.396 [Lua] completed
08:34:37.498 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:37.924 [Lua] completed
08:34:38.456 [Lua] completed
08:34:38.985 [Lua] completed
08:34:39.281 [Lua] fence jumping
08:34:39.532 [Lua] completed
08:34:39.799 [Lua] simple los failed
08:34:40.076 [Lua] completed
08:34:40.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:34:40.640 [Lua] completed
08:34:41.231 [Lua] completed
08:34:41.508 [Lua] Horde killed: ?
08:34:41.771 [Lua] completed
08:34:42.308 [Lua] completed
08:34:42.847 [Lua] completed
08:34:43.384 [Lua] completed
08:34:43.918 [Lua] completed
08:34:44.443 [Lua] completed
08:34:44.992 [Lua] completed
08:34:45.533 [Lua] completed
08:34:46.076 [Lua] completed
08:34:46.094 [Lua] fence jumping
08:34:46.609 [Lua] completed
08:34:47.027 [Lua] ready to jump failed
08:34:47.143 [Lua] completed
08:34:47.675 [Lua] completed
08:34:48.210 [Lua] completed
08:34:48.741 [Lua] completed
08:34:49.289 [Lua] completed
08:34:49.821 [Lua] completed
08:34:50.359 [Lua] completed
08:34:50.893 [Lua] completed
08:34:51.196 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:51.420 [Lua] completed
08:34:51.624 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:34:51.949 [Lua] completed
08:34:52.481 [Lua] completed
08:34:52.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:34:53.003 [Lua] completed
08:34:53.535 [Lua] completed
08:34:54.061 [Lua] completed
08:34:54.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:34:54.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:34:54.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:34:54.597 [Lua] completed
08:34:54.751 [Lua] Horde killed: ?
08:34:55.116 [Lua] completed
08:34:55.637 [Lua] completed
08:34:56.169 [Lua] completed
08:34:56.688 [Lua] completed
08:34:57.209 [Lua] completed
08:34:57.732 [Lua] completed
08:34:58.257 [Lua] completed
08:34:58.778 [Lua] completed
08:34:59.298 [Lua] completed
08:34:59.821 [Lua] completed
08:35:00.345 [Lua] completed
08:35:00.869 [Lua] completed
08:35:01.390 [Lua] completed
08:35:01.913 [Lua] completed
08:35:02.439 [Lua] completed
08:35:02.965 [Lua] completed
08:35:03.493 [Lua] completed
08:35:04.011 [Lua] completed
08:35:04.532 [Lua] completed
08:35:05.058 [Lua] completed
08:35:05.580 [Lua] completed
08:35:06.100 [Lua] completed
08:35:06.620 [Lua] completed
08:35:07.142 [Lua] completed
08:35:07.428 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:35:07.669 [Lua] completed
08:35:07.819 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:35:08.194 [Lua] completed
08:35:08.716 [Lua] completed
08:35:09.238 [Lua] completed
08:35:09.763 [Lua] completed
08:35:10.289 [Lua] completed
08:35:10.808 [Lua] completed
08:35:11.332 [Lua] completed
08:35:11.856 [Lua] completed
08:35:12.375 [Lua] completed
08:35:12.897 [Lua] completed
08:35:13.423 [Lua] completed
08:35:13.945 [Lua] completed
08:35:14.468 [Lua] completed
08:35:14.994 [Lua] completed
08:35:15.517 [Lua] completed
08:35:16.039 [Lua] completed
08:35:16.565 [Lua] completed
08:35:17.089 [Lua] completed
08:35:17.617 [Lua] completed
08:35:18.140 [Lua] completed
08:35:18.664 [Lua] completed
08:35:19.189 [Lua] completed
08:35:19.716 [Lua] completed
08:35:20.239 [Lua] completed
08:35:20.764 [Lua] completed
08:35:21.285 [Lua] completed
08:35:21.810 [Lua] completed
08:35:22.337 [Lua] completed
08:35:22.859 [Lua] completed
08:35:23.391 [Lua] completed
08:35:23.914 [Lua] completed
08:35:24.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:35:24.438 [Lua] completed
08:35:24.959 [Lua] completed
08:35:25.483 [Lua] completed
08:35:26.008 [Lua] completed
08:35:26.544 [Lua] completed
08:35:27.064 [Lua] completed
08:35:27.585 [Lua] completed
08:35:28.107 [Lua] completed
08:35:28.628 [Lua] completed
08:35:29.149 [Lua] completed
08:35:29.669 [Lua] completed
08:35:30.190 [Lua] completed
08:35:30.708 [Lua] completed
08:35:31.228 [Lua] completed
08:35:31.748 [Lua] completed
08:35:32.268 [Lua] completed
08:35:32.793 [Lua] completed
08:35:33.315 [Lua] completed
08:35:33.840 [Lua] completed
08:35:34.362 [Lua] completed
08:35:34.881 [Lua] completed
08:35:35.403 [Lua] completed
08:35:35.927 [Lua] completed
08:35:36.454 [Lua] completed
08:35:36.979 [Lua] completed
08:35:37.500 [Lua] completed
08:35:38.023 [Lua] completed
08:35:38.479 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Grimoire
08:35:38.548 [Lua] completed
08:35:39.067 [Lua] completed
08:35:39.588 [Lua] completed
08:35:40.108 [Lua] completed
08:35:40.630 [Lua] completed
08:35:41.150 [Lua] completed
08:35:41.675 [Lua] completed
08:35:42.197 [Lua] completed
08:35:42.719 [Lua] completed
08:35:43.240 [Lua] completed
08:35:43.765 [Lua] completed
08:35:44.284 [Lua] completed
08:35:44.809 [Lua] completed
08:35:45.334 [Lua] completed
08:35:45.857 [Lua] completed
08:35:46.382 [Lua] completed
08:35:46.905 [Lua] completed
08:35:47.429 [Lua] completed
08:35:47.954 [Lua] completed
08:35:48.477 [Lua] completed
08:35:49.001 [Lua] completed
08:35:49.525 [Lua] completed
08:35:50.049 [Lua] completed
08:35:50.573 [Lua] completed
08:35:51.093 [Lua] completed
08:35:51.093 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:35:51.109 [Lua] Spline already found!
08:35:51.164 [Lua] Init group template: spline_patrol
08:35:51.503 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:35:51.521 [Lua] Spline already found!
08:35:51.607 [Lua] Init group template: spline_patrol
08:35:51.629 [Lua] completed
08:35:52.156 [Lua] completed
08:35:52.679 [Lua] completed
08:35:53.200 [Lua] completed
08:35:53.727 [Lua] completed
08:35:54.244 [Lua] completed
08:35:54.767 [Lua] completed
08:35:55.291 [Lua] completed
08:35:55.813 [Lua] completed
08:35:56.337 [Lua] completed
08:35:56.792 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
08:35:56.792 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
08:35:56.811 [Lua] > starting new spline, using new navbot: standard , id: boss_4
08:35:56.828 [Lua] > continuing spline boss_4 index: 2 retries: 0
08:35:56.844 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4
08:35:56.844 [Lua] > continuing spline boss_4 index: 3 retries: 0
08:35:56.860 [Lua] completed
08:35:56.862 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4
08:35:56.862 [Lua] > continuing spline boss_4 index: 4 retries: 0
08:35:56.879 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0033610686659812927 boss_4
08:35:56.879 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4
08:35:56.879 [Lua] > continuing spline boss_4 index: 5 retries: 0
08:35:56.895 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4
08:35:56.895 [Lua] > continuing spline boss_4 index: 6 retries: 0
08:35:56.911 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4
08:35:56.912 [Lua] > continuing spline boss_4 index: 7 retries: 0
08:35:56.928 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4
08:35:56.928 [Lua] > continuing spline boss_4 index: 8 retries: 0
08:35:56.946 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4
08:35:56.946 [Lua] > spline completed boss_4 retries: 0
08:35:57.234 [Lua] Init group template: spline_patrol
08:35:57.405 [Lua] completed
08:35:57.927 [Lua] completed
08:35:58.450 [Lua] completed
08:35:58.972 [Lua] completed
08:35:59.493 [Lua] completed
08:36:00.016 [Lua] completed
08:36:00.541 [Lua] completed
08:36:01.063 [Lua] completed
08:36:01.587 [Lua] completed
08:36:02.107 [Lua] completed
08:36:02.630 [Lua] completed
08:36:03.152 [Lua] completed
08:36:03.676 [Lua] completed
08:36:04.198 [Lua] completed
08:36:04.718 [Lua] completed
08:36:05.239 [Lua] completed
08:36:05.762 [Lua] completed
08:36:06.282 [Lua] completed
08:36:06.803 [Lua] completed
08:36:07.324 [Lua] completed
08:36:07.849 [Lua] completed
08:36:08.372 [Lua] completed
08:36:08.897 [Lua] completed
08:36:09.421 [Lua] completed
08:36:09.944 [Lua] completed
08:36:10.466 [Lua] completed
08:36:10.990 [Lua] completed
08:36:11.513 [Lua] completed
08:36:12.037 [Lua] completed
08:36:12.559 [Lua] completed
08:36:13.081 [Lua] completed
08:36:13.267 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
08:36:13.609 [Lua] completed
08:36:14.127 [Lua] completed
08:36:14.652 [Lua] completed
08:36:15.173 [Lua] completed
08:36:15.696 [Lua] completed
08:36:16.220 [Lua] completed
08:36:16.742 [Lua] completed
08:36:17.267 [Lua] completed
08:36:17.795 [Lua] completed
08:36:17.994 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:36:18.318 [Lua] completed
08:36:18.368 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:36:18.846 [Lua] completed
08:36:19.369 [Lua] completed
08:36:19.453 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:36:19.810 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:36:19.897 [Lua] completed
08:36:20.422 [Lua] completed
08:36:20.949 [Lua] completed
08:36:21.468 [Lua] completed
08:36:21.992 [Lua] completed
08:36:22.521 [Lua] completed
08:36:23.044 [Lua] completed
08:36:23.568 [Lua] completed
08:36:23.995 [Lua] [NetworkServer] Changing num_players from 2 to 3
08:36:23.995 [Lua] Players: 3
08:36:23.995 [Lua] Set lobby begin:
08:36:23.995 [Lua] Lobby data twitch_enabled = false
08:36:23.995 [Lua] Lobby data power_level = 835
08:36:23.995 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:36:23.995 [Lua] Lobby data difficulty_tweak = 0
08:36:23.995 [Lua] Lobby data host = 1100001024c0853
08:36:23.995 [Lua] Lobby data game_mode = 2
08:36:23.995 [Lua] Lobby data is_private = false
08:36:23.995 [Lua] Lobby data match_started = true
08:36:23.995 [Lua] Lobby data mechanism = adventure
08:36:23.995 [Lua] Lobby data level_key = skaven_stronghold
08:36:23.995 [Lua] Lobby data player_slot_1 = 0:0
08:36:23.995 [Lua] Lobby data selected_level_key = skaven_stronghold
08:36:23.995 [Lua] Lobby data difficulty = hardest
08:36:23.995 [Lua] Lobby data quick_game = true
08:36:23.995 [Lua] Lobby data matchmaking = true
08:36:23.995 [Lua] Lobby data weave_name = false
08:36:23.995 [Lua] Lobby data player_slot_4 = 0:0
08:36:23.995 [Lua] Lobby data num_players = 3
08:36:23.995 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:36:23.996 [Lua] Lobby data player_slot_2 = 0:0
08:36:23.996 [Lua] Lobby data country_code = FI
08:36:23.996 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:36:23.996 [Lua] Lobby data eac_authorized = true
08:36:23.996 [Lua] Set lobby end.
08:36:23.996 [Lua] [LobbyMembers] Member joined 110000107b891f0
08:36:24.091 [Lua] completed
08:36:24.615 [Lua] completed
08:36:25.140 [Lua] completed
08:36:25.391 [Lua] GOT approve_channel 7 110000107b891f0 18600000109d5c4
08:36:25.392 [EAC] EAC server has client 110000107b891f0 and channel 7 (and owner 110000107b891f0)
08:36:25.392 [EACServer] [10:36:25:391][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107B891F0 PlayerGUID: 76561198089802224 PlayerIP: 0.0.0.0 OwnerGUID: 76561198089802224 PlayerName: noodle
08:36:25.392 [Lua] Client with peer_id 110000107b891f0 got APPROVED by server
08:36:25.392 [Lua] [ChatManager][1]System: noodle is joining the game
08:36:25.392 [EACServer] [10:36:25:391][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 90886 ms.
08:36:25.392 [EACServer] [10:36:25:391][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
08:36:25.392 [EACServer] [10:36:25:391][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
08:36:25.392 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107b891f0'
08:36:25.392 [Lua] [PeerSM] 110000107b891f0 :: on_enter Connecting
08:36:25.392 [Lua] [ChatManager][1]System: noodle is joining the game
08:36:25.528 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:36:25.528 [Lua] [Matchmaking] Got a handshake request from 110000107b891f0 with user name 'noodle'
08:36:25.629 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000109d5c4 from 110000107b891f0, replying lobby_ok
08:36:25.663 [Lua] completed
08:36:25.749 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107b891f0 REPLY wh:0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853
08:36:25.846 [Lua] Set lobby begin:
08:36:25.846 [Lua] Lobby data twitch_enabled = false
08:36:25.847 [Lua] Lobby data power_level = 835
08:36:25.847 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:36:25.847 [Lua] Lobby data difficulty_tweak = 0
08:36:25.848 [Lua] Lobby data host = 1100001024c0853
08:36:25.848 [Lua] Lobby data game_mode = 2
08:36:25.848 [Lua] Lobby data is_private = false
08:36:25.848 [Lua] Lobby data match_started = true
08:36:25.848 [Lua] Lobby data mechanism = adventure
08:36:25.848 [Lua] Lobby data level_key = skaven_stronghold
08:36:25.848 [Lua] Lobby data player_slot_1 = 110000107b891f0:1
08:36:25.848 [Lua] Lobby data selected_level_key = skaven_stronghold
08:36:25.848 [Lua] Lobby data difficulty = hardest
08:36:25.848 [Lua] Lobby data quick_game = true
08:36:25.848 [Lua] Lobby data matchmaking = true
08:36:25.848 [Lua] Lobby data weave_name = false
08:36:25.848 [Lua] Lobby data player_slot_4 = 0:0
08:36:25.848 [Lua] Lobby data num_players = 3
08:36:25.848 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:36:25.848 [Lua] Lobby data player_slot_2 = 0:0
08:36:25.848 [Lua] Lobby data country_code = FI
08:36:25.848 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:36:25.848 [Lua] Lobby data eac_authorized = true
08:36:25.848 [Lua] Set lobby end.
08:36:25.848 [Lua] [Matchmaking] Assigning profile slot 1 to 110000107b891f0
08:36:25.848 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b891f0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853
08:36:26.188 [Lua] completed
08:36:26.716 [Lua] completed
08:36:27.087 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:36:27.244 [Lua] completed
08:36:27.481 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:36:27.770 [Lua] completed
08:36:28.292 [Lua] completed
08:36:28.307 [Lua] ### CLEARING PEER STATE FOR 110000107b891f0
08:36:28.307 [Lua] [PeerSM] 110000107b891f0 :: on_exit Connecting
08:36:28.307 [Lua] [PeerSM] 110000107b891f0 :: on_enter Connecting
08:36:28.414 [Lua] [PSM] Peer 110000107b891f0 joined. Want to use profile index "1" and join party "0"
08:36:28.414 [Lua] Mechanism says: a client joined the game! 110000107b891f0
08:36:28.414 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107b891f0, connection_key=2)
08:36:28.414 [Lua] Sync dynamic to client:
08:36:28.816 [Lua] completed
08:36:29.187 [EACServer] [10:36:29:186][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B891F0 Session: 4 Status: Client Authenticated Message: Client authenticated.
08:36:29.187 [EAC] Peer 110000107b891f0 switched EAC state to ClientAuthenticatedLocal
08:36:29.299 [EACServer] [10:36:29:298][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107B891F0.
08:36:29.341 [Lua] completed
08:36:29.699 [EACServer] [10:36:29:699][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107B891F0
08:36:29.699 [EACServer] [10:36:29:699][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B891F0 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:36:29.715 [EAC] Peer 110000107b891f0 switched EAC state to ClientAuthenticatedRemote
08:36:29.865 [Lua] completed
08:36:30.386 [Lua] player (110000107b891f0,1) was put into party 0
08:36:30.386 [Lua] [PeerSM] 110000107b891f0 :: on_exit Connecting
08:36:30.386 [Lua] [PeerSM] 110000107b891f0 :: on_enter Loading
08:36:30.386 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107b891f0 skaven_stronghold 0
08:36:30.386 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:36:30.386 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 24, User: 1100001024c0853 "Le Duck du Lac"
<>
08:36:30.387 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: skaven_stronghold<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold"
[2] self = table: 0000000005570350; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "110000107b891f0"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 968331; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F669ED0
[3] _ = table: 0000000005570350; new_state = Loading; old_state = Connecting
[4] self = table: 0000000007DD28B0; dt = 0.016797201707959175; state_data = table: 0000000005570350; new_state = Loading
[5] self = table: 000000000F63EBF0; dt = 0.016797201707959175; peer_state_machines = table: 00000000081657F0; joined_peers = table: 000000000EAE0D80; game_session = [GameSession]; peer_id = "110000107b891f0"; peer_state_machine = table: 0000000007DD28B0
[6] self = table: 00000000036CBF20; dt = 0.016797201707959175; t = 271.92295483313501; network_manager = table: 00000000026FDF60
[7] self = table: 0000000011F31CD0; dt = 0.016797201707959175; t = 4985.3063961248845
[8] self = table: 0000000000097110; real_world_dt = 0.016797201707959175; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016797201707959175; t = 4985.3063961248845
[9] dt = 0.016797201707959175
[2] server = table: 000000000F63EBF0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000107b891f0"; wanted_profile_index = 1; resend_timer = 1.8991216775029898; resend_post_game_timer = 1.9327619280666113; clan_tag = "0"; peer_id = "110000107b891f0";
[4] current_state = Loading; function_memoize = table: 0000000000DC65D0; state_data = table: 0000000005570350;
[5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "1100001031bd172"; game_network_manager = table: 00000000026FDF60; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "skaven_stronghold"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 00000000057C2AF0;
[6] world_name = "level_world"; entity_system_bag = table: 00000000095CA6A0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000041517D0; parent = table: 0000000000097110; _level_flow_events = table: 0000000005823DE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000082FEC00; profile_synchronizer = table: 000000000823A090; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C5D6180; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016797591000795364; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 0000000008B7A090; network_event_delegate = table: 00000000057C2AF0; machines = table: 0000000005823EA0; _camera_carrier = table: 000000000B083DA0; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "skaven_stronghold"; game_mode_key = "adventure"; network_clock = table: 000000000181B530; statistics_db = table: 000000000F5FF810; _lobby_host = table: 000000000FB90E10; dice_keeper = table: 000000000F36DFB0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000036CBF20;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000013F3040;
<>
<>
08:36:30.387 [Lua] completed
08:36:30.909 [Lua] completed
08:36:31.435 [Lua] completed
08:36:31.954 [Lua] completed
08:36:32.480 [Lua] completed
08:36:33.003 [Lua] completed
08:36:33.526 [Lua] completed
08:36:34.055 [Lua] completed
08:36:34.574 [Lua] completed
08:36:35.098 [Lua] completed
08:36:35.621 [Lua] completed
08:36:36.141 [Lua] completed
08:36:36.661 [Lua] completed
08:36:36.729 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:36:36.746 [Lua] Spline already found!
08:36:36.788 [Lua] Init group template: spline_patrol
08:36:37.197 [Lua] completed
08:36:37.723 [Lua] completed
08:36:38.248 [Lua] completed
08:36:38.416 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:36:38.771 [Lua] completed
08:36:38.906 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:36:39.297 [Lua] completed
08:36:39.346 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:36:39.819 [Lua] completed
08:36:39.935 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:36:40.120 [Lua] ### Sending rpc_level_loaded
08:36:40.120 [Lua] #### Has state machine: true, peer_id: 110000107b891f0, level_id: 74
08:36:40.120 [Lua] Peer 110000107b891f0 has loaded the level but not all enemies, so we wait
08:36:40.342 [Lua] completed
08:36:40.866 [Lua] completed
08:36:41.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x888b9, position: 0
08:36:41.034 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:36:41.393 [Lua] completed
08:36:41.426 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:36:41.443 [Lua] Spline already found!
08:36:41.481 [Lua] Init group template: spline_patrol
08:36:41.513 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:36:41.937 [Lua] completed
08:36:41.970 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:36:42.375 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:36:42.460 [Lua] completed
08:36:42.983 [Lua] completed
08:36:43.513 [Lua] completed
08:36:44.042 [Lua] completed
08:36:44.566 [Lua] completed
08:36:45.086 [Lua] completed
08:36:45.612 [Lua] completed
08:36:46.139 [Lua] completed
08:36:46.666 [Lua] completed
08:36:47.190 [Lua] completed
08:36:47.711 [Lua] completed
08:36:48.235 [Lua] completed
08:36:48.758 [Lua] completed
08:36:48.913 [Lua] [ChatManager][1]System: Le Duck du Lac discarded a Tome
08:36:49.283 [Lua] completed
08:36:49.814 [Lua] completed
08:36:50.335 [Lua] completed
08:36:50.639 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome
08:36:50.858 [Lua] completed
08:36:51.393 [Lua] completed
08:36:51.922 [Lua] completed
08:36:52.453 [Lua] completed
08:36:52.980 [Lua] completed
08:36:53.500 [Lua] completed
08:36:54.028 [Lua] completed
08:36:54.506 [EACServer] [10:36:54:506][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:36:54.551 [Lua] completed
08:36:55.072 [Lua] completed
08:36:55.596 [Lua] completed
08:36:56.119 [Lua] completed
08:36:56.640 [Lua] completed
08:36:57.164 [Lua] completed
08:36:57.684 [Lua] completed
08:36:58.203 [Lua] completed
08:36:58.731 [Lua] completed
08:36:59.251 [Lua] completed
08:36:59.776 [Lua] completed
08:36:59.983 [Lua] Coordinated attack!
08:37:00.300 [Lua] completed
08:37:00.824 [Lua] completed
08:37:01.060 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:01.348 [Lua] completed
08:37:01.466 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:01.858 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:37:01.871 [Lua] completed
08:37:01.871 [Lua] Spline already found!
08:37:01.907 [Lua] Init group template: spline_patrol
08:37:02.395 [Lua] completed
08:37:02.916 [Lua] completed
08:37:03.434 [Lua] completed
08:37:03.957 [Lua] completed
08:37:04.480 [Lua] completed
08:37:05.010 [Lua] completed
08:37:05.206 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107b891f0, connection_key=2)
08:37:05.208 [Lua] [PeerSM] 110000107b891f0 :: on_exit Loading
08:37:05.208 [Lua] [PeerSM] 110000107b891f0 :: on_enter LoadingProfilePackages
08:37:05.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b891f0 inventory_sync_id:11 my_peer_id:1100001024c0853
08:37:05.530 [Lua] completed
08:37:06.053 [Lua] completed
08:37:06.506 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:06.574 [Lua] completed
08:37:07.097 [Lua] completed
08:37:07.281 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:07.621 [Lua] completed
08:37:08.146 [Lua] completed
08:37:08.668 [Lua] completed
08:37:09.190 [Lua] completed
08:37:09.719 [Lua] completed
08:37:10.234 [Lua] completed
08:37:10.755 [Lua] completed
08:37:11.277 [Lua] completed
08:37:11.395 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:11.799 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:11.800 [Lua] completed
08:37:12.326 [Lua] completed
08:37:12.847 [Lua] completed
08:37:13.368 [Lua] completed
08:37:13.892 [Lua] completed
08:37:14.418 [Lua] completed
08:37:14.936 [Lua] completed
08:37:15.138 [Lua] Time for new HOOORDE! multi_first_wave
08:37:15.138 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
08:37:15.138 [Lua] horde requested: vector
08:37:15.138 [Lua] setting up vector-horde
08:37:15.138 [Lua] Composing horde 'large' .. using variant 'plain'
08:37:15.138 [Lua] --> horde wants to spawn ahead of players (0.66018756276725/0.67
08:37:15.138 [Lua] -> spawning: 53
08:37:15.138 [Lua] horde crated with id 12 of type vector
08:37:15.138 [Lua] vector horde has started
08:37:15.457 [Lua] completed
08:37:15.981 [Lua] completed
08:37:16.505 [Lua] completed
08:37:17.029 [Lua] completed
08:37:17.554 [Lua] completed
08:37:18.079 [Lua] completed
08:37:18.535 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:18.604 [Lua] completed
08:37:18.924 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:19.126 [Lua] completed
08:37:19.650 [Lua] completed
08:37:20.175 [Lua] completed
08:37:20.696 [Lua] completed
08:37:21.220 [Lua] completed
08:37:21.745 [Lua] completed
08:37:22.267 [Lua] completed
08:37:22.790 [Lua] completed
08:37:23.313 [Lua] completed
08:37:23.839 [Lua] completed
08:37:24.369 [Lua] completed
08:37:24.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:37:24.884 [Lua] completed
08:37:25.018 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:25.154 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
08:37:25.154 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:37:25.154 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
08:37:25.154 [Lua] horde requested: vector
08:37:25.154 [Lua] setting up vector-horde
08:37:25.154 [Lua] Composing horde 'large' .. using variant 'plain'
08:37:25.154 [Lua] --> horde wants to spawn ahead of players (0.30912616521315/0.67
08:37:25.154 [Lua] -> spawning: 56
08:37:25.154 [Lua] horde crated with id 13 of type vector
08:37:25.154 [Lua] vector horde has started
08:37:25.388 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:25.406 [Lua] completed
08:37:25.931 [Lua] completed
08:37:26.459 [Lua] completed
08:37:26.761 [Lua] [PeerSM] 110000107b891f0 :: on_exit LoadingProfilePackages
08:37:26.761 [Lua] [PeerSM] 110000107b891f0 :: on_enter WaitingForEnterGame
08:37:26.980 [Lua] completed
08:37:27.502 [Lua] completed
08:37:28.024 [Lua] completed
08:37:28.361 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:37:28.361 [Lua] [Matchmaking] Got a handshake request from 110000107b891f0 with user name 'noodle'
08:37:28.362 [Lua] [PeerSM] 110000107b891f0 :: on_exit WaitingForEnterGame
08:37:28.362 [Lua] [PeerSM] 110000107b891f0 :: on_enter WaitingForGameObjectSync
08:37:28.383 [Lua] Breedfreezer (server) starting a hot join sync
08:37:28.383 [Lua] packing 0 units of breed chaos_marauder
08:37:28.383 [Lua] packing 3 units of breed skaven_clan_rat
08:37:28.383 [Lua] packing 12 units of breed skaven_storm_vermin
08:37:28.383 [Lua] packing 29 units of breed skaven_slave
08:37:28.383 [Lua] packing 0 units of breed chaos_raider
08:37:28.383 [Lua] packing 0 units of breed chaos_berzerker
08:37:28.383 [Lua] packing 3 units of breed skaven_plague_monk
08:37:28.383 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:37:28.383 [Lua]
08:37:28.383 [Lua] [1] = 1 (number)
08:37:28.383 [Lua] [2] = 0 (number)
08:37:28.383 [Lua] [3] = 2 (number)
08:37:28.383 [Lua] [4] = 3 (number)
08:37:28.383 [Lua] [5] = 1 (number)
08:37:28.383 [Lua] [6] = 12 (number)
08:37:28.384 [Lua] [7] = 42 (number)
08:37:28.384 [Lua] [8] = 29 (number)
08:37:28.384 [Lua] [9] = 1 (number)
08:37:28.384 [Lua] [10] = 0 (number)
08:37:28.384 [Lua] [11] = 1 (number)
08:37:28.384 [Lua] [12] = 0 (number)
08:37:28.384 [Lua] [13] = 3 (number)
08:37:28.384 [Lua] [14] = 3 (number)
08:37:28.384 [Lua]
08:37:28.384 [Lua]
08:37:28.384 [Lua] [1] = 68 (number)
08:37:28.384 [Lua] [2] = 103 (number)
08:37:28.384 [Lua] [3] = 86 (number)
08:37:28.384 [Lua] [4] = 291 (number)
08:37:28.384 [Lua] [5] = 292 (number)
08:37:28.384 [Lua] [6] = 293 (number)
08:37:28.384 [Lua] [7] = 294 (number)
08:37:28.384 [Lua] [8] = 295 (number)
08:37:28.384 [Lua] [9] = 296 (number)
08:37:28.384 [Lua] [10] = 297 (number)
08:37:28.384 [Lua] [11] = 298 (number)
08:37:28.384 [Lua] [12] = 299 (number)
08:37:28.384 [Lua] [13] = 300 (number)
08:37:28.384 [Lua] [14] = 301 (number)
08:37:28.384 [Lua] [15] = 302 (number)
08:37:28.384 [Lua] [16] = 263 (number)
08:37:28.384 [Lua] [17] = 243 (number)
08:37:28.384 [Lua] [18] = 228 (number)
08:37:28.384 [Lua] [19] = 223 (number)
08:37:28.384 [Lua] [20] = 182 (number)
08:37:28.384 [Lua] [21] = 171 (number)
08:37:28.384 [Lua] [22] = 236 (number)
08:37:28.384 [Lua] [23] = 247 (number)
08:37:28.384 [Lua] [24] = 241 (number)
08:37:28.384 [Lua] [25] = 234 (number)
08:37:28.384 [Lua] [26] = 229 (number)
08:37:28.384 [Lua] [27] = 200 (number)
08:37:28.384 [Lua] [28] = 215 (number)
08:37:28.384 [Lua] [29] = 252 (number)
08:37:28.384 [Lua] [30] = 244 (number)
08:37:28.384 [Lua] [31] = 179 (number)
08:37:28.384 [Lua] [32] = 177 (number)
08:37:28.384 [Lua] [33] = 175 (number)
08:37:28.384 [Lua] [34] = 181 (number)
08:37:28.384 [Lua] [35] = 178 (number)
08:37:28.384 [Lua] [36] = 170 (number)
08:37:28.384 [Lua] [37] = 216 (number)
08:37:28.384 [Lua] [38] = 214 (number)
08:37:28.384 [Lua] [39] = 219 (number)
08:37:28.384 [Lua] [40] = 168 (number)
08:37:28.384 [Lua] [41] = 218 (number)
08:37:28.384 [Lua] [42] = 173 (number)
08:37:28.384 [Lua] [43] = 262 (number)
08:37:28.384 [Lua] [44] = 203 (number)
08:37:28.384 [Lua] [45] = 149 (number)
08:37:28.384 [Lua] [46] = 150 (number)
08:37:28.384 [Lua] [47] = 151 (number)
08:37:28.384 [Lua]
08:37:28.384 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=386
08:37:28.384 [Lua] RemotePlayer:create_game_object( ) 386
08:37:28.399 [Lua] Assigning peer(110000107b891f0:1) to profile(1) career(2)
08:37:28.399 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107b891f0) local_player_id(1) profile_index(1) career_index(2)
08:37:28.399 [Lua] Set lobby begin:
08:37:28.399 [Lua] Lobby data twitch_enabled = false
08:37:28.399 [Lua] Lobby data power_level = 835
08:37:28.399 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:37:28.399 [Lua] Lobby data difficulty_tweak = 0
08:37:28.399 [Lua] Lobby data host = 1100001024c0853
08:37:28.399 [Lua] Lobby data game_mode = 2
08:37:28.399 [Lua] Lobby data is_private = false
08:37:28.399 [Lua] Lobby data match_started = true
08:37:28.399 [Lua] Lobby data mechanism = adventure
08:37:28.399 [Lua] Lobby data level_key = skaven_stronghold
08:37:28.399 [Lua] Lobby data player_slot_1 = 110000107b891f0:1
08:37:28.399 [Lua] Lobby data selected_level_key = skaven_stronghold
08:37:28.399 [Lua] Lobby data difficulty = hardest
08:37:28.400 [Lua] Lobby data quick_game = true
08:37:28.400 [Lua] Lobby data matchmaking = true
08:37:28.400 [Lua] Lobby data weave_name = false
08:37:28.400 [Lua] Lobby data player_slot_4 = 0:0
08:37:28.400 [Lua] Lobby data num_players = 3
08:37:28.400 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:37:28.400 [Lua] Lobby data player_slot_2 = 0:0
08:37:28.400 [Lua] Lobby data country_code = FI
08:37:28.400 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:37:28.400 [Lua] Lobby data eac_authorized = true
08:37:28.400 [Lua] Set lobby end.
08:37:28.400 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b891f0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853
08:37:28.400 [Lua] [PeerSM] 110000107b891f0 :: on_exit WaitingForGameObjectSync
08:37:28.400 [Lua] [PeerSM] 110000107b891f0 :: on_enter WaitingForPlayers
08:37:28.411 [Lua] [PeerSM] 110000107b891f0 :: on_exit WaitingForPlayers
08:37:28.411 [Lua] [PeerSM] 110000107b891f0 :: on_enter InGame
08:37:28.563 [Lua] completed
08:37:29.067 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107b891f0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:37:29.067 [Lua] Adding player sync data to peer=110000107b891f0 local_player_id=1
08:37:29.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:12 my_peer_id:1100001024c0853
08:37:29.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:12 my_peer_id:1100001024c0853
08:37:29.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b891f0 inventory_sync_id:12 my_peer_id:1100001024c0853
08:37:29.067 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107b891f0
08:37:29.081 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:12 my_peer_id:1100001024c0853
08:37:29.081 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
08:37:29.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:37:29.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:37:29.082 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/green_and_yellow/chr_witch_hunter_bounty_hunter_green_and_yellow, InventoryPackageSynchronizerClient, async-read,
08:37:29.082 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:37:29.082 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read,
08:37:29.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:37:29.082 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
08:37:29.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
08:37:29.082 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
08:37:29.084 [Lua] completed
08:37:29.151 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
08:37:29.151 [Lua] [PackageManager] Force_load: wwise/crossbow
08:37:29.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
08:37:29.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
08:37:29.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
08:37:29.272 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
08:37:29.293 [Lua] Set lobby begin:
08:37:29.293 [Lua] Lobby data twitch_enabled = false
08:37:29.293 [Lua] Lobby data power_level = 556
08:37:29.293 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:37:29.293 [Lua] Lobby data difficulty_tweak = 0
08:37:29.293 [Lua] Lobby data host = 1100001024c0853
08:37:29.293 [Lua] Lobby data game_mode = 2
08:37:29.293 [Lua] Lobby data is_private = false
08:37:29.293 [Lua] Lobby data match_started = true
08:37:29.293 [Lua] Lobby data mechanism = adventure
08:37:29.293 [Lua] Lobby data level_key = skaven_stronghold
08:37:29.293 [Lua] Lobby data player_slot_1 = 110000107b891f0:1
08:37:29.293 [Lua] Lobby data selected_level_key = skaven_stronghold
08:37:29.293 [Lua] Lobby data difficulty = hardest
08:37:29.294 [Lua] Lobby data quick_game = true
08:37:29.294 [Lua] Lobby data matchmaking = true
08:37:29.294 [Lua] Lobby data weave_name = false
08:37:29.294 [Lua] Lobby data player_slot_4 = 0:0
08:37:29.294 [Lua] Lobby data num_players = 3
08:37:29.294 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:37:29.294 [Lua] Lobby data player_slot_2 = 0:0
08:37:29.294 [Lua] Lobby data country_code = FI
08:37:29.294 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:37:29.294 [Lua] Lobby data eac_authorized = true
08:37:29.294 [Lua] Set lobby end.
08:37:29.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
08:37:29.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
08:37:29.358 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/green_and_yellow/chr_witch_hunter_bounty_hunter_green_and_yellow
08:37:29.475 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/green_and_yellow/chr_witch_hunter_bounty_hunter_green_and_yellow
08:37:29.475 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/green_and_yellow/chr_witch_hunter_bounty_hunter_green_and_yellow
08:37:29.476 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
08:37:29.623 [Lua] completed
08:37:29.942 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
08:37:29.942 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
08:37:29.944 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
08:37:29.995 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
08:37:29.995 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
08:37:29.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
08:37:30.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
08:37:30.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
08:37:30.080 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
08:37:30.147 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
08:37:30.147 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
08:37:30.148 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
08:37:30.148 [Lua] completed
08:37:30.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
08:37:30.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
08:37:30.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
08:37:30.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
08:37:30.338 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
08:37:30.355 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:30.356 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
08:37:30.641 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:30.675 [Lua] completed
08:37:30.726 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:31.028 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:31.199 [Lua] completed
08:37:31.723 [Lua] completed
08:37:31.810 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:32.128 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:32.253 [Lua] completed
08:37:32.778 [Lua] completed
08:37:33.303 [Lua] completed
08:37:33.831 [Lua] completed
08:37:33.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:37:34.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:37:34.356 [Lua] completed
08:37:34.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:37:34.881 [Lua] completed
08:37:34.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:37:35.407 [Lua] completed
08:37:35.764 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:37:35.764 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:37:35.764 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:37:35.764 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:37:35.934 [Lua] completed
08:37:36.466 [Lua] completed
08:37:36.999 [Lua] completed
08:37:37.546 [Lua] completed
08:37:38.105 [Lua] completed
08:37:38.646 [Lua] completed
08:37:39.211 [Lua] completed
08:37:39.443 [Lua] Set lobby begin:
08:37:39.443 [Lua] Lobby data twitch_enabled = false
08:37:39.443 [Lua] Lobby data power_level = 835
08:37:39.443 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:37:39.443 [Lua] Lobby data difficulty_tweak = 0
08:37:39.443 [Lua] Lobby data host = 1100001024c0853
08:37:39.443 [Lua] Lobby data game_mode = 2
08:37:39.443 [Lua] Lobby data is_private = false
08:37:39.443 [Lua] Lobby data match_started = true
08:37:39.443 [Lua] Lobby data mechanism = adventure
08:37:39.443 [Lua] Lobby data level_key = skaven_stronghold
08:37:39.443 [Lua] Lobby data player_slot_1 = 110000107b891f0:1
08:37:39.443 [Lua] Lobby data selected_level_key = skaven_stronghold
08:37:39.443 [Lua] Lobby data difficulty = hardest
08:37:39.443 [Lua] Lobby data quick_game = true
08:37:39.443 [Lua] Lobby data matchmaking = true
08:37:39.443 [Lua] Lobby data weave_name = false
08:37:39.443 [Lua] Lobby data player_slot_4 = 0:0
08:37:39.444 [Lua] Lobby data num_players = 3
08:37:39.444 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:37:39.444 [Lua] Lobby data player_slot_2 = 0:0
08:37:39.444 [Lua] Lobby data country_code = FI
08:37:39.444 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:37:39.444 [Lua] Lobby data eac_authorized = true
08:37:39.444 [Lua] Set lobby end.
08:37:39.767 [Lua] completed
08:37:40.297 [Lua] Init group template: horde
08:37:40.307 [Lua] completed
08:37:40.841 [Lua] completed
08:37:41.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:37:41.385 [Lua] completed
08:37:41.937 [Lua] completed
08:37:42.483 [Lua] completed
08:37:43.017 [Lua] completed
08:37:43.365 [Lua] Init group template: horde
08:37:43.549 [Lua] completed
08:37:44.083 [Lua] completed
08:37:44.608 [Lua] completed
08:37:45.155 [Lua] completed
08:37:45.698 [Lua] completed
08:37:45.933 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:45.933 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:45.933 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:45.933 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:46.222 [Lua] completed
08:37:46.751 [Lua] completed
08:37:47.277 [Lua] completed
08:37:47.806 [Lua] completed
08:37:48.335 [Lua] completed
08:37:48.860 [Lua] completed
08:37:49.343 [Lua] player (110000107b891f0,1) was put into party 1
08:37:49.357 [Lua] [GameNetworkManager] destroying game object with go_id=65
08:37:49.362 [Lua] [GameNetworkManager] destroying game object with go_id=62
08:37:49.391 [Lua] completed
08:37:49.533 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107b891f0 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:37:49.534 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=441
08:37:49.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.86430062630480164) temporary_health_percentage (0.13569937369519833) melee slot ammo (1) ranged slot ammo (0.8666666666666667)
08:37:49.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:37:49.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 1212304
08:37:49.924 [Lua] completed
08:37:50.460 [Lua] completed
08:37:50.993 [Lua] completed
08:37:51.518 [Lua] completed
08:37:52.046 [Lua] completed
08:37:52.092 [Lua] HORDE: Pushing horde in time; too many units out 61
08:37:52.568 [Lua] completed
08:37:53.103 [Lua] completed
08:37:53.627 [Lua] completed
08:37:54.153 [Lua] completed
08:37:54.684 [Lua] completed
08:37:55.215 [Lua] completed
08:37:55.735 [Lua] completed
08:37:55.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:37:56.266 [Lua] completed
08:37:56.795 [Lua] completed
08:37:57.150 [Lua] HORDE: last wave, reset to standard horde delay
08:37:57.150 [Lua] Time for new HOOORDE! multi_last_wave
08:37:57.150 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
08:37:57.150 [Lua] horde requested: vector
08:37:57.150 [Lua] setting up vector-horde
08:37:57.150 [Lua] Composing horde 'large' .. using variant 'plain'
08:37:57.150 [Lua] --> horde wants to spawn ahead of players (0.27480727379726/0.67
08:37:57.150 [Lua] -> spawning: 53
08:37:57.150 [Lua] horde crated with id 14 of type vector
08:37:57.150 [Lua] vector horde has started
08:37:57.183 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:57.322 [Lua] completed
08:37:57.405 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:57.590 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:57.674 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:57.845 [Lua] completed
08:37:57.860 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:57.895 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:58.046 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:58.148 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:58.315 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:58.366 [Lua] completed
08:37:58.534 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:37:58.893 [Lua] completed
08:37:58.995 [Lua] fence jumping
08:37:59.418 [Lua] completed
08:37:59.554 [Lua] ready to jump failed
08:37:59.945 [Lua] completed
08:38:00.468 [Lua] completed
08:38:00.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:38:00.862 [Lua] fence jumping
08:38:01.000 [Lua] completed
08:38:01.368 [Lua] Horde killed: ?
08:38:01.533 [Lua] completed
08:38:01.891 [Lua] simple los failed
08:38:01.943 [Lua] Horde killed: ?
08:38:02.058 [Lua] completed
08:38:02.583 [Lua] completed
08:38:03.103 [Lua] completed
08:38:03.625 [Lua] completed
08:38:04.149 [Lua] completed
08:38:04.589 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:04.589 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:04.674 [Lua] completed
08:38:04.911 [Lua] Coordinated attack!
08:38:04.994 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:38:05.028 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:38:05.197 [Lua] completed
08:38:05.723 [Lua] completed
08:38:06.085 [Lua] Init group template: horde
08:38:06.250 [Lua] completed
08:38:06.773 [Lua] completed
08:38:07.296 [Lua] completed
08:38:07.818 [Lua] completed
08:38:08.344 [Lua] completed
08:38:08.861 [Lua] completed
08:38:09.386 [Lua] completed
08:38:09.911 [Lua] completed
08:38:10.437 [Lua] completed
08:38:10.964 [Lua] completed
08:38:11.488 [Lua] completed
08:38:12.015 [Lua] completed
08:38:12.537 [Lua] completed
08:38:13.061 [Lua] completed
08:38:13.593 [Lua] completed
08:38:14.120 [Lua] completed
08:38:14.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:38:14.655 [Lua] completed
08:38:14.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:38:14.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 1212304
08:38:15.182 [Lua] completed
08:38:15.717 [Lua] completed
08:38:16.248 [Lua] completed
08:38:16.777 [Lua] completed
08:38:17.308 [Lua] completed
08:38:17.829 [Lua] completed
08:38:18.352 [Lua] completed
08:38:18.873 [Lua] completed
08:38:19.397 [Lua] completed
08:38:19.431 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 11 29
08:38:19.921 [Lua] completed
08:38:20.441 [Lua] completed
08:38:20.964 [Lua] completed
08:38:21.491 [Lua] completed
08:38:22.013 [Lua] completed
08:38:22.538 [Lua] completed
08:38:23.059 [Lua] completed
08:38:23.436 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:23.583 [Lua] completed
08:38:23.874 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:38:24.106 [Lua] completed
08:38:24.416 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:24.631 [Lua] completed
08:38:24.798 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:38:24.798 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:25.155 [Lua] completed
08:38:25.307 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:38:25.359 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:25.684 [Lua] completed
08:38:25.784 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:38:25.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:38:25.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:38:25.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:38:25.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:38:26.206 [Lua] completed
08:38:26.734 [Lua] completed
08:38:27.259 [Lua] completed
08:38:27.777 [Lua] completed
08:38:28.298 [Lua] completed
08:38:28.793 [Lua] Horde killed: ?
08:38:28.819 [Lua] completed
08:38:29.342 [Lua] completed
08:38:29.866 [Lua] completed
08:38:30.109 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels (seed: 0)
08:38:30.391 [Lua] completed
08:38:30.917 [Lua] completed
08:38:31.435 [Lua] completed
08:38:31.962 [Lua] completed
08:38:32.481 [Lua] completed
08:38:33.006 [Lua] completed
08:38:33.333 warning: [Physics] Create Actor: Shape density varies. Using average.
08:38:33.333 warning: [Physics] Create Actor: Shape density varies. Using average.
08:38:33.333 warning: [Physics] Create Actor: Shape density varies. Using average.
08:38:33.333 warning: [Physics] Create Actor: Shape density varies. Using average.
08:38:33.529 [Lua] completed
08:38:34.049 [Lua] completed
08:38:34.318 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source.
08:38:34.570 [Lua] completed
08:38:35.093 [Lua] completed
08:38:35.311 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:35.572 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:35.617 [Lua] completed
08:38:35.633 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:38:35.868 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:35.936 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:38:36.139 [Lua] completed
08:38:36.272 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:38:36.660 [Lua] completed
08:38:37.182 [Lua] completed
08:38:37.703 [Lua] completed
08:38:38.226 [Lua] completed
08:38:38.747 [Lua] completed
08:38:39.268 [Lua] completed
08:38:39.789 [Lua] completed
08:38:40.311 [Lua] completed
08:38:40.832 [Lua] completed
08:38:41.353 [Lua] completed
08:38:41.877 [Lua] completed
08:38:42.399 [Lua] completed
08:38:42.923 [Lua] completed
08:38:43.441 [Lua] completed
08:38:43.964 [Lua] completed
08:38:44.488 [Lua] completed
08:38:45.012 [Lua] completed
08:38:45.531 [Lua] completed
08:38:46.051 [Lua] completed
08:38:46.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:38:46.577 [Lua] completed
08:38:47.098 [Lua] completed
08:38:47.620 [Lua] completed
08:38:48.141 [Lua] completed
08:38:48.660 [Lua] completed
08:38:49.181 [Lua] completed
08:38:49.704 [Lua] completed
08:38:49.873 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:50.232 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:38:50.232 [Lua] completed
08:38:50.754 [Lua] completed
08:38:51.277 [Lua] completed
08:38:51.800 [Lua] completed
08:38:52.321 [Lua] completed
08:38:52.843 [Lua] completed
08:38:53.369 [Lua] completed
08:38:53.892 [Lua] completed
08:38:54.194 [Lua] event horde ends!
08:38:54.413 [Lua] completed
08:38:54.506 [EACServer] [10:38:54:506][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:38:54.936 [Lua] completed
08:38:55.456 [Lua] completed
08:38:55.979 [Lua] completed
08:38:56.482 [Lua] main_path_player_far_away_check started
08:38:56.498 [Lua] completed
08:38:56.701 [Lua] main_path_player_far_away_check started
08:38:57.022 [Lua] completed
08:38:57.543 [Lua] completed
08:38:58.067 [Lua] completed
08:38:58.593 [Lua] completed
08:38:59.121 [Lua] completed
08:38:59.137 [Lua] [ChatManager][1]System: kaztrull picked up a Grimoire
08:38:59.151 [Lua] main_path_player_far_away_check started
08:38:59.588 [Lua] main_path_player_far_away_check started
08:38:59.640 [Lua] completed
08:38:59.808 [Lua] main_path_player_far_away_check started
08:39:00.162 [Lua] completed
08:39:00.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:00.685 [Lua] completed
08:39:01.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:01.209 [Lua] completed
08:39:01.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:01.734 [Lua] completed
08:39:01.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:02.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:02.259 [Lua] completed
08:39:02.260 [Lua] main_path_player_far_away_check started
08:39:02.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:02.782 [Lua] completed
08:39:02.917 [Lua] main_path_player_far_away_check started
08:39:02.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:03.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:03.306 [Lua] completed
08:39:03.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:03.828 [Lua] completed
08:39:04.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:04.357 [Lua] completed
08:39:04.871 [Lua] completed
08:39:05.360 [Lua] main_path_player_far_away_check started
08:39:05.394 [Lua] completed
08:39:05.919 [Lua] completed
08:39:06.442 [Lua] completed
08:39:06.967 [Lua] completed
08:39:07.490 [Lua] completed
08:39:08.014 [Lua] completed
08:39:08.533 [Lua] completed
08:39:09.056 [Lua] completed
08:39:09.577 [Lua] completed
08:39:10.101 [Lua] completed
08:39:10.625 [Lua] completed
08:39:11.149 [Lua] completed
08:39:11.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:39:11.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 1212304
08:39:11.673 [Lua] completed
08:39:12.196 [Lua] completed
08:39:12.721 [Lua] completed
08:39:13.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:39:13.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:39:13.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:39:13.244 [Lua] completed
08:39:13.766 [Lua] completed
08:39:14.295 [Lua] completed
08:39:14.813 [Lua] completed
08:39:15.338 [Lua] completed
08:39:15.861 [Lua] completed
08:39:16.387 [Lua] completed
08:39:16.911 [Lua] completed
08:39:17.434 [Lua] completed
08:39:17.957 [Lua] completed
08:39:18.480 [Lua] completed
08:39:19.003 [Lua] completed
08:39:19.527 [Lua] completed
08:39:19.669 [Lua] [ChatManager][1]System: noodle picked up a Tome
08:39:20.051 [Lua] completed
08:39:20.571 [Lua] completed
08:39:21.092 [Lua] completed
08:39:21.619 [Lua] completed
08:39:22.139 [Lua] completed
08:39:22.665 [Lua] completed
08:39:22.886 [Lua] Time for new HOOORDE! multi_first_wave
08:39:22.886 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
08:39:22.886 [Lua] horde requested: ambush
08:39:22.886 [Lua] setting up ambush-horde
08:39:22.886 [Lua] Composing horde 'large' .. using variant 'plain'
08:39:22.887 [Lua] -> spawning: 56
08:39:22.887 [Lua] horde crated with id 15 of type ambush
08:39:22.887 [Lua] ambush horde has started
08:39:23.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:23.191 [Lua] completed
08:39:23.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:23.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:23.716 [Lua] completed
08:39:23.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:24.246 [Lua] completed
08:39:24.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:24.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:24.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:24.764 [Lua] completed
08:39:24.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:24.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:24.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:24.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:24.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:25.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:25.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:25.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:25.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:25.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:25.293 [Lua] completed
08:39:25.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:25.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:25.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:25.812 [Lua] completed
08:39:26.150 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:26.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:39:26.303 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 9 13
08:39:26.336 [Lua] completed
08:39:26.507 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:26.869 [Lua] completed
08:39:27.291 [Lua] Init group template: horde
08:39:27.388 [Lua] completed
08:39:27.920 [Lua] completed
08:39:28.450 [Lua] completed
08:39:28.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:39:28.976 [Lua] completed
08:39:29.505 [Lua] completed
08:39:30.048 [Lua] completed
08:39:30.581 [Lua] completed
08:39:31.114 [Lua] completed
08:39:31.645 [Lua] completed
08:39:32.171 [Lua] completed
08:39:32.688 [Lua] completed
08:39:33.207 [Lua] completed
08:39:33.732 [Lua] completed
08:39:34.256 [Lua] completed
08:39:34.781 [Lua] completed
08:39:35.308 [Lua] completed
08:39:35.844 [Lua] completed
08:39:36.368 [Lua] completed
08:39:36.890 [Lua] completed
08:39:37.415 [Lua] completed
08:39:37.940 [Lua] completed
08:39:38.041 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:38.332 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:38.468 [Lua] completed
08:39:38.585 [Lua] HORDE: Pushing horde in time; too many units out 64
08:39:38.635 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:38.670 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:38.720 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:38.948 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:39.000 [Lua] completed
08:39:39.043 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:39.221 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:39.309 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:39.530 [Lua] completed
08:39:39.546 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:39.614 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:40.055 [Lua] completed
08:39:40.121 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:40.589 [Lua] completed
08:39:40.775 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:39:40.775 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:39:40.775 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:39:40.775 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:39:41.120 [Lua] completed
08:39:41.651 [Lua] completed
08:39:42.176 [Lua] completed
08:39:42.707 [Lua] completed
08:39:43.239 [Lua] completed
08:39:43.644 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
08:39:43.644 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:39:43.644 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
08:39:43.644 [Lua] horde requested: ambush
08:39:43.644 [Lua] setting up ambush-horde
08:39:43.644 [Lua] Composing horde 'large' .. using variant 'plain'
08:39:43.645 [Lua] -> spawning: 53
08:39:43.645 [Lua] horde crated with id 16 of type ambush
08:39:43.645 [Lua] ambush horde has started
08:39:43.766 [Lua] completed
08:39:44.288 [Lua] completed
08:39:44.813 [Lua] completed
08:39:45.337 [Lua] completed
08:39:45.859 [Lua] completed
08:39:46.387 [Lua] completed
08:39:46.912 [Lua] completed
08:39:47.440 [Lua] completed
08:39:47.979 [Lua] completed
08:39:48.499 [Lua] completed
08:39:49.032 [Lua] completed
08:39:49.563 [Lua] completed
08:39:50.090 [Lua] completed
08:39:50.611 [Lua] completed
08:39:50.964 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:50.964 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:50.964 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:50.964 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:51.136 [Lua] completed
08:39:51.522 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:51.658 [Lua] completed
08:39:51.774 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:51.941 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:52.076 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:52.167 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:52.181 [Lua] completed
08:39:52.332 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:52.389 [Lua] Horde killed: ?
08:39:52.417 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:52.622 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:52.707 [Lua] completed
08:39:52.722 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:52.874 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:53.077 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:53.229 [Lua] completed
08:39:53.314 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:39:53.759 [Lua] completed
08:39:54.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:39:54.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 1212304
08:39:54.282 [Lua] completed
08:39:54.587 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:54.808 [Lua] completed
08:39:54.893 [Lua] HORDE: Pushing horde in time; too many units out 61
08:39:55.094 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:39:55.305 [Lua] Init group template: horde
08:39:55.332 [Lua] completed
08:39:55.859 [Lua] completed
08:39:56.385 [Lua] completed
08:39:56.917 [Lua] completed
08:39:57.440 [Lua] completed
08:39:57.971 [Lua] completed
08:39:58.497 [Lua] completed
08:39:59.024 [Lua] completed
08:39:59.552 [Lua] completed
08:40:00.003 [Lua] HORDE: last wave, reset to standard horde delay
08:40:00.003 [Lua] Time for new HOOORDE! multi_last_wave
08:40:00.003 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
08:40:00.003 [Lua] horde requested: ambush
08:40:00.003 [Lua] setting up ambush-horde
08:40:00.003 [Lua] Composing horde 'large' .. using variant 'plain'
08:40:00.004 [Lua] -> spawning: 53
08:40:00.004 [Lua] horde crated with id 17 of type ambush
08:40:00.004 [Lua] ambush horde has started
08:40:00.087 [Lua] completed
08:40:00.612 [Lua] completed
08:40:01.139 [Lua] completed
08:40:01.663 [Lua] completed
08:40:02.192 [Lua] completed
08:40:02.429 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:02.717 [Lua] completed
08:40:02.936 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:40:03.241 [Lua] completed
08:40:03.764 [Lua] completed
08:40:04.302 [Lua] completed
08:40:04.827 [Lua] completed
08:40:05.357 [Lua] completed
08:40:05.884 [Lua] completed
08:40:06.101 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:06.412 [Lua] completed
08:40:06.546 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:40:06.935 [Lua] completed
08:40:07.460 [Lua] completed
08:40:07.995 [Lua] completed
08:40:08.499 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:08.517 [Lua] completed
08:40:08.990 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:40:09.045 [Lua] completed
08:40:09.568 [Lua] completed
08:40:10.097 [Lua] completed
08:40:10.624 [Lua] completed
08:40:11.148 [Lua] completed
08:40:11.669 [Lua] completed
08:40:12.197 [Lua] completed
08:40:12.721 [Lua] completed
08:40:13.115 [Lua] Horde killed: ?
08:40:13.249 [Lua] completed
08:40:13.693 [Lua] Init group template: horde
08:40:13.776 [Lua] completed
08:40:14.308 [Lua] completed
08:40:14.833 [Lua] completed
08:40:15.356 [Lua] completed
08:40:15.884 [Lua] completed
08:40:16.421 [Lua] completed
08:40:16.569 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source.
08:40:16.944 [Lua] completed
08:40:17.479 [Lua] completed
08:40:17.907 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:18.009 [Lua] completed
08:40:18.419 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:40:18.537 [Lua] completed
08:40:18.671 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:19.064 [Lua] completed
08:40:19.080 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:40:19.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:40:19.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 1212304
08:40:19.593 [Lua] completed
08:40:19.603 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:20.075 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:40:20.109 [Lua] completed
08:40:20.544 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:20.631 [Lua] completed
08:40:20.714 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:20.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:40:21.017 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:40:21.152 [Lua] completed
08:40:21.289 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:40:21.679 [Lua] completed
08:40:22.200 [Lua] completed
08:40:22.724 [Lua] completed
08:40:23.246 [Lua] completed
08:40:23.768 [Lua] completed
08:40:24.291 [Lua] completed
08:40:24.812 [Lua] completed
08:40:25.337 [Lua] completed
08:40:25.861 [Lua] completed
08:40:26.385 [Lua] completed
08:40:26.906 [Lua] completed
08:40:27.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:40:27.429 [Lua] completed
08:40:27.951 [Lua] completed
08:40:28.476 [Lua] completed
08:40:28.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:40:28.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:40:28.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:40:28.998 [Lua] completed
08:40:29.522 [Lua] completed
08:40:30.049 [Lua] completed
08:40:30.169 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:30.576 [Lua] completed
08:40:30.610 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:40:31.101 [Lua] completed
08:40:31.625 [Lua] completed
08:40:32.150 [Lua] completed
08:40:32.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:40:32.678 [Lua] completed
08:40:32.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:40:33.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:40:33.198 [Lua] completed
08:40:33.230 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:33.603 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:40:33.722 [Lua] completed
08:40:34.245 [Lua] completed
08:40:34.769 [Lua] completed
08:40:35.297 [Lua] completed
08:40:35.826 [Lua] completed
08:40:36.348 [Lua] completed
08:40:36.486 [Lua] Horde killed: ?
08:40:36.873 [Lua] completed
08:40:36.989 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:37.394 [Lua] completed
08:40:37.530 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:40:37.869 [Lua] Coordinated attack!
08:40:37.918 [Lua] completed
08:40:38.442 [Lua] completed
08:40:38.964 [Lua] completed
08:40:39.493 [Lua] completed
08:40:40.015 [Lua] completed
08:40:40.538 [Lua] completed
08:40:41.060 [Lua] completed
08:40:41.584 [Lua] completed
08:40:42.104 [Lua] completed
08:40:42.627 [Lua] completed
08:40:43.151 [Lua] completed
08:40:43.671 [Lua] completed
08:40:44.196 [Lua] completed
08:40:44.715 [Lua] completed
08:40:45.239 [Lua] completed
08:40:45.762 [Lua] completed
08:40:46.286 [Lua] completed
08:40:46.809 [Lua] completed
08:40:47.331 [Lua] completed
08:40:47.853 [Lua] completed
08:40:48.375 [Lua] completed
08:40:48.902 [Lua] completed
08:40:49.420 [Lua] completed
08:40:49.939 [Lua] completed
08:40:49.956 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:50.379 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:40:50.464 [Lua] completed
08:40:50.733 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:50.987 [Lua] completed
08:40:51.229 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:40:51.513 [Lua] completed
08:40:52.033 [Lua] completed
08:40:52.185 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:52.559 [Lua] completed
08:40:52.675 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:40:53.079 [Lua] completed
08:40:53.605 [Lua] completed
08:40:54.128 [Lua] completed
08:40:54.506 [EACServer] [10:40:54:506][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:40:54.655 [Lua] completed
08:40:55.177 [Lua] completed
08:40:55.700 [Lua] completed
08:40:56.230 [Lua] completed
08:40:56.749 [Lua] completed
08:40:57.274 [Lua] completed
08:40:57.800 [Lua] completed
08:40:58.323 [Lua] completed
08:40:58.847 [Lua] completed
08:40:59.371 [Lua] completed
08:40:59.523 [Lua] [NetworkServer] Changing num_players from 3 to 4
08:40:59.523 [Lua] Players: 4
08:40:59.523 [Lua] Set lobby begin:
08:40:59.523 [Lua] Lobby data twitch_enabled = false
08:40:59.523 [Lua] Lobby data power_level = 835
08:40:59.524 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:40:59.524 [Lua] Lobby data difficulty_tweak = 0
08:40:59.524 [Lua] Lobby data host = 1100001024c0853
08:40:59.524 [Lua] Lobby data game_mode = 2
08:40:59.524 [Lua] Lobby data is_private = false
08:40:59.524 [Lua] Lobby data match_started = true
08:40:59.524 [Lua] Lobby data mechanism = adventure
08:40:59.524 [Lua] Lobby data level_key = skaven_stronghold
08:40:59.524 [Lua] Lobby data player_slot_1 = 110000107b891f0:1
08:40:59.524 [Lua] Lobby data selected_level_key = skaven_stronghold
08:40:59.524 [Lua] Lobby data difficulty = hardest
08:40:59.524 [Lua] Lobby data quick_game = true
08:40:59.524 [Lua] Lobby data matchmaking = true
08:40:59.524 [Lua] Lobby data weave_name = false
08:40:59.524 [Lua] Lobby data player_slot_4 = 0:0
08:40:59.524 [Lua] Lobby data num_players = 4
08:40:59.524 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:40:59.524 [Lua] Lobby data player_slot_2 = 0:0
08:40:59.524 [Lua] Lobby data country_code = FI
08:40:59.524 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:40:59.524 [Lua] Lobby data eac_authorized = true
08:40:59.524 [Lua] Set lobby end.
08:40:59.524 [Lua] [LobbyMembers] Member joined 11000010119945e
08:40:59.897 [Lua] completed
08:41:00.421 [Lua] completed
08:41:00.761 [Lua] main_path_player_far_away_check started
08:41:00.845 [Lua] GOT approve_channel 9 11000010119945e 18600000109d5c4
08:41:00.845 [EAC] EAC server has client 11000010119945e and channel 9 (and owner 11000010119945e)
08:41:00.845 [EACServer] [10:41:00:845][Windows][EAC Server] [Info][RegisterClient] Client: 011000010119945E PlayerGUID: 76561197978719326 PlayerIP: 0.0.0.0 OwnerGUID: 76561197978719326 PlayerName: De_LuXe@CH
08:41:00.845 [Lua] Client with peer_id 11000010119945e got APPROVED by server
08:41:00.846 [Lua] [ChatManager][1]System: De_LuXe@CH is joining the game
08:41:00.846 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010119945e'
08:41:00.846 [Lua] [PeerSM] 11000010119945e :: on_enter Connecting
08:41:00.846 [Lua] [ChatManager][1]System: De_LuXe@CH is joining the game
08:41:00.947 [Lua] completed
08:41:00.963 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:41:00.963 [Lua] [Matchmaking] Got a handshake request from 11000010119945e with user name 'De_LuXe@CH'
08:41:01.065 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000109d5c4 from 11000010119945e, replying lobby_ok
08:41:01.151 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010119945e REPLY wh:110000107b891f0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853
08:41:01.250 [Lua] Set lobby begin:
08:41:01.250 [Lua] Lobby data twitch_enabled = false
08:41:01.250 [Lua] Lobby data power_level = 835
08:41:01.250 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:41:01.250 [Lua] Lobby data difficulty_tweak = 0
08:41:01.250 [Lua] Lobby data host = 1100001024c0853
08:41:01.250 [Lua] Lobby data game_mode = 2
08:41:01.250 [Lua] Lobby data is_private = false
08:41:01.250 [Lua] Lobby data match_started = true
08:41:01.250 [Lua] Lobby data mechanism = adventure
08:41:01.250 [Lua] Lobby data level_key = skaven_stronghold
08:41:01.250 [Lua] Lobby data player_slot_1 = 110000107b891f0:1
08:41:01.250 [Lua] Lobby data selected_level_key = skaven_stronghold
08:41:01.250 [Lua] Lobby data difficulty = hardest
08:41:01.250 [Lua] Lobby data quick_game = true
08:41:01.250 [Lua] Lobby data matchmaking = true
08:41:01.250 [Lua] Lobby data weave_name = false
08:41:01.250 [Lua] Lobby data player_slot_4 = 11000010119945e:1
08:41:01.250 [Lua] Lobby data num_players = 4
08:41:01.250 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:41:01.250 [Lua] Lobby data player_slot_2 = 0:0
08:41:01.250 [Lua] Lobby data country_code = FI
08:41:01.250 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:41:01.250 [Lua] Lobby data eac_authorized = true
08:41:01.251 [Lua] Set lobby end.
08:41:01.251 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010119945e
08:41:01.251 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b891f0 | we:11000010119945e | dr:1100001031bd172 | bw:0 | es:1100001024c0853
08:41:01.470 [Lua] completed
08:41:01.995 [Lua] completed
08:41:02.519 [Lua] completed
08:41:03.041 [Lua] completed
08:41:03.443 [Lua] ### CLEARING PEER STATE FOR 11000010119945e
08:41:03.443 [Lua] [PeerSM] 11000010119945e :: on_exit Connecting
08:41:03.443 [Lua] [PeerSM] 11000010119945e :: on_enter Connecting
08:41:03.545 [Lua] [PSM] Peer 11000010119945e joined. Want to use profile index "4" and join party "0"
08:41:03.545 [Lua] Mechanism says: a client joined the game! 11000010119945e
08:41:03.545 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010119945e, connection_key=3)
08:41:03.545 [Lua] Sync dynamic to client:
08:41:03.563 [Lua] completed
08:41:04.085 [Lua] completed
08:41:04.610 [Lua] completed
08:41:05.114 [EACServer] [10:41:05:113][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010119945E Session: 5 Status: Client Authenticated Message: Client authenticated.
08:41:05.114 [EAC] Peer 11000010119945e switched EAC state to ClientAuthenticatedLocal
08:41:05.131 [Lua] completed
08:41:05.279 [EACServer] [10:41:05:279][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010119945E.
08:41:05.537 [Lua] player (11000010119945e,1) was put into party 0
08:41:05.537 [Lua] [PeerSM] 11000010119945e :: on_exit Connecting
08:41:05.537 [Lua] [PeerSM] 11000010119945e :: on_enter Loading
08:41:05.537 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010119945e skaven_stronghold 0
08:41:05.537 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:41:05.538 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 25, User: 1100001024c0853 "Le Duck du Lac"
<>
08:41:05.538 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: skaven_stronghold<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold"
[2] self = table: 000000000FAC6FF0; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "11000010119945e"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 968331; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F669ED0
[3] _ = table: 000000000FAC6FF0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000541E340; dt = 0.016898561269044876; state_data = table: 000000000FAC6FF0; new_state = Loading
[5] self = table: 000000000F63EBF0; dt = 0.016898561269044876; peer_state_machines = table: 00000000081657F0; joined_peers = table: 000000000EAE0D80; game_session = [GameSession]; peer_id = "11000010119945e"; peer_state_machine = table: 000000000541E340
[6] self = table: 00000000036CBF20; dt = 0.016898561269044876; t = 545.72968404181302; network_manager = table: 00000000026FDF60
[7] self = table: 0000000011F31CD0; dt = 0.016898561269044876; t = 5259.1131253335625
[8] self = table: 0000000000097110; real_world_dt = 0.016898561269044876; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016898561269044876; t = 5259.1131253335625
[9] dt = 0.016898561269044876
[2] server = table: 000000000F63EBF0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010119945e"; wanted_profile_index = 4; resend_timer = 1.899590078741312; resend_post_game_timer = 1.9155321791768074; clan_tag = "0"; peer_id = "11000010119945e";
[4] current_state = Loading; function_memoize = table: 0000000004199FD0; state_data = table: 000000000FAC6FF0;
[5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "110000107b891f0"; game_network_manager = table: 00000000026FDF60; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "skaven_stronghold"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 00000000057C2AF0;
[6] world_name = "level_world"; entity_system_bag = table: 00000000095CA6A0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000041517D0; parent = table: 0000000000097110; _level_flow_events = table: 0000000005823DE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000082FEC00; profile_synchronizer = table: 000000000823A090; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C5D6180; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016899611800909042; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 0000000008B7A090; network_event_delegate = table: 00000000057C2AF0; machines = table: 0000000005823EA0; _camera_carrier = table: 000000000B083DA0; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "skaven_stronghold"; game_mode_key = "adventure"; network_clock = table: 000000000181B530; statistics_db = table: 000000000F5FF810; _lobby_host = table: 000000000FB90E10; dice_keeper = table: 000000000F36DFB0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000036CBF20;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000013F3040;
<>
<>
08:41:05.579 [EACServer] [10:41:05:579][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010119945E
08:41:05.579 [EACServer] [10:41:05:579][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010119945E Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:41:05.587 [EAC] Peer 11000010119945e switched EAC state to ClientAuthenticatedRemote
08:41:05.654 [Lua] completed
08:41:06.184 [Lua] completed
08:41:06.703 [Lua] completed
08:41:07.227 [Lua] completed
08:41:07.750 [Lua] completed
08:41:08.273 [Lua] completed
08:41:08.793 [Lua] completed
08:41:09.313 [Lua] completed
08:41:09.838 [Lua] completed
08:41:10.108 [Lua] ### Sending rpc_level_loaded
08:41:10.108 [Lua] #### Has state machine: true, peer_id: 11000010119945e, level_id: 74
08:41:10.108 [Lua] Peer 11000010119945e has loaded the level but not all enemies, so we wait
08:41:10.277 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source.
08:41:10.361 [Lua] completed
08:41:10.888 [Lua] completed
08:41:11.405 [Lua] completed
08:41:11.930 [Lua] completed
08:41:12.454 [Lua] completed
08:41:12.981 [Lua] completed
08:41:13.510 [Lua] completed
08:41:14.027 [Lua] completed
08:41:14.549 [Lua] completed
08:41:15.070 [Lua] completed
08:41:15.593 [Lua] completed
08:41:15.693 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:16.096 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:41:16.113 [Lua] completed
08:41:16.399 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:16.635 [Lua] completed
08:41:16.770 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:41:16.872 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:17.161 [Lua] completed
08:41:17.193 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:17.361 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:41:17.631 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:41:17.647 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010119945e, connection_key=3)
08:41:17.648 [Lua] [PeerSM] 11000010119945e :: on_exit Loading
08:41:17.648 [Lua] [PeerSM] 11000010119945e :: on_enter LoadingProfilePackages
08:41:17.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010119945e inventory_sync_id:12 my_peer_id:1100001024c0853
08:41:17.683 [Lua] completed
08:41:18.203 [Lua] completed
08:41:18.269 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:18.730 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:41:18.730 [Lua] completed
08:41:19.250 [Lua] completed
08:41:19.773 [Lua] completed
08:41:19.858 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:20.295 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:41:20.296 [Lua] completed
08:41:20.819 [Lua] completed
08:41:20.841 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:21.154 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:41:21.340 [Lua] completed
08:41:21.863 [Lua] completed
08:41:22.384 [Lua] completed
08:41:22.907 [Lua] completed
08:41:23.431 [Lua] completed
08:41:23.951 [Lua] completed
08:41:24.339 [Lua] [PeerSM] 11000010119945e :: on_exit LoadingProfilePackages
08:41:24.339 [Lua] [PeerSM] 11000010119945e :: on_enter WaitingForEnterGame
08:41:24.475 [Lua] completed
08:41:24.999 [Lua] completed
08:41:25.524 [Lua] completed
08:41:25.541 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:25.590 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:41:25.590 [Lua] [Matchmaking] Got a handshake request from 11000010119945e with user name 'De_LuXe@CH'
08:41:25.591 [Lua] [PeerSM] 11000010119945e :: on_exit WaitingForEnterGame
08:41:25.591 [Lua] [PeerSM] 11000010119945e :: on_enter WaitingForGameObjectSync
08:41:25.615 [Lua] Breedfreezer (server) starting a hot join sync
08:41:25.615 [Lua] packing 0 units of breed chaos_marauder
08:41:25.615 [Lua] packing 5 units of breed skaven_clan_rat
08:41:25.615 [Lua] packing 12 units of breed skaven_storm_vermin
08:41:25.615 [Lua] packing 50 units of breed skaven_slave
08:41:25.615 [Lua] packing 0 units of breed chaos_raider
08:41:25.615 [Lua] packing 0 units of breed chaos_berzerker
08:41:25.615 [Lua] packing 3 units of breed skaven_plague_monk
08:41:25.615 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:41:25.615 [Lua]
08:41:25.615 [Lua] [1] = 1 (number)
08:41:25.615 [Lua] [2] = 0 (number)
08:41:25.615 [Lua] [3] = 4 (number)
08:41:25.615 [Lua] [4] = 5 (number)
08:41:25.615 [Lua] [5] = 1 (number)
08:41:25.615 [Lua] [6] = 12 (number)
08:41:25.615 [Lua] [7] = 29 (number)
08:41:25.615 [Lua] [8] = 50 (number)
08:41:25.615 [Lua] [9] = 1 (number)
08:41:25.615 [Lua] [10] = 0 (number)
08:41:25.615 [Lua] [11] = 1 (number)
08:41:25.615 [Lua] [12] = 0 (number)
08:41:25.615 [Lua] [13] = 3 (number)
08:41:25.615 [Lua] [14] = 3 (number)
08:41:25.615 [Lua]
08:41:25.615 [Lua]
08:41:25.615 [Lua] [1] = 86 (number)
08:41:25.615 [Lua] [2] = 68 (number)
08:41:25.615 [Lua] [3] = 90 (number)
08:41:25.615 [Lua] [4] = 70 (number)
08:41:25.615 [Lua] [5] = 115 (number)
08:41:25.615 [Lua] [6] = 291 (number)
08:41:25.615 [Lua] [7] = 292 (number)
08:41:25.615 [Lua] [8] = 293 (number)
08:41:25.615 [Lua] [9] = 294 (number)
08:41:25.615 [Lua] [10] = 295 (number)
08:41:25.615 [Lua] [11] = 296 (number)
08:41:25.615 [Lua] [12] = 297 (number)
08:41:25.615 [Lua] [13] = 298 (number)
08:41:25.615 [Lua] [14] = 299 (number)
08:41:25.615 [Lua] [15] = 300 (number)
08:41:25.615 [Lua] [16] = 301 (number)
08:41:25.615 [Lua] [17] = 302 (number)
08:41:25.615 [Lua] [18] = 431 (number)
08:41:25.615 [Lua] [19] = 406 (number)
08:41:25.615 [Lua] [20] = 232 (number)
08:41:25.615 [Lua] [21] = 412 (number)
08:41:25.615 [Lua] [22] = 230 (number)
08:41:25.615 [Lua] [23] = 236 (number)
08:41:25.615 [Lua] [24] = 234 (number)
08:41:25.615 [Lua] [25] = 223 (number)
08:41:25.615 [Lua] [26] = 438 (number)
08:41:25.615 [Lua] [27] = 421 (number)
08:41:25.615 [Lua] [28] = 187 (number)
08:41:25.615 [Lua] [29] = 465 (number)
08:41:25.615 [Lua] [30] = 200 (number)
08:41:25.615 [Lua] [31] = 439 (number)
08:41:25.615 [Lua] [32] = 408 (number)
08:41:25.615 [Lua] [33] = 189 (number)
08:41:25.615 [Lua] [34] = 226 (number)
08:41:25.615 [Lua] [35] = 219 (number)
08:41:25.615 [Lua] [36] = 241 (number)
08:41:25.615 [Lua] [37] = 479 (number)
08:41:25.615 [Lua] [38] = 244 (number)
08:41:25.615 [Lua] [39] = 246 (number)
08:41:25.615 [Lua] [40] = 235 (number)
08:41:25.615 [Lua] [41] = 402 (number)
08:41:25.615 [Lua] [42] = 477 (number)
08:41:25.615 [Lua] [43] = 393 (number)
08:41:25.615 [Lua] [44] = 247 (number)
08:41:25.615 [Lua] [45] = 390 (number)
08:41:25.615 [Lua] [46] = 255 (number)
08:41:25.615 [Lua] [47] = 204 (number)
08:41:25.615 [Lua] [48] = 180 (number)
08:41:25.615 [Lua] [49] = 262 (number)
08:41:25.615 [Lua] [50] = 405 (number)
08:41:25.615 [Lua] [51] = 401 (number)
08:41:25.615 [Lua] [52] = 231 (number)
08:41:25.615 [Lua] [53] = 243 (number)
08:41:25.615 [Lua] [54] = 418 (number)
08:41:25.615 [Lua] [55] = 422 (number)
08:41:25.615 [Lua] [56] = 478 (number)
08:41:25.615 [Lua] [57] = 196 (number)
08:41:25.615 [Lua] [58] = 242 (number)
08:41:25.615 [Lua] [59] = 171 (number)
08:41:25.615 [Lua] [60] = 248 (number)
08:41:25.615 [Lua] [61] = 394 (number)
08:41:25.615 [Lua] [62] = 227 (number)
08:41:25.615 [Lua] [63] = 400 (number)
08:41:25.615 [Lua] [64] = 249 (number)
08:41:25.615 [Lua] [65] = 481 (number)
08:41:25.615 [Lua] [66] = 240 (number)
08:41:25.615 [Lua] [67] = 177 (number)
08:41:25.615 [Lua] [68] = 149 (number)
08:41:25.615 [Lua] [69] = 150 (number)
08:41:25.615 [Lua] [70] = 151 (number)
08:41:25.615 [Lua]
08:41:25.615 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=532
08:41:25.615 [Lua] RemotePlayer:create_game_object( ) 532
08:41:25.634 [Lua] Assigning peer(11000010119945e:1) to profile(4) career(2)
08:41:25.634 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010119945e) local_player_id(1) profile_index(4) career_index(2)
08:41:25.634 [Lua] Set lobby begin:
08:41:25.634 [Lua] Lobby data twitch_enabled = false
08:41:25.634 [Lua] Lobby data power_level = 835
08:41:25.634 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:41:25.634 [Lua] Lobby data difficulty_tweak = 0
08:41:25.634 [Lua] Lobby data host = 1100001024c0853
08:41:25.634 [Lua] Lobby data game_mode = 2
08:41:25.634 [Lua] Lobby data is_private = false
08:41:25.634 [Lua] Lobby data match_started = true
08:41:25.634 [Lua] Lobby data mechanism = adventure
08:41:25.634 [Lua] Lobby data level_key = skaven_stronghold
08:41:25.634 [Lua] Lobby data player_slot_1 = 110000107b891f0:1
08:41:25.634 [Lua] Lobby data selected_level_key = skaven_stronghold
08:41:25.634 [Lua] Lobby data difficulty = hardest
08:41:25.634 [Lua] Lobby data quick_game = true
08:41:25.634 [Lua] Lobby data matchmaking = true
08:41:25.634 [Lua] Lobby data weave_name = false
08:41:25.634 [Lua] Lobby data player_slot_4 = 11000010119945e:1
08:41:25.634 [Lua] Lobby data num_players = 4
08:41:25.634 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:41:25.634 [Lua] Lobby data player_slot_2 = 0:0
08:41:25.634 [Lua] Lobby data country_code = FI
08:41:25.634 [Lua] Lobby data player_slot_3 = 1100001031bd172:1
08:41:25.634 [Lua] Lobby data eac_authorized = true
08:41:25.634 [Lua] Set lobby end.
08:41:25.634 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b891f0 | we:11000010119945e | dr:1100001031bd172 | bw:0 | es:1100001024c0853
08:41:25.634 [Lua] [PeerSM] 11000010119945e :: on_exit WaitingForGameObjectSync
08:41:25.634 [Lua] [PeerSM] 11000010119945e :: on_enter WaitingForPlayers
08:41:25.644 [Lua] [PeerSM] 11000010119945e :: on_exit WaitingForPlayers
08:41:25.644 [Lua] [PeerSM] 11000010119945e :: on_enter InGame
08:41:25.745 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010119945e
08:41:25.897 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010119945e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:41:25.897 [Lua] Adding player sync data to peer=11000010119945e local_player_id=1
08:41:25.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:13 my_peer_id:1100001024c0853
08:41:25.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b891f0 inventory_sync_id:13 my_peer_id:1100001024c0853
08:41:25.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:13 my_peer_id:1100001024c0853
08:41:25.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010119945e inventory_sync_id:13 my_peer_id:1100001024c0853
08:41:25.906 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:13 my_peer_id:1100001024c0853
08:41:25.906 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:41:25.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:41:25.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:41:25.906 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
08:41:25.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:41:25.906 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
08:41:25.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
08:41:25.906 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
08:41:25.906 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
08:41:25.906 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read,
08:41:26.068 [Lua] completed
08:41:26.261 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:41:26.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
08:41:26.466 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
08:41:26.468 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
08:41:26.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
08:41:26.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
08:41:26.571 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:41:26.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:41:26.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:41:26.603 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
08:41:26.604 [Lua] completed
08:41:26.687 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:26.688 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
08:41:26.688 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
08:41:26.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
08:41:26.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
08:41:26.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
08:41:26.825 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
08:41:26.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
08:41:26.873 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
08:41:26.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
08:41:26.940 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:26.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
08:41:26.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
08:41:26.959 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
08:41:27.042 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
08:41:27.042 [Lua] [PackageManager] Force_load: wwise/bow
08:41:27.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
08:41:27.125 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:41:27.126 [Lua] completed
08:41:27.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
08:41:27.143 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
08:41:27.144 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
08:41:27.264 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
08:41:27.264 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
08:41:27.281 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
08:41:27.416 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:41:27.653 [Lua] completed
08:41:28.176 [Lua] completed
08:41:28.252 [Flow] SSM bake
08:41:28.717 [Lua] completed
08:41:29.239 [Lua] completed
08:41:29.766 [Lua] completed
08:41:30.292 [Lua] completed
08:41:30.815 [Lua] completed
08:41:31.035 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:41:31.054 [Lua] Spline already found!
08:41:31.092 [Lua] Init group template: spline_patrol
08:41:31.375 [Lua] completed
08:41:31.900 [Lua] completed
08:41:32.428 [Lua] completed
08:41:32.948 [Lua] completed
08:41:33.475 [Lua] completed
08:41:34.001 [Lua] completed
08:41:34.523 [Lua] completed
08:41:34.676 [Lua] Time for new HOOORDE! multi_first_wave
08:41:34.676 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
08:41:34.676 [Lua] horde requested: vector
08:41:34.676 [Lua] setting up vector-horde
08:41:34.676 [Lua] Composing horde 'large' .. using variant 'plain'
08:41:34.676 [Lua] --> horde wants to spawn ahead of players (0.029155132645996/0.67
08:41:34.676 [Lua] -> spawning: 56
08:41:34.676 [Lua] horde crated with id 19 of type vector
08:41:34.676 [Lua] vector horde has started
08:41:35.046 [Lua] completed
08:41:35.570 [Lua] completed
08:41:36.093 [Lua] completed
08:41:36.622 [Lua] completed
08:41:36.878 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:37.155 [Lua] completed
08:41:37.464 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:41:37.697 [Lua] completed
08:41:38.220 [Lua] completed
08:41:38.754 [Lua] completed
08:41:39.286 [Lua] completed
08:41:39.553 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:39.813 [Lua] completed
08:41:40.249 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:41:40.338 [Lua] completed
08:41:40.863 [Lua] completed
08:41:40.896 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:41.002 [Lua] player (11000010119945e,1) was put into party 1
08:41:41.015 [Lua] [GameNetworkManager] destroying game object with go_id=57
08:41:41.019 [Lua] [GameNetworkManager] destroying game object with go_id=52
08:41:41.132 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010119945e go_type=player_unit go_created_func_name=game_object_created_player_unit
08:41:41.133 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=559
08:41:41.134 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.90719257540603249) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:41:41.388 [Lua] completed
08:41:41.436 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:41:41.741 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
08:41:41.741 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:41:41.741 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
08:41:41.741 [Lua] horde requested: vector
08:41:41.741 [Lua] setting up vector-horde
08:41:41.741 [Lua] Composing horde 'large' .. using variant 'plain'
08:41:41.741 [Lua] --> horde wants to spawn ahead of players (0.12846313925001/0.67
08:41:41.741 [Lua] -> spawning: 55
08:41:41.741 [Lua] horde crated with id 20 of type vector
08:41:41.741 [Lua] vector horde has started
08:41:41.907 [Lua] completed
08:41:42.435 [Lua] completed
08:41:42.959 [Lua] completed
08:41:43.529 [Lua] completed
08:41:44.100 [Lua] completed
08:41:44.639 [Lua] completed
08:41:45.165 [Lua] completed
08:41:45.696 [Lua] completed
08:41:45.749 [Lua] Init group template: horde
08:41:46.237 [Lua] completed
08:41:46.779 [Lua] completed
08:41:46.879 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:47.302 [Lua] completed
08:41:47.528 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:41:47.829 [Lua] completed
08:41:48.169 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010119945e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:48.362 [Lua] completed
08:41:48.734 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010119945e
08:41:48.965 [Lua] completed
08:41:49.278 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:49.519 [Lua] completed
08:41:49.959 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:41:50.100 [Lua] completed
08:41:50.734 [Lua] completed
08:41:51.367 [Lua] completed
08:41:52.003 [Lua] completed
08:41:52.024 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:52.501 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:52.644 [Lua] completed
08:41:52.745 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0
08:41:52.904 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:41:53.259 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010119945e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:53.330 [Lua] completed
08:41:53.825 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010119945e
08:41:53.889 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:53.971 [Lua] completed
08:41:54.138 [Flow] SSM bake
08:41:54.285 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172
08:41:54.643 [Lua] completed
08:41:55.316 [Lua] completed
08:41:55.772 [Flow] SSM bake
08:41:56.016 [Lua] completed
08:41:56.687 [Lua] completed
08:41:57.342 [Lua] completed
08:41:58.028 [Lua] completed
08:41:58.532 [Flow] SSM bake
08:41:58.732 [Lua] completed
08:41:59.402 [Lua] completed
08:42:00.069 [Lua] completed
08:42:00.692 [Flow] SSM bake
08:42:00.757 [Lua] completed
08:42:01.464 [Lua] completed
08:42:02.132 [Lua] completed
08:42:02.818 [Lua] completed
08:42:03.514 [Lua] completed
08:42:03.551 [Flow] SSM bake
08:42:04.212 [Lua] completed
08:42:04.887 [Lua] completed
08:42:05.564 [Lua] completed
08:42:06.237 [Lua] completed
08:42:06.493 [SteamTransport] Failed to send a message to 1100001031bd172 with error code 3
08:42:06.493 [Connection] Connection to 1100001031bd172 broken in transport layer.
08:42:06.493 [SteamTransport] Failed to send a message to 1100001031bd172 because there is no connection
08:42:06.493 [Connection] Connection to 1100001031bd172 broken in transport layer.
08:42:06.493 [SteamTransport] Failed to send a message to 1100001031bd172 because there is no connection
08:42:06.493 [Connection] Connection to 1100001031bd172 broken in transport layer.
08:42:06.494 [Steam] Connection efdb1d67 to remote 1100001031bd172 rejected, reason 1000
08:42:06.495 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001031bd172'
08:42:06.839 [Lua] completed
08:42:06.944 [Flow] SSM bake
08:42:07.338 [Steam] Connection aca37fbc to remote 11000010119945e rejected, reason 1000
08:42:07.339 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010119945e'
08:42:07.681 [Lua] completed
08:42:07.723 [Handshaker] Lost connection 248 to 1100001031bd172
08:42:07.724 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001031bd172'
08:42:07.724 [Lua] [ChatManager][1]System: kaztrull has left the game
08:42:07.724 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001031bd172)
08:42:07.724 [Lua] [PeerSM] 1100001031bd172 :: on_exit InGame
08:42:07.724 [Lua] [PeerSM] 1100001031bd172 :: on_enter Disconnecting
08:42:07.724 [Lua] [PSM] Disconnecting peer 1100001031bd172
08:42:07.724 [Lua] [PSM] Disconnected peer 1100001031bd172 is being removed from session.
08:42:07.724 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001031bd172
08:42:07.724 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001031bd172
08:42:07.724 [Lua] [GameNetworkManager] destroying game object with go_id=55
08:42:07.724 [Lua] [PeerSM] 1100001031bd172 :: on_exit Disconnecting
08:42:07.724 [Lua] [PeerSM] 1100001031bd172 :: on_enter Disconnected
08:42:07.724 [Lua] Set lobby begin:
08:42:07.724 [Lua] Lobby data twitch_enabled = false
08:42:07.724 [Lua] Lobby data power_level = 835
08:42:07.725 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:42:07.725 [Lua] Lobby data difficulty_tweak = 0
08:42:07.725 [Lua] Lobby data host = 1100001024c0853
08:42:07.725 [Lua] Lobby data game_mode = 2
08:42:07.725 [Lua] Lobby data is_private = false
08:42:07.725 [Lua] Lobby data match_started = true
08:42:07.725 [Lua] Lobby data mechanism = adventure
08:42:07.725 [Lua] Lobby data level_key = skaven_stronghold
08:42:07.725 [Lua] Lobby data player_slot_1 = 110000107b891f0:1
08:42:07.725 [Lua] Lobby data selected_level_key = skaven_stronghold
08:42:07.725 [Lua] Lobby data difficulty = hardest
08:42:07.725 [Lua] Lobby data quick_game = true
08:42:07.726 [Lua] Lobby data matchmaking = true
08:42:07.726 [Lua] Lobby data weave_name = false
08:42:07.726 [Lua] Lobby data player_slot_4 = 11000010119945e:1
08:42:07.726 [Lua] Lobby data num_players = 4
08:42:07.726 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:42:07.726 [Lua] Lobby data player_slot_2 = 0:0
08:42:07.726 [Lua] Lobby data country_code = FI
08:42:07.726 [Lua] Lobby data player_slot_3 = 0:0
08:42:07.726 [Lua] Lobby data eac_authorized = true
08:42:07.726 [Lua] Set lobby end.
08:42:07.726 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001031bd172)
08:42:07.726 [EAC] EAC server lost client 1100001031bd172
08:42:07.726 [EACServer] [10:42:07:726][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001031BD172 PlayerGUID: 76561198012420466
08:42:07.726 [Lua] LobbyInternal.close_channel lobby: userdata: 0x040eb618, channel: 5
08:42:07.726 [Lua] [GameNetworkManager] destroying game object with go_id=63
08:42:07.733 [Lua] player (1100001024c0853,2) was put into party 1
08:42:07.750 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=603
08:42:07.750 [Lua] Assigning peer(1100001024c0853:2) to profile(3) career(2)
08:42:07.750 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(3) career_index(2)
08:42:07.750 [Lua] Set lobby begin:
08:42:07.750 [Lua] Lobby data twitch_enabled = false
08:42:07.750 [Lua] Lobby data power_level = 835
08:42:07.750 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:42:07.750 [Lua] Lobby data difficulty_tweak = 0
08:42:07.750 [Lua] Lobby data host = 1100001024c0853
08:42:07.750 [Lua] Lobby data game_mode = 2
08:42:07.750 [Lua] Lobby data is_private = false
08:42:07.751 [Lua] Lobby data match_started = true
08:42:07.751 [Lua] Lobby data mechanism = adventure
08:42:07.751 [Lua] Lobby data level_key = skaven_stronghold
08:42:07.751 [Lua] Lobby data player_slot_1 = 110000107b891f0:1
08:42:07.751 [Lua] Lobby data selected_level_key = skaven_stronghold
08:42:07.751 [Lua] Lobby data difficulty = hardest
08:42:07.751 [Lua] Lobby data quick_game = true
08:42:07.751 [Lua] Lobby data matchmaking = true
08:42:07.751 [Lua] Lobby data weave_name = false
08:42:07.751 [Lua] Lobby data player_slot_4 = 11000010119945e:1
08:42:07.751 [Lua] Lobby data num_players = 4
08:42:07.751 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:42:07.751 [Lua] Lobby data player_slot_2 = 0:0
08:42:07.751 [Lua] Lobby data country_code = FI
08:42:07.751 [Lua] Lobby data player_slot_3 = 0:0
08:42:07.751 [Lua] Lobby data eac_authorized = true
08:42:07.751 [Lua] Set lobby end.
08:42:07.751 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b891f0 | we:11000010119945e | dr:0 | bw:0 | es:1100001024c0853
08:42:07.751 [Lua]
08:42:07.751 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:42:07.751 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
08:42:07.751 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
08:42:07.751 [Lua] [wwise/handgun_rifle] = false (boolean)
08:42:07.751 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
08:42:07.751 [Lua] [wwise/one_handed_hammers] = false (boolean)
08:42:07.751 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean)
08:42:07.751 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
08:42:07.751 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
08:42:07.751 [Lua]
08:42:07.751 [Lua]
08:42:07.751 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
08:42:07.751 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:42:07.751 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean)
08:42:07.751 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean)
08:42:07.751 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:42:07.751 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:42:07.751 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
08:42:07.751 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
08:42:07.751 [Lua] [wwise/handgun_rifle] = false (boolean)
08:42:07.751 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
08:42:07.751 [Lua] [wwise/one_handed_hammers] = false (boolean)
08:42:07.751 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean)
08:42:07.751 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
08:42:07.751 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean)
08:42:07.751 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3] = false (boolean)
08:42:07.751 [Lua]
08:42:07.761 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b891f0 inventory_sync_id:14 my_peer_id:1100001024c0853
08:42:07.761 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:14 my_peer_id:1100001024c0853
08:42:07.761 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010119945e inventory_sync_id:14 my_peer_id:1100001024c0853
08:42:07.783 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:14 my_peer_id:1100001024c0853
08:42:07.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient, async-read,
08:42:07.783 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:42:07.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient, async-read,
08:42:07.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read,
08:42:07.783 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
08:42:07.783 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:42:07.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient, async-read,
08:42:07.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
08:42:07.783 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
08:42:07.867 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
08:42:07.868 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
08:42:07.868 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
08:42:07.868 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient
08:42:07.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient
08:42:07.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, InventoryPackageSynchronizerClient
08:42:07.869 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
08:42:07.882 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
08:42:07.882 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient
08:42:07.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
08:42:07.883 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:42:07.883 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
08:42:07.886 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
08:42:07.887 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03, InventoryPackageSynchronizerClient
08:42:07.889 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
08:42:07.899 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:42:07.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient
08:42:07.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
08:42:07.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
08:42:07.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
08:42:07.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2
08:42:07.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:42:08.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:42:08.059 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:42:08.060 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
08:42:08.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
08:42:08.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
08:42:08.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
08:42:08.278 [Steam] Connection 9ffc0d97 to remote 110000107b891f0 rejected, reason 1000
08:42:08.279 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000107b891f0'
08:42:08.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
08:42:08.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
08:42:08.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
08:42:08.465 [Handshaker] Lost connection 250 to 11000010119945e
08:42:08.465 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010119945e'
08:42:08.465 [Lua] [ChatManager][1]System: De_LuXe@CH has left the game
08:42:08.465 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010119945e)
08:42:08.465 [Lua] [PeerSM] 11000010119945e :: on_exit InGame
08:42:08.465 [Lua] [PeerSM] 11000010119945e :: on_enter Disconnecting
08:42:08.465 [Lua] [PSM] Disconnecting peer 11000010119945e
08:42:08.465 [Lua] [PSM] Disconnected peer 11000010119945e is being removed from session.
08:42:08.466 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010119945e
08:42:08.466 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010119945e
08:42:08.466 [Lua] [GameNetworkManager] destroying game object with go_id=532
08:42:08.466 [Lua] [PeerSM] 11000010119945e :: on_exit Disconnecting
08:42:08.466 [Lua] [PeerSM] 11000010119945e :: on_enter Disconnected
08:42:08.466 [Lua] Set lobby begin:
08:42:08.466 [Lua] Lobby data twitch_enabled = false
08:42:08.466 [Lua] Lobby data power_level = 835
08:42:08.466 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:42:08.466 [Lua] Lobby data difficulty_tweak = 0
08:42:08.466 [Lua] Lobby data host = 1100001024c0853
08:42:08.466 [Lua] Lobby data game_mode = 2
08:42:08.466 [Lua] Lobby data is_private = false
08:42:08.466 [Lua] Lobby data match_started = true
08:42:08.466 [Lua] Lobby data mechanism = adventure
08:42:08.466 [Lua] Lobby data level_key = skaven_stronghold
08:42:08.466 [Lua] Lobby data player_slot_1 = 110000107b891f0:1
08:42:08.466 [Lua] Lobby data selected_level_key = skaven_stronghold
08:42:08.466 [Lua] Lobby data difficulty = hardest
08:42:08.466 [Lua] Lobby data quick_game = true
08:42:08.466 [Lua] Lobby data matchmaking = true
08:42:08.466 [Lua] Lobby data weave_name = false
08:42:08.466 [Lua] Lobby data player_slot_4 = 0:0
08:42:08.467 [Lua] Lobby data num_players = 4
08:42:08.467 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:42:08.467 [Lua] Lobby data player_slot_2 = 0:0
08:42:08.467 [Lua] Lobby data country_code = FI
08:42:08.467 [Lua] Lobby data player_slot_3 = 0:0
08:42:08.467 [Lua] Lobby data eac_authorized = true
08:42:08.467 [Lua] Set lobby end.
08:42:08.467 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010119945e)
08:42:08.467 [EAC] EAC server lost client 11000010119945e
08:42:08.467 [EACServer] [10:42:08:467][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010119945E PlayerGUID: 76561197978719326
08:42:08.467 [Lua] LobbyInternal.close_channel lobby: userdata: 0x040eb618, channel: 9
08:42:08.467 [Lua] [GameNetworkManager] destroying game object with go_id=559
08:42:08.468 [Lua] [Matchmaking] Handshake host removing client 1100001031bd172
08:42:08.468 [Lua] [Matchmaking] Handshake host removing client 11000010119945e
08:42:08.473 [Lua] player (1100001024c0853,3) was put into party 1
08:42:08.490 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=604
08:42:08.490 [Lua] Assigning peer(1100001024c0853:3) to profile(2) career(3)
08:42:08.490 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(2) career_index(3)
08:42:08.490 [Lua] Set lobby begin:
08:42:08.490 [Lua] Lobby data twitch_enabled = false
08:42:08.490 [Lua] Lobby data power_level = 835
08:42:08.490 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:42:08.490 [Lua] Lobby data difficulty_tweak = 0
08:42:08.490 [Lua] Lobby data host = 1100001024c0853
08:42:08.491 [Lua] Lobby data game_mode = 2
08:42:08.491 [Lua] Lobby data is_private = false
08:42:08.491 [Lua] Lobby data match_started = true
08:42:08.491 [Lua] Lobby data mechanism = adventure
08:42:08.491 [Lua] Lobby data level_key = skaven_stronghold
08:42:08.491 [Lua] Lobby data player_slot_1 = 110000107b891f0:1
08:42:08.491 [Lua] Lobby data selected_level_key = skaven_stronghold
08:42:08.491 [Lua] Lobby data difficulty = hardest
08:42:08.491 [Lua] Lobby data quick_game = true
08:42:08.491 [Lua] Lobby data matchmaking = true
08:42:08.491 [Lua] Lobby data weave_name = false
08:42:08.491 [Lua] Lobby data player_slot_4 = 0:0
08:42:08.491 [Lua] Lobby data num_players = 4
08:42:08.491 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:42:08.491 [Lua] Lobby data player_slot_2 = 0:0
08:42:08.491 [Lua] Lobby data country_code = FI
08:42:08.491 [Lua] Lobby data player_slot_3 = 0:0
08:42:08.491 [Lua] Lobby data eac_authorized = true
08:42:08.491 [Lua] Set lobby end.
08:42:08.491 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b891f0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
08:42:08.491 [Lua]
08:42:08.491 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
08:42:08.491 [Lua] [wwise/flail] = false (boolean)
08:42:08.491 [Lua] [wwise/staff] = false (boolean)
08:42:08.491 [Lua] [wwise/flamethrower] = false (boolean)
08:42:08.491 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:42:08.491 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
08:42:08.491 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:42:08.491 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
08:42:08.491 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:42:08.491 [Lua]
08:42:08.491 [Lua]
08:42:08.491 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
08:42:08.491 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
08:42:08.491 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean)
08:42:08.491 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
08:42:08.491 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
08:42:08.491 [Lua] [wwise/staff] = false (boolean)
08:42:08.491 [Lua] [wwise/flamethrower] = false (boolean)
08:42:08.491 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:42:08.491 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
08:42:08.491 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:42:08.491 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
08:42:08.491 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean)
08:42:08.491 [Lua] [wwise/flail] = false (boolean)
08:42:08.491 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
08:42:08.491 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
08:42:08.491 [Lua]
08:42:08.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b891f0 inventory_sync_id:15 my_peer_id:1100001024c0853
08:42:08.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:15 my_peer_id:1100001024c0853
08:42:08.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
08:42:08.502 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
08:42:08.504 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:42:08.504 [Lua] completed
08:42:08.523 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:15 my_peer_id:1100001024c0853
08:42:08.523 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
08:42:08.523 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:42:08.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
08:42:08.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03, InventoryPackageSynchronizerClient, async-read,
08:42:08.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read,
08:42:08.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
08:42:08.523 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
08:42:08.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
08:42:08.523 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
08:42:08.523 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
08:42:08.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
08:42:08.523 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
08:42:08.523 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:42:08.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
08:42:08.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
08:42:08.600 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
08:42:08.613 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
08:42:08.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
08:42:08.614 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient
08:42:08.614 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
08:42:08.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient
08:42:08.614 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
08:42:08.615 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
08:42:09.153 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:42:09.153 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:42:09.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
08:42:09.291 [Lua] completed
08:42:09.308 [Handshaker] Lost connection 249 to 110000107b891f0
08:42:09.309 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000107b891f0'
08:42:09.309 [Lua] [ChatManager][1]System: noodle has left the game
08:42:09.309 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b891f0)
08:42:09.309 [Lua] [PeerSM] 110000107b891f0 :: on_exit InGame
08:42:09.309 [Lua] [PeerSM] 110000107b891f0 :: on_enter Disconnecting
08:42:09.309 [Lua] [PSM] Disconnecting peer 110000107b891f0
08:42:09.309 [Lua] [PSM] Disconnected peer 110000107b891f0 is being removed from session.
08:42:09.309 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107b891f0
08:42:09.309 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107b891f0
08:42:09.309 [Lua] [GameNetworkManager] destroying game object with go_id=386
08:42:09.309 [Lua] [PeerSM] 110000107b891f0 :: on_exit Disconnecting
08:42:09.309 [Lua] [PeerSM] 110000107b891f0 :: on_enter Disconnected
08:42:09.309 [Lua] Set lobby begin:
08:42:09.309 [Lua] Lobby data twitch_enabled = false
08:42:09.309 [Lua] Lobby data power_level = 835
08:42:09.309 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:42:09.310 [Lua] Lobby data difficulty_tweak = 0
08:42:09.310 [Lua] Lobby data host = 1100001024c0853
08:42:09.310 [Lua] Lobby data game_mode = 2
08:42:09.310 [Lua] Lobby data is_private = false
08:42:09.310 [Lua] Lobby data match_started = true
08:42:09.310 [Lua] Lobby data mechanism = adventure
08:42:09.310 [Lua] Lobby data level_key = skaven_stronghold
08:42:09.310 [Lua] Lobby data player_slot_1 = 0:0
08:42:09.310 [Lua] Lobby data selected_level_key = skaven_stronghold
08:42:09.310 [Lua] Lobby data difficulty = hardest
08:42:09.310 [Lua] Lobby data quick_game = true
08:42:09.310 [Lua] Lobby data matchmaking = true
08:42:09.310 [Lua] Lobby data weave_name = false
08:42:09.310 [Lua] Lobby data player_slot_4 = 0:0
08:42:09.310 [Lua] Lobby data num_players = 4
08:42:09.310 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:42:09.310 [Lua] Lobby data player_slot_2 = 0:0
08:42:09.310 [Lua] Lobby data country_code = FI
08:42:09.310 [Lua] Lobby data player_slot_3 = 0:0
08:42:09.311 [Lua] Lobby data eac_authorized = true
08:42:09.311 [Lua] Set lobby end.
08:42:09.311 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b891f0)
08:42:09.311 [EAC] EAC server lost client 110000107b891f0
08:42:09.311 [EACServer] [10:42:09:310][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107B891F0 PlayerGUID: 76561198089802224
08:42:09.311 [Lua] LobbyInternal.close_channel lobby: userdata: 0x040eb618, channel: 7
08:42:09.311 [Lua] [GameNetworkManager] destroying game object with go_id=441
08:42:09.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
08:42:09.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
08:42:09.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
08:42:09.320 [Lua] player (1100001024c0853,4) was put into party 1
08:42:09.336 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=605
08:42:09.336 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1)
08:42:09.336 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1)
08:42:09.336 [Lua] Set lobby begin:
08:42:09.336 [Lua] Lobby data twitch_enabled = false
08:42:09.336 [Lua] Lobby data power_level = 835
08:42:09.336 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:42:09.336 [Lua] Lobby data difficulty_tweak = 0
08:42:09.336 [Lua] Lobby data host = 1100001024c0853
08:42:09.336 [Lua] Lobby data game_mode = 2
08:42:09.336 [Lua] Lobby data is_private = false
08:42:09.336 [Lua] Lobby data match_started = true
08:42:09.336 [Lua] Lobby data mechanism = adventure
08:42:09.336 [Lua] Lobby data level_key = skaven_stronghold
08:42:09.336 [Lua] Lobby data player_slot_1 = 0:0
08:42:09.336 [Lua] Lobby data selected_level_key = skaven_stronghold
08:42:09.336 [Lua] Lobby data difficulty = hardest
08:42:09.336 [Lua] Lobby data quick_game = true
08:42:09.336 [Lua] Lobby data matchmaking = true
08:42:09.337 [Lua] Lobby data weave_name = false
08:42:09.337 [Lua] Lobby data player_slot_4 = 0:0
08:42:09.337 [Lua] Lobby data num_players = 4
08:42:09.337 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:42:09.337 [Lua] Lobby data player_slot_2 = 0:0
08:42:09.337 [Lua] Lobby data country_code = FI
08:42:09.337 [Lua] Lobby data player_slot_3 = 0:0
08:42:09.337 [Lua] Lobby data eac_authorized = true
08:42:09.337 [Lua] Set lobby end.
08:42:09.337 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
08:42:09.337 [Lua]
08:42:09.337 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:42:09.337 [Lua] [wwise/one_handed_swords] = false (boolean)
08:42:09.337 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:42:09.337 [Lua] [wwise/handgun_rifle] = false (boolean)
08:42:09.337 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:42:09.337 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
08:42:09.337 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:42:09.337 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:42:09.337 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:42:09.337 [Lua]
08:42:09.337 [Lua]
08:42:09.337 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean)
08:42:09.337 [Lua] [wwise/one_handed_swords] = false (boolean)
08:42:09.337 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
08:42:09.337 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
08:42:09.337 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
08:42:09.337 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:42:09.337 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:42:09.337 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
08:42:09.337 [Lua] [wwise/handgun_rifle] = false (boolean)
08:42:09.337 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean)
08:42:09.337 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:42:09.337 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
08:42:09.337 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean)
08:42:09.337 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean)
08:42:09.337 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
08:42:09.337 [Lua]
08:42:09.345 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:16 my_peer_id:1100001024c0853
08:42:09.371 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:16 my_peer_id:1100001024c0853
08:42:09.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
08:42:09.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
08:42:09.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
08:42:09.439 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
08:42:09.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
08:42:09.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
08:42:09.440 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient
08:42:09.440 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/green_and_yellow/chr_witch_hunter_bounty_hunter_green_and_yellow, InventoryPackageSynchronizerClient
08:42:09.440 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
08:42:09.442 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
08:42:09.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
08:42:09.442 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
08:42:09.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
08:42:09.459 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
08:42:09.459 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
08:42:09.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
08:42:09.502 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
08:42:09.502 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
08:42:09.503 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:42:09.609 [Lua] Init group template: horde
08:42:09.669 [Flow] SSM bake
08:42:10.033 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:42:10.033 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:42:10.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p
08:42:10.082 [Lua] completed
08:42:10.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p
08:42:10.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p
08:42:10.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03
08:42:10.566 [Lua] [Matchmaking] Handshake host removing client 110000107b891f0
08:42:10.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03
08:42:10.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03
08:42:10.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
08:42:10.811 [Lua] completed
08:42:11.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
08:42:11.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
08:42:11.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
08:42:11.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
08:42:11.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
08:42:11.482 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
08:42:11.521 [Flow] SSM bake
08:42:11.524 [Lua] completed
08:42:11.633 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
08:42:11.633 [Lua] [PackageManager] Force_load: wwise/staff
08:42:11.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
08:42:11.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
08:42:11.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
08:42:11.708 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
08:42:11.744 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
08:42:11.744 [Lua] [PackageManager] Force_load: wwise/flail
08:42:11.745 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
08:42:11.786 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
08:42:11.786 [Lua] [PackageManager] Force_load: wwise/flamethrower
08:42:11.786 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:42:11.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:42:11.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:42:11.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
08:42:12.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
08:42:12.088 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
08:42:12.089 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:42:12.218 [Lua] completed
08:42:12.327 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:42:12.327 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:42:12.346 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
08:42:12.373 [Lua] test
08:42:12.376 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.39721254355400698) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.74803149700164795)
08:42:12.376 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=607
08:42:12.377 [Lua] test
08:42:12.380 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.89763778448104858)
08:42:12.380 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=609
08:42:12.380 [Lua] test
08:42:12.382 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.80314958095550537)
08:42:12.383 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=611
08:42:12.931 [Lua] completed
08:42:13.605 [Lua] completed
08:42:14.275 [Lua] completed
08:42:14.420 [Lua] [NetworkServer] Changing num_players from 4 to 3
08:42:14.420 [Lua] Players: 3
08:42:14.420 [Lua] Set lobby begin:
08:42:14.420 [Lua] Lobby data twitch_enabled = false
08:42:14.420 [Lua] Lobby data power_level = 835
08:42:14.420 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:42:14.420 [Lua] Lobby data difficulty_tweak = 0
08:42:14.420 [Lua] Lobby data host = 1100001024c0853
08:42:14.420 [Lua] Lobby data game_mode = 2
08:42:14.420 [Lua] Lobby data is_private = false
08:42:14.420 [Lua] Lobby data match_started = true
08:42:14.420 [Lua] Lobby data mechanism = adventure
08:42:14.420 [Lua] Lobby data level_key = skaven_stronghold
08:42:14.420 [Lua] Lobby data player_slot_1 = 0:0
08:42:14.420 [Lua] Lobby data selected_level_key = skaven_stronghold
08:42:14.420 [Lua] Lobby data difficulty = hardest
08:42:14.420 [Lua] Lobby data quick_game = true
08:42:14.420 [Lua] Lobby data matchmaking = true
08:42:14.421 [Lua] Lobby data weave_name = false
08:42:14.421 [Lua] Lobby data player_slot_4 = 0:0
08:42:14.421 [Lua] Lobby data num_players = 3
08:42:14.421 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:42:14.421 [Lua] Lobby data player_slot_2 = 0:0
08:42:14.421 [Lua] Lobby data country_code = FI
08:42:14.421 [Lua] Lobby data player_slot_3 = 0:0
08:42:14.421 [Lua] Lobby data eac_authorized = true
08:42:14.421 [Lua] Set lobby end.
08:42:14.421 [Lua] [LobbyMembers] Member left 1100001031bd172
08:42:14.714 [Flow] SSM bake
08:42:14.754 [Lua] [NetworkServer] Changing num_players from 3 to 2
08:42:14.754 [Lua] Players: 2
08:42:14.754 [Lua] Set lobby begin:
08:42:14.754 [Lua] Lobby data twitch_enabled = false
08:42:14.754 [Lua] Lobby data power_level = 835
08:42:14.754 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:42:14.754 [Lua] Lobby data difficulty_tweak = 0
08:42:14.755 [Lua] Lobby data host = 1100001024c0853
08:42:14.755 [Lua] Lobby data game_mode = 2
08:42:14.755 [Lua] Lobby data is_private = false
08:42:14.755 [Lua] Lobby data match_started = true
08:42:14.755 [Lua] Lobby data mechanism = adventure
08:42:14.755 [Lua] Lobby data level_key = skaven_stronghold
08:42:14.755 [Lua] Lobby data player_slot_1 = 0:0
08:42:14.755 [Lua] Lobby data selected_level_key = skaven_stronghold
08:42:14.755 [Lua] Lobby data difficulty = hardest
08:42:14.755 [Lua] Lobby data quick_game = true
08:42:14.755 [Lua] Lobby data matchmaking = true
08:42:14.755 [Lua] Lobby data weave_name = false
08:42:14.755 [Lua] Lobby data player_slot_4 = 0:0
08:42:14.755 [Lua] Lobby data num_players = 2
08:42:14.755 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:42:14.755 [Lua] Lobby data player_slot_2 = 0:0
08:42:14.755 [Lua] Lobby data country_code = FI
08:42:14.755 [Lua] Lobby data player_slot_3 = 0:0
08:42:14.755 [Lua] Lobby data eac_authorized = true
08:42:14.755 [Lua] Set lobby end.
08:42:14.756 [Lua] [LobbyMembers] Member left 11000010119945e
08:42:14.946 [Lua] completed
08:42:15.588 [Lua] completed
08:42:16.254 [Lua] completed
08:42:16.908 [Lua] completed
08:42:17.076 [Lua] [NetworkServer] Changing num_players from 2 to 1
08:42:17.076 [Lua] Players: 1
08:42:17.076 [Lua] Set lobby begin:
08:42:17.076 [Lua] Lobby data twitch_enabled = false
08:42:17.076 [Lua] Lobby data power_level = 835
08:42:17.076 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:42:17.076 [Lua] Lobby data difficulty_tweak = 0
08:42:17.076 [Lua] Lobby data host = 1100001024c0853
08:42:17.076 [Lua] Lobby data game_mode = 2
08:42:17.076 [Lua] Lobby data is_private = false
08:42:17.076 [Lua] Lobby data match_started = true
08:42:17.077 [Lua] Lobby data mechanism = adventure
08:42:17.077 [Lua] Lobby data level_key = skaven_stronghold
08:42:17.077 [Lua] Lobby data player_slot_1 = 0:0
08:42:17.077 [Lua] Lobby data selected_level_key = skaven_stronghold
08:42:17.077 [Lua] Lobby data difficulty = hardest
08:42:17.077 [Lua] Lobby data quick_game = true
08:42:17.077 [Lua] Lobby data matchmaking = true
08:42:17.077 [Lua] Lobby data weave_name = false
08:42:17.077 [Lua] Lobby data player_slot_4 = 0:0
08:42:17.077 [Lua] Lobby data num_players = 1
08:42:17.077 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:42:17.077 [Lua] Lobby data player_slot_2 = 0:0
08:42:17.077 [Lua] Lobby data country_code = FI
08:42:17.077 [Lua] Lobby data player_slot_3 = 0:0
08:42:17.077 [Lua] Lobby data eac_authorized = true
08:42:17.077 [Lua] Set lobby end.
08:42:17.077 [Lua] [LobbyMembers] Member left 110000107b891f0
08:42:17.543 [Lua] completed
08:42:17.580 [Flow] SSM bake
08:42:18.189 [Lua] completed
08:42:18.729 [Lua] completed
08:42:19.257 [Lua] completed
08:42:19.781 [Lua] completed
08:42:20.306 [Lua] completed
08:42:20.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:20.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:20.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:20.833 [Lua] completed
08:42:20.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:20.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:21.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:21.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:21.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:21.365 [Lua] completed
08:42:21.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:21.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:21.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:21.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:21.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:21.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:21.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:21.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:21.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:21.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:21.886 [Lua] completed
08:42:21.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:21.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:22.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:22.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:22.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:22.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:22.247 [Lua] main path terror event triggered: boss_event_rat_ogre
08:42:22.247 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0)
08:42:22.281 [Flow] Boss DoorStormfiend
08:42:22.282 [Lua] Boss gave [Unit '#ID[a646a1040104692b]'] initial aggro
08:42:22.286 [Lua] Init group template: boss_door_closers
08:42:22.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:22.420 [Lua] completed
08:42:22.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:22.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:22.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:22.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:22.950 [Lua] completed
08:42:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:23.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:23.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:23.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:23.480 [Lua] completed
08:42:23.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:23.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:23.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:23.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:42:23.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:42:23.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0
08:42:23.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:24.014 [Lua] completed
08:42:24.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:24.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:24.532 [Lua] Horde killed: ?
08:42:24.544 [Lua] completed
08:42:24.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:24.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:25.100 [Lua] completed
08:42:25.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:25.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:25.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:25.632 [Lua] completed
08:42:26.153 [Lua] completed
08:42:26.677 [Lua] completed
08:42:26.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:26.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:27.205 [Lua] completed
08:42:27.731 [Lua] completed
08:42:28.257 [Lua] completed
08:42:28.624 [Flow] SSM bake
08:42:28.793 [Lua] completed
08:42:29.316 [Lua] completed
08:42:29.841 [Lua] completed
08:42:30.366 [Lua] completed
08:42:30.892 [Lua] completed
08:42:31.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:31.251 [Lua] HORDE: last wave, reset to standard horde delay
08:42:31.251 [Lua] Time for new HOOORDE! multi_last_wave
08:42:31.251 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
08:42:31.251 [Lua] horde requested: vector
08:42:31.251 [Lua] setting up vector-horde
08:42:31.251 [Lua] Composing horde 'large' .. using variant 'plain'
08:42:31.251 [Lua] --> horde wants to spawn ahead of players (0.072681913614839/0.67
08:42:31.251 [Lua] -> spawning: 53
08:42:31.251 [Lua] horde crated with id 22 of type vector
08:42:31.251 [Lua] vector horde has started
08:42:31.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:31.420 [Lua] completed
08:42:31.955 [Lua] completed
08:42:32.487 [Lua] completed
08:42:33.013 [Lua] completed
08:42:33.167 [Lua] Coordinated attack!
08:42:33.549 [Lua] completed
08:42:34.084 [Lua] completed
08:42:34.620 [Lua] completed
08:42:34.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:35.152 [Lua] completed
08:42:35.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:35.696 [Lua] completed
08:42:35.817 [Lua] [NetworkServer] Changing num_players from 1 to 2
08:42:35.817 [Lua] Players: 2
08:42:35.817 [Lua] Set lobby begin:
08:42:35.817 [Lua] Lobby data twitch_enabled = false
08:42:35.817 [Lua] Lobby data power_level = 835
08:42:35.818 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:42:35.818 [Lua] Lobby data difficulty_tweak = 0
08:42:35.818 [Lua] Lobby data host = 1100001024c0853
08:42:35.818 [Lua] Lobby data game_mode = 2
08:42:35.818 [Lua] Lobby data is_private = false
08:42:35.818 [Lua] Lobby data match_started = true
08:42:35.818 [Lua] Lobby data mechanism = adventure
08:42:35.818 [Lua] Lobby data level_key = skaven_stronghold
08:42:35.818 [Lua] Lobby data player_slot_1 = 0:0
08:42:35.818 [Lua] Lobby data selected_level_key = skaven_stronghold
08:42:35.818 [Lua] Lobby data difficulty = hardest
08:42:35.818 [Lua] Lobby data quick_game = true
08:42:35.818 [Lua] Lobby data matchmaking = true
08:42:35.818 [Lua] Lobby data weave_name = false
08:42:35.818 [Lua] Lobby data player_slot_4 = 0:0
08:42:35.818 [Lua] Lobby data num_players = 2
08:42:35.818 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:42:35.818 [Lua] Lobby data player_slot_2 = 0:0
08:42:35.818 [Lua] Lobby data country_code = FI
08:42:35.818 [Lua] Lobby data player_slot_3 = 0:0
08:42:35.819 [Lua] Lobby data eac_authorized = true
08:42:35.819 [Lua] Set lobby end.
08:42:35.819 [Lua] [LobbyMembers] Member joined 1100001348e8e9e
08:42:36.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:36.239 [Lua] completed
08:42:36.774 [Lua] completed
08:42:36.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:37.307 [Lua] completed
08:42:37.853 [Lua] completed
08:42:38.332 [Lua] GOT approve_channel 11 1100001348e8e9e 18600000109d5c4
08:42:38.332 [EAC] EAC server has client 1100001348e8e9e and channel 11 (and owner 1100001348e8e9e)
08:42:38.332 [EACServer] [10:42:38:331][Windows][EAC Server] [Info][RegisterClient] Client: 01100001348E8E9E PlayerGUID: 76561198842023582 PlayerIP: 0.0.0.0 OwnerGUID: 76561198842023582 PlayerName: Captain Morgan
08:42:38.332 [Lua] Client with peer_id 1100001348e8e9e got APPROVED by server
08:42:38.332 [EACServer] [10:42:38:331][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:42:38.332 [Lua] [ChatManager][1]System: Captain Morgan is joining the game
08:42:38.332 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001348e8e9e'
08:42:38.332 [Lua] [PeerSM] 1100001348e8e9e :: on_enter Connecting
08:42:38.332 [Lua] [ChatManager][1]System: Captain Morgan is joining the game
08:42:38.405 [Lua] completed
08:42:38.732 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:42:38.732 [Lua] [Matchmaking] Got a handshake request from 1100001348e8e9e with user name 'Captain Morgan'
08:42:38.968 [Lua] completed
08:42:39.090 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000109d5c4 from 1100001348e8e9e, replying lobby_ok
08:42:39.442 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001348e8e9e REPLY wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853
08:42:39.517 [Lua] completed
08:42:39.797 [Lua] Set lobby begin:
08:42:39.797 [Lua] Lobby data twitch_enabled = false
08:42:39.797 [Lua] Lobby data power_level = 835
08:42:39.798 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:42:39.798 [Lua] Lobby data difficulty_tweak = 0
08:42:39.798 [Lua] Lobby data host = 1100001024c0853
08:42:39.798 [Lua] Lobby data game_mode = 2
08:42:39.798 [Lua] Lobby data is_private = false
08:42:39.798 [Lua] Lobby data match_started = true
08:42:39.798 [Lua] Lobby data mechanism = adventure
08:42:39.798 [Lua] Lobby data level_key = skaven_stronghold
08:42:39.798 [Lua] Lobby data player_slot_1 = 0:0
08:42:39.798 [Lua] Lobby data selected_level_key = skaven_stronghold
08:42:39.798 [Lua] Lobby data difficulty = hardest
08:42:39.798 [Lua] Lobby data quick_game = true
08:42:39.798 [Lua] Lobby data matchmaking = true
08:42:39.798 [Lua] Lobby data weave_name = false
08:42:39.798 [Lua] Lobby data player_slot_4 = 0:0
08:42:39.798 [Lua] Lobby data num_players = 2
08:42:39.798 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:42:39.798 [Lua] Lobby data player_slot_2 = 0:0
08:42:39.798 [Lua] Lobby data country_code = FI
08:42:39.798 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1
08:42:39.798 [Lua] Lobby data eac_authorized = true
08:42:39.798 [Lua] Set lobby end.
08:42:39.798 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001348e8e9e
08:42:39.798 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001348e8e9e | bw:0 | es:1100001024c0853
08:42:40.061 [Lua] completed
08:42:40.347 [Lua] Init group template: horde
08:42:40.598 [Lua] completed
08:42:41.175 [Lua] completed
08:42:41.763 [Lua] completed
08:42:42.331 [Lua] ### CLEARING PEER STATE FOR 1100001348e8e9e
08:42:42.331 [Lua] [PeerSM] 1100001348e8e9e :: on_exit Connecting
08:42:42.331 [Lua] [PeerSM] 1100001348e8e9e :: on_enter Connecting
08:42:42.332 [Lua] completed
08:42:42.700 [Lua] [PSM] Peer 1100001348e8e9e joined. Want to use profile index "3" and join party "0"
08:42:42.700 [Lua] Mechanism says: a client joined the game! 1100001348e8e9e
08:42:42.700 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001348e8e9e, connection_key=4)
08:42:42.700 [Lua] Sync dynamic to client:
08:42:42.909 [Lua] completed
08:42:43.472 [Lua] completed
08:42:43.553 [Lua] Horde killed: ?
08:42:43.956 [EACServer] [10:42:43:955][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001348E8E9E Session: 6 Status: Client Authenticated Message: Client authenticated.
08:42:43.956 [EAC] Peer 1100001348e8e9e switched EAC state to ClientAuthenticatedLocal
08:42:44.055 [Lua] completed
08:42:44.065 [EACServer] [10:42:44:065][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001348E8E9E.
08:42:44.650 [Lua] completed
08:42:44.724 [Lua] player (1100001348e8e9e,1) was put into party 0
08:42:44.724 [Lua] [PeerSM] 1100001348e8e9e :: on_exit Connecting
08:42:44.724 [Lua] [PeerSM] 1100001348e8e9e :: on_enter Loading
08:42:44.724 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001348e8e9e skaven_stronghold 0
08:42:44.724 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:42:44.724 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 26, User: 1100001024c0853 "Le Duck du Lac"
<>
08:42:44.726 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: skaven_stronghold<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold"
[2] self = table: 0000000000E09A70; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001348e8e9e"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 968331; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F669ED0
[3] _ = table: 0000000000E09A70; new_state = Loading; old_state = Connecting
[4] self = table: 000000000EFC3480; dt = 0.018858036026358604; state_data = table: 0000000000E09A70; new_state = Loading
[5] self = table: 000000000F63EBF0; dt = 0.018858036026358604; peer_state_machines = table: 00000000081657F0; joined_peers = table: 000000000EAE0D80; game_session = [GameSession]; peer_id = "1100001348e8e9e"; peer_state_machine = table: 000000000EFC3480
[6] self = table: 00000000036CBF20; dt = 0.018858036026358604; t = 643.24916105158627; network_manager = table: 00000000026FDF60
[7] self = table: 0000000011F31CD0; dt = 0.018858036026358604; t = 5356.6326023433357
[8] self = table: 0000000000097110; real_world_dt = 0.018858036026358604; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.018858036026358604; t = 5356.6326023433357
[9] dt = 0.018858036026358604
[2] server = table: 000000000F63EBF0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001348e8e9e"; wanted_profile_index = 3; resend_timer = 1.6383567713201046; resend_post_game_timer = 1.6616692524403334; clan_tag = "0"; peer_id = "1100001348e8e9e";
[4] current_state = Loading; function_memoize = table: 000000000F6B0690; state_data = table: 0000000000E09A70;
[5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "110000107b891f0"; game_network_manager = table: 00000000026FDF60; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "skaven_stronghold"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 00000000057C2AF0;
[6] world_name = "level_world"; entity_system_bag = table: 00000000095CA6A0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000041517D0; parent = table: 0000000000097110; _level_flow_events = table: 0000000005823DE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000082FEC00; profile_synchronizer = table: 000000000823A090; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C5D6180; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01883728988468647; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 0000000008B7A090; network_event_delegate = table: 00000000057C2AF0; machines = table: 0000000005823EA0; _camera_carrier = table: 000000000B083DA0; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "skaven_stronghold"; game_mode_key = "adventure"; network_clock = table: 000000000181B530; statistics_db = table: 000000000F5FF810; _lobby_host = table: 000000000FB90E10; dice_keeper = table: 000000000F36DFB0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000036CBF20;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000013F3040;
<>
<>
08:42:44.766 [EACServer] [10:42:44:765][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001348E8E9E
08:42:44.766 [EACServer] [10:42:44:765][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001348E8E9E Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:42:44.784 [EAC] Peer 1100001348e8e9e switched EAC state to ClientAuthenticatedRemote
08:42:45.245 [Lua] completed
08:42:45.832 [Lua] completed
08:42:46.405 [Lua] completed
08:42:46.939 [Lua] completed
08:42:47.481 [Lua] completed
08:42:48.017 [Lua] completed
08:42:48.558 [Lua] completed
08:42:49.121 [Lua] completed
08:42:49.691 [Lua] completed
08:42:50.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:50.233 [Lua] completed
08:42:50.423 [Lua] ### Sending rpc_level_loaded
08:42:50.423 [Lua] #### Has state machine: true, peer_id: 1100001348e8e9e, level_id: 74
08:42:50.423 [Lua] Peer 1100001348e8e9e has loaded the level but not all enemies, so we wait
08:42:50.762 [Lua] completed
08:42:51.303 [Lua] completed
08:42:51.896 [Lua] completed
08:42:52.486 [Lua] completed
08:42:53.064 [Lua] completed
08:42:53.606 [Lua] completed
08:42:54.139 [Lua] completed
08:42:54.506 [EACServer] [10:42:54:506][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:42:54.668 [Lua] completed
08:42:55.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:55.200 [Lua] completed
08:42:55.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:42:55.736 [Lua] completed
08:42:56.273 [Lua] completed
08:42:56.810 [Lua] completed
08:42:57.349 [Lua] completed
08:42:57.896 [Lua] completed
08:42:58.432 [Lua] completed
08:42:58.957 [Lua] completed
08:42:59.481 [Lua] completed
08:43:00.008 [Lua] completed
08:43:00.537 [Lua] completed
08:43:00.884 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001348e8e9e, connection_key=4)
08:43:00.885 [Lua] [PeerSM] 1100001348e8e9e :: on_exit Loading
08:43:00.885 [Lua] [PeerSM] 1100001348e8e9e :: on_enter LoadingProfilePackages
08:43:00.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001348e8e9e inventory_sync_id:16 my_peer_id:1100001024c0853
08:43:01.070 [Lua] completed
08:43:01.595 [Lua] completed
08:43:02.124 [Lua] completed
08:43:02.646 [Lua] completed
08:43:03.168 [Lua] completed
08:43:03.689 [Lua] completed
08:43:04.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:43:04.213 [Lua] completed
08:43:04.738 [Lua] completed
08:43:05.264 [Lua] completed
08:43:05.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:43:05.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:43:05.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:43:05.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:43:05.788 [Lua] completed
08:43:06.315 [Lua] completed
08:43:06.854 [Lua] completed
08:43:07.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:43:07.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:43:07.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:43:07.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:43:07.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:43:07.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:43:07.375 [Lua] completed
08:43:07.905 [Lua] completed
08:43:08.429 [Lua] completed
08:43:08.446 [Lua] [PeerSM] 1100001348e8e9e :: on_exit LoadingProfilePackages
08:43:08.446 [Lua] [PeerSM] 1100001348e8e9e :: on_enter WaitingForEnterGame
08:43:08.957 [Lua] completed
08:43:09.487 [Lua] completed
08:43:10.010 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:43:10.010 [Lua] [Matchmaking] Got a handshake request from 1100001348e8e9e with user name 'Captain Morgan'
08:43:10.011 [Lua] [PeerSM] 1100001348e8e9e :: on_exit WaitingForEnterGame
08:43:10.011 [Lua] [PeerSM] 1100001348e8e9e :: on_enter WaitingForGameObjectSync
08:43:10.011 [Lua] completed
08:43:10.036 [Lua] Breedfreezer (server) starting a hot join sync
08:43:10.036 [Lua] packing 0 units of breed chaos_marauder
08:43:10.036 [Lua] packing 23 units of breed skaven_clan_rat
08:43:10.036 [Lua] packing 12 units of breed skaven_storm_vermin
08:43:10.036 [Lua] packing 50 units of breed skaven_slave
08:43:10.036 [Lua] packing 0 units of breed chaos_raider
08:43:10.036 [Lua] packing 0 units of breed chaos_berzerker
08:43:10.036 [Lua] packing 3 units of breed skaven_plague_monk
08:43:10.036 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:43:10.036 [Lua]
08:43:10.036 [Lua] [1] = 1 (number)
08:43:10.036 [Lua] [2] = 0 (number)
08:43:10.036 [Lua] [3] = 3 (number)
08:43:10.036 [Lua] [4] = 23 (number)
08:43:10.036 [Lua] [5] = 1 (number)
08:43:10.036 [Lua] [6] = 12 (number)
08:43:10.036 [Lua] [7] = 41 (number)
08:43:10.036 [Lua] [8] = 50 (number)
08:43:10.036 [Lua] [9] = 1 (number)
08:43:10.036 [Lua] [10] = 0 (number)
08:43:10.036 [Lua] [11] = 1 (number)
08:43:10.036 [Lua] [12] = 0 (number)
08:43:10.036 [Lua] [13] = 3 (number)
08:43:10.036 [Lua] [14] = 3 (number)
08:43:10.036 [Lua]
08:43:10.036 [Lua]
08:43:10.036 [Lua] [1] = 121 (number)
08:43:10.036 [Lua] [2] = 70 (number)
08:43:10.036 [Lua] [3] = 551 (number)
08:43:10.036 [Lua] [4] = 79 (number)
08:43:10.036 [Lua] [5] = 103 (number)
08:43:10.036 [Lua] [6] = 102 (number)
08:43:10.036 [Lua] [7] = 88 (number)
08:43:10.036 [Lua] [8] = 83 (number)
08:43:10.036 [Lua] [9] = 553 (number)
08:43:10.036 [Lua] [10] = 130 (number)
08:43:10.036 [Lua] [11] = 552 (number)
08:43:10.036 [Lua] [12] = 77 (number)
08:43:10.036 [Lua] [13] = 115 (number)
08:43:10.036 [Lua] [14] = 122 (number)
08:43:10.036 [Lua] [15] = 124 (number)
08:43:10.036 [Lua] [16] = 132 (number)
08:43:10.036 [Lua] [17] = 135 (number)
08:43:10.036 [Lua] [18] = 560 (number)
08:43:10.036 [Lua] [19] = 68 (number)
08:43:10.036 [Lua] [20] = 67 (number)
08:43:10.036 [Lua] [21] = 126 (number)
08:43:10.036 [Lua] [22] = 556 (number)
08:43:10.036 [Lua] [23] = 561 (number)
08:43:10.036 [Lua] [24] = 291 (number)
08:43:10.036 [Lua] [25] = 292 (number)
08:43:10.036 [Lua] [26] = 293 (number)
08:43:10.036 [Lua] [27] = 294 (number)
08:43:10.036 [Lua] [28] = 295 (number)
08:43:10.036 [Lua] [29] = 296 (number)
08:43:10.036 [Lua] [30] = 297 (number)
08:43:10.036 [Lua] [31] = 298 (number)
08:43:10.036 [Lua] [32] = 299 (number)
08:43:10.036 [Lua] [33] = 300 (number)
08:43:10.036 [Lua] [34] = 301 (number)
08:43:10.036 [Lua] [35] = 302 (number)
08:43:10.036 [Lua] [36] = 589 (number)
08:43:10.036 [Lua] [37] = 602 (number)
08:43:10.036 [Lua] [38] = 578 (number)
08:43:10.036 [Lua] [39] = 574 (number)
08:43:10.036 [Lua] [40] = 597 (number)
08:43:10.036 [Lua] [41] = 600 (number)
08:43:10.036 [Lua] [42] = 599 (number)
08:43:10.036 [Lua] [43] = 595 (number)
08:43:10.036 [Lua] [44] = 246 (number)
08:43:10.036 [Lua] [45] = 187 (number)
08:43:10.036 [Lua] [46] = 594 (number)
08:43:10.036 [Lua] [47] = 226 (number)
08:43:10.036 [Lua] [48] = 231 (number)
08:43:10.036 [Lua] [49] = 401 (number)
08:43:10.036 [Lua] [50] = 465 (number)
08:43:10.036 [Lua] [51] = 393 (number)
08:43:10.036 [Lua] [52] = 402 (number)
08:43:10.036 [Lua] [53] = 234 (number)
08:43:10.036 [Lua] [54] = 235 (number)
08:43:10.036 [Lua] [55] = 583 (number)
08:43:10.036 [Lua] [56] = 421 (number)
08:43:10.036 [Lua] [57] = 565 (number)
08:43:10.036 [Lua] [58] = 405 (number)
08:43:10.036 [Lua] [59] = 230 (number)
08:43:10.036 [Lua] [60] = 244 (number)
08:43:10.036 [Lua] [61] = 249 (number)
08:43:10.036 [Lua] [62] = 394 (number)
08:43:10.036 [Lua] [63] = 219 (number)
08:43:10.036 [Lua] [64] = 262 (number)
08:43:10.036 [Lua] [65] = 579 (number)
08:43:10.036 [Lua] [66] = 390 (number)
08:43:10.036 [Lua] [67] = 418 (number)
08:43:10.036 [Lua] [68] = 439 (number)
08:43:10.036 [Lua] [69] = 571 (number)
08:43:10.036 [Lua] [70] = 248 (number)
08:43:10.036 [Lua] [71] = 223 (number)
08:43:10.036 [Lua] [72] = 408 (number)
08:43:10.036 [Lua] [73] = 255 (number)
08:43:10.036 [Lua] [74] = 422 (number)
08:43:10.036 [Lua] [75] = 573 (number)
08:43:10.036 [Lua] [76] = 481 (number)
08:43:10.036 [Lua] [77] = 438 (number)
08:43:10.036 [Lua] [78] = 563 (number)
08:43:10.036 [Lua] [79] = 569 (number)
08:43:10.036 [Lua] [80] = 171 (number)
08:43:10.036 [Lua] [81] = 243 (number)
08:43:10.036 [Lua] [82] = 478 (number)
08:43:10.036 [Lua] [83] = 241 (number)
08:43:10.036 [Lua] [84] = 204 (number)
08:43:10.036 [Lua] [85] = 189 (number)
08:43:10.036 [Lua] [86] = 149 (number)
08:43:10.036 [Lua] [87] = 150 (number)
08:43:10.036 [Lua] [88] = 151 (number)
08:43:10.036 [Lua]
08:43:10.036 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=637
08:43:10.036 [Lua] RemotePlayer:create_game_object( ) 637
08:43:10.052 [Lua] Assigning peer(1100001348e8e9e:1) to profile(3) career(2)
08:43:10.052 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001348e8e9e) local_player_id(1) profile_index(3) career_index(2)
08:43:10.052 [Lua] Set lobby begin:
08:43:10.052 [Lua] Lobby data twitch_enabled = false
08:43:10.052 [Lua] Lobby data power_level = 835
08:43:10.052 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:43:10.052 [Lua] Lobby data difficulty_tweak = 0
08:43:10.053 [Lua] Lobby data host = 1100001024c0853
08:43:10.053 [Lua] Lobby data game_mode = 2
08:43:10.053 [Lua] Lobby data is_private = false
08:43:10.053 [Lua] Lobby data match_started = true
08:43:10.053 [Lua] Lobby data mechanism = adventure
08:43:10.053 [Lua] Lobby data level_key = skaven_stronghold
08:43:10.053 [Lua] Lobby data player_slot_1 = 0:0
08:43:10.053 [Lua] Lobby data selected_level_key = skaven_stronghold
08:43:10.053 [Lua] Lobby data difficulty = hardest
08:43:10.053 [Lua] Lobby data quick_game = true
08:43:10.053 [Lua] Lobby data matchmaking = true
08:43:10.053 [Lua] Lobby data weave_name = false
08:43:10.053 [Lua] Lobby data player_slot_4 = 0:0
08:43:10.053 [Lua] Lobby data num_players = 2
08:43:10.053 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:43:10.053 [Lua] Lobby data player_slot_2 = 0:0
08:43:10.053 [Lua] Lobby data country_code = FI
08:43:10.053 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1
08:43:10.053 [Lua] Lobby data eac_authorized = true
08:43:10.053 [Lua] Set lobby end.
08:43:10.053 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001348e8e9e | bw:0 | es:1100001024c0853
08:43:10.053 [Lua] [PeerSM] 1100001348e8e9e :: on_exit WaitingForGameObjectSync
08:43:10.053 [Lua] [PeerSM] 1100001348e8e9e :: on_enter WaitingForPlayers
08:43:10.065 [Lua] [PeerSM] 1100001348e8e9e :: on_exit WaitingForPlayers
08:43:10.065 [Lua] [PeerSM] 1100001348e8e9e :: on_enter InGame
08:43:10.440 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001348e8e9e
08:43:10.558 [Lua] completed
08:43:10.574 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001348e8e9e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:43:10.574 [Lua] Adding player sync data to peer=1100001348e8e9e local_player_id=1
08:43:10.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001348e8e9e inventory_sync_id:17 my_peer_id:1100001024c0853
08:43:10.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:17 my_peer_id:1100001024c0853
08:43:10.587 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:17 my_peer_id:1100001024c0853
08:43:10.587 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:43:10.587 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient, async-read,
08:43:10.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:43:10.587 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
08:43:10.587 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
08:43:10.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:43:11.108 [Lua] completed
08:43:11.142 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
08:43:11.142 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
08:43:11.144 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
08:43:11.316 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
08:43:11.316 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
08:43:11.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
08:43:11.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
08:43:11.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
08:43:11.452 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
08:43:11.485 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
08:43:11.485 [Lua] [PackageManager] Force_load: wwise/coghammer
08:43:11.485 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
08:43:11.557 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
08:43:11.557 [Lua] [PackageManager] Force_load: wwise/drakegun
08:43:11.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p
08:43:11.578 [Lua] Horde killed: ?
08:43:11.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p
08:43:11.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p
08:43:11.607 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
08:43:11.644 [Lua] completed
08:43:12.170 [Lua] completed
08:43:12.443 [Lua] rat ogre died!
08:43:12.693 [Lua] completed
08:43:13.064 [Lua] Set lobby begin:
08:43:13.064 [Lua] Lobby data twitch_enabled = false
08:43:13.064 [Lua] Lobby data power_level = 417
08:43:13.064 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:43:13.064 [Lua] Lobby data difficulty_tweak = 0
08:43:13.064 [Lua] Lobby data host = 1100001024c0853
08:43:13.064 [Lua] Lobby data game_mode = 2
08:43:13.065 [Lua] Lobby data is_private = false
08:43:13.065 [Lua] Lobby data match_started = true
08:43:13.065 [Lua] Lobby data mechanism = adventure
08:43:13.065 [Lua] Lobby data level_key = skaven_stronghold
08:43:13.065 [Lua] Lobby data player_slot_1 = 0:0
08:43:13.065 [Lua] Lobby data selected_level_key = skaven_stronghold
08:43:13.065 [Lua] Lobby data difficulty = hardest
08:43:13.065 [Lua] Lobby data quick_game = true
08:43:13.065 [Lua] Lobby data matchmaking = true
08:43:13.065 [Lua] Lobby data weave_name = false
08:43:13.065 [Lua] Lobby data player_slot_4 = 0:0
08:43:13.065 [Lua] Lobby data num_players = 2
08:43:13.065 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:43:13.065 [Lua] Lobby data player_slot_2 = 0:0
08:43:13.065 [Lua] Lobby data country_code = FI
08:43:13.065 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1
08:43:13.065 [Lua] Lobby data eac_authorized = true
08:43:13.065 [Lua] Set lobby end.
08:43:13.217 [Lua] completed
08:43:13.609 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die
08:43:13.742 [Lua] completed
08:43:14.265 [Lua] completed
08:43:14.788 [Lua] completed
08:43:15.063 [Lua] player (1100001348e8e9e,1) was put into party 1
08:43:15.075 [Lua] [GameNetworkManager] destroying game object with go_id=607
08:43:15.079 [Lua] [GameNetworkManager] destroying game object with go_id=603
08:43:15.311 [Lua] completed
08:43:15.469 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001348e8e9e go_type=player_unit go_created_func_name=game_object_created_player_unit
08:43:15.470 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=639
08:43:15.471 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.16473317865429235) temporary_health_percentage (0.0046403712296983757) melee slot ammo (1) ranged slot ammo (0.5625)
08:43:15.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 67921
08:43:15.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 70482
08:43:15.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 74067
08:43:15.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 75604
08:43:15.756 [Lua] [NetworkServer] Changing num_players from 2 to 3
08:43:15.756 [Lua] Players: 3
08:43:15.756 [Lua] Set lobby begin:
08:43:15.756 [Lua] Lobby data twitch_enabled = false
08:43:15.756 [Lua] Lobby data power_level = 417
08:43:15.756 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:43:15.756 [Lua] Lobby data difficulty_tweak = 0
08:43:15.756 [Lua] Lobby data host = 1100001024c0853
08:43:15.756 [Lua] Lobby data game_mode = 2
08:43:15.756 [Lua] Lobby data is_private = false
08:43:15.756 [Lua] Lobby data match_started = true
08:43:15.756 [Lua] Lobby data mechanism = adventure
08:43:15.756 [Lua] Lobby data level_key = skaven_stronghold
08:43:15.757 [Lua] Lobby data player_slot_1 = 0:0
08:43:15.757 [Lua] Lobby data selected_level_key = skaven_stronghold
08:43:15.757 [Lua] Lobby data difficulty = hardest
08:43:15.757 [Lua] Lobby data quick_game = true
08:43:15.757 [Lua] Lobby data matchmaking = true
08:43:15.757 [Lua] Lobby data weave_name = false
08:43:15.757 [Lua] Lobby data player_slot_4 = 0:0
08:43:15.757 [Lua] Lobby data num_players = 3
08:43:15.757 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:43:15.757 [Lua] Lobby data player_slot_2 = 0:0
08:43:15.757 [Lua] Lobby data country_code = FI
08:43:15.757 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1
08:43:15.757 [Lua] Lobby data eac_authorized = true
08:43:15.757 [Lua] Set lobby end.
08:43:15.757 [Lua] [LobbyMembers] Member joined 1100001031bd172
08:43:15.842 [Lua] completed
08:43:16.370 [Lua] completed
08:43:16.900 [Lua] completed
08:43:17.200 [Lua] GOT approve_channel 13 1100001031bd172 18600000109d5c4
08:43:17.200 [EAC] EAC server has client 1100001031bd172 and channel 13 (and owner 1100001031bd172)
08:43:17.200 [EACServer] [10:43:17:199][Windows][EAC Server] [Info][RegisterClient] Client: 01100001031BD172 PlayerGUID: 76561198012420466 PlayerIP: 0.0.0.0 OwnerGUID: 76561198012420466 PlayerName: kaztrull
08:43:17.200 [Lua] Client with peer_id 1100001031bd172 got APPROVED by server
08:43:17.200 [Lua] [ChatManager][1]System: kaztrull is joining the game
08:43:17.201 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001031bd172'
08:43:17.201 [Lua] [PeerSM] 1100001031bd172 :: on_enter Connecting
08:43:17.201 [Lua] [ChatManager][1]System: kaztrull is joining the game
08:43:17.351 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:43:17.351 [Lua] [Matchmaking] Got a handshake request from 1100001031bd172 with user name 'kaztrull'
08:43:17.419 [Lua] completed
08:43:17.453 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000109d5c4 from 1100001031bd172, replying lobby_ok
08:43:17.572 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001031bd172 REPLY wh:0 | we:0 | dr:1100001348e8e9e | bw:0 | es:1100001024c0853
08:43:17.944 [Lua] completed
08:43:18.103 [Lua] Set lobby begin:
08:43:18.104 [Lua] Lobby data twitch_enabled = false
08:43:18.104 [Lua] Lobby data power_level = 835
08:43:18.104 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:43:18.104 [Lua] Lobby data difficulty_tweak = 0
08:43:18.104 [Lua] Lobby data host = 1100001024c0853
08:43:18.104 [Lua] Lobby data game_mode = 2
08:43:18.104 [Lua] Lobby data is_private = false
08:43:18.104 [Lua] Lobby data match_started = true
08:43:18.104 [Lua] Lobby data mechanism = adventure
08:43:18.104 [Lua] Lobby data level_key = skaven_stronghold
08:43:18.104 [Lua] Lobby data player_slot_1 = 0:0
08:43:18.104 [Lua] Lobby data selected_level_key = skaven_stronghold
08:43:18.104 [Lua] Lobby data difficulty = hardest
08:43:18.104 [Lua] Lobby data quick_game = true
08:43:18.104 [Lua] Lobby data matchmaking = true
08:43:18.104 [Lua] Lobby data weave_name = false
08:43:18.104 [Lua] Lobby data player_slot_4 = 0:0
08:43:18.104 [Lua] Lobby data num_players = 3
08:43:18.104 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:43:18.104 [Lua] Lobby data player_slot_2 = 0:0
08:43:18.104 [Lua] Lobby data country_code = FI
08:43:18.104 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1
08:43:18.104 [Lua] Lobby data eac_authorized = true
08:43:18.104 [Lua] Set lobby end.
08:43:18.470 [Lua] completed
08:43:18.995 [Lua] completed
08:43:19.520 [Lua] completed
08:43:20.042 [Lua] completed
08:43:20.564 [Lua] completed
08:43:21.086 [Lua] completed
08:43:21.609 [Lua] completed
08:43:22.130 [Lua] completed
08:43:22.654 [Lua] completed
08:43:23.180 [Lua] completed
08:43:23.702 [Lua] completed
08:43:24.227 [Lua] completed
08:43:24.748 [Lua] completed
08:43:25.020 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001031bd172'
08:43:25.141 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die
08:43:25.257 [Lua] [NetworkServer] Changing num_players from 3 to 2
08:43:25.257 [Lua] Players: 2
08:43:25.257 [Lua] Set lobby begin:
08:43:25.257 [Lua] Lobby data twitch_enabled = false
08:43:25.257 [Lua] Lobby data power_level = 835
08:43:25.257 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:43:25.257 [Lua] Lobby data difficulty_tweak = 0
08:43:25.257 [Lua] Lobby data host = 1100001024c0853
08:43:25.257 [Lua] Lobby data game_mode = 2
08:43:25.257 [Lua] Lobby data is_private = false
08:43:25.257 [Lua] Lobby data match_started = true
08:43:25.257 [Lua] Lobby data mechanism = adventure
08:43:25.257 [Lua] Lobby data level_key = skaven_stronghold
08:43:25.257 [Lua] Lobby data player_slot_1 = 0:0
08:43:25.257 [Lua] Lobby data selected_level_key = skaven_stronghold
08:43:25.257 [Lua] Lobby data difficulty = hardest
08:43:25.257 [Lua] Lobby data quick_game = true
08:43:25.258 [Lua] Lobby data matchmaking = true
08:43:25.258 [Lua] Lobby data weave_name = false
08:43:25.258 [Lua] Lobby data player_slot_4 = 0:0
08:43:25.258 [Lua] Lobby data num_players = 2
08:43:25.258 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:43:25.258 [Lua] Lobby data player_slot_2 = 0:0
08:43:25.258 [Lua] Lobby data country_code = FI
08:43:25.258 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1
08:43:25.258 [Lua] Lobby data eac_authorized = true
08:43:25.258 [Lua] Set lobby end.
08:43:25.258 [Lua] [LobbyMembers] Member left 1100001031bd172
08:43:25.274 [Lua] completed
08:43:25.798 [Lua] completed
08:43:26.018 [Steam] Connection 34376941 to remote 1100001031bd172 rejected, reason 1000
08:43:26.038 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001031bd172'
08:43:26.038 [Lua] [ChatManager][1]System: kaztrull has left the game
08:43:26.038 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001031bd172)
08:43:26.038 [Lua] [PeerSM] 1100001031bd172 :: on_exit Connecting
08:43:26.038 [Lua] [PeerSM] 1100001031bd172 :: on_enter Disconnecting
08:43:26.038 [Lua] [PSM] Disconnecting peer 1100001031bd172
08:43:26.038 [Lua] [PeerSM] 1100001031bd172 :: on_exit Disconnecting
08:43:26.038 [Lua] [PeerSM] 1100001031bd172 :: on_enter Disconnected
08:43:26.038 [Lua] Set lobby begin:
08:43:26.038 [Lua] Lobby data twitch_enabled = false
08:43:26.038 [Lua] Lobby data power_level = 835
08:43:26.038 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:43:26.038 [Lua] Lobby data difficulty_tweak = 0
08:43:26.038 [Lua] Lobby data host = 1100001024c0853
08:43:26.038 [Lua] Lobby data game_mode = 2
08:43:26.038 [Lua] Lobby data is_private = false
08:43:26.038 [Lua] Lobby data match_started = true
08:43:26.038 [Lua] Lobby data mechanism = adventure
08:43:26.038 [Lua] Lobby data level_key = skaven_stronghold
08:43:26.038 [Lua] Lobby data player_slot_1 = 0:0
08:43:26.038 [Lua] Lobby data selected_level_key = skaven_stronghold
08:43:26.038 [Lua] Lobby data difficulty = hardest
08:43:26.038 [Lua] Lobby data quick_game = true
08:43:26.038 [Lua] Lobby data matchmaking = true
08:43:26.038 [Lua] Lobby data weave_name = false
08:43:26.038 [Lua] Lobby data player_slot_4 = 0:0
08:43:26.039 [Lua] Lobby data num_players = 2
08:43:26.039 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:43:26.039 [Lua] Lobby data player_slot_2 = 0:0
08:43:26.039 [Lua] Lobby data country_code = FI
08:43:26.039 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1
08:43:26.039 [Lua] Lobby data eac_authorized = true
08:43:26.039 [Lua] Set lobby end.
08:43:26.039 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001031bd172)
08:43:26.039 [EAC] EAC server lost client 1100001031bd172
08:43:26.039 [EACServer] [10:43:26:038][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001031BD172 PlayerGUID: 76561198012420466
08:43:26.039 [Lua] LobbyInternal.close_channel lobby: userdata: 0x040eb618, channel: 13
08:43:26.321 [Lua] completed
08:43:26.844 [Lua] completed
08:43:27.011 [Handshaker] Lost connection 252 to 1100001031bd172
08:43:27.365 [Lua] completed
08:43:27.519 [Lua] [Matchmaking] Handshake host removing client 1100001031bd172
08:43:27.890 [Lua] completed
08:43:28.420 [Lua] completed
08:43:28.947 [Lua] completed
08:43:29.471 [Lua] completed
08:43:29.992 [Lua] completed
08:43:30.518 [Lua] completed
08:43:31.043 [Lua] completed
08:43:31.565 [Lua] completed
08:43:32.092 [Lua] completed
08:43:32.612 [Lua] completed
08:43:32.896 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:43:33.134 [Lua] completed
08:43:33.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:43:33.657 [Lua] completed
08:43:33.673 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e
08:43:34.182 [Lua] completed
08:43:34.705 [Lua] completed
08:43:35.228 [Lua] completed
08:43:35.380 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:43:35.751 [Lua] completed
08:43:36.173 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e
08:43:36.276 [Lua] completed
08:43:36.798 [Lua] completed
08:43:37.153 [Lua] [NetworkServer] Changing num_players from 2 to 3
08:43:37.153 [Lua] Players: 3
08:43:37.153 [Lua] Set lobby begin:
08:43:37.153 [Lua] Lobby data twitch_enabled = false
08:43:37.153 [Lua] Lobby data power_level = 835
08:43:37.153 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:43:37.153 [Lua] Lobby data difficulty_tweak = 0
08:43:37.153 [Lua] Lobby data host = 1100001024c0853
08:43:37.153 [Lua] Lobby data game_mode = 2
08:43:37.153 [Lua] Lobby data is_private = false
08:43:37.153 [Lua] Lobby data match_started = true
08:43:37.153 [Lua] Lobby data mechanism = adventure
08:43:37.153 [Lua] Lobby data level_key = skaven_stronghold
08:43:37.153 [Lua] Lobby data player_slot_1 = 0:0
08:43:37.153 [Lua] Lobby data selected_level_key = skaven_stronghold
08:43:37.154 [Lua] Lobby data difficulty = hardest
08:43:37.154 [Lua] Lobby data quick_game = true
08:43:37.154 [Lua] Lobby data matchmaking = true
08:43:37.154 [Lua] Lobby data weave_name = false
08:43:37.154 [Lua] Lobby data player_slot_4 = 0:0
08:43:37.154 [Lua] Lobby data num_players = 3
08:43:37.154 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:43:37.154 [Lua] Lobby data player_slot_2 = 0:0
08:43:37.154 [Lua] Lobby data country_code = FI
08:43:37.154 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1
08:43:37.154 [Lua] Lobby data eac_authorized = true
08:43:37.154 [Lua] Set lobby end.
08:43:37.154 [Lua] [LobbyMembers] Member joined 1100001031bd172
08:43:37.324 [Lua] completed
08:43:37.849 [Lua] completed
08:43:38.370 [Lua] completed
08:43:38.623 [Lua] GOT approve_channel 14 1100001031bd172 18600000109d5c4
08:43:38.623 [EAC] EAC server has client 1100001031bd172 and channel 14 (and owner 1100001031bd172)
08:43:38.624 [EACServer] [10:43:38:623][Windows][EAC Server] [Info][RegisterClient] Client: 01100001031BD172 PlayerGUID: 76561198012420466 PlayerIP: 0.0.0.0 OwnerGUID: 76561198012420466 PlayerName: kaztrull
08:43:38.624 [Lua] Client with peer_id 1100001031bd172 got APPROVED by server
08:43:38.624 [Lua] [ChatManager][1]System: kaztrull is joining the game
08:43:38.624 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001031bd172'
08:43:38.624 [Lua] [PeerSM] 1100001031bd172 :: on_enter Connecting
08:43:38.624 [Lua] [ChatManager][1]System: kaztrull is joining the game
08:43:38.774 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:43:38.774 [Lua] [Matchmaking] Got a handshake request from 1100001031bd172 with user name 'kaztrull'
08:43:38.892 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000109d5c4 from 1100001031bd172, replying lobby_ok
08:43:38.894 [Lua] completed
08:43:39.010 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001031bd172 REPLY wh:0 | we:0 | dr:1100001348e8e9e | bw:0 | es:1100001024c0853
08:43:39.248 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:43:39.423 [Lua] completed
08:43:39.823 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e
08:43:39.942 [Lua] completed
08:43:40.263 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:43:40.467 [Lua] completed
08:43:40.872 [Lua] Set lobby begin:
08:43:40.872 [Lua] Lobby data twitch_enabled = false
08:43:40.873 [Lua] Lobby data power_level = 835
08:43:40.873 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:43:40.873 [Lua] Lobby data difficulty_tweak = 0
08:43:40.873 [Lua] Lobby data host = 1100001024c0853
08:43:40.873 [Lua] Lobby data game_mode = 2
08:43:40.873 [Lua] Lobby data is_private = false
08:43:40.873 [Lua] Lobby data match_started = true
08:43:40.873 [Lua] Lobby data mechanism = adventure
08:43:40.873 [Lua] Lobby data level_key = skaven_stronghold
08:43:40.873 [Lua] Lobby data player_slot_1 = 0:0
08:43:40.873 [Lua] Lobby data selected_level_key = skaven_stronghold
08:43:40.873 [Lua] Lobby data difficulty = hardest
08:43:40.873 [Lua] Lobby data quick_game = true
08:43:40.873 [Lua] Lobby data matchmaking = true
08:43:40.873 [Lua] Lobby data weave_name = false
08:43:40.873 [Lua] Lobby data player_slot_4 = 1100001031bd172:1
08:43:40.873 [Lua] Lobby data num_players = 3
08:43:40.873 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:43:40.874 [Lua] Lobby data player_slot_2 = 0:0
08:43:40.874 [Lua] Lobby data country_code = FI
08:43:40.874 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1
08:43:40.874 [Lua] Lobby data eac_authorized = true
08:43:40.874 [Lua] Set lobby end.
08:43:40.874 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001031bd172
08:43:40.874 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031bd172 | dr:1100001348e8e9e | bw:0 | es:1100001024c0853
08:43:40.996 [Lua] completed
08:43:41.045 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e
08:43:41.524 [Lua] completed
08:43:42.050 [Lua] completed
08:43:42.572 [Lua] completed
08:43:43.101 [Lua] completed
08:43:43.162 [Lua] ### CLEARING PEER STATE FOR 1100001031bd172
08:43:43.162 [Lua] [PeerSM] 1100001031bd172 :: on_exit Connecting
08:43:43.162 [Lua] [PeerSM] 1100001031bd172 :: on_enter Connecting
08:43:43.262 [Lua] [PSM] Peer 1100001031bd172 joined. Want to use profile index "4" and join party "0"
08:43:43.262 [Lua] Mechanism says: a client joined the game! 1100001031bd172
08:43:43.262 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001031bd172, connection_key=5)
08:43:43.262 [Lua] Sync dynamic to client:
08:43:43.279 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:43:43.616 [Lua] completed
08:43:43.717 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e
08:43:44.138 [Lua] completed
08:43:44.660 [Lua] completed
08:43:45.185 [Lua] completed
08:43:45.202 [EACServer] [10:43:45:202][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001031BD172 Session: 8 Status: Client Authenticated Message: Client authenticated.
08:43:45.202 [EAC] Peer 1100001031bd172 switched EAC state to ClientAuthenticatedLocal
08:43:45.253 [Lua] player (1100001031bd172,1) was put into party 0
08:43:45.253 [Lua] [PeerSM] 1100001031bd172 :: on_exit Connecting
08:43:45.253 [Lua] [PeerSM] 1100001031bd172 :: on_enter Loading
08:43:45.253 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031bd172 skaven_stronghold 0
08:43:45.253 warning: [Lua] Following data will be uploaded to Crashify:
<>
08:43:45.253 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 27, User: 1100001024c0853 "Le Duck du Lac"
<>
08:43:45.254 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: skaven_stronghold<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold"
[2] self = table: 0000000008252B30; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001031bd172"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 968331; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F669ED0
[3] _ = table: 0000000008252B30; new_state = Loading; old_state = Connecting
[4] self = table: 0000000006F04B60; dt = 0.016883714124560356; state_data = table: 0000000008252B30; new_state = Loading
[5] self = table: 000000000F63EBF0; dt = 0.016883714124560356; peer_state_machines = table: 00000000081657F0; joined_peers = table: 000000000EAE0D80; game_session = [GameSession]; peer_id = "1100001031bd172"; peer_state_machine = table: 0000000006F04B60
[6] self = table: 00000000036CBF20; dt = 0.016883714124560356; t = 703.29475514218211; network_manager = table: 00000000026FDF60
[7] self = table: 0000000011F31CD0; dt = 0.016883714124560356; t = 5416.6781964339316
[8] self = table: 0000000000097110; real_world_dt = 0.016883714124560356; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016883714124560356; t = 5416.6781964339316
[9] dt = 0.016883714124560356
[2] server = table: 000000000F63EBF0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001031bd172"; wanted_profile_index = 4; resend_timer = 1.8996146153658628; resend_post_game_timer = 1.9155830163508654; clan_tag = "0"; peer_id = "1100001031bd172";
[4] current_state = Loading; function_memoize = table: 0000000006F04B30; state_data = table: 0000000008252B30;
[5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "1100001348e8e9e"; game_network_manager = table: 00000000026FDF60; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "skaven_stronghold"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 00000000057C2AF0;
[6] world_name = "level_world"; entity_system_bag = table: 00000000095CA6A0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000041517D0; parent = table: 0000000000097110; _level_flow_events = table: 0000000005823DE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000082FEC00; profile_synchronizer = table: 000000000823A090; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C5D6180; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016882594674825668; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 0000000008B7A090; network_event_delegate = table: 00000000057C2AF0; machines = table: 0000000005823EA0; _camera_carrier = table: 000000000B083DA0; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "skaven_stronghold"; game_mode_key = "adventure"; network_clock = table: 000000000181B530; statistics_db = table: 000000000F5FF810; _lobby_host = table: 000000000FB90E10; dice_keeper = table: 000000000F36DFB0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false;
[7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000036CBF20;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000013F3040;
<>
<>
08:43:45.308 [EACServer] [10:43:45:308][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001031BD172.
08:43:45.708 [EACServer] [10:43:45:707][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001031BD172
08:43:45.708 [EACServer] [10:43:45:707][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001031BD172 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:43:45.710 [EAC] Peer 1100001031bd172 switched EAC state to ClientAuthenticatedRemote
08:43:45.710 [Lua] completed
08:43:46.232 [Lua] completed
08:43:46.758 [Lua] completed
08:43:47.285 [Lua] completed
08:43:47.810 [Lua] completed
08:43:48.336 [Lua] completed
08:43:48.863 [Lua] completed
08:43:49.388 [Lua] completed
08:43:49.919 [Lua] completed
08:43:50.441 [Lua] completed
08:43:50.964 [Lua] completed
08:43:51.488 [Lua] completed
08:43:51.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:43:51.704 [Lua] ### Sending rpc_level_loaded
08:43:51.704 [Lua] #### Has state machine: true, peer_id: 1100001031bd172, level_id: 74
08:43:51.704 [Lua] Peer 1100001031bd172 has loaded the level but not all enemies, so we wait
08:43:52.008 [Lua] completed
08:43:52.534 [Lua] completed
08:43:53.057 [Lua] completed
08:43:53.174 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source.
08:43:53.580 [Lua] completed
08:43:53.916 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:43:54.105 [Lua] completed
08:43:54.513 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e
08:43:54.631 [Lua] completed
08:43:55.160 [Lua] completed
08:43:55.687 [Lua] completed
08:43:56.209 [Lua] completed
08:43:56.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:43:56.732 [Lua] completed
08:43:56.856 [Lua] rat ogre was despawned!
08:43:57.257 [Lua] completed
08:43:57.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:43:57.782 [Lua] completed
08:43:58.308 [Lua] completed
08:43:58.845 [Lua] completed
08:43:59.374 [Lua] completed
08:43:59.902 [Lua] completed
08:44:00.273 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001031bd172, connection_key=5)
08:44:00.275 [Lua] [PeerSM] 1100001031bd172 :: on_exit Loading
08:44:00.275 [Lua] [PeerSM] 1100001031bd172 :: on_enter LoadingProfilePackages
08:44:00.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:17 my_peer_id:1100001024c0853
08:44:00.426 [Lua] completed
08:44:00.948 [Lua] completed
08:44:01.473 [Lua] completed
08:44:01.997 [Lua] completed
08:44:02.521 [Lua] completed
08:44:03.048 [Lua] completed
08:44:03.569 [Lua] completed
08:44:04.092 [Lua] completed
08:44:04.343 [Flow] SSM bake
08:44:04.633 [Lua] completed
08:44:05.159 [Lua] completed
08:44:05.563 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:44:05.681 [Lua] completed
08:44:06.169 [Lua] [PeerSM] 1100001031bd172 :: on_exit LoadingProfilePackages
08:44:06.169 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForEnterGame
08:44:06.204 [Lua] completed
08:44:06.254 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:44:06.287 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e
08:44:06.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:44:06.727 [Lua] completed
08:44:06.810 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:44:06.946 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e
08:44:07.251 [Lua] completed
08:44:07.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown`
08:44:07.502 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:44:07.502 [Lua] [Matchmaking] Got a handshake request from 1100001031bd172 with user name 'kaztrull'
08:44:07.502 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:44:07.503 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForEnterGame
08:44:07.503 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForGameObjectSync
08:44:07.526 [Lua] Breedfreezer (server) starting a hot join sync
08:44:07.526 [Lua] packing 0 units of breed chaos_marauder
08:44:07.526 [Lua] packing 4 units of breed skaven_clan_rat
08:44:07.526 [Lua] packing 12 units of breed skaven_storm_vermin
08:44:07.526 [Lua] packing 50 units of breed skaven_slave
08:44:07.526 [Lua] packing 0 units of breed chaos_raider
08:44:07.526 [Lua] packing 0 units of breed chaos_berzerker
08:44:07.526 [Lua] packing 3 units of breed skaven_plague_monk
08:44:07.526 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:44:07.526 [Lua]
08:44:07.526 [Lua] [1] = 1 (number)
08:44:07.526 [Lua] [2] = 0 (number)
08:44:07.526 [Lua] [3] = 30 (number)
08:44:07.526 [Lua] [4] = 4 (number)
08:44:07.526 [Lua] [5] = 1 (number)
08:44:07.526 [Lua] [6] = 12 (number)
08:44:07.526 [Lua] [7] = 41 (number)
08:44:07.526 [Lua] [8] = 50 (number)
08:44:07.526 [Lua] [9] = 1 (number)
08:44:07.526 [Lua] [10] = 0 (number)
08:44:07.526 [Lua] [11] = 1 (number)
08:44:07.526 [Lua] [12] = 0 (number)
08:44:07.526 [Lua] [13] = 3 (number)
08:44:07.526 [Lua] [14] = 3 (number)
08:44:07.526 [Lua]
08:44:07.526 [Lua]
08:44:07.526 [Lua] [1] = 77 (number)
08:44:07.526 [Lua] [2] = 555 (number)
08:44:07.526 [Lua] [3] = 552 (number)
08:44:07.526 [Lua] [4] = 553 (number)
08:44:07.526 [Lua] [5] = 291 (number)
08:44:07.526 [Lua] [6] = 292 (number)
08:44:07.526 [Lua] [7] = 293 (number)
08:44:07.526 [Lua] [8] = 294 (number)
08:44:07.526 [Lua] [9] = 295 (number)
08:44:07.526 [Lua] [10] = 296 (number)
08:44:07.526 [Lua] [11] = 297 (number)
08:44:07.526 [Lua] [12] = 298 (number)
08:44:07.526 [Lua] [13] = 299 (number)
08:44:07.526 [Lua] [14] = 300 (number)
08:44:07.526 [Lua] [15] = 301 (number)
08:44:07.526 [Lua] [16] = 302 (number)
08:44:07.526 [Lua] [17] = 589 (number)
08:44:07.526 [Lua] [18] = 602 (number)
08:44:07.526 [Lua] [19] = 578 (number)
08:44:07.526 [Lua] [20] = 574 (number)
08:44:07.526 [Lua] [21] = 597 (number)
08:44:07.526 [Lua] [22] = 600 (number)
08:44:07.526 [Lua] [23] = 599 (number)
08:44:07.526 [Lua] [24] = 595 (number)
08:44:07.526 [Lua] [25] = 246 (number)
08:44:07.526 [Lua] [26] = 187 (number)
08:44:07.526 [Lua] [27] = 594 (number)
08:44:07.526 [Lua] [28] = 226 (number)
08:44:07.526 [Lua] [29] = 231 (number)
08:44:07.526 [Lua] [30] = 401 (number)
08:44:07.526 [Lua] [31] = 465 (number)
08:44:07.526 [Lua] [32] = 393 (number)
08:44:07.526 [Lua] [33] = 402 (number)
08:44:07.526 [Lua] [34] = 234 (number)
08:44:07.526 [Lua] [35] = 235 (number)
08:44:07.526 [Lua] [36] = 583 (number)
08:44:07.526 [Lua] [37] = 421 (number)
08:44:07.526 [Lua] [38] = 565 (number)
08:44:07.526 [Lua] [39] = 405 (number)
08:44:07.526 [Lua] [40] = 230 (number)
08:44:07.526 [Lua] [41] = 244 (number)
08:44:07.526 [Lua] [42] = 249 (number)
08:44:07.526 [Lua] [43] = 394 (number)
08:44:07.526 [Lua] [44] = 219 (number)
08:44:07.526 [Lua] [45] = 262 (number)
08:44:07.526 [Lua] [46] = 579 (number)
08:44:07.526 [Lua] [47] = 390 (number)
08:44:07.526 [Lua] [48] = 418 (number)
08:44:07.526 [Lua] [49] = 439 (number)
08:44:07.526 [Lua] [50] = 571 (number)
08:44:07.526 [Lua] [51] = 248 (number)
08:44:07.526 [Lua] [52] = 223 (number)
08:44:07.526 [Lua] [53] = 408 (number)
08:44:07.526 [Lua] [54] = 255 (number)
08:44:07.526 [Lua] [55] = 422 (number)
08:44:07.526 [Lua] [56] = 573 (number)
08:44:07.526 [Lua] [57] = 481 (number)
08:44:07.526 [Lua] [58] = 438 (number)
08:44:07.526 [Lua] [59] = 563 (number)
08:44:07.526 [Lua] [60] = 569 (number)
08:44:07.526 [Lua] [61] = 171 (number)
08:44:07.526 [Lua] [62] = 243 (number)
08:44:07.526 [Lua] [63] = 478 (number)
08:44:07.526 [Lua] [64] = 241 (number)
08:44:07.526 [Lua] [65] = 204 (number)
08:44:07.526 [Lua] [66] = 189 (number)
08:44:07.526 [Lua] [67] = 149 (number)
08:44:07.526 [Lua] [68] = 150 (number)
08:44:07.526 [Lua] [69] = 151 (number)
08:44:07.526 [Lua]
08:44:07.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=693
08:44:07.527 [Lua] RemotePlayer:create_game_object( ) 693
08:44:07.544 [Lua] Assigning peer(1100001031bd172:1) to profile(4) career(1)
08:44:07.544 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031bd172) local_player_id(1) profile_index(4) career_index(1)
08:44:07.544 [Lua] Set lobby begin:
08:44:07.544 [Lua] Lobby data twitch_enabled = false
08:44:07.545 [Lua] Lobby data power_level = 835
08:44:07.545 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:44:07.545 [Lua] Lobby data difficulty_tweak = 0
08:44:07.545 [Lua] Lobby data host = 1100001024c0853
08:44:07.545 [Lua] Lobby data game_mode = 2
08:44:07.545 [Lua] Lobby data is_private = false
08:44:07.545 [Lua] Lobby data match_started = true
08:44:07.545 [Lua] Lobby data mechanism = adventure
08:44:07.545 [Lua] Lobby data level_key = skaven_stronghold
08:44:07.545 [Lua] Lobby data player_slot_1 = 0:0
08:44:07.545 [Lua] Lobby data selected_level_key = skaven_stronghold
08:44:07.545 [Lua] Lobby data difficulty = hardest
08:44:07.545 [Lua] Lobby data quick_game = true
08:44:07.545 [Lua] Lobby data matchmaking = true
08:44:07.545 [Lua] Lobby data weave_name = false
08:44:07.545 [Lua] Lobby data player_slot_4 = 1100001031bd172:1
08:44:07.545 [Lua] Lobby data num_players = 3
08:44:07.545 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:44:07.545 [Lua] Lobby data player_slot_2 = 0:0
08:44:07.545 [Lua] Lobby data country_code = FI
08:44:07.545 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1
08:44:07.545 [Lua] Lobby data eac_authorized = true
08:44:07.545 [Lua] Set lobby end.
08:44:07.545 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031bd172 | dr:1100001348e8e9e | bw:0 | es:1100001024c0853
08:44:07.545 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForGameObjectSync
08:44:07.545 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForPlayers
08:44:07.555 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e
08:44:07.555 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForPlayers
08:44:07.555 [Lua] [PeerSM] 1100001031bd172 :: on_enter InGame
08:44:07.794 [Lua] completed
08:44:07.858 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=1100001031bd172 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:44:07.858 [Lua] Adding player sync data to peer=1100001031bd172 local_player_id=1
08:44:07.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001348e8e9e inventory_sync_id:18 my_peer_id:1100001024c0853
08:44:07.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:18 my_peer_id:1100001024c0853
08:44:07.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:18 my_peer_id:1100001024c0853
08:44:07.859 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031bd172
08:44:07.867 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:18 my_peer_id:1100001024c0853
08:44:07.867 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read,
08:44:07.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:44:07.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:44:07.867 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
08:44:07.867 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:44:07.867 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
08:44:07.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, InventoryPackageSynchronizerClient, async-read,
08:44:07.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:44:07.867 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
08:44:07.926 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
08:44:07.926 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
08:44:07.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
08:44:08.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
08:44:08.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
08:44:08.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
08:44:08.045 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:44:08.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
08:44:08.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
08:44:08.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
08:44:08.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
08:44:08.198 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
08:44:08.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
08:44:08.252 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e
08:44:08.321 [Lua] completed
08:44:08.389 [Lua] Set lobby begin:
08:44:08.389 [Lua] Lobby data twitch_enabled = false
08:44:08.389 [Lua] Lobby data power_level = 556
08:44:08.389 [Lua] Lobby data unique_server_name = Le Duck du Lac
08:44:08.389 [Lua] Lobby data difficulty_tweak = 0
08:44:08.389 [Lua] Lobby data host = 1100001024c0853
08:44:08.389 [Lua] Lobby data game_mode = 2
08:44:08.389 [Lua] Lobby data is_private = false
08:44:08.389 [Lua] Lobby data match_started = true
08:44:08.389 [Lua] Lobby data mechanism = adventure
08:44:08.389 [Lua] Lobby data level_key = skaven_stronghold
08:44:08.390 [Lua] Lobby data player_slot_1 = 0:0
08:44:08.390 [Lua] Lobby data selected_level_key = skaven_stronghold
08:44:08.390 [Lua] Lobby data difficulty = hardest
08:44:08.390 [Lua] Lobby data quick_game = true
08:44:08.390 [Lua] Lobby data matchmaking = true
08:44:08.390 [Lua] Lobby data weave_name = false
08:44:08.390 [Lua] Lobby data player_slot_4 = 1100001031bd172:1
08:44:08.390 [Lua] Lobby data num_players = 3
08:44:08.390 [Lua] Lobby data player_slot_5 = 1100001024c0853:1
08:44:08.390 [Lua] Lobby data player_slot_2 = 0:0
08:44:08.390 [Lua] Lobby data country_code = FI
08:44:08.390 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1
08:44:08.390 [Lua] Lobby data eac_authorized = true
08:44:08.390 [Lua] Set lobby end.
08:44:08.512 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e
08:44:08.709 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
08:44:08.709 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
08:44:08.711 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
08:44:08.777 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
08:44:08.777 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
08:44:08.777 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p
08:44:08.863 [Lua] completed
08:44:08.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p
08:44:08.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p
08:44:08.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
08:44:08.981 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
08:44:08.981 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
08:44:08.982 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
08:44:09.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
08:44:09.049 [Lua] [PackageManager] Force_load: wwise/bow
08:44:09.066 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
08:44:09.391 [Lua] completed
08:44:09.913 [Lua] completed
08:44:10.444 [Lua] completed
08:44:10.565 [Lua] player (1100001031bd172,1) was put into party 1
08:44:10.579 [Lua] [GameNetworkManager] destroying game object with go_id=609
08:44:10.860 <>stingray::plugin_api::unit::node failed, UnitReference is not valid.
Assertion failed `unit != nullptr` at `D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\plugin\c_api\c_api_unit.cpp:71` in function `stingray::plugin_api::unit::node`
<>
<>
{00007ff63e790000, 00cf9000, 5fb287b2, fe9f8864-d5f4-4ef3-a703-b376634fef91, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ff803a60000, 001f0000, 103a4719, bb6da4d5-e1b4-c65c-0e5b-855f1e9f9c39, 00000001, ntdll.pdb}
{00007ff8023e0000, 000b2000, 2d28261f, f0ae5255-9529-da20-0447-bec418dfe962, 00000001, kernel32.pdb}
{00007fffe49b0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff63e790000:0x00000000002df5b0
0x00007ff63e790000:0x00000000002e1142
0x00007ff63e790000:0x00000000002e13fb
0x00007ff63e790000:0x00000000002ddbb0
0x00007ff63e790000:0x0000000000220f6f
0x00007ff63e790000:0x00000000001fa61a
0x00007fffe49b0000:0x000000000000286e
0x00007fffe49b0000:0x000000000000bb8d lua_pcall
0x00007ff63e790000:0x000000000032e439
0x00007ff63e790000:0x0000000000030f3e
0x00007ff63e790000:0x00000000000308fb
0x00007ff63e790000:0x0000000000021d10
0x00007ff63e790000:0x00000000000223a9
0x00007ff63e790000:0x00000000000225bd
0x00007ff63e790000:0x0000000000496b1f
0x00007ff8023e0000:0x0000000000017c24 BaseThreadInitThunk
0x00007ff803a60000:0x000000000006d4d1 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>f86f00acf094<>
<>release<>
<>Developer Build (1.3.6477.0)<>
<>a144c1fe-4769-4d2b-ab5c-57b9d53a7e06<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 2:10
Type: 0, Stepping: 7
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 00011111 10011010 11100011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16328MB
Available: 13024MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID be98a58e-aa44-4cac-b6cb-2614f7c58abc
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 45730
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
<>
<>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-11-24-07.12.40-a144c1fe-4769-4d2b-ab5c-57b9d53a7e06.log<>
<>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-11-24-07.12.40-a144c1fe-4769-4d2b-ab5c-57b9d53a7e06.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [0] =[C]: in function node
[1] @scripts/unit_extensions/generic/aim_templates.lua:468: in function update
[2] @scripts/unit_extensions/generic/generic_unit_aim_extension.lua:41: in function update
[3] @scripts/entity_system/systems/animation/aim_system.lua:65:in function
[4] @scripts/entity_system/entity_system_bag.lua:56: in function update
[5] @scripts/entity_system/entity_system.lua:455: in function system_update
[6] @scripts/entity_system/entity_system.lua:424: in function update
[7] @scripts/game_state/state_ingame.lua:976: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
<>
<> [1] unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; t = 728.46562215872109; dt = 0.016850277781486511; data = table: 00000000075325D0; blackboard = table: 000000000F607E00
[2] self = table: 000000000EA30080; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; input = nil; dt = 0.016850277781486511; context = table: 00000000009B89E0; t = 728.46562215872109; data = table: 00000000075325D0; template = table: 00000000004F1FC0; is_player = false; should_aim = true
[3] self = table: 0000000001028B50; context = table: 00000000009B89E0; t = 728.46562215872109; dt = 0.016850277781486511; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000EA30080
[4] self = table: 00000000095CA6A0; entity_system_update_context = table: 00000000009B89E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000095CA740; t = 728.46562215872109; i = 61; system = table: 0000000001028B50
[5] self = table: 00000000041517D0; update_func = "update"; dt = 0.016850277781486511; entity_system_update_context = table: 00000000009B89E0
[6] self = table: 00000000041517D0; dt = 0.016850277781486511
[7] self = table: 00000000036CBF20; dt = 0.016850277781486511; main_t = 5441.8490634504706; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 728.46562215872109; game_mode_ended = false
[8] self = table: 0000000011F31CD0; dt = 0.016850277781486511; t = 5441.8490634504706
[9] self = table: 0000000000097110; real_world_dt = 0.016850277781486511; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016850277781486511; t = 5441.8490634504706
[10] dt = 0.016850277781486511
<>
<> [2] data = table: 00000000075325D0; always_aim = false; enabled = true; template = table: 00000000004F1FC0; network_type = "owner"; unit = [Unit '#ID[d08b1cd6109fdb9c]'];
[3] _frozen_extensions = table: 0000000000F70260; _extensions = table: 0000000000F70230; profiler_names = table: 000000000B7B13B0; entity_manager = table: 0000000010C36990; extension_init_context = table: 0000000009C1FF30; NAME = "aim_system"; unit_storage = table: 000000000F5A5530; update_list = table: 000000000B7B1350; statistics_db = table: 000000000F5FF810; is_server = true; extensions = table: 000000000B7B1380; network_transmit = table: 000000000D1342F0; world = [World]; name = "aim_system"; system_api = table: 0000000005575940;
[4] num_systems = 0; systems_pre_update = table: 00000000095CA770; systems = table: 00000000095CA6D0; systems_update = table: 00000000095CA740; systems_post_update = table: 00000000095CA700; systems_physics_async_update = table: 0000000000EF2B10;
[5] entity_system_bag = table: 00000000095CA6A0; startup_data = table: 00000000055758D0; entity_manager = table: 0000000010C36990; unit_spawner = table: 000000000F3450B0; statistics_db = table: 000000000F5FF810; is_server = true; system_update_context = table: 00000000009B89E0; network_transmit = table: 000000000D1342F0; network_clock = table: 000000000181B530; dice_keeper = table: 000000000F36DFB0; world = [World];
[6] entity_system_bag = table: 00000000095CA6A0; startup_data = table: 00000000055758D0; entity_manager = table: 0000000010C36990; unit_spawner = table: 000000000F3450B0; statistics_db = table: 000000000F5FF810; is_server = true; system_update_context = table: 00000000009B89E0; network_transmit = table: 000000000D1342F0; network_clock = table: 000000000181B530; dice_keeper = table: 000000000F36DFB0; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 00000000095CA6A0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000041517D0; parent = table: 0000000000097110; _level_flow_events = table: 0000000005823DE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000082FEC00; profile_synchronizer = table: 000000000823A090; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C5D6180; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016850277781486511; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 0000000008B7A090; network_event_delegate = table: 00000000057C2AF0; machines = table: 0000000005823EA0; _camera_carrier = table: 000000000B083DA0; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "skaven_stronghold"; game_mode_key = "adventure"; network_clock = table: 000000000181B530; statistics_db = table: 000000000F5FF810; _lobby_host = table: 000000000FB90E10; dice_keeper = table: 000000000F36DFB0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false;
[8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000036CBF20;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000013F3040;
<>
[Log end]