[Log version] 1 [Session] a144c1fe-4769-4d2b-ab5c-57b9d53a7e06 UTC time stamps 07:12:40.523 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 07:12:40.523 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 07:12:40.523 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 07:12:40.523 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 07:12:40.523 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 07:12:40.524 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 07:12:40.581 [RazerChroma] Setup Razer Chroma resources 07:12:40.581 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 07:12:40.602 [Window] Window => active 07:12:40.693 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 07:12:40.722 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 07:12:41.344 [EAC] Init client 1100001024c0853 07:12:41.344 [EAC] EAC client initialized 07:12:41.344 warning: [EAC] Failed to initialize localization 07:12:41.345 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 07:12:41.349 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070) 07:12:43.879 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 07:12:43.944 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 07:12:44.359 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 07:12:44.361 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 07:12:44.456 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 07:12:44.456 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 07:12:44.459 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2` 07:12:44.459 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 07:12:44.459 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 07:12:44.616 [RazerChroma] Setup Razer Chroma 07:12:44.675 [LightFX ] Loaded DLL. 07:12:44.675 [LightFX ] Init() 07:12:44.680 [LightFX ] LightFX failed to initialize 07:12:44.689 [Lua] boot.lua start, os clock: 6.0970000000000004 07:12:44.689 [Lua] LUA IS STRIPPED! 07:12:44.689 [Lua] Boot:setup() entered. time: 0 os-clock: 6.0979999999999999 07:12:44.689 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 2:10 Type: 0, Stepping: 7 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 00011111 10011010 11100011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16328MB Available: 13024MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID be98a58e-aa44-4cac-b6cb-2614f7c58abc --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 45730 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Gamepad (21.2): Controller (XBOX 360 For Windows) 07:12:44.690 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 07:12:44.697 [SteamStats] RequestCurrentStats success: true 07:12:50.034 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.148077841848135 os-clock: 11.443 07:12:50.035 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 07:12:50.035 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 07:12:50.038 [Lua] Flushing: resource_packages/strings [ResourcePackage] 07:12:50.038 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 07:12:50.042 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 07:12:50.042 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 07:12:50.042 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 07:12:50.042 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 07:12:50.042 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 07:12:50.044 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 07:12:50.045 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 07:12:50.046 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 07:12:50.048 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 07:12:50.048 [Lua] Development.init_application_parameters 07:12:50.048 [Lua] ----------------------------------------------------------------- 07:12:50.048 [Lua] -- Application parameters -- 07:12:50.048 [Lua] ----------------------------------------------------------------- 07:12:50.048 [Lua] ***************************************************************** 07:12:50.048 [Lua] ** Initial contents of script_data ** 07:12:50.048 [Lua] script_data.beta_level_progression = false 07:12:50.048 [Lua] script_data.build_identifier = f86f00acf094 07:12:50.048 [Lua] script_data.debug_interactions = false 07:12:50.048 [Lua] script_data.disable_debug_draw = true 07:12:50.048 [Lua] script_data.disable_intro_trailer = false 07:12:50.048 [Lua] script_data.disable_store = false 07:12:50.048 [Lua] script_data.disable_tutorial_at_start = true 07:12:50.048 [Lua] script_data.eac-untrusted = false 07:12:50.048 [Lua] script_data.enable_detailed_tooltips = false 07:12:50.048 [Lua] script_data.force_debug_disabled = true 07:12:50.048 [Lua] script_data.force_steam = true 07:12:50.048 [Lua] script_data.hide_fps = true 07:12:50.048 [Lua] script_data.hide_version_info = true 07:12:50.048 [Lua] script_data.matchmaking_debug = true 07:12:50.048 [Lua] script_data.network_debug = true 07:12:50.048 [Lua] script_data.package_debug = true 07:12:50.048 [Lua] script_data.packaged_build = true 07:12:50.048 [Lua] script_data.settings = { } 07:12:50.048 [Lua] script_data.show_fps = false 07:12:50.048 [Lua] script_data.spawn_empty_chest = true 07:12:50.048 [Lua] script_data.telemetry_log_interval = 600 07:12:50.048 [Lua] script_data.tobii_button = false 07:12:50.048 [Lua] script_data.use_beta_overlay = false 07:12:50.048 [Lua] script_data.use_local_backend = false 07:12:50.048 [Lua] script_data.use_tech_telemetry = true 07:12:50.048 [Lua] script_data.use_telemetry = true 07:12:50.048 [Lua] ***************************************************************** 07:12:50.048 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 07:12:50.049 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 07:12:50.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 07:12:50.134 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 07:12:50.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 07:12:50.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 07:12:50.434 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 07:12:50.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 07:12:50.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 07:12:50.503 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 07:12:50.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 07:12:50.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 07:12:50.802 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 07:12:50.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 07:12:50.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 07:12:50.984 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 07:12:50.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 07:12:51.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 07:12:51.169 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 07:12:51.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 07:12:51.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 07:12:51.288 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 07:12:51.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 07:12:51.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 07:12:51.451 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 07:12:51.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 07:12:51.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 07:12:51.701 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 07:12:51.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 07:12:51.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 07:12:51.784 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 07:12:51.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 07:12:51.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 07:12:51.901 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 07:12:51.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 07:12:52.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 07:12:52.367 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 07:12:52.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 07:12:52.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 07:12:52.451 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 07:12:52.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 07:12:52.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 07:12:52.517 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 07:12:52.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 07:12:52.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 07:12:52.567 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 07:12:52.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 07:12:52.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 07:12:52.651 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 07:12:52.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 07:12:52.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 07:12:52.801 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 07:12:52.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 07:12:52.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 07:12:52.934 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 07:12:52.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 07:12:53.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 07:12:53.068 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 07:12:53.074 [Lua] settings.steam: nil 07:12:53.074 [Lua] Steam: table: 0000000000062480 07:12:53.074 [Lua] force_steam: true 07:12:53.074 [Lua] BUILD: release 07:12:53.074 [Lua] test_backend: nil 07:12:53.074 [Lua] DEDICATED_SERVER: false 07:12:53.074 [Lua] Using app_id '552500' to define backend 07:12:53.074 [Lua] PlayFab Title ID: 5107 07:12:53.124 [Lua] [1] = beastmen_minotaur (string) 07:12:53.124 [Lua] [2] = skaven_storm_vermin_champion (string) 07:12:53.124 [Lua] [3] = chaos_dummy_troll (string) 07:12:53.124 [Lua] [4] = skaven_grey_seer (string) 07:12:53.124 [Lua] [5] = chaos_plague_wave_spawner (string) 07:12:53.124 [Lua] [6] = chaos_vortex (string) 07:12:53.124 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 07:12:53.124 [Lua] [8] = chaos_dummy_sorcerer (string) 07:12:53.124 [Lua] [9] = chaos_tentacle (string) 07:12:53.124 [Lua] [10] = skaven_loot_rat (string) 07:12:53.124 [Lua] [11] = skaven_stormfiend_demo (string) 07:12:53.124 [Lua] [12] = critter_rat (string) 07:12:53.124 [Lua] [13] = skaven_explosive_loot_rat (string) 07:12:53.124 [Lua] [14] = chaos_spawn (string) 07:12:53.124 [Lua] [15] = skaven_stormfiend_boss (string) 07:12:53.124 [Lua] [16] = critter_pig (string) 07:12:53.124 [Lua] [17] = chaos_troll (string) 07:12:53.124 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 07:12:53.124 [Lua] [19] = skaven_rat_ogre (string) 07:12:53.124 [Lua] [20] = skaven_stormfiend (string) 07:12:53.124 [Lua] [21] = skaven_storm_vermin_warlord (string) 07:12:53.124 [Lua] [22] = skaven_warpfire_thrower (string) 07:12:53.124 [Lua] [23] = chaos_plague_sorcerer (string) 07:12:53.124 [Lua] [24] = chaos_exalted_champion_warcamp (string) 07:12:53.124 [Lua] [25] = skaven_pack_master (string) 07:12:53.124 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 07:12:53.124 [Lua] [27] = skaven_ratling_gunner (string) 07:12:53.124 [Lua] [28] = chaos_mutator_sorcerer (string) 07:12:53.124 [Lua] [29] = skaven_poison_wind_globadier (string) 07:12:53.124 [Lua] [30] = chaos_tentacle_sorcerer (string) 07:12:53.124 [Lua] [31] = chaos_exalted_champion_norsca (string) 07:12:53.124 [Lua] [32] = chaos_warrior (string) 07:12:53.124 [Lua] [33] = chaos_exalted_sorcerer (string) 07:12:53.124 [Lua] [34] = skaven_gutter_runner (string) 07:12:53.124 [Lua] [35] = chaos_corruptor_sorcerer (string) 07:12:53.124 [Lua] [36] = chaos_vortex_sorcerer (string) 07:12:53.124 [Lua] [37] = skaven_plague_monk (string) 07:12:53.124 [Lua] [38] = chaos_berzerker (string) 07:12:53.124 [Lua] [39] = beastmen_gor (string) 07:12:53.124 [Lua] [40] = beastmen_ungor_archer (string) 07:12:53.124 [Lua] [41] = beastmen_ungor_dummy (string) 07:12:53.124 [Lua] [42] = beastmen_standard_bearer_crater (string) 07:12:53.124 [Lua] [43] = skaven_storm_vermin_commander (string) 07:12:53.124 [Lua] [44] = beastmen_standard_bearer (string) 07:12:53.124 [Lua] [45] = skaven_storm_vermin (string) 07:12:53.124 [Lua] [46] = beastmen_ungor (string) 07:12:53.124 [Lua] [47] = chaos_raider_tutorial (string) 07:12:53.124 [Lua] [48] = chaos_raider (string) 07:12:53.124 [Lua] [49] = beastmen_gor_dummy (string) 07:12:53.124 [Lua] [50] = skaven_storm_vermin_with_shield (string) 07:12:53.124 [Lua] [51] = beastmen_bestigor (string) 07:12:53.124 [Lua] [52] = beastmen_bestigor_dummy (string) 07:12:53.124 [Lua] [53] = skaven_clan_rat_tutorial (string) 07:12:53.124 [Lua] [54] = chaos_marauder (string) 07:12:53.124 [Lua] [55] = skaven_dummy_clan_rat (string) 07:12:53.124 [Lua] [56] = chaos_fanatic (string) 07:12:53.124 [Lua] [57] = chaos_marauder_with_shield (string) 07:12:53.124 [Lua] [58] = chaos_zombie (string) 07:12:53.124 [Lua] [59] = skaven_clan_rat (string) 07:12:53.124 [Lua] [60] = skaven_clan_rat_with_shield (string) 07:12:53.124 [Lua] [61] = chaos_marauder_tutorial (string) 07:12:53.124 [Lua] [62] = skaven_dummy_slave (string) 07:12:53.124 [Lua] [63] = skaven_slave (string) 07:12:53.166 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 07:12:53.166 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 07:12:53.166 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 07:12:53.166 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 07:12:53.166 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 07:12:53.166 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 07:12:53.173 [Lua] level display name dlc_bogenhafen_city 07:12:53.173 [Lua] level display name cemetery 07:12:53.173 [Lua] level display name forest_ambush 07:12:53.174 [Lua] level display name mines 07:12:53.174 [Lua] level display name nurgle 07:12:53.174 [Lua] level display name warcamp 07:12:53.174 [Lua] level display name bell 07:12:53.174 [Lua] level display name skittergate 07:12:53.174 [Lua] level display name prologue 07:12:53.174 [Lua] level display name dlc_celebrate_crawl 07:12:53.174 [Lua] level display name military 07:12:53.174 [Lua] level display name magnus 07:12:53.174 [Lua] level display name skaven_stronghold 07:12:53.174 [Lua] level display name fort 07:12:53.174 [Lua] level display name ground_zero 07:12:53.174 [Lua] level display name elven_ruins 07:12:53.174 [Lua] level display name farmlands 07:12:53.174 [Lua] level display name ussingen 07:12:53.174 [Lua] level display name dlc_portals 07:12:53.174 [Lua] level display name dlc_castle 07:12:53.174 [Lua] level display name catacombs 07:12:53.174 [Lua] level display name crater 07:12:53.174 [Lua] level display name plaza 07:12:53.174 [Lua] level display name dlc_bogenhafen_slum 07:12:53.174 [Lua] level display name dlc_bastion 07:12:53.212 [Lua] TIME: 0.029999999999999 07:12:53.914 [Lua] [ConflictSettings] Contained breeds generated in: 0.65499999999999936 07:12:53.995 [Lua] <>realm = official<> 07:12:54.061 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 07:12:54.261 [Lua] 07:12:54.261 [Lua] [1] = table 07:12:54.261 [Lua] [download_pending] = false (boolean) 07:12:54.261 [Lua] [id] = 1369573612 (string) 07:12:54.261 [Lua] [banned] = false (boolean) 07:12:54.261 [Lua] [author_id] = 58813412 (number) 07:12:54.261 [Lua] [tags] = table 07:12:54.261 [Lua] [1] = Tools (string) 07:12:54.261 [Lua] [2] = Approved (string) 07:12:54.261 [Lua] [author] = bIbIbI(rus) (string) 07:12:54.261 [Lua] [sanctioned] = true (boolean) 07:12:54.261 [Lua] [out_of_date] = false (boolean) 07:12:54.261 [Lua] [downloading] = false (boolean) 07:12:54.261 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 07:12:54.261 [Lua] [num_children] = 0 (number) 07:12:54.261 [Lua] [ugc_status] = 3 (number) 07:12:54.261 [Lua] [description] = !!! MODS NETWORKING AND BROADCAST MESSAGES ARE TEMPORARILY DISABLED (DUE TO BIG CHANGES IN VT2 v.3.4 CODE) UNTIL A PROPER FIX IS IMPLEMENTED !!! --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 07:12:54.261 [Lua] [last_updated] = 11/18/2020 7:32:59 PM (string) 07:12:54.261 [Lua] [installed] = true (boolean) 07:12:54.261 [Lua] [enabled] = true (boolean) 07:12:54.261 [Lua] [name] = Vermintide Mod Framework (string) 07:12:54.261 [Lua] [dependency_error] = (string) 07:12:54.261 [Lua] [2] = table 07:12:54.261 [Lua] [download_pending] = false (boolean) 07:12:54.261 [Lua] [id] = 1374248490 (string) 07:12:54.261 [Lua] [children] = table 07:12:54.261 [Lua] [1] = 1369573612 (string) 07:12:54.261 [Lua] [banned] = false (boolean) 07:12:54.261 [Lua] [author_id] = 45268594 (number) 07:12:54.261 [Lua] [tags] = table 07:12:54.261 [Lua] [1] = approved (string) 07:12:54.261 [Lua] [author] = prop joe (string) 07:12:54.261 [Lua] [sanctioned] = true (boolean) 07:12:54.261 [Lua] [out_of_date] = false (boolean) 07:12:54.261 [Lua] [downloading] = false (boolean) 07:12:54.261 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 07:12:54.261 [Lua] [num_children] = 1 (number) 07:12:54.261 [Lua] [ugc_status] = 3 (number) 07:12:54.261 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 07:12:54.261 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 07:12:54.261 [Lua] [installed] = true (boolean) 07:12:54.261 [Lua] [enabled] = false (boolean) 07:12:54.261 [Lua] [name] = Penlight Lua Libraries (string) 07:12:54.261 [Lua] [dependency_error] = (string) 07:12:54.261 [Lua] [3] = table 07:12:54.261 [Lua] [download_pending] = false (boolean) 07:12:54.261 [Lua] [id] = 1391228174 (string) 07:12:54.261 [Lua] [children] = table 07:12:54.261 [Lua] [1] = 1369573612 (string) 07:12:54.261 [Lua] [banned] = false (boolean) 07:12:54.261 [Lua] [author_id] = 4821406 (number) 07:12:54.261 [Lua] [tags] = table 07:12:54.261 [Lua] [1] = UI (string) 07:12:54.261 [Lua] [2] = QoL (string) 07:12:54.261 [Lua] [3] = Approved (string) 07:12:54.261 [Lua] [author] = grasmann (string) 07:12:54.261 [Lua] [sanctioned] = true (boolean) 07:12:54.261 [Lua] [out_of_date] = false (boolean) 07:12:54.261 [Lua] [downloading] = false (boolean) 07:12:54.261 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 07:12:54.261 [Lua] [num_children] = 1 (number) 07:12:54.261 [Lua] [ugc_status] = 3 (number) 07:12:54.261 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 07:12:54.261 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 07:12:54.261 [Lua] [installed] = true (boolean) 07:12:54.261 [Lua] [enabled] = false (boolean) 07:12:54.261 [Lua] [name] = UI Improvements (string) 07:12:54.261 [Lua] [dependency_error] = (string) 07:12:54.261 [Lua] [4] = table 07:12:54.261 [Lua] [download_pending] = false (boolean) 07:12:54.261 [Lua] [id] = 1455893647 (string) 07:12:54.261 [Lua] [banned] = false (boolean) 07:12:54.261 [Lua] [author_id] = 38895286 (number) 07:12:54.261 [Lua] [tags] = table 07:12:54.261 [Lua] [1] = UI (string) 07:12:54.261 [Lua] [2] = QoL (string) 07:12:54.261 [Lua] [3] = Approved (string) 07:12:54.261 [Lua] [author] = Squatting Bear (string) 07:12:54.261 [Lua] [sanctioned] = true (boolean) 07:12:54.261 [Lua] [out_of_date] = false (boolean) 07:12:54.261 [Lua] [downloading] = false (boolean) 07:12:54.261 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 07:12:54.261 [Lua] [num_children] = 0 (number) 07:12:54.261 [Lua] [ugc_status] = 3 (number) 07:12:54.261 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 07:12:54.261 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 07:12:54.261 [Lua] [installed] = true (boolean) 07:12:54.261 [Lua] [enabled] = false (boolean) 07:12:54.261 [Lua] [name] = Player List Plus (string) 07:12:54.261 [Lua] [dependency_error] = (string) 07:12:54.261 [Lua] [5] = table 07:12:54.261 [Lua] [download_pending] = false (boolean) 07:12:54.261 [Lua] [id] = 1495937978 (string) 07:12:54.261 [Lua] [children] = table 07:12:54.261 [Lua] [1] = 1369573612 (string) 07:12:54.261 [Lua] [banned] = false (boolean) 07:12:54.261 [Lua] [author_id] = 96578995 (number) 07:12:54.261 [Lua] [tags] = table 07:12:54.261 [Lua] [1] = approved (string) 07:12:54.261 [Lua] [2] = QoL (string) 07:12:54.261 [Lua] [author] = RIP AND TEAR (string) 07:12:54.261 [Lua] [sanctioned] = true (boolean) 07:12:54.261 [Lua] [out_of_date] = false (boolean) 07:12:54.261 [Lua] [downloading] = false (boolean) 07:12:54.261 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 07:12:54.262 [Lua] [num_children] = 1 (number) 07:12:54.262 [Lua] [ugc_status] = 3 (number) 07:12:54.262 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 07:12:54.262 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 07:12:54.262 [Lua] [installed] = true (boolean) 07:12:54.262 [Lua] [enabled] = true (boolean) 07:12:54.262 [Lua] [name] = Host your own game (string) 07:12:54.262 [Lua] [dependency_error] = (string) 07:12:54.262 [Lua] [6] = table 07:12:54.262 [Lua] [download_pending] = false (boolean) 07:12:54.262 [Lua] [id] = 1448714756 (string) 07:12:54.262 [Lua] [children] = table 07:12:54.262 [Lua] [1] = 1369573612 (string) 07:12:54.262 [Lua] [banned] = false (boolean) 07:12:54.262 [Lua] [author_id] = 18741013 (number) 07:12:54.262 [Lua] [tags] = table 07:12:54.262 [Lua] [1] = approved (string) 07:12:54.262 [Lua] [2] = QoL (string) 07:12:54.262 [Lua] [3] = Misc (string) 07:12:54.262 [Lua] [author] = SkacikPL (string) 07:12:54.262 [Lua] [sanctioned] = true (boolean) 07:12:54.262 [Lua] [out_of_date] = false (boolean) 07:12:54.262 [Lua] [downloading] = false (boolean) 07:12:54.262 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 07:12:54.262 [Lua] [num_children] = 1 (number) 07:12:54.262 [Lua] [ugc_status] = 3 (number) 07:12:54.262 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 07:12:54.262 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 07:12:54.262 [Lua] [installed] = true (boolean) 07:12:54.262 [Lua] [enabled] = true (boolean) 07:12:54.262 [Lua] [name] = No Wobble (string) 07:12:54.262 [Lua] [dependency_error] = (string) 07:12:54.262 [Lua] [7] = table 07:12:54.262 [Lua] [download_pending] = false (boolean) 07:12:54.262 [Lua] [id] = 1516618647 (string) 07:12:54.262 [Lua] [children] = table 07:12:54.262 [Lua] [1] = 1369573612 (string) 07:12:54.262 [Lua] [banned] = false (boolean) 07:12:54.262 [Lua] [author_id] = 96578995 (number) 07:12:54.262 [Lua] [tags] = table 07:12:54.262 [Lua] [1] = approved (string) 07:12:54.262 [Lua] [2] = UI (string) 07:12:54.262 [Lua] [3] = QoL (string) 07:12:54.262 [Lua] [author] = RIP AND TEAR (string) 07:12:54.262 [Lua] [sanctioned] = true (boolean) 07:12:54.262 [Lua] [out_of_date] = false (boolean) 07:12:54.262 [Lua] [downloading] = false (boolean) 07:12:54.262 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 07:12:54.262 [Lua] [num_children] = 1 (number) 07:12:54.262 [Lua] [ugc_status] = 3 (number) 07:12:54.262 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 07:12:54.262 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 07:12:54.262 [Lua] [installed] = true (boolean) 07:12:54.262 [Lua] [enabled] = false (boolean) 07:12:54.262 [Lua] [name] = Friendly Fire Indicator (string) 07:12:54.262 [Lua] [dependency_error] = (string) 07:12:54.262 [Lua] [8] = table 07:12:54.262 [Lua] [download_pending] = false (boolean) 07:12:54.262 [Lua] [id] = 1395453301 (string) 07:12:54.262 [Lua] [children] = table 07:12:54.262 [Lua] [1] = 1369573612 (string) 07:12:54.262 [Lua] [banned] = false (boolean) 07:12:54.262 [Lua] [author_id] = 58813412 (number) 07:12:54.262 [Lua] [tags] = table 07:12:54.262 [Lua] [1] = applied (string) 07:12:54.262 [Lua] [2] = approved (string) 07:12:54.262 [Lua] [3] = QoL (string) 07:12:54.262 [Lua] [author] = bIbIbI(rus) (string) 07:12:54.262 [Lua] [sanctioned] = true (boolean) 07:12:54.262 [Lua] [out_of_date] = false (boolean) 07:12:54.262 [Lua] [downloading] = false (boolean) 07:12:54.262 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 07:12:54.262 [Lua] [num_children] = 1 (number) 07:12:54.262 [Lua] [ugc_status] = 3 (number) 07:12:54.262 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 07:12:54.262 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 07:12:54.262 [Lua] [installed] = true (boolean) 07:12:54.262 [Lua] [enabled] = true (boolean) 07:12:54.262 [Lua] [name] = Skip Intro (string) 07:12:54.262 [Lua] [dependency_error] = (string) 07:12:54.262 [Lua] [9] = table 07:12:54.262 [Lua] [download_pending] = false (boolean) 07:12:54.262 [Lua] [id] = 1393343095 (string) 07:12:54.262 [Lua] [children] = table 07:12:54.262 [Lua] [1] = 1369573612 (string) 07:12:54.262 [Lua] [2] = 1374248490 (string) 07:12:54.262 [Lua] [banned] = false (boolean) 07:12:54.262 [Lua] [author_id] = 45268594 (number) 07:12:54.262 [Lua] [tags] = table 07:12:54.262 [Lua] [1] = approved (string) 07:12:54.262 [Lua] [2] = UI (string) 07:12:54.262 [Lua] [author] = prop joe (string) 07:12:54.262 [Lua] [sanctioned] = true (boolean) 07:12:54.262 [Lua] [out_of_date] = false (boolean) 07:12:54.262 [Lua] [downloading] = false (boolean) 07:12:54.262 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 07:12:54.262 [Lua] [num_children] = 2 (number) 07:12:54.262 [Lua] [ugc_status] = 3 (number) 07:12:54.262 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 07:12:54.262 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 07:12:54.262 [Lua] [installed] = true (boolean) 07:12:54.262 [Lua] [enabled] = false (boolean) 07:12:54.262 [Lua] [name] = Scoreboard Tweaks (string) 07:12:54.262 [Lua] [dependency_error] = (string) 07:12:54.262 [Lua] [10] = table 07:12:54.262 [Lua] [download_pending] = false (boolean) 07:12:54.262 [Lua] [id] = 1395132559 (string) 07:12:54.262 [Lua] [children] = table 07:12:54.262 [Lua] [1] = 1369573612 (string) 07:12:54.262 [Lua] [banned] = false (boolean) 07:12:54.262 [Lua] [author_id] = 65038749 (number) 07:12:54.262 [Lua] [tags] = table 07:12:54.262 [Lua] [author] = Aussiemon (string) 07:12:54.262 [Lua] [sanctioned] = false (boolean) 07:12:54.262 [Lua] [out_of_date] = false (boolean) 07:12:54.262 [Lua] [downloading] = false (boolean) 07:12:54.262 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 07:12:54.262 [Lua] [num_children] = 1 (number) 07:12:54.262 [Lua] [ugc_status] = 3 (number) 07:12:54.262 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 07:12:54.262 [Lua] [last_updated] = 9/2/2020 3:52:30 AM (string) 07:12:54.262 [Lua] [installed] = true (boolean) 07:12:54.262 [Lua] [enabled] = false (boolean) 07:12:54.262 [Lua] [name] = Creature Spawner (string) 07:12:54.262 [Lua] [dependency_error] = (string) 07:12:54.262 [Lua] 07:12:54.262 [Lua] 07:12:54.262 [Lua] [1495937978] = 2 (number) 07:12:54.262 [Lua] [1391228174] = 6 (number) 07:12:54.262 [Lua] [1374248490] = 4 (number) 07:12:54.262 [Lua] [1395453301] = 7 (number) 07:12:54.262 [Lua] [1393343095] = 3 (number) 07:12:54.262 [Lua] [1369573612] = 8 (number) 07:12:54.262 [Lua] [1455893647] = 0 (number) 07:12:54.262 [Lua] [1448714756] = 1 (number) 07:12:54.262 [Lua] [1516618647] = 5 (number) 07:12:54.262 [Lua] 07:12:54.270 [Lua] 07:12:54.270 [Lua] [1495937978] = 2 (number) 07:12:54.270 [Lua] [1391228174] = 6 (number) 07:12:54.270 [Lua] [1374248490] = 4 (number) 07:12:54.270 [Lua] [1395453301] = 7 (number) 07:12:54.270 [Lua] [1393343095] = 3 (number) 07:12:54.270 [Lua] [1369573612] = 8 (number) 07:12:54.270 [Lua] [1455893647] = 0 (number) 07:12:54.270 [Lua] [1448714756] = 1 (number) 07:12:54.270 [Lua] [1516618647] = 5 (number) 07:12:54.270 [Lua] 07:12:54.274 [Lua] <>modded = true<> 07:12:54.274 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 07:12:54.327 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 07:12:54.361 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 07:12:54.362 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 07:12:54.362 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 07:12:54.362 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10378ca0) 07:12:54.362 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10378dc0) 07:12:54.362 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02799c40) 07:12:54.362 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02799dd0) 07:12:54.362 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105d9260) 07:12:54.362 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105e6e60) 07:12:54.362 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12505210) 07:12:54.362 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12505540) 07:12:54.362 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x125053f0) 07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da010) 07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 07:12:54.363 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x104f6580) 07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1050a050) 07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1154ac10) 07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x104b02e0) 07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104ef840) 07:12:54.363 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 07:12:54.363 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1288a4d0) 07:12:54.368 [Lua] <>modded = true<> 07:12:54.368 [Lua] <>Mod:1495937978:Host your own game = true<> 07:12:54.379 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 07:12:54.384 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 07:12:54.384 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0ffeb110) 07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a80e90) 07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a81050) 07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a81010) 07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a80fc0) 07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f12480) 07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f12660) 07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f127b0) 07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f12510) 07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11acfa60) 07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11acfca0) 07:12:54.385 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 07:12:54.391 [Lua] <>modded = true<> 07:12:54.391 [Lua] <>Mod:1448714756:No Wobble = true<> 07:12:54.417 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 07:12:54.434 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 07:12:54.434 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 07:12:54.434 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 07:12:54.434 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0357b990) 07:12:54.434 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 07:12:54.440 [Lua] <>modded = true<> 07:12:54.440 [Lua] <>Mod:1395453301:Skip Intro = true<> 07:12:54.467 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 07:12:54.484 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 07:12:54.484 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 07:12:54.484 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02762720) 07:12:54.484 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x027627d0) 07:12:54.484 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 07:12:54.501 [Lua] <>project = vermintide 2 carousel beta<> 07:12:54.501 [Lua] <>build = release<> 07:12:54.501 [Lua] <>platform = win32<> 07:12:54.501 [Lua] <>dedicated_server = false<> 07:12:54.501 [Lua] <>title_id = 5107<> 07:12:54.501 [Lua] <>content_revision = 16817<> 07:12:54.501 [Lua] <>engine_revision = f86f00acf094<> 07:12:54.501 [Lua] <>release_version = 3.4.0<> 07:12:54.501 [Lua] <>rendering_backend = dx12<> 07:12:54.501 [Lua] <>teamcity_build_id = 78314<> 07:12:54.501 [Lua] <>steam_id = 1100001024c0853<> 07:12:54.501 [Lua] <>steam_profile_name = Le Duck du Lac<> 07:12:54.501 [Lua] <>machine_id = be98a58e-aa44-4cac-b6cb-2614f7c58abc<> 07:12:54.501 [Lua] [Boot] Application build: release 07:12:54.501 [Lua] [Boot] Content revision: 16817 07:12:54.501 [Lua] [Boot] Engine revision: f86f00acf094 07:12:54.501 [Lua] [Boot] Release version: 3.4.0 07:12:54.502 [Lua] [Boot] User ID: 1100001024c0853 Le Duck du Lac 07:12:54.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 07:12:54.507 [Lua] initializing mechanism to: adventure 07:12:54.507 [Lua] Game:setup() total time: 0.0060000000000002 07:12:54.507 [Lua] handle rev info: 0 07:12:54.507 [Lua] handle gfx quality: 0 07:12:54.507 [Lua] default settings: 0 07:12:54.507 [Lua] user settings: 0 07:12:54.507 [Lua] set frame times: 0 07:12:54.507 [Lua] init random: 0 07:12:54.507 [Lua] managers: 0.0060000000000002274 07:12:54.507 [Lua] 07:12:54.507 [Lua] unaccounted: 0 07:12:54.507 [Lua] [Boot] use baked enemy meshes: false 07:12:54.508 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 07:12:54.508 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 07:12:54.508 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 07:12:54.508 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 07:12:54.508 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 07:12:54.508 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 07:12:54.508 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 07:12:54.508 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 07:12:54.508 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 07:12:54.508 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 07:12:54.508 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 07:12:54.508 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 07:12:54.508 [Lua] [Testify] Ready! 07:12:54.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 07:12:54.684 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 07:12:54.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 07:12:55.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 07:12:55.084 [Lua] [PackageManager] Force_load: resource_packages/title_screen 07:12:55.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 07:12:55.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 07:12:55.134 [Lua] [PackageManager] Force_load: resource_packages/menu 07:12:55.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 07:12:55.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 07:12:55.218 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 07:12:55.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 07:12:55.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 07:12:55.707 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 07:12:55.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 07:12:55.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 07:12:55.825 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 07:12:55.825 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 07:12:55.826 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 07:12:55.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 07:12:55.910 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 07:12:55.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 07:12:56.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 07:12:56.350 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 07:12:56.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 07:12:57.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 07:12:57.147 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 07:12:57.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 07:12:57.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 07:12:57.722 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 07:12:57.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 07:12:57.840 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 07:12:57.840 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 07:12:57.840 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 07:12:57.840 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x01d9ecd0) 07:12:57.840 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x007a9f20) 07:12:57.840 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x007a9530) 07:12:57.840 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x024be330) 07:12:57.840 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 07:12:57.840 [Lua] [Gamestate] Enter StateTitleScreen 07:12:57.842 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 07:12:57.842 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 07:12:57.842 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 07:12:57.842 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 07:12:57.842 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 07:12:57.844 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 07:12:57.857 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 07:12:57.857 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 07:12:57.857 [Save] Loading `save_data` 07:12:57.863 [Save] Load done 07:12:57.874 [Lua] [BackendManagerPlayFab] Backend Enabled 07:12:58.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 07:12:58.246 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 07:12:58.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 07:12:58.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 07:12:58.493 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 07:12:58.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 07:12:58.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 07:12:58.731 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 07:12:58.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 07:12:58.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 07:12:58.866 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 07:12:58.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 07:12:58.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 07:12:58.974 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 07:12:58.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 07:12:59.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 07:12:59.326 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 07:12:59.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 07:12:59.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 07:12:59.483 [Lua] [PackageManager] Force_load: resource_packages/inventory 07:12:59.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 07:12:59.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 07:12:59.550 [Lua] [PackageManager] Force_load: resource_packages/careers 07:12:59.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 07:12:59.580 [Lua] <>playfab_id = 6895F9EA07943020<> 07:12:59.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 07:12:59.601 [Lua] [PackageManager] Force_load: resource_packages/decals 07:12:59.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 07:12:59.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 07:12:59.703 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 07:12:59.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 07:13:00.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 07:13:00.331 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 07:13:00.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 07:13:01.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 07:13:01.296 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 07:13:01.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 07:13:02.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 07:13:02.262 [Lua] [PackageManager] Force_load: resource_packages/ingame 07:13:02.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 07:13:03.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 07:13:03.231 [Lua] [PackageManager] Force_load: resource_packages/pickups 07:13:03.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 07:13:03.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 07:13:03.315 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 07:13:03.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 07:13:03.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 07:13:03.365 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 07:13:03.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 07:13:03.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 07:13:03.416 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 07:13:06.364 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01 07:13:06.365 [Lua] steam item server: requesting user inventory 07:13:06.604 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 07:13:06.605 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 07:13:06.605 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 07:13:06.605 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 07:13:06.605 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 07:13:06.605 [Lua] [SteamManager] request_item_prices 07:13:06.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 07:13:06.919 [Lua] Player statistics loaded! 07:13:07.385 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 07:13:07.402 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 07:13:07.628 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 07:13:07.643 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 479 item(s) to the peddler stock 07:13:07.644 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 07:13:07.967 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 07:13:07.984 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 07:13:08.273 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 07:13:08.273 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error 07:13:08.273 [Lua] [UnlockManager] All unlocks ready 07:13:08.290 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 07:13:09.309 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 07:13:09.309 [Lua] [Managers] Destroying manager group: 07:13:09.309 [Lua] [Gamestate] Enter state StateLoading 07:13:09.311 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 07:13:09.311 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 07:13:09.311 [Lua] [LobbyManager] Setting up network options 07:13:09.311 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 07:13:09.311 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 07:13:09.311 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 07:13:09.311 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 07:13:09.311 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 07:13:09.311 [Lua] LobbyManager:setup_network_options server_port: 27015 07:13:09.311 [Lua] state_loading_restart_network JOIN VIA STEAM 0 07:13:09.315 [Lua] registering RPCs 07:13:09.315 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 07:13:09.315 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer 07:13:09.315 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 07:13:09.315 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 07:13:09.316 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 07:13:09.316 [Lua] [LevelTransitionHandler] load_level inn_level 0 07:13:09.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 07:13:09.316 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 07:13:09.316 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 07:13:09.316 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 07:13:09.316 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 07:13:09.316 [SteamVoip] Creating room b629bc307e38a1cf 07:13:09.317 [EAC] EAC server 1100001024c0853 is initializing 07:13:09.325 [EAC] Server is also client 1100001024c0853 07:13:09.325 [EACServer] [09:13:09:325][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF63EB577C0 LogLevel: Info. 07:13:09.325 [Lua] ### Created peer state machine for 1100001024c0853 07:13:09.325 [Lua] [PeerSM] 1100001024c0853 :: on_enter Connecting 07:13:09.325 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 07:13:09.325 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:13:09.325 warning: [Application] Application.update_render_world is deprecated. 07:13:09.328 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:13:09.328 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:13:09.328 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 07:13:09.328 [Lua] Set lobby begin: 07:13:09.328 [Lua] Set lobby end. 07:13:09.328 [Lua] [PSM] Peer 1100001024c0853 joined. Want to use profile index "3" and join party "nil" 07:13:09.328 [Lua] [LobbyHost] Changed state from 0 to creating 07:13:09.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 07:13:09.360 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 07:13:09.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:13:09.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:13:09.528 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:13:09.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 07:13:09.562 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 07:13:09.563 [Lua] [LobbyHost] Changed state from creating to joined 07:13:09.563 [Lua] [PartyManager] Leader is set to 1100001024c0853 07:13:09.563 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001024c0853 my_peer_id:1100001024c0853 07:13:09.563 [Lua] [ChatManager] Registering channel 1 07:13:09.563 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853) 07:13:09.563 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853) 07:13:09.563 [Lua] [PartyManager] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853) 07:13:09.579 [Lua] [NetworkServer] Changing num_players from nil to 1 07:13:09.579 [Lua] Players: 1 07:13:09.579 [Lua] Set lobby begin: 07:13:09.579 [Lua] Lobby data num_players = 1 07:13:09.579 [Lua] Lobby data level_key = inn_level 07:13:09.579 [Lua] Lobby data game_mode = 3 07:13:09.579 [Lua] Lobby data matchmaking = false 07:13:09.579 [Lua] Set lobby end. 07:13:09.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 07:13:09.613 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 07:13:09.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 07:13:11.334 [Lua] player (1100001024c0853,1) was put into party 0 07:13:11.334 [Lua] [PeerSM] 1100001024c0853 :: on_exit Connecting 07:13:11.334 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 07:13:11.334 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 inn_level 0 07:13:11.334 warning: [Lua] Following data will be uploaded to Crashify: <> 07:13:11.334 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001024c0853 "Le Duck du Lac" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001024c0853 \"Le Duck du Lac\"" [2] self = table: 0000000000A91320; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1296342; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000423880 [3] _ = table: 0000000000A91320; new_state = Loading; old_state = Connecting [4] self = table: 0000000000A93330; dt = 0.01666678674519062; state_data = table: 0000000000A91320; new_state = Loading [5] self = table: 0000000000527580; dt = 0.01666678674519062; peer_state_machines = table: 00000000005278B0; joined_peers = table: 0000000000C55280; game_session = nil; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330 [6] self = table: 00000000027C26E0; dt = 0.01666678674519062 [7] self = table: 00000000027C26E0; dt = 0.01666678674519062; t = 16.866054695099592 [8] self = table: 0000000011F31CD0; dt = 0.01666678674519062; t = 16.866054695099592 [9] self = table: 0000000000097110; real_world_dt = 0.01666678674519062; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01666678674519062; t = 16.866054695099592 [10] dt = 0.01666678674519062 [2] server = table: 0000000000527580; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853"; [4] current_state = Loading; function_memoize = table: 0000000000A91390; state_data = table: 0000000000A91320; [5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "inn_level"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 00000000103EB4C0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000011C7150; _input_manager = table: 00000000117D1360; _machine = table: 0000000000A8FCA0; _network_event_delegate = table: 00000000103EB4C0; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000124E8F20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000527580; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000C3C210; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000105BE2E0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000011C7150; _input_manager = table: 00000000117D1360; _machine = table: 0000000000A8FCA0; _network_event_delegate = table: 00000000103EB4C0; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000124E8F20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000527580; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000C3C210; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000105BE2E0; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000027C26E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 0000000003034BE0; <> 07:13:11.334 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000A91320; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1296342; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000000423880 [3] _ = table: 0000000000A91320; new_state = Loading; old_state = Connecting [4] self = table: 0000000000A93330; dt = 0.01666678674519062; state_data = table: 0000000000A91320; new_state = Loading [5] self = table: 0000000000527580; dt = 0.01666678674519062; peer_state_machines = table: 00000000005278B0; joined_peers = table: 0000000000C55280; game_session = nil; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330 [6] self = table: 00000000027C26E0; dt = 0.01666678674519062 [7] self = table: 00000000027C26E0; dt = 0.01666678674519062; t = 16.866054695099592 [8] self = table: 0000000011F31CD0; dt = 0.01666678674519062; t = 16.866054695099592 [9] self = table: 0000000000097110; real_world_dt = 0.01666678674519062; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01666678674519062; t = 16.866054695099592 [10] dt = 0.01666678674519062 [2] server = table: 0000000000527580; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853"; [4] current_state = Loading; function_memoize = table: 0000000000A91390; state_data = table: 0000000000A91320; [5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "inn_level"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 00000000103EB4C0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000011C7150; _input_manager = table: 00000000117D1360; _machine = table: 0000000000A8FCA0; _network_event_delegate = table: 00000000103EB4C0; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000124E8F20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000527580; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000C3C210; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000105BE2E0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000011C7150; _input_manager = table: 00000000117D1360; _machine = table: 0000000000A8FCA0; _network_event_delegate = table: 00000000103EB4C0; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _viewport_name = "loading_viewport"; _loading_view = table: 00000000124E8F20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000527580; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000000C3C210; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000105BE2E0; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000027C26E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 0000000003034BE0; <> <> 07:13:11.335 [Lua] [StateLoading] got rpc_load_level 50 inn_level 07:13:17.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 07:13:17.988 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 07:13:18.004 [Lua] [LevelTransitionHandler] Level load completed! 07:13:18.004 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1296342 - use_random_directors: true - overriden_conflict: nil 07:13:18.007 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:13:18.007 [Lua] checking dlc's against conflict directors 07:13:18.007 [Lua] number of factions to include 2 07:13:18.007 [Lua] Updated list weights for random: 07:13:18.007 [Lua] skaven, 0.42 (0.00-0.42) 07:13:18.007 [Lua] chaos, 0.42 (0.42-0.83) 07:13:18.007 [Lua] beastmen, 0.17 (0.83-1.00) 07:13:18.007 [Lua] Rolled random faction: 0.37890610098838806 skaven 07:13:18.007 [Lua] Updated list weights for random: 07:13:18.007 [Lua] beastmen, 0.29 (0.00-0.29) 07:13:18.007 [Lua] chaos, 0.71 (0.29-1.00) 07:13:18.007 [Lua] Rolled random faction: 0.91071522235870361 chaos 07:13:18.007 [Lua] number of factions added 2 07:13:18.007 [Lua] --- --- --- 07:13:18.007 [Lua] Starting... difficulty 'normal' 07:13:18.007 [Lua] These are the starting conflict directors: 07:13:18.007 [Lua] inn_level 07:13:18.007 [Lua] --- --- --- 07:13:18.007 [Lua] 07:13:18.007 [Lua] DONE! Found the following directors: 07:13:18.007 [Lua] (free: 35), Master hash is: 07:13:18.007 [Lua] [EnemyPackageLoader] breed_lookup: { } 07:13:18.007 [Lua] load_startup_enemy_packages: -------------- 07:13:18.007 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:13:18.007 [Lua] critter_rat 07:13:18.022 [Lua] ### Sending rpc_level_loaded 07:13:18.022 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 50 07:13:18.022 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded 07:13:18.038 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading 07:13:18.038 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages 07:13:18.038 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:0 my_peer_id:1100001024c0853 07:13:18.038 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:0 my_peer_id:1100001024c0853 07:13:18.054 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 07:13:18.054 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages 07:13:18.054 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame 07:13:18.055 [Lua] ### Sending rpc_level_loaded 07:13:18.055 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 50 07:13:18.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:13:18.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:13:18.090 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 07:13:18.090 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:13:18.090 [Lua] Starting async level spawning of levels/inn/world 07:13:18.090 [Umbra] Init version: 3.4.15 :: 16 threads 07:13:18.424 [Lua] Async level spawning done 07:13:18.424 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:13:19.411 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:13:19.411 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:13:19.411 [Lua] Set lobby begin: 07:13:19.411 [Lua] Lobby data host = 1100001024c0853 07:13:19.411 [Lua] Lobby data level_key = inn_level 07:13:19.411 [Lua] Lobby data game_mode = 3 07:13:19.411 [Lua] Lobby data country_code = FI 07:13:19.411 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:13:19.412 [Lua] Lobby data num_players = 1 07:13:19.412 [Lua] Lobby data matchmaking = false 07:13:19.412 [Lua] Set lobby end. 07:13:19.412 [Lua] [Managers] Destroying manager group: 07:13:19.412 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 07:13:19.412 [Lua] [Gamestate] Enter StateIngame HOST 07:13:19.412 [Lua] [Managers] Calling function on all managers: 07:13:19.412 [Lua] <>level = inn_level<> 07:13:19.413 [Lua] Set lobby begin: 07:13:19.413 [Lua] Lobby data host = 1100001024c0853 07:13:19.413 [Lua] Lobby data level_key = inn_level 07:13:19.413 [Lua] Lobby data game_mode = 3 07:13:19.413 [Lua] Lobby data selected_level_key = inn_level 07:13:19.413 [Lua] Lobby data country_code = FI 07:13:19.413 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:13:19.413 [Lua] Lobby data num_players = 1 07:13:19.413 [Lua] Lobby data matchmaking = false 07:13:19.413 [Lua] Set lobby end. 07:13:19.413 [Lua] [StateIngame] Server ingame 07:13:19.418 [Lua] Set lobby begin: 07:13:19.418 [Lua] Lobby data level_key = inn_level 07:13:19.418 [Lua] Lobby data selected_level_key = inn_level 07:13:19.418 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:13:19.418 [Lua] Lobby data matchmaking = false 07:13:19.418 [Lua] Lobby data host = 1100001024c0853 07:13:19.418 [Lua] Lobby data country_code = FI 07:13:19.418 [Lua] Lobby data game_mode = 3 07:13:19.418 [Lua] Lobby data difficulty_tweak = 0 07:13:19.418 [Lua] Lobby data difficulty = normal 07:13:19.418 [Lua] Lobby data num_players = 1 07:13:19.418 [Lua] Set lobby end. 07:13:19.418 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer 07:13:19.418 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 07:13:19.418 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 07:13:19.418 [Lua] [Matchmaking] initializing 07:13:19.418 [Lua] [Matchmaking] my_peer_id: 1100001024c0853, I am server 07:13:19.418 [Lua] [Matchmaking] register rpcs 07:13:19.418 [Lua] GameNetworkManager:init... creating game session 07:13:19.418 [Lua] Host GameSession.make_game_session_host with session: 07:13:19.418 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:13:19.418 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853 07:13:19.418 [Lua] [GameNetworkManager] self.is_server = true 07:13:19.418 [Network] Setting artificial MTU limit to 576 07:13:19.418 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 07:13:19.430 [Lua] Switching ConflictSettings: to: inn_level 07:13:19.430 [Lua] pacing=disabled 07:13:19.430 [Lua] roaming=nil 07:13:19.430 [Lua] disabled=false 07:13:19.430 [Lua] pack_spawning=disabled 07:13:19.430 [Lua] contained_breeds=nil 07:13:19.430 [Lua] boss=disabled 07:13:19.430 [Lua] horde=disabled 07:13:19.430 [Lua] specials=disabled 07:13:19.430 [Lua] name=inn_level 07:13:19.430 [Lua] intensity=disabled 07:13:19.430 [Lua] --- 07:13:19.430 [Lua] [LevelAnalysis] set_random_seed( 1296342) 07:13:19.436 [Lua] [AIInterestPointSystem] Level Seed: 1296342 07:13:19.436 [Lua] 07:13:19.436 [Lua] [entity_system_bag] = table 07:13:19.436 [Lua] [entity_system_bag] = metatable 07:13:19.436 [Lua] [startup_data] = table 07:13:19.436 [Lua] [entity_manager] = table 07:13:19.436 [Lua] [entity_manager] = metatable 07:13:19.436 [Lua] [unit_spawner] = table 07:13:19.436 [Lua] [unit_spawner] = metatable 07:13:19.436 [Lua] [unit_storage] = table 07:13:19.436 [Lua] [unit_storage] = metatable 07:13:19.436 [Lua] [dice_keeper] = table 07:13:19.436 [Lua] [dice_keeper] = metatable 07:13:19.436 [Lua] [is_server] = true (boolean) 07:13:19.436 [Lua] [world] = [World] 07:13:19.436 [Lua] [system_api] = table 07:13:19.436 [Lua] [entity_system] = table 07:13:19.436 [Lua] [entity_system] = metatable 07:13:19.436 [Lua] [network_lobby] = table 07:13:19.436 [Lua] [network_lobby] = metatable 07:13:19.436 [Lua] [profile_synchronizer] = table 07:13:19.436 [Lua] [profile_synchronizer] = metatable 07:13:19.436 [Lua] [level_transition_handler] = table 07:13:19.436 [Lua] [level_transition_handler] = metatable 07:13:19.436 [Lua] [num_local_human_players] = 1 (number) 07:13:19.436 [Lua] [statistics_db] = table 07:13:19.436 [Lua] [statistics_db] = metatable 07:13:19.436 [Lua] [network_server] = table 07:13:19.436 [Lua] [network_server] = metatable 07:13:19.436 [Lua] [input_manager] = table 07:13:19.436 [Lua] [input_manager] = metatable 07:13:19.436 [Lua] [network_clock] = table 07:13:19.436 [Lua] [network_clock] = metatable 07:13:19.436 [Lua] [network_transmit] = table 07:13:19.436 [Lua] [network_transmit] = metatable 07:13:19.436 [Lua] [free_flight_manager] = table 07:13:19.436 [Lua] [free_flight_manager] = metatable 07:13:19.436 [Lua] [network_manager] = table 07:13:19.436 [Lua] [network_manager] = metatable 07:13:19.436 [Lua] [network_event_delegate] = table 07:13:19.436 [Lua] [network_event_delegate] = metatable 07:13:19.436 [Lua] 07:13:19.436 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:13:19.436 [Lua] ignoring extension VersusInteractObjectiveExtension 07:13:19.436 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:13:19.436 [Lua] ignoring extension VersusSocketObjectiveExtension 07:13:19.436 [Lua] ignoring extension VersusTargetObjectiveExtension 07:13:19.436 [Lua] ignoring extension VersusMissionObjectiveExtension 07:13:19.436 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:13:19.439 [Lua] [AchievementManager] Achievements using the steam platform 07:13:19.488 [Lua] [StateIngame] Level seed: 1296342 07:13:19.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read, 07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read, 07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read, 07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 07:13:19.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 07:13:19.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 07:13:19.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read, 07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read, 07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 07:13:19.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 07:13:19.498 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read, 07:13:19.498 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 07:13:19.501 [Lua] [LevelAnalysis] set_random_seed( 1296342) 07:13:19.505 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 07:13:19.505 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 07:13:19.505 [Lua] [IngameUI] init 07:13:19.523 [Lua] cb_razer_chroma_setup 07:13:19.549 [Lua] completed 07:13:19.550 [Lua] completed 07:13:19.550 [Lua] completed 07:13:19.550 [Lua] completed 07:13:19.561 [Lua] completed 07:13:19.562 [Lua] completed 07:13:19.562 [Lua] [Matchmaking] Cancelling matchmaking 07:13:19.562 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 07:13:19.562 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:13:19.562 [Lua] Set lobby begin: 07:13:19.562 [Lua] Lobby data level_key = inn_level 07:13:19.562 [Lua] Lobby data power_level = 0 07:13:19.563 [Lua] Lobby data selected_level_key = inn_level 07:13:19.563 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:13:19.563 [Lua] Lobby data matchmaking = false 07:13:19.563 [Lua] Lobby data host = 1100001024c0853 07:13:19.563 [Lua] Lobby data country_code = FI 07:13:19.563 [Lua] Lobby data game_mode = 3 07:13:19.563 [Lua] Lobby data difficulty_tweak = 0 07:13:19.563 [Lua] Lobby data difficulty = normal 07:13:19.563 [Lua] Lobby data num_players = 1 07:13:19.563 [Lua] Set lobby end. 07:13:19.564 [Flow] complete_skittergate_legend true 07:13:19.564 [Flow] complete_all_helmgart_levels_recruit true 07:13:19.565 [Flow] WitchHunterLevel:35 07:13:19.565 [Flow] LeaderYes 07:13:19.565 [Flow] ALL PC XP:304250 07:13:19.565 [Flow] Has "bogenhafen" DLC:true 07:13:19.565 [Flow] WH XP:60850 07:13:19.565 [Flow] Number of crafted items:10809 07:13:19.565 [Flow] Has "pre_order" DLC:true 07:13:19.565 [Flow] Sum of Powe Levels:1500 07:13:19.565 [Flow] lodestone diff 1:false 07:13:19.565 [Flow] magnus and forest activated 07:13:19.565 [Flow] magnus and forest activated 07:13:19.565 [Flow] cemetery and forest activated 07:13:19.565 [Flow] magnus and cemetery 07:13:19.565 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:13:19.565 [Flow] ALL RUNES ACTIVATED 07:13:19.566 [Flow] magnus and forest activated 07:13:19.566 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:13:19.566 [Flow] ALL RUNES ACTIVATED 07:13:19.566 [Flow] cemetery and forest activated 07:13:19.566 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:13:19.566 [Flow] ALL RUNES ACTIVATED 07:13:19.566 [Flow] magnus and forest activated 07:13:19.566 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:13:19.566 [Flow] ALL RUNES ACTIVATED 07:13:19.566 [Flow] magnus and cemetery 07:13:19.566 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:13:19.566 [Flow] ALL RUNES ACTIVATED 07:13:19.566 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:13:19.568 [Lua] CurrentConflictSettings inn_level 07:13:19.568 [Lua] [ConflictDirector] conflict_director is ai_ready 07:13:19.568 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:13:19.568 [Lua] [MainPathSpawningGenerator] Injecting travel distances 07:13:19.570 [Lua] SpecialsPacing:remove_unwanted_breeds: 07:13:19.570 [Lua] Forming navigation groups in one frame 07:13:19.570 [Lua] Forming navigation groups 07:13:19.598 [Lua] NavigationGroupManager -> calulation time A: 0.027000000000001023 07:13:19.599 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443 07:13:19.599 [Lua] number of nav groups: 41 07:13:19.600 [Lua] number of refined nav groups : 23 07:13:19.603 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 07:13:19.603 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 07:13:19.603 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 07:13:19.603 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 07:13:19.605 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 07:13:19.605 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 07:13:19.605 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 07:13:19.605 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 07:13:19.606 [Lua] [Managers] Calling function on all managers: 07:13:19.606 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:13:19.642 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame 07:13:19.642 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync 07:13:20.094 [Commandlist factory] creating async compute command list 07:13:20.363 [Lua] player (1100001024c0853,1) was put into party 1 07:13:20.363 [Lua] [IngamePlayerListUI] - Destroy 07:13:20.363 [Lua] [GamePadEquipmentUI] - Destroy 07:13:20.363 [Lua] [EquipmentUI] - Destroy 07:13:20.363 [Lua] [GamePadAbilityUI] - Destroy 07:13:20.363 [Lua] [AbilityUI] - Destroy 07:13:20.375 [Lua] Assigning peer(1100001024c0853:1) to profile(3) career(4) 07:13:20.375 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(1) profile_index(3) career_index(4) 07:13:20.375 [Lua] Set lobby begin: 07:13:20.375 [Lua] Lobby data player_slot_1 = 0:0 07:13:20.375 [Lua] Lobby data level_key = inn_level 07:13:20.375 [Lua] Lobby data power_level = 0 07:13:20.375 [Lua] Lobby data selected_level_key = inn_level 07:13:20.375 [Lua] Lobby data player_slot_4 = 0:0 07:13:20.375 [Lua] Lobby data difficulty = normal 07:13:20.375 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:13:20.375 [Lua] Lobby data matchmaking = false 07:13:20.375 [Lua] Lobby data host = 1100001024c0853 07:13:20.375 [Lua] Lobby data country_code = FI 07:13:20.375 [Lua] Lobby data game_mode = 3 07:13:20.375 [Lua] Lobby data player_slot_5 = 0:0 07:13:20.375 [Lua] Lobby data player_slot_2 = 0:0 07:13:20.376 [Lua] Lobby data difficulty_tweak = 0 07:13:20.376 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:13:20.376 [Lua] Lobby data num_players = 1 07:13:20.376 [Lua] Set lobby end. 07:13:20.376 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0 07:13:20.376 [Lua] 07:13:20.376 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 07:13:20.376 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 07:13:20.376 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p] = false (boolean) 07:13:20.376 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03] = false (boolean) 07:13:20.376 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 07:13:20.376 [Lua] [wwise/flamethrower] = false (boolean) 07:13:20.376 [Lua] [wwise/drakegun] = false (boolean) 07:13:20.376 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p] = false (boolean) 07:13:20.376 [Lua] [wwise/steampistol] = false (boolean) 07:13:20.376 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 07:13:20.376 [Lua] [wwise/coghammer] = false (boolean) 07:13:20.376 [Lua] 07:13:20.376 [Lua] 07:13:20.376 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 07:13:20.376 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 07:13:20.376 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03] = false (boolean) 07:13:20.376 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:13:20.376 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 07:13:20.376 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2] = false (boolean) 07:13:20.376 [Lua] [wwise/drakegun] = false (boolean) 07:13:20.376 [Lua] [wwise/steampistol] = false (boolean) 07:13:20.376 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 07:13:20.376 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 07:13:20.376 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p] = false (boolean) 07:13:20.376 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:13:20.376 [Lua] [wwise/flamethrower] = false (boolean) 07:13:20.376 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p] = false (boolean) 07:13:20.376 [Lua] [wwise/coghammer] = false (boolean) 07:13:20.376 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 07:13:20.376 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2] = false (boolean) 07:13:20.376 [Lua] 07:13:20.376 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync 07:13:20.376 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers 07:13:20.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 07:13:20.376 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 07:13:20.377 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 07:13:20.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 07:13:20.380 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:1 my_peer_id:1100001024c0853 07:13:20.397 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers 07:13:20.397 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame 07:13:20.440 [Commandlist factory] creating async compute command list 07:13:20.488 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:1 my_peer_id:1100001024c0853 07:13:20.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 07:13:20.488 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 07:13:20.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 07:13:20.619 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 07:13:20.620 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 07:13:20.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 07:13:20.635 [Commandlist factory] creating async compute command list 07:13:20.735 [Commandlist factory] creating async compute command list 07:13:20.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 07:13:20.749 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 07:13:20.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 07:13:20.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 07:13:20.817 [Commandlist factory] creating async compute command list 07:13:20.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 07:13:20.844 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 07:13:20.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 07:13:20.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 07:13:20.869 [Commandlist factory] creating async compute command list 07:13:20.870 [Flow] DISABLE 07:13:20.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 07:13:20.900 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 07:13:20.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 07:13:20.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 07:13:21.121 [Lua] completed 07:13:21.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 07:13:21.289 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 07:13:21.289 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 07:13:21.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 07:13:21.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 07:13:21.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 07:13:21.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 07:13:21.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 07:13:21.393 [Commandlist factory] creating async compute command list 07:13:21.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 07:13:21.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 07:13:21.428 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 07:13:21.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 07:13:21.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 07:13:21.494 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 07:13:21.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 07:13:21.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 07:13:21.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 07:13:21.562 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 07:13:21.562 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 07:13:21.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 07:13:21.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 07:13:21.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 07:13:21.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 07:13:21.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 07:13:21.652 [Lua] completed 07:13:21.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 07:13:21.699 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 07:13:21.699 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 07:13:21.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 07:13:21.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 07:13:21.732 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 07:13:21.732 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 07:13:21.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 07:13:21.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 07:13:21.765 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 07:13:21.765 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 07:13:21.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 07:13:21.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 07:13:21.832 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 07:13:21.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 07:13:21.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 07:13:21.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 07:13:21.902 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 07:13:21.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 07:13:21.902 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 07:13:22.055 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 07:13:22.055 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 07:13:22.055 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 07:13:22.174 [Lua] completed 07:13:22.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 07:13:22.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 07:13:22.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 07:13:22.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 07:13:22.466 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 07:13:22.466 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 07:13:22.706 [Lua] completed 07:13:22.809 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 07:13:22.809 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 07:13:22.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 07:13:22.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 07:13:22.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 07:13:22.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2 07:13:23.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2 07:13:23.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2 07:13:23.029 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 07:13:23.146 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 07:13:23.146 [Lua] [PackageManager] Force_load: wwise/drakegun 07:13:23.147 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 07:13:23.214 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 07:13:23.214 [Lua] [PackageManager] Force_load: wwise/steampistol 07:13:23.214 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 07:13:23.231 [Lua] completed 07:13:23.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 07:13:23.349 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 07:13:23.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 07:13:23.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 07:13:23.501 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 07:13:23.501 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 07:13:23.768 [Lua] completed 07:13:23.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 07:13:23.973 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 07:13:23.973 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 07:13:24.299 [Lua] completed 07:13:24.383 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 07:13:24.383 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 07:13:24.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2 07:13:24.416 [Lua] PlayFabMirrorBase:_commit_internal 1 07:13:24.416 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:13:24.420 [Lua] generate_backend_stats 1100001024c0853:1 07:13:24.446 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:13:24.446 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:13:24.446 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 07:13:24.446 [Lua] Set lobby begin: 07:13:24.446 [Lua] Lobby data player_slot_1 = 0:0 07:13:24.446 [Lua] Lobby data level_key = inn_level 07:13:24.446 [Lua] Lobby data power_level = 835 07:13:24.446 [Lua] Lobby data selected_level_key = inn_level 07:13:24.446 [Lua] Lobby data player_slot_4 = 0:0 07:13:24.446 [Lua] Lobby data difficulty = normal 07:13:24.446 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:13:24.447 [Lua] Lobby data matchmaking = false 07:13:24.447 [Lua] Lobby data host = 1100001024c0853 07:13:24.447 [Lua] Lobby data country_code = FI 07:13:24.447 [Lua] Lobby data game_mode = 3 07:13:24.447 [Lua] Lobby data player_slot_5 = 0:0 07:13:24.447 [Lua] Lobby data player_slot_2 = 0:0 07:13:24.447 [Lua] Lobby data difficulty_tweak = 0 07:13:24.447 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:13:24.447 [Lua] Lobby data num_players = 1 07:13:24.447 [Lua] Set lobby end. 07:13:24.450 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 07:13:24.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2 07:13:24.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2 07:13:24.485 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 07:13:24.553 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 07:13:24.553 [Lua] [PackageManager] Force_load: wwise/coghammer 07:13:24.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 07:13:24.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 07:13:24.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 07:13:24.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p 07:13:24.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p 07:13:24.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p 07:13:24.688 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 07:13:24.754 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 07:13:24.754 [Lua] [PackageManager] Force_load: wwise/flamethrower 07:13:24.771 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 07:13:24.792 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:13:24.793 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:13:24.793 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43 07:13:24.793 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 07:13:24.822 [Lua] Players are leaving the safe zone 07:13:24.840 [Lua] completed 07:13:24.933 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 07:13:24.941 [Lua] commit result success 1 07:13:25.189 [Lua] StateInGameRunning:_game_actually_starts() 07:13:25.189 [Lua] [IngameUI] menu view on_enter start_menu_view 07:13:25.189 [Lua] hero_fullscreen_menu_on_enter 07:13:25.189 [Lua] ################################################################################################################# 07:13:25.189 [Lua] [Loading Time]: 00:00:16 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:13:25.189 [Lua] ################################################################################################################# 07:13:25.189 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 07:13:25.192 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02382730 07:13:25.193 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 07:13:25.201 [Lua] cb_razer_chroma_setup 07:13:25.206 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 07:13:25.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 07:13:25.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 07:13:25.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 07:13:25.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 07:13:25.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 07:13:25.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 07:13:25.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 07:13:25.229 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView 07:13:25.440 [Lua] completed 07:13:25.495 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 07:13:25.495 [Lua] Commit load time data 07:13:25.969 [Lua] completed 07:13:26.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x45b, position: 0 07:13:26.489 [Lua] completed 07:13:26.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x45b, position: 27249 07:13:27.012 [Lua] completed 07:13:27.536 [Lua] completed 07:13:27.739 [Lua] [IngameUI] menu view on_exit start_menu_view 07:13:27.739 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 07:13:27.739 [Lua] hero_fullscreen_menu_on_exit 07:13:27.741 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02382730 07:13:27.742 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 07:13:27.742 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 07:13:28.064 [Lua] completed 07:13:28.587 [Lua] completed 07:13:29.111 [Lua] completed 07:13:29.213 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read, 07:13:29.213 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:13:29.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 07:13:29.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:13:29.246 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 07:13:29.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:13:29.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read, 07:13:29.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:13:29.280 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 07:13:29.280 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:13:29.297 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read, 07:13:29.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:13:29.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 07:13:29.314 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:13:29.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 07:13:29.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:13:29.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 07:13:29.470 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:13:29.483 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 07:13:29.483 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:13:29.805 [Lua] completed 07:13:30.327 [Lua] completed 07:13:30.853 [Lua] completed 07:13:31.379 [Lua] completed 07:13:31.904 [Lua] completed 07:13:32.429 [Lua] completed 07:13:32.953 [Lua] completed 07:13:33.480 [Lua] completed 07:13:33.999 [Lua] completed 07:13:34.424 [Lua] [IngameUI] menu view on_enter hero_view 07:13:34.430 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1016bdc0 07:13:34.430 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 07:13:34.445 [Lua] completed 07:13:34.445 [Lua] completed 07:13:34.445 [Lua] completed 07:13:34.445 [Lua] completed 07:13:34.540 [Lua] completed 07:13:35.066 [Lua] completed 07:13:35.591 [Lua] completed 07:13:36.116 [Lua] completed 07:13:36.641 [Lua] completed 07:13:37.166 [Lua] completed 07:13:37.715 [Lua] completed 07:13:38.240 [Lua] completed 07:13:38.763 [Lua] completed 07:13:39.287 [Lua] completed 07:13:39.811 [Lua] completed 07:13:40.329 [Lua] completed 07:13:40.851 [Lua] completed 07:13:41.374 [Lua] completed 07:13:41.893 [Lua] completed 07:13:42.413 [Lua] completed 07:13:42.933 [Lua] completed 07:13:43.287 [Lua] [IngameUI] menu view on_exit hero_view 07:13:43.290 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1016bdc0 07:13:43.290 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 07:13:43.456 [Lua] completed 07:13:43.979 [Lua] completed 07:13:44.501 [Lua] completed 07:13:45.025 [Lua] completed 07:13:45.551 [Lua] completed 07:13:46.077 [Lua] completed 07:13:46.595 [Lua] completed 07:13:47.118 [Lua] completed 07:13:47.638 [Lua] completed 07:13:48.162 [Lua] completed 07:13:48.689 [Lua] completed 07:13:48.943 [Lua] [IngameUI] menu view on_enter hero_view 07:13:48.947 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1016bdc0 07:13:48.947 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 07:13:48.963 [Lua] completed 07:13:48.963 [Lua] completed 07:13:48.963 [Lua] completed 07:13:48.963 [Lua] completed 07:13:49.228 [Lua] completed 07:13:49.749 [Lua] completed 07:13:50.278 [Lua] completed 07:13:50.797 [Lua] completed 07:13:51.318 [Lua] completed 07:13:51.839 [Lua] completed 07:13:52.092 [Lua] [IngameUI] menu view on_exit hero_view 07:13:52.094 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1016bdc0 07:13:52.094 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 07:13:52.363 [Lua] completed 07:13:52.886 [Lua] completed 07:13:53.327 [Lua] PlayFabMirrorBase:_commit_internal 2 07:13:53.327 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:13:53.330 [Lua] generate_backend_stats 1100001024c0853:1 07:13:53.349 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:13:53.349 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:13:53.354 [Lua] commit result success 2 07:13:53.422 [Lua] completed 07:13:53.945 [Lua] completed 07:13:54.472 [Lua] completed 07:13:54.999 [Lua] completed 07:13:55.527 [Lua] completed 07:13:56.053 [Lua] completed 07:13:56.578 [Lua] completed 07:13:57.105 [Lua] completed 07:13:57.630 [Lua] completed 07:13:58.155 [Lua] completed 07:13:58.679 [Lua] completed 07:13:59.205 [Lua] completed 07:13:59.730 [Lua] completed 07:14:00.251 [Lua] completed 07:14:00.774 [Lua] completed 07:14:01.299 [Lua] completed 07:14:01.820 [Lua] completed 07:14:02.346 [Lua] completed 07:14:02.872 [Lua] completed 07:14:03.397 [Lua] completed 07:14:03.922 [Lua] completed 07:14:04.446 [Lua] completed 07:14:04.971 [Lua] completed 07:14:05.497 [Lua] completed 07:14:06.023 [Lua] completed 07:14:06.550 [Lua] completed 07:14:07.074 [Lua] completed 07:14:07.600 [Lua] completed 07:14:08.126 [Lua] completed 07:14:08.652 [Lua] completed 07:14:09.178 [Lua] completed 07:14:09.701 [Lua] completed 07:14:10.227 [Lua] completed 07:14:10.747 [Lua] completed 07:14:11.272 [Lua] completed 07:14:11.798 [Lua] completed 07:14:12.322 [Lua] completed 07:14:12.842 [Lua] completed 07:14:13.366 [Lua] completed 07:14:13.888 [Lua] completed 07:14:14.411 [Lua] completed 07:14:14.936 [Lua] completed 07:14:15.460 [Lua] completed 07:14:15.983 [Lua] completed 07:14:16.508 [Lua] completed 07:14:17.031 [Lua] completed 07:14:17.552 [Lua] completed 07:14:18.077 [Lua] completed 07:14:18.598 [Lua] completed 07:14:19.125 [Lua] completed 07:14:19.652 [Lua] completed 07:14:20.174 [Lua] completed 07:14:20.701 [Lua] completed 07:14:21.225 [Lua] completed 07:14:21.751 [Lua] completed 07:14:22.275 [Lua] completed 07:14:22.796 [Lua] completed 07:14:23.321 [Lua] completed 07:14:23.847 [Lua] completed 07:14:24.374 [Lua] completed 07:14:24.900 [Lua] completed 07:14:25.425 [Lua] completed 07:14:25.949 [Lua] completed 07:14:26.475 [Lua] completed 07:14:27.000 [Lua] completed 07:14:27.526 [Lua] completed 07:14:28.053 [Lua] completed 07:14:28.578 [Lua] completed 07:14:29.102 [Lua] completed 07:14:29.625 [Lua] completed 07:14:30.147 [Lua] completed 07:14:30.673 [Lua] completed 07:14:31.199 [Lua] completed 07:14:31.723 [Lua] completed 07:14:32.246 [Lua] completed 07:14:32.773 [Lua] completed 07:14:33.298 [Lua] completed 07:14:33.822 [Lua] completed 07:14:34.348 [Lua] completed 07:14:34.869 [Lua] completed 07:14:35.396 [Lua] completed 07:14:35.616 [Lua] [IngameUI] menu view on_enter start_game_view 07:14:35.618 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02383fa0 07:14:35.618 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 07:14:35.620 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 07:14:35.620 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 07:14:35.620 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 07:14:35.620 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 07:14:35.920 [Lua] completed 07:14:36.445 [Lua] completed 07:14:36.968 [Lua] completed 07:14:37.156 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deed_selection 07:14:37.156 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 07:14:37.156 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGrid 07:14:37.178 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 07:14:37.178 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 07:14:37.178 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummary 07:14:37.504 [Lua] completed 07:14:38.030 [Lua] completed 07:14:38.555 [Lua] completed 07:14:39.080 [Lua] completed 07:14:39.607 [Lua] completed 07:14:40.126 [Lua] completed 07:14:40.646 [Lua] completed 07:14:41.165 [Lua] completed 07:14:41.684 [Lua] completed 07:14:42.203 [Lua] completed 07:14:42.722 [Lua] completed 07:14:43.242 [Lua] completed 07:14:43.763 [Lua] completed 07:14:44.285 [Lua] completed 07:14:44.804 [Lua] completed 07:14:45.322 [Lua] completed 07:14:45.841 [Lua] completed 07:14:46.360 [Lua] completed 07:14:46.881 [Lua] completed 07:14:46.921 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 07:14:46.921 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorGrid 07:14:46.921 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 07:14:46.921 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 07:14:46.921 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummary 07:14:46.921 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 07:14:47.401 [Lua] completed 07:14:47.923 [Lua] completed 07:14:48.443 [Lua] completed 07:14:48.964 [Lua] completed 07:14:49.489 [Lua] completed 07:14:49.524 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 07:14:49.524 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 07:14:49.524 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 07:14:49.524 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 07:14:49.524 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 07:14:50.009 [Lua] completed 07:14:50.265 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 07:14:50.265 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 07:14:50.265 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 07:14:50.269 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 07:14:50.269 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 07:14:50.534 [Lua] completed 07:14:51.058 [Lua] completed 07:14:51.145 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 07:14:51.145 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 07:14:51.146 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 07:14:51.585 [Lua] completed 07:14:52.111 [Lua] completed 07:14:52.635 [Lua] completed 07:14:53.162 [Lua] completed 07:14:53.639 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 07:14:53.640 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 07:14:53.640 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 07:14:53.640 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 07:14:53.640 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 07:14:53.686 [Lua] completed 07:14:54.205 [Lua] completed 07:14:54.724 [Lua] completed 07:14:55.243 [Lua] completed 07:14:55.764 [Lua] completed 07:14:56.284 [Lua] completed 07:14:56.803 [Lua] completed 07:14:57.323 [Lua] completed 07:14:57.847 [Lua] completed 07:14:58.370 [Lua] completed 07:14:58.643 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 07:14:58.643 [Lua] ............................................................................................................ 07:14:58.643 [Lua] ............................................................................................................ 07:14:58.643 [Lua] GAME START SETTINGS -> Level: bell | Difficulty: normal | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 07:14:58.643 [Lua] ............................................................................................................ 07:14:58.643 [Lua] ............................................................................................................ 07:14:58.643 [Lua] [Matchmaking] Cancelling matchmaking 07:14:58.643 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 07:14:58.657 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 07:14:58.657 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 07:14:58.660 [Lua] Set lobby begin: 07:14:58.660 [Lua] Lobby data player_slot_1 = 0:0 07:14:58.660 [Lua] Lobby data level_key = inn_level 07:14:58.660 [Lua] Lobby data power_level = 835 07:14:58.660 [Lua] Lobby data selected_level_key = inn_level 07:14:58.660 [Lua] Lobby data player_slot_4 = 0:0 07:14:58.660 [Lua] Lobby data difficulty = normal 07:14:58.660 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:14:58.660 [Lua] Lobby data matchmaking = false 07:14:58.660 [Lua] Lobby data host = 1100001024c0853 07:14:58.660 [Lua] Lobby data country_code = FI 07:14:58.660 [Lua] Lobby data game_mode = 3 07:14:58.660 [Lua] Lobby data player_slot_5 = 0:0 07:14:58.660 [Lua] Lobby data player_slot_2 = 0:0 07:14:58.660 [Lua] Lobby data difficulty_tweak = 0 07:14:58.660 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:14:58.660 [Lua] Lobby data num_players = 1 07:14:58.660 [Lua] Set lobby end. 07:14:58.660 [Lua] [PartyManager] Leader is set to 1100001024c0853 07:14:58.660 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 0 07:14:58.660 [Lua] [LevelTransitionHandler] set_next_level( bell, 0 ) 07:14:58.660 [Lua] Set lobby begin: 07:14:58.660 [Lua] Lobby data twitch_enabled = false 07:14:58.660 [Lua] Lobby data power_level = 835 07:14:58.660 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:14:58.661 [Lua] Lobby data difficulty_tweak = 0 07:14:58.661 [Lua] Lobby data host = 1100001024c0853 07:14:58.661 [Lua] Lobby data game_mode = 2 07:14:58.661 [Lua] Lobby data match_started = true 07:14:58.661 [Lua] Lobby data mechanism = adventure 07:14:58.661 [Lua] Lobby data level_key = inn_level 07:14:58.661 [Lua] Lobby data player_slot_1 = 0:0 07:14:58.661 [Lua] Lobby data selected_level_key = bell 07:14:58.661 [Lua] Lobby data difficulty = normal 07:14:58.661 [Lua] Lobby data quick_game = false 07:14:58.661 [Lua] Lobby data matchmaking = true 07:14:58.661 [Lua] Lobby data weave_name = false 07:14:58.661 [Lua] Lobby data player_slot_4 = 0:0 07:14:58.661 [Lua] Lobby data num_players = 1 07:14:58.661 [Lua] Lobby data player_slot_5 = 0:0 07:14:58.661 [Lua] Lobby data player_slot_2 = 0:0 07:14:58.661 [Lua] Lobby data country_code = FI 07:14:58.661 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:14:58.661 [Lua] Lobby data eac_authorized = true 07:14:58.661 [Lua] Set lobby end. 07:14:58.661 [Lua] Set lobby begin: 07:14:58.661 [Lua] Lobby data twitch_enabled = false 07:14:58.661 [Lua] Lobby data power_level = 835 07:14:58.661 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:14:58.661 [Lua] Lobby data difficulty_tweak = 0 07:14:58.661 [Lua] Lobby data host = 1100001024c0853 07:14:58.661 [Lua] Lobby data game_mode = 2 07:14:58.661 [Lua] Lobby data is_private = false 07:14:58.662 [Lua] Lobby data match_started = true 07:14:58.662 [Lua] Lobby data mechanism = adventure 07:14:58.662 [Lua] Lobby data level_key = inn_level 07:14:58.662 [Lua] Lobby data player_slot_1 = 0:0 07:14:58.662 [Lua] Lobby data selected_level_key = bell 07:14:58.662 [Lua] Lobby data difficulty = normal 07:14:58.662 [Lua] Lobby data quick_game = false 07:14:58.662 [Lua] Lobby data matchmaking = true 07:14:58.662 [Lua] Lobby data weave_name = false 07:14:58.662 [Lua] Lobby data player_slot_4 = 0:0 07:14:58.662 [Lua] Lobby data num_players = 1 07:14:58.662 [Lua] Lobby data player_slot_5 = 0:0 07:14:58.662 [Lua] Lobby data player_slot_2 = 0:0 07:14:58.662 [Lua] Lobby data country_code = FI 07:14:58.662 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:14:58.662 [Lua] Lobby data eac_authorized = true 07:14:58.662 [Lua] Set lobby end. 07:14:58.662 [Lua] [ChatManager][1]System: Starting hosted game... 07:14:58.662 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 07:14:58.662 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 07:14:58.743 [Lua] [IngameUI] menu view on_exit start_game_view 07:14:58.743 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 07:14:58.743 [Save] Saving `save_data` 07:14:58.743 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 07:14:58.743 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 07:14:58.743 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 07:14:58.747 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02383fa0 07:14:58.753 [Save] Save done 07:14:58.894 [Lua] completed 07:14:59.419 [Lua] completed 07:14:59.942 [Lua] completed 07:15:00.465 [Lua] completed 07:15:00.984 [Lua] completed 07:15:01.504 [Lua] completed 07:15:02.023 [Lua] completed 07:15:02.545 [Lua] completed 07:15:03.068 [Lua] completed 07:15:03.596 [Lua] completed 07:15:04.122 [Lua] completed 07:15:04.649 [Lua] completed 07:15:05.175 [Lua] completed 07:15:05.702 [Lua] completed 07:15:06.228 [Lua] completed 07:15:06.245 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 07:15:06.245 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 07:15:06.245 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 1 07:15:06.245 [Lua] [LevelTransitionHandler] set_next_level( bell, 1 ) 07:15:06.245 [Lua] Set lobby begin: 07:15:06.245 [Lua] Lobby data twitch_enabled = false 07:15:06.245 [Lua] Lobby data power_level = 835 07:15:06.245 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:15:06.245 [Lua] Lobby data difficulty_tweak = 0 07:15:06.245 [Lua] Lobby data host = 1100001024c0853 07:15:06.245 [Lua] Lobby data game_mode = 2 07:15:06.245 [Lua] Lobby data is_private = false 07:15:06.245 [Lua] Lobby data match_started = true 07:15:06.245 [Lua] Lobby data mechanism = adventure 07:15:06.246 [Lua] Lobby data level_key = inn_level 07:15:06.246 [Lua] Lobby data player_slot_1 = 0:0 07:15:06.246 [Lua] Lobby data selected_level_key = bell 07:15:06.246 [Lua] Lobby data difficulty = normal 07:15:06.246 [Lua] Lobby data quick_game = false 07:15:06.246 [Lua] Lobby data matchmaking = true 07:15:06.246 [Lua] Lobby data weave_name = false 07:15:06.246 [Lua] Lobby data player_slot_4 = 0:0 07:15:06.246 [Lua] Lobby data num_players = 1 07:15:06.246 [Lua] Lobby data player_slot_5 = 0:0 07:15:06.246 [Lua] Lobby data player_slot_2 = 0:0 07:15:06.246 [Lua] Lobby data country_code = FI 07:15:06.246 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:15:06.246 [Lua] Lobby data eac_authorized = true 07:15:06.246 [Lua] Set lobby end. 07:15:06.249 [Lua] Set lobby begin: 07:15:06.249 [Lua] Lobby data twitch_enabled = false 07:15:06.249 [Lua] Lobby data power_level = 835 07:15:06.249 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:15:06.249 [Lua] Lobby data difficulty_tweak = 0 07:15:06.249 [Lua] Lobby data host = 1100001024c0853 07:15:06.249 [Lua] Lobby data game_mode = 2 07:15:06.249 [Lua] Lobby data is_private = false 07:15:06.249 [Lua] Lobby data match_started = true 07:15:06.249 [Lua] Lobby data mechanism = adventure 07:15:06.249 [Lua] Lobby data level_key = inn_level 07:15:06.249 [Lua] Lobby data player_slot_1 = 0:0 07:15:06.249 [Lua] Lobby data selected_level_key = bell 07:15:06.250 [Lua] Lobby data difficulty = normal 07:15:06.250 [Lua] Lobby data quick_game = false 07:15:06.250 [Lua] Lobby data matchmaking = true 07:15:06.250 [Lua] Lobby data weave_name = false 07:15:06.250 [Lua] Lobby data player_slot_4 = 0:0 07:15:06.250 [Lua] Lobby data num_players = 1 07:15:06.250 [Lua] Lobby data player_slot_5 = 0:0 07:15:06.250 [Lua] Lobby data player_slot_2 = 0:0 07:15:06.250 [Lua] Lobby data country_code = FI 07:15:06.250 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:15:06.250 [Lua] Lobby data eac_authorized = true 07:15:06.250 [Lua] Set lobby end. 07:15:06.250 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame 07:15:06.250 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame 07:15:06.250 [Lua] Complete level triggered. 07:15:06.252 [Save] Saving `save_data` 07:15:06.252 [Lua] gm_event_end_conditions_met false false 07:15:06.252 [Lua] PlayFabMirrorBase:_commit_internal nil 07:15:06.252 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:15:06.255 [Lua] generate_backend_stats 1100001024c0853:1 07:15:06.259 [Save] Save done 07:15:06.259 [Save] Saving `save_data` 07:15:06.262 [Save] Save done 07:15:06.274 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:15:06.274 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:15:06.274 [Save] Saving `save_data` 07:15:06.274 [Lua] TRANSITION nil nil bell 07:15:06.274 [Lua] Transition type "bell", is server: true 07:15:06.274 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 07:15:06.274 [Lua] [GameNetworkManager] Leaving game... 07:15:06.274 [Lua] [GameNetworkManager] Shutting down game session host. 07:15:06.274 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:15:06.274 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:15:06.274 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=108.43 07:15:06.278 [Save] Save done 07:15:06.280 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:15:06.280 [Lua] commit result success 3 07:15:06.766 [Lua] completed 07:15:07.287 [Lua] completed 07:15:07.807 [Lua] completed 07:15:08.281 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 07:15:08.281 [Lua] [Managers] Calling function on all managers: 07:15:08.282 [Lua] Clearing all global lookup lists 07:15:08.282 [Lua] [IngamePlayerListUI] - Destroy 07:15:08.282 [Lua] [GamePadEquipmentUI] - Destroy 07:15:08.282 [Lua] [EquipmentUI] - Destroy 07:15:08.282 [Lua] [GamePadAbilityUI] - Destroy 07:15:08.282 [Lua] [AbilityUI] - Destroy 07:15:08.282 [Lua] [IngameUI] destroy 07:15:08.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 07:15:08.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 07:15:08.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4 07:15:08.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 07:15:08.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1 07:15:08.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 07:15:08.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 07:15:08.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1 07:15:08.288 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 07:15:08.353 [Lua] [Managers] Destroying manager group: 07:15:08.358 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:15:08.430 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 07:15:08.430 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame 07:15:08.430 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 07:15:08.430 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 bell 1 07:15:08.430 warning: [Lua] Following data will be uploaded to Crashify: <> 07:15:08.430 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 2, User: 1100001024c0853 "Le Duck du Lac" <> 07:15:08.430 [Lua] <> <>[PeerStates.Loading]<> <>level_key: bell<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: bell" [2] self = table: 0000000000A91320; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "bell"; environment_variation_id = 1; level_seed = 2078032; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B13FD10 [3] _ = table: 0000000000A91320; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000527580; peer_state_machines = table: 00000000005278B0; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330; current_state = InPostGame [5] self = table: 00000000024595F0; application_shutdown = nil; unit_spawner = table: 000000001046A030; world = [World]; unit_storage = table: 00000000103F9680; units = table: 000000001046A100; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 00000000024595F0 [8] self = table: 0000000011F31CD0; dt = 0.016930237412452698; t = 133.38344903849065; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016930237412452698; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016930237412452698; t = 133.38344903849065 [10] dt = 0.016930237412452698 [2] server = table: 0000000000527580; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853"; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; game_session = [GameSession]; game_network_manager = table: 00000000009C9CA0; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 1; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "bell"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 000000000236A400; [5] world_name = "level_world"; entity_system_bag = table: 00000000012EBFA0; network_server = table: 0000000000527580; entity_system = table: 0000000000EDEB50; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 0000000010B587E0; statistics_db = table: 00000000024D9AC0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 106.64538249820471; input_manager = table: 000000000245BBE0; profile_synchronizer = table: 0000000000C3C210; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002A1F650; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000236A400; world = [World]; dt = 0.016930237412452698; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 00000000011C7150; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 108.42842140048742; _lobby_host = table: 00000000105BE2E0; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 0000000010469E80; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000024595F0; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000024595F0; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000024595F0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000245E3F0; <> <> 07:15:08.431 [Lua] [Matchmaking] unregister rpcs 07:15:08.431 [Lua] ############### UNLOADING PACKAGES ############### 07:15:08.431 [Lua] [Managers] Calling function on all managers: 07:15:08.431 [Lua] [Managers] Destroying manager group: 07:15:08.431 [Lua] [Gamestate] Enter state StateLoading 07:15:08.433 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:15:08.433 [Lua] [Matchmaking] register rpcs 07:15:08.433 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 07:15:08.433 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 07:15:08.433 [Lua] Set lobby begin: 07:15:08.433 [Lua] Lobby data twitch_enabled = false 07:15:08.433 [Lua] Lobby data power_level = 0 07:15:08.433 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:15:08.433 [Lua] Lobby data difficulty_tweak = 0 07:15:08.433 [Lua] Lobby data host = 1100001024c0853 07:15:08.433 [Lua] Lobby data game_mode = 2 07:15:08.433 [Lua] Lobby data is_private = false 07:15:08.433 [Lua] Lobby data match_started = true 07:15:08.433 [Lua] Lobby data mechanism = adventure 07:15:08.433 [Lua] Lobby data level_key = inn_level 07:15:08.433 [Lua] Lobby data player_slot_1 = 0:0 07:15:08.433 [Lua] Lobby data selected_level_key = bell 07:15:08.433 [Lua] Lobby data difficulty = normal 07:15:08.433 [Lua] Lobby data quick_game = false 07:15:08.433 [Lua] Lobby data matchmaking = true 07:15:08.433 [Lua] Lobby data weave_name = false 07:15:08.433 [Lua] Lobby data player_slot_4 = 0:0 07:15:08.433 [Lua] Lobby data num_players = 1 07:15:08.433 [Lua] Lobby data player_slot_5 = 0:0 07:15:08.434 [Lua] Lobby data player_slot_2 = 0:0 07:15:08.434 [Lua] Lobby data country_code = FI 07:15:08.434 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:15:08.434 [Lua] Lobby data eac_authorized = true 07:15:08.434 [Lua] Set lobby end. 07:15:08.434 [Lua] registering RPCs 07:15:08.434 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:15:08.434 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 07:15:08.434 [Lua] Set lobby begin: 07:15:08.434 [Lua] Lobby data twitch_enabled = false 07:15:08.434 [Lua] Lobby data power_level = 0 07:15:08.434 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:15:08.434 [Lua] Lobby data difficulty_tweak = 0 07:15:08.434 [Lua] Lobby data host = 1100001024c0853 07:15:08.434 [Lua] Lobby data game_mode = 2 07:15:08.434 [Lua] Lobby data is_private = false 07:15:08.434 [Lua] Lobby data match_started = true 07:15:08.434 [Lua] Lobby data mechanism = adventure 07:15:08.434 [Lua] Lobby data level_key = bell 07:15:08.434 [Lua] Lobby data player_slot_1 = 0:0 07:15:08.434 [Lua] Lobby data selected_level_key = bell 07:15:08.434 [Lua] Lobby data difficulty = normal 07:15:08.434 [Lua] Lobby data quick_game = false 07:15:08.434 [Lua] Lobby data matchmaking = true 07:15:08.434 [Lua] Lobby data weave_name = false 07:15:08.434 [Lua] Lobby data player_slot_4 = 0:0 07:15:08.434 [Lua] Lobby data num_players = 1 07:15:08.434 [Lua] Lobby data player_slot_5 = 0:0 07:15:08.435 [Lua] Lobby data player_slot_2 = 0:0 07:15:08.435 [Lua] Lobby data country_code = FI 07:15:08.435 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:15:08.435 [Lua] Lobby data eac_authorized = true 07:15:08.435 [Lua] Set lobby end. 07:15:08.435 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:15:08.437 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized 07:15:08.437 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil] self.picked_environment_id=[1] 07:15:08.437 [Lua] [LevelTransitionHandler] load_level bell 1 07:15:08.505 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 07:15:08.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 07:15:08.505 [Umbra] Unload tome 07:15:08.505 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 07:15:08.505 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler, async-read, 07:15:08.505 [Lua] [LevelTransitionHandler] Loading level: "bell" 07:15:08.505 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/bell" Meta package name: "resource_packages/levels/honduras/bell_meta" 07:15:08.505 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read, 07:15:08.505 [Lua] [StateLoading] got rpc_load_level 63 bell 07:15:08.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1 07:15:08.557 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1 07:15:08.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_meta 07:15:08.591 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]' 07:15:08.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_meta 07:15:08.699 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_meta 07:15:08.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell 07:15:14.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell 07:15:14.804 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell 07:15:14.821 [Lua] [LevelTransitionHandler] Level load completed! 07:15:14.821 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: bell - level_seed: 2078032 - use_random_directors: true - overriden_conflict: nil 07:15:14.845 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:15:14.845 [Lua] checking dlc's against conflict directors 07:15:14.845 [Lua] number of factions to include 2 07:15:14.845 [Lua] number of factions added 2 07:15:14.845 [Lua] --- --- --- 07:15:14.845 [Lua] Starting... difficulty 'normal' 07:15:14.845 [Lua] These are the starting conflict directors: 07:15:14.845 [Lua] skaven 07:15:14.845 [Lua] chaos 07:15:14.845 [Lua] default 07:15:14.845 [Lua] --- --- --- 07:15:14.845 [Lua] 07:15:14.845 [Lua] DONE! Found the following directors: 07:15:14.845 [Lua] (free: 10), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_clan_rat_with_shield skaven_loot_rat skaven_plague_monk skaven_ratling_gunner 07:15:14.845 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_vortex_sorcerer=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_loot_rat=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 07:15:14.845 [Lua] load_startup_enemy_packages: -------------- 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] chaos_spawn 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] chaos_troll 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] skaven_rat_ogre 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] skaven_stormfiend 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] beastmen_minotaur 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] chaos_plague_sorcerer 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] chaos_corruptor_sorcerer 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] skaven_gutter_runner 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] skaven_pack_master 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] skaven_poison_wind_globadier 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] skaven_ratling_gunner 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] skaven_warpfire_thrower 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] chaos_vortex_sorcerer 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] beastmen_standard_bearer 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] chaos_vortex 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] critter_rat 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] critter_pig 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] skaven_storm_vermin_with_shield 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] skaven_storm_vermin 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] chaos_warrior 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] chaos_raider 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] skaven_clan_rat 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] skaven_slave 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] chaos_fanatic 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] chaos_marauder 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] chaos_marauder_with_shield 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] chaos_berzerker 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] skaven_clan_rat_with_shield 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] skaven_loot_rat 07:15:14.845 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 07:15:14.845 [Lua] skaven_plague_monk 07:15:14.848 [Lua] ### Sending rpc_level_loaded 07:15:14.848 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 63 07:15:14.848 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded 07:15:14.865 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading 07:15:14.865 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages 07:15:14.881 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages 07:15:14.881 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame 07:15:14.882 [Lua] ### Sending rpc_level_loaded 07:15:14.882 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 63 07:15:15.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 07:15:15.185 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 07:15:15.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 07:15:15.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 07:15:15.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 07:15:15.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 07:15:15.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 07:15:15.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 07:15:15.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 07:15:16.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 07:15:16.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 07:15:16.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 07:15:17.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 07:15:17.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 07:15:17.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 07:15:17.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 07:15:17.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 07:15:17.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 07:15:17.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 07:15:17.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 07:15:17.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 07:15:17.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 07:15:17.599 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 07:15:17.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 07:15:17.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 07:15:17.884 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 07:15:17.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 07:15:18.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 07:15:18.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 07:15:18.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 07:15:18.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 07:15:18.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 07:15:18.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 07:15:18.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 07:15:18.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 07:15:18.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 07:15:19.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 07:15:19.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 07:15:19.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 07:15:19.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 07:15:19.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 07:15:19.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 07:15:20.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 07:15:20.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 07:15:20.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 07:15:20.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:15:20.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:15:20.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 07:15:20.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 07:15:20.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 07:15:20.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 07:15:20.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 07:15:20.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 07:15:20.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 07:15:21.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 07:15:21.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 07:15:21.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 07:15:21.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 07:15:21.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 07:15:21.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 07:15:21.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 07:15:21.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 07:15:21.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 07:15:22.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 07:15:22.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 07:15:22.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 07:15:22.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 07:15:22.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 07:15:22.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 07:15:22.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 07:15:22.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 07:15:22.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 07:15:23.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 07:15:23.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 07:15:23.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 07:15:23.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 07:15:23.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 07:15:23.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 07:15:23.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 07:15:23.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 07:15:23.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 07:15:24.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 07:15:24.111 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 07:15:24.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 07:15:24.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 07:15:24.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 07:15:24.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 07:15:24.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 07:15:24.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 07:15:24.601 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: custom 07:15:24.601 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:15:24.601 [Lua] Starting async level spawning of levels/honduras/bell/world 07:15:24.601 [Umbra] Init version: 3.4.15 :: 16 threads 07:15:25.156 [Lua] Async level spawning done 07:15:25.156 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:15:26.120 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:15:26.120 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:15:26.120 [Lua] [Matchmaking] unregister rpcs 07:15:26.120 [Lua] Set lobby begin: 07:15:26.120 [Lua] Lobby data twitch_enabled = false 07:15:26.120 [Lua] Lobby data power_level = 0 07:15:26.120 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:15:26.120 [Lua] Lobby data difficulty_tweak = 0 07:15:26.120 [Lua] Lobby data host = 1100001024c0853 07:15:26.120 [Lua] Lobby data game_mode = 2 07:15:26.120 [Lua] Lobby data is_private = false 07:15:26.120 [Lua] Lobby data match_started = true 07:15:26.120 [Lua] Lobby data mechanism = adventure 07:15:26.120 [Lua] Lobby data level_key = bell 07:15:26.120 [Lua] Lobby data player_slot_1 = 0:0 07:15:26.120 [Lua] Lobby data selected_level_key = bell 07:15:26.120 [Lua] Lobby data difficulty = normal 07:15:26.120 [Lua] Lobby data quick_game = false 07:15:26.120 [Lua] Lobby data matchmaking = true 07:15:26.120 [Lua] Lobby data weave_name = false 07:15:26.120 [Lua] Lobby data player_slot_4 = 0:0 07:15:26.120 [Lua] Lobby data num_players = 1 07:15:26.120 [Lua] Lobby data player_slot_5 = 0:0 07:15:26.120 [Lua] Lobby data player_slot_2 = 0:0 07:15:26.121 [Lua] Lobby data country_code = FI 07:15:26.121 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:15:26.121 [Lua] Lobby data eac_authorized = true 07:15:26.121 [Lua] Set lobby end. 07:15:26.121 [Lua] [Managers] Destroying manager group: 07:15:26.121 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens 07:15:26.121 [Lua] [Gamestate] Enter StateIngame HOST 07:15:26.121 [Lua] [Managers] Calling function on all managers: 07:15:26.122 [Lua] <>level = bell<> 07:15:26.122 [Lua] Set lobby begin: 07:15:26.122 [Lua] Lobby data twitch_enabled = false 07:15:26.122 [Lua] Lobby data power_level = 0 07:15:26.122 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:15:26.122 [Lua] Lobby data difficulty_tweak = 0 07:15:26.122 [Lua] Lobby data host = 1100001024c0853 07:15:26.122 [Lua] Lobby data game_mode = 2 07:15:26.122 [Lua] Lobby data is_private = false 07:15:26.122 [Lua] Lobby data match_started = true 07:15:26.122 [Lua] Lobby data mechanism = adventure 07:15:26.122 [Lua] Lobby data level_key = bell 07:15:26.122 [Lua] Lobby data player_slot_1 = 0:0 07:15:26.122 [Lua] Lobby data selected_level_key = bell 07:15:26.122 [Lua] Lobby data difficulty = normal 07:15:26.122 [Lua] Lobby data quick_game = false 07:15:26.122 [Lua] Lobby data matchmaking = true 07:15:26.122 [Lua] Lobby data weave_name = false 07:15:26.122 [Lua] Lobby data player_slot_4 = 0:0 07:15:26.122 [Lua] Lobby data num_players = 1 07:15:26.122 [Lua] Lobby data player_slot_5 = 0:0 07:15:26.122 [Lua] Lobby data player_slot_2 = 0:0 07:15:26.122 [Lua] Lobby data country_code = FI 07:15:26.122 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:15:26.122 [Lua] Lobby data eac_authorized = true 07:15:26.122 [Lua] Set lobby end. 07:15:26.122 [Lua] [StateIngame] Server ingame 07:15:26.126 [Lua] Set lobby begin: 07:15:26.126 [Lua] Lobby data twitch_enabled = false 07:15:26.127 [Lua] Lobby data power_level = 0 07:15:26.127 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:15:26.127 [Lua] Lobby data difficulty_tweak = 0 07:15:26.127 [Lua] Lobby data host = 1100001024c0853 07:15:26.127 [Lua] Lobby data game_mode = 2 07:15:26.127 [Lua] Lobby data is_private = false 07:15:26.127 [Lua] Lobby data match_started = true 07:15:26.127 [Lua] Lobby data mechanism = adventure 07:15:26.127 [Lua] Lobby data level_key = bell 07:15:26.127 [Lua] Lobby data player_slot_1 = 0:0 07:15:26.127 [Lua] Lobby data selected_level_key = bell 07:15:26.127 [Lua] Lobby data difficulty = normal 07:15:26.127 [Lua] Lobby data quick_game = false 07:15:26.127 [Lua] Lobby data matchmaking = true 07:15:26.127 [Lua] Lobby data weave_name = false 07:15:26.127 [Lua] Lobby data player_slot_4 = 0:0 07:15:26.127 [Lua] Lobby data num_players = 1 07:15:26.127 [Lua] Lobby data player_slot_5 = 0:0 07:15:26.127 [Lua] Lobby data player_slot_2 = 0:0 07:15:26.127 [Lua] Lobby data country_code = FI 07:15:26.127 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:15:26.127 [Lua] Lobby data eac_authorized = true 07:15:26.127 [Lua] Set lobby end. 07:15:26.127 [Lua] [Matchmaking] register rpcs 07:15:26.127 [Lua] GameNetworkManager:init... creating game session 07:15:26.127 [Lua] Host GameSession.make_game_session_host with session: 07:15:26.127 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:15:26.128 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853 07:15:26.128 [Lua] [GameNetworkManager] self.is_server = true 07:15:26.128 [Network] Setting artificial MTU limit to 576 07:15:26.128 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 7 07:15:26.128 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 07:15:26.140 [Lua] Switching ConflictSettings: to: default 07:15:26.140 [Lua] pacing=default 07:15:26.140 [Lua] roaming=nil 07:15:26.140 [Lua] specials=default 07:15:26.140 [Lua] debug_color=maroon 07:15:26.140 [Lua] contained_breeds=nil 07:15:26.140 [Lua] pack_spawning=default 07:15:26.140 [Lua] disabled=false 07:15:26.140 [Lua] factions=nil 07:15:26.140 [Lua] boss=default 07:15:26.140 [Lua] horde=default 07:15:26.140 [Lua] name=default 07:15:26.140 [Lua] intensity=default 07:15:26.140 [Lua] --- 07:15:26.140 [Lua] [LevelAnalysis] set_random_seed( 2078032) 07:15:26.147 [Lua] [AIInterestPointSystem] Level Seed: 2078032 07:15:26.147 [Lua] 07:15:26.147 [Lua] [entity_system_bag] = table 07:15:26.147 [Lua] [entity_system_bag] = metatable 07:15:26.147 [Lua] [startup_data] = table 07:15:26.147 [Lua] [entity_manager] = table 07:15:26.147 [Lua] [entity_manager] = metatable 07:15:26.147 [Lua] [unit_spawner] = table 07:15:26.147 [Lua] [unit_spawner] = metatable 07:15:26.147 [Lua] [unit_storage] = table 07:15:26.147 [Lua] [unit_storage] = metatable 07:15:26.147 [Lua] [dice_keeper] = table 07:15:26.147 [Lua] [dice_keeper] = metatable 07:15:26.147 [Lua] [is_server] = true (boolean) 07:15:26.147 [Lua] [world] = [World] 07:15:26.147 [Lua] [system_api] = table 07:15:26.147 [Lua] [entity_system] = table 07:15:26.147 [Lua] [entity_system] = metatable 07:15:26.147 [Lua] [network_lobby] = table 07:15:26.147 [Lua] [network_lobby] = metatable 07:15:26.147 [Lua] [profile_synchronizer] = table 07:15:26.147 [Lua] [profile_synchronizer] = metatable 07:15:26.147 [Lua] [level_transition_handler] = table 07:15:26.147 [Lua] [level_transition_handler] = metatable 07:15:26.147 [Lua] [num_local_human_players] = 1 (number) 07:15:26.147 [Lua] [statistics_db] = table 07:15:26.147 [Lua] [statistics_db] = metatable 07:15:26.147 [Lua] [network_server] = table 07:15:26.147 [Lua] [network_server] = metatable 07:15:26.147 [Lua] [input_manager] = table 07:15:26.147 [Lua] [input_manager] = metatable 07:15:26.147 [Lua] [network_clock] = table 07:15:26.147 [Lua] [network_clock] = metatable 07:15:26.147 [Lua] [network_transmit] = table 07:15:26.147 [Lua] [network_transmit] = metatable 07:15:26.147 [Lua] [free_flight_manager] = table 07:15:26.147 [Lua] [free_flight_manager] = metatable 07:15:26.147 [Lua] [network_manager] = table 07:15:26.147 [Lua] [network_manager] = metatable 07:15:26.147 [Lua] [network_event_delegate] = table 07:15:26.147 [Lua] [network_event_delegate] = metatable 07:15:26.147 [Lua] 07:15:26.147 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:15:26.147 [Lua] ignoring extension VersusInteractObjectiveExtension 07:15:26.147 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:15:26.147 [Lua] ignoring extension VersusSocketObjectiveExtension 07:15:26.147 [Lua] ignoring extension VersusTargetObjectiveExtension 07:15:26.147 [Lua] ignoring extension VersusMissionObjectiveExtension 07:15:26.149 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:15:26.169 [Lua] [AchievementManager] Achievements using the steam platform 07:15:26.246 [Lua] respawn_unit_spawned with group id: bell_end_event 07:15:26.246 [Lua] respawn_unit_spawned with group id: bell_end_event 07:15:26.246 [Lua] respawn_unit_spawned with group id: bell_end_event 07:15:26.247 [Lua] [StateIngame] Level seed: 2078032 07:15:26.271 [Lua] [LevelAnalysis] set_random_seed( 2078032) 07:15:26.276 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 07:15:26.276 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 07:15:26.276 [Lua] [IngameUI] init 07:15:26.295 [Lua] cb_razer_chroma_setup 07:15:26.326 [Lua] completed 07:15:26.327 [Lua] completed 07:15:26.328 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 07:15:26.328 [Lua] Set lobby begin: 07:15:26.328 [Lua] Lobby data twitch_enabled = false 07:15:26.328 [Lua] Lobby data power_level = 835 07:15:26.328 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:15:26.328 [Lua] Lobby data difficulty_tweak = 0 07:15:26.328 [Lua] Lobby data host = 1100001024c0853 07:15:26.328 [Lua] Lobby data game_mode = 2 07:15:26.328 [Lua] Lobby data is_private = false 07:15:26.328 [Lua] Lobby data match_started = true 07:15:26.328 [Lua] Lobby data mechanism = adventure 07:15:26.328 [Lua] Lobby data level_key = bell 07:15:26.328 [Lua] Lobby data player_slot_1 = 0:0 07:15:26.328 [Lua] Lobby data selected_level_key = bell 07:15:26.328 [Lua] Lobby data difficulty = normal 07:15:26.329 [Lua] Lobby data quick_game = false 07:15:26.329 [Lua] Lobby data matchmaking = true 07:15:26.329 [Lua] Lobby data weave_name = false 07:15:26.329 [Lua] Lobby data player_slot_4 = 0:0 07:15:26.329 [Lua] Lobby data num_players = 1 07:15:26.329 [Lua] Lobby data player_slot_5 = 0:0 07:15:26.329 [Lua] Lobby data player_slot_2 = 0:0 07:15:26.329 [Lua] Lobby data country_code = FI 07:15:26.329 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:15:26.329 [Lua] Lobby data eac_authorized = true 07:15:26.329 [Lua] Set lobby end. 07:15:26.329 [Lua] CurrentConflictSettings default 07:15:26.329 [Lua] [ConflictDirector] conflict_director is ai_ready 07:15:26.331 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:15:26.331 [Lua] [MainPathSpawningGenerator] Injecting travel distances 07:15:26.335 [Lua] SpecialsPacing:remove_unwanted_breeds: 07:15:26.335 [Lua] Forming navigation groups in one frame 07:15:26.335 [Lua] Forming navigation groups 07:15:26.357 [Lua] NavigationGroupManager -> calulation time A: 0.02199999999999136 07:15:26.655 [Lua] NavigationGroupManager -> calulation time B: 0.29800000000000182 07:15:26.655 [Lua] number of nav groups: 219 07:15:26.659 [Lua] number of refined nav groups : 163 07:15:26.665 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 07:15:26.665 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.405585585534579 Normalized coefficient: 1.5136101539441469 07:15:26.667 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.57879768908024 Normalized coefficient: 1.2521069492732757 07:15:26.671 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.33606327939779 Normalized coefficient: 1.3893712139578567 07:15:26.674 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 1.7438970923423767 Normalized coefficient: 0.51608549836569395 07:15:26.678 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 07:15:26.678 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 07:15:26.679 [Lua] [LevelAnalysis] Generating boss paths for level: bell 07:15:26.679 [Lua] [LevelAnalysis] This level has a total main-path length of 1126.319 meters. 07:15:26.679 [Lua] [LevelAnalysis] grouping spawners for event_patrol 07:15:26.679 [Lua] [LevelAnalysis] 07:15:26.679 [Lua] [LevelAnalysis] grouping spawners for event_boss 07:15:26.679 [Lua] [LevelAnalysis] 07:15:26.679 [Lua] [LevelAnalysis] Terror events added: 07:15:26.679 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 07:15:26.679 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 07:15:26.679 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 07:15:26.679 [Lua] NORMAL PATROL MAIN PATH 255.91487121582031 07:15:26.679 [Lua] [waypoints] = table 07:15:26.679 [Lua] [astar_points] = table 07:15:26.679 [Lua] [travel_dist] = 255.91487243771553 (number) 07:15:26.679 [Lua] [one_directional] = true (boolean) 07:15:26.679 [Lua] [id] = boss_6 (string) 07:15:26.679 [Lua] ----> using boss spline path! 07:15:26.679 [Lua] Adding main path event: Vector3Box(-87, -185, -34.621) boss_event_chaos_spline_patrol 45 table: 000000000DB72F30 07:15:26.679 [Lua] NORMAL PATROL MAIN PATH 658.28985595703125 07:15:26.679 [Lua] [waypoints] = table 07:15:26.679 [Lua] [astar_points] = table 07:15:26.679 [Lua] [travel_dist] = 658.28987507894635 (number) 07:15:26.679 [Lua] [one_directional] = true (boolean) 07:15:26.679 [Lua] [id] = boss_8 (string) 07:15:26.679 [Lua] ----> using boss spline path! 07:15:26.679 [Lua] Adding main path event: Vector3Box(54, -351, -13.74) boss_event_chaos_spline_patrol 45 table: 000000000DB738C0 07:15:26.679 [Lua] [LevelAnalysis] num_event_places_f: 0.71754588508605954 , num_event_places: 0 , trailing_event_fraction: 0.71754588508605954 , num_events: 1 07:15:26.679 [Lua] [LevelAnalysis] Level path distance: 1126.3188276290894 07:15:26.679 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1126.3188276290894 forbidden_dist: -1026.3188276290894 07:15:26.679 [Lua] [LevelAnalysis] wanted_distance: 279.47982187900436 07:15:26.680 [Lua] [LevelAnalysis] Terror events added: 07:15:26.680 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 07:15:26.680 [Lua] Adding main path event: Vector3Box(-52.6221, -185.166, -33.112) rare_event_loot_rat 45 table: 000000000DB73FC0 07:15:26.680 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 07:15:26.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 07:15:26.689 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 07:15:26.691 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 07:15:26.692 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 07:15:26.692 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 07:15:26.693 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 07:15:26.693 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=91 07:15:26.693 [Lua] [Managers] Calling function on all managers: 07:15:26.693 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:15:26.706 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame 07:15:26.706 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync 07:15:26.706 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 7 07:15:26.708 [Lua] player (1100001024c0853,2) was put into party 1 07:15:26.722 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=92 07:15:26.722 [Lua] Assigning peer(1100001024c0853:2) to profile(5) career(1) 07:15:26.722 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(5) career_index(1) 07:15:26.722 [Lua] Set lobby begin: 07:15:26.722 [Lua] Lobby data twitch_enabled = false 07:15:26.722 [Lua] Lobby data power_level = 835 07:15:26.722 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:15:26.722 [Lua] Lobby data difficulty_tweak = 0 07:15:26.722 [Lua] Lobby data host = 1100001024c0853 07:15:26.722 [Lua] Lobby data game_mode = 2 07:15:26.722 [Lua] Lobby data is_private = false 07:15:26.722 [Lua] Lobby data match_started = true 07:15:26.722 [Lua] Lobby data mechanism = adventure 07:15:26.722 [Lua] Lobby data level_key = bell 07:15:26.722 [Lua] Lobby data player_slot_1 = 0:0 07:15:26.722 [Lua] Lobby data selected_level_key = bell 07:15:26.722 [Lua] Lobby data difficulty = normal 07:15:26.722 [Lua] Lobby data quick_game = false 07:15:26.722 [Lua] Lobby data matchmaking = true 07:15:26.722 [Lua] Lobby data weave_name = false 07:15:26.723 [Lua] Lobby data player_slot_4 = 0:0 07:15:26.723 [Lua] Lobby data num_players = 1 07:15:26.723 [Lua] Lobby data player_slot_5 = 0:0 07:15:26.723 [Lua] Lobby data player_slot_2 = 0:0 07:15:26.723 [Lua] Lobby data country_code = FI 07:15:26.723 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:15:26.723 [Lua] Lobby data eac_authorized = true 07:15:26.723 [Lua] Set lobby end. 07:15:26.723 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0 07:15:26.723 [Lua] 07:15:26.723 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11] = false (boolean) 07:15:26.723 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 07:15:26.723 [Lua] [units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark] = false (boolean) 07:15:26.723 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 07:15:26.723 [Lua] [wwise/two_handed_swords] = false (boolean) 07:15:26.723 [Lua] [wwise/blunderbuss] = false (boolean) 07:15:26.723 [Lua] [units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p] = false (boolean) 07:15:26.723 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 07:15:26.723 [Lua] 07:15:26.723 [Lua] 07:15:26.723 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 07:15:26.723 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 07:15:26.723 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11] = false (boolean) 07:15:26.723 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 07:15:26.723 [Lua] [wwise/two_handed_swords] = false (boolean) 07:15:26.723 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:15:26.723 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 07:15:26.723 [Lua] [units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark] = false (boolean) 07:15:26.723 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:15:26.723 [Lua] [units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1] = false (boolean) 07:15:26.723 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 07:15:26.723 [Lua] [units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p] = false (boolean) 07:15:26.723 [Lua] [wwise/blunderbuss] = false (boolean) 07:15:26.723 [Lua] 07:15:26.723 [Lua] player (1100001024c0853,3) was put into party 1 07:15:26.738 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=93 07:15:26.738 [Lua] Assigning peer(1100001024c0853:3) to profile(2) career(3) 07:15:26.738 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(2) career_index(3) 07:15:26.738 [Lua] Set lobby begin: 07:15:26.738 [Lua] Lobby data twitch_enabled = false 07:15:26.738 [Lua] Lobby data power_level = 835 07:15:26.738 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:15:26.738 [Lua] Lobby data difficulty_tweak = 0 07:15:26.738 [Lua] Lobby data host = 1100001024c0853 07:15:26.738 [Lua] Lobby data game_mode = 2 07:15:26.738 [Lua] Lobby data is_private = false 07:15:26.738 [Lua] Lobby data match_started = true 07:15:26.738 [Lua] Lobby data mechanism = adventure 07:15:26.738 [Lua] Lobby data level_key = bell 07:15:26.738 [Lua] Lobby data player_slot_1 = 0:0 07:15:26.738 [Lua] Lobby data selected_level_key = bell 07:15:26.738 [Lua] Lobby data difficulty = normal 07:15:26.738 [Lua] Lobby data quick_game = false 07:15:26.738 [Lua] Lobby data matchmaking = true 07:15:26.738 [Lua] Lobby data weave_name = false 07:15:26.739 [Lua] Lobby data player_slot_4 = 0:0 07:15:26.739 [Lua] Lobby data num_players = 1 07:15:26.739 [Lua] Lobby data player_slot_5 = 0:0 07:15:26.739 [Lua] Lobby data player_slot_2 = 0:0 07:15:26.739 [Lua] Lobby data country_code = FI 07:15:26.739 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:15:26.739 [Lua] Lobby data eac_authorized = true 07:15:26.739 [Lua] Set lobby end. 07:15:26.739 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0 07:15:26.739 [Lua] 07:15:26.739 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 07:15:26.739 [Lua] [wwise/flail] = false (boolean) 07:15:26.739 [Lua] [wwise/staff] = false (boolean) 07:15:26.739 [Lua] [wwise/flamethrower] = false (boolean) 07:15:26.739 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 07:15:26.739 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 07:15:26.739 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 07:15:26.739 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 07:15:26.739 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 07:15:26.739 [Lua] 07:15:26.739 [Lua] 07:15:26.739 [Lua] [wwise/flail] = false (boolean) 07:15:26.739 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:15:26.739 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 07:15:26.739 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 07:15:26.739 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 07:15:26.739 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 07:15:26.739 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean) 07:15:26.739 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 07:15:26.739 [Lua] [wwise/staff] = false (boolean) 07:15:26.739 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:15:26.739 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 07:15:26.739 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 07:15:26.739 [Lua] [wwise/flamethrower] = false (boolean) 07:15:26.739 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 07:15:26.739 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 07:15:26.739 [Lua] 07:15:26.739 [Lua] player (1100001024c0853,4) was put into party 1 07:15:26.754 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=94 07:15:26.754 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1) 07:15:26.754 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1) 07:15:26.754 [Lua] Set lobby begin: 07:15:26.754 [Lua] Lobby data twitch_enabled = false 07:15:26.754 [Lua] Lobby data power_level = 835 07:15:26.754 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:15:26.754 [Lua] Lobby data difficulty_tweak = 0 07:15:26.754 [Lua] Lobby data host = 1100001024c0853 07:15:26.754 [Lua] Lobby data game_mode = 2 07:15:26.754 [Lua] Lobby data is_private = false 07:15:26.754 [Lua] Lobby data match_started = true 07:15:26.754 [Lua] Lobby data mechanism = adventure 07:15:26.754 [Lua] Lobby data level_key = bell 07:15:26.754 [Lua] Lobby data player_slot_1 = 0:0 07:15:26.754 [Lua] Lobby data selected_level_key = bell 07:15:26.754 [Lua] Lobby data difficulty = normal 07:15:26.754 [Lua] Lobby data quick_game = false 07:15:26.754 [Lua] Lobby data matchmaking = true 07:15:26.754 [Lua] Lobby data weave_name = false 07:15:26.755 [Lua] Lobby data player_slot_4 = 0:0 07:15:26.755 [Lua] Lobby data num_players = 1 07:15:26.755 [Lua] Lobby data player_slot_5 = 0:0 07:15:26.755 [Lua] Lobby data player_slot_2 = 0:0 07:15:26.755 [Lua] Lobby data country_code = FI 07:15:26.755 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:15:26.755 [Lua] Lobby data eac_authorized = true 07:15:26.755 [Lua] Set lobby end. 07:15:26.755 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0 07:15:26.755 [Lua] 07:15:26.755 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:15:26.755 [Lua] [wwise/one_handed_swords] = false (boolean) 07:15:26.755 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:15:26.755 [Lua] [wwise/handgun_rifle] = false (boolean) 07:15:26.755 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:15:26.755 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 07:15:26.755 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:15:26.755 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:15:26.755 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:15:26.755 [Lua] 07:15:26.755 [Lua] 07:15:26.755 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:15:26.755 [Lua] [wwise/one_handed_swords] = false (boolean) 07:15:26.755 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 07:15:26.755 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:15:26.755 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 07:15:26.755 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:15:26.755 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:15:26.755 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 07:15:26.755 [Lua] [wwise/handgun_rifle] = false (boolean) 07:15:26.755 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:15:26.755 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:15:26.755 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:15:26.755 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:15:26.755 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 07:15:26.755 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 07:15:26.755 [Lua] 07:15:26.761 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:2 my_peer_id:1100001024c0853 07:15:26.761 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:3 my_peer_id:1100001024c0853 07:15:26.761 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:4 my_peer_id:1100001024c0853 07:15:26.818 [Lua] [GameNetworkManager] destroying game object with go_id=94 07:15:26.818 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync 07:15:26.818 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers 07:15:26.820 [Lua] player (1100001024c0853,4) was put into party 1 07:15:26.833 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=95 07:15:26.833 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1) 07:15:26.833 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1) 07:15:26.833 [Lua] Set lobby begin: 07:15:26.833 [Lua] Lobby data twitch_enabled = false 07:15:26.833 [Lua] Lobby data power_level = 835 07:15:26.833 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:15:26.833 [Lua] Lobby data difficulty_tweak = 0 07:15:26.833 [Lua] Lobby data host = 1100001024c0853 07:15:26.833 [Lua] Lobby data game_mode = 2 07:15:26.833 [Lua] Lobby data is_private = false 07:15:26.833 [Lua] Lobby data match_started = true 07:15:26.833 [Lua] Lobby data mechanism = adventure 07:15:26.833 [Lua] Lobby data level_key = bell 07:15:26.833 [Lua] Lobby data player_slot_1 = 0:0 07:15:26.833 [Lua] Lobby data selected_level_key = bell 07:15:26.833 [Lua] Lobby data difficulty = normal 07:15:26.833 [Lua] Lobby data quick_game = false 07:15:26.834 [Lua] Lobby data matchmaking = true 07:15:26.834 [Lua] Lobby data weave_name = false 07:15:26.834 [Lua] Lobby data player_slot_4 = 0:0 07:15:26.834 [Lua] Lobby data num_players = 1 07:15:26.834 [Lua] Lobby data player_slot_5 = 0:0 07:15:26.834 [Lua] Lobby data player_slot_2 = 0:0 07:15:26.834 [Lua] Lobby data country_code = FI 07:15:26.834 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:15:26.834 [Lua] Lobby data eac_authorized = true 07:15:26.834 [Lua] Set lobby end. 07:15:26.834 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0 07:15:26.834 [Lua] 07:15:26.834 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:15:26.834 [Lua] [wwise/one_handed_swords] = false (boolean) 07:15:26.834 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:15:26.834 [Lua] [wwise/handgun_rifle] = false (boolean) 07:15:26.834 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:15:26.834 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 07:15:26.834 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:15:26.834 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:15:26.834 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:15:26.834 [Lua] 07:15:26.834 [Lua] 07:15:26.834 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:15:26.834 [Lua] [wwise/one_handed_swords] = false (boolean) 07:15:26.834 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 07:15:26.834 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:15:26.834 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 07:15:26.834 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:15:26.834 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:15:26.834 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 07:15:26.834 [Lua] [wwise/handgun_rifle] = false (boolean) 07:15:26.834 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:15:26.834 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:15:26.834 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:15:26.834 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:15:26.834 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 07:15:26.834 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 07:15:26.834 [Lua] 07:15:26.838 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:2 my_peer_id:1100001024c0853 07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:3 my_peer_id:1100001024c0853 07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:4 my_peer_id:1100001024c0853 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient, async-read, 07:15:26.838 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:5 my_peer_id:1100001024c0853 07:15:26.840 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers 07:15:26.840 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame 07:15:26.890 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:5 my_peer_id:1100001024c0853 07:15:27.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 07:15:27.020 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 07:15:27.021 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 07:15:27.092 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 7 07:15:27.138 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 07:15:27.138 [Lua] [PackageManager] Force_load: wwise/blunderbuss 07:15:27.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 07:15:27.257 [Lua] completed 07:15:27.778 [Lua] completed 07:15:27.829 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 07:15:27.829 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 07:15:27.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 07:15:27.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 07:15:27.914 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 07:15:27.914 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 07:15:28.014 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 07:15:28.014 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 07:15:28.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 07:15:28.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 07:15:28.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 07:15:28.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11 07:15:28.254 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11 07:15:28.254 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11 07:15:28.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 07:15:28.304 [Lua] completed 07:15:28.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 07:15:28.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 07:15:28.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1 07:15:28.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1 07:15:28.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1 07:15:28.526 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark 07:15:28.660 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark 07:15:28.660 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark 07:15:28.660 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 07:15:28.781 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 07:15:28.781 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 07:15:28.782 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 07:15:28.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 07:15:28.833 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 07:15:28.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 07:15:28.834 [Lua] completed 07:15:28.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 07:15:28.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 07:15:28.930 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 07:15:29.097 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 07:15:29.097 [Lua] [PackageManager] Force_load: wwise/staff 07:15:29.097 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 07:15:29.349 [Lua] completed 07:15:29.619 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 07:15:29.619 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 07:15:29.620 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 07:15:29.702 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 07:15:29.702 [Lua] [PackageManager] Force_load: wwise/flail 07:15:29.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p 07:15:29.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p 07:15:29.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p 07:15:29.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03 07:15:29.871 [Lua] completed 07:15:30.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03 07:15:30.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03 07:15:30.356 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 07:15:30.388 [Lua] completed 07:15:30.573 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 07:15:30.573 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 07:15:30.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 07:15:30.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 07:15:30.825 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 07:15:30.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 07:15:30.910 [Lua] completed 07:15:30.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 07:15:30.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 07:15:30.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 07:15:31.432 [Lua] completed 07:15:31.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 07:15:31.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 07:15:31.486 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 07:15:31.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 07:15:31.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 07:15:31.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 07:15:31.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 07:15:31.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 07:15:31.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 07:15:31.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 07:15:31.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 07:15:31.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 07:15:31.957 [Lua] completed 07:15:31.974 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 07:15:31.975 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 07:15:31.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 07:15:32.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 07:15:32.042 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 07:15:32.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 07:15:32.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 07:15:32.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 07:15:32.196 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 07:15:32.348 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 07:15:32.348 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 07:15:32.349 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 07:15:32.466 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 07:15:32.466 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 07:15:32.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 07:15:32.483 [Lua] completed 07:15:32.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 07:15:32.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 07:15:32.669 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 07:15:32.819 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 07:15:32.819 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 07:15:32.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 07:15:33.006 [Lua] completed 07:15:33.344 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 07:15:33.344 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 07:15:33.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 07:15:33.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 07:15:33.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 07:15:33.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 07:15:33.529 [Lua] completed 07:15:33.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 07:15:33.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 07:15:33.684 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 07:15:33.766 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 07:15:33.766 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 07:15:33.783 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 07:15:33.801 [Lua] test 07:15:33.803 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:15:33.803 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=97 07:15:33.803 [Lua] test 07:15:33.806 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:15:33.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=99 07:15:33.806 [Lua] test 07:15:33.809 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:15:33.809 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=101 07:15:33.815 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:15:33.815 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:15:33.815 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=103 07:15:33.815 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=104 07:15:33.817 [Lua] updating bot weapon metadata for weapon: two_handed_swords_executioner_template_1 07:15:33.817 [Lua] updating bot weapon metadata for weapon: blunderbuss_template_1 07:15:33.817 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 07:15:33.817 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 07:15:33.817 [Lua] updating bot weapon metadata for weapon: one_handed_flails_flaming_template 07:15:33.817 [Lua] updating bot weapon metadata for weapon: staff_flamethrower_template 07:15:34.097 [Lua] completed 07:15:34.192 [Lua] StateInGameRunning:_game_actually_starts() 07:15:34.192 [Lua] ################################################################################################################# 07:15:34.192 [Lua] [Loading Time]: 00:00:26 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:15:34.192 [Lua] ################################################################################################################# 07:15:34.192 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 07:15:34.192 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 07:15:34.206 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 07:15:34.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 07:15:34.263 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 07:15:34.453 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 07:15:34.453 [Lua] Commit load time data 07:15:34.634 [Lua] completed 07:15:35.159 [Lua] completed 07:15:35.685 [Lua] completed 07:15:36.211 [Lua] completed 07:15:36.737 [Lua] completed 07:15:37.262 [Lua] completed 07:15:37.788 [Lua] completed 07:15:38.313 [Lua] completed 07:15:38.840 [Lua] completed 07:15:39.365 [Lua] completed 07:15:39.891 [Lua] completed 07:15:40.417 [Lua] completed 07:15:40.943 [Lua] completed 07:15:41.468 [Lua] completed 07:15:41.992 [Lua] completed 07:15:42.519 [Lua] completed 07:15:43.044 [Lua] completed 07:15:43.570 [Lua] completed 07:15:44.094 [Lua] completed 07:15:44.617 [Lua] completed 07:15:45.138 [Lua] completed 07:15:45.664 [Lua] completed 07:15:46.188 [Lua] completed 07:15:46.711 [Lua] completed 07:15:47.234 [Lua] completed 07:15:47.756 [Lua] completed 07:15:48.279 [Lua] completed 07:15:48.804 [Lua] completed 07:15:49.326 [Lua] completed 07:15:49.850 [Lua] completed 07:15:49.903 [Lua] privat: true 07:15:49.904 [Save] Saving `save_data` 07:15:49.904 [Lua] Set lobby begin: 07:15:49.904 [Lua] Lobby data twitch_enabled = false 07:15:49.904 [Lua] Lobby data power_level = 835 07:15:49.904 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:15:49.904 [Lua] Lobby data difficulty_tweak = 0 07:15:49.904 [Lua] Lobby data host = 1100001024c0853 07:15:49.904 [Lua] Lobby data game_mode = 2 07:15:49.904 [Lua] Lobby data is_private = true 07:15:49.904 [Lua] Lobby data match_started = true 07:15:49.904 [Lua] Lobby data mechanism = adventure 07:15:49.904 [Lua] Lobby data level_key = bell 07:15:49.904 [Lua] Lobby data player_slot_1 = 0:0 07:15:49.905 [Lua] Lobby data selected_level_key = bell 07:15:49.905 [Lua] Lobby data difficulty = normal 07:15:49.905 [Lua] Lobby data quick_game = false 07:15:49.905 [Lua] Lobby data matchmaking = true 07:15:49.905 [Lua] Lobby data weave_name = false 07:15:49.905 [Lua] Lobby data player_slot_4 = 0:0 07:15:49.905 [Lua] Lobby data num_players = 1 07:15:49.905 [Lua] Lobby data player_slot_5 = 0:0 07:15:49.905 [Lua] Lobby data player_slot_2 = 0:0 07:15:49.905 [Lua] Lobby data country_code = FI 07:15:49.905 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:15:49.905 [Lua] Lobby data eac_authorized = true 07:15:49.905 [Lua] Set lobby end. 07:15:49.905 [Lua] Set lobby begin: 07:15:49.905 [Lua] Lobby data twitch_enabled = false 07:15:49.905 [Lua] Lobby data power_level = 835 07:15:49.905 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:15:49.905 [Lua] Lobby data difficulty_tweak = 0 07:15:49.905 [Lua] Lobby data host = 1100001024c0853 07:15:49.905 [Lua] Lobby data game_mode = 2 07:15:49.905 [Lua] Lobby data is_private = true 07:15:49.905 [Lua] Lobby data match_started = true 07:15:49.905 [Lua] Lobby data mechanism = adventure 07:15:49.905 [Lua] Lobby data level_key = bell 07:15:49.905 [Lua] Lobby data player_slot_1 = 0:0 07:15:49.905 [Lua] Lobby data selected_level_key = bell 07:15:49.906 [Lua] Lobby data difficulty = normal 07:15:49.906 [Lua] Lobby data quick_game = false 07:15:49.906 [Lua] Lobby data matchmaking = false 07:15:49.906 [Lua] Lobby data weave_name = false 07:15:49.906 [Lua] Lobby data player_slot_4 = 0:0 07:15:49.906 [Lua] Lobby data num_players = 1 07:15:49.906 [Lua] Lobby data player_slot_5 = 0:0 07:15:49.906 [Lua] Lobby data player_slot_2 = 0:0 07:15:49.906 [Lua] Lobby data country_code = FI 07:15:49.906 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:15:49.906 [Lua] Lobby data eac_authorized = true 07:15:49.906 [Lua] Set lobby end. 07:15:49.906 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 07:15:49.906 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 07:15:49.907 [Save] Save done 07:15:49.918 [Lua] [IngamePlayerWiew] - settings saved 07:15:50.372 [Lua] completed 07:15:50.898 [Lua] completed 07:15:51.421 [Lua] completed 07:15:51.942 [Lua] completed 07:15:52.464 [Lua] completed 07:15:52.988 [Lua] completed 07:15:53.513 [Lua] completed 07:15:54.038 [Lua] completed 07:15:54.560 [Lua] completed 07:15:55.085 [Lua] completed 07:15:55.605 [Lua] completed 07:15:56.128 [Lua] completed 07:15:56.652 [Lua] completed 07:15:57.175 [Lua] completed 07:15:57.697 [Lua] completed 07:15:58.219 [Lua] completed 07:15:58.740 [Lua] completed 07:15:59.262 [Lua] completed 07:15:59.783 [Lua] completed 07:16:00.308 [Lua] completed 07:16:00.832 [Lua] completed 07:16:01.353 [Lua] completed 07:16:01.877 [Lua] completed 07:16:02.402 [Lua] completed 07:16:02.927 [Lua] completed 07:16:03.453 [Lua] completed 07:16:03.975 [Lua] completed 07:16:04.497 [Lua] completed 07:16:05.019 [Lua] completed 07:16:05.204 [Lua] Players are leaving the safe zone 07:16:05.541 [Lua] completed 07:16:06.062 [Lua] completed 07:16:06.581 [Lua] completed 07:16:07.106 [Lua] completed 07:16:07.167 [Lua] Switching ConflictSettings: to: chaos 07:16:07.167 [Lua] pacing=chaos 07:16:07.167 [Lua] roaming=nil 07:16:07.167 [Lua] specials=chaos 07:16:07.167 [Lua] debug_color=purple 07:16:07.167 [Lua] contained_breeds=nil 07:16:07.167 [Lua] pack_spawning=chaos 07:16:07.167 [Lua] disabled=false 07:16:07.167 [Lua] factions=nil 07:16:07.167 [Lua] boss=chaos 07:16:07.167 [Lua] horde=chaos 07:16:07.167 [Lua] name=chaos 07:16:07.167 [Lua] intensity=default 07:16:07.167 [Lua] --- 07:16:07.629 [Lua] completed 07:16:08.151 [Lua] completed 07:16:08.674 [Lua] completed 07:16:09.197 [Lua] completed 07:16:09.718 [Lua] completed 07:16:10.243 [Lua] completed 07:16:10.765 [Lua] completed 07:16:11.289 [Lua] completed 07:16:11.812 [Lua] completed 07:16:12.337 [Lua] completed 07:16:12.859 [Lua] completed 07:16:13.379 [Lua] completed 07:16:13.904 [Lua] completed 07:16:14.426 [Lua] completed 07:16:14.946 [Lua] completed 07:16:15.468 [Lua] completed 07:16:15.993 [Lua] completed 07:16:16.516 [Lua] completed 07:16:17.040 [Lua] completed 07:16:17.565 [Lua] completed 07:16:18.089 [Lua] completed 07:16:18.612 [Lua] completed 07:16:19.137 [Lua] completed 07:16:19.659 [Lua] completed 07:16:20.184 [Lua] completed 07:16:20.709 [Lua] completed 07:16:20.896 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:16:20.912 [Lua] Spline already found! 07:16:20.970 [Lua] Init group template: spline_patrol 07:16:21.245 [Lua] completed 07:16:21.770 [Lua] completed 07:16:22.295 [Lua] completed 07:16:22.822 [Lua] completed 07:16:23.345 [Lua] completed 07:16:23.868 [Lua] completed 07:16:24.390 [Lua] completed 07:16:24.440 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:16:24.457 [Lua] Spline already found! 07:16:24.510 [Lua] Init group template: spline_patrol 07:16:24.924 [Lua] completed 07:16:25.451 [Lua] completed 07:16:25.980 [Lua] completed 07:16:26.501 [Lua] completed 07:16:27.024 [Lua] completed 07:16:27.548 [Lua] completed 07:16:28.069 [Lua] completed 07:16:28.591 [Lua] completed 07:16:29.116 [Lua] completed 07:16:29.642 [Lua] completed 07:16:30.164 [Lua] completed 07:16:30.687 [Lua] completed 07:16:31.207 [Lua] completed 07:16:31.731 [Lua] completed 07:16:32.253 [Lua] completed 07:16:32.777 [Lua] completed 07:16:33.297 [Lua] completed 07:16:33.820 [Lua] completed 07:16:34.342 [Lua] completed 07:16:34.867 [Lua] completed 07:16:35.392 [Lua] completed 07:16:35.916 [Lua] completed 07:16:36.441 [Lua] completed 07:16:36.965 [Lua] completed 07:16:37.488 [Lua] completed 07:16:38.010 [Lua] completed 07:16:38.534 [Lua] completed 07:16:39.056 [Lua] completed 07:16:39.579 [Lua] completed 07:16:40.102 [Lua] completed 07:16:40.623 [Lua] completed 07:16:41.143 [Lua] completed 07:16:41.669 [Lua] completed 07:16:42.192 [Lua] completed 07:16:42.734 [Lua] completed 07:16:43.255 [Lua] completed 07:16:43.779 [Lua] completed 07:16:44.299 [Lua] completed 07:16:44.826 [Lua] completed 07:16:45.347 [Lua] completed 07:16:45.872 [Lua] completed 07:16:46.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:16:46.396 [Lua] completed 07:16:46.922 [Lua] completed 07:16:47.442 [Lua] completed 07:16:47.967 [Lua] completed 07:16:48.492 [Lua] completed 07:16:49.014 [Lua] completed 07:16:49.537 [Lua] completed 07:16:50.063 [Lua] completed 07:16:50.583 [Lua] completed 07:16:51.105 [Lua] completed 07:16:51.626 [Lua] completed 07:16:52.151 [Lua] completed 07:16:52.676 [Lua] completed 07:16:53.200 [Lua] completed 07:16:53.720 [Lua] completed 07:16:54.242 [Lua] completed 07:16:54.762 [Lua] completed 07:16:55.285 [Lua] completed 07:16:55.806 [Lua] completed 07:16:56.328 [Lua] completed 07:16:56.851 [Lua] completed 07:16:57.375 [Lua] completed 07:16:57.896 [Lua] completed 07:16:58.420 [Lua] completed 07:16:58.942 [Lua] completed 07:16:59.466 [Lua] completed 07:16:59.992 [Lua] completed 07:17:00.513 [Lua] completed 07:17:01.038 [Lua] completed 07:17:01.562 [Lua] completed 07:17:02.085 [Lua] completed 07:17:02.612 [Lua] completed 07:17:03.139 [Lua] completed 07:17:03.660 [Lua] completed 07:17:04.182 [Lua] completed 07:17:04.705 [Lua] completed 07:17:05.228 [Lua] completed 07:17:05.751 [Lua] completed 07:17:06.275 [Lua] completed 07:17:06.800 [Lua] completed 07:17:07.319 [Lua] completed 07:17:07.840 [Lua] completed 07:17:08.365 [Lua] completed 07:17:08.888 [Lua] completed 07:17:09.413 [Lua] completed 07:17:09.939 [Lua] completed 07:17:10.463 [Lua] completed 07:17:10.985 [Lua] completed 07:17:11.506 [Lua] completed 07:17:12.028 [Lua] completed 07:17:12.113 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 19 07:17:12.550 [Lua] completed 07:17:13.071 [Lua] completed 07:17:13.594 [Lua] completed 07:17:14.116 [Lua] completed 07:17:14.641 [Lua] completed 07:17:15.167 [Lua] completed 07:17:15.690 [Lua] completed 07:17:16.212 [Lua] completed 07:17:16.734 [Lua] completed 07:17:17.257 [Lua] completed 07:17:17.778 [Lua] completed 07:17:18.300 [Lua] completed 07:17:18.820 [Lua] completed 07:17:19.342 [Lua] completed 07:17:19.866 [Lua] completed 07:17:20.387 [Lua] completed 07:17:20.911 [Lua] completed 07:17:21.433 [Lua] completed 07:17:21.954 [Lua] completed 07:17:22.326 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 07:17:22.326 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 07:17:22.344 [Lua] > starting new spline, using new navbot: standard , id: boss_6 07:17:22.361 [Lua] > continuing spline boss_6 index: 2 retries: 0 07:17:22.412 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 07:17:22.412 [Lua] > continuing spline boss_6 index: 3 retries: 0 07:17:22.429 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 07:17:22.429 [Lua] > continuing spline boss_6 index: 4 retries: 0 07:17:22.462 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 07:17:22.462 [Lua] > continuing spline boss_6 index: 5 retries: 0 07:17:22.477 [Lua] completed 07:17:22.479 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0022556483745574951 boss_6 07:17:22.479 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 07:17:22.479 [Lua] > continuing spline boss_6 index: 6 retries: 0 07:17:22.496 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 07:17:22.496 [Lua] > spline completed boss_6 retries: 0 07:17:22.699 [Lua] Init group template: spline_patrol 07:17:23.023 [Lua] completed 07:17:23.544 [Lua] completed 07:17:24.068 [Lua] completed 07:17:24.591 [Lua] completed 07:17:25.116 [Lua] completed 07:17:25.639 [Lua] completed 07:17:26.163 [Lua] completed 07:17:26.685 [Lua] completed 07:17:27.211 [Lua] completed 07:17:27.735 [Lua] completed 07:17:27.953 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:17:27.970 [Lua] Spline already found! 07:17:28.009 [Lua] Init group template: spline_patrol 07:17:28.297 [Lua] completed 07:17:28.331 [Lua] main path terror event triggered: rare_event_loot_rat 07:17:28.331 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 07:17:28.818 [Lua] completed 07:17:29.341 [Lua] completed 07:17:29.862 [Lua] completed 07:17:30.383 [Lua] completed 07:17:30.906 [Lua] completed 07:17:31.426 [Lua] completed 07:17:31.948 [Lua] completed 07:17:32.471 [Lua] completed 07:17:32.993 [Lua] completed 07:17:33.514 [Lua] completed 07:17:34.036 [Lua] completed 07:17:34.556 [Lua] completed 07:17:35.079 [Lua] completed 07:17:35.602 [Lua] completed 07:17:36.125 [Lua] completed 07:17:36.652 [Lua] completed 07:17:37.176 [Lua] completed 07:17:37.698 [Lua] completed 07:17:38.219 [Lua] completed 07:17:38.745 [Lua] completed 07:17:39.269 [Lua] completed 07:17:39.792 [Lua] completed 07:17:40.314 [Lua] completed 07:17:40.837 [Lua] completed 07:17:41.357 [Lua] completed 07:17:41.877 [Lua] completed 07:17:42.399 [Lua] completed 07:17:42.922 [Lua] completed 07:17:43.447 [Lua] completed 07:17:43.972 [Lua] completed 07:17:44.499 [Lua] completed 07:17:45.026 [Lua] completed 07:17:45.547 [Lua] completed 07:17:46.069 [Lua] completed 07:17:46.595 [Lua] completed 07:17:47.120 [Lua] completed 07:17:47.643 [Lua] completed 07:17:48.170 [Lua] completed 07:17:48.693 [Lua] completed 07:17:49.216 [Lua] completed 07:17:49.739 [Lua] completed 07:17:50.261 [Lua] completed 07:17:50.783 [Lua] completed 07:17:51.306 [Lua] completed 07:17:51.830 [Lua] completed 07:17:52.353 [Lua] completed 07:17:52.879 [Lua] completed 07:17:53.403 [Lua] completed 07:17:53.929 [Lua] completed 07:17:54.450 [Lua] completed 07:17:54.975 [Lua] completed 07:17:55.495 [Lua] completed 07:17:56.017 [Lua] completed 07:17:56.542 [Lua] completed 07:17:57.065 [Lua] completed 07:17:57.587 [Lua] completed 07:17:58.109 [Lua] completed 07:17:58.631 [Lua] completed 07:17:59.154 [Lua] completed 07:17:59.189 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 07:17:59.490 [Lua] Time for new HOOORDE! multi_first_wave 07:17:59.490 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 07:17:59.490 [Lua] horde requested: vector_blob 07:17:59.490 [Lua] wants to spawn ahead within distance: 60 07:17:59.490 [Lua] horde crated with id 5 of type vector_blob 07:17:59.491 [Lua] managed to spawn 21/21 horde enemies 07:17:59.491 [Lua] vector blob horde has started 07:17:59.675 [Lua] completed 07:17:59.831 [Lua] Init group template: horde 07:18:00.199 [Lua] completed 07:18:00.723 [Lua] completed 07:18:01.248 [Lua] completed 07:18:01.770 [Lua] completed 07:18:02.293 [Lua] completed 07:18:02.817 [Lua] completed 07:18:02.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:18:03.341 [Lua] completed 07:18:03.863 [Lua] completed 07:18:03.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:18:03.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:18:03.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:18:04.390 [Lua] completed 07:18:04.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:18:04.913 [Lua] completed 07:18:04.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:18:05.167 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 5 39 07:18:05.436 [Lua] completed 07:18:05.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:18:05.960 [Lua] completed 07:18:06.484 [Lua] completed 07:18:06.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:18:07.008 [Lua] completed 07:18:07.533 [Lua] completed 07:18:08.059 [Lua] completed 07:18:08.591 [Lua] completed 07:18:09.118 [Lua] completed 07:18:09.642 [Lua] completed 07:18:10.174 [Lua] completed 07:18:10.706 [Lua] completed 07:18:11.241 [Lua] completed 07:18:11.765 [Lua] completed 07:18:12.288 [Lua] completed 07:18:12.807 [Lua] completed 07:18:13.330 [Lua] completed 07:18:13.556 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:18:13.556 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:18:13.556 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:18:13.852 [Lua] completed 07:18:14.375 [Lua] completed 07:18:14.560 [Lua] HORDE: last wave, reset to standard horde delay 07:18:14.560 [Lua] Time for new HOOORDE! multi_last_wave 07:18:14.560 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 07:18:14.560 [Lua] horde requested: vector_blob 07:18:14.560 [Lua] wants to spawn behind within distance: 60 07:18:14.560 [Lua] horde crated with id 6 of type vector_blob 07:18:14.560 [Lua] managed to spawn 21/21 horde enemies 07:18:14.560 [Lua] vector blob horde has started 07:18:14.899 [Lua] completed 07:18:14.904 [Lua] Init group template: horde 07:18:15.390 [Lua] Horde killed: ? 07:18:15.421 [Lua] completed 07:18:15.947 [Lua] completed 07:18:16.469 [Lua] completed 07:18:16.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 71207 07:18:16.993 [Lua] completed 07:18:17.517 [Lua] completed 07:18:18.040 [Lua] completed 07:18:18.562 [Lua] completed 07:18:19.080 [Lua] completed 07:18:19.601 [Lua] completed 07:18:20.124 [Lua] completed 07:18:20.647 [Lua] completed 07:18:21.170 [Lua] completed 07:18:21.694 [Lua] completed 07:18:22.219 [Lua] completed 07:18:22.739 [Lua] completed 07:18:23.263 [Lua] completed 07:18:23.786 [Lua] completed 07:18:24.308 [Lua] completed 07:18:24.830 [Lua] completed 07:18:25.303 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 24 07:18:25.353 [Lua] completed 07:18:25.875 [Lua] completed 07:18:26.398 [Lua] completed 07:18:26.923 [Lua] completed 07:18:27.448 [Lua] completed 07:18:27.967 [Lua] completed 07:18:28.490 [Lua] completed 07:18:29.015 [Lua] completed 07:18:29.540 [Lua] completed 07:18:30.063 [Lua] completed 07:18:30.583 [Lua] completed 07:18:31.106 [Lua] completed 07:18:31.631 [Lua] completed 07:18:32.157 [Lua] completed 07:18:32.681 [Lua] completed 07:18:33.202 [Lua] completed 07:18:33.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:18:33.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:18:33.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:18:33.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:18:33.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:18:33.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:18:33.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:18:33.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:18:33.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:18:33.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:18:33.725 [Lua] completed 07:18:34.243 [Lua] completed 07:18:34.765 [Lua] completed 07:18:35.289 [Lua] completed 07:18:35.662 [Lua] Horde killed: ? 07:18:35.812 [Lua] completed 07:18:36.335 [Lua] completed 07:18:36.856 [Lua] completed 07:18:37.379 [Lua] completed 07:18:37.904 [Lua] completed 07:18:38.056 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 9 07:18:38.428 [Lua] completed 07:18:38.953 [Lua] completed 07:18:39.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 282899 07:18:39.480 [Lua] completed 07:18:40.005 [Lua] completed 07:18:40.530 [Lua] completed 07:18:41.053 [Lua] completed 07:18:41.578 [Lua] completed 07:18:42.104 [Lua] completed 07:18:42.624 [Lua] completed 07:18:43.147 [Lua] completed 07:18:43.666 [Lua] completed 07:18:44.185 [Lua] completed 07:18:44.708 [Lua] completed 07:18:45.229 [Lua] completed 07:18:45.752 [Lua] completed 07:18:46.275 [Lua] completed 07:18:46.800 [Lua] completed 07:18:47.292 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:18:47.309 [Lua] Spline already found! 07:18:47.326 [Lua] completed 07:18:47.362 [Lua] Init group template: spline_patrol 07:18:47.629 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:18:47.646 [Lua] Spline already found! 07:18:47.682 [Lua] Init group template: spline_patrol 07:18:47.847 [Lua] completed 07:18:48.367 [Lua] completed 07:18:48.889 [Lua] completed 07:18:49.411 [Lua] completed 07:18:49.933 [Lua] completed 07:18:50.456 [Lua] completed 07:18:50.979 [Lua] completed 07:18:51.498 [Lua] completed 07:18:52.022 [Lua] completed 07:18:52.546 [Lua] completed 07:18:53.068 [Lua] completed 07:18:53.592 [Lua] completed 07:18:54.118 [Lua] completed 07:18:54.641 [Lua] completed 07:18:55.163 [Lua] completed 07:18:55.688 [Lua] completed 07:18:56.108 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:18:56.125 [Lua] Spline already found! 07:18:56.161 [Lua] Init group template: spline_patrol 07:18:56.213 [Lua] completed 07:18:56.736 [Lua] completed 07:18:57.258 [Lua] completed 07:18:57.780 [Lua] completed 07:18:58.300 [Lua] completed 07:18:58.824 [Lua] completed 07:18:59.344 [Lua] completed 07:18:59.869 [Lua] completed 07:19:00.393 [Lua] completed 07:19:00.916 [Lua] completed 07:19:01.440 [Lua] completed 07:19:01.962 [Lua] completed 07:19:02.486 [Lua] completed 07:19:03.009 [Lua] completed 07:19:03.349 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 07:19:03.349 [Lua] ERROR: Tried to freeze unit twice in the same frame. 07:19:03.536 [Lua] completed 07:19:04.056 [Lua] completed 07:19:04.581 [Lua] completed 07:19:05.104 [Lua] completed 07:19:05.627 [Lua] completed 07:19:06.151 [Lua] completed 07:19:06.676 [Lua] completed 07:19:07.199 [Lua] completed 07:19:07.721 [Lua] completed 07:19:08.244 [Lua] completed 07:19:08.768 [Lua] completed 07:19:09.292 [Lua] completed 07:19:09.814 [Lua] completed 07:19:10.335 [Lua] completed 07:19:10.856 [Lua] completed 07:19:11.382 [Lua] completed 07:19:11.906 [Lua] completed 07:19:12.429 [Lua] completed 07:19:12.955 [Lua] completed 07:19:13.477 [Lua] completed 07:19:14.000 [Lua] completed 07:19:14.524 [Lua] completed 07:19:15.046 [Lua] completed 07:19:15.568 [Lua] completed 07:19:16.087 [Lua] completed 07:19:16.608 [Lua] completed 07:19:17.133 [Lua] completed 07:19:17.654 [Lua] completed 07:19:18.178 [Lua] completed 07:19:18.701 [Lua] completed 07:19:19.225 [Lua] completed 07:19:19.749 [Lua] completed 07:19:20.273 [Lua] completed 07:19:20.356 [Lua] Switching ConflictSettings: to: skaven 07:19:20.356 [Lua] pacing=default 07:19:20.356 [Lua] roaming=nil 07:19:20.356 [Lua] specials=skaven 07:19:20.356 [Lua] debug_color=orange 07:19:20.356 [Lua] contained_breeds=nil 07:19:20.356 [Lua] pack_spawning=skaven 07:19:20.356 [Lua] disabled=false 07:19:20.356 [Lua] factions=nil 07:19:20.356 [Lua] boss=skaven 07:19:20.356 [Lua] horde=default 07:19:20.356 [Lua] name=skaven 07:19:20.356 [Lua] intensity=default 07:19:20.356 [Lua] --- 07:19:20.801 [Lua] completed 07:19:21.325 [Lua] completed 07:19:21.847 [Lua] completed 07:19:22.373 [Lua] completed 07:19:22.899 [Lua] completed 07:19:23.420 [Lua] completed 07:19:23.944 [Lua] completed 07:19:24.466 [Lua] completed 07:19:24.989 [Lua] completed 07:19:25.512 [Lua] completed 07:19:26.034 [Lua] completed 07:19:26.556 [Lua] completed 07:19:27.077 [Lua] completed 07:19:27.604 [Lua] completed 07:19:28.123 [Lua] completed 07:19:28.647 [Lua] completed 07:19:29.171 [Lua] completed 07:19:29.696 [Lua] completed 07:19:30.220 [Lua] completed 07:19:30.744 [Lua] completed 07:19:31.265 [Lua] completed 07:19:31.789 [Lua] completed 07:19:32.313 [Lua] completed 07:19:32.836 [Lua] completed 07:19:33.359 [Lua] completed 07:19:33.882 [Lua] completed 07:19:34.404 [Lua] completed 07:19:34.931 [Lua] completed 07:19:35.454 [Lua] completed 07:19:35.977 [Lua] completed 07:19:36.498 [Lua] completed 07:19:37.018 [Lua] completed 07:19:37.539 [Lua] completed 07:19:38.060 [Lua] completed 07:19:38.583 [Lua] completed 07:19:39.108 [Lua] completed 07:19:39.632 [Lua] completed 07:19:40.156 [Lua] completed 07:19:40.678 [Lua] completed 07:19:41.204 [Lua] completed 07:19:41.728 [Lua] completed 07:19:42.251 [Lua] completed 07:19:42.773 [Lua] completed 07:19:43.294 [Lua] completed 07:19:43.817 [Lua] completed 07:19:44.341 [Lua] completed 07:19:44.863 [Lua] completed 07:19:45.387 [Lua] completed 07:19:45.912 [Lua] completed 07:19:46.367 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 7 20 07:19:46.434 [Lua] completed 07:19:46.958 [Lua] completed 07:19:47.481 [Lua] completed 07:19:48.003 [Lua] completed 07:19:48.525 [Lua] completed 07:19:49.049 [Lua] completed 07:19:49.234 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:19:49.251 [Lua] Spline already found! 07:19:49.288 [Lua] Init group template: spline_patrol 07:19:49.578 [Lua] completed 07:19:50.101 [Lua] completed 07:19:50.628 [Lua] completed 07:19:51.152 [Lua] completed 07:19:51.676 [Lua] completed 07:19:52.201 [Lua] completed 07:19:52.727 [Lua] completed 07:19:53.251 [Lua] completed 07:19:53.776 [Lua] completed 07:19:54.300 [Lua] completed 07:19:54.823 [Lua] completed 07:19:55.346 [Lua] completed 07:19:55.448 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:19:55.465 [Lua] Spline already found! 07:19:55.503 [Lua] Init group template: spline_patrol 07:19:55.875 [Lua] completed 07:19:56.401 [Lua] completed 07:19:56.927 [Lua] completed 07:19:57.450 [Lua] completed 07:19:57.976 [Lua] completed 07:19:58.498 [Lua] completed 07:19:59.022 [Lua] completed 07:19:59.545 [Lua] completed 07:20:00.065 [Lua] completed 07:20:00.587 [Lua] completed 07:20:01.108 [Lua] completed 07:20:01.630 [Lua] completed 07:20:02.152 [Lua] completed 07:20:02.675 [Lua] completed 07:20:03.198 [Lua] completed 07:20:03.724 [Lua] completed 07:20:04.242 [Lua] completed 07:20:04.765 [Lua] completed 07:20:05.290 [Lua] completed 07:20:05.813 [Lua] completed 07:20:06.334 [Lua] completed 07:20:06.855 [Lua] completed 07:20:07.378 [Lua] completed 07:20:07.898 [Lua] completed 07:20:08.421 [Lua] completed 07:20:08.948 [Lua] completed 07:20:09.467 [Lua] completed 07:20:09.987 [Lua] completed 07:20:10.511 [Lua] completed 07:20:11.034 [Lua] completed 07:20:11.558 [Lua] completed 07:20:12.081 [Lua] completed 07:20:12.605 [Lua] completed 07:20:13.130 [Lua] completed 07:20:13.656 [Lua] completed 07:20:14.181 [Lua] completed 07:20:14.704 [Lua] completed 07:20:15.228 [Lua] completed 07:20:15.750 [Lua] completed 07:20:16.270 [Lua] completed 07:20:16.793 [Lua] completed 07:20:17.315 [Lua] completed 07:20:17.840 [Lua] completed 07:20:18.363 [Lua] completed 07:20:18.887 [Lua] completed 07:20:19.408 [Lua] completed 07:20:19.928 [Lua] completed 07:20:20.449 [Lua] completed 07:20:20.975 [Lua] completed 07:20:21.497 [Lua] completed 07:20:22.021 [Lua] completed 07:20:22.543 [Lua] completed 07:20:23.066 [Lua] completed 07:20:23.590 [Lua] completed 07:20:24.113 [Lua] completed 07:20:24.499 [Lua] Switching ConflictSettings: to: chaos 07:20:24.499 [Lua] pacing=chaos 07:20:24.499 [Lua] roaming=nil 07:20:24.499 [Lua] specials=chaos 07:20:24.499 [Lua] debug_color=purple 07:20:24.499 [Lua] contained_breeds=nil 07:20:24.499 [Lua] pack_spawning=chaos 07:20:24.499 [Lua] disabled=false 07:20:24.499 [Lua] factions=nil 07:20:24.499 [Lua] boss=chaos 07:20:24.499 [Lua] horde=chaos 07:20:24.499 [Lua] name=chaos 07:20:24.499 [Lua] intensity=default 07:20:24.499 [Lua] --- 07:20:24.643 [Lua] completed 07:20:25.166 [Lua] completed 07:20:25.689 [Lua] completed 07:20:26.209 [Lua] completed 07:20:26.731 [Lua] completed 07:20:26.852 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 07:20:26.852 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 07:20:26.867 [Lua] > starting new spline, using new navbot: standard , id: boss_8 07:20:26.887 [Lua] > continuing spline boss_8 index: 2 retries: 0 07:20:26.918 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 07:20:26.918 [Lua] > continuing spline boss_8 index: 3 retries: 0 07:20:26.935 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 07:20:26.935 [Lua] > continuing spline boss_8 index: 4 retries: 0 07:20:26.951 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 07:20:26.951 [Lua] > continuing spline boss_8 index: 5 retries: 0 07:20:26.968 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 07:20:26.968 [Lua] > continuing spline boss_8 index: 6 retries: 0 07:20:26.985 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 07:20:26.985 [Lua] > continuing spline boss_8 index: 7 retries: 0 07:20:27.002 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 07:20:27.002 [Lua] > continuing spline boss_8 index: 8 retries: 0 07:20:27.052 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.002655545249581337 boss_8 07:20:27.052 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.009972836822271347 boss_8 07:20:27.052 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 07:20:27.052 [Lua] > continuing spline boss_8 index: 9 retries: 0 07:20:27.086 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 07:20:27.086 [Lua] > continuing spline boss_8 index: 10 retries: 0 07:20:27.119 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 07:20:27.119 [Lua] > continuing spline boss_8 index: 11 retries: 0 07:20:27.153 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 07:20:27.153 [Lua] > spline completed boss_8 retries: 0 07:20:27.252 [Lua] completed 07:20:27.356 [Lua] Init group template: spline_patrol 07:20:27.815 [Lua] completed 07:20:28.336 [Lua] completed 07:20:28.860 [Lua] completed 07:20:29.382 [Lua] completed 07:20:29.904 [Lua] completed 07:20:30.427 [Lua] completed 07:20:30.950 [Lua] completed 07:20:31.470 [Lua] completed 07:20:31.989 [Lua] completed 07:20:32.512 [Lua] completed 07:20:33.034 [Lua] completed 07:20:33.554 [Lua] completed 07:20:34.074 [Lua] completed 07:20:34.595 [Lua] completed 07:20:35.117 [Lua] completed 07:20:35.639 [Lua] completed 07:20:36.160 [Lua] completed 07:20:36.682 [Lua] completed 07:20:37.206 [Lua] completed 07:20:37.729 [Lua] completed 07:20:38.249 [Lua] completed 07:20:38.771 [Lua] completed 07:20:39.293 [Lua] completed 07:20:39.818 [Lua] completed 07:20:40.340 [Lua] completed 07:20:40.860 [Lua] completed 07:20:40.893 [Lua] Time for new HOOORDE! multi_first_wave 07:20:40.893 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 07:20:40.893 [Lua] horde requested: vector_blob 07:20:40.893 [Lua] wants to spawn ahead within distance: 60 07:20:40.893 [Lua] horde crated with id 13 of type vector_blob 07:20:40.893 [Lua] managed to spawn 20/21 horde enemies 07:20:40.893 [Lua] vector blob horde has started 07:20:41.382 [Lua] completed 07:20:41.904 [Lua] completed 07:20:42.427 [Lua] completed 07:20:42.948 [Lua] completed 07:20:43.472 [Lua] completed 07:20:43.997 [Lua] completed 07:20:44.521 [Lua] completed 07:20:45.046 [Lua] completed 07:20:45.570 [Lua] completed 07:20:46.090 [Lua] completed 07:20:46.614 [Lua] completed 07:20:47.136 [Lua] completed 07:20:47.660 [Lua] completed 07:20:48.185 [Lua] completed 07:20:48.707 [Lua] completed 07:20:49.231 [Lua] completed 07:20:49.752 [Lua] completed 07:20:50.278 [Lua] completed 07:20:50.803 [Lua] completed 07:20:51.328 [Lua] completed 07:20:51.851 [Lua] completed 07:20:52.377 [Lua] completed 07:20:52.899 [Lua] completed 07:20:53.423 [Lua] completed 07:20:53.947 [Lua] completed 07:20:54.471 [Lua] completed 07:20:54.977 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 71207 07:20:54.994 [Lua] completed 07:20:55.520 [Lua] completed 07:20:55.925 [Lua] HORDE: last wave, reset to standard horde delay 07:20:55.925 [Lua] Time for new HOOORDE! multi_last_wave 07:20:55.925 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 07:20:55.925 [Lua] horde requested: vector_blob 07:20:55.925 [Lua] wants to spawn ahead within distance: 60 07:20:55.925 [Lua] horde crated with id 14 of type vector_blob 07:20:55.925 [Lua] managed to spawn 20/24 horde enemies 07:20:55.925 [Lua] vector blob horde has started 07:20:56.042 [Lua] completed 07:20:56.571 [Lua] completed 07:20:57.095 [Lua] completed 07:20:57.620 [Lua] completed 07:20:58.146 [Lua] completed 07:20:58.668 [Lua] completed 07:20:59.193 [Lua] completed 07:20:59.718 [Lua] completed 07:21:00.240 [Lua] completed 07:21:00.763 [Lua] completed 07:21:01.288 [Lua] completed 07:21:01.813 [Lua] completed 07:21:02.340 [Lua] completed 07:21:02.866 [Lua] completed 07:21:03.386 [Lua] completed 07:21:03.906 [Lua] completed 07:21:04.428 [Lua] completed 07:21:04.950 [Lua] completed 07:21:05.474 [Lua] completed 07:21:05.847 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:21:05.863 [Lua] Spline already found! 07:21:05.901 [Lua] Init group template: spline_patrol 07:21:06.012 [Lua] completed 07:21:06.538 [Lua] completed 07:21:07.057 [Lua] completed 07:21:07.581 [Lua] completed 07:21:08.105 [Lua] completed 07:21:08.629 [Lua] completed 07:21:09.152 [Lua] completed 07:21:09.675 [Lua] completed 07:21:10.200 [Lua] completed 07:21:10.721 [Lua] completed 07:21:11.245 [Lua] completed 07:21:11.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:21:11.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:21:11.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:21:11.770 [Lua] completed 07:21:12.292 [Lua] completed 07:21:12.821 [Lua] completed 07:21:13.342 [Lua] completed 07:21:13.865 [Lua] completed 07:21:14.389 [Lua] completed 07:21:14.911 [Lua] completed 07:21:15.438 [Lua] completed 07:21:15.961 [Lua] completed 07:21:16.468 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 07:21:16.485 [Lua] completed 07:21:17.009 [Lua] completed 07:21:17.530 [Lua] completed 07:21:18.052 [Lua] completed 07:21:18.574 [Lua] completed 07:21:19.097 [Lua] completed 07:21:19.623 [Lua] completed 07:21:20.148 [Lua] completed 07:21:20.669 [Lua] completed 07:21:20.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:21:21.193 [Lua] completed 07:21:21.715 [Lua] completed 07:21:22.240 [Lua] completed 07:21:22.763 [Lua] completed 07:21:23.287 [Lua] completed 07:21:23.810 [Lua] completed 07:21:24.332 [Lua] completed 07:21:24.854 [Lua] completed 07:21:25.378 [Lua] completed 07:21:25.901 [Lua] completed 07:21:26.424 [Lua] completed 07:21:26.944 [Lua] completed 07:21:27.469 [Lua] completed 07:21:27.992 [Lua] completed 07:21:28.515 [Lua] completed 07:21:29.040 [Lua] completed 07:21:29.557 [Lua] completed 07:21:30.081 [Lua] completed 07:21:30.603 [Lua] completed 07:21:31.125 [Lua] completed 07:21:31.651 [Lua] completed 07:21:32.179 [Lua] completed 07:21:32.698 [Lua] completed 07:21:33.223 [Lua] completed 07:21:33.747 [Lua] completed 07:21:34.269 [Lua] completed 07:21:34.791 [Lua] completed 07:21:35.316 [Lua] completed 07:21:35.843 [Lua] completed 07:21:36.362 [Lua] completed 07:21:36.887 [Lua] completed 07:21:37.410 [Lua] completed 07:21:37.935 [Lua] completed 07:21:38.460 [Lua] completed 07:21:38.983 [Lua] completed 07:21:39.512 [Lua] completed 07:21:40.036 [Lua] completed 07:21:40.560 [Lua] completed 07:21:41.085 [Lua] completed 07:21:41.608 [Lua] completed 07:21:42.131 [Lua] completed 07:21:42.658 [Lua] completed 07:21:43.174 [Lua] completed 07:21:43.696 [Lua] completed 07:21:44.217 [Lua] completed 07:21:44.738 [Lua] completed 07:21:45.258 [Lua] completed 07:21:45.781 [Lua] completed 07:21:46.302 [Lua] completed 07:21:46.826 [Lua] completed 07:21:47.352 [Lua] completed 07:21:47.382 [Lua] Switching ConflictSettings: to: skaven 07:21:47.382 [Lua] pacing=default 07:21:47.382 [Lua] roaming=nil 07:21:47.382 [Lua] specials=skaven 07:21:47.382 [Lua] debug_color=orange 07:21:47.382 [Lua] contained_breeds=nil 07:21:47.382 [Lua] pack_spawning=skaven 07:21:47.382 [Lua] disabled=false 07:21:47.382 [Lua] factions=nil 07:21:47.382 [Lua] boss=skaven 07:21:47.382 [Lua] horde=default 07:21:47.382 [Lua] name=skaven 07:21:47.382 [Lua] intensity=default 07:21:47.382 [Lua] --- 07:21:47.882 [Lua] completed 07:21:48.405 [Lua] completed 07:21:48.928 [Lua] completed 07:21:49.453 [Lua] completed 07:21:49.696 [Lua] Override Player Respawning bell_end_event true 07:21:49.979 [Lua] completed 07:21:50.498 [Lua] completed 07:21:50.986 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 07:21:50.986 [Lua] ERROR: Tried to freeze unit twice in the same frame. 07:21:51.019 [Lua] completed 07:21:51.541 [Lua] completed 07:21:52.064 [Lua] completed 07:21:52.586 [Lua] completed 07:21:53.106 [Lua] completed 07:21:53.630 [Lua] completed 07:21:54.154 [Lua] completed 07:21:54.677 [Lua] completed 07:21:55.202 [Lua] completed 07:21:55.726 [Lua] completed 07:21:56.252 [Lua] completed 07:21:56.775 [Lua] completed 07:21:57.299 [Lua] completed 07:21:57.820 [Lua] completed 07:21:58.339 [Lua] completed 07:21:58.861 [Lua] completed 07:21:59.382 [Lua] completed 07:21:59.902 [Lua] completed 07:22:00.424 [Lua] completed 07:22:00.948 [Lua] completed 07:22:01.466 [Lua] completed 07:22:01.988 [Lua] completed 07:22:02.509 [Lua] completed 07:22:03.027 [Lua] completed 07:22:03.548 [Lua] completed 07:22:04.068 [Lua] completed 07:22:04.590 [Lua] completed 07:22:05.111 [Lua] completed 07:22:05.632 [Lua] completed 07:22:06.154 [Lua] completed 07:22:06.675 [Lua] completed 07:22:07.200 [Lua] completed 07:22:07.721 [Lua] completed 07:22:08.245 [Lua] completed 07:22:08.765 [Lua] completed 07:22:09.287 [Lua] completed 07:22:09.812 [Lua] completed 07:22:10.333 [Lua] completed 07:22:10.854 [Lua] completed 07:22:11.376 [Lua] completed 07:22:11.897 [Lua] completed 07:22:12.417 [Lua] completed 07:22:12.939 [Lua] completed 07:22:13.462 [Lua] completed 07:22:13.984 [Lua] completed 07:22:14.510 [Lua] completed 07:22:15.029 [Lua] completed 07:22:15.552 [Lua] completed 07:22:16.074 [Lua] completed 07:22:16.596 [Lua] completed 07:22:17.118 [Lua] completed 07:22:17.641 [Lua] completed 07:22:18.164 [Lua] completed 07:22:18.685 [Lua] completed 07:22:19.212 [Lua] completed 07:22:19.733 [Lua] completed 07:22:20.258 [Lua] completed 07:22:20.781 [Lua] completed 07:22:21.302 [Lua] completed 07:22:21.823 [Lua] completed 07:22:22.346 [Lua] completed 07:22:22.868 [Lua] completed 07:22:23.390 [Lua] completed 07:22:23.916 [Lua] completed 07:22:24.431 [Lua] completed 07:22:24.922 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0) 07:22:24.956 [Lua] completed 07:22:25.479 [Lua] completed 07:22:26.003 [Lua] completed 07:22:26.525 [Lua] completed 07:22:27.051 [Lua] completed 07:22:27.574 [Lua] completed 07:22:28.101 [Lua] completed 07:22:28.622 [Lua] completed 07:22:29.143 [Lua] completed 07:22:29.666 [Lua] completed 07:22:30.189 [Lua] completed 07:22:30.714 [Lua] completed 07:22:31.236 [Lua] completed 07:22:31.758 [Lua] completed 07:22:32.282 [Lua] completed 07:22:32.804 [Lua] completed 07:22:33.324 [Lua] completed 07:22:33.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:33.847 [Lua] completed 07:22:34.374 [Lua] completed 07:22:34.898 [Lua] completed 07:22:35.423 [Lua] completed 07:22:35.950 [Lua] completed 07:22:36.468 [Lua] completed 07:22:36.993 [Lua] completed 07:22:37.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:37.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:37.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:37.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:37.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:37.523 [Lua] completed 07:22:37.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:37.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:37.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:38.050 [Lua] completed 07:22:38.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:38.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:38.573 [Lua] completed 07:22:38.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:39.099 [Lua] completed 07:22:39.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:39.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:39.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:39.626 [Lua] completed 07:22:39.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:39.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:22:40.152 [Lua] completed 07:22:40.677 [Lua] completed 07:22:41.201 [Lua] completed 07:22:41.725 [Lua] completed 07:22:42.251 [Lua] completed 07:22:42.772 [Lua] completed 07:22:43.296 [Lua] completed 07:22:43.820 [Lua] completed 07:22:44.342 [Lua] completed 07:22:44.866 [Lua] completed 07:22:45.390 [Lua] completed 07:22:45.913 [Lua] completed 07:22:46.436 [Lua] completed 07:22:46.957 [Lua] completed 07:22:47.481 [Lua] completed 07:22:48.006 [Lua] completed 07:22:48.529 [Lua] completed 07:22:49.053 [Lua] completed 07:22:49.121 [Lua] event horde ends! 07:22:49.578 [Lua] completed 07:22:50.099 [Lua] completed 07:22:50.622 [Lua] completed 07:22:51.143 [Lua] completed 07:22:51.666 [Lua] completed 07:22:52.188 [Lua] completed 07:22:52.714 [Lua] completed 07:22:53.242 [Lua] completed 07:22:53.765 [Lua] completed 07:22:54.170 [Lua] event horde ends! 07:22:54.287 [Lua] completed 07:22:54.810 [Lua] completed 07:22:55.334 [Lua] completed 07:22:55.856 [Lua] completed 07:22:56.380 [Lua] completed 07:22:56.902 [Lua] completed 07:22:57.426 [Lua] completed 07:22:57.953 [Lua] completed 07:22:58.476 [Lua] completed 07:22:58.996 [Lua] completed 07:22:59.524 [Lua] completed 07:23:00.051 [Lua] completed 07:23:00.576 [Lua] completed 07:23:01.103 [Lua] completed 07:23:01.621 [Lua] completed 07:23:02.142 [Lua] completed 07:23:02.665 [Lua] completed 07:23:02.789 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0) 07:23:03.190 [Lua] completed 07:23:03.712 [Lua] completed 07:23:04.236 [Lua] completed 07:23:04.762 [Lua] completed 07:23:05.289 [Lua] completed 07:23:05.809 [Lua] completed 07:23:06.333 [Lua] completed 07:23:06.855 [Lua] completed 07:23:07.377 [Lua] completed 07:23:07.900 [Lua] completed 07:23:08.423 [Lua] completed 07:23:08.946 [Lua] completed 07:23:09.470 [Lua] completed 07:23:09.994 [Lua] completed 07:23:10.517 [Lua] completed 07:23:11.039 [Lua] completed 07:23:11.560 [Lua] completed 07:23:12.080 [Lua] completed 07:23:12.603 [Lua] completed 07:23:13.127 [Lua] completed 07:23:13.649 [Lua] completed 07:23:14.177 [Lua] completed 07:23:14.697 [Lua] completed 07:23:15.220 [Lua] completed 07:23:15.745 [Lua] completed 07:23:16.267 [Lua] completed 07:23:16.788 [Lua] completed 07:23:17.310 [Lua] completed 07:23:17.834 [Lua] completed 07:23:18.360 [Lua] completed 07:23:18.887 [Lua] completed 07:23:19.411 [Lua] completed 07:23:19.933 [Lua] completed 07:23:20.455 [Lua] completed 07:23:20.979 [Lua] completed 07:23:21.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653d, position: 0 07:23:21.502 [Lua] completed 07:23:22.025 [Lua] completed 07:23:22.549 [Lua] completed 07:23:23.074 [Lua] completed 07:23:23.595 [Lua] completed 07:23:24.120 [Lua] completed 07:23:24.645 [Lua] completed 07:23:25.173 [Lua] completed 07:23:25.697 [Lua] completed 07:23:26.222 [Lua] completed 07:23:26.746 [Lua] completed 07:23:26.964 [Lua] event horde ends! 07:23:27.268 [Lua] completed 07:23:27.796 [Lua] completed 07:23:28.319 [Lua] completed 07:23:28.843 [Lua] completed 07:23:29.368 [Lua] completed 07:23:29.891 [Lua] completed 07:23:30.416 [Lua] completed 07:23:30.938 [Lua] completed 07:23:30.990 [Lua] TerrorEventMixer.stop_event: canyon_bell_event 07:23:31.459 [Lua] completed 07:23:31.984 [Lua] completed 07:23:32.001 [Lua] event horde ends! 07:23:32.507 [Lua] completed 07:23:33.030 [Lua] completed 07:23:33.552 [Lua] completed 07:23:34.073 [Lua] completed 07:23:34.596 [Lua] completed 07:23:35.123 [Lua] completed 07:23:35.643 [Lua] completed 07:23:35.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:23:36.163 [Lua] completed 07:23:36.683 [Lua] completed 07:23:37.206 [Lua] completed 07:23:37.728 [Lua] completed 07:23:38.251 [Lua] completed 07:23:38.775 [Lua] completed 07:23:39.300 [Lua] completed 07:23:39.824 [Lua] completed 07:23:40.345 [Lua] completed 07:23:40.867 [Lua] completed 07:23:41.389 [Lua] completed 07:23:41.915 [Lua] completed 07:23:42.435 [Lua] completed 07:23:42.957 [Lua] completed 07:23:43.481 [Lua] completed 07:23:44.002 [Lua] completed 07:23:44.010 [Lua] Override Player Respawning bell_end_event false 07:23:44.019 [Lua] TerrorEventMixer.start_event: canyon_ogre_boss (seed: 0) 07:23:44.019 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro 07:23:44.524 [Lua] completed 07:23:45.045 [Lua] completed 07:23:45.568 [Lua] completed 07:23:46.088 [Lua] completed 07:23:46.611 [Lua] completed 07:23:47.131 [Lua] completed 07:23:47.652 [Lua] completed 07:23:48.172 [Lua] completed 07:23:48.695 [Lua] completed 07:23:49.219 [Lua] completed 07:23:49.740 [Lua] completed 07:23:50.264 [Lua] completed 07:23:50.787 [Lua] completed 07:23:51.309 [Lua] completed 07:23:51.836 [Lua] completed 07:23:52.359 [Lua] completed 07:23:52.883 [Lua] completed 07:23:53.407 [Lua] completed 07:23:53.933 [Lua] completed 07:23:54.454 [Lua] completed 07:23:54.981 [Lua] completed 07:23:55.500 [Lua] completed 07:23:56.021 [Lua] completed 07:23:56.546 [Lua] completed 07:23:57.067 [Lua] completed 07:23:57.592 [Lua] completed 07:23:58.116 [Lua] completed 07:23:58.638 [Lua] completed 07:23:59.160 [Lua] completed 07:23:59.682 [Lua] completed 07:24:00.206 [Lua] completed 07:24:00.732 [Lua] completed 07:24:01.255 [Lua] completed 07:24:01.778 [Lua] completed 07:24:02.302 [Lua] completed 07:24:02.825 [Lua] completed 07:24:03.349 [Lua] completed 07:24:03.872 [Lua] completed 07:24:04.398 [Lua] completed 07:24:04.920 [Lua] completed 07:24:05.443 [Lua] completed 07:24:05.967 [Lua] completed 07:24:06.491 [Lua] completed 07:24:07.017 [Lua] completed 07:24:07.541 [Lua] completed 07:24:08.066 [Lua] completed 07:24:08.591 [Lua] completed 07:24:09.113 [Lua] completed 07:24:09.635 [Lua] completed 07:24:10.159 [Lua] completed 07:24:10.684 [Lua] completed 07:24:11.206 [Lua] completed 07:24:11.730 [Lua] completed 07:24:11.817 [Lua] rat ogre died! 07:24:12.256 [Lua] completed 07:24:12.778 [Lua] completed 07:24:13.302 [Lua] completed 07:24:13.826 [Lua] completed 07:24:14.354 [Lua] completed 07:24:14.874 [Lua] completed 07:24:15.399 [Lua] completed 07:24:15.925 [Lua] completed 07:24:16.447 [Lua] completed 07:24:16.968 [Lua] completed 07:24:17.490 [Lua] completed 07:24:18.015 [Lua] completed 07:24:18.541 [Lua] completed 07:24:19.064 [Lua] completed 07:24:19.585 [Lua] completed 07:24:20.108 [Lua] completed 07:24:20.243 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0) 07:24:20.631 [Lua] completed 07:24:21.151 [Lua] completed 07:24:21.672 [Lua] completed 07:24:22.198 [Lua] completed 07:24:22.723 [Lua] completed 07:24:23.246 [Lua] completed 07:24:23.769 [Lua] completed 07:24:24.296 [Lua] completed 07:24:24.309 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 20 20 07:24:24.359 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 22 07:24:24.359 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 21 21 07:24:24.427 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 20 22 07:24:24.814 [Lua] completed 07:24:24.848 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 24 07:24:24.848 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 23 07:24:24.899 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 22 25 07:24:24.915 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 24 07:24:25.338 [Lua] completed 07:24:25.372 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 24 26 07:24:25.372 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 25 25 07:24:25.857 [Lua] completed 07:24:26.330 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0) 07:24:26.380 [Lua] completed 07:24:26.905 [Lua] completed 07:24:27.427 [Lua] completed 07:24:27.951 [Lua] completed 07:24:28.474 [Lua] completed 07:24:28.995 [Lua] completed 07:24:29.517 [Lua] completed 07:24:30.041 [Lua] completed 07:24:30.431 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 25 27 07:24:30.431 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 26 26 07:24:30.498 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 28 07:24:30.498 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 26 27 07:24:30.565 [Lua] completed 07:24:30.955 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 30 07:24:30.955 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 29 07:24:31.022 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 27 30 07:24:31.090 [Lua] completed 07:24:31.492 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 28 29 07:24:31.627 [Lua] completed 07:24:32.157 [Lua] completed 07:24:32.680 [Lua] completed 07:24:33.188 [Lua] rat ogre was despawned! 07:24:33.203 [Lua] completed 07:24:33.730 [Lua] completed 07:24:34.251 [Lua] completed 07:24:34.774 [Lua] completed 07:24:35.301 [Lua] completed 07:24:35.825 [Lua] completed 07:24:36.348 [Lua] completed 07:24:36.587 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0) 07:24:36.871 [Lua] completed 07:24:37.396 [Lua] completed 07:24:37.922 [Lua] completed 07:24:38.448 [Lua] completed 07:24:38.968 [Lua] completed 07:24:39.495 [Lua] completed 07:24:40.019 [Lua] completed 07:24:40.544 [Lua] completed 07:24:40.714 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 26 29 07:24:41.073 [Lua] completed 07:24:41.239 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 31 35 07:24:41.593 [Lua] completed 07:24:42.116 [Lua] completed 07:24:42.639 [Lua] completed 07:24:43.162 [Lua] completed 07:24:43.686 [Lua] completed 07:24:44.210 [Lua] completed 07:24:44.345 [Lua] event horde ends! 07:24:44.682 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 42 07:24:44.733 [Lua] completed 07:24:45.258 [Lua] completed 07:24:45.781 [Lua] completed 07:24:46.309 [Lua] completed 07:24:46.832 [Lua] completed 07:24:47.358 [Lua] completed 07:24:47.887 [Lua] completed 07:24:48.419 [Lua] completed 07:24:48.686 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 41 07:24:48.940 [Lua] completed 07:24:49.465 [Lua] completed 07:24:49.986 [Lua] completed 07:24:50.441 [Lua] event horde ends! 07:24:50.510 [Lua] completed 07:24:51.036 [Lua] completed 07:24:51.561 [Lua] completed 07:24:52.082 [Lua] completed 07:24:52.606 [Lua] completed 07:24:53.131 [Lua] completed 07:24:53.659 [Lua] completed 07:24:54.183 [Lua] completed 07:24:54.201 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 33 07:24:54.711 [Lua] completed 07:24:55.122 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0) 07:24:55.241 [Lua] completed 07:24:55.770 [Lua] completed 07:24:56.292 [Lua] completed 07:24:56.813 [Lua] completed 07:24:57.336 [Lua] completed 07:24:57.855 [Lua] completed 07:24:58.379 [Lua] completed 07:24:58.901 [Lua] completed 07:24:59.170 [Lua] Switching ConflictSettings: to: chaos 07:24:59.170 [Lua] pacing=chaos 07:24:59.170 [Lua] roaming=nil 07:24:59.170 [Lua] specials=chaos 07:24:59.170 [Lua] debug_color=purple 07:24:59.170 [Lua] contained_breeds=nil 07:24:59.170 [Lua] pack_spawning=chaos 07:24:59.170 [Lua] disabled=false 07:24:59.170 [Lua] factions=nil 07:24:59.170 [Lua] boss=chaos 07:24:59.170 [Lua] horde=chaos 07:24:59.170 [Lua] name=chaos 07:24:59.170 [Lua] intensity=default 07:24:59.170 [Lua] --- 07:24:59.432 [Lua] completed 07:24:59.958 [Lua] completed 07:25:00.484 [Lua] completed 07:25:00.722 [Lua] event horde ends! 07:25:01.010 [Lua] completed 07:25:01.529 [Lua] completed 07:25:01.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:25:02.052 [Lua] completed 07:25:02.577 [Lua] completed 07:25:03.107 [Lua] completed 07:25:03.627 [Lua] completed 07:25:04.154 [Lua] completed 07:25:04.675 [Lua] completed 07:25:05.196 [Lua] completed 07:25:05.721 [Lua] completed 07:25:06.243 [Lua] completed 07:25:06.764 [Lua] completed 07:25:07.285 [Lua] completed 07:25:07.809 [Lua] completed 07:25:08.332 [Lua] completed 07:25:08.860 [Lua] completed 07:25:09.388 [Lua] completed 07:25:09.911 [Lua] completed 07:25:09.929 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 14 32 07:25:10.433 [Lua] completed 07:25:10.958 [Lua] completed 07:25:11.484 [Lua] completed 07:25:12.007 [Lua] completed 07:25:12.528 [Lua] completed 07:25:13.050 [Lua] completed 07:25:13.572 [Lua] completed 07:25:14.097 [Lua] completed 07:25:14.621 [Lua] completed 07:25:14.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 63, name: `unknown` 07:25:15.142 [Lua] completed 07:25:15.662 [Lua] completed 07:25:16.185 [Lua] completed 07:25:16.707 [Lua] completed 07:25:17.229 [Lua] completed 07:25:17.750 [Lua] completed 07:25:18.271 [Lua] completed 07:25:18.794 [Lua] completed 07:25:19.233 [Lua] event horde ends! 07:25:19.317 [Lua] completed 07:25:19.838 [Lua] completed 07:25:20.359 [Lua] completed 07:25:20.880 [Lua] completed 07:25:21.403 [Lua] completed 07:25:21.925 [Lua] completed 07:25:22.451 [Lua] completed 07:25:22.945 [Lua] TerrorEventMixer.start_event: canyon_escape_event_completion_check (seed: 0) 07:25:22.976 [Lua] completed 07:25:23.498 [Lua] completed 07:25:24.021 [Lua] completed 07:25:24.547 [Lua] completed 07:25:25.073 [Lua] completed 07:25:25.603 [Lua] completed 07:25:26.120 [Lua] completed 07:25:26.641 [Lua] completed 07:25:27.167 [Lua] completed 07:25:27.686 [Lua] completed 07:25:28.212 [Lua] completed 07:25:28.733 [Lua] completed 07:25:29.240 [Lua] Complete level triggered. 07:25:29.240 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 07:25:29.240 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame 07:25:29.240 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame 07:25:29.241 [Save] Saving `save_data` 07:25:29.241 [Lua] gm_event_end_conditions_met true false 07:25:29.242 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 07:25:29.242 [Lua] Game won 07:25:29.242 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:25:29.244 [Lua] generate_backend_stats 1100001024c0853:1 07:25:29.250 [Save] Save done 07:25:29.250 [Save] Saving `save_data` 07:25:29.253 [Save] Save done 07:25:29.263 [Lua] PlayFabMirrorBase:_commit_internal nil 07:25:29.263 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9 07:25:29.265 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:25:29.266 [Save] Saving `save_data` 07:25:29.270 [Save] Save done 07:25:29.273 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1 07:25:29.273 [Lua] completed 07:25:29.276 [Lua] Complete level triggered. 07:25:29.292 [Lua] Complete level triggered. 07:25:29.309 [Lua] Complete level triggered. 07:25:29.325 [Lua] Complete level triggered. 07:25:29.343 [Lua] Complete level triggered. 07:25:29.360 [Lua] Complete level triggered. 07:25:29.377 [Lua] Complete level triggered. 07:25:29.394 [Lua] Complete level triggered. 07:25:29.410 [Lua] Complete level triggered. 07:25:29.427 [Lua] Complete level triggered. 07:25:29.443 [Lua] Complete level triggered. 07:25:29.460 [Lua] Complete level triggered. 07:25:29.797 [Lua] completed 07:25:30.107 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 07:25:30.107 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9 07:25:30.323 [Lua] completed 07:25:30.702 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9 07:25:30.714 [Lua] commit result success 4 07:25:30.715 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:25:30.715 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 10 07:25:30.715 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 07:25:30.845 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 10 2 07:25:30.962 [Lua] completed 07:25:31.483 [Lua] completed 07:25:31.639 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 07:25:31.639 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 10 07:25:32.008 [Lua] completed 07:25:32.529 [Lua] completed 07:25:32.567 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 10 07:25:32.568 [Save] Saving `save_data` 07:25:32.587 [Save] Save done 07:25:32.587 [Save] Saving `save_data` 07:25:32.597 [Save] Save done 07:25:33.053 [Lua] completed 07:25:33.579 [Lua] completed 07:25:34.104 [Lua] completed 07:25:34.630 [Lua] completed 07:25:35.157 [Lua] completed 07:25:35.680 [Lua] completed 07:25:36.205 [Lua] completed 07:25:36.730 [Lua] completed 07:25:37.254 [Lua] completed 07:25:37.781 [Lua] completed 07:25:38.307 [Lua] completed 07:25:38.527 [Lua] ConflictDirector - destroy all units 07:25:38.544 [Lua] TRANSITION nil nil inn_level 07:25:38.544 [Lua] Transition type "inn_level", is server: true 07:25:38.544 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 07:25:38.544 [Lua] [GameNetworkManager] Leaving game... 07:25:38.544 [Lua] [GameNetworkManager] Shutting down game session host. 07:25:38.544 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:25:38.544 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:25:38.544 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=613.00 07:25:38.560 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:25:38.594 [Lua] Set lobby begin: 07:25:38.594 [Lua] Lobby data twitch_enabled = false 07:25:38.595 [Lua] Lobby data power_level = 0 07:25:38.595 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:25:38.595 [Lua] Lobby data difficulty_tweak = 0 07:25:38.595 [Lua] Lobby data host = 1100001024c0853 07:25:38.595 [Lua] Lobby data game_mode = 2 07:25:38.595 [Lua] Lobby data is_private = true 07:25:38.595 [Lua] Lobby data match_started = true 07:25:38.595 [Lua] Lobby data mechanism = adventure 07:25:38.595 [Lua] Lobby data level_key = bell 07:25:38.595 [Lua] Lobby data player_slot_1 = 0:0 07:25:38.595 [Lua] Lobby data selected_level_key = bell 07:25:38.595 [Lua] Lobby data difficulty = normal 07:25:38.595 [Lua] Lobby data quick_game = false 07:25:38.595 [Lua] Lobby data matchmaking = false 07:25:38.595 [Lua] Lobby data weave_name = false 07:25:38.595 [Lua] Lobby data player_slot_4 = 0:0 07:25:38.595 [Lua] Lobby data num_players = 1 07:25:38.595 [Lua] Lobby data player_slot_5 = 0:0 07:25:38.595 [Lua] Lobby data player_slot_2 = 0:0 07:25:38.595 [Lua] Lobby data country_code = FI 07:25:38.595 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:25:38.595 [Lua] Lobby data eac_authorized = true 07:25:38.595 [Lua] Set lobby end. 07:25:38.832 [Lua] completed 07:25:39.356 [Lua] completed 07:25:39.877 [Lua] completed 07:25:40.400 [Lua] completed 07:25:40.553 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 07:25:40.553 [Lua] [Managers] Calling function on all managers: 07:25:40.553 [Lua] Clearing all global lookup lists 07:25:40.553 [Lua] [IngamePlayerListUI] - Destroy 07:25:40.554 [Lua] [GamePadEquipmentUI] - Destroy 07:25:40.554 [Lua] [EquipmentUI] - Destroy 07:25:40.554 [Lua] [GamePadAbilityUI] - Destroy 07:25:40.554 [Lua] [AbilityUI] - Destroy 07:25:40.554 [Lua] [IngameUI] destroy 07:25:40.674 [Lua] [Managers] Destroying manager group: 07:25:40.684 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:25:40.797 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 07:25:40.797 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 07:25:40.798 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 07:25:40.799 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 07:25:40.801 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 07:25:40.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 07:25:40.805 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 07:25:40.805 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 07:25:40.806 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 07:25:40.806 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 07:25:40.808 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 07:25:40.809 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 07:25:40.811 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 07:25:40.812 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 07:25:40.813 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 07:25:40.815 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 07:25:40.816 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 07:25:40.817 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 07:25:40.820 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 07:25:40.822 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 07:25:40.825 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 07:25:40.827 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 07:25:40.828 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 07:25:40.828 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 07:25:40.830 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 07:25:40.832 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 07:25:40.834 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 07:25:40.835 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 07:25:40.837 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 07:25:40.845 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 07:25:40.845 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame 07:25:40.845 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 07:25:40.845 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 inn_level 0 07:25:40.845 warning: [Lua] Following data will be uploaded to Crashify: <> 07:25:40.846 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 1100001024c0853 "Le Duck du Lac" <> 07:25:40.846 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000A91320; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 8636722; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000009521D80 [3] _ = table: 0000000000A91320; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000527580; peer_state_machines = table: 00000000005278B0; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330; current_state = InPostGame [5] self = table: 00000000020869B0; application_shutdown = nil; unit_spawner = table: 000000000164E530; world = [World]; unit_storage = table: 000000000164E630; units = table: 000000000164E770; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 00000000020869B0 [8] self = table: 0000000011F31CD0; dt = 0.016944810748100281; t = 764.22705406881869; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016944810748100281; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016944810748100281; t = 764.22705406881869 [10] dt = 0.016944810748100281 [2] server = table: 0000000000527580; wanted_career_index = 4; loaded_level = "bell"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853"; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; game_session = [GameSession]; game_network_manager = table: 0000000001CE2170; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "inn_level"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 0000000011F98290; [5] world_name = "level_world"; entity_system_bag = table: 000000000B321870; network_server = table: 0000000000527580; entity_system = table: 0000000001049DB0; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000EE5D700; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 602.04932586923246; input_manager = table: 000000001133EFE0; profile_synchronizer = table: 0000000000C3C210; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009499BA0; num_local_human_players = 1; _lobby_host = table: 00000000105BE2E0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016944810748100281; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 0000000011F98290; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 00000000011C7150; level_key = "bell"; game_mode_key = "adventure"; statistics_db = table: 0000000000F15BC0; exit_time = 612.99567446485162; dice_keeper = table: 000000000164E380; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000020869B0; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000020869B0; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000020869B0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 0000000010C52320; <> <> 07:25:40.846 [Lua] [Matchmaking] unregister rpcs 07:25:40.846 [Lua] ############### UNLOADING PACKAGES ############### 07:25:40.846 [Lua] [Managers] Calling function on all managers: 07:25:40.846 [Lua] [Managers] Destroying manager group: 07:25:40.846 [Lua] [Gamestate] Enter state StateLoading 07:25:40.851 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:25:40.852 [Lua] Found camera: end_screen_camera 07:25:40.852 [Lua] Found camera: end_screen_camera 07:25:40.852 [Lua] Found camera: end_screen_camera 07:25:40.852 [Lua] Found camera: end_screen_camera 07:25:40.852 [Lua] Found camera: end_screen_camera 07:25:40.852 [Lua] Found camera: end_screen_camera 07:25:40.852 [Lua] Found camera: end_screen_camera 07:25:40.852 [Lua] Found camera: end_screen_camera 07:25:40.852 [Lua] Found camera: end_screen_camera 07:25:40.852 [Lua] Found camera: end_screen_camera 07:25:40.852 [Lua] Found camera: end_screen_camera 07:25:40.852 [Lua] [EndViewState] Enter Substate EndViewStateSummary 07:25:40.853 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:25:40.853 [Lua] [Matchmaking] register rpcs 07:25:40.853 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:25:40.853 [Lua] registering RPCs 07:25:40.853 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:25:40.853 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 07:25:40.853 [Lua] Set lobby begin: 07:25:40.853 [Lua] Lobby data twitch_enabled = false 07:25:40.853 [Lua] Lobby data power_level = 0 07:25:40.853 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:25:40.853 [Lua] Lobby data difficulty_tweak = 0 07:25:40.853 [Lua] Lobby data host = 1100001024c0853 07:25:40.853 [Lua] Lobby data game_mode = 3 07:25:40.853 [Lua] Lobby data is_private = true 07:25:40.853 [Lua] Lobby data match_started = true 07:25:40.854 [Lua] Lobby data mechanism = adventure 07:25:40.854 [Lua] Lobby data level_key = inn_level 07:25:40.854 [Lua] Lobby data player_slot_1 = 0:0 07:25:40.854 [Lua] Lobby data selected_level_key = bell 07:25:40.854 [Lua] Lobby data difficulty = normal 07:25:40.854 [Lua] Lobby data quick_game = false 07:25:40.854 [Lua] Lobby data matchmaking = false 07:25:40.854 [Lua] Lobby data weave_name = false 07:25:40.854 [Lua] Lobby data player_slot_4 = 0:0 07:25:40.854 [Lua] Lobby data num_players = 1 07:25:40.854 [Lua] Lobby data player_slot_5 = 0:0 07:25:40.854 [Lua] Lobby data player_slot_2 = 0:0 07:25:40.854 [Lua] Lobby data country_code = FI 07:25:40.854 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:25:40.854 [Lua] Lobby data eac_authorized = true 07:25:40.854 [Lua] Set lobby end. 07:25:40.854 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:25:40.857 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 07:25:40.857 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 07:25:40.857 [Lua] [LevelTransitionHandler] load_level inn_level 0 07:25:40.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x13009, position: 0 07:25:40.931 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, LevelTransitionHandler 07:25:40.931 [Umbra] Unload tome 07:25:40.931 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler 07:25:40.931 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 07:25:40.931 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 07:25:40.931 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 07:25:40.931 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 07:25:40.931 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 07:25:40.931 [Lua] [StateLoading] got rpc_load_level 50 inn_level 07:25:41.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 07:25:41.011 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 07:25:41.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:25:41.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:25:41.121 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:25:41.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 07:25:41.152 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 07:25:41.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 07:25:41.200 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 07:25:41.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 07:25:44.107 [Lua] [EndViewState] Exit Substate EndViewStateSummary 07:25:44.107 [Lua] [PlayState] Enter Substate EndViewStateChest 07:25:46.027 [Lua] min_height 91.160001754760742 07:25:48.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 07:25:48.633 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 07:25:48.650 [Lua] [LevelTransitionHandler] Level load completed! 07:25:48.650 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8636722 - use_random_directors: true - overriden_conflict: nil 07:25:48.653 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:25:48.653 [Lua] checking dlc's against conflict directors 07:25:48.653 [Lua] number of factions to include 2 07:25:48.653 [Lua] Updated list weights for random: 07:25:48.653 [Lua] skaven, 0.42 (0.00-0.42) 07:25:48.653 [Lua] chaos, 0.42 (0.42-0.83) 07:25:48.653 [Lua] beastmen, 0.17 (0.83-1.00) 07:25:48.653 [Lua] Rolled random faction: 0.48263472318649292 chaos 07:25:48.653 [Lua] Updated list weights for random: 07:25:48.653 [Lua] skaven, 0.71 (0.00-0.71) 07:25:48.653 [Lua] beastmen, 0.29 (0.71-1.00) 07:25:48.653 [Lua] Rolled random faction: 0.81883269548416138 beastmen 07:25:48.653 [Lua] number of factions added 2 07:25:48.653 [Lua] --- --- --- 07:25:48.653 [Lua] Starting... difficulty 'normal' 07:25:48.653 [Lua] These are the starting conflict directors: 07:25:48.653 [Lua] inn_level 07:25:48.653 [Lua] --- --- --- 07:25:48.653 [Lua] 07:25:48.653 [Lua] DONE! Found the following directors: 07:25:48.653 [Lua] (free: 35), Master hash is: 07:25:48.653 [Lua] [EnemyPackageLoader] breed_lookup: { } 07:25:48.653 [Lua] load_startup_enemy_packages: -------------- 07:25:48.653 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:25:48.653 [Lua] critter_rat 07:25:48.669 [Lua] ### Sending rpc_level_loaded 07:25:48.669 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 50 07:25:48.669 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded 07:25:48.684 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading 07:25:48.684 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages 07:25:48.700 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages 07:25:48.700 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame 07:25:48.701 [Lua] ### Sending rpc_level_loaded 07:25:48.701 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 50 07:25:48.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:25:48.717 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:25:48.719 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 07:25:48.719 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:25:48.719 [Lua] Starting async level spawning of levels/inn/world 07:25:48.720 [Umbra] Init version: 3.4.15 :: 16 threads 07:25:49.056 [Lua] Async level spawning done 07:25:50.733 [Lua] [PlayState] Exit Substate EndViewStateChest 07:25:50.733 [Lua] [PlayState] Enter Substate EndViewStateScore 07:25:55.040 [Lua] [PlayState] Exit Substate EndViewStateScore 07:25:55.041 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:25:56.040 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:25:56.040 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:25:56.040 [Lua] [Matchmaking] unregister rpcs 07:25:56.040 [Lua] Set lobby begin: 07:25:56.040 [Lua] Lobby data twitch_enabled = false 07:25:56.040 [Lua] Lobby data power_level = 0 07:25:56.040 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:25:56.040 [Lua] Lobby data difficulty_tweak = 0 07:25:56.040 [Lua] Lobby data host = 1100001024c0853 07:25:56.040 [Lua] Lobby data game_mode = 3 07:25:56.040 [Lua] Lobby data is_private = true 07:25:56.040 [Lua] Lobby data match_started = true 07:25:56.040 [Lua] Lobby data mechanism = adventure 07:25:56.040 [Lua] Lobby data level_key = inn_level 07:25:56.040 [Lua] Lobby data player_slot_1 = 0:0 07:25:56.040 [Lua] Lobby data selected_level_key = bell 07:25:56.040 [Lua] Lobby data difficulty = normal 07:25:56.040 [Lua] Lobby data quick_game = false 07:25:56.040 [Lua] Lobby data matchmaking = false 07:25:56.040 [Lua] Lobby data weave_name = false 07:25:56.040 [Lua] Lobby data player_slot_4 = 0:0 07:25:56.040 [Lua] Lobby data num_players = 1 07:25:56.040 [Lua] Lobby data player_slot_5 = 0:0 07:25:56.040 [Lua] Lobby data player_slot_2 = 0:0 07:25:56.041 [Lua] Lobby data country_code = FI 07:25:56.041 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:25:56.041 [Lua] Lobby data eac_authorized = true 07:25:56.041 [Lua] Set lobby end. 07:25:56.041 [Lua] [Managers] Destroying manager group: 07:25:56.041 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 07:25:56.041 [Lua] [Gamestate] Enter StateIngame HOST 07:25:56.041 [Lua] [Managers] Calling function on all managers: 07:25:56.042 [Lua] <>level = inn_level<> 07:25:56.042 [Lua] Set lobby begin: 07:25:56.042 [Lua] Lobby data twitch_enabled = false 07:25:56.042 [Lua] Lobby data power_level = 0 07:25:56.042 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:25:56.042 [Lua] Lobby data difficulty_tweak = 0 07:25:56.042 [Lua] Lobby data host = 1100001024c0853 07:25:56.042 [Lua] Lobby data game_mode = 3 07:25:56.042 [Lua] Lobby data is_private = true 07:25:56.042 [Lua] Lobby data match_started = true 07:25:56.042 [Lua] Lobby data mechanism = adventure 07:25:56.042 [Lua] Lobby data level_key = inn_level 07:25:56.042 [Lua] Lobby data player_slot_1 = 0:0 07:25:56.042 [Lua] Lobby data selected_level_key = inn_level 07:25:56.042 [Lua] Lobby data difficulty = normal 07:25:56.042 [Lua] Lobby data quick_game = false 07:25:56.042 [Lua] Lobby data matchmaking = false 07:25:56.042 [Lua] Lobby data weave_name = false 07:25:56.042 [Lua] Lobby data player_slot_4 = 0:0 07:25:56.042 [Lua] Lobby data num_players = 1 07:25:56.042 [Lua] Lobby data player_slot_5 = 0:0 07:25:56.043 [Lua] Lobby data player_slot_2 = 0:0 07:25:56.043 [Lua] Lobby data country_code = FI 07:25:56.043 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:25:56.043 [Lua] Lobby data eac_authorized = true 07:25:56.043 [Lua] Set lobby end. 07:25:56.043 [Lua] [StateIngame] Server ingame 07:25:56.047 [Lua] Set lobby begin: 07:25:56.047 [Lua] Lobby data twitch_enabled = false 07:25:56.047 [Lua] Lobby data power_level = 0 07:25:56.047 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:25:56.047 [Lua] Lobby data difficulty_tweak = 0 07:25:56.047 [Lua] Lobby data host = 1100001024c0853 07:25:56.047 [Lua] Lobby data game_mode = 3 07:25:56.047 [Lua] Lobby data is_private = true 07:25:56.047 [Lua] Lobby data match_started = true 07:25:56.047 [Lua] Lobby data mechanism = adventure 07:25:56.047 [Lua] Lobby data level_key = inn_level 07:25:56.047 [Lua] Lobby data player_slot_1 = 0:0 07:25:56.047 [Lua] Lobby data selected_level_key = inn_level 07:25:56.047 [Lua] Lobby data difficulty = normal 07:25:56.047 [Lua] Lobby data quick_game = false 07:25:56.047 [Lua] Lobby data matchmaking = false 07:25:56.047 [Lua] Lobby data weave_name = false 07:25:56.047 [Lua] Lobby data player_slot_4 = 0:0 07:25:56.047 [Lua] Lobby data num_players = 1 07:25:56.047 [Lua] Lobby data player_slot_5 = 0:0 07:25:56.047 [Lua] Lobby data player_slot_2 = 0:0 07:25:56.048 [Lua] Lobby data country_code = FI 07:25:56.048 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:25:56.048 [Lua] Lobby data eac_authorized = true 07:25:56.048 [Lua] Set lobby end. 07:25:56.048 [Lua] [Matchmaking] register rpcs 07:25:56.048 [Lua] GameNetworkManager:init... creating game session 07:25:56.048 [Lua] Host GameSession.make_game_session_host with session: 07:25:56.048 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:25:56.048 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853 07:25:56.048 [Lua] [GameNetworkManager] self.is_server = true 07:25:56.048 [Network] Setting artificial MTU limit to 576 07:25:56.048 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 07:25:56.062 [Lua] Switching ConflictSettings: to: inn_level 07:25:56.062 [Lua] pacing=disabled 07:25:56.062 [Lua] roaming=nil 07:25:56.062 [Lua] disabled=false 07:25:56.062 [Lua] pack_spawning=disabled 07:25:56.062 [Lua] contained_breeds=nil 07:25:56.062 [Lua] boss=disabled 07:25:56.062 [Lua] horde=disabled 07:25:56.062 [Lua] specials=disabled 07:25:56.062 [Lua] name=inn_level 07:25:56.062 [Lua] intensity=disabled 07:25:56.062 [Lua] --- 07:25:56.062 [Lua] [LevelAnalysis] set_random_seed( 8636722) 07:25:56.066 [Lua] [AIInterestPointSystem] Level Seed: 8636722 07:25:56.066 [Lua] 07:25:56.066 [Lua] [entity_system_bag] = table 07:25:56.066 [Lua] [entity_system_bag] = metatable 07:25:56.066 [Lua] [startup_data] = table 07:25:56.066 [Lua] [entity_manager] = table 07:25:56.066 [Lua] [entity_manager] = metatable 07:25:56.066 [Lua] [unit_spawner] = table 07:25:56.066 [Lua] [unit_spawner] = metatable 07:25:56.066 [Lua] [unit_storage] = table 07:25:56.066 [Lua] [unit_storage] = metatable 07:25:56.066 [Lua] [dice_keeper] = table 07:25:56.066 [Lua] [dice_keeper] = metatable 07:25:56.066 [Lua] [is_server] = true (boolean) 07:25:56.066 [Lua] [world] = [World] 07:25:56.066 [Lua] [system_api] = table 07:25:56.066 [Lua] [entity_system] = table 07:25:56.066 [Lua] [entity_system] = metatable 07:25:56.066 [Lua] [network_lobby] = table 07:25:56.066 [Lua] [network_lobby] = metatable 07:25:56.066 [Lua] [profile_synchronizer] = table 07:25:56.066 [Lua] [profile_synchronizer] = metatable 07:25:56.066 [Lua] [level_transition_handler] = table 07:25:56.066 [Lua] [level_transition_handler] = metatable 07:25:56.066 [Lua] [num_local_human_players] = 1 (number) 07:25:56.066 [Lua] [statistics_db] = table 07:25:56.066 [Lua] [statistics_db] = metatable 07:25:56.066 [Lua] [network_server] = table 07:25:56.066 [Lua] [network_server] = metatable 07:25:56.066 [Lua] [input_manager] = table 07:25:56.066 [Lua] [input_manager] = metatable 07:25:56.066 [Lua] [network_clock] = table 07:25:56.066 [Lua] [network_clock] = metatable 07:25:56.066 [Lua] [network_transmit] = table 07:25:56.066 [Lua] [network_transmit] = metatable 07:25:56.066 [Lua] [free_flight_manager] = table 07:25:56.066 [Lua] [free_flight_manager] = metatable 07:25:56.066 [Lua] [network_manager] = table 07:25:56.066 [Lua] [network_manager] = metatable 07:25:56.066 [Lua] [network_event_delegate] = table 07:25:56.066 [Lua] [network_event_delegate] = metatable 07:25:56.066 [Lua] 07:25:56.066 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:25:56.066 [Lua] ignoring extension VersusInteractObjectiveExtension 07:25:56.066 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:25:56.066 [Lua] ignoring extension VersusSocketObjectiveExtension 07:25:56.066 [Lua] ignoring extension VersusTargetObjectiveExtension 07:25:56.066 [Lua] ignoring extension VersusMissionObjectiveExtension 07:25:56.067 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:25:56.069 [Lua] [AchievementManager] Achievements using the steam platform 07:25:56.118 [Lua] [StateIngame] Level seed: 8636722 07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read, 07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read, 07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read, 07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 07:25:56.126 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 07:25:56.126 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 07:25:56.126 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 07:25:56.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 07:25:56.127 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read, 07:25:56.127 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 07:25:56.127 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read, 07:25:56.127 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 07:25:56.127 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 07:25:56.127 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read, 07:25:56.128 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 07:25:56.131 [Lua] [LevelAnalysis] set_random_seed( 8636722) 07:25:56.137 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 07:25:56.137 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 07:25:56.137 [Lua] [IngameUI] init 07:25:56.159 [Lua] cb_razer_chroma_setup 07:25:56.196 [Lua] completed 07:25:56.196 [Lua] completed 07:25:56.196 [Lua] completed 07:25:56.196 [Lua] completed 07:25:56.212 [Lua] completed 07:25:56.212 [Lua] completed 07:25:56.213 [Lua] [Matchmaking] Cancelling matchmaking 07:25:56.213 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 07:25:56.214 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:25:56.214 [Lua] Set lobby begin: 07:25:56.214 [Lua] Lobby data twitch_enabled = false 07:25:56.214 [Lua] Lobby data power_level = 835 07:25:56.214 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:25:56.214 [Lua] Lobby data difficulty_tweak = 0 07:25:56.214 [Lua] Lobby data host = 1100001024c0853 07:25:56.214 [Lua] Lobby data game_mode = 3 07:25:56.214 [Lua] Lobby data is_private = true 07:25:56.214 [Lua] Lobby data match_started = true 07:25:56.214 [Lua] Lobby data mechanism = adventure 07:25:56.214 [Lua] Lobby data level_key = inn_level 07:25:56.214 [Lua] Lobby data player_slot_1 = 0:0 07:25:56.214 [Lua] Lobby data selected_level_key = inn_level 07:25:56.214 [Lua] Lobby data difficulty = normal 07:25:56.214 [Lua] Lobby data quick_game = false 07:25:56.214 [Lua] Lobby data matchmaking = false 07:25:56.214 [Lua] Lobby data weave_name = false 07:25:56.215 [Lua] Lobby data player_slot_4 = 0:0 07:25:56.215 [Lua] Lobby data num_players = 1 07:25:56.215 [Lua] Lobby data player_slot_5 = 0:0 07:25:56.215 [Lua] Lobby data player_slot_2 = 0:0 07:25:56.215 [Lua] Lobby data country_code = FI 07:25:56.215 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:25:56.215 [Lua] Lobby data eac_authorized = true 07:25:56.215 [Lua] Set lobby end. 07:25:56.216 [Flow] complete_skittergate_legend true 07:25:56.216 [Flow] complete_all_helmgart_levels_recruit true 07:25:56.217 [Flow] WitchHunterLevel:35 07:25:56.217 [Flow] LeaderYes 07:25:56.217 [Flow] ALL PC XP:304250 07:25:56.217 [Flow] Has "bogenhafen" DLC:true 07:25:56.217 [Flow] WH XP:60850 07:25:56.217 [Flow] Number of crafted items:10809 07:25:56.217 [Flow] Has "pre_order" DLC:true 07:25:56.217 [Flow] Sum of Powe Levels:1500 07:25:56.217 [Flow] lodestone diff 1:false 07:25:56.217 [Flow] magnus and forest activated 07:25:56.217 [Flow] magnus and forest activated 07:25:56.217 [Flow] cemetery and forest activated 07:25:56.217 [Flow] magnus and cemetery 07:25:56.217 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:25:56.217 [Flow] ALL RUNES ACTIVATED 07:25:56.217 [Flow] magnus and forest activated 07:25:56.217 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:25:56.217 [Flow] ALL RUNES ACTIVATED 07:25:56.217 [Flow] cemetery and forest activated 07:25:56.217 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:25:56.217 [Flow] ALL RUNES ACTIVATED 07:25:56.217 [Flow] magnus and forest activated 07:25:56.217 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:25:56.217 [Flow] ALL RUNES ACTIVATED 07:25:56.217 [Flow] magnus and cemetery 07:25:56.217 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:25:56.217 [Flow] ALL RUNES ACTIVATED 07:25:56.218 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:25:56.220 [Lua] CurrentConflictSettings inn_level 07:25:56.220 [Lua] [ConflictDirector] conflict_director is ai_ready 07:25:56.220 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:25:56.220 [Lua] [MainPathSpawningGenerator] Injecting travel distances 07:25:56.222 [Lua] SpecialsPacing:remove_unwanted_breeds: 07:25:56.222 [Lua] Forming navigation groups in one frame 07:25:56.222 [Lua] Forming navigation groups 07:25:56.249 [Lua] NavigationGroupManager -> calulation time A: 0.028000000000020009 07:25:56.250 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 07:25:56.250 [Lua] number of nav groups: 41 07:25:56.251 [Lua] number of refined nav groups : 23 07:25:56.253 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463 07:25:56.253 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 07:25:56.253 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 07:25:56.253 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 07:25:56.256 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 07:25:56.256 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 07:25:56.256 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 07:25:56.256 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 07:25:56.256 [Lua] [Managers] Calling function on all managers: 07:25:56.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:25:56.287 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame 07:25:56.287 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync 07:25:56.463 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync 07:25:56.463 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers 07:25:56.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 07:25:56.463 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 07:25:56.464 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 07:25:56.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 07:25:56.488 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers 07:25:56.488 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame 07:25:56.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:25:56.499 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:25:56.499 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=28 07:25:56.499 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 07:25:56.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 07:25:56.545 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 07:25:56.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 07:25:56.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 07:25:56.546 [Lua] Players are leaving the safe zone 07:25:56.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 07:25:56.611 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 07:25:56.612 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 07:25:56.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 07:25:56.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 07:25:56.665 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 07:25:56.666 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 07:25:56.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 07:25:56.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 07:25:56.708 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 07:25:56.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 07:25:56.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 07:25:56.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 07:25:56.741 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 07:25:56.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 07:25:56.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 07:25:56.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 07:25:56.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 07:25:56.793 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 07:25:56.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 07:25:56.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 07:25:56.824 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 07:25:56.825 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 07:25:56.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 07:25:56.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 07:25:56.860 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 07:25:56.861 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 07:25:56.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 07:25:56.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 07:25:56.895 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 07:25:56.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 07:25:56.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 07:25:56.914 [Lua] StateInGameRunning:_game_actually_starts() 07:25:56.914 [Lua] ################################################################################################################# 07:25:56.914 [Lua] [Loading Time]: 00:00:16 [Transition]: bell-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:25:56.914 [Lua] ################################################################################################################# 07:25:56.914 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11 07:25:56.928 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11 07:25:56.928 [Lua] completed 07:25:56.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 07:25:56.943 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 07:25:56.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 07:25:56.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 07:25:56.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 07:25:56.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 07:25:56.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 07:25:56.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 07:25:57.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 07:25:57.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 07:25:57.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 07:25:57.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 07:25:57.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 07:25:57.044 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 07:25:57.044 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 07:25:57.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 07:25:57.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 07:25:57.078 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 07:25:57.079 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 07:25:57.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 07:25:57.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 07:25:57.127 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 07:25:57.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 07:25:57.169 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11 07:25:57.169 [Lua] Commit load time data 07:25:57.231 [Flow] DISABLE 07:25:57.453 [Lua] completed 07:25:57.971 [Lua] completed 07:25:58.498 [Lua] completed 07:25:59.017 [Lua] completed 07:25:59.539 [Lua] completed 07:26:00.063 [Lua] completed 07:26:00.590 [Lua] completed 07:26:01.115 [Lua] completed 07:26:01.636 [Lua] completed 07:26:01.756 [Lua] [IngameUI] menu view on_enter hero_view 07:26:01.760 [Lua] [IngameUI] menu view post_update_on_enter table: 0x016363d0 07:26:01.760 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 07:26:01.782 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 07:26:01.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 07:26:01.856 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 07:26:02.168 [Lua] completed 07:26:02.689 [Lua] completed 07:26:03.200 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 07:26:03.200 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t1, HeroViewStateLoot, async-read, 07:26:03.217 [Lua] completed 07:26:03.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t1 07:26:03.246 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t1 07:26:03.731 [Lua] completed 07:26:04.004 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 12 07:26:04.016 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 12 3 07:26:04.239 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 07:26:04.239 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 12 07:26:04.251 [Lua] completed 07:26:04.775 [Lua] completed 07:26:04.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read, 07:26:04.878 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:26:04.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 07:26:04.895 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:26:04.912 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 07:26:04.912 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:26:04.929 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read, 07:26:04.929 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:26:04.946 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 07:26:04.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:26:04.963 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read, 07:26:04.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:26:04.980 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 07:26:04.980 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:26:04.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 07:26:04.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:26:05.119 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 12 07:26:05.120 [Save] Saving `save_data` 07:26:05.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, LootItemUnitPreviewer1, async-read, 07:26:05.128 [Save] Save done 07:26:05.128 [Save] Saving `save_data` 07:26:05.133 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 07:26:05.133 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:26:05.135 [Save] Save done 07:26:05.135 [Save] Saving `save_data` 07:26:05.143 [Save] Save done 07:26:05.150 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 07:26:05.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:26:05.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 07:26:05.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 07:26:05.301 [Lua] completed 07:26:05.821 [Lua] completed 07:26:06.308 [Lua] PlayFabMirrorBase:_commit_internal 5 07:26:06.309 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:26:06.312 [Lua] generate_backend_stats 1100001024c0853:1 07:26:06.331 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:26:06.331 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:26:06.337 [Lua] commit result success 5 07:26:06.354 [Lua] completed 07:26:06.873 [Lua] completed 07:26:07.395 [Lua] completed 07:26:07.920 [Lua] completed 07:26:08.441 [Lua] completed 07:26:08.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, LootItemUnitPreviewer1 07:26:08.781 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t1, HeroViewStateLoot 07:26:08.781 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 07:26:08.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 07:26:08.832 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 07:26:08.967 [Lua] completed 07:26:09.488 [Lua] completed 07:26:09.641 [Lua] [IngameUI] menu view on_exit hero_view 07:26:09.644 [Lua] [IngameUI] menu view post_update_on_exit table: 0x016363d0 07:26:09.644 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 07:26:09.644 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 07:26:10.014 [Lua] completed 07:26:10.338 [Lua] [IngameUI] menu view on_enter hero_view 07:26:10.342 [Lua] [IngameUI] menu view post_update_on_enter table: 0x016363d0 07:26:10.342 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 07:26:10.362 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 07:26:10.363 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 07:26:10.364 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 07:26:10.364 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 07:26:10.370 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 07:26:10.583 [Lua] completed 07:26:10.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 07:26:10.754 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 07:26:10.780 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:26:10.780 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:26:10.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:26:10.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:26:10.809 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:26:10.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:26:10.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:26:10.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:26:10.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:26:11.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 07:26:11.100 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:26:11.100 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:26:11.100 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:26:11.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:26:11.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:26:11.107 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 07:26:11.107 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 07:26:11.107 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 07:26:11.109 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 07:26:11.109 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 07:26:11.114 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 07:26:11.150 [Lua] completed 07:26:11.673 [Lua] completed 07:26:12.196 [Lua] completed 07:26:12.719 [Lua] completed 07:26:13.238 [Lua] completed 07:26:13.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 13 07:26:13.640 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 13 4 07:26:13.757 [Lua] completed 07:26:13.881 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 07:26:13.881 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 13 07:26:14.279 [Lua] completed 07:26:14.799 [Lua] completed 07:26:14.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 13 07:26:14.858 [Save] Saving `save_data` 07:26:14.868 [Save] Save done 07:26:14.868 [Save] Saving `save_data` 07:26:14.877 [Save] Save done 07:26:15.339 [Lua] completed 07:26:15.859 [Lua] completed 07:26:16.384 [Lua] completed 07:26:16.909 [Lua] completed 07:26:16.960 [Lua] [IngameUI] menu view on_exit hero_view 07:26:16.962 [Lua] [IngameUI] menu view post_update_on_exit table: 0x016363d0 07:26:16.962 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 07:26:16.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 07:26:16.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 07:26:16.962 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 07:26:16.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 07:26:17.434 [Lua] completed 07:26:17.952 [Lua] completed 07:26:18.475 [Lua] completed 07:26:19.001 [Lua] completed 07:26:19.528 [Lua] completed 07:26:20.056 [Lua] completed 07:26:20.578 [Lua] completed 07:26:21.105 [Lua] completed 07:26:21.631 [Lua] completed 07:26:22.157 [Lua] completed 07:26:22.685 [Lua] completed 07:26:23.209 [Lua] completed 07:26:23.735 [Lua] completed 07:26:24.260 [Lua] completed 07:26:24.750 [Lua] PlayFabMirrorBase:_commit_internal 6 07:26:24.750 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:26:24.754 [Lua] generate_backend_stats 1100001024c0853:1 07:26:24.772 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 14 07:26:24.773 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:26:24.778 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 14 5 07:26:24.795 [Lua] completed 07:26:25.019 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 07:26:25.019 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 14 07:26:25.321 [Lua] completed 07:26:25.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 14 07:26:25.508 [Lua] commit result success 6 07:26:25.852 [Lua] completed 07:26:26.373 [Lua] completed 07:26:26.900 [Lua] completed 07:26:27.426 [Lua] completed 07:26:27.951 [Lua] completed 07:26:28.484 [Lua] completed 07:26:29.005 [Lua] completed 07:26:29.530 [Lua] completed 07:26:30.052 [Lua] completed 07:26:30.578 [Lua] completed 07:26:31.101 [Lua] completed 07:26:31.626 [Lua] completed 07:26:32.152 [Lua] completed 07:26:32.676 [Lua] completed 07:26:33.199 [Lua] completed 07:26:33.728 [Lua] completed 07:26:34.249 [Lua] completed 07:26:34.770 [Lua] completed 07:26:35.296 [Lua] completed 07:26:35.820 [Lua] completed 07:26:36.342 [Lua] completed 07:26:36.866 [Lua] completed 07:26:37.392 [Lua] completed 07:26:37.748 [Lua] [IngameUI] menu view on_enter start_game_view 07:26:37.750 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b19b310 07:26:37.750 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 07:26:37.751 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 07:26:37.751 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 07:26:37.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 07:26:37.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 07:26:37.916 [Lua] completed 07:26:38.436 [Lua] completed 07:26:38.723 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 07:26:38.723 [Lua] ............................................................................................................ 07:26:38.723 [Lua] ............................................................................................................ 07:26:38.723 [Lua] GAME START SETTINGS -> Level: bell | Difficulty: normal | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 07:26:38.723 [Lua] ............................................................................................................ 07:26:38.723 [Lua] ............................................................................................................ 07:26:38.723 [Lua] [Matchmaking] Cancelling matchmaking 07:26:38.723 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 07:26:38.737 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 07:26:38.737 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 07:26:38.740 [Lua] Set lobby begin: 07:26:38.740 [Lua] Lobby data twitch_enabled = false 07:26:38.740 [Lua] Lobby data power_level = 835 07:26:38.740 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:26:38.740 [Lua] Lobby data difficulty_tweak = 0 07:26:38.740 [Lua] Lobby data host = 1100001024c0853 07:26:38.740 [Lua] Lobby data game_mode = 3 07:26:38.740 [Lua] Lobby data is_private = true 07:26:38.740 [Lua] Lobby data match_started = true 07:26:38.740 [Lua] Lobby data mechanism = adventure 07:26:38.740 [Lua] Lobby data level_key = inn_level 07:26:38.740 [Lua] Lobby data player_slot_1 = 0:0 07:26:38.740 [Lua] Lobby data selected_level_key = inn_level 07:26:38.740 [Lua] Lobby data difficulty = normal 07:26:38.740 [Lua] Lobby data quick_game = false 07:26:38.740 [Lua] Lobby data matchmaking = false 07:26:38.740 [Lua] Lobby data weave_name = false 07:26:38.740 [Lua] Lobby data player_slot_4 = 0:0 07:26:38.741 [Lua] Lobby data num_players = 1 07:26:38.741 [Lua] Lobby data player_slot_5 = 0:0 07:26:38.741 [Lua] Lobby data player_slot_2 = 0:0 07:26:38.741 [Lua] Lobby data country_code = FI 07:26:38.741 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:26:38.741 [Lua] Lobby data eac_authorized = true 07:26:38.741 [Lua] Set lobby end. 07:26:38.741 [Lua] [PartyManager] Leader is set to 1100001024c0853 07:26:38.741 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 0 07:26:38.741 [Lua] [LevelTransitionHandler] set_next_level( bell, 0 ) 07:26:38.741 [Lua] Set lobby begin: 07:26:38.741 [Lua] Lobby data twitch_enabled = false 07:26:38.741 [Lua] Lobby data power_level = 835 07:26:38.741 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:26:38.741 [Lua] Lobby data difficulty_tweak = 0 07:26:38.741 [Lua] Lobby data host = 1100001024c0853 07:26:38.741 [Lua] Lobby data game_mode = 2 07:26:38.741 [Lua] Lobby data is_private = true 07:26:38.741 [Lua] Lobby data match_started = true 07:26:38.741 [Lua] Lobby data mechanism = adventure 07:26:38.741 [Lua] Lobby data level_key = inn_level 07:26:38.741 [Lua] Lobby data player_slot_1 = 0:0 07:26:38.741 [Lua] Lobby data selected_level_key = bell 07:26:38.741 [Lua] Lobby data difficulty = normal 07:26:38.741 [Lua] Lobby data quick_game = false 07:26:38.741 [Lua] Lobby data matchmaking = true 07:26:38.741 [Lua] Lobby data weave_name = false 07:26:38.741 [Lua] Lobby data player_slot_4 = 0:0 07:26:38.742 [Lua] Lobby data num_players = 1 07:26:38.742 [Lua] Lobby data player_slot_5 = 0:0 07:26:38.742 [Lua] Lobby data player_slot_2 = 0:0 07:26:38.742 [Lua] Lobby data country_code = FI 07:26:38.742 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:26:38.742 [Lua] Lobby data eac_authorized = true 07:26:38.742 [Lua] Set lobby end. 07:26:38.742 [Lua] Set lobby begin: 07:26:38.742 [Lua] Lobby data twitch_enabled = false 07:26:38.742 [Lua] Lobby data power_level = 835 07:26:38.742 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:26:38.742 [Lua] Lobby data difficulty_tweak = 0 07:26:38.742 [Lua] Lobby data host = 1100001024c0853 07:26:38.742 [Lua] Lobby data game_mode = 2 07:26:38.742 [Lua] Lobby data is_private = false 07:26:38.742 [Lua] Lobby data match_started = true 07:26:38.742 [Lua] Lobby data mechanism = adventure 07:26:38.742 [Lua] Lobby data level_key = inn_level 07:26:38.742 [Lua] Lobby data player_slot_1 = 0:0 07:26:38.742 [Lua] Lobby data selected_level_key = bell 07:26:38.742 [Lua] Lobby data difficulty = normal 07:26:38.742 [Lua] Lobby data quick_game = false 07:26:38.742 [Lua] Lobby data matchmaking = true 07:26:38.742 [Lua] Lobby data weave_name = false 07:26:38.742 [Lua] Lobby data player_slot_4 = 0:0 07:26:38.742 [Lua] Lobby data num_players = 1 07:26:38.743 [Lua] Lobby data player_slot_5 = 0:0 07:26:38.743 [Lua] Lobby data player_slot_2 = 0:0 07:26:38.743 [Lua] Lobby data country_code = FI 07:26:38.743 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:26:38.743 [Lua] Lobby data eac_authorized = true 07:26:38.743 [Lua] Set lobby end. 07:26:38.743 [Lua] [ChatManager][1]System: Starting hosted game... 07:26:38.743 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 07:26:38.743 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 07:26:38.822 [Lua] [IngameUI] menu view on_exit start_game_view 07:26:38.822 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 07:26:38.822 [Save] Saving `save_data` 07:26:38.822 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 07:26:38.822 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 07:26:38.822 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 07:26:38.826 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b19b310 07:26:38.827 [Save] Save done 07:26:38.955 [Lua] completed 07:26:39.475 [Lua] completed 07:26:39.997 [Lua] completed 07:26:40.520 [Lua] completed 07:26:41.046 [Lua] completed 07:26:41.573 [Lua] completed 07:26:42.099 [Lua] completed 07:26:42.625 [Lua] completed 07:26:43.150 [Lua] completed 07:26:43.269 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 07:26:43.269 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 07:26:43.269 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 0 07:26:43.269 [Lua] [LevelTransitionHandler] set_next_level( bell, 0 ) 07:26:43.269 [Lua] Set lobby begin: 07:26:43.269 [Lua] Lobby data twitch_enabled = false 07:26:43.269 [Lua] Lobby data power_level = 835 07:26:43.269 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:26:43.269 [Lua] Lobby data difficulty_tweak = 0 07:26:43.269 [Lua] Lobby data host = 1100001024c0853 07:26:43.269 [Lua] Lobby data game_mode = 2 07:26:43.269 [Lua] Lobby data is_private = false 07:26:43.269 [Lua] Lobby data match_started = true 07:26:43.269 [Lua] Lobby data mechanism = adventure 07:26:43.269 [Lua] Lobby data level_key = inn_level 07:26:43.269 [Lua] Lobby data player_slot_1 = 0:0 07:26:43.269 [Lua] Lobby data selected_level_key = bell 07:26:43.270 [Lua] Lobby data difficulty = normal 07:26:43.270 [Lua] Lobby data quick_game = false 07:26:43.270 [Lua] Lobby data matchmaking = true 07:26:43.270 [Lua] Lobby data weave_name = false 07:26:43.270 [Lua] Lobby data player_slot_4 = 0:0 07:26:43.270 [Lua] Lobby data num_players = 1 07:26:43.270 [Lua] Lobby data player_slot_5 = 0:0 07:26:43.270 [Lua] Lobby data player_slot_2 = 0:0 07:26:43.270 [Lua] Lobby data country_code = FI 07:26:43.270 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:26:43.270 [Lua] Lobby data eac_authorized = true 07:26:43.270 [Lua] Set lobby end. 07:26:43.273 [Lua] Set lobby begin: 07:26:43.273 [Lua] Lobby data twitch_enabled = false 07:26:43.273 [Lua] Lobby data power_level = 835 07:26:43.273 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:26:43.273 [Lua] Lobby data difficulty_tweak = 0 07:26:43.273 [Lua] Lobby data host = 1100001024c0853 07:26:43.273 [Lua] Lobby data game_mode = 2 07:26:43.273 [Lua] Lobby data is_private = false 07:26:43.273 [Lua] Lobby data match_started = true 07:26:43.273 [Lua] Lobby data mechanism = adventure 07:26:43.273 [Lua] Lobby data level_key = inn_level 07:26:43.273 [Lua] Lobby data player_slot_1 = 0:0 07:26:43.273 [Lua] Lobby data selected_level_key = bell 07:26:43.273 [Lua] Lobby data difficulty = normal 07:26:43.273 [Lua] Lobby data quick_game = false 07:26:43.274 [Lua] Lobby data matchmaking = true 07:26:43.274 [Lua] Lobby data weave_name = false 07:26:43.274 [Lua] Lobby data player_slot_4 = 0:0 07:26:43.274 [Lua] Lobby data num_players = 1 07:26:43.274 [Lua] Lobby data player_slot_5 = 0:0 07:26:43.274 [Lua] Lobby data player_slot_2 = 0:0 07:26:43.274 [Lua] Lobby data country_code = FI 07:26:43.274 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:26:43.274 [Lua] Lobby data eac_authorized = true 07:26:43.274 [Lua] Set lobby end. 07:26:43.274 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame 07:26:43.274 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame 07:26:43.274 [Lua] Complete level triggered. 07:26:43.275 [Save] Saving `save_data` 07:26:43.275 [Lua] gm_event_end_conditions_met false false 07:26:43.276 [Lua] PlayFabMirrorBase:_commit_internal nil 07:26:43.276 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:26:43.279 [Save] Save done 07:26:43.279 [Save] Saving `save_data` 07:26:43.280 [Lua] generate_backend_stats 1100001024c0853:1 07:26:43.282 [Save] Save done 07:26:43.299 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:26:43.299 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:26:43.299 [Save] Saving `save_data` 07:26:43.299 [Lua] TRANSITION nil nil bell 07:26:43.299 [Lua] Transition type "bell", is server: true 07:26:43.299 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 07:26:43.299 [Lua] [GameNetworkManager] Leaving game... 07:26:43.299 [Lua] [GameNetworkManager] Shutting down game session host. 07:26:43.299 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:26:43.299 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:26:43.299 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=48.86 07:26:43.302 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:26:43.303 [Lua] commit result success 7 07:26:43.304 [Save] Save done 07:26:43.687 [Lua] completed 07:26:44.205 [Lua] completed 07:26:44.722 [Lua] completed 07:26:45.240 [Lua] completed 07:26:45.291 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 07:26:45.291 [Lua] [Managers] Calling function on all managers: 07:26:45.291 [Lua] Clearing all global lookup lists 07:26:45.291 [Lua] [IngamePlayerListUI] - Destroy 07:26:45.292 [Lua] [GamePadEquipmentUI] - Destroy 07:26:45.292 [Lua] [EquipmentUI] - Destroy 07:26:45.292 [Lua] [GamePadAbilityUI] - Destroy 07:26:45.292 [Lua] [AbilityUI] - Destroy 07:26:45.292 [Lua] [IngameUI] destroy 07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 07:26:45.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 07:26:45.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4 07:26:45.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 07:26:45.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1 07:26:45.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 07:26:45.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 07:26:45.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1 07:26:45.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 07:26:45.354 [Lua] [Managers] Destroying manager group: 07:26:45.359 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:26:45.431 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 07:26:45.432 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame 07:26:45.432 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 07:26:45.432 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 bell 0 07:26:45.432 warning: [Lua] Following data will be uploaded to Crashify: <> 07:26:45.432 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 4, User: 1100001024c0853 "Le Duck du Lac" <> 07:26:45.432 [Lua] <> <>[PeerStates.Loading]<> <>level_key: bell<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: bell" [2] self = table: 0000000000A91320; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "bell"; environment_variation_id = 0; level_seed = 8755282; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000103E9B00 [3] _ = table: 0000000000A91320; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000527580; peer_state_machines = table: 00000000005278B0; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330; current_state = InPostGame [5] self = table: 000000000BA4AF20; application_shutdown = nil; unit_spawner = table: 000000000F413780; world = [World]; unit_storage = table: 000000000D78E8A0; units = table: 000000000F02DFC0; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 000000000BA4AF20 [8] self = table: 0000000011F31CD0; dt = 0.016667189076542854; t = 828.58036289550364; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016667189076542854; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016667189076542854; t = 828.58036289550364 [10] dt = 0.016667189076542854 [2] server = table: 0000000000527580; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853"; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; game_session = [GameSession]; game_network_manager = table: 000000000DA112D0; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "bell"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 000000000B66DC20; [5] world_name = "level_world"; entity_system_bag = table: 000000000F42AA90; network_server = table: 0000000000527580; entity_system = table: 000000000F403D90; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000F169B10; statistics_db = table: 000000000BA4DA20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 47.079076484590772; input_manager = table: 000000000BA5CE90; profile_synchronizer = table: 0000000000C3C210; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007E421F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B66DC20; world = [World]; dt = 0.016667189076542854; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 00000000011C7150; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 48.862114686518908; _lobby_host = table: 00000000105BE2E0; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 000000000FB614C0; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BA4AF20; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BA4AF20; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BA4AF20; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000BA44F50; <> <> 07:26:45.432 [Lua] [Matchmaking] unregister rpcs 07:26:45.433 [Lua] ############### UNLOADING PACKAGES ############### 07:26:45.433 [Lua] [Managers] Calling function on all managers: 07:26:45.433 [Lua] [Managers] Destroying manager group: 07:26:45.433 [Lua] [Gamestate] Enter state StateLoading 07:26:45.434 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:26:45.434 [Lua] [Matchmaking] register rpcs 07:26:45.435 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 07:26:45.435 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 07:26:45.435 [Lua] Set lobby begin: 07:26:45.435 [Lua] Lobby data twitch_enabled = false 07:26:45.435 [Lua] Lobby data power_level = 0 07:26:45.435 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:26:45.435 [Lua] Lobby data difficulty_tweak = 0 07:26:45.435 [Lua] Lobby data host = 1100001024c0853 07:26:45.435 [Lua] Lobby data game_mode = 2 07:26:45.435 [Lua] Lobby data is_private = false 07:26:45.435 [Lua] Lobby data match_started = true 07:26:45.435 [Lua] Lobby data mechanism = adventure 07:26:45.435 [Lua] Lobby data level_key = inn_level 07:26:45.435 [Lua] Lobby data player_slot_1 = 0:0 07:26:45.435 [Lua] Lobby data selected_level_key = bell 07:26:45.435 [Lua] Lobby data difficulty = normal 07:26:45.435 [Lua] Lobby data quick_game = false 07:26:45.435 [Lua] Lobby data matchmaking = true 07:26:45.435 [Lua] Lobby data weave_name = false 07:26:45.435 [Lua] Lobby data player_slot_4 = 0:0 07:26:45.435 [Lua] Lobby data num_players = 1 07:26:45.435 [Lua] Lobby data player_slot_5 = 0:0 07:26:45.435 [Lua] Lobby data player_slot_2 = 0:0 07:26:45.435 [Lua] Lobby data country_code = FI 07:26:45.435 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:26:45.435 [Lua] Lobby data eac_authorized = true 07:26:45.435 [Lua] Set lobby end. 07:26:45.435 [Lua] registering RPCs 07:26:45.435 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:26:45.435 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 07:26:45.436 [Lua] Set lobby begin: 07:26:45.436 [Lua] Lobby data twitch_enabled = false 07:26:45.436 [Lua] Lobby data power_level = 0 07:26:45.436 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:26:45.436 [Lua] Lobby data difficulty_tweak = 0 07:26:45.436 [Lua] Lobby data host = 1100001024c0853 07:26:45.436 [Lua] Lobby data game_mode = 2 07:26:45.436 [Lua] Lobby data is_private = false 07:26:45.436 [Lua] Lobby data match_started = true 07:26:45.436 [Lua] Lobby data mechanism = adventure 07:26:45.436 [Lua] Lobby data level_key = bell 07:26:45.436 [Lua] Lobby data player_slot_1 = 0:0 07:26:45.436 [Lua] Lobby data selected_level_key = bell 07:26:45.436 [Lua] Lobby data difficulty = normal 07:26:45.436 [Lua] Lobby data quick_game = false 07:26:45.436 [Lua] Lobby data matchmaking = true 07:26:45.436 [Lua] Lobby data weave_name = false 07:26:45.436 [Lua] Lobby data player_slot_4 = 0:0 07:26:45.436 [Lua] Lobby data num_players = 1 07:26:45.436 [Lua] Lobby data player_slot_5 = 0:0 07:26:45.436 [Lua] Lobby data player_slot_2 = 0:0 07:26:45.436 [Lua] Lobby data country_code = FI 07:26:45.436 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:26:45.436 [Lua] Lobby data eac_authorized = true 07:26:45.436 [Lua] Set lobby end. 07:26:45.436 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:26:45.438 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized 07:26:45.438 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil] self.picked_environment_id=[0] 07:26:45.438 [Lua] [LevelTransitionHandler] load_level bell 0 07:26:45.524 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 07:26:45.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 07:26:45.525 [Umbra] Unload tome 07:26:45.525 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 07:26:45.525 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler, async-read, 07:26:45.525 [Lua] [LevelTransitionHandler] Loading level: "bell" 07:26:45.525 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/bell" Meta package name: "resource_packages/levels/honduras/bell_meta" 07:26:45.525 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read, 07:26:45.525 [Lua] [StateLoading] got rpc_load_level 63 bell 07:26:45.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1 07:26:45.574 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1 07:26:45.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_meta 07:26:45.609 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]' 07:26:45.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_meta 07:26:45.692 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_meta 07:26:45.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell 07:26:51.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell 07:26:51.593 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell 07:26:51.610 [Lua] [LevelTransitionHandler] Level load completed! 07:26:51.610 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: bell - level_seed: 8755282 - use_random_directors: true - overriden_conflict: nil 07:26:51.638 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:26:51.638 [Lua] checking dlc's against conflict directors 07:26:51.638 [Lua] number of factions to include 2 07:26:51.638 [Lua] number of factions added 2 07:26:51.638 [Lua] --- --- --- 07:26:51.638 [Lua] Starting... difficulty 'normal' 07:26:51.638 [Lua] These are the starting conflict directors: 07:26:51.638 [Lua] chaos 07:26:51.638 [Lua] skaven 07:26:51.638 [Lua] default 07:26:51.638 [Lua] --- --- --- 07:26:51.638 [Lua] 07:26:51.638 [Lua] DONE! Found the following directors: 07:26:51.638 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_warpfire_thrower chaos_berzerker skaven_plague_monk skaven_poison_wind_globadier chaos_raider skaven_loot_rat 07:26:51.638 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_commander=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_ratling_gunner=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_plague_monk=true, skaven_poison_wind_globadier=true, chaos_raider=true, skaven_loot_rat=true, } 07:26:51.638 [Lua] load_startup_enemy_packages: -------------- 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] chaos_spawn 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] chaos_troll 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] skaven_rat_ogre 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] skaven_stormfiend 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] beastmen_minotaur 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] chaos_plague_sorcerer 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] chaos_corruptor_sorcerer 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] skaven_gutter_runner 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] skaven_pack_master 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] skaven_poison_wind_globadier 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] skaven_ratling_gunner 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] skaven_warpfire_thrower 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] chaos_vortex_sorcerer 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] beastmen_standard_bearer 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] chaos_vortex 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] critter_rat 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] critter_pig 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] chaos_marauder 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] skaven_storm_vermin 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] chaos_warrior 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] skaven_clan_rat_with_shield 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] skaven_clan_rat 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] skaven_slave 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] chaos_fanatic 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] skaven_storm_vermin_with_shield 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] chaos_marauder_with_shield 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] chaos_berzerker 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] skaven_plague_monk 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] chaos_raider 07:26:51.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 07:26:51.638 [Lua] skaven_loot_rat 07:26:51.641 [Lua] ### Sending rpc_level_loaded 07:26:51.641 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 63 07:26:51.641 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded 07:26:51.657 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading 07:26:51.657 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages 07:26:51.675 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages 07:26:51.675 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame 07:26:51.675 [Lua] ### Sending rpc_level_loaded 07:26:51.675 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 63 07:26:51.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 07:26:51.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 07:26:51.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 07:26:52.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 07:26:52.164 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 07:26:52.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 07:26:52.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 07:26:52.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 07:26:52.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 07:26:52.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 07:26:52.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 07:26:52.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 07:26:53.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 07:26:53.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 07:26:53.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 07:26:53.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 07:26:53.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 07:26:53.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 07:26:53.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 07:26:53.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 07:26:53.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 07:26:54.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 07:26:54.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 07:26:54.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 07:26:54.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 07:26:54.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 07:26:54.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 07:26:54.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 07:26:54.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 07:26:54.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 07:26:54.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 07:26:54.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 07:26:54.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 07:26:55.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 07:26:55.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 07:26:55.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 07:26:55.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 07:26:55.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 07:26:55.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 07:26:55.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 07:26:55.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 07:26:55.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 07:26:56.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 07:26:56.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 07:26:56.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 07:26:56.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:26:56.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:26:56.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 07:26:56.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 07:26:56.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 07:26:56.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 07:26:56.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 07:26:56.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 07:26:56.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 07:26:56.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 07:26:56.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 07:26:56.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 07:26:57.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 07:26:57.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 07:26:57.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 07:26:57.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 07:26:57.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 07:26:57.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 07:26:57.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 07:26:57.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 07:26:57.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 07:26:58.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 07:26:58.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 07:26:58.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 07:26:58.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 07:26:58.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 07:26:58.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 07:26:58.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 07:26:58.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 07:26:58.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 07:26:59.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 07:26:59.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 07:26:59.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 07:26:59.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 07:26:59.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 07:26:59.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 07:26:59.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 07:26:59.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 07:26:59.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 07:26:59.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 07:26:59.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 07:26:59.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 07:26:59.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 07:26:59.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 07:26:59.834 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: custom 07:26:59.834 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:26:59.834 [Lua] Starting async level spawning of levels/honduras/bell/world 07:26:59.834 [Umbra] Init version: 3.4.15 :: 16 threads 07:27:00.382 [Lua] Async level spawning done 07:27:00.382 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:27:01.355 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:27:01.355 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:27:01.355 [Lua] [Matchmaking] unregister rpcs 07:27:01.355 [Lua] Set lobby begin: 07:27:01.355 [Lua] Lobby data twitch_enabled = false 07:27:01.355 [Lua] Lobby data power_level = 0 07:27:01.355 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:27:01.355 [Lua] Lobby data difficulty_tweak = 0 07:27:01.355 [Lua] Lobby data host = 1100001024c0853 07:27:01.355 [Lua] Lobby data game_mode = 2 07:27:01.355 [Lua] Lobby data is_private = false 07:27:01.355 [Lua] Lobby data match_started = true 07:27:01.355 [Lua] Lobby data mechanism = adventure 07:27:01.355 [Lua] Lobby data level_key = bell 07:27:01.355 [Lua] Lobby data player_slot_1 = 0:0 07:27:01.355 [Lua] Lobby data selected_level_key = bell 07:27:01.355 [Lua] Lobby data difficulty = normal 07:27:01.355 [Lua] Lobby data quick_game = false 07:27:01.355 [Lua] Lobby data matchmaking = true 07:27:01.355 [Lua] Lobby data weave_name = false 07:27:01.355 [Lua] Lobby data player_slot_4 = 0:0 07:27:01.355 [Lua] Lobby data num_players = 1 07:27:01.355 [Lua] Lobby data player_slot_5 = 0:0 07:27:01.355 [Lua] Lobby data player_slot_2 = 0:0 07:27:01.355 [Lua] Lobby data country_code = FI 07:27:01.356 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:27:01.356 [Lua] Lobby data eac_authorized = true 07:27:01.356 [Lua] Set lobby end. 07:27:01.356 [Lua] [Managers] Destroying manager group: 07:27:01.366 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens 07:27:01.366 [Lua] [Gamestate] Enter StateIngame HOST 07:27:01.366 [Lua] [Managers] Calling function on all managers: 07:27:01.367 [Lua] <>level = bell<> 07:27:01.367 [Lua] Set lobby begin: 07:27:01.367 [Lua] Lobby data twitch_enabled = false 07:27:01.367 [Lua] Lobby data power_level = 0 07:27:01.367 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:27:01.367 [Lua] Lobby data difficulty_tweak = 0 07:27:01.367 [Lua] Lobby data host = 1100001024c0853 07:27:01.367 [Lua] Lobby data game_mode = 2 07:27:01.367 [Lua] Lobby data is_private = false 07:27:01.367 [Lua] Lobby data match_started = true 07:27:01.367 [Lua] Lobby data mechanism = adventure 07:27:01.367 [Lua] Lobby data level_key = bell 07:27:01.367 [Lua] Lobby data player_slot_1 = 0:0 07:27:01.367 [Lua] Lobby data selected_level_key = bell 07:27:01.367 [Lua] Lobby data difficulty = normal 07:27:01.367 [Lua] Lobby data quick_game = false 07:27:01.367 [Lua] Lobby data matchmaking = true 07:27:01.367 [Lua] Lobby data weave_name = false 07:27:01.367 [Lua] Lobby data player_slot_4 = 0:0 07:27:01.367 [Lua] Lobby data num_players = 1 07:27:01.367 [Lua] Lobby data player_slot_5 = 0:0 07:27:01.367 [Lua] Lobby data player_slot_2 = 0:0 07:27:01.367 [Lua] Lobby data country_code = FI 07:27:01.368 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:27:01.368 [Lua] Lobby data eac_authorized = true 07:27:01.368 [Lua] Set lobby end. 07:27:01.368 [Lua] [StateIngame] Server ingame 07:27:01.372 [Lua] Set lobby begin: 07:27:01.372 [Lua] Lobby data twitch_enabled = false 07:27:01.372 [Lua] Lobby data power_level = 0 07:27:01.372 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:27:01.372 [Lua] Lobby data difficulty_tweak = 0 07:27:01.372 [Lua] Lobby data host = 1100001024c0853 07:27:01.372 [Lua] Lobby data game_mode = 2 07:27:01.372 [Lua] Lobby data is_private = false 07:27:01.372 [Lua] Lobby data match_started = true 07:27:01.372 [Lua] Lobby data mechanism = adventure 07:27:01.372 [Lua] Lobby data level_key = bell 07:27:01.372 [Lua] Lobby data player_slot_1 = 0:0 07:27:01.372 [Lua] Lobby data selected_level_key = bell 07:27:01.372 [Lua] Lobby data difficulty = normal 07:27:01.372 [Lua] Lobby data quick_game = false 07:27:01.372 [Lua] Lobby data matchmaking = true 07:27:01.372 [Lua] Lobby data weave_name = false 07:27:01.372 [Lua] Lobby data player_slot_4 = 0:0 07:27:01.372 [Lua] Lobby data num_players = 1 07:27:01.372 [Lua] Lobby data player_slot_5 = 0:0 07:27:01.372 [Lua] Lobby data player_slot_2 = 0:0 07:27:01.372 [Lua] Lobby data country_code = FI 07:27:01.373 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:27:01.373 [Lua] Lobby data eac_authorized = true 07:27:01.373 [Lua] Set lobby end. 07:27:01.373 [Lua] [Matchmaking] register rpcs 07:27:01.373 [Lua] GameNetworkManager:init... creating game session 07:27:01.373 [Lua] Host GameSession.make_game_session_host with session: 07:27:01.373 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:27:01.373 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853 07:27:01.373 [Lua] [GameNetworkManager] self.is_server = true 07:27:01.373 [Network] Setting artificial MTU limit to 576 07:27:01.373 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 15 07:27:01.373 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 07:27:01.387 [Lua] Switching ConflictSettings: to: default 07:27:01.387 [Lua] pacing=default 07:27:01.387 [Lua] roaming=nil 07:27:01.387 [Lua] specials=default 07:27:01.387 [Lua] debug_color=maroon 07:27:01.387 [Lua] contained_breeds=nil 07:27:01.387 [Lua] pack_spawning=default 07:27:01.387 [Lua] disabled=false 07:27:01.387 [Lua] factions=nil 07:27:01.387 [Lua] boss=default 07:27:01.387 [Lua] horde=default 07:27:01.387 [Lua] name=default 07:27:01.387 [Lua] intensity=default 07:27:01.387 [Lua] --- 07:27:01.387 [Lua] [LevelAnalysis] set_random_seed( 8755282) 07:27:01.394 [Lua] [AIInterestPointSystem] Level Seed: 8755282 07:27:01.394 [Lua] 07:27:01.394 [Lua] [entity_system_bag] = table 07:27:01.394 [Lua] [entity_system_bag] = metatable 07:27:01.394 [Lua] [startup_data] = table 07:27:01.394 [Lua] [entity_manager] = table 07:27:01.394 [Lua] [entity_manager] = metatable 07:27:01.394 [Lua] [unit_spawner] = table 07:27:01.394 [Lua] [unit_spawner] = metatable 07:27:01.394 [Lua] [unit_storage] = table 07:27:01.394 [Lua] [unit_storage] = metatable 07:27:01.394 [Lua] [dice_keeper] = table 07:27:01.394 [Lua] [dice_keeper] = metatable 07:27:01.394 [Lua] [is_server] = true (boolean) 07:27:01.394 [Lua] [world] = [World] 07:27:01.394 [Lua] [system_api] = table 07:27:01.394 [Lua] [entity_system] = table 07:27:01.394 [Lua] [entity_system] = metatable 07:27:01.394 [Lua] [network_lobby] = table 07:27:01.394 [Lua] [network_lobby] = metatable 07:27:01.394 [Lua] [profile_synchronizer] = table 07:27:01.394 [Lua] [profile_synchronizer] = metatable 07:27:01.394 [Lua] [level_transition_handler] = table 07:27:01.394 [Lua] [level_transition_handler] = metatable 07:27:01.394 [Lua] [num_local_human_players] = 1 (number) 07:27:01.394 [Lua] [statistics_db] = table 07:27:01.394 [Lua] [statistics_db] = metatable 07:27:01.394 [Lua] [network_server] = table 07:27:01.394 [Lua] [network_server] = metatable 07:27:01.395 [Lua] [input_manager] = table 07:27:01.395 [Lua] [input_manager] = metatable 07:27:01.395 [Lua] [network_clock] = table 07:27:01.395 [Lua] [network_clock] = metatable 07:27:01.395 [Lua] [network_transmit] = table 07:27:01.395 [Lua] [network_transmit] = metatable 07:27:01.395 [Lua] [free_flight_manager] = table 07:27:01.395 [Lua] [free_flight_manager] = metatable 07:27:01.395 [Lua] [network_manager] = table 07:27:01.395 [Lua] [network_manager] = metatable 07:27:01.395 [Lua] [network_event_delegate] = table 07:27:01.395 [Lua] [network_event_delegate] = metatable 07:27:01.395 [Lua] 07:27:01.395 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:27:01.395 [Lua] ignoring extension VersusInteractObjectiveExtension 07:27:01.395 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:27:01.395 [Lua] ignoring extension VersusSocketObjectiveExtension 07:27:01.395 [Lua] ignoring extension VersusTargetObjectiveExtension 07:27:01.395 [Lua] ignoring extension VersusMissionObjectiveExtension 07:27:01.397 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:27:01.416 [Lua] [AchievementManager] Achievements using the steam platform 07:27:01.489 [Lua] respawn_unit_spawned with group id: bell_end_event 07:27:01.489 [Lua] respawn_unit_spawned with group id: bell_end_event 07:27:01.490 [Lua] respawn_unit_spawned with group id: bell_end_event 07:27:01.491 [Lua] [StateIngame] Level seed: 8755282 07:27:01.516 [Lua] [LevelAnalysis] set_random_seed( 8755282) 07:27:01.521 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 07:27:01.521 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 07:27:01.522 [Lua] [IngameUI] init 07:27:01.541 [Lua] cb_razer_chroma_setup 07:27:01.570 [Lua] completed 07:27:01.571 [Lua] completed 07:27:01.572 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 07:27:01.572 [Lua] Set lobby begin: 07:27:01.572 [Lua] Lobby data twitch_enabled = false 07:27:01.572 [Lua] Lobby data power_level = 835 07:27:01.572 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:27:01.572 [Lua] Lobby data difficulty_tweak = 0 07:27:01.572 [Lua] Lobby data host = 1100001024c0853 07:27:01.572 [Lua] Lobby data game_mode = 2 07:27:01.572 [Lua] Lobby data is_private = false 07:27:01.572 [Lua] Lobby data match_started = true 07:27:01.572 [Lua] Lobby data mechanism = adventure 07:27:01.572 [Lua] Lobby data level_key = bell 07:27:01.573 [Lua] Lobby data player_slot_1 = 0:0 07:27:01.573 [Lua] Lobby data selected_level_key = bell 07:27:01.573 [Lua] Lobby data difficulty = normal 07:27:01.573 [Lua] Lobby data quick_game = false 07:27:01.573 [Lua] Lobby data matchmaking = true 07:27:01.573 [Lua] Lobby data weave_name = false 07:27:01.573 [Lua] Lobby data player_slot_4 = 0:0 07:27:01.573 [Lua] Lobby data num_players = 1 07:27:01.573 [Lua] Lobby data player_slot_5 = 0:0 07:27:01.573 [Lua] Lobby data player_slot_2 = 0:0 07:27:01.573 [Lua] Lobby data country_code = FI 07:27:01.573 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:27:01.573 [Lua] Lobby data eac_authorized = true 07:27:01.573 [Lua] Set lobby end. 07:27:01.573 [Lua] CurrentConflictSettings default 07:27:01.573 [Lua] [ConflictDirector] conflict_director is ai_ready 07:27:01.574 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:27:01.575 [Lua] [MainPathSpawningGenerator] Injecting travel distances 07:27:01.579 [Lua] SpecialsPacing:remove_unwanted_breeds: 07:27:01.579 [Lua] Forming navigation groups in one frame 07:27:01.579 [Lua] Forming navigation groups 07:27:01.601 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516 07:27:01.894 [Lua] NavigationGroupManager -> calulation time B: 0.29200000000003001 07:27:01.894 [Lua] number of nav groups: 219 07:27:01.898 [Lua] number of refined nav groups : 163 07:27:01.904 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051 07:27:01.904 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.518425484001632 Normalized coefficient: 1.3673743882682359 07:27:01.908 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.036239306628696 Normalized coefficient: 1.4271165713614118 07:27:01.914 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.9679008558392521 Normalized coefficient: 1.7562638406896216 07:27:01.918 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 1.5832879006862641 Normalized coefficient: 0.56843736354575936 07:27:01.923 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 07:27:01.923 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 07:27:01.925 [Lua] [LevelAnalysis] Generating boss paths for level: bell 07:27:01.925 [Lua] [LevelAnalysis] This level has a total main-path length of 1126.319 meters. 07:27:01.925 [Lua] [LevelAnalysis] grouping spawners for event_patrol 07:27:01.925 [Lua] [LevelAnalysis] 07:27:01.925 [Lua] [LevelAnalysis] grouping spawners for event_boss 07:27:01.925 [Lua] [LevelAnalysis] 07:27:01.925 [Lua] [LevelAnalysis] Terror events added: 07:27:01.925 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 07:27:01.925 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 07:27:01.925 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 07:27:01.925 [Lua] NORMAL PATROL MAIN PATH 255.91487121582031 07:27:01.925 [Lua] [waypoints] = table 07:27:01.925 [Lua] [astar_points] = table 07:27:01.925 [Lua] [travel_dist] = 255.91487243771553 (number) 07:27:01.925 [Lua] [one_directional] = true (boolean) 07:27:01.925 [Lua] [id] = boss_6 (string) 07:27:01.925 [Lua] ----> using boss spline path! 07:27:01.925 [Lua] Adding main path event: Vector3Box(-87, -185, -34.621) boss_event_skaven_spline_patrol 45 table: 000000000C8F1060 07:27:01.925 [Lua] ----> using boss gizmo! 07:27:01.925 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 7, forbidden-dist: -297.9 start-travel-dist: 563.8, end-travel-dist: 515.4 spawn_distance 255.9 07:27:01.925 [Lua] Adding main path event: Vector3Box(18, -281, -22.431) boss_event_storm_fiend 45 table: 000000000C8F15B0 07:27:01.925 [Lua] [LevelAnalysis] num_event_places_f: 0.71754588508605954 , num_event_places: 0 , trailing_event_fraction: 0.71754588508605954 , num_events: 1 07:27:01.925 [Lua] [LevelAnalysis] Level path distance: 1126.3188276290894 07:27:01.925 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1126.3188276290894 forbidden_dist: -1026.3188276290894 07:27:01.925 [Lua] [LevelAnalysis] wanted_distance: 1081.6502146705227 07:27:01.925 [Lua] [LevelAnalysis] Terror events added: 07:27:01.925 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 07:27:01.925 [Lua] Adding main path event: Vector3Box(-26.0765, -338.485, -8.67145) rare_event_loot_rat 45 table: 000000000C8F1B80 07:27:01.925 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 07:27:01.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 07:27:01.934 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 07:27:01.936 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 07:27:01.937 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 07:27:01.937 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 07:27:01.938 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 07:27:01.938 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=90 07:27:01.938 [Lua] [Managers] Calling function on all managers: 07:27:01.938 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:27:01.950 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame 07:27:01.950 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync 07:27:01.950 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 15 07:27:01.952 [Lua] player (1100001024c0853,2) was put into party 1 07:27:01.966 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=91 07:27:01.966 [Lua] Assigning peer(1100001024c0853:2) to profile(5) career(1) 07:27:01.966 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(5) career_index(1) 07:27:01.966 [Lua] Set lobby begin: 07:27:01.966 [Lua] Lobby data twitch_enabled = false 07:27:01.966 [Lua] Lobby data power_level = 835 07:27:01.966 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:27:01.966 [Lua] Lobby data difficulty_tweak = 0 07:27:01.966 [Lua] Lobby data host = 1100001024c0853 07:27:01.966 [Lua] Lobby data game_mode = 2 07:27:01.967 [Lua] Lobby data is_private = false 07:27:01.967 [Lua] Lobby data match_started = true 07:27:01.967 [Lua] Lobby data mechanism = adventure 07:27:01.967 [Lua] Lobby data level_key = bell 07:27:01.967 [Lua] Lobby data player_slot_1 = 0:0 07:27:01.967 [Lua] Lobby data selected_level_key = bell 07:27:01.967 [Lua] Lobby data difficulty = normal 07:27:01.967 [Lua] Lobby data quick_game = false 07:27:01.967 [Lua] Lobby data matchmaking = true 07:27:01.967 [Lua] Lobby data weave_name = false 07:27:01.967 [Lua] Lobby data player_slot_4 = 0:0 07:27:01.967 [Lua] Lobby data num_players = 1 07:27:01.967 [Lua] Lobby data player_slot_5 = 0:0 07:27:01.967 [Lua] Lobby data player_slot_2 = 0:0 07:27:01.967 [Lua] Lobby data country_code = FI 07:27:01.967 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:27:01.967 [Lua] Lobby data eac_authorized = true 07:27:01.967 [Lua] Set lobby end. 07:27:01.967 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0 07:27:01.967 [Lua] 07:27:01.967 [Lua] [units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark] = false (boolean) 07:27:01.967 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 07:27:01.967 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 07:27:01.967 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 07:27:01.967 [Lua] [units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p] = false (boolean) 07:27:01.967 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11] = false (boolean) 07:27:01.967 [Lua] [wwise/two_handed_swords] = false (boolean) 07:27:01.967 [Lua] [wwise/blunderbuss] = false (boolean) 07:27:01.967 [Lua] 07:27:01.967 [Lua] 07:27:01.967 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 07:27:01.967 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 07:27:01.967 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11] = false (boolean) 07:27:01.967 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 07:27:01.967 [Lua] [wwise/two_handed_swords] = false (boolean) 07:27:01.967 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:27:01.967 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 07:27:01.967 [Lua] [units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark] = false (boolean) 07:27:01.967 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:27:01.967 [Lua] [units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1] = false (boolean) 07:27:01.967 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 07:27:01.967 [Lua] [units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p] = false (boolean) 07:27:01.967 [Lua] [wwise/blunderbuss] = false (boolean) 07:27:01.967 [Lua] 07:27:01.967 [Lua] player (1100001024c0853,3) was put into party 1 07:27:01.982 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=92 07:27:01.982 [Lua] Assigning peer(1100001024c0853:3) to profile(2) career(3) 07:27:01.982 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(2) career_index(3) 07:27:01.982 [Lua] Set lobby begin: 07:27:01.982 [Lua] Lobby data twitch_enabled = false 07:27:01.982 [Lua] Lobby data power_level = 835 07:27:01.982 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:27:01.982 [Lua] Lobby data difficulty_tweak = 0 07:27:01.982 [Lua] Lobby data host = 1100001024c0853 07:27:01.982 [Lua] Lobby data game_mode = 2 07:27:01.982 [Lua] Lobby data is_private = false 07:27:01.982 [Lua] Lobby data match_started = true 07:27:01.982 [Lua] Lobby data mechanism = adventure 07:27:01.982 [Lua] Lobby data level_key = bell 07:27:01.982 [Lua] Lobby data player_slot_1 = 0:0 07:27:01.982 [Lua] Lobby data selected_level_key = bell 07:27:01.982 [Lua] Lobby data difficulty = normal 07:27:01.982 [Lua] Lobby data quick_game = false 07:27:01.982 [Lua] Lobby data matchmaking = true 07:27:01.983 [Lua] Lobby data weave_name = false 07:27:01.983 [Lua] Lobby data player_slot_4 = 0:0 07:27:01.983 [Lua] Lobby data num_players = 1 07:27:01.983 [Lua] Lobby data player_slot_5 = 0:0 07:27:01.983 [Lua] Lobby data player_slot_2 = 0:0 07:27:01.983 [Lua] Lobby data country_code = FI 07:27:01.983 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:27:01.983 [Lua] Lobby data eac_authorized = true 07:27:01.983 [Lua] Set lobby end. 07:27:01.983 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0 07:27:01.983 [Lua] 07:27:01.983 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 07:27:01.983 [Lua] [wwise/flail] = false (boolean) 07:27:01.983 [Lua] [wwise/staff] = false (boolean) 07:27:01.983 [Lua] [wwise/flamethrower] = false (boolean) 07:27:01.983 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 07:27:01.983 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 07:27:01.983 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 07:27:01.983 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 07:27:01.983 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 07:27:01.983 [Lua] 07:27:01.983 [Lua] 07:27:01.983 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 07:27:01.983 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 07:27:01.983 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 07:27:01.983 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 07:27:01.983 [Lua] [wwise/staff] = false (boolean) 07:27:01.983 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 07:27:01.983 [Lua] [wwise/flail] = false (boolean) 07:27:01.983 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:27:01.983 [Lua] [wwise/flamethrower] = false (boolean) 07:27:01.983 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 07:27:01.983 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 07:27:01.983 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean) 07:27:01.983 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 07:27:01.983 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:27:01.983 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 07:27:01.983 [Lua] 07:27:01.983 [Lua] player (1100001024c0853,4) was put into party 1 07:27:01.998 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=93 07:27:01.998 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1) 07:27:01.998 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1) 07:27:01.998 [Lua] Set lobby begin: 07:27:01.998 [Lua] Lobby data twitch_enabled = false 07:27:01.998 [Lua] Lobby data power_level = 835 07:27:01.998 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:27:01.998 [Lua] Lobby data difficulty_tweak = 0 07:27:01.998 [Lua] Lobby data host = 1100001024c0853 07:27:01.998 [Lua] Lobby data game_mode = 2 07:27:01.998 [Lua] Lobby data is_private = false 07:27:01.998 [Lua] Lobby data match_started = true 07:27:01.998 [Lua] Lobby data mechanism = adventure 07:27:01.998 [Lua] Lobby data level_key = bell 07:27:01.998 [Lua] Lobby data player_slot_1 = 0:0 07:27:01.998 [Lua] Lobby data selected_level_key = bell 07:27:01.998 [Lua] Lobby data difficulty = normal 07:27:01.998 [Lua] Lobby data quick_game = false 07:27:01.998 [Lua] Lobby data matchmaking = true 07:27:01.998 [Lua] Lobby data weave_name = false 07:27:01.998 [Lua] Lobby data player_slot_4 = 0:0 07:27:01.999 [Lua] Lobby data num_players = 1 07:27:01.999 [Lua] Lobby data player_slot_5 = 0:0 07:27:01.999 [Lua] Lobby data player_slot_2 = 0:0 07:27:01.999 [Lua] Lobby data country_code = FI 07:27:01.999 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:27:01.999 [Lua] Lobby data eac_authorized = true 07:27:01.999 [Lua] Set lobby end. 07:27:01.999 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0 07:27:01.999 [Lua] 07:27:01.999 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:27:01.999 [Lua] [wwise/one_handed_swords] = false (boolean) 07:27:01.999 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:27:01.999 [Lua] [wwise/handgun_rifle] = false (boolean) 07:27:01.999 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:27:01.999 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 07:27:01.999 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:27:01.999 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:27:01.999 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:27:01.999 [Lua] 07:27:01.999 [Lua] 07:27:01.999 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:27:01.999 [Lua] [wwise/one_handed_swords] = false (boolean) 07:27:01.999 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 07:27:01.999 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:27:01.999 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 07:27:01.999 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:27:01.999 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:27:01.999 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 07:27:01.999 [Lua] [wwise/handgun_rifle] = false (boolean) 07:27:01.999 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:27:01.999 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:27:01.999 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:27:01.999 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:27:01.999 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 07:27:01.999 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 07:27:01.999 [Lua] 07:27:02.006 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:6 my_peer_id:1100001024c0853 07:27:02.006 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:7 my_peer_id:1100001024c0853 07:27:02.006 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:8 my_peer_id:1100001024c0853 07:27:02.044 [Lua] [GameNetworkManager] destroying game object with go_id=93 07:27:02.044 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync 07:27:02.044 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers 07:27:02.045 [Lua] player (1100001024c0853,4) was put into party 1 07:27:02.060 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=94 07:27:02.060 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1) 07:27:02.060 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1) 07:27:02.060 [Lua] Set lobby begin: 07:27:02.060 [Lua] Lobby data twitch_enabled = false 07:27:02.060 [Lua] Lobby data power_level = 835 07:27:02.060 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:27:02.060 [Lua] Lobby data difficulty_tweak = 0 07:27:02.060 [Lua] Lobby data host = 1100001024c0853 07:27:02.060 [Lua] Lobby data game_mode = 2 07:27:02.060 [Lua] Lobby data is_private = false 07:27:02.060 [Lua] Lobby data match_started = true 07:27:02.060 [Lua] Lobby data mechanism = adventure 07:27:02.060 [Lua] Lobby data level_key = bell 07:27:02.060 [Lua] Lobby data player_slot_1 = 0:0 07:27:02.060 [Lua] Lobby data selected_level_key = bell 07:27:02.060 [Lua] Lobby data difficulty = normal 07:27:02.060 [Lua] Lobby data quick_game = false 07:27:02.060 [Lua] Lobby data matchmaking = true 07:27:02.060 [Lua] Lobby data weave_name = false 07:27:02.060 [Lua] Lobby data player_slot_4 = 0:0 07:27:02.060 [Lua] Lobby data num_players = 1 07:27:02.060 [Lua] Lobby data player_slot_5 = 0:0 07:27:02.061 [Lua] Lobby data player_slot_2 = 0:0 07:27:02.061 [Lua] Lobby data country_code = FI 07:27:02.061 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:27:02.061 [Lua] Lobby data eac_authorized = true 07:27:02.061 [Lua] Set lobby end. 07:27:02.061 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0 07:27:02.061 [Lua] 07:27:02.061 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:27:02.061 [Lua] [wwise/one_handed_swords] = false (boolean) 07:27:02.061 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:27:02.061 [Lua] [wwise/handgun_rifle] = false (boolean) 07:27:02.061 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:27:02.061 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 07:27:02.061 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:27:02.061 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:27:02.061 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:27:02.061 [Lua] 07:27:02.061 [Lua] 07:27:02.061 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:27:02.061 [Lua] [wwise/one_handed_swords] = false (boolean) 07:27:02.061 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 07:27:02.061 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:27:02.061 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 07:27:02.061 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:27:02.061 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:27:02.061 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 07:27:02.061 [Lua] [wwise/handgun_rifle] = false (boolean) 07:27:02.061 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:27:02.061 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:27:02.061 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:27:02.061 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:27:02.061 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 07:27:02.061 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 07:27:02.061 [Lua] 07:27:02.064 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:6 my_peer_id:1100001024c0853 07:27:02.064 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:7 my_peer_id:1100001024c0853 07:27:02.064 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:8 my_peer_id:1100001024c0853 07:27:02.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:9 my_peer_id:1100001024c0853 07:27:02.067 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 07:27:02.067 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers 07:27:02.067 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame 07:27:02.078 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:9 my_peer_id:1100001024c0853 07:27:02.084 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 07:27:02.123 [Lua] test 07:27:02.126 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:27:02.126 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=96 07:27:02.127 [Lua] test 07:27:02.130 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:27:02.130 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=98 07:27:02.130 [Lua] test 07:27:02.133 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:27:02.133 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=100 07:27:02.140 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:27:02.140 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:27:02.140 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=102 07:27:02.140 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=103 07:27:02.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 15 07:27:02.455 [Lua] completed 07:27:02.471 [Lua] StateInGameRunning:_game_actually_starts() 07:27:02.472 [Lua] ################################################################################################################# 07:27:02.472 [Lua] [Loading Time]: 00:00:17 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:27:02.472 [Lua] ################################################################################################################# 07:27:02.472 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16 07:27:02.472 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 07:27:02.495 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16 07:27:02.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 07:27:02.523 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 07:27:02.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16 07:27:02.730 [Lua] Commit load time data 07:27:02.984 [Lua] completed 07:27:03.503 [Lua] completed 07:27:04.027 [Lua] completed 07:27:04.551 [Lua] completed 07:27:05.076 [Lua] completed 07:27:05.603 [Lua] completed 07:27:06.128 [Lua] completed 07:27:06.655 [Lua] completed 07:27:07.180 [Lua] completed 07:27:07.705 [Lua] completed 07:27:08.231 [Lua] completed 07:27:08.758 [Lua] completed 07:27:09.284 [Lua] completed 07:27:09.810 [Lua] completed 07:27:10.337 [Lua] completed 07:27:10.864 [Lua] completed 07:27:11.388 [Lua] completed 07:27:11.913 [Lua] completed 07:27:12.445 [Lua] completed 07:27:12.965 [Lua] completed 07:27:13.487 [Lua] completed 07:27:14.012 [Lua] completed 07:27:14.536 [Lua] completed 07:27:15.057 [Lua] completed 07:27:15.574 [Lua] completed 07:27:16.095 [Lua] completed 07:27:16.637 [Lua] completed 07:27:17.164 [Lua] completed 07:27:17.684 [Lua] completed 07:27:18.205 [Lua] completed 07:27:18.727 [Lua] completed 07:27:19.246 [Lua] completed 07:27:19.771 [Lua] completed 07:27:20.293 [Lua] completed 07:27:20.818 [Lua] completed 07:27:21.343 [Lua] completed 07:27:21.868 [Lua] completed 07:27:22.392 [Lua] completed 07:27:22.918 [Lua] completed 07:27:23.445 [Lua] completed 07:27:23.969 [Lua] completed 07:27:24.493 [Lua] completed 07:27:25.017 [Lua] completed 07:27:25.541 [Lua] completed 07:27:26.064 [Lua] completed 07:27:26.587 [Lua] completed 07:27:27.107 [Lua] completed 07:27:27.630 [Lua] completed 07:27:28.153 [Lua] completed 07:27:28.672 [Lua] completed 07:27:29.192 [Lua] completed 07:27:29.715 [Lua] completed 07:27:30.241 [Lua] completed 07:27:30.763 [Lua] completed 07:27:31.287 [Lua] completed 07:27:31.355 [Lua] Players are leaving the safe zone 07:27:31.808 [Lua] completed 07:27:32.330 [Lua] completed 07:27:32.853 [Lua] completed 07:27:33.237 [Lua] Switching ConflictSettings: to: skaven 07:27:33.237 [Lua] pacing=default 07:27:33.237 [Lua] roaming=nil 07:27:33.237 [Lua] specials=skaven 07:27:33.237 [Lua] debug_color=orange 07:27:33.237 [Lua] contained_breeds=nil 07:27:33.237 [Lua] pack_spawning=skaven 07:27:33.237 [Lua] disabled=false 07:27:33.237 [Lua] factions=nil 07:27:33.237 [Lua] boss=skaven 07:27:33.237 [Lua] horde=default 07:27:33.237 [Lua] name=skaven 07:27:33.237 [Lua] intensity=default 07:27:33.237 [Lua] --- 07:27:33.380 [Lua] completed 07:27:33.904 [Lua] completed 07:27:34.425 [Lua] completed 07:27:34.949 [Lua] completed 07:27:35.468 [Lua] completed 07:27:35.992 [Lua] completed 07:27:36.516 [Lua] completed 07:27:37.041 [Lua] completed 07:27:37.563 [Lua] completed 07:27:38.087 [Lua] completed 07:27:38.611 [Lua] completed 07:27:38.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x137a3, position: 0 07:27:39.136 [Lua] completed 07:27:39.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x137e4, position: 0 07:27:39.664 [Lua] completed 07:27:40.184 [Lua] completed 07:27:40.705 [Lua] completed 07:27:40.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1383f, position: 0 07:27:41.234 [Lua] completed 07:27:41.751 [Lua] completed 07:27:42.275 [Lua] completed 07:27:42.800 [Lua] completed 07:27:43.325 [Lua] completed 07:27:43.847 [Lua] completed 07:27:44.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:27:44.368 [Lua] completed 07:27:44.892 [Lua] completed 07:27:45.415 [Lua] completed 07:27:45.939 [Lua] completed 07:27:46.467 [Lua] completed 07:27:46.987 [Lua] completed 07:27:47.510 [Lua] completed 07:27:48.034 [Lua] completed 07:27:48.557 [Lua] completed 07:27:48.958 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:27:48.979 [Lua] Spline already found! 07:27:49.013 [Lua] Init group template: spline_patrol 07:27:49.094 [Lua] completed 07:27:49.617 [Lua] completed 07:27:50.137 [Lua] completed 07:27:50.658 [Lua] completed 07:27:51.179 [Lua] completed 07:27:51.700 [Lua] completed 07:27:52.226 [Lua] completed 07:27:52.752 [Lua] completed 07:27:53.276 [Lua] completed 07:27:53.801 [Lua] completed 07:27:54.323 [Lua] completed 07:27:54.844 [Lua] completed 07:27:55.365 [Lua] completed 07:27:55.888 [Lua] completed 07:27:56.417 [Lua] completed 07:27:56.938 [Lua] completed 07:27:57.460 [Lua] completed 07:27:57.983 [Lua] completed 07:27:58.505 [Lua] completed 07:27:58.559 [Lua] privat: true 07:27:58.559 [Save] Saving `save_data` 07:27:58.559 [Lua] Set lobby begin: 07:27:58.559 [Lua] Lobby data twitch_enabled = false 07:27:58.559 [Lua] Lobby data power_level = 835 07:27:58.559 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:27:58.560 [Lua] Lobby data difficulty_tweak = 0 07:27:58.560 [Lua] Lobby data host = 1100001024c0853 07:27:58.560 [Lua] Lobby data game_mode = 2 07:27:58.560 [Lua] Lobby data is_private = true 07:27:58.560 [Lua] Lobby data match_started = true 07:27:58.560 [Lua] Lobby data mechanism = adventure 07:27:58.560 [Lua] Lobby data level_key = bell 07:27:58.560 [Lua] Lobby data player_slot_1 = 0:0 07:27:58.560 [Lua] Lobby data selected_level_key = bell 07:27:58.560 [Lua] Lobby data difficulty = normal 07:27:58.560 [Lua] Lobby data quick_game = false 07:27:58.560 [Lua] Lobby data matchmaking = true 07:27:58.560 [Lua] Lobby data weave_name = false 07:27:58.560 [Lua] Lobby data player_slot_4 = 0:0 07:27:58.560 [Lua] Lobby data num_players = 1 07:27:58.560 [Lua] Lobby data player_slot_5 = 0:0 07:27:58.560 [Lua] Lobby data player_slot_2 = 0:0 07:27:58.560 [Lua] Lobby data country_code = FI 07:27:58.560 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:27:58.560 [Lua] Lobby data eac_authorized = true 07:27:58.560 [Lua] Set lobby end. 07:27:58.560 [Lua] Set lobby begin: 07:27:58.560 [Lua] Lobby data twitch_enabled = false 07:27:58.560 [Lua] Lobby data power_level = 835 07:27:58.560 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:27:58.561 [Lua] Lobby data difficulty_tweak = 0 07:27:58.561 [Lua] Lobby data host = 1100001024c0853 07:27:58.561 [Lua] Lobby data game_mode = 2 07:27:58.561 [Lua] Lobby data is_private = true 07:27:58.561 [Lua] Lobby data match_started = true 07:27:58.561 [Lua] Lobby data mechanism = adventure 07:27:58.561 [Lua] Lobby data level_key = bell 07:27:58.561 [Lua] Lobby data player_slot_1 = 0:0 07:27:58.561 [Lua] Lobby data selected_level_key = bell 07:27:58.561 [Lua] Lobby data difficulty = normal 07:27:58.561 [Lua] Lobby data quick_game = false 07:27:58.561 [Lua] Lobby data matchmaking = false 07:27:58.561 [Lua] Lobby data weave_name = false 07:27:58.561 [Lua] Lobby data player_slot_4 = 0:0 07:27:58.561 [Lua] Lobby data num_players = 1 07:27:58.561 [Lua] Lobby data player_slot_5 = 0:0 07:27:58.561 [Lua] Lobby data player_slot_2 = 0:0 07:27:58.561 [Lua] Lobby data country_code = FI 07:27:58.561 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:27:58.561 [Lua] Lobby data eac_authorized = true 07:27:58.561 [Lua] Set lobby end. 07:27:58.561 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 07:27:58.561 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 07:27:58.563 [Save] Save done 07:27:58.574 [Lua] [IngamePlayerWiew] - settings saved 07:27:59.028 [Lua] completed 07:27:59.552 [Lua] completed 07:28:00.075 [Lua] completed 07:28:00.604 [Lua] completed 07:28:01.122 [Lua] completed 07:28:01.644 [Lua] completed 07:28:02.170 [Lua] completed 07:28:02.691 [Lua] completed 07:28:03.214 [Lua] completed 07:28:03.737 [Lua] completed 07:28:04.170 [Lua] Switching ConflictSettings: to: chaos 07:28:04.170 [Lua] pacing=chaos 07:28:04.170 [Lua] roaming=nil 07:28:04.170 [Lua] specials=chaos 07:28:04.170 [Lua] debug_color=purple 07:28:04.170 [Lua] contained_breeds=nil 07:28:04.170 [Lua] pack_spawning=chaos 07:28:04.170 [Lua] disabled=false 07:28:04.170 [Lua] factions=nil 07:28:04.170 [Lua] boss=chaos 07:28:04.170 [Lua] horde=chaos 07:28:04.170 [Lua] name=chaos 07:28:04.170 [Lua] intensity=default 07:28:04.170 [Lua] --- 07:28:04.264 [Lua] completed 07:28:04.791 [Lua] completed 07:28:05.319 [Lua] completed 07:28:05.846 [Lua] completed 07:28:06.372 [Lua] completed 07:28:06.892 [Lua] completed 07:28:07.417 [Lua] completed 07:28:07.945 [Lua] completed 07:28:08.467 [Lua] completed 07:28:08.996 [Lua] completed 07:28:09.521 [Lua] completed 07:28:10.048 [Lua] completed 07:28:10.571 [Lua] completed 07:28:11.097 [Lua] completed 07:28:11.633 [Lua] completed 07:28:12.155 [Lua] completed 07:28:12.676 [Lua] completed 07:28:13.200 [Lua] completed 07:28:13.721 [Lua] completed 07:28:14.247 [Lua] completed 07:28:14.774 [Lua] completed 07:28:15.297 [Lua] completed 07:28:15.819 [Lua] completed 07:28:16.340 [Lua] completed 07:28:16.862 [Lua] completed 07:28:17.384 [Lua] completed 07:28:17.908 [Lua] completed 07:28:18.433 [Lua] completed 07:28:18.957 [Lua] completed 07:28:18.974 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:28:18.991 [Lua] Spline already found! 07:28:19.039 [Lua] Init group template: spline_patrol 07:28:19.547 [Lua] completed 07:28:20.068 [Lua] completed 07:28:20.593 [Lua] completed 07:28:21.117 [Lua] completed 07:28:21.642 [Lua] completed 07:28:22.164 [Lua] completed 07:28:22.681 [Lua] completed 07:28:23.204 [Lua] completed 07:28:23.729 [Lua] completed 07:28:24.248 [Lua] completed 07:28:24.773 [Lua] completed 07:28:25.296 [Lua] completed 07:28:25.818 [Lua] completed 07:28:26.343 [Lua] completed 07:28:26.866 [Lua] completed 07:28:27.390 [Lua] completed 07:28:27.917 [Lua] completed 07:28:28.437 [Lua] completed 07:28:28.961 [Lua] completed 07:28:29.486 [Lua] completed 07:28:30.010 [Lua] completed 07:28:30.535 [Lua] completed 07:28:31.057 [Lua] completed 07:28:31.581 [Lua] completed 07:28:32.104 [Lua] completed 07:28:32.626 [Lua] completed 07:28:33.149 [Lua] completed 07:28:33.382 [Lua] Switching ConflictSettings: to: skaven 07:28:33.382 [Lua] pacing=default 07:28:33.382 [Lua] roaming=nil 07:28:33.382 [Lua] specials=skaven 07:28:33.382 [Lua] debug_color=orange 07:28:33.382 [Lua] contained_breeds=nil 07:28:33.382 [Lua] pack_spawning=skaven 07:28:33.382 [Lua] disabled=false 07:28:33.382 [Lua] factions=nil 07:28:33.382 [Lua] boss=skaven 07:28:33.382 [Lua] horde=default 07:28:33.382 [Lua] name=skaven 07:28:33.382 [Lua] intensity=default 07:28:33.382 [Lua] --- 07:28:33.382 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 07:28:33.382 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 07:28:33.396 [Lua] > starting new spline, using new navbot: standard , id: boss_6 07:28:33.416 [Lua] > continuing spline boss_6 index: 2 retries: 0 07:28:33.462 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 07:28:33.462 [Lua] > continuing spline boss_6 index: 3 retries: 0 07:28:33.479 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 07:28:33.479 [Lua] > continuing spline boss_6 index: 4 retries: 0 07:28:33.513 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 07:28:33.513 [Lua] > continuing spline boss_6 index: 5 retries: 0 07:28:33.530 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0022556483745574951 boss_6 07:28:33.530 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 07:28:33.530 [Lua] > continuing spline boss_6 index: 6 retries: 0 07:28:33.547 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 07:28:33.547 [Lua] > spline completed boss_6 retries: 0 07:28:33.680 [Lua] completed 07:28:33.750 [Lua] Init group template: spline_patrol 07:28:34.229 [Lua] completed 07:28:34.753 [Lua] completed 07:28:35.279 [Lua] completed 07:28:35.398 [Lua] simple los failed 07:28:35.805 [Lua] completed 07:28:36.327 [Lua] completed 07:28:36.856 [Lua] completed 07:28:37.376 [Lua] completed 07:28:37.899 [Lua] completed 07:28:38.423 [Lua] completed 07:28:38.948 [Lua] completed 07:28:39.467 [Lua] completed 07:28:39.990 [Lua] completed 07:28:40.516 [Lua] completed 07:28:40.618 [Lua] ready to jump failed 07:28:41.043 [Lua] completed 07:28:41.560 [Lua] completed 07:28:42.080 [Lua] completed 07:28:42.602 [Lua] completed 07:28:43.128 [Lua] completed 07:28:43.651 [Lua] completed 07:28:44.174 [Lua] completed 07:28:44.698 [Lua] completed 07:28:44.986 [Lua] fence jumping 07:28:45.222 [Lua] completed 07:28:45.748 [Lua] completed 07:28:46.269 [Lua] completed 07:28:46.370 [Lua] simple los failed 07:28:46.791 [Lua] completed 07:28:47.317 [Lua] completed 07:28:47.840 [Lua] completed 07:28:48.371 [Lua] completed 07:28:48.891 [Lua] completed 07:28:49.414 [Lua] completed 07:28:49.937 [Lua] completed 07:28:50.457 [Lua] completed 07:28:50.978 [Lua] completed 07:28:51.503 [Lua] completed 07:28:51.985 [Lua] ready to jump failed 07:28:52.027 [Lua] completed 07:28:52.553 [Lua] completed 07:28:53.079 [Lua] completed 07:28:53.587 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:28:53.604 [Lua] completed 07:28:53.604 [Lua] Spline already found! 07:28:53.695 [Lua] Init group template: spline_patrol 07:28:54.133 [Lua] completed 07:28:54.659 [Lua] completed 07:28:55.182 [Lua] completed 07:28:55.706 [Lua] completed 07:28:56.230 [Lua] completed 07:28:56.634 [Lua] Time for new HOOORDE! multi_first_wave 07:28:56.634 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 07:28:56.634 [Lua] horde requested: ambush 07:28:56.634 [Lua] setting up ambush-horde 07:28:56.634 [Lua] Composing horde 'medium' .. using variant 'plain' 07:28:56.634 [Lua] -> spawning: 35 07:28:56.634 [Lua] horde crated with id 5 of type ambush 07:28:56.634 [Lua] ambush horde has started 07:28:56.752 [Lua] completed 07:28:57.275 [Lua] completed 07:28:57.797 [Lua] completed 07:28:58.320 [Lua] completed 07:28:58.840 [Lua] completed 07:28:59.364 [Lua] completed 07:28:59.887 [Lua] completed 07:29:00.412 [Lua] completed 07:29:00.936 [Lua] completed 07:29:01.461 [Lua] completed 07:29:01.649 [Lua] Init group template: horde 07:29:01.983 [Lua] completed 07:29:02.507 [Lua] completed 07:29:03.030 [Lua] completed 07:29:03.552 [Lua] completed 07:29:04.075 [Lua] completed 07:29:04.597 [Lua] completed 07:29:05.119 [Lua] completed 07:29:05.641 [Lua] completed 07:29:06.166 [Lua] completed 07:29:06.691 [Lua] completed 07:29:07.217 [Lua] completed 07:29:07.744 [Lua] completed 07:29:08.265 [Lua] completed 07:29:08.789 [Lua] completed 07:29:09.314 [Lua] completed 07:29:09.845 [Lua] completed 07:29:10.366 [Lua] completed 07:29:10.890 [Lua] completed 07:29:11.414 [Lua] completed 07:29:11.944 [Lua] completed 07:29:12.481 [Lua] completed 07:29:13.002 [Lua] completed 07:29:13.527 [Lua] completed 07:29:14.049 [Lua] completed 07:29:14.572 [Lua] completed 07:29:15.095 [Lua] completed 07:29:15.619 [Lua] completed 07:29:16.154 [Lua] completed 07:29:16.671 [Lua] completed 07:29:17.196 [Lua] completed 07:29:17.230 [Lua] HORDE: Pushing horde in time; too many units out 66 07:29:17.718 [Lua] completed 07:29:18.244 [Lua] completed 07:29:18.767 [Lua] completed 07:29:19.289 [Lua] completed 07:29:19.813 [Lua] completed 07:29:20.336 [Lua] completed 07:29:20.866 [Lua] completed 07:29:20.952 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:29:20.968 [Lua] Spline already found! 07:29:21.006 [Lua] Init group template: spline_patrol 07:29:21.401 [Lua] completed 07:29:21.920 [Lua] completed 07:29:22.450 [Lua] completed 07:29:22.975 [Lua] completed 07:29:23.329 [Lua] HORDE: Pushing horde in time; too many units out 84 07:29:23.501 [Lua] completed 07:29:24.030 [Lua] completed 07:29:24.551 [Lua] completed 07:29:25.080 [Lua] completed 07:29:25.608 [Lua] completed 07:29:25.728 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:29:25.745 [Lua] Spline already found! 07:29:25.782 [Lua] Init group template: spline_patrol 07:29:26.145 [Lua] completed 07:29:26.669 [Lua] completed 07:29:27.200 [Lua] completed 07:29:27.732 [Lua] completed 07:29:28.264 [Lua] completed 07:29:28.400 [Lua] HORDE: Pushing horde in time; too many units out 77 07:29:28.789 [Lua] completed 07:29:29.318 [Lua] completed 07:29:29.845 [Lua] completed 07:29:30.376 [Lua] completed 07:29:30.896 [Lua] completed 07:29:31.423 [Lua] completed 07:29:31.952 [Lua] completed 07:29:32.482 [Lua] completed 07:29:32.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:29:33.014 [Lua] completed 07:29:33.545 [Lua] completed 07:29:34.064 [Lua] completed 07:29:34.584 [Lua] completed 07:29:34.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:29:35.114 [Lua] completed 07:29:35.636 [Lua] completed 07:29:36.168 [Lua] completed 07:29:36.689 [Lua] completed 07:29:37.080 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 14 69 07:29:37.215 [Lua] completed 07:29:37.742 [Lua] completed 07:29:37.997 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 67 07:29:38.270 [Lua] completed 07:29:38.621 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 07:29:38.621 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:29:38.621 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 07:29:38.621 [Lua] horde requested: ambush 07:29:38.621 [Lua] setting up ambush-horde 07:29:38.621 [Lua] Composing horde 'medium' .. using variant 'plain' 07:29:38.621 [Lua] -> spawning: 40 07:29:38.621 [Lua] horde crated with id 8 of type ambush 07:29:38.621 [Lua] ambush horde has started 07:29:38.807 [Lua] completed 07:29:39.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:29:39.017 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:976: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 0000000009EA6E20; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[71a0bbcb4a3c883f]\']; previous_status = nil; locomotion = table: 0000000009EB0A60; outline_grabbed_unit = true; player_manager = table: 000000001054ED70; grabber_player = nil; local_player = table: 000000000B6BBE20; equipment = table: 0000000009EAFD30; weapon_unit = [Unit \'#ID[9b3a0fd1be08ad2e]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[71a0bbcb4a3c883f]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000009EA6E20 [4] self = table: 000000000EF2AAE0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC0A530; t = 156.81285920739174; action = table: 00000000016D4AB0 [5] self = table: 000000000F0E50B0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC0A530; t = 156.81285920739174; node = table: 000000000EF2AAE0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 000000000F0E50B0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC0A530; t = 156.81285920739174; dt = 0.016983892768621445; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000EF2AAE0 [7] self = table: 000000000FB46A30; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC0A530; t = 156.81285920739174; dt = 0.016983892768621445; child_running = table: 000000000F0E50B0; children = table: 000000000F0AC4B0; node_enemy_spotted = table: 000000000F0E50B0; condition_result = true [8] self = table: 00000000094C0710; t = 156.81285920739174; dt = 0.016983892768621445; number_ordinary_aggroed_enemies = 4; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000EC09700; bt = table: 000000000F0794B0; blackboard = table: 000000000EC0A530 [9] self = table: 00000000094C0710; context = table: 000000000DBA4C70; t = 156.81285920739174; dt = 0.016983892768621445 [10] self = table: 00000000015E3A10; entity_system_update_context = table: 000000000DBA4C70; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000015E3AB0; t = 156.81285920739174; i = 3; system = table: 00000000094C0710 [11] self = table: 000000000DBA4C40; update_func = "update"; dt = 0.016983892768621445; entity_system_update_context = table: 000000000DBA4C70 [12] self = table: 000000000DBA4C40; dt = 0.016983892768621445 [13] self = table: 000000000BC5C780; dt = 0.016983892768621445; main_t = 1001.4574945997447; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 156.81285920739174; game_mode_ended = false [14] self = table: 0000000011F31CD0; dt = 0.016983892768621445; t = 1001.4574945997447 [15] self = table: 0000000000097110; real_world_dt = 0.016983892768621445; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016983892768621445; t = 1001.4574945997447 [16] dt = 0.016983892768621445 [2] last_catapulted_time = 0; charged_at_t = -inf; low_health_source_id = 28; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[71a0bbcb4a3c883f]']; revived = false; pushed_at_t = -inf; max_wounds = 5; catapulted = false; action_stun_push = false; current_ladder_unit = [Unit '#ID[a950939dc64e5846]']; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 1; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 154.31721850670874; wounds = 5; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000009EAF3F0; next_hanging_damage_time = 0; is_dodging = true; has_bonus_fatigue_active = false; push_cooldown = false; move_speed_multiplier = 0.499881728783798; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; dodge_is_locked = false; in_vortex = false; my_dodge_cd = 154.55714111924172; raise_block_time = 153.81721850670874; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 156.77038429901003; move_speed_multiplier_timer = 1.0030353618785739; _current_action = "action_one"; _current_end_zone_state = false; pacing_intensity = 10.280742051596402; low_health_playing_id = 78811; first_person_extension = table: 0000000009EB1F90; locomotion_extension = table: 0000000009EB0A60; inventory_extension = table: 0000000009EAFCA0; buff_extension = table: 0000000009EA9C50; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 3; player = table: 000000000B6BBE20; conflict_director = table: 000000000FD86E90; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 8; blocking = false; pacing_intensity_decay_delay = 2.8127834219485521; crouching = false; charged = false; dodge_position = Vector3Box(-1.70858, -210.977, -31.7749); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000009EA7AA0; dead = false; overpowered = false; health_extension = table: 0000000009EB03A0; combo_target_count = 0; pushed = false; spawn_grace_time = 5.3458337374031544; last_fatigue_gain_time = 152.78982011787593; fatigue = 0; [4] _identifier = "drag"; navigation_group_manager = table: 000000000B668F10; _parent = table: 000000000F0E50B0; _tree_node = table: 0000000001DE6D30; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 000000000F0E50E0; _parent = table: 000000000FB46A30; _tree_node = table: 0000000001DE6AF0; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 000000000F0E50E0; _parent = table: 000000000FB46A30; _tree_node = table: 0000000001DE6AF0; _condition_name = "can_see_player"; [7] _children = table: 000000000F0AC4B0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DE63E0; _condition_name = "always_true"; [8] ai_update_index = 9; entity_manager = table: 00000000002ACFB0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000B6C2740; statistics_db = table: 000000000B031F10; group_blackboard = table: 000000000F189ED0; frozen_unit_extension_data = table: 00000000002A80C0; update_list = table: 000000000DBA4D00; system_api = table: 000000000DBA4C10; _nav_cost_map_volume_id_data = table: 000000000B6C2710; ai_blackboard_prioritized_updates = table: 00000000105A7ED0; blackboards = table: 000000000019B690; _hot_join_sync_units = table: 0000000000440650; _nav_cost_map_id_data = table: 0000000000434A10; ai_units_alive = table: 00000000105A7F30; ai_blackboard_updates = table: 00000000002A80F0; _nav_data = table: 000000000BA408F0; ai_units_perception_continuous = table: 00000000105A7F60; _nav_world = [unknown light userdata]; unit_storage = table: 000000000EF9EE40; num_perception_units = 134; extensions = table: 000000000813E960; world = [World]; _network_event_delegate = table: 000000000BA88D40; start_prio_index = 9; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 16; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000F189EA0; ai_units_perception_prioritized = table: 00000000105A7FC0; broadphase = [Broadphase]; extension_init_context = table: 000000000B6C2830; name = "ai_system"; network_transmit = table: 00000000011C7150; is_server = true; ai_units_perception = table: 00000000105A7F90; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 00000000002A8090; _units_to_destroy = table: 00000000105A7F00; profiler_names = table: 000000000813E990; [9] ai_update_index = 9; entity_manager = table: 00000000002ACFB0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000B6C2740; statistics_db = table: 000000000B031F10; group_blackboard = table: 000000000F189ED0; frozen_unit_extension_data = table: 00000000002A80C0; update_list = table: 000000000DBA4D00; system_api = table: 000000000DBA4C10; _nav_cost_map_volume_id_data = table: 000000000B6C2710; ai_blackboard_prioritized_updates = table: 00000000105A7ED0; blackboards = table: 000000000019B690; _hot_join_sync_units = table: 0000000000440650; _nav_cost_map_id_data = table: 0000000000434A10; ai_units_alive = table: 00000000105A7F30; ai_blackboard_updates = table: 00000000002A80F0; _nav_data = table: 000000000BA408F0; ai_units_perception_continuous = table: 00000000105A7F60; _nav_world = [unknown light userdata]; unit_storage = table: 000000000EF9EE40; num_perception_units = 134; extensions = table: 000000000813E960; world = [World]; _network_event_delegate = table: 000000000BA88D40; start_prio_index = 9; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 16; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000F189EA0; ai_units_perception_prioritized = table: 00000000105A7FC0; broadphase = [Broadphase]; extension_init_context = table: 000000000B6C2830; name = "ai_system"; network_transmit = table: 00000000011C7150; is_server = true; ai_units_perception = table: 00000000105A7F90; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 00000000002A8090; _units_to_destroy = table: 00000000105A7F00; profiler_names = table: 000000000813E990; [10] num_systems = 0; systems_pre_update = table: 00000000015E3B50; systems = table: 00000000015E3A40; systems_update = table: 00000000015E3AB0; systems_post_update = table: 00000000015E3B80; systems_physics_async_update = table: 00000000015E3C80; [11] entity_system_bag = table: 00000000015E3A10; startup_data = table: 000000000F03D090; entity_manager = table: 00000000002ACFB0; unit_spawner = table: 000000000B65E110; statistics_db = table: 000000000B031F10; is_server = true; system_update_context = table: 000000000DBA4C70; network_transmit = table: 00000000011C7150; network_clock = table: 000000000D9A7FE0; dice_keeper = table: 00000000081407A0; world = [World]; [12] entity_system_bag = table: 00000000015E3A10; startup_data = table: 000000000F03D090; entity_manager = table: 00000000002ACFB0; unit_spawner = table: 000000000B65E110; statistics_db = table: 000000000B031F10; is_server = true; system_update_context = table: 000000000DBA4C70; network_transmit = table: 00000000011C7150; network_clock = table: 000000000D9A7FE0; dice_keeper = table: 00000000081407A0; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 00000000015E3A10; network_server = table: 0000000000527580; entity_system = table: 000000000DBA4C40; parent = table: 0000000000097110; _level_flow_events = table: 0000000001A02DB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000C526A0; profile_synchronizer = table: 0000000000C3C210; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B7F15B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016983892768621445; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 00000000114087F0; network_event_delegate = table: 000000000BA88D40; machines = table: 0000000001A03480; _camera_carrier = table: 000000000C9EFF80; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 00000000011C7150; level_key = "bell"; game_mode_key = "adventure"; network_clock = table: 000000000D9A7FE0; statistics_db = table: 000000000B031F10; _lobby_host = table: 00000000105BE2E0; dice_keeper = table: 00000000081407A0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BC5C780; [15] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 0000000002A1AB00; <> <> 07:29:39.333 [Lua] completed 07:29:39.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:29:39.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:29:39.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:29:39.859 [Lua] completed 07:29:40.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:29:40.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:29:40.383 [Lua] completed 07:29:40.904 [Lua] completed 07:29:41.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:29:41.428 [Lua] completed 07:29:41.953 [Lua] completed 07:29:42.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:29:42.482 [Lua] completed 07:29:43.013 [Lua] completed 07:29:43.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:29:43.540 [Lua] completed 07:29:43.679 [Lua] Init group template: horde 07:29:44.067 [Lua] completed 07:29:44.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:29:44.604 [Lua] completed 07:29:45.155 [Lua] completed 07:29:45.703 [Lua] completed 07:29:46.240 [Lua] completed 07:29:46.771 [Lua] completed 07:29:47.328 [Lua] completed 07:29:47.875 [Lua] completed 07:29:48.404 [Lua] completed 07:29:48.938 [Lua] completed 07:29:49.476 [Lua] completed 07:29:50.015 [Lua] completed 07:29:50.547 [Lua] completed 07:29:51.074 [Lua] completed 07:29:51.604 [Lua] completed 07:29:51.677 [Lua] Horde killed: ? 07:29:51.982 [Lua] HORDE: Pushing horde in time; too many units out 67 07:29:52.139 [Lua] completed 07:29:52.663 [Lua] completed 07:29:53.190 [Lua] completed 07:29:53.719 [Lua] completed 07:29:54.246 [Lua] completed 07:29:54.771 [Lua] completed 07:29:54.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:29:55.295 [Lua] completed 07:29:55.823 [Lua] completed 07:29:56.347 [Lua] completed 07:29:56.876 [Lua] completed 07:29:57.026 [Lua] HORDE: last wave, reset to standard horde delay 07:29:57.026 [Lua] Time for new HOOORDE! multi_last_wave 07:29:57.026 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 07:29:57.026 [Lua] horde requested: ambush 07:29:57.026 [Lua] setting up ambush-horde 07:29:57.026 [Lua] Composing horde 'medium' .. using variant 'plain' 07:29:57.027 [Lua] -> spawning: 37 07:29:57.027 [Lua] horde crated with id 9 of type ambush 07:29:57.027 [Lua] ambush horde has started 07:29:57.398 [Lua] completed 07:29:57.922 [Lua] completed 07:29:58.449 [Lua] completed 07:29:58.977 [Lua] completed 07:29:59.504 [Lua] completed 07:30:00.029 [Lua] completed 07:30:00.555 [Lua] completed 07:30:01.074 [Lua] completed 07:30:01.572 [Lua] Init group template: horde 07:30:01.602 [Lua] completed 07:30:02.125 [Lua] completed 07:30:02.653 [Lua] completed 07:30:03.184 [Lua] completed 07:30:03.401 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 31 79 07:30:03.702 [Lua] completed 07:30:04.228 [Lua] completed 07:30:04.754 [Lua] completed 07:30:05.282 [Lua] completed 07:30:05.811 [Lua] completed 07:30:06.332 [Lua] completed 07:30:06.857 [Lua] completed 07:30:06.908 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 72 07:30:07.381 [Lua] completed 07:30:07.906 [Lua] completed 07:30:08.432 [Lua] completed 07:30:08.961 [Lua] completed 07:30:09.487 [Lua] completed 07:30:10.015 [Lua] completed 07:30:10.545 [Lua] completed 07:30:11.084 [Lua] completed 07:30:11.617 [Lua] completed 07:30:12.168 [Lua] completed 07:30:12.689 [Lua] completed 07:30:13.227 [Lua] completed 07:30:13.756 [Lua] completed 07:30:14.295 [Lua] completed 07:30:14.834 [Lua] completed 07:30:15.365 [Lua] completed 07:30:15.892 [Lua] completed 07:30:16.423 [Lua] completed 07:30:16.940 [Lua] completed 07:30:17.221 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 07:30:17.480 [Lua] completed 07:30:18.009 [Lua] completed 07:30:18.534 [Lua] completed 07:30:19.065 [Lua] completed 07:30:19.594 [Lua] completed 07:30:19.951 [Lua] Horde killed: ? 07:30:20.117 [Lua] completed 07:30:20.642 [Lua] completed 07:30:21.162 [Lua] completed 07:30:21.686 [Lua] completed 07:30:22.214 [Lua] completed 07:30:22.734 [Lua] completed 07:30:23.261 [Lua] completed 07:30:23.781 [Lua] completed 07:30:24.304 [Lua] completed 07:30:24.825 [Lua] completed 07:30:25.180 [Lua] main_path_player_far_away_check started 07:30:25.350 [Lua] completed 07:30:25.875 [Lua] completed 07:30:26.400 [Lua] completed 07:30:26.925 [Lua] completed 07:30:27.095 [Lua] main_path_player_far_away_check started 07:30:27.449 [Lua] completed 07:30:27.971 [Lua] completed 07:30:28.493 [Lua] completed 07:30:28.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:28.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:28.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:29.015 [Lua] completed 07:30:29.545 [Lua] completed 07:30:30.069 [Lua] completed 07:30:30.606 [Lua] completed 07:30:31.128 [Lua] completed 07:30:31.658 [Lua] completed 07:30:32.181 [Lua] completed 07:30:32.705 [Lua] completed 07:30:33.230 [Lua] completed 07:30:33.754 [Lua] completed 07:30:34.279 [Lua] completed 07:30:34.804 [Lua] completed 07:30:35.329 [Lua] completed 07:30:35.615 [Lua] main path terror event triggered: boss_event_storm_fiend 07:30:35.615 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 07:30:35.648 [Flow] Boss DoorStormfiend 07:30:35.648 [Flow] Boss DoorStormfiend 07:30:35.649 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro 07:30:35.651 [Lua] Init group template: boss_door_closers 07:30:35.850 [Lua] completed 07:30:36.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:36.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:36.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:36.373 [Lua] completed 07:30:36.893 [Lua] completed 07:30:37.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:37.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:37.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:37.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:37.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:37.415 [Lua] completed 07:30:37.936 [Lua] completed 07:30:38.459 [Lua] completed 07:30:38.981 [Lua] completed 07:30:39.507 [Lua] completed 07:30:40.031 [Lua] completed 07:30:40.554 [Lua] completed 07:30:41.076 [Lua] completed 07:30:41.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:30:41.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:41.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:41.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:41.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:30:41.599 [Lua] completed 07:30:41.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:30:42.124 [Lua] completed 07:30:42.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:30:42.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:30:42.647 [Lua] completed 07:30:42.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:30:43.171 [Lua] completed 07:30:43.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:30:43.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:30:43.694 [Lua] completed 07:30:43.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:30:44.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:30:44.217 [Lua] completed 07:30:44.747 [Lua] completed 07:30:45.263 [Lua] completed 07:30:45.785 [Lua] completed 07:30:46.306 [Lua] completed 07:30:46.827 [Lua] completed 07:30:47.347 [Lua] completed 07:30:47.871 [Lua] completed 07:30:48.394 [Lua] completed 07:30:48.397 [Lua] Horde killed: ? 07:30:48.918 [Lua] completed 07:30:49.271 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 18 07:30:49.358 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 17 07:30:49.440 [Lua] completed 07:30:49.962 [Lua] completed 07:30:50.484 [Lua] completed 07:30:51.006 [Lua] completed 07:30:51.530 [Lua] completed 07:30:52.052 [Lua] completed 07:30:52.575 [Lua] completed 07:30:53.102 [Lua] completed 07:30:53.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:53.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:53.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 0 07:30:53.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x133bc, position: 4537872 07:30:53.617 [Lua] completed 07:30:54.139 [Lua] completed 07:30:54.666 [Lua] completed 07:30:55.187 [Lua] completed 07:30:55.709 [Lua] completed 07:30:56.049 [Lua] fence jumping 07:30:56.234 [Lua] completed 07:30:56.623 [Lua] simple los failed 07:30:56.758 [Lua] completed 07:30:57.279 [Lua] completed 07:30:57.498 [Lua] simple los failed 07:30:57.803 [Lua] completed 07:30:58.323 [Lua] completed 07:30:58.416 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die 07:30:58.846 [Lua] completed 07:30:59.370 [Lua] completed 07:30:59.894 [Lua] completed 07:30:59.948 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 13 16 07:30:59.979 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 15 07:30:59.979 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 14 07:31:00.199 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 13 07:31:00.419 [Lua] completed 07:31:00.945 [Lua] completed 07:31:01.012 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 14 07:31:01.470 [Lua] completed 07:31:01.994 [Lua] completed 07:31:02.518 [Lua] completed 07:31:03.043 [Lua] completed 07:31:03.569 [Lua] completed 07:31:04.093 [Lua] completed 07:31:04.614 [Lua] completed 07:31:05.136 [Lua] completed 07:31:05.454 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 1 10 07:31:05.656 [Lua] completed 07:31:05.924 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 9 9 07:31:06.175 [Lua] completed 07:31:06.695 [Lua] completed 07:31:07.218 [Lua] completed 07:31:07.740 [Lua] completed 07:31:08.265 [Lua] completed 07:31:08.584 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:31:08.601 [Lua] Spline already found! 07:31:08.654 [Lua] Init group template: spline_patrol 07:31:08.795 [Lua] completed 07:31:09.321 [Lua] completed 07:31:09.843 [Lua] completed 07:31:10.364 [Lua] completed 07:31:10.889 [Lua] completed 07:31:11.073 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 2 21 07:31:11.409 [Lua] completed 07:31:11.930 [Lua] completed 07:31:12.454 [Lua] completed 07:31:12.977 [Lua] completed 07:31:13.501 [Lua] completed 07:31:14.024 [Lua] completed 07:31:14.547 [Lua] completed 07:31:15.066 [Lua] completed 07:31:15.587 [Lua] completed 07:31:16.107 [Lua] completed 07:31:16.627 [Lua] completed 07:31:17.148 [Lua] completed 07:31:17.671 [Lua] completed 07:31:18.193 [Lua] completed 07:31:18.713 [Lua] completed 07:31:19.233 [Lua] completed 07:31:19.758 [Lua] completed 07:31:20.290 [Lua] completed 07:31:20.805 [Lua] completed 07:31:21.329 [Lua] completed 07:31:21.858 [Lua] completed 07:31:22.379 [Lua] completed 07:31:22.899 [Lua] completed 07:31:23.424 [Lua] completed 07:31:23.949 [Lua] completed 07:31:24.473 [Lua] completed 07:31:24.997 [Lua] completed 07:31:25.523 [Lua] completed 07:31:26.045 [Lua] completed 07:31:26.568 [Lua] completed 07:31:27.091 [Lua] completed 07:31:27.622 [Lua] completed 07:31:28.139 [Lua] completed 07:31:28.661 [Lua] completed 07:31:29.183 [Lua] completed 07:31:29.705 [Lua] completed 07:31:30.231 [Lua] completed 07:31:30.753 [Lua] completed 07:31:31.277 [Lua] completed 07:31:31.799 [Lua] completed 07:31:32.325 [Lua] completed 07:31:32.846 [Lua] completed 07:31:33.367 [Lua] completed 07:31:33.892 [Lua] completed 07:31:34.417 [Lua] completed 07:31:34.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:31:34.938 [Lua] completed 07:31:35.458 [Lua] completed 07:31:35.982 [Lua] completed 07:31:36.508 [Lua] completed 07:31:37.032 [Lua] completed 07:31:37.554 [Lua] completed 07:31:38.078 [Lua] completed 07:31:38.600 [Lua] completed 07:31:39.126 [Lua] completed 07:31:39.650 [Lua] completed 07:31:40.168 [Lua] completed 07:31:40.689 [Lua] completed 07:31:41.212 [Lua] completed 07:31:41.736 [Lua] completed 07:31:42.258 [Lua] completed 07:31:42.777 [Lua] completed 07:31:43.299 [Lua] completed 07:31:43.822 [Lua] completed 07:31:44.343 [Lua] completed 07:31:44.864 [Lua] completed 07:31:45.387 [Lua] completed 07:31:45.909 [Lua] completed 07:31:46.434 [Lua] completed 07:31:46.954 [Lua] completed 07:31:47.479 [Lua] completed 07:31:47.540 [Lua] Switching ConflictSettings: to: chaos 07:31:47.540 [Lua] pacing=chaos 07:31:47.540 [Lua] roaming=nil 07:31:47.540 [Lua] specials=chaos 07:31:47.540 [Lua] debug_color=purple 07:31:47.540 [Lua] contained_breeds=nil 07:31:47.540 [Lua] pack_spawning=chaos 07:31:47.540 [Lua] disabled=false 07:31:47.540 [Lua] factions=nil 07:31:47.540 [Lua] boss=chaos 07:31:47.540 [Lua] horde=chaos 07:31:47.540 [Lua] name=chaos 07:31:47.540 [Lua] intensity=default 07:31:47.540 [Lua] --- 07:31:48.006 [Lua] completed 07:31:48.528 [Lua] completed 07:31:49.060 [Lua] completed 07:31:49.578 [Lua] completed 07:31:50.102 [Lua] completed 07:31:50.623 [Lua] completed 07:31:51.147 [Lua] completed 07:31:51.670 [Lua] completed 07:31:51.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:31:52.192 [Lua] completed 07:31:52.715 [Lua] completed 07:31:53.238 [Lua] completed 07:31:53.764 [Lua] completed 07:31:54.286 [Lua] completed 07:31:54.808 [Lua] completed 07:31:55.329 [Lua] completed 07:31:55.851 [Lua] completed 07:31:56.372 [Lua] completed 07:31:56.897 [Lua] completed 07:31:57.419 [Lua] completed 07:31:57.943 [Lua] completed 07:31:58.468 [Lua] completed 07:31:58.993 [Lua] completed 07:31:59.515 [Lua] completed 07:32:00.036 [Lua] completed 07:32:00.559 [Lua] completed 07:32:01.081 [Lua] completed 07:32:01.602 [Lua] completed 07:32:02.122 [Lua] completed 07:32:02.646 [Lua] completed 07:32:03.170 [Lua] completed 07:32:03.692 [Lua] completed 07:32:04.217 [Lua] completed 07:32:04.743 [Lua] completed 07:32:05.268 [Lua] completed 07:32:05.794 [Lua] completed 07:32:06.317 [Lua] completed 07:32:06.844 [Lua] completed 07:32:07.368 [Lua] completed 07:32:07.890 [Lua] completed 07:32:08.417 [Lua] completed 07:32:08.932 [Lua] completed 07:32:09.455 [Lua] completed 07:32:09.979 [Lua] completed 07:32:10.503 [Lua] completed 07:32:11.025 [Lua] completed 07:32:11.545 [Lua] completed 07:32:12.066 [Lua] completed 07:32:12.588 [Lua] completed 07:32:12.852 [Lua] Switching ConflictSettings: to: skaven 07:32:12.852 [Lua] pacing=default 07:32:12.852 [Lua] roaming=nil 07:32:12.852 [Lua] specials=skaven 07:32:12.852 [Lua] debug_color=orange 07:32:12.852 [Lua] contained_breeds=nil 07:32:12.852 [Lua] pack_spawning=skaven 07:32:12.852 [Lua] disabled=false 07:32:12.852 [Lua] factions=nil 07:32:12.852 [Lua] boss=skaven 07:32:12.852 [Lua] horde=default 07:32:12.852 [Lua] name=skaven 07:32:12.852 [Lua] intensity=default 07:32:12.852 [Lua] --- 07:32:13.120 [Lua] completed 07:32:13.641 [Lua] completed 07:32:14.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:32:14.161 [Lua] completed 07:32:14.686 [Lua] completed 07:32:14.816 [Lua] Switching ConflictSettings: to: chaos 07:32:14.816 [Lua] pacing=chaos 07:32:14.816 [Lua] roaming=nil 07:32:14.816 [Lua] specials=chaos 07:32:14.816 [Lua] debug_color=purple 07:32:14.816 [Lua] contained_breeds=nil 07:32:14.816 [Lua] pack_spawning=chaos 07:32:14.816 [Lua] disabled=false 07:32:14.816 [Lua] factions=nil 07:32:14.816 [Lua] boss=chaos 07:32:14.816 [Lua] horde=chaos 07:32:14.816 [Lua] name=chaos 07:32:14.816 [Lua] intensity=default 07:32:14.816 [Lua] --- 07:32:15.160 [Lua] Switching ConflictSettings: to: skaven 07:32:15.160 [Lua] pacing=default 07:32:15.160 [Lua] roaming=nil 07:32:15.160 [Lua] specials=skaven 07:32:15.160 [Lua] debug_color=orange 07:32:15.160 [Lua] contained_breeds=nil 07:32:15.160 [Lua] pack_spawning=skaven 07:32:15.160 [Lua] disabled=false 07:32:15.160 [Lua] factions=nil 07:32:15.160 [Lua] boss=skaven 07:32:15.160 [Lua] horde=default 07:32:15.160 [Lua] name=skaven 07:32:15.160 [Lua] intensity=default 07:32:15.160 [Lua] --- 07:32:15.221 [Lua] completed 07:32:15.748 [Lua] completed 07:32:16.271 [Lua] completed 07:32:16.524 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 07:32:16.524 [Lua] ERROR: Tried to freeze unit twice in the same frame. 07:32:16.524 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 07:32:16.524 [Lua] ERROR: Tried to freeze unit twice in the same frame. 07:32:16.524 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 07:32:16.524 [Lua] ERROR: Tried to freeze unit twice in the same frame. 07:32:16.524 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 07:32:16.524 [Lua] ERROR: Tried to freeze unit twice in the same frame. 07:32:16.795 [Lua] completed 07:32:17.318 [Lua] completed 07:32:17.577 [Lua] Override Player Respawning bell_end_event true 07:32:17.839 [Lua] completed 07:32:18.360 [Lua] completed 07:32:18.884 [Lua] completed 07:32:19.405 [Lua] completed 07:32:19.928 [Lua] completed 07:32:20.451 [Lua] completed 07:32:20.973 [Lua] completed 07:32:21.496 [Lua] completed 07:32:22.016 [Lua] completed 07:32:22.539 [Lua] completed 07:32:23.061 [Lua] completed 07:32:23.584 [Lua] completed 07:32:24.106 [Lua] completed 07:32:24.629 [Lua] completed 07:32:25.153 [Lua] completed 07:32:25.674 [Lua] completed 07:32:26.200 [Lua] completed 07:32:26.724 [Lua] completed 07:32:27.249 [Lua] completed 07:32:27.770 [Lua] completed 07:32:28.291 [Lua] completed 07:32:28.816 [Lua] completed 07:32:29.340 [Lua] completed 07:32:29.860 [Lua] completed 07:32:30.388 [Lua] completed 07:32:30.915 [Lua] completed 07:32:31.435 [Lua] completed 07:32:31.956 [Lua] completed 07:32:32.478 [Lua] completed 07:32:32.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:32:32.997 [Lua] completed 07:32:33.520 [Lua] completed 07:32:34.044 [Lua] completed 07:32:34.563 [Lua] completed 07:32:35.082 [Lua] completed 07:32:35.607 [Lua] completed 07:32:36.127 [Lua] completed 07:32:36.651 [Lua] completed 07:32:37.174 [Lua] completed 07:32:37.697 [Lua] completed 07:32:38.218 [Lua] completed 07:32:38.740 [Lua] completed 07:32:39.264 [Lua] completed 07:32:39.783 [Lua] completed 07:32:40.305 [Lua] completed 07:32:40.827 [Lua] completed 07:32:41.350 [Lua] completed 07:32:41.871 [Lua] completed 07:32:42.392 [Lua] completed 07:32:42.916 [Lua] completed 07:32:43.437 [Lua] completed 07:32:43.967 [Lua] completed 07:32:44.488 [Lua] completed 07:32:45.012 [Lua] completed 07:32:45.434 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 12 48 07:32:45.535 [Lua] completed 07:32:45.974 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 53 07:32:46.058 [Lua] completed 07:32:46.142 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 13 51 07:32:46.586 [Lua] completed 07:32:47.103 [Lua] completed 07:32:47.628 [Lua] completed 07:32:48.150 [Lua] completed 07:32:48.673 [Lua] completed 07:32:49.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:32:49.193 [Lua] completed 07:32:49.718 [Lua] completed 07:32:50.243 [Lua] completed 07:32:50.766 [Lua] completed 07:32:51.292 [Lua] completed 07:32:51.819 [Lua] completed 07:32:52.344 [Lua] completed 07:32:52.867 [Lua] completed 07:32:53.390 [Lua] completed 07:32:53.921 [Lua] completed 07:32:54.439 [Lua] completed 07:32:54.964 [Lua] completed 07:32:55.487 [Lua] completed 07:32:55.875 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0) 07:32:56.011 [Lua] completed 07:32:56.533 [Lua] completed 07:32:57.059 [Lua] completed 07:32:57.585 [Lua] completed 07:32:58.110 [Lua] completed 07:32:58.635 [Lua] completed 07:32:58.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:32:59.162 [Lua] completed 07:32:59.686 [Lua] completed 07:33:00.215 [Lua] completed 07:33:00.740 [Lua] completed 07:33:01.266 [Lua] completed 07:33:01.796 [Lua] completed 07:33:02.316 [Lua] completed 07:33:02.840 [Lua] completed 07:33:03.367 [Lua] completed 07:33:03.894 [Lua] completed 07:33:04.418 [Lua] completed 07:33:04.940 [Lua] completed 07:33:05.463 [Lua] completed 07:33:05.988 [Lua] completed 07:33:06.516 [Lua] completed 07:33:07.045 [Lua] completed 07:33:07.570 [Lua] completed 07:33:08.093 [Lua] completed 07:33:08.618 [Lua] completed 07:33:09.144 [Lua] completed 07:33:09.671 [Lua] completed 07:33:10.218 [Lua] completed 07:33:10.788 [Lua] completed 07:33:11.361 [Lua] completed 07:33:11.942 [Lua] completed 07:33:12.565 [Lua] completed 07:33:13.138 [Lua] completed 07:33:13.681 [Lua] completed 07:33:14.207 [Lua] completed 07:33:14.746 [Lua] completed 07:33:15.269 [Lua] completed 07:33:15.798 [Lua] completed 07:33:16.322 [Lua] completed 07:33:16.856 [Lua] completed 07:33:17.374 [Lua] completed 07:33:17.896 [Lua] completed 07:33:18.419 [Lua] completed 07:33:18.942 [Lua] completed 07:33:19.467 [Lua] completed 07:33:19.988 [Lua] completed 07:33:20.208 [Lua] event horde ends! 07:33:20.512 [Lua] completed 07:33:21.041 [Lua] completed 07:33:21.559 [Lua] completed 07:33:22.025 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0) 07:33:22.086 [Lua] completed 07:33:22.614 [Lua] completed 07:33:23.140 [Lua] completed 07:33:23.667 [Lua] completed 07:33:24.184 [Lua] completed 07:33:24.705 [Lua] completed 07:33:25.228 [Lua] completed 07:33:25.261 [Lua] event horde ends! 07:33:25.753 [Lua] completed 07:33:26.274 [Lua] completed 07:33:26.797 [Lua] completed 07:33:27.318 [Lua] completed 07:33:27.844 [Lua] completed 07:33:28.372 [Lua] completed 07:33:28.888 [Lua] completed 07:33:29.413 [Lua] completed 07:33:29.938 [Lua] completed 07:33:30.463 [Lua] completed 07:33:30.993 [Lua] completed 07:33:31.510 [Lua] completed 07:33:32.034 [Lua] completed 07:33:32.557 [Lua] completed 07:33:33.079 [Lua] completed 07:33:33.602 [Lua] completed 07:33:34.127 [Lua] completed 07:33:34.650 [Lua] completed 07:33:35.173 [Lua] completed 07:33:35.698 [Lua] completed 07:33:36.221 [Lua] completed 07:33:36.744 [Lua] completed 07:33:37.266 [Lua] completed 07:33:37.791 [Lua] completed 07:33:38.313 [Lua] completed 07:33:38.837 [Lua] completed 07:33:39.360 [Lua] completed 07:33:39.883 [Lua] completed 07:33:40.406 [Lua] completed 07:33:40.932 [Lua] completed 07:33:41.456 [Lua] completed 07:33:41.978 [Lua] completed 07:33:42.183 [Lua] TerrorEventMixer.stop_event: canyon_bell_event 07:33:42.499 [Lua] completed 07:33:43.031 [Lua] completed 07:33:43.564 [Lua] completed 07:33:44.085 [Lua] completed 07:33:44.611 [Lua] completed 07:33:45.140 [Lua] completed 07:33:45.661 [Lua] completed 07:33:46.184 [Lua] completed 07:33:46.219 [Lua] event horde ends! 07:33:46.705 [Lua] completed 07:33:47.228 [Lua] completed 07:33:47.750 [Lua] completed 07:33:47.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:33:48.278 [Lua] completed 07:33:48.799 [Lua] completed 07:33:49.321 [Lua] completed 07:33:49.845 [Lua] completed 07:33:50.368 [Lua] completed 07:33:50.891 [Lua] completed 07:33:51.261 [Lua] event horde ends! 07:33:51.413 [Lua] completed 07:33:51.934 [Lua] completed 07:33:52.454 [Lua] completed 07:33:52.981 [Lua] completed 07:33:53.499 [Lua] completed 07:33:54.022 [Lua] completed 07:33:54.545 [Lua] completed 07:33:55.069 [Lua] completed 07:33:55.228 [Lua] Override Player Respawning bell_end_event false 07:33:55.237 [Lua] TerrorEventMixer.start_event: canyon_ogre_boss (seed: 0) 07:33:55.238 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro 07:33:55.593 [Lua] completed 07:33:56.115 [Lua] completed 07:33:56.641 [Lua] completed 07:33:57.167 [Lua] completed 07:33:57.685 [Lua] completed 07:33:58.207 [Lua] completed 07:33:58.733 [Lua] completed 07:33:59.256 [Lua] completed 07:33:59.775 [Lua] completed 07:34:00.305 [Lua] completed 07:34:00.823 [Lua] completed 07:34:01.346 [Lua] completed 07:34:01.867 [Lua] completed 07:34:02.388 [Lua] completed 07:34:02.908 [Lua] completed 07:34:03.429 [Lua] completed 07:34:03.952 [Lua] completed 07:34:04.476 [Lua] completed 07:34:05.000 [Lua] completed 07:34:05.523 [Lua] completed 07:34:06.048 [Lua] completed 07:34:06.572 [Lua] completed 07:34:07.093 [Lua] completed 07:34:07.616 [Lua] completed 07:34:08.140 [Lua] completed 07:34:08.664 [Lua] completed 07:34:09.188 [Lua] completed 07:34:09.711 [Lua] completed 07:34:10.231 [Lua] completed 07:34:10.754 [Lua] completed 07:34:11.279 [Lua] completed 07:34:11.803 [Lua] completed 07:34:11.939 [Lua] rat ogre died! 07:34:12.325 [Lua] completed 07:34:12.850 [Lua] completed 07:34:13.372 [Lua] completed 07:34:13.676 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die 07:34:13.895 [Lua] completed 07:34:14.421 [Lua] completed 07:34:14.945 [Lua] completed 07:34:15.467 [Lua] completed 07:34:15.990 [Lua] completed 07:34:16.515 [Lua] completed 07:34:17.045 [Lua] completed 07:34:17.563 [Lua] completed 07:34:17.919 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0) 07:34:18.085 [Lua] completed 07:34:18.611 [Lua] completed 07:34:19.136 [Lua] completed 07:34:19.655 [Lua] completed 07:34:20.177 [Lua] completed 07:34:20.700 [Lua] completed 07:34:21.221 [Lua] completed 07:34:21.747 [Lua] completed 07:34:22.010 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 07:34:22.027 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 07:34:22.044 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 07:34:22.060 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 07:34:22.260 [Lua] completed 07:34:22.514 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 8 8 07:34:22.531 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 8 07:34:22.565 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 9 07:34:22.581 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 8 07:34:22.783 [Lua] completed 07:34:23.306 [Lua] completed 07:34:23.828 [Lua] completed 07:34:24.011 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0) 07:34:24.354 [Lua] completed 07:34:24.873 [Lua] completed 07:34:25.399 [Lua] completed 07:34:25.923 [Lua] completed 07:34:26.450 [Lua] completed 07:34:26.974 [Lua] completed 07:34:27.494 [Lua] completed 07:34:28.021 [Lua] completed 07:34:28.107 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 11 11 07:34:28.140 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 12 07:34:28.173 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 12 07:34:28.545 [Lua] completed 07:34:28.631 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 13 14 07:34:28.682 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 14 15 07:34:28.715 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 14 14 07:34:29.069 [Lua] completed 07:34:29.119 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 15 15 07:34:29.590 [Lua] completed 07:34:30.113 [Lua] completed 07:34:30.635 [Lua] completed 07:34:31.156 [Lua] completed 07:34:31.679 [Lua] completed 07:34:32.200 [Lua] completed 07:34:32.724 [Lua] completed 07:34:33.250 [Lua] completed 07:34:33.727 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0) 07:34:33.761 [Lua] rat ogre was despawned! 07:34:33.779 [Lua] completed 07:34:34.297 [Lua] completed 07:34:34.822 [Lua] completed 07:34:35.346 [Lua] completed 07:34:35.867 [Lua] completed 07:34:36.388 [Lua] completed 07:34:36.915 [Lua] completed 07:34:37.440 [Lua] completed 07:34:37.896 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 25 07:34:37.964 [Lua] completed 07:34:38.389 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 31 07:34:38.489 [Lua] completed 07:34:39.012 [Lua] completed 07:34:39.534 [Lua] completed 07:34:40.058 [Lua] completed 07:34:40.579 [Lua] completed 07:34:41.107 [Lua] completed 07:34:41.628 [Lua] completed 07:34:41.999 [Lua] event horde ends! 07:34:42.154 [Lua] completed 07:34:42.676 [Lua] completed 07:34:43.201 [Lua] completed 07:34:43.723 [Lua] completed 07:34:44.248 [Lua] completed 07:34:44.770 [Lua] completed 07:34:45.296 [Lua] completed 07:34:45.819 [Lua] completed 07:34:46.343 [Lua] completed 07:34:46.869 [Lua] completed 07:34:46.886 [Lua] main path terror event triggered: rare_event_loot_rat 07:34:46.886 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 07:34:47.391 [Lua] completed 07:34:47.915 [Lua] completed 07:34:48.119 [Lua] event horde ends! 07:34:48.442 [Lua] completed 07:34:48.967 [Lua] completed 07:34:49.490 [Lua] completed 07:34:50.016 [Lua] completed 07:34:50.537 [Lua] completed 07:34:51.063 [Lua] completed 07:34:51.591 [Lua] completed 07:34:52.118 [Lua] completed 07:34:52.645 [Lua] completed 07:34:53.169 [Lua] completed 07:34:53.694 [Lua] completed 07:34:54.216 [Lua] completed 07:34:54.418 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0) 07:34:54.737 [Lua] completed 07:34:55.261 [Lua] completed 07:34:55.781 [Lua] completed 07:34:56.306 [Lua] completed 07:34:56.827 [Lua] completed 07:34:57.351 [Lua] completed 07:34:57.825 [Lua] event horde ends! 07:34:57.876 [Lua] completed 07:34:58.399 [Lua] completed 07:34:58.922 [Lua] completed 07:34:59.445 [Lua] completed 07:34:59.968 [Lua] completed 07:35:00.493 [Lua] completed 07:35:01.015 [Lua] completed 07:35:01.030 [Lua] Switching ConflictSettings: to: chaos 07:35:01.030 [Lua] pacing=chaos 07:35:01.030 [Lua] roaming=nil 07:35:01.030 [Lua] specials=chaos 07:35:01.030 [Lua] debug_color=purple 07:35:01.030 [Lua] contained_breeds=nil 07:35:01.030 [Lua] pack_spawning=chaos 07:35:01.030 [Lua] disabled=false 07:35:01.030 [Lua] factions=nil 07:35:01.030 [Lua] boss=chaos 07:35:01.030 [Lua] horde=chaos 07:35:01.030 [Lua] name=chaos 07:35:01.030 [Lua] intensity=default 07:35:01.030 [Lua] --- 07:35:01.544 [Lua] completed 07:35:02.066 [Lua] completed 07:35:02.588 [Lua] completed 07:35:03.111 [Lua] completed 07:35:03.638 [Lua] completed 07:35:04.158 [Lua] completed 07:35:04.681 [Lua] completed 07:35:05.203 [Lua] completed 07:35:05.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:35:05.726 [Lua] completed 07:35:06.248 [Lua] completed 07:35:06.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:35:06.770 [Lua] completed 07:35:06.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:35:07.292 [Lua] completed 07:35:07.815 [Lua] completed 07:35:08.342 [Lua] completed 07:35:08.862 [Lua] completed 07:35:09.384 [Lua] completed 07:35:09.907 [Lua] completed 07:35:10.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:35:10.433 [Lua] completed 07:35:10.957 [Lua] completed 07:35:11.482 [Lua] completed 07:35:11.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:35:12.006 [Lua] completed 07:35:12.527 [Lua] completed 07:35:13.049 [Lua] completed 07:35:13.573 [Lua] completed 07:35:14.095 [Lua] completed 07:35:14.618 [Lua] completed 07:35:15.142 [Lua] completed 07:35:15.670 [Lua] completed 07:35:16.191 [Lua] completed 07:35:16.663 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0) 07:35:16.713 [Lua] completed 07:35:17.237 [Lua] completed 07:35:17.763 [Lua] completed 07:35:18.284 [Lua] completed 07:35:18.504 [Lua] event horde ends! 07:35:18.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:35:18.807 [Lua] completed 07:35:19.331 [Lua] completed 07:35:19.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:35:19.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 07:35:19.854 [Lua] completed 07:35:20.377 [Lua] completed 07:35:20.733 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 10 07:35:20.750 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 10 07:35:20.901 [Lua] completed 07:35:21.247 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 12 07:35:21.258 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 12 07:35:21.426 [Lua] completed 07:35:21.749 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 15 15 07:35:21.951 [Lua] completed 07:35:22.481 [Lua] completed 07:35:23.000 [Lua] completed 07:35:23.519 [Lua] completed 07:35:24.041 [Lua] completed 07:35:24.566 [Lua] completed 07:35:24.821 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 16 16 07:35:24.938 [Lua] TerrorEventMixer.start_event: canyon_escape_event_completion_check (seed: 0) 07:35:25.089 [Lua] completed 07:35:25.617 [Lua] completed 07:35:26.135 [Lua] completed 07:35:26.661 [Lua] completed 07:35:27.186 [Lua] completed 07:35:27.712 [Lua] completed 07:35:28.232 [Lua] completed 07:35:28.756 [Lua] completed 07:35:29.280 [Lua] completed 07:35:29.499 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 2 17 07:35:29.804 [Lua] completed 07:35:30.329 [Lua] completed 07:35:30.854 [Lua] completed 07:35:31.230 [Lua] Complete level triggered. 07:35:31.230 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 07:35:31.230 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame 07:35:31.230 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame 07:35:31.230 [Save] Saving `save_data` 07:35:31.230 [Lua] gm_event_end_conditions_met true false 07:35:31.231 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 07:35:31.232 [Lua] Game won 07:35:31.232 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:35:31.234 [Save] Save done 07:35:31.234 [Save] Saving `save_data` 07:35:31.234 [Lua] generate_backend_stats 1100001024c0853:1 07:35:31.237 [Save] Save done 07:35:31.253 [Lua] PlayFabMirrorBase:_commit_internal nil 07:35:31.253 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 17 07:35:31.256 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:35:31.257 [Save] Saving `save_data` 07:35:31.261 [Save] Save done 07:35:31.263 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 17 6 07:35:31.266 [Lua] Complete level triggered. 07:35:31.282 [Lua] Complete level triggered. 07:35:31.305 [Lua] Complete level triggered. 07:35:31.316 [Lua] Complete level triggered. 07:35:31.332 [Lua] Complete level triggered. 07:35:31.349 [Lua] Complete level triggered. 07:35:31.366 [Lua] Complete level triggered. 07:35:31.383 [Lua] Complete level triggered. 07:35:31.397 [Lua] completed 07:35:31.400 [Lua] Complete level triggered. 07:35:31.421 [Lua] Complete level triggered. 07:35:31.433 [Lua] Complete level triggered. 07:35:31.450 [Lua] Complete level triggered. 07:35:31.919 [Lua] completed 07:35:32.093 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 07:35:32.093 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 17 07:35:32.443 [Lua] completed 07:35:32.685 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 17 07:35:32.697 [Lua] commit result success 8 07:35:32.698 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:35:32.698 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 18 07:35:32.698 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 07:35:32.715 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 18 7 07:35:32.966 [Lua] completed 07:35:33.493 [Lua] completed 07:35:33.497 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 07:35:33.497 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 18 07:35:34.007 [Lua] completed 07:35:34.296 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 18 07:35:34.297 [Save] Saving `save_data` 07:35:34.313 [Save] Save done 07:35:34.530 [Lua] completed 07:35:35.047 [Lua] completed 07:35:35.564 [Lua] completed 07:35:36.084 [Lua] completed 07:35:36.603 [Lua] completed 07:35:37.120 [Lua] completed 07:35:37.638 [Lua] completed 07:35:38.157 [Lua] completed 07:35:38.676 [Lua] completed 07:35:39.193 [Lua] completed 07:35:39.712 [Lua] completed 07:35:40.231 [Lua] completed 07:35:40.415 [Lua] ConflictDirector - destroy all units 07:35:40.431 [Lua] TRANSITION nil nil inn_level 07:35:40.431 [Lua] Transition type "inn_level", is server: true 07:35:40.431 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 07:35:40.431 [Lua] [GameNetworkManager] Leaving game... 07:35:40.431 [Lua] [GameNetworkManager] Shutting down game session host. 07:35:40.431 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:35:40.431 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:35:40.432 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=518.98 07:35:40.448 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:35:40.754 [Lua] completed 07:35:41.280 [Lua] completed 07:35:41.807 [Lua] completed 07:35:42.334 [Lua] completed 07:35:42.436 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 07:35:42.436 [Lua] [Managers] Calling function on all managers: 07:35:42.437 [Lua] Clearing all global lookup lists 07:35:42.437 [Lua] [IngamePlayerListUI] - Destroy 07:35:42.437 [Lua] [GamePadEquipmentUI] - Destroy 07:35:42.437 [Lua] [EquipmentUI] - Destroy 07:35:42.437 [Lua] [GamePadAbilityUI] - Destroy 07:35:42.437 [Lua] [AbilityUI] - Destroy 07:35:42.437 [Lua] [IngameUI] destroy 07:35:42.553 [Lua] [Managers] Destroying manager group: 07:35:42.563 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:35:42.666 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 07:35:42.666 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 07:35:42.668 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 07:35:42.668 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 07:35:42.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 07:35:42.673 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 07:35:42.674 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 07:35:42.675 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 07:35:42.675 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 07:35:42.676 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 07:35:42.678 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 07:35:42.678 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 07:35:42.681 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 07:35:42.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 07:35:42.683 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 07:35:42.685 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 07:35:42.686 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 07:35:42.687 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 07:35:42.690 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 07:35:42.693 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 07:35:42.695 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 07:35:42.698 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 07:35:42.698 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 07:35:42.699 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 07:35:42.701 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 07:35:42.703 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 07:35:42.705 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 07:35:42.707 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 07:35:42.709 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 07:35:42.717 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 07:35:42.717 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame 07:35:42.717 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 07:35:42.717 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 inn_level 0 07:35:42.717 warning: [Lua] Following data will be uploaded to Crashify: <> 07:35:42.717 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 1100001024c0853 "Le Duck du Lac" <> 07:35:42.718 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000A91320; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 13861702; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000B867C60 [3] _ = table: 0000000000A91320; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000527580; peer_state_machines = table: 00000000005278B0; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330; current_state = InPostGame [5] self = table: 000000000BC5C780; application_shutdown = nil; unit_spawner = table: 000000000B65E110; world = [World]; unit_storage = table: 000000000EF9EE40; units = table: 000000000EF9EF40; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 000000000BC5C780 [8] self = table: 0000000011F31CD0; dt = 0.016994593665003777; t = 1363.626846075058; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016994593665003777; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016994593665003777; t = 1363.626846075058 [10] dt = 0.016994593665003777 [2] server = table: 0000000000527580; wanted_career_index = 4; loaded_level = "bell"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853"; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; game_session = [GameSession]; game_network_manager = table: 000000000D753690; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "inn_level"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 000000000BA88D40; [5] world_name = "level_world"; entity_system_bag = table: 00000000015E3A10; network_server = table: 0000000000527580; entity_system = table: 000000000DBA4C40; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 0000000001A02DB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 508.03023955114185; input_manager = table: 0000000000C526A0; profile_synchronizer = table: 0000000000C3C210; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B7F15B0; num_local_human_players = 1; _lobby_host = table: 00000000105BE2E0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016994593665003777; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 000000000BA88D40; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 00000000011C7150; level_key = "bell"; game_mode_key = "adventure"; statistics_db = table: 000000000B031F10; exit_time = 518.9818298406899; dice_keeper = table: 00000000081407A0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BC5C780; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BC5C780; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BC5C780; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 0000000002A1AB00; <> <> 07:35:42.718 [Lua] [Matchmaking] unregister rpcs 07:35:42.718 [Lua] ############### UNLOADING PACKAGES ############### 07:35:42.718 [Lua] [Managers] Calling function on all managers: 07:35:42.718 [Lua] [Managers] Destroying manager group: 07:35:42.718 [Lua] [Gamestate] Enter state StateLoading 07:35:42.723 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:35:42.724 [Lua] Found camera: end_screen_camera 07:35:42.724 [Lua] Found camera: end_screen_camera 07:35:42.724 [Lua] Found camera: end_screen_camera 07:35:42.724 [Lua] Found camera: end_screen_camera 07:35:42.724 [Lua] Found camera: end_screen_camera 07:35:42.724 [Lua] Found camera: end_screen_camera 07:35:42.724 [Lua] Found camera: end_screen_camera 07:35:42.724 [Lua] Found camera: end_screen_camera 07:35:42.724 [Lua] Found camera: end_screen_camera 07:35:42.724 [Lua] Found camera: end_screen_camera 07:35:42.724 [Lua] Found camera: end_screen_camera 07:35:42.724 [Lua] [EndViewState] Enter Substate EndViewStateSummary 07:35:42.725 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:35:42.725 [Lua] [Matchmaking] register rpcs 07:35:42.725 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:35:42.725 [Lua] Set lobby begin: 07:35:42.725 [Lua] Lobby data twitch_enabled = false 07:35:42.725 [Lua] Lobby data power_level = 0 07:35:42.725 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:35:42.725 [Lua] Lobby data difficulty_tweak = 0 07:35:42.725 [Lua] Lobby data host = 1100001024c0853 07:35:42.725 [Lua] Lobby data game_mode = 2 07:35:42.725 [Lua] Lobby data is_private = true 07:35:42.725 [Lua] Lobby data match_started = true 07:35:42.725 [Lua] Lobby data mechanism = adventure 07:35:42.725 [Lua] Lobby data level_key = bell 07:35:42.725 [Lua] Lobby data player_slot_1 = 0:0 07:35:42.725 [Lua] Lobby data selected_level_key = bell 07:35:42.725 [Lua] Lobby data difficulty = normal 07:35:42.725 [Lua] Lobby data quick_game = false 07:35:42.726 [Lua] Lobby data matchmaking = false 07:35:42.726 [Lua] Lobby data weave_name = false 07:35:42.726 [Lua] Lobby data player_slot_4 = 0:0 07:35:42.726 [Lua] Lobby data num_players = 1 07:35:42.726 [Lua] Lobby data player_slot_5 = 0:0 07:35:42.726 [Lua] Lobby data player_slot_2 = 0:0 07:35:42.726 [Lua] Lobby data country_code = FI 07:35:42.726 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:35:42.726 [Lua] Lobby data eac_authorized = true 07:35:42.726 [Lua] Set lobby end. 07:35:42.726 [Lua] registering RPCs 07:35:42.726 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:35:42.726 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 07:35:42.726 [Lua] Set lobby begin: 07:35:42.726 [Lua] Lobby data twitch_enabled = false 07:35:42.726 [Lua] Lobby data power_level = 0 07:35:42.726 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:35:42.726 [Lua] Lobby data difficulty_tweak = 0 07:35:42.726 [Lua] Lobby data host = 1100001024c0853 07:35:42.726 [Lua] Lobby data game_mode = 3 07:35:42.726 [Lua] Lobby data is_private = true 07:35:42.726 [Lua] Lobby data match_started = true 07:35:42.726 [Lua] Lobby data mechanism = adventure 07:35:42.726 [Lua] Lobby data level_key = inn_level 07:35:42.726 [Lua] Lobby data player_slot_1 = 0:0 07:35:42.726 [Lua] Lobby data selected_level_key = bell 07:35:42.726 [Lua] Lobby data difficulty = normal 07:35:42.726 [Lua] Lobby data quick_game = false 07:35:42.726 [Lua] Lobby data matchmaking = false 07:35:42.726 [Lua] Lobby data weave_name = false 07:35:42.726 [Lua] Lobby data player_slot_4 = 0:0 07:35:42.727 [Lua] Lobby data num_players = 1 07:35:42.727 [Lua] Lobby data player_slot_5 = 0:0 07:35:42.727 [Lua] Lobby data player_slot_2 = 0:0 07:35:42.727 [Lua] Lobby data country_code = FI 07:35:42.727 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:35:42.727 [Lua] Lobby data eac_authorized = true 07:35:42.727 [Lua] Set lobby end. 07:35:42.727 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:35:42.730 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 07:35:42.730 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 07:35:42.730 [Lua] [LevelTransitionHandler] load_level inn_level 0 07:35:42.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x1e51f, position: 0 07:35:42.800 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, LevelTransitionHandler 07:35:42.800 [Umbra] Unload tome 07:35:42.800 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler 07:35:42.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 07:35:42.800 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 07:35:42.800 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 07:35:42.800 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 07:35:42.800 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 07:35:42.800 [Lua] [StateLoading] got rpc_load_level 50 inn_level 07:35:42.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 07:35:42.885 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 07:35:42.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:35:42.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:35:42.999 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:35:43.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 07:35:43.030 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 07:35:43.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 07:35:43.076 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 07:35:43.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 07:35:48.460 [Lua] [EndViewState] Exit Substate EndViewStateSummary 07:35:48.460 [Lua] [PlayState] Enter Substate EndViewStateChest 07:35:50.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 07:35:50.489 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 07:35:50.504 [Lua] [LevelTransitionHandler] Level load completed! 07:35:50.505 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13861702 - use_random_directors: true - overriden_conflict: nil 07:35:50.508 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:35:50.508 [Lua] checking dlc's against conflict directors 07:35:50.508 [Lua] number of factions to include 2 07:35:50.508 [Lua] Updated list weights for random: 07:35:50.508 [Lua] skaven, 0.42 (0.00-0.42) 07:35:50.508 [Lua] chaos, 0.42 (0.42-0.83) 07:35:50.508 [Lua] beastmen, 0.17 (0.83-1.00) 07:35:50.508 [Lua] Rolled random faction: 0.84153711795806885 beastmen 07:35:50.508 [Lua] Updated list weights for random: 07:35:50.508 [Lua] skaven, 0.50 (0.00-0.50) 07:35:50.508 [Lua] chaos, 0.50 (0.50-1.00) 07:35:50.508 [Lua] Rolled random faction: 0.84764260053634644 chaos 07:35:50.508 [Lua] number of factions added 2 07:35:50.508 [Lua] --- --- --- 07:35:50.508 [Lua] Starting... difficulty 'normal' 07:35:50.508 [Lua] These are the starting conflict directors: 07:35:50.508 [Lua] inn_level 07:35:50.508 [Lua] --- --- --- 07:35:50.508 [Lua] 07:35:50.508 [Lua] DONE! Found the following directors: 07:35:50.508 [Lua] (free: 35), Master hash is: 07:35:50.508 [Lua] [EnemyPackageLoader] breed_lookup: { } 07:35:50.508 [Lua] load_startup_enemy_packages: -------------- 07:35:50.508 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:35:50.508 [Lua] critter_rat 07:35:50.523 [Lua] ### Sending rpc_level_loaded 07:35:50.523 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 50 07:35:50.523 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded 07:35:50.539 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading 07:35:50.539 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages 07:35:50.556 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages 07:35:50.556 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame 07:35:50.557 [Lua] ### Sending rpc_level_loaded 07:35:50.557 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 50 07:35:50.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:35:50.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:35:50.575 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 07:35:50.575 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:35:50.575 [Lua] Starting async level spawning of levels/inn/world 07:35:50.575 [Umbra] Init version: 3.4.15 :: 16 threads 07:35:50.912 [Lua] Async level spawning done 07:35:51.664 [Lua] min_height 91.160001754760742 07:35:54.653 [Lua] [PlayState] Exit Substate EndViewStateChest 07:35:54.653 [Lua] [PlayState] Enter Substate EndViewStateScore 07:36:00.889 [Lua] [PlayState] Exit Substate EndViewStateScore 07:36:00.890 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:36:01.887 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:36:01.887 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:36:01.887 [Lua] [Matchmaking] unregister rpcs 07:36:01.887 [Lua] Set lobby begin: 07:36:01.887 [Lua] Lobby data twitch_enabled = false 07:36:01.887 [Lua] Lobby data power_level = 0 07:36:01.887 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:36:01.887 [Lua] Lobby data difficulty_tweak = 0 07:36:01.887 [Lua] Lobby data host = 1100001024c0853 07:36:01.887 [Lua] Lobby data game_mode = 3 07:36:01.887 [Lua] Lobby data is_private = true 07:36:01.887 [Lua] Lobby data match_started = true 07:36:01.887 [Lua] Lobby data mechanism = adventure 07:36:01.887 [Lua] Lobby data level_key = inn_level 07:36:01.888 [Lua] Lobby data player_slot_1 = 0:0 07:36:01.888 [Lua] Lobby data selected_level_key = bell 07:36:01.888 [Lua] Lobby data difficulty = normal 07:36:01.888 [Lua] Lobby data quick_game = false 07:36:01.888 [Lua] Lobby data matchmaking = false 07:36:01.888 [Lua] Lobby data weave_name = false 07:36:01.888 [Lua] Lobby data player_slot_4 = 0:0 07:36:01.888 [Lua] Lobby data num_players = 1 07:36:01.888 [Lua] Lobby data player_slot_5 = 0:0 07:36:01.888 [Lua] Lobby data player_slot_2 = 0:0 07:36:01.888 [Lua] Lobby data country_code = FI 07:36:01.888 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:36:01.888 [Lua] Lobby data eac_authorized = true 07:36:01.888 [Lua] Set lobby end. 07:36:01.888 [Lua] [Managers] Destroying manager group: 07:36:01.889 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 07:36:01.889 [Lua] [Gamestate] Enter StateIngame HOST 07:36:01.889 [Lua] [Managers] Calling function on all managers: 07:36:01.889 [Lua] <>level = inn_level<> 07:36:01.889 [Lua] Set lobby begin: 07:36:01.889 [Lua] Lobby data twitch_enabled = false 07:36:01.889 [Lua] Lobby data power_level = 0 07:36:01.889 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:36:01.889 [Lua] Lobby data difficulty_tweak = 0 07:36:01.889 [Lua] Lobby data host = 1100001024c0853 07:36:01.889 [Lua] Lobby data game_mode = 3 07:36:01.889 [Lua] Lobby data is_private = true 07:36:01.889 [Lua] Lobby data match_started = true 07:36:01.889 [Lua] Lobby data mechanism = adventure 07:36:01.889 [Lua] Lobby data level_key = inn_level 07:36:01.889 [Lua] Lobby data player_slot_1 = 0:0 07:36:01.889 [Lua] Lobby data selected_level_key = inn_level 07:36:01.889 [Lua] Lobby data difficulty = normal 07:36:01.890 [Lua] Lobby data quick_game = false 07:36:01.890 [Lua] Lobby data matchmaking = false 07:36:01.890 [Lua] Lobby data weave_name = false 07:36:01.890 [Lua] Lobby data player_slot_4 = 0:0 07:36:01.890 [Lua] Lobby data num_players = 1 07:36:01.890 [Lua] Lobby data player_slot_5 = 0:0 07:36:01.890 [Lua] Lobby data player_slot_2 = 0:0 07:36:01.890 [Lua] Lobby data country_code = FI 07:36:01.890 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:36:01.890 [Lua] Lobby data eac_authorized = true 07:36:01.890 [Lua] Set lobby end. 07:36:01.890 [Lua] [StateIngame] Server ingame 07:36:01.894 [Lua] Set lobby begin: 07:36:01.894 [Lua] Lobby data twitch_enabled = false 07:36:01.894 [Lua] Lobby data power_level = 0 07:36:01.894 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:36:01.894 [Lua] Lobby data difficulty_tweak = 0 07:36:01.894 [Lua] Lobby data host = 1100001024c0853 07:36:01.894 [Lua] Lobby data game_mode = 3 07:36:01.894 [Lua] Lobby data is_private = true 07:36:01.894 [Lua] Lobby data match_started = true 07:36:01.894 [Lua] Lobby data mechanism = adventure 07:36:01.894 [Lua] Lobby data level_key = inn_level 07:36:01.894 [Lua] Lobby data player_slot_1 = 0:0 07:36:01.894 [Lua] Lobby data selected_level_key = inn_level 07:36:01.894 [Lua] Lobby data difficulty = normal 07:36:01.894 [Lua] Lobby data quick_game = false 07:36:01.895 [Lua] Lobby data matchmaking = false 07:36:01.895 [Lua] Lobby data weave_name = false 07:36:01.895 [Lua] Lobby data player_slot_4 = 0:0 07:36:01.895 [Lua] Lobby data num_players = 1 07:36:01.895 [Lua] Lobby data player_slot_5 = 0:0 07:36:01.895 [Lua] Lobby data player_slot_2 = 0:0 07:36:01.895 [Lua] Lobby data country_code = FI 07:36:01.895 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:36:01.895 [Lua] Lobby data eac_authorized = true 07:36:01.895 [Lua] Set lobby end. 07:36:01.895 [Lua] [Matchmaking] register rpcs 07:36:01.895 [Lua] GameNetworkManager:init... creating game session 07:36:01.895 [Lua] Host GameSession.make_game_session_host with session: 07:36:01.895 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:36:01.895 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853 07:36:01.895 [Lua] [GameNetworkManager] self.is_server = true 07:36:01.895 [Network] Setting artificial MTU limit to 576 07:36:01.895 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 07:36:01.908 [Lua] Switching ConflictSettings: to: inn_level 07:36:01.908 [Lua] pacing=disabled 07:36:01.908 [Lua] roaming=nil 07:36:01.908 [Lua] disabled=false 07:36:01.908 [Lua] pack_spawning=disabled 07:36:01.908 [Lua] contained_breeds=nil 07:36:01.908 [Lua] boss=disabled 07:36:01.908 [Lua] horde=disabled 07:36:01.908 [Lua] specials=disabled 07:36:01.908 [Lua] name=inn_level 07:36:01.908 [Lua] intensity=disabled 07:36:01.908 [Lua] --- 07:36:01.909 [Lua] [LevelAnalysis] set_random_seed( 13861702) 07:36:01.912 [Lua] [AIInterestPointSystem] Level Seed: 13861702 07:36:01.912 [Lua] 07:36:01.912 [Lua] [entity_system_bag] = table 07:36:01.912 [Lua] [entity_system_bag] = metatable 07:36:01.912 [Lua] [startup_data] = table 07:36:01.912 [Lua] [entity_manager] = table 07:36:01.912 [Lua] [entity_manager] = metatable 07:36:01.912 [Lua] [unit_spawner] = table 07:36:01.912 [Lua] [unit_spawner] = metatable 07:36:01.912 [Lua] [unit_storage] = table 07:36:01.912 [Lua] [unit_storage] = metatable 07:36:01.912 [Lua] [dice_keeper] = table 07:36:01.912 [Lua] [dice_keeper] = metatable 07:36:01.912 [Lua] [is_server] = true (boolean) 07:36:01.912 [Lua] [world] = [World] 07:36:01.912 [Lua] [system_api] = table 07:36:01.912 [Lua] [entity_system] = table 07:36:01.912 [Lua] [entity_system] = metatable 07:36:01.912 [Lua] [network_lobby] = table 07:36:01.912 [Lua] [network_lobby] = metatable 07:36:01.912 [Lua] [profile_synchronizer] = table 07:36:01.912 [Lua] [profile_synchronizer] = metatable 07:36:01.912 [Lua] [level_transition_handler] = table 07:36:01.912 [Lua] [level_transition_handler] = metatable 07:36:01.912 [Lua] [num_local_human_players] = 1 (number) 07:36:01.912 [Lua] [statistics_db] = table 07:36:01.912 [Lua] [statistics_db] = metatable 07:36:01.912 [Lua] [network_server] = table 07:36:01.912 [Lua] [network_server] = metatable 07:36:01.912 [Lua] [input_manager] = table 07:36:01.912 [Lua] [input_manager] = metatable 07:36:01.912 [Lua] [network_clock] = table 07:36:01.912 [Lua] [network_clock] = metatable 07:36:01.912 [Lua] [network_transmit] = table 07:36:01.912 [Lua] [network_transmit] = metatable 07:36:01.912 [Lua] [free_flight_manager] = table 07:36:01.912 [Lua] [free_flight_manager] = metatable 07:36:01.912 [Lua] [network_manager] = table 07:36:01.912 [Lua] [network_manager] = metatable 07:36:01.912 [Lua] [network_event_delegate] = table 07:36:01.912 [Lua] [network_event_delegate] = metatable 07:36:01.912 [Lua] 07:36:01.912 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:36:01.912 [Lua] ignoring extension VersusInteractObjectiveExtension 07:36:01.912 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:36:01.912 [Lua] ignoring extension VersusSocketObjectiveExtension 07:36:01.912 [Lua] ignoring extension VersusTargetObjectiveExtension 07:36:01.912 [Lua] ignoring extension VersusMissionObjectiveExtension 07:36:01.913 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:36:01.915 [Lua] [AchievementManager] Achievements using the steam platform 07:36:01.964 [Lua] [StateIngame] Level seed: 13861702 07:36:01.972 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read, 07:36:01.972 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read, 07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read, 07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 07:36:01.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 07:36:01.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 07:36:01.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read, 07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read, 07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 07:36:01.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read, 07:36:01.974 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 07:36:01.977 [Lua] [LevelAnalysis] set_random_seed( 13861702) 07:36:01.983 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 07:36:01.983 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 07:36:01.983 [Lua] [IngameUI] init 07:36:02.004 [Lua] cb_razer_chroma_setup 07:36:02.041 [Lua] completed 07:36:02.041 [Lua] completed 07:36:02.042 [Lua] completed 07:36:02.042 [Lua] completed 07:36:02.057 [Lua] completed 07:36:02.058 [Lua] completed 07:36:02.059 [Lua] [Matchmaking] Cancelling matchmaking 07:36:02.059 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 07:36:02.059 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:36:02.059 [Lua] Set lobby begin: 07:36:02.059 [Lua] Lobby data twitch_enabled = false 07:36:02.059 [Lua] Lobby data power_level = 835 07:36:02.059 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:36:02.059 [Lua] Lobby data difficulty_tweak = 0 07:36:02.059 [Lua] Lobby data host = 1100001024c0853 07:36:02.059 [Lua] Lobby data game_mode = 3 07:36:02.059 [Lua] Lobby data is_private = true 07:36:02.060 [Lua] Lobby data match_started = true 07:36:02.060 [Lua] Lobby data mechanism = adventure 07:36:02.060 [Lua] Lobby data level_key = inn_level 07:36:02.060 [Lua] Lobby data player_slot_1 = 0:0 07:36:02.060 [Lua] Lobby data selected_level_key = inn_level 07:36:02.060 [Lua] Lobby data difficulty = normal 07:36:02.060 [Lua] Lobby data quick_game = false 07:36:02.060 [Lua] Lobby data matchmaking = false 07:36:02.060 [Lua] Lobby data weave_name = false 07:36:02.060 [Lua] Lobby data player_slot_4 = 0:0 07:36:02.060 [Lua] Lobby data num_players = 1 07:36:02.060 [Lua] Lobby data player_slot_5 = 0:0 07:36:02.060 [Lua] Lobby data player_slot_2 = 0:0 07:36:02.060 [Lua] Lobby data country_code = FI 07:36:02.060 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:36:02.060 [Lua] Lobby data eac_authorized = true 07:36:02.060 [Lua] Set lobby end. 07:36:02.061 [Flow] complete_skittergate_legend true 07:36:02.061 [Flow] complete_all_helmgart_levels_recruit true 07:36:02.062 [Flow] WitchHunterLevel:35 07:36:02.062 [Flow] LeaderYes 07:36:02.062 [Flow] ALL PC XP:304250 07:36:02.062 [Flow] Has "bogenhafen" DLC:true 07:36:02.062 [Flow] WH XP:60850 07:36:02.062 [Flow] Number of crafted items:10809 07:36:02.062 [Flow] Has "pre_order" DLC:true 07:36:02.062 [Flow] Sum of Powe Levels:1500 07:36:02.063 [Flow] lodestone diff 1:false 07:36:02.063 [Flow] magnus and forest activated 07:36:02.063 [Flow] magnus and forest activated 07:36:02.063 [Flow] cemetery and forest activated 07:36:02.063 [Flow] magnus and cemetery 07:36:02.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:36:02.063 [Flow] ALL RUNES ACTIVATED 07:36:02.063 [Flow] magnus and forest activated 07:36:02.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:36:02.063 [Flow] ALL RUNES ACTIVATED 07:36:02.063 [Flow] cemetery and forest activated 07:36:02.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:36:02.063 [Flow] ALL RUNES ACTIVATED 07:36:02.063 [Flow] magnus and forest activated 07:36:02.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:36:02.063 [Flow] ALL RUNES ACTIVATED 07:36:02.063 [Flow] magnus and cemetery 07:36:02.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:36:02.063 [Flow] ALL RUNES ACTIVATED 07:36:02.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:36:02.065 [Lua] CurrentConflictSettings inn_level 07:36:02.065 [Lua] [ConflictDirector] conflict_director is ai_ready 07:36:02.065 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:36:02.065 [Lua] [MainPathSpawningGenerator] Injecting travel distances 07:36:02.067 [Lua] SpecialsPacing:remove_unwanted_breeds: 07:36:02.067 [Lua] Forming navigation groups in one frame 07:36:02.067 [Lua] Forming navigation groups 07:36:02.104 [Lua] NavigationGroupManager -> calulation time A: 0.035999999999830834 07:36:02.105 [Lua] NavigationGroupManager -> calulation time B: 0.00200000000018008 07:36:02.105 [Lua] number of nav groups: 41 07:36:02.106 [Lua] number of refined nav groups : 23 07:36:02.110 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 07:36:02.110 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 07:36:02.110 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 07:36:02.110 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 07:36:02.113 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 07:36:02.113 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 07:36:02.113 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 07:36:02.113 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 07:36:02.113 [Lua] [Managers] Calling function on all managers: 07:36:02.113 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:36:02.146 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame 07:36:02.146 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync 07:36:02.322 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync 07:36:02.322 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers 07:36:02.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 07:36:02.322 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 07:36:02.323 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 07:36:02.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 07:36:02.347 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers 07:36:02.347 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame 07:36:02.359 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:36:02.359 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:36:02.359 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=28 07:36:02.360 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 07:36:02.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 07:36:02.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 07:36:02.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 07:36:02.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 07:36:02.401 [Lua] Players are leaving the safe zone 07:36:02.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 07:36:02.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 07:36:02.465 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 07:36:02.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 07:36:02.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 07:36:02.519 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 07:36:02.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 07:36:02.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 07:36:02.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 07:36:02.562 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 07:36:02.563 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 07:36:02.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 07:36:02.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 07:36:02.596 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 07:36:02.597 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 07:36:02.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 07:36:02.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 07:36:02.630 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 07:36:02.631 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 07:36:02.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 07:36:02.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 07:36:02.662 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 07:36:02.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 07:36:02.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 07:36:02.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 07:36:02.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 07:36:02.705 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 07:36:02.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 07:36:02.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 07:36:02.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 07:36:02.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 07:36:02.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 07:36:02.763 [Lua] StateInGameRunning:_game_actually_starts() 07:36:02.763 [Lua] ################################################################################################################# 07:36:02.763 [Lua] [Loading Time]: 00:00:20 [Transition]: bell-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:36:02.763 [Lua] ################################################################################################################# 07:36:02.763 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19 07:36:02.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 07:36:02.780 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 07:36:02.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 07:36:02.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 07:36:02.781 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19 07:36:02.781 [Lua] completed 07:36:02.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 07:36:02.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 07:36:02.817 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 07:36:02.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 07:36:02.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 07:36:02.853 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 07:36:02.853 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 07:36:02.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 07:36:02.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 07:36:02.886 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 07:36:02.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 07:36:02.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 07:36:02.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 07:36:02.920 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 07:36:02.920 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 07:36:02.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 07:36:02.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 07:36:02.967 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 07:36:02.968 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 07:36:03.073 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19 07:36:03.073 [Lua] Commit load time data 07:36:03.090 [Flow] DISABLE 07:36:03.310 [Lua] completed 07:36:03.829 [Lua] completed 07:36:04.361 [Lua] completed 07:36:04.872 [Lua] completed 07:36:05.395 [Lua] completed 07:36:05.921 [Lua] completed 07:36:06.446 [Lua] completed 07:36:06.970 [Lua] completed 07:36:07.139 [Lua] PlayFabMirrorBase:_commit_internal 9 07:36:07.139 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:36:07.143 [Lua] generate_backend_stats 1100001024c0853:1 07:36:07.161 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:36:07.161 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:36:07.168 [Lua] commit result success 9 07:36:07.510 [Lua] completed 07:36:08.034 [Lua] completed 07:36:08.559 [Lua] completed 07:36:08.661 [Lua] [IngameUI] menu view on_enter hero_view 07:36:08.666 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b88af40 07:36:08.666 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 07:36:08.688 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 07:36:08.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 07:36:08.728 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 07:36:09.091 [Lua] completed 07:36:09.498 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 07:36:09.498 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot, async-read, 07:36:09.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t2 07:36:09.561 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t2 07:36:09.612 [Lua] completed 07:36:10.139 [Lua] completed 07:36:10.393 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 20 07:36:10.406 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 20 8 07:36:10.630 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 07:36:10.630 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 20 07:36:10.660 [Lua] completed 07:36:10.761 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read, 07:36:10.761 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:36:10.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 07:36:10.778 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:36:10.795 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 07:36:10.795 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:36:10.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read, 07:36:10.811 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:36:10.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 07:36:10.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:36:10.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read, 07:36:10.845 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:36:10.862 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 07:36:10.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:36:10.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 07:36:10.878 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:36:11.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 07:36:11.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:36:11.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 07:36:11.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:36:11.183 [Lua] completed 07:36:11.476 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 20 07:36:11.476 [Save] Saving `save_data` 07:36:11.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, LootItemUnitPreviewer1, async-read, 07:36:11.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, LootItemUnitPreviewer2, async-read, 07:36:11.500 [Save] Save done 07:36:11.500 [Save] Saving `save_data` 07:36:11.532 [Save] Save done 07:36:11.532 [Save] Saving `save_data` 07:36:11.540 [Save] Save done 07:36:11.573 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 07:36:11.573 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 07:36:11.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 07:36:11.707 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 07:36:11.707 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 07:36:11.708 [Lua] completed 07:36:12.229 [Lua] completed 07:36:12.750 [Lua] completed 07:36:13.270 [Lua] completed 07:36:13.791 [Lua] completed 07:36:14.313 [Lua] completed 07:36:14.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, LootItemUnitPreviewer1 07:36:14.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, LootItemUnitPreviewer2 07:36:14.806 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot 07:36:14.806 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 07:36:14.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 07:36:14.841 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 07:36:14.842 [Lua] completed 07:36:15.361 [Lua] completed 07:36:15.514 [Lua] [IngameUI] menu view on_exit hero_view 07:36:15.517 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b88af40 07:36:15.517 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 07:36:15.518 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 07:36:15.826 [Lua] [IngameUI] menu view on_enter hero_view 07:36:15.830 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b88af40 07:36:15.830 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 07:36:15.851 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 07:36:15.851 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 07:36:15.853 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 07:36:15.853 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 07:36:15.860 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 07:36:15.934 [Lua] completed 07:36:16.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 07:36:16.217 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 07:36:16.242 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:36:16.242 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:36:16.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:36:16.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:36:16.277 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:36:16.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:36:16.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:36:16.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:36:16.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:36:16.468 [Lua] completed 07:36:16.687 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 07:36:16.688 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:36:16.688 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:36:16.688 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:36:16.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:36:16.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:36:16.692 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 07:36:16.692 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 07:36:16.692 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 07:36:16.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 07:36:16.693 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 07:36:16.699 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 07:36:17.019 [Lua] completed 07:36:17.543 [Lua] completed 07:36:18.065 [Lua] completed 07:36:18.586 [Lua] completed 07:36:19.108 [Lua] completed 07:36:19.514 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 21 07:36:19.528 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 21 9 07:36:19.629 [Lua] completed 07:36:19.774 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 07:36:19.774 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 21 07:36:20.151 [Lua] completed 07:36:20.673 [Lua] completed 07:36:20.798 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 21 07:36:20.798 [Save] Saving `save_data` 07:36:20.808 [Save] Save done 07:36:20.808 [Save] Saving `save_data` 07:36:20.816 [Save] Save done 07:36:20.816 [Save] Saving `save_data` 07:36:20.824 [Save] Save done 07:36:20.824 [Save] Saving `save_data` 07:36:20.830 [Save] Save done 07:36:21.208 [Lua] completed 07:36:21.732 [Lua] completed 07:36:22.251 [Lua] completed 07:36:22.772 [Lua] completed 07:36:23.294 [Lua] completed 07:36:23.329 [Lua] [IngameUI] menu view on_exit hero_view 07:36:23.331 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b88af40 07:36:23.331 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 07:36:23.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 07:36:23.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 07:36:23.331 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 07:36:23.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 07:36:23.821 [Lua] completed 07:36:24.344 [Lua] completed 07:36:24.870 [Lua] completed 07:36:25.393 [Lua] completed 07:36:25.628 [Lua] PlayFabMirrorBase:_commit_internal 10 07:36:25.628 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:36:25.631 [Lua] generate_backend_stats 1100001024c0853:1 07:36:25.650 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22 07:36:25.651 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:36:25.656 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 10 07:36:25.894 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 07:36:25.894 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22 07:36:25.925 [Lua] completed 07:36:26.232 [Lua] [IngameUI] menu view on_enter hero_view 07:36:26.236 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b88af40 07:36:26.236 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 07:36:26.252 [Lua] completed 07:36:26.252 [Lua] completed 07:36:26.252 [Lua] completed 07:36:26.253 [Lua] completed 07:36:26.355 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22 07:36:26.367 [Lua] commit result success 10 07:36:26.468 [Lua] completed 07:36:26.990 [Lua] completed 07:36:27.512 [Lua] completed 07:36:28.031 [Lua] completed 07:36:28.552 [Lua] completed 07:36:29.074 [Lua] completed 07:36:29.594 [Lua] completed 07:36:30.118 [Lua] completed 07:36:30.641 [Lua] completed 07:36:31.164 [Lua] completed 07:36:31.691 [Lua] completed 07:36:32.218 [Lua] completed 07:36:32.508 [Lua] [IngameUI] menu view on_exit hero_view 07:36:32.510 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b88af40 07:36:32.510 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 07:36:32.744 [Lua] completed 07:36:32.796 [Lua] [IngameUI] menu view on_enter ingame_menu 07:36:33.269 [Lua] completed 07:36:33.795 [Lua] completed 07:36:33.932 [Lua] [IngameUI] menu view on_exit ingame_menu 07:36:33.932 [Lua] [IngameUI] menu view on_enter character_selection 07:36:33.932 [Lua] hero_fullscreen_menu_on_enter 07:36:33.933 [Lua] [IngameUI] menu view post_update_on_enter table: 0x019c62f0 07:36:33.934 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 07:36:33.953 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:33.953 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:33.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:33.954 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:33.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:33.954 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:33.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:33.957 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView 07:36:34.318 [Lua] completed 07:36:34.841 [Lua] completed 07:36:35.365 [Lua] completed 07:36:35.811 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:35.811 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:35.811 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:35.811 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:35.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:35.899 [Lua] completed 07:36:36.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 07:36:36.330 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 07:36:36.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:36.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:36.336 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:36.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:36.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:36.336 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:36.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:36.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:36.336 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView 07:36:36.415 [Lua] completed 07:36:36.449 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 07:36:36.449 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 07:36:36.450 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 07:36:36.501 [Lua] Assigning peer(1100001024c0853:1) to profile(3) career(2) 07:36:36.501 [Lua] Set lobby begin: 07:36:36.501 [Lua] Lobby data twitch_enabled = false 07:36:36.502 [Lua] Lobby data power_level = 835 07:36:36.502 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:36:36.502 [Lua] Lobby data difficulty_tweak = 0 07:36:36.502 [Lua] Lobby data host = 1100001024c0853 07:36:36.502 [Lua] Lobby data game_mode = 3 07:36:36.502 [Lua] Lobby data is_private = true 07:36:36.502 [Lua] Lobby data match_started = true 07:36:36.502 [Lua] Lobby data mechanism = adventure 07:36:36.502 [Lua] Lobby data level_key = inn_level 07:36:36.502 [Lua] Lobby data player_slot_1 = 0:0 07:36:36.502 [Lua] Lobby data selected_level_key = inn_level 07:36:36.502 [Lua] Lobby data difficulty = normal 07:36:36.502 [Lua] Lobby data quick_game = false 07:36:36.502 [Lua] Lobby data matchmaking = false 07:36:36.502 [Lua] Lobby data weave_name = false 07:36:36.502 [Lua] Lobby data player_slot_4 = 0:0 07:36:36.502 [Lua] Lobby data num_players = 1 07:36:36.502 [Lua] Lobby data player_slot_5 = 0:0 07:36:36.502 [Lua] Lobby data player_slot_2 = 0:0 07:36:36.502 [Lua] Lobby data country_code = FI 07:36:36.502 [Lua] Lobby data player_slot_3 = 0:0 07:36:36.502 [Lua] Lobby data eac_authorized = true 07:36:36.502 [Lua] Set lobby end. 07:36:36.503 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(1) profile_index(3) career_index(2) 07:36:36.503 [Lua] Set lobby begin: 07:36:36.503 [Lua] Lobby data twitch_enabled = false 07:36:36.503 [Lua] Lobby data power_level = 835 07:36:36.503 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:36:36.503 [Lua] Lobby data difficulty_tweak = 0 07:36:36.503 [Lua] Lobby data host = 1100001024c0853 07:36:36.503 [Lua] Lobby data game_mode = 3 07:36:36.503 [Lua] Lobby data is_private = true 07:36:36.503 [Lua] Lobby data match_started = true 07:36:36.503 [Lua] Lobby data mechanism = adventure 07:36:36.503 [Lua] Lobby data level_key = inn_level 07:36:36.503 [Lua] Lobby data player_slot_1 = 0:0 07:36:36.503 [Lua] Lobby data selected_level_key = inn_level 07:36:36.503 [Lua] Lobby data difficulty = normal 07:36:36.503 [Lua] Lobby data quick_game = false 07:36:36.503 [Lua] Lobby data matchmaking = false 07:36:36.503 [Lua] Lobby data weave_name = false 07:36:36.503 [Lua] Lobby data player_slot_4 = 0:0 07:36:36.503 [Lua] Lobby data num_players = 1 07:36:36.503 [Lua] Lobby data player_slot_5 = 0:0 07:36:36.503 [Lua] Lobby data player_slot_2 = 0:0 07:36:36.503 [Lua] Lobby data country_code = FI 07:36:36.503 [Lua] Lobby data player_slot_3 = 1100001024c0853:1 07:36:36.503 [Lua] Lobby data eac_authorized = true 07:36:36.503 [Lua] Set lobby end. 07:36:36.503 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001024c0853 | bw:0 | es:0 07:36:36.504 [Lua] 07:36:36.504 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:36:36.504 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 07:36:36.504 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 07:36:36.504 [Lua] [wwise/handgun_rifle] = false (boolean) 07:36:36.504 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 07:36:36.504 [Lua] [wwise/one_handed_hammers] = false (boolean) 07:36:36.504 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean) 07:36:36.504 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 07:36:36.504 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 07:36:36.504 [Lua] 07:36:36.504 [Lua] 07:36:36.504 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 07:36:36.504 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:36:36.504 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean) 07:36:36.504 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 07:36:36.504 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:36:36.504 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:36:36.504 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 07:36:36.504 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 07:36:36.504 [Lua] [wwise/handgun_rifle] = false (boolean) 07:36:36.504 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 07:36:36.504 [Lua] [wwise/one_handed_hammers] = false (boolean) 07:36:36.504 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean) 07:36:36.504 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 07:36:36.504 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean) 07:36:36.504 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3] = false (boolean) 07:36:36.504 [Lua] 07:36:36.507 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:10 my_peer_id:1100001024c0853 07:36:36.517 [Lua] [GameNetworkManager] destroying game object with go_id=29 07:36:36.519 [Save] Saving `save_data` 07:36:36.523 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:10 my_peer_id:1100001024c0853 07:36:36.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:36:36.523 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 07:36:36.523 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 07:36:36.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient, async-read, 07:36:36.523 [Save] Save done 07:36:36.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient, async-read, 07:36:36.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 07:36:36.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient, async-read, 07:36:36.523 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 07:36:36.523 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:36:36.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 07:36:36.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 07:36:36.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read, 07:36:36.550 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 07:36:36.550 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 07:36:36.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 07:36:36.568 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 07:36:36.570 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 07:36:36.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, InventoryPackageSynchronizerClient 07:36:36.571 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 07:36:36.571 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient 07:36:36.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient 07:36:36.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 07:36:36.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2, InventoryPackageSynchronizerClient 07:36:36.577 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 07:36:36.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, InventoryPackageSynchronizerClient 07:36:36.578 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 07:36:36.596 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 07:36:36.597 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 07:36:36.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2, InventoryPackageSynchronizerClient 07:36:36.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 07:36:36.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 07:36:36.638 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 07:36:36.639 [Lua] [IngameUI] menu view on_exit character_selection 07:36:36.639 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 07:36:36.639 [Lua] hero_fullscreen_menu_on_exit 07:36:36.641 [Lua] [IngameUI] menu view post_update_on_exit table: 0x019c62f0 07:36:36.641 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:36.722 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 07:36:36.722 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 07:36:36.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 07:36:36.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 07:36:36.908 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 07:36:36.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 07:36:36.958 [Lua] completed 07:36:37.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 07:36:37.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 07:36:37.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 07:36:37.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 07:36:37.263 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 07:36:37.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 07:36:37.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 07:36:37.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 07:36:37.416 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 07:36:37.482 [Lua] completed 07:36:37.499 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 07:36:37.499 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 07:36:37.499 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 07:36:37.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 07:36:37.668 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 07:36:37.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 07:36:37.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 07:36:37.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 07:36:37.769 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 07:36:37.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 07:36:37.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 07:36:37.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 07:36:38.004 [Lua] completed 07:36:38.023 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 07:36:38.023 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 07:36:38.037 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 07:36:38.058 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:36:38.058 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:36:38.058 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 07:36:38.529 [Lua] completed 07:36:38.649 [Lua] [IngameUI] menu view on_enter ingame_menu 07:36:39.052 [Lua] completed 07:36:39.578 [Lua] completed 07:36:39.580 [Lua] [IngameUI] menu view on_exit ingame_menu 07:36:39.580 [Lua] [IngameUI] menu view on_enter character_selection 07:36:39.580 [Lua] hero_fullscreen_menu_on_enter 07:36:39.581 [Lua] [IngameUI] menu view post_update_on_enter table: 0x019c62f0 07:36:39.582 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 07:36:39.584 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:39.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView 07:36:39.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 07:36:39.603 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:39.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:39.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:39.604 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:39.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:39.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:39.604 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:39.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:39.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:39.604 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView 07:36:39.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 07:36:39.666 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 07:36:39.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 07:36:39.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 07:36:39.734 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 07:36:40.108 [Lua] completed 07:36:40.179 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:40.180 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:40.180 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:40.180 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:40.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView 07:36:40.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 07:36:40.632 [Lua] completed 07:36:40.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 07:36:40.651 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 07:36:40.651 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 07:36:40.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 07:36:40.750 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 07:36:40.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:40.756 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:40.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:40.756 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 07:36:40.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:40.756 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView 07:36:40.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 07:36:40.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 07:36:40.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 07:36:40.885 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 07:36:40.885 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 07:36:41.153 [Lua] completed 07:36:41.576 [Lua] Assigning peer(1100001024c0853:1) to profile(5) career(4) 07:36:41.576 [Lua] Set lobby begin: 07:36:41.576 [Lua] Lobby data twitch_enabled = false 07:36:41.576 [Lua] Lobby data power_level = 835 07:36:41.576 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:36:41.577 [Lua] Lobby data difficulty_tweak = 0 07:36:41.577 [Lua] Lobby data host = 1100001024c0853 07:36:41.577 [Lua] Lobby data game_mode = 3 07:36:41.577 [Lua] Lobby data is_private = true 07:36:41.577 [Lua] Lobby data match_started = true 07:36:41.577 [Lua] Lobby data mechanism = adventure 07:36:41.577 [Lua] Lobby data level_key = inn_level 07:36:41.577 [Lua] Lobby data player_slot_1 = 0:0 07:36:41.577 [Lua] Lobby data selected_level_key = inn_level 07:36:41.577 [Lua] Lobby data difficulty = normal 07:36:41.577 [Lua] Lobby data quick_game = false 07:36:41.577 [Lua] Lobby data matchmaking = false 07:36:41.577 [Lua] Lobby data weave_name = false 07:36:41.577 [Lua] Lobby data player_slot_4 = 0:0 07:36:41.577 [Lua] Lobby data num_players = 1 07:36:41.577 [Lua] Lobby data player_slot_5 = 0:0 07:36:41.577 [Lua] Lobby data player_slot_2 = 0:0 07:36:41.577 [Lua] Lobby data country_code = FI 07:36:41.577 [Lua] Lobby data player_slot_3 = 0:0 07:36:41.577 [Lua] Lobby data eac_authorized = true 07:36:41.577 [Lua] Set lobby end. 07:36:41.577 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(1) profile_index(5) career_index(4) 07:36:41.577 [Lua] Set lobby begin: 07:36:41.577 [Lua] Lobby data twitch_enabled = false 07:36:41.577 [Lua] Lobby data power_level = 835 07:36:41.577 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:36:41.577 [Lua] Lobby data difficulty_tweak = 0 07:36:41.577 [Lua] Lobby data host = 1100001024c0853 07:36:41.577 [Lua] Lobby data game_mode = 3 07:36:41.578 [Lua] Lobby data is_private = true 07:36:41.578 [Lua] Lobby data match_started = true 07:36:41.578 [Lua] Lobby data mechanism = adventure 07:36:41.578 [Lua] Lobby data level_key = inn_level 07:36:41.578 [Lua] Lobby data player_slot_1 = 0:0 07:36:41.578 [Lua] Lobby data selected_level_key = inn_level 07:36:41.578 [Lua] Lobby data difficulty = normal 07:36:41.578 [Lua] Lobby data quick_game = false 07:36:41.578 [Lua] Lobby data matchmaking = false 07:36:41.578 [Lua] Lobby data weave_name = false 07:36:41.578 [Lua] Lobby data player_slot_4 = 0:0 07:36:41.578 [Lua] Lobby data num_players = 1 07:36:41.578 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:36:41.578 [Lua] Lobby data player_slot_2 = 0:0 07:36:41.578 [Lua] Lobby data country_code = FI 07:36:41.578 [Lua] Lobby data player_slot_3 = 0:0 07:36:41.578 [Lua] Lobby data eac_authorized = true 07:36:41.578 [Lua] Set lobby end. 07:36:41.578 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 07:36:41.579 [Lua] 07:36:41.579 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean) 07:36:41.579 [Lua] [wwise/one_handed_swords] = false (boolean) 07:36:41.579 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:36:41.579 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean) 07:36:41.579 [Lua] [wwise/two_handed_swords] = false (boolean) 07:36:41.579 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 07:36:41.579 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 07:36:41.579 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 07:36:41.579 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean) 07:36:41.579 [Lua] 07:36:41.579 [Lua] 07:36:41.579 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean) 07:36:41.579 [Lua] [wwise/one_handed_swords] = false (boolean) 07:36:41.579 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:36:41.579 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean) 07:36:41.579 [Lua] [wwise/two_handed_swords] = false (boolean) 07:36:41.579 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:36:41.579 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 07:36:41.579 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 07:36:41.579 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1] = false (boolean) 07:36:41.579 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 07:36:41.579 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05] = false (boolean) 07:36:41.579 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 07:36:41.579 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:36:41.579 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean) 07:36:41.579 [Lua] 07:36:41.583 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:11 my_peer_id:1100001024c0853 07:36:41.592 [Lua] [GameNetworkManager] destroying game object with go_id=46 07:36:41.594 [Save] Saving `save_data` 07:36:41.598 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:11 my_peer_id:1100001024c0853 07:36:41.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:36:41.598 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 07:36:41.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:36:41.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05, InventoryPackageSynchronizerClient, async-read, 07:36:41.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 07:36:41.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, InventoryPackageSynchronizerClient, async-read, 07:36:41.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient, async-read, 07:36:41.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:36:41.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1, InventoryPackageSynchronizerClient, async-read, 07:36:41.602 [Save] Save done 07:36:41.649 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 07:36:41.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient 07:36:41.649 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 07:36:41.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient 07:36:41.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient 07:36:41.650 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 07:36:41.650 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 07:36:41.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient 07:36:41.653 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 07:36:41.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient 07:36:41.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient 07:36:41.678 [Lua] completed 07:36:41.695 [Lua] [IngameUI] menu view on_exit character_selection 07:36:41.696 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 07:36:41.696 [Lua] hero_fullscreen_menu_on_exit 07:36:41.698 [Lua] [IngameUI] menu view post_update_on_exit table: 0x019c62f0 07:36:41.698 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:41.698 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 07:36:41.711 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 07:36:41.711 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 07:36:41.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 07:36:41.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 07:36:41.931 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 07:36:41.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05 07:36:42.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05 07:36:42.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05 07:36:42.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p 07:36:42.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p 07:36:42.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p 07:36:42.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p 07:36:42.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p 07:36:42.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p 07:36:42.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1 07:36:42.201 [Lua] completed 07:36:42.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1 07:36:42.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1 07:36:42.290 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 07:36:42.306 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:36:42.306 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:36:42.306 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 07:36:42.722 [Lua] completed 07:36:43.246 [Lua] completed 07:36:43.770 [Lua] completed 07:36:44.291 [Lua] completed 07:36:44.816 [Lua] completed 07:36:45.339 [Lua] completed 07:36:45.865 [Lua] completed 07:36:46.392 [Lua] completed 07:36:46.918 [Lua] completed 07:36:47.443 [Lua] completed 07:36:47.544 [Lua] PlayFabMirrorBase:_commit_internal 11 07:36:47.544 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:36:47.547 [Lua] generate_backend_stats 1100001024c0853:1 07:36:47.565 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:36:47.565 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:36:47.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 07:36:47.570 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 07:36:47.981 [Lua] completed 07:36:48.065 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 07:36:48.078 [Lua] commit result success 11 07:36:48.501 [Lua] completed 07:36:49.026 [Lua] completed 07:36:49.553 [Lua] completed 07:36:50.079 [Lua] completed 07:36:50.301 [Lua] [IngameUI] menu view on_enter start_game_view 07:36:50.303 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01f50de0 07:36:50.303 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 07:36:50.304 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 07:36:50.304 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 07:36:50.305 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 07:36:50.305 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 07:36:50.604 [Lua] completed 07:36:51.125 [Lua] completed 07:36:51.648 [Lua] completed 07:36:52.172 [Lua] completed 07:36:52.685 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 07:36:52.685 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 07:36:52.685 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 07:36:52.685 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 07:36:52.685 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 07:36:52.699 [Lua] completed 07:36:53.226 [Lua] completed 07:36:53.751 [Lua] completed 07:36:53.855 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 07:36:53.855 [Lua] ............................................................................................................ 07:36:53.855 [Lua] ............................................................................................................ 07:36:53.855 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 07:36:53.855 [Lua] ............................................................................................................ 07:36:53.855 [Lua] ............................................................................................................ 07:36:53.855 [Lua] [Matchmaking] Cancelling matchmaking 07:36:53.855 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 07:36:53.869 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 07:36:53.869 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 07:36:53.871 [Lua] Set lobby begin: 07:36:53.871 [Lua] Lobby data twitch_enabled = false 07:36:53.871 [Lua] Lobby data power_level = 835 07:36:53.871 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:36:53.871 [Lua] Lobby data difficulty_tweak = 0 07:36:53.871 [Lua] Lobby data host = 1100001024c0853 07:36:53.871 [Lua] Lobby data game_mode = 3 07:36:53.871 [Lua] Lobby data is_private = true 07:36:53.871 [Lua] Lobby data match_started = true 07:36:53.871 [Lua] Lobby data mechanism = adventure 07:36:53.871 [Lua] Lobby data level_key = inn_level 07:36:53.871 [Lua] Lobby data player_slot_1 = 0:0 07:36:53.871 [Lua] Lobby data selected_level_key = inn_level 07:36:53.871 [Lua] Lobby data difficulty = hardest 07:36:53.871 [Lua] Lobby data quick_game = false 07:36:53.872 [Lua] Lobby data matchmaking = false 07:36:53.872 [Lua] Lobby data weave_name = false 07:36:53.872 [Lua] Lobby data player_slot_4 = 0:0 07:36:53.872 [Lua] Lobby data num_players = 1 07:36:53.872 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:36:53.872 [Lua] Lobby data player_slot_2 = 0:0 07:36:53.872 [Lua] Lobby data country_code = FI 07:36:53.872 [Lua] Lobby data player_slot_3 = 0:0 07:36:53.872 [Lua] Lobby data eac_authorized = true 07:36:53.872 [Lua] Set lobby end. 07:36:53.872 [Lua] [PartyManager] Leader is set to 1100001024c0853 07:36:53.872 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 07:36:53.872 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 07:36:53.872 [Lua] Set lobby begin: 07:36:53.872 [Lua] Lobby data twitch_enabled = false 07:36:53.872 [Lua] Lobby data power_level = 835 07:36:53.872 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:36:53.872 [Lua] Lobby data difficulty_tweak = 0 07:36:53.872 [Lua] Lobby data host = 1100001024c0853 07:36:53.872 [Lua] Lobby data game_mode = 1 07:36:53.872 [Lua] Lobby data is_private = true 07:36:53.872 [Lua] Lobby data match_started = true 07:36:53.872 [Lua] Lobby data mechanism = adventure 07:36:53.872 [Lua] Lobby data level_key = inn_level 07:36:53.872 [Lua] Lobby data player_slot_1 = 0:0 07:36:53.872 [Lua] Lobby data selected_level_key = inn_level 07:36:53.872 [Lua] Lobby data difficulty = hardest 07:36:53.873 [Lua] Lobby data quick_game = true 07:36:53.873 [Lua] Lobby data matchmaking = true 07:36:53.873 [Lua] Lobby data weave_name = false 07:36:53.873 [Lua] Lobby data player_slot_4 = 0:0 07:36:53.873 [Lua] Lobby data num_players = 1 07:36:53.873 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:36:53.873 [Lua] Lobby data player_slot_2 = 0:0 07:36:53.873 [Lua] Lobby data country_code = FI 07:36:53.873 [Lua] Lobby data player_slot_3 = 0:0 07:36:53.873 [Lua] Lobby data eac_authorized = true 07:36:53.873 [Lua] Set lobby end. 07:36:53.873 [Lua] Set lobby begin: 07:36:53.873 [Lua] Lobby data twitch_enabled = false 07:36:53.873 [Lua] Lobby data power_level = 835 07:36:53.873 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:36:53.873 [Lua] Lobby data difficulty_tweak = 0 07:36:53.873 [Lua] Lobby data host = 1100001024c0853 07:36:53.873 [Lua] Lobby data game_mode = 1 07:36:53.873 [Lua] Lobby data is_private = false 07:36:53.873 [Lua] Lobby data match_started = true 07:36:53.873 [Lua] Lobby data mechanism = adventure 07:36:53.873 [Lua] Lobby data level_key = inn_level 07:36:53.873 [Lua] Lobby data player_slot_1 = 0:0 07:36:53.873 [Lua] Lobby data selected_level_key = inn_level 07:36:53.873 [Lua] Lobby data difficulty = hardest 07:36:53.873 [Lua] Lobby data quick_game = true 07:36:53.873 [Lua] Lobby data matchmaking = true 07:36:53.873 [Lua] Lobby data weave_name = false 07:36:53.874 [Lua] Lobby data player_slot_4 = 0:0 07:36:53.874 [Lua] Lobby data num_players = 1 07:36:53.874 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:36:53.874 [Lua] Lobby data player_slot_2 = 0:0 07:36:53.874 [Lua] Lobby data country_code = FI 07:36:53.874 [Lua] Lobby data player_slot_3 = 0:0 07:36:53.874 [Lua] Lobby data eac_authorized = true 07:36:53.874 [Lua] Set lobby end. 07:36:53.874 [Lua] [ChatManager][1]System: Starting hosted game... 07:36:53.874 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 07:36:53.874 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 07:36:53.953 [Lua] [IngameUI] menu view on_exit start_game_view 07:36:53.953 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 07:36:53.954 [Save] Saving `save_data` 07:36:53.954 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 07:36:53.954 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 07:36:53.954 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 07:36:53.957 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01f50de0 07:36:53.962 [Save] Save done 07:36:54.275 [Lua] completed 07:36:54.797 [Lua] completed 07:36:55.315 [Lua] completed 07:36:55.834 [Lua] completed 07:36:56.358 [Lua] completed 07:36:56.882 [Lua] completed 07:36:57.408 [Lua] completed 07:36:57.934 [Lua] completed 07:36:58.407 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 07:36:58.407 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 07:36:58.407 [Lua] MatchmakingStateStartGame preferred_level_keys nil 07:36:58.408 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_city 0 07:36:58.408 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_city, 0 ) 07:36:58.408 [Lua] Set lobby begin: 07:36:58.408 [Lua] Lobby data twitch_enabled = false 07:36:58.408 [Lua] Lobby data power_level = 835 07:36:58.408 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:36:58.408 [Lua] Lobby data difficulty_tweak = 0 07:36:58.408 [Lua] Lobby data host = 1100001024c0853 07:36:58.408 [Lua] Lobby data game_mode = 2 07:36:58.408 [Lua] Lobby data is_private = false 07:36:58.408 [Lua] Lobby data match_started = true 07:36:58.408 [Lua] Lobby data mechanism = adventure 07:36:58.408 [Lua] Lobby data level_key = inn_level 07:36:58.408 [Lua] Lobby data player_slot_1 = 0:0 07:36:58.408 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 07:36:58.408 [Lua] Lobby data difficulty = hardest 07:36:58.408 [Lua] Lobby data quick_game = true 07:36:58.408 [Lua] Lobby data matchmaking = true 07:36:58.408 [Lua] Lobby data weave_name = false 07:36:58.408 [Lua] Lobby data player_slot_4 = 0:0 07:36:58.408 [Lua] Lobby data num_players = 1 07:36:58.408 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:36:58.408 [Lua] Lobby data player_slot_2 = 0:0 07:36:58.409 [Lua] Lobby data country_code = FI 07:36:58.409 [Lua] Lobby data player_slot_3 = 0:0 07:36:58.409 [Lua] Lobby data eac_authorized = true 07:36:58.409 [Lua] Set lobby end. 07:36:58.411 [Lua] Set lobby begin: 07:36:58.411 [Lua] Lobby data twitch_enabled = false 07:36:58.411 [Lua] Lobby data power_level = 835 07:36:58.411 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:36:58.411 [Lua] Lobby data difficulty_tweak = 0 07:36:58.411 [Lua] Lobby data host = 1100001024c0853 07:36:58.411 [Lua] Lobby data game_mode = 2 07:36:58.411 [Lua] Lobby data is_private = false 07:36:58.411 [Lua] Lobby data match_started = true 07:36:58.411 [Lua] Lobby data mechanism = adventure 07:36:58.411 [Lua] Lobby data level_key = inn_level 07:36:58.411 [Lua] Lobby data player_slot_1 = 0:0 07:36:58.412 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 07:36:58.412 [Lua] Lobby data difficulty = hardest 07:36:58.412 [Lua] Lobby data quick_game = true 07:36:58.412 [Lua] Lobby data matchmaking = true 07:36:58.412 [Lua] Lobby data weave_name = false 07:36:58.412 [Lua] Lobby data player_slot_4 = 0:0 07:36:58.412 [Lua] Lobby data num_players = 1 07:36:58.412 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:36:58.412 [Lua] Lobby data player_slot_2 = 0:0 07:36:58.412 [Lua] Lobby data country_code = FI 07:36:58.412 [Lua] Lobby data player_slot_3 = 0:0 07:36:58.412 [Lua] Lobby data eac_authorized = true 07:36:58.412 [Lua] Set lobby end. 07:36:58.412 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame 07:36:58.412 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame 07:36:58.412 [Lua] Complete level triggered. 07:36:58.416 [Save] Saving `save_data` 07:36:58.416 [Lua] gm_event_end_conditions_met false false 07:36:58.417 [Lua] PlayFabMirrorBase:_commit_internal nil 07:36:58.417 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:36:58.420 [Lua] generate_backend_stats 1100001024c0853:1 07:36:58.438 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:36:58.438 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:36:58.439 [Lua] TRANSITION nil nil dlc_bogenhafen_city 07:36:58.439 [Lua] Transition type "dlc_bogenhafen_city", is server: true 07:36:58.439 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 07:36:58.439 [Lua] [GameNetworkManager] Leaving game... 07:36:58.439 [Lua] [GameNetworkManager] Shutting down game session host. 07:36:58.439 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:36:58.439 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:36:58.439 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=58.07 07:36:58.439 [Save] Save done 07:36:58.439 [Save] Saving `save_data` 07:36:58.443 [Save] Save done 07:36:58.443 [Save] Saving `save_data` 07:36:58.443 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:36:58.443 [Lua] commit result success 12 07:36:58.447 [Save] Save done 07:36:58.477 [Lua] completed 07:36:58.995 [Lua] completed 07:36:59.515 [Lua] completed 07:37:00.035 [Lua] completed 07:37:00.439 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 07:37:00.439 [Lua] [Managers] Calling function on all managers: 07:37:00.439 [Lua] Clearing all global lookup lists 07:37:00.439 [Lua] [IngamePlayerListUI] - Destroy 07:37:00.439 [Lua] [GamePadEquipmentUI] - Destroy 07:37:00.439 [Lua] [EquipmentUI] - Destroy 07:37:00.439 [Lua] [GamePadAbilityUI] - Destroy 07:37:00.439 [Lua] [AbilityUI] - Destroy 07:37:00.440 [Lua] [IngameUI] destroy 07:37:00.445 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 07:37:00.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 07:37:00.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4 07:37:00.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 07:37:00.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1 07:37:00.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 07:37:00.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 07:37:00.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1 07:37:00.448 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 07:37:00.502 [Lua] [Managers] Destroying manager group: 07:37:00.507 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:37:00.579 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 07:37:00.579 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame 07:37:00.579 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 07:37:00.579 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 dlc_bogenhafen_city 0 07:37:00.579 warning: [Lua] Following data will be uploaded to Crashify: <> 07:37:00.579 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_city", Num ocurrencies: 6, User: 1100001024c0853 "Le Duck du Lac" <> 07:37:00.579 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_bogenhafen_city<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_city" [2] self = table: 0000000000A91320; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "dlc_bogenhafen_city"; environment_variation_id = 0; level_seed = 15412772; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000002E9BC0 [3] _ = table: 0000000000A91320; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000527580; peer_state_machines = table: 00000000005278B0; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330; current_state = InPostGame [5] self = table: 000000000B070C20; application_shutdown = nil; unit_spawner = table: 000000000B84B9C0; world = [World]; unit_storage = table: 0000000009F0BEF0; units = table: 0000000009F0C000; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 000000000B070C20 [8] self = table: 0000000011F31CD0; dt = 0.016781985759735107; t = 1441.1601244956255; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016781985759735107; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016781985759735107; t = 1441.1601244956255 [10] dt = 0.016781985759735107 [2] server = table: 0000000000527580; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853"; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; game_session = [GameSession]; game_network_manager = table: 000000000D70CD20; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "dlc_bogenhafen_city"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 000000001057E0E0; [5] world_name = "level_world"; entity_system_bag = table: 000000000FA9B650; network_server = table: 0000000000527580; entity_system = table: 000000000FA8B140; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000ACA09D0; statistics_db = table: 000000000B0723B0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 56.290012356638911; input_manager = table: 000000000945B800; profile_synchronizer = table: 0000000000C3C210; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000093D760; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001057E0E0; world = [World]; dt = 0.016781985759735107; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 00000000011C7150; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 58.073091793805361; _lobby_host = table: 00000000105BE2E0; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 0000000009516AA0; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B070C20; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B070C20; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B070C20; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000B06E920; <> <> 07:37:00.580 [Lua] [Matchmaking] unregister rpcs 07:37:00.580 [Lua] ############### UNLOADING PACKAGES ############### 07:37:00.580 [Lua] [Managers] Calling function on all managers: 07:37:00.580 [Lua] [Managers] Destroying manager group: 07:37:00.580 [Lua] [Gamestate] Enter state StateLoading 07:37:00.581 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:37:00.581 [Lua] [Matchmaking] register rpcs 07:37:00.582 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 07:37:00.582 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 07:37:00.582 [Lua] Set lobby begin: 07:37:00.582 [Lua] Lobby data twitch_enabled = false 07:37:00.582 [Lua] Lobby data power_level = 0 07:37:00.582 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:00.582 [Lua] Lobby data difficulty_tweak = 0 07:37:00.582 [Lua] Lobby data host = 1100001024c0853 07:37:00.582 [Lua] Lobby data game_mode = 2 07:37:00.582 [Lua] Lobby data is_private = false 07:37:00.582 [Lua] Lobby data match_started = true 07:37:00.582 [Lua] Lobby data mechanism = adventure 07:37:00.582 [Lua] Lobby data level_key = inn_level 07:37:00.582 [Lua] Lobby data player_slot_1 = 0:0 07:37:00.582 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 07:37:00.582 [Lua] Lobby data difficulty = hardest 07:37:00.582 [Lua] Lobby data quick_game = true 07:37:00.582 [Lua] Lobby data matchmaking = true 07:37:00.582 [Lua] Lobby data weave_name = false 07:37:00.582 [Lua] Lobby data player_slot_4 = 0:0 07:37:00.582 [Lua] Lobby data num_players = 1 07:37:00.582 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:37:00.582 [Lua] Lobby data player_slot_2 = 0:0 07:37:00.582 [Lua] Lobby data country_code = FI 07:37:00.582 [Lua] Lobby data player_slot_3 = 0:0 07:37:00.582 [Lua] Lobby data eac_authorized = true 07:37:00.582 [Lua] Set lobby end. 07:37:00.582 [Lua] registering RPCs 07:37:00.582 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:37:00.582 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 07:37:00.582 [Lua] Set lobby begin: 07:37:00.582 [Lua] Lobby data twitch_enabled = false 07:37:00.582 [Lua] Lobby data power_level = 0 07:37:00.583 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:00.583 [Lua] Lobby data difficulty_tweak = 0 07:37:00.583 [Lua] Lobby data host = 1100001024c0853 07:37:00.583 [Lua] Lobby data game_mode = 2 07:37:00.583 [Lua] Lobby data is_private = false 07:37:00.583 [Lua] Lobby data match_started = true 07:37:00.583 [Lua] Lobby data mechanism = adventure 07:37:00.583 [Lua] Lobby data level_key = dlc_bogenhafen_city 07:37:00.583 [Lua] Lobby data player_slot_1 = 0:0 07:37:00.583 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 07:37:00.583 [Lua] Lobby data difficulty = hardest 07:37:00.583 [Lua] Lobby data quick_game = true 07:37:00.583 [Lua] Lobby data matchmaking = true 07:37:00.583 [Lua] Lobby data weave_name = false 07:37:00.583 [Lua] Lobby data player_slot_4 = 0:0 07:37:00.583 [Lua] Lobby data num_players = 1 07:37:00.583 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:37:00.583 [Lua] Lobby data player_slot_2 = 0:0 07:37:00.583 [Lua] Lobby data country_code = FI 07:37:00.583 [Lua] Lobby data player_slot_3 = 0:0 07:37:00.583 [Lua] Lobby data eac_authorized = true 07:37:00.583 [Lua] Set lobby end. 07:37:00.583 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:37:00.585 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_17, global_loading_screens, async-read, prioritized 07:37:00.585 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_city] self.picked_level_key=[nil] self.picked_environment_id=[0] 07:37:00.585 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_city 0 07:37:00.656 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 07:37:00.657 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 07:37:00.657 [Umbra] Unload tome 07:37:00.658 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 07:37:00.658 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_city" 07:37:00.658 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/bogenhafen/city" Meta package name: "nil" 07:37:00.658 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler, async-read, 07:37:00.658 [Lua] [StateLoading] got rpc_load_level 19 dlc_bogenhafen_city 07:37:00.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_17 07:37:00.706 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_17 07:37:00.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/city 07:37:02.347 [Umbra] Loading umbra tome '#ID[d0574be4dbb7ced9]' 07:37:09.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/city 07:37:09.021 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/city 07:37:09.040 [Lua] [LevelTransitionHandler] Level load completed! 07:37:09.040 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_city - level_seed: 15412772 - use_random_directors: true - overriden_conflict: nil 07:37:09.071 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:37:09.071 [Lua] checking dlc's against conflict directors 07:37:09.071 [Lua] number of factions to include 3 07:37:09.071 [Lua] number of factions added 3 07:37:09.071 [Lua] --- --- --- 07:37:09.071 [Lua] Starting... difficulty 'hardest' 07:37:09.071 [Lua] There are no starting conflict directors! 07:37:09.071 [Lua] --- --- --- 07:37:09.071 [Lua] 07:37:09.071 [Lua] Looking for a new director: 07:37:09.071 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 07:37:09.071 [Lua] ->trying director: chaos_beastmen 07:37:09.071 [Lua] --> success! 07:37:09.071 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_loot_rat beastmen_minotaur chaos_troll beastmen_ungor_archer beastmen_bestigor chaos_spawn beastmen_ungor 07:37:09.071 [Lua] 07:37:09.071 [Lua] Looking for a new director: 07:37:09.071 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 07:37:09.071 [Lua] ->trying director: chaos 07:37:09.071 [Lua] --> success! 07:37:09.071 [Lua] --> re-used the same breeds 07:37:09.071 [Lua] 07:37:09.071 [Lua] Looking for a new director: 07:37:09.071 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 07:37:09.071 [Lua] ->trying director: default 07:37:09.071 [Lua] --> success! 07:37:09.071 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_rat_ogre skaven_clan_rat_with_shield skaven_stormfiend 07:37:09.071 [Lua] 07:37:09.071 [Lua] Looking for a new director: 07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 07:37:09.071 [Lua] ->trying director: skaven 07:37:09.071 [Lua] --> success! 07:37:09.071 [Lua] --> re-used the same breeds 07:37:09.071 [Lua] 07:37:09.071 [Lua] Looking for a new director: 07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 07:37:09.071 [Lua] ->trying director: skaven 07:37:09.071 [Lua] --> success! 07:37:09.071 [Lua] --> re-used the same breeds 07:37:09.071 [Lua] 07:37:09.071 [Lua] Looking for a new director: 07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 07:37:09.071 [Lua] ->trying director: skaven_beastmen 07:37:09.071 [Lua] --> success! 07:37:09.071 [Lua] --> re-used the same breeds 07:37:09.071 [Lua] 07:37:09.071 [Lua] Looking for a new director: 07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 07:37:09.071 [Lua] ->trying director: default 07:37:09.071 [Lua] --> success! 07:37:09.071 [Lua] --> re-used the same breeds 07:37:09.071 [Lua] 07:37:09.071 [Lua] Looking for a new director: 07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 07:37:09.071 [Lua] ->trying director: skaven_beastmen 07:37:09.071 [Lua] --> success! 07:37:09.071 [Lua] --> re-used the same breeds 07:37:09.071 [Lua] 07:37:09.071 [Lua] Looking for a new director: 07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 07:37:09.071 [Lua] ->trying director: beastmen 07:37:09.071 [Lua] --> success! 07:37:09.071 [Lua] --> re-used the same breeds 07:37:09.071 [Lua] 07:37:09.071 [Lua] Looking for a new director: 07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 07:37:09.071 [Lua] ->trying director: default 07:37:09.071 [Lua] --> success! 07:37:09.071 [Lua] --> re-used the same breeds 07:37:09.071 [Lua] 07:37:09.071 [Lua] Looking for a new director: 07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 07:37:09.071 [Lua] ->trying director: skaven 07:37:09.071 [Lua] --> success! 07:37:09.071 [Lua] --> re-used the same breeds 07:37:09.071 [Lua] 07:37:09.071 [Lua] Looking for a new director: 07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 07:37:09.071 [Lua] ->trying director: chaos_beastmen 07:37:09.071 [Lua] --> success! 07:37:09.071 [Lua] --> re-used the same breeds 07:37:09.071 [Lua] 07:37:09.071 [Lua] Looking for a new director: 07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 07:37:09.071 [Lua] ->trying director: chaos 07:37:09.071 [Lua] --> success! 07:37:09.071 [Lua] --> re-used the same breeds 07:37:09.071 [Lua] 07:37:09.071 [Lua] Looking for a new director: 07:37:09.071 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 07:37:09.071 [Lua] ->trying director: beastmen 07:37:09.071 [Lua] --> success! 07:37:09.071 [Lua] --> re-used the same breeds 07:37:09.071 [Lua] 07:37:09.071 [Lua] DONE! Found the following directors: 07:37:09.071 [Lua] chaos_beastmen 07:37:09.071 [Lua] chaos 07:37:09.071 [Lua] default 07:37:09.071 [Lua] skaven 07:37:09.071 [Lua] skaven 07:37:09.071 [Lua] skaven_beastmen 07:37:09.071 [Lua] default 07:37:09.071 [Lua] skaven_beastmen 07:37:09.071 [Lua] beastmen 07:37:09.071 [Lua] default 07:37:09.071 [Lua] skaven 07:37:09.071 [Lua] chaos_beastmen 07:37:09.071 [Lua] chaos 07:37:09.071 [Lua] beastmen 07:37:09.071 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_raider skaven_plague_monk chaos_vortex_sorcerer 07:37:09.071 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_clan_rat_with_shield=true, skaven_rat_ogre=true, skaven_stormfiend=true, chaos_warrior=true, skaven_storm_vermin_with_shield=true, chaos_marauder=true, beastmen_standard_bearer=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, chaos_raider=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 07:37:09.071 [Lua] load_startup_enemy_packages: -------------- 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] chaos_spawn 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] chaos_troll 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] skaven_rat_ogre 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] skaven_stormfiend 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] beastmen_minotaur 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] chaos_plague_sorcerer 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] chaos_corruptor_sorcerer 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] skaven_gutter_runner 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] skaven_pack_master 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] skaven_poison_wind_globadier 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] skaven_ratling_gunner 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] skaven_warpfire_thrower 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] chaos_vortex_sorcerer 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] beastmen_standard_bearer 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] chaos_vortex 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] critter_rat 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] critter_pig 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] beastmen_gor 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] skaven_storm_vermin 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] beastmen_ungor_archer 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] skaven_clan_rat_with_shield 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] chaos_warrior 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] skaven_storm_vermin_with_shield 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] chaos_marauder 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] beastmen_ungor 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] skaven_clan_rat 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] skaven_loot_rat 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] skaven_slave 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] chaos_fanatic 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] chaos_marauder_with_shield 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] chaos_berzerker 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] beastmen_bestigor 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] chaos_raider 07:37:09.071 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 07:37:09.071 [Lua] skaven_plague_monk 07:37:09.074 [Lua] ### Sending rpc_level_loaded 07:37:09.074 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 19 07:37:09.074 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded 07:37:09.093 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading 07:37:09.093 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages 07:37:09.108 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages 07:37:09.108 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame 07:37:09.108 [Lua] ### Sending rpc_level_loaded 07:37:09.108 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 19 07:37:09.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 07:37:09.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 07:37:09.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 07:37:09.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 07:37:09.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 07:37:09.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 07:37:09.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 07:37:09.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 07:37:09.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 07:37:10.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 07:37:10.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 07:37:10.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 07:37:11.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 07:37:11.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 07:37:11.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 07:37:11.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 07:37:11.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 07:37:11.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 07:37:11.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 07:37:11.365 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 07:37:11.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 07:37:11.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 07:37:11.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 07:37:11.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 07:37:11.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 07:37:11.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 07:37:11.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 07:37:12.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 07:37:12.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 07:37:12.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 07:37:12.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 07:37:12.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 07:37:12.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 07:37:12.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 07:37:12.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 07:37:12.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 07:37:12.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 07:37:12.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 07:37:12.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 07:37:13.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 07:37:13.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 07:37:13.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 07:37:13.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 07:37:13.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 07:37:13.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 07:37:13.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:37:13.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:37:13.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 07:37:13.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 07:37:13.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 07:37:13.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 07:37:14.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 07:37:14.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 07:37:14.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 07:37:15.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 07:37:15.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 07:37:15.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 07:37:16.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 07:37:16.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 07:37:16.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 07:37:16.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 07:37:16.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 07:37:16.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 07:37:16.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 07:37:16.705 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 07:37:16.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 07:37:16.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 07:37:16.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 07:37:16.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 07:37:17.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 07:37:17.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 07:37:17.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 07:37:17.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 07:37:17.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 07:37:17.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 07:37:18.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 07:37:18.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 07:37:18.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 07:37:18.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 07:37:18.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 07:37:18.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 07:37:18.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 07:37:18.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 07:37:18.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 07:37:18.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 07:37:18.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 07:37:18.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 07:37:19.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 07:37:19.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 07:37:19.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 07:37:19.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 07:37:19.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 07:37:19.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 07:37:20.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 07:37:20.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 07:37:20.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 07:37:20.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 07:37:20.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 07:37:20.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 07:37:20.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 07:37:20.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 07:37:20.747 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_city game_mode: custom 07:37:20.747 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:37:20.747 [Lua] Starting async level spawning of levels/honduras_dlcs/bogenhafen/city/world 07:37:20.748 [Umbra] Init version: 3.4.15 :: 16 threads 07:37:21.823 [Lua] Async level spawning done 07:37:21.823 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:37:22.790 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:37:22.790 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:37:22.790 [Lua] [Matchmaking] unregister rpcs 07:37:22.790 [Lua] Set lobby begin: 07:37:22.790 [Lua] Lobby data twitch_enabled = false 07:37:22.790 [Lua] Lobby data power_level = 0 07:37:22.790 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:22.790 [Lua] Lobby data difficulty_tweak = 0 07:37:22.790 [Lua] Lobby data host = 1100001024c0853 07:37:22.790 [Lua] Lobby data game_mode = 2 07:37:22.790 [Lua] Lobby data is_private = false 07:37:22.790 [Lua] Lobby data match_started = true 07:37:22.790 [Lua] Lobby data mechanism = adventure 07:37:22.790 [Lua] Lobby data level_key = dlc_bogenhafen_city 07:37:22.790 [Lua] Lobby data player_slot_1 = 0:0 07:37:22.790 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 07:37:22.790 [Lua] Lobby data difficulty = hardest 07:37:22.790 [Lua] Lobby data quick_game = true 07:37:22.790 [Lua] Lobby data matchmaking = true 07:37:22.790 [Lua] Lobby data weave_name = false 07:37:22.790 [Lua] Lobby data player_slot_4 = 0:0 07:37:22.790 [Lua] Lobby data num_players = 1 07:37:22.790 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:37:22.790 [Lua] Lobby data player_slot_2 = 0:0 07:37:22.790 [Lua] Lobby data country_code = FI 07:37:22.790 [Lua] Lobby data player_slot_3 = 0:0 07:37:22.791 [Lua] Lobby data eac_authorized = true 07:37:22.791 [Lua] Set lobby end. 07:37:22.791 [Lua] [Managers] Destroying manager group: 07:37:22.791 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_17, global_loading_screens 07:37:22.791 [Lua] [Gamestate] Enter StateIngame HOST 07:37:22.791 [Lua] [Managers] Calling function on all managers: 07:37:22.792 [Lua] <>level = dlc_bogenhafen_city<> 07:37:22.792 [Lua] Set lobby begin: 07:37:22.792 [Lua] Lobby data twitch_enabled = false 07:37:22.792 [Lua] Lobby data power_level = 0 07:37:22.792 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:22.792 [Lua] Lobby data difficulty_tweak = 0 07:37:22.792 [Lua] Lobby data host = 1100001024c0853 07:37:22.792 [Lua] Lobby data game_mode = 2 07:37:22.792 [Lua] Lobby data is_private = false 07:37:22.792 [Lua] Lobby data match_started = true 07:37:22.792 [Lua] Lobby data mechanism = adventure 07:37:22.792 [Lua] Lobby data level_key = dlc_bogenhafen_city 07:37:22.792 [Lua] Lobby data player_slot_1 = 0:0 07:37:22.792 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 07:37:22.792 [Lua] Lobby data difficulty = hardest 07:37:22.792 [Lua] Lobby data quick_game = true 07:37:22.792 [Lua] Lobby data matchmaking = true 07:37:22.792 [Lua] Lobby data weave_name = false 07:37:22.792 [Lua] Lobby data player_slot_4 = 0:0 07:37:22.792 [Lua] Lobby data num_players = 1 07:37:22.792 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:37:22.792 [Lua] Lobby data player_slot_2 = 0:0 07:37:22.792 [Lua] Lobby data country_code = FI 07:37:22.792 [Lua] Lobby data player_slot_3 = 0:0 07:37:22.792 [Lua] Lobby data eac_authorized = true 07:37:22.792 [Lua] Set lobby end. 07:37:22.792 [Lua] [StateIngame] Server ingame 07:37:22.796 [Lua] Set lobby begin: 07:37:22.796 [Lua] Lobby data twitch_enabled = false 07:37:22.796 [Lua] Lobby data power_level = 0 07:37:22.796 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:22.796 [Lua] Lobby data difficulty_tweak = 0 07:37:22.796 [Lua] Lobby data host = 1100001024c0853 07:37:22.796 [Lua] Lobby data game_mode = 2 07:37:22.796 [Lua] Lobby data is_private = false 07:37:22.796 [Lua] Lobby data match_started = true 07:37:22.796 [Lua] Lobby data mechanism = adventure 07:37:22.796 [Lua] Lobby data level_key = dlc_bogenhafen_city 07:37:22.796 [Lua] Lobby data player_slot_1 = 0:0 07:37:22.796 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 07:37:22.796 [Lua] Lobby data difficulty = hardest 07:37:22.796 [Lua] Lobby data quick_game = true 07:37:22.796 [Lua] Lobby data matchmaking = true 07:37:22.796 [Lua] Lobby data weave_name = false 07:37:22.796 [Lua] Lobby data player_slot_4 = 0:0 07:37:22.797 [Lua] Lobby data num_players = 1 07:37:22.797 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:37:22.797 [Lua] Lobby data player_slot_2 = 0:0 07:37:22.797 [Lua] Lobby data country_code = FI 07:37:22.797 [Lua] Lobby data player_slot_3 = 0:0 07:37:22.797 [Lua] Lobby data eac_authorized = true 07:37:22.797 [Lua] Set lobby end. 07:37:22.797 [Lua] [Matchmaking] register rpcs 07:37:22.797 [Lua] GameNetworkManager:init... creating game session 07:37:22.797 [Lua] Host GameSession.make_game_session_host with session: 07:37:22.797 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:37:22.797 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853 07:37:22.797 [Lua] [GameNetworkManager] self.is_server = true 07:37:22.797 [Network] Setting artificial MTU limit to 576 07:37:22.797 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 24 07:37:22.797 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 07:37:22.807 [Lua] Switching ConflictSettings: to: default 07:37:22.807 [Lua] pacing=default 07:37:22.807 [Lua] roaming=nil 07:37:22.807 [Lua] specials=default 07:37:22.807 [Lua] debug_color=maroon 07:37:22.807 [Lua] contained_breeds=nil 07:37:22.807 [Lua] pack_spawning=default 07:37:22.807 [Lua] disabled=false 07:37:22.807 [Lua] factions=nil 07:37:22.807 [Lua] boss=default 07:37:22.807 [Lua] horde=default 07:37:22.807 [Lua] name=default 07:37:22.807 [Lua] intensity=default 07:37:22.807 [Lua] --- 07:37:22.807 [Lua] [LevelAnalysis] set_random_seed( 15412772) 07:37:22.815 [Lua] [AIInterestPointSystem] Level Seed: 15412772 07:37:22.815 [Lua] 07:37:22.815 [Lua] [entity_system_bag] = table 07:37:22.815 [Lua] [entity_system_bag] = metatable 07:37:22.815 [Lua] [startup_data] = table 07:37:22.815 [Lua] [entity_manager] = table 07:37:22.815 [Lua] [entity_manager] = metatable 07:37:22.815 [Lua] [unit_spawner] = table 07:37:22.815 [Lua] [unit_spawner] = metatable 07:37:22.815 [Lua] [unit_storage] = table 07:37:22.815 [Lua] [unit_storage] = metatable 07:37:22.815 [Lua] [dice_keeper] = table 07:37:22.815 [Lua] [dice_keeper] = metatable 07:37:22.815 [Lua] [is_server] = true (boolean) 07:37:22.816 [Lua] [world] = [World] 07:37:22.816 [Lua] [system_api] = table 07:37:22.816 [Lua] [entity_system] = table 07:37:22.816 [Lua] [entity_system] = metatable 07:37:22.816 [Lua] [network_lobby] = table 07:37:22.816 [Lua] [network_lobby] = metatable 07:37:22.816 [Lua] [profile_synchronizer] = table 07:37:22.816 [Lua] [profile_synchronizer] = metatable 07:37:22.816 [Lua] [level_transition_handler] = table 07:37:22.816 [Lua] [level_transition_handler] = metatable 07:37:22.816 [Lua] [num_local_human_players] = 1 (number) 07:37:22.816 [Lua] [statistics_db] = table 07:37:22.816 [Lua] [statistics_db] = metatable 07:37:22.816 [Lua] [network_server] = table 07:37:22.816 [Lua] [network_server] = metatable 07:37:22.816 [Lua] [input_manager] = table 07:37:22.816 [Lua] [input_manager] = metatable 07:37:22.816 [Lua] [network_clock] = table 07:37:22.816 [Lua] [network_clock] = metatable 07:37:22.816 [Lua] [network_transmit] = table 07:37:22.816 [Lua] [network_transmit] = metatable 07:37:22.816 [Lua] [free_flight_manager] = table 07:37:22.816 [Lua] [free_flight_manager] = metatable 07:37:22.816 [Lua] [network_manager] = table 07:37:22.816 [Lua] [network_manager] = metatable 07:37:22.816 [Lua] [network_event_delegate] = table 07:37:22.816 [Lua] [network_event_delegate] = metatable 07:37:22.816 [Lua] 07:37:22.816 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:37:22.816 [Lua] ignoring extension VersusInteractObjectiveExtension 07:37:22.816 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:37:22.816 [Lua] ignoring extension VersusSocketObjectiveExtension 07:37:22.816 [Lua] ignoring extension VersusTargetObjectiveExtension 07:37:22.816 [Lua] ignoring extension VersusMissionObjectiveExtension 07:37:22.818 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:37:22.835 [Lua] [AchievementManager] Achievements using the steam platform 07:37:22.877 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 07:37:22.877 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 07:37:22.877 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 07:37:22.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 92, name: `unknown` 07:37:22.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 102, name: `unknown` 07:37:22.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 107, name: `unknown` 07:37:22.915 [Lua] [StateIngame] Level seed: 15412772 07:37:22.943 [Flow] interaction enabled 07:37:22.943 [Flow] interaction enabled 07:37:22.943 [Flow] interaction enabled 07:37:22.943 [Flow] interaction enabled 07:37:22.943 [Flow] interaction enabled 07:37:22.943 [Flow] interaction enabled 07:37:22.943 [Flow] interaction enabled 07:37:22.943 [Flow] interaction enabled 07:37:22.943 [Flow] interaction enabled 07:37:22.943 [Flow] interaction enabled 07:37:22.943 [Flow] interaction enabled 07:37:22.943 [Flow] interaction enabled 07:37:22.943 [Flow] interaction enabled 07:37:22.943 [Flow] interaction enabled 07:37:22.943 [Flow] interaction enabled 07:37:22.951 [Lua] [LevelAnalysis] set_random_seed( 15412772) 07:37:22.957 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 07:37:22.957 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 07:37:22.957 [Lua] [IngameUI] init 07:37:22.972 [Lua] cb_razer_chroma_setup 07:37:22.995 [Lua] completed 07:37:22.996 [Lua] completed 07:37:22.997 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 07:37:22.997 [Lua] Set lobby begin: 07:37:22.997 [Lua] Lobby data twitch_enabled = false 07:37:22.997 [Lua] Lobby data power_level = 835 07:37:22.997 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:22.997 [Lua] Lobby data difficulty_tweak = 0 07:37:22.997 [Lua] Lobby data host = 1100001024c0853 07:37:22.997 [Lua] Lobby data game_mode = 2 07:37:22.997 [Lua] Lobby data is_private = false 07:37:22.997 [Lua] Lobby data match_started = true 07:37:22.997 [Lua] Lobby data mechanism = adventure 07:37:22.997 [Lua] Lobby data level_key = dlc_bogenhafen_city 07:37:22.997 [Lua] Lobby data player_slot_1 = 0:0 07:37:22.997 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 07:37:22.998 [Lua] Lobby data difficulty = hardest 07:37:22.998 [Lua] Lobby data quick_game = true 07:37:22.998 [Lua] Lobby data matchmaking = true 07:37:22.998 [Lua] Lobby data weave_name = false 07:37:22.998 [Lua] Lobby data player_slot_4 = 0:0 07:37:22.998 [Lua] Lobby data num_players = 1 07:37:22.998 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:37:22.998 [Lua] Lobby data player_slot_2 = 0:0 07:37:22.998 [Lua] Lobby data country_code = FI 07:37:22.998 [Lua] Lobby data player_slot_3 = 0:0 07:37:22.998 [Lua] Lobby data eac_authorized = true 07:37:22.998 [Lua] Set lobby end. 07:37:22.999 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:37:22.999 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:37:22.999 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:37:22.999 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:37:22.999 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:37:22.999 [Lua] CurrentConflictSettings default 07:37:22.999 [Lua] [ConflictDirector] conflict_director is ai_ready 07:37:23.004 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:37:23.004 [Lua] [MainPathSpawningGenerator] Injecting travel distances 07:37:23.010 [Lua] SpecialsPacing:remove_unwanted_breeds: 07:37:23.011 [Lua] Forming navigation groups in one frame 07:37:23.011 [Lua] Forming navigation groups 07:37:23.012 [Lua] NavigationGroupManager -> calulation time A: 0.0019999999999527063 07:37:23.322 [Lua] NavigationGroupManager -> calulation time B: 0.30999999999994543 07:37:23.322 [Lua] number of nav groups: 290 07:37:23.326 [Lua] number of refined nav groups : 188 07:37:23.330 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000381988 07:37:23.330 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.863640502095226 Normalized coefficient: 1.136065234641628 07:37:23.333 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.539779715240002 Normalized coefficient: 1.3648440775000032 07:37:23.336 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.435176710411902 Normalized coefficient: 1.1722957084586882 07:37:23.339 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 4.2704395413398748 Normalized coefficient: 1.1591312678897945 07:37:23.351 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 07:37:23.351 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 07:37:23.351 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 07:37:23.351 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 07:37:23.351 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 07:37:23.351 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 07:37:23.351 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 07:37:23.351 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 07:37:23.355 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_city 07:37:23.355 [Lua] [LevelAnalysis] This level has a total main-path length of 1216.145 meters. 07:37:23.355 [Lua] [LevelAnalysis] grouping spawners for event_patrol 07:37:23.355 [Lua] [LevelAnalysis] 07:37:23.355 [Lua] [LevelAnalysis] grouping spawners for event_boss 07:37:23.355 [Lua] [LevelAnalysis] 07:37:23.355 [Lua] [LevelAnalysis] Terror events added: 07:37:23.355 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 07:37:23.355 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 07:37:23.355 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 07:37:23.355 [Lua] NORMAL PATROL MAIN PATH 365.18267822265625 07:37:23.355 [Lua] [waypoints] = table 07:37:23.355 [Lua] [astar_points] = table 07:37:23.355 [Lua] [travel_dist] = 365.02104837447405 (number) 07:37:23.355 [Lua] [one_directional] = true (boolean) 07:37:23.355 [Lua] [id] = boss_30 (string) 07:37:23.355 [Lua] ----> using boss spline path! 07:37:23.355 [Lua] Adding main path event: Vector3Box(-41.2611, 158.042, 4.95) boss_event_skaven_spline_patrol 45 table: 000000000A94EF70 07:37:23.355 [Lua] ----> using boss gizmo! 07:37:23.355 [Lua] [LevelAnalysis] section: 3, start-index: 18, end-index: 24, forbidden-dist: -210.9 start-travel-dist: 990.5, end-travel-dist: 1010.0 spawn_distance 769.6 07:37:23.355 [Lua] Adding main path event: Vector3Box(48.6021, 252.467, 76.567) boss_event_chaos_troll 45 table: 000000000A94F5C0 07:37:23.355 [Lua] [LevelAnalysis] num_event_places_f: 0.77743007278442378 , num_event_places: 0 , trailing_event_fraction: 0.77743007278442378 , num_events: 1 07:37:23.355 [Lua] [LevelAnalysis] Level path distance: 1216.1451091766357 07:37:23.355 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1216.1451091766357 forbidden_dist: -1116.1451091766357 07:37:23.355 [Lua] [LevelAnalysis] wanted_distance: 1066.9500341226021 07:37:23.355 [Lua] [LevelAnalysis] Terror events added: 07:37:23.355 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 07:37:23.355 [Lua] Adding main path event: Vector3Box(36.2747, 241.769, 76.6057) rare_event_loot_rat 45 table: 000000000A94FAB0 07:37:23.355 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 07:37:23.360 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 07:37:23.368 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=68 07:37:23.368 [Lua] [Managers] Calling function on all managers: 07:37:23.368 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:37:23.386 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame 07:37:23.386 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync 07:37:23.386 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 24 07:37:23.388 [Lua] player (1100001024c0853,2) was put into party 1 07:37:23.400 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69 07:37:23.400 [Lua] Assigning peer(1100001024c0853:2) to profile(3) career(2) 07:37:23.400 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(3) career_index(2) 07:37:23.400 [Lua] Set lobby begin: 07:37:23.400 [Lua] Lobby data twitch_enabled = false 07:37:23.400 [Lua] Lobby data power_level = 835 07:37:23.400 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:23.400 [Lua] Lobby data difficulty_tweak = 0 07:37:23.400 [Lua] Lobby data host = 1100001024c0853 07:37:23.400 [Lua] Lobby data game_mode = 2 07:37:23.401 [Lua] Lobby data is_private = false 07:37:23.401 [Lua] Lobby data match_started = true 07:37:23.401 [Lua] Lobby data mechanism = adventure 07:37:23.401 [Lua] Lobby data level_key = dlc_bogenhafen_city 07:37:23.401 [Lua] Lobby data player_slot_1 = 0:0 07:37:23.401 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 07:37:23.401 [Lua] Lobby data difficulty = hardest 07:37:23.401 [Lua] Lobby data quick_game = true 07:37:23.401 [Lua] Lobby data matchmaking = true 07:37:23.401 [Lua] Lobby data weave_name = false 07:37:23.401 [Lua] Lobby data player_slot_4 = 0:0 07:37:23.401 [Lua] Lobby data num_players = 1 07:37:23.401 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:37:23.401 [Lua] Lobby data player_slot_2 = 0:0 07:37:23.401 [Lua] Lobby data country_code = FI 07:37:23.401 [Lua] Lobby data player_slot_3 = 0:0 07:37:23.401 [Lua] Lobby data eac_authorized = true 07:37:23.401 [Lua] Set lobby end. 07:37:23.401 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 07:37:23.401 [Lua] 07:37:23.401 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:37:23.401 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 07:37:23.401 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 07:37:23.401 [Lua] [wwise/handgun_rifle] = false (boolean) 07:37:23.401 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 07:37:23.401 [Lua] [wwise/one_handed_hammers] = false (boolean) 07:37:23.401 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean) 07:37:23.401 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 07:37:23.401 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 07:37:23.401 [Lua] 07:37:23.401 [Lua] 07:37:23.401 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 07:37:23.401 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:37:23.401 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean) 07:37:23.401 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 07:37:23.401 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:37:23.401 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:37:23.401 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 07:37:23.401 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 07:37:23.401 [Lua] [wwise/handgun_rifle] = false (boolean) 07:37:23.401 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 07:37:23.401 [Lua] [wwise/one_handed_hammers] = false (boolean) 07:37:23.401 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean) 07:37:23.401 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 07:37:23.401 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean) 07:37:23.401 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3] = false (boolean) 07:37:23.401 [Lua] 07:37:23.401 [Lua] player (1100001024c0853,3) was put into party 1 07:37:23.414 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 07:37:23.414 [Lua] Assigning peer(1100001024c0853:3) to profile(2) career(3) 07:37:23.414 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(2) career_index(3) 07:37:23.414 [Lua] Set lobby begin: 07:37:23.414 [Lua] Lobby data twitch_enabled = false 07:37:23.414 [Lua] Lobby data power_level = 835 07:37:23.414 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:23.414 [Lua] Lobby data difficulty_tweak = 0 07:37:23.414 [Lua] Lobby data host = 1100001024c0853 07:37:23.414 [Lua] Lobby data game_mode = 2 07:37:23.414 [Lua] Lobby data is_private = false 07:37:23.414 [Lua] Lobby data match_started = true 07:37:23.414 [Lua] Lobby data mechanism = adventure 07:37:23.414 [Lua] Lobby data level_key = dlc_bogenhafen_city 07:37:23.415 [Lua] Lobby data player_slot_1 = 0:0 07:37:23.415 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 07:37:23.415 [Lua] Lobby data difficulty = hardest 07:37:23.415 [Lua] Lobby data quick_game = true 07:37:23.415 [Lua] Lobby data matchmaking = true 07:37:23.415 [Lua] Lobby data weave_name = false 07:37:23.415 [Lua] Lobby data player_slot_4 = 0:0 07:37:23.415 [Lua] Lobby data num_players = 1 07:37:23.415 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:37:23.415 [Lua] Lobby data player_slot_2 = 0:0 07:37:23.415 [Lua] Lobby data country_code = FI 07:37:23.415 [Lua] Lobby data player_slot_3 = 0:0 07:37:23.415 [Lua] Lobby data eac_authorized = true 07:37:23.415 [Lua] Set lobby end. 07:37:23.415 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 07:37:23.415 [Lua] 07:37:23.415 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 07:37:23.415 [Lua] [wwise/flail] = false (boolean) 07:37:23.415 [Lua] [wwise/staff] = false (boolean) 07:37:23.415 [Lua] [wwise/flamethrower] = false (boolean) 07:37:23.415 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 07:37:23.415 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 07:37:23.415 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 07:37:23.415 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 07:37:23.415 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 07:37:23.415 [Lua] 07:37:23.415 [Lua] 07:37:23.415 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 07:37:23.415 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 07:37:23.415 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 07:37:23.415 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 07:37:23.415 [Lua] [wwise/staff] = false (boolean) 07:37:23.415 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 07:37:23.415 [Lua] [wwise/flail] = false (boolean) 07:37:23.415 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:37:23.415 [Lua] [wwise/flamethrower] = false (boolean) 07:37:23.415 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 07:37:23.415 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 07:37:23.415 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean) 07:37:23.415 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 07:37:23.415 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:37:23.415 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 07:37:23.415 [Lua] 07:37:23.415 [Lua] player (1100001024c0853,4) was put into party 1 07:37:23.429 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=71 07:37:23.429 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1) 07:37:23.429 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1) 07:37:23.429 [Lua] Set lobby begin: 07:37:23.429 [Lua] Lobby data twitch_enabled = false 07:37:23.429 [Lua] Lobby data power_level = 835 07:37:23.429 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:23.429 [Lua] Lobby data difficulty_tweak = 0 07:37:23.429 [Lua] Lobby data host = 1100001024c0853 07:37:23.429 [Lua] Lobby data game_mode = 2 07:37:23.429 [Lua] Lobby data is_private = false 07:37:23.429 [Lua] Lobby data match_started = true 07:37:23.429 [Lua] Lobby data mechanism = adventure 07:37:23.429 [Lua] Lobby data level_key = dlc_bogenhafen_city 07:37:23.429 [Lua] Lobby data player_slot_1 = 0:0 07:37:23.429 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 07:37:23.429 [Lua] Lobby data difficulty = hardest 07:37:23.429 [Lua] Lobby data quick_game = true 07:37:23.429 [Lua] Lobby data matchmaking = true 07:37:23.430 [Lua] Lobby data weave_name = false 07:37:23.430 [Lua] Lobby data player_slot_4 = 0:0 07:37:23.430 [Lua] Lobby data num_players = 1 07:37:23.430 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:37:23.430 [Lua] Lobby data player_slot_2 = 0:0 07:37:23.430 [Lua] Lobby data country_code = FI 07:37:23.430 [Lua] Lobby data player_slot_3 = 0:0 07:37:23.430 [Lua] Lobby data eac_authorized = true 07:37:23.430 [Lua] Set lobby end. 07:37:23.430 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 07:37:23.430 [Lua] 07:37:23.430 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:37:23.430 [Lua] [wwise/one_handed_swords] = false (boolean) 07:37:23.430 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:37:23.430 [Lua] [wwise/handgun_rifle] = false (boolean) 07:37:23.430 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:37:23.430 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 07:37:23.430 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:37:23.430 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:37:23.430 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:37:23.430 [Lua] 07:37:23.430 [Lua] 07:37:23.430 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:37:23.430 [Lua] [wwise/one_handed_swords] = false (boolean) 07:37:23.430 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 07:37:23.430 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:37:23.430 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 07:37:23.430 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:37:23.430 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:37:23.430 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 07:37:23.430 [Lua] [wwise/handgun_rifle] = false (boolean) 07:37:23.430 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:37:23.430 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:37:23.430 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:37:23.430 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:37:23.430 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 07:37:23.430 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 07:37:23.430 [Lua] 07:37:23.436 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:12 my_peer_id:1100001024c0853 07:37:23.436 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:13 my_peer_id:1100001024c0853 07:37:23.436 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:14 my_peer_id:1100001024c0853 07:37:23.530 [Lua] [GameNetworkManager] destroying game object with go_id=71 07:37:23.530 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync 07:37:23.530 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers 07:37:23.531 [Lua] player (1100001024c0853,4) was put into party 1 07:37:23.547 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 07:37:23.547 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1) 07:37:23.547 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1) 07:37:23.547 [Lua] Set lobby begin: 07:37:23.547 [Lua] Lobby data twitch_enabled = false 07:37:23.547 [Lua] Lobby data power_level = 835 07:37:23.547 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:23.547 [Lua] Lobby data difficulty_tweak = 0 07:37:23.547 [Lua] Lobby data host = 1100001024c0853 07:37:23.547 [Lua] Lobby data game_mode = 2 07:37:23.547 [Lua] Lobby data is_private = false 07:37:23.547 [Lua] Lobby data match_started = true 07:37:23.547 [Lua] Lobby data mechanism = adventure 07:37:23.547 [Lua] Lobby data level_key = dlc_bogenhafen_city 07:37:23.547 [Lua] Lobby data player_slot_1 = 0:0 07:37:23.547 [Lua] Lobby data selected_level_key = dlc_bogenhafen_city 07:37:23.547 [Lua] Lobby data difficulty = hardest 07:37:23.547 [Lua] Lobby data quick_game = true 07:37:23.548 [Lua] Lobby data matchmaking = true 07:37:23.548 [Lua] Lobby data weave_name = false 07:37:23.548 [Lua] Lobby data player_slot_4 = 0:0 07:37:23.548 [Lua] Lobby data num_players = 1 07:37:23.548 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:37:23.548 [Lua] Lobby data player_slot_2 = 0:0 07:37:23.548 [Lua] Lobby data country_code = FI 07:37:23.548 [Lua] Lobby data player_slot_3 = 0:0 07:37:23.548 [Lua] Lobby data eac_authorized = true 07:37:23.548 [Lua] Set lobby end. 07:37:23.548 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 07:37:23.548 [Lua] 07:37:23.548 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:37:23.548 [Lua] [wwise/one_handed_swords] = false (boolean) 07:37:23.548 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:37:23.548 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 07:37:23.548 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:37:23.548 [Lua] [wwise/handgun_rifle] = false (boolean) 07:37:23.548 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:37:23.548 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:37:23.548 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:37:23.548 [Lua] 07:37:23.548 [Lua] 07:37:23.548 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:37:23.548 [Lua] [wwise/one_handed_swords] = false (boolean) 07:37:23.548 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 07:37:23.548 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:37:23.548 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 07:37:23.548 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:37:23.548 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:37:23.548 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 07:37:23.548 [Lua] [wwise/handgun_rifle] = false (boolean) 07:37:23.548 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:37:23.548 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:37:23.548 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:37:23.548 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:37:23.548 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 07:37:23.548 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 07:37:23.548 [Lua] 07:37:23.552 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:12 my_peer_id:1100001024c0853 07:37:23.552 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 07:37:23.552 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 07:37:23.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient, async-read, 07:37:23.552 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:37:23.552 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 07:37:23.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient, async-read, 07:37:23.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 07:37:23.552 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:37:23.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 07:37:23.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read, 07:37:23.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient, async-read, 07:37:23.552 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:13 my_peer_id:1100001024c0853 07:37:23.552 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:14 my_peer_id:1100001024c0853 07:37:23.552 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:15 my_peer_id:1100001024c0853 07:37:23.555 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers 07:37:23.555 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame 07:37:23.565 [Flow] fireworks_1 07:37:23.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 108, name: `unknown` 07:37:23.565 [Flow] fireworks_2 07:37:23.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_ambience` for object id: 29, name: `unknown` 07:37:23.571 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:15 my_peer_id:1100001024c0853 07:37:23.613 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 07:37:23.613 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 07:37:23.613 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11, InventoryPackageSynchronizerClient 07:37:23.613 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 07:37:23.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1, InventoryPackageSynchronizerClient 07:37:23.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient 07:37:23.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 07:37:23.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, InventoryPackageSynchronizerClient 07:37:23.614 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark, InventoryPackageSynchronizerClient 07:37:23.614 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 07:37:23.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 23, name: `unknown` 07:37:23.655 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 07:37:23.655 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 07:37:23.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 07:37:23.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 92, name: `unknown` 07:37:23.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown` 07:37:23.711 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 24 07:37:23.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 07:37:23.808 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 07:37:23.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 07:37:23.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 07:37:23.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 76, name: `unknown` 07:37:23.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 07:37:23.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 07:37:23.928 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 07:37:23.928 [Lua] completed 07:37:23.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 07:37:24.014 [Flow] BAKE BAKE BAKE 07:37:24.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 76, name: `unknown` 07:37:24.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 92, name: `unknown` 07:37:24.450 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 07:37:24.450 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 07:37:24.452 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 07:37:24.452 [Lua] completed 07:37:24.533 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 07:37:24.533 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 07:37:24.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 07:37:24.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 07:37:24.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 07:37:24.657 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 07:37:24.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 07:37:24.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 07:37:24.731 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 07:37:24.857 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 07:37:24.857 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 07:37:24.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 07:37:24.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 07:37:24.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 07:37:24.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 07:37:24.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 92, name: `unknown` 07:37:24.978 [Lua] completed 07:37:25.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 07:37:25.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 07:37:25.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 07:37:25.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 07:37:25.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 07:37:25.177 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 07:37:25.194 [Lua] test 07:37:25.196 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:37:25.196 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 07:37:25.197 [Lua] test 07:37:25.199 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:37:25.199 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 07:37:25.199 [Lua] test 07:37:25.202 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:37:25.202 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 07:37:25.207 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:37:25.207 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:37:25.208 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 07:37:25.222 [Lua] Switching ConflictSettings: to: chaos_beastmen 07:37:25.222 [Lua] pacing=default 07:37:25.222 [Lua] locked_func_name=beastmen 07:37:25.222 [Lua] roaming=nil 07:37:25.222 [Lua] specials=chaos_beastmen 07:37:25.222 [Lua] debug_color=orange 07:37:25.222 [Lua] contained_breeds=nil 07:37:25.222 [Lua] pack_spawning=chaos_beastmen 07:37:25.222 [Lua] disabled=false 07:37:25.222 [Lua] factions=nil 07:37:25.222 [Lua] boss=chaos_beastmen 07:37:25.222 [Lua] horde=beastmen 07:37:25.222 [Lua] name=chaos_beastmen 07:37:25.222 [Lua] intensity=default 07:37:25.222 [Lua] --- 07:37:25.223 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2 07:37:25.223 [Lua] updating bot weapon metadata for weapon: handgun_template_2 07:37:25.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 102, name: `unknown` 07:37:25.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 102, name: `unknown` 07:37:25.502 [Lua] completed 07:37:25.535 [Lua] StateInGameRunning:_game_actually_starts() 07:37:25.535 [Lua] ################################################################################################################# 07:37:25.535 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-dlc_bogenhafen_city [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:37:25.535 [Lua] ################################################################################################################# 07:37:25.535 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 07:37:25.535 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 07:37:25.551 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 07:37:25.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 24, name: `unknown` 07:37:25.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 07:37:25.608 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 07:37:25.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 07:37:25.790 [Lua] Commit load time data 07:37:25.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown` 07:37:26.028 [Lua] completed 07:37:26.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown` 07:37:26.547 [Lua] completed 07:37:26.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown` 07:37:26.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown` 07:37:26.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown` 07:37:26.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown` 07:37:26.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown` 07:37:27.072 [Lua] completed 07:37:27.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown` 07:37:27.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown` 07:37:27.597 [Lua] completed 07:37:27.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown` 07:37:28.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown` 07:37:28.117 [Lua] completed 07:37:28.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown` 07:37:28.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown` 07:37:28.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown` 07:37:28.635 [Lua] completed 07:37:28.995 [Flow] BAKE BAKE BAKE 07:37:29.157 [Lua] completed 07:37:29.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown` 07:37:29.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 14, name: `unknown` 07:37:29.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 14, name: `unknown` 07:37:29.678 [Lua] completed 07:37:29.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown` 07:37:30.201 [Lua] completed 07:37:30.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown` 07:37:30.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown` 07:37:30.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown` 07:37:30.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown` 07:37:30.718 [Lua] completed 07:37:30.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown` 07:37:30.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown` 07:37:31.237 [Lua] completed 07:37:31.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown` 07:37:31.755 [Lua] completed 07:37:31.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown` 07:37:32.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown` 07:37:32.278 [Lua] completed 07:37:32.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 91, name: `unknown` 07:37:32.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 91, name: `unknown` 07:37:32.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown` 07:37:32.796 [Lua] completed 07:37:32.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown` 07:37:33.316 [Lua] completed 07:37:33.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown` 07:37:33.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown` 07:37:33.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 22, name: `unknown` 07:37:33.835 [Lua] completed 07:37:33.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown` 07:37:34.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 22, name: `unknown` 07:37:34.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 102, name: `unknown` 07:37:34.357 [Lua] completed 07:37:34.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 102, name: `unknown` 07:37:34.876 [Lua] completed 07:37:35.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 102, name: `unknown` 07:37:35.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 102, name: `unknown` 07:37:35.394 [Lua] completed 07:37:35.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 102, name: `unknown` 07:37:35.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 102, name: `unknown` 07:37:35.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 102, name: `unknown` 07:37:35.917 [Lua] completed 07:37:36.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown` 07:37:36.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown` 07:37:36.433 [Lua] completed 07:37:36.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown` 07:37:36.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown` 07:37:36.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown` 07:37:36.954 [Lua] completed 07:37:37.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown` 07:37:37.481 [Lua] completed 07:37:37.496 [Lua] [IngameUI] menu view on_enter ingame_menu 07:37:37.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown` 07:37:37.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown` 07:37:37.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown` 07:37:38.003 [Lua] completed 07:37:38.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown` 07:37:38.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown` 07:37:38.529 [Lua] completed 07:37:38.532 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 07:37:38.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown` 07:37:38.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown` 07:37:38.964 [Lua] PopupManager:query_result returned result: leave_game 07:37:38.981 [Lua] [Matchmaking] Doing transition leave_game from UI 07:37:38.981 [Lua] TRANSITION leave_game nil nil 07:37:38.981 [Lua] [GameNetworkManager] Leaving game... 07:37:38.981 [Lua] [GameNetworkManager] Shutting down game session host. 07:37:38.981 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:37:38.981 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:37:38.981 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=18.17 07:37:38.981 [Lua] [IngameUI] menu view on_exit ingame_menu 07:37:38.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown` 07:37:38.996 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:37:39.047 [Lua] completed 07:37:39.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown` 07:37:39.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown` 07:37:39.574 [Lua] completed 07:37:39.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown` 07:37:40.101 [Lua] completed 07:37:40.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown` 07:37:40.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots` for object id: 98, name: `unknown` 07:37:40.628 [Lua] completed 07:37:40.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown` 07:37:40.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_backdrop_fireworks_oneshots_launched` for object id: 98, name: `unknown` 07:37:40.983 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 07:37:40.983 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 07:37:40.983 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 07:37:40.983 [Lua] [Managers] Calling function on all managers: 07:37:40.983 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 07:37:40.983 [Lua] Clearing all global lookup lists 07:37:40.984 [Lua] [IngamePlayerListUI] - Destroy 07:37:40.984 [Lua] [GamePadEquipmentUI] - Destroy 07:37:40.984 [Lua] [EquipmentUI] - Destroy 07:37:40.984 [Lua] [GamePadAbilityUI] - Destroy 07:37:40.984 [Lua] [AbilityUI] - Destroy 07:37:40.984 [Lua] [IngameUI] destroy 07:37:41.139 [Lua] [Managers] Destroying manager group: 07:37:41.146 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:37:41.249 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 07:37:41.251 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 07:37:41.253 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 07:37:41.256 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 07:37:41.257 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 07:37:41.257 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 07:37:41.258 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 07:37:41.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 07:37:41.259 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 07:37:41.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 07:37:41.263 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 07:37:41.265 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 07:37:41.266 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 07:37:41.266 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 07:37:41.269 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 07:37:41.271 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 07:37:41.271 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 07:37:41.272 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 07:37:41.273 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 07:37:41.275 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 07:37:41.277 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 07:37:41.277 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 07:37:41.280 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 07:37:41.281 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 07:37:41.283 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 07:37:41.284 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 07:37:41.285 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 07:37:41.286 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 07:37:41.288 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 07:37:41.290 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 07:37:41.299 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 07:37:41.302 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 07:37:41.304 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 07:37:41.309 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 07:37:41.309 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame 07:37:41.309 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 07:37:41.309 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 dlc_bogenhafen_city 0 07:37:41.309 warning: [Lua] Following data will be uploaded to Crashify: <> 07:37:41.309 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_city", Num ocurrencies: 7, User: 1100001024c0853 "Le Duck du Lac" <> 07:37:41.310 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_bogenhafen_city<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_city" [2] self = table: 0000000000A91320; previous_state = InGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 00000000011C7150; peer_id = "1100001024c0853"; level_key = "dlc_bogenhafen_city"; environment_variation_id = 0; level_seed = 15412772; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000002E9BC0 [3] _ = table: 0000000000A91320; new_state = Loading; old_state = InGame [4] self = table: 0000000000527580; peer_state_machines = table: 00000000005278B0; peer_id = "1100001024c0853"; peer_state_machine = table: 0000000000A93330; current_state = InGame [5] self = table: 000000000172CAE0; application_shutdown = nil; unit_spawner = table: 000000000FDC3700; world = [World]; unit_storage = table: 000000000F15BDD0; units = table: 000000000F15BEA0; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 000000000172CAE0 [8] self = table: 0000000011F31CD0; dt = 0.016968837007880211; t = 1481.6835103556514; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016968837007880211; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016968837007880211; t = 1481.6835103556514 [10] dt = 0.016968837007880211 [2] server = table: 0000000000527580; wanted_career_index = 4; loaded_level = "dlc_bogenhafen_city"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9825222007930279; peer_id = "1100001024c0853"; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 00000000005278E0; game_session = [GameSession]; game_network_manager = table: 0000000010CED9B0; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 0000000000527880; _joined_peers = table: 0000000000C55280; voip = table: 000000000119A8F0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 0000000000A9C470; lobby_host = table: 00000000105BE2E0; level_key = "dlc_bogenhafen_city"; slot_allocator = table: 0000000000696950; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000C3C210; wanted_career_index = 4; _reserved_slots = table: 00000000011BE0A0; wanted_profile_index = 3; _connected_peers = table: 0000000000C552B0; player_manager = table: 000000001054ED70; _profile_requester = table: 0000000000696550; network_transmit = table: 00000000011C7150; peers_completed_game_object_sync = table: 00000000005275F0; peer_state_machines = table: 00000000005278B0; network_event_delegate = table: 00000000029F4A40; [5] world_name = "level_world"; entity_system_bag = table: 000000000E7C5C20; network_server = table: 0000000000527580; entity_system = table: 000000000DD15390; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 0000000011F60910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F3C7D40; profile_synchronizer = table: 0000000000C3C210; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AC2B6E0; num_local_human_players = 1; _lobby_host = table: 00000000105BE2E0; _gm_event_end_conditions_met = false; exit_type = "left_game"; world = [World]; dt = 0.016968837007880211; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 00000000029F4A40; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 00000000011C7150; level_key = "dlc_bogenhafen_city"; game_mode_key = "adventure"; statistics_db = table: 000000000B392140; exit_time = 18.173314940184355; dice_keeper = table: 000000000F16B7E0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000172CAE0; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000172CAE0; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000172CAE0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000017E5B00; <> <> 07:37:41.310 [Lua] [Matchmaking] unregister rpcs 07:37:41.310 [Lua] [Matchmaking] destroying 07:37:41.310 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 07:37:41.310 [Lua] [ChatManager] Unregistering channel 1 07:37:41.310 [Lua] [EnemyPackageLoader] network_context_destroyed 07:37:41.310 [Lua] [PartyManager] network_context_destroyed 07:37:41.310 [Lua] [GameMechanismManager] network_context_destroyed 07:37:41.310 [SteamVoip] Destroying room b629bc307e38a1cf 07:37:41.316 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 07:37:41.317 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 07:37:41.319 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 07:37:41.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, InventoryPackageSynchronizerClient 07:37:41.319 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 07:37:41.319 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 07:37:41.319 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 07:37:41.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 07:37:41.321 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 07:37:41.323 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 07:37:41.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05, InventoryPackageSynchronizerClient 07:37:41.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 07:37:41.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient 07:37:41.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient 07:37:41.324 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient 07:37:41.325 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 07:37:41.325 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 07:37:41.325 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient 07:37:41.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient 07:37:41.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient 07:37:41.330 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 07:37:41.330 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient 07:37:41.330 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 07:37:41.331 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 07:37:41.331 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 07:37:41.332 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 07:37:41.332 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 07:37:41.337 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 07:37:41.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient 07:37:41.338 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 07:37:41.338 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 07:37:41.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, InventoryPackageSynchronizerClient 07:37:41.338 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 07:37:41.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 07:37:41.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient 07:37:41.339 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 07:37:41.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 07:37:41.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03, InventoryPackageSynchronizerClient 07:37:41.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 07:37:41.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, InventoryPackageSynchronizerClient 07:37:41.341 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 07:37:41.348 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 07:37:41.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient 07:37:41.349 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 07:37:41.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1, InventoryPackageSynchronizerClient 07:37:41.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 07:37:41.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient 07:37:41.352 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 07:37:41.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient 07:37:41.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient 07:37:41.354 [EACServer] [09:37:41:353][Windows][EAC Server] [Info][Destroy] Called 07:37:41.356 [Lua] [LobbyHost] Destroying 07:37:41.356 [Lua] ############### UNLOADING PACKAGES ############### 07:37:41.356 [Lua] [Managers] Calling function on all managers: 07:37:41.356 [Lua] [Managers] Destroying manager group: 07:37:41.356 [Lua] [Gamestate] Enter state StateLoading 07:37:41.358 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 07:37:41.358 [Lua] [LobbyManager] Setting up network options 07:37:41.358 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 07:37:41.358 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 07:37:41.358 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 07:37:41.358 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 07:37:41.358 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 07:37:41.358 [Lua] LobbyManager:setup_network_options server_port: 27015 07:37:41.358 [Lua] registering RPCs 07:37:41.358 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 07:37:41.358 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer 07:37:41.358 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 07:37:41.358 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 07:37:41.358 [Lua] [LevelTransitionHandler] load_level inn_level 0 07:37:41.394 [Umbra] Unload tome 07:37:41.412 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler 07:37:41.412 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 07:37:41.412 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 07:37:41.412 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 07:37:41.412 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 07:37:41.412 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 07:37:41.413 [SteamVoip] Creating room 692e6e65dba3cc80 07:37:41.413 [EAC] EAC server 1100001024c0853 is initializing 07:37:41.421 [EAC] Server is also client 1100001024c0853 07:37:41.421 [EACServer] [09:37:41:420][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF63EB577C0 LogLevel: Info. 07:37:41.421 [Lua] ### Created peer state machine for 1100001024c0853 07:37:41.421 [Lua] [PeerSM] 1100001024c0853 :: on_enter Connecting 07:37:41.421 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 07:37:41.421 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:37:41.436 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:37:41.436 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:37:41.436 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 07:37:41.436 [Lua] Set lobby begin: 07:37:41.436 [Lua] Set lobby end. 07:37:41.436 [Lua] [PSM] Peer 1100001024c0853 joined. Want to use profile index "5" and join party "nil" 07:37:41.436 [Lua] [LobbyHost] Changed state from 0 to creating 07:37:41.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 07:37:41.540 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 07:37:41.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:37:41.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:37:41.648 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:37:41.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 07:37:41.650 [Lua] [LobbyHost] Changed state from creating to joined 07:37:41.650 [Lua] [PartyManager] Leader is set to 1100001024c0853 07:37:41.650 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001024c0853 my_peer_id:1100001024c0853 07:37:41.650 [Lua] [ChatManager] Registering channel 1 07:37:41.650 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853) 07:37:41.650 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853) 07:37:41.650 [Lua] [PartyManager] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853) 07:37:41.665 [Lua] [NetworkServer] Changing num_players from nil to 1 07:37:41.665 [Lua] Players: 1 07:37:41.665 [Lua] Set lobby begin: 07:37:41.665 [Lua] Lobby data num_players = 1 07:37:41.665 [Lua] Lobby data level_key = inn_level 07:37:41.665 [Lua] Lobby data game_mode = 3 07:37:41.665 [Lua] Lobby data matchmaking = false 07:37:41.665 [Lua] Set lobby end. 07:37:41.685 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 07:37:41.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 07:37:41.731 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 07:37:41.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 07:37:43.000 [Lua] player (1100001024c0853,1) was put into party 0 07:37:43.000 [Lua] [PeerSM] 1100001024c0853 :: on_exit Connecting 07:37:43.000 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 07:37:43.000 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 inn_level 0 07:37:43.000 warning: [Lua] Following data will be uploaded to Crashify: <> 07:37:43.000 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 1100001024c0853 "Le Duck du Lac" <> 07:37:43.000 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000009D51700; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 0000000009340760; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15191972; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000934EFB0 [3] _ = table: 0000000009D51700; new_state = Loading; old_state = Connecting [4] self = table: 000000000E6AF010; dt = 0.016667189076542854; state_data = table: 0000000009D51700; new_state = Loading [5] self = table: 00000000092F0950; dt = 0.016667189076542854; peer_state_machines = table: 0000000009394CF0; joined_peers = table: 000000000E6FF630; game_session = nil; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E6AF010 [6] self = table: 000000000B3D44D0; dt = 0.016667189076542854 [7] self = table: 000000000B3D44D0; dt = 0.016667189076542854; t = 1483.7010743971914 [8] self = table: 0000000011F31CD0; dt = 0.016667189076542854; t = 1483.7010743971914 [9] self = table: 0000000000097110; real_world_dt = 0.016667189076542854; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016667189076542854; t = 1483.7010743971914 [10] dt = 0.016667189076542854 [2] server = table: 00000000092F0950; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5601836144924164; peer_id = "1100001024c0853"; [4] current_state = Loading; function_memoize = table: 00000000092D6820; state_data = table: 0000000009D51700; [5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000E723B20; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000E6C7650; _joined_peers = table: 000000000E6FF630; voip = table: 0000000009391510; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000E6858D0; lobby_host = table: 0000000009D606F0; level_key = "inn_level"; slot_allocator = table: 000000000E6F70C0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009325350; wanted_career_index = 4; _reserved_slots = table: 000000000E6C3740; wanted_profile_index = 5; _connected_peers = table: 0000000009325320; player_manager = table: 000000001054ED70; _profile_requester = table: 000000000E694BE0; network_transmit = table: 0000000009340760; peers_completed_game_object_sync = table: 00000000092F45F0; peer_state_machines = table: 0000000009394CF0; network_event_delegate = table: 000000000E720760; [6] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 0000000009D606F0; _machine = table: 0000000009385750; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E720760; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000009325350; _network_transmit = table: 0000000009340760; _network_server = table: 00000000092F0950; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 00000000092F4B90; _local_quickplay_bonus = true; _loading_view = table: 000000000938B510; [7] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 0000000009D606F0; _machine = table: 0000000009385750; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E720760; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000009325350; _network_transmit = table: 0000000009340760; _network_server = table: 00000000092F0950; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 00000000092F4B90; _local_quickplay_bonus = true; _loading_view = table: 000000000938B510; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000B3D44D0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000017E5B00; <> <> 07:37:43.001 [Lua] [StateLoading] got rpc_load_level 50 inn_level 07:37:49.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 07:37:49.110 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 07:37:49.127 [Lua] [LevelTransitionHandler] Level load completed! 07:37:49.127 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 15191972 - use_random_directors: true - overriden_conflict: nil 07:37:49.130 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:37:49.130 [Lua] checking dlc's against conflict directors 07:37:49.130 [Lua] number of factions to include 1 07:37:49.130 [Lua] Updated list weights for random: 07:37:49.130 [Lua] skaven, 0.42 (0.00-0.42) 07:37:49.130 [Lua] chaos, 0.42 (0.42-0.83) 07:37:49.130 [Lua] beastmen, 0.17 (0.83-1.00) 07:37:49.130 [Lua] Rolled random faction: 0.33922079205513 skaven 07:37:49.130 [Lua] number of factions added 1 07:37:49.130 [Lua] --- --- --- 07:37:49.130 [Lua] Starting... difficulty 'hardest' 07:37:49.130 [Lua] These are the starting conflict directors: 07:37:49.130 [Lua] inn_level 07:37:49.130 [Lua] --- --- --- 07:37:49.130 [Lua] 07:37:49.130 [Lua] DONE! Found the following directors: 07:37:49.130 [Lua] (free: 35), Master hash is: 07:37:49.130 [Lua] [EnemyPackageLoader] breed_lookup: { } 07:37:49.130 [Lua] load_startup_enemy_packages: -------------- 07:37:49.130 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:37:49.130 [Lua] critter_rat 07:37:49.144 [Lua] ### Sending rpc_level_loaded 07:37:49.144 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 50 07:37:49.144 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded 07:37:49.161 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading 07:37:49.161 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages 07:37:49.161 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:0 my_peer_id:1100001024c0853 07:37:49.161 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:0 my_peer_id:1100001024c0853 07:37:49.177 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 07:37:49.177 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages 07:37:49.177 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame 07:37:49.178 [Lua] ### Sending rpc_level_loaded 07:37:49.178 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 50 07:37:49.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:37:49.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:37:49.196 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 07:37:49.196 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:37:49.196 [Lua] Starting async level spawning of levels/inn/world 07:37:49.196 [Umbra] Init version: 3.4.15 :: 16 threads 07:37:49.500 [Lua] Async level spawning done 07:37:49.500 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:37:50.470 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:37:50.470 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:37:50.471 [Lua] Set lobby begin: 07:37:50.471 [Lua] Lobby data host = 1100001024c0853 07:37:50.471 [Lua] Lobby data level_key = inn_level 07:37:50.471 [Lua] Lobby data game_mode = 3 07:37:50.471 [Lua] Lobby data country_code = FI 07:37:50.471 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:50.471 [Lua] Lobby data num_players = 1 07:37:50.471 [Lua] Lobby data matchmaking = false 07:37:50.471 [Lua] Set lobby end. 07:37:50.471 [Lua] [Managers] Destroying manager group: 07:37:50.471 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 07:37:50.471 [Lua] [Gamestate] Enter StateIngame HOST 07:37:50.471 [Lua] [Managers] Calling function on all managers: 07:37:50.472 [Lua] <>level = inn_level<> 07:37:50.472 [Lua] Set lobby begin: 07:37:50.472 [Lua] Lobby data host = 1100001024c0853 07:37:50.472 [Lua] Lobby data level_key = inn_level 07:37:50.472 [Lua] Lobby data game_mode = 3 07:37:50.472 [Lua] Lobby data selected_level_key = inn_level 07:37:50.472 [Lua] Lobby data country_code = FI 07:37:50.472 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:50.472 [Lua] Lobby data num_players = 1 07:37:50.472 [Lua] Lobby data matchmaking = false 07:37:50.472 [Lua] Set lobby end. 07:37:50.472 [Lua] [StateIngame] Server ingame 07:37:50.475 [Lua] Set lobby begin: 07:37:50.475 [Lua] Lobby data level_key = inn_level 07:37:50.475 [Lua] Lobby data selected_level_key = inn_level 07:37:50.475 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:50.476 [Lua] Lobby data matchmaking = false 07:37:50.476 [Lua] Lobby data host = 1100001024c0853 07:37:50.476 [Lua] Lobby data country_code = FI 07:37:50.476 [Lua] Lobby data game_mode = 3 07:37:50.476 [Lua] Lobby data difficulty_tweak = 0 07:37:50.476 [Lua] Lobby data difficulty = hardest 07:37:50.476 [Lua] Lobby data num_players = 1 07:37:50.476 [Lua] Set lobby end. 07:37:50.476 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer 07:37:50.476 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 07:37:50.476 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 07:37:50.476 [Lua] [Matchmaking] initializing 07:37:50.476 [Lua] [Matchmaking] my_peer_id: 1100001024c0853, I am server 07:37:50.476 [Lua] [Matchmaking] register rpcs 07:37:50.476 [Lua] GameNetworkManager:init... creating game session 07:37:50.476 [Lua] Host GameSession.make_game_session_host with session: 07:37:50.476 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:37:50.476 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853 07:37:50.476 [Lua] [GameNetworkManager] self.is_server = true 07:37:50.476 [Network] Setting artificial MTU limit to 576 07:37:50.476 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 07:37:50.486 [Lua] Switching ConflictSettings: to: inn_level 07:37:50.486 [Lua] pacing=disabled 07:37:50.486 [Lua] roaming=nil 07:37:50.486 [Lua] disabled=false 07:37:50.486 [Lua] pack_spawning=disabled 07:37:50.486 [Lua] contained_breeds=nil 07:37:50.486 [Lua] boss=disabled 07:37:50.486 [Lua] horde=disabled 07:37:50.486 [Lua] specials=disabled 07:37:50.486 [Lua] name=inn_level 07:37:50.486 [Lua] intensity=disabled 07:37:50.486 [Lua] --- 07:37:50.486 [Lua] [LevelAnalysis] set_random_seed( 15191972) 07:37:50.489 [Lua] [AIInterestPointSystem] Level Seed: 15191972 07:37:50.489 [Lua] 07:37:50.489 [Lua] [entity_system_bag] = table 07:37:50.489 [Lua] [entity_system_bag] = metatable 07:37:50.489 [Lua] [startup_data] = table 07:37:50.489 [Lua] [entity_manager] = table 07:37:50.489 [Lua] [entity_manager] = metatable 07:37:50.489 [Lua] [unit_spawner] = table 07:37:50.489 [Lua] [unit_spawner] = metatable 07:37:50.489 [Lua] [unit_storage] = table 07:37:50.489 [Lua] [unit_storage] = metatable 07:37:50.489 [Lua] [dice_keeper] = table 07:37:50.489 [Lua] [dice_keeper] = metatable 07:37:50.489 [Lua] [is_server] = true (boolean) 07:37:50.489 [Lua] [world] = [World] 07:37:50.489 [Lua] [system_api] = table 07:37:50.489 [Lua] [entity_system] = table 07:37:50.489 [Lua] [entity_system] = metatable 07:37:50.489 [Lua] [network_lobby] = table 07:37:50.489 [Lua] [network_lobby] = metatable 07:37:50.489 [Lua] [profile_synchronizer] = table 07:37:50.489 [Lua] [profile_synchronizer] = metatable 07:37:50.489 [Lua] [level_transition_handler] = table 07:37:50.489 [Lua] [level_transition_handler] = metatable 07:37:50.489 [Lua] [num_local_human_players] = 1 (number) 07:37:50.489 [Lua] [statistics_db] = table 07:37:50.489 [Lua] [statistics_db] = metatable 07:37:50.489 [Lua] [network_server] = table 07:37:50.489 [Lua] [network_server] = metatable 07:37:50.489 [Lua] [input_manager] = table 07:37:50.489 [Lua] [input_manager] = metatable 07:37:50.489 [Lua] [network_clock] = table 07:37:50.489 [Lua] [network_clock] = metatable 07:37:50.489 [Lua] [network_transmit] = table 07:37:50.489 [Lua] [network_transmit] = metatable 07:37:50.489 [Lua] [free_flight_manager] = table 07:37:50.489 [Lua] [free_flight_manager] = metatable 07:37:50.489 [Lua] [network_manager] = table 07:37:50.489 [Lua] [network_manager] = metatable 07:37:50.489 [Lua] [network_event_delegate] = table 07:37:50.489 [Lua] [network_event_delegate] = metatable 07:37:50.489 [Lua] 07:37:50.489 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:37:50.489 [Lua] ignoring extension VersusInteractObjectiveExtension 07:37:50.489 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:37:50.489 [Lua] ignoring extension VersusSocketObjectiveExtension 07:37:50.489 [Lua] ignoring extension VersusTargetObjectiveExtension 07:37:50.489 [Lua] ignoring extension VersusMissionObjectiveExtension 07:37:50.490 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:37:50.492 [Lua] [AchievementManager] Achievements using the steam platform 07:37:50.538 [Lua] [StateIngame] Level seed: 15191972 07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read, 07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read, 07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read, 07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 07:37:50.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 07:37:50.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 07:37:50.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read, 07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read, 07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 07:37:50.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 07:37:50.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read, 07:37:50.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 07:37:50.550 [Lua] [LevelAnalysis] set_random_seed( 15191972) 07:37:50.554 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 07:37:50.554 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 07:37:50.555 [Lua] [IngameUI] init 07:37:50.573 [Lua] cb_razer_chroma_setup 07:37:50.600 [Lua] completed 07:37:50.600 [Lua] completed 07:37:50.600 [Lua] completed 07:37:50.600 [Lua] completed 07:37:50.612 [Lua] completed 07:37:50.612 [Lua] completed 07:37:50.613 [Lua] [Matchmaking] Cancelling matchmaking 07:37:50.613 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 07:37:50.613 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:37:50.613 [Lua] Set lobby begin: 07:37:50.613 [Lua] Lobby data level_key = inn_level 07:37:50.613 [Lua] Lobby data power_level = 0 07:37:50.613 [Lua] Lobby data selected_level_key = inn_level 07:37:50.613 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:50.613 [Lua] Lobby data matchmaking = false 07:37:50.613 [Lua] Lobby data host = 1100001024c0853 07:37:50.613 [Lua] Lobby data country_code = FI 07:37:50.613 [Lua] Lobby data game_mode = 3 07:37:50.613 [Lua] Lobby data difficulty_tweak = 0 07:37:50.613 [Lua] Lobby data difficulty = hardest 07:37:50.614 [Lua] Lobby data num_players = 1 07:37:50.614 [Lua] Set lobby end. 07:37:50.614 [Flow] complete_skittergate_legend true 07:37:50.614 [Flow] complete_all_helmgart_levels_recruit true 07:37:50.616 [Flow] WitchHunterLevel:35 07:37:50.616 [Flow] LeaderYes 07:37:50.616 [Flow] ALL PC XP:304250 07:37:50.616 [Flow] Has "bogenhafen" DLC:true 07:37:50.616 [Flow] WH XP:60850 07:37:50.616 [Flow] Number of crafted items:10809 07:37:50.616 [Flow] Has "pre_order" DLC:true 07:37:50.616 [Flow] Sum of Powe Levels:1500 07:37:50.616 [Flow] lodestone diff 1:false 07:37:50.616 [Flow] magnus and forest activated 07:37:50.616 [Flow] magnus and forest activated 07:37:50.616 [Flow] cemetery and forest activated 07:37:50.616 [Flow] magnus and cemetery 07:37:50.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:37:50.616 [Flow] ALL RUNES ACTIVATED 07:37:50.616 [Flow] magnus and forest activated 07:37:50.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:37:50.616 [Flow] ALL RUNES ACTIVATED 07:37:50.616 [Flow] cemetery and forest activated 07:37:50.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:37:50.616 [Flow] ALL RUNES ACTIVATED 07:37:50.616 [Flow] magnus and forest activated 07:37:50.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:37:50.616 [Flow] ALL RUNES ACTIVATED 07:37:50.616 [Flow] magnus and cemetery 07:37:50.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:37:50.616 [Flow] ALL RUNES ACTIVATED 07:37:50.616 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:37:50.618 [Lua] CurrentConflictSettings inn_level 07:37:50.618 [Lua] [ConflictDirector] conflict_director is ai_ready 07:37:50.618 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:37:50.618 [Lua] [MainPathSpawningGenerator] Injecting travel distances 07:37:50.620 [Lua] SpecialsPacing:remove_unwanted_breeds: 07:37:50.620 [Lua] Forming navigation groups in one frame 07:37:50.620 [Lua] Forming navigation groups 07:37:50.648 [Lua] NavigationGroupManager -> calulation time A: 0.028000000000020009 07:37:50.650 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 07:37:50.650 [Lua] number of nav groups: 41 07:37:50.650 [Lua] number of refined nav groups : 23 07:37:50.653 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 07:37:50.653 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 07:37:50.653 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 07:37:50.653 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 07:37:50.656 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 07:37:50.656 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 07:37:50.656 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 07:37:50.656 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 07:37:50.656 [Lua] [Managers] Calling function on all managers: 07:37:50.656 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:37:50.688 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame 07:37:50.688 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync 07:37:50.863 [Lua] player (1100001024c0853,1) was put into party 1 07:37:50.863 [Lua] [IngamePlayerListUI] - Destroy 07:37:50.863 [Lua] [GamePadEquipmentUI] - Destroy 07:37:50.863 [Lua] [EquipmentUI] - Destroy 07:37:50.863 [Lua] [GamePadAbilityUI] - Destroy 07:37:50.863 [Lua] [AbilityUI] - Destroy 07:37:50.874 [Lua] Assigning peer(1100001024c0853:1) to profile(5) career(4) 07:37:50.874 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(1) profile_index(5) career_index(4) 07:37:50.874 [Lua] Set lobby begin: 07:37:50.874 [Lua] Lobby data player_slot_1 = 0:0 07:37:50.874 [Lua] Lobby data level_key = inn_level 07:37:50.874 [Lua] Lobby data power_level = 0 07:37:50.874 [Lua] Lobby data selected_level_key = inn_level 07:37:50.874 [Lua] Lobby data player_slot_4 = 0:0 07:37:50.874 [Lua] Lobby data difficulty = hardest 07:37:50.874 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:50.874 [Lua] Lobby data matchmaking = false 07:37:50.874 [Lua] Lobby data host = 1100001024c0853 07:37:50.874 [Lua] Lobby data country_code = FI 07:37:50.874 [Lua] Lobby data game_mode = 3 07:37:50.874 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:37:50.874 [Lua] Lobby data player_slot_2 = 0:0 07:37:50.874 [Lua] Lobby data difficulty_tweak = 0 07:37:50.874 [Lua] Lobby data player_slot_3 = 0:0 07:37:50.874 [Lua] Lobby data num_players = 1 07:37:50.875 [Lua] Set lobby end. 07:37:50.875 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 07:37:50.875 [Lua] 07:37:50.875 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean) 07:37:50.875 [Lua] [wwise/one_handed_swords] = false (boolean) 07:37:50.875 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:37:50.875 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean) 07:37:50.875 [Lua] [wwise/two_handed_swords] = false (boolean) 07:37:50.875 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 07:37:50.875 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 07:37:50.875 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 07:37:50.875 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean) 07:37:50.875 [Lua] 07:37:50.875 [Lua] 07:37:50.875 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean) 07:37:50.875 [Lua] [wwise/one_handed_swords] = false (boolean) 07:37:50.875 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:37:50.875 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean) 07:37:50.875 [Lua] [wwise/two_handed_swords] = false (boolean) 07:37:50.875 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:37:50.875 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 07:37:50.875 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 07:37:50.875 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1] = false (boolean) 07:37:50.875 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 07:37:50.875 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05] = false (boolean) 07:37:50.875 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 07:37:50.875 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:37:50.875 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean) 07:37:50.875 [Lua] 07:37:50.875 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync 07:37:50.875 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers 07:37:50.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 07:37:50.875 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 07:37:50.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 07:37:50.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 07:37:50.878 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:1 my_peer_id:1100001024c0853 07:37:50.889 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers 07:37:50.889 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame 07:37:50.897 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:1 my_peer_id:1100001024c0853 07:37:50.897 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:37:50.897 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 07:37:50.897 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:37:50.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05, InventoryPackageSynchronizerClient, async-read, 07:37:50.897 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 07:37:50.897 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 07:37:50.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, InventoryPackageSynchronizerClient, async-read, 07:37:50.897 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 07:37:50.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:37:50.897 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 07:37:50.897 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 07:37:50.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1, InventoryPackageSynchronizerClient, async-read, 07:37:50.897 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 07:37:50.897 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient, async-read, 07:37:50.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 07:37:50.946 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 07:37:50.947 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 07:37:50.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 07:37:51.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 07:37:51.011 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 07:37:51.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 07:37:51.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 07:37:51.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 07:37:51.064 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 07:37:51.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 07:37:51.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 07:37:51.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 07:37:51.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 07:37:51.115 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 07:37:51.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 07:37:51.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 07:37:51.147 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 07:37:51.147 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 07:37:51.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 07:37:51.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 07:37:51.197 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 07:37:51.198 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 07:37:51.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 07:37:51.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 07:37:51.243 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 07:37:51.244 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 07:37:51.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 07:37:51.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 07:37:51.292 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 07:37:51.292 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 07:37:51.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 07:37:51.334 [Lua] completed 07:37:51.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 07:37:51.348 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 07:37:51.349 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 07:37:51.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 07:37:51.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 07:37:51.393 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 07:37:51.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 07:37:51.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 07:37:51.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 07:37:51.428 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 07:37:51.429 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 07:37:51.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 07:37:51.445 [Flow] DISABLE 07:37:51.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 07:37:51.461 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 07:37:51.462 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 07:37:51.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 07:37:51.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 07:37:51.494 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 07:37:51.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 07:37:51.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 07:37:51.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 07:37:51.545 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 07:37:51.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 07:37:51.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 07:37:51.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 07:37:51.595 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 07:37:51.596 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 07:37:51.596 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 07:37:51.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 07:37:51.712 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 07:37:51.712 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 07:37:51.853 [Lua] completed 07:37:52.220 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 07:37:52.220 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 07:37:52.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05 07:37:52.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05 07:37:52.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05 07:37:52.339 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 07:37:52.372 [Lua] completed 07:37:52.403 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 07:37:52.403 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 07:37:52.404 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 07:37:52.677 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 07:37:52.677 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 07:37:52.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p 07:37:52.707 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p 07:37:52.707 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p 07:37:52.708 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 07:37:52.808 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 07:37:52.808 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 07:37:52.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p 07:37:52.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p 07:37:52.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p 07:37:52.860 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 07:37:52.894 [Lua] completed 07:37:52.948 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 07:37:52.948 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 07:37:52.948 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 07:37:53.299 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 07:37:53.299 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 07:37:53.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1 07:37:53.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1 07:37:53.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1 07:37:53.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 07:37:53.419 [Lua] completed 07:37:53.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 07:37:53.571 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 07:37:53.571 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 07:37:53.670 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 07:37:53.670 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 07:37:53.686 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 07:37:53.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:37:53.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:37:53.708 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 07:37:53.737 [Lua] Players are leaving the safe zone 07:37:53.938 [Lua] completed 07:37:54.042 [Lua] StateInGameRunning:_game_actually_starts() 07:37:54.042 [Lua] ################################################################################################################# 07:37:54.042 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_bogenhafen_city-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:37:54.042 [Lua] ################################################################################################################# 07:37:54.042 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26 07:37:54.057 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26 07:37:54.281 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26 07:37:54.281 [Lua] Commit load time data 07:37:54.463 [Lua] completed 07:37:54.990 [Lua] completed 07:37:55.467 [Lua] Set lobby begin: 07:37:55.467 [Lua] Lobby data player_slot_1 = 0:0 07:37:55.467 [Lua] Lobby data level_key = inn_level 07:37:55.467 [Lua] Lobby data power_level = 835 07:37:55.467 [Lua] Lobby data selected_level_key = inn_level 07:37:55.468 [Lua] Lobby data player_slot_4 = 0:0 07:37:55.468 [Lua] Lobby data difficulty = hardest 07:37:55.468 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:37:55.468 [Lua] Lobby data matchmaking = false 07:37:55.468 [Lua] Lobby data host = 1100001024c0853 07:37:55.468 [Lua] Lobby data country_code = FI 07:37:55.468 [Lua] Lobby data game_mode = 3 07:37:55.468 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:37:55.468 [Lua] Lobby data player_slot_2 = 0:0 07:37:55.468 [Lua] Lobby data difficulty_tweak = 0 07:37:55.468 [Lua] Lobby data player_slot_3 = 0:0 07:37:55.468 [Lua] Lobby data num_players = 1 07:37:55.468 [Lua] Set lobby end. 07:37:55.515 [Lua] completed 07:37:56.040 [Lua] completed 07:37:56.566 [Lua] completed 07:37:57.091 [Lua] completed 07:37:57.616 [Lua] completed 07:37:58.140 [Lua] completed 07:37:58.666 [Lua] completed 07:37:59.190 [Lua] completed 07:37:59.292 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read, 07:37:59.292 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:37:59.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 07:37:59.308 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:37:59.325 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 07:37:59.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:37:59.342 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read, 07:37:59.342 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:37:59.359 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 07:37:59.359 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:37:59.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read, 07:37:59.376 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:37:59.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 07:37:59.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:37:59.410 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 07:37:59.410 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:37:59.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 07:37:59.546 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:37:59.563 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 07:37:59.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:37:59.715 [Lua] completed 07:38:00.240 [Lua] completed 07:38:00.766 [Lua] completed 07:38:01.291 [Lua] completed 07:38:01.815 [Lua] completed 07:38:02.340 [Lua] completed 07:38:02.866 [Lua] completed 07:38:03.393 [Lua] completed 07:38:03.917 [Lua] completed 07:38:04.304 [Lua] [IngameUI] menu view on_enter start_game_view 07:38:04.306 [Lua] [IngameUI] menu view post_update_on_enter table: 0x011339c0 07:38:04.306 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 07:38:04.308 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 07:38:04.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 07:38:04.308 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 07:38:04.309 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 07:38:04.439 [Lua] completed 07:38:04.967 [Lua] completed 07:38:05.240 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 07:38:05.240 [Lua] ............................................................................................................ 07:38:05.240 [Lua] ............................................................................................................ 07:38:05.240 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 07:38:05.240 [Lua] ............................................................................................................ 07:38:05.240 [Lua] ............................................................................................................ 07:38:05.240 [Lua] [Matchmaking] Cancelling matchmaking 07:38:05.240 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 07:38:05.255 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 07:38:05.255 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 07:38:05.257 [Lua] Set lobby begin: 07:38:05.257 [Lua] Lobby data player_slot_1 = 0:0 07:38:05.257 [Lua] Lobby data level_key = inn_level 07:38:05.257 [Lua] Lobby data power_level = 835 07:38:05.257 [Lua] Lobby data selected_level_key = inn_level 07:38:05.257 [Lua] Lobby data player_slot_4 = 0:0 07:38:05.257 [Lua] Lobby data difficulty = hardest 07:38:05.257 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:05.257 [Lua] Lobby data matchmaking = false 07:38:05.257 [Lua] Lobby data host = 1100001024c0853 07:38:05.257 [Lua] Lobby data country_code = FI 07:38:05.257 [Lua] Lobby data game_mode = 3 07:38:05.257 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:05.257 [Lua] Lobby data player_slot_2 = 0:0 07:38:05.257 [Lua] Lobby data difficulty_tweak = 0 07:38:05.257 [Lua] Lobby data player_slot_3 = 0:0 07:38:05.258 [Lua] Lobby data num_players = 1 07:38:05.258 [Lua] Set lobby end. 07:38:05.258 [Lua] [PartyManager] Leader is set to 1100001024c0853 07:38:05.258 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 07:38:05.258 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 07:38:05.258 [Lua] Set lobby begin: 07:38:05.258 [Lua] Lobby data twitch_enabled = false 07:38:05.258 [Lua] Lobby data power_level = 835 07:38:05.258 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:05.258 [Lua] Lobby data difficulty_tweak = 0 07:38:05.258 [Lua] Lobby data host = 1100001024c0853 07:38:05.258 [Lua] Lobby data game_mode = 1 07:38:05.258 [Lua] Lobby data match_started = true 07:38:05.258 [Lua] Lobby data mechanism = adventure 07:38:05.258 [Lua] Lobby data level_key = inn_level 07:38:05.258 [Lua] Lobby data player_slot_1 = 0:0 07:38:05.258 [Lua] Lobby data selected_level_key = inn_level 07:38:05.258 [Lua] Lobby data difficulty = hardest 07:38:05.258 [Lua] Lobby data quick_game = true 07:38:05.258 [Lua] Lobby data matchmaking = true 07:38:05.258 [Lua] Lobby data weave_name = false 07:38:05.258 [Lua] Lobby data player_slot_4 = 0:0 07:38:05.258 [Lua] Lobby data num_players = 1 07:38:05.258 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:05.258 [Lua] Lobby data player_slot_2 = 0:0 07:38:05.258 [Lua] Lobby data country_code = FI 07:38:05.258 [Lua] Lobby data player_slot_3 = 0:0 07:38:05.259 [Lua] Lobby data eac_authorized = true 07:38:05.259 [Lua] Set lobby end. 07:38:05.259 [Lua] Set lobby begin: 07:38:05.259 [Lua] Lobby data twitch_enabled = false 07:38:05.259 [Lua] Lobby data power_level = 835 07:38:05.259 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:05.259 [Lua] Lobby data difficulty_tweak = 0 07:38:05.259 [Lua] Lobby data host = 1100001024c0853 07:38:05.259 [Lua] Lobby data game_mode = 1 07:38:05.259 [Lua] Lobby data is_private = false 07:38:05.259 [Lua] Lobby data match_started = true 07:38:05.259 [Lua] Lobby data mechanism = adventure 07:38:05.259 [Lua] Lobby data level_key = inn_level 07:38:05.259 [Lua] Lobby data player_slot_1 = 0:0 07:38:05.259 [Lua] Lobby data selected_level_key = inn_level 07:38:05.259 [Lua] Lobby data difficulty = hardest 07:38:05.259 [Lua] Lobby data quick_game = true 07:38:05.259 [Lua] Lobby data matchmaking = true 07:38:05.259 [Lua] Lobby data weave_name = false 07:38:05.259 [Lua] Lobby data player_slot_4 = 0:0 07:38:05.259 [Lua] Lobby data num_players = 1 07:38:05.259 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:05.259 [Lua] Lobby data player_slot_2 = 0:0 07:38:05.259 [Lua] Lobby data country_code = FI 07:38:05.259 [Lua] Lobby data player_slot_3 = 0:0 07:38:05.259 [Lua] Lobby data eac_authorized = true 07:38:05.259 [Lua] Set lobby end. 07:38:05.260 [Lua] [ChatManager][1]System: Starting hosted game... 07:38:05.260 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 07:38:05.260 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 07:38:05.340 [Lua] [IngameUI] menu view on_exit start_game_view 07:38:05.340 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 07:38:05.341 [Save] Saving `save_data` 07:38:05.341 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 07:38:05.341 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 07:38:05.341 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 07:38:05.344 [Lua] [IngameUI] menu view post_update_on_exit table: 0x011339c0 07:38:05.344 [Save] Save done 07:38:05.490 [Lua] completed 07:38:06.009 [Lua] completed 07:38:06.531 [Lua] completed 07:38:07.058 [Lua] completed 07:38:07.585 [Lua] completed 07:38:08.110 [Lua] completed 07:38:08.637 [Lua] completed 07:38:09.164 [Lua] completed 07:38:09.690 [Lua] completed 07:38:09.795 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 07:38:09.796 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 07:38:09.796 [Lua] MatchmakingStateStartGame preferred_level_keys nil 07:38:09.796 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_slum 0 07:38:09.796 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_slum, 0 ) 07:38:09.796 [Lua] Set lobby begin: 07:38:09.796 [Lua] Lobby data twitch_enabled = false 07:38:09.796 [Lua] Lobby data power_level = 835 07:38:09.796 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:09.796 [Lua] Lobby data difficulty_tweak = 0 07:38:09.796 [Lua] Lobby data host = 1100001024c0853 07:38:09.796 [Lua] Lobby data game_mode = 2 07:38:09.796 [Lua] Lobby data is_private = false 07:38:09.796 [Lua] Lobby data match_started = true 07:38:09.796 [Lua] Lobby data mechanism = adventure 07:38:09.796 [Lua] Lobby data level_key = inn_level 07:38:09.796 [Lua] Lobby data player_slot_1 = 0:0 07:38:09.796 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:38:09.796 [Lua] Lobby data difficulty = hardest 07:38:09.796 [Lua] Lobby data quick_game = true 07:38:09.796 [Lua] Lobby data matchmaking = true 07:38:09.796 [Lua] Lobby data weave_name = false 07:38:09.796 [Lua] Lobby data player_slot_4 = 0:0 07:38:09.796 [Lua] Lobby data num_players = 1 07:38:09.797 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:09.797 [Lua] Lobby data player_slot_2 = 0:0 07:38:09.797 [Lua] Lobby data country_code = FI 07:38:09.797 [Lua] Lobby data player_slot_3 = 0:0 07:38:09.797 [Lua] Lobby data eac_authorized = true 07:38:09.797 [Lua] Set lobby end. 07:38:09.799 [Lua] Set lobby begin: 07:38:09.799 [Lua] Lobby data twitch_enabled = false 07:38:09.799 [Lua] Lobby data power_level = 835 07:38:09.799 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:09.799 [Lua] Lobby data difficulty_tweak = 0 07:38:09.799 [Lua] Lobby data host = 1100001024c0853 07:38:09.799 [Lua] Lobby data game_mode = 2 07:38:09.799 [Lua] Lobby data is_private = false 07:38:09.799 [Lua] Lobby data match_started = true 07:38:09.799 [Lua] Lobby data mechanism = adventure 07:38:09.799 [Lua] Lobby data level_key = inn_level 07:38:09.799 [Lua] Lobby data player_slot_1 = 0:0 07:38:09.800 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:38:09.800 [Lua] Lobby data difficulty = hardest 07:38:09.800 [Lua] Lobby data quick_game = true 07:38:09.800 [Lua] Lobby data matchmaking = true 07:38:09.800 [Lua] Lobby data weave_name = false 07:38:09.800 [Lua] Lobby data player_slot_4 = 0:0 07:38:09.800 [Lua] Lobby data num_players = 1 07:38:09.800 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:09.800 [Lua] Lobby data player_slot_2 = 0:0 07:38:09.800 [Lua] Lobby data country_code = FI 07:38:09.800 [Lua] Lobby data player_slot_3 = 0:0 07:38:09.800 [Lua] Lobby data eac_authorized = true 07:38:09.800 [Lua] Set lobby end. 07:38:09.800 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame 07:38:09.800 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame 07:38:09.800 [Lua] Complete level triggered. 07:38:09.801 [Save] Saving `save_data` 07:38:09.801 [Lua] gm_event_end_conditions_met false false 07:38:09.802 [Lua] FORCE COMMIT 13 07:38:09.802 [Lua] PlayFabMirrorBase:_commit_internal 13 07:38:09.802 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:38:09.805 [Save] Save done 07:38:09.805 [Save] Saving `save_data` 07:38:09.805 [Lua] generate_backend_stats 1100001024c0853:1 07:38:09.808 [Save] Save done 07:38:09.823 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:38:09.823 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:38:09.824 [Save] Saving `save_data` 07:38:09.824 [Lua] TRANSITION nil nil dlc_bogenhafen_slum 07:38:09.824 [Lua] Transition type "dlc_bogenhafen_slum", is server: true 07:38:09.824 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 07:38:09.824 [Lua] [GameNetworkManager] Leaving game... 07:38:09.824 [Lua] [GameNetworkManager] Shutting down game session host. 07:38:09.824 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:38:09.824 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:38:09.824 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=21.37 07:38:09.827 [Save] Save done 07:38:09.829 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:38:09.829 [Lua] commit result success 13 07:38:10.229 [Lua] completed 07:38:10.498 [Lua] Set lobby begin: 07:38:10.498 [Lua] Lobby data twitch_enabled = false 07:38:10.498 [Lua] Lobby data power_level = 0 07:38:10.498 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:10.498 [Lua] Lobby data difficulty_tweak = 0 07:38:10.498 [Lua] Lobby data host = 1100001024c0853 07:38:10.498 [Lua] Lobby data game_mode = 2 07:38:10.498 [Lua] Lobby data is_private = false 07:38:10.498 [Lua] Lobby data match_started = true 07:38:10.498 [Lua] Lobby data mechanism = adventure 07:38:10.498 [Lua] Lobby data level_key = inn_level 07:38:10.498 [Lua] Lobby data player_slot_1 = 0:0 07:38:10.498 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:38:10.498 [Lua] Lobby data difficulty = hardest 07:38:10.498 [Lua] Lobby data quick_game = true 07:38:10.498 [Lua] Lobby data matchmaking = true 07:38:10.499 [Lua] Lobby data weave_name = false 07:38:10.499 [Lua] Lobby data player_slot_4 = 0:0 07:38:10.499 [Lua] Lobby data num_players = 1 07:38:10.499 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:10.499 [Lua] Lobby data player_slot_2 = 0:0 07:38:10.499 [Lua] Lobby data country_code = FI 07:38:10.499 [Lua] Lobby data player_slot_3 = 0:0 07:38:10.499 [Lua] Lobby data eac_authorized = true 07:38:10.499 [Lua] Set lobby end. 07:38:10.749 [Lua] completed 07:38:11.269 [Lua] completed 07:38:11.758 [Lua] [NetworkServer] Changing num_players from 1 to 2 07:38:11.758 [Lua] Players: 2 07:38:11.758 [Lua] Set lobby begin: 07:38:11.758 [Lua] Lobby data twitch_enabled = false 07:38:11.758 [Lua] Lobby data power_level = 0 07:38:11.759 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:11.759 [Lua] Lobby data difficulty_tweak = 0 07:38:11.759 [Lua] Lobby data host = 1100001024c0853 07:38:11.759 [Lua] Lobby data game_mode = 2 07:38:11.759 [Lua] Lobby data is_private = false 07:38:11.759 [Lua] Lobby data match_started = true 07:38:11.759 [Lua] Lobby data mechanism = adventure 07:38:11.759 [Lua] Lobby data level_key = inn_level 07:38:11.759 [Lua] Lobby data player_slot_1 = 0:0 07:38:11.759 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:38:11.759 [Lua] Lobby data difficulty = hardest 07:38:11.759 [Lua] Lobby data quick_game = true 07:38:11.759 [Lua] Lobby data matchmaking = true 07:38:11.759 [Lua] Lobby data weave_name = false 07:38:11.759 [Lua] Lobby data player_slot_4 = 0:0 07:38:11.759 [Lua] Lobby data num_players = 2 07:38:11.759 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:11.759 [Lua] Lobby data player_slot_2 = 0:0 07:38:11.759 [Lua] Lobby data country_code = FI 07:38:11.759 [Lua] Lobby data player_slot_3 = 0:0 07:38:11.759 [Lua] Lobby data eac_authorized = true 07:38:11.759 [Lua] Set lobby end. 07:38:11.759 [Lua] [LobbyMembers] Member joined 110000103efc23f 07:38:11.792 [Lua] completed 07:38:11.826 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 07:38:11.826 [Lua] [Managers] Calling function on all managers: 07:38:11.826 [Lua] Clearing all global lookup lists 07:38:11.826 [Lua] [IngamePlayerListUI] - Destroy 07:38:11.826 [Lua] [GamePadEquipmentUI] - Destroy 07:38:11.826 [Lua] [EquipmentUI] - Destroy 07:38:11.826 [Lua] [GamePadAbilityUI] - Destroy 07:38:11.826 [Lua] [AbilityUI] - Destroy 07:38:11.827 [Lua] [IngameUI] destroy 07:38:11.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 07:38:11.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 07:38:11.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 07:38:11.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 07:38:11.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4 07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1 07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 07:38:11.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 07:38:11.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1 07:38:11.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 07:38:11.888 [Lua] [Managers] Destroying manager group: 07:38:11.893 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:38:11.963 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 07:38:11.963 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame 07:38:11.963 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 07:38:11.963 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 dlc_bogenhafen_slum 0 07:38:11.963 warning: [Lua] Following data will be uploaded to Crashify: <> 07:38:11.964 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_slum", Num ocurrencies: 9, User: 1100001024c0853 "Le Duck du Lac" <> 07:38:11.964 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_bogenhafen_slum<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_slum" [2] self = table: 0000000009D51700; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 0000000009340760; peer_id = "1100001024c0853"; level_key = "dlc_bogenhafen_slum"; environment_variation_id = 0; level_seed = 810755; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000028405C0 [3] _ = table: 0000000009D51700; new_state = Loading; old_state = InPostGame [4] self = table: 00000000092F0950; peer_state_machines = table: 0000000009394CF0; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E6AF010; current_state = InPostGame [5] self = table: 00000000094ACCD0; application_shutdown = nil; unit_spawner = table: 000000000C8EC300; world = [World]; unit_storage = table: 0000000000B8E1C0; units = table: 000000000BA5CE90; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 00000000094ACCD0 [8] self = table: 0000000011F31CD0; dt = 0.016812564805150032; t = 1512.5544219017029; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016812564805150032; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016812564805150032; t = 1512.5544219017029 [10] dt = 0.016812564805150032 [2] server = table: 00000000092F0950; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5601836144924164; peer_id = "1100001024c0853"; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000E723B20; game_session = [GameSession]; game_network_manager = table: 0000000001F4ADA0; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000E6C7650; _joined_peers = table: 000000000E6FF630; voip = table: 0000000009391510; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000E6858D0; lobby_host = table: 0000000009D606F0; level_key = "dlc_bogenhafen_slum"; slot_allocator = table: 000000000E6F70C0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009325350; wanted_career_index = 4; _reserved_slots = table: 000000000E6C3740; wanted_profile_index = 5; _connected_peers = table: 0000000009325320; player_manager = table: 000000001054ED70; _profile_requester = table: 000000000E694BE0; network_transmit = table: 0000000009340760; peers_completed_game_object_sync = table: 00000000092F45F0; peer_state_machines = table: 0000000009394CF0; network_event_delegate = table: 000000000E8B5160; [5] world_name = "level_world"; entity_system_bag = table: 0000000008BAD0D0; network_server = table: 00000000092F0950; entity_system = table: 0000000008BABF00; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000938ED20; statistics_db = table: 000000000C060600; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 19.589898359775543; input_manager = table: 000000000DDD97C0; profile_synchronizer = table: 0000000009325350; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FC31E60; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000E8B5160; world = [World]; dt = 0.016812564805150032; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 0000000009340760; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 21.372904324904084; _lobby_host = table: 0000000009D606F0; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 000000000C8EC2A0; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000094ACCD0; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000094ACCD0; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000094ACCD0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000230EA60; <> <> 07:38:11.964 [Lua] [Matchmaking] unregister rpcs 07:38:11.964 [Lua] ############### UNLOADING PACKAGES ############### 07:38:11.964 [Lua] [Managers] Calling function on all managers: 07:38:11.964 [Lua] [Managers] Destroying manager group: 07:38:11.964 [Lua] [Gamestate] Enter state StateLoading 07:38:11.966 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:38:11.966 [Lua] [Matchmaking] register rpcs 07:38:11.966 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 07:38:11.966 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 07:38:11.966 [Lua] registering RPCs 07:38:11.966 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:38:11.966 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 07:38:11.966 [Lua] Set lobby begin: 07:38:11.966 [Lua] Lobby data twitch_enabled = false 07:38:11.966 [Lua] Lobby data power_level = 0 07:38:11.966 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:11.966 [Lua] Lobby data difficulty_tweak = 0 07:38:11.966 [Lua] Lobby data host = 1100001024c0853 07:38:11.966 [Lua] Lobby data game_mode = 2 07:38:11.966 [Lua] Lobby data is_private = false 07:38:11.966 [Lua] Lobby data match_started = true 07:38:11.966 [Lua] Lobby data mechanism = adventure 07:38:11.966 [Lua] Lobby data level_key = dlc_bogenhafen_slum 07:38:11.967 [Lua] Lobby data player_slot_1 = 0:0 07:38:11.967 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:38:11.967 [Lua] Lobby data difficulty = hardest 07:38:11.967 [Lua] Lobby data quick_game = true 07:38:11.967 [Lua] Lobby data matchmaking = true 07:38:11.967 [Lua] Lobby data weave_name = false 07:38:11.967 [Lua] Lobby data player_slot_4 = 0:0 07:38:11.967 [Lua] Lobby data num_players = 2 07:38:11.967 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:11.967 [Lua] Lobby data player_slot_2 = 0:0 07:38:11.967 [Lua] Lobby data country_code = FI 07:38:11.967 [Lua] Lobby data player_slot_3 = 0:0 07:38:11.967 [Lua] Lobby data eac_authorized = true 07:38:11.967 [Lua] Set lobby end. 07:38:11.967 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:38:11.970 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_16, global_loading_screens, async-read, prioritized 07:38:11.970 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_slum] self.picked_level_key=[nil] self.picked_environment_id=[0] 07:38:11.970 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_slum 0 07:38:12.047 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 07:38:12.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 07:38:12.047 [Umbra] Unload tome 07:38:12.048 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 07:38:12.048 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_slum" 07:38:12.048 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/bogenhafen/slum" Meta package name: "nil" 07:38:12.048 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler, async-read, 07:38:12.048 [Lua] [StateLoading] got rpc_load_level 174 dlc_bogenhafen_slum 07:38:12.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_16 07:38:12.099 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_16 07:38:12.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/slum 07:38:12.182 [Umbra] Loading umbra tome '#ID[82c4d74da56eb971]' 07:38:19.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/slum 07:38:19.752 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/slum 07:38:19.768 [Lua] [LevelTransitionHandler] Level load completed! 07:38:19.768 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_slum - level_seed: 810755 - use_random_directors: true - overriden_conflict: nil 07:38:19.818 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:38:19.818 [Lua] checking dlc's against conflict directors 07:38:19.818 [Lua] number of factions to include 2 07:38:19.818 [Lua] number of factions added 2 07:38:19.818 [Lua] --- --- --- 07:38:19.818 [Lua] Starting... difficulty 'hardest' 07:38:19.818 [Lua] These are the starting conflict directors: 07:38:19.818 [Lua] skaven 07:38:19.818 [Lua] chaos 07:38:19.818 [Lua] --- --- --- 07:38:19.818 [Lua] 07:38:19.818 [Lua] Looking for a new director: 07:38:19.818 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 07:38:19.818 [Lua] ->trying director: default 07:38:19.818 [Lua] --> success! 07:38:19.818 [Lua] --> re-used the same breeds 07:38:19.818 [Lua] 07:38:19.818 [Lua] Looking for a new director: 07:38:19.818 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 07:38:19.818 [Lua] ->trying director: chaos 07:38:19.818 [Lua] --> success! 07:38:19.818 [Lua] --> re-used the same breeds 07:38:19.818 [Lua] 07:38:19.818 [Lua] Looking for a new director: 07:38:19.818 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 07:38:19.818 [Lua] ->trying director: chaos 07:38:19.818 [Lua] --> success! 07:38:19.818 [Lua] --> re-used the same breeds 07:38:19.818 [Lua] 07:38:19.818 [Lua] Looking for a new director: 07:38:19.818 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 07:38:19.818 [Lua] ->trying director: default 07:38:19.818 [Lua] --> success! 07:38:19.818 [Lua] --> re-used the same breeds 07:38:19.818 [Lua] 07:38:19.818 [Lua] DONE! Found the following directors: 07:38:19.818 [Lua] default 07:38:19.818 [Lua] chaos 07:38:19.818 [Lua] chaos 07:38:19.818 [Lua] default 07:38:19.818 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 07:38:19.818 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_poison_wind_globadier=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_with_shield=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_warpfire_thrower=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_loot_rat=true, } 07:38:19.818 [Lua] load_startup_enemy_packages: -------------- 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] chaos_spawn 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] chaos_troll 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] skaven_rat_ogre 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] skaven_stormfiend 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] beastmen_minotaur 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] chaos_plague_sorcerer 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] chaos_corruptor_sorcerer 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] skaven_gutter_runner 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] skaven_pack_master 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] skaven_poison_wind_globadier 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] skaven_ratling_gunner 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] skaven_warpfire_thrower 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] chaos_vortex_sorcerer 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] beastmen_standard_bearer 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] chaos_vortex 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] critter_rat 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] critter_pig 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] chaos_marauder 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] skaven_storm_vermin 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] chaos_warrior 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] skaven_clan_rat 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] chaos_raider 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] skaven_slave 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] chaos_fanatic 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] chaos_marauder_with_shield 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] skaven_storm_vermin_with_shield 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] skaven_clan_rat_with_shield 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] chaos_berzerker 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] skaven_plague_monk 07:38:19.818 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 07:38:19.818 [Lua] skaven_loot_rat 07:38:19.821 [Lua] ### Sending rpc_level_loaded 07:38:19.821 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 174 07:38:19.821 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded 07:38:19.838 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading 07:38:19.838 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages 07:38:19.857 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages 07:38:19.857 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame 07:38:19.857 [Lua] ### Sending rpc_level_loaded 07:38:19.857 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 174 07:38:20.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 07:38:20.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 07:38:20.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 07:38:20.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 07:38:20.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 07:38:20.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 07:38:20.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 07:38:20.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 07:38:20.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 07:38:20.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 07:38:20.935 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 07:38:20.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 07:38:21.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 07:38:21.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 07:38:21.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 07:38:21.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 07:38:21.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 07:38:21.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 07:38:21.981 [Steam] Connection a3832ee2 to remote 110000103efc23f rejected, reason 5008, local problems most likely a timeout 07:38:22.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 07:38:22.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 07:38:22.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 07:38:22.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 07:38:22.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 07:38:22.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 07:38:22.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 07:38:22.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 07:38:22.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 07:38:22.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 07:38:22.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 07:38:22.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 07:38:22.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 07:38:22.996 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 07:38:22.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 07:38:23.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 07:38:23.282 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 07:38:23.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 07:38:23.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 07:38:23.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 07:38:23.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 07:38:24.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 07:38:24.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 07:38:24.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 07:38:24.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 07:38:24.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 07:38:24.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 07:38:24.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:38:24.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:38:24.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 07:38:24.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 07:38:24.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 07:38:24.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 07:38:24.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 07:38:24.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 07:38:24.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 07:38:25.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 07:38:25.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 07:38:25.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 07:38:25.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 07:38:25.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 07:38:25.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 07:38:25.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 07:38:25.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 07:38:25.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 07:38:26.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 07:38:26.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 07:38:26.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 07:38:26.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 07:38:26.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 07:38:26.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 07:38:26.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 07:38:26.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 07:38:26.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 07:38:27.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 07:38:27.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 07:38:27.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 07:38:27.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 07:38:27.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 07:38:27.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 07:38:27.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 07:38:27.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 07:38:27.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 07:38:27.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 07:38:27.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 07:38:27.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 07:38:28.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 07:38:28.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 07:38:28.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 07:38:28.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 07:38:28.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 07:38:28.290 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_slum game_mode: custom 07:38:28.290 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:38:28.290 [Lua] Starting async level spawning of levels/honduras_dlcs/bogenhafen/slum/world 07:38:28.290 [Umbra] Init version: 3.4.15 :: 16 threads 07:38:29.704 [Lua] Async level spawning done 07:38:29.704 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:38:30.671 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:38:30.671 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:38:30.671 [Lua] [Matchmaking] unregister rpcs 07:38:30.671 [Lua] Set lobby begin: 07:38:30.671 [Lua] Lobby data twitch_enabled = false 07:38:30.671 [Lua] Lobby data power_level = 0 07:38:30.671 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:30.671 [Lua] Lobby data difficulty_tweak = 0 07:38:30.671 [Lua] Lobby data host = 1100001024c0853 07:38:30.671 [Lua] Lobby data game_mode = 2 07:38:30.671 [Lua] Lobby data is_private = false 07:38:30.671 [Lua] Lobby data match_started = true 07:38:30.671 [Lua] Lobby data mechanism = adventure 07:38:30.671 [Lua] Lobby data level_key = dlc_bogenhafen_slum 07:38:30.671 [Lua] Lobby data player_slot_1 = 0:0 07:38:30.671 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:38:30.671 [Lua] Lobby data difficulty = hardest 07:38:30.671 [Lua] Lobby data quick_game = true 07:38:30.671 [Lua] Lobby data matchmaking = true 07:38:30.671 [Lua] Lobby data weave_name = false 07:38:30.671 [Lua] Lobby data player_slot_4 = 0:0 07:38:30.671 [Lua] Lobby data num_players = 2 07:38:30.671 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:30.671 [Lua] Lobby data player_slot_2 = 0:0 07:38:30.671 [Lua] Lobby data country_code = FI 07:38:30.671 [Lua] Lobby data player_slot_3 = 0:0 07:38:30.671 [Lua] Lobby data eac_authorized = true 07:38:30.672 [Lua] Set lobby end. 07:38:30.672 [Lua] [Managers] Destroying manager group: 07:38:30.678 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_16, global_loading_screens 07:38:30.678 [Lua] [Gamestate] Enter StateIngame HOST 07:38:30.678 [Lua] [Managers] Calling function on all managers: 07:38:30.679 [Lua] <>level = dlc_bogenhafen_slum<> 07:38:30.679 [Lua] Set lobby begin: 07:38:30.679 [Lua] Lobby data twitch_enabled = false 07:38:30.679 [Lua] Lobby data power_level = 0 07:38:30.679 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:30.679 [Lua] Lobby data difficulty_tweak = 0 07:38:30.679 [Lua] Lobby data host = 1100001024c0853 07:38:30.679 [Lua] Lobby data game_mode = 2 07:38:30.679 [Lua] Lobby data is_private = false 07:38:30.679 [Lua] Lobby data match_started = true 07:38:30.679 [Lua] Lobby data mechanism = adventure 07:38:30.679 [Lua] Lobby data level_key = dlc_bogenhafen_slum 07:38:30.679 [Lua] Lobby data player_slot_1 = 0:0 07:38:30.679 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:38:30.679 [Lua] Lobby data difficulty = hardest 07:38:30.679 [Lua] Lobby data quick_game = true 07:38:30.679 [Lua] Lobby data matchmaking = true 07:38:30.679 [Lua] Lobby data weave_name = false 07:38:30.679 [Lua] Lobby data player_slot_4 = 0:0 07:38:30.679 [Lua] Lobby data num_players = 2 07:38:30.679 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:30.679 [Lua] Lobby data player_slot_2 = 0:0 07:38:30.679 [Lua] Lobby data country_code = FI 07:38:30.679 [Lua] Lobby data player_slot_3 = 0:0 07:38:30.679 [Lua] Lobby data eac_authorized = true 07:38:30.679 [Lua] Set lobby end. 07:38:30.679 [Lua] [StateIngame] Server ingame 07:38:30.683 [Lua] Set lobby begin: 07:38:30.683 [Lua] Lobby data twitch_enabled = false 07:38:30.683 [Lua] Lobby data power_level = 0 07:38:30.683 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:30.683 [Lua] Lobby data difficulty_tweak = 0 07:38:30.683 [Lua] Lobby data host = 1100001024c0853 07:38:30.683 [Lua] Lobby data game_mode = 2 07:38:30.683 [Lua] Lobby data is_private = false 07:38:30.683 [Lua] Lobby data match_started = true 07:38:30.683 [Lua] Lobby data mechanism = adventure 07:38:30.683 [Lua] Lobby data level_key = dlc_bogenhafen_slum 07:38:30.683 [Lua] Lobby data player_slot_1 = 0:0 07:38:30.683 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:38:30.683 [Lua] Lobby data difficulty = hardest 07:38:30.683 [Lua] Lobby data quick_game = true 07:38:30.683 [Lua] Lobby data matchmaking = true 07:38:30.683 [Lua] Lobby data weave_name = false 07:38:30.683 [Lua] Lobby data player_slot_4 = 0:0 07:38:30.683 [Lua] Lobby data num_players = 2 07:38:30.683 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:30.683 [Lua] Lobby data player_slot_2 = 0:0 07:38:30.684 [Lua] Lobby data country_code = FI 07:38:30.684 [Lua] Lobby data player_slot_3 = 0:0 07:38:30.684 [Lua] Lobby data eac_authorized = true 07:38:30.684 [Lua] Set lobby end. 07:38:30.684 [Lua] [Matchmaking] register rpcs 07:38:30.684 [Lua] GameNetworkManager:init... creating game session 07:38:30.684 [Lua] Host GameSession.make_game_session_host with session: 07:38:30.684 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:38:30.684 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853 07:38:30.684 [Lua] [GameNetworkManager] self.is_server = true 07:38:30.684 [Network] Setting artificial MTU limit to 576 07:38:30.684 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 27 07:38:30.684 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 07:38:30.694 [Lua] Switching ConflictSettings: to: default 07:38:30.694 [Lua] pacing=default 07:38:30.694 [Lua] roaming=nil 07:38:30.694 [Lua] specials=default 07:38:30.694 [Lua] debug_color=maroon 07:38:30.694 [Lua] contained_breeds=nil 07:38:30.694 [Lua] pack_spawning=default 07:38:30.694 [Lua] disabled=false 07:38:30.694 [Lua] factions=nil 07:38:30.694 [Lua] boss=default 07:38:30.694 [Lua] horde=default 07:38:30.694 [Lua] name=default 07:38:30.694 [Lua] intensity=default 07:38:30.694 [Lua] --- 07:38:30.694 [Lua] [LevelAnalysis] set_random_seed( 810755) 07:38:30.710 [Lua] [AIInterestPointSystem] Level Seed: 810755 07:38:30.710 [Lua] 07:38:30.710 [Lua] [entity_system_bag] = table 07:38:30.710 [Lua] [entity_system_bag] = metatable 07:38:30.710 [Lua] [startup_data] = table 07:38:30.710 [Lua] [entity_manager] = table 07:38:30.710 [Lua] [entity_manager] = metatable 07:38:30.710 [Lua] [unit_spawner] = table 07:38:30.710 [Lua] [unit_spawner] = metatable 07:38:30.710 [Lua] [unit_storage] = table 07:38:30.710 [Lua] [unit_storage] = metatable 07:38:30.710 [Lua] [dice_keeper] = table 07:38:30.710 [Lua] [dice_keeper] = metatable 07:38:30.710 [Lua] [is_server] = true (boolean) 07:38:30.710 [Lua] [world] = [World] 07:38:30.710 [Lua] [system_api] = table 07:38:30.710 [Lua] [entity_system] = table 07:38:30.710 [Lua] [entity_system] = metatable 07:38:30.710 [Lua] [network_lobby] = table 07:38:30.710 [Lua] [network_lobby] = metatable 07:38:30.710 [Lua] [profile_synchronizer] = table 07:38:30.710 [Lua] [profile_synchronizer] = metatable 07:38:30.710 [Lua] [level_transition_handler] = table 07:38:30.710 [Lua] [level_transition_handler] = metatable 07:38:30.710 [Lua] [num_local_human_players] = 1 (number) 07:38:30.710 [Lua] [statistics_db] = table 07:38:30.710 [Lua] [statistics_db] = metatable 07:38:30.710 [Lua] [network_server] = table 07:38:30.710 [Lua] [network_server] = metatable 07:38:30.710 [Lua] [input_manager] = table 07:38:30.710 [Lua] [input_manager] = metatable 07:38:30.710 [Lua] [network_clock] = table 07:38:30.710 [Lua] [network_clock] = metatable 07:38:30.710 [Lua] [network_transmit] = table 07:38:30.710 [Lua] [network_transmit] = metatable 07:38:30.710 [Lua] [free_flight_manager] = table 07:38:30.710 [Lua] [free_flight_manager] = metatable 07:38:30.710 [Lua] [network_manager] = table 07:38:30.710 [Lua] [network_manager] = metatable 07:38:30.710 [Lua] [network_event_delegate] = table 07:38:30.710 [Lua] [network_event_delegate] = metatable 07:38:30.710 [Lua] 07:38:30.710 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:38:30.710 [Lua] ignoring extension VersusInteractObjectiveExtension 07:38:30.710 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:38:30.710 [Lua] ignoring extension VersusSocketObjectiveExtension 07:38:30.710 [Lua] ignoring extension VersusTargetObjectiveExtension 07:38:30.710 [Lua] ignoring extension VersusMissionObjectiveExtension 07:38:30.715 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:38:30.732 [Lua] [AchievementManager] Achievements using the steam platform 07:38:30.786 [Flow] Current State:0 07:38:30.795 [Lua] respawn_unit_spawned with group id: event 07:38:30.795 [Lua] respawn_unit_spawned with group id: event 07:38:30.795 [Lua] respawn_unit_spawned with group id: event 07:38:30.795 [Lua] respawn_unit_spawned with group id: after_event 07:38:30.795 [Lua] respawn_unit_spawned with group id: after_event 07:38:30.795 [Lua] respawn_unit_spawned with group id: after_event 07:38:30.795 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 07:38:30.796 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 07:38:30.796 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 07:38:30.796 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 07:38:30.796 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 07:38:30.796 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 07:38:30.803 [Flow] Current State:0 07:38:30.803 [Flow] Current State:0 07:38:30.803 [Flow] Current State:0 07:38:30.803 [Flow] Current State:0 07:38:30.803 [Flow] Current State:0 07:38:30.825 [Lua] [StateIngame] Level seed: 810755 07:38:30.884 [Lua] [LevelAnalysis] set_random_seed( 810755) 07:38:30.892 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 07:38:30.892 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 07:38:30.893 [Lua] [IngameUI] init 07:38:30.908 [Lua] cb_razer_chroma_setup 07:38:30.930 [Lua] completed 07:38:30.931 [Lua] completed 07:38:30.932 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 07:38:30.932 [Lua] Set lobby begin: 07:38:30.932 [Lua] Lobby data twitch_enabled = false 07:38:30.932 [Lua] Lobby data power_level = 835 07:38:30.932 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:30.932 [Lua] Lobby data difficulty_tweak = 0 07:38:30.932 [Lua] Lobby data host = 1100001024c0853 07:38:30.932 [Lua] Lobby data game_mode = 2 07:38:30.932 [Lua] Lobby data is_private = false 07:38:30.932 [Lua] Lobby data match_started = true 07:38:30.932 [Lua] Lobby data mechanism = adventure 07:38:30.932 [Lua] Lobby data level_key = dlc_bogenhafen_slum 07:38:30.932 [Lua] Lobby data player_slot_1 = 0:0 07:38:30.932 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:38:30.933 [Lua] Lobby data difficulty = hardest 07:38:30.933 [Lua] Lobby data quick_game = true 07:38:30.933 [Lua] Lobby data matchmaking = true 07:38:30.933 [Lua] Lobby data weave_name = false 07:38:30.933 [Lua] Lobby data player_slot_4 = 0:0 07:38:30.933 [Lua] Lobby data num_players = 2 07:38:30.933 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:30.933 [Lua] Lobby data player_slot_2 = 0:0 07:38:30.933 [Lua] Lobby data country_code = FI 07:38:30.933 [Lua] Lobby data player_slot_3 = 0:0 07:38:30.933 [Lua] Lobby data eac_authorized = true 07:38:30.933 [Lua] Set lobby end. 07:38:30.933 [Flow] TEST_MOON_HIDE 07:38:30.933 [Flow] Spawned:c_barrel_socket 07:38:30.934 [Lua] CurrentConflictSettings default 07:38:30.934 [Lua] [ConflictDirector] conflict_director is ai_ready 07:38:30.939 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:38:30.939 [Lua] [MainPathSpawningGenerator] Injecting travel distances 07:38:30.951 [Lua] SpecialsPacing:remove_unwanted_breeds: 07:38:30.951 [Lua] Forming navigation groups in one frame 07:38:30.951 [Lua] Forming navigation groups 07:38:30.956 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999998817657 07:38:31.483 [Lua] NavigationGroupManager -> calulation time B: 0.52700000000004366 07:38:31.483 [Lua] number of nav groups: 510 07:38:31.488 [Lua] number of refined nav groups : 374 07:38:31.497 [Lua] NavigationGroupManager -> calulation time C: 0.013999999999896318 07:38:31.497 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7594345346093192 Normalized coefficient: 1.6138230083051097 07:38:31.502 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.905449932813644 Normalized coefficient: 1.322923542485366 07:38:31.504 [Lua] Warning: missing nodes! in zones 07:38:31.505 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.814882346987728 Normalized coefficient: 1.2290397659173353 07:38:31.508 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 5.617382781207561 Normalized coefficient: 1.5220611329182057 07:38:31.524 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 07:38:31.524 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 07:38:31.524 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 07:38:31.524 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 07:38:31.547 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_slum 07:38:31.547 [Lua] [LevelAnalysis] This level has a total main-path length of 1345.811 meters. 07:38:31.547 [Lua] [LevelAnalysis] grouping spawners for event_patrol 07:38:31.547 [Lua] [LevelAnalysis] 07:38:31.547 [Lua] [LevelAnalysis] grouping spawners for event_boss 07:38:31.547 [Lua] [LevelAnalysis] 07:38:31.547 [Lua] [LevelAnalysis] Terror events added: 07:38:31.547 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 07:38:31.547 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 07:38:31.547 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 07:38:31.547 [Lua] NORMAL PATROL MAIN PATH 366.7667236328125 07:38:31.547 [Lua] [waypoints] = table 07:38:31.547 [Lua] [astar_points] = table 07:38:31.547 [Lua] [travel_dist] = 366.76669996976852 (number) 07:38:31.547 [Lua] [one_directional] = true (boolean) 07:38:31.547 [Lua] [id] = boss_3 (string) 07:38:31.547 [Lua] ----> using boss spline path! 07:38:31.547 [Lua] Adding main path event: Vector3Box(-205, -107, 6.235) boss_event_spline_patrol 45 table: 000000000722CAD0 07:38:31.547 [Lua] NORMAL PATROL MAIN PATH 1161.48193359375 07:38:31.547 [Lua] [waypoints] = table 07:38:31.547 [Lua] [astar_points] = table 07:38:31.547 [Lua] [travel_dist] = 1161.4818336367607 (number) 07:38:31.547 [Lua] [one_directional] = true (boolean) 07:38:31.547 [Lua] [id] = boss_22 (string) 07:38:31.547 [Lua] ----> using boss spline path! 07:38:31.547 [Lua] Adding main path event: Vector3Box(38.4, -40.1, 16.111) boss_event_chaos_spline_patrol 45 table: 000000000722DB90 07:38:31.547 [Lua] [LevelAnalysis] num_event_places_f: 0.86387405482927959 , num_event_places: 0 , trailing_event_fraction: 0.86387405482927959 , num_events: 1 07:38:31.547 [Lua] [LevelAnalysis] Level path distance: 1345.8110822439194 07:38:31.547 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1345.8110822439194 forbidden_dist: -1245.8110822439194 07:38:31.547 [Lua] [LevelAnalysis] wanted_distance: 1145.9586815129114 07:38:31.547 [Lua] [LevelAnalysis] Terror events added: 07:38:31.547 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 07:38:31.548 [Lua] Adding main path event: Vector3Box(34.0922, -12.1338, 8.59134) rare_event_loot_rat 45 table: 000000000722E290 07:38:31.548 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 07:38:31.551 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 07:38:31.558 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 07:38:31.558 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 07:38:31.558 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 07:38:31.558 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=70 07:38:31.558 [Lua] [Managers] Calling function on all managers: 07:38:31.558 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:38:31.574 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame 07:38:31.574 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync 07:38:31.575 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 27 07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:38:31.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:38:31.599 [Lua] player (1100001024c0853,2) was put into party 1 07:38:31.611 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=71 07:38:31.612 [Lua] Assigning peer(1100001024c0853:2) to profile(3) career(2) 07:38:31.612 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(3) career_index(2) 07:38:31.612 [Lua] Set lobby begin: 07:38:31.612 [Lua] Lobby data twitch_enabled = false 07:38:31.612 [Lua] Lobby data power_level = 835 07:38:31.612 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:31.612 [Lua] Lobby data difficulty_tweak = 0 07:38:31.612 [Lua] Lobby data host = 1100001024c0853 07:38:31.612 [Lua] Lobby data game_mode = 2 07:38:31.612 [Lua] Lobby data is_private = false 07:38:31.612 [Lua] Lobby data match_started = true 07:38:31.612 [Lua] Lobby data mechanism = adventure 07:38:31.612 [Lua] Lobby data level_key = dlc_bogenhafen_slum 07:38:31.612 [Lua] Lobby data player_slot_1 = 0:0 07:38:31.612 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:38:31.612 [Lua] Lobby data difficulty = hardest 07:38:31.612 [Lua] Lobby data quick_game = true 07:38:31.612 [Lua] Lobby data matchmaking = true 07:38:31.612 [Lua] Lobby data weave_name = false 07:38:31.612 [Lua] Lobby data player_slot_4 = 0:0 07:38:31.612 [Lua] Lobby data num_players = 2 07:38:31.612 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:31.612 [Lua] Lobby data player_slot_2 = 0:0 07:38:31.612 [Lua] Lobby data country_code = FI 07:38:31.612 [Lua] Lobby data player_slot_3 = 0:0 07:38:31.612 [Lua] Lobby data eac_authorized = true 07:38:31.612 [Lua] Set lobby end. 07:38:31.612 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 07:38:31.613 [Lua] 07:38:31.613 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:38:31.613 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 07:38:31.613 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 07:38:31.613 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 07:38:31.613 [Lua] [wwise/handgun_rifle] = false (boolean) 07:38:31.613 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 07:38:31.613 [Lua] [wwise/one_handed_hammers] = false (boolean) 07:38:31.613 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean) 07:38:31.613 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 07:38:31.613 [Lua] 07:38:31.613 [Lua] 07:38:31.613 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 07:38:31.613 [Lua] [wwise/two_handed_hammers] = false (boolean) 07:38:31.613 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean) 07:38:31.613 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 07:38:31.613 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:38:31.613 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:38:31.613 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 07:38:31.613 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 07:38:31.613 [Lua] [wwise/handgun_rifle] = false (boolean) 07:38:31.613 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 07:38:31.613 [Lua] [wwise/one_handed_hammers] = false (boolean) 07:38:31.613 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean) 07:38:31.613 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 07:38:31.613 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean) 07:38:31.613 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3] = false (boolean) 07:38:31.613 [Lua] 07:38:31.613 [Lua] player (1100001024c0853,3) was put into party 1 07:38:31.626 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 07:38:31.626 [Lua] Assigning peer(1100001024c0853:3) to profile(2) career(3) 07:38:31.626 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(2) career_index(3) 07:38:31.626 [Lua] Set lobby begin: 07:38:31.626 [Lua] Lobby data twitch_enabled = false 07:38:31.626 [Lua] Lobby data power_level = 835 07:38:31.626 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:31.626 [Lua] Lobby data difficulty_tweak = 0 07:38:31.626 [Lua] Lobby data host = 1100001024c0853 07:38:31.626 [Lua] Lobby data game_mode = 2 07:38:31.626 [Lua] Lobby data is_private = false 07:38:31.626 [Lua] Lobby data match_started = true 07:38:31.626 [Lua] Lobby data mechanism = adventure 07:38:31.626 [Lua] Lobby data level_key = dlc_bogenhafen_slum 07:38:31.626 [Lua] Lobby data player_slot_1 = 0:0 07:38:31.626 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:38:31.626 [Lua] Lobby data difficulty = hardest 07:38:31.626 [Lua] Lobby data quick_game = true 07:38:31.626 [Lua] Lobby data matchmaking = true 07:38:31.626 [Lua] Lobby data weave_name = false 07:38:31.626 [Lua] Lobby data player_slot_4 = 0:0 07:38:31.626 [Lua] Lobby data num_players = 2 07:38:31.626 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:31.626 [Lua] Lobby data player_slot_2 = 0:0 07:38:31.626 [Lua] Lobby data country_code = FI 07:38:31.626 [Lua] Lobby data player_slot_3 = 0:0 07:38:31.626 [Lua] Lobby data eac_authorized = true 07:38:31.627 [Lua] Set lobby end. 07:38:31.627 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 07:38:31.627 [Lua] 07:38:31.627 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 07:38:31.627 [Lua] [wwise/flail] = false (boolean) 07:38:31.627 [Lua] [wwise/staff] = false (boolean) 07:38:31.627 [Lua] [wwise/flamethrower] = false (boolean) 07:38:31.627 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 07:38:31.627 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 07:38:31.627 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 07:38:31.627 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 07:38:31.627 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 07:38:31.627 [Lua] 07:38:31.627 [Lua] 07:38:31.627 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 07:38:31.627 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 07:38:31.627 [Lua] [wwise/staff] = false (boolean) 07:38:31.627 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 07:38:31.627 [Lua] [wwise/flail] = false (boolean) 07:38:31.627 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:38:31.627 [Lua] [wwise/flamethrower] = false (boolean) 07:38:31.627 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 07:38:31.627 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 07:38:31.627 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 07:38:31.627 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 07:38:31.627 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean) 07:38:31.627 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 07:38:31.627 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:38:31.627 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 07:38:31.627 [Lua] 07:38:31.627 [Lua] player (1100001024c0853,4) was put into party 1 07:38:31.640 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73 07:38:31.640 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1) 07:38:31.640 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1) 07:38:31.640 [Lua] Set lobby begin: 07:38:31.640 [Lua] Lobby data twitch_enabled = false 07:38:31.640 [Lua] Lobby data power_level = 835 07:38:31.640 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:31.640 [Lua] Lobby data difficulty_tweak = 0 07:38:31.640 [Lua] Lobby data host = 1100001024c0853 07:38:31.640 [Lua] Lobby data game_mode = 2 07:38:31.640 [Lua] Lobby data is_private = false 07:38:31.640 [Lua] Lobby data match_started = true 07:38:31.640 [Lua] Lobby data mechanism = adventure 07:38:31.640 [Lua] Lobby data level_key = dlc_bogenhafen_slum 07:38:31.640 [Lua] Lobby data player_slot_1 = 0:0 07:38:31.640 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:38:31.640 [Lua] Lobby data difficulty = hardest 07:38:31.640 [Lua] Lobby data quick_game = true 07:38:31.640 [Lua] Lobby data matchmaking = true 07:38:31.640 [Lua] Lobby data weave_name = false 07:38:31.640 [Lua] Lobby data player_slot_4 = 0:0 07:38:31.640 [Lua] Lobby data num_players = 2 07:38:31.640 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:31.640 [Lua] Lobby data player_slot_2 = 0:0 07:38:31.640 [Lua] Lobby data country_code = FI 07:38:31.640 [Lua] Lobby data player_slot_3 = 0:0 07:38:31.640 [Lua] Lobby data eac_authorized = true 07:38:31.640 [Lua] Set lobby end. 07:38:31.640 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 07:38:31.641 [Lua] 07:38:31.641 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:38:31.641 [Lua] [wwise/one_handed_swords] = false (boolean) 07:38:31.641 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:38:31.641 [Lua] [wwise/handgun_rifle] = false (boolean) 07:38:31.641 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:38:31.641 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 07:38:31.641 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:38:31.641 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:38:31.641 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:38:31.641 [Lua] 07:38:31.641 [Lua] 07:38:31.641 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:38:31.641 [Lua] [wwise/one_handed_swords] = false (boolean) 07:38:31.641 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 07:38:31.641 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:38:31.641 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 07:38:31.641 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:38:31.641 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:38:31.641 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 07:38:31.641 [Lua] [wwise/handgun_rifle] = false (boolean) 07:38:31.641 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:38:31.641 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:38:31.641 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:38:31.641 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:38:31.641 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 07:38:31.641 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 07:38:31.641 [Lua] 07:38:31.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:2 my_peer_id:1100001024c0853 07:38:31.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:3 my_peer_id:1100001024c0853 07:38:31.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:4 my_peer_id:1100001024c0853 07:38:31.759 [Lua] [GameNetworkManager] destroying game object with go_id=73 07:38:31.759 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync 07:38:31.759 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers 07:38:31.761 [Lua] player (1100001024c0853,4) was put into party 1 07:38:31.775 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 07:38:31.775 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1) 07:38:31.775 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1) 07:38:31.775 [Lua] Set lobby begin: 07:38:31.775 [Lua] Lobby data twitch_enabled = false 07:38:31.775 [Lua] Lobby data power_level = 835 07:38:31.775 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:31.775 [Lua] Lobby data difficulty_tweak = 0 07:38:31.775 [Lua] Lobby data host = 1100001024c0853 07:38:31.775 [Lua] Lobby data game_mode = 2 07:38:31.775 [Lua] Lobby data is_private = false 07:38:31.775 [Lua] Lobby data match_started = true 07:38:31.775 [Lua] Lobby data mechanism = adventure 07:38:31.775 [Lua] Lobby data level_key = dlc_bogenhafen_slum 07:38:31.775 [Lua] Lobby data player_slot_1 = 0:0 07:38:31.775 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:38:31.775 [Lua] Lobby data difficulty = hardest 07:38:31.775 [Lua] Lobby data quick_game = true 07:38:31.775 [Lua] Lobby data matchmaking = true 07:38:31.776 [Lua] Lobby data weave_name = false 07:38:31.776 [Lua] Lobby data player_slot_4 = 0:0 07:38:31.776 [Lua] Lobby data num_players = 2 07:38:31.776 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:31.776 [Lua] Lobby data player_slot_2 = 0:0 07:38:31.776 [Lua] Lobby data country_code = FI 07:38:31.776 [Lua] Lobby data player_slot_3 = 0:0 07:38:31.776 [Lua] Lobby data eac_authorized = true 07:38:31.776 [Lua] Set lobby end. 07:38:31.776 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 07:38:31.776 [Lua] 07:38:31.776 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:38:31.776 [Lua] [wwise/one_handed_swords] = false (boolean) 07:38:31.776 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:38:31.776 [Lua] [wwise/handgun_rifle] = false (boolean) 07:38:31.776 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:38:31.776 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 07:38:31.776 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:38:31.776 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:38:31.776 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:38:31.776 [Lua] 07:38:31.776 [Lua] 07:38:31.776 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 07:38:31.776 [Lua] [wwise/one_handed_swords] = false (boolean) 07:38:31.776 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 07:38:31.776 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 07:38:31.776 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 07:38:31.776 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:38:31.776 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:38:31.776 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 07:38:31.776 [Lua] [wwise/handgun_rifle] = false (boolean) 07:38:31.776 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 07:38:31.776 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 07:38:31.776 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 07:38:31.776 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 07:38:31.776 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 07:38:31.776 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 07:38:31.776 [Lua] 07:38:31.781 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:2 my_peer_id:1100001024c0853 07:38:31.781 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:3 my_peer_id:1100001024c0853 07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:4 my_peer_id:1100001024c0853 07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:38:31.781 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:5 my_peer_id:1100001024c0853 07:38:31.783 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers 07:38:31.783 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame 07:38:31.814 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:5 my_peer_id:1100001024c0853 07:38:31.899 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 27 07:38:31.919 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 07:38:31.919 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 07:38:31.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 07:38:32.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 07:38:32.138 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 07:38:32.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 07:38:32.241 [Lua] completed 07:38:32.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 07:38:32.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 07:38:32.258 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 07:38:32.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 07:38:32.341 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 07:38:32.341 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 07:38:32.480 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 07:38:32.480 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 07:38:32.481 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 07:38:32.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 07:38:32.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 07:38:32.613 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 07:38:32.767 [Lua] completed 07:38:33.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 07:38:33.161 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 07:38:33.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 07:38:33.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 07:38:33.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 07:38:33.229 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 07:38:33.295 [Lua] completed 07:38:33.345 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 07:38:33.345 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 07:38:33.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 07:38:33.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 07:38:33.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 07:38:33.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 07:38:33.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 07:38:33.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 07:38:33.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 07:38:33.638 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 07:38:33.638 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 07:38:33.639 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 07:38:33.684 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 07:38:33.684 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 07:38:33.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 07:38:33.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 07:38:33.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 07:38:33.768 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 07:38:33.818 [Lua] completed 07:38:33.903 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 07:38:33.903 [Lua] [PackageManager] Force_load: wwise/staff 07:38:33.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 07:38:34.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 07:38:34.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 07:38:34.004 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 07:38:34.074 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 07:38:34.074 [Lua] [PackageManager] Force_load: wwise/flail 07:38:34.075 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 07:38:34.138 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 07:38:34.138 [Lua] [PackageManager] Force_load: wwise/flamethrower 07:38:34.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 07:38:34.341 [Lua] completed 07:38:34.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 07:38:34.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 07:38:34.649 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p 07:38:34.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p 07:38:34.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p 07:38:34.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03 07:38:34.865 [Lua] completed 07:38:35.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03 07:38:35.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03 07:38:35.268 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 07:38:35.389 [Lua] completed 07:38:35.469 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 07:38:35.469 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 07:38:35.470 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 07:38:35.909 [Lua] completed 07:38:35.959 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 07:38:35.959 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 07:38:35.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 07:38:36.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 07:38:36.195 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 07:38:36.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 07:38:36.279 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 07:38:36.279 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 07:38:36.279 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 07:38:36.431 [Lua] completed 07:38:36.751 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 07:38:36.751 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 07:38:36.752 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 07:38:36.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 07:38:36.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 07:38:36.886 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 07:38:36.952 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 07:38:36.952 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 07:38:36.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 07:38:36.953 [Lua] completed 07:38:37.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 07:38:37.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 07:38:37.038 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 07:38:37.155 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 07:38:37.155 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 07:38:37.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 07:38:37.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 07:38:37.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 07:38:37.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 07:38:37.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 07:38:37.324 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 07:38:37.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 07:38:37.480 [Lua] completed 07:38:37.527 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 07:38:37.527 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 07:38:37.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 07:38:37.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 07:38:37.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 07:38:37.663 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 07:38:37.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 07:38:37.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 07:38:37.816 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 07:38:37.933 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 07:38:37.933 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 07:38:37.950 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 07:38:37.968 [Lua] test 07:38:37.970 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:38:37.970 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 07:38:37.971 [Lua] test 07:38:37.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:38:37.973 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 07:38:37.973 [Lua] test 07:38:37.976 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:38:37.976 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 07:38:37.981 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:38:37.981 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:38:37.981 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 07:38:38.003 [Lua] completed 07:38:38.305 [Lua] StateInGameRunning:_game_actually_starts() 07:38:38.306 [Lua] ################################################################################################################# 07:38:38.306 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-dlc_bogenhafen_slum [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:38:38.306 [Lua] ################################################################################################################# 07:38:38.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 07:38:38.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 07:38:38.322 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 07:38:38.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 07:38:38.372 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 07:38:38.524 [Lua] completed 07:38:38.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 07:38:38.544 [Lua] Commit load time data 07:38:38.934 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b9e09603] 07:38:39.049 [Lua] completed 07:38:39.571 [Lua] completed 07:38:40.092 [Lua] completed 07:38:40.615 [Lua] completed 07:38:41.132 [Lua] completed 07:38:41.652 [Lua] completed 07:38:42.170 [Lua] completed 07:38:42.690 [Lua] completed 07:38:42.741 [Lua] [NetworkServer] Changing num_players from 2 to 1 07:38:42.741 [Lua] Players: 1 07:38:42.741 [Lua] Set lobby begin: 07:38:42.741 [Lua] Lobby data twitch_enabled = false 07:38:42.741 [Lua] Lobby data power_level = 835 07:38:42.741 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:38:42.741 [Lua] Lobby data difficulty_tweak = 0 07:38:42.741 [Lua] Lobby data host = 1100001024c0853 07:38:42.741 [Lua] Lobby data game_mode = 2 07:38:42.741 [Lua] Lobby data is_private = false 07:38:42.741 [Lua] Lobby data match_started = true 07:38:42.741 [Lua] Lobby data mechanism = adventure 07:38:42.741 [Lua] Lobby data level_key = dlc_bogenhafen_slum 07:38:42.741 [Lua] Lobby data player_slot_1 = 0:0 07:38:42.741 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:38:42.741 [Lua] Lobby data difficulty = hardest 07:38:42.741 [Lua] Lobby data quick_game = true 07:38:42.741 [Lua] Lobby data matchmaking = true 07:38:42.741 [Lua] Lobby data weave_name = false 07:38:42.741 [Lua] Lobby data player_slot_4 = 0:0 07:38:42.741 [Lua] Lobby data num_players = 1 07:38:42.741 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:38:42.741 [Lua] Lobby data player_slot_2 = 0:0 07:38:42.741 [Lua] Lobby data country_code = FI 07:38:42.741 [Lua] Lobby data player_slot_3 = 0:0 07:38:42.741 [Lua] Lobby data eac_authorized = true 07:38:42.741 [Lua] Set lobby end. 07:38:42.742 [Lua] [LobbyMembers] Member left 110000103efc23f 07:38:43.210 [Lua] completed 07:38:43.727 [Lua] completed 07:38:44.246 [Lua] completed 07:38:44.766 [Lua] completed 07:38:45.285 [Lua] completed 07:38:45.641 [Flow] TEST_MOON_HIDE 07:38:45.805 [Lua] completed 07:38:46.327 [Lua] completed 07:38:46.846 [Lua] completed 07:38:47.366 [Lua] completed 07:38:47.890 [Lua] completed 07:38:48.415 [Lua] completed 07:38:48.930 [Lua] completed 07:38:49.456 [Lua] completed 07:38:49.981 [Lua] completed 07:38:50.504 [Lua] completed 07:38:51.028 [Lua] completed 07:38:51.548 [Lua] completed 07:38:52.072 [Lua] completed 07:38:52.599 [Lua] completed 07:38:53.123 [Lua] completed 07:38:53.650 [Lua] completed 07:38:54.174 [Lua] completed 07:38:54.699 [Lua] completed 07:38:55.225 [Lua] completed 07:38:55.752 [Lua] completed 07:38:56.278 [Lua] completed 07:38:56.803 [Lua] completed 07:38:57.326 [Lua] completed 07:38:57.851 [Lua] completed 07:38:58.377 [Lua] completed 07:38:58.905 [Lua] completed 07:38:59.427 [Lua] completed 07:38:59.953 [Lua] completed 07:39:00.478 [Lua] completed 07:39:01.003 [Lua] completed 07:39:01.530 [Lua] completed 07:39:02.053 [Lua] completed 07:39:02.579 [Lua] completed 07:39:03.104 [Lua] completed 07:39:03.627 [Lua] completed 07:39:04.065 [Lua] Players are leaving the safe zone 07:39:04.155 [Lua] completed 07:39:04.673 [Lua] completed 07:39:05.192 [Lua] completed 07:39:05.716 [Lua] completed 07:39:06.238 [Lua] completed 07:39:06.762 [Lua] completed 07:39:07.283 [Lua] completed 07:39:07.804 [Lua] completed 07:39:08.323 [Lua] completed 07:39:08.846 [Lua] completed 07:39:09.365 [Lua] completed 07:39:09.887 [Lua] completed 07:39:10.407 [Lua] completed 07:39:10.558 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:39:10.575 [Lua] Spline already found! 07:39:10.612 [Lua] Init group template: spline_patrol 07:39:10.936 [Lua] completed 07:39:11.456 [Lua] completed 07:39:11.979 [Lua] completed 07:39:12.503 [Lua] completed 07:39:13.025 [Lua] completed 07:39:13.545 [Lua] completed 07:39:14.066 [Lua] completed 07:39:14.590 [Lua] completed 07:39:15.113 [Lua] completed 07:39:15.638 [Lua] completed 07:39:16.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:16.158 [Lua] completed 07:39:16.209 [Lua] spawning mini patrol 07:39:16.678 [Lua] completed 07:39:17.201 [Lua] completed 07:39:17.723 [Lua] completed 07:39:17.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:18.246 [Lua] completed 07:39:18.770 [Lua] completed 07:39:19.295 [Lua] completed 07:39:19.818 [Lua] completed 07:39:20.344 [Lua] completed 07:39:20.428 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:39:20.449 [Lua] Spline already found! 07:39:20.499 [Lua] Init group template: spline_patrol 07:39:20.875 [Lua] completed 07:39:21.266 [Lua] Init group template: mini_patrol 07:39:21.398 [Lua] completed 07:39:21.921 [Lua] completed 07:39:22.445 [Lua] completed 07:39:22.964 [Lua] completed 07:39:23.488 [Lua] completed 07:39:24.011 [Lua] completed 07:39:24.533 [Lua] completed 07:39:25.056 [Lua] completed 07:39:25.578 [Lua] completed 07:39:26.101 [Lua] completed 07:39:26.624 [Lua] completed 07:39:27.147 [Lua] completed 07:39:27.503 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:39:27.519 [Lua] Spline already found! 07:39:27.574 [Lua] Init group template: spline_patrol 07:39:27.676 [Lua] completed 07:39:28.199 [Lua] completed 07:39:28.721 [Lua] completed 07:39:29.245 [Lua] completed 07:39:29.768 [Lua] completed 07:39:30.294 [Lua] completed 07:39:30.820 [Lua] completed 07:39:31.340 [Lua] completed 07:39:31.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:31.864 [Lua] completed 07:39:32.390 [Lua] completed 07:39:32.911 [Lua] completed 07:39:33.436 [Lua] completed 07:39:33.960 [Lua] completed 07:39:34.483 [Lua] completed 07:39:35.009 [Lua] completed 07:39:35.534 [Lua] completed 07:39:36.059 [Lua] completed 07:39:36.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:36.582 [Lua] completed 07:39:37.107 [Lua] completed 07:39:37.627 [Lua] completed 07:39:38.148 [Lua] completed 07:39:38.670 [Lua] completed 07:39:39.180 [Lua] Mini patrol killed! 2 07:39:39.193 [Lua] completed 07:39:39.716 [Lua] completed 07:39:40.244 [Lua] completed 07:39:40.275 [Lua] event horde ends! 07:39:40.771 [Lua] completed 07:39:41.296 [Lua] completed 07:39:41.821 [Lua] completed 07:39:41.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:42.345 [Lua] completed 07:39:42.565 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source. 07:39:42.874 [Lua] completed 07:39:43.395 [Lua] completed 07:39:43.919 [Lua] completed 07:39:44.444 [Lua] completed 07:39:44.966 [Lua] completed 07:39:45.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:45.494 [Lua] completed 07:39:46.013 [Lua] completed 07:39:46.541 [Lua] completed 07:39:47.058 [Lua] completed 07:39:47.582 [Lua] completed 07:39:48.107 [Lua] completed 07:39:48.631 [Lua] completed 07:39:49.142 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source. 07:39:49.153 [Lua] completed 07:39:49.679 [Lua] completed 07:39:50.201 [Lua] completed 07:39:50.724 [Lua] completed 07:39:51.247 [Lua] completed 07:39:51.770 [Lua] completed 07:39:52.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:52.293 [Lua] completed 07:39:52.817 [Lua] completed 07:39:52.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:53.341 [Lua] completed 07:39:53.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:53.862 [Lua] completed 07:39:54.389 [Lua] completed 07:39:54.912 [Lua] completed 07:39:55.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:55.436 [Lua] completed 07:39:55.959 [Lua] completed 07:39:56.482 [Lua] completed 07:39:56.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:56.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:56.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:57.006 [Lua] completed 07:39:57.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:57.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:57.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:57.530 [Lua] completed 07:39:57.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:58.054 [Lua] completed 07:39:58.577 [Lua] completed 07:39:59.099 [Lua] completed 07:39:59.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:39:59.622 [Lua] completed 07:40:00.152 [Lua] completed 07:40:00.669 [Lua] completed 07:40:00.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:40:01.193 [Lua] completed 07:40:01.714 [Lua] completed 07:40:02.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:40:02.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:40:02.238 [Lua] completed 07:40:02.761 [Lua] completed 07:40:02.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:40:03.282 [Lua] completed 07:40:03.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:40:03.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:40:03.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:40:03.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:40:03.805 [Lua] completed 07:40:04.330 [Lua] completed 07:40:04.859 [Lua] completed 07:40:04.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:40:05.384 [Lua] completed 07:40:05.904 [Lua] completed 07:40:06.428 [Lua] completed 07:40:06.952 [Lua] completed 07:40:07.479 [Lua] completed 07:40:07.997 [Lua] completed 07:40:08.517 [Lua] completed 07:40:09.042 [Lua] completed 07:40:09.564 [Lua] completed 07:40:10.087 [Lua] completed 07:40:10.611 [Lua] completed 07:40:11.132 [Lua] completed 07:40:11.658 [Lua] completed 07:40:12.185 [Lua] completed 07:40:12.706 [Lua] completed 07:40:13.230 [Lua] completed 07:40:13.757 [Lua] completed 07:40:14.281 [Lua] completed 07:40:14.804 [Lua] completed 07:40:15.327 [Lua] completed 07:40:15.848 [Lua] completed 07:40:16.369 [Lua] completed 07:40:16.892 [Lua] completed 07:40:17.245 [Lua] Time for new HOOORDE! multi_first_wave 07:40:17.245 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 07:40:17.245 [Lua] horde requested: vector_blob 07:40:17.245 [Lua] wants to spawn ahead within distance: 60 07:40:17.245 [Lua] horde crated with id 5 of type vector_blob 07:40:17.246 [Lua] managed to spawn 52/56 horde enemies 07:40:17.246 [Lua] vector blob horde has started 07:40:17.414 [Lua] completed 07:40:17.938 [Lua] completed 07:40:18.462 [Lua] completed 07:40:18.991 [Lua] completed 07:40:19.518 [Lua] completed 07:40:20.042 [Lua] completed 07:40:20.574 [Lua] completed 07:40:21.101 [Lua] completed 07:40:21.627 [Lua] completed 07:40:22.153 [Lua] completed 07:40:22.682 [Lua] completed 07:40:23.204 [Lua] completed 07:40:23.730 [Lua] completed 07:40:24.252 [Lua] completed 07:40:24.775 [Lua] completed 07:40:25.298 [Lua] completed 07:40:25.822 [Lua] completed 07:40:26.357 [Lua] completed 07:40:26.892 [Lua] completed 07:40:27.426 [Lua] completed 07:40:27.961 [Lua] completed 07:40:28.495 [Lua] completed 07:40:29.028 [Lua] completed 07:40:29.559 [Lua] completed 07:40:30.097 [Lua] completed 07:40:30.294 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 07:40:30.294 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:40:30.294 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 07:40:30.294 [Lua] horde requested: vector_blob 07:40:30.294 [Lua] wants to spawn ahead within distance: 60 07:40:30.294 [Lua] horde crated with id 6 of type vector_blob 07:40:30.294 [Lua] managed to spawn 56/56 horde enemies 07:40:30.294 [Lua] vector blob horde has started 07:40:30.642 [Lua] completed 07:40:31.220 [Lua] completed 07:40:31.303 [Lua] Init group template: horde 07:40:31.530 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:40:31.552 [Lua] Spline already found! 07:40:31.612 [Lua] Init group template: spline_patrol 07:40:31.797 [Lua] completed 07:40:32.363 [Lua] completed 07:40:32.928 [Lua] completed 07:40:33.474 [Lua] completed 07:40:34.021 [Lua] completed 07:40:34.557 [Lua] completed 07:40:35.094 [Lua] completed 07:40:35.622 [Lua] completed 07:40:36.150 [Lua] completed 07:40:36.679 [Lua] completed 07:40:37.214 [Lua] completed 07:40:37.739 [Lua] completed 07:40:38.263 [Lua] completed 07:40:38.786 [Lua] completed 07:40:39.314 [Lua] completed 07:40:39.830 [Lua] completed 07:40:40.358 [Lua] completed 07:40:40.882 [Lua] completed 07:40:41.405 [Lua] completed 07:40:41.932 [Lua] completed 07:40:42.453 [Lua] completed 07:40:42.977 [Lua] completed 07:40:43.500 [Lua] completed 07:40:44.028 [Lua] completed 07:40:44.551 [Lua] completed 07:40:45.077 [Lua] completed 07:40:45.605 [Lua] completed 07:40:46.124 [Lua] completed 07:40:46.647 [Lua] completed 07:40:47.173 [Lua] completed 07:40:47.701 [Lua] completed 07:40:48.227 [Lua] completed 07:40:48.757 [Lua] completed 07:40:49.285 [Lua] completed 07:40:49.813 [Lua] completed 07:40:50.349 [Lua] completed 07:40:50.888 [Lua] completed 07:40:51.428 [Lua] completed 07:40:51.961 [Lua] completed 07:40:52.493 [Lua] completed 07:40:53.025 [Lua] completed 07:40:53.571 [Lua] completed 07:40:54.121 [Lua] completed 07:40:54.659 [Lua] completed 07:40:55.189 [Lua] completed 07:40:55.723 [Lua] completed 07:40:55.919 [Lua] HORDE: last wave, reset to standard horde delay 07:40:55.919 [Lua] Time for new HOOORDE! multi_last_wave 07:40:55.919 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 07:40:55.919 [Lua] horde requested: vector_blob 07:40:55.919 [Lua] wants to spawn behind within distance: 60 07:40:55.919 [Lua] horde crated with id 8 of type vector_blob 07:40:55.919 [Lua] managed to spawn 56/56 horde enemies 07:40:55.919 [Lua] vector blob horde has started 07:40:56.266 [Lua] completed 07:40:56.821 [Lua] completed 07:40:56.898 [Lua] Init group template: horde 07:40:57.370 [Lua] completed 07:40:57.907 [Lua] completed 07:40:58.442 [Lua] completed 07:40:58.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:40:58.979 [Lua] completed 07:40:59.509 [Lua] completed 07:41:00.038 [Lua] completed 07:41:00.566 [Lua] completed 07:41:00.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:41:01.097 [Lua] completed 07:41:01.621 [Lua] completed 07:41:02.143 [Lua] completed 07:41:02.675 [Lua] completed 07:41:03.202 [Lua] completed 07:41:03.732 [Lua] completed 07:41:04.266 [Lua] completed 07:41:04.794 [Lua] completed 07:41:05.316 [Lua] completed 07:41:05.838 [Lua] completed 07:41:06.362 [Lua] completed 07:41:06.886 [Lua] completed 07:41:07.417 [Lua] completed 07:41:07.941 [Lua] completed 07:41:08.063 [Lua] Horde killed: ? 07:41:08.467 [Lua] completed 07:41:08.991 [Lua] completed 07:41:09.515 [Lua] completed 07:41:10.046 [Lua] completed 07:41:10.567 [Lua] completed 07:41:11.096 [Lua] completed 07:41:11.627 [Lua] completed 07:41:12.167 [Lua] completed 07:41:12.709 [Lua] completed 07:41:13.242 [Lua] completed 07:41:13.776 [Lua] completed 07:41:14.299 [Lua] completed 07:41:14.828 [Lua] completed 07:41:15.357 [Lua] completed 07:41:15.890 [Lua] completed 07:41:16.415 [Lua] completed 07:41:16.939 [Lua] completed 07:41:17.464 [Lua] completed 07:41:17.985 [Lua] completed 07:41:18.507 [Lua] completed 07:41:19.033 [Lua] completed 07:41:19.561 [Lua] completed 07:41:20.082 [Lua] completed 07:41:20.606 [Lua] completed 07:41:21.130 [Lua] completed 07:41:21.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:41:21.657 [Lua] completed 07:41:22.183 [Lua] completed 07:41:22.701 [Lua] completed 07:41:23.222 [Lua] completed 07:41:23.746 [Lua] completed 07:41:24.269 [Lua] completed 07:41:24.793 [Lua] completed 07:41:25.097 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:41:25.114 [Lua] Spline already found! 07:41:25.152 [Lua] Init group template: spline_patrol 07:41:25.333 [Lua] completed 07:41:25.855 [Lua] completed 07:41:26.379 [Lua] completed 07:41:26.380 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:41:26.397 [Lua] Spline already found! 07:41:26.484 [Lua] Init group template: spline_patrol 07:41:26.921 [Lua] completed 07:41:27.443 [Lua] completed 07:41:27.963 [Lua] completed 07:41:28.487 [Lua] completed 07:41:28.606 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 07:41:29.009 [Lua] completed 07:41:29.531 [Lua] completed 07:41:30.059 [Lua] completed 07:41:30.586 [Lua] completed 07:41:31.107 [Lua] completed 07:41:31.633 [Lua] completed 07:41:32.155 [Lua] completed 07:41:32.684 [Lua] completed 07:41:33.205 [Lua] completed 07:41:33.731 [Lua] completed 07:41:34.253 [Lua] completed 07:41:34.777 [Lua] completed 07:41:35.307 [Lua] completed 07:41:35.824 [Lua] completed 07:41:36.348 [Lua] completed 07:41:36.871 [Lua] completed 07:41:37.395 [Lua] completed 07:41:37.922 [Lua] completed 07:41:38.092 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:41:38.109 [Lua] Spline already found! 07:41:38.152 [Lua] Init group template: spline_patrol 07:41:38.462 [Lua] completed 07:41:38.986 [Lua] completed 07:41:39.512 [Lua] completed 07:41:39.579 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:41:39.597 [Lua] Spline already found! 07:41:39.651 [Lua] Init group template: spline_patrol 07:41:40.040 [Lua] completed 07:41:40.565 [Lua] completed 07:41:40.650 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:41:40.671 [Lua] Spline already found! 07:41:40.723 [Lua] Init group template: spline_patrol 07:41:41.103 [Lua] completed 07:41:41.623 [Lua] completed 07:41:42.149 [Lua] completed 07:41:42.670 [Lua] completed 07:41:43.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:41:43.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:41:43.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:41:43.194 [Lua] completed 07:41:43.598 [Lua] [NetworkServer] Changing num_players from 1 to 2 07:41:43.598 [Lua] Players: 2 07:41:43.598 [Lua] Set lobby begin: 07:41:43.598 [Lua] Lobby data twitch_enabled = false 07:41:43.598 [Lua] Lobby data power_level = 835 07:41:43.598 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:41:43.598 [Lua] Lobby data difficulty_tweak = 0 07:41:43.598 [Lua] Lobby data host = 1100001024c0853 07:41:43.598 [Lua] Lobby data game_mode = 2 07:41:43.598 [Lua] Lobby data is_private = false 07:41:43.598 [Lua] Lobby data match_started = true 07:41:43.598 [Lua] Lobby data mechanism = adventure 07:41:43.598 [Lua] Lobby data level_key = dlc_bogenhafen_slum 07:41:43.598 [Lua] Lobby data player_slot_1 = 0:0 07:41:43.598 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:41:43.598 [Lua] Lobby data difficulty = hardest 07:41:43.598 [Lua] Lobby data quick_game = true 07:41:43.599 [Lua] Lobby data matchmaking = true 07:41:43.599 [Lua] Lobby data weave_name = false 07:41:43.599 [Lua] Lobby data player_slot_4 = 0:0 07:41:43.599 [Lua] Lobby data num_players = 2 07:41:43.599 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:41:43.599 [Lua] Lobby data player_slot_2 = 0:0 07:41:43.599 [Lua] Lobby data country_code = FI 07:41:43.599 [Lua] Lobby data player_slot_3 = 0:0 07:41:43.599 [Lua] Lobby data eac_authorized = true 07:41:43.599 [Lua] Set lobby end. 07:41:43.599 [Lua] [LobbyMembers] Member joined 11000010c217b6e 07:41:43.716 [Lua] completed 07:41:44.239 [Lua] completed 07:41:44.763 [Lua] completed 07:41:45.227 [Lua] GOT approve_channel 1 11000010c217b6e 186000001097f31 07:41:45.227 [EAC] EAC server has client 11000010c217b6e and channel 1 (and owner 11000010c217b6e) 07:41:45.227 [EACServer] [09:41:45:226][Windows][EAC Server] [Info][RegisterClient] Client: 011000010C217B6E PlayerGUID: 76561198163786606 PlayerIP: 0.0.0.0 OwnerGUID: 76561198163786606 PlayerName: Praeco 07:41:45.227 [Lua] Client with peer_id 11000010c217b6e got APPROVED by server 07:41:45.227 [Lua] [ChatManager][1]System: Praeco is joining the game 07:41:45.227 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010c217b6e' 07:41:45.227 [Lua] [PeerSM] 11000010c217b6e :: on_enter Connecting 07:41:45.227 [Lua] [ChatManager][1]System: Praeco is joining the game 07:41:45.295 [Lua] completed 07:41:45.332 [EACServer] [09:41:45:331][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 07:41:45.463 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 07:41:45.463 [Lua] [Matchmaking] Got a handshake request from 11000010c217b6e with user name 'Praeco' 07:41:45.650 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001097f31 from 11000010c217b6e, replying lobby_ok 07:41:45.820 [Lua] completed 07:41:45.836 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010c217b6e REPLY wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 07:41:45.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:41:45.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:41:46.027 [Lua] Set lobby begin: 07:41:46.027 [Lua] Lobby data twitch_enabled = false 07:41:46.027 [Lua] Lobby data power_level = 835 07:41:46.027 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:41:46.027 [Lua] Lobby data difficulty_tweak = 0 07:41:46.027 [Lua] Lobby data host = 1100001024c0853 07:41:46.028 [Lua] Lobby data game_mode = 2 07:41:46.028 [Lua] Lobby data is_private = false 07:41:46.028 [Lua] Lobby data match_started = true 07:41:46.028 [Lua] Lobby data mechanism = adventure 07:41:46.028 [Lua] Lobby data level_key = dlc_bogenhafen_slum 07:41:46.028 [Lua] Lobby data player_slot_1 = 0:0 07:41:46.028 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:41:46.028 [Lua] Lobby data difficulty = hardest 07:41:46.028 [Lua] Lobby data quick_game = true 07:41:46.028 [Lua] Lobby data matchmaking = true 07:41:46.028 [Lua] Lobby data weave_name = false 07:41:46.028 [Lua] Lobby data player_slot_4 = 0:0 07:41:46.028 [Lua] Lobby data num_players = 2 07:41:46.028 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:41:46.028 [Lua] Lobby data player_slot_2 = 0:0 07:41:46.028 [Lua] Lobby data country_code = FI 07:41:46.028 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1 07:41:46.028 [Lua] Lobby data eac_authorized = true 07:41:46.028 [Lua] Set lobby end. 07:41:46.028 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010c217b6e 07:41:46.028 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010c217b6e | bw:0 | es:1100001024c0853 07:41:46.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:41:46.354 [Lua] completed 07:41:46.874 [Lua] completed 07:41:47.398 [Lua] completed 07:41:47.860 [Lua] Horde killed: ? 07:41:47.923 [Lua] completed 07:41:48.362 [Lua] ### CLEARING PEER STATE FOR 11000010c217b6e 07:41:48.362 [Lua] [PeerSM] 11000010c217b6e :: on_exit Connecting 07:41:48.362 [Lua] [PeerSM] 11000010c217b6e :: on_enter Connecting 07:41:48.447 [Lua] completed 07:41:48.531 [Lua] [PSM] Peer 11000010c217b6e joined. Want to use profile index "3" and join party "0" 07:41:48.531 [Lua] Mechanism says: a client joined the game! 11000010c217b6e 07:41:48.531 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010c217b6e, connection_key=0) 07:41:48.531 [Lua] Sync dynamic to client: 07:41:48.978 [Lua] completed 07:41:49.500 [Lua] completed 07:41:50.026 [Lua] completed 07:41:50.077 [EACServer] [09:41:50:077][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010C217B6E Session: 1 Status: Client Authenticated Message: Client authenticated. 07:41:50.078 [EAC] Peer 11000010c217b6e switched EAC state to ClientAuthenticatedLocal 07:41:50.183 [EACServer] [09:41:50:183][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010C217B6E. 07:41:50.466 [Lua] Coordinated attack! 07:41:50.534 [Lua] player (11000010c217b6e,1) was put into party 0 07:41:50.534 [Lua] [PeerSM] 11000010c217b6e :: on_exit Connecting 07:41:50.534 [Lua] [PeerSM] 11000010c217b6e :: on_enter Loading 07:41:50.534 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c217b6e dlc_bogenhafen_slum 0 07:41:50.534 warning: [Lua] Following data will be uploaded to Crashify: <> 07:41:50.534 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_bogenhafen_slum", Num ocurrencies: 10, User: 1100001024c0853 "Le Duck du Lac" <> 07:41:50.535 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_bogenhafen_slum<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_bogenhafen_slum" [2] self = table: 00000000057A7E60; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 0000000009340760; peer_id = "11000010c217b6e"; level_key = "dlc_bogenhafen_slum"; environment_variation_id = 0; level_seed = 810755; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000028405C0 [3] _ = table: 00000000057A7E60; new_state = Loading; old_state = Connecting [4] self = table: 000000000C7B8BB0; dt = 0.016935786232352257; state_data = table: 00000000057A7E60; new_state = Loading [5] self = table: 00000000092F0950; dt = 0.016935786232352257; peer_state_machines = table: 0000000009394CF0; joined_peers = table: 000000000E6FF630; game_session = [GameSession]; peer_id = "11000010c217b6e"; peer_state_machine = table: 000000000C7B8BB0 [6] self = table: 00000000012B6DD0; dt = 0.016935786232352257; t = 198.84141517616808; network_manager = table: 000000000E73FD30 [7] self = table: 0000000011F31CD0; dt = 0.016935786232352257; t = 1730.2402386106551 [8] self = table: 0000000000097110; real_world_dt = 0.016935786232352257; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016935786232352257; t = 1730.2402386106551 [9] dt = 0.016935786232352257 [2] server = table: 00000000092F0950; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010c217b6e"; wanted_profile_index = 3; resend_timer = 1.8312884699553251; resend_post_game_timer = 1.8476207908242941; clan_tag = "0"; peer_id = "11000010c217b6e"; [4] current_state = Loading; function_memoize = table: 00000000071721A0; state_data = table: 00000000057A7E60; [5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000E723B20; game_session = [GameSession]; game_network_manager = table: 000000000E73FD30; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000E6C7650; _joined_peers = table: 000000000E6FF630; voip = table: 0000000009391510; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000E6858D0; lobby_host = table: 0000000009D606F0; level_key = "dlc_bogenhafen_slum"; slot_allocator = table: 000000000E6F70C0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009325350; wanted_career_index = 4; _reserved_slots = table: 000000000E6C3740; wanted_profile_index = 5; _connected_peers = table: 0000000009325320; player_manager = table: 000000001054ED70; _profile_requester = table: 000000000E694BE0; network_transmit = table: 0000000009340760; peers_completed_game_object_sync = table: 00000000092F45F0; peer_state_machines = table: 0000000009394CF0; network_event_delegate = table: 00000000118834D0; [6] world_name = "level_world"; entity_system_bag = table: 000000000A95E8A0; network_server = table: 00000000092F0950; entity_system = table: 000000000C8969B0; parent = table: 0000000000097110; _level_flow_events = table: 000000000D7267B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000001EF88C0; profile_synchronizer = table: 0000000009325350; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000223C530; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016929768025875092; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 00000000022F4230; network_event_delegate = table: 00000000118834D0; machines = table: 000000000D726E80; _camera_carrier = table: 00000000072AF050; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 0000000009340760; level_key = "dlc_bogenhafen_slum"; game_mode_key = "adventure"; network_clock = table: 000000000F33EC10; statistics_db = table: 0000000001C59E00; _lobby_host = table: 0000000009D606F0; dice_keeper = table: 000000000B79F400; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000012B6DD0; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000012B4B10; <> <> 07:41:50.551 [Lua] completed 07:41:50.583 [EACServer] [09:41:50:582][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010C217B6E 07:41:50.583 [EACServer] [09:41:50:582][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010C217B6E Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 07:41:50.585 [EAC] Peer 11000010c217b6e switched EAC state to ClientAuthenticatedRemote 07:41:51.074 [Lua] completed 07:41:51.597 [Lua] completed 07:41:52.121 [Lua] completed 07:41:52.646 [Lua] completed 07:41:53.170 [Lua] completed 07:41:53.692 [Lua] completed 07:41:54.213 [Lua] completed 07:41:54.737 [Lua] completed 07:41:55.260 [Lua] completed 07:41:55.783 [Lua] completed 07:41:56.311 [Lua] completed 07:41:56.830 [Lua] completed 07:41:57.355 [Lua] completed 07:41:57.878 [Lua] completed 07:41:58.388 [Lua] ### Sending rpc_level_loaded 07:41:58.388 [Lua] #### Has state machine: true, peer_id: 11000010c217b6e, level_id: 174 07:41:58.388 [Lua] Peer 11000010c217b6e has loaded the level but not all enemies, so we wait 07:41:58.401 [Lua] completed 07:41:58.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:41:58.922 [Lua] completed 07:41:59.443 [Lua] completed 07:41:59.965 [Lua] completed 07:42:00.495 [Lua] completed 07:42:01.017 [Lua] completed 07:42:01.543 [Lua] completed 07:42:02.062 [Lua] completed 07:42:02.582 [Lua] completed 07:42:03.106 [Lua] completed 07:42:03.638 [Lua] completed 07:42:04.155 [Lua] completed 07:42:04.676 [Lua] completed 07:42:05.199 [Lua] completed 07:42:05.727 [Lua] completed 07:42:06.244 [Lua] completed 07:42:06.767 [Lua] completed 07:42:07.288 [Lua] completed 07:42:07.812 [Lua] completed 07:42:08.049 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010c217b6e, connection_key=0) 07:42:08.050 [Lua] [PeerSM] 11000010c217b6e :: on_exit Loading 07:42:08.050 [Lua] [PeerSM] 11000010c217b6e :: on_enter LoadingProfilePackages 07:42:08.050 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c217b6e inventory_sync_id:5 my_peer_id:1100001024c0853 07:42:08.340 [Lua] completed 07:42:08.864 [Lua] completed 07:42:09.388 [Lua] completed 07:42:09.910 [Lua] completed 07:42:10.430 [Lua] completed 07:42:10.950 [Lua] completed 07:42:11.477 [Lua] completed 07:42:12.001 [Lua] completed 07:42:12.524 [Lua] completed 07:42:13.048 [Lua] completed 07:42:13.575 [Lua] completed 07:42:14.099 [Lua] completed 07:42:14.621 [Lua] completed 07:42:15.145 [Lua] completed 07:42:15.669 [Lua] completed 07:42:16.193 [Lua] completed 07:42:16.744 [Lua] completed 07:42:17.201 [Lua] [PeerSM] 11000010c217b6e :: on_exit LoadingProfilePackages 07:42:17.201 [Lua] [PeerSM] 11000010c217b6e :: on_enter WaitingForEnterGame 07:42:17.268 [Lua] completed 07:42:17.794 [Lua] completed 07:42:18.312 [Lua] completed 07:42:18.497 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:42:18.514 [Lua] Spline already found! 07:42:18.552 [Lua] Init group template: spline_patrol 07:42:18.597 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 07:42:18.597 [Lua] [Matchmaking] Got a handshake request from 11000010c217b6e with user name 'Praeco' 07:42:18.598 [Lua] [PeerSM] 11000010c217b6e :: on_exit WaitingForEnterGame 07:42:18.598 [Lua] [PeerSM] 11000010c217b6e :: on_enter WaitingForGameObjectSync 07:42:18.624 [Lua] Breedfreezer (server) starting a hot join sync 07:42:18.624 [Lua] packing 19 units of breed chaos_marauder 07:42:18.624 [Lua] packing 6 units of breed skaven_clan_rat 07:42:18.624 [Lua] packing 0 units of breed skaven_storm_vermin 07:42:18.624 [Lua] packing 50 units of breed skaven_slave 07:42:18.624 [Lua] packing 4 units of breed chaos_fanatic 07:42:18.624 [Lua] packing 5 units of breed chaos_raider 07:42:18.624 [Lua] packing 0 units of breed chaos_warrior 07:42:18.624 [Lua] packing 0 units of breed chaos_berzerker 07:42:18.624 [Lua] packing 0 units of breed skaven_plague_monk 07:42:18.624 [Lua] --> rpc-package size reached, sending rpc now (last package) 07:42:18.624 [Lua] 07:42:18.624 [Lua] [1] = 14 (number) 07:42:18.624 [Lua] [2] = 19 (number) 07:42:18.624 [Lua] [3] = 1 (number) 07:42:18.624 [Lua] [4] = 6 (number) 07:42:18.624 [Lua] [5] = 1 (number) 07:42:18.624 [Lua] [6] = 0 (number) 07:42:18.624 [Lua] [7] = 16 (number) 07:42:18.624 [Lua] [8] = 50 (number) 07:42:18.624 [Lua] [9] = 6 (number) 07:42:18.624 [Lua] [10] = 4 (number) 07:42:18.624 [Lua] [11] = 5 (number) 07:42:18.624 [Lua] [12] = 5 (number) 07:42:18.624 [Lua] [13] = 1 (number) 07:42:18.624 [Lua] [14] = 0 (number) 07:42:18.624 [Lua] [15] = 1 (number) 07:42:18.624 [Lua] [16] = 0 (number) 07:42:18.624 [Lua] [17] = 1 (number) 07:42:18.624 [Lua] [18] = 0 (number) 07:42:18.624 [Lua] 07:42:18.624 [Lua] 07:42:18.624 [Lua] [1] = 92 (number) 07:42:18.624 [Lua] [2] = 163 (number) 07:42:18.624 [Lua] [3] = 165 (number) 07:42:18.624 [Lua] [4] = 131 (number) 07:42:18.624 [Lua] [5] = 95 (number) 07:42:18.624 [Lua] [6] = 123 (number) 07:42:18.624 [Lua] [7] = 124 (number) 07:42:18.624 [Lua] [8] = 90 (number) 07:42:18.624 [Lua] [9] = 94 (number) 07:42:18.624 [Lua] [10] = 133 (number) 07:42:18.624 [Lua] [11] = 149 (number) 07:42:18.624 [Lua] [12] = 150 (number) 07:42:18.624 [Lua] [13] = 151 (number) 07:42:18.624 [Lua] [14] = 129 (number) 07:42:18.624 [Lua] [15] = 130 (number) 07:42:18.624 [Lua] [16] = 97 (number) 07:42:18.624 [Lua] [17] = 128 (number) 07:42:18.624 [Lua] [18] = 91 (number) 07:42:18.624 [Lua] [19] = 108 (number) 07:42:18.624 [Lua] [20] = 143 (number) 07:42:18.624 [Lua] [21] = 86 (number) 07:42:18.624 [Lua] [22] = 102 (number) 07:42:18.624 [Lua] [23] = 141 (number) 07:42:18.624 [Lua] [24] = 292 (number) 07:42:18.624 [Lua] [25] = 142 (number) 07:42:18.624 [Lua] [26] = 209 (number) 07:42:18.624 [Lua] [27] = 223 (number) 07:42:18.624 [Lua] [28] = 288 (number) 07:42:18.624 [Lua] [29] = 269 (number) 07:42:18.624 [Lua] [30] = 268 (number) 07:42:18.624 [Lua] [31] = 211 (number) 07:42:18.624 [Lua] [32] = 215 (number) 07:42:18.624 [Lua] [33] = 273 (number) 07:42:18.624 [Lua] [34] = 262 (number) 07:42:18.624 [Lua] [35] = 272 (number) 07:42:18.624 [Lua] [36] = 274 (number) 07:42:18.624 [Lua] [37] = 285 (number) 07:42:18.624 [Lua] [38] = 282 (number) 07:42:18.624 [Lua] [39] = 284 (number) 07:42:18.624 [Lua] [40] = 286 (number) 07:42:18.624 [Lua] [41] = 267 (number) 07:42:18.624 [Lua] [42] = 249 (number) 07:42:18.624 [Lua] [43] = 289 (number) 07:42:18.624 [Lua] [44] = 287 (number) 07:42:18.624 [Lua] [45] = 275 (number) 07:42:18.624 [Lua] [46] = 265 (number) 07:42:18.624 [Lua] [47] = 277 (number) 07:42:18.624 [Lua] [48] = 278 (number) 07:42:18.624 [Lua] [49] = 246 (number) 07:42:18.624 [Lua] [50] = 228 (number) 07:42:18.624 [Lua] [51] = 280 (number) 07:42:18.624 [Lua] [52] = 263 (number) 07:42:18.624 [Lua] [53] = 281 (number) 07:42:18.624 [Lua] [54] = 283 (number) 07:42:18.624 [Lua] [55] = 253 (number) 07:42:18.624 [Lua] [56] = 276 (number) 07:42:18.624 [Lua] [57] = 279 (number) 07:42:18.624 [Lua] [58] = 236 (number) 07:42:18.624 [Lua] [59] = 242 (number) 07:42:18.624 [Lua] [60] = 222 (number) 07:42:18.624 [Lua] [61] = 232 (number) 07:42:18.624 [Lua] [62] = 216 (number) 07:42:18.624 [Lua] [63] = 247 (number) 07:42:18.624 [Lua] [64] = 255 (number) 07:42:18.624 [Lua] [65] = 234 (number) 07:42:18.624 [Lua] [66] = 219 (number) 07:42:18.624 [Lua] [67] = 230 (number) 07:42:18.624 [Lua] [68] = 220 (number) 07:42:18.624 [Lua] [69] = 251 (number) 07:42:18.624 [Lua] [70] = 212 (number) 07:42:18.624 [Lua] [71] = 239 (number) 07:42:18.624 [Lua] [72] = 210 (number) 07:42:18.624 [Lua] [73] = 266 (number) 07:42:18.624 [Lua] [74] = 245 (number) 07:42:18.624 [Lua] [75] = 221 (number) 07:42:18.624 [Lua] [76] = 166 (number) 07:42:18.624 [Lua] [77] = 126 (number) 07:42:18.624 [Lua] [78] = 164 (number) 07:42:18.624 [Lua] [79] = 109 (number) 07:42:18.624 [Lua] [80] = 121 (number) 07:42:18.624 [Lua] [81] = 148 (number) 07:42:18.624 [Lua] [82] = 160 (number) 07:42:18.624 [Lua] [83] = 132 (number) 07:42:18.624 [Lua] [84] = 89 (number) 07:42:18.624 [Lua] 07:42:18.625 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=340 07:42:18.625 [Lua] RemotePlayer:create_game_object( ) 340 07:42:18.641 [Lua] Assigning peer(11000010c217b6e:1) to profile(3) career(4) 07:42:18.641 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c217b6e) local_player_id(1) profile_index(3) career_index(4) 07:42:18.641 [Lua] Set lobby begin: 07:42:18.641 [Lua] Lobby data twitch_enabled = false 07:42:18.641 [Lua] Lobby data power_level = 835 07:42:18.641 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:42:18.641 [Lua] Lobby data difficulty_tweak = 0 07:42:18.641 [Lua] Lobby data host = 1100001024c0853 07:42:18.641 [Lua] Lobby data game_mode = 2 07:42:18.642 [Lua] Lobby data is_private = false 07:42:18.642 [Lua] Lobby data match_started = true 07:42:18.642 [Lua] Lobby data mechanism = adventure 07:42:18.642 [Lua] Lobby data level_key = dlc_bogenhafen_slum 07:42:18.642 [Lua] Lobby data player_slot_1 = 0:0 07:42:18.642 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:42:18.642 [Lua] Lobby data difficulty = hardest 07:42:18.642 [Lua] Lobby data quick_game = true 07:42:18.642 [Lua] Lobby data matchmaking = true 07:42:18.642 [Lua] Lobby data weave_name = false 07:42:18.642 [Lua] Lobby data player_slot_4 = 0:0 07:42:18.642 [Lua] Lobby data num_players = 2 07:42:18.642 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:42:18.642 [Lua] Lobby data player_slot_2 = 0:0 07:42:18.642 [Lua] Lobby data country_code = FI 07:42:18.642 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1 07:42:18.642 [Lua] Lobby data eac_authorized = true 07:42:18.642 [Lua] Set lobby end. 07:42:18.642 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010c217b6e | bw:0 | es:1100001024c0853 07:42:18.642 [Lua] [PeerSM] 11000010c217b6e :: on_exit WaitingForGameObjectSync 07:42:18.642 [Lua] [PeerSM] 11000010c217b6e :: on_enter WaitingForPlayers 07:42:18.652 [Lua] [PeerSM] 11000010c217b6e :: on_exit WaitingForPlayers 07:42:18.652 [Lua] [PeerSM] 11000010c217b6e :: on_enter InGame 07:42:18.869 [Lua] completed 07:42:18.954 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010c217b6e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 07:42:18.954 [Lua] Adding player sync data to peer=11000010c217b6e local_player_id=1 07:42:18.954 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c217b6e inventory_sync_id:6 my_peer_id:1100001024c0853 07:42:18.954 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:6 my_peer_id:1100001024c0853 07:42:18.954 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010c217b6e 07:42:18.963 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:6 my_peer_id:1100001024c0853 07:42:18.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:42:18.963 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 07:42:18.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:42:18.963 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 07:42:18.963 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 07:42:18.963 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 07:42:18.963 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read, 07:42:18.963 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 07:42:18.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:42:19.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 07:42:19.392 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 07:42:19.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 07:42:19.410 [Lua] completed 07:42:19.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 07:42:19.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 07:42:19.426 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 07:42:19.460 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 07:42:19.460 [Lua] [PackageManager] Force_load: wwise/coghammer 07:42:19.460 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 07:42:19.544 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 07:42:19.544 [Lua] [PackageManager] Force_load: wwise/drakegun 07:42:19.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 07:42:19.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 07:42:19.578 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 07:42:19.578 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 07:42:19.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 07:42:19.612 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 07:42:19.612 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 07:42:19.665 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 07:42:19.665 [Lua] [PackageManager] Force_load: wwise/steampistol 07:42:19.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 07:42:19.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 07:42:19.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 07:42:19.717 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 07:42:19.932 [Lua] completed 07:42:20.453 [Lua] completed 07:42:20.977 [Lua] completed 07:42:21.499 [Lua] completed 07:42:22.019 [Lua] completed 07:42:22.304 [Lua] Set lobby begin: 07:42:22.304 [Lua] Lobby data twitch_enabled = false 07:42:22.304 [Lua] Lobby data power_level = 417 07:42:22.304 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:42:22.304 [Lua] Lobby data difficulty_tweak = 0 07:42:22.304 [Lua] Lobby data host = 1100001024c0853 07:42:22.304 [Lua] Lobby data game_mode = 2 07:42:22.304 [Lua] Lobby data is_private = false 07:42:22.304 [Lua] Lobby data match_started = true 07:42:22.304 [Lua] Lobby data mechanism = adventure 07:42:22.304 [Lua] Lobby data level_key = dlc_bogenhafen_slum 07:42:22.304 [Lua] Lobby data player_slot_1 = 0:0 07:42:22.304 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:42:22.304 [Lua] Lobby data difficulty = hardest 07:42:22.304 [Lua] Lobby data quick_game = true 07:42:22.304 [Lua] Lobby data matchmaking = true 07:42:22.304 [Lua] Lobby data weave_name = false 07:42:22.304 [Lua] Lobby data player_slot_4 = 0:0 07:42:22.304 [Lua] Lobby data num_players = 2 07:42:22.304 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:42:22.304 [Lua] Lobby data player_slot_2 = 0:0 07:42:22.304 [Lua] Lobby data country_code = FI 07:42:22.304 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1 07:42:22.304 [Lua] Lobby data eac_authorized = true 07:42:22.305 [Lua] Set lobby end. 07:42:22.421 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 07:42:22.539 [Lua] completed 07:42:23.059 [Lua] completed 07:42:23.581 [Lua] completed 07:42:24.104 [Lua] completed 07:42:24.509 [Lua] fence jumping 07:42:24.627 [Lua] completed 07:42:24.947 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 07:42:25.084 [Lua] player (11000010c217b6e,1) was put into party 1 07:42:25.098 [Lua] [GameNetworkManager] destroying game object with go_id=76 07:42:25.102 [Lua] [GameNetworkManager] destroying game object with go_id=71 07:42:25.149 [Lua] completed 07:42:25.290 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010c217b6e go_type=player_unit go_created_func_name=game_object_created_player_unit 07:42:25.291 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=344 07:42:25.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5) 07:42:25.292 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010c217b6e go_type=engineer_career_data go_created_func_name=game_object_created_career_data 07:42:25.677 [Lua] completed 07:42:25.910 [Lua] ready to jump failed 07:42:26.195 [Lua] completed 07:42:26.720 [Lua] completed 07:42:27.245 [Lua] completed 07:42:27.329 [Lua] Set lobby begin: 07:42:27.329 [Lua] Lobby data twitch_enabled = false 07:42:27.329 [Lua] Lobby data power_level = 835 07:42:27.330 [Lua] Lobby data unique_server_name = Le Duck du Lac 07:42:27.330 [Lua] Lobby data difficulty_tweak = 0 07:42:27.330 [Lua] Lobby data host = 1100001024c0853 07:42:27.330 [Lua] Lobby data game_mode = 2 07:42:27.330 [Lua] Lobby data is_private = false 07:42:27.330 [Lua] Lobby data match_started = true 07:42:27.330 [Lua] Lobby data mechanism = adventure 07:42:27.330 [Lua] Lobby data level_key = dlc_bogenhafen_slum 07:42:27.330 [Lua] Lobby data player_slot_1 = 0:0 07:42:27.330 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 07:42:27.330 [Lua] Lobby data difficulty = hardest 07:42:27.330 [Lua] Lobby data quick_game = true 07:42:27.330 [Lua] Lobby data matchmaking = true 07:42:27.330 [Lua] Lobby data weave_name = false 07:42:27.330 [Lua] Lobby data player_slot_4 = 0:0 07:42:27.330 [Lua] Lobby data num_players = 2 07:42:27.330 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 07:42:27.330 [Lua] Lobby data player_slot_2 = 0:0 07:42:27.330 [Lua] Lobby data country_code = FI 07:42:27.330 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1 07:42:27.330 [Lua] Lobby data eac_authorized = true 07:42:27.330 [Lua] Set lobby end. 07:42:27.771 [Lua] completed 07:42:27.922 [Lua] spawning mini patrol 07:42:28.297 [Lua] completed 07:42:28.823 [Lua] completed 07:42:29.361 [Lua] completed 07:42:29.897 [Lua] completed 07:42:30.458 [Lua] completed 07:42:30.996 [Lua] completed 07:42:31.533 [Lua] completed 07:42:32.080 [Lua] completed 07:42:32.299 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 7 22 07:42:32.556 [Lua] Init group template: mini_patrol 07:42:32.606 [Lua] completed 07:42:32.722 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 21 07:42:32.956 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 11 20 07:42:33.124 [Lua] completed 07:42:33.160 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 2 21 07:42:33.639 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 12 20 07:42:33.655 [Lua] completed 07:42:34.183 [Lua] completed 07:42:34.233 [Lua] main path terror event triggered: boss_event_spline_patrol 07:42:34.233 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 07:42:34.255 [Lua] > starting new spline, using new navbot: standard , id: boss_3 07:42:34.269 [Lua] > continuing spline boss_3 index: 2 retries: 0 07:42:34.287 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.287 [Lua] > continuing spline boss_3 index: 3 retries: 0 07:42:34.305 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.305 [Lua] > continuing spline boss_3 index: 4 retries: 0 07:42:34.322 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.322 [Lua] > continuing spline boss_3 index: 5 retries: 0 07:42:34.341 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.341 [Lua] > continuing spline boss_3 index: 6 retries: 0 07:42:34.360 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.360 [Lua] > continuing spline boss_3 index: 7 retries: 0 07:42:34.379 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.379 [Lua] > continuing spline boss_3 index: 8 retries: 0 07:42:34.389 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.389 [Lua] > continuing spline boss_3 index: 9 retries: 0 07:42:34.407 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.407 [Lua] > continuing spline boss_3 index: 10 retries: 0 07:42:34.426 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.426 [Lua] > continuing spline boss_3 index: 11 retries: 0 07:42:34.442 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.442 [Lua] > continuing spline boss_3 index: 12 retries: 0 07:42:34.461 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.461 [Lua] > continuing spline boss_3 index: 13 retries: 0 07:42:34.482 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.482 [Lua] > continuing spline boss_3 index: 14 retries: 0 07:42:34.492 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.492 [Lua] > continuing spline boss_3 index: 15 retries: 0 07:42:34.509 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.509 [Lua] > continuing spline boss_3 index: 16 retries: 0 07:42:34.527 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.527 [Lua] > continuing spline boss_3 index: 17 retries: 0 07:42:34.546 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.546 [Lua] > continuing spline boss_3 index: 18 retries: 0 07:42:34.561 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.561 [Lua] > continuing spline boss_3 index: 19 retries: 0 07:42:34.578 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.578 [Lua] > continuing spline boss_3 index: 20 retries: 0 07:42:34.595 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.595 [Lua] > continuing spline boss_3 index: 21 retries: 0 07:42:34.610 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.610 [Lua] > continuing spline boss_3 index: 22 retries: 0 07:42:34.629 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.629 [Lua] > continuing spline boss_3 index: 23 retries: 0 07:42:34.648 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.648 [Lua] > continuing spline boss_3 index: 24 retries: 0 07:42:34.668 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.668 [Lua] > continuing spline boss_3 index: 25 retries: 0 07:42:34.678 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.678 [Lua] > continuing spline boss_3 index: 26 retries: 0 07:42:34.703 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.703 [Lua] > continuing spline boss_3 index: 27 retries: 0 07:42:34.711 [Lua] completed 07:42:34.714 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.714 [Lua] > continuing spline boss_3 index: 28 retries: 0 07:42:34.731 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.731 [Lua] > continuing spline boss_3 index: 29 retries: 0 07:42:34.750 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.750 [Lua] > continuing spline boss_3 index: 30 retries: 0 07:42:34.769 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.769 [Lua] > continuing spline boss_3 index: 31 retries: 0 07:42:34.783 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.783 [Lua] > continuing spline boss_3 index: 32 retries: 0 07:42:34.801 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.801 [Lua] > continuing spline boss_3 index: 33 retries: 0 07:42:34.815 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.815 [Lua] > continuing spline boss_3 index: 34 retries: 0 07:42:34.836 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.836 [Lua] > continuing spline boss_3 index: 35 retries: 0 07:42:34.850 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.850 [Lua] > continuing spline boss_3 index: 36 retries: 0 07:42:34.866 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 07:42:34.866 [Lua] > spline completed boss_3 retries: 0 07:42:35.169 [Lua] Init group template: spline_patrol 07:42:35.229 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:42:35.299 [Lua] completed 07:42:35.642 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:42:35.836 [Lua] completed 07:42:36.207 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:42:36.388 [Lua] completed 07:42:36.599 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:42:36.939 [Lua] completed 07:42:37.165 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:42:37.467 [Lua] completed 07:42:37.541 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:42:37.997 [Lua] completed 07:42:38.134 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:42:38.528 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:42:38.529 [Lua] completed 07:42:39.051 [Lua] completed 07:42:39.574 [Lua] completed 07:42:40.096 [Lua] completed 07:42:40.627 [Lua] completed 07:42:41.153 [Lua] completed 07:42:41.676 [Lua] completed 07:42:42.202 [Lua] completed 07:42:42.725 [Lua] completed 07:42:43.247 [Lua] completed 07:42:43.738 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome 07:42:43.770 [Lua] completed 07:42:44.296 [Lua] completed 07:42:44.825 [Lua] completed 07:42:45.347 [Lua] completed 07:42:45.550 [Lua] Mini patrol killed! 15 07:42:45.870 [Lua] completed 07:42:46.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:42:46.397 [Lua] completed 07:42:46.920 [Lua] completed 07:42:47.444 [Lua] completed 07:42:47.966 [Lua] completed 07:42:48.130 [Lua] Switching ConflictSettings: to: skaven 07:42:48.130 [Lua] pacing=default 07:42:48.130 [Lua] roaming=nil 07:42:48.130 [Lua] specials=skaven 07:42:48.130 [Lua] debug_color=orange 07:42:48.130 [Lua] contained_breeds=nil 07:42:48.130 [Lua] pack_spawning=skaven 07:42:48.130 [Lua] disabled=false 07:42:48.130 [Lua] factions=nil 07:42:48.130 [Lua] boss=skaven 07:42:48.130 [Lua] horde=default 07:42:48.130 [Lua] name=skaven 07:42:48.130 [Lua] intensity=default 07:42:48.130 [Lua] --- 07:42:48.494 [Lua] completed 07:42:49.021 [Lua] completed 07:42:49.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:42:49.545 [Lua] completed 07:42:50.067 [Lua] completed 07:42:50.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:42:50.589 [Lua] completed 07:42:51.113 [Lua] completed 07:42:51.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:42:51.634 [Lua] completed 07:42:52.160 [Lua] completed 07:42:52.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:42:52.225 [Lua] event horde ends! 07:42:52.682 [Lua] completed 07:42:53.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:42:53.205 [Lua] completed 07:42:53.355 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:42:53.372 [Lua] Spline already found! 07:42:53.461 [Lua] Init group template: spline_patrol 07:42:53.746 [Lua] completed 07:42:54.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:42:54.268 [Lua] completed 07:42:54.675 [Lua] Can't path, AStar was cancelled, need to wait for command queue to be flushed 07:42:54.793 [Lua] completed 07:42:55.316 [Lua] completed 07:42:55.604 [Lua] Coordinated attack! 07:42:55.839 [Lua] completed 07:42:56.365 [Lua] completed 07:42:56.886 [Lua] completed 07:42:57.408 [Lua] completed 07:42:57.899 [Lua] [ChatManager][1]System: Praeco picked up a piece of Ravaged Art 07:42:57.929 [Lua] completed 07:42:58.457 [Lua] completed 07:42:58.982 [Lua] completed 07:42:59.505 [Lua] completed 07:42:59.605 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:42:59.926 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:43:00.029 [Lua] completed 07:43:00.558 [Lua] completed 07:43:01.099 [Lua] completed 07:43:01.628 [Lua] completed 07:43:02.168 [Lua] completed 07:43:02.696 [Lua] completed 07:43:03.219 [Lua] completed 07:43:03.744 [Lua] completed 07:43:04.267 [Lua] completed 07:43:04.790 [Lua] completed 07:43:05.310 [Lua] completed 07:43:05.831 [Lua] completed 07:43:06.354 [Lua] completed 07:43:06.880 [Lua] completed 07:43:07.403 [Lua] completed 07:43:07.920 [Lua] completed 07:43:08.444 [Lua] completed 07:43:08.965 [Lua] completed 07:43:09.488 [Lua] completed 07:43:10.010 [Lua] completed 07:43:10.540 [Lua] completed 07:43:11.060 [Lua] completed 07:43:11.585 [Lua] completed 07:43:12.110 [Lua] completed 07:43:12.632 [Lua] completed 07:43:13.153 [Lua] completed 07:43:13.673 [Lua] completed 07:43:14.195 [Lua] completed 07:43:14.716 [Lua] completed 07:43:15.240 [Lua] completed 07:43:15.760 [Lua] completed 07:43:16.286 [Lua] completed 07:43:16.808 [Lua] completed 07:43:17.334 [Lua] completed 07:43:17.856 [Lua] completed 07:43:18.380 [Lua] completed 07:43:18.449 [Lua] Time for new HOOORDE! multi_first_wave 07:43:18.449 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 07:43:18.449 [Lua] horde requested: vector_blob 07:43:18.449 [Lua] wants to spawn behind within distance: 60 07:43:18.449 [Lua] horde crated with id 18 of type vector_blob 07:43:18.449 [Lua] managed to spawn 55/55 horde enemies 07:43:18.449 [Lua] vector blob horde has started 07:43:18.906 [Lua] completed 07:43:19.368 [Lua] Init group template: horde 07:43:19.437 [Lua] completed 07:43:19.960 [Lua] completed 07:43:20.485 [Lua] completed 07:43:21.009 [Lua] completed 07:43:21.531 [Lua] completed 07:43:22.063 [Lua] completed 07:43:22.583 [Lua] completed 07:43:23.106 [Lua] completed 07:43:23.633 [Lua] completed 07:43:24.155 [Lua] completed 07:43:24.685 [Lua] completed 07:43:25.202 [Lua] completed 07:43:25.725 [Lua] completed 07:43:26.249 [Lua] completed 07:43:26.775 [Lua] completed 07:43:27.300 [Lua] completed 07:43:27.829 [Lua] completed 07:43:28.252 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:43:28.269 [Lua] Spline already found! 07:43:28.308 [Lua] Init group template: spline_patrol 07:43:28.366 [Lua] completed 07:43:28.890 [Lua] completed 07:43:29.417 [Lua] completed 07:43:29.943 [Lua] completed 07:43:30.470 [Lua] completed 07:43:31.001 [Lua] completed 07:43:31.529 [Lua] completed 07:43:32.057 [Lua] completed 07:43:32.584 [Lua] completed 07:43:32.752 [Lua] main_path_player_far_away_check started 07:43:33.109 [Lua] completed 07:43:33.636 [Lua] completed 07:43:34.163 [Lua] completed 07:43:34.502 [Lua] main_path_player_far_away_check started 07:43:34.686 [Lua] completed 07:43:35.026 [Lua] main_path_player_far_away_check started 07:43:35.211 [Lua] completed 07:43:35.736 [Lua] completed 07:43:35.873 [Lua] main_path_player_far_away_check started 07:43:35.959 [Lua] main_path_player_far_away_check started 07:43:36.265 [Lua] completed 07:43:36.787 [Lua] completed 07:43:37.315 [Lua] completed 07:43:37.419 [Lua] ready to jump failed 07:43:37.625 [Lua] main_path_player_far_away_check started 07:43:37.847 [Lua] completed 07:43:38.154 [Lua] main_path_player_far_away_check started 07:43:38.376 [Lua] completed 07:43:38.907 [Lua] completed 07:43:39.008 [Lua] main_path_player_far_away_check started 07:43:39.087 [Lua] main_path_player_far_away_check started 07:43:39.357 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:43:39.423 [Lua] completed 07:43:39.727 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:43:39.949 [Lua] completed 07:43:40.474 [Lua] completed 07:43:40.749 [Lua] main_path_player_far_away_check started 07:43:41.002 [Lua] completed 07:43:41.274 [Lua] main_path_player_far_away_check started 07:43:41.528 [Lua] completed 07:43:42.053 [Lua] completed 07:43:42.121 [Lua] main_path_player_far_away_check started 07:43:42.209 [Lua] main_path_player_far_away_check started 07:43:42.581 [Lua] completed 07:43:43.120 [Lua] completed 07:43:43.654 [Lua] completed 07:43:43.905 [Lua] main_path_player_far_away_check started 07:43:44.219 [Lua] completed 07:43:44.462 [Lua] main_path_player_far_away_check started 07:43:44.750 [Lua] completed 07:43:45.277 [Lua] completed 07:43:45.310 [Lua] main_path_player_far_away_check started 07:43:45.394 [Lua] main_path_player_far_away_check started 07:43:45.810 [Lua] completed 07:43:45.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:43:46.357 [Lua] completed 07:43:46.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:43:46.916 [Lua] completed 07:43:47.053 [Lua] main_path_player_far_away_check started 07:43:47.463 [Lua] completed 07:43:47.599 [Lua] main_path_player_far_away_check started 07:43:47.993 [Lua] completed 07:43:48.543 [Lua] completed 07:43:48.543 [Lua] main_path_player_far_away_check started 07:43:48.561 [Lua] main_path_player_far_away_check started 07:43:49.148 [Lua] completed 07:43:49.696 [Lua] completed 07:43:50.190 [Lua] main_path_player_far_away_check started 07:43:50.224 [Lua] completed 07:43:50.764 [Lua] completed 07:43:50.799 [Lua] main_path_player_far_away_check started 07:43:51.303 [Lua] completed 07:43:51.689 [Lua] main_path_player_far_away_check started 07:43:51.711 [Lua] main_path_player_far_away_check started 07:43:51.872 [Lua] completed 07:43:52.115 [Lua] HORDE: Pushing horde in time; too many units out 72 07:43:52.451 [Lua] completed 07:43:53.019 [Lua] completed 07:43:53.365 [Lua] main_path_player_far_away_check started 07:43:53.591 [Lua] completed 07:43:53.964 [Lua] spawning mini patrol 07:43:53.999 [Lua] main_path_player_far_away_check started 07:43:54.140 [Lua] completed 07:43:54.694 [Lua] completed 07:43:54.889 [Lua] main_path_player_far_away_check started 07:43:54.905 [Lua] main_path_player_far_away_check started 07:43:55.010 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 6 46 46 07:43:55.232 [Lua] completed 07:43:55.490 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 41 41 07:43:55.763 [Lua] completed 07:43:56.298 [Lua] completed 07:43:56.515 [Lua] main_path_player_far_away_check started 07:43:56.822 [Lua] completed 07:43:57.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:43:57.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:43:57.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:43:57.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:43:57.181 [Lua] main_path_player_far_away_check started 07:43:57.218 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 07:43:57.218 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:43:57.218 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 07:43:57.218 [Lua] horde requested: vector_blob 07:43:57.218 [Lua] wants to spawn ahead within distance: 60 07:43:57.218 [Lua] horde crated with id 21 of type vector_blob 07:43:57.218 [Lua] managed to spawn 56/56 horde enemies 07:43:57.218 [Lua] vector blob horde has started 07:43:57.349 [Lua] completed 07:43:57.453 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 41 44 07:43:57.597 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 46 50 07:43:57.597 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 47 49 07:43:57.735 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 49 56 07:43:57.735 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 50 55 07:43:57.752 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 55 55 07:43:57.892 [Lua] completed 07:43:57.893 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 49 61 07:43:57.893 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 50 60 07:43:57.910 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 54 60 07:43:57.926 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 58 60 07:43:57.927 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 59 59 07:43:57.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:43:58.051 [Lua] main_path_player_far_away_check started 07:43:58.067 [Lua] main_path_player_far_away_check started 07:43:58.068 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 49 66 07:43:58.068 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 50 65 07:43:58.085 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 54 65 07:43:58.107 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 58 65 07:43:58.107 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 59 64 07:43:58.107 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 62 63 07:43:58.177 [Lua] Init group template: horde 07:43:58.255 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 50 67 07:43:58.255 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 54 66 07:43:58.276 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 59 65 07:43:58.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 62 64 07:43:58.292 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 63 63 07:43:58.430 [Lua] completed 07:43:58.463 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 59 64 07:43:58.463 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 62 63 07:43:58.963 [Lua] completed 07:43:59.492 [Lua] completed 07:43:59.614 [Lua] Init group template: mini_patrol 07:43:59.680 [Lua] main_path_player_far_away_check started 07:43:59.960 [Lua] Horde killed: ? 07:43:59.979 [Lua] HORDE: Pushing horde in time; too many units out 62 07:44:00.027 [Lua] completed 07:44:00.027 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 39 62 07:44:00.350 [Lua] main_path_player_far_away_check started 07:44:00.553 [Lua] completed 07:44:01.077 [Lua] completed 07:44:01.194 [Lua] main_path_player_far_away_check started 07:44:01.213 [Lua] main_path_player_far_away_check started 07:44:01.380 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 36 61 07:44:01.602 [Lua] completed 07:44:01.737 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 38 60 07:44:01.772 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 51 59 07:44:02.129 [Lua] completed 07:44:02.650 [Lua] completed 07:44:02.802 [Lua] main_path_player_far_away_check started 07:44:03.175 [Lua] completed 07:44:03.460 [Lua] main_path_player_far_away_check started 07:44:03.695 [Lua] completed 07:44:04.216 [Lua] completed 07:44:04.300 [Lua] main_path_player_far_away_check started 07:44:04.317 [Lua] main_path_player_far_away_check started 07:44:04.738 [Lua] completed 07:44:04.990 [Lua] HORDE: Pushing horde in time; too many units out 62 07:44:05.260 [Lua] completed 07:44:05.784 [Lua] completed 07:44:05.903 [Lua] main_path_player_far_away_check started 07:44:06.308 [Lua] completed 07:44:06.560 [Lua] main_path_player_far_away_check started 07:44:06.830 [Lua] completed 07:44:07.358 [Lua] completed 07:44:07.409 [Lua] main_path_player_far_away_check started 07:44:07.426 [Lua] main_path_player_far_away_check started 07:44:07.888 [Lua] completed 07:44:08.405 [Lua] completed 07:44:08.923 [Lua] completed 07:44:09.008 [Lua] main_path_player_far_away_check started 07:44:09.446 [Lua] completed 07:44:09.666 [Lua] main_path_player_far_away_check started 07:44:09.967 [Lua] completed 07:44:10.017 [Lua] HORDE: last wave, reset to standard horde delay 07:44:10.017 [Lua] Time for new HOOORDE! multi_last_wave 07:44:10.017 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 07:44:10.017 [Lua] horde requested: vector_blob 07:44:10.017 [Lua] wants to spawn ahead within distance: 60 07:44:10.017 [Lua] horde crated with id 22 of type vector_blob 07:44:10.017 [Lua] managed to spawn 54/54 horde enemies 07:44:10.017 [Lua] vector blob horde has started 07:44:10.464 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 78 87 07:44:10.484 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 84 87 07:44:10.499 [Lua] completed 07:44:10.516 [Lua] main_path_player_far_away_check started 07:44:10.532 [Lua] main_path_player_far_away_check started 07:44:10.584 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 92 action: follow 07:44:10.584 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 32 91 07:44:10.750 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 88 99 07:44:10.767 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 93 99 07:44:10.783 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 98 99 07:44:10.906 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 40 size: 105 action: follow 07:44:10.951 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 106 action: follow 07:44:10.954 [Lua] Init group template: horde 07:44:10.998 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 72 105 07:44:11.049 [Lua] completed 07:44:11.049 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 88 104 07:44:11.049 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 89 103 07:44:11.073 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 94 102 07:44:11.090 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 101 101 07:44:11.246 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 52 100 07:44:11.345 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 88 99 07:44:11.362 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 94 98 07:44:11.553 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 66 97 07:44:11.586 [Lua] completed 07:44:11.587 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 79 96 07:44:11.611 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 85 95 07:44:12.117 [Lua] completed 07:44:12.168 [Lua] main_path_player_far_away_check started 07:44:12.650 [Lua] completed 07:44:12.840 [Lua] main_path_player_far_away_check started 07:44:13.187 [Lua] completed 07:44:13.699 [Lua] main_path_player_far_away_check started 07:44:13.715 [Lua] completed 07:44:13.716 [Lua] main_path_player_far_away_check started 07:44:13.851 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 94 action: follow 07:44:13.851 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 33 size: 93 action: follow 07:44:14.248 [Lua] completed 07:44:14.782 [Lua] completed 07:44:15.313 [Lua] completed 07:44:15.328 [Lua] main_path_player_far_away_check started 07:44:15.844 [Lua] completed 07:44:16.000 [Lua] main_path_player_far_away_check started 07:44:16.373 [Lua] completed 07:44:16.848 [Lua] main_path_player_far_away_check started 07:44:16.869 [Lua] main_path_player_far_away_check started 07:44:16.902 [Lua] completed 07:44:17.142 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 89 91 07:44:17.436 [Lua] completed 07:44:17.963 [Lua] completed 07:44:18.235 [Lua] event horde ends! 07:44:18.291 [Lua] Mini patrol killed! 20 07:44:18.472 [Lua] main_path_player_far_away_check started 07:44:18.495 [Lua] completed 07:44:19.017 [Lua] completed 07:44:19.140 [Lua] main_path_player_far_away_check started 07:44:19.545 [Lua] completed 07:44:19.990 [Lua] main_path_player_far_away_check started 07:44:20.007 [Lua] main_path_player_far_away_check started 07:44:20.076 [Lua] completed 07:44:20.227 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 84 action: follow 07:44:20.469 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 83 action: follow 07:44:20.607 [Lua] completed 07:44:20.734 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 44 size: 82 action: follow 07:44:20.994 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 84 action: follow 07:44:20.994 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 83 action: follow 07:44:21.153 [Lua] completed 07:44:21.630 [Lua] main_path_player_far_away_check started 07:44:21.680 [Lua] completed 07:44:22.210 [Lua] completed 07:44:22.296 [Lua] main_path_player_far_away_check started 07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7bd52961] 07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7bd52961] 07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b690bd0c] 07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cb896fff] 07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fffb7070] 07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4dfa2bf6] 07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[05d85f9d] 07:44:22.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0e5251f1] 07:44:22.736 [Lua] completed 07:44:23.152 [Lua] main_path_player_far_away_check started 07:44:23.167 [Lua] main_path_player_far_away_check started 07:44:23.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:44:23.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 1212304 07:44:23.270 [Lua] completed 07:44:23.405 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 85 action: follow 07:44:23.425 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 69 size: 84 action: follow 07:44:23.529 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 83 action: follow 07:44:23.698 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 82 action: follow 07:44:23.800 [Lua] completed 07:44:24.021 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 81 action: follow 07:44:24.078 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 80 action: follow 07:44:24.275 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 79 action: follow 07:44:24.309 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 78 action: follow 07:44:24.326 [Lua] completed 07:44:24.326 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 77 action: follow 07:44:24.481 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 76 action: follow 07:44:24.767 [Lua] main_path_player_far_away_check started 07:44:24.856 [Lua] completed 07:44:25.390 [Lua] completed 07:44:25.437 [Lua] main_path_player_far_away_check started 07:44:25.919 [Lua] completed 07:44:26.091 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:44:26.108 [Lua] Spline already found! 07:44:26.156 [Lua] Init group template: spline_patrol 07:44:26.331 [Lua] main_path_player_far_away_check started 07:44:26.347 [Lua] main_path_player_far_away_check started 07:44:26.486 [Lua] completed 07:44:26.557 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 84 action: follow 07:44:26.799 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 84 action: follow 07:44:26.886 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 84 action: follow 07:44:26.987 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 83 action: follow 07:44:27.029 [Lua] completed 07:44:27.194 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 82 action: follow 07:44:27.555 [Lua] completed 07:44:27.972 [Lua] main_path_player_far_away_check started 07:44:28.095 [Lua] completed 07:44:28.631 [Lua] completed 07:44:28.648 [Lua] main_path_player_far_away_check started 07:44:29.165 [Lua] completed 07:44:29.508 [Lua] main_path_player_far_away_check started 07:44:29.525 [Lua] main_path_player_far_away_check started 07:44:29.699 [Lua] completed 07:44:29.940 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 90 action: nil 07:44:30.233 [Lua] completed 07:44:30.781 [Lua] completed 07:44:31.167 [Lua] main_path_player_far_away_check started 07:44:31.324 [Lua] completed 07:44:31.441 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 07:44:31.441 [Flow] Socket 1 occupied 07:44:31.441 [Lua] [flow:Sockets occupied:] float=1.000000 07:44:31.441 [Flow] Objective unit hit socket:true 07:44:31.847 [Lua] main_path_player_far_away_check started 07:44:31.868 [Lua] completed 07:44:32.422 [Lua] completed 07:44:32.743 [Lua] main_path_player_far_away_check started 07:44:32.760 [Lua] main_path_player_far_away_check started 07:44:32.972 [Lua] completed 07:44:33.517 [Lua] completed 07:44:34.055 [Lua] completed 07:44:34.397 [Lua] main_path_player_far_away_check started 07:44:34.545 [Flow] Destroyed:c_barrel_socket 07:44:34.588 [Lua] completed 07:44:35.072 [Lua] main_path_player_far_away_check started 07:44:35.122 [Lua] completed 07:44:35.650 [Lua] completed 07:44:35.939 [Lua] main_path_player_far_away_check started 07:44:36.180 [Lua] completed 07:44:36.504 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 92 action: follow 07:44:36.672 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 91 action: follow 07:44:36.706 [Lua] completed 07:44:36.910 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 90 action: nil 07:44:36.943 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 89 action: nil 07:44:37.157 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 88 action: nil 07:44:37.246 [Lua] completed 07:44:37.546 [Lua] main_path_player_far_away_check started 07:44:37.765 [Lua] completed 07:44:38.210 [Lua] main_path_player_far_away_check started 07:44:38.213 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Grimoire 07:44:38.294 [Lua] completed 07:44:38.828 [Lua] completed 07:44:39.092 [Lua] main_path_player_far_away_check started 07:44:39.371 [Lua] completed 07:44:39.904 [Lua] completed 07:44:40.437 [Lua] completed 07:44:40.710 [Lua] main_path_player_far_away_check started 07:44:40.761 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 72 size: 90 action: follow 07:44:40.965 [Lua] completed 07:44:41.153 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:44:41.169 [Lua] Spline already found! 07:44:41.211 [Lua] Init group template: spline_patrol 07:44:41.402 [Lua] main_path_player_far_away_check started 07:44:41.526 [Lua] completed 07:44:42.071 [Lua] completed 07:44:42.303 [Lua] main_path_player_far_away_check started 07:44:42.612 [Lua] completed 07:44:43.161 [Lua] completed 07:44:43.355 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:44:43.372 [Lua] Spline already found! 07:44:43.420 [Lua] Init group template: spline_patrol 07:44:43.731 [Lua] completed 07:44:44.266 [Lua] completed 07:44:44.579 [Lua] main_path_player_far_away_check started 07:44:44.805 [Lua] completed 07:44:45.339 [Lua] completed 07:44:45.867 [Lua] completed 07:44:46.399 [Lua] completed 07:44:46.936 [Lua] completed 07:44:47.460 [Lua] completed 07:44:47.730 [Lua] main_path_player_far_away_check started 07:44:47.991 [Lua] completed 07:44:48.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:44:48.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 1212304 07:44:48.521 [Lua] completed 07:44:49.060 [Lua] completed 07:44:49.614 [Lua] completed 07:44:49.959 [Lua] spawning mini patrol 07:44:50.156 [Lua] completed 07:44:50.727 [Lua] completed 07:44:50.911 [Lua] main_path_player_far_away_check started 07:44:51.310 [Lua] completed 07:44:51.863 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:44:51.921 [Lua] completed 07:44:52.333 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:44:52.500 [Lua] completed 07:44:52.839 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:44:53.077 [Lua] completed 07:44:53.464 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:44:53.639 [Lua] completed 07:44:53.799 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:44:53.946 [Lua] Coordinated attack! 07:44:54.120 [Lua] main_path_player_far_away_check started 07:44:54.195 [Lua] completed 07:44:54.374 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:44:54.736 [Lua] completed 07:44:55.155 [Lua] Init group template: mini_patrol 07:44:55.267 [Lua] completed 07:44:55.284 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:44:55.306 [Lua] Spline already found! 07:44:55.436 [Lua] Init group template: spline_patrol 07:44:55.487 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:44:55.831 [Lua] completed 07:44:55.922 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:44:56.374 [Lua] completed 07:44:56.905 [Lua] completed 07:44:57.448 [Lua] completed 07:44:57.994 [Lua] completed 07:44:58.535 [Lua] completed 07:44:59.078 [Lua] completed 07:44:59.607 [Lua] completed 07:45:00.148 [Lua] completed 07:45:00.675 [Lua] completed 07:45:01.202 [Lua] completed 07:45:01.729 [Lua] completed 07:45:02.258 [Lua] completed 07:45:02.784 [Lua] completed 07:45:03.315 [Lua] completed 07:45:03.844 [Lua] completed 07:45:04.382 [Lua] completed 07:45:04.917 [Lua] completed 07:45:05.446 [Lua] completed 07:45:05.975 [Lua] completed 07:45:06.502 [Lua] completed 07:45:07.028 [Lua] completed 07:45:07.553 [Lua] completed 07:45:08.076 [Lua] completed 07:45:08.604 [Lua] completed 07:45:09.136 [Lua] completed 07:45:09.655 [Lua] completed 07:45:10.183 [Lua] completed 07:45:10.370 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 07:45:10.706 [Lua] completed 07:45:11.235 [Lua] completed 07:45:11.767 [Lua] completed 07:45:12.287 [Lua] completed 07:45:12.815 [Lua] completed 07:45:13.341 [Lua] completed 07:45:13.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:45:13.747 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 1212304 07:45:13.866 [Lua] completed 07:45:14.378 [Lua] event horde ends! 07:45:14.394 [Lua] completed 07:45:14.935 [Lua] completed 07:45:15.457 [Lua] completed 07:45:15.983 [Lua] completed 07:45:16.516 [Lua] completed 07:45:16.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:45:16.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:45:16.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:45:17.048 [Lua] completed 07:45:17.578 [Lua] completed 07:45:18.106 [Lua] completed 07:45:18.642 [Lua] completed 07:45:19.165 [Lua] completed 07:45:19.697 [Lua] completed 07:45:19.872 [Lua] Mini patrol killed! 26 07:45:20.232 [Lua] completed 07:45:20.764 [Lua] completed 07:45:21.297 [Lua] completed 07:45:21.828 [Lua] completed 07:45:22.199 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:45:22.353 [Lua] completed 07:45:22.591 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:45:22.884 [Lua] completed 07:45:23.418 [Lua] completed 07:45:23.942 [Lua] completed 07:45:24.466 [Lua] completed 07:45:24.944 [Lua] Horde killed: ? 07:45:24.998 [Lua] completed 07:45:25.523 [Lua] completed 07:45:25.543 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 20 39 07:45:25.658 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 23 38 07:45:25.726 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:45:25.742 [Lua] Spline already found! 07:45:25.798 [Lua] Init group template: spline_patrol 07:45:25.855 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 12 41 07:45:26.060 [Lua] completed 07:45:26.282 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 40 07:45:26.590 [Lua] completed 07:45:27.114 [Lua] completed 07:45:27.640 [Lua] completed 07:45:28.170 [Lua] completed 07:45:28.691 [Lua] completed 07:45:28.737 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2db2d, position: 0 07:45:29.219 [Lua] completed 07:45:29.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2db9f, position: 0 07:45:29.743 [Lua] completed 07:45:30.267 [Lua] completed 07:45:30.792 [Lua] completed 07:45:31.316 [Lua] completed 07:45:31.855 [Lua] completed 07:45:32.379 [Lua] completed 07:45:32.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:45:32.905 [Lua] completed 07:45:33.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:45:33.440 [Lua] completed 07:45:33.965 [Lua] completed 07:45:34.496 [Lua] completed 07:45:35.023 [Lua] completed 07:45:35.545 [Lua] completed 07:45:36.073 [Lua] completed 07:45:36.599 [Lua] completed 07:45:37.124 [Lua] completed 07:45:37.647 [Lua] completed 07:45:38.143 [Lua] Horde killed: ? 07:45:38.172 [Lua] completed 07:45:38.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:45:38.697 [Lua] completed 07:45:39.218 [Lua] completed 07:45:39.740 [Lua] completed 07:45:40.264 [Lua] completed 07:45:40.785 [Lua] completed 07:45:41.309 [Lua] completed 07:45:41.841 [Lua] completed 07:45:42.357 [Lua] completed 07:45:42.883 [Lua] completed 07:45:43.404 [Lua] completed 07:45:43.924 [Lua] completed 07:45:44.448 [Lua] completed 07:45:44.972 [Lua] completed 07:45:45.495 [Lua] completed 07:45:45.848 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:45:46.019 [Lua] completed 07:45:46.488 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:45:46.545 [Lua] completed 07:45:46.825 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:45:47.062 [Lua] completed 07:45:47.535 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:45:47.589 [Lua] completed 07:45:48.030 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:45:48.049 [Lua] Spline already found! 07:45:48.087 [Lua] Init group template: spline_patrol 07:45:48.130 [Lua] completed 07:45:48.666 [Lua] completed 07:45:49.195 [Lua] completed 07:45:49.719 [Lua] completed 07:45:50.246 [Lua] completed 07:45:50.769 [Lua] completed 07:45:51.300 [Lua] completed 07:45:51.823 [Lua] completed 07:45:52.351 [Lua] completed 07:45:52.795 [Lua] spawning mini patrol 07:45:52.877 [Lua] completed 07:45:53.401 [Lua] completed 07:45:53.924 [Lua] completed 07:45:54.450 [Lua] completed 07:45:54.971 [Lua] completed 07:45:55.494 [Lua] completed 07:45:56.019 [Lua] completed 07:45:56.541 [Lua] completed 07:45:57.061 [Lua] completed 07:45:57.334 [Lua] Init group template: mini_patrol 07:45:57.584 [Lua] completed 07:45:58.109 [Lua] completed 07:45:58.632 [Lua] completed 07:45:59.161 [Lua] completed 07:45:59.689 [Lua] completed 07:46:00.214 [Lua] completed 07:46:00.733 [Lua] completed 07:46:01.257 [Lua] completed 07:46:01.781 [Lua] completed 07:46:02.309 [Lua] completed 07:46:02.825 [Lua] completed 07:46:03.347 [Lua] completed 07:46:03.835 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 18 23 07:46:03.870 [Lua] completed 07:46:04.395 [Lua] completed 07:46:04.919 [Lua] completed 07:46:05.444 [Lua] completed 07:46:05.663 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:46:05.969 [Lua] completed 07:46:06.035 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:46:06.493 [Lua] completed 07:46:06.953 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:46:07.024 [Lua] completed 07:46:07.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:46:07.306 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:46:07.546 [Lua] completed 07:46:08.068 [Lua] completed 07:46:08.577 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 18 07:46:08.594 [Lua] completed 07:46:09.123 [Lua] completed 07:46:09.649 [Lua] completed 07:46:10.171 [Lua] completed 07:46:10.694 [Lua] completed 07:46:10.981 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:46:11.218 [Lua] completed 07:46:11.353 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:46:11.741 [Lua] completed 07:46:12.149 [Lua] Mini patrol killed! 30 07:46:12.230 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:46:12.264 [Lua] completed 07:46:12.635 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:46:12.793 [Lua] completed 07:46:13.313 [Lua] completed 07:46:13.837 [Lua] completed 07:46:14.361 [Lua] completed 07:46:14.887 [Lua] completed 07:46:15.407 [Lua] completed 07:46:15.927 [Lua] completed 07:46:16.451 [Lua] completed 07:46:16.855 [Lua] event horde ends! 07:46:16.973 [Lua] completed 07:46:17.496 [Lua] completed 07:46:18.012 [Lua] completed 07:46:18.316 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 07:46:18.316 [Lua] ERROR: Tried to freeze unit twice in the same frame. 07:46:18.535 [Lua] completed 07:46:19.056 [Lua] completed 07:46:19.073 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:46:19.090 [Lua] Spline already found! 07:46:19.125 [Lua] Init group template: spline_patrol 07:46:19.579 [Lua] completed 07:46:20.098 [Lua] completed 07:46:20.619 [Lua] completed 07:46:21.141 [Lua] completed 07:46:21.661 [Lua] completed 07:46:22.182 [Lua] completed 07:46:22.706 [Lua] completed 07:46:23.229 [Lua] completed 07:46:23.752 [Lua] completed 07:46:24.276 [Lua] completed 07:46:24.796 [Lua] completed 07:46:25.318 [Lua] completed 07:46:25.839 [Lua] completed 07:46:26.358 [Lua] completed 07:46:26.878 [Lua] completed 07:46:27.400 [Lua] completed 07:46:27.922 [Lua] completed 07:46:28.443 [Lua] completed 07:46:28.964 [Lua] completed 07:46:29.488 [Lua] completed 07:46:30.008 [Lua] completed 07:46:30.532 [Lua] completed 07:46:31.060 [Lua] completed 07:46:31.576 [Lua] completed 07:46:31.745 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 07:46:32.098 [Lua] completed 07:46:32.622 [Lua] completed 07:46:33.147 [Lua] completed 07:46:33.671 [Lua] completed 07:46:34.197 [Lua] completed 07:46:34.722 [Lua] completed 07:46:35.246 [Lua] completed 07:46:35.771 [Lua] completed 07:46:36.294 [Lua] completed 07:46:36.819 [Lua] completed 07:46:37.342 [Lua] completed 07:46:37.867 [Lua] completed 07:46:38.391 [Lua] completed 07:46:38.913 [Lua] completed 07:46:39.437 [Lua] completed 07:46:39.959 [Lua] completed 07:46:40.482 [Lua] completed 07:46:41.010 [Lua] completed 07:46:41.530 [Lua] completed 07:46:42.059 [Lua] completed 07:46:42.587 [Lua] completed 07:46:43.113 [Lua] completed 07:46:43.639 [Lua] completed 07:46:44.175 [Lua] completed 07:46:44.703 [Lua] completed 07:46:45.231 [Lua] completed 07:46:45.759 [Lua] completed 07:46:46.115 [Lua] ready to jump failed 07:46:46.283 [Lua] completed 07:46:46.812 [Lua] completed 07:46:47.331 [Lua] completed 07:46:47.854 [Lua] completed 07:46:48.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:46:48.296 [Flow] 1 07:46:48.312 [Lua] ready to jump failed 07:46:48.378 [Lua] completed 07:46:48.887 [Lua] main_path_player_far_away_check started 07:46:48.905 [Lua] completed 07:46:48.963 [Lua] Switching ConflictSettings: to: chaos 07:46:48.963 [Lua] pacing=chaos 07:46:48.963 [Lua] roaming=nil 07:46:48.963 [Lua] specials=chaos 07:46:48.963 [Lua] debug_color=purple 07:46:48.963 [Lua] contained_breeds=nil 07:46:48.963 [Lua] pack_spawning=chaos 07:46:48.963 [Lua] disabled=false 07:46:48.963 [Lua] factions=nil 07:46:48.963 [Lua] boss=chaos 07:46:48.963 [Lua] horde=chaos 07:46:48.963 [Lua] name=chaos 07:46:48.963 [Lua] intensity=default 07:46:48.963 [Lua] --- 07:46:49.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:46:49.299 [Flow] 2 07:46:49.299 [Flow] 3 07:46:49.353 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 07:46:49.434 [Lua] completed 07:46:49.956 [Lua] completed 07:46:50.478 [Lua] completed 07:46:50.478 [Lua] main_path_player_far_away_check started 07:46:51.000 [Lua] completed 07:46:51.473 [Lua] main_path_player_far_away_check started 07:46:51.522 [Lua] completed 07:46:52.059 [Lua] completed 07:46:52.188 [Lua] main_path_player_far_away_check started 07:46:52.579 [Lua] completed 07:46:53.110 [Lua] completed 07:46:53.637 [Lua] completed 07:46:53.993 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 07:46:54.166 [Lua] completed 07:46:54.642 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:46:54.695 [Lua] completed 07:46:55.025 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:46:55.236 [Lua] completed 07:46:55.759 [Lua] completed 07:46:56.293 [Lua] completed 07:46:56.342 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:46:56.779 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:46:56.814 [Lua] completed 07:46:56.816 [Lua] fence jumping 07:46:57.343 [Lua] completed 07:46:57.714 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:46:57.868 [Lua] completed 07:46:58.189 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:46:58.392 [Lua] completed 07:46:58.916 [Lua] completed 07:46:59.441 [Lua] completed 07:46:59.964 [Lua] completed 07:47:00.485 [Lua] completed 07:47:01.007 [Lua] completed 07:47:01.531 [Lua] completed 07:47:02.052 [Lua] completed 07:47:02.574 [Lua] completed 07:47:03.102 [Lua] completed 07:47:03.625 [Lua] completed 07:47:04.146 [Lua] completed 07:47:04.669 [Lua] completed 07:47:05.192 [Lua] completed 07:47:05.717 [Lua] completed 07:47:06.121 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:47:06.138 [Lua] Spline already found! 07:47:06.191 [Lua] Init group template: spline_patrol 07:47:06.245 [Lua] completed 07:47:06.379 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:47:06.379 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:47:06.396 [Lua] Spline already found! 07:47:06.400 [Lua] Spline already found! 07:47:06.436 [Lua] Init group template: spline_patrol 07:47:06.501 [Lua] Init group template: spline_patrol 07:47:06.798 [Lua] completed 07:47:07.323 [Lua] completed 07:47:07.845 [Lua] completed 07:47:08.370 [Lua] completed 07:47:08.900 [Lua] completed 07:47:09.418 [Lua] completed 07:47:09.756 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:47:09.946 [Lua] completed 07:47:10.300 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:47:10.470 [Lua] completed 07:47:10.994 [Lua] completed 07:47:11.517 [Lua] completed 07:47:12.040 [Lua] completed 07:47:12.567 [Lua] completed 07:47:13.092 [Lua] completed 07:47:13.615 [Lua] completed 07:47:13.633 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 23 07:47:14.139 [Lua] completed 07:47:14.665 [Lua] completed 07:47:14.763 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:47:15.121 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:47:15.190 [Lua] completed 07:47:15.714 [Lua] completed 07:47:16.238 [Lua] completed 07:47:16.763 [Lua] completed 07:47:17.286 [Lua] completed 07:47:17.523 [Lua] Time for new HOOORDE! multi_first_wave 07:47:17.523 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 07:47:17.523 [Lua] horde requested: vector_blob 07:47:17.523 [Lua] wants to spawn behind within distance: 60 07:47:17.523 [Lua] horde crated with id 35 of type vector_blob 07:47:17.523 [Lua] managed to spawn 27/27 horde enemies 07:47:17.523 [Lua] vector blob horde has started 07:47:17.815 [Lua] completed 07:47:17.971 [Lua] Init group template: horde 07:47:18.343 [Lua] completed 07:47:18.867 [Lua] completed 07:47:19.392 [Lua] completed 07:47:19.916 [Lua] completed 07:47:20.438 [Lua] completed 07:47:20.964 [Lua] completed 07:47:21.064 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:47:21.434 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:47:21.485 [Lua] completed 07:47:22.009 [Lua] completed 07:47:22.537 [Lua] completed 07:47:22.691 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:47:23.063 [Lua] completed 07:47:23.096 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:47:23.592 [Lua] completed 07:47:23.693 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:47:24.066 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:47:24.117 [Lua] completed 07:47:24.642 [Lua] completed 07:47:25.165 [Lua] completed 07:47:25.694 [Lua] completed 07:47:26.229 [Lua] completed 07:47:26.749 [Lua] completed 07:47:26.936 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:47:27.280 [Lua] completed 07:47:27.325 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:47:27.801 [Lua] completed 07:47:28.331 [Lua] completed 07:47:28.860 [Lua] completed 07:47:29.385 [Lua] completed 07:47:29.910 [Lua] completed 07:47:30.439 [Lua] completed 07:47:30.510 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 07:47:30.510 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:47:30.510 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 07:47:30.510 [Lua] horde requested: vector_blob 07:47:30.510 [Lua] wants to spawn ahead within distance: 60 07:47:30.510 [Lua] horde crated with id 36 of type vector_blob 07:47:30.510 [Lua] managed to spawn 32/32 horde enemies 07:47:30.510 [Lua] vector blob horde has started 07:47:30.977 [Lua] completed 07:47:31.051 [Lua] Init group template: horde 07:47:31.508 [Lua] completed 07:47:31.737 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 71207 07:47:32.035 [Lua] completed 07:47:32.561 [Lua] completed 07:47:33.096 [Lua] completed 07:47:33.628 [Lua] completed 07:47:34.157 [Lua] completed 07:47:34.685 [Lua] completed 07:47:34.924 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die 07:47:35.212 [Lua] completed 07:47:35.747 [Lua] completed 07:47:36.279 [Lua] completed 07:47:36.810 [Lua] completed 07:47:37.342 [Lua] completed 07:47:37.862 [Lua] completed 07:47:38.406 [Lua] completed 07:47:38.949 [Lua] completed 07:47:39.498 [Lua] completed 07:47:39.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:40.054 [Lua] completed 07:47:40.625 [Lua] completed 07:47:41.156 [Lua] completed 07:47:41.688 [Lua] completed 07:47:42.226 [Lua] completed 07:47:42.763 [Lua] completed 07:47:43.324 [Lua] completed 07:47:43.860 [Lua] completed 07:47:44.389 [Lua] completed 07:47:44.921 [Lua] completed 07:47:45.446 [Lua] completed 07:47:45.983 [Lua] completed 07:47:46.512 [Lua] completed 07:47:46.994 [Lua] HORDE: last wave, reset to standard horde delay 07:47:46.994 [Lua] Time for new HOOORDE! multi_last_wave 07:47:46.994 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 07:47:46.994 [Lua] horde requested: vector_blob 07:47:46.994 [Lua] wants to spawn behind within distance: 60 07:47:46.994 [Lua] horde crated with id 37 of type vector_blob 07:47:46.994 [Lua] managed to spawn 30/30 horde enemies 07:47:46.994 [Lua] vector blob horde has started 07:47:47.043 [Lua] completed 07:47:47.504 [Lua] Init group template: horde 07:47:47.587 [Lua] completed 07:47:47.832 [Lua] Horde killed: ? 07:47:48.120 [Lua] completed 07:47:48.659 [Lua] completed 07:47:49.192 [Lua] completed 07:47:49.730 [Lua] completed 07:47:50.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:50.261 [Lua] completed 07:47:50.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:50.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:50.784 [Lua] completed 07:47:50.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:51.312 [Lua] completed 07:47:51.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:51.843 [Lua] completed 07:47:51.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:52.374 [Lua] completed 07:47:52.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:52.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:52.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:52.905 [Lua] completed 07:47:53.446 [Lua] completed 07:47:53.969 [Lua] completed 07:47:54.501 [Lua] completed 07:47:55.031 [Lua] completed 07:47:55.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:55.564 [Lua] completed 07:47:55.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:56.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:56.094 [Lua] completed 07:47:56.248 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:47:56.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:56.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:56.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:56.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:47:56.623 [Lua] completed 07:47:56.673 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:47:57.167 [Lua] completed 07:47:57.259 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 71207 07:47:57.701 [Lua] completed 07:47:58.232 [Lua] completed 07:47:58.760 [Lua] completed 07:47:59.295 [Lua] completed 07:47:59.823 [Lua] completed 07:48:00.349 [Lua] completed 07:48:00.874 [Lua] completed 07:48:01.397 [Lua] completed 07:48:01.920 [Lua] completed 07:48:02.444 [Lua] completed 07:48:02.968 [Lua] completed 07:48:03.495 [Lua] completed 07:48:03.941 [Lua] Horde killed: ? 07:48:04.029 [Lua] completed 07:48:04.554 [Lua] completed 07:48:05.076 [Lua] completed 07:48:05.607 [Lua] completed 07:48:06.126 [Lua] completed 07:48:06.648 [Lua] completed 07:48:07.169 [Lua] completed 07:48:07.693 [Lua] completed 07:48:08.214 [Lua] completed 07:48:08.737 [Lua] completed 07:48:09.175 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 07:48:09.259 [Lua] completed 07:48:09.784 [Lua] completed 07:48:10.306 [Lua] completed 07:48:10.830 [Lua] completed 07:48:11.357 [Lua] completed 07:48:11.879 [Lua] completed 07:48:12.169 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:48:12.182 [Lua] Spline already found! 07:48:12.219 [Lua] Init group template: spline_patrol 07:48:12.409 [Lua] completed 07:48:12.933 [Lua] completed 07:48:13.453 [Lua] completed 07:48:13.983 [Lua] completed 07:48:14.498 [Lua] completed 07:48:14.683 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:48:15.021 [Lua] completed 07:48:15.172 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:48:15.546 [Lua] completed 07:48:15.984 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:48:16.070 [Lua] completed 07:48:16.376 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:48:16.594 [Lua] completed 07:48:17.115 [Lua] completed 07:48:17.155 [Lua] spawning mini patrol 07:48:17.640 [Lua] completed 07:48:18.096 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 5 38 07:48:18.164 [Lua] completed 07:48:18.687 [Lua] completed 07:48:19.206 [Lua] completed 07:48:19.729 [Lua] completed 07:48:20.251 [Lua] completed 07:48:20.774 [Lua] completed 07:48:21.249 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 36 07:48:21.300 [Lua] completed 07:48:21.824 [Lua] completed 07:48:22.195 [Lua] Init group template: mini_patrol 07:48:22.345 [Lua] completed 07:48:22.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 71207 07:48:22.866 [Lua] completed 07:48:23.391 [Lua] completed 07:48:23.918 [Lua] completed 07:48:24.443 [Lua] completed 07:48:24.965 [Lua] completed 07:48:25.490 [Lua] completed 07:48:26.018 [Lua] completed 07:48:26.545 [Lua] completed 07:48:27.071 [Lua] completed 07:48:27.597 [Lua] completed 07:48:28.131 [Lua] completed 07:48:28.666 [Lua] completed 07:48:29.201 [Lua] completed 07:48:29.736 [Lua] completed 07:48:30.254 [Lua] completed 07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:48:30.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:48:30.778 [Lua] completed 07:48:31.300 [Lua] completed 07:48:31.825 [Lua] completed 07:48:32.318 [Lua] Mini patrol killed! 39 07:48:32.356 [Lua] completed 07:48:32.815 [Lua] Horde killed: ? 07:48:32.880 [Lua] completed 07:48:33.403 [Lua] completed 07:48:33.927 [Lua] completed 07:48:34.449 [Lua] completed 07:48:34.982 [Lua] completed 07:48:35.502 [Lua] completed 07:48:36.028 [Lua] completed 07:48:36.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 282899 07:48:36.550 [Lua] completed 07:48:37.071 [Lua] completed 07:48:37.596 [Lua] completed 07:48:38.119 [Lua] completed 07:48:38.639 [Lua] completed 07:48:39.161 [Lua] completed 07:48:39.683 [Lua] completed 07:48:40.204 [Lua] completed 07:48:40.727 [Lua] completed 07:48:41.247 [Lua] completed 07:48:41.264 [Lua] event horde ends! 07:48:41.772 [Lua] completed 07:48:42.294 [Lua] completed 07:48:42.294 [Lua] spawning mini patrol 07:48:42.817 [Lua] completed 07:48:43.338 [Lua] completed 07:48:43.859 [Lua] completed 07:48:44.382 [Lua] completed 07:48:44.903 [Lua] completed 07:48:45.428 [Lua] completed 07:48:45.955 [Lua] completed 07:48:46.479 [Lua] completed 07:48:46.835 [Lua] Init group template: mini_patrol 07:48:47.002 [Lua] completed 07:48:47.525 [Lua] completed 07:48:48.052 [Lua] completed 07:48:48.575 [Lua] completed 07:48:48.961 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:48:48.981 [Lua] Spline already found! 07:48:49.040 [Lua] Init group template: spline_patrol 07:48:49.131 [Lua] completed 07:48:49.654 [Lua] completed 07:48:50.182 [Lua] completed 07:48:50.702 [Lua] completed 07:48:51.232 [Lua] completed 07:48:51.750 [Lua] completed 07:48:52.274 [Lua] completed 07:48:52.796 [Lua] completed 07:48:53.320 [Lua] completed 07:48:53.841 [Lua] completed 07:48:54.365 [Lua] completed 07:48:54.889 [Lua] completed 07:48:55.408 [Lua] completed 07:48:55.519 [Lua] Override Player Respawning event true 07:48:55.933 [Lua] completed 07:48:56.458 [Lua] completed 07:48:56.694 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_pacing_off (seed: 0) 07:48:56.978 [Lua] completed 07:48:57.503 [Lua] completed 07:48:58.029 [Lua] completed 07:48:58.556 [Lua] completed 07:48:59.080 [Lua] completed 07:48:59.606 [Lua] completed 07:49:00.131 [Lua] completed 07:49:00.657 [Lua] completed 07:49:01.182 [Lua] completed 07:49:01.706 [Lua] completed 07:49:02.229 [Lua] completed 07:49:02.568 [Lua] [ChatManager][1]System: Le Duck du Lac discarded a Tome 07:49:02.752 [Lua] completed 07:49:03.275 [Lua] completed 07:49:03.801 [Lua] completed 07:49:04.325 [Lua] completed 07:49:04.848 [Lua] completed 07:49:05.241 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome 07:49:05.374 [Lua] completed 07:49:05.605 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome 07:49:05.906 [Lua] completed 07:49:06.419 [Lua] event horde ends! 07:49:06.434 [Lua] completed 07:49:06.956 [Lua] completed 07:49:07.412 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 07:49:07.481 [Lua] completed 07:49:08.002 [Lua] completed 07:49:08.527 [Lua] completed 07:49:08.578 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:49:08.950 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:49:09.051 [Lua] completed 07:49:09.575 [Lua] completed 07:49:10.100 [Lua] completed 07:49:10.630 [Lua] completed 07:49:11.154 [Lua] completed 07:49:11.675 [Lua] completed 07:49:12.202 [Lua] completed 07:49:12.525 [Lua] Mini patrol killed! 40 07:49:12.728 [Lua] completed 07:49:13.250 [Lua] completed 07:49:13.772 [Lua] completed 07:49:13.894 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome 07:49:14.297 [Lua] completed 07:49:14.821 [Lua] completed 07:49:15.342 [Lua] completed 07:49:15.861 [Lua] completed 07:49:16.382 [Lua] completed 07:49:16.905 [Lua] completed 07:49:17.427 [Lua] completed 07:49:17.950 [Lua] completed 07:49:18.473 [Lua] completed 07:49:18.995 [Lua] completed 07:49:19.516 [Lua] completed 07:49:20.046 [Lua] completed 07:49:20.564 [Lua] completed 07:49:21.086 [Lua] completed 07:49:21.611 [Lua] completed 07:49:22.136 [Lua] completed 07:49:22.659 [Lua] completed 07:49:23.184 [Lua] completed 07:49:23.710 [Lua] completed 07:49:24.231 [Lua] completed 07:49:24.758 [Lua] completed 07:49:25.279 [Lua] completed 07:49:25.801 [Lua] completed 07:49:26.328 [Lua] completed 07:49:26.849 [Lua] completed 07:49:27.372 [Lua] completed 07:49:27.896 [Lua] completed 07:49:28.420 [Lua] completed 07:49:28.943 [Lua] completed 07:49:29.468 [Lua] completed 07:49:29.996 [Lua] completed 07:49:30.518 [Lua] completed 07:49:30.805 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 07:49:31.039 [Lua] completed 07:49:31.565 [Lua] completed 07:49:32.087 [Lua] completed 07:49:32.611 [Lua] completed 07:49:33.137 [Lua] completed 07:49:33.659 [Lua] completed 07:49:34.182 [Lua] completed 07:49:34.701 [Lua] completed 07:49:35.224 [Lua] completed 07:49:35.746 [Lua] completed 07:49:36.268 [Lua] completed 07:49:36.790 [Lua] completed 07:49:37.315 [Lua] completed 07:49:37.841 [Lua] completed 07:49:38.365 [Lua] completed 07:49:38.891 [Lua] completed 07:49:39.418 [Lua] completed 07:49:39.937 [Lua] completed 07:49:40.458 [Lua] completed 07:49:40.981 [Lua] completed 07:49:41.303 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:49:41.303 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:49:41.317 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_start (seed: 0) 07:49:41.502 [Lua] completed 07:49:42.031 [Lua] completed 07:49:42.550 [Lua] completed 07:49:43.074 [Lua] completed 07:49:43.596 [Lua] completed 07:49:44.118 [Lua] completed 07:49:44.649 [Lua] completed 07:49:45.167 [Lua] completed 07:49:45.690 [Lua] completed 07:49:46.210 [Lua] completed 07:49:46.733 [Lua] completed 07:49:47.260 [Lua] completed 07:49:47.782 [Lua] completed 07:49:48.302 [Lua] completed 07:49:48.827 [Lua] completed 07:49:49.353 [Lua] completed 07:49:49.876 [Lua] completed 07:49:50.402 [Lua] completed 07:49:50.927 [Lua] completed 07:49:51.450 [Lua] completed 07:49:51.978 [Lua] completed 07:49:52.500 [Lua] completed 07:49:53.024 [Lua] completed 07:49:53.547 [Lua] completed 07:49:54.067 [Lua] completed 07:49:54.593 [Lua] completed 07:49:55.118 [Lua] completed 07:49:55.637 [Lua] completed 07:49:55.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:49:55.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:49:55.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:49:56.162 [Lua] completed 07:49:56.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:49:56.297 [Flow] Current State:Greater 07:49:56.297 [Flow] Current State:1 07:49:56.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:49:56.650 [Flow] Current State:Greater 07:49:56.651 [Flow] Current State:1 07:49:56.682 [Lua] completed 07:49:57.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:49:57.204 [Lua] completed 07:49:57.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:49:57.728 [Lua] completed 07:49:57.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:49:57.829 [Flow] Current State:Greater 07:49:57.830 [Flow] Current State:2 07:49:58.254 [Lua] completed 07:49:58.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:49:58.774 [Lua] completed 07:49:59.297 [Lua] completed 07:49:59.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:49:59.353 [Flow] Current State:Greater 07:49:59.353 [Flow] Current State:2 07:49:59.817 [Lua] completed 07:50:00.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:00.160 [Flow] Current State:Greater 07:50:00.160 [Flow] Current State:3 07:50:00.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:00.344 [Lua] completed 07:50:00.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:00.584 [Flow] Current State:Greater 07:50:00.584 [Flow] Current State:3 07:50:00.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:00.866 [Lua] completed 07:50:00.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:01.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:01.389 [Lua] completed 07:50:01.912 [Lua] completed 07:50:02.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:02.132 [Flow] Current State:Greater 07:50:02.132 [Flow] Current State:4 07:50:02.434 [Lua] completed 07:50:02.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:02.592 [Flow] Current State:Greater 07:50:02.592 [Flow] Current State:4 07:50:02.959 [Lua] completed 07:50:03.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:03.481 [Lua] completed 07:50:03.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:03.802 [Flow] Barricade: Open 07:50:03.802 [Flow] Current State:Greater 07:50:03.802 [Flow] Completely Broken 07:50:03.802 [Flow] Current State:5 07:50:03.804 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:50:03.804 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:50:03.836 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 07:50:04.010 [Lua] completed 07:50:04.537 [Lua] completed 07:50:05.058 [Lua] completed 07:50:05.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:05.380 [Flow] Barricade: Open 07:50:05.380 [Flow] Current State:Greater 07:50:05.380 [Flow] Completely Broken 07:50:05.380 [Flow] Current State:5 07:50:05.381 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:50:05.381 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:50:05.412 [Lua] event horde ends! 07:50:05.414 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 07:50:05.581 [Lua] completed 07:50:06.106 [Lua] completed 07:50:06.634 [Lua] completed 07:50:07.151 [Lua] completed 07:50:07.677 [Lua] completed 07:50:08.201 [Lua] completed 07:50:08.723 [Lua] completed 07:50:09.246 [Lua] completed 07:50:09.772 [Lua] completed 07:50:10.294 [Lua] completed 07:50:10.817 [Lua] completed 07:50:11.340 [Lua] completed 07:50:11.863 [Lua] completed 07:50:12.386 [Lua] completed 07:50:12.911 [Lua] completed 07:50:13.434 [Lua] completed 07:50:13.959 [Lua] completed 07:50:14.481 [Lua] completed 07:50:15.007 [Lua] completed 07:50:15.528 [Lua] completed 07:50:16.051 [Lua] completed 07:50:16.408 [Flow] Current State:Greater 07:50:16.409 [Flow] Current State:1 07:50:16.573 [Lua] completed 07:50:17.097 [Lua] completed 07:50:17.625 [Lua] completed 07:50:18.148 [Lua] completed 07:50:18.671 [Lua] completed 07:50:19.197 [Lua] completed 07:50:19.724 [Lua] completed 07:50:20.250 [Lua] completed 07:50:20.772 [Lua] completed 07:50:21.297 [Lua] completed 07:50:21.821 [Lua] completed 07:50:22.344 [Lua] completed 07:50:22.869 [Lua] completed 07:50:23.391 [Lua] completed 07:50:23.918 [Lua] completed 07:50:24.426 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_left 07:50:24.426 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0) 07:50:24.426 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_left (seed: 0) 07:50:24.441 [Lua] completed 07:50:24.966 [Lua] completed 07:50:25.491 [Lua] completed 07:50:26.017 [Lua] completed 07:50:26.543 [Lua] completed 07:50:27.073 [Lua] completed 07:50:27.599 [Lua] completed 07:50:28.122 [Lua] completed 07:50:28.646 [Lua] completed 07:50:29.174 [Lua] completed 07:50:29.561 [Flow] Destructible interactable planks 01Started 07:50:29.694 [Lua] completed 07:50:30.218 [Lua] completed 07:50:30.546 [Flow] Animation: Started 07:50:30.546 [Flow] Animation: Played 07:50:30.547 [Flow] Current State:Rebuilt 07:50:30.547 [Flow] Current State:0 07:50:30.575 [Flow] Destructible interactable planks 01Success 07:50:30.743 [Lua] completed 07:50:30.751 [Flow] Trying to trigger effect on: fx_01 07:50:30.751 [Flow] Trying to trigger effect on: fx_02 07:50:31.272 [Lua] completed 07:50:31.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:31.800 [Flow] Current State:Greater 07:50:31.800 [Flow] Current State:1 07:50:31.828 [Lua] completed 07:50:31.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:32.365 [Lua] completed 07:50:32.891 [Lua] completed 07:50:33.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:33.066 [Flow] Current State:Greater 07:50:33.066 [Flow] Current State:2 07:50:33.432 [Lua] completed 07:50:33.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:33.994 [Lua] completed 07:50:34.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:34.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:34.475 [Flow] Current State:Greater 07:50:34.475 [Flow] Current State:3 07:50:34.565 [Lua] completed 07:50:34.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:35.106 [Lua] completed 07:50:35.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:35.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:35.686 [Lua] completed 07:50:36.217 [Lua] completed 07:50:36.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:36.422 [Flow] Current State:Greater 07:50:36.422 [Flow] Current State:4 07:50:36.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:36.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:36.744 [Lua] completed 07:50:37.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:37.169 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:37.279 [Lua] completed 07:50:37.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:37.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:37.559 [Flow] Barricade: Open 07:50:37.559 [Flow] Current State:Greater 07:50:37.559 [Flow] Completely Broken 07:50:37.560 [Flow] Current State:5 07:50:37.561 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:50:37.561 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:50:37.594 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 07:50:37.815 [Lua] completed 07:50:38.400 [Lua] completed 07:50:38.954 [Lua] completed 07:50:39.489 [Lua] completed 07:50:40.033 [Lua] completed 07:50:40.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6eb7207] 07:50:40.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[01a5bc5a] 07:50:40.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1d59fb34] 07:50:40.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[744f7ac4] 07:50:40.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7cc447c3] 07:50:40.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[42b3f87c] 07:50:40.590 [Lua] completed 07:50:41.173 [Lua] completed 07:50:41.786 [Lua] completed 07:50:42.337 [Lua] completed 07:50:42.887 [Lua] completed 07:50:43.426 [Lua] completed 07:50:43.978 [Lua] completed 07:50:44.518 [Lua] completed 07:50:45.056 [Lua] completed 07:50:45.622 [Lua] completed 07:50:46.238 [Lua] completed 07:50:46.835 [Lua] completed 07:50:47.411 [Lua] completed 07:50:47.957 [Lua] completed 07:50:48.508 [Lua] completed 07:50:48.940 [Lua] event horde ends! 07:50:48.940 [Lua] event horde ends! 07:50:48.957 [Lua] event horde ends! 07:50:48.957 [Lua] event horde ends! 07:50:48.979 [Lua] event horde ends! 07:50:49.066 [Lua] completed 07:50:49.607 [Lua] completed 07:50:50.153 [Lua] completed 07:50:50.686 [Lua] completed 07:50:51.222 [Lua] completed 07:50:51.751 [Lua] completed 07:50:52.280 [Lua] completed 07:50:52.821 [Lua] completed 07:50:53.347 [Lua] completed 07:50:53.908 [Lua] completed 07:50:54.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:54.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:54.460 [Lua] completed 07:50:54.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:54.996 [Lua] completed 07:50:55.030 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0) 07:50:55.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:50:55.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:50:55.548 [Lua] completed 07:50:56.126 [Lua] completed 07:50:56.736 [Lua] completed 07:50:57.323 [Lua] completed 07:50:57.956 [Lua] completed 07:50:58.551 [Lua] completed 07:50:58.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:50:59.113 [Lua] completed 07:50:59.674 [Lua] completed 07:51:00.253 [Lua] completed 07:51:00.837 [Lua] completed 07:51:01.413 [Lua] completed 07:51:01.954 [Lua] completed 07:51:02.503 [Lua] completed 07:51:03.054 [Lua] completed 07:51:03.604 [Lua] completed 07:51:04.147 [Lua] completed 07:51:04.677 [Lua] completed 07:51:05.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:51:05.213 [Lua] completed 07:51:05.747 [Lua] completed 07:51:06.290 [Lua] completed 07:51:06.818 [Lua] completed 07:51:07.367 [Lua] completed 07:51:07.944 [Lua] completed 07:51:08.479 [Lua] completed 07:51:09.032 [Lua] completed 07:51:09.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:51:09.130 [Flow] Current State:Greater 07:51:09.130 [Flow] Current State:1 07:51:09.585 [Lua] completed 07:51:10.114 [Lua] completed 07:51:10.646 [Lua] completed 07:51:11.191 [Lua] completed 07:51:11.718 [Lua] completed 07:51:12.250 [Lua] completed 07:51:12.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:51:12.749 [Flow] Current State:Greater 07:51:12.749 [Flow] Current State:2 07:51:12.781 [Lua] completed 07:51:12.951 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_left 07:51:12.951 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop (seed: 0) 07:51:12.951 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_left (seed: 0) 07:51:12.951 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid (seed: 0) 07:51:13.318 [Lua] completed 07:51:13.847 [Lua] completed 07:51:14.376 [Lua] completed 07:51:14.905 [Lua] completed 07:51:15.439 [Lua] completed 07:51:15.979 [Lua] completed 07:51:16.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:51:16.397 [Flow] Current State:Greater 07:51:16.397 [Flow] Current State:3 07:51:16.466 [Flow] Current State:Greater 07:51:16.466 [Flow] Current State:1 07:51:16.515 [Lua] completed 07:51:17.047 [Lua] completed 07:51:17.580 [Lua] completed 07:51:18.107 [Lua] completed 07:51:18.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:51:18.431 [Flow] Current State:Greater 07:51:18.432 [Flow] Current State:4 07:51:18.636 [Lua] completed 07:51:19.196 [Lua] completed 07:51:19.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:51:19.656 [Lua] event horde ends! 07:51:19.772 [Lua] completed 07:51:20.330 [Lua] completed 07:51:20.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:51:20.823 [Flow] Barricade: Open 07:51:20.823 [Flow] Current State:Greater 07:51:20.823 [Flow] Completely Broken 07:51:20.824 [Flow] Current State:5 07:51:20.827 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:51:20.827 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:51:20.858 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 07:51:20.872 [Lua] completed 07:51:21.430 [Lua] completed 07:51:22.013 [Lua] completed 07:51:22.593 [Lua] completed 07:51:23.185 [Lua] completed 07:51:23.734 [Lua] completed 07:51:24.277 [Lua] completed 07:51:24.848 [Lua] completed 07:51:25.433 [Lua] completed 07:51:26.014 [Lua] completed 07:51:26.588 [Lua] completed 07:51:26.955 [Flow] Destructible interactable planks 01Started 07:51:27.128 [Lua] completed 07:51:27.688 [Lua] completed 07:51:27.969 [Flow] Animation: Started 07:51:27.969 [Flow] Animation: Played 07:51:27.969 [Flow] Current State:Rebuilt 07:51:27.969 [Flow] Current State:0 07:51:27.993 [Flow] Destructible interactable planks 01Success 07:51:28.195 [Flow] Trying to trigger effect on: fx_01 07:51:28.195 [Flow] Trying to trigger effect on: fx_02 07:51:28.254 [Lua] completed 07:51:28.823 [Lua] completed 07:51:29.378 [Lua] completed 07:51:29.917 [Lua] completed 07:51:30.492 [Lua] completed 07:51:31.082 [Lua] completed 07:51:31.715 [Lua] completed 07:51:32.350 [Lua] completed 07:51:32.963 [Lua] completed 07:51:33.521 [Lua] completed 07:51:34.078 [Lua] completed 07:51:34.649 [Lua] completed 07:51:35.247 [Lua] completed 07:51:35.851 [Lua] completed 07:51:36.485 [Lua] completed 07:51:37.076 [Lua] completed 07:51:37.644 [Lua] completed 07:51:37.661 [Lua] event horde ends! 07:51:37.661 [Lua] event horde ends! 07:51:37.678 [Lua] event horde ends! 07:51:37.678 [Lua] event horde ends! 07:51:37.678 [Lua] event horde ends! 07:51:37.696 [Lua] event horde ends! 07:51:38.210 [Lua] completed 07:51:38.814 [Lua] completed 07:51:39.391 [Lua] completed 07:51:40.005 [Lua] completed 07:51:40.634 [Lua] completed 07:51:41.201 [Lua] completed 07:51:41.796 [Lua] completed 07:51:42.419 [Lua] completed 07:51:43.071 [Lua] completed 07:51:43.683 [Lua] completed 07:51:43.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:51:43.934 [Flow] Current State:Greater 07:51:43.936 [Flow] Current State:1 07:51:44.303 [Lua] completed 07:51:44.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:51:44.914 [Lua] completed 07:51:45.483 [Lua] completed 07:51:46.100 [Lua] completed 07:51:46.698 [Lua] completed 07:51:47.242 [Lua] completed 07:51:47.802 [Lua] completed 07:51:48.409 [Lua] completed 07:51:48.989 [Lua] completed 07:51:49.604 [Lua] completed 07:51:50.201 [Lua] completed 07:51:50.778 [Lua] completed 07:51:51.325 [Lua] completed 07:51:51.870 [Lua] completed 07:51:52.414 [Lua] completed 07:51:52.984 [Lua] completed 07:51:53.446 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:51:53.585 [Lua] completed 07:51:54.162 [Lua] completed 07:51:54.723 [Lua] completed 07:51:55.296 [Lua] completed 07:51:55.850 [Lua] completed 07:51:56.409 [Lua] completed 07:51:56.619 [Lua] Override Player Respawning event false 07:51:56.619 [Lua] Override Player Respawning after_event true 07:51:56.624 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0) 07:51:56.981 [Lua] completed 07:51:57.521 [Lua] completed 07:51:58.094 [Lua] completed 07:51:58.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:51:58.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:51:58.710 [Lua] completed 07:51:58.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:51:59.332 [Lua] completed 07:51:59.903 [Lua] completed 07:52:00.468 [Lua] completed 07:52:01.002 [Lua] completed 07:52:01.543 [Lua] completed 07:52:02.088 [Lua] completed 07:52:02.637 [Lua] completed 07:52:03.177 [Lua] completed 07:52:03.733 [Lua] completed 07:52:04.264 [Lua] completed 07:52:04.803 [Lua] completed 07:52:05.360 [Lua] completed 07:52:05.949 [Lua] completed 07:52:06.496 [Lua] completed 07:52:07.027 [Lua] completed 07:52:07.555 [Lua] completed 07:52:08.083 [Lua] completed 07:52:08.606 [Lua] completed 07:52:09.142 [Lua] completed 07:52:09.668 [Lua] completed 07:52:10.199 [Lua] completed 07:52:10.736 [Lua] completed 07:52:11.264 [Lua] completed 07:52:11.800 [Lua] completed 07:52:11.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:52:11.821 [Flow] Current State:Greater 07:52:11.822 [Flow] Current State:2 07:52:12.389 [Lua] completed 07:52:12.949 [Lua] completed 07:52:13.485 [Lua] completed 07:52:13.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:52:13.726 [Flow] Current State:Greater 07:52:13.727 [Flow] Current State:3 07:52:14.021 [Lua] completed 07:52:14.561 [Lua] completed 07:52:15.093 [Lua] completed 07:52:15.623 [Lua] completed 07:52:15.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:52:15.642 [Flow] Current State:Greater 07:52:15.643 [Flow] Current State:4 07:52:16.153 [Lua] completed 07:52:16.692 [Lua] completed 07:52:17.226 [Lua] completed 07:52:17.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:52:17.555 [Flow] Barricade: Open 07:52:17.555 [Flow] Current State:Greater 07:52:17.555 [Flow] Completely Broken 07:52:17.556 [Flow] Current State:5 07:52:17.557 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:52:17.557 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 07:52:17.588 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 07:52:17.754 [Lua] completed 07:52:18.289 [Lua] completed 07:52:18.821 [Lua] completed 07:52:19.354 [Lua] completed 07:52:19.875 [Lua] completed 07:52:20.406 [Lua] completed 07:52:20.950 [Lua] completed 07:52:21.145 [Lua] event horde ends! 07:52:21.168 [Lua] event horde ends! 07:52:21.488 [Lua] completed 07:52:22.073 [Lua] completed 07:52:22.646 [Lua] completed 07:52:23.188 [Lua] completed 07:52:23.716 [Lua] completed 07:52:23.817 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop (seed: 0) 07:52:24.247 [Lua] completed 07:52:24.779 [Lua] completed 07:52:25.309 [Lua] completed 07:52:25.840 [Lua] completed 07:52:26.370 [Lua] completed 07:52:26.898 [Lua] completed 07:52:27.419 [Lua] completed 07:52:27.939 [Lua] completed 07:52:28.464 [Lua] completed 07:52:28.984 [Lua] completed 07:52:29.510 [Lua] completed 07:52:30.034 [Lua] completed 07:52:30.558 [Lua] completed 07:52:31.081 [Lua] completed 07:52:31.606 [Lua] completed 07:52:32.130 [Lua] completed 07:52:32.655 [Lua] completed 07:52:33.183 [Lua] completed 07:52:33.708 [Lua] completed 07:52:34.233 [Lua] completed 07:52:34.765 [Lua] completed 07:52:35.293 [Lua] completed 07:52:35.793 [Lua] TerrorEventMixer.stop_event: dlc_bogenhafen_slum_event_end_loop 07:52:35.803 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_on (seed: 0) 07:52:35.818 [Lua] completed 07:52:36.341 [Lua] completed 07:52:36.862 [Lua] completed 07:52:37.387 [Lua] completed 07:52:37.923 [Lua] completed 07:52:38.469 [Lua] completed 07:52:38.744 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:52:38.761 [Lua] Spline already found! 07:52:38.815 [Lua] Init group template: spline_patrol 07:52:39.012 [Lua] completed 07:52:39.546 [Lua] completed 07:52:40.070 [Lua] completed 07:52:40.606 [Lua] completed 07:52:41.144 [Lua] completed 07:52:41.673 [Lua] completed 07:52:42.217 [Lua] completed 07:52:42.757 [Lua] completed 07:52:43.291 [Lua] completed 07:52:43.835 [Lua] completed 07:52:44.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:52:44.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:52:44.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:52:44.376 [Lua] completed 07:52:44.911 [Lua] completed 07:52:45.439 [Lua] completed 07:52:45.966 [Lua] completed 07:52:46.498 [Lua] completed 07:52:46.701 [Lua] Override Player Respawning after_event false 07:52:47.035 [Lua] completed 07:52:47.566 [Lua] completed 07:52:48.088 [Lua] completed 07:52:48.139 [Lua] event horde ends! 07:52:48.156 [Lua] event horde ends! 07:52:48.624 [Lua] completed 07:52:49.145 [Lua] completed 07:52:49.684 [Lua] completed 07:52:50.230 [Lua] completed 07:52:50.779 [Lua] completed 07:52:51.313 [Lua] completed 07:52:51.860 [Lua] completed 07:52:52.390 [Lua] completed 07:52:52.923 [Lua] completed 07:52:53.450 [Lua] completed 07:52:53.986 [Lua] completed 07:52:54.510 [Lua] completed 07:52:55.041 [Lua] completed 07:52:55.566 [Lua] completed 07:52:56.096 [Lua] completed 07:52:56.624 [Lua] completed 07:52:57.157 [Lua] completed 07:52:57.690 [Lua] completed 07:52:58.221 [Lua] completed 07:52:58.774 [Lua] completed 07:52:59.326 [Lua] completed 07:52:59.860 [Lua] completed 07:53:00.387 [Lua] completed 07:53:00.927 [Lua] completed 07:53:01.504 [Lua] completed 07:53:02.054 [Lua] completed 07:53:02.599 [Lua] completed 07:53:03.137 [Lua] completed 07:53:03.668 [Lua] completed 07:53:04.199 [Lua] completed 07:53:04.730 [Lua] completed 07:53:05.276 [Lua] completed 07:53:05.822 [Lua] completed 07:53:06.398 [Lua] completed 07:53:06.977 [Lua] completed 07:53:07.533 [Lua] completed 07:53:08.095 [Lua] completed 07:53:08.654 [Lua] completed 07:53:09.242 [Lua] completed 07:53:09.824 [Lua] completed 07:53:10.396 [Lua] completed 07:53:10.956 [Lua] completed 07:53:11.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:53:11.501 [Lua] completed 07:53:12.047 [Lua] completed 07:53:12.601 [Lua] completed 07:53:13.147 [Lua] completed 07:53:13.681 [Lua] completed 07:53:14.215 [Lua] completed 07:53:14.752 [Lua] completed 07:53:15.277 [Lua] completed 07:53:15.581 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:53:15.808 [Lua] completed 07:53:15.969 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:53:16.341 [Lua] completed 07:53:16.871 [Lua] completed 07:53:17.407 [Lua] completed 07:53:17.941 [Lua] completed 07:53:18.468 [Lua] completed 07:53:18.998 [Lua] completed 07:53:19.529 [Lua] completed 07:53:20.055 [Lua] completed 07:53:20.577 [Lua] completed 07:53:21.098 [Lua] completed 07:53:21.620 [Lua] completed 07:53:22.144 [Lua] completed 07:53:22.666 [Lua] completed 07:53:23.189 [Lua] completed 07:53:23.710 [Lua] completed 07:53:24.231 [Lua] completed 07:53:24.751 [Lua] completed 07:53:25.274 [Lua] completed 07:53:25.796 [Lua] completed 07:53:26.321 [Lua] completed 07:53:26.843 [Lua] completed 07:53:27.366 [Lua] completed 07:53:27.890 [Lua] completed 07:53:28.417 [Lua] completed 07:53:28.936 [Lua] completed 07:53:29.459 [Lua] completed 07:53:29.985 [Lua] completed 07:53:30.513 [Lua] completed 07:53:30.993 [Lua] spawning mini patrol 07:53:31.046 [Lua] completed 07:53:31.569 [Lua] completed 07:53:32.097 [Lua] completed 07:53:32.621 [Lua] completed 07:53:33.152 [Lua] completed 07:53:33.689 [Lua] completed 07:53:34.214 [Lua] completed 07:53:34.739 [Lua] completed 07:53:35.260 [Lua] completed 07:53:35.550 [Lua] Init group template: mini_patrol 07:53:35.783 [Lua] completed 07:53:36.312 [Lua] completed 07:53:36.842 [Lua] completed 07:53:37.368 [Lua] completed 07:53:37.892 [Lua] completed 07:53:38.419 [Lua] completed 07:53:38.943 [Lua] completed 07:53:39.471 [Lua] completed 07:53:39.998 [Lua] completed 07:53:40.550 [Lua] completed 07:53:41.088 [Lua] completed 07:53:41.629 [Lua] completed 07:53:42.151 [Lua] completed 07:53:42.715 [Lua] completed 07:53:43.261 [Lua] completed 07:53:43.800 [Lua] completed 07:53:44.341 [Lua] completed 07:53:44.871 [Lua] completed 07:53:45.394 [Lua] completed 07:53:45.920 [Lua] completed 07:53:46.447 [Lua] completed 07:53:46.943 [Lua] Time for new HOOORDE! multi_first_wave 07:53:46.943 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 07:53:46.943 [Lua] horde requested: vector_blob 07:53:46.943 [Lua] wants to spawn ahead within distance: 60 07:53:46.943 [Lua] horde crated with id 44 of type vector_blob 07:53:46.943 [Lua] managed to spawn 28/28 horde enemies 07:53:46.943 [Lua] vector blob horde has started 07:53:46.978 [Lua] completed 07:53:47.489 [Lua] Init group template: horde 07:53:47.601 [Lua] completed 07:53:48.143 [Lua] completed 07:53:48.681 [Lua] completed 07:53:49.222 [Lua] completed 07:53:49.765 [Lua] completed 07:53:50.295 [Lua] completed 07:53:50.823 [Lua] completed 07:53:50.934 [Lua] Mini patrol killed! 43 07:53:51.362 [Lua] completed 07:53:51.890 [Lua] completed 07:53:52.417 [Lua] completed 07:53:52.948 [Lua] completed 07:53:53.487 [Lua] completed 07:53:54.071 [Lua] completed 07:53:54.639 [Lua] completed 07:53:55.131 [Lua] [ChatManager][1]System: Praeco picked up a Grimoire 07:53:55.179 [Lua] completed 07:53:55.356 [Lua] event horde ends! 07:53:55.742 [Lua] completed 07:53:56.328 [Lua] completed 07:53:56.872 [Lua] completed 07:53:57.396 [Lua] completed 07:53:57.938 [Lua] completed 07:53:58.489 [Lua] completed 07:53:59.045 [Lua] completed 07:53:59.616 [Lua] completed 07:54:00.159 [Lua] completed 07:54:00.703 [Lua] completed 07:54:01.039 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:54:01.246 [Lua] completed 07:54:01.402 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:54:01.784 [Lua] completed 07:54:02.272 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:54:02.345 [Lua] completed 07:54:02.673 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:54:02.887 [Lua] completed 07:54:03.418 [Lua] completed 07:54:03.641 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:54:03.959 [Lua] completed 07:54:04.079 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:54:04.499 [Lua] completed 07:54:04.761 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 07:54:04.761 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:54:04.761 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 07:54:04.761 [Lua] horde requested: vector_blob 07:54:04.761 [Lua] wants to spawn ahead within distance: 60 07:54:04.761 [Lua] horde crated with id 45 of type vector_blob 07:54:04.761 [Lua] managed to spawn 26/28 horde enemies 07:54:04.761 [Lua] vector blob horde has started 07:54:05.045 [Lua] completed 07:54:05.213 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:54:05.573 [Lua] completed 07:54:05.729 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:54:06.109 [Lua] completed 07:54:06.516 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:54:06.682 [Lua] completed 07:54:06.927 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:54:07.233 [Lua] completed 07:54:07.795 [Lua] completed 07:54:08.331 [Lua] completed 07:54:08.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:54:08.418 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:54:08.847 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:54:08.865 [Lua] completed 07:54:09.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:54:09.407 [Lua] completed 07:54:09.945 [Lua] completed 07:54:10.499 [Lua] completed 07:54:11.017 [Lua] Horde killed: ? 07:54:11.029 [Lua] completed 07:54:11.029 [Lua] HORDE: last wave, reset to standard horde delay 07:54:11.029 [Lua] Time for new HOOORDE! multi_last_wave 07:54:11.029 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 07:54:11.029 [Lua] horde requested: vector_blob 07:54:11.029 [Lua] wants to spawn ahead within distance: 60 07:54:11.029 [Lua] horde crated with id 46 of type vector_blob 07:54:11.030 [Lua] managed to spawn 30/30 horde enemies 07:54:11.030 [Lua] vector blob horde has started 07:54:11.338 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:54:11.542 [Lua] Init group template: horde 07:54:11.570 [Lua] completed 07:54:11.670 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:54:12.097 [Lua] completed 07:54:12.634 [Lua] completed 07:54:13.173 [Lua] completed 07:54:13.510 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:54:13.701 [Lua] completed 07:54:13.804 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:54:13.805 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:54:14.107 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:54:14.107 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:54:14.244 [Lua] completed 07:54:14.408 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:54:14.444 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:54:14.748 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:54:14.799 [Lua] completed 07:54:15.348 [Lua] completed 07:54:15.932 [Lua] completed 07:54:16.473 [Lua] completed 07:54:17.028 [Lua] completed 07:54:17.574 [Lua] completed 07:54:18.121 [Lua] completed 07:54:18.671 [Lua] completed 07:54:19.252 [Lua] completed 07:54:19.844 [Lua] completed 07:54:20.394 [Lua] completed 07:54:20.932 [Lua] completed 07:54:21.454 [Lua] completed 07:54:21.983 [Lua] completed 07:54:22.548 [Lua] completed 07:54:23.108 [Lua] completed 07:54:23.655 [Lua] completed 07:54:24.189 [Lua] completed 07:54:24.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:54:24.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:54:24.728 [Lua] completed 07:54:25.269 [Lua] completed 07:54:25.828 [Lua] completed 07:54:26.398 [Lua] completed 07:54:26.930 [Lua] completed 07:54:27.480 [Lua] completed 07:54:27.672 [Lua] Coordinated attack! 07:54:27.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:54:28.028 [Lua] completed 07:54:28.566 [Lua] completed 07:54:29.101 [Lua] completed 07:54:29.638 [Lua] completed 07:54:30.163 [Lua] completed 07:54:30.689 [Lua] completed 07:54:31.233 [Lua] completed 07:54:31.552 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:54:31.569 [Lua] Spline already found! 07:54:31.606 [Lua] Init group template: spline_patrol 07:54:31.776 [Lua] completed 07:54:32.316 [Lua] completed 07:54:32.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:54:32.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:54:32.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:54:32.843 [Lua] completed 07:54:33.379 [Lua] completed 07:54:33.903 [Lua] completed 07:54:34.427 [Lua] completed 07:54:34.950 [Lua] completed 07:54:35.473 [Lua] completed 07:54:35.999 [Lua] completed 07:54:36.521 [Lua] completed 07:54:37.044 [Lua] completed 07:54:37.565 [Lua] completed 07:54:38.093 [Lua] completed 07:54:38.615 [Lua] completed 07:54:39.139 [Lua] completed 07:54:39.645 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:54:39.667 [Lua] completed 07:54:39.667 [Lua] Spline already found! 07:54:39.701 [Lua] Init group template: spline_patrol 07:54:40.195 [Lua] completed 07:54:40.717 [Lua] completed 07:54:41.241 [Lua] completed 07:54:41.762 [Lua] completed 07:54:42.285 [Lua] completed 07:54:42.812 [Lua] completed 07:54:43.337 [Lua] completed 07:54:43.861 [Lua] completed 07:54:44.388 [Lua] completed 07:54:44.912 [Lua] completed 07:54:45.444 [Lua] completed 07:54:45.970 [Lua] completed 07:54:46.495 [Lua] completed 07:54:47.020 [Lua] completed 07:54:47.543 [Lua] completed 07:54:48.066 [Lua] completed 07:54:48.067 [Lua] fence jumping 07:54:48.590 [Lua] completed 07:54:48.913 [Lua] simple los failed 07:54:49.117 [Lua] completed 07:54:49.643 [Lua] completed 07:54:49.852 [Lua] Horde killed: ? 07:54:50.033 [Lua] fence jumping 07:54:50.170 [Lua] completed 07:54:50.692 [Lua] completed 07:54:50.867 [Lua] ready to jump failed 07:54:51.218 [Lua] completed 07:54:51.613 [Lua] fence jumping 07:54:51.747 [Lua] completed 07:54:52.177 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 07:54:52.275 [Lua] completed 07:54:52.445 [Lua] fence jumping 07:54:52.800 [Lua] completed 07:54:52.851 [Lua] simple los failed 07:54:53.321 [Lua] completed 07:54:53.843 [Lua] completed 07:54:53.968 [Lua] fence jumping 07:54:54.373 [Lua] completed 07:54:54.893 [Lua] completed 07:54:55.185 [Lua] ready to jump failed 07:54:55.422 [Lua] completed 07:54:55.946 [Lua] completed 07:54:56.274 [Lua] fence jumping 07:54:56.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:54:56.485 [Lua] completed 07:54:57.004 [Lua] completed 07:54:57.523 [Lua] completed 07:54:57.578 [Lua] ready to jump failed 07:54:58.045 [Lua] completed 07:54:58.568 [Lua] completed 07:54:59.092 [Lua] completed 07:54:59.621 [Lua] completed 07:55:00.146 [Lua] completed 07:55:00.672 [Lua] completed 07:55:01.194 [Lua] completed 07:55:01.719 [Lua] completed 07:55:02.246 [Lua] completed 07:55:02.771 [Lua] completed 07:55:03.294 [Lua] completed 07:55:03.817 [Lua] completed 07:55:04.342 [Lua] completed 07:55:04.867 [Lua] completed 07:55:05.388 [Lua] completed 07:55:05.917 [Lua] completed 07:55:06.439 [Lua] completed 07:55:06.960 [Lua] completed 07:55:07.484 [Lua] completed 07:55:08.007 [Lua] completed 07:55:08.532 [Lua] completed 07:55:09.054 [Lua] completed 07:55:09.578 [Lua] completed 07:55:10.102 [Lua] completed 07:55:10.628 [Lua] completed 07:55:10.831 [Lua] spawning mini patrol 07:55:11.153 [Lua] completed 07:55:11.681 [Lua] completed 07:55:12.203 [Lua] completed 07:55:12.725 [Lua] completed 07:55:13.248 [Lua] completed 07:55:13.773 [Lua] completed 07:55:14.295 [Lua] completed 07:55:14.821 [Lua] completed 07:55:15.179 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:55:15.196 [Lua] Spline already found! 07:55:15.234 [Lua] Init group template: spline_patrol 07:55:15.355 [Lua] completed 07:55:15.392 [Lua] Init group template: mini_patrol 07:55:15.882 [Lua] completed 07:55:16.404 [Lua] completed 07:55:16.935 [Lua] completed 07:55:17.454 [Lua] completed 07:55:17.981 [Lua] completed 07:55:18.505 [Lua] completed 07:55:19.030 [Lua] completed 07:55:19.556 [Lua] completed 07:55:20.074 [Lua] completed 07:55:20.598 [Lua] completed 07:55:21.121 [Lua] completed 07:55:21.645 [Lua] completed 07:55:22.169 [Lua] completed 07:55:22.295 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 9 30 07:55:22.692 [Lua] completed 07:55:23.217 [Lua] completed 07:55:23.740 [Lua] completed 07:55:24.271 [Lua] completed 07:55:24.456 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 6 29 07:55:24.798 [Lua] completed 07:55:25.094 [Lua] Mini patrol killed! 49 07:55:25.327 [Lua] completed 07:55:25.857 [Lua] completed 07:55:26.385 [Lua] completed 07:55:26.910 [Lua] completed 07:55:27.436 [Lua] completed 07:55:27.960 [Lua] completed 07:55:28.483 [Lua] completed 07:55:29.006 [Lua] completed 07:55:29.527 [Lua] completed 07:55:30.056 [Lua] completed 07:55:30.573 [Lua] completed 07:55:31.097 [Lua] completed 07:55:31.620 [Lua] completed 07:55:31.771 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 12 30 07:55:31.906 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 29 07:55:32.030 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 16 28 07:55:32.143 [Lua] completed 07:55:32.670 [Lua] completed 07:55:33.195 [Lua] completed 07:55:33.717 [Lua] completed 07:55:34.240 [Lua] completed 07:55:34.764 [Lua] completed 07:55:34.931 [Lua] event horde ends! 07:55:35.284 [Lua] completed 07:55:35.808 [Lua] completed 07:55:36.330 [Lua] completed 07:55:36.853 [Lua] completed 07:55:37.388 [Lua] completed 07:55:37.907 [Lua] completed 07:55:38.432 [Lua] completed 07:55:38.955 [Lua] completed 07:55:39.479 [Lua] completed 07:55:40.008 [Lua] completed 07:55:40.525 [Lua] completed 07:55:41.049 [Lua] completed 07:55:41.571 [Lua] completed 07:55:42.093 [Lua] completed 07:55:42.617 [Lua] completed 07:55:43.140 [Lua] completed 07:55:43.665 [Lua] completed 07:55:44.188 [Lua] completed 07:55:44.712 [Lua] completed 07:55:45.237 [Lua] completed 07:55:45.762 [Lua] completed 07:55:46.288 [Lua] completed 07:55:46.811 [Lua] completed 07:55:47.336 [Lua] completed 07:55:47.863 [Lua] completed 07:55:48.389 [Lua] completed 07:55:48.913 [Lua] completed 07:55:49.433 [Lua] completed 07:55:49.966 [Lua] completed 07:55:50.484 [Lua] completed 07:55:51.013 [Lua] completed 07:55:51.544 [Lua] completed 07:55:51.559 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 07:55:52.074 [Lua] completed 07:55:52.595 [Lua] completed 07:55:53.090 [Lua] Time for new HOOORDE! multi_first_wave 07:55:53.090 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 07:55:53.090 [Lua] horde requested: vector_blob 07:55:53.090 [Lua] wants to spawn ahead within distance: 60 07:55:53.090 [Lua] horde crated with id 51 of type vector_blob 07:55:53.090 [Lua] managed to spawn 28/28 horde enemies 07:55:53.090 [Lua] vector blob horde has started 07:55:53.121 [Lua] completed 07:55:53.555 [Lua] Init group template: horde 07:55:53.653 [Lua] completed 07:55:54.187 [Lua] completed 07:55:54.721 [Lua] completed 07:55:55.253 [Lua] completed 07:55:55.783 [Lua] completed 07:55:56.313 [Lua] completed 07:55:56.843 [Lua] completed 07:55:57.376 [Lua] completed 07:55:57.903 [Lua] completed 07:55:58.428 [Lua] completed 07:55:58.951 [Lua] completed 07:55:59.484 [Lua] completed 07:56:00.006 [Lua] completed 07:56:00.531 [Lua] completed 07:56:01.056 [Lua] completed 07:56:01.582 [Lua] completed 07:56:02.107 [Lua] completed 07:56:02.634 [Lua] completed 07:56:03.168 [Lua] completed 07:56:03.700 [Lua] completed 07:56:04.236 [Lua] completed 07:56:04.782 [Lua] completed 07:56:05.295 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 07:56:05.295 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:56:05.295 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 07:56:05.295 [Lua] horde requested: vector_blob 07:56:05.295 [Lua] wants to spawn ahead within distance: 60 07:56:05.295 [Lua] horde crated with id 52 of type vector_blob 07:56:05.295 [Lua] managed to spawn 26/26 horde enemies 07:56:05.295 [Lua] vector blob horde has started 07:56:05.328 [Lua] completed 07:56:05.732 [Lua] Init group template: horde 07:56:05.861 [Lua] completed 07:56:06.400 [Lua] completed 07:56:06.957 [Lua] completed 07:56:07.494 [Lua] completed 07:56:08.029 [Lua] completed 07:56:08.584 [Lua] completed 07:56:09.120 [Lua] completed 07:56:09.654 [Lua] completed 07:56:10.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:56:10.182 [Lua] completed 07:56:10.722 [Lua] completed 07:56:11.271 [Lua] completed 07:56:11.810 [Lua] completed 07:56:12.357 [Lua] completed 07:56:12.880 [Lua] completed 07:56:13.418 [Lua] completed 07:56:13.538 [Lua] HORDE: last wave, reset to standard horde delay 07:56:13.538 [Lua] Time for new HOOORDE! multi_last_wave 07:56:13.538 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 07:56:13.538 [Lua] horde requested: vector_blob 07:56:13.538 [Lua] wants to spawn ahead within distance: 60 07:56:13.538 [Lua] horde crated with id 53 of type vector_blob 07:56:13.538 [Lua] managed to spawn 26/26 horde enemies 07:56:13.538 [Lua] vector blob horde has started 07:56:13.965 [Lua] completed 07:56:13.987 [Lua] Init group template: horde 07:56:14.509 [Lua] completed 07:56:15.051 [Lua] completed 07:56:15.539 [Lua] Horde killed: ? 07:56:15.590 [Lua] completed 07:56:16.130 [Lua] completed 07:56:16.661 [Lua] completed 07:56:17.203 [Lua] completed 07:56:17.734 [Lua] completed 07:56:18.267 [Lua] completed 07:56:18.796 [Lua] completed 07:56:19.326 [Lua] completed 07:56:19.857 [Lua] completed 07:56:20.390 [Lua] completed 07:56:20.930 [Lua] completed 07:56:21.471 [Lua] completed 07:56:22.029 [Lua] completed 07:56:22.571 [Lua] completed 07:56:23.094 [Lua] completed 07:56:23.634 [Lua] completed 07:56:24.162 [Lua] completed 07:56:24.748 [Lua] completed 07:56:25.284 [Lua] completed 07:56:25.817 [Lua] completed 07:56:26.368 [Lua] completed 07:56:26.910 [Lua] completed 07:56:27.440 [Lua] completed 07:56:27.977 [Lua] completed 07:56:28.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:56:28.520 [Lua] completed 07:56:29.056 [Lua] completed 07:56:29.587 [Lua] completed 07:56:30.120 [Lua] completed 07:56:30.664 [Lua] completed 07:56:31.207 [Lua] completed 07:56:31.432 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 07:56:31.738 [Lua] completed 07:56:32.267 [Lua] completed 07:56:32.804 [Lua] completed 07:56:33.354 [Lua] completed 07:56:33.900 [Lua] completed 07:56:34.435 [Lua] completed 07:56:34.968 [Lua] completed 07:56:35.502 [Lua] completed 07:56:36.031 [Lua] completed 07:56:36.561 [Lua] completed 07:56:37.090 [Lua] completed 07:56:37.619 [Lua] completed 07:56:37.811 [Lua] Horde killed: ? 07:56:38.144 [Lua] completed 07:56:38.670 [Lua] completed 07:56:39.207 [Lua] completed 07:56:39.732 [Lua] completed 07:56:40.263 [Lua] completed 07:56:40.789 [Lua] completed 07:56:41.311 [Lua] completed 07:56:41.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:56:41.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:56:41.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:56:41.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:56:41.837 [Lua] completed 07:56:42.360 [Lua] completed 07:56:42.886 [Lua] completed 07:56:43.416 [Lua] completed 07:56:43.938 [Lua] completed 07:56:44.471 [Lua] completed 07:56:44.994 [Lua] completed 07:56:45.518 [Lua] completed 07:56:45.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:56:46.041 [Lua] completed 07:56:46.569 [Lua] completed 07:56:47.098 [Lua] completed 07:56:47.439 [Lua] Horde killed: ? 07:56:47.627 [Lua] completed 07:56:48.153 [Lua] completed 07:56:48.684 [Lua] completed 07:56:49.209 [Lua] completed 07:56:49.731 [Lua] completed 07:56:50.252 [Lua] completed 07:56:50.775 [Lua] completed 07:56:51.297 [Lua] completed 07:56:51.822 [Lua] completed 07:56:52.349 [Lua] completed 07:56:52.873 [Lua] completed 07:56:53.396 [Lua] completed 07:56:53.920 [Lua] completed 07:56:54.443 [Lua] completed 07:56:54.968 [Lua] completed 07:56:55.305 [Lua] spawning mini patrol 07:56:55.491 [Lua] completed 07:56:56.016 [Lua] completed 07:56:56.543 [Lua] completed 07:56:57.064 [Lua] completed 07:56:57.588 [Lua] completed 07:56:58.109 [Lua] completed 07:56:58.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:56:58.632 [Lua] completed 07:56:59.153 [Lua] completed 07:56:59.680 [Lua] completed 07:57:00.204 [Lua] completed 07:57:00.360 [Lua] Init group template: mini_patrol 07:57:00.727 [Lua] completed 07:57:01.251 [Lua] completed 07:57:01.779 [Lua] completed 07:57:02.304 [Lua] completed 07:57:02.828 [Lua] completed 07:57:03.360 [Lua] completed 07:57:03.883 [Lua] completed 07:57:04.403 [Lua] completed 07:57:04.928 [Lua] completed 07:57:05.452 [Lua] completed 07:57:05.977 [Lua] completed 07:57:06.497 [Lua] completed 07:57:06.890 [Lua] Mini patrol killed! 54 07:57:07.023 [Lua] completed 07:57:07.549 [Lua] completed 07:57:08.077 [Lua] completed 07:57:08.604 [Lua] completed 07:57:09.128 [Lua] completed 07:57:09.654 [Lua] completed 07:57:10.180 [Lua] completed 07:57:10.704 [Lua] completed 07:57:10.914 [Lua] [ChatManager][1]System: Le Duck du Lac discarded a Tome 07:57:11.231 [Lua] completed 07:57:11.746 [Lua] completed 07:57:12.271 [Lua] completed 07:57:12.793 [Lua] completed 07:57:13.314 [Lua] completed 07:57:13.551 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome 07:57:13.836 [Lua] completed 07:57:14.364 [Lua] completed 07:57:14.889 [Lua] completed 07:57:15.414 [Lua] completed 07:57:15.939 [Lua] completed 07:57:16.431 [Lua] spawning mini patrol 07:57:16.499 [Lua] completed 07:57:17.020 [Lua] completed 07:57:17.542 [Lua] completed 07:57:18.066 [Lua] completed 07:57:18.589 [Lua] completed 07:57:19.108 [Lua] completed 07:57:19.410 [Lua] event horde ends! 07:57:19.629 [Lua] completed 07:57:20.153 [Lua] completed 07:57:20.678 [Lua] completed 07:57:20.968 [Lua] Init group template: mini_patrol 07:57:21.203 [Lua] completed 07:57:21.732 [Lua] completed 07:57:22.169 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 1 6 07:57:22.254 [Lua] completed 07:57:22.792 [Lua] completed 07:57:23.312 [Lua] completed 07:57:23.832 [Lua] completed 07:57:23.966 [Lua] main path terror event triggered: rare_event_loot_rat 07:57:23.966 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 07:57:24.355 [Lua] completed 07:57:24.880 [Lua] completed 07:57:25.409 [Lua] completed 07:57:25.935 [Lua] completed 07:57:26.460 [Lua] completed 07:57:26.985 [Lua] completed 07:57:27.092 [Lua] Mini patrol killed! 55 07:57:27.504 [Lua] completed 07:57:28.027 [Lua] completed 07:57:28.549 [Lua] completed 07:57:29.075 [Lua] completed 07:57:29.515 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 07:57:29.515 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 07:57:29.534 [Lua] > starting new spline, using new navbot: standard , id: boss_22 07:57:29.551 [Lua] > continuing spline boss_22 index: 2 retries: 0 07:57:29.568 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.568 [Lua] > continuing spline boss_22 index: 3 retries: 0 07:57:29.584 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.584 [Lua] > continuing spline boss_22 index: 4 retries: 0 07:57:29.599 [Lua] completed 07:57:29.607 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.607 [Lua] > continuing spline boss_22 index: 5 retries: 0 07:57:29.618 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.618 [Lua] > continuing spline boss_22 index: 6 retries: 0 07:57:29.635 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.635 [Lua] > continuing spline boss_22 index: 7 retries: 0 07:57:29.652 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.652 [Lua] > continuing spline boss_22 index: 8 retries: 0 07:57:29.670 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.670 [Lua] > continuing spline boss_22 index: 9 retries: 0 07:57:29.685 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.685 [Lua] > continuing spline boss_22 index: 10 retries: 0 07:57:29.702 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.702 [Lua] > continuing spline boss_22 index: 11 retries: 0 07:57:29.722 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.722 [Lua] > continuing spline boss_22 index: 12 retries: 0 07:57:29.736 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.736 [Lua] > continuing spline boss_22 index: 13 retries: 0 07:57:29.752 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.752 [Lua] > continuing spline boss_22 index: 14 retries: 0 07:57:29.769 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.769 [Lua] > continuing spline boss_22 index: 15 retries: 0 07:57:29.786 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.786 [Lua] > continuing spline boss_22 index: 16 retries: 0 07:57:29.803 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.803 [Lua] > continuing spline boss_22 index: 17 retries: 0 07:57:29.826 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.826 [Lua] > continuing spline boss_22 index: 18 retries: 0 07:57:29.838 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.838 [Lua] > continuing spline boss_22 index: 19 retries: 0 07:57:29.854 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 2.384185791015625e-07 boss_22 07:57:29.854 [Lua] > continuing spline boss_22 index: 20 retries: 0 07:57:29.871 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.871 [Lua] > continuing spline boss_22 index: 21 retries: 0 07:57:29.887 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 5.9604644775390625e-08 boss_22 07:57:29.887 [Lua] > continuing spline boss_22 index: 22 retries: 0 07:57:29.904 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.904 [Lua] > continuing spline boss_22 index: 23 retries: 0 07:57:29.921 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.921 [Lua] > continuing spline boss_22 index: 24 retries: 0 07:57:29.937 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.937 [Lua] > continuing spline boss_22 index: 25 retries: 0 07:57:29.954 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.954 [Lua] > continuing spline boss_22 index: 26 retries: 0 07:57:29.976 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.976 [Lua] > continuing spline boss_22 index: 27 retries: 0 07:57:29.989 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:29.989 [Lua] > continuing spline boss_22 index: 28 retries: 0 07:57:30.004 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.004 [Lua] > continuing spline boss_22 index: 29 retries: 0 07:57:30.021 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.021 [Lua] > continuing spline boss_22 index: 30 retries: 0 07:57:30.043 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.043 [Lua] > continuing spline boss_22 index: 31 retries: 0 07:57:30.055 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.055 [Lua] > continuing spline boss_22 index: 32 retries: 0 07:57:30.072 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.072 [Lua] > continuing spline boss_22 index: 33 retries: 0 07:57:30.089 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.089 [Lua] > continuing spline boss_22 index: 34 retries: 0 07:57:30.105 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.105 [Lua] > continuing spline boss_22 index: 35 retries: 0 07:57:30.120 [Lua] completed 07:57:30.122 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.122 [Lua] > continuing spline boss_22 index: 36 retries: 0 07:57:30.138 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.138 [Lua] > continuing spline boss_22 index: 37 retries: 0 07:57:30.155 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.155 [Lua] > continuing spline boss_22 index: 38 retries: 0 07:57:30.172 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.172 [Lua] > continuing spline boss_22 index: 39 retries: 0 07:57:30.188 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.188 [Lua] > continuing spline boss_22 index: 40 retries: 0 07:57:30.205 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.205 [Lua] > continuing spline boss_22 index: 41 retries: 0 07:57:30.222 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.222 [Lua] > continuing spline boss_22 index: 42 retries: 0 07:57:30.238 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.238 [Lua] > continuing spline boss_22 index: 43 retries: 0 07:57:30.255 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 07:57:30.255 [Lua] > spline completed boss_22 retries: 0 07:57:30.560 [Lua] Init group template: spline_patrol 07:57:30.692 [Lua] completed 07:57:31.214 [Lua] completed 07:57:31.740 [Lua] completed 07:57:32.264 [Lua] completed 07:57:32.792 [Lua] completed 07:57:33.312 [Lua] completed 07:57:33.838 [Lua] completed 07:57:34.361 [Lua] completed 07:57:34.882 [Lua] completed 07:57:35.407 [Lua] completed 07:57:35.926 [Lua] completed 07:57:36.364 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:57:36.449 [Lua] completed 07:57:36.517 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 07:57:36.719 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:57:36.974 [Lua] completed 07:57:37.497 [Lua] completed 07:57:38.024 [Lua] completed 07:57:38.540 [Lua] completed 07:57:39.063 [Lua] completed 07:57:39.588 [Lua] completed 07:57:40.110 [Lua] completed 07:57:40.531 [Lua] event horde ends! 07:57:40.632 [Lua] completed 07:57:41.074 [Lua] fence jumping 07:57:41.158 [Lua] completed 07:57:41.681 [Lua] completed 07:57:41.953 [Lua] ready to jump failed 07:57:42.205 [Lua] completed 07:57:42.733 [Lua] completed 07:57:43.257 [Lua] completed 07:57:43.783 [Lua] completed 07:57:44.307 [Lua] completed 07:57:44.832 [Lua] completed 07:57:45.357 [Lua] completed 07:57:45.878 [Lua] completed 07:57:46.399 [Lua] completed 07:57:46.503 [Lua] ready to jump failed 07:57:46.927 [Lua] completed 07:57:47.450 [Lua] completed 07:57:47.974 [Lua] completed 07:57:48.501 [Lua] completed 07:57:49.028 [Lua] completed 07:57:49.550 [Lua] completed 07:57:50.076 [Lua] completed 07:57:50.603 [Lua] completed 07:57:50.717 [Lua] Coordinated attack! 07:57:51.123 [Lua] completed 07:57:51.645 [Lua] completed 07:57:52.170 [Lua] completed 07:57:52.697 [Lua] completed 07:57:53.227 [Lua] completed 07:57:53.747 [Lua] completed 07:57:54.273 [Lua] completed 07:57:54.794 [Lua] completed 07:57:55.319 [Lua] completed 07:57:55.746 [Lua] Time for new HOOORDE! multi_first_wave 07:57:55.746 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 07:57:55.746 [Lua] horde requested: vector_blob 07:57:55.746 [Lua] wants to spawn behind within distance: 60 07:57:55.746 [Lua] horde crated with id 57 of type vector_blob 07:57:55.746 [Lua] managed to spawn 27/27 horde enemies 07:57:55.746 [Lua] vector blob horde has started 07:57:55.845 [Lua] completed 07:57:56.192 [Lua] Init group template: horde 07:57:56.379 [Lua] completed 07:57:56.903 [Lua] completed 07:57:57.435 [Lua] completed 07:57:57.958 [Lua] completed 07:57:58.489 [Lua] completed 07:57:59.014 [Lua] completed 07:57:59.545 [Lua] completed 07:58:00.080 [Lua] completed 07:58:00.613 [Lua] completed 07:58:01.140 [Lua] completed 07:58:01.669 [Lua] completed 07:58:02.204 [Lua] completed 07:58:02.732 [Lua] completed 07:58:02.836 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 07:58:02.836 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:58:02.836 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 07:58:02.836 [Lua] horde requested: vector_blob 07:58:02.836 [Lua] wants to spawn ahead within distance: 60 07:58:02.836 [Lua] horde crated with id 58 of type vector_blob 07:58:02.836 [Lua] managed to spawn 29/29 horde enemies 07:58:02.836 [Lua] vector blob horde has started 07:58:03.264 [Lua] completed 07:58:03.319 [Lua] Init group template: horde 07:58:03.792 [Lua] completed 07:58:04.330 [Lua] completed 07:58:04.856 [Lua] completed 07:58:05.405 [Lua] completed 07:58:05.949 [Lua] completed 07:58:06.490 [Lua] completed 07:58:07.027 [Lua] completed 07:58:07.563 [Lua] completed 07:58:08.097 [Lua] completed 07:58:08.638 [Lua] completed 07:58:09.175 [Lua] completed 07:58:09.628 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:58:09.643 [Lua] Spline already found! 07:58:09.688 [Lua] Init group template: spline_patrol 07:58:09.731 [Lua] completed 07:58:10.296 [Lua] completed 07:58:10.853 [Lua] completed 07:58:11.269 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome 07:58:11.387 [Lua] completed 07:58:11.937 [Lua] completed 07:58:12.459 [Lua] completed 07:58:13.018 [Lua] completed 07:58:13.626 [Lua] completed 07:58:14.207 [Lua] completed 07:58:14.792 [Lua] completed 07:58:15.366 [Lua] completed 07:58:15.935 [Lua] completed 07:58:16.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:58:16.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:58:16.496 [Lua] completed 07:58:17.064 [Lua] completed 07:58:17.625 [Lua] completed 07:58:18.193 [Lua] completed 07:58:18.785 [Lua] completed 07:58:19.361 [Lua] completed 07:58:19.957 [Lua] completed 07:58:20.517 [Lua] completed 07:58:21.061 [Lua] completed 07:58:21.611 [Lua] completed 07:58:22.158 [Lua] completed 07:58:22.719 [Lua] completed 07:58:23.261 [Lua] completed 07:58:23.813 [Lua] completed 07:58:24.395 [Lua] completed 07:58:24.980 [Lua] completed 07:58:25.451 [Lua] HORDE: last wave, reset to standard horde delay 07:58:25.451 [Lua] Time for new HOOORDE! multi_last_wave 07:58:25.451 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 07:58:25.451 [Lua] horde requested: vector_blob 07:58:25.451 [Lua] wants to spawn ahead within distance: 60 07:58:25.451 [Lua] horde crated with id 60 of type vector_blob 07:58:25.451 [Lua] managed to spawn 31/31 horde enemies 07:58:25.451 [Lua] vector blob horde has started 07:58:25.520 [Lua] completed 07:58:26.013 [Lua] Init group template: horde 07:58:26.100 [Lua] completed 07:58:26.684 [Lua] completed 07:58:27.278 [Lua] completed 07:58:27.864 [Lua] completed 07:58:28.451 [Lua] completed 07:58:29.057 [Lua] completed 07:58:29.691 [Lua] completed 07:58:30.257 [Lua] completed 07:58:30.862 [Lua] completed 07:58:31.447 [Lua] completed 07:58:32.015 [Lua] completed 07:58:32.244 [Lua] Horde killed: ? 07:58:32.588 [Lua] completed 07:58:33.139 [Lua] completed 07:58:33.681 [Lua] completed 07:58:34.226 [Lua] completed 07:58:34.762 [Lua] completed 07:58:35.295 [Lua] completed 07:58:35.827 [Lua] completed 07:58:36.369 [Lua] completed 07:58:36.903 [Lua] completed 07:58:37.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:58:37.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:58:37.438 [Lua] completed 07:58:37.971 [Lua] completed 07:58:38.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:58:38.516 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:58:38.517 [Lua] completed 07:58:38.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:58:39.003 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:58:39.063 [Lua] completed 07:58:39.221 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 07:58:39.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 07:58:39.592 [Lua] completed 07:58:39.719 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:58:40.049 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:58:40.134 [Lua] completed 07:58:40.669 [Lua] completed 07:58:41.201 [Lua] completed 07:58:41.642 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:58:41.749 [Lua] completed 07:58:42.006 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:58:42.279 [Lua] completed 07:58:42.806 [Lua] completed 07:58:43.167 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:58:43.337 [Lua] completed 07:58:43.550 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:58:43.887 [Lua] completed 07:58:44.437 [Lua] completed 07:58:44.982 [Lua] completed 07:58:45.515 [Lua] completed 07:58:46.073 [Lua] completed 07:58:46.627 [Lua] completed 07:58:46.819 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:58:47.169 [Lua] completed 07:58:47.186 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:58:47.736 [Lua] completed 07:58:48.051 [Lua] Horde killed: ? 07:58:48.303 [Lua] completed 07:58:48.874 [Lua] completed 07:58:49.398 [Lua] Coordinated attack! 07:58:49.450 [Lua] completed 07:58:50.009 [Lua] completed 07:58:50.535 [Lua] completed 07:58:51.066 [Lua] completed 07:58:51.612 [Lua] completed 07:58:52.156 [Lua] completed 07:58:52.687 [Lua] completed 07:58:53.212 [Lua] completed 07:58:53.736 [Lua] completed 07:58:54.264 [Lua] completed 07:58:54.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:58:54.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:58:54.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21121, position: 0 07:58:54.724 [Lua] [ChatManager][1]System: Praeco picked up a Loot Die 07:58:54.789 [Lua] completed 07:58:55.319 [Lua] completed 07:58:55.848 [Lua] completed 07:58:56.378 [Lua] completed 07:58:56.906 [Lua] completed 07:58:57.437 [Lua] completed 07:58:57.966 [Lua] completed 07:58:58.495 [Lua] completed 07:58:59.026 [Lua] completed 07:58:59.164 [Lua] Horde killed: ? 07:58:59.562 [Lua] completed 07:59:00.087 [Lua] completed 07:59:00.611 [Lua] completed 07:59:01.137 [Lua] completed 07:59:01.669 [Lua] completed 07:59:02.192 [Lua] completed 07:59:02.715 [Lua] completed 07:59:03.242 [Lua] completed 07:59:03.767 [Lua] completed 07:59:04.295 [Lua] completed 07:59:04.816 [Lua] completed 07:59:05.336 [Lua] completed 07:59:05.861 [Lua] completed 07:59:06.386 [Lua] completed 07:59:06.906 [Lua] completed 07:59:07.433 [Lua] completed 07:59:07.956 [Lua] completed 07:59:08.483 [Lua] completed 07:59:08.904 [Lua] [ChatManager][1]System: Praeco picked up a Tome 07:59:09.003 [Lua] completed 07:59:09.525 [Lua] completed 07:59:10.047 [Lua] completed 07:59:10.488 [Lua] spawning mini patrol 07:59:10.573 [Lua] completed 07:59:11.096 [Lua] completed 07:59:11.155 [Lua] Override Player Respawning gauntlet_pre_event true 07:59:11.622 [Lua] completed 07:59:12.149 [Lua] completed 07:59:12.677 [Lua] completed 07:59:13.200 [Lua] completed 07:59:13.729 [Lua] completed 07:59:14.249 [Lua] completed 07:59:14.774 [Lua] completed 07:59:15.031 [Lua] Init group template: mini_patrol 07:59:15.089 [Lua] Switching ConflictSettings: to: default 07:59:15.089 [Lua] pacing=default 07:59:15.089 [Lua] roaming=nil 07:59:15.089 [Lua] specials=default 07:59:15.089 [Lua] debug_color=maroon 07:59:15.089 [Lua] contained_breeds=nil 07:59:15.089 [Lua] pack_spawning=default 07:59:15.089 [Lua] disabled=false 07:59:15.089 [Lua] factions=nil 07:59:15.089 [Lua] boss=default 07:59:15.089 [Lua] horde=default 07:59:15.089 [Lua] name=default 07:59:15.089 [Lua] intensity=default 07:59:15.089 [Lua] --- 07:59:15.305 [Lua] completed 07:59:15.829 [Lua] completed 07:59:16.357 [Lua] completed 07:59:16.872 [Lua] completed 07:59:17.393 [Lua] completed 07:59:17.916 [Lua] completed 07:59:18.438 [Lua] completed 07:59:18.965 [Lua] completed 07:59:19.491 [Lua] completed 07:59:19.998 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:59:20.015 [Lua] completed 07:59:20.469 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:59:20.537 [Lua] completed 07:59:21.060 [Lua] completed 07:59:21.211 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:59:21.579 [Lua] completed 07:59:21.646 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:59:22.101 [Lua] completed 07:59:22.338 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:59:22.624 [Lua] completed 07:59:23.146 [Lua] completed 07:59:23.446 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:59:23.668 [Lua] completed 07:59:23.836 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:59:24.190 [Lua] completed 07:59:24.711 [Lua] completed 07:59:24.963 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source. 07:59:25.232 [Lua] completed 07:59:25.762 [Lua] completed 07:59:26.282 [Lua] completed 07:59:26.368 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:59:26.809 [Lua] completed 07:59:27.335 [Lua] completed 07:59:27.856 [Lua] completed 07:59:28.378 [Lua] completed 07:59:28.901 [Lua] completed 07:59:29.292 [Lua] fence jumping 07:59:29.426 [Lua] completed 07:59:29.949 [Lua] completed 07:59:30.304 [Lua] ready to jump failed 07:59:30.472 [Lua] completed 07:59:30.997 [Lua] completed 07:59:31.121 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_off (seed: 0) 07:59:31.121 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_disable_kick (seed: 0) 07:59:31.521 [Lua] completed 07:59:32.046 [Lua] completed 07:59:32.572 [Lua] completed 07:59:33.094 [Lua] completed 07:59:33.095 [Lua] fence jumping 07:59:33.616 [Lua] completed 07:59:34.137 [Lua] completed 07:59:34.515 [Lua] simple los failed 07:59:34.562 [Lua] event horde ends! 07:59:34.667 [Lua] completed 07:59:35.192 [Lua] completed 07:59:35.716 [Lua] completed 07:59:36.236 [Lua] completed 07:59:36.762 [Lua] completed 07:59:37.287 [Lua] completed 07:59:37.810 [Lua] completed 07:59:38.333 [Lua] completed 07:59:38.857 [Lua] completed 07:59:39.096 [Lua] simple los failed 07:59:39.383 [Lua] completed 07:59:39.880 [Lua] Mini patrol killed! 61 07:59:39.910 [Lua] completed 07:59:40.016 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source. 07:59:40.435 [Lua] completed 07:59:40.961 [Lua] completed 07:59:41.484 [Lua] completed 07:59:41.521 [Lua] simple los failed 07:59:41.824 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:59:42.011 [Lua] completed 07:59:42.213 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:59:42.536 [Lua] completed 07:59:43.061 [Lua] completed 07:59:43.589 [Lua] completed 07:59:44.114 [Lua] completed 07:59:44.637 [Lua] completed 07:59:45.162 [Lua] completed 07:59:45.686 [Lua] completed 07:59:46.106 [Lua] fence jumping 07:59:46.168 [Lua] fence jumping 07:59:46.218 [Lua] completed 07:59:46.690 [Lua] simple los failed 07:59:46.739 [Lua] completed 07:59:47.266 [Lua] completed 07:59:47.794 [Lua] completed 07:59:48.314 [Lua] completed 07:59:48.771 [Lua] fence jumping 07:59:48.839 [Lua] completed 07:59:49.005 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:59:49.310 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:59:49.360 [Lua] completed 07:59:49.885 [Lua] completed 07:59:50.188 [Lua] ready to jump failed 07:59:50.339 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:59:50.406 [Lua] completed 07:59:50.674 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:59:50.927 [Lua] completed 07:59:51.449 [Lua] completed 07:59:51.508 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 07:59:51.610 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 07:59:51.669 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:59:51.974 [Lua] completed 07:59:52.200 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:59:52.507 [Lua] completed 07:59:53.037 [Lua] completed 07:59:53.562 [Lua] completed 07:59:53.902 [Lua] ready to jump failed 07:59:54.095 [Lua] completed 07:59:54.613 [Lua] completed 07:59:54.795 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:59:55.136 [Lua] completed 07:59:55.336 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:59:55.660 [Lua] completed 07:59:56.168 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:59:56.184 [Lua] completed 07:59:56.673 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:59:56.713 [Lua] completed 07:59:57.232 [Lua] completed 07:59:57.453 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:59:57.759 [Lua] completed 07:59:57.961 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 07:59:58.282 [Lua] completed 07:59:58.809 [Lua] completed 07:59:59.334 [Lua] completed 07:59:59.873 [Lua] completed 08:00:00.029 [Lua] fence jumping 08:00:00.406 [Lua] completed 08:00:00.458 [Lua] ready to jump failed 08:00:00.931 [Lua] completed 08:00:01.457 [Lua] completed 08:00:01.531 [Lua] fence jumping 08:00:01.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:01.981 [Lua] completed 08:00:02.367 [Lua] simple los failed 08:00:02.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:02.503 [Lua] completed 08:00:03.028 [Lua] completed 08:00:03.523 [Lua] simple los failed 08:00:03.572 [Lua] completed 08:00:04.097 [Lua] completed 08:00:04.327 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 08:00:04.431 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 08:00:04.620 [Lua] completed 08:00:05.149 [Lua] completed 08:00:05.319 [Lua] simple los failed 08:00:05.671 [Lua] completed 08:00:06.193 [Lua] completed 08:00:06.720 [Lua] completed 08:00:07.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:07.245 [Lua] completed 08:00:07.770 [Lua] completed 08:00:08.295 [Lua] completed 08:00:08.819 [Lua] completed 08:00:09.345 [Lua] completed 08:00:09.872 [Lua] completed 08:00:10.397 [Lua] completed 08:00:10.668 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_01 (seed: 0) 08:00:10.919 [Lua] completed 08:00:11.062 [Flow] wtf am I doig here 08:00:11.442 [Lua] completed 08:00:11.916 [Lua] fence jumping 08:00:11.962 [Lua] completed 08:00:12.072 [Lua] Override Player Respawning gauntlet_pre_event false 08:00:12.072 [Lua] Override Player Respawning gauntlet_after_event true 08:00:12.483 [Lua] completed 08:00:12.939 [Lua] simple los failed 08:00:13.013 [Lua] completed 08:00:13.423 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:13.423 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:13.423 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:13.423 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:13.470 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:13.470 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:13.470 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:13.470 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:13.528 [Lua] completed 08:00:13.619 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:13.619 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:14.048 [Lua] completed 08:00:14.572 [Lua] completed 08:00:15.093 [Lua] completed 08:00:15.397 [Lua] fence jumping 08:00:15.615 [Lua] completed 08:00:16.137 [Lua] completed 08:00:16.659 [Lua] completed 08:00:16.812 [Lua] simple los failed 08:00:17.182 [Lua] completed 08:00:17.705 [Lua] completed 08:00:18.227 [Lua] completed 08:00:18.385 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.385 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.385 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.385 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.748 [Lua] completed 08:00:18.776 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.776 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.776 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.776 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.828 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.828 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.828 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.828 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.890 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.890 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.890 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.890 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.901 [Lua] simple los failed 08:00:18.980 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.980 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.980 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.980 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.980 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:18.980 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.035 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.035 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.035 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.035 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.186 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.186 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.186 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.186 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.186 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.186 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.237 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.237 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.237 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.237 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.277 [Lua] completed 08:00:19.287 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.287 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.287 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.287 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.339 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.339 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.339 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.339 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.392 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.392 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.493 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.493 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:19.813 [Lua] completed 08:00:20.339 [Lua] completed 08:00:20.862 [Lua] completed 08:00:21.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:21.401 [Lua] completed 08:00:21.932 [Lua] completed 08:00:22.460 [Lua] completed 08:00:23.009 [Lua] completed 08:00:23.175 [Lua] ready to jump failed 08:00:23.561 [Lua] completed 08:00:24.097 [Lua] completed 08:00:24.503 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:24.503 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:24.503 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:24.503 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:24.551 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:24.551 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:24.551 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:24.551 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:24.623 [Lua] completed 08:00:24.707 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:24.707 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:25.157 [Lua] completed 08:00:25.392 [Lua] fence jumping 08:00:25.680 [Lua] completed 08:00:25.989 [Lua] ready to jump failed 08:00:26.215 [Lua] completed 08:00:26.752 [Lua] completed 08:00:27.294 [Lua] completed 08:00:27.821 [Lua] completed 08:00:28.344 [Lua] completed 08:00:28.874 [Lua] completed 08:00:29.269 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:29.269 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:29.269 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:29.269 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:29.276 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall (seed: 0) 08:00:29.322 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:29.322 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:29.322 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:29.322 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:29.394 [Lua] completed 08:00:29.473 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:29.473 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:29.921 [Lua] completed 08:00:30.450 [Lua] completed 08:00:30.922 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall_smash (seed: 0) 08:00:30.972 [Lua] completed 08:00:31.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:31.501 [Lua] completed 08:00:32.032 [Lua] completed 08:00:32.563 [Lua] completed 08:00:33.095 [Lua] completed 08:00:33.620 [Lua] completed 08:00:34.148 [Lua] completed 08:00:34.678 [Lua] completed 08:00:34.679 [Lua] ready to jump failed 08:00:34.713 [Lua] ready to jump failed 08:00:34.930 [Lua] event horde ends! 08:00:35.203 [Lua] completed 08:00:35.731 [Lua] completed 08:00:36.261 [Lua] completed 08:00:36.596 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:36.596 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:36.596 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:36.596 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:36.647 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:36.647 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:36.647 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:36.647 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:36.790 [Lua] completed 08:00:36.802 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:36.802 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:37.285 [Lua] ready to jump failed 08:00:37.318 [Lua] completed 08:00:37.806 [Lua] simple los failed 08:00:37.858 [Lua] completed 08:00:38.398 [Lua] completed 08:00:38.934 [Lua] completed 08:00:39.221 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_02 (seed: 0) 08:00:39.422 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.422 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.422 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.422 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.462 [Lua] completed 08:00:39.473 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.473 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.473 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.473 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.625 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.625 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.625 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.625 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.625 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.625 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.675 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.675 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.675 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.675 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.728 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.729 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.729 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.729 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.836 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.836 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:39.996 [Lua] completed 08:00:40.528 [Lua] completed 08:00:41.079 [Lua] completed 08:00:41.609 [Lua] completed 08:00:41.665 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:41.665 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:41.665 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:41.665 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:42.139 [Lua] completed 08:00:42.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:42.393 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 6 43 08:00:42.665 [Lua] completed 08:00:43.198 [Lua] completed 08:00:43.240 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:43.240 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:43.240 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:43.240 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:43.289 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:43.290 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:43.290 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:43.290 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:43.296 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 40 08:00:43.443 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:43.443 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:43.668 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 42 08:00:43.718 [Lua] completed 08:00:44.246 [Lua] completed 08:00:44.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:44.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:44.771 [Lua] completed 08:00:45.302 [Lua] completed 08:00:45.832 [Lua] completed 08:00:46.223 [Lua] ready to jump failed 08:00:46.361 [Lua] completed 08:00:46.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:46.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:46.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:46.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:46.894 [Lua] completed 08:00:47.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:47.511 [Lua] completed 08:00:47.705 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:47.705 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:47.705 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:47.705 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:47.754 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:47.755 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:47.755 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:47.755 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:47.898 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:47.898 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:47.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:48.076 [Lua] completed 08:00:48.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:48.620 [Lua] completed 08:00:49.146 [Lua] completed 08:00:49.685 [Lua] completed 08:00:49.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:49.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 43, name: `unknown` 08:00:50.213 [Lua] completed 08:00:50.276 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:50.276 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:50.276 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:50.276 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:50.334 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:50.334 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:50.334 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:50.334 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:50.486 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:50.486 warning: [Physics] Create Actor: Shape density varies. Using average. 08:00:50.750 [Lua] completed 08:00:51.277 [Lua] completed 08:00:51.804 [Lua] completed 08:00:52.328 [Lua] completed 08:00:52.856 [Lua] completed 08:00:53.387 [Lua] completed 08:00:53.642 [Lua] event horde ends! 08:00:53.659 [Lua] event horde ends! 08:00:53.919 [Lua] completed 08:00:54.445 [Lua] completed 08:00:54.940 [Lua] state dead despawn 08:00:54.955 [Lua] [GameNetworkManager] destroying game object with go_id=80 08:00:54.972 [Lua] completed 08:00:54.990 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 71 08:00:55.295 [Lua] event horde ends! 08:00:55.497 [Lua] completed 08:00:56.022 [Lua] completed 08:00:56.549 [Lua] completed 08:00:57.088 [Lua] completed 08:00:57.322 [Lua] ready to jump failed 08:00:57.608 [Lua] completed 08:00:58.131 [Lua] completed 08:00:58.553 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010c217b6e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:00:58.655 [Lua] completed 08:00:59.179 [Lua] completed 08:00:59.698 [Lua] completed 08:00:59.814 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c217b6e 08:01:00.223 [Lua] completed 08:01:00.751 [Lua] completed 08:01:01.277 [Lua] completed 08:01:01.799 [Lua] completed 08:01:02.129 warning: [Physics] Create Actor: Shape density varies. Using average. 08:01:02.129 warning: [Physics] Create Actor: Shape density varies. Using average. 08:01:02.129 warning: [Physics] Create Actor: Shape density varies. Using average. 08:01:02.129 warning: [Physics] Create Actor: Shape density varies. Using average. 08:01:02.323 [Lua] completed 08:01:02.846 [Lua] completed 08:01:03.242 [Lua] Complete level triggered. 08:01:03.242 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 08:01:03.242 [Lua] [PeerSM] 11000010c217b6e :: on_exit InGame 08:01:03.242 [Lua] [PeerSM] 11000010c217b6e :: on_enter InPostGame 08:01:03.242 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame 08:01:03.242 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame 08:01:03.242 [Save] Saving `save_data` 08:01:03.242 [Lua] gm_event_end_conditions_met true false 08:01:03.244 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 08:01:03.244 [Lua] Game won 08:01:03.244 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:01:03.246 [Lua] generate_backend_stats 1100001024c0853:1 08:01:03.253 [Save] Save done 08:01:03.253 [Save] Saving `save_data` 08:01:03.256 [Save] Save done 08:01:03.264 [Lua] PlayFabMirrorBase:_commit_internal nil 08:01:03.264 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29 08:01:03.268 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:01:03.269 [Save] Saving `save_data` 08:01:03.273 [Save] Save done 08:01:03.279 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 11 08:01:03.283 [Lua] Complete level triggered. 08:01:03.299 [Lua] Complete level triggered. 08:01:03.316 [Lua] Complete level triggered. 08:01:03.333 [Lua] Complete level triggered. 08:01:03.349 [Lua] Complete level triggered. 08:01:03.366 [Lua] Complete level triggered. 08:01:03.383 [Lua] Complete level triggered. 08:01:03.397 [Lua] completed 08:01:03.400 [Lua] Complete level triggered. 08:01:03.421 [Lua] Complete level triggered. 08:01:03.436 [Lua] Complete level triggered. 08:01:03.451 [Lua] Complete level triggered. 08:01:03.467 [Lua] Complete level triggered. 08:01:03.919 [Lua] completed 08:01:04.129 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 08:01:04.129 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29 08:01:04.442 [Lua] completed 08:01:04.719 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29 08:01:04.729 [Lua] commit result success 14 08:01:04.729 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:01:04.729 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 30 08:01:04.729 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 08:01:04.857 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 30 12 08:01:05.073 [Lua] completed 08:01:05.601 [Lua] completed 08:01:05.635 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 08:01:05.635 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 30 08:01:06.118 [Lua] completed 08:01:06.514 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 30 08:01:06.515 [Save] Saving `save_data` 08:01:06.523 [Save] Save done 08:01:06.644 [Lua] completed 08:01:07.169 [Lua] completed 08:01:07.697 [Lua] completed 08:01:08.220 [Lua] completed 08:01:08.745 [Lua] completed 08:01:09.270 [Lua] completed 08:01:09.794 [Lua] completed 08:01:10.323 [Lua] completed 08:01:10.845 [Lua] completed 08:01:11.369 [Lua] completed 08:01:11.896 [Lua] completed 08:01:12.421 [Lua] completed 08:01:12.523 [Lua] ConflictDirector - destroy all units 08:01:12.950 [Lua] completed 08:01:13.080 [Lua] TRANSITION nil nil inn_level 08:01:13.080 [Lua] Transition type "inn_level", is server: true 08:01:13.080 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:01:13.080 [Lua] [GameNetworkManager] Leaving game... 08:01:13.080 [Lua] [GameNetworkManager] Shutting down game session host. 08:01:13.080 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:01:13.080 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:01:13.080 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1350.41 08:01:13.096 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:01:13.467 [Lua] completed 08:01:13.988 [Lua] completed 08:01:14.509 [Lua] completed 08:01:15.031 [Lua] completed 08:01:15.098 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:01:15.098 [Lua] [Managers] Calling function on all managers: 08:01:15.099 [Lua] Clearing all global lookup lists 08:01:15.099 [Lua] [IngamePlayerListUI] - Destroy 08:01:15.099 [Lua] [GamePadEquipmentUI] - Destroy 08:01:15.099 [Lua] [EquipmentUI] - Destroy 08:01:15.099 [Lua] [GamePadAbilityUI] - Destroy 08:01:15.099 [Lua] [AbilityUI] - Destroy 08:01:15.099 [Lua] [IngameUI] destroy 08:01:15.341 [Lua] [Managers] Destroying manager group: 08:01:15.357 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:01:15.549 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 08:01:15.553 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 08:01:15.555 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 08:01:15.556 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 08:01:15.557 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 08:01:15.557 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 08:01:15.558 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 08:01:15.558 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 08:01:15.561 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 08:01:15.562 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 08:01:15.562 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 08:01:15.566 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 08:01:15.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 08:01:15.570 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:01:15.570 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 08:01:15.571 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 08:01:15.574 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 08:01:15.577 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 08:01:15.577 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 08:01:15.580 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 08:01:15.581 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 08:01:15.589 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 08:01:15.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 08:01:15.591 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 08:01:15.593 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 08:01:15.596 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 08:01:15.598 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 08:01:15.602 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 08:01:15.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 08:01:15.610 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 08:01:15.610 [Lua] [PeerSM] 11000010c217b6e :: on_exit InPostGame 08:01:15.610 [Lua] [PeerSM] 11000010c217b6e :: on_enter Loading 08:01:15.610 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c217b6e inn_level 0 08:01:15.610 warning: [Lua] Following data will be uploaded to Crashify: <> 08:01:15.610 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 1100001024c0853 "Le Duck du Lac" <> 08:01:15.611 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000057A7E60; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 0000000009340760; peer_id = "11000010c217b6e"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14037415; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F6E7620 [3] _ = table: 00000000057A7E60; new_state = Loading; old_state = InPostGame [4] self = table: 00000000092F0950; peer_state_machines = table: 0000000009394CF0; peer_id = "11000010c217b6e"; peer_state_machine = table: 000000000C7B8BB0; current_state = InPostGame [5] self = table: 00000000012B6DD0; application_shutdown = nil; unit_spawner = table: 00000000022A6E00; world = [World]; unit_storage = table: 000000000E6FC250; units = table: 0000000000BC67F0; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 00000000012B6DD0 [8] self = table: 0000000011F31CD0; dt = 0.016795670613646507; t = 2881.820272821933; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016795670613646507; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016795670613646507; t = 2881.820272821933 [10] dt = 0.016795670613646507 [2] server = table: 00000000092F0950; wanted_career_index = 4; game_started = false; peer_id = "11000010c217b6e"; num_players = 1; wanted_party_index = 0; account_id = "11000010c217b6e"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.8312884699553251; loaded_level = "dlc_bogenhafen_slum"; resend_post_game_timer = 1.8476207908242941; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000E723B20; game_session = [GameSession]; host_to_migrate_to = "11000010c217b6e"; game_network_manager = table: 000000000E73FD30; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000E6C7650; _joined_peers = table: 000000000E6FF630; voip = table: 0000000009391510; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000E6858D0; lobby_host = table: 0000000009D606F0; level_key = "inn_level"; slot_allocator = table: 000000000E6F70C0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009325350; wanted_career_index = 4; _reserved_slots = table: 000000000E6C3740; wanted_profile_index = 5; _connected_peers = table: 0000000009325320; player_manager = table: 000000001054ED70; _profile_requester = table: 000000000E694BE0; network_transmit = table: 0000000009340760; peers_completed_game_object_sync = table: 00000000092F45F0; peer_state_machines = table: 0000000009394CF0; network_event_delegate = table: 00000000118834D0; [5] world_name = "level_world"; entity_system_bag = table: 000000000A95E8A0; network_server = table: 00000000092F0950; entity_system = table: 000000000C8969B0; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000D7267B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1338.9221513185651; input_manager = table: 0000000001EF88C0; profile_synchronizer = table: 0000000009325350; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000223C530; num_local_human_players = 1; _lobby_host = table: 0000000009D606F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016795670613646507; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 00000000118834D0; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 0000000009340760; level_key = "dlc_bogenhafen_slum"; game_mode_key = "adventure"; statistics_db = table: 0000000001C59E00; exit_time = 1350.4121474660933; dice_keeper = table: 000000000B79F400; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000012B6DD0; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000012B6DD0; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000012B6DD0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000012B4B10; <> <> 08:01:15.611 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame 08:01:15.611 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 08:01:15.611 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 inn_level 0 08:01:15.611 warning: [Lua] Following data will be uploaded to Crashify: <> 08:01:15.611 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 1100001024c0853 "Le Duck du Lac" <> 08:01:15.612 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000009D51700; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 0000000009340760; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14037415; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F6E7620 [3] _ = table: 0000000009D51700; new_state = Loading; old_state = InPostGame [4] self = table: 00000000092F0950; peer_state_machines = table: 0000000009394CF0; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E6AF010; current_state = InPostGame [5] self = table: 00000000012B6DD0; application_shutdown = nil; unit_spawner = table: 00000000022A6E00; world = [World]; unit_storage = table: 000000000E6FC250; units = table: 0000000000BC67F0; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 00000000012B6DD0 [8] self = table: 0000000011F31CD0; dt = 0.016795670613646507; t = 2881.820272821933; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016795670613646507; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016795670613646507; t = 2881.820272821933 [10] dt = 0.016795670613646507 [2] server = table: 00000000092F0950; wanted_career_index = 4; loaded_level = "dlc_bogenhafen_slum"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5601836144924164; peer_id = "1100001024c0853"; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000E723B20; game_session = [GameSession]; host_to_migrate_to = "11000010c217b6e"; game_network_manager = table: 000000000E73FD30; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000E6C7650; _joined_peers = table: 000000000E6FF630; voip = table: 0000000009391510; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000E6858D0; lobby_host = table: 0000000009D606F0; level_key = "inn_level"; slot_allocator = table: 000000000E6F70C0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009325350; wanted_career_index = 4; _reserved_slots = table: 000000000E6C3740; wanted_profile_index = 5; _connected_peers = table: 0000000009325320; player_manager = table: 000000001054ED70; _profile_requester = table: 000000000E694BE0; network_transmit = table: 0000000009340760; peers_completed_game_object_sync = table: 00000000092F45F0; peer_state_machines = table: 0000000009394CF0; network_event_delegate = table: 00000000118834D0; [5] world_name = "level_world"; entity_system_bag = table: 000000000A95E8A0; network_server = table: 00000000092F0950; entity_system = table: 000000000C8969B0; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000D7267B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1338.9221513185651; input_manager = table: 0000000001EF88C0; profile_synchronizer = table: 0000000009325350; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000223C530; num_local_human_players = 1; _lobby_host = table: 0000000009D606F0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016795670613646507; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 00000000118834D0; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 0000000009340760; level_key = "dlc_bogenhafen_slum"; game_mode_key = "adventure"; statistics_db = table: 0000000001C59E00; exit_time = 1350.4121474660933; dice_keeper = table: 000000000B79F400; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000012B6DD0; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000012B6DD0; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000012B6DD0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000012B4B10; <> <> 08:01:15.612 [Lua] [Matchmaking] unregister rpcs 08:01:15.612 [Lua] ############### UNLOADING PACKAGES ############### 08:01:15.612 [Lua] [Managers] Calling function on all managers: 08:01:15.612 [Lua] [Managers] Destroying manager group: 08:01:15.612 [Lua] [Gamestate] Enter state StateLoading 08:01:15.617 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:01:15.617 [Lua] Found camera: end_screen_camera 08:01:15.617 [Lua] Found camera: end_screen_camera 08:01:15.617 [Lua] Found camera: end_screen_camera 08:01:15.617 [Lua] Found camera: end_screen_camera 08:01:15.617 [Lua] Found camera: end_screen_camera 08:01:15.617 [Lua] Found camera: end_screen_camera 08:01:15.617 [Lua] Found camera: end_screen_camera 08:01:15.617 [Lua] Found camera: end_screen_camera 08:01:15.617 [Lua] Found camera: end_screen_camera 08:01:15.617 [Lua] Found camera: end_screen_camera 08:01:15.617 [Lua] Found camera: end_screen_camera 08:01:15.617 [Lua] [EndViewState] Enter Substate EndViewStateSummary 08:01:15.618 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:01:15.618 [Lua] [Matchmaking] register rpcs 08:01:15.618 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:01:15.618 [Lua] Set lobby begin: 08:01:15.618 [Lua] Lobby data twitch_enabled = false 08:01:15.618 [Lua] Lobby data power_level = 0 08:01:15.618 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:01:15.619 [Lua] Lobby data difficulty_tweak = 0 08:01:15.619 [Lua] Lobby data host = 1100001024c0853 08:01:15.619 [Lua] Lobby data game_mode = 2 08:01:15.619 [Lua] Lobby data is_private = false 08:01:15.619 [Lua] Lobby data match_started = true 08:01:15.619 [Lua] Lobby data mechanism = adventure 08:01:15.619 [Lua] Lobby data level_key = dlc_bogenhafen_slum 08:01:15.619 [Lua] Lobby data player_slot_1 = 0:0 08:01:15.619 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 08:01:15.619 [Lua] Lobby data difficulty = hardest 08:01:15.619 [Lua] Lobby data quick_game = true 08:01:15.619 [Lua] Lobby data matchmaking = true 08:01:15.619 [Lua] Lobby data weave_name = false 08:01:15.619 [Lua] Lobby data player_slot_4 = 0:0 08:01:15.619 [Lua] Lobby data num_players = 2 08:01:15.619 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:01:15.619 [Lua] Lobby data player_slot_2 = 0:0 08:01:15.619 [Lua] Lobby data country_code = FI 08:01:15.619 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1 08:01:15.619 [Lua] Lobby data eac_authorized = true 08:01:15.619 [Lua] Set lobby end. 08:01:15.619 [Lua] registering RPCs 08:01:15.619 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:01:15.619 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:01:15.619 [Lua] Set lobby begin: 08:01:15.619 [Lua] Lobby data twitch_enabled = false 08:01:15.619 [Lua] Lobby data power_level = 0 08:01:15.619 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:01:15.619 [Lua] Lobby data difficulty_tweak = 0 08:01:15.619 [Lua] Lobby data host = 1100001024c0853 08:01:15.620 [Lua] Lobby data game_mode = 3 08:01:15.620 [Lua] Lobby data is_private = false 08:01:15.620 [Lua] Lobby data match_started = true 08:01:15.620 [Lua] Lobby data mechanism = adventure 08:01:15.620 [Lua] Lobby data level_key = inn_level 08:01:15.620 [Lua] Lobby data player_slot_1 = 0:0 08:01:15.620 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 08:01:15.620 [Lua] Lobby data difficulty = hardest 08:01:15.620 [Lua] Lobby data quick_game = true 08:01:15.620 [Lua] Lobby data matchmaking = false 08:01:15.620 [Lua] Lobby data weave_name = false 08:01:15.620 [Lua] Lobby data player_slot_4 = 0:0 08:01:15.620 [Lua] Lobby data num_players = 2 08:01:15.620 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:01:15.620 [Lua] Lobby data player_slot_2 = 0:0 08:01:15.620 [Lua] Lobby data country_code = FI 08:01:15.620 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1 08:01:15.620 [Lua] Lobby data eac_authorized = true 08:01:15.620 [Lua] Set lobby end. 08:01:15.620 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:01:15.623 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:01:15.624 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 08:01:15.624 [Lua] [LevelTransitionHandler] load_level inn_level 0 08:01:15.650 [Umbra] Unload tome 08:01:15.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x50e2a, position: 0 08:01:15.706 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler 08:01:15.706 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 08:01:15.706 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 08:01:15.706 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 08:01:15.706 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 08:01:15.706 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 08:01:15.706 [Lua] [StateLoading] got rpc_load_level 50 inn_level 08:01:15.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:01:15.783 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:01:15.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:01:15.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:01:15.889 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:01:15.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 08:01:15.923 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:01:15.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 08:01:15.973 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 08:01:15.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:01:19.665 [Lua] [EndViewState] Exit Substate EndViewStateSummary 08:01:19.665 [Lua] [PlayState] Enter Substate EndViewStateChest 08:01:23.047 [Lua] ### Sending rpc_level_loaded 08:01:23.047 [Lua] #### Has state machine: true, peer_id: 11000010c217b6e, level_id: 50 08:01:23.047 [Lua] Peer 11000010c217b6e has loaded the level and all enemies are loaded 08:01:23.047 [Lua] [PeerSM] 11000010c217b6e :: on_exit Loading 08:01:23.047 [Lua] [PeerSM] 11000010c217b6e :: on_enter LoadingProfilePackages 08:01:23.064 [Lua] [PeerSM] 11000010c217b6e :: on_exit LoadingProfilePackages 08:01:23.064 [Lua] [PeerSM] 11000010c217b6e :: on_enter WaitingForEnterGame 08:01:23.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:01:23.379 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:01:23.397 [Lua] [LevelTransitionHandler] Level load completed! 08:01:23.397 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14037415 - use_random_directors: true - overriden_conflict: nil 08:01:23.400 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:01:23.400 [Lua] checking dlc's against conflict directors 08:01:23.400 [Lua] number of factions to include 2 08:01:23.400 [Lua] Updated list weights for random: 08:01:23.400 [Lua] skaven, 0.42 (0.00-0.42) 08:01:23.400 [Lua] chaos, 0.42 (0.42-0.83) 08:01:23.400 [Lua] beastmen, 0.17 (0.83-1.00) 08:01:23.400 [Lua] Rolled random faction: 0.6722252368927002 chaos 08:01:23.400 [Lua] Updated list weights for random: 08:01:23.400 [Lua] skaven, 0.71 (0.00-0.71) 08:01:23.400 [Lua] beastmen, 0.29 (0.71-1.00) 08:01:23.400 [Lua] Rolled random faction: 0.99230021238327026 beastmen 08:01:23.400 [Lua] number of factions added 2 08:01:23.400 [Lua] --- --- --- 08:01:23.400 [Lua] Starting... difficulty 'hardest' 08:01:23.400 [Lua] These are the starting conflict directors: 08:01:23.400 [Lua] inn_level 08:01:23.400 [Lua] --- --- --- 08:01:23.400 [Lua] 08:01:23.400 [Lua] DONE! Found the following directors: 08:01:23.400 [Lua] (free: 35), Master hash is: 08:01:23.400 [Lua] [EnemyPackageLoader] breed_lookup: { } 08:01:23.400 [Lua] load_startup_enemy_packages: -------------- 08:01:23.400 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:01:23.400 [Lua] critter_rat 08:01:23.415 [Lua] ### Sending rpc_level_loaded 08:01:23.415 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 50 08:01:23.415 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded 08:01:23.430 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading 08:01:23.430 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages 08:01:23.448 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages 08:01:23.448 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame 08:01:23.449 [Lua] ### Sending rpc_level_loaded 08:01:23.449 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 50 08:01:23.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:01:23.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:01:23.466 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 08:01:23.466 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:01:23.466 [Lua] Starting async level spawning of levels/inn/world 08:01:23.467 [Umbra] Init version: 3.4.15 :: 16 threads 08:01:23.805 [Lua] Async level spawning done 08:01:30.407 [Lua] min_height 91.160001754760742 08:01:33.092 [Lua] [PlayState] Exit Substate EndViewStateChest 08:01:33.092 [Lua] [PlayState] Enter Substate EndViewStateScore 08:01:45.917 [Lua] [PlayState] Exit Substate EndViewStateScore 08:01:45.918 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:01:46.916 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:01:46.916 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:01:46.916 [Lua] [Matchmaking] unregister rpcs 08:01:46.916 [Lua] Set lobby begin: 08:01:46.916 [Lua] Lobby data twitch_enabled = false 08:01:46.916 [Lua] Lobby data power_level = 0 08:01:46.916 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:01:46.916 [Lua] Lobby data difficulty_tweak = 0 08:01:46.916 [Lua] Lobby data host = 1100001024c0853 08:01:46.916 [Lua] Lobby data game_mode = 3 08:01:46.916 [Lua] Lobby data is_private = false 08:01:46.916 [Lua] Lobby data match_started = true 08:01:46.916 [Lua] Lobby data mechanism = adventure 08:01:46.916 [Lua] Lobby data level_key = inn_level 08:01:46.916 [Lua] Lobby data player_slot_1 = 0:0 08:01:46.916 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 08:01:46.916 [Lua] Lobby data difficulty = hardest 08:01:46.916 [Lua] Lobby data quick_game = true 08:01:46.916 [Lua] Lobby data matchmaking = false 08:01:46.916 [Lua] Lobby data weave_name = false 08:01:46.916 [Lua] Lobby data player_slot_4 = 0:0 08:01:46.916 [Lua] Lobby data num_players = 2 08:01:46.916 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:01:46.916 [Lua] Lobby data player_slot_2 = 0:0 08:01:46.916 [Lua] Lobby data country_code = FI 08:01:46.917 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1 08:01:46.917 [Lua] Lobby data eac_authorized = true 08:01:46.917 [Lua] Set lobby end. 08:01:46.917 [Lua] [Managers] Destroying manager group: 08:01:46.917 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:01:46.917 [Lua] [Gamestate] Enter StateIngame HOST 08:01:46.917 [Lua] [Managers] Calling function on all managers: 08:01:46.918 [Lua] <>level = inn_level<> 08:01:46.918 [Lua] Set lobby begin: 08:01:46.918 [Lua] Lobby data twitch_enabled = false 08:01:46.918 [Lua] Lobby data power_level = 0 08:01:46.918 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:01:46.918 [Lua] Lobby data difficulty_tweak = 0 08:01:46.918 [Lua] Lobby data host = 1100001024c0853 08:01:46.918 [Lua] Lobby data game_mode = 3 08:01:46.918 [Lua] Lobby data is_private = false 08:01:46.918 [Lua] Lobby data match_started = true 08:01:46.918 [Lua] Lobby data mechanism = adventure 08:01:46.918 [Lua] Lobby data level_key = inn_level 08:01:46.918 [Lua] Lobby data player_slot_1 = 0:0 08:01:46.918 [Lua] Lobby data selected_level_key = inn_level 08:01:46.918 [Lua] Lobby data difficulty = hardest 08:01:46.918 [Lua] Lobby data quick_game = true 08:01:46.918 [Lua] Lobby data matchmaking = false 08:01:46.918 [Lua] Lobby data weave_name = false 08:01:46.918 [Lua] Lobby data player_slot_4 = 0:0 08:01:46.918 [Lua] Lobby data num_players = 2 08:01:46.918 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:01:46.918 [Lua] Lobby data player_slot_2 = 0:0 08:01:46.918 [Lua] Lobby data country_code = FI 08:01:46.918 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1 08:01:46.918 [Lua] Lobby data eac_authorized = true 08:01:46.918 [Lua] Set lobby end. 08:01:46.918 [Lua] [StateIngame] Server ingame 08:01:46.922 [Lua] Set lobby begin: 08:01:46.922 [Lua] Lobby data twitch_enabled = false 08:01:46.922 [Lua] Lobby data power_level = 0 08:01:46.922 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:01:46.922 [Lua] Lobby data difficulty_tweak = 0 08:01:46.922 [Lua] Lobby data host = 1100001024c0853 08:01:46.922 [Lua] Lobby data game_mode = 3 08:01:46.922 [Lua] Lobby data is_private = false 08:01:46.922 [Lua] Lobby data match_started = true 08:01:46.922 [Lua] Lobby data mechanism = adventure 08:01:46.922 [Lua] Lobby data level_key = inn_level 08:01:46.922 [Lua] Lobby data player_slot_1 = 0:0 08:01:46.922 [Lua] Lobby data selected_level_key = inn_level 08:01:46.922 [Lua] Lobby data difficulty = hardest 08:01:46.922 [Lua] Lobby data quick_game = true 08:01:46.922 [Lua] Lobby data matchmaking = false 08:01:46.922 [Lua] Lobby data weave_name = false 08:01:46.922 [Lua] Lobby data player_slot_4 = 0:0 08:01:46.922 [Lua] Lobby data num_players = 2 08:01:46.922 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:01:46.922 [Lua] Lobby data player_slot_2 = 0:0 08:01:46.922 [Lua] Lobby data country_code = FI 08:01:46.923 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1 08:01:46.923 [Lua] Lobby data eac_authorized = true 08:01:46.923 [Lua] Set lobby end. 08:01:46.923 [Lua] [Matchmaking] register rpcs 08:01:46.923 [Lua] GameNetworkManager:init... creating game session 08:01:46.923 [Lua] Host GameSession.make_game_session_host with session: 08:01:46.923 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:01:46.923 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853 08:01:46.923 [Lua] [GameNetworkManager] self.is_server = true 08:01:46.923 [Network] Setting artificial MTU limit to 576 08:01:46.923 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 08:01:46.933 [Lua] Switching ConflictSettings: to: inn_level 08:01:46.933 [Lua] pacing=disabled 08:01:46.933 [Lua] roaming=nil 08:01:46.933 [Lua] disabled=false 08:01:46.933 [Lua] pack_spawning=disabled 08:01:46.933 [Lua] contained_breeds=nil 08:01:46.933 [Lua] boss=disabled 08:01:46.933 [Lua] horde=disabled 08:01:46.933 [Lua] specials=disabled 08:01:46.933 [Lua] name=inn_level 08:01:46.933 [Lua] intensity=disabled 08:01:46.933 [Lua] --- 08:01:46.933 [Lua] [LevelAnalysis] set_random_seed( 14037415) 08:01:46.936 [Lua] [AIInterestPointSystem] Level Seed: 14037415 08:01:46.936 [Lua] 08:01:46.936 [Lua] [entity_system_bag] = table 08:01:46.936 [Lua] [entity_system_bag] = metatable 08:01:46.936 [Lua] [startup_data] = table 08:01:46.936 [Lua] [entity_manager] = table 08:01:46.936 [Lua] [entity_manager] = metatable 08:01:46.936 [Lua] [unit_spawner] = table 08:01:46.936 [Lua] [unit_spawner] = metatable 08:01:46.936 [Lua] [unit_storage] = table 08:01:46.936 [Lua] [unit_storage] = metatable 08:01:46.936 [Lua] [dice_keeper] = table 08:01:46.936 [Lua] [dice_keeper] = metatable 08:01:46.936 [Lua] [is_server] = true (boolean) 08:01:46.936 [Lua] [world] = [World] 08:01:46.937 [Lua] [system_api] = table 08:01:46.937 [Lua] [entity_system] = table 08:01:46.937 [Lua] [entity_system] = metatable 08:01:46.937 [Lua] [network_lobby] = table 08:01:46.937 [Lua] [network_lobby] = metatable 08:01:46.937 [Lua] [profile_synchronizer] = table 08:01:46.937 [Lua] [profile_synchronizer] = metatable 08:01:46.937 [Lua] [level_transition_handler] = table 08:01:46.937 [Lua] [level_transition_handler] = metatable 08:01:46.937 [Lua] [num_local_human_players] = 1 (number) 08:01:46.937 [Lua] [statistics_db] = table 08:01:46.937 [Lua] [statistics_db] = metatable 08:01:46.937 [Lua] [network_server] = table 08:01:46.937 [Lua] [network_server] = metatable 08:01:46.937 [Lua] [input_manager] = table 08:01:46.937 [Lua] [input_manager] = metatable 08:01:46.937 [Lua] [network_clock] = table 08:01:46.937 [Lua] [network_clock] = metatable 08:01:46.937 [Lua] [network_transmit] = table 08:01:46.937 [Lua] [network_transmit] = metatable 08:01:46.937 [Lua] [free_flight_manager] = table 08:01:46.937 [Lua] [free_flight_manager] = metatable 08:01:46.937 [Lua] [network_manager] = table 08:01:46.937 [Lua] [network_manager] = metatable 08:01:46.937 [Lua] [network_event_delegate] = table 08:01:46.937 [Lua] [network_event_delegate] = metatable 08:01:46.937 [Lua] 08:01:46.937 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:01:46.937 [Lua] ignoring extension VersusInteractObjectiveExtension 08:01:46.937 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:01:46.937 [Lua] ignoring extension VersusSocketObjectiveExtension 08:01:46.937 [Lua] ignoring extension VersusTargetObjectiveExtension 08:01:46.937 [Lua] ignoring extension VersusMissionObjectiveExtension 08:01:46.937 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:01:46.939 [Lua] [AchievementManager] Achievements using the steam platform 08:01:46.986 [Lua] [StateIngame] Level seed: 14037415 08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read, 08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read, 08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read, 08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 08:01:46.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 08:01:46.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 08:01:46.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read, 08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 08:01:46.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read, 08:01:46.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 08:01:46.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 08:01:46.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read, 08:01:46.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 08:01:46.997 [Lua] [LevelAnalysis] set_random_seed( 14037415) 08:01:47.001 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 08:01:47.001 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 08:01:47.002 [Lua] [IngameUI] init 08:01:47.020 [Lua] cb_razer_chroma_setup 08:01:47.048 [Lua] completed 08:01:47.048 [Lua] completed 08:01:47.048 [Lua] completed 08:01:47.048 [Lua] completed 08:01:47.060 [Lua] completed 08:01:47.060 [Lua] completed 08:01:47.061 [Lua] [Matchmaking] Cancelling matchmaking 08:01:47.061 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 08:01:47.061 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:01:47.061 [Lua] Set lobby begin: 08:01:47.061 [Lua] Lobby data twitch_enabled = false 08:01:47.061 [Lua] Lobby data power_level = 0 08:01:47.061 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:01:47.061 [Lua] Lobby data difficulty_tweak = 0 08:01:47.061 [Lua] Lobby data host = 1100001024c0853 08:01:47.061 [Lua] Lobby data game_mode = 3 08:01:47.061 [Lua] Lobby data is_private = false 08:01:47.061 [Lua] Lobby data match_started = true 08:01:47.061 [Lua] Lobby data mechanism = adventure 08:01:47.061 [Lua] Lobby data level_key = inn_level 08:01:47.061 [Lua] Lobby data player_slot_1 = 0:0 08:01:47.061 [Lua] Lobby data selected_level_key = inn_level 08:01:47.061 [Lua] Lobby data difficulty = normal 08:01:47.062 [Lua] Lobby data quick_game = true 08:01:47.062 [Lua] Lobby data matchmaking = false 08:01:47.062 [Lua] Lobby data weave_name = false 08:01:47.062 [Lua] Lobby data player_slot_4 = 0:0 08:01:47.062 [Lua] Lobby data num_players = 2 08:01:47.062 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:01:47.062 [Lua] Lobby data player_slot_2 = 0:0 08:01:47.062 [Lua] Lobby data country_code = FI 08:01:47.062 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1 08:01:47.062 [Lua] Lobby data eac_authorized = true 08:01:47.062 [Lua] Set lobby end. 08:01:47.064 [Lua] Set lobby begin: 08:01:47.064 [Lua] Lobby data twitch_enabled = false 08:01:47.064 [Lua] Lobby data power_level = 0 08:01:47.064 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:01:47.064 [Lua] Lobby data difficulty_tweak = 0 08:01:47.064 [Lua] Lobby data host = 1100001024c0853 08:01:47.064 [Lua] Lobby data game_mode = 3 08:01:47.064 [Lua] Lobby data is_private = false 08:01:47.064 [Lua] Lobby data match_started = true 08:01:47.064 [Lua] Lobby data mechanism = adventure 08:01:47.065 [Lua] Lobby data level_key = inn_level 08:01:47.065 [Lua] Lobby data player_slot_1 = 0:0 08:01:47.065 [Lua] Lobby data selected_level_key = inn_level 08:01:47.065 [Lua] Lobby data difficulty = normal 08:01:47.065 [Lua] Lobby data quick_game = true 08:01:47.065 [Lua] Lobby data matchmaking = false 08:01:47.065 [Lua] Lobby data weave_name = false 08:01:47.065 [Lua] Lobby data player_slot_4 = 0:0 08:01:47.065 [Lua] Lobby data num_players = 2 08:01:47.065 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:01:47.065 [Lua] Lobby data player_slot_2 = 0:0 08:01:47.065 [Lua] Lobby data country_code = FI 08:01:47.065 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1 08:01:47.065 [Lua] Lobby data eac_authorized = true 08:01:47.065 [Lua] Set lobby end. 08:01:47.065 [Lua] [PartyManager] Leader is set to 1100001024c0853 08:01:47.065 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 08:01:47.065 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:01:47.065 [Lua] Set lobby begin: 08:01:47.065 [Lua] Lobby data twitch_enabled = false 08:01:47.066 [Lua] Lobby data power_level = 835 08:01:47.066 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:01:47.066 [Lua] Lobby data difficulty_tweak = 0 08:01:47.066 [Lua] Lobby data host = 1100001024c0853 08:01:47.066 [Lua] Lobby data game_mode = 3 08:01:47.066 [Lua] Lobby data is_private = false 08:01:47.066 [Lua] Lobby data match_started = true 08:01:47.066 [Lua] Lobby data mechanism = adventure 08:01:47.066 [Lua] Lobby data level_key = inn_level 08:01:47.066 [Lua] Lobby data player_slot_1 = 0:0 08:01:47.066 [Lua] Lobby data selected_level_key = inn_level 08:01:47.066 [Lua] Lobby data difficulty = normal 08:01:47.066 [Lua] Lobby data quick_game = true 08:01:47.066 [Lua] Lobby data matchmaking = false 08:01:47.066 [Lua] Lobby data weave_name = false 08:01:47.066 [Lua] Lobby data player_slot_4 = 0:0 08:01:47.066 [Lua] Lobby data num_players = 2 08:01:47.066 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:01:47.066 [Lua] Lobby data player_slot_2 = 0:0 08:01:47.066 [Lua] Lobby data country_code = FI 08:01:47.066 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1 08:01:47.066 [Lua] Lobby data eac_authorized = true 08:01:47.066 [Lua] Set lobby end. 08:01:47.067 [Flow] complete_skittergate_legend true 08:01:47.067 [Flow] complete_all_helmgart_levels_recruit true 08:01:47.068 [Flow] WitchHunterLevel:35 08:01:47.068 [Flow] LeaderYes 08:01:47.068 [Flow] ALL PC XP:304250 08:01:47.068 [Flow] Has "bogenhafen" DLC:true 08:01:47.068 [Flow] WH XP:60850 08:01:47.068 [Flow] Number of crafted items:10809 08:01:47.068 [Flow] Has "pre_order" DLC:true 08:01:47.068 [Flow] Sum of Powe Levels:1500 08:01:47.068 [Flow] lodestone diff 1:false 08:01:47.069 [Flow] magnus and forest activated 08:01:47.069 [Flow] magnus and forest activated 08:01:47.069 [Flow] cemetery and forest activated 08:01:47.069 [Flow] magnus and cemetery 08:01:47.069 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:01:47.069 [Flow] ALL RUNES ACTIVATED 08:01:47.069 [Flow] magnus and forest activated 08:01:47.069 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:01:47.069 [Flow] ALL RUNES ACTIVATED 08:01:47.069 [Flow] cemetery and forest activated 08:01:47.069 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:01:47.069 [Flow] ALL RUNES ACTIVATED 08:01:47.069 [Flow] magnus and forest activated 08:01:47.069 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:01:47.069 [Flow] ALL RUNES ACTIVATED 08:01:47.069 [Flow] magnus and cemetery 08:01:47.069 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:01:47.069 [Flow] ALL RUNES ACTIVATED 08:01:47.069 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:01:47.071 [Lua] CurrentConflictSettings inn_level 08:01:47.071 [Lua] [ConflictDirector] conflict_director is ai_ready 08:01:47.071 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:01:47.071 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:01:47.073 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:01:47.073 [Lua] Forming navigation groups in one frame 08:01:47.073 [Lua] Forming navigation groups 08:01:47.102 [Lua] NavigationGroupManager -> calulation time A: 0.028000000000247383 08:01:47.103 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 08:01:47.103 [Lua] number of nav groups: 41 08:01:47.103 [Lua] number of refined nav groups : 23 08:01:47.106 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 08:01:47.106 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 08:01:47.106 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:01:47.106 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 08:01:47.109 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:01:47.109 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:01:47.109 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:01:47.109 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 08:01:47.109 [Lua] [Managers] Calling function on all managers: 08:01:47.109 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:01:47.140 [Lua] [PeerSM] 11000010c217b6e :: on_exit WaitingForEnterGame 08:01:47.140 [Lua] [PeerSM] 11000010c217b6e :: on_enter WaitingForGameObjectSync 08:01:47.140 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame 08:01:47.140 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync 08:01:47.319 [Lua] Set lobby begin: 08:01:47.319 [Lua] Lobby data twitch_enabled = false 08:01:47.319 [Lua] Lobby data power_level = 835 08:01:47.319 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:01:47.319 [Lua] Lobby data difficulty_tweak = 0 08:01:47.319 [Lua] Lobby data host = 1100001024c0853 08:01:47.319 [Lua] Lobby data game_mode = 3 08:01:47.319 [Lua] Lobby data is_private = false 08:01:47.319 [Lua] Lobby data match_started = true 08:01:47.319 [Lua] Lobby data mechanism = adventure 08:01:47.319 [Lua] Lobby data level_key = inn_level 08:01:47.319 [Lua] Lobby data player_slot_1 = 0:0 08:01:47.319 [Lua] Lobby data selected_level_key = inn_level 08:01:47.319 [Lua] Lobby data difficulty = normal 08:01:47.319 [Lua] Lobby data quick_game = true 08:01:47.320 [Lua] Lobby data matchmaking = false 08:01:47.320 [Lua] Lobby data weave_name = false 08:01:47.320 [Lua] Lobby data player_slot_4 = 0:0 08:01:47.320 [Lua] Lobby data num_players = 2 08:01:47.320 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:01:47.320 [Lua] Lobby data player_slot_2 = 0:0 08:01:47.320 [Lua] Lobby data country_code = FI 08:01:47.320 [Lua] Lobby data player_slot_3 = 11000010c217b6e:1 08:01:47.320 [Lua] Lobby data eac_authorized = true 08:01:47.320 [Lua] Set lobby end. 08:01:47.320 [Lua] [Matchmaking] Assigned player 11000010c217b6e to slot 3 when hot join syncing 08:01:47.320 [Lua] Breedfreezer (server) starting a hot join sync 08:01:47.320 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 08:01:47.320 [Lua] RemotePlayer:create_game_object( ) 26 08:01:47.333 [Lua] [PeerSM] 11000010c217b6e :: on_exit WaitingForGameObjectSync 08:01:47.333 [Lua] [PeerSM] 11000010c217b6e :: on_enter WaitingForPlayers 08:01:47.333 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync 08:01:47.333 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers 08:01:47.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:01:47.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:01:47.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 08:01:47.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 08:01:47.334 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010c217b6e 08:01:47.341 [Lua] [PeerSM] 11000010c217b6e :: on_exit WaitingForPlayers 08:01:47.341 [Lua] [PeerSM] 11000010c217b6e :: on_enter InGame 08:01:47.341 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers 08:01:47.341 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame 08:01:47.350 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:01:47.350 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:01:47.350 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 08:01:47.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 08:01:47.402 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 08:01:47.403 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 08:01:47.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 08:01:47.404 [Lua] Players are leaving the safe zone 08:01:47.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 08:01:47.463 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 08:01:47.464 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 08:01:47.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 08:01:47.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 08:01:47.521 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 08:01:47.522 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 08:01:47.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 08:01:47.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 08:01:47.575 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 08:01:47.575 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 08:01:47.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 08:01:47.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 08:01:47.609 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 08:01:47.610 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 08:01:47.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:01:47.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:01:47.645 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:01:47.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 08:01:47.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:01:47.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:01:47.679 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:01:47.680 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 08:01:47.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 08:01:47.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 08:01:47.695 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010c217b6e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:01:47.695 [Lua] Adding player sync data to peer=11000010c217b6e local_player_id=1 08:01:47.696 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010c217b6e go_type=player_unit go_created_func_name=game_object_created_player_unit 08:01:47.698 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 08:01:47.698 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:01:47.699 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010c217b6e go_type=engineer_career_data go_created_func_name=game_object_created_career_data 08:01:47.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 08:01:47.711 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 08:01:47.712 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 08:01:47.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 08:01:47.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 08:01:47.748 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 08:01:47.749 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 08:01:47.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 08:01:47.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 08:01:47.782 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 08:01:47.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 08:01:47.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 08:01:47.784 [Lua] StateInGameRunning:_game_actually_starts() 08:01:47.784 [Lua] ################################################################################################################# 08:01:47.784 [Lua] [Loading Time]: 00:00:32 [Transition]: dlc_bogenhafen_slum-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:01:47.784 [Lua] ################################################################################################################# 08:01:47.784 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 08:01:47.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 08:01:47.800 [Lua] completed 08:01:47.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 08:01:47.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 08:01:47.817 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 08:01:47.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:01:47.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:01:47.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:01:47.852 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 08:01:47.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:01:47.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:01:47.884 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:01:47.884 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 08:01:47.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 08:01:47.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 08:01:47.918 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 08:01:47.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 08:01:47.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 08:01:47.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 08:01:47.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 08:01:47.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 08:01:47.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:01:48.022 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 08:01:48.022 [Lua] Commit load time data 08:01:48.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:01:48.037 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 08:01:48.094 [Flow] DISABLE 08:01:48.322 [Lua] completed 08:01:48.849 [Lua] completed 08:01:49.373 [Lua] completed 08:01:49.893 [Lua] completed 08:01:50.416 [Lua] completed 08:01:50.937 [Lua] completed 08:01:51.460 [Lua] completed 08:01:51.982 [Lua] completed 08:01:52.015 [Lua] [ChatManager][1]System: Praeco has left the game 08:01:52.015 [Lua] [PeerSM] 11000010c217b6e :: on_exit InGame 08:01:52.015 [Lua] [PeerSM] 11000010c217b6e :: on_enter Disconnecting 08:01:52.015 [Lua] [PSM] Disconnecting peer 11000010c217b6e 08:01:52.015 [Lua] [PSM] Disconnected peer 11000010c217b6e is being removed from session. 08:01:52.015 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=11000010c217b6e 08:01:52.015 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010c217b6e 08:01:52.015 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010c217b6e 08:01:52.015 [Lua] [GameNetworkManager] destroying game object with go_id=26 08:01:52.015 [Lua] [PeerSM] 11000010c217b6e :: on_exit Disconnecting 08:01:52.015 [Lua] [PeerSM] 11000010c217b6e :: on_enter Disconnected 08:01:52.015 [Lua] Set lobby begin: 08:01:52.015 [Lua] Lobby data twitch_enabled = false 08:01:52.015 [Lua] Lobby data power_level = 835 08:01:52.015 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:01:52.015 [Lua] Lobby data difficulty_tweak = 0 08:01:52.015 [Lua] Lobby data host = 1100001024c0853 08:01:52.015 [Lua] Lobby data game_mode = 3 08:01:52.015 [Lua] Lobby data is_private = false 08:01:52.015 [Lua] Lobby data match_started = true 08:01:52.015 [Lua] Lobby data mechanism = adventure 08:01:52.016 [Lua] Lobby data level_key = inn_level 08:01:52.016 [Lua] Lobby data player_slot_1 = 0:0 08:01:52.016 [Lua] Lobby data selected_level_key = inn_level 08:01:52.016 [Lua] Lobby data difficulty = normal 08:01:52.016 [Lua] Lobby data quick_game = true 08:01:52.016 [Lua] Lobby data matchmaking = false 08:01:52.016 [Lua] Lobby data weave_name = false 08:01:52.016 [Lua] Lobby data player_slot_4 = 0:0 08:01:52.016 [Lua] Lobby data num_players = 2 08:01:52.016 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:01:52.016 [Lua] Lobby data player_slot_2 = 0:0 08:01:52.016 [Lua] Lobby data country_code = FI 08:01:52.016 [Lua] Lobby data player_slot_3 = 0:0 08:01:52.016 [Lua] Lobby data eac_authorized = true 08:01:52.016 [Lua] Set lobby end. 08:01:52.016 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010c217b6e) 08:01:52.016 [EAC] EAC server lost client 11000010c217b6e 08:01:52.016 [EACServer] [10:01:52:016][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010C217B6E PlayerGUID: 76561198163786606 08:01:52.016 [Lua] LobbyInternal.close_channel lobby: userdata: 0x09d35bc8, channel: 1 08:01:52.016 [EACServer] [10:01:52:016][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 08:01:52.016 [Lua] [GameNetworkManager] destroying game object with go_id=37 08:01:52.016 [EACServer] [10:01:52:016][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 08:01:52.018 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 08:01:52.031 [Connection] Dropped game chunk from 11000010c217b6e because channel 1 can't communicate 08:01:52.031 [Connection] Dropped game_session chunk from 11000010c217b6e because channel 1 can't communicate 08:01:52.065 [Connection] Dropped game_session chunk from 11000010c217b6e because channel 1 can't communicate 08:01:52.148 [Lua] PlayFabMirrorBase:_commit_internal 15 08:01:52.148 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:01:52.152 [Lua] generate_backend_stats 1100001024c0853:1 08:01:52.170 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:01:52.170 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:01:52.175 [Lua] commit result success 15 08:01:52.479 [Lua] [Matchmaking] Handshake host removing client 11000010c217b6e 08:01:52.510 [Lua] completed 08:01:53.028 [Lua] completed 08:01:53.549 [Lua] completed 08:01:54.018 [Handshaker] Lost connection 246 to 11000010c217b6e 08:01:54.073 [Lua] completed 08:01:54.421 [Lua] [NetworkServer] Changing num_players from 2 to 1 08:01:54.421 [Lua] Players: 1 08:01:54.421 [Lua] Set lobby begin: 08:01:54.421 [Lua] Lobby data twitch_enabled = false 08:01:54.421 [Lua] Lobby data power_level = 835 08:01:54.421 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:01:54.421 [Lua] Lobby data difficulty_tweak = 0 08:01:54.421 [Lua] Lobby data host = 1100001024c0853 08:01:54.421 [Lua] Lobby data game_mode = 3 08:01:54.421 [Lua] Lobby data is_private = false 08:01:54.421 [Lua] Lobby data match_started = true 08:01:54.421 [Lua] Lobby data mechanism = adventure 08:01:54.421 [Lua] Lobby data level_key = inn_level 08:01:54.421 [Lua] Lobby data player_slot_1 = 0:0 08:01:54.421 [Lua] Lobby data selected_level_key = inn_level 08:01:54.421 [Lua] Lobby data difficulty = normal 08:01:54.421 [Lua] Lobby data quick_game = true 08:01:54.421 [Lua] Lobby data matchmaking = false 08:01:54.421 [Lua] Lobby data weave_name = false 08:01:54.421 [Lua] Lobby data player_slot_4 = 0:0 08:01:54.421 [Lua] Lobby data num_players = 1 08:01:54.421 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:01:54.421 [Lua] Lobby data player_slot_2 = 0:0 08:01:54.421 [Lua] Lobby data country_code = FI 08:01:54.421 [Lua] Lobby data player_slot_3 = 0:0 08:01:54.421 [Lua] Lobby data eac_authorized = true 08:01:54.421 [Lua] Set lobby end. 08:01:54.422 [Lua] [LobbyMembers] Member left 11000010c217b6e 08:01:54.590 [Lua] completed 08:01:55.110 [Lua] completed 08:01:55.282 [Lua] [IngameUI] menu view on_enter hero_view 08:01:55.288 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05582900 08:01:55.288 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 08:01:55.301 [Lua] completed 08:01:55.301 [Lua] completed 08:01:55.301 [Lua] completed 08:01:55.302 [Lua] completed 08:01:55.648 [Lua] completed 08:01:55.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read, 08:01:55.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:01:55.766 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 08:01:55.766 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:01:55.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 08:01:55.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:01:55.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read, 08:01:55.800 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:01:55.816 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 08:01:55.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:01:55.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read, 08:01:55.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:01:55.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 08:01:55.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:01:55.866 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 08:01:55.866 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:01:56.001 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 08:01:56.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:01:56.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 08:01:56.018 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:01:56.169 [Lua] completed 08:01:56.700 [Lua] completed 08:01:57.217 [Lua] completed 08:01:57.736 [Lua] completed 08:01:58.261 [Lua] completed 08:01:58.785 [Lua] completed 08:01:59.311 [Lua] completed 08:01:59.835 [Lua] completed 08:02:00.360 [Lua] completed 08:02:00.883 [Lua] completed 08:02:01.405 [Lua] completed 08:02:01.925 [Lua] completed 08:02:02.446 [Lua] completed 08:02:02.965 [Lua] completed 08:02:03.485 [Lua] completed 08:02:04.006 [Lua] completed 08:02:04.529 [Lua] completed 08:02:05.056 [Lua] completed 08:02:05.581 [Lua] completed 08:02:06.108 [Lua] completed 08:02:06.191 [Lua] [IngameUI] menu view on_exit hero_view 08:02:06.193 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05582900 08:02:06.193 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 08:02:06.627 [Lua] completed 08:02:07.148 [Lua] completed 08:02:07.673 [Lua] completed 08:02:08.193 [Lua] completed 08:02:08.716 [Lua] completed 08:02:09.241 [Lua] completed 08:02:09.767 [Lua] completed 08:02:10.289 [Lua] completed 08:02:10.662 [Lua] [IngameUI] menu view on_enter start_game_view 08:02:10.663 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d2be150 08:02:10.663 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:02:10.665 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 08:02:10.665 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:02:10.666 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 08:02:10.666 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 08:02:10.812 [Lua] completed 08:02:11.333 [Lua] completed 08:02:11.858 [Lua] completed 08:02:11.861 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 08:02:11.861 [Lua] ............................................................................................................ 08:02:11.861 [Lua] ............................................................................................................ 08:02:11.861 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 08:02:11.861 [Lua] ............................................................................................................ 08:02:11.861 [Lua] ............................................................................................................ 08:02:11.861 [Lua] [Matchmaking] Cancelling matchmaking 08:02:11.861 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:02:11.875 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:02:11.875 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 08:02:11.878 [Lua] Set lobby begin: 08:02:11.878 [Lua] Lobby data twitch_enabled = false 08:02:11.878 [Lua] Lobby data power_level = 835 08:02:11.878 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:11.878 [Lua] Lobby data difficulty_tweak = 0 08:02:11.878 [Lua] Lobby data host = 1100001024c0853 08:02:11.878 [Lua] Lobby data game_mode = 3 08:02:11.878 [Lua] Lobby data is_private = false 08:02:11.878 [Lua] Lobby data match_started = true 08:02:11.878 [Lua] Lobby data mechanism = adventure 08:02:11.878 [Lua] Lobby data level_key = inn_level 08:02:11.878 [Lua] Lobby data player_slot_1 = 0:0 08:02:11.878 [Lua] Lobby data selected_level_key = inn_level 08:02:11.878 [Lua] Lobby data difficulty = hardest 08:02:11.878 [Lua] Lobby data quick_game = true 08:02:11.878 [Lua] Lobby data matchmaking = false 08:02:11.878 [Lua] Lobby data weave_name = false 08:02:11.879 [Lua] Lobby data player_slot_4 = 0:0 08:02:11.879 [Lua] Lobby data num_players = 1 08:02:11.879 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:11.879 [Lua] Lobby data player_slot_2 = 0:0 08:02:11.879 [Lua] Lobby data country_code = FI 08:02:11.879 [Lua] Lobby data player_slot_3 = 0:0 08:02:11.879 [Lua] Lobby data eac_authorized = true 08:02:11.879 [Lua] Set lobby end. 08:02:11.879 [Lua] [PartyManager] Leader is set to 1100001024c0853 08:02:11.879 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 08:02:11.879 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 08:02:11.879 [Lua] Set lobby begin: 08:02:11.879 [Lua] Lobby data twitch_enabled = false 08:02:11.879 [Lua] Lobby data power_level = 835 08:02:11.879 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:11.879 [Lua] Lobby data difficulty_tweak = 0 08:02:11.879 [Lua] Lobby data host = 1100001024c0853 08:02:11.879 [Lua] Lobby data game_mode = 1 08:02:11.879 [Lua] Lobby data is_private = false 08:02:11.879 [Lua] Lobby data match_started = true 08:02:11.879 [Lua] Lobby data mechanism = adventure 08:02:11.879 [Lua] Lobby data level_key = inn_level 08:02:11.879 [Lua] Lobby data player_slot_1 = 0:0 08:02:11.879 [Lua] Lobby data selected_level_key = inn_level 08:02:11.879 [Lua] Lobby data difficulty = hardest 08:02:11.879 [Lua] Lobby data quick_game = true 08:02:11.879 [Lua] Lobby data matchmaking = true 08:02:11.880 [Lua] Lobby data weave_name = false 08:02:11.880 [Lua] Lobby data player_slot_4 = 0:0 08:02:11.880 [Lua] Lobby data num_players = 1 08:02:11.880 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:11.880 [Lua] Lobby data player_slot_2 = 0:0 08:02:11.880 [Lua] Lobby data country_code = FI 08:02:11.880 [Lua] Lobby data player_slot_3 = 0:0 08:02:11.880 [Lua] Lobby data eac_authorized = true 08:02:11.880 [Lua] Set lobby end. 08:02:11.880 [Lua] Set lobby begin: 08:02:11.880 [Lua] Lobby data twitch_enabled = false 08:02:11.880 [Lua] Lobby data power_level = 835 08:02:11.880 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:11.880 [Lua] Lobby data difficulty_tweak = 0 08:02:11.880 [Lua] Lobby data host = 1100001024c0853 08:02:11.880 [Lua] Lobby data game_mode = 1 08:02:11.880 [Lua] Lobby data is_private = false 08:02:11.880 [Lua] Lobby data match_started = true 08:02:11.880 [Lua] Lobby data mechanism = adventure 08:02:11.880 [Lua] Lobby data level_key = inn_level 08:02:11.880 [Lua] Lobby data player_slot_1 = 0:0 08:02:11.880 [Lua] Lobby data selected_level_key = inn_level 08:02:11.880 [Lua] Lobby data difficulty = hardest 08:02:11.880 [Lua] Lobby data quick_game = true 08:02:11.880 [Lua] Lobby data matchmaking = true 08:02:11.880 [Lua] Lobby data weave_name = false 08:02:11.880 [Lua] Lobby data player_slot_4 = 0:0 08:02:11.880 [Lua] Lobby data num_players = 1 08:02:11.880 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:11.881 [Lua] Lobby data player_slot_2 = 0:0 08:02:11.881 [Lua] Lobby data country_code = FI 08:02:11.881 [Lua] Lobby data player_slot_3 = 0:0 08:02:11.881 [Lua] Lobby data eac_authorized = true 08:02:11.881 [Lua] Set lobby end. 08:02:11.881 [Lua] [ChatManager][1]System: Starting hosted game... 08:02:11.881 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 08:02:11.881 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 08:02:11.961 [Lua] [IngameUI] menu view on_exit start_game_view 08:02:11.961 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:02:11.962 [Save] Saving `save_data` 08:02:11.962 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:02:11.962 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 08:02:11.962 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 08:02:11.966 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d2be150 08:02:11.966 [Save] Save done 08:02:12.379 [Lua] completed 08:02:12.899 [Lua] completed 08:02:13.423 [Lua] completed 08:02:13.950 [Lua] completed 08:02:14.476 [Lua] completed 08:02:15.002 [Lua] completed 08:02:15.528 [Lua] completed 08:02:16.047 [Lua] completed 08:02:16.215 [Lua] PlayFabMirrorBase:_commit_internal 16 08:02:16.215 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:02:16.221 [Lua] generate_backend_stats 1100001024c0853:1 08:02:16.243 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:02:16.243 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:02:16.248 [Lua] commit result success 16 08:02:16.433 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 08:02:16.433 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 08:02:16.433 [Lua] MatchmakingStateStartGame preferred_level_keys nil 08:02:16.434 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 0 08:02:16.434 [Lua] [LevelTransitionHandler] set_next_level( crater, 0 ) 08:02:16.434 [Lua] Set lobby begin: 08:02:16.434 [Lua] Lobby data twitch_enabled = false 08:02:16.434 [Lua] Lobby data power_level = 835 08:02:16.434 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:16.434 [Lua] Lobby data difficulty_tweak = 0 08:02:16.434 [Lua] Lobby data host = 1100001024c0853 08:02:16.434 [Lua] Lobby data game_mode = 2 08:02:16.434 [Lua] Lobby data is_private = false 08:02:16.434 [Lua] Lobby data match_started = true 08:02:16.434 [Lua] Lobby data mechanism = adventure 08:02:16.434 [Lua] Lobby data level_key = inn_level 08:02:16.434 [Lua] Lobby data player_slot_1 = 0:0 08:02:16.434 [Lua] Lobby data selected_level_key = crater 08:02:16.434 [Lua] Lobby data difficulty = hardest 08:02:16.434 [Lua] Lobby data quick_game = true 08:02:16.434 [Lua] Lobby data matchmaking = true 08:02:16.434 [Lua] Lobby data weave_name = false 08:02:16.434 [Lua] Lobby data player_slot_4 = 0:0 08:02:16.434 [Lua] Lobby data num_players = 1 08:02:16.434 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:16.434 [Lua] Lobby data player_slot_2 = 0:0 08:02:16.434 [Lua] Lobby data country_code = FI 08:02:16.435 [Lua] Lobby data player_slot_3 = 0:0 08:02:16.435 [Lua] Lobby data eac_authorized = true 08:02:16.435 [Lua] Set lobby end. 08:02:16.438 [Lua] Set lobby begin: 08:02:16.438 [Lua] Lobby data twitch_enabled = false 08:02:16.438 [Lua] Lobby data power_level = 835 08:02:16.438 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:16.438 [Lua] Lobby data difficulty_tweak = 0 08:02:16.438 [Lua] Lobby data host = 1100001024c0853 08:02:16.438 [Lua] Lobby data game_mode = 2 08:02:16.438 [Lua] Lobby data is_private = false 08:02:16.438 [Lua] Lobby data match_started = true 08:02:16.438 [Lua] Lobby data mechanism = adventure 08:02:16.439 [Lua] Lobby data level_key = inn_level 08:02:16.439 [Lua] Lobby data player_slot_1 = 0:0 08:02:16.439 [Lua] Lobby data selected_level_key = crater 08:02:16.439 [Lua] Lobby data difficulty = hardest 08:02:16.439 [Lua] Lobby data quick_game = true 08:02:16.439 [Lua] Lobby data matchmaking = true 08:02:16.439 [Lua] Lobby data weave_name = false 08:02:16.439 [Lua] Lobby data player_slot_4 = 0:0 08:02:16.439 [Lua] Lobby data num_players = 1 08:02:16.439 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:16.439 [Lua] Lobby data player_slot_2 = 0:0 08:02:16.439 [Lua] Lobby data country_code = FI 08:02:16.439 [Lua] Lobby data player_slot_3 = 0:0 08:02:16.439 [Lua] Lobby data eac_authorized = true 08:02:16.439 [Lua] Set lobby end. 08:02:16.439 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame 08:02:16.439 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame 08:02:16.439 [Lua] Complete level triggered. 08:02:16.441 [Save] Saving `save_data` 08:02:16.441 [Lua] gm_event_end_conditions_met false false 08:02:16.441 [Lua] PlayFabMirrorBase:_commit_internal nil 08:02:16.441 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:02:16.446 [Lua] generate_backend_stats 1100001024c0853:1 08:02:16.464 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:02:16.464 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:02:16.465 [Lua] TRANSITION nil nil crater 08:02:16.465 [Lua] Transition type "crater", is server: true 08:02:16.465 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:02:16.465 [Lua] [GameNetworkManager] Leaving game... 08:02:16.465 [Lua] [GameNetworkManager] Shutting down game session host. 08:02:16.465 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:02:16.465 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:02:16.465 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=31.25 08:02:16.469 [Save] Save done 08:02:16.469 [Save] Saving `save_data` 08:02:16.472 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:02:16.472 [Lua] commit result success 17 08:02:16.473 [Save] Save done 08:02:16.473 [Save] Saving `save_data` 08:02:16.477 [Save] Save done 08:02:16.606 [Lua] completed 08:02:17.126 [Lua] completed 08:02:17.293 [Lua] Set lobby begin: 08:02:17.293 [Lua] Lobby data twitch_enabled = false 08:02:17.294 [Lua] Lobby data power_level = 0 08:02:17.294 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:17.294 [Lua] Lobby data difficulty_tweak = 0 08:02:17.294 [Lua] Lobby data host = 1100001024c0853 08:02:17.294 [Lua] Lobby data game_mode = 2 08:02:17.294 [Lua] Lobby data is_private = false 08:02:17.294 [Lua] Lobby data match_started = true 08:02:17.294 [Lua] Lobby data mechanism = adventure 08:02:17.294 [Lua] Lobby data level_key = inn_level 08:02:17.294 [Lua] Lobby data player_slot_1 = 0:0 08:02:17.294 [Lua] Lobby data selected_level_key = crater 08:02:17.294 [Lua] Lobby data difficulty = hardest 08:02:17.294 [Lua] Lobby data quick_game = true 08:02:17.294 [Lua] Lobby data matchmaking = true 08:02:17.294 [Lua] Lobby data weave_name = false 08:02:17.294 [Lua] Lobby data player_slot_4 = 0:0 08:02:17.294 [Lua] Lobby data num_players = 1 08:02:17.294 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:17.294 [Lua] Lobby data player_slot_2 = 0:0 08:02:17.294 [Lua] Lobby data country_code = FI 08:02:17.294 [Lua] Lobby data player_slot_3 = 0:0 08:02:17.294 [Lua] Lobby data eac_authorized = true 08:02:17.294 [Lua] Set lobby end. 08:02:17.647 [Lua] completed 08:02:18.167 [Lua] completed 08:02:18.468 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:02:18.468 [Lua] [Managers] Calling function on all managers: 08:02:18.468 [Lua] Clearing all global lookup lists 08:02:18.468 [Lua] [IngamePlayerListUI] - Destroy 08:02:18.468 [Lua] [GamePadEquipmentUI] - Destroy 08:02:18.468 [Lua] [EquipmentUI] - Destroy 08:02:18.468 [Lua] [GamePadAbilityUI] - Destroy 08:02:18.468 [Lua] [AbilityUI] - Destroy 08:02:18.469 [Lua] [IngameUI] destroy 08:02:18.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 08:02:18.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 08:02:18.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 08:02:18.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 08:02:18.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 08:02:18.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4 08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1 08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 08:02:18.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 08:02:18.476 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1 08:02:18.476 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 08:02:18.530 [Lua] [Managers] Destroying manager group: 08:02:18.535 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:02:18.617 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:02:18.617 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame 08:02:18.617 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 08:02:18.617 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 crater 0 08:02:18.617 warning: [Lua] Following data will be uploaded to Crashify: <> 08:02:18.617 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 13, User: 1100001024c0853 "Le Duck du Lac" <> 08:02:18.618 [Lua] <> <>[PeerStates.Loading]<> <>level_key: crater<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: crater" [2] self = table: 0000000009D51700; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 0000000009340760; peer_id = "1100001024c0853"; level_key = "crater"; environment_variation_id = 0; level_seed = 14932265; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B214960 [3] _ = table: 0000000009D51700; new_state = Loading; old_state = InPostGame [4] self = table: 00000000092F0950; peer_state_machines = table: 0000000009394CF0; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E6AF010; current_state = InPostGame [5] self = table: 00000000009A6D60; application_shutdown = nil; unit_spawner = table: 00000000004F4BF0; world = [World]; unit_storage = table: 0000000001CA3180; units = table: 000000000102BF00; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 00000000009A6D60 [8] self = table: 0000000011F31CD0; dt = 0.016687890514731407; t = 2944.8963362947106; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016687890514731407; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016687890514731407; t = 2944.8963362947106 [10] dt = 0.016687890514731407 [2] server = table: 00000000092F0950; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5601836144924164; peer_id = "1100001024c0853"; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000E723B20; game_session = [GameSession]; host_to_migrate_to = "11000010c217b6e"; game_network_manager = table: 0000000008937C50; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000E6C7650; _joined_peers = table: 000000000E6FF630; voip = table: 0000000009391510; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000E6858D0; lobby_host = table: 0000000009D606F0; level_key = "crater"; slot_allocator = table: 000000000E6F70C0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009325350; wanted_career_index = 4; _reserved_slots = table: 000000000E6C3740; wanted_profile_index = 5; _connected_peers = table: 0000000009325320; player_manager = table: 000000001054ED70; _profile_requester = table: 000000000E694BE0; network_transmit = table: 0000000009340760; peers_completed_game_object_sync = table: 00000000092F45F0; peer_state_machines = table: 0000000009394CF0; network_event_delegate = table: 00000000085A0030; [5] world_name = "level_world"; entity_system_bag = table: 000000000C751600; network_server = table: 00000000092F0950; entity_system = table: 000000000C805390; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000E84A7D0; statistics_db = table: 000000000A8AA240; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 29.464927702024578; input_manager = table: 000000000A105410; profile_synchronizer = table: 0000000009325350; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F8DECD0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000085A0030; world = [World]; dt = 0.016687890514731407; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 0000000009340760; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 31.248109541833401; _lobby_host = table: 0000000009D606F0; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 00000000015E3D30; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000009A6D60; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000009A6D60; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000009A6D60; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000CA001A0; <> <> 08:02:18.618 [Lua] [Matchmaking] unregister rpcs 08:02:18.618 [Lua] ############### UNLOADING PACKAGES ############### 08:02:18.618 [Lua] [Managers] Calling function on all managers: 08:02:18.618 [Lua] [Managers] Destroying manager group: 08:02:18.618 [Lua] [Gamestate] Enter state StateLoading 08:02:18.620 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:02:18.620 [Lua] [Matchmaking] register rpcs 08:02:18.620 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 08:02:18.620 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 08:02:18.620 [Lua] registering RPCs 08:02:18.620 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:02:18.620 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:02:18.620 [Lua] Set lobby begin: 08:02:18.620 [Lua] Lobby data twitch_enabled = false 08:02:18.620 [Lua] Lobby data power_level = 0 08:02:18.620 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:18.620 [Lua] Lobby data difficulty_tweak = 0 08:02:18.620 [Lua] Lobby data host = 1100001024c0853 08:02:18.620 [Lua] Lobby data game_mode = 2 08:02:18.620 [Lua] Lobby data is_private = false 08:02:18.620 [Lua] Lobby data match_started = true 08:02:18.620 [Lua] Lobby data mechanism = adventure 08:02:18.620 [Lua] Lobby data level_key = crater 08:02:18.620 [Lua] Lobby data player_slot_1 = 0:0 08:02:18.620 [Lua] Lobby data selected_level_key = crater 08:02:18.620 [Lua] Lobby data difficulty = hardest 08:02:18.621 [Lua] Lobby data quick_game = true 08:02:18.621 [Lua] Lobby data matchmaking = true 08:02:18.621 [Lua] Lobby data weave_name = false 08:02:18.621 [Lua] Lobby data player_slot_4 = 0:0 08:02:18.621 [Lua] Lobby data num_players = 1 08:02:18.621 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:18.621 [Lua] Lobby data player_slot_2 = 0:0 08:02:18.621 [Lua] Lobby data country_code = FI 08:02:18.621 [Lua] Lobby data player_slot_3 = 0:0 08:02:18.621 [Lua] Lobby data eac_authorized = true 08:02:18.621 [Lua] Set lobby end. 08:02:18.621 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:02:18.623 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized 08:02:18.623 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[nil] self.picked_environment_id=[0] 08:02:18.623 [Lua] [LevelTransitionHandler] load_level crater 0 08:02:18.694 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 08:02:18.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 08:02:18.695 [Umbra] Unload tome 08:02:18.695 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 08:02:18.695 [Lua] [LevelTransitionHandler] Loading level: "crater" 08:02:18.695 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/crater" Meta package name: "nil" 08:02:18.695 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler, async-read, 08:02:18.695 [Lua] [StateLoading] got rpc_load_level 153 crater 08:02:18.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23 08:02:18.744 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23 08:02:18.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater 08:02:20.060 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]' 08:02:24.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater 08:02:24.466 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater 08:02:24.483 [Lua] [LevelTransitionHandler] Level load completed! 08:02:24.483 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: crater - level_seed: 14932265 - use_random_directors: true - overriden_conflict: nil 08:02:24.527 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:02:24.527 [Lua] checking dlc's against conflict directors 08:02:24.527 [Lua] number of factions to include 2 08:02:24.527 [Lua] number of factions added 2 08:02:24.527 [Lua] --- --- --- 08:02:24.527 [Lua] Starting... difficulty 'hardest' 08:02:24.527 [Lua] These are the starting conflict directors: 08:02:24.527 [Lua] skaven_beastmen 08:02:24.527 [Lua] skaven 08:02:24.527 [Lua] beastmen 08:02:24.527 [Lua] --- --- --- 08:02:24.527 [Lua] 08:02:24.527 [Lua] DONE! Found the following directors: 08:02:24.527 [Lua] (free: 5), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy 08:02:24.527 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, chaos_vortex_sorcerer=true, skaven_rat_ogre=true, skaven_slave=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, chaos_berzerker=true, chaos_marauder=true, beastmen_ungor=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_gor_dummy=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, beastmen_bestigor_dummy=true, beastmen_ungor_dummy=true, } 08:02:24.527 [Lua] load_startup_enemy_packages: -------------- 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] chaos_spawn 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] chaos_troll 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] skaven_rat_ogre 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] skaven_stormfiend 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] beastmen_minotaur 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] chaos_plague_sorcerer 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] chaos_corruptor_sorcerer 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] skaven_gutter_runner 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] skaven_pack_master 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] skaven_poison_wind_globadier 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] skaven_ratling_gunner 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] skaven_warpfire_thrower 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] chaos_vortex_sorcerer 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] beastmen_standard_bearer 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] chaos_vortex 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] critter_rat 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] critter_pig 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] beastmen_gor 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] skaven_storm_vermin 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] beastmen_ungor_archer 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] skaven_slave 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] skaven_plague_monk 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] skaven_storm_vermin_with_shield 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] chaos_berzerker 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] chaos_marauder 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] beastmen_ungor 08:02:24.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 08:02:24.527 [Lua] skaven_clan_rat 08:02:24.528 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 08:02:24.528 [Lua] chaos_raider 08:02:24.528 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 08:02:24.528 [Lua] skaven_loot_rat 08:02:24.528 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 08:02:24.528 [Lua] skaven_clan_rat_with_shield 08:02:24.528 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 08:02:24.528 [Lua] beastmen_bestigor 08:02:24.531 [Lua] ### Sending rpc_level_loaded 08:02:24.531 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 153 08:02:24.531 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded 08:02:24.547 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading 08:02:24.547 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages 08:02:24.564 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages 08:02:24.564 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame 08:02:24.565 [Lua] ### Sending rpc_level_loaded 08:02:24.565 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 153 08:02:24.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 08:02:24.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 08:02:24.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 08:02:25.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 08:02:25.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 08:02:25.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 08:02:25.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 08:02:25.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 08:02:25.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 08:02:25.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 08:02:25.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 08:02:25.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 08:02:26.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 08:02:26.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 08:02:26.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 08:02:26.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 08:02:26.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 08:02:26.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 08:02:26.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 08:02:26.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 08:02:26.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 08:02:26.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 08:02:26.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 08:02:26.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 08:02:27.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 08:02:27.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 08:02:27.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 08:02:27.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 08:02:27.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 08:02:27.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 08:02:27.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 08:02:27.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 08:02:27.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 08:02:27.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 08:02:27.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 08:02:27.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 08:02:28.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 08:02:28.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 08:02:28.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 08:02:28.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 08:02:28.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 08:02:28.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 08:02:28.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 08:02:28.954 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 08:02:28.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 08:02:29.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:02:29.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:02:29.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 08:02:29.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 08:02:29.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 08:02:29.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 08:02:29.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 08:02:29.961 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 08:02:29.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 08:02:30.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 08:02:30.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 08:02:30.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 08:02:31.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 08:02:31.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 08:02:31.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 08:02:31.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 08:02:31.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 08:02:31.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 08:02:31.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 08:02:31.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 08:02:31.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:02:32.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:02:32.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 08:02:32.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 08:02:32.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 08:02:32.446 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 08:02:32.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 08:02:32.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 08:02:32.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 08:02:32.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 08:02:33.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 08:02:33.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 08:02:33.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 08:02:33.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 08:02:33.621 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 08:02:33.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 08:02:33.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 08:02:33.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 08:02:33.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 08:02:33.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 08:02:33.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 08:02:33.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 08:02:34.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 08:02:34.274 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 08:02:34.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 08:02:35.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 08:02:35.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 08:02:35.028 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: custom 08:02:35.028 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:02:35.028 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/crater/world 08:02:35.028 [Umbra] Init version: 3.4.15 :: 16 threads 08:02:35.919 [Lua] Async level spawning done 08:02:35.919 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:02:36.900 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:02:36.900 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:02:36.900 [Lua] [Matchmaking] unregister rpcs 08:02:36.900 [Lua] Set lobby begin: 08:02:36.900 [Lua] Lobby data twitch_enabled = false 08:02:36.900 [Lua] Lobby data power_level = 0 08:02:36.900 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:36.900 [Lua] Lobby data difficulty_tweak = 0 08:02:36.900 [Lua] Lobby data host = 1100001024c0853 08:02:36.900 [Lua] Lobby data game_mode = 2 08:02:36.900 [Lua] Lobby data is_private = false 08:02:36.900 [Lua] Lobby data match_started = true 08:02:36.900 [Lua] Lobby data mechanism = adventure 08:02:36.901 [Lua] Lobby data level_key = crater 08:02:36.901 [Lua] Lobby data player_slot_1 = 0:0 08:02:36.901 [Lua] Lobby data selected_level_key = crater 08:02:36.901 [Lua] Lobby data difficulty = hardest 08:02:36.901 [Lua] Lobby data quick_game = true 08:02:36.901 [Lua] Lobby data matchmaking = true 08:02:36.901 [Lua] Lobby data weave_name = false 08:02:36.901 [Lua] Lobby data player_slot_4 = 0:0 08:02:36.901 [Lua] Lobby data num_players = 1 08:02:36.901 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:36.901 [Lua] Lobby data player_slot_2 = 0:0 08:02:36.901 [Lua] Lobby data country_code = FI 08:02:36.901 [Lua] Lobby data player_slot_3 = 0:0 08:02:36.901 [Lua] Lobby data eac_authorized = true 08:02:36.901 [Lua] Set lobby end. 08:02:36.901 [Lua] [Managers] Destroying manager group: 08:02:36.902 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens 08:02:36.902 [Lua] [Gamestate] Enter StateIngame HOST 08:02:36.902 [Lua] [Managers] Calling function on all managers: 08:02:36.902 [Lua] <>level = crater<> 08:02:36.902 [Lua] Set lobby begin: 08:02:36.902 [Lua] Lobby data twitch_enabled = false 08:02:36.902 [Lua] Lobby data power_level = 0 08:02:36.902 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:36.902 [Lua] Lobby data difficulty_tweak = 0 08:02:36.902 [Lua] Lobby data host = 1100001024c0853 08:02:36.902 [Lua] Lobby data game_mode = 2 08:02:36.902 [Lua] Lobby data is_private = false 08:02:36.902 [Lua] Lobby data match_started = true 08:02:36.902 [Lua] Lobby data mechanism = adventure 08:02:36.902 [Lua] Lobby data level_key = crater 08:02:36.902 [Lua] Lobby data player_slot_1 = 0:0 08:02:36.902 [Lua] Lobby data selected_level_key = crater 08:02:36.902 [Lua] Lobby data difficulty = hardest 08:02:36.903 [Lua] Lobby data quick_game = true 08:02:36.903 [Lua] Lobby data matchmaking = true 08:02:36.903 [Lua] Lobby data weave_name = false 08:02:36.903 [Lua] Lobby data player_slot_4 = 0:0 08:02:36.903 [Lua] Lobby data num_players = 1 08:02:36.903 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:36.903 [Lua] Lobby data player_slot_2 = 0:0 08:02:36.903 [Lua] Lobby data country_code = FI 08:02:36.903 [Lua] Lobby data player_slot_3 = 0:0 08:02:36.903 [Lua] Lobby data eac_authorized = true 08:02:36.903 [Lua] Set lobby end. 08:02:36.903 [Lua] [StateIngame] Server ingame 08:02:36.906 [Lua] Set lobby begin: 08:02:36.906 [Lua] Lobby data twitch_enabled = false 08:02:36.906 [Lua] Lobby data power_level = 0 08:02:36.906 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:36.906 [Lua] Lobby data difficulty_tweak = 0 08:02:36.906 [Lua] Lobby data host = 1100001024c0853 08:02:36.906 [Lua] Lobby data game_mode = 2 08:02:36.906 [Lua] Lobby data is_private = false 08:02:36.906 [Lua] Lobby data match_started = true 08:02:36.907 [Lua] Lobby data mechanism = adventure 08:02:36.907 [Lua] Lobby data level_key = crater 08:02:36.907 [Lua] Lobby data player_slot_1 = 0:0 08:02:36.907 [Lua] Lobby data selected_level_key = crater 08:02:36.907 [Lua] Lobby data difficulty = hardest 08:02:36.907 [Lua] Lobby data quick_game = true 08:02:36.907 [Lua] Lobby data matchmaking = true 08:02:36.907 [Lua] Lobby data weave_name = false 08:02:36.907 [Lua] Lobby data player_slot_4 = 0:0 08:02:36.907 [Lua] Lobby data num_players = 1 08:02:36.907 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:36.907 [Lua] Lobby data player_slot_2 = 0:0 08:02:36.907 [Lua] Lobby data country_code = FI 08:02:36.907 [Lua] Lobby data player_slot_3 = 0:0 08:02:36.907 [Lua] Lobby data eac_authorized = true 08:02:36.907 [Lua] Set lobby end. 08:02:36.907 [Lua] [Matchmaking] register rpcs 08:02:36.907 [Lua] GameNetworkManager:init... creating game session 08:02:36.907 [Lua] Host GameSession.make_game_session_host with session: 08:02:36.907 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:02:36.907 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853 08:02:36.907 [Lua] [GameNetworkManager] self.is_server = true 08:02:36.907 [Network] Setting artificial MTU limit to 576 08:02:36.907 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 32 08:02:36.907 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 08:02:36.918 [Lua] Switching ConflictSettings: to: beastmen 08:02:36.918 [Lua] pacing=beastmen 08:02:36.918 [Lua] locked_func_name=beastmen 08:02:36.918 [Lua] roaming=nil 08:02:36.918 [Lua] specials=beastmen 08:02:36.918 [Lua] debug_color=purple 08:02:36.918 [Lua] contained_breeds=nil 08:02:36.918 [Lua] pack_spawning=beastmen 08:02:36.918 [Lua] disabled=false 08:02:36.918 [Lua] factions=nil 08:02:36.918 [Lua] boss=beastmen 08:02:36.918 [Lua] horde=beastmen 08:02:36.918 [Lua] name=beastmen 08:02:36.918 [Lua] intensity=default 08:02:36.918 [Lua] --- 08:02:36.918 [Lua] [LevelAnalysis] set_random_seed( 14932265) 08:02:36.932 [Lua] [AIInterestPointSystem] Level Seed: 14932265 08:02:36.932 [Lua] 08:02:36.932 [Lua] [entity_system_bag] = table 08:02:36.932 [Lua] [entity_system_bag] = metatable 08:02:36.932 [Lua] [startup_data] = table 08:02:36.932 [Lua] [entity_manager] = table 08:02:36.932 [Lua] [entity_manager] = metatable 08:02:36.932 [Lua] [unit_spawner] = table 08:02:36.932 [Lua] [unit_spawner] = metatable 08:02:36.932 [Lua] [unit_storage] = table 08:02:36.932 [Lua] [unit_storage] = metatable 08:02:36.932 [Lua] [dice_keeper] = table 08:02:36.932 [Lua] [dice_keeper] = metatable 08:02:36.932 [Lua] [is_server] = true (boolean) 08:02:36.932 [Lua] [world] = [World] 08:02:36.932 [Lua] [system_api] = table 08:02:36.932 [Lua] [entity_system] = table 08:02:36.932 [Lua] [entity_system] = metatable 08:02:36.932 [Lua] [network_lobby] = table 08:02:36.932 [Lua] [network_lobby] = metatable 08:02:36.932 [Lua] [profile_synchronizer] = table 08:02:36.932 [Lua] [profile_synchronizer] = metatable 08:02:36.932 [Lua] [level_transition_handler] = table 08:02:36.932 [Lua] [level_transition_handler] = metatable 08:02:36.932 [Lua] [num_local_human_players] = 1 (number) 08:02:36.932 [Lua] [statistics_db] = table 08:02:36.932 [Lua] [statistics_db] = metatable 08:02:36.932 [Lua] [network_server] = table 08:02:36.932 [Lua] [network_server] = metatable 08:02:36.932 [Lua] [input_manager] = table 08:02:36.932 [Lua] [input_manager] = metatable 08:02:36.932 [Lua] [network_clock] = table 08:02:36.932 [Lua] [network_clock] = metatable 08:02:36.932 [Lua] [network_transmit] = table 08:02:36.932 [Lua] [network_transmit] = metatable 08:02:36.932 [Lua] [free_flight_manager] = table 08:02:36.932 [Lua] [free_flight_manager] = metatable 08:02:36.932 [Lua] [network_manager] = table 08:02:36.932 [Lua] [network_manager] = metatable 08:02:36.932 [Lua] [network_event_delegate] = table 08:02:36.932 [Lua] [network_event_delegate] = metatable 08:02:36.932 [Lua] 08:02:36.932 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:02:36.932 [Lua] ignoring extension VersusInteractObjectiveExtension 08:02:36.932 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:02:36.932 [Lua] ignoring extension VersusSocketObjectiveExtension 08:02:36.932 [Lua] ignoring extension VersusTargetObjectiveExtension 08:02:36.932 [Lua] ignoring extension VersusMissionObjectiveExtension 08:02:36.934 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:02:36.951 [Lua] [AchievementManager] Achievements using the steam platform 08:02:37.008 [Lua] [StateIngame] Level seed: 14932265 08:02:37.033 [Lua] [LevelAnalysis] set_random_seed( 14932265) 08:02:37.039 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:02:37.039 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:02:37.040 [Lua] [IngameUI] init 08:02:37.055 [Lua] cb_razer_chroma_setup 08:02:37.079 [Lua] completed 08:02:37.080 [Lua] completed 08:02:37.080 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:02:37.081 [Lua] Set lobby begin: 08:02:37.081 [Lua] Lobby data twitch_enabled = false 08:02:37.081 [Lua] Lobby data power_level = 835 08:02:37.081 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:37.081 [Lua] Lobby data difficulty_tweak = 0 08:02:37.081 [Lua] Lobby data host = 1100001024c0853 08:02:37.081 [Lua] Lobby data game_mode = 2 08:02:37.081 [Lua] Lobby data is_private = false 08:02:37.081 [Lua] Lobby data match_started = true 08:02:37.081 [Lua] Lobby data mechanism = adventure 08:02:37.081 [Lua] Lobby data level_key = crater 08:02:37.081 [Lua] Lobby data player_slot_1 = 0:0 08:02:37.081 [Lua] Lobby data selected_level_key = crater 08:02:37.081 [Lua] Lobby data difficulty = hardest 08:02:37.081 [Lua] Lobby data quick_game = true 08:02:37.081 [Lua] Lobby data matchmaking = true 08:02:37.081 [Lua] Lobby data weave_name = false 08:02:37.081 [Lua] Lobby data player_slot_4 = 0:0 08:02:37.081 [Lua] Lobby data num_players = 1 08:02:37.081 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:37.081 [Lua] Lobby data player_slot_2 = 0:0 08:02:37.082 [Lua] Lobby data country_code = FI 08:02:37.082 [Lua] Lobby data player_slot_3 = 0:0 08:02:37.082 [Lua] Lobby data eac_authorized = true 08:02:37.082 [Lua] Set lobby end. 08:02:37.082 [Flow] Spawned:c_barrel_socket 08:02:37.083 [Flow] Spawned:c_barrel_socket 08:02:37.083 [Lua] CurrentConflictSettings beastmen 08:02:37.083 [Lua] [ConflictDirector] conflict_director is ai_ready 08:02:37.086 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:02:37.086 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:02:37.091 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:02:37.091 [Lua] Forming navigation groups in one frame 08:02:37.091 [Lua] Forming navigation groups 08:02:37.116 [Lua] NavigationGroupManager -> calulation time A: 0.023999999999887223 08:02:37.456 [Lua] Increasing frame table size to 512 08:02:37.573 [Lua] NavigationGroupManager -> calulation time B: 0.45800000000008367 08:02:37.573 [Lua] number of nav groups: 474 08:02:37.579 [Lua] number of refined nav groups : 266 08:02:37.584 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999967258 08:02:37.585 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.89298876449466 Normalized coefficient: 1.2215941770905057 08:02:37.590 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.949472081661224 Normalized coefficient: 1.4384255133522788 08:02:37.593 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.548854823037983 Normalized coefficient: 1.3637715809347124 08:02:37.597 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.072402484714985 Normalized coefficient: 1.5636785785616529 08:02:37.599 [Lua] Spawn density in great_cycle 5 is 0, num cycle zones: 4 08:02:37.608 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 08:02:37.608 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 08:02:37.608 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 08:02:37.608 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 08:02:37.617 [Lua] [LevelAnalysis] Generating boss paths for level: crater 08:02:37.617 [Lua] [LevelAnalysis] This level has a total main-path length of 1536.469 meters. 08:02:37.617 [Lua] [LevelAnalysis] grouping spawners for event_patrol 08:02:37.617 [Lua] [LevelAnalysis] 08:02:37.617 [Lua] [LevelAnalysis] grouping spawners for event_boss 08:02:37.617 [Lua] [LevelAnalysis] 08:02:37.617 [Lua] [LevelAnalysis] Terror events added: 08:02:37.617 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 08:02:37.617 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 08:02:37.617 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 08:02:37.617 [Lua] ----> using boss gizmo! 08:02:37.617 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 6, forbidden-dist: -359.8 start-travel-dist: 369.8, end-travel-dist: 389.8 spawn_distance 0.0 08:02:37.617 [Lua] Adding main path event: Vector3Box(-45.4008, -299.539, 58.6544) boss_event_chaos_spawn 45 table: 0000000005430390 08:02:37.617 [Lua] ----> using boss gizmo! 08:02:37.617 [Lua] [LevelAnalysis] section: 3, start-index: 12, end-index: 18, forbidden-dist: -368.3 start-travel-dist: 1029.9, end-travel-dist: 1083.1 spawn_distance 651.6 08:02:37.617 [Lua] Adding main path event: Vector3Box(-270.257, 118.334, 27.8148) boss_event_minotaur 45 table: 0000000005430680 08:02:37.617 [Lua] [LevelAnalysis] num_event_places_f: 0.99097917175292971 , num_event_places: 0 , trailing_event_fraction: 0.99097917175292971 , num_events: 1 08:02:37.617 [Lua] [LevelAnalysis] Level path distance: 1536.4687576293945 08:02:37.617 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1536.4687576293945 forbidden_dist: -1436.4687576293945 08:02:37.617 [Lua] [LevelAnalysis] wanted_distance: 1074.8447711337062 08:02:37.617 [Lua] [LevelAnalysis] Terror events added: 08:02:37.617 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 08:02:37.617 [Lua] Adding main path event: Vector3Box(-264.402, 30.2047, 8.68212) rare_event_loot_rat 45 table: 0000000005430B50 08:02:37.617 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:02:37.621 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 08:02:37.626 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:02:37.627 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:02:37.628 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=77 08:02:37.629 [Lua] [Managers] Calling function on all managers: 08:02:37.629 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:02:37.638 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame 08:02:37.638 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync 08:02:37.638 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 32 08:02:37.643 [Lua] player (1100001024c0853,2) was put into party 1 08:02:37.655 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78 08:02:37.655 [Lua] Assigning peer(1100001024c0853:2) to profile(3) career(2) 08:02:37.655 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(3) career_index(2) 08:02:37.655 [Lua] Set lobby begin: 08:02:37.655 [Lua] Lobby data twitch_enabled = false 08:02:37.655 [Lua] Lobby data power_level = 835 08:02:37.655 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:37.656 [Lua] Lobby data difficulty_tweak = 0 08:02:37.656 [Lua] Lobby data host = 1100001024c0853 08:02:37.656 [Lua] Lobby data game_mode = 2 08:02:37.656 [Lua] Lobby data is_private = false 08:02:37.656 [Lua] Lobby data match_started = true 08:02:37.656 [Lua] Lobby data mechanism = adventure 08:02:37.656 [Lua] Lobby data level_key = crater 08:02:37.656 [Lua] Lobby data player_slot_1 = 0:0 08:02:37.656 [Lua] Lobby data selected_level_key = crater 08:02:37.656 [Lua] Lobby data difficulty = hardest 08:02:37.656 [Lua] Lobby data quick_game = true 08:02:37.656 [Lua] Lobby data matchmaking = true 08:02:37.656 [Lua] Lobby data weave_name = false 08:02:37.656 [Lua] Lobby data player_slot_4 = 0:0 08:02:37.656 [Lua] Lobby data num_players = 1 08:02:37.656 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:37.656 [Lua] Lobby data player_slot_2 = 0:0 08:02:37.656 [Lua] Lobby data country_code = FI 08:02:37.656 [Lua] Lobby data player_slot_3 = 0:0 08:02:37.656 [Lua] Lobby data eac_authorized = true 08:02:37.656 [Lua] Set lobby end. 08:02:37.656 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 08:02:37.657 [Lua] 08:02:37.657 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:02:37.657 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 08:02:37.657 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 08:02:37.657 [Lua] [wwise/handgun_rifle] = false (boolean) 08:02:37.657 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 08:02:37.657 [Lua] [wwise/one_handed_hammers] = false (boolean) 08:02:37.657 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean) 08:02:37.657 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 08:02:37.657 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 08:02:37.657 [Lua] 08:02:37.657 [Lua] 08:02:37.657 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 08:02:37.657 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:02:37.657 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean) 08:02:37.657 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 08:02:37.657 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:02:37.657 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:02:37.657 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 08:02:37.657 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 08:02:37.657 [Lua] [wwise/handgun_rifle] = false (boolean) 08:02:37.657 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 08:02:37.657 [Lua] [wwise/one_handed_hammers] = false (boolean) 08:02:37.657 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean) 08:02:37.657 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 08:02:37.657 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean) 08:02:37.657 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3] = false (boolean) 08:02:37.657 [Lua] 08:02:37.657 [Lua] player (1100001024c0853,3) was put into party 1 08:02:37.669 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79 08:02:37.669 [Lua] Assigning peer(1100001024c0853:3) to profile(2) career(3) 08:02:37.669 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(2) career_index(3) 08:02:37.669 [Lua] Set lobby begin: 08:02:37.669 [Lua] Lobby data twitch_enabled = false 08:02:37.670 [Lua] Lobby data power_level = 835 08:02:37.670 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:37.670 [Lua] Lobby data difficulty_tweak = 0 08:02:37.670 [Lua] Lobby data host = 1100001024c0853 08:02:37.670 [Lua] Lobby data game_mode = 2 08:02:37.670 [Lua] Lobby data is_private = false 08:02:37.670 [Lua] Lobby data match_started = true 08:02:37.670 [Lua] Lobby data mechanism = adventure 08:02:37.670 [Lua] Lobby data level_key = crater 08:02:37.670 [Lua] Lobby data player_slot_1 = 0:0 08:02:37.670 [Lua] Lobby data selected_level_key = crater 08:02:37.670 [Lua] Lobby data difficulty = hardest 08:02:37.670 [Lua] Lobby data quick_game = true 08:02:37.670 [Lua] Lobby data matchmaking = true 08:02:37.670 [Lua] Lobby data weave_name = false 08:02:37.670 [Lua] Lobby data player_slot_4 = 0:0 08:02:37.670 [Lua] Lobby data num_players = 1 08:02:37.670 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:37.670 [Lua] Lobby data player_slot_2 = 0:0 08:02:37.670 [Lua] Lobby data country_code = FI 08:02:37.670 [Lua] Lobby data player_slot_3 = 0:0 08:02:37.670 [Lua] Lobby data eac_authorized = true 08:02:37.670 [Lua] Set lobby end. 08:02:37.670 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 08:02:37.671 [Lua] 08:02:37.671 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 08:02:37.671 [Lua] [wwise/flail] = false (boolean) 08:02:37.671 [Lua] [wwise/staff] = false (boolean) 08:02:37.671 [Lua] [wwise/flamethrower] = false (boolean) 08:02:37.671 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:02:37.671 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 08:02:37.671 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:02:37.671 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 08:02:37.671 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:02:37.671 [Lua] 08:02:37.671 [Lua] 08:02:37.671 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:02:37.671 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:02:37.671 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 08:02:37.671 [Lua] [wwise/staff] = false (boolean) 08:02:37.671 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 08:02:37.671 [Lua] [wwise/flail] = false (boolean) 08:02:37.671 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:02:37.671 [Lua] [wwise/flamethrower] = false (boolean) 08:02:37.671 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 08:02:37.671 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 08:02:37.671 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 08:02:37.671 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean) 08:02:37.671 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 08:02:37.671 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:02:37.671 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:02:37.671 [Lua] 08:02:37.671 [Lua] player (1100001024c0853,4) was put into party 1 08:02:37.683 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 08:02:37.683 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1) 08:02:37.683 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1) 08:02:37.683 [Lua] Set lobby begin: 08:02:37.683 [Lua] Lobby data twitch_enabled = false 08:02:37.683 [Lua] Lobby data power_level = 835 08:02:37.683 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:37.684 [Lua] Lobby data difficulty_tweak = 0 08:02:37.684 [Lua] Lobby data host = 1100001024c0853 08:02:37.684 [Lua] Lobby data game_mode = 2 08:02:37.684 [Lua] Lobby data is_private = false 08:02:37.684 [Lua] Lobby data match_started = true 08:02:37.684 [Lua] Lobby data mechanism = adventure 08:02:37.684 [Lua] Lobby data level_key = crater 08:02:37.684 [Lua] Lobby data player_slot_1 = 0:0 08:02:37.684 [Lua] Lobby data selected_level_key = crater 08:02:37.684 [Lua] Lobby data difficulty = hardest 08:02:37.684 [Lua] Lobby data quick_game = true 08:02:37.684 [Lua] Lobby data matchmaking = true 08:02:37.684 [Lua] Lobby data weave_name = false 08:02:37.684 [Lua] Lobby data player_slot_4 = 0:0 08:02:37.684 [Lua] Lobby data num_players = 1 08:02:37.684 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:37.684 [Lua] Lobby data player_slot_2 = 0:0 08:02:37.684 [Lua] Lobby data country_code = FI 08:02:37.684 [Lua] Lobby data player_slot_3 = 0:0 08:02:37.684 [Lua] Lobby data eac_authorized = true 08:02:37.684 [Lua] Set lobby end. 08:02:37.684 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 08:02:37.684 [Lua] 08:02:37.684 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:02:37.684 [Lua] [wwise/one_handed_swords] = false (boolean) 08:02:37.684 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:02:37.684 [Lua] [wwise/handgun_rifle] = false (boolean) 08:02:37.684 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:02:37.684 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 08:02:37.684 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:02:37.684 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:02:37.684 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:02:37.684 [Lua] 08:02:37.684 [Lua] 08:02:37.684 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:02:37.684 [Lua] [wwise/one_handed_swords] = false (boolean) 08:02:37.684 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 08:02:37.684 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:02:37.684 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 08:02:37.684 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:02:37.684 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:02:37.684 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 08:02:37.684 [Lua] [wwise/handgun_rifle] = false (boolean) 08:02:37.685 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:02:37.685 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:02:37.685 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:02:37.685 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:02:37.685 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 08:02:37.685 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 08:02:37.685 [Lua] 08:02:37.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:7 my_peer_id:1100001024c0853 08:02:37.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:8 my_peer_id:1100001024c0853 08:02:37.689 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:9 my_peer_id:1100001024c0853 08:02:37.761 [Lua] [GameNetworkManager] destroying game object with go_id=80 08:02:37.761 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync 08:02:37.761 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers 08:02:37.763 [Lua] player (1100001024c0853,4) was put into party 1 08:02:37.776 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81 08:02:37.776 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1) 08:02:37.776 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1) 08:02:37.776 [Lua] Set lobby begin: 08:02:37.776 [Lua] Lobby data twitch_enabled = false 08:02:37.776 [Lua] Lobby data power_level = 835 08:02:37.776 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:37.776 [Lua] Lobby data difficulty_tweak = 0 08:02:37.776 [Lua] Lobby data host = 1100001024c0853 08:02:37.776 [Lua] Lobby data game_mode = 2 08:02:37.776 [Lua] Lobby data is_private = false 08:02:37.776 [Lua] Lobby data match_started = true 08:02:37.776 [Lua] Lobby data mechanism = adventure 08:02:37.777 [Lua] Lobby data level_key = crater 08:02:37.777 [Lua] Lobby data player_slot_1 = 0:0 08:02:37.777 [Lua] Lobby data selected_level_key = crater 08:02:37.777 [Lua] Lobby data difficulty = hardest 08:02:37.777 [Lua] Lobby data quick_game = true 08:02:37.777 [Lua] Lobby data matchmaking = true 08:02:37.777 [Lua] Lobby data weave_name = false 08:02:37.777 [Lua] Lobby data player_slot_4 = 0:0 08:02:37.777 [Lua] Lobby data num_players = 1 08:02:37.777 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:37.777 [Lua] Lobby data player_slot_2 = 0:0 08:02:37.777 [Lua] Lobby data country_code = FI 08:02:37.777 [Lua] Lobby data player_slot_3 = 0:0 08:02:37.777 [Lua] Lobby data eac_authorized = true 08:02:37.777 [Lua] Set lobby end. 08:02:37.777 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 08:02:37.777 [Lua] 08:02:37.777 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:02:37.777 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:02:37.777 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:02:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:02:37.777 [Lua] [wwise/one_handed_swords] = false (boolean) 08:02:37.777 [Lua] [wwise/handgun_rifle] = false (boolean) 08:02:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:02:37.777 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 08:02:37.777 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:02:37.777 [Lua] 08:02:37.777 [Lua] 08:02:37.777 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:02:37.777 [Lua] [wwise/one_handed_swords] = false (boolean) 08:02:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 08:02:37.777 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:02:37.777 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 08:02:37.777 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:02:37.777 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:02:37.777 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 08:02:37.777 [Lua] [wwise/handgun_rifle] = false (boolean) 08:02:37.777 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:02:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:02:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:02:37.777 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:02:37.777 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 08:02:37.777 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 08:02:37.777 [Lua] 08:02:37.780 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:7 my_peer_id:1100001024c0853 08:02:37.780 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:8 my_peer_id:1100001024c0853 08:02:37.780 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:9 my_peer_id:1100001024c0853 08:02:37.780 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:10 my_peer_id:1100001024c0853 08:02:37.782 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 08:02:37.782 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers 08:02:37.782 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame 08:02:37.787 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:10 my_peer_id:1100001024c0853 08:02:37.799 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 08:02:37.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient 08:02:37.818 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 08:02:37.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 08:02:37.818 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient 08:02:37.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient 08:02:37.818 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 08:02:37.819 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 08:02:37.819 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 08:02:37.821 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 08:02:37.823 [Lua] test 08:02:37.825 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:02:37.825 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 08:02:37.826 [Lua] test 08:02:37.828 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:02:37.828 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 08:02:37.828 [Lua] test 08:02:37.831 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:02:37.831 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 08:02:37.836 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:02:37.836 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:02:37.836 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 08:02:37.848 [Lua] Switching ConflictSettings: to: skaven 08:02:37.848 [Lua] pacing=default 08:02:37.848 [Lua] roaming=nil 08:02:37.848 [Lua] specials=skaven 08:02:37.848 [Lua] debug_color=orange 08:02:37.848 [Lua] contained_breeds=nil 08:02:37.848 [Lua] pack_spawning=skaven 08:02:37.848 [Lua] disabled=false 08:02:37.848 [Lua] factions=nil 08:02:37.848 [Lua] boss=skaven 08:02:37.848 [Lua] horde=default 08:02:37.848 [Lua] name=skaven 08:02:37.848 [Lua] intensity=default 08:02:37.848 [Lua] --- 08:02:37.983 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 32 08:02:38.206 [Lua] completed 08:02:38.222 [Lua] StateInGameRunning:_game_actually_starts() 08:02:38.223 [Lua] ################################################################################################################# 08:02:38.223 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-crater [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:02:38.223 [Lua] ################################################################################################################# 08:02:38.223 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 08:02:38.223 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 08:02:38.239 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 08:02:38.239 [Lua] TerrorEventMixer.start_event: crater_spawn_dummies (seed: 0) 08:02:38.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 08:02:38.290 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 08:02:38.328 [Flow] DISABLE 08:02:38.480 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 08:02:38.480 [Lua] Commit load time data 08:02:38.738 [Lua] completed 08:02:39.253 [Lua] completed 08:02:39.774 [Lua] completed 08:02:40.305 [Lua] completed 08:02:40.822 [Lua] completed 08:02:41.347 [Lua] completed 08:02:41.871 [Lua] completed 08:02:42.390 [Lua] completed 08:02:42.908 [Lua] completed 08:02:43.425 [Lua] completed 08:02:43.946 [Lua] completed 08:02:44.470 [Lua] completed 08:02:44.990 [Lua] completed 08:02:45.510 [Lua] completed 08:02:46.031 [Lua] completed 08:02:46.553 [Lua] completed 08:02:47.080 [Lua] completed 08:02:47.604 [Lua] completed 08:02:48.130 [Lua] completed 08:02:48.655 [Lua] completed 08:02:49.182 [Lua] completed 08:02:49.237 [Lua] ConflictDirector - destroy all units 08:02:49.704 [Lua] completed 08:02:50.224 [Lua] completed 08:02:50.694 [Lua] [IngameUI] menu view on_enter ingame_menu 08:02:50.742 [Lua] completed 08:02:51.268 [Lua] completed 08:02:51.596 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 08:02:51.824 [Lua] completed 08:02:52.026 [Lua] PopupManager:query_result returned result: leave_game 08:02:52.044 [Lua] [Matchmaking] Doing transition leave_game from UI 08:02:52.044 [Lua] TRANSITION leave_game nil nil 08:02:52.045 [Lua] [GameNetworkManager] Leaving game... 08:02:52.045 [Lua] [GameNetworkManager] Shutting down game session host. 08:02:52.045 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:02:52.045 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:02:52.045 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=16.66 08:02:52.045 [Lua] [IngameUI] menu view on_exit ingame_menu 08:02:52.058 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:02:52.343 [Lua] completed 08:02:52.494 [Lua] Set lobby begin: 08:02:52.494 [Lua] Lobby data twitch_enabled = false 08:02:52.494 [Lua] Lobby data power_level = 0 08:02:52.494 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:02:52.494 [Lua] Lobby data difficulty_tweak = 0 08:02:52.494 [Lua] Lobby data host = 1100001024c0853 08:02:52.494 [Lua] Lobby data game_mode = 2 08:02:52.494 [Lua] Lobby data is_private = false 08:02:52.494 [Lua] Lobby data match_started = true 08:02:52.494 [Lua] Lobby data mechanism = adventure 08:02:52.494 [Lua] Lobby data level_key = crater 08:02:52.494 [Lua] Lobby data player_slot_1 = 0:0 08:02:52.494 [Lua] Lobby data selected_level_key = crater 08:02:52.494 [Lua] Lobby data difficulty = hardest 08:02:52.494 [Lua] Lobby data quick_game = true 08:02:52.494 [Lua] Lobby data matchmaking = true 08:02:52.494 [Lua] Lobby data weave_name = false 08:02:52.494 [Lua] Lobby data player_slot_4 = 0:0 08:02:52.494 [Lua] Lobby data num_players = 1 08:02:52.494 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:02:52.494 [Lua] Lobby data player_slot_2 = 0:0 08:02:52.494 [Lua] Lobby data country_code = FI 08:02:52.494 [Lua] Lobby data player_slot_3 = 0:0 08:02:52.494 [Lua] Lobby data eac_authorized = true 08:02:52.495 [Lua] Set lobby end. 08:02:52.861 [Lua] completed 08:02:53.379 [Lua] completed 08:02:53.900 [Lua] completed 08:02:54.049 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 08:02:54.049 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 08:02:54.049 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:02:54.049 [Lua] [Managers] Calling function on all managers: 08:02:54.050 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 08:02:54.050 [Lua] Clearing all global lookup lists 08:02:54.050 [Lua] [IngamePlayerListUI] - Destroy 08:02:54.050 [Lua] [GamePadEquipmentUI] - Destroy 08:02:54.050 [Lua] [EquipmentUI] - Destroy 08:02:54.050 [Lua] [GamePadAbilityUI] - Destroy 08:02:54.050 [Lua] [AbilityUI] - Destroy 08:02:54.050 [Lua] [IngameUI] destroy 08:02:54.240 [Lua] [Managers] Destroying manager group: 08:02:54.247 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:02:54.349 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 08:02:54.351 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 08:02:54.354 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 08:02:54.355 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 08:02:54.356 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 08:02:54.356 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 08:02:54.357 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 08:02:54.357 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 08:02:54.361 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 08:02:54.363 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 08:02:54.364 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 08:02:54.364 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 08:02:54.366 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 08:02:54.369 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 08:02:54.369 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:02:54.369 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 08:02:54.371 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 08:02:54.373 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 08:02:54.375 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 08:02:54.375 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 08:02:54.378 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 08:02:54.379 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 08:02:54.381 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 08:02:54.381 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 08:02:54.383 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 08:02:54.385 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 08:02:54.387 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 08:02:54.395 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 08:02:54.397 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 08:02:54.399 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 08:02:54.404 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 08:02:54.404 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame 08:02:54.404 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 08:02:54.404 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 crater 0 08:02:54.404 warning: [Lua] Following data will be uploaded to Crashify: <> 08:02:54.404 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 14, User: 1100001024c0853 "Le Duck du Lac" <> 08:02:54.405 [Lua] <> <>[PeerStates.Loading]<> <>level_key: crater<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: crater" [2] self = table: 0000000009D51700; previous_state = InGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 0000000009340760; peer_id = "1100001024c0853"; level_key = "crater"; environment_variation_id = 0; level_seed = 14932265; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000B214960 [3] _ = table: 0000000009D51700; new_state = Loading; old_state = InGame [4] self = table: 00000000092F0950; peer_state_machines = table: 0000000009394CF0; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E6AF010; current_state = InGame [5] self = table: 0000000002606DC0; application_shutdown = nil; unit_spawner = table: 000000000B6BB750; world = [World]; unit_storage = table: 0000000001F4AFB0; units = table: 000000000BD8B5B0; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 0000000002606DC0 [8] self = table: 0000000011F31CD0; dt = 0.016681799665093422; t = 2979.9874851834029; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016681799665093422; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016681799665093422; t = 2979.9874851834029 [10] dt = 0.016681799665093422 [2] server = table: 00000000092F0950; wanted_career_index = 4; loaded_level = "crater"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5601836144924164; peer_id = "1100001024c0853"; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000E723B20; game_session = [GameSession]; host_to_migrate_to = "11000010c217b6e"; game_network_manager = table: 0000000009A7C410; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000E6C7650; _joined_peers = table: 000000000E6FF630; voip = table: 0000000009391510; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000E6858D0; lobby_host = table: 0000000009D606F0; level_key = "crater"; slot_allocator = table: 000000000E6F70C0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000009325350; wanted_career_index = 4; _reserved_slots = table: 000000000E6C3740; wanted_profile_index = 5; _connected_peers = table: 0000000009325320; player_manager = table: 000000001054ED70; _profile_requester = table: 000000000E694BE0; network_transmit = table: 0000000009340760; peers_completed_game_object_sync = table: 00000000092F45F0; peer_state_machines = table: 0000000009394CF0; network_event_delegate = table: 000000000FEFC320; [5] world_name = "level_world"; entity_system_bag = table: 000000000BA1C330; network_server = table: 00000000092F0950; entity_system = table: 000000000B2477F0; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 00000000010CE3A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000040B10C0; profile_synchronizer = table: 0000000009325350; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FA3BD10; num_local_human_players = 1; _lobby_host = table: 0000000009D606F0; _gm_event_end_conditions_met = false; exit_type = "left_game"; world = [World]; dt = 0.016681799665093422; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 000000000FEFC320; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 0000000009340760; level_key = "crater"; game_mode_key = "adventure"; statistics_db = table: 000000000C7A2980; exit_time = 16.656225010752678; dice_keeper = table: 0000000001786930; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002606DC0; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002606DC0; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002606DC0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000017B0D40; <> <> 08:02:54.405 [Lua] [Matchmaking] unregister rpcs 08:02:54.405 [Lua] [Matchmaking] destroying 08:02:54.405 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 08:02:54.405 [Lua] [ChatManager] Unregistering channel 1 08:02:54.405 [Lua] [EnemyPackageLoader] network_context_destroyed 08:02:54.405 [Lua] [PartyManager] network_context_destroyed 08:02:54.405 [Lua] [GameMechanismManager] network_context_destroyed 08:02:54.405 [SteamVoip] Destroying room 692e6e65dba3cc80 08:02:54.406 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:02:54.406 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 08:02:54.407 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:02:54.413 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:02:54.413 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 08:02:54.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient 08:02:54.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 08:02:54.416 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 08:02:54.417 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:02:54.417 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 08:02:54.419 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 08:02:54.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 08:02:54.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient 08:02:54.421 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 08:02:54.421 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:02:54.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient 08:02:54.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient 08:02:54.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05, InventoryPackageSynchronizerClient 08:02:54.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient 08:02:54.426 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:02:54.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient 08:02:54.426 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient 08:02:54.432 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:02:54.432 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 08:02:54.432 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient 08:02:54.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 08:02:54.432 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 08:02:54.433 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 08:02:54.433 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 08:02:54.434 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 08:02:54.434 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:02:54.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient 08:02:54.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, InventoryPackageSynchronizerClient 08:02:54.435 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 08:02:54.435 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 08:02:54.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, InventoryPackageSynchronizerClient 08:02:54.436 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 08:02:54.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 08:02:54.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03, InventoryPackageSynchronizerClient 08:02:54.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 08:02:54.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, InventoryPackageSynchronizerClient 08:02:54.439 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 08:02:54.446 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 08:02:54.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient 08:02:54.447 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 08:02:54.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1, InventoryPackageSynchronizerClient 08:02:54.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 08:02:54.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient 08:02:54.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient 08:02:54.450 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient 08:02:54.450 [EACServer] [10:02:54:449][Windows][EAC Server] [Info][Destroy] Called 08:02:54.451 [Lua] [LobbyHost] Destroying 08:02:54.451 [Lua] ############### UNLOADING PACKAGES ############### 08:02:54.451 [Lua] [Managers] Calling function on all managers: 08:02:54.451 [Lua] [Managers] Destroying manager group: 08:02:54.452 [Lua] [Gamestate] Enter state StateLoading 08:02:54.453 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 08:02:54.453 [Lua] [LobbyManager] Setting up network options 08:02:54.453 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 08:02:54.453 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 08:02:54.453 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 08:02:54.453 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 08:02:54.453 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 08:02:54.453 [Lua] LobbyManager:setup_network_options server_port: 27015 08:02:54.453 [Lua] registering RPCs 08:02:54.453 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 08:02:54.453 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer 08:02:54.453 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:02:54.453 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:02:54.454 [Lua] [LevelTransitionHandler] load_level inn_level 0 08:02:54.485 [Umbra] Unload tome 08:02:54.495 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler 08:02:54.495 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 08:02:54.495 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 08:02:54.495 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 08:02:54.495 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 08:02:54.495 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 08:02:54.495 [SteamVoip] Creating room c00ae982ae06117 08:02:54.496 [EAC] EAC server 1100001024c0853 is initializing 08:02:54.504 [EAC] Server is also client 1100001024c0853 08:02:54.504 [EACServer] [10:02:54:503][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF63EB577C0 LogLevel: Info. 08:02:54.504 [Lua] ### Created peer state machine for 1100001024c0853 08:02:54.504 [Lua] [PeerSM] 1100001024c0853 :: on_enter Connecting 08:02:54.504 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 08:02:54.504 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:02:54.515 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:02:54.515 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:02:54.515 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 08:02:54.515 [Lua] Set lobby begin: 08:02:54.515 [Lua] Set lobby end. 08:02:54.515 [Lua] [PSM] Peer 1100001024c0853 joined. Want to use profile index "5" and join party "nil" 08:02:54.515 [Lua] [LobbyHost] Changed state from 0 to creating 08:02:54.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:02:54.595 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:02:54.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:02:54.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:02:54.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:02:54.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 08:02:54.737 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:02:54.737 [Lua] [LobbyHost] Changed state from creating to joined 08:02:54.737 [Lua] [PartyManager] Leader is set to 1100001024c0853 08:02:54.737 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001024c0853 my_peer_id:1100001024c0853 08:02:54.737 [Lua] [ChatManager] Registering channel 1 08:02:54.737 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853) 08:02:54.737 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853) 08:02:54.737 [Lua] [PartyManager] network_context_created (server_peer_id=1100001024c0853, own_peer_id=1100001024c0853) 08:02:54.753 [Lua] [NetworkServer] Changing num_players from nil to 1 08:02:54.753 [Lua] Players: 1 08:02:54.753 [Lua] Set lobby begin: 08:02:54.753 [Lua] Lobby data num_players = 1 08:02:54.754 [Lua] Lobby data level_key = inn_level 08:02:54.754 [Lua] Lobby data game_mode = 3 08:02:54.754 [Lua] Lobby data matchmaking = false 08:02:54.754 [Lua] Set lobby end. 08:02:54.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 08:02:54.787 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 08:02:54.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:02:56.073 [Lua] player (1100001024c0853,1) was put into party 0 08:02:56.073 [Lua] [PeerSM] 1100001024c0853 :: on_exit Connecting 08:02:56.073 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 08:02:56.074 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 inn_level 0 08:02:56.074 warning: [Lua] Following data will be uploaded to Crashify: <> 08:02:56.074 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 15, User: 1100001024c0853 "Le Duck du Lac" <> 08:02:56.074 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000002678780; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 15152155; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F4396B0 [3] _ = table: 0000000002678780; new_state = Loading; old_state = Connecting [4] self = table: 000000000E7CA410; dt = 0.016993600875139236; state_data = table: 0000000002678780; new_state = Loading [5] self = table: 000000000F63EBF0; dt = 0.016993600875139236; peer_state_machines = table: 00000000081657F0; joined_peers = table: 000000000EAE0D80; game_session = nil; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E7CA410 [6] self = table: 000000000BB350E0; dt = 0.016993600875139236 [7] self = table: 000000000BB350E0; dt = 0.016993600875139236; t = 2982.012286555022 [8] self = table: 0000000011F31CD0; dt = 0.016993600875139236; t = 2982.012286555022 [9] self = table: 0000000000097110; real_world_dt = 0.016993600875139236; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016993600875139236; t = 2982.012286555022 [10] dt = 0.016993600875139236 [2] server = table: 000000000F63EBF0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5434199869632721; peer_id = "1100001024c0853"; [4] current_state = Loading; function_memoize = table: 000000000BCA6080; state_data = table: 0000000002678780; [5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "inn_level"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 000000000E783DA0; [6] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 000000000FB90E10; _machine = table: 00000000003E24F0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E783DA0; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000823A090; _network_transmit = table: 000000000D1342F0; _network_server = table: 000000000F63EBF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000EFB6300; _local_quickplay_bonus = true; _loading_view = table: 000000000B2B9D70; [7] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 000000000FB90E10; _machine = table: 00000000003E24F0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E783DA0; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000823A090; _network_transmit = table: 000000000D1342F0; _network_server = table: 000000000F63EBF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000EFB6300; _local_quickplay_bonus = true; _loading_view = table: 000000000B2B9D70; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BB350E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000017B0D40; <> <> 08:02:56.075 [Lua] [StateLoading] got rpc_load_level 50 inn_level 08:03:02.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:03:02.107 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:03:02.124 [Lua] [LevelTransitionHandler] Level load completed! 08:03:02.124 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 15152155 - use_random_directors: true - overriden_conflict: nil 08:03:02.127 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:03:02.127 [Lua] checking dlc's against conflict directors 08:03:02.127 [Lua] number of factions to include 2 08:03:02.127 [Lua] Updated list weights for random: 08:03:02.127 [Lua] skaven, 0.42 (0.00-0.42) 08:03:02.127 [Lua] chaos, 0.42 (0.42-0.83) 08:03:02.127 [Lua] beastmen, 0.17 (0.83-1.00) 08:03:02.127 [Lua] Rolled random faction: 0.78740328550338745 chaos 08:03:02.127 [Lua] Updated list weights for random: 08:03:02.127 [Lua] skaven, 0.71 (0.00-0.71) 08:03:02.127 [Lua] beastmen, 0.29 (0.71-1.00) 08:03:02.127 [Lua] Rolled random faction: 0.69180828332901001 skaven 08:03:02.127 [Lua] number of factions added 2 08:03:02.127 [Lua] --- --- --- 08:03:02.127 [Lua] Starting... difficulty 'hardest' 08:03:02.127 [Lua] These are the starting conflict directors: 08:03:02.127 [Lua] inn_level 08:03:02.127 [Lua] --- --- --- 08:03:02.127 [Lua] 08:03:02.127 [Lua] DONE! Found the following directors: 08:03:02.127 [Lua] (free: 35), Master hash is: 08:03:02.127 [Lua] [EnemyPackageLoader] breed_lookup: { } 08:03:02.127 [Lua] load_startup_enemy_packages: -------------- 08:03:02.127 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:03:02.127 [Lua] critter_rat 08:03:02.141 [Lua] ### Sending rpc_level_loaded 08:03:02.141 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 50 08:03:02.141 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded 08:03:02.158 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading 08:03:02.158 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages 08:03:02.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:0 my_peer_id:1100001024c0853 08:03:02.158 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:0 my_peer_id:1100001024c0853 08:03:02.174 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 08:03:02.174 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages 08:03:02.174 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame 08:03:02.175 [Lua] ### Sending rpc_level_loaded 08:03:02.175 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 50 08:03:02.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:03:02.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:03:02.192 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 08:03:02.192 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:03:02.193 [Lua] Starting async level spawning of levels/inn/world 08:03:02.193 [Umbra] Init version: 3.4.15 :: 16 threads 08:03:02.501 [Lua] Async level spawning done 08:03:02.501 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:03:03.470 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:03:03.470 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:03:03.470 [Lua] Set lobby begin: 08:03:03.470 [Lua] Lobby data host = 1100001024c0853 08:03:03.470 [Lua] Lobby data level_key = inn_level 08:03:03.470 [Lua] Lobby data game_mode = 3 08:03:03.470 [Lua] Lobby data country_code = FI 08:03:03.471 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:03.471 [Lua] Lobby data num_players = 1 08:03:03.471 [Lua] Lobby data matchmaking = false 08:03:03.471 [Lua] Set lobby end. 08:03:03.471 [Lua] [Managers] Destroying manager group: 08:03:03.471 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:03:03.471 [Lua] [Gamestate] Enter StateIngame HOST 08:03:03.471 [Lua] [Managers] Calling function on all managers: 08:03:03.472 [Lua] <>level = inn_level<> 08:03:03.472 [Lua] Set lobby begin: 08:03:03.472 [Lua] Lobby data host = 1100001024c0853 08:03:03.472 [Lua] Lobby data level_key = inn_level 08:03:03.472 [Lua] Lobby data game_mode = 3 08:03:03.472 [Lua] Lobby data selected_level_key = inn_level 08:03:03.472 [Lua] Lobby data country_code = FI 08:03:03.472 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:03.472 [Lua] Lobby data num_players = 1 08:03:03.472 [Lua] Lobby data matchmaking = false 08:03:03.472 [Lua] Set lobby end. 08:03:03.472 [Lua] [StateIngame] Server ingame 08:03:03.475 [Lua] Set lobby begin: 08:03:03.475 [Lua] Lobby data level_key = inn_level 08:03:03.475 [Lua] Lobby data selected_level_key = inn_level 08:03:03.475 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:03.475 [Lua] Lobby data matchmaking = false 08:03:03.475 [Lua] Lobby data host = 1100001024c0853 08:03:03.475 [Lua] Lobby data country_code = FI 08:03:03.475 [Lua] Lobby data game_mode = 3 08:03:03.475 [Lua] Lobby data difficulty_tweak = 0 08:03:03.475 [Lua] Lobby data difficulty = hardest 08:03:03.475 [Lua] Lobby data num_players = 1 08:03:03.476 [Lua] Set lobby end. 08:03:03.476 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer 08:03:03.476 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 08:03:03.476 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:03:03.476 [Lua] [Matchmaking] initializing 08:03:03.476 [Lua] [Matchmaking] my_peer_id: 1100001024c0853, I am server 08:03:03.476 [Lua] [Matchmaking] register rpcs 08:03:03.476 [Lua] GameNetworkManager:init... creating game session 08:03:03.476 [Lua] Host GameSession.make_game_session_host with session: 08:03:03.476 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:03:03.476 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853 08:03:03.476 [Lua] [GameNetworkManager] self.is_server = true 08:03:03.476 [Network] Setting artificial MTU limit to 576 08:03:03.476 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 08:03:03.486 [Lua] Switching ConflictSettings: to: inn_level 08:03:03.486 [Lua] pacing=disabled 08:03:03.486 [Lua] roaming=nil 08:03:03.486 [Lua] disabled=false 08:03:03.486 [Lua] pack_spawning=disabled 08:03:03.486 [Lua] contained_breeds=nil 08:03:03.486 [Lua] boss=disabled 08:03:03.486 [Lua] horde=disabled 08:03:03.486 [Lua] specials=disabled 08:03:03.486 [Lua] name=inn_level 08:03:03.486 [Lua] intensity=disabled 08:03:03.486 [Lua] --- 08:03:03.486 [Lua] [LevelAnalysis] set_random_seed( 15152155) 08:03:03.489 [Lua] [AIInterestPointSystem] Level Seed: 15152155 08:03:03.490 [Lua] 08:03:03.490 [Lua] [entity_system_bag] = table 08:03:03.490 [Lua] [entity_system_bag] = metatable 08:03:03.490 [Lua] [startup_data] = table 08:03:03.490 [Lua] [entity_manager] = table 08:03:03.490 [Lua] [entity_manager] = metatable 08:03:03.490 [Lua] [unit_spawner] = table 08:03:03.490 [Lua] [unit_spawner] = metatable 08:03:03.490 [Lua] [unit_storage] = table 08:03:03.490 [Lua] [unit_storage] = metatable 08:03:03.490 [Lua] [dice_keeper] = table 08:03:03.490 [Lua] [dice_keeper] = metatable 08:03:03.490 [Lua] [is_server] = true (boolean) 08:03:03.490 [Lua] [world] = [World] 08:03:03.490 [Lua] [system_api] = table 08:03:03.490 [Lua] [entity_system] = table 08:03:03.490 [Lua] [entity_system] = metatable 08:03:03.490 [Lua] [network_lobby] = table 08:03:03.490 [Lua] [network_lobby] = metatable 08:03:03.490 [Lua] [profile_synchronizer] = table 08:03:03.490 [Lua] [profile_synchronizer] = metatable 08:03:03.490 [Lua] [level_transition_handler] = table 08:03:03.490 [Lua] [level_transition_handler] = metatable 08:03:03.490 [Lua] [num_local_human_players] = 1 (number) 08:03:03.490 [Lua] [statistics_db] = table 08:03:03.490 [Lua] [statistics_db] = metatable 08:03:03.490 [Lua] [network_server] = table 08:03:03.490 [Lua] [network_server] = metatable 08:03:03.490 [Lua] [input_manager] = table 08:03:03.490 [Lua] [input_manager] = metatable 08:03:03.490 [Lua] [network_clock] = table 08:03:03.490 [Lua] [network_clock] = metatable 08:03:03.490 [Lua] [network_transmit] = table 08:03:03.490 [Lua] [network_transmit] = metatable 08:03:03.490 [Lua] [free_flight_manager] = table 08:03:03.490 [Lua] [free_flight_manager] = metatable 08:03:03.490 [Lua] [network_manager] = table 08:03:03.490 [Lua] [network_manager] = metatable 08:03:03.490 [Lua] [network_event_delegate] = table 08:03:03.490 [Lua] [network_event_delegate] = metatable 08:03:03.490 [Lua] 08:03:03.490 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:03:03.490 [Lua] ignoring extension VersusInteractObjectiveExtension 08:03:03.490 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:03:03.490 [Lua] ignoring extension VersusSocketObjectiveExtension 08:03:03.490 [Lua] ignoring extension VersusTargetObjectiveExtension 08:03:03.490 [Lua] ignoring extension VersusMissionObjectiveExtension 08:03:03.491 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:03:03.493 [Lua] [AchievementManager] Achievements using the steam platform 08:03:03.540 [Lua] [StateIngame] Level seed: 15152155 08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read, 08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read, 08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read, 08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 08:03:03.547 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 08:03:03.547 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 08:03:03.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 08:03:03.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 08:03:03.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 08:03:03.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read, 08:03:03.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 08:03:03.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read, 08:03:03.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 08:03:03.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 08:03:03.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read, 08:03:03.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 08:03:03.551 [Lua] [LevelAnalysis] set_random_seed( 15152155) 08:03:03.555 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 08:03:03.555 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 08:03:03.556 [Lua] [IngameUI] init 08:03:03.574 [Lua] cb_razer_chroma_setup 08:03:03.602 [Lua] completed 08:03:03.602 [Lua] completed 08:03:03.602 [Lua] completed 08:03:03.602 [Lua] completed 08:03:03.613 [Lua] completed 08:03:03.614 [Lua] completed 08:03:03.615 [Lua] [Matchmaking] Cancelling matchmaking 08:03:03.615 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:03:03.615 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:03:03.615 [Lua] Set lobby begin: 08:03:03.615 [Lua] Lobby data level_key = inn_level 08:03:03.615 [Lua] Lobby data power_level = 0 08:03:03.615 [Lua] Lobby data selected_level_key = inn_level 08:03:03.615 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:03.615 [Lua] Lobby data matchmaking = false 08:03:03.615 [Lua] Lobby data host = 1100001024c0853 08:03:03.615 [Lua] Lobby data country_code = FI 08:03:03.615 [Lua] Lobby data game_mode = 3 08:03:03.615 [Lua] Lobby data difficulty_tweak = 0 08:03:03.615 [Lua] Lobby data difficulty = hardest 08:03:03.615 [Lua] Lobby data num_players = 1 08:03:03.615 [Lua] Set lobby end. 08:03:03.616 [Flow] complete_skittergate_legend true 08:03:03.616 [Flow] complete_all_helmgart_levels_recruit true 08:03:03.617 [Flow] WitchHunterLevel:35 08:03:03.617 [Flow] LeaderYes 08:03:03.617 [Flow] ALL PC XP:304250 08:03:03.617 [Flow] Has "bogenhafen" DLC:true 08:03:03.617 [Flow] WH XP:60850 08:03:03.617 [Flow] Number of crafted items:10809 08:03:03.617 [Flow] Has "pre_order" DLC:true 08:03:03.617 [Flow] Sum of Powe Levels:1500 08:03:03.617 [Flow] lodestone diff 1:false 08:03:03.618 [Flow] magnus and forest activated 08:03:03.618 [Flow] magnus and forest activated 08:03:03.618 [Flow] cemetery and forest activated 08:03:03.618 [Flow] magnus and cemetery 08:03:03.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:03:03.618 [Flow] ALL RUNES ACTIVATED 08:03:03.618 [Flow] magnus and forest activated 08:03:03.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:03:03.618 [Flow] ALL RUNES ACTIVATED 08:03:03.618 [Flow] cemetery and forest activated 08:03:03.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:03:03.618 [Flow] ALL RUNES ACTIVATED 08:03:03.618 [Flow] magnus and forest activated 08:03:03.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:03:03.618 [Flow] ALL RUNES ACTIVATED 08:03:03.618 [Flow] magnus and cemetery 08:03:03.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:03:03.618 [Flow] ALL RUNES ACTIVATED 08:03:03.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:03:03.620 [Lua] CurrentConflictSettings inn_level 08:03:03.620 [Lua] [ConflictDirector] conflict_director is ai_ready 08:03:03.620 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:03:03.620 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:03:03.622 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:03:03.622 [Lua] Forming navigation groups in one frame 08:03:03.622 [Lua] Forming navigation groups 08:03:03.650 [Lua] NavigationGroupManager -> calulation time A: 0.028000000000247383 08:03:03.651 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 08:03:03.651 [Lua] number of nav groups: 41 08:03:03.652 [Lua] number of refined nav groups : 23 08:03:03.654 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 08:03:03.654 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 08:03:03.655 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:03:03.655 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 08:03:03.657 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:03:03.657 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:03:03.657 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:03:03.657 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 08:03:03.657 [Lua] [Managers] Calling function on all managers: 08:03:03.658 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:03:03.689 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame 08:03:03.689 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync 08:03:03.865 [Lua] player (1100001024c0853,1) was put into party 1 08:03:03.865 [Lua] [IngamePlayerListUI] - Destroy 08:03:03.866 [Lua] [GamePadEquipmentUI] - Destroy 08:03:03.866 [Lua] [EquipmentUI] - Destroy 08:03:03.866 [Lua] [GamePadAbilityUI] - Destroy 08:03:03.866 [Lua] [AbilityUI] - Destroy 08:03:03.875 [Lua] Assigning peer(1100001024c0853:1) to profile(5) career(4) 08:03:03.875 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(1) profile_index(5) career_index(4) 08:03:03.876 [Lua] Set lobby begin: 08:03:03.876 [Lua] Lobby data player_slot_1 = 0:0 08:03:03.876 [Lua] Lobby data level_key = inn_level 08:03:03.876 [Lua] Lobby data power_level = 0 08:03:03.876 [Lua] Lobby data selected_level_key = inn_level 08:03:03.876 [Lua] Lobby data player_slot_4 = 0:0 08:03:03.876 [Lua] Lobby data difficulty = hardest 08:03:03.876 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:03.876 [Lua] Lobby data matchmaking = false 08:03:03.876 [Lua] Lobby data host = 1100001024c0853 08:03:03.876 [Lua] Lobby data country_code = FI 08:03:03.876 [Lua] Lobby data game_mode = 3 08:03:03.876 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:03.876 [Lua] Lobby data player_slot_2 = 0:0 08:03:03.876 [Lua] Lobby data difficulty_tweak = 0 08:03:03.876 [Lua] Lobby data player_slot_3 = 0:0 08:03:03.876 [Lua] Lobby data num_players = 1 08:03:03.876 [Lua] Set lobby end. 08:03:03.876 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 08:03:03.876 [Lua] 08:03:03.876 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean) 08:03:03.876 [Lua] [wwise/one_handed_swords] = false (boolean) 08:03:03.876 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:03:03.876 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean) 08:03:03.876 [Lua] [wwise/two_handed_swords] = false (boolean) 08:03:03.876 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 08:03:03.876 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 08:03:03.876 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 08:03:03.876 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean) 08:03:03.876 [Lua] 08:03:03.876 [Lua] 08:03:03.876 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p] = false (boolean) 08:03:03.876 [Lua] [wwise/one_handed_swords] = false (boolean) 08:03:03.876 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:03:03.876 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p] = false (boolean) 08:03:03.876 [Lua] [wwise/two_handed_swords] = false (boolean) 08:03:03.876 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:03:03.876 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 08:03:03.876 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03] = false (boolean) 08:03:03.876 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1] = false (boolean) 08:03:03.876 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 08:03:03.876 [Lua] [units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05] = false (boolean) 08:03:03.876 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 08:03:03.876 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:03:03.876 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow] = false (boolean) 08:03:03.876 [Lua] 08:03:03.876 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync 08:03:03.876 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers 08:03:03.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:03:03.877 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:03:03.877 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 08:03:03.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 08:03:03.880 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:1 my_peer_id:1100001024c0853 08:03:03.888 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers 08:03:03.889 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame 08:03:03.894 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:1 my_peer_id:1100001024c0853 08:03:03.894 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:03:03.894 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 08:03:03.894 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:03:03.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05, InventoryPackageSynchronizerClient, async-read, 08:03:03.894 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 08:03:03.894 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 08:03:03.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p, InventoryPackageSynchronizerClient, async-read, 08:03:03.894 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 08:03:03.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:03:03.895 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 08:03:03.895 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 08:03:03.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1, InventoryPackageSynchronizerClient, async-read, 08:03:03.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 08:03:03.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, InventoryPackageSynchronizerClient, async-read, 08:03:03.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 08:03:03.940 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 08:03:03.941 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 08:03:03.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 08:03:04.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 08:03:04.009 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 08:03:04.009 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 08:03:04.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 08:03:04.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 08:03:04.061 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 08:03:04.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 08:03:04.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 08:03:04.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 08:03:04.113 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 08:03:04.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 08:03:04.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 08:03:04.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 08:03:04.149 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 08:03:04.150 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 08:03:04.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:03:04.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:03:04.185 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:03:04.186 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 08:03:04.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:03:04.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:03:04.229 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:03:04.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 08:03:04.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 08:03:04.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 08:03:04.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 08:03:04.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 08:03:04.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 08:03:04.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 08:03:04.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 08:03:04.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 08:03:04.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 08:03:04.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 08:03:04.344 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 08:03:04.345 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 08:03:04.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 08:03:04.345 [Lua] completed 08:03:04.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 08:03:04.389 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 08:03:04.390 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 08:03:04.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:03:04.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:03:04.421 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:03:04.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 08:03:04.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:03:04.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:03:04.456 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:03:04.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 08:03:04.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 08:03:04.458 [Flow] DISABLE 08:03:04.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 08:03:04.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 08:03:04.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 08:03:04.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 08:03:04.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 08:03:04.558 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 08:03:04.559 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 08:03:04.559 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 08:03:04.676 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 08:03:04.676 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 08:03:04.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 08:03:04.861 [Lua] completed 08:03:04.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 08:03:04.895 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 08:03:04.895 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 08:03:05.388 [Lua] completed 08:03:05.418 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 08:03:05.418 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 08:03:05.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05 08:03:05.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05 08:03:05.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05 08:03:05.536 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 08:03:05.608 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 08:03:05.608 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 08:03:05.608 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 08:03:05.889 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 08:03:05.889 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 08:03:05.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p 08:03:05.905 [Lua] completed 08:03:05.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p 08:03:05.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_05/wpn_emp_gk_shield_05_3p 08:03:05.939 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 08:03:06.057 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 08:03:06.057 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 08:03:06.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p 08:03:06.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p 08:03:06.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_3p 08:03:06.108 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 08:03:06.193 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 08:03:06.193 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 08:03:06.193 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 08:03:06.431 [Lua] completed 08:03:06.551 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 08:03:06.551 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 08:03:06.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1 08:03:06.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1 08:03:06.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1 08:03:06.636 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 08:03:06.754 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 08:03:06.754 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 08:03:06.771 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 08:03:06.793 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:03:06.793 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:03:06.793 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 08:03:06.825 [Lua] Players are leaving the safe zone 08:03:06.961 [Lua] completed 08:03:07.130 [Lua] StateInGameRunning:_game_actually_starts() 08:03:07.130 [Lua] ################################################################################################################# 08:03:07.130 [Lua] [Loading Time]: 00:00:13 [Transition]: crater-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:03:07.130 [Lua] ################################################################################################################# 08:03:07.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 08:03:07.146 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 08:03:07.365 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 08:03:07.365 [Lua] Commit load time data 08:03:07.481 [Lua] completed 08:03:08.014 [Lua] completed 08:03:08.484 [Lua] Set lobby begin: 08:03:08.484 [Lua] Lobby data player_slot_1 = 0:0 08:03:08.484 [Lua] Lobby data level_key = inn_level 08:03:08.484 [Lua] Lobby data power_level = 835 08:03:08.484 [Lua] Lobby data selected_level_key = inn_level 08:03:08.484 [Lua] Lobby data player_slot_4 = 0:0 08:03:08.484 [Lua] Lobby data difficulty = hardest 08:03:08.484 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:08.484 [Lua] Lobby data matchmaking = false 08:03:08.484 [Lua] Lobby data host = 1100001024c0853 08:03:08.484 [Lua] Lobby data country_code = FI 08:03:08.484 [Lua] Lobby data game_mode = 3 08:03:08.484 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:08.484 [Lua] Lobby data player_slot_2 = 0:0 08:03:08.484 [Lua] Lobby data difficulty_tweak = 0 08:03:08.484 [Lua] Lobby data player_slot_3 = 0:0 08:03:08.484 [Lua] Lobby data num_players = 1 08:03:08.484 [Lua] Set lobby end. 08:03:08.535 [Lua] completed 08:03:09.059 [Lua] completed 08:03:09.585 [Lua] completed 08:03:10.111 [Lua] completed 08:03:10.638 [Lua] completed 08:03:11.162 [Lua] completed 08:03:11.687 [Lua] completed 08:03:12.213 [Lua] completed 08:03:12.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read, 08:03:12.314 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:03:12.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 08:03:12.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:03:12.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 08:03:12.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:03:12.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read, 08:03:12.365 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:03:12.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 08:03:12.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:03:12.399 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read, 08:03:12.399 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:03:12.416 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 08:03:12.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:03:12.432 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 08:03:12.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:03:12.568 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 08:03:12.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:03:12.584 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 08:03:12.585 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:03:12.736 [Lua] completed 08:03:13.262 [Lua] completed 08:03:13.789 [Lua] completed 08:03:14.316 [Lua] completed 08:03:14.841 [Lua] completed 08:03:15.366 [Lua] completed 08:03:15.892 [Lua] completed 08:03:16.369 [Lua] [IngameUI] menu view on_enter start_game_view 08:03:16.370 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bcabc20 08:03:16.370 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:03:16.372 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 08:03:16.372 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:03:16.373 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 08:03:16.373 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 08:03:16.418 [Lua] completed 08:03:16.944 [Lua] completed 08:03:17.470 [Lua] completed 08:03:17.794 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 08:03:17.794 [Lua] ............................................................................................................ 08:03:17.794 [Lua] ............................................................................................................ 08:03:17.794 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 08:03:17.794 [Lua] ............................................................................................................ 08:03:17.794 [Lua] ............................................................................................................ 08:03:17.795 [Lua] [Matchmaking] Cancelling matchmaking 08:03:17.795 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:03:17.808 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:03:17.808 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 08:03:17.811 [Lua] Set lobby begin: 08:03:17.811 [Lua] Lobby data player_slot_1 = 0:0 08:03:17.811 [Lua] Lobby data level_key = inn_level 08:03:17.811 [Lua] Lobby data power_level = 835 08:03:17.811 [Lua] Lobby data selected_level_key = inn_level 08:03:17.811 [Lua] Lobby data player_slot_4 = 0:0 08:03:17.811 [Lua] Lobby data difficulty = hardest 08:03:17.811 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:17.811 [Lua] Lobby data matchmaking = false 08:03:17.811 [Lua] Lobby data host = 1100001024c0853 08:03:17.811 [Lua] Lobby data country_code = FI 08:03:17.811 [Lua] Lobby data game_mode = 3 08:03:17.811 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:17.811 [Lua] Lobby data player_slot_2 = 0:0 08:03:17.811 [Lua] Lobby data difficulty_tweak = 0 08:03:17.811 [Lua] Lobby data player_slot_3 = 0:0 08:03:17.811 [Lua] Lobby data num_players = 1 08:03:17.811 [Lua] Set lobby end. 08:03:17.811 [Lua] [PartyManager] Leader is set to 1100001024c0853 08:03:17.811 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 08:03:17.811 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 08:03:17.811 [Lua] Set lobby begin: 08:03:17.811 [Lua] Lobby data twitch_enabled = false 08:03:17.811 [Lua] Lobby data power_level = 835 08:03:17.812 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:17.812 [Lua] Lobby data difficulty_tweak = 0 08:03:17.812 [Lua] Lobby data host = 1100001024c0853 08:03:17.812 [Lua] Lobby data game_mode = 1 08:03:17.812 [Lua] Lobby data match_started = true 08:03:17.812 [Lua] Lobby data mechanism = adventure 08:03:17.812 [Lua] Lobby data level_key = inn_level 08:03:17.812 [Lua] Lobby data player_slot_1 = 0:0 08:03:17.812 [Lua] Lobby data selected_level_key = inn_level 08:03:17.812 [Lua] Lobby data difficulty = hardest 08:03:17.812 [Lua] Lobby data quick_game = true 08:03:17.812 [Lua] Lobby data matchmaking = true 08:03:17.812 [Lua] Lobby data weave_name = false 08:03:17.812 [Lua] Lobby data player_slot_4 = 0:0 08:03:17.812 [Lua] Lobby data num_players = 1 08:03:17.812 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:17.812 [Lua] Lobby data player_slot_2 = 0:0 08:03:17.812 [Lua] Lobby data country_code = FI 08:03:17.812 [Lua] Lobby data player_slot_3 = 0:0 08:03:17.812 [Lua] Lobby data eac_authorized = true 08:03:17.812 [Lua] Set lobby end. 08:03:17.812 [Lua] Set lobby begin: 08:03:17.812 [Lua] Lobby data twitch_enabled = false 08:03:17.812 [Lua] Lobby data power_level = 835 08:03:17.812 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:17.812 [Lua] Lobby data difficulty_tweak = 0 08:03:17.812 [Lua] Lobby data host = 1100001024c0853 08:03:17.812 [Lua] Lobby data game_mode = 1 08:03:17.812 [Lua] Lobby data is_private = false 08:03:17.813 [Lua] Lobby data match_started = true 08:03:17.813 [Lua] Lobby data mechanism = adventure 08:03:17.813 [Lua] Lobby data level_key = inn_level 08:03:17.813 [Lua] Lobby data player_slot_1 = 0:0 08:03:17.813 [Lua] Lobby data selected_level_key = inn_level 08:03:17.813 [Lua] Lobby data difficulty = hardest 08:03:17.813 [Lua] Lobby data quick_game = true 08:03:17.813 [Lua] Lobby data matchmaking = true 08:03:17.813 [Lua] Lobby data weave_name = false 08:03:17.813 [Lua] Lobby data player_slot_4 = 0:0 08:03:17.813 [Lua] Lobby data num_players = 1 08:03:17.813 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:17.813 [Lua] Lobby data player_slot_2 = 0:0 08:03:17.813 [Lua] Lobby data country_code = FI 08:03:17.813 [Lua] Lobby data player_slot_3 = 0:0 08:03:17.813 [Lua] Lobby data eac_authorized = true 08:03:17.813 [Lua] Set lobby end. 08:03:17.813 [Lua] [ChatManager][1]System: Starting hosted game... 08:03:17.813 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 08:03:17.813 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 08:03:17.895 [Lua] [IngameUI] menu view on_exit start_game_view 08:03:17.895 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:03:17.895 [Save] Saving `save_data` 08:03:17.895 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:03:17.895 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 08:03:17.895 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 08:03:17.899 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bcabc20 08:03:17.899 [Save] Save done 08:03:17.994 [Lua] completed 08:03:18.479 [Lua] PlayFabMirrorBase:_commit_internal 18 08:03:18.479 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:03:18.482 [Lua] generate_backend_stats 1100001024c0853:1 08:03:18.500 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:03:18.500 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:03:18.510 [Lua] commit result success 18 08:03:18.527 [Lua] completed 08:03:19.054 [Lua] completed 08:03:19.575 [Lua] completed 08:03:20.102 [Lua] completed 08:03:20.626 [Lua] completed 08:03:21.151 [Lua] completed 08:03:21.681 [Lua] completed 08:03:22.202 [Lua] completed 08:03:22.354 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 08:03:22.354 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 08:03:22.354 [Lua] MatchmakingStateStartGame preferred_level_keys nil 08:03:22.355 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 0 08:03:22.355 [Lua] [LevelTransitionHandler] set_next_level( crater, 0 ) 08:03:22.355 [Lua] Set lobby begin: 08:03:22.355 [Lua] Lobby data twitch_enabled = false 08:03:22.355 [Lua] Lobby data power_level = 835 08:03:22.355 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:22.355 [Lua] Lobby data difficulty_tweak = 0 08:03:22.355 [Lua] Lobby data host = 1100001024c0853 08:03:22.355 [Lua] Lobby data game_mode = 2 08:03:22.355 [Lua] Lobby data is_private = false 08:03:22.355 [Lua] Lobby data match_started = true 08:03:22.355 [Lua] Lobby data mechanism = adventure 08:03:22.355 [Lua] Lobby data level_key = inn_level 08:03:22.355 [Lua] Lobby data player_slot_1 = 0:0 08:03:22.355 [Lua] Lobby data selected_level_key = crater 08:03:22.355 [Lua] Lobby data difficulty = hardest 08:03:22.355 [Lua] Lobby data quick_game = true 08:03:22.355 [Lua] Lobby data matchmaking = true 08:03:22.355 [Lua] Lobby data weave_name = false 08:03:22.355 [Lua] Lobby data player_slot_4 = 0:0 08:03:22.355 [Lua] Lobby data num_players = 1 08:03:22.355 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:22.355 [Lua] Lobby data player_slot_2 = 0:0 08:03:22.356 [Lua] Lobby data country_code = FI 08:03:22.356 [Lua] Lobby data player_slot_3 = 0:0 08:03:22.356 [Lua] Lobby data eac_authorized = true 08:03:22.356 [Lua] Set lobby end. 08:03:22.358 [Lua] Set lobby begin: 08:03:22.358 [Lua] Lobby data twitch_enabled = false 08:03:22.358 [Lua] Lobby data power_level = 835 08:03:22.358 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:22.358 [Lua] Lobby data difficulty_tweak = 0 08:03:22.358 [Lua] Lobby data host = 1100001024c0853 08:03:22.358 [Lua] Lobby data game_mode = 2 08:03:22.358 [Lua] Lobby data is_private = false 08:03:22.358 [Lua] Lobby data match_started = true 08:03:22.358 [Lua] Lobby data mechanism = adventure 08:03:22.358 [Lua] Lobby data level_key = inn_level 08:03:22.358 [Lua] Lobby data player_slot_1 = 0:0 08:03:22.358 [Lua] Lobby data selected_level_key = crater 08:03:22.358 [Lua] Lobby data difficulty = hardest 08:03:22.359 [Lua] Lobby data quick_game = true 08:03:22.359 [Lua] Lobby data matchmaking = true 08:03:22.359 [Lua] Lobby data weave_name = false 08:03:22.359 [Lua] Lobby data player_slot_4 = 0:0 08:03:22.359 [Lua] Lobby data num_players = 1 08:03:22.359 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:22.359 [Lua] Lobby data player_slot_2 = 0:0 08:03:22.359 [Lua] Lobby data country_code = FI 08:03:22.359 [Lua] Lobby data player_slot_3 = 0:0 08:03:22.359 [Lua] Lobby data eac_authorized = true 08:03:22.359 [Lua] Set lobby end. 08:03:22.359 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame 08:03:22.359 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame 08:03:22.359 [Lua] Complete level triggered. 08:03:22.360 [Save] Saving `save_data` 08:03:22.360 [Lua] gm_event_end_conditions_met false false 08:03:22.361 [Lua] PlayFabMirrorBase:_commit_internal nil 08:03:22.361 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:03:22.364 [Save] Save done 08:03:22.364 [Save] Saving `save_data` 08:03:22.365 [Lua] generate_backend_stats 1100001024c0853:1 08:03:22.367 [Save] Save done 08:03:22.383 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:03:22.383 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:03:22.383 [Save] Saving `save_data` 08:03:22.383 [Lua] TRANSITION nil nil crater 08:03:22.383 [Lua] Transition type "crater", is server: true 08:03:22.383 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:03:22.383 [Lua] [GameNetworkManager] Leaving game... 08:03:22.383 [Lua] [GameNetworkManager] Shutting down game session host. 08:03:22.383 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:03:22.383 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:03:22.383 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=20.90 08:03:22.386 [Save] Save done 08:03:22.388 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:03:22.388 [Lua] commit result success 19 08:03:22.739 [Lua] completed 08:03:23.258 [Lua] completed 08:03:23.543 [Lua] Set lobby begin: 08:03:23.543 [Lua] Lobby data twitch_enabled = false 08:03:23.543 [Lua] Lobby data power_level = 0 08:03:23.544 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:23.544 [Lua] Lobby data difficulty_tweak = 0 08:03:23.544 [Lua] Lobby data host = 1100001024c0853 08:03:23.544 [Lua] Lobby data game_mode = 2 08:03:23.544 [Lua] Lobby data is_private = false 08:03:23.544 [Lua] Lobby data match_started = true 08:03:23.544 [Lua] Lobby data mechanism = adventure 08:03:23.544 [Lua] Lobby data level_key = inn_level 08:03:23.544 [Lua] Lobby data player_slot_1 = 0:0 08:03:23.544 [Lua] Lobby data selected_level_key = crater 08:03:23.544 [Lua] Lobby data difficulty = hardest 08:03:23.544 [Lua] Lobby data quick_game = true 08:03:23.544 [Lua] Lobby data matchmaking = true 08:03:23.544 [Lua] Lobby data weave_name = false 08:03:23.544 [Lua] Lobby data player_slot_4 = 0:0 08:03:23.544 [Lua] Lobby data num_players = 1 08:03:23.544 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:23.544 [Lua] Lobby data player_slot_2 = 0:0 08:03:23.544 [Lua] Lobby data country_code = FI 08:03:23.544 [Lua] Lobby data player_slot_3 = 0:0 08:03:23.544 [Lua] Lobby data eac_authorized = true 08:03:23.544 [Lua] Set lobby end. 08:03:23.778 [Lua] completed 08:03:24.300 [Lua] completed 08:03:24.384 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:03:24.384 [Lua] [Managers] Calling function on all managers: 08:03:24.384 [Lua] Clearing all global lookup lists 08:03:24.384 [Lua] [IngamePlayerListUI] - Destroy 08:03:24.384 [Lua] [GamePadEquipmentUI] - Destroy 08:03:24.384 [Lua] [EquipmentUI] - Destroy 08:03:24.384 [Lua] [GamePadAbilityUI] - Destroy 08:03:24.384 [Lua] [AbilityUI] - Destroy 08:03:24.385 [Lua] [IngameUI] destroy 08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 08:03:24.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 08:03:24.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 08:03:24.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4 08:03:24.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 08:03:24.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1 08:03:24.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 08:03:24.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 08:03:24.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1 08:03:24.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 08:03:24.445 [Lua] [Managers] Destroying manager group: 08:03:24.450 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:03:24.519 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:03:24.520 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame 08:03:24.520 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 08:03:24.520 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 crater 0 08:03:24.520 warning: [Lua] Following data will be uploaded to Crashify: <> 08:03:24.520 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 16, User: 1100001024c0853 "Le Duck du Lac" <> 08:03:24.521 [Lua] <> <>[PeerStates.Loading]<> <>level_key: crater<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: crater" [2] self = table: 0000000002678780; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001024c0853"; level_key = "crater"; environment_variation_id = 0; level_seed = 15152555; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000057D9970 [3] _ = table: 0000000002678780; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F63EBF0; peer_state_machines = table: 00000000081657F0; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E7CA410; current_state = InPostGame [5] self = table: 0000000009F88020; application_shutdown = nil; unit_spawner = table: 0000000002EB9610; world = [World]; unit_storage = table: 00000000102E9280; units = table: 000000000DC08DA0; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 0000000009F88020 [8] self = table: 0000000011F31CD0; dt = 0.016731226816773415; t = 3010.3178460579365; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016731226816773415; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016731226816773415; t = 3010.3178460579365 [10] dt = 0.016731226816773415 [2] server = table: 000000000F63EBF0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5434199869632721; peer_id = "1100001024c0853"; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; game_network_manager = table: 0000000005932FE0; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "crater"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 00000000053EEEA0; [5] world_name = "level_world"; entity_system_bag = table: 000000000AC98F50; network_server = table: 000000000F63EBF0; entity_system = table: 0000000010292ED0; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000D73D160; statistics_db = table: 0000000009F88EF0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 19.117789012193679; input_manager = table: 000000000D531BE0; profile_synchronizer = table: 000000000823A090; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F6478F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000053EEEA0; world = [World]; dt = 0.016731226816773415; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 20.900852039456367; _lobby_host = table: 000000000FB90E10; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 0000000002F875C0; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009F88020; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009F88020; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009F88020; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000592F690; <> <> 08:03:24.521 [Lua] [Matchmaking] unregister rpcs 08:03:24.521 [Lua] ############### UNLOADING PACKAGES ############### 08:03:24.521 [Lua] [Managers] Calling function on all managers: 08:03:24.521 [Lua] [Managers] Destroying manager group: 08:03:24.521 [Lua] [Gamestate] Enter state StateLoading 08:03:24.523 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:03:24.523 [Lua] [Matchmaking] register rpcs 08:03:24.523 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 08:03:24.523 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 08:03:24.523 [Lua] registering RPCs 08:03:24.523 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:03:24.523 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:03:24.523 [Lua] Set lobby begin: 08:03:24.523 [Lua] Lobby data twitch_enabled = false 08:03:24.523 [Lua] Lobby data power_level = 0 08:03:24.523 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:24.523 [Lua] Lobby data difficulty_tweak = 0 08:03:24.523 [Lua] Lobby data host = 1100001024c0853 08:03:24.523 [Lua] Lobby data game_mode = 2 08:03:24.523 [Lua] Lobby data is_private = false 08:03:24.523 [Lua] Lobby data match_started = true 08:03:24.523 [Lua] Lobby data mechanism = adventure 08:03:24.523 [Lua] Lobby data level_key = crater 08:03:24.523 [Lua] Lobby data player_slot_1 = 0:0 08:03:24.523 [Lua] Lobby data selected_level_key = crater 08:03:24.523 [Lua] Lobby data difficulty = hardest 08:03:24.523 [Lua] Lobby data quick_game = true 08:03:24.523 [Lua] Lobby data matchmaking = true 08:03:24.523 [Lua] Lobby data weave_name = false 08:03:24.523 [Lua] Lobby data player_slot_4 = 0:0 08:03:24.523 [Lua] Lobby data num_players = 1 08:03:24.523 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:24.523 [Lua] Lobby data player_slot_2 = 0:0 08:03:24.523 [Lua] Lobby data country_code = FI 08:03:24.524 [Lua] Lobby data player_slot_3 = 0:0 08:03:24.524 [Lua] Lobby data eac_authorized = true 08:03:24.524 [Lua] Set lobby end. 08:03:24.524 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:03:24.525 [Lua] [NetworkServer] Changing num_players from 1 to 2 08:03:24.525 [Lua] Players: 2 08:03:24.525 [Lua] Set lobby begin: 08:03:24.525 [Lua] Lobby data twitch_enabled = false 08:03:24.525 [Lua] Lobby data power_level = 0 08:03:24.525 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:24.525 [Lua] Lobby data difficulty_tweak = 0 08:03:24.526 [Lua] Lobby data host = 1100001024c0853 08:03:24.526 [Lua] Lobby data game_mode = 2 08:03:24.526 [Lua] Lobby data is_private = false 08:03:24.526 [Lua] Lobby data match_started = true 08:03:24.526 [Lua] Lobby data mechanism = adventure 08:03:24.526 [Lua] Lobby data level_key = crater 08:03:24.526 [Lua] Lobby data player_slot_1 = 0:0 08:03:24.526 [Lua] Lobby data selected_level_key = crater 08:03:24.526 [Lua] Lobby data difficulty = hardest 08:03:24.526 [Lua] Lobby data quick_game = true 08:03:24.526 [Lua] Lobby data matchmaking = true 08:03:24.526 [Lua] Lobby data weave_name = false 08:03:24.526 [Lua] Lobby data player_slot_4 = 0:0 08:03:24.526 [Lua] Lobby data num_players = 2 08:03:24.526 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:24.526 [Lua] Lobby data player_slot_2 = 0:0 08:03:24.526 [Lua] Lobby data country_code = FI 08:03:24.526 [Lua] Lobby data player_slot_3 = 0:0 08:03:24.526 [Lua] Lobby data eac_authorized = true 08:03:24.526 [Lua] Set lobby end. 08:03:24.527 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized 08:03:24.527 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[nil] self.picked_environment_id=[0] 08:03:24.527 [Lua] [LevelTransitionHandler] load_level crater 0 08:03:24.591 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 08:03:24.592 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 08:03:24.592 [Umbra] Unload tome 08:03:24.592 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 08:03:24.592 [Lua] [LevelTransitionHandler] Loading level: "crater" 08:03:24.592 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/crater" Meta package name: "nil" 08:03:24.592 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler, async-read, 08:03:24.592 [Lua] [StateLoading] got rpc_load_level 153 crater 08:03:24.592 [Lua] [LobbyMembers] Member joined 11000010a681688 08:03:24.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23 08:03:24.642 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23 08:03:24.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater 08:03:25.883 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]' 08:03:26.005 [Lua] GOT approve_channel 3 11000010a681688 18600000109d5c4 08:03:26.005 [EAC] EAC server has client 11000010a681688 and channel 3 (and owner 11000010a681688) 08:03:26.005 [EACServer] [10:03:26:004][Windows][EAC Server] [Info][RegisterClient] Client: 011000010A681688 PlayerGUID: 76561198134859400 PlayerIP: 0.0.0.0 OwnerGUID: 76561198134859400 PlayerName: olj130 08:03:26.005 [Lua] Client with peer_id 11000010a681688 got APPROVED by server 08:03:26.005 [Lua] [ChatManager][1]System: olj130 is joining the game 08:03:26.005 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010a681688' 08:03:26.005 [Lua] [PeerSM] 11000010a681688 :: on_enter Connecting 08:03:26.005 [Lua] [ChatManager][1]System: olj130 is joining the game 08:03:26.098 [EACServer] [10:03:26:097][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 08:03:26.141 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:03:26.141 [Lua] [Matchmaking] Got a handshake request from 11000010a681688 with user name 'olj130' 08:03:26.277 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000109d5c4 from 11000010a681688, replying lobby_ok 08:03:26.396 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010a681688 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 08:03:26.498 [Lua] Set lobby begin: 08:03:26.498 [Lua] Lobby data twitch_enabled = false 08:03:26.498 [Lua] Lobby data power_level = 0 08:03:26.498 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:26.498 [Lua] Lobby data difficulty_tweak = 0 08:03:26.498 [Lua] Lobby data host = 1100001024c0853 08:03:26.498 [Lua] Lobby data game_mode = 2 08:03:26.498 [Lua] Lobby data is_private = false 08:03:26.498 [Lua] Lobby data match_started = true 08:03:26.498 [Lua] Lobby data mechanism = adventure 08:03:26.498 [Lua] Lobby data level_key = crater 08:03:26.498 [Lua] Lobby data player_slot_1 = 0:0 08:03:26.499 [Lua] Lobby data selected_level_key = crater 08:03:26.499 [Lua] Lobby data difficulty = hardest 08:03:26.499 [Lua] Lobby data quick_game = true 08:03:26.499 [Lua] Lobby data matchmaking = true 08:03:26.499 [Lua] Lobby data weave_name = false 08:03:26.499 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:03:26.499 [Lua] Lobby data num_players = 2 08:03:26.499 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:26.499 [Lua] Lobby data player_slot_2 = 0:0 08:03:26.499 [Lua] Lobby data country_code = FI 08:03:26.499 [Lua] Lobby data player_slot_3 = 0:0 08:03:26.499 [Lua] Lobby data eac_authorized = true 08:03:26.499 [Lua] Set lobby end. 08:03:26.499 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010a681688 08:03:26.499 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:0 | bw:0 | es:1100001024c0853 08:03:28.719 [Lua] ### CLEARING PEER STATE FOR 11000010a681688 08:03:28.719 [Lua] [PeerSM] 11000010a681688 :: on_exit Connecting 08:03:28.719 [Lua] [PeerSM] 11000010a681688 :: on_enter Connecting 08:03:28.819 [Lua] [PSM] Peer 11000010a681688 joined. Want to use profile index "4" and join party "0" 08:03:28.819 [Lua] Mechanism says: a client joined the game! 11000010a681688 08:03:28.819 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010a681688, connection_key=0) 08:03:28.819 [Lua] Sync dynamic to client: 08:03:30.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater 08:03:30.295 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater 08:03:30.313 [Lua] [LevelTransitionHandler] Level load completed! 08:03:30.313 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: crater - level_seed: 15152555 - use_random_directors: true - overriden_conflict: nil 08:03:30.357 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:03:30.357 [Lua] checking dlc's against conflict directors 08:03:30.357 [Lua] number of factions to include 3 08:03:30.357 [Lua] number of factions added 3 08:03:30.357 [Lua] --- --- --- 08:03:30.357 [Lua] Starting... difficulty 'hardest' 08:03:30.357 [Lua] These are the starting conflict directors: 08:03:30.357 [Lua] skaven_beastmen 08:03:30.357 [Lua] skaven 08:03:30.357 [Lua] beastmen 08:03:30.357 [Lua] --- --- --- 08:03:30.357 [Lua] 08:03:30.357 [Lua] DONE! Found the following directors: 08:03:30.357 [Lua] (free: 5), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy 08:03:30.357 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, chaos_vortex_sorcerer=true, skaven_rat_ogre=true, skaven_slave=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, chaos_berzerker=true, chaos_marauder=true, beastmen_ungor=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_gor_dummy=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, beastmen_bestigor_dummy=true, beastmen_ungor_dummy=true, } 08:03:30.357 [Lua] load_startup_enemy_packages: -------------- 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] chaos_spawn 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] chaos_troll 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] skaven_rat_ogre 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] skaven_stormfiend 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] beastmen_minotaur 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] chaos_plague_sorcerer 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] chaos_corruptor_sorcerer 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] skaven_gutter_runner 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] skaven_pack_master 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] skaven_poison_wind_globadier 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] skaven_ratling_gunner 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] skaven_warpfire_thrower 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] chaos_vortex_sorcerer 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] beastmen_standard_bearer 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] chaos_vortex 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] critter_rat 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] critter_pig 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] beastmen_gor 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] skaven_storm_vermin 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] beastmen_ungor_archer 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] skaven_slave 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] skaven_plague_monk 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] skaven_storm_vermin_with_shield 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] chaos_berzerker 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] chaos_marauder 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] beastmen_ungor 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] skaven_clan_rat 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] chaos_raider 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] skaven_loot_rat 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] skaven_clan_rat_with_shield 08:03:30.357 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 08:03:30.357 [Lua] beastmen_bestigor 08:03:30.361 [Lua] ### Sending rpc_level_loaded 08:03:30.361 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 153 08:03:30.361 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded 08:03:30.377 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading 08:03:30.377 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages 08:03:30.394 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages 08:03:30.394 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame 08:03:30.395 [Lua] ### Sending rpc_level_loaded 08:03:30.395 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 153 08:03:30.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 08:03:30.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 08:03:30.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 08:03:30.816 [Lua] player (11000010a681688,1) was put into party 0 08:03:30.816 [Lua] [PeerSM] 11000010a681688 :: on_exit Connecting 08:03:30.816 [Lua] [PeerSM] 11000010a681688 :: on_enter Loading 08:03:30.816 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010a681688 crater 0 08:03:30.816 warning: [Lua] Following data will be uploaded to Crashify: <> 08:03:30.816 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 17, User: 1100001024c0853 "Le Duck du Lac" <> 08:03:30.817 [Lua] <> <>[PeerStates.Loading]<> <>level_key: crater<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: crater" [2] self = table: 000000000EEDA000; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "11000010a681688"; level_key = "crater"; environment_variation_id = 0; level_seed = 15152555; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000057D9970 [3] _ = table: 000000000EEDA000; new_state = Loading; old_state = Connecting [4] self = table: 000000000DB334E0; dt = 0.016667032614350319; state_data = table: 000000000EEDA000; new_state = Loading [5] self = table: 000000000F63EBF0; dt = 0.016667032614350319; peer_state_machines = table: 00000000081657F0; joined_peers = table: 000000000EAE0D80; game_session = nil; peer_id = "11000010a681688"; peer_state_machine = table: 000000000DB334E0 [6] self = table: 0000000005639880; dt = 0.016667032614350319 [7] self = table: 0000000005639880; dt = 0.016667032614350319; t = 3016.7499541547149 [8] self = table: 0000000011F31CD0; dt = 0.016667032614350319; t = 3016.7499541547149 [9] self = table: 0000000000097110; real_world_dt = 0.016667032614350319; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016667032614350319; t = 3016.7499541547149 [10] dt = 0.016667032614350319 [2] server = table: 000000000F63EBF0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010a681688"; wanted_profile_index = 4; resend_timer = 1.8996872175484896; resend_post_game_timer = 1.9153805002570152; clan_tag = "0"; peer_id = "11000010a681688"; [4] current_state = Loading; function_memoize = table: 0000000009A7D4B0; state_data = table: 000000000EEDA000; [5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "crater"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 0000000007DAEF00; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097110; _input_manager = table: 0000000000E91650; _loadout_resync_state = "check_resync"; _loading_music_triggered = true; _lobby_host = table: 000000000FB90E10; _local_quickplay_bonus = true; _loading_view = table: 00000000103D2180; _machine = table: 000000000EA8CAA0; _network_event_delegate = table: 0000000007DAEF00; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _quickplay_bonus = true; _wwise_event = "nik_crater_loading_screen_02"; _ui_package_name = "resource_packages/loading_screens/loading_screen_23"; wwise_playing_id = 338256; _permission_to_go_to_next_state = true; _network_server = table: 000000000F63EBF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _has_invitation_error = false; _level_key = "crater"; _network_transmit = table: 000000000D1342F0; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _rpc_load_level_received = true; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097110; _input_manager = table: 0000000000E91650; _loadout_resync_state = "check_resync"; _loading_music_triggered = true; _lobby_host = table: 000000000FB90E10; _local_quickplay_bonus = true; _loading_view = table: 00000000103D2180; _machine = table: 000000000EA8CAA0; _network_event_delegate = table: 0000000007DAEF00; _registered_rpcs = true; _wanted_state = table: 000000001035CD50; _quickplay_bonus = true; _wwise_event = "nik_crater_loading_screen_02"; _ui_package_name = "resource_packages/loading_screens/loading_screen_23"; wwise_playing_id = 338256; _permission_to_go_to_next_state = true; _network_server = table: 000000000F63EBF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000024E6BE0; _has_invitation_error = false; _level_key = "crater"; _network_transmit = table: 000000000D1342F0; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _rpc_load_level_received = true; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000005639880; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000592F690; <> <> 08:03:30.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 08:03:30.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 08:03:30.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 08:03:31.070 [EACServer] [10:03:31:070][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010A681688 Session: 2 Status: Client Authenticated Message: Client authenticated. 08:03:31.071 [EAC] Peer 11000010a681688 switched EAC state to ClientAuthenticatedLocal 08:03:31.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 08:03:31.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 08:03:31.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 08:03:31.217 [EACServer] [10:03:31:216][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010A681688. 08:03:31.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 08:03:31.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 08:03:31.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 08:03:31.517 [EACServer] [10:03:31:516][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010A681688 08:03:31.517 [EACServer] [10:03:31:516][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010A681688 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:03:31.525 [EAC] Peer 11000010a681688 switched EAC state to ClientAuthenticatedRemote 08:03:32.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 08:03:32.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 08:03:32.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 08:03:32.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 08:03:32.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 08:03:32.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 08:03:32.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 08:03:32.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 08:03:32.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 08:03:32.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 08:03:32.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 08:03:32.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 08:03:32.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 08:03:32.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 08:03:32.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 08:03:33.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 08:03:33.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 08:03:33.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 08:03:33.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 08:03:33.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 08:03:33.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 08:03:33.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 08:03:33.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 08:03:33.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 08:03:33.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 08:03:33.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 08:03:33.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 08:03:34.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 08:03:34.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 08:03:34.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 08:03:34.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 08:03:34.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 08:03:34.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 08:03:34.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:03:34.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:03:34.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 08:03:34.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 08:03:34.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 08:03:34.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 08:03:35.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 08:03:35.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 08:03:35.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 08:03:36.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 08:03:36.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 08:03:36.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 08:03:37.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 08:03:37.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 08:03:37.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 08:03:37.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 08:03:37.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 08:03:37.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 08:03:37.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 08:03:37.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 08:03:37.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:03:38.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:03:38.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 08:03:38.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 08:03:38.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 08:03:38.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 08:03:38.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 08:03:38.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 08:03:38.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 08:03:38.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 08:03:39.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 08:03:39.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 08:03:39.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 08:03:39.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 08:03:39.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 08:03:39.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 08:03:39.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 08:03:39.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 08:03:39.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 08:03:39.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 08:03:39.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 08:03:39.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 08:03:40.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 08:03:40.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 08:03:40.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 08:03:40.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 08:03:40.816 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 08:03:40.819 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: custom 08:03:40.819 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:03:40.819 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/crater/world 08:03:40.819 [Umbra] Init version: 3.4.15 :: 16 threads 08:03:41.276 [Lua] ### Sending rpc_level_loaded 08:03:41.276 [Lua] #### Has state machine: true, peer_id: 11000010a681688, level_id: 153 08:03:41.276 [Lua] Peer 11000010a681688 has loaded the level but not all enemies, so we wait 08:03:41.711 [Lua] Async level spawning done 08:03:41.711 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:03:42.686 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:03:42.686 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:03:42.686 [Lua] [Matchmaking] unregister rpcs 08:03:42.687 [Lua] Set lobby begin: 08:03:42.687 [Lua] Lobby data twitch_enabled = false 08:03:42.687 [Lua] Lobby data power_level = 0 08:03:42.687 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:42.687 [Lua] Lobby data difficulty_tweak = 0 08:03:42.687 [Lua] Lobby data host = 1100001024c0853 08:03:42.687 [Lua] Lobby data game_mode = 2 08:03:42.687 [Lua] Lobby data is_private = false 08:03:42.687 [Lua] Lobby data match_started = true 08:03:42.687 [Lua] Lobby data mechanism = adventure 08:03:42.687 [Lua] Lobby data level_key = crater 08:03:42.687 [Lua] Lobby data player_slot_1 = 0:0 08:03:42.687 [Lua] Lobby data selected_level_key = crater 08:03:42.687 [Lua] Lobby data difficulty = hardest 08:03:42.687 [Lua] Lobby data quick_game = true 08:03:42.687 [Lua] Lobby data matchmaking = true 08:03:42.687 [Lua] Lobby data weave_name = false 08:03:42.687 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:03:42.687 [Lua] Lobby data num_players = 2 08:03:42.687 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:42.687 [Lua] Lobby data player_slot_2 = 0:0 08:03:42.687 [Lua] Lobby data country_code = FI 08:03:42.687 [Lua] Lobby data player_slot_3 = 0:0 08:03:42.687 [Lua] Lobby data eac_authorized = true 08:03:42.687 [Lua] Set lobby end. 08:03:42.687 [Lua] [Managers] Destroying manager group: 08:03:42.688 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens 08:03:42.688 [Lua] [Gamestate] Enter StateIngame HOST 08:03:42.688 [Lua] [Managers] Calling function on all managers: 08:03:42.688 [Lua] <>level = crater<> 08:03:42.688 [Lua] Set lobby begin: 08:03:42.688 [Lua] Lobby data twitch_enabled = false 08:03:42.688 [Lua] Lobby data power_level = 0 08:03:42.688 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:42.688 [Lua] Lobby data difficulty_tweak = 0 08:03:42.689 [Lua] Lobby data host = 1100001024c0853 08:03:42.689 [Lua] Lobby data game_mode = 2 08:03:42.689 [Lua] Lobby data is_private = false 08:03:42.689 [Lua] Lobby data match_started = true 08:03:42.689 [Lua] Lobby data mechanism = adventure 08:03:42.689 [Lua] Lobby data level_key = crater 08:03:42.689 [Lua] Lobby data player_slot_1 = 0:0 08:03:42.689 [Lua] Lobby data selected_level_key = crater 08:03:42.689 [Lua] Lobby data difficulty = hardest 08:03:42.689 [Lua] Lobby data quick_game = true 08:03:42.689 [Lua] Lobby data matchmaking = true 08:03:42.689 [Lua] Lobby data weave_name = false 08:03:42.689 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:03:42.689 [Lua] Lobby data num_players = 2 08:03:42.689 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:42.689 [Lua] Lobby data player_slot_2 = 0:0 08:03:42.689 [Lua] Lobby data country_code = FI 08:03:42.689 [Lua] Lobby data player_slot_3 = 0:0 08:03:42.689 [Lua] Lobby data eac_authorized = true 08:03:42.689 [Lua] Set lobby end. 08:03:42.689 [Lua] [StateIngame] Server ingame 08:03:42.693 [Lua] Set lobby begin: 08:03:42.693 [Lua] Lobby data twitch_enabled = false 08:03:42.693 [Lua] Lobby data power_level = 0 08:03:42.693 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:42.693 [Lua] Lobby data difficulty_tweak = 0 08:03:42.693 [Lua] Lobby data host = 1100001024c0853 08:03:42.693 [Lua] Lobby data game_mode = 2 08:03:42.693 [Lua] Lobby data is_private = false 08:03:42.693 [Lua] Lobby data match_started = true 08:03:42.693 [Lua] Lobby data mechanism = adventure 08:03:42.693 [Lua] Lobby data level_key = crater 08:03:42.693 [Lua] Lobby data player_slot_1 = 0:0 08:03:42.693 [Lua] Lobby data selected_level_key = crater 08:03:42.693 [Lua] Lobby data difficulty = hardest 08:03:42.693 [Lua] Lobby data quick_game = true 08:03:42.693 [Lua] Lobby data matchmaking = true 08:03:42.693 [Lua] Lobby data weave_name = false 08:03:42.693 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:03:42.693 [Lua] Lobby data num_players = 2 08:03:42.693 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:42.693 [Lua] Lobby data player_slot_2 = 0:0 08:03:42.693 [Lua] Lobby data country_code = FI 08:03:42.693 [Lua] Lobby data player_slot_3 = 0:0 08:03:42.693 [Lua] Lobby data eac_authorized = true 08:03:42.693 [Lua] Set lobby end. 08:03:42.693 [Lua] [Matchmaking] register rpcs 08:03:42.693 [Lua] GameNetworkManager:init... creating game session 08:03:42.694 [Lua] Host GameSession.make_game_session_host with session: 08:03:42.694 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:03:42.694 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853 08:03:42.694 [Lua] [GameNetworkManager] self.is_server = true 08:03:42.694 [Network] Setting artificial MTU limit to 576 08:03:42.694 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 35 08:03:42.694 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 08:03:42.704 [Lua] Switching ConflictSettings: to: beastmen 08:03:42.704 [Lua] pacing=beastmen 08:03:42.704 [Lua] locked_func_name=beastmen 08:03:42.704 [Lua] roaming=nil 08:03:42.704 [Lua] specials=beastmen 08:03:42.704 [Lua] debug_color=purple 08:03:42.704 [Lua] contained_breeds=nil 08:03:42.704 [Lua] pack_spawning=beastmen 08:03:42.704 [Lua] disabled=false 08:03:42.704 [Lua] factions=nil 08:03:42.704 [Lua] boss=beastmen 08:03:42.704 [Lua] horde=beastmen 08:03:42.704 [Lua] name=beastmen 08:03:42.704 [Lua] intensity=default 08:03:42.704 [Lua] --- 08:03:42.704 [Lua] [LevelAnalysis] set_random_seed( 15152555) 08:03:42.717 [Lua] [AIInterestPointSystem] Level Seed: 15152555 08:03:42.718 [Lua] 08:03:42.718 [Lua] [entity_system_bag] = table 08:03:42.718 [Lua] [entity_system_bag] = metatable 08:03:42.718 [Lua] [startup_data] = table 08:03:42.718 [Lua] [entity_manager] = table 08:03:42.718 [Lua] [entity_manager] = metatable 08:03:42.718 [Lua] [unit_spawner] = table 08:03:42.718 [Lua] [unit_spawner] = metatable 08:03:42.718 [Lua] [unit_storage] = table 08:03:42.718 [Lua] [unit_storage] = metatable 08:03:42.718 [Lua] [dice_keeper] = table 08:03:42.718 [Lua] [dice_keeper] = metatable 08:03:42.718 [Lua] [is_server] = true (boolean) 08:03:42.718 [Lua] [world] = [World] 08:03:42.718 [Lua] [system_api] = table 08:03:42.718 [Lua] [entity_system] = table 08:03:42.718 [Lua] [entity_system] = metatable 08:03:42.718 [Lua] [network_lobby] = table 08:03:42.718 [Lua] [network_lobby] = metatable 08:03:42.718 [Lua] [profile_synchronizer] = table 08:03:42.718 [Lua] [profile_synchronizer] = metatable 08:03:42.718 [Lua] [level_transition_handler] = table 08:03:42.718 [Lua] [level_transition_handler] = metatable 08:03:42.718 [Lua] [num_local_human_players] = 1 (number) 08:03:42.718 [Lua] [statistics_db] = table 08:03:42.718 [Lua] [statistics_db] = metatable 08:03:42.718 [Lua] [network_server] = table 08:03:42.718 [Lua] [network_server] = metatable 08:03:42.718 [Lua] [input_manager] = table 08:03:42.718 [Lua] [input_manager] = metatable 08:03:42.718 [Lua] [network_clock] = table 08:03:42.718 [Lua] [network_clock] = metatable 08:03:42.718 [Lua] [network_transmit] = table 08:03:42.718 [Lua] [network_transmit] = metatable 08:03:42.718 [Lua] [free_flight_manager] = table 08:03:42.718 [Lua] [free_flight_manager] = metatable 08:03:42.718 [Lua] [network_manager] = table 08:03:42.718 [Lua] [network_manager] = metatable 08:03:42.718 [Lua] [network_event_delegate] = table 08:03:42.718 [Lua] [network_event_delegate] = metatable 08:03:42.718 [Lua] 08:03:42.718 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:03:42.718 [Lua] ignoring extension VersusInteractObjectiveExtension 08:03:42.718 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:03:42.718 [Lua] ignoring extension VersusSocketObjectiveExtension 08:03:42.718 [Lua] ignoring extension VersusTargetObjectiveExtension 08:03:42.718 [Lua] ignoring extension VersusMissionObjectiveExtension 08:03:42.720 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:03:42.737 [Lua] [AchievementManager] Achievements using the steam platform 08:03:42.794 [Lua] [StateIngame] Level seed: 15152555 08:03:42.818 [Lua] [LevelAnalysis] set_random_seed( 15152555) 08:03:42.825 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:03:42.825 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:03:42.825 [Lua] [IngameUI] init 08:03:42.841 [Lua] cb_razer_chroma_setup 08:03:42.865 [Lua] completed 08:03:42.865 [Lua] completed 08:03:42.866 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:03:42.867 [Lua] Set lobby begin: 08:03:42.867 [Lua] Lobby data twitch_enabled = false 08:03:42.867 [Lua] Lobby data power_level = 835 08:03:42.867 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:42.867 [Lua] Lobby data difficulty_tweak = 0 08:03:42.867 [Lua] Lobby data host = 1100001024c0853 08:03:42.867 [Lua] Lobby data game_mode = 2 08:03:42.867 [Lua] Lobby data is_private = false 08:03:42.867 [Lua] Lobby data match_started = true 08:03:42.867 [Lua] Lobby data mechanism = adventure 08:03:42.867 [Lua] Lobby data level_key = crater 08:03:42.867 [Lua] Lobby data player_slot_1 = 0:0 08:03:42.867 [Lua] Lobby data selected_level_key = crater 08:03:42.867 [Lua] Lobby data difficulty = hardest 08:03:42.867 [Lua] Lobby data quick_game = true 08:03:42.867 [Lua] Lobby data matchmaking = true 08:03:42.867 [Lua] Lobby data weave_name = false 08:03:42.867 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:03:42.867 [Lua] Lobby data num_players = 2 08:03:42.867 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:42.867 [Lua] Lobby data player_slot_2 = 0:0 08:03:42.868 [Lua] Lobby data country_code = FI 08:03:42.868 [Lua] Lobby data player_slot_3 = 0:0 08:03:42.868 [Lua] Lobby data eac_authorized = true 08:03:42.868 [Lua] Set lobby end. 08:03:42.868 [Flow] Spawned:c_barrel_socket 08:03:42.869 [Flow] Spawned:c_barrel_socket 08:03:42.869 [Lua] CurrentConflictSettings beastmen 08:03:42.869 [Lua] [ConflictDirector] conflict_director is ai_ready 08:03:42.872 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:03:42.872 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:03:42.877 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:03:42.877 [Lua] Forming navigation groups in one frame 08:03:42.877 [Lua] Forming navigation groups 08:03:42.901 [Lua] NavigationGroupManager -> calulation time A: 0.025000000000090949 08:03:43.358 [Lua] NavigationGroupManager -> calulation time B: 0.45600000000013097 08:03:43.358 [Lua] number of nav groups: 474 08:03:43.364 [Lua] number of refined nav groups : 266 08:03:43.369 [Lua] NavigationGroupManager -> calulation time C: 0.012000000000170985 08:03:43.369 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.0304965496063208 Normalized coefficient: 1.7440901409443095 08:03:43.374 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.608188107982281 Normalized coefficient: 1.2491882152383671 08:03:43.377 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.088128967583177 Normalized coefficient: 1.3029311684411109 08:03:43.381 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.732217820733789 Normalized coefficient: 1.146937822106173 08:03:43.383 [Lua] -------------> JOW Perfect-density 1.8 Sum density 2.7078761965036393 Normalized coefficient: 0.66472758330832382 08:03:43.393 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 08:03:43.393 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 08:03:43.393 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 08:03:43.393 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 08:03:43.401 [Lua] [LevelAnalysis] Generating boss paths for level: crater 08:03:43.401 [Lua] [LevelAnalysis] This level has a total main-path length of 1536.469 meters. 08:03:43.401 [Lua] [LevelAnalysis] grouping spawners for event_patrol 08:03:43.401 [Lua] [LevelAnalysis] 08:03:43.401 [Lua] [LevelAnalysis] grouping spawners for event_boss 08:03:43.401 [Lua] [LevelAnalysis] 08:03:43.401 [Lua] [LevelAnalysis] Terror events added: 08:03:43.401 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 08:03:43.401 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 08:03:43.401 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 08:03:43.401 [Lua] NORMAL PATROL MAIN PATH 314.9918212890625 08:03:43.401 [Lua] [waypoints] = table 08:03:43.401 [Lua] [astar_points] = table 08:03:43.401 [Lua] [travel_dist] = 391.12428030371666 (number) 08:03:43.401 [Lua] [one_directional] = false (boolean) 08:03:43.401 [Lua] [id] = boss_5 (string) 08:03:43.401 [Lua] ----> using boss spline path! 08:03:43.401 [Lua] Adding main path event: Vector3Box(-59.1748, -355.228, 41.9493) boss_event_beastmen_spline_patrol 45 table: 0000000005A31720 08:03:43.401 [Lua] ----> using boss gizmo! 08:03:43.401 [Lua] [LevelAnalysis] section: 2, start-index: 7, end-index: 11, forbidden-dist: -244.4 start-travel-dist: 569.4, end-travel-dist: 672.1 spawn_distance 315.0 08:03:43.401 [Lua] Adding main path event: Vector3Box(-200.719, -129.14, 14.4923) boss_event_chaos_spawn 45 table: 0000000005A31CB0 08:03:43.401 [Lua] NORMAL PATROL MAIN PATH 975.33905029296875 08:03:43.401 [Lua] [waypoints] = table 08:03:43.401 [Lua] [astar_points] = table 08:03:43.401 [Lua] [travel_dist] = 1047.5846213400364 (number) 08:03:43.401 [Lua] [one_directional] = false (boolean) 08:03:43.401 [Lua] [id] = boss_8 (string) 08:03:43.401 [Lua] ----> using boss spline path! 08:03:43.401 [Lua] Adding main path event: Vector3Box(-216.605, 17.511, 11.165) boss_event_beastmen_spline_patrol 45 table: 0000000005A32040 08:03:43.401 [Lua] [LevelAnalysis] num_event_places_f: 0.99097917175292971 , num_event_places: 0 , trailing_event_fraction: 0.99097917175292971 , num_events: 1 08:03:43.401 [Lua] [LevelAnalysis] Level path distance: 1536.4687576293945 08:03:43.401 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1536.4687576293945 forbidden_dist: -1436.4687576293945 08:03:43.402 [Lua] [LevelAnalysis] wanted_distance: 998.6498083901165 08:03:43.402 [Lua] [LevelAnalysis] Terror events added: 08:03:43.402 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 08:03:43.402 [Lua] Adding main path event: Vector3Box(-235.4, 4.26984, 14.003) rare_event_loot_rat 45 table: 0000000005A327A0 08:03:43.402 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:03:43.406 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 08:03:43.410 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:03:43.412 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:03:43.413 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=78 08:03:43.413 [Lua] [Managers] Calling function on all managers: 08:03:43.413 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:03:43.423 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame 08:03:43.423 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync 08:03:43.423 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 35 08:03:43.428 [Lua] player (1100001024c0853,2) was put into party 1 08:03:43.440 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79 08:03:43.440 [Lua] Assigning peer(1100001024c0853:2) to profile(3) career(2) 08:03:43.440 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(3) career_index(2) 08:03:43.440 [Lua] Set lobby begin: 08:03:43.440 [Lua] Lobby data twitch_enabled = false 08:03:43.440 [Lua] Lobby data power_level = 835 08:03:43.440 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:43.440 [Lua] Lobby data difficulty_tweak = 0 08:03:43.440 [Lua] Lobby data host = 1100001024c0853 08:03:43.440 [Lua] Lobby data game_mode = 2 08:03:43.440 [Lua] Lobby data is_private = false 08:03:43.440 [Lua] Lobby data match_started = true 08:03:43.440 [Lua] Lobby data mechanism = adventure 08:03:43.440 [Lua] Lobby data level_key = crater 08:03:43.440 [Lua] Lobby data player_slot_1 = 0:0 08:03:43.440 [Lua] Lobby data selected_level_key = crater 08:03:43.441 [Lua] Lobby data difficulty = hardest 08:03:43.441 [Lua] Lobby data quick_game = true 08:03:43.441 [Lua] Lobby data matchmaking = true 08:03:43.441 [Lua] Lobby data weave_name = false 08:03:43.441 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:03:43.441 [Lua] Lobby data num_players = 2 08:03:43.441 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:43.441 [Lua] Lobby data player_slot_2 = 0:0 08:03:43.441 [Lua] Lobby data country_code = FI 08:03:43.441 [Lua] Lobby data player_slot_3 = 0:0 08:03:43.441 [Lua] Lobby data eac_authorized = true 08:03:43.441 [Lua] Set lobby end. 08:03:43.441 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:0 | bw:0 | es:1100001024c0853 08:03:43.441 [Lua] 08:03:43.441 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:03:43.441 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 08:03:43.441 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 08:03:43.441 [Lua] [wwise/handgun_rifle] = false (boolean) 08:03:43.441 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 08:03:43.441 [Lua] [wwise/one_handed_hammers] = false (boolean) 08:03:43.441 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean) 08:03:43.441 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 08:03:43.441 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 08:03:43.441 [Lua] 08:03:43.441 [Lua] 08:03:43.441 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 08:03:43.441 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:03:43.441 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean) 08:03:43.441 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 08:03:43.441 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:03:43.441 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:03:43.441 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 08:03:43.441 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 08:03:43.441 [Lua] [wwise/handgun_rifle] = false (boolean) 08:03:43.441 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 08:03:43.441 [Lua] [wwise/one_handed_hammers] = false (boolean) 08:03:43.441 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean) 08:03:43.441 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 08:03:43.441 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean) 08:03:43.441 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3] = false (boolean) 08:03:43.441 [Lua] 08:03:43.441 [Lua] player (1100001024c0853,3) was put into party 1 08:03:43.454 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 08:03:43.454 [Lua] Assigning peer(1100001024c0853:3) to profile(2) career(3) 08:03:43.454 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(2) career_index(3) 08:03:43.454 [Lua] Set lobby begin: 08:03:43.454 [Lua] Lobby data twitch_enabled = false 08:03:43.454 [Lua] Lobby data power_level = 835 08:03:43.454 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:43.454 [Lua] Lobby data difficulty_tweak = 0 08:03:43.454 [Lua] Lobby data host = 1100001024c0853 08:03:43.454 [Lua] Lobby data game_mode = 2 08:03:43.454 [Lua] Lobby data is_private = false 08:03:43.454 [Lua] Lobby data match_started = true 08:03:43.454 [Lua] Lobby data mechanism = adventure 08:03:43.454 [Lua] Lobby data level_key = crater 08:03:43.454 [Lua] Lobby data player_slot_1 = 0:0 08:03:43.454 [Lua] Lobby data selected_level_key = crater 08:03:43.454 [Lua] Lobby data difficulty = hardest 08:03:43.454 [Lua] Lobby data quick_game = true 08:03:43.455 [Lua] Lobby data matchmaking = true 08:03:43.455 [Lua] Lobby data weave_name = false 08:03:43.455 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:03:43.455 [Lua] Lobby data num_players = 2 08:03:43.455 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:43.455 [Lua] Lobby data player_slot_2 = 0:0 08:03:43.455 [Lua] Lobby data country_code = FI 08:03:43.455 [Lua] Lobby data player_slot_3 = 0:0 08:03:43.455 [Lua] Lobby data eac_authorized = true 08:03:43.455 [Lua] Set lobby end. 08:03:43.455 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:0 | bw:0 | es:1100001024c0853 08:03:43.455 [Lua] 08:03:43.455 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 08:03:43.455 [Lua] [wwise/flail] = false (boolean) 08:03:43.455 [Lua] [wwise/staff] = false (boolean) 08:03:43.455 [Lua] [wwise/flamethrower] = false (boolean) 08:03:43.455 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:03:43.455 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:03:43.455 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 08:03:43.455 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 08:03:43.455 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:03:43.455 [Lua] 08:03:43.455 [Lua] 08:03:43.455 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:03:43.455 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:03:43.455 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 08:03:43.455 [Lua] [wwise/staff] = false (boolean) 08:03:43.455 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 08:03:43.455 [Lua] [wwise/flail] = false (boolean) 08:03:43.455 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:03:43.455 [Lua] [wwise/flamethrower] = false (boolean) 08:03:43.455 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 08:03:43.455 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 08:03:43.455 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 08:03:43.455 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean) 08:03:43.455 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 08:03:43.455 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:03:43.455 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:03:43.455 [Lua] 08:03:43.455 [Lua] player (1100001024c0853,4) was put into party 1 08:03:43.468 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81 08:03:43.468 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1) 08:03:43.468 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1) 08:03:43.468 [Lua] Set lobby begin: 08:03:43.468 [Lua] Lobby data twitch_enabled = false 08:03:43.468 [Lua] Lobby data power_level = 835 08:03:43.468 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:43.468 [Lua] Lobby data difficulty_tweak = 0 08:03:43.468 [Lua] Lobby data host = 1100001024c0853 08:03:43.468 [Lua] Lobby data game_mode = 2 08:03:43.468 [Lua] Lobby data is_private = false 08:03:43.468 [Lua] Lobby data match_started = true 08:03:43.468 [Lua] Lobby data mechanism = adventure 08:03:43.468 [Lua] Lobby data level_key = crater 08:03:43.468 [Lua] Lobby data player_slot_1 = 0:0 08:03:43.468 [Lua] Lobby data selected_level_key = crater 08:03:43.468 [Lua] Lobby data difficulty = hardest 08:03:43.468 [Lua] Lobby data quick_game = true 08:03:43.468 [Lua] Lobby data matchmaking = true 08:03:43.468 [Lua] Lobby data weave_name = false 08:03:43.469 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:03:43.469 [Lua] Lobby data num_players = 2 08:03:43.469 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:43.469 [Lua] Lobby data player_slot_2 = 0:0 08:03:43.469 [Lua] Lobby data country_code = FI 08:03:43.469 [Lua] Lobby data player_slot_3 = 0:0 08:03:43.469 [Lua] Lobby data eac_authorized = true 08:03:43.469 [Lua] Set lobby end. 08:03:43.469 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:0 | bw:0 | es:1100001024c0853 08:03:43.469 [Lua] 08:03:43.469 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:03:43.469 [Lua] [wwise/one_handed_swords] = false (boolean) 08:03:43.469 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:03:43.469 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 08:03:43.469 [Lua] [wwise/handgun_rifle] = false (boolean) 08:03:43.469 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:03:43.469 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:03:43.469 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:03:43.469 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:03:43.469 [Lua] 08:03:43.469 [Lua] 08:03:43.469 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:03:43.469 [Lua] [wwise/one_handed_swords] = false (boolean) 08:03:43.469 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 08:03:43.469 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:03:43.469 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 08:03:43.469 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:03:43.469 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:03:43.469 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 08:03:43.469 [Lua] [wwise/handgun_rifle] = false (boolean) 08:03:43.469 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:03:43.469 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:03:43.469 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:03:43.469 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:03:43.469 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 08:03:43.469 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 08:03:43.469 [Lua] 08:03:43.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:2 my_peer_id:1100001024c0853 08:03:43.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:3 my_peer_id:1100001024c0853 08:03:43.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:4 my_peer_id:1100001024c0853 08:03:43.519 [Lua] [GameNetworkManager] destroying game object with go_id=81 08:03:43.519 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync 08:03:43.519 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers 08:03:43.521 [Lua] player (1100001024c0853,4) was put into party 1 08:03:43.535 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 08:03:43.535 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1) 08:03:43.535 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1) 08:03:43.535 [Lua] Set lobby begin: 08:03:43.535 [Lua] Lobby data twitch_enabled = false 08:03:43.535 [Lua] Lobby data power_level = 835 08:03:43.535 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:43.535 [Lua] Lobby data difficulty_tweak = 0 08:03:43.535 [Lua] Lobby data host = 1100001024c0853 08:03:43.535 [Lua] Lobby data game_mode = 2 08:03:43.535 [Lua] Lobby data is_private = false 08:03:43.535 [Lua] Lobby data match_started = true 08:03:43.535 [Lua] Lobby data mechanism = adventure 08:03:43.535 [Lua] Lobby data level_key = crater 08:03:43.535 [Lua] Lobby data player_slot_1 = 0:0 08:03:43.535 [Lua] Lobby data selected_level_key = crater 08:03:43.535 [Lua] Lobby data difficulty = hardest 08:03:43.535 [Lua] Lobby data quick_game = true 08:03:43.535 [Lua] Lobby data matchmaking = true 08:03:43.535 [Lua] Lobby data weave_name = false 08:03:43.535 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:03:43.535 [Lua] Lobby data num_players = 2 08:03:43.535 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:43.536 [Lua] Lobby data player_slot_2 = 0:0 08:03:43.536 [Lua] Lobby data country_code = FI 08:03:43.536 [Lua] Lobby data player_slot_3 = 0:0 08:03:43.536 [Lua] Lobby data eac_authorized = true 08:03:43.536 [Lua] Set lobby end. 08:03:43.536 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:0 | bw:0 | es:1100001024c0853 08:03:43.536 [Lua] 08:03:43.536 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:03:43.536 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:03:43.536 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:03:43.536 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:03:43.536 [Lua] [wwise/one_handed_swords] = false (boolean) 08:03:43.536 [Lua] [wwise/handgun_rifle] = false (boolean) 08:03:43.536 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:03:43.536 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 08:03:43.536 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:03:43.536 [Lua] 08:03:43.536 [Lua] 08:03:43.536 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:03:43.536 [Lua] [wwise/one_handed_swords] = false (boolean) 08:03:43.536 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 08:03:43.536 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:03:43.536 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 08:03:43.536 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:03:43.536 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:03:43.536 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 08:03:43.536 [Lua] [wwise/handgun_rifle] = false (boolean) 08:03:43.536 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:03:43.536 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:03:43.536 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:03:43.536 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:03:43.536 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 08:03:43.536 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 08:03:43.536 [Lua] 08:03:43.539 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:2 my_peer_id:1100001024c0853 08:03:43.539 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:3 my_peer_id:1100001024c0853 08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:4 my_peer_id:1100001024c0853 08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:03:43.539 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:5 my_peer_id:1100001024c0853 08:03:43.546 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:5 my_peer_id:1100001024c0853 08:03:43.593 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 08:03:43.593 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 08:03:43.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 08:03:43.715 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 35 08:03:43.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 08:03:43.743 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 08:03:43.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 08:03:43.798 [Flow] DISABLE 08:03:43.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 08:03:43.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 08:03:43.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 08:03:43.894 [Lua] completed 08:03:43.945 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 08:03:43.945 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 08:03:43.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:03:44.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:03:44.080 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:03:44.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 08:03:44.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 08:03:44.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 08:03:44.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 08:03:44.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 08:03:44.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 08:03:44.285 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 08:03:44.402 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 08:03:44.402 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 08:03:44.403 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:03:44.420 [Lua] completed 08:03:44.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:03:44.911 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:03:44.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 08:03:44.945 [Lua] completed 08:03:45.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 08:03:45.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 08:03:45.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 08:03:45.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 08:03:45.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 08:03:45.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 08:03:45.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 08:03:45.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 08:03:45.204 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 08:03:45.248 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 08:03:45.248 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 08:03:45.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 08:03:45.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 08:03:45.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 08:03:45.332 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 08:03:45.466 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 08:03:45.466 [Lua] [PackageManager] Force_load: wwise/staff 08:03:45.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 08:03:45.466 [Lua] completed 08:03:45.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 08:03:45.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 08:03:45.551 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 08:03:45.618 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 08:03:45.618 [Lua] [PackageManager] Force_load: wwise/flamethrower 08:03:45.618 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 08:03:45.990 [Lua] completed 08:03:46.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 08:03:46.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 08:03:46.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 08:03:46.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 08:03:46.294 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 08:03:46.295 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p 08:03:46.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p 08:03:46.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p 08:03:46.447 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:03:46.514 [Lua] completed 08:03:46.633 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:03:46.633 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:03:46.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03 08:03:47.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03 08:03:47.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03 08:03:47.044 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:03:47.044 [Lua] completed 08:03:47.465 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:03:47.465 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:03:47.466 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 08:03:47.532 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 08:03:47.532 [Lua] [PackageManager] Force_load: wwise/flail 08:03:47.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:03:47.565 [Lua] completed 08:03:47.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:03:47.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:03:47.616 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 08:03:48.042 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 08:03:48.042 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 08:03:48.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:03:48.089 [Lua] completed 08:03:48.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:03:48.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:03:48.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 08:03:48.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 08:03:48.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 08:03:48.260 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 08:03:48.376 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 08:03:48.376 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland 08:03:48.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 08:03:48.494 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 08:03:48.494 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 08:03:48.495 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 08:03:48.560 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 08:03:48.560 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 08:03:48.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 08:03:48.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 08:03:48.610 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 08:03:48.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 08:03:48.611 [Lua] completed 08:03:48.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 08:03:48.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 08:03:48.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 08:03:48.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 08:03:48.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 08:03:48.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 08:03:49.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 08:03:49.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 08:03:49.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 08:03:49.139 [Lua] completed 08:03:49.152 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 08:03:49.152 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 08:03:49.169 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 08:03:49.654 [Lua] completed 08:03:50.173 [Lua] completed 08:03:50.674 [Lua] [NetworkServer] Changing num_players from 2 to 3 08:03:50.674 [Lua] Players: 3 08:03:50.674 [Lua] Set lobby begin: 08:03:50.674 [Lua] Lobby data twitch_enabled = false 08:03:50.675 [Lua] Lobby data power_level = 835 08:03:50.675 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:50.675 [Lua] Lobby data difficulty_tweak = 0 08:03:50.675 [Lua] Lobby data host = 1100001024c0853 08:03:50.675 [Lua] Lobby data game_mode = 2 08:03:50.675 [Lua] Lobby data is_private = false 08:03:50.675 [Lua] Lobby data match_started = true 08:03:50.675 [Lua] Lobby data mechanism = adventure 08:03:50.675 [Lua] Lobby data level_key = crater 08:03:50.675 [Lua] Lobby data player_slot_1 = 0:0 08:03:50.675 [Lua] Lobby data selected_level_key = crater 08:03:50.675 [Lua] Lobby data difficulty = hardest 08:03:50.675 [Lua] Lobby data quick_game = true 08:03:50.675 [Lua] Lobby data matchmaking = true 08:03:50.675 [Lua] Lobby data weave_name = false 08:03:50.675 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:03:50.675 [Lua] Lobby data num_players = 3 08:03:50.675 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:50.675 [Lua] Lobby data player_slot_2 = 0:0 08:03:50.675 [Lua] Lobby data country_code = FI 08:03:50.675 [Lua] Lobby data player_slot_3 = 0:0 08:03:50.675 [Lua] Lobby data eac_authorized = true 08:03:50.675 [Lua] Set lobby end. 08:03:50.675 [Lua] [LobbyMembers] Member joined 1100001031bd172 08:03:50.677 [Lua] [LoadTimeManager] Member Joined 08:03:50.691 [Lua] completed 08:03:51.217 [Lua] completed 08:03:51.733 [Lua] completed 08:03:51.969 [Lua] GOT approve_channel 5 1100001031bd172 18600000109d5c4 08:03:51.969 [EAC] EAC server has client 1100001031bd172 and channel 5 (and owner 1100001031bd172) 08:03:51.969 [EACServer] [10:03:51:969][Windows][EAC Server] [Info][RegisterClient] Client: 01100001031BD172 PlayerGUID: 76561198012420466 PlayerIP: 0.0.0.0 OwnerGUID: 76561198012420466 PlayerName: kaztrull 08:03:51.969 [Lua] Client with peer_id 1100001031bd172 got APPROVED by server 08:03:51.969 [Lua] [ChatManager][1]System: kaztrull is joining the game 08:03:51.970 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001031bd172' 08:03:51.970 [Lua] [PeerSM] 1100001031bd172 :: on_enter Connecting 08:03:51.970 [Lua] [ChatManager][1]System: kaztrull is joining the game 08:03:52.071 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:03:52.071 [Lua] [Matchmaking] Got a handshake request from 1100001031bd172 with user name 'kaztrull' 08:03:52.139 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000109d5c4 from 1100001031bd172, replying lobby_ok 08:03:52.207 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001031bd172 REPLY wh:0 | we:11000010a681688 | dr:0 | bw:0 | es:1100001024c0853 08:03:52.259 [Lua] completed 08:03:52.276 [Lua] Set lobby begin: 08:03:52.276 [Lua] Lobby data twitch_enabled = false 08:03:52.276 [Lua] Lobby data power_level = 835 08:03:52.276 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:03:52.276 [Lua] Lobby data difficulty_tweak = 0 08:03:52.276 [Lua] Lobby data host = 1100001024c0853 08:03:52.276 [Lua] Lobby data game_mode = 2 08:03:52.276 [Lua] Lobby data is_private = false 08:03:52.276 [Lua] Lobby data match_started = true 08:03:52.276 [Lua] Lobby data mechanism = adventure 08:03:52.276 [Lua] Lobby data level_key = crater 08:03:52.276 [Lua] Lobby data player_slot_1 = 0:0 08:03:52.276 [Lua] Lobby data selected_level_key = crater 08:03:52.276 [Lua] Lobby data difficulty = hardest 08:03:52.276 [Lua] Lobby data quick_game = true 08:03:52.276 [Lua] Lobby data matchmaking = true 08:03:52.276 [Lua] Lobby data weave_name = false 08:03:52.276 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:03:52.276 [Lua] Lobby data num_players = 3 08:03:52.277 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:03:52.277 [Lua] Lobby data player_slot_2 = 0:0 08:03:52.277 [Lua] Lobby data country_code = FI 08:03:52.277 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:03:52.277 [Lua] Lobby data eac_authorized = true 08:03:52.277 [Lua] Set lobby end. 08:03:52.277 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001031bd172 08:03:52.277 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:1100001031bd172 | bw:0 | es:1100001024c0853 08:03:52.785 [Lua] completed 08:03:53.312 [Lua] completed 08:03:53.838 [Lua] completed 08:03:54.364 [Lua] completed 08:03:54.517 [Lua] ### CLEARING PEER STATE FOR 1100001031bd172 08:03:54.517 [Lua] [PeerSM] 1100001031bd172 :: on_exit Connecting 08:03:54.517 [Lua] [PeerSM] 1100001031bd172 :: on_enter Connecting 08:03:54.604 [Lua] [PSM] Peer 1100001031bd172 joined. Want to use profile index "3" and join party "0" 08:03:54.604 [Lua] Mechanism says: a client joined the game! 1100001031bd172 08:03:54.604 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001031bd172, connection_key=1) 08:03:54.604 [Lua] Sync dynamic to client: 08:03:54.891 [Lua] completed 08:03:55.418 [Lua] completed 08:03:55.945 [Lua] completed 08:03:56.471 [Lua] completed 08:03:56.556 [Lua] player (1100001031bd172,1) was put into party 0 08:03:56.556 [Lua] [PeerSM] 1100001031bd172 :: on_exit Connecting 08:03:56.556 [Lua] [PeerSM] 1100001031bd172 :: on_enter Loading 08:03:56.556 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031bd172 crater 0 08:03:56.556 warning: [Lua] Following data will be uploaded to Crashify: <> 08:03:56.556 warning: [Lua] "[[PeerStates.Loading]] level_key: crater", Num ocurrencies: 18, User: 1100001024c0853 "Le Duck du Lac" <> 08:03:56.557 [Lua] <> <>[PeerStates.Loading]<> <>level_key: crater<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: crater" [2] self = table: 000000000D976280; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001031bd172"; level_key = "crater"; environment_variation_id = 0; level_seed = 15152555; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000057D9970 [3] _ = table: 000000000D976280; new_state = Loading; old_state = Connecting [4] self = table: 000000000FA95440; dt = 0.016993710771203041; state_data = table: 000000000D976280; new_state = Loading [5] self = table: 000000000F63EBF0; dt = 0.016993710771203041; peer_state_machines = table: 00000000081657F0; joined_peers = table: 000000000EAE0D80; game_session = [GameSession]; peer_id = "1100001031bd172"; peer_state_machine = table: 000000000FA95440 [6] self = table: 0000000010CF9710; dt = 0.016993710771203041; t = 13.858238786458969; network_manager = table: 0000000010597930 [7] self = table: 0000000011F31CD0; dt = 0.016993710771203041; t = 3042.4786142427474 [8] self = table: 0000000000097110; real_world_dt = 0.016993710771203041; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016993710771203041; t = 3042.4786142427474 [9] dt = 0.016993710771203041 [2] server = table: 000000000F63EBF0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001031bd172"; wanted_profile_index = 3; resend_timer = 1.9150308966636658; resend_post_game_timer = 1.9660128317773342; clan_tag = "0"; peer_id = "1100001031bd172"; [4] current_state = Loading; function_memoize = table: 000000000D976A80; state_data = table: 000000000D976280; [5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; game_network_manager = table: 0000000010597930; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "crater"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 000000000178DB30; [6] world_name = "level_world"; entity_system_bag = table: 000000000FBEC8C0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000009FB690; parent = table: 0000000000097110; _level_flow_events = table: 0000000002CB6210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B6CC630; profile_synchronizer = table: 000000000823A090; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003F131B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016993619501590729; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 0000000012513590; network_event_delegate = table: 000000000178DB30; machines = table: 000000000C524720; _camera_carrier = table: 000000000B6F4600; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "crater"; game_mode_key = "adventure"; network_clock = table: 00000000071AEA90; statistics_db = table: 000000000082B860; _lobby_host = table: 000000000FB90E10; dice_keeper = table: 000000000364A160; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000EE3B170; <> <> 08:03:56.901 [EACServer] [10:03:56:901][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001031BD172 Session: 3 Status: Client Authenticated Message: Client authenticated. 08:03:56.901 [EAC] Peer 1100001031bd172 switched EAC state to ClientAuthenticatedLocal 08:03:56.997 [Lua] completed 08:03:57.031 [EACServer] [10:03:57:031][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001031BD172. 08:03:57.331 [EACServer] [10:03:57:330][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001031BD172 08:03:57.331 [EACServer] [10:03:57:330][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001031BD172 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:03:57.341 [EAC] Peer 1100001031bd172 switched EAC state to ClientAuthenticatedRemote 08:03:57.524 [Lua] completed 08:03:58.050 [Lua] completed 08:03:58.572 [Lua] completed 08:03:59.093 [Lua] completed 08:03:59.615 [Lua] completed 08:04:00.139 [Lua] completed 08:04:00.661 [Lua] completed 08:04:01.184 [Lua] completed 08:04:01.705 [Lua] completed 08:04:02.225 [Lua] completed 08:04:02.745 [Lua] completed 08:04:03.266 [Lua] completed 08:04:03.794 [Lua] completed 08:04:03.926 [Lua] ### Sending rpc_level_loaded 08:04:03.926 [Lua] #### Has state machine: true, peer_id: 1100001031bd172, level_id: 153 08:04:03.926 [Lua] Peer 1100001031bd172 has loaded the level but not all enemies, so we wait 08:04:04.315 [Lua] completed 08:04:04.838 [Lua] completed 08:04:05.360 [Lua] completed 08:04:05.879 [Lua] completed 08:04:06.400 [Lua] completed 08:04:06.922 [Lua] completed 08:04:07.446 [Lua] completed 08:04:07.963 [Lua] completed 08:04:08.483 [Lua] completed 08:04:09.003 [Lua] completed 08:04:09.340 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010a681688, connection_key=0) 08:04:09.340 [Lua] [PeerSM] 11000010a681688 :: on_exit Loading 08:04:09.340 [Lua] [PeerSM] 11000010a681688 :: on_enter LoadingProfilePackages 08:04:09.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a681688 inventory_sync_id:5 my_peer_id:1100001024c0853 08:04:09.525 [Lua] completed 08:04:10.047 [Lua] completed 08:04:10.571 [Lua] completed 08:04:11.090 [Lua] completed 08:04:11.613 [Lua] completed 08:04:12.133 [Lua] completed 08:04:12.656 [Lua] completed 08:04:13.177 [Lua] completed 08:04:13.699 [Lua] completed 08:04:14.219 [Lua] completed 08:04:14.743 [Lua] completed 08:04:15.263 [Lua] completed 08:04:15.784 [Lua] completed 08:04:16.305 [Lua] completed 08:04:16.792 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001031bd172, connection_key=1) 08:04:16.793 [Lua] [PeerSM] 1100001031bd172 :: on_exit Loading 08:04:16.793 [Lua] [PeerSM] 1100001031bd172 :: on_enter LoadingProfilePackages 08:04:16.793 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:5 my_peer_id:1100001024c0853 08:04:16.827 [Lua] completed 08:04:17.348 [Lua] completed 08:04:17.869 [Lua] completed 08:04:18.391 [Lua] completed 08:04:18.912 [Lua] completed 08:04:19.431 [Lua] completed 08:04:19.951 [Lua] completed 08:04:20.473 [Lua] completed 08:04:20.995 [Lua] completed 08:04:21.513 [Lua] completed 08:04:22.033 [Lua] completed 08:04:22.557 [Lua] completed 08:04:23.079 [Lua] completed 08:04:23.417 [Lua] [PeerSM] 1100001031bd172 :: on_exit LoadingProfilePackages 08:04:23.417 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForEnterGame 08:04:23.417 [Lua] [PeerSM] 11000010a681688 :: on_exit LoadingProfilePackages 08:04:23.417 [Lua] [PeerSM] 11000010a681688 :: on_enter WaitingForEnterGame 08:04:23.600 [Lua] completed 08:04:24.121 [Lua] completed 08:04:24.643 [Lua] completed 08:04:24.679 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:04:24.679 [Lua] [Matchmaking] Got a handshake request from 1100001031bd172 with user name 'kaztrull' 08:04:24.680 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForEnterGame 08:04:24.680 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForGameObjectSync 08:04:24.697 [Lua] Breedfreezer (server) starting a hot join sync 08:04:24.697 [Lua] packing 0 units of breed chaos_marauder 08:04:24.697 [Lua] packing 0 units of breed skaven_clan_rat 08:04:24.697 [Lua] packing 0 units of breed skaven_storm_vermin 08:04:24.697 [Lua] packing 0 units of breed skaven_slave 08:04:24.697 [Lua] packing 0 units of breed beastmen_ungor_archer 08:04:24.697 [Lua] packing 0 units of breed chaos_raider 08:04:24.697 [Lua] packing 0 units of breed chaos_berzerker 08:04:24.697 [Lua] packing 0 units of breed beastmen_bestigor 08:04:24.697 [Lua] packing 0 units of breed beastmen_ungor 08:04:24.697 [Lua] packing 0 units of breed skaven_plague_monk 08:04:24.697 [Lua] packing 0 units of breed beastmen_gor 08:04:24.697 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:04:24.697 [Lua] 08:04:24.697 [Lua] [1] = 1 (number) 08:04:24.697 [Lua] [2] = 0 (number) 08:04:24.697 [Lua] [3] = 1 (number) 08:04:24.697 [Lua] [4] = 0 (number) 08:04:24.697 [Lua] [5] = 1 (number) 08:04:24.697 [Lua] [6] = 0 (number) 08:04:24.697 [Lua] [7] = 1 (number) 08:04:24.697 [Lua] [8] = 0 (number) 08:04:24.697 [Lua] [9] = 1 (number) 08:04:24.697 [Lua] [10] = 0 (number) 08:04:24.697 [Lua] [11] = 1 (number) 08:04:24.697 [Lua] [12] = 0 (number) 08:04:24.697 [Lua] [13] = 1 (number) 08:04:24.697 [Lua] [14] = 0 (number) 08:04:24.697 [Lua] [15] = 1 (number) 08:04:24.697 [Lua] [16] = 0 (number) 08:04:24.697 [Lua] [17] = 1 (number) 08:04:24.697 [Lua] [18] = 0 (number) 08:04:24.697 [Lua] [19] = 1 (number) 08:04:24.697 [Lua] [20] = 0 (number) 08:04:24.697 [Lua] [21] = 1 (number) 08:04:24.697 [Lua] [22] = 0 (number) 08:04:24.697 [Lua] 08:04:24.697 [Lua] 08:04:24.697 [Lua] 08:04:24.698 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=83 08:04:24.698 [Lua] RemotePlayer:create_game_object( ) 83 08:04:24.715 [Lua] Assigning peer(1100001031bd172:1) to profile(3) career(1) 08:04:24.715 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031bd172) local_player_id(1) profile_index(3) career_index(1) 08:04:24.715 [Lua] Set lobby begin: 08:04:24.715 [Lua] Lobby data twitch_enabled = false 08:04:24.715 [Lua] Lobby data power_level = 835 08:04:24.715 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:04:24.715 [Lua] Lobby data difficulty_tweak = 0 08:04:24.716 [Lua] Lobby data host = 1100001024c0853 08:04:24.716 [Lua] Lobby data game_mode = 2 08:04:24.716 [Lua] Lobby data is_private = false 08:04:24.716 [Lua] Lobby data match_started = true 08:04:24.716 [Lua] Lobby data mechanism = adventure 08:04:24.716 [Lua] Lobby data level_key = crater 08:04:24.716 [Lua] Lobby data player_slot_1 = 0:0 08:04:24.716 [Lua] Lobby data selected_level_key = crater 08:04:24.716 [Lua] Lobby data difficulty = hardest 08:04:24.716 [Lua] Lobby data quick_game = true 08:04:24.716 [Lua] Lobby data matchmaking = true 08:04:24.716 [Lua] Lobby data weave_name = false 08:04:24.716 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:04:24.716 [Lua] Lobby data num_players = 3 08:04:24.716 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:04:24.716 [Lua] Lobby data player_slot_2 = 0:0 08:04:24.716 [Lua] Lobby data country_code = FI 08:04:24.716 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:04:24.716 [Lua] Lobby data eac_authorized = true 08:04:24.716 [Lua] Set lobby end. 08:04:24.716 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:1100001031bd172 | bw:0 | es:1100001024c0853 08:04:24.716 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForGameObjectSync 08:04:24.716 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForPlayers 08:04:24.792 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:04:24.792 [Lua] [Matchmaking] Got a handshake request from 11000010a681688 with user name 'olj130' 08:04:24.904 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031bd172 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:04:24.904 [Lua] Adding player sync data to peer=1100001031bd172 local_player_id=1 08:04:24.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:6 my_peer_id:1100001024c0853 08:04:24.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a681688 inventory_sync_id:6 my_peer_id:1100001024c0853 08:04:24.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:6 my_peer_id:1100001024c0853 08:04:24.905 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031bd172 08:04:24.906 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:6 my_peer_id:1100001024c0853 08:04:24.906 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:04:24.906 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 08:04:24.906 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read, 08:04:24.906 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 08:04:24.906 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 08:04:24.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:04:25.175 [Lua] completed 08:04:25.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 08:04:25.464 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 08:04:25.466 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 08:04:25.514 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 08:04:25.514 [Lua] [PackageManager] Force_load: wwise/steampistol 08:04:25.514 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 08:04:25.603 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 08:04:25.603 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 08:04:25.604 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 08:04:25.701 [Lua] completed 08:04:25.736 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 08:04:25.736 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 08:04:25.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 08:04:25.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 08:04:25.871 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 08:04:25.872 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 08:04:25.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 08:04:25.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 08:04:25.939 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 08:04:26.227 [Lua] completed 08:04:26.746 [Lua] completed 08:04:27.270 [Lua] completed 08:04:27.795 [Lua] completed 08:04:27.896 [Lua] Set lobby begin: 08:04:27.896 [Lua] Lobby data twitch_enabled = false 08:04:27.897 [Lua] Lobby data power_level = 417 08:04:27.897 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:04:27.897 [Lua] Lobby data difficulty_tweak = 0 08:04:27.897 [Lua] Lobby data host = 1100001024c0853 08:04:27.897 [Lua] Lobby data game_mode = 2 08:04:27.897 [Lua] Lobby data is_private = false 08:04:27.897 [Lua] Lobby data match_started = true 08:04:27.897 [Lua] Lobby data mechanism = adventure 08:04:27.897 [Lua] Lobby data level_key = crater 08:04:27.897 [Lua] Lobby data player_slot_1 = 0:0 08:04:27.897 [Lua] Lobby data selected_level_key = crater 08:04:27.897 [Lua] Lobby data difficulty = hardest 08:04:27.897 [Lua] Lobby data quick_game = true 08:04:27.897 [Lua] Lobby data matchmaking = true 08:04:27.897 [Lua] Lobby data weave_name = false 08:04:27.897 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:04:27.897 [Lua] Lobby data num_players = 3 08:04:27.897 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:04:27.897 [Lua] Lobby data player_slot_2 = 0:0 08:04:27.897 [Lua] Lobby data country_code = FI 08:04:27.897 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:04:27.897 [Lua] Lobby data eac_authorized = true 08:04:27.897 [Lua] Set lobby end. 08:04:28.202 [Lua] [PeerSM] 11000010a681688 :: on_exit WaitingForEnterGame 08:04:28.202 [Lua] [PeerSM] 11000010a681688 :: on_enter WaitingForGameObjectSync 08:04:28.224 [Lua] Breedfreezer (server) starting a hot join sync 08:04:28.224 [Lua] packing 0 units of breed chaos_marauder 08:04:28.224 [Lua] packing 0 units of breed skaven_clan_rat 08:04:28.224 [Lua] packing 0 units of breed skaven_storm_vermin 08:04:28.224 [Lua] packing 0 units of breed skaven_slave 08:04:28.224 [Lua] packing 0 units of breed beastmen_ungor_archer 08:04:28.224 [Lua] packing 0 units of breed chaos_raider 08:04:28.224 [Lua] packing 0 units of breed chaos_berzerker 08:04:28.224 [Lua] packing 0 units of breed beastmen_bestigor 08:04:28.224 [Lua] packing 0 units of breed beastmen_ungor 08:04:28.224 [Lua] packing 0 units of breed skaven_plague_monk 08:04:28.224 [Lua] packing 0 units of breed beastmen_gor 08:04:28.224 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:04:28.224 [Lua] 08:04:28.225 [Lua] [1] = 1 (number) 08:04:28.225 [Lua] [2] = 0 (number) 08:04:28.225 [Lua] [3] = 1 (number) 08:04:28.225 [Lua] [4] = 0 (number) 08:04:28.225 [Lua] [5] = 1 (number) 08:04:28.225 [Lua] [6] = 0 (number) 08:04:28.225 [Lua] [7] = 1 (number) 08:04:28.225 [Lua] [8] = 0 (number) 08:04:28.225 [Lua] [9] = 1 (number) 08:04:28.225 [Lua] [10] = 0 (number) 08:04:28.225 [Lua] [11] = 1 (number) 08:04:28.225 [Lua] [12] = 0 (number) 08:04:28.225 [Lua] [13] = 1 (number) 08:04:28.225 [Lua] [14] = 0 (number) 08:04:28.225 [Lua] [15] = 1 (number) 08:04:28.225 [Lua] [16] = 0 (number) 08:04:28.225 [Lua] [17] = 1 (number) 08:04:28.225 [Lua] [18] = 0 (number) 08:04:28.225 [Lua] [19] = 1 (number) 08:04:28.225 [Lua] [20] = 0 (number) 08:04:28.225 [Lua] [21] = 1 (number) 08:04:28.225 [Lua] [22] = 0 (number) 08:04:28.225 [Lua] 08:04:28.225 [Lua] 08:04:28.225 [Lua] 08:04:28.225 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=84 08:04:28.225 [Lua] RemotePlayer:create_game_object( ) 84 08:04:28.241 [Lua] Assigning peer(11000010a681688:1) to profile(4) career(1) 08:04:28.241 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010a681688) local_player_id(1) profile_index(4) career_index(1) 08:04:28.241 [Lua] Set lobby begin: 08:04:28.241 [Lua] Lobby data twitch_enabled = false 08:04:28.242 [Lua] Lobby data power_level = 417 08:04:28.242 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:04:28.242 [Lua] Lobby data difficulty_tweak = 0 08:04:28.242 [Lua] Lobby data host = 1100001024c0853 08:04:28.242 [Lua] Lobby data game_mode = 2 08:04:28.242 [Lua] Lobby data is_private = false 08:04:28.242 [Lua] Lobby data match_started = true 08:04:28.242 [Lua] Lobby data mechanism = adventure 08:04:28.242 [Lua] Lobby data level_key = crater 08:04:28.242 [Lua] Lobby data player_slot_1 = 0:0 08:04:28.242 [Lua] Lobby data selected_level_key = crater 08:04:28.242 [Lua] Lobby data difficulty = hardest 08:04:28.242 [Lua] Lobby data quick_game = true 08:04:28.242 [Lua] Lobby data matchmaking = true 08:04:28.242 [Lua] Lobby data weave_name = false 08:04:28.242 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:04:28.242 [Lua] Lobby data num_players = 3 08:04:28.242 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:04:28.242 [Lua] Lobby data player_slot_2 = 0:0 08:04:28.242 [Lua] Lobby data country_code = FI 08:04:28.242 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:04:28.242 [Lua] Lobby data eac_authorized = true 08:04:28.242 [Lua] Set lobby end. 08:04:28.242 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010a681688 | dr:1100001031bd172 | bw:0 | es:1100001024c0853 08:04:28.242 [Lua] [PeerSM] 11000010a681688 :: on_exit WaitingForGameObjectSync 08:04:28.242 [Lua] [PeerSM] 11000010a681688 :: on_enter WaitingForPlayers 08:04:28.242 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers 08:04:28.242 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame 08:04:28.243 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010a681688 08:04:28.246 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForPlayers 08:04:28.246 [Lua] [PeerSM] 1100001031bd172 :: on_enter InGame 08:04:28.246 [Lua] [PeerSM] 11000010a681688 :: on_exit WaitingForPlayers 08:04:28.246 [Lua] [PeerSM] 11000010a681688 :: on_enter InGame 08:04:28.330 [Lua] completed 08:04:28.464 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010a681688 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:04:28.464 [Lua] Adding player sync data to peer=11000010a681688 local_player_id=1 08:04:28.464 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:7 my_peer_id:1100001024c0853 08:04:28.464 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010a681688 inventory_sync_id:7 my_peer_id:1100001024c0853 08:04:28.464 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:7 my_peer_id:1100001024c0853 08:04:28.466 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:7 my_peer_id:1100001024c0853 08:04:28.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:04:28.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:04:28.466 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 08:04:28.466 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:04:28.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:04:28.466 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 08:04:28.466 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, InventoryPackageSynchronizerClient, async-read, 08:04:28.466 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, InventoryPackageSynchronizerClient, async-read, 08:04:28.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:04:28.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:04:28.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 08:04:28.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 08:04:28.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 08:04:28.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 08:04:28.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 08:04:28.767 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 08:04:28.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 08:04:28.851 [Lua] completed 08:04:29.256 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 08:04:29.256 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 08:04:29.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 08:04:29.374 [Lua] completed 08:04:29.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 08:04:29.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 08:04:29.393 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 08:04:29.510 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 08:04:29.510 [Lua] [PackageManager] Force_load: wwise/bow 08:04:29.511 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07 08:04:29.577 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07 08:04:29.577 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07 08:04:29.578 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth 08:04:29.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth 08:04:29.678 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth 08:04:29.694 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 08:04:29.896 [Lua] completed 08:04:30.421 [Lua] completed 08:04:30.943 [Lua] completed 08:04:31.468 [Lua] completed 08:04:31.993 [Lua] completed 08:04:32.196 [Lua] test 08:04:32.199 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:04:32.199 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 08:04:32.199 [Lua] test 08:04:32.201 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:04:32.202 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 08:04:32.202 [Lua] test 08:04:32.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:04:32.205 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90 08:04:32.205 [Lua] player (11000010a681688,1) was put into party 1 08:04:32.205 [Lua] player (1100001031bd172,1) was put into party 1 08:04:32.210 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:04:32.210 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:04:32.210 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=92 08:04:32.212 [Lua] [GameNetworkManager] destroying game object with go_id=86 08:04:32.212 [Lua] [GameNetworkManager] destroying game object with go_id=90 08:04:32.225 [Lua] Switching ConflictSettings: to: skaven 08:04:32.225 [Lua] pacing=default 08:04:32.225 [Lua] roaming=nil 08:04:32.225 [Lua] specials=skaven 08:04:32.225 [Lua] debug_color=orange 08:04:32.225 [Lua] contained_breeds=nil 08:04:32.225 [Lua] pack_spawning=skaven 08:04:32.225 [Lua] disabled=false 08:04:32.225 [Lua] factions=nil 08:04:32.225 [Lua] boss=skaven 08:04:32.225 [Lua] horde=default 08:04:32.225 [Lua] name=skaven 08:04:32.225 [Lua] intensity=default 08:04:32.225 [Lua] --- 08:04:32.233 [Lua] [GameNetworkManager] destroying game object with go_id=79 08:04:32.233 [Lua] [GameNetworkManager] destroying game object with go_id=82 08:04:32.345 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031bd172 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:04:32.346 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=93 08:04:32.347 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:04:32.389 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010a681688 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:04:32.391 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=94 08:04:32.392 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:04:32.575 [Lua] completed 08:04:32.592 [Lua] StateInGameRunning:_game_actually_starts() 08:04:32.593 [Lua] ################################################################################################################# 08:04:32.593 [Lua] [Loading Time]: 00:01:08 [Transition]: inn_level-crater [Members joined]: 1 [Members Left]: 0 [Is Server]: true 08:04:32.593 [Lua] ################################################################################################################# 08:04:32.593 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 08:04:32.593 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 08:04:32.609 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 08:04:32.610 [Lua] TerrorEventMixer.start_event: crater_spawn_dummies (seed: 0) 08:04:32.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 08:04:32.660 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 08:04:32.851 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 08:04:32.851 [Lua] Commit load time data 08:04:32.981 [Lua] Set lobby begin: 08:04:32.981 [Lua] Lobby data twitch_enabled = false 08:04:32.981 [Lua] Lobby data power_level = 835 08:04:32.981 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:04:32.981 [Lua] Lobby data difficulty_tweak = 0 08:04:32.981 [Lua] Lobby data host = 1100001024c0853 08:04:32.982 [Lua] Lobby data game_mode = 2 08:04:32.982 [Lua] Lobby data is_private = false 08:04:32.982 [Lua] Lobby data match_started = true 08:04:32.982 [Lua] Lobby data mechanism = adventure 08:04:32.982 [Lua] Lobby data level_key = crater 08:04:32.982 [Lua] Lobby data player_slot_1 = 0:0 08:04:32.982 [Lua] Lobby data selected_level_key = crater 08:04:32.982 [Lua] Lobby data difficulty = hardest 08:04:32.982 [Lua] Lobby data quick_game = true 08:04:32.982 [Lua] Lobby data matchmaking = true 08:04:32.982 [Lua] Lobby data weave_name = false 08:04:32.982 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:04:32.982 [Lua] Lobby data num_players = 3 08:04:32.982 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:04:32.982 [Lua] Lobby data player_slot_2 = 0:0 08:04:32.982 [Lua] Lobby data country_code = FI 08:04:32.982 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:04:32.982 [Lua] Lobby data eac_authorized = true 08:04:32.983 [Lua] Set lobby end. 08:04:33.102 [Lua] completed 08:04:33.623 [Lua] completed 08:04:34.144 [Lua] completed 08:04:34.667 [Lua] completed 08:04:35.186 [Lua] completed 08:04:35.700 [Lua] completed 08:04:36.218 [Lua] completed 08:04:36.737 [Lua] completed 08:04:37.258 [Lua] completed 08:04:37.773 [Lua] completed 08:04:38.295 [Lua] completed 08:04:38.818 [Lua] completed 08:04:39.338 [Lua] completed 08:04:39.859 [Lua] completed 08:04:40.377 [Lua] completed 08:04:40.898 [Lua] completed 08:04:41.422 [Lua] completed 08:04:41.945 [Lua] completed 08:04:42.470 [Lua] completed 08:04:42.995 [Lua] completed 08:04:43.518 [Lua] completed 08:04:43.611 [Lua] ConflictDirector - destroy all units 08:04:44.041 [Lua] completed 08:04:44.556 [Lua] completed 08:04:45.080 [Lua] completed 08:04:45.605 [Lua] completed 08:04:46.156 [Lua] completed 08:04:46.358 [Lua] TerrorEventMixer.start_event: crater_no_horde (seed: 0) 08:04:46.680 [Lua] completed 08:04:47.202 [Lua] completed 08:04:47.726 [Lua] completed 08:04:48.248 [Lua] completed 08:04:48.767 [Lua] completed 08:04:49.293 [Lua] completed 08:04:49.814 [Lua] completed 08:04:50.336 [Lua] completed 08:04:50.862 [Lua] completed 08:04:51.388 [Lua] completed 08:04:51.919 [Lua] completed 08:04:52.438 [Lua] completed 08:04:52.962 [Lua] completed 08:04:53.488 [Lua] completed 08:04:54.014 [Lua] completed 08:04:54.535 [Lua] completed 08:04:55.059 [Lua] completed 08:04:55.582 [Lua] completed 08:04:56.105 [Lua] completed 08:04:56.627 [Lua] completed 08:04:57.151 [Lua] completed 08:04:57.672 [Lua] completed 08:04:58.194 [Lua] completed 08:04:58.713 [Lua] completed 08:04:59.243 [Lua] completed 08:04:59.254 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:04:59.271 [Lua] Spline already found! 08:04:59.324 [Lua] Init group template: spline_patrol 08:04:59.770 [Lua] completed 08:05:00.294 [Lua] completed 08:05:00.329 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:05:00.345 [Lua] Spline already found! 08:05:00.397 [Lua] Init group template: spline_patrol 08:05:00.847 [Lua] completed 08:05:01.366 [Lua] completed 08:05:01.885 [Lua] completed 08:05:02.406 [Lua] completed 08:05:02.929 [Lua] completed 08:05:03.452 [Lua] completed 08:05:03.974 [Lua] completed 08:05:04.498 [Lua] completed 08:05:05.021 [Lua] completed 08:05:05.207 [Lua] Players are leaving the safe zone 08:05:05.547 [Lua] completed 08:05:05.563 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:06.071 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:05:06.072 [Lua] completed 08:05:06.593 [Lua] completed 08:05:06.626 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:07.122 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:05:07.123 [Lua] completed 08:05:07.640 [Lua] completed 08:05:07.690 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:08.147 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:05:08.163 [Lua] completed 08:05:08.382 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:08.637 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:08.688 [Lua] completed 08:05:08.941 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:05:09.143 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:05:09.213 [Lua] completed 08:05:09.599 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:09.637 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:09.735 [Lua] completed 08:05:10.039 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:05:10.039 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:05:10.257 [Lua] completed 08:05:10.782 [Lua] completed 08:05:11.302 [Lua] completed 08:05:11.828 [Lua] completed 08:05:12.350 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:12.351 [Lua] completed 08:05:12.813 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:05:12.875 [Lua] completed 08:05:13.400 [Lua] completed 08:05:13.871 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:13.923 [Lua] completed 08:05:14.279 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:05:14.450 [Lua] completed 08:05:14.978 [Lua] completed 08:05:15.319 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:05:15.333 [Lua] Spline already found! 08:05:15.373 [Lua] Init group template: spline_patrol 08:05:15.525 [Lua] completed 08:05:16.048 [Lua] completed 08:05:16.570 [Lua] completed 08:05:17.091 [Lua] completed 08:05:17.612 [Lua] completed 08:05:18.136 [Lua] completed 08:05:18.659 [Lua] completed 08:05:19.182 [Lua] completed 08:05:19.705 [Lua] completed 08:05:20.230 [Lua] completed 08:05:20.753 [Lua] completed 08:05:21.276 [Lua] completed 08:05:21.326 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:21.797 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:05:21.798 [Lua] completed 08:05:22.324 [Lua] completed 08:05:22.846 [Lua] completed 08:05:23.370 [Lua] completed 08:05:23.892 [Lua] completed 08:05:24.415 [Lua] completed 08:05:24.939 [Lua] completed 08:05:25.462 [Lua] completed 08:05:25.985 [Lua] completed 08:05:26.507 [Lua] completed 08:05:27.031 [Lua] completed 08:05:27.268 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:27.554 [Lua] completed 08:05:27.638 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:05:28.076 [Lua] completed 08:05:28.600 [Lua] completed 08:05:29.123 [Lua] completed 08:05:29.642 [Lua] completed 08:05:30.166 [Lua] completed 08:05:30.690 [Lua] completed 08:05:30.825 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:31.182 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:05:31.214 [Lua] completed 08:05:31.508 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:31.738 [Lua] completed 08:05:32.093 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:05:32.262 [Lua] completed 08:05:32.793 [Lua] completed 08:05:33.317 [Lua] completed 08:05:33.843 [Lua] completed 08:05:34.364 [Lua] completed 08:05:34.889 [Lua] completed 08:05:35.410 [Lua] completed 08:05:35.603 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome 08:05:35.936 [Lua] completed 08:05:36.456 [Lua] completed 08:05:36.977 [Lua] completed 08:05:37.500 [Lua] completed 08:05:38.022 [Lua] completed 08:05:38.545 [Lua] completed 08:05:39.064 [Lua] completed 08:05:39.587 [Lua] completed 08:05:40.108 [Lua] completed 08:05:40.635 [Lua] completed 08:05:41.158 [Lua] completed 08:05:41.686 [Lua] completed 08:05:42.204 [Lua] completed 08:05:42.727 [Lua] completed 08:05:43.251 [Lua] completed 08:05:43.774 [Lua] completed 08:05:44.297 [Lua] completed 08:05:44.818 [Lua] completed 08:05:45.340 [Lua] completed 08:05:45.696 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:45.866 [Lua] completed 08:05:46.235 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:05:46.389 [Lua] completed 08:05:46.674 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:46.912 [Lua] completed 08:05:47.031 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:05:47.284 [Lua] Coordinated attack! 08:05:47.437 [Lua] completed 08:05:47.959 [Lua] completed 08:05:48.193 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:48.210 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:05:48.482 [Lua] completed 08:05:48.614 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:05:48.699 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:05:49.003 [Lua] completed 08:05:49.527 [Lua] completed 08:05:50.052 [Lua] completed 08:05:50.574 [Lua] completed 08:05:51.095 [Lua] completed 08:05:51.618 [Lua] completed 08:05:52.143 [Lua] completed 08:05:52.668 [Lua] completed 08:05:52.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:05:53.193 [Lua] completed 08:05:53.716 [Lua] completed 08:05:54.238 [Lua] completed 08:05:54.760 [Lua] completed 08:05:55.289 [Lua] completed 08:05:55.811 [Lua] completed 08:05:56.333 [Lua] completed 08:05:56.857 [Lua] completed 08:05:57.381 [Lua] completed 08:05:57.906 [Lua] completed 08:05:58.431 [Lua] completed 08:05:58.956 [Lua] completed 08:05:59.481 [Lua] completed 08:06:00.005 [Lua] completed 08:06:00.530 [Lua] completed 08:06:01.053 [Lua] completed 08:06:01.572 [Lua] completed 08:06:02.095 [Lua] completed 08:06:02.618 [Lua] completed 08:06:03.141 [Lua] completed 08:06:03.345 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 08:06:03.666 [Lua] completed 08:06:04.189 [Lua] completed 08:06:04.710 [Lua] completed 08:06:05.233 [Lua] completed 08:06:05.755 [Lua] completed 08:06:06.281 [Lua] completed 08:06:06.806 [Lua] completed 08:06:07.328 [Lua] completed 08:06:07.847 [Lua] completed 08:06:08.373 [Lua] completed 08:06:08.894 [Lua] completed 08:06:09.418 [Lua] completed 08:06:09.941 [Lua] completed 08:06:10.465 [Lua] completed 08:06:10.993 [Lua] completed 08:06:11.511 [Lua] completed 08:06:12.003 [Lua] TerrorEventMixer.start_event: crater_mid_event (seed: 0) 08:06:12.036 [Lua] completed 08:06:12.558 [Lua] completed 08:06:13.081 [Lua] completed 08:06:13.604 [Lua] completed 08:06:14.127 [Lua] completed 08:06:14.647 [Lua] completed 08:06:15.170 [Lua] completed 08:06:15.697 [Lua] completed 08:06:16.213 [Lua] completed 08:06:16.736 [Lua] completed 08:06:17.260 [Lua] completed 08:06:17.782 [Lua] completed 08:06:18.307 [Lua] completed 08:06:18.828 [Lua] completed 08:06:19.079 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:06:19.355 [Lua] completed 08:06:19.635 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:06:19.870 [Lua] completed 08:06:20.391 [Lua] completed 08:06:20.917 [Lua] completed 08:06:21.437 [Lua] completed 08:06:21.969 [Lua] completed 08:06:22.369 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:06:22.369 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:06:22.369 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:06:22.369 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:06:22.504 [Lua] completed 08:06:23.032 [Lua] completed 08:06:23.557 [Lua] completed 08:06:23.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:06:24.088 [Lua] completed 08:06:24.622 [Lua] completed 08:06:24.890 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:06:24.890 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:06:24.890 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:06:24.890 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:06:25.164 [Lua] completed 08:06:25.297 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:06:25.333 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:06:25.367 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:06:25.504 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:06:25.696 [Lua] completed 08:06:26.229 [Lua] completed 08:06:26.759 [Lua] completed 08:06:27.285 [Lua] completed 08:06:27.812 [Lua] completed 08:06:28.336 [Lua] completed 08:06:28.863 [Lua] completed 08:06:29.391 [Lua] completed 08:06:29.920 [Lua] completed 08:06:30.443 [Lua] completed 08:06:30.966 [Lua] completed 08:06:31.490 [Lua] completed 08:06:32.012 [Lua] completed 08:06:32.533 [Lua] completed 08:06:32.668 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:06:32.668 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:06:32.668 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:06:32.668 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:06:33.056 [Lua] completed 08:06:33.580 [Lua] completed 08:06:34.103 [Lua] completed 08:06:34.628 [Lua] completed 08:06:35.150 [Lua] completed 08:06:35.675 [Lua] completed 08:06:36.200 [Lua] completed 08:06:36.236 [Lua] event horde ends! 08:06:36.253 [Lua] event horde ends! 08:06:36.723 [Lua] completed 08:06:37.246 [Lua] completed 08:06:37.768 [Lua] completed 08:06:38.293 [Lua] completed 08:06:38.820 [Lua] completed 08:06:39.344 [Lua] completed 08:06:39.871 [Lua] completed 08:06:40.391 [Lua] completed 08:06:40.916 [Lua] completed 08:06:41.185 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:06:41.438 [Lua] completed 08:06:41.506 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:06:41.573 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:06:41.731 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:06:41.793 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:06:41.860 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:06:41.963 [Lua] completed 08:06:42.064 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:06:42.149 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:06:42.200 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:06:42.452 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:06:42.487 [Lua] completed 08:06:42.754 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:06:43.007 [Lua] completed 08:06:43.157 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:06:43.528 [Lua] completed 08:06:43.831 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:06:44.051 [Lua] completed 08:06:44.219 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:06:44.575 [Lua] completed 08:06:44.879 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:06:45.098 [Lua] completed 08:06:45.317 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:06:45.620 [Lua] completed 08:06:46.142 [Lua] completed 08:06:46.665 [Lua] completed 08:06:46.986 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:06:47.189 [Lua] completed 08:06:47.425 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:06:47.712 [Lua] completed 08:06:48.235 [Lua] completed 08:06:48.761 [Lua] completed 08:06:49.284 [Lua] completed 08:06:49.809 [Lua] completed 08:06:50.334 [Lua] completed 08:06:50.858 [Lua] completed 08:06:51.381 [Lua] completed 08:06:51.904 [Lua] completed 08:06:52.422 [Lua] completed 08:06:52.943 [Lua] completed 08:06:53.466 [Lua] completed 08:06:53.988 [Lua] completed 08:06:54.511 [Lua] completed 08:06:55.037 [Lua] completed 08:06:55.558 [Lua] completed 08:06:56.081 [Lua] completed 08:06:56.608 [Lua] completed 08:06:57.127 [Lua] completed 08:06:57.651 [Lua] completed 08:06:58.177 [Lua] completed 08:06:58.635 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:06:58.651 [Lua] Spline already found! 08:06:58.688 [Lua] Init group template: spline_patrol 08:06:58.714 [Lua] completed 08:06:59.237 [Lua] completed 08:06:59.765 [Lua] completed 08:07:00.292 [Lua] completed 08:07:00.526 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:00.577 [Lua] event horde ends! 08:07:00.814 [Lua] completed 08:07:00.949 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0) 08:07:01.089 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:01.336 [Lua] completed 08:07:01.471 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 08:07:01.723 [Lua] main path terror event triggered: boss_event_beastmen_spline_patrol 08:07:01.723 [Lua] TerrorEventMixer.start_event: boss_event_beastmen_spline_patrol (seed: 0) 08:07:01.746 [Lua] > starting new spline, using new navbot: standard , id: boss_5 08:07:01.800 [Lua] Switching ConflictSettings: to: beastmen 08:07:01.800 [Lua] pacing=beastmen 08:07:01.800 [Lua] locked_func_name=beastmen 08:07:01.800 [Lua] roaming=nil 08:07:01.800 [Lua] specials=beastmen 08:07:01.800 [Lua] debug_color=purple 08:07:01.800 [Lua] contained_breeds=nil 08:07:01.800 [Lua] pack_spawning=beastmen 08:07:01.800 [Lua] disabled=false 08:07:01.800 [Lua] factions=nil 08:07:01.800 [Lua] boss=beastmen 08:07:01.800 [Lua] horde=beastmen 08:07:01.800 [Lua] name=beastmen 08:07:01.800 [Lua] intensity=default 08:07:01.800 [Lua] --- 08:07:01.801 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.001747152185998857 boss_5 08:07:01.801 [Lua] > continuing spline boss_5 index: 2 retries: 0 08:07:01.827 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 08:07:01.827 [Lua] > continuing spline boss_5 index: 3 retries: 0 08:07:01.859 [Lua] completed 08:07:01.860 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 08:07:01.860 [Lua] > continuing spline boss_5 index: 4 retries: 0 08:07:01.911 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 08:07:01.911 [Lua] > continuing spline boss_5 index: 5 retries: 0 08:07:01.945 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 08:07:01.945 [Lua] > continuing spline boss_5 index: 6 retries: 0 08:07:01.996 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 08:07:01.996 [Lua] > spline completed boss_5 retries: 0 08:07:02.305 [Lua] Init group template: spline_patrol 08:07:02.438 [Lua] completed 08:07:02.962 [Lua] completed 08:07:03.486 [Lua] completed 08:07:04.008 [Lua] completed 08:07:04.531 [Lua] completed 08:07:05.052 [Lua] completed 08:07:05.573 [Lua] completed 08:07:06.097 [Lua] completed 08:07:06.621 [Lua] completed 08:07:07.143 [Lua] completed 08:07:07.665 [Lua] completed 08:07:08.190 [Lua] completed 08:07:08.716 [Lua] completed 08:07:09.139 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:07:09.156 [Lua] Spline already found! 08:07:09.194 [Lua] Init group template: spline_patrol 08:07:09.244 [Lua] completed 08:07:09.767 [Lua] completed 08:07:10.295 [Lua] completed 08:07:10.812 [Lua] completed 08:07:11.335 [Lua] completed 08:07:11.859 [Lua] completed 08:07:12.384 [Lua] completed 08:07:12.907 [Lua] completed 08:07:13.432 [Lua] completed 08:07:13.953 [Lua] completed 08:07:14.475 [Lua] completed 08:07:14.998 [Lua] completed 08:07:15.518 [Lua] completed 08:07:16.041 [Lua] completed 08:07:16.562 [Lua] completed 08:07:17.083 [Lua] completed 08:07:17.608 [Lua] completed 08:07:18.128 [Lua] completed 08:07:18.555 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 08:07:18.555 [Flow] Socket 1 occupied 08:07:18.555 [Lua] [flow:Sockets occupied:] float=1.000000 08:07:18.555 [Flow] Objective unit hit socket:true 08:07:18.650 [Lua] completed 08:07:18.868 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:19.172 [Lua] completed 08:07:19.274 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:19.570 [Flow] Destroyed:c_barrel_socket 08:07:19.698 [Lua] completed 08:07:20.222 [Lua] completed 08:07:20.745 [Lua] completed 08:07:21.266 [Lua] completed 08:07:21.791 [Lua] completed 08:07:22.314 [Lua] completed 08:07:22.838 [Lua] completed 08:07:23.363 [Lua] completed 08:07:23.887 [Lua] completed 08:07:24.407 [Lua] completed 08:07:24.932 [Lua] completed 08:07:25.447 [Lua] completed 08:07:25.971 [Lua] completed 08:07:26.492 [Lua] completed 08:07:26.543 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:26.999 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:27.016 [Lua] completed 08:07:27.470 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:27.538 [Lua] completed 08:07:27.975 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:28.060 [Lua] completed 08:07:28.581 [Lua] completed 08:07:28.903 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:29.106 [Lua] completed 08:07:29.414 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:29.627 [Lua] completed 08:07:30.149 [Lua] completed 08:07:30.291 [Lua] [ChatManager][1]System: kaztrull picked up a Grimoire 08:07:30.672 [Lua] completed 08:07:31.195 [Lua] completed 08:07:31.719 [Lua] completed 08:07:32.242 [Lua] completed 08:07:32.763 [Lua] completed 08:07:33.286 [Lua] completed 08:07:33.808 [Lua] completed 08:07:34.337 [Lua] completed 08:07:34.708 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:34.853 [Lua] completed 08:07:35.110 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:35.380 [Lua] completed 08:07:35.720 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:35.906 [Lua] completed 08:07:36.146 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:36.434 [Lua] completed 08:07:36.641 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:36.968 [Lua] completed 08:07:37.044 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:37.487 [Lua] completed 08:07:37.521 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:37.572 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:37.927 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:07:37.952 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:38.015 [Lua] completed 08:07:38.515 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:38.550 [Lua] completed 08:07:38.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:07:38.876 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:39.080 [Lua] completed 08:07:39.536 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:39.607 [Lua] completed 08:07:39.700 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:39.881 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:40.100 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:07:40.135 [Lua] completed 08:07:40.475 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:40.639 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:40.673 [Lua] completed 08:07:40.945 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:41.016 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:07:41.202 [Lua] completed 08:07:41.456 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:41.456 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:41.456 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:41.456 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:41.572 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:41.736 [Lua] completed 08:07:41.857 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:41.920 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:42.005 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:42.020 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:07:42.214 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:07:42.262 [Lua] completed 08:07:42.496 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:42.790 [Lua] completed 08:07:42.966 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:07:43.303 [Lua] completed 08:07:43.405 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:43.828 [Lua] completed 08:07:43.878 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:07:44.356 [Lua] completed 08:07:44.574 [Lua] Coordinated attack! 08:07:44.880 [Lua] completed 08:07:45.405 [Lua] completed 08:07:45.933 [Lua] completed 08:07:46.451 [Lua] completed 08:07:46.977 [Lua] completed 08:07:47.499 [Lua] completed 08:07:48.020 [Lua] completed 08:07:48.053 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:07:48.070 [Lua] Spline already found! 08:07:48.157 [Lua] Init group template: spline_patrol 08:07:48.558 [Lua] completed 08:07:49.079 [Lua] completed 08:07:49.604 [Lua] completed 08:07:50.123 [Lua] completed 08:07:50.642 [Lua] completed 08:07:51.165 [Lua] completed 08:07:51.686 [Lua] completed 08:07:52.205 [Lua] completed 08:07:52.725 [Lua] completed 08:07:53.247 [Lua] completed 08:07:53.769 [Lua] completed 08:07:54.290 [Lua] completed 08:07:54.812 [Lua] completed 08:07:55.333 [Lua] completed 08:07:55.857 [Lua] completed 08:07:55.941 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:07:55.957 [Lua] Spline already found! 08:07:55.998 [Lua] Init group template: spline_patrol 08:07:56.387 [Lua] completed 08:07:56.487 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:07:56.504 [Lua] Spline already found! 08:07:56.558 [Lua] Init group template: spline_patrol 08:07:56.913 [Lua] completed 08:07:57.437 [Lua] completed 08:07:57.959 [Lua] completed 08:07:58.484 [Lua] completed 08:07:59.008 [Lua] completed 08:07:59.532 [Lua] completed 08:08:00.055 [Lua] completed 08:08:00.577 [Lua] completed 08:08:01.099 [Lua] completed 08:08:01.620 [Lua] completed 08:08:02.142 [Lua] completed 08:08:02.645 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:02.663 [Lua] completed 08:08:03.132 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:08:03.184 [Lua] completed 08:08:03.707 [Lua] completed 08:08:04.058 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:04.228 [Lua] completed 08:08:04.449 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:08:04.753 [Lua] completed 08:08:05.004 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:05.172 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:05.273 [Lua] completed 08:08:05.440 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:08:05.693 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:08:05.795 [Lua] completed 08:08:05.963 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:06.233 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:06.321 [Lua] completed 08:08:06.404 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:08:06.605 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:08:06.842 [Lua] completed 08:08:07.369 [Lua] completed 08:08:07.887 [Lua] completed 08:08:08.409 [Lua] completed 08:08:08.937 [Lua] completed 08:08:09.425 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:09.461 [Lua] completed 08:08:09.983 [Lua] completed 08:08:10.049 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:08:10.385 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:10.506 [Lua] completed 08:08:11.033 [Lua] completed 08:08:11.050 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:08:11.560 [Lua] completed 08:08:12.089 [Lua] completed 08:08:12.610 [Lua] completed 08:08:13.135 [Lua] completed 08:08:13.661 [Lua] completed 08:08:14.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:08:14.192 [Lua] completed 08:08:14.719 [Lua] completed 08:08:14.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:08:15.247 [Lua] completed 08:08:15.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:08:15.766 [Lua] completed 08:08:16.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:08:16.294 [Lua] completed 08:08:16.814 [Lua] completed 08:08:16.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:08:17.001 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:17.339 [Lua] completed 08:08:17.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:08:17.593 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:08:17.868 [Lua] completed 08:08:18.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:08:18.391 [Lua] completed 08:08:18.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:08:18.912 [Lua] completed 08:08:19.439 [Lua] completed 08:08:19.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:08:19.964 [Lua] completed 08:08:20.174 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source. 08:08:20.484 [Lua] completed 08:08:21.009 [Lua] completed 08:08:21.127 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:21.534 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:08:21.535 [Lua] completed 08:08:22.056 [Lua] completed 08:08:22.578 [Lua] completed 08:08:23.106 [Lua] completed 08:08:23.622 [Lua] completed 08:08:24.144 [Lua] completed 08:08:24.673 [Lua] completed 08:08:25.188 [Lua] completed 08:08:25.713 [Lua] completed 08:08:26.238 [Lua] completed 08:08:26.763 [Lua] completed 08:08:27.285 [Lua] completed 08:08:27.810 [Lua] completed 08:08:28.333 [Lua] completed 08:08:28.855 [Lua] completed 08:08:29.377 [Lua] completed 08:08:29.910 [Lua] completed 08:08:30.428 [Lua] completed 08:08:30.954 [Lua] completed 08:08:31.477 [Lua] completed 08:08:32.001 [Lua] completed 08:08:32.527 [Lua] completed 08:08:32.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:08:33.042 [Lua] completed 08:08:33.564 [Lua] completed 08:08:34.089 [Lua] completed 08:08:34.154 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:34.154 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:34.154 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:34.154 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:34.525 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:08:34.525 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:08:34.612 [Lua] completed 08:08:34.727 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:08:35.132 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:08:35.132 [Lua] completed 08:08:35.656 [Lua] completed 08:08:36.179 [Lua] completed 08:08:36.350 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:08:36.350 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:08:36.350 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:08:36.350 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:08:36.350 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:08:36.707 [Lua] completed 08:08:37.238 [Lua] completed 08:08:37.763 [Lua] completed 08:08:38.105 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:38.286 [Lua] completed 08:08:38.606 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:08:38.809 [Lua] completed 08:08:39.059 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:39.331 [Lua] completed 08:08:39.565 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:08:39.858 [Lua] completed 08:08:40.375 [Lua] completed 08:08:40.900 [Lua] completed 08:08:41.375 [Lua] Time for new HOOORDE! multi_first_wave 08:08:41.375 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 08:08:41.375 [Lua] horde requested: vector 08:08:41.375 [Lua] setting up vector-horde 08:08:41.375 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:08:41.375 [Lua] --> horde wants to spawn behind players (0.93662285300559/0.67 08:08:41.375 [Lua] -> spawning: 20 08:08:41.375 [Lua] horde crated with id 10 of type vector 08:08:41.375 [Lua] vector horde has started 08:08:41.426 [Lua] completed 08:08:41.951 [Lua] completed 08:08:42.480 [Lua] completed 08:08:42.999 [Lua] completed 08:08:43.524 [Lua] completed 08:08:44.043 [Lua] completed 08:08:44.565 [Lua] completed 08:08:45.090 [Lua] completed 08:08:45.612 [Lua] completed 08:08:46.136 [Lua] completed 08:08:46.660 [Lua] completed 08:08:47.185 [Lua] completed 08:08:47.707 [Lua] completed 08:08:48.230 [Lua] completed 08:08:48.756 [Lua] completed 08:08:49.281 [Lua] completed 08:08:49.396 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 08:08:49.396 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:08:49.396 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 08:08:49.396 [Lua] horde requested: vector 08:08:49.396 [Lua] setting up vector-horde 08:08:49.396 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:08:49.396 [Lua] --> horde wants to spawn behind players (0.78765938993998/0.67 08:08:49.396 [Lua] -> spawning: 17 08:08:49.396 [Lua] horde crated with id 11 of type vector 08:08:49.396 [Lua] vector horde has started 08:08:49.724 [Lua] Init group template: horde 08:08:49.807 [Lua] completed 08:08:50.335 [Lua] completed 08:08:50.860 [Lua] completed 08:08:51.379 [Lua] completed 08:08:51.901 [Lua] completed 08:08:52.425 [Lua] completed 08:08:52.951 [Lua] completed 08:08:53.476 [Lua] completed 08:08:53.997 [Lua] completed 08:08:54.520 [Lua] completed 08:08:55.062 [Lua] completed 08:08:55.128 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:55.436 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:55.568 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:08:55.590 [Lua] completed 08:08:55.715 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:55.809 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:08:56.013 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:56.116 [Lua] completed 08:08:56.183 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:08:56.284 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:56.504 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:08:56.641 [Lua] completed 08:08:56.707 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:08:57.046 [Lua] HORDE: last wave, reset to standard horde delay 08:08:57.046 [Lua] Time for new HOOORDE! multi_last_wave 08:08:57.046 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 08:08:57.046 [Lua] horde requested: vector 08:08:57.046 [Lua] setting up vector-horde 08:08:57.046 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:08:57.046 [Lua] --> horde wants to spawn behind players (0.98241202231739/0.67 08:08:57.046 [Lua] -> spawning: 19 08:08:57.046 [Lua] horde crated with id 12 of type vector 08:08:57.046 [Lua] vector horde has started 08:08:57.168 [Lua] completed 08:08:57.684 [Lua] completed 08:08:57.959 [Lua] Init group template: horde 08:08:58.209 [Lua] completed 08:08:58.732 [Lua] completed 08:08:59.052 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:59.254 [Lua] completed 08:08:59.455 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:08:59.775 [Lua] completed 08:09:00.298 [Lua] completed 08:09:00.845 [Lua] completed 08:09:01.391 [Lua] completed 08:09:01.924 [Lua] completed 08:09:02.449 [Lua] completed 08:09:02.971 [Lua] completed 08:09:03.503 [Lua] completed 08:09:04.043 [Lua] completed 08:09:04.563 [Lua] completed 08:09:04.633 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:05.079 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:09:05.097 [Lua] completed 08:09:05.631 [Lua] completed 08:09:06.169 [Lua] completed 08:09:06.174 [Lua] Init group template: horde 08:09:06.377 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:06.704 [Lua] completed 08:09:07.036 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:09:07.253 [Lua] completed 08:09:07.732 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:07.785 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:07.826 [Lua] completed 08:09:08.137 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:09:08.208 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:09:08.383 [Lua] completed 08:09:08.887 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:08.940 [Lua] completed 08:09:09.148 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:09.378 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:09:09.484 [Lua] completed 08:09:09.680 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:09:09.800 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:10.029 [Lua] completed 08:09:10.178 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:10.423 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:09:10.614 [Lua] completed 08:09:10.643 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:09:10.732 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:11.148 [Lua] completed 08:09:11.252 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:11.301 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:09:11.688 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:09:11.689 [Lua] completed 08:09:12.248 [Lua] completed 08:09:12.386 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:12.499 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:12.676 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:12.792 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:09:12.824 [Lua] completed 08:09:12.899 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:09:13.045 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:09:13.390 [Lua] completed 08:09:13.699 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:13.983 [Lua] completed 08:09:14.091 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:09:14.532 [Lua] completed 08:09:14.990 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:09:14.990 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:09:14.990 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:09:14.990 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:09:15.117 [Lua] completed 08:09:15.701 [Lua] completed 08:09:16.247 [Lua] completed 08:09:16.780 [Lua] completed 08:09:17.313 [Lua] completed 08:09:17.839 [Lua] completed 08:09:18.291 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:18.421 [Lua] completed 08:09:18.698 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:09:18.972 [Lua] completed 08:09:19.510 [Lua] completed 08:09:20.055 [Lua] completed 08:09:20.613 [Lua] completed 08:09:21.171 [Lua] completed 08:09:21.715 [Lua] completed 08:09:22.271 [Lua] completed 08:09:22.819 [Lua] completed 08:09:23.358 [Lua] completed 08:09:23.882 [Lua] completed 08:09:24.408 [Lua] completed 08:09:24.934 [Lua] completed 08:09:25.153 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:09:25.153 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:09:25.153 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:09:25.153 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:09:25.458 [Lua] completed 08:09:25.979 [Lua] completed 08:09:26.504 [Lua] completed 08:09:27.030 [Lua] completed 08:09:27.084 [Lua] Horde killed: ? 08:09:27.568 [Lua] completed 08:09:27.762 [Lua] Horde killed: ? 08:09:28.106 [Lua] completed 08:09:28.625 [Lua] completed 08:09:29.148 [Lua] completed 08:09:29.671 [Lua] completed 08:09:29.925 [Lua] Horde killed: ? 08:09:30.221 [Lua] completed 08:09:30.747 [Lua] completed 08:09:31.272 [Lua] completed 08:09:31.798 [Lua] completed 08:09:32.319 [Lua] completed 08:09:32.842 [Lua] completed 08:09:33.367 [Lua] completed 08:09:33.741 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 08:09:33.891 [Lua] completed 08:09:34.416 [Lua] completed 08:09:34.940 [Lua] completed 08:09:35.459 [Lua] completed 08:09:35.979 [Lua] completed 08:09:36.499 [Lua] completed 08:09:37.022 [Lua] completed 08:09:37.545 [Lua] completed 08:09:38.067 [Lua] completed 08:09:38.592 [Lua] completed 08:09:39.110 [Lua] completed 08:09:39.632 [Lua] completed 08:09:40.157 [Lua] completed 08:09:40.678 [Lua] completed 08:09:41.200 [Lua] completed 08:09:41.722 [Lua] completed 08:09:42.248 [Lua] completed 08:09:42.333 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 1 10 08:09:42.769 [Lua] completed 08:09:42.873 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:09:42.888 [Lua] Spline already found! 08:09:42.925 [Lua] Init group template: spline_patrol 08:09:43.301 [Lua] completed 08:09:43.777 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0) 08:09:43.828 [Lua] completed 08:09:44.356 [Lua] completed 08:09:44.873 [Lua] completed 08:09:45.396 [Lua] completed 08:09:45.918 [Lua] completed 08:09:46.439 [Lua] completed 08:09:46.961 [Lua] completed 08:09:47.485 [Lua] completed 08:09:48.009 [Lua] completed 08:09:48.532 [Lua] completed 08:09:49.055 [Lua] completed 08:09:49.578 [Lua] completed 08:09:50.100 [Lua] completed 08:09:50.625 [Lua] completed 08:09:51.145 [Lua] completed 08:09:51.669 [Lua] completed 08:09:52.191 [Lua] completed 08:09:52.717 [Lua] completed 08:09:52.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5a364, position: 0 08:09:53.243 [Lua] completed 08:09:53.764 [Lua] completed 08:09:54.287 [Lua] completed 08:09:54.813 [Lua] completed 08:09:55.335 [Lua] completed 08:09:55.858 [Lua] completed 08:09:56.379 [Lua] completed 08:09:56.900 [Lua] completed 08:09:57.424 [Lua] completed 08:09:57.952 [Lua] completed 08:09:58.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:09:58.467 [Lua] completed 08:09:58.990 [Lua] completed 08:09:59.510 [Lua] completed 08:10:00.032 [Lua] completed 08:10:00.556 [Lua] completed 08:10:01.078 [Lua] completed 08:10:01.601 [Lua] completed 08:10:02.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:10:02.125 [Lua] completed 08:10:02.651 [Lua] completed 08:10:03.169 [Lua] completed 08:10:03.691 [Lua] completed 08:10:04.214 [Lua] completed 08:10:04.740 [Lua] completed 08:10:05.263 [Lua] completed 08:10:05.278 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:05.716 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:10:05.785 [Lua] completed 08:10:06.309 [Lua] completed 08:10:06.814 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:06.832 [Lua] completed 08:10:07.235 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:10:07.358 [Lua] completed 08:10:07.877 [Lua] completed 08:10:08.401 [Lua] completed 08:10:08.923 [Lua] completed 08:10:09.446 [Lua] completed 08:10:09.969 [Lua] completed 08:10:10.489 [Lua] completed 08:10:11.011 [Lua] completed 08:10:11.532 [Lua] completed 08:10:12.057 [Lua] completed 08:10:12.580 [Lua] completed 08:10:13.104 [Lua] completed 08:10:13.626 [Lua] completed 08:10:14.151 [Lua] completed 08:10:14.682 [Lua] completed 08:10:15.196 [Lua] completed 08:10:15.716 [Lua] completed 08:10:15.733 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:15.733 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:15.733 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:15.733 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:16.243 [Lua] completed 08:10:16.394 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:10:16.494 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:10:16.528 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:10:16.750 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:10:16.767 [Lua] completed 08:10:17.290 [Lua] completed 08:10:17.752 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source. 08:10:17.810 [Lua] completed 08:10:18.334 [Lua] completed 08:10:18.614 [Lua] Switching ConflictSettings: to: skaven_beastmen 08:10:18.614 [Lua] pacing=default 08:10:18.614 [Lua] locked_func_name=beastmen 08:10:18.614 [Lua] roaming=nil 08:10:18.614 [Lua] specials=skaven_beastmen 08:10:18.614 [Lua] debug_color=orange 08:10:18.614 [Lua] contained_breeds=nil 08:10:18.614 [Lua] pack_spawning=skaven_beastmen 08:10:18.614 [Lua] disabled=false 08:10:18.614 [Lua] factions=nil 08:10:18.614 [Lua] boss=skaven_beastmen 08:10:18.614 [Lua] horde=beastmen 08:10:18.614 [Lua] name=skaven_beastmen 08:10:18.614 [Lua] intensity=default 08:10:18.614 [Lua] --- 08:10:18.860 [Lua] completed 08:10:19.385 [Lua] completed 08:10:19.911 [Lua] completed 08:10:20.436 [Lua] completed 08:10:20.639 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:20.960 [Lua] completed 08:10:21.094 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:10:21.482 [Lua] completed 08:10:22.003 [Lua] completed 08:10:22.530 [Lua] completed 08:10:23.050 [Lua] completed 08:10:23.574 [Lua] completed 08:10:24.096 [Lua] completed 08:10:24.618 [Lua] completed 08:10:25.139 [Lua] completed 08:10:25.155 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:25.664 [Lua] completed 08:10:25.967 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:10:26.188 [Lua] completed 08:10:26.288 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:26.694 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:10:26.714 [Lua] completed 08:10:27.233 [Lua] completed 08:10:27.754 [Lua] completed 08:10:28.279 [Lua] completed 08:10:28.804 [Lua] completed 08:10:29.327 [Lua] completed 08:10:29.852 [Lua] completed 08:10:30.377 [Lua] completed 08:10:30.899 [Lua] completed 08:10:31.423 [Lua] completed 08:10:31.945 [Lua] completed 08:10:31.978 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:32.400 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:10:32.468 [Lua] completed 08:10:32.990 [Lua] completed 08:10:33.343 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:33.513 [Lua] completed 08:10:33.748 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:10:34.042 [Lua] completed 08:10:34.558 [Lua] completed 08:10:34.726 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:35.080 [Lua] completed 08:10:35.607 [Lua] completed 08:10:35.673 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:10:36.133 [Lua] completed 08:10:36.199 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:36.655 [Lua] completed 08:10:36.790 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:10:37.180 [Lua] completed 08:10:37.656 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:37.703 [Lua] completed 08:10:37.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:10:38.041 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:10:38.226 [Lua] completed 08:10:38.547 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:38.751 [Lua] completed 08:10:38.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:10:38.818 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:38.953 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:10:39.076 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:39.207 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:10:39.275 [Lua] completed 08:10:39.342 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:39.427 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:10:39.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:10:39.782 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:10:39.800 [Lua] completed 08:10:40.324 [Lua] completed 08:10:40.847 [Lua] completed 08:10:41.370 [Lua] completed 08:10:41.592 [Lua] simple los failed 08:10:41.892 [Lua] completed 08:10:42.417 [Lua] completed 08:10:42.738 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:42.942 [Lua] completed 08:10:43.262 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:10:43.465 [Lua] completed 08:10:43.987 [Lua] completed 08:10:44.509 [Lua] completed 08:10:44.999 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:45.033 [Lua] completed 08:10:45.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:10:45.558 [Lua] completed 08:10:45.675 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:10:46.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:10:46.080 [Lua] completed 08:10:46.603 [Lua] completed 08:10:47.126 [Lua] completed 08:10:47.648 [Lua] completed 08:10:48.171 [Lua] completed 08:10:48.692 [Lua] completed 08:10:49.214 [Lua] completed 08:10:49.736 [Lua] completed 08:10:49.753 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:10:49.770 [Lua] Spline already found! 08:10:49.842 [Lua] Init group template: spline_patrol 08:10:50.292 [Lua] completed 08:10:50.816 [Lua] completed 08:10:50.966 [Lua] Time for new HOOORDE! multi_first_wave 08:10:50.966 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 08:10:50.966 [Lua] horde requested: ambush 08:10:50.966 [Lua] setting up ambush-horde 08:10:50.966 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:10:50.966 [Lua] -> spawning: 18 08:10:50.966 [Lua] horde crated with id 15 of type ambush 08:10:50.966 [Lua] ambush horde has started 08:10:51.337 [Lua] completed 08:10:51.860 [Lua] completed 08:10:52.381 [Lua] completed 08:10:52.903 [Lua] completed 08:10:53.424 [Lua] completed 08:10:53.949 [Lua] completed 08:10:54.471 [Lua] completed 08:10:54.994 [Lua] completed 08:10:55.470 [Lua] Init group template: horde 08:10:55.517 [Lua] completed 08:10:56.042 [Lua] completed 08:10:56.569 [Lua] completed 08:10:57.101 [Lua] completed 08:10:57.625 [Lua] completed 08:10:58.156 [Lua] completed 08:10:58.681 [Lua] completed 08:10:59.017 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 08:10:59.017 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:10:59.017 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 08:10:59.017 [Lua] horde requested: ambush 08:10:59.017 [Lua] setting up ambush-horde 08:10:59.017 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:10:59.017 [Lua] -> spawning: 18 08:10:59.017 [Lua] horde crated with id 16 of type ambush 08:10:59.017 [Lua] ambush horde has started 08:10:59.202 [Lua] completed 08:10:59.463 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:59.464 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:59.464 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:59.464 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:59.735 [Lua] completed 08:10:59.903 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:10:59.936 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:00.191 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:00.260 [Lua] completed 08:11:00.292 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:00.785 [Lua] completed 08:11:01.313 [Lua] completed 08:11:01.837 [Lua] completed 08:11:02.363 [Lua] completed 08:11:02.893 [Lua] completed 08:11:03.424 [Lua] completed 08:11:03.573 [Lua] Init group template: horde 08:11:03.954 [Lua] completed 08:11:04.479 [Lua] completed 08:11:04.671 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:05.001 [Lua] completed 08:11:05.108 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:05.154 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:05.474 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:05.525 [Lua] completed 08:11:05.815 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:06.057 [Lua] completed 08:11:06.071 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:06.105 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:06.208 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:06.385 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:06.470 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:06.486 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:06.592 [Lua] completed 08:11:06.645 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:06.764 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:06.937 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:06.970 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:07.089 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:07.125 [Lua] completed 08:11:07.315 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:07.403 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:07.663 [Lua] completed 08:11:08.193 [Lua] completed 08:11:08.735 [Lua] completed 08:11:08.745 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:11:08.745 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:11:08.745 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:11:08.745 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:11:09.257 [Lua] completed 08:11:09.784 [Lua] completed 08:11:10.308 [Lua] completed 08:11:10.836 [Lua] completed 08:11:11.357 [Lua] completed 08:11:11.891 [Lua] completed 08:11:12.264 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:12.417 [Lua] completed 08:11:12.670 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:12.946 [Lua] completed 08:11:12.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:11:12.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:11:12.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:11:12.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:11:12.953 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:11:13.390 [Lua] HORDE: last wave, reset to standard horde delay 08:11:13.390 [Lua] Time for new HOOORDE! multi_last_wave 08:11:13.390 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 08:11:13.390 [Lua] horde requested: ambush 08:11:13.390 [Lua] setting up ambush-horde 08:11:13.390 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:11:13.391 [Lua] -> spawning: 19 08:11:13.391 [Lua] horde crated with id 17 of type ambush 08:11:13.391 [Lua] ambush horde has started 08:11:13.478 [Lua] completed 08:11:13.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:11:14.008 [Lua] completed 08:11:14.550 [Lua] completed 08:11:15.098 [Lua] completed 08:11:15.626 [Lua] completed 08:11:16.156 [Lua] completed 08:11:16.675 [Lua] completed 08:11:17.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:11:17.210 [Lua] completed 08:11:17.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:11:17.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:11:17.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:11:17.744 [Lua] completed 08:11:17.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:11:18.282 [Lua] completed 08:11:18.503 [Lua] Init group template: horde 08:11:18.828 [Lua] completed 08:11:19.063 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:19.063 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:19.063 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:19.063 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:19.358 [Lua] completed 08:11:19.855 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:19.855 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:19.856 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:19.856 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:19.889 [Lua] completed 08:11:20.320 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:20.388 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:20.440 [Lua] completed 08:11:20.730 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:20.951 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:20.969 [Lua] completed 08:11:21.171 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:21.501 [Lua] completed 08:11:21.611 [Lua] Destroying unit since outside mesh or world 08:11:21.809 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:22.031 [Lua] completed 08:11:22.561 [Lua] completed 08:11:22.719 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:11:22.719 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:11:22.719 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:11:22.719 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:11:22.719 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:11:23.085 [Lua] completed 08:11:23.613 [Lua] completed 08:11:24.140 [Lua] completed 08:11:24.667 [Lua] completed 08:11:25.190 [Lua] completed 08:11:25.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:11:25.717 [Lua] completed 08:11:25.721 [Lua] Horde killed: ? 08:11:26.240 [Lua] completed 08:11:26.767 [Lua] completed 08:11:27.292 [Lua] completed 08:11:27.815 [Lua] completed 08:11:28.343 [Lua] completed 08:11:28.869 [Lua] completed 08:11:28.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:11:29.391 [Lua] completed 08:11:29.914 [Lua] completed 08:11:30.436 [Lua] completed 08:11:30.959 [Lua] completed 08:11:31.484 [Lua] completed 08:11:32.016 [Lua] completed 08:11:32.281 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:32.538 [Lua] completed 08:11:32.739 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:33.063 [Lua] completed 08:11:33.589 [Lua] completed 08:11:34.115 [Lua] completed 08:11:34.637 [Lua] completed 08:11:34.888 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:35.141 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:35.160 [Lua] completed 08:11:35.210 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:35.429 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:35.463 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:35.667 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:35.685 [Lua] completed 08:11:35.784 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:35.953 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:36.071 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:36.128 [Lua] Horde killed: ? 08:11:36.209 [Lua] completed 08:11:36.377 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:36.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:11:36.735 [Lua] completed 08:11:36.755 [Lua] Horde killed: ? 08:11:37.264 [Lua] completed 08:11:37.783 [Lua] completed 08:11:37.885 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source. 08:11:38.069 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:38.305 [Lua] completed 08:11:38.506 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:38.826 [Lua] completed 08:11:39.356 [Lua] completed 08:11:39.876 [Lua] completed 08:11:40.399 [Lua] completed 08:11:40.922 [Lua] completed 08:11:41.444 [Lua] completed 08:11:41.969 [Lua] completed 08:11:42.274 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:11:42.292 [Lua] Spline already found! 08:11:42.344 [Lua] Init group template: spline_patrol 08:11:42.500 [Lua] completed 08:11:43.021 [Lua] completed 08:11:43.543 [Lua] completed 08:11:44.065 [Lua] completed 08:11:44.592 [Lua] completed 08:11:45.112 [Lua] completed 08:11:45.636 [Lua] completed 08:11:46.159 [Lua] completed 08:11:46.684 [Lua] completed 08:11:47.205 [Lua] completed 08:11:47.526 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:47.729 [Lua] completed 08:11:48.000 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:48.255 [Lua] completed 08:11:48.707 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:48.775 [Lua] completed 08:11:49.265 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:49.300 [Lua] completed 08:11:49.824 [Lua] completed 08:11:50.347 [Lua] completed 08:11:50.551 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:11:50.569 [Lua] Spline already found! 08:11:50.607 [Lua] Init group template: spline_patrol 08:11:50.893 [Lua] completed 08:11:51.417 [Lua] completed 08:11:51.941 [Lua] completed 08:11:52.396 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:52.464 [Lua] completed 08:11:52.803 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:52.988 [Lua] completed 08:11:53.514 [Lua] completed 08:11:54.042 [Lua] completed 08:11:54.561 [Lua] completed 08:11:55.084 [Lua] completed 08:11:55.608 [Lua] completed 08:11:55.968 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:56.133 [Lua] completed 08:11:56.419 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:56.641 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source. 08:11:56.658 [Lua] completed 08:11:56.690 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:56.892 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:57.165 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:57.181 [Lua] completed 08:11:57.330 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:11:57.702 [Lua] completed 08:11:58.123 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:58.225 [Lua] completed 08:11:58.563 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:58.749 [Lua] completed 08:11:59.070 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:59.275 [Lua] completed 08:11:59.495 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:11:59.799 [Lua] completed 08:12:00.170 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:00.324 [Lua] completed 08:12:00.324 [Lua] main path terror event triggered: boss_event_chaos_spawn 08:12:00.324 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 08:12:00.357 [Flow] Boss DoorStormfiend 08:12:00.359 [Lua] Boss gave [Unit '#ID[4f2f1dea5b6af7d0]'] initial aggro 08:12:00.361 [Lua] Init group template: boss_door_closers 08:12:00.695 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:00.847 [Lua] completed 08:12:01.266 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:01.369 [Lua] completed 08:12:01.823 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:01.891 [Lua] completed 08:12:02.041 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:02.042 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:02.042 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:02.042 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:02.414 [Lua] completed 08:12:02.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0 08:12:02.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0 08:12:02.767 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:02.869 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:02.936 [Lua] completed 08:12:02.970 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:03.460 [Lua] completed 08:12:03.987 [Lua] completed 08:12:04.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0 08:12:04.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0 08:12:04.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0 08:12:04.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:12:04.511 [Lua] completed 08:12:05.034 [Lua] completed 08:12:05.557 [Lua] completed 08:12:05.624 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:05.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0 08:12:05.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0 08:12:05.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0 08:12:06.079 [Lua] completed 08:12:06.197 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:06.604 [Lua] completed 08:12:07.127 [Lua] completed 08:12:07.557 [Lua] moving away from target, need to turn left to get back 08:12:07.648 [Lua] completed 08:12:08.035 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:08.169 [Lua] completed 08:12:08.472 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:08.574 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:08.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0 08:12:08.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0 08:12:08.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0 08:12:08.692 [Lua] completed 08:12:08.842 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:08.928 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:08.961 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:09.131 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:09.218 [Lua] completed 08:12:09.232 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:09.267 [Lua] Coordinated attack! 08:12:09.333 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:09.420 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:09.526 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:09.690 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:09.746 [Lua] completed 08:12:09.791 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:09.964 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:10.145 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:10.265 [Lua] completed 08:12:10.333 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:10.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:12:10.607 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:10.789 [Lua] completed 08:12:11.313 [Lua] completed 08:12:11.841 [Lua] completed 08:12:12.371 [Lua] completed 08:12:12.889 [Lua] completed 08:12:13.417 [Lua] completed 08:12:13.937 [Lua] completed 08:12:14.462 [Lua] completed 08:12:14.985 [Lua] completed 08:12:15.370 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:15.507 [Lua] completed 08:12:15.659 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:15.727 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:15.915 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:16.014 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:16.031 [Lua] completed 08:12:16.218 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:16.269 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:16.503 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:16.555 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:16.557 [Lua] completed 08:12:16.744 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:17.076 [Lua] completed 08:12:17.110 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:17.602 [Lua] completed 08:12:18.124 [Lua] completed 08:12:18.650 [Lua] completed 08:12:18.952 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:19.172 [Lua] completed 08:12:19.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:12:19.391 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:19.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:12:19.700 [Lua] completed 08:12:19.729 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:19.896 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:20.117 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:20.217 [Lua] completed 08:12:20.289 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:20.403 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:20.487 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:20.639 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:20.741 [Lua] completed 08:12:20.757 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:20.823 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:21.024 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:21.229 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:21.261 [Lua] completed 08:12:21.378 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:21.648 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:21.785 [Lua] completed 08:12:21.817 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:22.070 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:22.306 [Lua] completed 08:12:22.829 [Lua] completed 08:12:23.302 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die 08:12:23.351 [Lua] completed 08:12:23.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 2447835 08:12:23.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0 08:12:23.875 [Lua] completed 08:12:24.404 [Lua] completed 08:12:24.922 [Lua] completed 08:12:25.446 [Lua] completed 08:12:25.970 [Lua] completed 08:12:26.494 [Lua] completed 08:12:26.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0 08:12:26.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0 08:12:26.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52954, position: 0 08:12:27.025 [Lua] completed 08:12:27.545 [Lua] completed 08:12:27.864 [Lua] Time for new HOOORDE! multi_first_wave 08:12:27.864 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 08:12:27.865 [Lua] horde requested: vector 08:12:27.865 [Lua] setting up vector-horde 08:12:27.865 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:12:27.865 [Lua] --> horde wants to spawn ahead of players (0.40826163771693/0.67 08:12:27.865 [Lua] -> spawning: 19 08:12:27.865 [Lua] horde crated with id 21 of type vector 08:12:27.865 [Lua] vector horde has started 08:12:28.069 [Lua] completed 08:12:28.590 [Lua] completed 08:12:29.112 [Lua] completed 08:12:29.632 [Lua] completed 08:12:30.157 [Lua] completed 08:12:30.681 [Lua] completed 08:12:31.206 [Lua] completed 08:12:31.734 [Lua] completed 08:12:31.950 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:32.250 [Lua] completed 08:12:32.771 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:32.772 [Lua] completed 08:12:32.872 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:33.291 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:33.292 [Lua] completed 08:12:33.376 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:33.579 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source. 08:12:33.813 [Lua] completed 08:12:34.334 [Lua] completed 08:12:34.858 [Lua] completed 08:12:34.875 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 08:12:34.875 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:12:34.875 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 08:12:34.875 [Lua] horde requested: vector 08:12:34.875 [Lua] setting up vector-horde 08:12:34.875 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:12:34.875 [Lua] --> horde wants to spawn ahead of players (0.057210141530356/0.67 08:12:34.875 [Lua] -> spawning: 19 08:12:34.875 [Lua] horde crated with id 22 of type vector 08:12:34.875 [Lua] vector horde has started 08:12:34.925 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:35.345 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:35.379 [Lua] completed 08:12:35.782 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:35.900 [Lua] completed 08:12:36.424 [Lua] completed 08:12:36.915 [Lua] Init group template: horde 08:12:36.946 [Lua] completed 08:12:37.478 [Lua] completed 08:12:37.996 [Lua] completed 08:12:38.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:12:38.521 [Lua] completed 08:12:39.043 [Lua] completed 08:12:39.264 [Lua] [ChatManager][1]System: kaztrull picked up a Tome 08:12:39.564 [Lua] completed 08:12:40.084 [Lua] completed 08:12:40.606 [Lua] completed 08:12:41.128 [Lua] completed 08:12:41.648 [Lua] completed 08:12:42.171 [Lua] completed 08:12:42.696 [Lua] completed 08:12:43.221 [Lua] completed 08:12:43.742 [Lua] completed 08:12:43.997 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:43.997 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:43.997 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:43.997 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:44.270 [Lua] completed 08:12:44.422 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:44.458 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:44.458 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:44.490 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:12:44.797 [Lua] completed 08:12:44.990 [Lua] Init group template: horde 08:12:45.324 [Lua] completed 08:12:45.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:12:45.847 [Lua] completed 08:12:46.369 [Lua] completed 08:12:46.918 [Lua] completed 08:12:47.458 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:12:47.458 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:12:47.458 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:12:47.458 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:12:47.460 [Lua] completed 08:12:48.016 [Lua] completed 08:12:48.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:12:48.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:12:48.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:12:48.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:12:48.469 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:12:48.549 [Lua] completed 08:12:49.077 [Lua] completed 08:12:49.636 [Lua] completed 08:12:50.184 [Lua] completed 08:12:50.725 [Lua] completed 08:12:51.258 [Lua] completed 08:12:51.817 [Lua] completed 08:12:52.369 [Lua] completed 08:12:52.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:12:52.912 [Lua] completed 08:12:53.475 [Lua] completed 08:12:54.030 [Lua] completed 08:12:54.584 [Lua] completed 08:12:54.755 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:55.055 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:55.106 [Lua] HORDE: last wave, reset to standard horde delay 08:12:55.106 [Lua] Time for new HOOORDE! multi_last_wave 08:12:55.106 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 08:12:55.106 [Lua] horde requested: vector 08:12:55.106 [Lua] setting up vector-horde 08:12:55.106 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:12:55.106 [Lua] --> horde wants to spawn ahead of players (0.082368625624833/0.67 08:12:55.106 [Lua] -> spawning: 18 08:12:55.106 [Lua] horde crated with id 23 of type vector 08:12:55.106 [Lua] vector horde has started 08:12:55.123 [Lua] completed 08:12:55.142 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:55.299 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:55.419 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:55.540 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:55.643 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:55.661 [Lua] completed 08:12:55.800 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:55.925 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:55.976 [Lua] Coordinated attack! 08:12:56.028 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:56.150 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:56.200 [Lua] completed 08:12:56.477 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:56.736 [Lua] completed 08:12:57.270 [Lua] completed 08:12:57.594 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:57.594 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:57.594 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:57.594 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:12:57.799 [Lua] completed 08:12:58.327 [Lua] completed 08:12:58.860 [Lua] completed 08:12:59.404 [Lua] completed 08:12:59.932 [Lua] completed 08:13:00.461 [Lua] completed 08:13:00.985 [Lua] completed 08:13:01.510 [Lua] completed 08:13:02.036 [Lua] completed 08:13:02.563 [Lua] completed 08:13:03.095 [Lua] completed 08:13:03.622 [Lua] completed 08:13:04.148 [Lua] completed 08:13:04.303 [Lua] Init group template: horde 08:13:04.675 [Lua] completed 08:13:04.881 [Lua] Horde killed: ? 08:13:05.203 [Lua] completed 08:13:05.732 [Lua] completed 08:13:06.264 [Lua] completed 08:13:06.786 [Lua] completed 08:13:07.312 [Lua] completed 08:13:07.452 [Lua] Horde killed: ? 08:13:07.837 [Lua] completed 08:13:08.374 [Lua] completed 08:13:08.867 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:08.901 [Lua] completed 08:13:09.206 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:09.258 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:13:09.393 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:09.427 [Lua] completed 08:13:09.648 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:13:09.668 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:09.767 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:13:09.958 [Lua] completed 08:13:10.106 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:13:10.479 [Lua] completed 08:13:11.010 [Lua] completed 08:13:11.546 [Lua] completed 08:13:12.069 [Lua] completed 08:13:12.593 [Lua] completed 08:13:13.119 [Lua] completed 08:13:13.644 [Lua] completed 08:13:14.169 [Lua] completed 08:13:14.691 [Lua] completed 08:13:15.214 [Lua] completed 08:13:15.737 [Lua] completed 08:13:16.258 [Lua] completed 08:13:16.783 [Lua] completed 08:13:17.305 [Lua] completed 08:13:17.827 [Lua] completed 08:13:18.349 [Lua] completed 08:13:18.400 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source. 08:13:18.873 [Lua] completed 08:13:19.394 [Lua] completed 08:13:19.646 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:19.646 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:19.646 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:19.646 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:19.915 [Lua] completed 08:13:20.204 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:13:20.440 [Lua] completed 08:13:20.960 [Lua] completed 08:13:21.482 [Lua] completed 08:13:22.005 [Lua] completed 08:13:22.123 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:22.174 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:22.529 [Lua] completed 08:13:22.630 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:13:22.857 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:13:23.052 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:23.053 [Lua] completed 08:13:23.069 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:23.490 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:13:23.576 [Lua] completed 08:13:23.794 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:13:24.098 [Lua] completed 08:13:24.621 [Lua] completed 08:13:25.141 [Lua] completed 08:13:25.663 [Lua] completed 08:13:26.187 [Lua] completed 08:13:26.710 [Lua] completed 08:13:27.232 [Lua] completed 08:13:27.571 [Lua] Horde killed: ? 08:13:27.755 [Lua] completed 08:13:28.025 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:13:28.276 [Lua] completed 08:13:28.798 [Lua] completed 08:13:29.319 [Lua] completed 08:13:29.623 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:13:29.657 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:13:29.844 [Lua] completed 08:13:30.368 [Lua] completed 08:13:30.891 [Lua] completed 08:13:31.416 [Lua] completed 08:13:31.939 [Lua] completed 08:13:32.378 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:32.464 [Lua] completed 08:13:32.765 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:13:32.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:13:32.984 [Lua] completed 08:13:33.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:13:33.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:13:33.507 [Lua] completed 08:13:33.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:13:34.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:13:34.028 [Lua] completed 08:13:34.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:13:34.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:13:34.550 [Lua] completed 08:13:34.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:13:34.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:13:34.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:13:35.071 [Lua] completed 08:13:35.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:13:35.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:13:35.375 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:35.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:13:35.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:13:35.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:13:35.593 [Lua] completed 08:13:35.594 [Lua] Coordinated attack! 08:13:35.812 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:13:36.114 [Lua] completed 08:13:36.640 [Lua] completed 08:13:37.167 [Lua] completed 08:13:37.686 [Lua] completed 08:13:38.206 [Lua] completed 08:13:38.731 [Lua] completed 08:13:39.253 [Lua] completed 08:13:39.778 [Lua] completed 08:13:40.300 [Lua] completed 08:13:40.819 [Lua] completed 08:13:41.342 [Lua] completed 08:13:41.863 [Lua] completed 08:13:42.387 [Lua] completed 08:13:42.906 [Lua] completed 08:13:43.426 [Lua] completed 08:13:43.945 [Lua] completed 08:13:44.470 [Lua] completed 08:13:44.995 [Lua] completed 08:13:45.519 [Lua] completed 08:13:46.039 [Lua] completed 08:13:46.560 [Lua] completed 08:13:47.084 [Lua] completed 08:13:47.606 [Lua] completed 08:13:48.126 [Lua] completed 08:13:48.647 [Lua] completed 08:13:49.169 [Lua] completed 08:13:49.687 [Lua] completed 08:13:50.210 [Lua] completed 08:13:50.734 [Lua] completed 08:13:51.258 [Lua] completed 08:13:51.781 [Lua] completed 08:13:52.303 [Lua] completed 08:13:52.826 [Lua] completed 08:13:53.346 [Lua] completed 08:13:53.870 [Lua] completed 08:13:54.107 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:54.397 [Lua] completed 08:13:54.515 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:13:54.666 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:54.919 [Lua] completed 08:13:55.138 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:13:55.443 [Lua] completed 08:13:55.783 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:55.970 [Lua] completed 08:13:56.005 [Lua] [ChatManager][1]System: Le Duck du Lac discarded a Tome 08:13:56.104 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:56.171 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:13:56.493 [Lua] completed 08:13:56.609 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:13:57.013 [Lua] completed 08:13:57.533 [Lua] completed 08:13:57.652 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome 08:13:58.054 [Lua] completed 08:13:58.576 [Lua] completed 08:13:59.099 [Lua] completed 08:13:59.621 [Lua] completed 08:13:59.841 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 08:14:00.144 [Lua] completed 08:14:00.665 [Lua] completed 08:14:01.190 [Lua] completed 08:14:01.358 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 08:14:01.712 [Lua] completed 08:14:02.234 [Lua] completed 08:14:02.755 [Lua] completed 08:14:03.277 [Lua] completed 08:14:03.798 [Lua] completed 08:14:04.323 [Lua] completed 08:14:04.849 [Lua] completed 08:14:05.376 [Lua] completed 08:14:05.901 [Lua] completed 08:14:06.418 [Lua] completed 08:14:06.653 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:06.943 [Lua] completed 08:14:07.026 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:14:07.466 [Lua] completed 08:14:07.992 [Lua] completed 08:14:08.511 [Lua] completed 08:14:09.034 [Lua] completed 08:14:09.555 [Lua] completed 08:14:09.604 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:09.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:14:09.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:14:09.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:14:09.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:14:09.905 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:10.023 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:10.075 [Lua] completed 08:14:10.309 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:14:10.326 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:10.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:14:10.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:14:10.604 [Lua] completed 08:14:10.614 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:10.733 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:10.800 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:10.919 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:11.040 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:11.121 [Lua] completed 08:14:11.172 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:11.260 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:11.261 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:14:11.425 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:11.612 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:11.646 [Lua] completed 08:14:11.765 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:11.781 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:12.171 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:14:12.172 [Lua] completed 08:14:12.692 [Lua] completed 08:14:12.826 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:13.215 [Lua] completed 08:14:13.266 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:14:13.739 [Lua] completed 08:14:13.755 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:13.893 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:14:13.893 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:14:13.893 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:14:13.893 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:14:13.893 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:14:14.026 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:14.162 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:14:14.263 [Lua] completed 08:14:14.432 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:14.786 [Lua] completed 08:14:15.311 [Lua] completed 08:14:15.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:14:15.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:14:15.834 [Lua] completed 08:14:16.357 [Lua] completed 08:14:16.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:14:16.881 [Lua] completed 08:14:17.270 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:17.405 [Lua] completed 08:14:17.680 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:17.765 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:17.765 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:17.765 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:17.765 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:17.934 [Lua] completed 08:14:18.104 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:14:18.256 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:14:18.256 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:14:18.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:14:18.289 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:14:18.460 [Lua] completed 08:14:18.982 [Lua] completed 08:14:19.506 [Lua] completed 08:14:19.539 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:20.030 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:14:20.031 [Lua] completed 08:14:20.536 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:20.560 [Lua] completed 08:14:20.940 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:14:21.076 [Lua] completed 08:14:21.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:14:21.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:14:21.598 [Lua] completed 08:14:21.631 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:22.072 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:14:22.124 [Lua] completed 08:14:22.645 [Lua] completed 08:14:23.167 [Lua] completed 08:14:23.687 [Lua] completed 08:14:24.208 [Lua] completed 08:14:24.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:14:24.730 [Lua] completed 08:14:25.253 [Lua] completed 08:14:25.774 [Lua] completed 08:14:26.297 [Lua] completed 08:14:26.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:14:26.615 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:26.819 [Lua] completed 08:14:27.072 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:27.175 [Lua] Coordinated attack! 08:14:27.344 [Lua] completed 08:14:27.867 [Lua] completed 08:14:28.390 [Lua] completed 08:14:28.913 [Lua] completed 08:14:29.437 [Lua] completed 08:14:29.961 [Lua] completed 08:14:30.485 [Lua] completed 08:14:31.007 [Lua] completed 08:14:31.528 [Lua] completed 08:14:32.051 [Lua] completed 08:14:32.576 [Lua] completed 08:14:33.098 [Lua] completed 08:14:33.621 [Lua] completed 08:14:34.144 [Lua] completed 08:14:34.666 [Lua] completed 08:14:35.185 [Lua] completed 08:14:35.706 [Lua] completed 08:14:36.229 [Lua] completed 08:14:36.750 [Lua] completed 08:14:37.239 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:14:37.256 [Lua] Spline already found! 08:14:37.257 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_33 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-131.373, -38.5229, 9.70335) 08:14:37.272 [Lua] completed 08:14:37.275 [Lua] Init group template: spline_patrol 08:14:37.797 [Lua] completed 08:14:38.316 [Lua] completed 08:14:38.837 [Lua] completed 08:14:39.360 [Lua] completed 08:14:39.883 [Lua] completed 08:14:40.407 [Lua] completed 08:14:40.592 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:40.693 [Lua] Time for new HOOORDE! multi_first_wave 08:14:40.693 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 08:14:40.693 [Lua] horde requested: ambush 08:14:40.693 [Lua] setting up ambush-horde 08:14:40.693 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:14:40.693 [Lua] -> spawning: 19 08:14:40.693 [Lua] horde crated with id 25 of type ambush 08:14:40.693 [Lua] ambush horde has started 08:14:40.928 [Lua] completed 08:14:40.945 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:14:41.452 [Lua] completed 08:14:41.740 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:41.977 [Lua] completed 08:14:42.111 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:42.482 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:42.500 [Lua] completed 08:14:42.770 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:42.838 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:43.025 [Lua] completed 08:14:43.126 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:43.551 [Lua] completed 08:14:44.075 [Lua] completed 08:14:44.598 [Lua] completed 08:14:45.120 [Lua] completed 08:14:45.644 [Lua] completed 08:14:46.167 [Lua] completed 08:14:46.690 [Lua] completed 08:14:47.214 [Lua] completed 08:14:47.723 [Lua] Init group template: horde 08:14:47.737 [Lua] completed 08:14:48.262 [Lua] completed 08:14:48.786 [Lua] completed 08:14:49.311 [Lua] completed 08:14:49.842 [Lua] completed 08:14:49.891 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:50.329 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:50.363 [Lua] completed 08:14:50.889 [Lua] completed 08:14:51.416 [Lua] completed 08:14:51.623 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 08:14:51.623 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:14:51.623 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 08:14:51.623 [Lua] horde requested: ambush 08:14:51.623 [Lua] setting up ambush-horde 08:14:51.623 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:14:51.623 [Lua] -> spawning: 19 08:14:51.623 [Lua] horde crated with id 26 of type ambush 08:14:51.623 [Lua] ambush horde has started 08:14:51.761 [Lua] [ChatManager][1]System: olj130 picked up a piece of Ravaged Art 08:14:51.945 [Lua] completed 08:14:52.473 [Lua] completed 08:14:53.001 [Lua] completed 08:14:53.530 [Lua] completed 08:14:54.056 [Lua] completed 08:14:54.585 [Lua] completed 08:14:55.107 [Lua] completed 08:14:55.418 [Lua] Init group template: horde 08:14:55.635 [Lua] completed 08:14:56.079 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:56.166 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:56.167 [Lua] completed 08:14:56.371 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:56.438 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:56.544 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:14:56.625 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:56.694 [Lua] completed 08:14:56.795 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:56.916 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:56.985 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:57.221 [Lua] completed 08:14:57.340 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:57.646 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:57.751 [Lua] completed 08:14:58.112 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:14:58.283 [Lua] completed 08:14:58.809 [Lua] completed 08:14:59.340 [Lua] completed 08:14:59.785 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 1 42 08:14:59.869 [Lua] completed 08:15:00.396 [Lua] completed 08:15:00.929 [Lua] completed 08:15:01.469 [Lua] completed 08:15:01.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:15:02.010 [Lua] completed 08:15:02.126 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:15:02.126 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:15:02.126 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:15:02.126 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:15:02.541 [Lua] completed 08:15:02.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:15:02.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:15:03.081 [Lua] completed 08:15:03.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:15:03.326 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:03.601 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:03.619 [Lua] completed 08:15:03.677 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:03.822 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:03.955 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:04.109 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:04.182 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:04.204 [Lua] completed 08:15:04.330 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:04.443 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:04.617 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:04.678 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:04.765 [Lua] completed 08:15:04.918 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:04.970 [Lua] HORDE: last wave, reset to standard horde delay 08:15:04.970 [Lua] Time for new HOOORDE! multi_last_wave 08:15:04.970 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 08:15:04.970 [Lua] horde requested: ambush 08:15:04.970 [Lua] setting up ambush-horde 08:15:04.970 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:15:04.970 [Lua] -> spawning: 21 08:15:04.970 [Lua] horde crated with id 27 of type ambush 08:15:04.970 [Lua] ambush horde has started 08:15:05.296 [Lua] completed 08:15:05.824 [Lua] completed 08:15:06.350 [Lua] completed 08:15:06.875 [Lua] completed 08:15:06.959 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:06.959 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:06.959 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:06.959 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:07.405 [Lua] completed 08:15:07.421 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:15:07.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:15:07.934 [Lua] completed 08:15:08.018 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:08.293 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:08.343 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:08.469 [Lua] completed 08:15:08.515 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:08.622 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:08.794 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:08.879 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:09.001 [Lua] completed 08:15:09.009 [Lua] Init group template: horde 08:15:09.043 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:09.088 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:09.138 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:09.295 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:09.385 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:09.453 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:15:09.539 [Lua] completed 08:15:09.689 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:10.067 [Lua] completed 08:15:10.596 [Lua] completed 08:15:11.120 [Lua] completed 08:15:11.646 [Lua] completed 08:15:12.170 [Lua] completed 08:15:12.339 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:12.339 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:12.339 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:12.339 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:12.692 [Lua] completed 08:15:13.216 [Lua] completed 08:15:13.740 [Lua] completed 08:15:14.265 [Lua] completed 08:15:14.757 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:15:14.791 [Lua] completed 08:15:15.312 [Lua] completed 08:15:15.838 [Lua] completed 08:15:16.373 [Lua] completed 08:15:16.900 [Lua] completed 08:15:16.940 [Lua] Horde killed: ? 08:15:16.984 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:15:16.984 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:15:17.440 [Lua] completed 08:15:17.963 [Lua] completed 08:15:18.488 [Lua] completed 08:15:18.796 [Lua] Horde killed: ? 08:15:19.011 [Lua] completed 08:15:19.534 [Lua] completed 08:15:20.058 [Lua] completed 08:15:20.583 [Lua] completed 08:15:21.106 [Lua] completed 08:15:21.628 [Lua] completed 08:15:22.153 [Lua] completed 08:15:22.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:15:22.685 [Lua] completed 08:15:23.208 [Lua] completed 08:15:23.735 [Lua] completed 08:15:23.855 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:24.260 [Lua] completed 08:15:24.275 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:15:24.736 [Lua] Horde killed: ? 08:15:24.783 [Lua] completed 08:15:25.307 [Lua] completed 08:15:25.829 [Lua] completed 08:15:26.354 [Lua] completed 08:15:26.876 [Lua] completed 08:15:27.399 [Lua] completed 08:15:27.921 [Lua] completed 08:15:28.445 [Lua] completed 08:15:28.967 [Lua] completed 08:15:29.497 [Lua] completed 08:15:30.019 [Lua] completed 08:15:30.543 [Lua] completed 08:15:31.066 [Lua] completed 08:15:31.588 [Lua] completed 08:15:32.109 [Lua] completed 08:15:32.639 [Lua] completed 08:15:33.158 [Lua] completed 08:15:33.680 [Lua] completed 08:15:34.205 [Lua] completed 08:15:34.558 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:34.728 [Lua] completed 08:15:35.048 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:15:35.259 [Lua] completed 08:15:35.773 [Lua] completed 08:15:35.825 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:36.296 [Lua] completed 08:15:36.313 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:15:36.791 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:15:36.805 [Lua] Spline already found! 08:15:36.821 [Lua] completed 08:15:36.859 [Lua] Init group template: spline_patrol 08:15:37.360 [Lua] completed 08:15:37.886 [Lua] completed 08:15:38.415 [Lua] completed 08:15:38.470 [Lua] Switching ConflictSettings: to: beastmen 08:15:38.470 [Lua] pacing=beastmen 08:15:38.470 [Lua] locked_func_name=beastmen 08:15:38.470 [Lua] roaming=nil 08:15:38.470 [Lua] specials=beastmen 08:15:38.470 [Lua] debug_color=purple 08:15:38.470 [Lua] contained_breeds=nil 08:15:38.470 [Lua] pack_spawning=beastmen 08:15:38.470 [Lua] disabled=false 08:15:38.470 [Lua] factions=nil 08:15:38.470 [Lua] boss=beastmen 08:15:38.470 [Lua] horde=beastmen 08:15:38.470 [Lua] name=beastmen 08:15:38.470 [Lua] intensity=default 08:15:38.470 [Lua] --- 08:15:38.513 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:15:38.530 [Lua] Spline already found! 08:15:38.584 [Lua] Init group template: spline_patrol 08:15:38.945 [Lua] completed 08:15:39.468 [Lua] completed 08:15:39.990 [Lua] completed 08:15:40.516 [Lua] completed 08:15:41.039 [Lua] completed 08:15:41.564 [Lua] completed 08:15:42.086 [Lua] completed 08:15:42.610 [Lua] completed 08:15:43.131 [Lua] completed 08:15:43.248 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:43.652 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:15:43.652 [Lua] completed 08:15:43.705 [Lua] [ChatManager][1]System: kaztrull discarded a Tome 08:15:44.176 [Lua] completed 08:15:44.699 [Lua] completed 08:15:45.221 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:45.222 [Lua] completed 08:15:45.495 [Lua] [ChatManager][1]System: kaztrull picked up a Tome 08:15:45.710 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:15:45.743 [Lua] completed 08:15:46.180 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:46.266 [Lua] completed 08:15:46.722 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:15:46.788 [Lua] completed 08:15:47.312 [Lua] completed 08:15:47.618 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:15:47.632 [Lua] Spline already found! 08:15:47.686 [Lua] Init group template: spline_patrol 08:15:47.844 [Lua] completed 08:15:48.369 [Lua] completed 08:15:48.894 [Lua] completed 08:15:49.401 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:49.419 [Lua] completed 08:15:49.655 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:49.791 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:49.945 [Lua] completed 08:15:49.961 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:50.063 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:50.384 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:15:50.401 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:50.469 [Lua] completed 08:15:50.705 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:50.791 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:50.911 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 08:15:50.994 [Lua] completed 08:15:51.044 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:15:51.517 [Lua] completed 08:15:52.037 [Lua] completed 08:15:52.560 [Lua] completed 08:15:53.098 [Lua] completed 08:15:53.628 [Lua] completed 08:15:54.157 [Lua] completed 08:15:54.680 [Lua] completed 08:15:55.206 [Lua] completed 08:15:55.742 [Lua] completed 08:15:56.266 [Lua] completed 08:15:56.785 [Lua] completed 08:15:57.073 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:15:57.090 [Lua] Spline already found! 08:15:57.176 [Lua] Init group template: spline_patrol 08:15:57.313 [Lua] completed 08:15:57.843 [Lua] completed 08:15:58.366 [Lua] completed 08:15:58.893 [Lua] completed 08:15:59.420 [Lua] completed 08:15:59.944 [Lua] completed 08:16:00.465 [Lua] completed 08:16:00.992 [Lua] completed 08:16:01.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:16:01.513 [Lua] completed 08:16:02.049 [Lua] completed 08:16:02.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:16:02.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:16:02.582 [Lua] completed 08:16:02.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:16:03.108 [Lua] completed 08:16:03.635 [Lua] completed 08:16:04.168 [Lua] completed 08:16:04.319 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:04.696 [Lua] completed 08:16:05.003 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:16:05.233 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:05.234 [Lua] completed 08:16:05.751 [Lua] completed 08:16:05.871 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:16:06.278 [Lua] completed 08:16:06.619 [Lua] ready to jump failed 08:16:06.803 [Lua] completed 08:16:07.331 [Lua] completed 08:16:07.857 [Lua] completed 08:16:08.375 [Lua] completed 08:16:08.514 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:08.838 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:16:08.901 [Lua] completed 08:16:09.428 [Lua] completed 08:16:09.871 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:09.956 [Lua] completed 08:16:10.265 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:16:10.484 [Lua] completed 08:16:11.014 [Lua] completed 08:16:11.543 [Lua] completed 08:16:12.064 [Lua] completed 08:16:12.284 [Lua] simple los failed 08:16:12.591 [Lua] completed 08:16:13.114 [Lua] completed 08:16:13.556 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:16:13.572 [Lua] Spline already found! 08:16:13.609 [Lua] Init group template: spline_patrol 08:16:13.646 [Lua] completed 08:16:14.175 [Lua] completed 08:16:14.327 [Lua] simple los failed 08:16:14.697 [Lua] completed 08:16:15.223 [Lua] completed 08:16:15.747 [Lua] completed 08:16:16.278 [Lua] completed 08:16:16.797 [Lua] completed 08:16:17.019 [Lua] fence jumping 08:16:17.321 [Lua] completed 08:16:17.842 [Lua] completed 08:16:18.349 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:18.349 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:18.349 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:18.349 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:18.369 [Lua] completed 08:16:18.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:16:18.903 [Lua] completed 08:16:18.966 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:16:19.019 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:16:19.427 [Lua] completed 08:16:19.956 [Lua] completed 08:16:20.479 [Lua] completed 08:16:21.002 [Lua] completed 08:16:21.528 [Lua] completed 08:16:22.049 [Lua] completed 08:16:22.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:16:22.203 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:16:22.220 [Lua] Spline already found! 08:16:22.296 [Lua] Init group template: spline_patrol 08:16:22.596 [Lua] completed 08:16:23.069 [Lua] Time for new HOOORDE! multi_first_wave 08:16:23.069 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 08:16:23.069 [Lua] horde requested: ambush 08:16:23.069 [Lua] setting up ambush-horde 08:16:23.069 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:16:23.069 [Lua] -> spawning: 20 08:16:23.069 [Lua] horde crated with id 34 of type ambush 08:16:23.069 [Lua] ambush horde has started 08:16:23.120 [Lua] completed 08:16:23.643 [Lua] completed 08:16:24.166 [Lua] completed 08:16:24.521 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:24.690 [Lua] completed 08:16:24.928 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:16:25.217 [Lua] completed 08:16:25.453 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:25.739 [Lua] completed 08:16:25.857 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:16:26.264 [Lua] completed 08:16:26.553 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.553 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.553 [Lua] ->moving spawner 08:16:26.553 [Lua] ->moving spawner 08:16:26.553 [Lua] ->moving spawner 08:16:26.553 [Lua] ->moving spawner 08:16:26.553 [Lua] ->moving spawner 08:16:26.553 [Lua] ->moving spawner 08:16:26.553 [Lua] ->moving spawner 08:16:26.553 [Lua] ->moving spawner 08:16:26.553 [Lua] ->moving spawner 08:16:26.573 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.573 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.573 [Lua] ->moving spawner 08:16:26.573 [Lua] ->moving spawner 08:16:26.573 [Lua] ->moving spawner 08:16:26.573 [Lua] ->moving spawner 08:16:26.573 [Lua] ->moving spawner 08:16:26.573 [Lua] ->moving spawner 08:16:26.573 [Lua] ->moving spawner 08:16:26.573 [Lua] ->moving spawner 08:16:26.573 [Lua] ->moving spawner 08:16:26.591 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.591 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.591 [Lua] ->moving spawner 08:16:26.591 [Lua] ->moving spawner 08:16:26.591 [Lua] ->moving spawner 08:16:26.591 [Lua] ->moving spawner 08:16:26.591 [Lua] ->moving spawner 08:16:26.591 [Lua] ->moving spawner 08:16:26.591 [Lua] ->moving spawner 08:16:26.591 [Lua] ->moving spawner 08:16:26.591 [Lua] ->moving spawner 08:16:26.607 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.607 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.607 [Lua] ->moving spawner 08:16:26.607 [Lua] ->moving spawner 08:16:26.607 [Lua] ->moving spawner 08:16:26.607 [Lua] ->moving spawner 08:16:26.607 [Lua] ->moving spawner 08:16:26.607 [Lua] ->moving spawner 08:16:26.607 [Lua] ->moving spawner 08:16:26.607 [Lua] ->moving spawner 08:16:26.607 [Lua] ->moving spawner 08:16:26.623 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.623 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.623 [Lua] ->moving spawner 08:16:26.623 [Lua] ->moving spawner 08:16:26.623 [Lua] ->moving spawner 08:16:26.623 [Lua] ->moving spawner 08:16:26.623 [Lua] ->moving spawner 08:16:26.623 [Lua] ->moving spawner 08:16:26.623 [Lua] ->moving spawner 08:16:26.623 [Lua] ->moving spawner 08:16:26.623 [Lua] ->moving spawner 08:16:26.640 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.640 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.640 [Lua] ->moving spawner 08:16:26.640 [Lua] ->moving spawner 08:16:26.640 [Lua] ->moving spawner 08:16:26.640 [Lua] ->moving spawner 08:16:26.640 [Lua] ->moving spawner 08:16:26.640 [Lua] ->moving spawner 08:16:26.640 [Lua] ->moving spawner 08:16:26.640 [Lua] ->moving spawner 08:16:26.640 [Lua] ->moving spawner 08:16:26.657 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.657 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.657 [Lua] ->moving spawner 08:16:26.657 [Lua] ->moving spawner 08:16:26.657 [Lua] ->moving spawner 08:16:26.657 [Lua] ->moving spawner 08:16:26.657 [Lua] ->moving spawner 08:16:26.657 [Lua] ->moving spawner 08:16:26.657 [Lua] ->moving spawner 08:16:26.657 [Lua] ->moving spawner 08:16:26.657 [Lua] ->moving spawner 08:16:26.673 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.673 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.673 [Lua] ->moving spawner 08:16:26.673 [Lua] ->moving spawner 08:16:26.673 [Lua] ->moving spawner 08:16:26.673 [Lua] ->moving spawner 08:16:26.673 [Lua] ->moving spawner 08:16:26.673 [Lua] ->moving spawner 08:16:26.673 [Lua] ->moving spawner 08:16:26.673 [Lua] ->moving spawner 08:16:26.673 [Lua] ->moving spawner 08:16:26.691 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.691 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.691 [Lua] ->moving spawner 08:16:26.691 [Lua] ->moving spawner 08:16:26.691 [Lua] ->moving spawner 08:16:26.691 [Lua] ->moving spawner 08:16:26.691 [Lua] ->moving spawner 08:16:26.691 [Lua] ->moving spawner 08:16:26.691 [Lua] ->moving spawner 08:16:26.691 [Lua] ->moving spawner 08:16:26.691 [Lua] ->moving spawner 08:16:26.708 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.708 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.708 [Lua] ->moving spawner 08:16:26.708 [Lua] ->moving spawner 08:16:26.708 [Lua] ->moving spawner 08:16:26.708 [Lua] ->moving spawner 08:16:26.708 [Lua] ->moving spawner 08:16:26.708 [Lua] ->moving spawner 08:16:26.708 [Lua] ->moving spawner 08:16:26.708 [Lua] ->moving spawner 08:16:26.708 [Lua] ->moving spawner 08:16:26.725 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.725 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.725 [Lua] ->moving spawner 08:16:26.725 [Lua] ->moving spawner 08:16:26.725 [Lua] ->moving spawner 08:16:26.725 [Lua] ->moving spawner 08:16:26.725 [Lua] ->moving spawner 08:16:26.725 [Lua] ->moving spawner 08:16:26.725 [Lua] ->moving spawner 08:16:26.725 [Lua] ->moving spawner 08:16:26.725 [Lua] ->moving spawner 08:16:26.741 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.741 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.741 [Lua] ->moving spawner 08:16:26.741 [Lua] ->moving spawner 08:16:26.741 [Lua] ->moving spawner 08:16:26.741 [Lua] ->moving spawner 08:16:26.741 [Lua] ->moving spawner 08:16:26.741 [Lua] ->moving spawner 08:16:26.741 [Lua] ->moving spawner 08:16:26.741 [Lua] ->moving spawner 08:16:26.741 [Lua] ->moving spawner 08:16:26.758 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.758 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.758 [Lua] ->moving spawner 08:16:26.758 [Lua] ->moving spawner 08:16:26.758 [Lua] ->moving spawner 08:16:26.758 [Lua] ->moving spawner 08:16:26.758 [Lua] ->moving spawner 08:16:26.758 [Lua] ->moving spawner 08:16:26.758 [Lua] ->moving spawner 08:16:26.758 [Lua] ->moving spawner 08:16:26.758 [Lua] ->moving spawner 08:16:26.780 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.780 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.780 [Lua] ->moving spawner 08:16:26.780 [Lua] ->moving spawner 08:16:26.780 [Lua] ->moving spawner 08:16:26.780 [Lua] ->moving spawner 08:16:26.780 [Lua] ->moving spawner 08:16:26.780 [Lua] ->moving spawner 08:16:26.780 [Lua] ->moving spawner 08:16:26.780 [Lua] ->moving spawner 08:16:26.780 [Lua] ->moving spawner 08:16:26.792 [Lua] completed 08:16:26.792 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.792 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.792 [Lua] ->moving spawner 08:16:26.792 [Lua] ->moving spawner 08:16:26.792 [Lua] ->moving spawner 08:16:26.792 [Lua] ->moving spawner 08:16:26.792 [Lua] ->moving spawner 08:16:26.792 [Lua] ->moving spawner 08:16:26.792 [Lua] ->moving spawner 08:16:26.792 [Lua] ->moving spawner 08:16:26.792 [Lua] ->moving spawner 08:16:26.809 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.809 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.809 [Lua] ->moving spawner 08:16:26.809 [Lua] ->moving spawner 08:16:26.809 [Lua] ->moving spawner 08:16:26.809 [Lua] ->moving spawner 08:16:26.809 [Lua] ->moving spawner 08:16:26.809 [Lua] ->moving spawner 08:16:26.809 [Lua] ->moving spawner 08:16:26.809 [Lua] ->moving spawner 08:16:26.809 [Lua] ->moving spawner 08:16:26.825 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.825 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.825 [Lua] ->moving spawner 08:16:26.825 [Lua] ->moving spawner 08:16:26.825 [Lua] ->moving spawner 08:16:26.825 [Lua] ->moving spawner 08:16:26.825 [Lua] ->moving spawner 08:16:26.825 [Lua] ->moving spawner 08:16:26.825 [Lua] ->moving spawner 08:16:26.825 [Lua] ->moving spawner 08:16:26.825 [Lua] ->moving spawner 08:16:26.843 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.843 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.843 [Lua] ->moving spawner 08:16:26.843 [Lua] ->moving spawner 08:16:26.843 [Lua] ->moving spawner 08:16:26.843 [Lua] ->moving spawner 08:16:26.843 [Lua] ->moving spawner 08:16:26.843 [Lua] ->moving spawner 08:16:26.843 [Lua] ->moving spawner 08:16:26.843 [Lua] ->moving spawner 08:16:26.843 [Lua] ->moving spawner 08:16:26.859 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.859 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.859 [Lua] ->moving spawner 08:16:26.859 [Lua] ->moving spawner 08:16:26.859 [Lua] ->moving spawner 08:16:26.859 [Lua] ->moving spawner 08:16:26.859 [Lua] ->moving spawner 08:16:26.859 [Lua] ->moving spawner 08:16:26.859 [Lua] ->moving spawner 08:16:26.859 [Lua] ->moving spawner 08:16:26.859 [Lua] ->moving spawner 08:16:26.877 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.877 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.877 [Lua] ->moving spawner 08:16:26.877 [Lua] ->moving spawner 08:16:26.877 [Lua] ->moving spawner 08:16:26.877 [Lua] ->moving spawner 08:16:26.877 [Lua] ->moving spawner 08:16:26.877 [Lua] ->moving spawner 08:16:26.877 [Lua] ->moving spawner 08:16:26.877 [Lua] ->moving spawner 08:16:26.877 [Lua] ->moving spawner 08:16:26.895 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.895 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.895 [Lua] ->moving spawner 08:16:26.895 [Lua] ->moving spawner 08:16:26.895 [Lua] ->moving spawner 08:16:26.895 [Lua] ->moving spawner 08:16:26.895 [Lua] ->moving spawner 08:16:26.895 [Lua] ->moving spawner 08:16:26.895 [Lua] ->moving spawner 08:16:26.895 [Lua] ->moving spawner 08:16:26.896 [Lua] ->moving spawner 08:16:26.913 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.913 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.913 [Lua] ->moving spawner 08:16:26.913 [Lua] ->moving spawner 08:16:26.913 [Lua] ->moving spawner 08:16:26.913 [Lua] ->moving spawner 08:16:26.913 [Lua] ->moving spawner 08:16:26.913 [Lua] ->moving spawner 08:16:26.913 [Lua] ->moving spawner 08:16:26.913 [Lua] ->moving spawner 08:16:26.913 [Lua] ->moving spawner 08:16:26.929 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.929 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.929 [Lua] ->moving spawner 08:16:26.929 [Lua] ->moving spawner 08:16:26.929 [Lua] ->moving spawner 08:16:26.929 [Lua] ->moving spawner 08:16:26.929 [Lua] ->moving spawner 08:16:26.929 [Lua] ->moving spawner 08:16:26.929 [Lua] ->moving spawner 08:16:26.929 [Lua] ->moving spawner 08:16:26.929 [Lua] ->moving spawner 08:16:26.947 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.947 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.947 [Lua] ->moving spawner 08:16:26.947 [Lua] ->moving spawner 08:16:26.947 [Lua] ->moving spawner 08:16:26.947 [Lua] ->moving spawner 08:16:26.947 [Lua] ->moving spawner 08:16:26.947 [Lua] ->moving spawner 08:16:26.947 [Lua] ->moving spawner 08:16:26.947 [Lua] ->moving spawner 08:16:26.947 [Lua] ->moving spawner 08:16:26.963 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.963 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.963 [Lua] ->moving spawner 08:16:26.963 [Lua] ->moving spawner 08:16:26.963 [Lua] ->moving spawner 08:16:26.963 [Lua] ->moving spawner 08:16:26.963 [Lua] ->moving spawner 08:16:26.963 [Lua] ->moving spawner 08:16:26.963 [Lua] ->moving spawner 08:16:26.963 [Lua] ->moving spawner 08:16:26.963 [Lua] ->moving spawner 08:16:26.980 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:26.980 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:26.980 [Lua] ->moving spawner 08:16:26.980 [Lua] ->moving spawner 08:16:26.980 [Lua] ->moving spawner 08:16:26.980 [Lua] ->moving spawner 08:16:26.980 [Lua] ->moving spawner 08:16:26.980 [Lua] ->moving spawner 08:16:26.980 [Lua] ->moving spawner 08:16:26.980 [Lua] ->moving spawner 08:16:26.980 [Lua] ->moving spawner 08:16:27.000 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.000 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.000 [Lua] ->moving spawner 08:16:27.000 [Lua] ->moving spawner 08:16:27.000 [Lua] ->moving spawner 08:16:27.000 [Lua] ->moving spawner 08:16:27.000 [Lua] ->moving spawner 08:16:27.000 [Lua] ->moving spawner 08:16:27.000 [Lua] ->moving spawner 08:16:27.000 [Lua] ->moving spawner 08:16:27.000 [Lua] ->moving spawner 08:16:27.014 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.014 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.014 [Lua] ->moving spawner 08:16:27.014 [Lua] ->moving spawner 08:16:27.014 [Lua] ->moving spawner 08:16:27.014 [Lua] ->moving spawner 08:16:27.014 [Lua] ->moving spawner 08:16:27.014 [Lua] ->moving spawner 08:16:27.014 [Lua] ->moving spawner 08:16:27.014 [Lua] ->moving spawner 08:16:27.014 [Lua] ->moving spawner 08:16:27.032 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.032 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.032 [Lua] ->moving spawner 08:16:27.032 [Lua] ->moving spawner 08:16:27.032 [Lua] ->moving spawner 08:16:27.032 [Lua] ->moving spawner 08:16:27.032 [Lua] ->moving spawner 08:16:27.032 [Lua] ->moving spawner 08:16:27.032 [Lua] ->moving spawner 08:16:27.032 [Lua] ->moving spawner 08:16:27.032 [Lua] ->moving spawner 08:16:27.049 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.049 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.049 [Lua] ->moving spawner 08:16:27.049 [Lua] ->moving spawner 08:16:27.049 [Lua] ->moving spawner 08:16:27.049 [Lua] ->moving spawner 08:16:27.049 [Lua] ->moving spawner 08:16:27.049 [Lua] ->moving spawner 08:16:27.049 [Lua] ->moving spawner 08:16:27.049 [Lua] ->moving spawner 08:16:27.049 [Lua] ->moving spawner 08:16:27.066 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.066 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.066 [Lua] ->moving spawner 08:16:27.066 [Lua] ->moving spawner 08:16:27.066 [Lua] ->moving spawner 08:16:27.066 [Lua] ->moving spawner 08:16:27.066 [Lua] ->moving spawner 08:16:27.066 [Lua] ->moving spawner 08:16:27.066 [Lua] ->moving spawner 08:16:27.066 [Lua] ->moving spawner 08:16:27.066 [Lua] ->moving spawner 08:16:27.083 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.083 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.083 [Lua] ->moving spawner 08:16:27.083 [Lua] ->moving spawner 08:16:27.083 [Lua] ->moving spawner 08:16:27.083 [Lua] ->moving spawner 08:16:27.083 [Lua] ->moving spawner 08:16:27.083 [Lua] ->moving spawner 08:16:27.083 [Lua] ->moving spawner 08:16:27.083 [Lua] ->moving spawner 08:16:27.083 [Lua] ->moving spawner 08:16:27.099 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.099 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.099 [Lua] ->moving spawner 08:16:27.099 [Lua] ->moving spawner 08:16:27.099 [Lua] ->moving spawner 08:16:27.099 [Lua] ->moving spawner 08:16:27.099 [Lua] ->moving spawner 08:16:27.099 [Lua] ->moving spawner 08:16:27.099 [Lua] ->moving spawner 08:16:27.099 [Lua] ->moving spawner 08:16:27.099 [Lua] ->moving spawner 08:16:27.118 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.118 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.118 [Lua] ->moving spawner 08:16:27.118 [Lua] ->moving spawner 08:16:27.118 [Lua] ->moving spawner 08:16:27.118 [Lua] ->moving spawner 08:16:27.118 [Lua] ->moving spawner 08:16:27.118 [Lua] ->moving spawner 08:16:27.118 [Lua] ->moving spawner 08:16:27.118 [Lua] ->moving spawner 08:16:27.118 [Lua] ->moving spawner 08:16:27.135 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.135 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.135 [Lua] ->moving spawner 08:16:27.135 [Lua] ->moving spawner 08:16:27.135 [Lua] ->moving spawner 08:16:27.135 [Lua] ->moving spawner 08:16:27.135 [Lua] ->moving spawner 08:16:27.135 [Lua] ->moving spawner 08:16:27.135 [Lua] ->moving spawner 08:16:27.135 [Lua] ->moving spawner 08:16:27.135 [Lua] ->moving spawner 08:16:27.152 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.152 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.152 [Lua] ->moving spawner 08:16:27.152 [Lua] ->moving spawner 08:16:27.152 [Lua] ->moving spawner 08:16:27.152 [Lua] ->moving spawner 08:16:27.152 [Lua] ->moving spawner 08:16:27.152 [Lua] ->moving spawner 08:16:27.152 [Lua] ->moving spawner 08:16:27.152 [Lua] ->moving spawner 08:16:27.152 [Lua] ->moving spawner 08:16:27.169 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.169 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.169 [Lua] ->moving spawner 08:16:27.169 [Lua] ->moving spawner 08:16:27.169 [Lua] ->moving spawner 08:16:27.169 [Lua] ->moving spawner 08:16:27.169 [Lua] ->moving spawner 08:16:27.169 [Lua] ->moving spawner 08:16:27.169 [Lua] ->moving spawner 08:16:27.169 [Lua] ->moving spawner 08:16:27.169 [Lua] ->moving spawner 08:16:27.185 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.185 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.185 [Lua] ->moving spawner 08:16:27.185 [Lua] ->moving spawner 08:16:27.185 [Lua] ->moving spawner 08:16:27.185 [Lua] ->moving spawner 08:16:27.185 [Lua] ->moving spawner 08:16:27.185 [Lua] ->moving spawner 08:16:27.185 [Lua] ->moving spawner 08:16:27.186 [Lua] ->moving spawner 08:16:27.186 [Lua] ->moving spawner 08:16:27.203 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.203 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.203 [Lua] ->moving spawner 08:16:27.203 [Lua] ->moving spawner 08:16:27.203 [Lua] ->moving spawner 08:16:27.203 [Lua] ->moving spawner 08:16:27.203 [Lua] ->moving spawner 08:16:27.203 [Lua] ->moving spawner 08:16:27.203 [Lua] ->moving spawner 08:16:27.203 [Lua] ->moving spawner 08:16:27.203 [Lua] ->moving spawner 08:16:27.219 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.219 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.219 [Lua] ->moving spawner 08:16:27.219 [Lua] ->moving spawner 08:16:27.219 [Lua] ->moving spawner 08:16:27.219 [Lua] ->moving spawner 08:16:27.219 [Lua] ->moving spawner 08:16:27.219 [Lua] ->moving spawner 08:16:27.219 [Lua] ->moving spawner 08:16:27.219 [Lua] ->moving spawner 08:16:27.219 [Lua] ->moving spawner 08:16:27.237 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.237 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.237 [Lua] ->moving spawner 08:16:27.237 [Lua] ->moving spawner 08:16:27.237 [Lua] ->moving spawner 08:16:27.237 [Lua] ->moving spawner 08:16:27.237 [Lua] ->moving spawner 08:16:27.237 [Lua] ->moving spawner 08:16:27.237 [Lua] ->moving spawner 08:16:27.237 [Lua] ->moving spawner 08:16:27.237 [Lua] ->moving spawner 08:16:27.254 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.254 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.254 [Lua] ->moving spawner 08:16:27.254 [Lua] ->moving spawner 08:16:27.254 [Lua] ->moving spawner 08:16:27.254 [Lua] ->moving spawner 08:16:27.254 [Lua] ->moving spawner 08:16:27.254 [Lua] ->moving spawner 08:16:27.254 [Lua] ->moving spawner 08:16:27.254 [Lua] ->moving spawner 08:16:27.254 [Lua] ->moving spawner 08:16:27.271 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.271 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.271 [Lua] ->moving spawner 08:16:27.271 [Lua] ->moving spawner 08:16:27.271 [Lua] ->moving spawner 08:16:27.271 [Lua] ->moving spawner 08:16:27.271 [Lua] ->moving spawner 08:16:27.271 [Lua] ->moving spawner 08:16:27.271 [Lua] ->moving spawner 08:16:27.271 [Lua] ->moving spawner 08:16:27.271 [Lua] ->moving spawner 08:16:27.288 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.288 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.288 [Lua] ->moving spawner 08:16:27.288 [Lua] ->moving spawner 08:16:27.288 [Lua] ->moving spawner 08:16:27.288 [Lua] ->moving spawner 08:16:27.288 [Lua] ->moving spawner 08:16:27.288 [Lua] ->moving spawner 08:16:27.288 [Lua] ->moving spawner 08:16:27.288 [Lua] ->moving spawner 08:16:27.288 [Lua] ->moving spawner 08:16:27.305 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.305 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.305 [Lua] ->moving spawner 08:16:27.305 [Lua] ->moving spawner 08:16:27.305 [Lua] ->moving spawner 08:16:27.305 [Lua] ->moving spawner 08:16:27.305 [Lua] ->moving spawner 08:16:27.305 [Lua] ->moving spawner 08:16:27.305 [Lua] ->moving spawner 08:16:27.305 [Lua] ->moving spawner 08:16:27.305 [Lua] ->moving spawner 08:16:27.326 [Lua] completed 08:16:27.326 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.326 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.326 [Lua] ->moving spawner 08:16:27.326 [Lua] ->moving spawner 08:16:27.326 [Lua] ->moving spawner 08:16:27.326 [Lua] ->moving spawner 08:16:27.326 [Lua] ->moving spawner 08:16:27.326 [Lua] ->moving spawner 08:16:27.326 [Lua] ->moving spawner 08:16:27.326 [Lua] ->moving spawner 08:16:27.326 [Lua] ->moving spawner 08:16:27.337 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.337 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.337 [Lua] ->moving spawner 08:16:27.337 [Lua] ->moving spawner 08:16:27.337 [Lua] ->moving spawner 08:16:27.337 [Lua] ->moving spawner 08:16:27.337 [Lua] ->moving spawner 08:16:27.337 [Lua] ->moving spawner 08:16:27.337 [Lua] ->moving spawner 08:16:27.337 [Lua] ->moving spawner 08:16:27.337 [Lua] ->moving spawner 08:16:27.356 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.356 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.356 [Lua] ->moving spawner 08:16:27.356 [Lua] ->moving spawner 08:16:27.356 [Lua] ->moving spawner 08:16:27.356 [Lua] ->moving spawner 08:16:27.356 [Lua] ->moving spawner 08:16:27.356 [Lua] ->moving spawner 08:16:27.356 [Lua] ->moving spawner 08:16:27.356 [Lua] ->moving spawner 08:16:27.356 [Lua] ->moving spawner 08:16:27.372 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.372 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.372 [Lua] ->moving spawner 08:16:27.372 [Lua] ->moving spawner 08:16:27.372 [Lua] ->moving spawner 08:16:27.372 [Lua] ->moving spawner 08:16:27.372 [Lua] ->moving spawner 08:16:27.372 [Lua] ->moving spawner 08:16:27.372 [Lua] ->moving spawner 08:16:27.372 [Lua] ->moving spawner 08:16:27.372 [Lua] ->moving spawner 08:16:27.389 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.389 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.389 [Lua] ->moving spawner 08:16:27.389 [Lua] ->moving spawner 08:16:27.389 [Lua] ->moving spawner 08:16:27.389 [Lua] ->moving spawner 08:16:27.389 [Lua] ->moving spawner 08:16:27.389 [Lua] ->moving spawner 08:16:27.389 [Lua] ->moving spawner 08:16:27.389 [Lua] ->moving spawner 08:16:27.389 [Lua] ->moving spawner 08:16:27.404 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.404 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.404 [Lua] ->moving spawner 08:16:27.404 [Lua] ->moving spawner 08:16:27.404 [Lua] ->moving spawner 08:16:27.404 [Lua] ->moving spawner 08:16:27.404 [Lua] ->moving spawner 08:16:27.404 [Lua] ->moving spawner 08:16:27.404 [Lua] ->moving spawner 08:16:27.404 [Lua] ->moving spawner 08:16:27.404 [Lua] ->moving spawner 08:16:27.421 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.421 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.421 [Lua] ->moving spawner 08:16:27.421 [Lua] ->moving spawner 08:16:27.421 [Lua] ->moving spawner 08:16:27.421 [Lua] ->moving spawner 08:16:27.421 [Lua] ->moving spawner 08:16:27.421 [Lua] ->moving spawner 08:16:27.421 [Lua] ->moving spawner 08:16:27.421 [Lua] ->moving spawner 08:16:27.421 [Lua] ->moving spawner 08:16:27.438 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.438 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.438 [Lua] ->moving spawner 08:16:27.438 [Lua] ->moving spawner 08:16:27.438 [Lua] ->moving spawner 08:16:27.438 [Lua] ->moving spawner 08:16:27.438 [Lua] ->moving spawner 08:16:27.438 [Lua] ->moving spawner 08:16:27.438 [Lua] ->moving spawner 08:16:27.438 [Lua] ->moving spawner 08:16:27.438 [Lua] ->moving spawner 08:16:27.454 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.454 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.454 [Lua] ->moving spawner 08:16:27.454 [Lua] ->moving spawner 08:16:27.454 [Lua] ->moving spawner 08:16:27.454 [Lua] ->moving spawner 08:16:27.454 [Lua] ->moving spawner 08:16:27.454 [Lua] ->moving spawner 08:16:27.454 [Lua] ->moving spawner 08:16:27.454 [Lua] ->moving spawner 08:16:27.454 [Lua] ->moving spawner 08:16:27.472 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.472 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.472 [Lua] ->moving spawner 08:16:27.472 [Lua] ->moving spawner 08:16:27.472 [Lua] ->moving spawner 08:16:27.472 [Lua] ->moving spawner 08:16:27.472 [Lua] ->moving spawner 08:16:27.472 [Lua] ->moving spawner 08:16:27.472 [Lua] ->moving spawner 08:16:27.472 [Lua] ->moving spawner 08:16:27.472 [Lua] ->moving spawner 08:16:27.490 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.490 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.490 [Lua] ->moving spawner 08:16:27.490 [Lua] ->moving spawner 08:16:27.490 [Lua] ->moving spawner 08:16:27.490 [Lua] ->moving spawner 08:16:27.490 [Lua] ->moving spawner 08:16:27.490 [Lua] ->moving spawner 08:16:27.490 [Lua] ->moving spawner 08:16:27.490 [Lua] ->moving spawner 08:16:27.490 [Lua] ->moving spawner 08:16:27.507 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.507 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.507 [Lua] ->moving spawner 08:16:27.507 [Lua] ->moving spawner 08:16:27.507 [Lua] ->moving spawner 08:16:27.507 [Lua] ->moving spawner 08:16:27.507 [Lua] ->moving spawner 08:16:27.507 [Lua] ->moving spawner 08:16:27.507 [Lua] ->moving spawner 08:16:27.507 [Lua] ->moving spawner 08:16:27.507 [Lua] ->moving spawner 08:16:27.524 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.524 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.524 [Lua] ->moving spawner 08:16:27.524 [Lua] ->moving spawner 08:16:27.524 [Lua] ->moving spawner 08:16:27.524 [Lua] ->moving spawner 08:16:27.524 [Lua] ->moving spawner 08:16:27.524 [Lua] ->moving spawner 08:16:27.524 [Lua] ->moving spawner 08:16:27.524 [Lua] ->moving spawner 08:16:27.524 [Lua] ->moving spawner 08:16:27.545 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.545 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.545 [Lua] ->moving spawner 08:16:27.545 [Lua] ->moving spawner 08:16:27.545 [Lua] ->moving spawner 08:16:27.545 [Lua] ->moving spawner 08:16:27.545 [Lua] ->moving spawner 08:16:27.545 [Lua] ->moving spawner 08:16:27.545 [Lua] ->moving spawner 08:16:27.545 [Lua] ->moving spawner 08:16:27.545 [Lua] ->moving spawner 08:16:27.556 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.556 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.556 [Lua] ->moving spawner 08:16:27.556 [Lua] ->moving spawner 08:16:27.556 [Lua] ->moving spawner 08:16:27.556 [Lua] ->moving spawner 08:16:27.556 [Lua] ->moving spawner 08:16:27.556 [Lua] ->moving spawner 08:16:27.556 [Lua] ->moving spawner 08:16:27.556 [Lua] ->moving spawner 08:16:27.556 [Lua] ->moving spawner 08:16:27.573 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.573 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.573 [Lua] ->moving spawner 08:16:27.573 [Lua] ->moving spawner 08:16:27.573 [Lua] ->moving spawner 08:16:27.573 [Lua] ->moving spawner 08:16:27.573 [Lua] ->moving spawner 08:16:27.573 [Lua] ->moving spawner 08:16:27.573 [Lua] ->moving spawner 08:16:27.573 [Lua] ->moving spawner 08:16:27.573 [Lua] ->moving spawner 08:16:27.590 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.590 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.590 [Lua] ->moving spawner 08:16:27.590 [Lua] ->moving spawner 08:16:27.590 [Lua] ->moving spawner 08:16:27.590 [Lua] ->moving spawner 08:16:27.590 [Lua] ->moving spawner 08:16:27.590 [Lua] ->moving spawner 08:16:27.590 [Lua] ->moving spawner 08:16:27.590 [Lua] ->moving spawner 08:16:27.590 [Lua] ->moving spawner 08:16:27.607 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.607 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.607 [Lua] ->moving spawner 08:16:27.607 [Lua] ->moving spawner 08:16:27.607 [Lua] ->moving spawner 08:16:27.607 [Lua] ->moving spawner 08:16:27.607 [Lua] ->moving spawner 08:16:27.607 [Lua] ->moving spawner 08:16:27.607 [Lua] ->moving spawner 08:16:27.607 [Lua] ->moving spawner 08:16:27.607 [Lua] ->moving spawner 08:16:27.624 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.624 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.624 [Lua] ->moving spawner 08:16:27.624 [Lua] ->moving spawner 08:16:27.624 [Lua] ->moving spawner 08:16:27.624 [Lua] ->moving spawner 08:16:27.624 [Lua] ->moving spawner 08:16:27.624 [Lua] ->moving spawner 08:16:27.624 [Lua] ->moving spawner 08:16:27.624 [Lua] ->moving spawner 08:16:27.624 [Lua] ->moving spawner 08:16:27.642 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.642 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.642 [Lua] ->moving spawner 08:16:27.642 [Lua] ->moving spawner 08:16:27.642 [Lua] ->moving spawner 08:16:27.642 [Lua] ->moving spawner 08:16:27.642 [Lua] ->moving spawner 08:16:27.642 [Lua] ->moving spawner 08:16:27.642 [Lua] ->moving spawner 08:16:27.642 [Lua] ->moving spawner 08:16:27.642 [Lua] ->moving spawner 08:16:27.659 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.659 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.659 [Lua] ->moving spawner 08:16:27.659 [Lua] ->moving spawner 08:16:27.659 [Lua] ->moving spawner 08:16:27.659 [Lua] ->moving spawner 08:16:27.659 [Lua] ->moving spawner 08:16:27.659 [Lua] ->moving spawner 08:16:27.659 [Lua] ->moving spawner 08:16:27.659 [Lua] ->moving spawner 08:16:27.659 [Lua] ->moving spawner 08:16:27.675 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.675 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.675 [Lua] ->moving spawner 08:16:27.675 [Lua] ->moving spawner 08:16:27.675 [Lua] ->moving spawner 08:16:27.675 [Lua] ->moving spawner 08:16:27.675 [Lua] ->moving spawner 08:16:27.675 [Lua] ->moving spawner 08:16:27.675 [Lua] ->moving spawner 08:16:27.675 [Lua] ->moving spawner 08:16:27.675 [Lua] ->moving spawner 08:16:27.692 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.692 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.692 [Lua] ->moving spawner 08:16:27.692 [Lua] ->moving spawner 08:16:27.692 [Lua] ->moving spawner 08:16:27.692 [Lua] ->moving spawner 08:16:27.692 [Lua] ->moving spawner 08:16:27.692 [Lua] ->moving spawner 08:16:27.692 [Lua] ->moving spawner 08:16:27.692 [Lua] ->moving spawner 08:16:27.692 [Lua] ->moving spawner 08:16:27.709 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.709 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.709 [Lua] ->moving spawner 08:16:27.709 [Lua] ->moving spawner 08:16:27.709 [Lua] ->moving spawner 08:16:27.709 [Lua] ->moving spawner 08:16:27.709 [Lua] ->moving spawner 08:16:27.709 [Lua] ->moving spawner 08:16:27.709 [Lua] ->moving spawner 08:16:27.709 [Lua] ->moving spawner 08:16:27.709 [Lua] ->moving spawner 08:16:27.726 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.726 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.726 [Lua] ->moving spawner 08:16:27.726 [Lua] ->moving spawner 08:16:27.726 [Lua] ->moving spawner 08:16:27.726 [Lua] ->moving spawner 08:16:27.726 [Lua] ->moving spawner 08:16:27.726 [Lua] ->moving spawner 08:16:27.726 [Lua] ->moving spawner 08:16:27.726 [Lua] ->moving spawner 08:16:27.726 [Lua] ->moving spawner 08:16:27.743 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.743 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.743 [Lua] ->moving spawner 08:16:27.743 [Lua] ->moving spawner 08:16:27.743 [Lua] ->moving spawner 08:16:27.743 [Lua] ->moving spawner 08:16:27.743 [Lua] ->moving spawner 08:16:27.743 [Lua] ->moving spawner 08:16:27.743 [Lua] ->moving spawner 08:16:27.743 [Lua] ->moving spawner 08:16:27.743 [Lua] ->moving spawner 08:16:27.766 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.766 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.766 [Lua] ->moving spawner 08:16:27.766 [Lua] ->moving spawner 08:16:27.766 [Lua] ->moving spawner 08:16:27.766 [Lua] ->moving spawner 08:16:27.766 [Lua] ->moving spawner 08:16:27.766 [Lua] ->moving spawner 08:16:27.766 [Lua] ->moving spawner 08:16:27.766 [Lua] ->moving spawner 08:16:27.766 [Lua] ->moving spawner 08:16:27.777 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.777 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.777 [Lua] ->moving spawner 08:16:27.777 [Lua] ->moving spawner 08:16:27.777 [Lua] ->moving spawner 08:16:27.777 [Lua] ->moving spawner 08:16:27.777 [Lua] ->moving spawner 08:16:27.777 [Lua] ->moving spawner 08:16:27.777 [Lua] ->moving spawner 08:16:27.777 [Lua] ->moving spawner 08:16:27.777 [Lua] ->moving spawner 08:16:27.794 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.794 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.794 [Lua] ->moving spawner 08:16:27.794 [Lua] ->moving spawner 08:16:27.794 [Lua] ->moving spawner 08:16:27.794 [Lua] ->moving spawner 08:16:27.794 [Lua] ->moving spawner 08:16:27.794 [Lua] ->moving spawner 08:16:27.794 [Lua] ->moving spawner 08:16:27.794 [Lua] ->moving spawner 08:16:27.794 [Lua] ->moving spawner 08:16:27.812 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.812 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.812 [Lua] ->moving spawner 08:16:27.812 [Lua] ->moving spawner 08:16:27.812 [Lua] ->moving spawner 08:16:27.812 [Lua] ->moving spawner 08:16:27.812 [Lua] ->moving spawner 08:16:27.812 [Lua] ->moving spawner 08:16:27.812 [Lua] ->moving spawner 08:16:27.812 [Lua] ->moving spawner 08:16:27.812 [Lua] ->moving spawner 08:16:27.829 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.829 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.829 [Lua] ->moving spawner 08:16:27.829 [Lua] ->moving spawner 08:16:27.829 [Lua] ->moving spawner 08:16:27.829 [Lua] ->moving spawner 08:16:27.829 [Lua] ->moving spawner 08:16:27.829 [Lua] ->moving spawner 08:16:27.829 [Lua] ->moving spawner 08:16:27.829 [Lua] ->moving spawner 08:16:27.829 [Lua] ->moving spawner 08:16:27.845 [Lua] completed 08:16:27.846 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.846 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.846 [Lua] ->moving spawner 08:16:27.846 [Lua] ->moving spawner 08:16:27.846 [Lua] ->moving spawner 08:16:27.846 [Lua] ->moving spawner 08:16:27.846 [Lua] ->moving spawner 08:16:27.846 [Lua] ->moving spawner 08:16:27.846 [Lua] ->moving spawner 08:16:27.846 [Lua] ->moving spawner 08:16:27.846 [Lua] ->moving spawner 08:16:27.863 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.863 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.863 [Lua] ->moving spawner 08:16:27.863 [Lua] ->moving spawner 08:16:27.863 [Lua] ->moving spawner 08:16:27.863 [Lua] ->moving spawner 08:16:27.863 [Lua] ->moving spawner 08:16:27.863 [Lua] ->moving spawner 08:16:27.863 [Lua] ->moving spawner 08:16:27.863 [Lua] ->moving spawner 08:16:27.863 [Lua] ->moving spawner 08:16:27.880 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.880 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.880 [Lua] ->moving spawner 08:16:27.880 [Lua] ->moving spawner 08:16:27.880 [Lua] ->moving spawner 08:16:27.880 [Lua] ->moving spawner 08:16:27.880 [Lua] ->moving spawner 08:16:27.880 [Lua] ->moving spawner 08:16:27.880 [Lua] ->moving spawner 08:16:27.880 [Lua] ->moving spawner 08:16:27.880 [Lua] ->moving spawner 08:16:27.897 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.897 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.897 [Lua] ->moving spawner 08:16:27.897 [Lua] ->moving spawner 08:16:27.897 [Lua] ->moving spawner 08:16:27.897 [Lua] ->moving spawner 08:16:27.897 [Lua] ->moving spawner 08:16:27.897 [Lua] ->moving spawner 08:16:27.897 [Lua] ->moving spawner 08:16:27.897 [Lua] ->moving spawner 08:16:27.897 [Lua] ->moving spawner 08:16:27.914 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.914 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.914 [Lua] ->moving spawner 08:16:27.914 [Lua] ->moving spawner 08:16:27.914 [Lua] ->moving spawner 08:16:27.914 [Lua] ->moving spawner 08:16:27.914 [Lua] ->moving spawner 08:16:27.914 [Lua] ->moving spawner 08:16:27.914 [Lua] ->moving spawner 08:16:27.914 [Lua] ->moving spawner 08:16:27.914 [Lua] ->moving spawner 08:16:27.930 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.930 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.930 [Lua] ->moving spawner 08:16:27.930 [Lua] ->moving spawner 08:16:27.930 [Lua] ->moving spawner 08:16:27.930 [Lua] ->moving spawner 08:16:27.930 [Lua] ->moving spawner 08:16:27.930 [Lua] ->moving spawner 08:16:27.930 [Lua] ->moving spawner 08:16:27.930 [Lua] ->moving spawner 08:16:27.930 [Lua] ->moving spawner 08:16:27.947 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.947 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.947 [Lua] ->moving spawner 08:16:27.947 [Lua] ->moving spawner 08:16:27.947 [Lua] ->moving spawner 08:16:27.947 [Lua] ->moving spawner 08:16:27.947 [Lua] ->moving spawner 08:16:27.947 [Lua] ->moving spawner 08:16:27.947 [Lua] ->moving spawner 08:16:27.947 [Lua] ->moving spawner 08:16:27.947 [Lua] ->moving spawner 08:16:27.963 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.963 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.963 [Lua] ->moving spawner 08:16:27.963 [Lua] ->moving spawner 08:16:27.963 [Lua] ->moving spawner 08:16:27.963 [Lua] ->moving spawner 08:16:27.963 [Lua] ->moving spawner 08:16:27.963 [Lua] ->moving spawner 08:16:27.963 [Lua] ->moving spawner 08:16:27.963 [Lua] ->moving spawner 08:16:27.963 [Lua] ->moving spawner 08:16:27.981 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.981 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.981 [Lua] ->moving spawner 08:16:27.981 [Lua] ->moving spawner 08:16:27.981 [Lua] ->moving spawner 08:16:27.981 [Lua] ->moving spawner 08:16:27.981 [Lua] ->moving spawner 08:16:27.981 [Lua] ->moving spawner 08:16:27.981 [Lua] ->moving spawner 08:16:27.981 [Lua] ->moving spawner 08:16:27.981 [Lua] ->moving spawner 08:16:27.998 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:27.998 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:27.998 [Lua] ->moving spawner 08:16:27.998 [Lua] ->moving spawner 08:16:27.998 [Lua] ->moving spawner 08:16:27.998 [Lua] ->moving spawner 08:16:27.998 [Lua] ->moving spawner 08:16:27.998 [Lua] ->moving spawner 08:16:27.998 [Lua] ->moving spawner 08:16:27.998 [Lua] ->moving spawner 08:16:27.998 [Lua] ->moving spawner 08:16:28.014 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.014 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.014 [Lua] ->moving spawner 08:16:28.014 [Lua] ->moving spawner 08:16:28.014 [Lua] ->moving spawner 08:16:28.014 [Lua] ->moving spawner 08:16:28.014 [Lua] ->moving spawner 08:16:28.014 [Lua] ->moving spawner 08:16:28.014 [Lua] ->moving spawner 08:16:28.014 [Lua] ->moving spawner 08:16:28.014 [Lua] ->moving spawner 08:16:28.033 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.033 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.033 [Lua] ->moving spawner 08:16:28.033 [Lua] ->moving spawner 08:16:28.033 [Lua] ->moving spawner 08:16:28.033 [Lua] ->moving spawner 08:16:28.033 [Lua] ->moving spawner 08:16:28.033 [Lua] ->moving spawner 08:16:28.033 [Lua] ->moving spawner 08:16:28.033 [Lua] ->moving spawner 08:16:28.033 [Lua] ->moving spawner 08:16:28.051 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.051 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.051 [Lua] ->moving spawner 08:16:28.051 [Lua] ->moving spawner 08:16:28.051 [Lua] ->moving spawner 08:16:28.051 [Lua] ->moving spawner 08:16:28.051 [Lua] ->moving spawner 08:16:28.051 [Lua] ->moving spawner 08:16:28.051 [Lua] ->moving spawner 08:16:28.051 [Lua] ->moving spawner 08:16:28.051 [Lua] ->moving spawner 08:16:28.066 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.066 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.066 [Lua] ->moving spawner 08:16:28.066 [Lua] ->moving spawner 08:16:28.066 [Lua] ->moving spawner 08:16:28.066 [Lua] ->moving spawner 08:16:28.066 [Lua] ->moving spawner 08:16:28.066 [Lua] ->moving spawner 08:16:28.066 [Lua] ->moving spawner 08:16:28.066 [Lua] ->moving spawner 08:16:28.066 [Lua] ->moving spawner 08:16:28.084 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.084 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.084 [Lua] ->moving spawner 08:16:28.084 [Lua] ->moving spawner 08:16:28.084 [Lua] ->moving spawner 08:16:28.084 [Lua] ->moving spawner 08:16:28.084 [Lua] ->moving spawner 08:16:28.084 [Lua] ->moving spawner 08:16:28.084 [Lua] ->moving spawner 08:16:28.084 [Lua] ->moving spawner 08:16:28.084 [Lua] ->moving spawner 08:16:28.104 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.104 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.104 [Lua] ->moving spawner 08:16:28.104 [Lua] ->moving spawner 08:16:28.104 [Lua] ->moving spawner 08:16:28.104 [Lua] ->moving spawner 08:16:28.104 [Lua] ->moving spawner 08:16:28.104 [Lua] ->moving spawner 08:16:28.104 [Lua] ->moving spawner 08:16:28.104 [Lua] ->moving spawner 08:16:28.104 [Lua] ->moving spawner 08:16:28.117 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:16:28.118 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.118 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.118 [Lua] ->moving spawner 08:16:28.118 [Lua] ->moving spawner 08:16:28.118 [Lua] ->moving spawner 08:16:28.118 [Lua] ->moving spawner 08:16:28.118 [Lua] ->moving spawner 08:16:28.118 [Lua] ->moving spawner 08:16:28.118 [Lua] ->moving spawner 08:16:28.118 [Lua] ->moving spawner 08:16:28.118 [Lua] ->moving spawner 08:16:28.136 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.136 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.136 [Lua] ->moving spawner 08:16:28.136 [Lua] ->moving spawner 08:16:28.136 [Lua] ->moving spawner 08:16:28.136 [Lua] ->moving spawner 08:16:28.136 [Lua] ->moving spawner 08:16:28.136 [Lua] ->moving spawner 08:16:28.136 [Lua] ->moving spawner 08:16:28.136 [Lua] ->moving spawner 08:16:28.136 [Lua] ->moving spawner 08:16:28.153 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.153 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.153 [Lua] ->moving spawner 08:16:28.153 [Lua] ->moving spawner 08:16:28.153 [Lua] ->moving spawner 08:16:28.153 [Lua] ->moving spawner 08:16:28.153 [Lua] ->moving spawner 08:16:28.153 [Lua] ->moving spawner 08:16:28.153 [Lua] ->moving spawner 08:16:28.153 [Lua] ->moving spawner 08:16:28.153 [Lua] ->moving spawner 08:16:28.168 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.168 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.168 [Lua] ->moving spawner 08:16:28.168 [Lua] ->moving spawner 08:16:28.168 [Lua] ->moving spawner 08:16:28.168 [Lua] ->moving spawner 08:16:28.168 [Lua] ->moving spawner 08:16:28.168 [Lua] ->moving spawner 08:16:28.168 [Lua] ->moving spawner 08:16:28.168 [Lua] ->moving spawner 08:16:28.168 [Lua] ->moving spawner 08:16:28.184 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:16:28.186 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.186 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.186 [Lua] ->moving spawner 08:16:28.186 [Lua] ->moving spawner 08:16:28.186 [Lua] ->moving spawner 08:16:28.186 [Lua] ->moving spawner 08:16:28.186 [Lua] ->moving spawner 08:16:28.186 [Lua] ->moving spawner 08:16:28.186 [Lua] ->moving spawner 08:16:28.186 [Lua] ->moving spawner 08:16:28.186 [Lua] ->moving spawner 08:16:28.204 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.204 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.204 [Lua] ->moving spawner 08:16:28.204 [Lua] ->moving spawner 08:16:28.204 [Lua] ->moving spawner 08:16:28.204 [Lua] ->moving spawner 08:16:28.204 [Lua] ->moving spawner 08:16:28.204 [Lua] ->moving spawner 08:16:28.204 [Lua] ->moving spawner 08:16:28.204 [Lua] ->moving spawner 08:16:28.205 [Lua] ->moving spawner 08:16:28.219 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.219 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.219 [Lua] ->moving spawner 08:16:28.219 [Lua] ->moving spawner 08:16:28.219 [Lua] ->moving spawner 08:16:28.219 [Lua] ->moving spawner 08:16:28.219 [Lua] ->moving spawner 08:16:28.219 [Lua] ->moving spawner 08:16:28.219 [Lua] ->moving spawner 08:16:28.219 [Lua] ->moving spawner 08:16:28.219 [Lua] ->moving spawner 08:16:28.235 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.235 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.235 [Lua] ->moving spawner 08:16:28.235 [Lua] ->moving spawner 08:16:28.235 [Lua] ->moving spawner 08:16:28.235 [Lua] ->moving spawner 08:16:28.235 [Lua] ->moving spawner 08:16:28.235 [Lua] ->moving spawner 08:16:28.235 [Lua] ->moving spawner 08:16:28.235 [Lua] ->moving spawner 08:16:28.235 [Lua] ->moving spawner 08:16:28.253 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.253 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.253 [Lua] ->moving spawner 08:16:28.253 [Lua] ->moving spawner 08:16:28.253 [Lua] ->moving spawner 08:16:28.253 [Lua] ->moving spawner 08:16:28.253 [Lua] ->moving spawner 08:16:28.253 [Lua] ->moving spawner 08:16:28.253 [Lua] ->moving spawner 08:16:28.253 [Lua] ->moving spawner 08:16:28.253 [Lua] ->moving spawner 08:16:28.268 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.268 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.268 [Lua] ->moving spawner 08:16:28.268 [Lua] ->moving spawner 08:16:28.268 [Lua] ->moving spawner 08:16:28.268 [Lua] ->moving spawner 08:16:28.268 [Lua] ->moving spawner 08:16:28.268 [Lua] ->moving spawner 08:16:28.268 [Lua] ->moving spawner 08:16:28.268 [Lua] ->moving spawner 08:16:28.268 [Lua] ->moving spawner 08:16:28.286 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.286 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.286 [Lua] ->moving spawner 08:16:28.286 [Lua] ->moving spawner 08:16:28.286 [Lua] ->moving spawner 08:16:28.286 [Lua] ->moving spawner 08:16:28.286 [Lua] ->moving spawner 08:16:28.286 [Lua] ->moving spawner 08:16:28.286 [Lua] ->moving spawner 08:16:28.286 [Lua] ->moving spawner 08:16:28.286 [Lua] ->moving spawner 08:16:28.305 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.305 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.305 [Lua] ->moving spawner 08:16:28.305 [Lua] ->moving spawner 08:16:28.305 [Lua] ->moving spawner 08:16:28.305 [Lua] ->moving spawner 08:16:28.305 [Lua] ->moving spawner 08:16:28.305 [Lua] ->moving spawner 08:16:28.305 [Lua] ->moving spawner 08:16:28.305 [Lua] ->moving spawner 08:16:28.305 [Lua] ->moving spawner 08:16:28.320 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.320 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.320 [Lua] ->moving spawner 08:16:28.320 [Lua] ->moving spawner 08:16:28.320 [Lua] ->moving spawner 08:16:28.320 [Lua] ->moving spawner 08:16:28.320 [Lua] ->moving spawner 08:16:28.320 [Lua] ->moving spawner 08:16:28.320 [Lua] ->moving spawner 08:16:28.320 [Lua] ->moving spawner 08:16:28.320 [Lua] ->moving spawner 08:16:28.337 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.337 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.337 [Lua] ->moving spawner 08:16:28.337 [Lua] ->moving spawner 08:16:28.337 [Lua] ->moving spawner 08:16:28.337 [Lua] ->moving spawner 08:16:28.337 [Lua] ->moving spawner 08:16:28.337 [Lua] ->moving spawner 08:16:28.337 [Lua] ->moving spawner 08:16:28.337 [Lua] ->moving spawner 08:16:28.337 [Lua] ->moving spawner 08:16:28.354 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.354 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.354 [Lua] ->moving spawner 08:16:28.354 [Lua] ->moving spawner 08:16:28.354 [Lua] ->moving spawner 08:16:28.354 [Lua] ->moving spawner 08:16:28.354 [Lua] ->moving spawner 08:16:28.354 [Lua] ->moving spawner 08:16:28.354 [Lua] ->moving spawner 08:16:28.354 [Lua] ->moving spawner 08:16:28.354 [Lua] ->moving spawner 08:16:28.370 [Lua] completed 08:16:28.370 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.370 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.370 [Lua] ->moving spawner 08:16:28.370 [Lua] ->moving spawner 08:16:28.370 [Lua] ->moving spawner 08:16:28.370 [Lua] ->moving spawner 08:16:28.370 [Lua] ->moving spawner 08:16:28.370 [Lua] ->moving spawner 08:16:28.370 [Lua] ->moving spawner 08:16:28.370 [Lua] ->moving spawner 08:16:28.370 [Lua] ->moving spawner 08:16:28.387 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.387 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.387 [Lua] ->moving spawner 08:16:28.387 [Lua] ->moving spawner 08:16:28.387 [Lua] ->moving spawner 08:16:28.387 [Lua] ->moving spawner 08:16:28.387 [Lua] ->moving spawner 08:16:28.387 [Lua] ->moving spawner 08:16:28.387 [Lua] ->moving spawner 08:16:28.387 [Lua] ->moving spawner 08:16:28.387 [Lua] ->moving spawner 08:16:28.403 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.403 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.403 [Lua] ->moving spawner 08:16:28.403 [Lua] ->moving spawner 08:16:28.403 [Lua] ->moving spawner 08:16:28.403 [Lua] ->moving spawner 08:16:28.403 [Lua] ->moving spawner 08:16:28.403 [Lua] ->moving spawner 08:16:28.403 [Lua] ->moving spawner 08:16:28.403 [Lua] ->moving spawner 08:16:28.403 [Lua] ->moving spawner 08:16:28.419 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.419 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.419 [Lua] ->moving spawner 08:16:28.419 [Lua] ->moving spawner 08:16:28.419 [Lua] ->moving spawner 08:16:28.419 [Lua] ->moving spawner 08:16:28.419 [Lua] ->moving spawner 08:16:28.419 [Lua] ->moving spawner 08:16:28.419 [Lua] ->moving spawner 08:16:28.419 [Lua] ->moving spawner 08:16:28.419 [Lua] ->moving spawner 08:16:28.436 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.436 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.436 [Lua] ->moving spawner 08:16:28.436 [Lua] ->moving spawner 08:16:28.436 [Lua] ->moving spawner 08:16:28.436 [Lua] ->moving spawner 08:16:28.436 [Lua] ->moving spawner 08:16:28.436 [Lua] ->moving spawner 08:16:28.436 [Lua] ->moving spawner 08:16:28.436 [Lua] ->moving spawner 08:16:28.436 [Lua] ->moving spawner 08:16:28.454 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.454 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.454 [Lua] ->moving spawner 08:16:28.454 [Lua] ->moving spawner 08:16:28.454 [Lua] ->moving spawner 08:16:28.454 [Lua] ->moving spawner 08:16:28.454 [Lua] ->moving spawner 08:16:28.454 [Lua] ->moving spawner 08:16:28.454 [Lua] ->moving spawner 08:16:28.454 [Lua] ->moving spawner 08:16:28.454 [Lua] ->moving spawner 08:16:28.472 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.472 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.472 [Lua] ->moving spawner 08:16:28.472 [Lua] ->moving spawner 08:16:28.472 [Lua] ->moving spawner 08:16:28.472 [Lua] ->moving spawner 08:16:28.472 [Lua] ->moving spawner 08:16:28.472 [Lua] ->moving spawner 08:16:28.472 [Lua] ->moving spawner 08:16:28.472 [Lua] ->moving spawner 08:16:28.472 [Lua] ->moving spawner 08:16:28.489 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.489 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.489 [Lua] ->moving spawner 08:16:28.489 [Lua] ->moving spawner 08:16:28.489 [Lua] ->moving spawner 08:16:28.489 [Lua] ->moving spawner 08:16:28.489 [Lua] ->moving spawner 08:16:28.489 [Lua] ->moving spawner 08:16:28.489 [Lua] ->moving spawner 08:16:28.489 [Lua] ->moving spawner 08:16:28.489 [Lua] ->moving spawner 08:16:28.505 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.505 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.505 [Lua] ->moving spawner 08:16:28.505 [Lua] ->moving spawner 08:16:28.505 [Lua] ->moving spawner 08:16:28.505 [Lua] ->moving spawner 08:16:28.505 [Lua] ->moving spawner 08:16:28.505 [Lua] ->moving spawner 08:16:28.505 [Lua] ->moving spawner 08:16:28.505 [Lua] ->moving spawner 08:16:28.505 [Lua] ->moving spawner 08:16:28.529 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.529 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.529 [Lua] ->moving spawner 08:16:28.529 [Lua] ->moving spawner 08:16:28.529 [Lua] ->moving spawner 08:16:28.529 [Lua] ->moving spawner 08:16:28.529 [Lua] ->moving spawner 08:16:28.529 [Lua] ->moving spawner 08:16:28.529 [Lua] ->moving spawner 08:16:28.529 [Lua] ->moving spawner 08:16:28.529 [Lua] ->moving spawner 08:16:28.540 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.540 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.540 [Lua] ->moving spawner 08:16:28.540 [Lua] ->moving spawner 08:16:28.540 [Lua] ->moving spawner 08:16:28.540 [Lua] ->moving spawner 08:16:28.540 [Lua] ->moving spawner 08:16:28.540 [Lua] ->moving spawner 08:16:28.540 [Lua] ->moving spawner 08:16:28.540 [Lua] ->moving spawner 08:16:28.540 [Lua] ->moving spawner 08:16:28.557 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.557 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.557 [Lua] ->moving spawner 08:16:28.557 [Lua] ->moving spawner 08:16:28.557 [Lua] ->moving spawner 08:16:28.557 [Lua] ->moving spawner 08:16:28.557 [Lua] ->moving spawner 08:16:28.557 [Lua] ->moving spawner 08:16:28.557 [Lua] ->moving spawner 08:16:28.557 [Lua] ->moving spawner 08:16:28.557 [Lua] ->moving spawner 08:16:28.575 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.575 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.575 [Lua] ->moving spawner 08:16:28.575 [Lua] ->moving spawner 08:16:28.575 [Lua] ->moving spawner 08:16:28.575 [Lua] ->moving spawner 08:16:28.575 [Lua] ->moving spawner 08:16:28.575 [Lua] ->moving spawner 08:16:28.575 [Lua] ->moving spawner 08:16:28.575 [Lua] ->moving spawner 08:16:28.575 [Lua] ->moving spawner 08:16:28.592 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.592 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.592 [Lua] ->moving spawner 08:16:28.592 [Lua] ->moving spawner 08:16:28.592 [Lua] ->moving spawner 08:16:28.592 [Lua] ->moving spawner 08:16:28.592 [Lua] ->moving spawner 08:16:28.592 [Lua] ->moving spawner 08:16:28.592 [Lua] ->moving spawner 08:16:28.592 [Lua] ->moving spawner 08:16:28.592 [Lua] ->moving spawner 08:16:28.610 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.610 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.610 [Lua] ->moving spawner 08:16:28.610 [Lua] ->moving spawner 08:16:28.610 [Lua] ->moving spawner 08:16:28.610 [Lua] ->moving spawner 08:16:28.610 [Lua] ->moving spawner 08:16:28.610 [Lua] ->moving spawner 08:16:28.610 [Lua] ->moving spawner 08:16:28.610 [Lua] ->moving spawner 08:16:28.610 [Lua] ->moving spawner 08:16:28.625 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.625 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.625 [Lua] ->moving spawner 08:16:28.625 [Lua] ->moving spawner 08:16:28.625 [Lua] ->moving spawner 08:16:28.625 [Lua] ->moving spawner 08:16:28.625 [Lua] ->moving spawner 08:16:28.625 [Lua] ->moving spawner 08:16:28.625 [Lua] ->moving spawner 08:16:28.625 [Lua] ->moving spawner 08:16:28.625 [Lua] ->moving spawner 08:16:28.644 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.644 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.644 [Lua] ->moving spawner 08:16:28.644 [Lua] ->moving spawner 08:16:28.644 [Lua] ->moving spawner 08:16:28.644 [Lua] ->moving spawner 08:16:28.644 [Lua] ->moving spawner 08:16:28.644 [Lua] ->moving spawner 08:16:28.644 [Lua] ->moving spawner 08:16:28.644 [Lua] ->moving spawner 08:16:28.644 [Lua] ->moving spawner 08:16:28.661 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.661 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.661 [Lua] ->moving spawner 08:16:28.661 [Lua] ->moving spawner 08:16:28.661 [Lua] ->moving spawner 08:16:28.661 [Lua] ->moving spawner 08:16:28.661 [Lua] ->moving spawner 08:16:28.661 [Lua] ->moving spawner 08:16:28.661 [Lua] ->moving spawner 08:16:28.661 [Lua] ->moving spawner 08:16:28.661 [Lua] ->moving spawner 08:16:28.676 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.676 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.676 [Lua] ->moving spawner 08:16:28.676 [Lua] ->moving spawner 08:16:28.676 [Lua] ->moving spawner 08:16:28.676 [Lua] ->moving spawner 08:16:28.676 [Lua] ->moving spawner 08:16:28.676 [Lua] ->moving spawner 08:16:28.676 [Lua] ->moving spawner 08:16:28.676 [Lua] ->moving spawner 08:16:28.676 [Lua] ->moving spawner 08:16:28.694 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.694 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.694 [Lua] ->moving spawner 08:16:28.694 [Lua] ->moving spawner 08:16:28.694 [Lua] ->moving spawner 08:16:28.694 [Lua] ->moving spawner 08:16:28.694 [Lua] ->moving spawner 08:16:28.694 [Lua] ->moving spawner 08:16:28.694 [Lua] ->moving spawner 08:16:28.694 [Lua] ->moving spawner 08:16:28.694 [Lua] ->moving spawner 08:16:28.710 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.710 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.710 [Lua] ->moving spawner 08:16:28.710 [Lua] ->moving spawner 08:16:28.710 [Lua] ->moving spawner 08:16:28.710 [Lua] ->moving spawner 08:16:28.710 [Lua] ->moving spawner 08:16:28.710 [Lua] ->moving spawner 08:16:28.710 [Lua] ->moving spawner 08:16:28.710 [Lua] ->moving spawner 08:16:28.710 [Lua] ->moving spawner 08:16:28.732 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.732 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.732 [Lua] ->moving spawner 08:16:28.732 [Lua] ->moving spawner 08:16:28.732 [Lua] ->moving spawner 08:16:28.732 [Lua] ->moving spawner 08:16:28.732 [Lua] ->moving spawner 08:16:28.732 [Lua] ->moving spawner 08:16:28.732 [Lua] ->moving spawner 08:16:28.732 [Lua] ->moving spawner 08:16:28.732 [Lua] ->moving spawner 08:16:28.745 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.745 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.745 [Lua] ->moving spawner 08:16:28.745 [Lua] ->moving spawner 08:16:28.745 [Lua] ->moving spawner 08:16:28.745 [Lua] ->moving spawner 08:16:28.745 [Lua] ->moving spawner 08:16:28.745 [Lua] ->moving spawner 08:16:28.745 [Lua] ->moving spawner 08:16:28.745 [Lua] ->moving spawner 08:16:28.745 [Lua] ->moving spawner 08:16:28.760 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.760 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.760 [Lua] ->moving spawner 08:16:28.760 [Lua] ->moving spawner 08:16:28.760 [Lua] ->moving spawner 08:16:28.760 [Lua] ->moving spawner 08:16:28.760 [Lua] ->moving spawner 08:16:28.760 [Lua] ->moving spawner 08:16:28.760 [Lua] ->moving spawner 08:16:28.760 [Lua] ->moving spawner 08:16:28.760 [Lua] ->moving spawner 08:16:28.778 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.778 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.778 [Lua] ->moving spawner 08:16:28.778 [Lua] ->moving spawner 08:16:28.778 [Lua] ->moving spawner 08:16:28.778 [Lua] ->moving spawner 08:16:28.778 [Lua] ->moving spawner 08:16:28.778 [Lua] ->moving spawner 08:16:28.778 [Lua] ->moving spawner 08:16:28.778 [Lua] ->moving spawner 08:16:28.778 [Lua] ->moving spawner 08:16:28.793 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.793 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.793 [Lua] ->moving spawner 08:16:28.793 [Lua] ->moving spawner 08:16:28.793 [Lua] ->moving spawner 08:16:28.793 [Lua] ->moving spawner 08:16:28.793 [Lua] ->moving spawner 08:16:28.793 [Lua] ->moving spawner 08:16:28.793 [Lua] ->moving spawner 08:16:28.793 [Lua] ->moving spawner 08:16:28.793 [Lua] ->moving spawner 08:16:28.810 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.810 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.810 [Lua] ->moving spawner 08:16:28.810 [Lua] ->moving spawner 08:16:28.810 [Lua] ->moving spawner 08:16:28.810 [Lua] ->moving spawner 08:16:28.810 [Lua] ->moving spawner 08:16:28.810 [Lua] ->moving spawner 08:16:28.810 [Lua] ->moving spawner 08:16:28.810 [Lua] ->moving spawner 08:16:28.810 [Lua] ->moving spawner 08:16:28.827 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.827 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.827 [Lua] ->moving spawner 08:16:28.827 [Lua] ->moving spawner 08:16:28.827 [Lua] ->moving spawner 08:16:28.827 [Lua] ->moving spawner 08:16:28.827 [Lua] ->moving spawner 08:16:28.827 [Lua] ->moving spawner 08:16:28.827 [Lua] ->moving spawner 08:16:28.827 [Lua] ->moving spawner 08:16:28.827 [Lua] ->moving spawner 08:16:28.844 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.844 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.844 [Lua] ->moving spawner 08:16:28.844 [Lua] ->moving spawner 08:16:28.844 [Lua] ->moving spawner 08:16:28.844 [Lua] ->moving spawner 08:16:28.844 [Lua] ->moving spawner 08:16:28.844 [Lua] ->moving spawner 08:16:28.844 [Lua] ->moving spawner 08:16:28.844 [Lua] ->moving spawner 08:16:28.844 [Lua] ->moving spawner 08:16:28.861 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.861 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.861 [Lua] ->moving spawner 08:16:28.861 [Lua] ->moving spawner 08:16:28.861 [Lua] ->moving spawner 08:16:28.861 [Lua] ->moving spawner 08:16:28.861 [Lua] ->moving spawner 08:16:28.861 [Lua] ->moving spawner 08:16:28.861 [Lua] ->moving spawner 08:16:28.861 [Lua] ->moving spawner 08:16:28.861 [Lua] ->moving spawner 08:16:28.877 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.877 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.877 [Lua] ->moving spawner 08:16:28.877 [Lua] ->moving spawner 08:16:28.877 [Lua] ->moving spawner 08:16:28.877 [Lua] ->moving spawner 08:16:28.877 [Lua] ->moving spawner 08:16:28.877 [Lua] ->moving spawner 08:16:28.877 [Lua] ->moving spawner 08:16:28.877 [Lua] ->moving spawner 08:16:28.877 [Lua] ->moving spawner 08:16:28.894 [Lua] completed 08:16:28.895 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.895 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.895 [Lua] ->moving spawner 08:16:28.895 [Lua] ->moving spawner 08:16:28.895 [Lua] ->moving spawner 08:16:28.895 [Lua] ->moving spawner 08:16:28.895 [Lua] ->moving spawner 08:16:28.895 [Lua] ->moving spawner 08:16:28.895 [Lua] ->moving spawner 08:16:28.895 [Lua] ->moving spawner 08:16:28.895 [Lua] ->moving spawner 08:16:28.911 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.911 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.911 [Lua] ->moving spawner 08:16:28.911 [Lua] ->moving spawner 08:16:28.911 [Lua] ->moving spawner 08:16:28.911 [Lua] ->moving spawner 08:16:28.911 [Lua] ->moving spawner 08:16:28.911 [Lua] ->moving spawner 08:16:28.911 [Lua] ->moving spawner 08:16:28.911 [Lua] ->moving spawner 08:16:28.911 [Lua] ->moving spawner 08:16:28.929 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.929 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.929 [Lua] ->moving spawner 08:16:28.929 [Lua] ->moving spawner 08:16:28.929 [Lua] ->moving spawner 08:16:28.929 [Lua] ->moving spawner 08:16:28.929 [Lua] ->moving spawner 08:16:28.929 [Lua] ->moving spawner 08:16:28.929 [Lua] ->moving spawner 08:16:28.929 [Lua] ->moving spawner 08:16:28.929 [Lua] ->moving spawner 08:16:28.946 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.946 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.946 [Lua] ->moving spawner 08:16:28.946 [Lua] ->moving spawner 08:16:28.946 [Lua] ->moving spawner 08:16:28.946 [Lua] ->moving spawner 08:16:28.946 [Lua] ->moving spawner 08:16:28.946 [Lua] ->moving spawner 08:16:28.946 [Lua] ->moving spawner 08:16:28.946 [Lua] ->moving spawner 08:16:28.946 [Lua] ->moving spawner 08:16:28.967 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.967 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.967 [Lua] ->moving spawner 08:16:28.967 [Lua] ->moving spawner 08:16:28.967 [Lua] ->moving spawner 08:16:28.967 [Lua] ->moving spawner 08:16:28.967 [Lua] ->moving spawner 08:16:28.967 [Lua] ->moving spawner 08:16:28.967 [Lua] ->moving spawner 08:16:28.967 [Lua] ->moving spawner 08:16:28.967 [Lua] ->moving spawner 08:16:28.978 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.978 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.978 [Lua] ->moving spawner 08:16:28.978 [Lua] ->moving spawner 08:16:28.978 [Lua] ->moving spawner 08:16:28.978 [Lua] ->moving spawner 08:16:28.978 [Lua] ->moving spawner 08:16:28.978 [Lua] ->moving spawner 08:16:28.978 [Lua] ->moving spawner 08:16:28.978 [Lua] ->moving spawner 08:16:28.978 [Lua] ->moving spawner 08:16:28.996 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:28.996 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:28.996 [Lua] ->moving spawner 08:16:28.996 [Lua] ->moving spawner 08:16:28.996 [Lua] ->moving spawner 08:16:28.996 [Lua] ->moving spawner 08:16:28.996 [Lua] ->moving spawner 08:16:28.996 [Lua] ->moving spawner 08:16:28.996 [Lua] ->moving spawner 08:16:28.996 [Lua] ->moving spawner 08:16:28.996 [Lua] ->moving spawner 08:16:29.013 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.013 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.013 [Lua] ->moving spawner 08:16:29.013 [Lua] ->moving spawner 08:16:29.013 [Lua] ->moving spawner 08:16:29.013 [Lua] ->moving spawner 08:16:29.013 [Lua] ->moving spawner 08:16:29.013 [Lua] ->moving spawner 08:16:29.013 [Lua] ->moving spawner 08:16:29.013 [Lua] ->moving spawner 08:16:29.013 [Lua] ->moving spawner 08:16:29.030 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.030 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.030 [Lua] ->moving spawner 08:16:29.030 [Lua] ->moving spawner 08:16:29.030 [Lua] ->moving spawner 08:16:29.030 [Lua] ->moving spawner 08:16:29.030 [Lua] ->moving spawner 08:16:29.030 [Lua] ->moving spawner 08:16:29.030 [Lua] ->moving spawner 08:16:29.030 [Lua] ->moving spawner 08:16:29.030 [Lua] ->moving spawner 08:16:29.052 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.052 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.052 [Lua] ->moving spawner 08:16:29.052 [Lua] ->moving spawner 08:16:29.052 [Lua] ->moving spawner 08:16:29.052 [Lua] ->moving spawner 08:16:29.052 [Lua] ->moving spawner 08:16:29.052 [Lua] ->moving spawner 08:16:29.052 [Lua] ->moving spawner 08:16:29.052 [Lua] ->moving spawner 08:16:29.052 [Lua] ->moving spawner 08:16:29.075 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.075 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.075 [Lua] ->moving spawner 08:16:29.075 [Lua] ->moving spawner 08:16:29.075 [Lua] ->moving spawner 08:16:29.075 [Lua] ->moving spawner 08:16:29.075 [Lua] ->moving spawner 08:16:29.075 [Lua] ->moving spawner 08:16:29.075 [Lua] ->moving spawner 08:16:29.075 [Lua] ->moving spawner 08:16:29.075 [Lua] ->moving spawner 08:16:29.087 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.087 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.087 [Lua] ->moving spawner 08:16:29.087 [Lua] ->moving spawner 08:16:29.087 [Lua] ->moving spawner 08:16:29.087 [Lua] ->moving spawner 08:16:29.087 [Lua] ->moving spawner 08:16:29.087 [Lua] ->moving spawner 08:16:29.087 [Lua] ->moving spawner 08:16:29.087 [Lua] ->moving spawner 08:16:29.087 [Lua] ->moving spawner 08:16:29.103 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.103 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.103 [Lua] ->moving spawner 08:16:29.103 [Lua] ->moving spawner 08:16:29.103 [Lua] ->moving spawner 08:16:29.103 [Lua] ->moving spawner 08:16:29.103 [Lua] ->moving spawner 08:16:29.103 [Lua] ->moving spawner 08:16:29.103 [Lua] ->moving spawner 08:16:29.103 [Lua] ->moving spawner 08:16:29.103 [Lua] ->moving spawner 08:16:29.121 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.121 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.121 [Lua] ->moving spawner 08:16:29.121 [Lua] ->moving spawner 08:16:29.121 [Lua] ->moving spawner 08:16:29.121 [Lua] ->moving spawner 08:16:29.121 [Lua] ->moving spawner 08:16:29.121 [Lua] ->moving spawner 08:16:29.121 [Lua] ->moving spawner 08:16:29.121 [Lua] ->moving spawner 08:16:29.121 [Lua] ->moving spawner 08:16:29.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:16:29.138 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.138 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.138 [Lua] ->moving spawner 08:16:29.138 [Lua] ->moving spawner 08:16:29.138 [Lua] ->moving spawner 08:16:29.138 [Lua] ->moving spawner 08:16:29.138 [Lua] ->moving spawner 08:16:29.138 [Lua] ->moving spawner 08:16:29.138 [Lua] ->moving spawner 08:16:29.138 [Lua] ->moving spawner 08:16:29.138 [Lua] ->moving spawner 08:16:29.155 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.155 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.155 [Lua] ->moving spawner 08:16:29.155 [Lua] ->moving spawner 08:16:29.155 [Lua] ->moving spawner 08:16:29.155 [Lua] ->moving spawner 08:16:29.155 [Lua] ->moving spawner 08:16:29.155 [Lua] ->moving spawner 08:16:29.155 [Lua] ->moving spawner 08:16:29.155 [Lua] ->moving spawner 08:16:29.155 [Lua] ->moving spawner 08:16:29.171 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.171 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.171 [Lua] ->moving spawner 08:16:29.171 [Lua] ->moving spawner 08:16:29.171 [Lua] ->moving spawner 08:16:29.171 [Lua] ->moving spawner 08:16:29.171 [Lua] ->moving spawner 08:16:29.171 [Lua] ->moving spawner 08:16:29.171 [Lua] ->moving spawner 08:16:29.171 [Lua] ->moving spawner 08:16:29.171 [Lua] ->moving spawner 08:16:29.188 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.188 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.188 [Lua] ->moving spawner 08:16:29.188 [Lua] ->moving spawner 08:16:29.188 [Lua] ->moving spawner 08:16:29.188 [Lua] ->moving spawner 08:16:29.188 [Lua] ->moving spawner 08:16:29.188 [Lua] ->moving spawner 08:16:29.188 [Lua] ->moving spawner 08:16:29.188 [Lua] ->moving spawner 08:16:29.188 [Lua] ->moving spawner 08:16:29.204 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.204 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.204 [Lua] ->moving spawner 08:16:29.204 [Lua] ->moving spawner 08:16:29.204 [Lua] ->moving spawner 08:16:29.204 [Lua] ->moving spawner 08:16:29.204 [Lua] ->moving spawner 08:16:29.204 [Lua] ->moving spawner 08:16:29.204 [Lua] ->moving spawner 08:16:29.204 [Lua] ->moving spawner 08:16:29.204 [Lua] ->moving spawner 08:16:29.221 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.221 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.221 [Lua] ->moving spawner 08:16:29.221 [Lua] ->moving spawner 08:16:29.221 [Lua] ->moving spawner 08:16:29.221 [Lua] ->moving spawner 08:16:29.221 [Lua] ->moving spawner 08:16:29.221 [Lua] ->moving spawner 08:16:29.221 [Lua] ->moving spawner 08:16:29.221 [Lua] ->moving spawner 08:16:29.221 [Lua] ->moving spawner 08:16:29.238 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.238 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.238 [Lua] ->moving spawner 08:16:29.238 [Lua] ->moving spawner 08:16:29.238 [Lua] ->moving spawner 08:16:29.238 [Lua] ->moving spawner 08:16:29.238 [Lua] ->moving spawner 08:16:29.238 [Lua] ->moving spawner 08:16:29.238 [Lua] ->moving spawner 08:16:29.238 [Lua] ->moving spawner 08:16:29.238 [Lua] ->moving spawner 08:16:29.254 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.254 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.254 [Lua] ->moving spawner 08:16:29.254 [Lua] ->moving spawner 08:16:29.254 [Lua] ->moving spawner 08:16:29.254 [Lua] ->moving spawner 08:16:29.254 [Lua] ->moving spawner 08:16:29.254 [Lua] ->moving spawner 08:16:29.254 [Lua] ->moving spawner 08:16:29.254 [Lua] ->moving spawner 08:16:29.254 [Lua] ->moving spawner 08:16:29.271 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.271 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.271 [Lua] ->moving spawner 08:16:29.271 [Lua] ->moving spawner 08:16:29.271 [Lua] ->moving spawner 08:16:29.271 [Lua] ->moving spawner 08:16:29.271 [Lua] ->moving spawner 08:16:29.271 [Lua] ->moving spawner 08:16:29.271 [Lua] ->moving spawner 08:16:29.271 [Lua] ->moving spawner 08:16:29.271 [Lua] ->moving spawner 08:16:29.295 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.295 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.295 [Lua] ->moving spawner 08:16:29.295 [Lua] ->moving spawner 08:16:29.295 [Lua] ->moving spawner 08:16:29.295 [Lua] ->moving spawner 08:16:29.295 [Lua] ->moving spawner 08:16:29.295 [Lua] ->moving spawner 08:16:29.295 [Lua] ->moving spawner 08:16:29.295 [Lua] ->moving spawner 08:16:29.295 [Lua] ->moving spawner 08:16:29.305 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.305 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.305 [Lua] ->moving spawner 08:16:29.305 [Lua] ->moving spawner 08:16:29.305 [Lua] ->moving spawner 08:16:29.305 [Lua] ->moving spawner 08:16:29.305 [Lua] ->moving spawner 08:16:29.305 [Lua] ->moving spawner 08:16:29.305 [Lua] ->moving spawner 08:16:29.305 [Lua] ->moving spawner 08:16:29.305 [Lua] ->moving spawner 08:16:29.322 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.322 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.322 [Lua] ->moving spawner 08:16:29.322 [Lua] ->moving spawner 08:16:29.322 [Lua] ->moving spawner 08:16:29.322 [Lua] ->moving spawner 08:16:29.322 [Lua] ->moving spawner 08:16:29.322 [Lua] ->moving spawner 08:16:29.322 [Lua] ->moving spawner 08:16:29.322 [Lua] ->moving spawner 08:16:29.322 [Lua] ->moving spawner 08:16:29.340 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.340 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.340 [Lua] ->moving spawner 08:16:29.340 [Lua] ->moving spawner 08:16:29.340 [Lua] ->moving spawner 08:16:29.340 [Lua] ->moving spawner 08:16:29.340 [Lua] ->moving spawner 08:16:29.340 [Lua] ->moving spawner 08:16:29.340 [Lua] ->moving spawner 08:16:29.340 [Lua] ->moving spawner 08:16:29.340 [Lua] ->moving spawner 08:16:29.357 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.357 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.357 [Lua] ->moving spawner 08:16:29.357 [Lua] ->moving spawner 08:16:29.357 [Lua] ->moving spawner 08:16:29.357 [Lua] ->moving spawner 08:16:29.357 [Lua] ->moving spawner 08:16:29.357 [Lua] ->moving spawner 08:16:29.357 [Lua] ->moving spawner 08:16:29.357 [Lua] ->moving spawner 08:16:29.357 [Lua] ->moving spawner 08:16:29.374 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.374 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.374 [Lua] ->moving spawner 08:16:29.374 [Lua] ->moving spawner 08:16:29.374 [Lua] ->moving spawner 08:16:29.374 [Lua] ->moving spawner 08:16:29.374 [Lua] ->moving spawner 08:16:29.374 [Lua] ->moving spawner 08:16:29.374 [Lua] ->moving spawner 08:16:29.374 [Lua] ->moving spawner 08:16:29.374 [Lua] ->moving spawner 08:16:29.390 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.390 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.390 [Lua] ->moving spawner 08:16:29.390 [Lua] ->moving spawner 08:16:29.390 [Lua] ->moving spawner 08:16:29.390 [Lua] ->moving spawner 08:16:29.390 [Lua] ->moving spawner 08:16:29.390 [Lua] ->moving spawner 08:16:29.390 [Lua] ->moving spawner 08:16:29.390 [Lua] ->moving spawner 08:16:29.390 [Lua] ->moving spawner 08:16:29.408 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.408 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.408 [Lua] ->moving spawner 08:16:29.408 [Lua] ->moving spawner 08:16:29.408 [Lua] ->moving spawner 08:16:29.408 [Lua] ->moving spawner 08:16:29.408 [Lua] ->moving spawner 08:16:29.408 [Lua] ->moving spawner 08:16:29.408 [Lua] ->moving spawner 08:16:29.408 [Lua] ->moving spawner 08:16:29.408 [Lua] ->moving spawner 08:16:29.425 [Lua] completed 08:16:29.425 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.425 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.425 [Lua] ->moving spawner 08:16:29.425 [Lua] ->moving spawner 08:16:29.425 [Lua] ->moving spawner 08:16:29.425 [Lua] ->moving spawner 08:16:29.425 [Lua] ->moving spawner 08:16:29.425 [Lua] ->moving spawner 08:16:29.425 [Lua] ->moving spawner 08:16:29.425 [Lua] ->moving spawner 08:16:29.425 [Lua] ->moving spawner 08:16:29.451 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.451 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.451 [Lua] ->moving spawner 08:16:29.451 [Lua] ->moving spawner 08:16:29.451 [Lua] ->moving spawner 08:16:29.451 [Lua] ->moving spawner 08:16:29.451 [Lua] ->moving spawner 08:16:29.451 [Lua] ->moving spawner 08:16:29.451 [Lua] ->moving spawner 08:16:29.451 [Lua] ->moving spawner 08:16:29.451 [Lua] ->moving spawner 08:16:29.461 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.461 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.461 [Lua] ->moving spawner 08:16:29.461 [Lua] ->moving spawner 08:16:29.461 [Lua] ->moving spawner 08:16:29.461 [Lua] ->moving spawner 08:16:29.461 [Lua] ->moving spawner 08:16:29.461 [Lua] ->moving spawner 08:16:29.461 [Lua] ->moving spawner 08:16:29.461 [Lua] ->moving spawner 08:16:29.461 [Lua] ->moving spawner 08:16:29.478 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.478 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.478 [Lua] ->moving spawner 08:16:29.478 [Lua] ->moving spawner 08:16:29.478 [Lua] ->moving spawner 08:16:29.478 [Lua] ->moving spawner 08:16:29.478 [Lua] ->moving spawner 08:16:29.478 [Lua] ->moving spawner 08:16:29.478 [Lua] ->moving spawner 08:16:29.478 [Lua] ->moving spawner 08:16:29.478 [Lua] ->moving spawner 08:16:29.495 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.495 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.495 [Lua] ->moving spawner 08:16:29.495 [Lua] ->moving spawner 08:16:29.495 [Lua] ->moving spawner 08:16:29.495 [Lua] ->moving spawner 08:16:29.495 [Lua] ->moving spawner 08:16:29.495 [Lua] ->moving spawner 08:16:29.495 [Lua] ->moving spawner 08:16:29.495 [Lua] ->moving spawner 08:16:29.495 [Lua] ->moving spawner 08:16:29.515 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.515 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.515 [Lua] ->moving spawner 08:16:29.515 [Lua] ->moving spawner 08:16:29.515 [Lua] ->moving spawner 08:16:29.515 [Lua] ->moving spawner 08:16:29.515 [Lua] ->moving spawner 08:16:29.515 [Lua] ->moving spawner 08:16:29.515 [Lua] ->moving spawner 08:16:29.515 [Lua] ->moving spawner 08:16:29.515 [Lua] ->moving spawner 08:16:29.530 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.530 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.530 [Lua] ->moving spawner 08:16:29.530 [Lua] ->moving spawner 08:16:29.530 [Lua] ->moving spawner 08:16:29.530 [Lua] ->moving spawner 08:16:29.530 [Lua] ->moving spawner 08:16:29.530 [Lua] ->moving spawner 08:16:29.530 [Lua] ->moving spawner 08:16:29.530 [Lua] ->moving spawner 08:16:29.530 [Lua] ->moving spawner 08:16:29.545 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.545 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.545 [Lua] ->moving spawner 08:16:29.545 [Lua] ->moving spawner 08:16:29.545 [Lua] ->moving spawner 08:16:29.545 [Lua] ->moving spawner 08:16:29.545 [Lua] ->moving spawner 08:16:29.545 [Lua] ->moving spawner 08:16:29.545 [Lua] ->moving spawner 08:16:29.545 [Lua] ->moving spawner 08:16:29.545 [Lua] ->moving spawner 08:16:29.563 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.563 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.563 [Lua] ->moving spawner 08:16:29.563 [Lua] ->moving spawner 08:16:29.563 [Lua] ->moving spawner 08:16:29.563 [Lua] ->moving spawner 08:16:29.563 [Lua] ->moving spawner 08:16:29.563 [Lua] ->moving spawner 08:16:29.563 [Lua] ->moving spawner 08:16:29.563 [Lua] ->moving spawner 08:16:29.563 [Lua] ->moving spawner 08:16:29.579 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.579 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.579 [Lua] ->moving spawner 08:16:29.579 [Lua] ->moving spawner 08:16:29.579 [Lua] ->moving spawner 08:16:29.579 [Lua] ->moving spawner 08:16:29.579 [Lua] ->moving spawner 08:16:29.579 [Lua] ->moving spawner 08:16:29.579 [Lua] ->moving spawner 08:16:29.579 [Lua] ->moving spawner 08:16:29.579 [Lua] ->moving spawner 08:16:29.596 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.596 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.596 [Lua] ->moving spawner 08:16:29.596 [Lua] ->moving spawner 08:16:29.596 [Lua] ->moving spawner 08:16:29.596 [Lua] ->moving spawner 08:16:29.596 [Lua] ->moving spawner 08:16:29.596 [Lua] ->moving spawner 08:16:29.596 [Lua] ->moving spawner 08:16:29.596 [Lua] ->moving spawner 08:16:29.596 [Lua] ->moving spawner 08:16:29.619 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.619 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.619 [Lua] ->moving spawner 08:16:29.619 [Lua] ->moving spawner 08:16:29.619 [Lua] ->moving spawner 08:16:29.619 [Lua] ->moving spawner 08:16:29.619 [Lua] ->moving spawner 08:16:29.619 [Lua] ->moving spawner 08:16:29.619 [Lua] ->moving spawner 08:16:29.619 [Lua] ->moving spawner 08:16:29.619 [Lua] ->moving spawner 08:16:29.629 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.629 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.629 [Lua] ->moving spawner 08:16:29.629 [Lua] ->moving spawner 08:16:29.629 [Lua] ->moving spawner 08:16:29.629 [Lua] ->moving spawner 08:16:29.629 [Lua] ->moving spawner 08:16:29.629 [Lua] ->moving spawner 08:16:29.629 [Lua] ->moving spawner 08:16:29.629 [Lua] ->moving spawner 08:16:29.629 [Lua] ->moving spawner 08:16:29.647 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.647 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.647 [Lua] ->moving spawner 08:16:29.647 [Lua] ->moving spawner 08:16:29.647 [Lua] ->moving spawner 08:16:29.647 [Lua] ->moving spawner 08:16:29.647 [Lua] ->moving spawner 08:16:29.647 [Lua] ->moving spawner 08:16:29.647 [Lua] ->moving spawner 08:16:29.647 [Lua] ->moving spawner 08:16:29.647 [Lua] ->moving spawner 08:16:29.668 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.668 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.668 [Lua] ->moving spawner 08:16:29.668 [Lua] ->moving spawner 08:16:29.668 [Lua] ->moving spawner 08:16:29.668 [Lua] ->moving spawner 08:16:29.668 [Lua] ->moving spawner 08:16:29.668 [Lua] ->moving spawner 08:16:29.668 [Lua] ->moving spawner 08:16:29.668 [Lua] ->moving spawner 08:16:29.668 [Lua] ->moving spawner 08:16:29.680 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.680 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.680 [Lua] ->moving spawner 08:16:29.680 [Lua] ->moving spawner 08:16:29.680 [Lua] ->moving spawner 08:16:29.680 [Lua] ->moving spawner 08:16:29.680 [Lua] ->moving spawner 08:16:29.680 [Lua] ->moving spawner 08:16:29.680 [Lua] ->moving spawner 08:16:29.680 [Lua] ->moving spawner 08:16:29.680 [Lua] ->moving spawner 08:16:29.697 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.697 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.697 [Lua] ->moving spawner 08:16:29.697 [Lua] ->moving spawner 08:16:29.697 [Lua] ->moving spawner 08:16:29.697 [Lua] ->moving spawner 08:16:29.697 [Lua] ->moving spawner 08:16:29.697 [Lua] ->moving spawner 08:16:29.697 [Lua] ->moving spawner 08:16:29.697 [Lua] ->moving spawner 08:16:29.697 [Lua] ->moving spawner 08:16:29.713 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.713 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.713 [Lua] ->moving spawner 08:16:29.713 [Lua] ->moving spawner 08:16:29.713 [Lua] ->moving spawner 08:16:29.713 [Lua] ->moving spawner 08:16:29.713 [Lua] ->moving spawner 08:16:29.713 [Lua] ->moving spawner 08:16:29.713 [Lua] ->moving spawner 08:16:29.713 [Lua] ->moving spawner 08:16:29.713 [Lua] ->moving spawner 08:16:29.731 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.731 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.731 [Lua] ->moving spawner 08:16:29.731 [Lua] ->moving spawner 08:16:29.731 [Lua] ->moving spawner 08:16:29.731 [Lua] ->moving spawner 08:16:29.731 [Lua] ->moving spawner 08:16:29.731 [Lua] ->moving spawner 08:16:29.731 [Lua] ->moving spawner 08:16:29.731 [Lua] ->moving spawner 08:16:29.731 [Lua] ->moving spawner 08:16:29.747 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.747 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.747 [Lua] ->moving spawner 08:16:29.747 [Lua] ->moving spawner 08:16:29.747 [Lua] ->moving spawner 08:16:29.747 [Lua] ->moving spawner 08:16:29.747 [Lua] ->moving spawner 08:16:29.747 [Lua] ->moving spawner 08:16:29.747 [Lua] ->moving spawner 08:16:29.747 [Lua] ->moving spawner 08:16:29.747 [Lua] ->moving spawner 08:16:29.764 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.764 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.764 [Lua] ->moving spawner 08:16:29.764 [Lua] ->moving spawner 08:16:29.764 [Lua] ->moving spawner 08:16:29.764 [Lua] ->moving spawner 08:16:29.764 [Lua] ->moving spawner 08:16:29.764 [Lua] ->moving spawner 08:16:29.764 [Lua] ->moving spawner 08:16:29.764 [Lua] ->moving spawner 08:16:29.764 [Lua] ->moving spawner 08:16:29.781 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.781 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.781 [Lua] ->moving spawner 08:16:29.781 [Lua] ->moving spawner 08:16:29.781 [Lua] ->moving spawner 08:16:29.781 [Lua] ->moving spawner 08:16:29.781 [Lua] ->moving spawner 08:16:29.781 [Lua] ->moving spawner 08:16:29.781 [Lua] ->moving spawner 08:16:29.781 [Lua] ->moving spawner 08:16:29.781 [Lua] ->moving spawner 08:16:29.798 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.798 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.798 [Lua] ->moving spawner 08:16:29.798 [Lua] ->moving spawner 08:16:29.798 [Lua] ->moving spawner 08:16:29.798 [Lua] ->moving spawner 08:16:29.798 [Lua] ->moving spawner 08:16:29.798 [Lua] ->moving spawner 08:16:29.798 [Lua] ->moving spawner 08:16:29.798 [Lua] ->moving spawner 08:16:29.798 [Lua] ->moving spawner 08:16:29.815 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.815 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.815 [Lua] ->moving spawner 08:16:29.815 [Lua] ->moving spawner 08:16:29.815 [Lua] ->moving spawner 08:16:29.815 [Lua] ->moving spawner 08:16:29.815 [Lua] ->moving spawner 08:16:29.815 [Lua] ->moving spawner 08:16:29.815 [Lua] ->moving spawner 08:16:29.815 [Lua] ->moving spawner 08:16:29.815 [Lua] ->moving spawner 08:16:29.832 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.832 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.832 [Lua] ->moving spawner 08:16:29.832 [Lua] ->moving spawner 08:16:29.832 [Lua] ->moving spawner 08:16:29.832 [Lua] ->moving spawner 08:16:29.832 [Lua] ->moving spawner 08:16:29.832 [Lua] ->moving spawner 08:16:29.832 [Lua] ->moving spawner 08:16:29.832 [Lua] ->moving spawner 08:16:29.832 [Lua] ->moving spawner 08:16:29.849 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.849 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.849 [Lua] ->moving spawner 08:16:29.849 [Lua] ->moving spawner 08:16:29.849 [Lua] ->moving spawner 08:16:29.849 [Lua] ->moving spawner 08:16:29.849 [Lua] ->moving spawner 08:16:29.849 [Lua] ->moving spawner 08:16:29.849 [Lua] ->moving spawner 08:16:29.849 [Lua] ->moving spawner 08:16:29.849 [Lua] ->moving spawner 08:16:29.866 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.866 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.866 [Lua] ->moving spawner 08:16:29.866 [Lua] ->moving spawner 08:16:29.866 [Lua] ->moving spawner 08:16:29.866 [Lua] ->moving spawner 08:16:29.866 [Lua] ->moving spawner 08:16:29.866 [Lua] ->moving spawner 08:16:29.866 [Lua] ->moving spawner 08:16:29.866 [Lua] ->moving spawner 08:16:29.866 [Lua] ->moving spawner 08:16:29.883 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.883 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.883 [Lua] ->moving spawner 08:16:29.883 [Lua] ->moving spawner 08:16:29.883 [Lua] ->moving spawner 08:16:29.883 [Lua] ->moving spawner 08:16:29.883 [Lua] ->moving spawner 08:16:29.883 [Lua] ->moving spawner 08:16:29.883 [Lua] ->moving spawner 08:16:29.883 [Lua] ->moving spawner 08:16:29.883 [Lua] ->moving spawner 08:16:29.900 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.900 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.900 [Lua] ->moving spawner 08:16:29.900 [Lua] ->moving spawner 08:16:29.900 [Lua] ->moving spawner 08:16:29.900 [Lua] ->moving spawner 08:16:29.900 [Lua] ->moving spawner 08:16:29.900 [Lua] ->moving spawner 08:16:29.900 [Lua] ->moving spawner 08:16:29.900 [Lua] ->moving spawner 08:16:29.900 [Lua] ->moving spawner 08:16:29.917 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.917 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.917 [Lua] ->moving spawner 08:16:29.917 [Lua] ->moving spawner 08:16:29.917 [Lua] ->moving spawner 08:16:29.917 [Lua] ->moving spawner 08:16:29.917 [Lua] ->moving spawner 08:16:29.917 [Lua] ->moving spawner 08:16:29.917 [Lua] ->moving spawner 08:16:29.917 [Lua] ->moving spawner 08:16:29.917 [Lua] ->moving spawner 08:16:29.934 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.934 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.934 [Lua] ->moving spawner 08:16:29.934 [Lua] ->moving spawner 08:16:29.934 [Lua] ->moving spawner 08:16:29.934 [Lua] ->moving spawner 08:16:29.934 [Lua] ->moving spawner 08:16:29.934 [Lua] ->moving spawner 08:16:29.934 [Lua] ->moving spawner 08:16:29.934 [Lua] ->moving spawner 08:16:29.934 [Lua] ->moving spawner 08:16:29.951 [Lua] completed 08:16:29.951 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.951 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.951 [Lua] ->moving spawner 08:16:29.951 [Lua] ->moving spawner 08:16:29.951 [Lua] ->moving spawner 08:16:29.951 [Lua] ->moving spawner 08:16:29.951 [Lua] ->moving spawner 08:16:29.951 [Lua] ->moving spawner 08:16:29.951 [Lua] ->moving spawner 08:16:29.951 [Lua] ->moving spawner 08:16:29.951 [Lua] ->moving spawner 08:16:29.968 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.968 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.968 [Lua] ->moving spawner 08:16:29.968 [Lua] ->moving spawner 08:16:29.968 [Lua] ->moving spawner 08:16:29.968 [Lua] ->moving spawner 08:16:29.968 [Lua] ->moving spawner 08:16:29.968 [Lua] ->moving spawner 08:16:29.968 [Lua] ->moving spawner 08:16:29.968 [Lua] ->moving spawner 08:16:29.968 [Lua] ->moving spawner 08:16:29.985 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:29.985 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.985 [Lua] ->moving spawner 08:16:29.985 [Lua] ->moving spawner 08:16:29.985 [Lua] ->moving spawner 08:16:29.985 [Lua] ->moving spawner 08:16:29.985 [Lua] ->moving spawner 08:16:29.985 [Lua] ->moving spawner 08:16:29.985 [Lua] ->moving spawner 08:16:29.985 [Lua] ->moving spawner 08:16:29.985 [Lua] ->moving spawner 08:16:30.002 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.002 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.002 [Lua] ->moving spawner 08:16:30.002 [Lua] ->moving spawner 08:16:30.002 [Lua] ->moving spawner 08:16:30.002 [Lua] ->moving spawner 08:16:30.002 [Lua] ->moving spawner 08:16:30.002 [Lua] ->moving spawner 08:16:30.002 [Lua] ->moving spawner 08:16:30.002 [Lua] ->moving spawner 08:16:30.002 [Lua] ->moving spawner 08:16:30.018 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.018 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.018 [Lua] ->moving spawner 08:16:30.018 [Lua] ->moving spawner 08:16:30.018 [Lua] ->moving spawner 08:16:30.018 [Lua] ->moving spawner 08:16:30.018 [Lua] ->moving spawner 08:16:30.018 [Lua] ->moving spawner 08:16:30.018 [Lua] ->moving spawner 08:16:30.018 [Lua] ->moving spawner 08:16:30.018 [Lua] ->moving spawner 08:16:30.035 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.036 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.036 [Lua] ->moving spawner 08:16:30.036 [Lua] ->moving spawner 08:16:30.036 [Lua] ->moving spawner 08:16:30.036 [Lua] ->moving spawner 08:16:30.036 [Lua] ->moving spawner 08:16:30.036 [Lua] ->moving spawner 08:16:30.036 [Lua] ->moving spawner 08:16:30.036 [Lua] ->moving spawner 08:16:30.036 [Lua] ->moving spawner 08:16:30.057 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.057 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.057 [Lua] ->moving spawner 08:16:30.057 [Lua] ->moving spawner 08:16:30.057 [Lua] ->moving spawner 08:16:30.057 [Lua] ->moving spawner 08:16:30.057 [Lua] ->moving spawner 08:16:30.057 [Lua] ->moving spawner 08:16:30.057 [Lua] ->moving spawner 08:16:30.057 [Lua] ->moving spawner 08:16:30.057 [Lua] ->moving spawner 08:16:30.069 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.069 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.069 [Lua] ->moving spawner 08:16:30.069 [Lua] ->moving spawner 08:16:30.069 [Lua] ->moving spawner 08:16:30.069 [Lua] ->moving spawner 08:16:30.069 [Lua] ->moving spawner 08:16:30.069 [Lua] ->moving spawner 08:16:30.069 [Lua] ->moving spawner 08:16:30.069 [Lua] ->moving spawner 08:16:30.069 [Lua] ->moving spawner 08:16:30.085 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.085 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.085 [Lua] ->moving spawner 08:16:30.085 [Lua] ->moving spawner 08:16:30.085 [Lua] ->moving spawner 08:16:30.085 [Lua] ->moving spawner 08:16:30.085 [Lua] ->moving spawner 08:16:30.085 [Lua] ->moving spawner 08:16:30.085 [Lua] ->moving spawner 08:16:30.085 [Lua] ->moving spawner 08:16:30.085 [Lua] ->moving spawner 08:16:30.103 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.103 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.103 [Lua] ->moving spawner 08:16:30.103 [Lua] ->moving spawner 08:16:30.103 [Lua] ->moving spawner 08:16:30.103 [Lua] ->moving spawner 08:16:30.103 [Lua] ->moving spawner 08:16:30.103 [Lua] ->moving spawner 08:16:30.103 [Lua] ->moving spawner 08:16:30.103 [Lua] ->moving spawner 08:16:30.103 [Lua] ->moving spawner 08:16:30.120 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.120 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.120 [Lua] ->moving spawner 08:16:30.120 [Lua] ->moving spawner 08:16:30.120 [Lua] ->moving spawner 08:16:30.120 [Lua] ->moving spawner 08:16:30.120 [Lua] ->moving spawner 08:16:30.120 [Lua] ->moving spawner 08:16:30.120 [Lua] ->moving spawner 08:16:30.120 [Lua] ->moving spawner 08:16:30.120 [Lua] ->moving spawner 08:16:30.138 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.138 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.138 [Lua] ->moving spawner 08:16:30.138 [Lua] ->moving spawner 08:16:30.138 [Lua] ->moving spawner 08:16:30.138 [Lua] ->moving spawner 08:16:30.138 [Lua] ->moving spawner 08:16:30.138 [Lua] ->moving spawner 08:16:30.138 [Lua] ->moving spawner 08:16:30.138 [Lua] ->moving spawner 08:16:30.138 [Lua] ->moving spawner 08:16:30.153 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.153 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.153 [Lua] ->moving spawner 08:16:30.153 [Lua] ->moving spawner 08:16:30.153 [Lua] ->moving spawner 08:16:30.153 [Lua] ->moving spawner 08:16:30.153 [Lua] ->moving spawner 08:16:30.153 [Lua] ->moving spawner 08:16:30.153 [Lua] ->moving spawner 08:16:30.153 [Lua] ->moving spawner 08:16:30.153 [Lua] ->moving spawner 08:16:30.170 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.170 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.170 [Lua] ->moving spawner 08:16:30.170 [Lua] ->moving spawner 08:16:30.170 [Lua] ->moving spawner 08:16:30.170 [Lua] ->moving spawner 08:16:30.170 [Lua] ->moving spawner 08:16:30.170 [Lua] ->moving spawner 08:16:30.170 [Lua] ->moving spawner 08:16:30.170 [Lua] ->moving spawner 08:16:30.170 [Lua] ->moving spawner 08:16:30.187 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.187 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.187 [Lua] ->moving spawner 08:16:30.187 [Lua] ->moving spawner 08:16:30.187 [Lua] ->moving spawner 08:16:30.187 [Lua] ->moving spawner 08:16:30.187 [Lua] ->moving spawner 08:16:30.187 [Lua] ->moving spawner 08:16:30.187 [Lua] ->moving spawner 08:16:30.187 [Lua] ->moving spawner 08:16:30.187 [Lua] ->moving spawner 08:16:30.205 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.205 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.205 [Lua] ->moving spawner 08:16:30.205 [Lua] ->moving spawner 08:16:30.205 [Lua] ->moving spawner 08:16:30.205 [Lua] ->moving spawner 08:16:30.205 [Lua] ->moving spawner 08:16:30.205 [Lua] ->moving spawner 08:16:30.205 [Lua] ->moving spawner 08:16:30.205 [Lua] ->moving spawner 08:16:30.205 [Lua] ->moving spawner 08:16:30.222 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.222 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.222 [Lua] ->moving spawner 08:16:30.222 [Lua] ->moving spawner 08:16:30.222 [Lua] ->moving spawner 08:16:30.222 [Lua] ->moving spawner 08:16:30.222 [Lua] ->moving spawner 08:16:30.222 [Lua] ->moving spawner 08:16:30.222 [Lua] ->moving spawner 08:16:30.222 [Lua] ->moving spawner 08:16:30.222 [Lua] ->moving spawner 08:16:30.238 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.238 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.238 [Lua] ->moving spawner 08:16:30.238 [Lua] ->moving spawner 08:16:30.238 [Lua] ->moving spawner 08:16:30.238 [Lua] ->moving spawner 08:16:30.238 [Lua] ->moving spawner 08:16:30.238 [Lua] ->moving spawner 08:16:30.238 [Lua] ->moving spawner 08:16:30.239 [Lua] ->moving spawner 08:16:30.239 [Lua] ->moving spawner 08:16:30.256 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.256 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.256 [Lua] ->moving spawner 08:16:30.256 [Lua] ->moving spawner 08:16:30.256 [Lua] ->moving spawner 08:16:30.256 [Lua] ->moving spawner 08:16:30.256 [Lua] ->moving spawner 08:16:30.256 [Lua] ->moving spawner 08:16:30.256 [Lua] ->moving spawner 08:16:30.256 [Lua] ->moving spawner 08:16:30.256 [Lua] ->moving spawner 08:16:30.272 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.272 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.272 [Lua] ->moving spawner 08:16:30.272 [Lua] ->moving spawner 08:16:30.272 [Lua] ->moving spawner 08:16:30.272 [Lua] ->moving spawner 08:16:30.272 [Lua] ->moving spawner 08:16:30.272 [Lua] ->moving spawner 08:16:30.272 [Lua] ->moving spawner 08:16:30.272 [Lua] ->moving spawner 08:16:30.272 [Lua] ->moving spawner 08:16:30.294 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.294 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.294 [Lua] ->moving spawner 08:16:30.294 [Lua] ->moving spawner 08:16:30.294 [Lua] ->moving spawner 08:16:30.294 [Lua] ->moving spawner 08:16:30.294 [Lua] ->moving spawner 08:16:30.294 [Lua] ->moving spawner 08:16:30.294 [Lua] ->moving spawner 08:16:30.294 [Lua] ->moving spawner 08:16:30.294 [Lua] ->moving spawner 08:16:30.308 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:16:30.308 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:30.308 [Lua] ->moving spawner 08:16:30.308 [Lua] ->moving spawner 08:16:30.308 [Lua] ->moving spawner 08:16:30.308 [Lua] ->moving spawner 08:16:30.308 [Lua] ->moving spawner 08:16:30.308 [Lua] ->moving spawner 08:16:30.308 [Lua] ->moving spawner 08:16:30.308 [Lua] ->moving spawner 08:16:30.308 [Lua] ->moving spawner 08:16:30.465 [Lua] Init group template: horde 08:16:30.478 [Lua] completed 08:16:31.004 [Lua] completed 08:16:31.532 [Lua] completed 08:16:32.057 [Lua] completed 08:16:32.126 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 08:16:32.126 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:16:32.126 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 08:16:32.126 [Lua] horde requested: ambush 08:16:32.126 [Lua] setting up ambush-horde 08:16:32.126 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:16:32.126 [Lua] -> spawning: 21 08:16:32.126 [Lua] horde crated with id 35 of type ambush 08:16:32.126 [Lua] ambush horde has started 08:16:32.583 [Lua] completed 08:16:33.107 [Lua] completed 08:16:33.637 [Lua] completed 08:16:34.163 [Lua] completed 08:16:34.693 [Lua] completed 08:16:35.217 [Lua] completed 08:16:35.254 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 08:16:35.743 [Lua] completed 08:16:36.259 [Lua] completed 08:16:36.787 [Lua] completed 08:16:36.803 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:37.073 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:37.146 [Lua] Init group template: horde 08:16:37.244 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:16:37.314 [Lua] completed 08:16:37.363 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:37.519 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:16:37.637 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:37.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:16:37.756 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:16:37.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:16:37.843 [Lua] completed 08:16:38.047 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:16:38.373 [Lua] completed 08:16:38.897 [Lua] completed 08:16:39.226 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:16:39.226 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:16:39.227 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:16:39.227 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:16:39.430 [Lua] completed 08:16:39.964 [Lua] completed 08:16:40.487 [Lua] completed 08:16:41.018 [Lua] completed 08:16:41.552 [Lua] completed 08:16:42.083 [Lua] completed 08:16:42.612 [Lua] completed 08:16:43.160 [Lua] completed 08:16:43.708 [Lua] completed 08:16:44.254 [Lua] completed 08:16:44.781 [Lua] completed 08:16:44.798 [Lua] HORDE: last wave, reset to standard horde delay 08:16:44.798 [Lua] Time for new HOOORDE! multi_last_wave 08:16:44.798 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 08:16:44.798 [Lua] horde requested: ambush 08:16:44.798 [Lua] setting up ambush-horde 08:16:44.798 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:16:44.798 [Lua] -> spawning: 18 08:16:44.798 [Lua] horde crated with id 36 of type ambush 08:16:44.798 [Lua] ambush horde has started 08:16:45.315 [Lua] completed 08:16:45.842 [Lua] completed 08:16:46.189 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 08:16:46.372 [Lua] completed 08:16:46.903 [Lua] completed 08:16:47.425 [Lua] completed 08:16:47.815 [Lua] Horde killed: ? 08:16:47.961 [Lua] completed 08:16:48.305 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:48.305 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:48.305 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:48.305 [Lua] ->moving spawner 08:16:48.305 [Lua] ->moving spawner 08:16:48.305 [Lua] ->moving spawner 08:16:48.305 [Lua] ->moving spawner 08:16:48.305 [Lua] ->moving spawner 08:16:48.305 [Lua] ->moving spawner 08:16:48.305 [Lua] ->moving spawner 08:16:48.305 [Lua] ->moving spawner 08:16:48.305 [Lua] ->moving spawner 08:16:48.500 [Lua] completed 08:16:48.890 [Lua] Init group template: horde 08:16:49.042 [Lua] completed 08:16:49.489 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:16:49.489 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:16:49.489 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:16:49.489 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:16:49.576 [Lua] completed 08:16:50.120 [Lua] completed 08:16:50.655 [Lua] completed 08:16:51.184 [Lua] completed 08:16:51.714 [Lua] completed 08:16:51.870 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:52.246 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:16:52.247 [Lua] completed 08:16:52.779 [Lua] completed 08:16:53.309 [Lua] completed 08:16:53.837 [Lua] completed 08:16:54.367 [Lua] completed 08:16:54.891 [Lua] completed 08:16:55.352 [Lua] Horde killed: ? 08:16:55.417 [Lua] completed 08:16:55.941 [Lua] completed 08:16:56.465 [Lua] completed 08:16:56.986 [Lua] completed 08:16:57.516 [Lua] completed 08:16:58.037 [Lua] completed 08:16:58.566 [Lua] completed 08:16:59.096 [Lua] completed 08:16:59.619 [Lua] completed 08:17:00.142 [Lua] completed 08:17:00.672 [Lua] completed 08:17:01.204 [Lua] completed 08:17:01.728 [Lua] completed 08:17:02.250 [Lua] completed 08:17:02.778 [Lua] completed 08:17:03.302 [Lua] completed 08:17:03.832 [Lua] completed 08:17:04.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:17:04.357 [Lua] completed 08:17:04.881 [Lua] completed 08:17:05.054 [Lua] Horde killed: ? 08:17:05.407 [Lua] completed 08:17:05.940 [Lua] completed 08:17:06.463 [Lua] completed 08:17:06.985 [Lua] completed 08:17:07.508 [Lua] completed 08:17:08.031 [Lua] completed 08:17:08.554 [Lua] completed 08:17:09.077 [Lua] completed 08:17:09.602 [Lua] completed 08:17:10.127 [Lua] completed 08:17:10.651 [Lua] completed 08:17:11.174 [Lua] completed 08:17:11.698 [Lua] completed 08:17:12.223 [Lua] completed 08:17:12.757 [Lua] completed 08:17:13.280 [Lua] completed 08:17:13.807 [Lua] completed 08:17:14.325 [Lua] completed 08:17:14.409 [Lua] main path terror event triggered: boss_event_beastmen_spline_patrol 08:17:14.409 [Lua] TerrorEventMixer.start_event: boss_event_beastmen_spline_patrol (seed: 0) 08:17:14.427 [Lua] > starting new spline, using new navbot: standard , id: boss_8 08:17:14.466 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0085535729303956032 boss_8 08:17:14.466 [Lua] > continuing spline boss_8 index: 2 retries: 0 08:17:14.511 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:17:14.513 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 08:17:14.513 [Lua] > continuing spline boss_8 index: 3 retries: 0 08:17:14.526 [Lua] Spline already found! 08:17:14.547 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 08:17:14.547 [Lua] > continuing spline boss_8 index: 4 retries: 0 08:17:14.564 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 08:17:14.564 [Lua] > continuing spline boss_8 index: 5 retries: 0 08:17:14.581 [Lua] Init group template: spline_patrol 08:17:14.611 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 08:17:14.611 [Lua] > continuing spline boss_8 index: 6 retries: 0 08:17:14.629 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 08:17:14.629 [Lua] > spline completed boss_8 retries: 0 08:17:14.863 [Lua] completed 08:17:15.019 [Lua] Init group template: spline_patrol 08:17:15.426 [Lua] completed 08:17:15.954 [Lua] completed 08:17:16.485 [Lua] completed 08:17:16.962 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:17.013 [Lua] completed 08:17:17.204 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:17.308 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:17:17.530 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:17:17.544 [Lua] completed 08:17:18.078 [Lua] completed 08:17:18.246 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:18.246 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:18.246 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:18.246 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:18.612 [Lua] completed 08:17:18.734 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:17:18.841 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:17:18.990 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:17:19.146 [Lua] completed 08:17:19.219 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:17:19.698 [Lua] completed 08:17:20.240 [Lua] completed 08:17:20.781 [Lua] completed 08:17:21.309 [Lua] completed 08:17:21.324 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:21.700 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:21.820 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:17:21.838 [Lua] completed 08:17:22.195 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:22.297 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:17:22.368 [Lua] completed 08:17:22.637 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:22.857 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:17:22.893 [Lua] completed 08:17:23.114 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:23.182 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:17:23.421 [Lua] completed 08:17:23.543 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:17:23.946 [Lua] completed 08:17:24.473 [Lua] completed 08:17:24.881 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:25.001 [Lua] completed 08:17:25.118 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:25.253 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:17:25.524 [Lua] completed 08:17:26.046 [Lua] completed 08:17:26.503 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:26.571 [Lua] completed 08:17:27.011 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:27.097 [Lua] completed 08:17:27.231 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:17:27.400 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:27.624 [Lua] completed 08:17:28.013 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:17:28.153 [Lua] completed 08:17:28.288 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:28.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:17:28.684 [Lua] completed 08:17:29.073 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:17:29.173 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:29.209 [Lua] completed 08:17:29.580 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:17:29.733 [Lua] completed 08:17:30.256 [Lua] completed 08:17:30.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:17:30.780 [Lua] completed 08:17:31.307 [Lua] completed 08:17:31.826 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:31.828 [Lua] completed 08:17:31.860 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:17:32.233 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:17:32.333 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:17:32.352 [Lua] completed 08:17:32.878 [Lua] completed 08:17:33.403 [Lua] completed 08:17:33.935 [Lua] completed 08:17:34.452 [Lua] completed 08:17:34.610 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:34.981 [Lua] completed 08:17:35.132 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:17:35.339 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Grimoire 08:17:35.504 [Lua] completed 08:17:36.036 [Lua] completed 08:17:36.570 [Lua] completed 08:17:36.973 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:37.092 [Lua] completed 08:17:37.326 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:17:37.613 [Lua] completed 08:17:37.903 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:38.141 [Lua] completed 08:17:38.312 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:17:38.666 [Lua] completed 08:17:38.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:17:38.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:17:39.195 [Lua] completed 08:17:39.719 [Lua] completed 08:17:39.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:17:40.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:17:40.247 [Lua] completed 08:17:40.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:17:40.781 [Lua] completed 08:17:41.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:17:41.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:17:41.309 [Lua] completed 08:17:41.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:17:41.843 [Lua] completed 08:17:42.374 [Lua] completed 08:17:42.906 [Lua] completed 08:17:43.431 [Lua] completed 08:17:43.959 [Lua] completed 08:17:44.492 [Lua] completed 08:17:45.022 [Lua] completed 08:17:45.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:17:45.556 [Lua] completed 08:17:46.086 [Lua] completed 08:17:46.374 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010a681688 08:17:46.375 [Lua] [GameNetworkManager] destroying game object with go_id=94 08:17:46.620 [Lua] completed 08:17:47.136 [Lua] completed 08:17:47.660 [Lua] completed 08:17:48.184 [Lua] completed 08:17:48.711 [Lua] completed 08:17:49.247 [Lua] completed 08:17:49.770 [Lua] completed 08:17:50.293 [Lua] completed 08:17:50.817 [Lua] completed 08:17:51.343 [Lua] completed 08:17:51.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:17:51.878 [Lua] completed 08:17:52.400 [Lua] completed 08:17:52.928 [Lua] completed 08:17:53.453 [Lua] completed 08:17:53.762 [Lua] -----Enter charged 08:17:53.980 [Lua] completed 08:17:54.503 [Lua] completed 08:17:54.775 [Lua] -----Exit charged 08:17:55.031 [Lua] completed 08:17:55.555 [Lua] completed 08:17:56.079 [Lua] completed 08:17:56.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:17:56.616 [Lua] completed 08:17:57.137 [Lua] completed 08:17:57.659 [Lua] completed 08:17:58.186 [Lua] completed 08:17:58.719 [Lua] completed 08:17:58.874 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:59.095 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:59.229 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:17:59.246 [Lua] completed 08:17:59.346 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:59.516 [Lua] Time for new HOOORDE! multi_first_wave 08:17:59.516 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 08:17:59.516 [Lua] horde requested: vector_blob 08:17:59.516 [Lua] wants to spawn ahead within distance: 60 08:17:59.516 [Lua] horde crated with id 39 of type vector_blob 08:17:59.516 [Lua] managed to spawn 20/20 horde enemies 08:17:59.516 [Lua] vector blob horde has started 08:17:59.775 [Lua] completed 08:17:59.852 [Lua] Init group template: horde 08:18:00.119 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:18:00.307 [Lua] completed 08:18:00.828 [Lua] completed 08:18:01.350 [Lua] completed 08:18:01.879 [Lua] completed 08:18:02.403 [Lua] completed 08:18:02.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:02.924 [Lua] completed 08:18:03.451 [Lua] completed 08:18:03.982 [Lua] completed 08:18:04.219 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:18:04.506 [Lua] completed 08:18:04.895 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:05.030 [Lua] completed 08:18:05.559 [Lua] completed 08:18:05.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:06.093 [Lua] completed 08:18:06.617 [Lua] completed 08:18:07.146 [Lua] completed 08:18:07.670 [Lua] completed 08:18:08.161 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:18:08.199 [Lua] completed 08:18:08.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:08.732 [Lua] completed 08:18:09.226 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:18:09.226 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:18:09.226 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:18:09.226 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:18:09.264 [Lua] completed 08:18:09.603 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 08:18:09.603 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:18:09.603 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 08:18:09.603 [Lua] horde requested: vector_blob 08:18:09.603 [Lua] wants to spawn ahead within distance: 60 08:18:09.603 [Lua] horde crated with id 40 of type vector_blob 08:18:09.603 [Lua] managed to spawn 20/20 horde enemies 08:18:09.603 [Lua] vector blob horde has started 08:18:09.788 [Lua] completed 08:18:09.934 [Lua] Init group template: horde 08:18:10.341 [Lua] completed 08:18:10.875 [Lua] completed 08:18:11.422 [Lua] completed 08:18:11.643 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=11000010a681688 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:18:11.644 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=596 08:18:11.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.77165353298187256) 08:18:11.958 [Lua] completed 08:18:12.496 [Lua] completed 08:18:13.032 [Lua] completed 08:18:13.569 [Lua] completed 08:18:14.107 [Lua] completed 08:18:14.637 [Lua] completed 08:18:15.169 [Lua] completed 08:18:15.691 [Lua] completed 08:18:16.229 [Lua] completed 08:18:16.761 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:16.763 [Lua] completed 08:18:17.292 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:18:17.294 [Lua] completed 08:18:17.343 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:17.824 [Lua] completed 08:18:17.857 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:18:18.354 [Lua] completed 08:18:18.892 [Lua] completed 08:18:19.426 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:18:19.426 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:18:19.426 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:18:19.426 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:18:19.427 [Lua] completed 08:18:19.635 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:18:19.635 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:18:19.635 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:18:19.635 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:18:19.635 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:18:19.970 [Lua] completed 08:18:20.251 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:20.464 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:20.515 [Lua] completed 08:18:20.655 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:20.806 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:18:21.046 [Lua] completed 08:18:21.112 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:18:21.315 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:21.569 [Lua] completed 08:18:21.703 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:18:22.097 [Lua] completed 08:18:22.630 [Lua] completed 08:18:23.155 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:18:23.172 [Lua] completed 08:18:23.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:23.715 [Lua] completed 08:18:23.974 [Lua] HORDE: last wave, reset to standard horde delay 08:18:23.974 [Lua] Time for new HOOORDE! multi_last_wave 08:18:23.974 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 08:18:23.974 [Lua] horde requested: vector_blob 08:18:23.974 [Lua] wants to spawn ahead within distance: 60 08:18:23.974 [Lua] horde crated with id 41 of type vector_blob 08:18:23.974 [Lua] managed to spawn 20/20 horde enemies 08:18:23.974 [Lua] vector blob horde has started 08:18:24.272 [Lua] completed 08:18:24.336 [Lua] Init group template: horde 08:18:24.872 [Lua] completed 08:18:25.466 [Lua] completed 08:18:26.047 [Lua] completed 08:18:26.642 [Lua] completed 08:18:27.243 [Lua] completed 08:18:27.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:27.374 [Lua] -----Enter charged 08:18:27.817 [Lua] completed 08:18:28.365 [Lua] completed 08:18:28.384 [Lua] -----Exit charged 08:18:28.919 [Lua] completed 08:18:29.497 [Lua] completed 08:18:29.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:30.078 [Lua] completed 08:18:30.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:30.623 [Lua] completed 08:18:30.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:31.161 [Lua] completed 08:18:31.725 [Lua] completed 08:18:32.275 [Lua] completed 08:18:32.826 [Lua] completed 08:18:33.377 [Lua] completed 08:18:33.946 [Lua] completed 08:18:34.489 [Lua] completed 08:18:35.056 [Lua] completed 08:18:35.602 [Lua] completed 08:18:36.135 [Lua] completed 08:18:36.679 [Lua] completed 08:18:37.215 [Lua] completed 08:18:37.389 [Lua] ready to jump failed 08:18:37.750 [Lua] completed 08:18:37.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:38.296 [Lua] completed 08:18:38.845 [Lua] completed 08:18:38.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:39.371 [Lua] completed 08:18:39.916 [Lua] completed 08:18:40.456 [Lua] completed 08:18:41.003 [Lua] completed 08:18:41.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:41.548 [Lua] completed 08:18:41.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:41.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:42.081 [Lua] completed 08:18:42.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:42.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:42.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:42.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:42.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:42.642 [Lua] completed 08:18:42.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:43.200 [Lua] completed 08:18:43.733 [Lua] completed 08:18:43.902 [Lua] Horde killed: ? 08:18:43.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:44.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:44.264 [Lua] completed 08:18:44.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:44.799 [Lua] completed 08:18:45.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:45.339 [Lua] completed 08:18:45.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:45.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:45.887 [Lua] completed 08:18:45.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:46.424 [Lua] completed 08:18:46.973 [Lua] completed 08:18:47.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:47.517 [Lua] completed 08:18:47.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:47.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:48.038 [Lua] Horde killed: ? 08:18:48.053 [Lua] completed 08:18:48.578 [Lua] completed 08:18:49.107 [Lua] completed 08:18:49.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:49.643 [Lua] completed 08:18:50.168 [Lua] completed 08:18:50.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:50.719 [Lua] completed 08:18:51.245 [Lua] completed 08:18:51.772 [Lua] completed 08:18:52.302 [Lua] completed 08:18:52.840 [Lua] completed 08:18:53.363 [Lua] completed 08:18:53.668 [Lua] state dead despawn 08:18:53.683 [Lua] [GameNetworkManager] destroying game object with go_id=88 08:18:53.893 [Lua] completed 08:18:54.419 [Lua] completed 08:18:54.944 [Lua] completed 08:18:55.029 [Lua] main path terror event triggered: rare_event_loot_rat 08:18:55.029 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 08:18:55.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:18:55.468 [Lua] completed 08:18:55.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:18:55.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:18:55.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:18:55.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:18:55.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:18:55.993 [Lua] completed 08:18:56.564 [Lua] completed 08:18:57.113 [Lua] completed 08:18:57.644 [Lua] completed 08:18:58.178 [Lua] completed 08:18:58.704 [Lua] completed 08:18:59.234 [Lua] completed 08:18:59.758 [Lua] completed 08:19:00.283 [Lua] completed 08:19:00.814 [Lua] completed 08:19:01.337 [Lua] completed 08:19:01.861 [Lua] completed 08:19:02.389 [Lua] completed 08:19:02.916 [Lua] completed 08:19:03.441 [Lua] completed 08:19:03.966 [Lua] completed 08:19:04.241 [Lua] Horde killed: ? 08:19:04.496 [Lua] completed 08:19:05.017 [Lua] completed 08:19:05.540 [Lua] completed 08:19:06.070 [Lua] completed 08:19:06.594 [Lua] completed 08:19:07.124 [Lua] completed 08:19:07.644 [Lua] completed 08:19:08.166 [Lua] completed 08:19:08.691 [Lua] completed 08:19:09.215 [Lua] completed 08:19:09.743 [Lua] completed 08:19:10.263 [Lua] completed 08:19:10.788 [Lua] completed 08:19:11.312 [Lua] completed 08:19:11.836 [Lua] completed 08:19:12.359 [Lua] completed 08:19:12.883 [Lua] completed 08:19:13.404 [Lua] completed 08:19:13.929 [Lua] completed 08:19:14.453 [Lua] completed 08:19:14.981 [Lua] completed 08:19:15.505 [Lua] completed 08:19:16.026 [Lua] completed 08:19:16.279 [Lua] [ChatManager][1]System: kaztrull discarded a Tome 08:19:16.548 [Lua] completed 08:19:17.078 [Lua] completed 08:19:17.597 [Lua] completed 08:19:18.118 [Lua] completed 08:19:18.442 [Lua] [ChatManager][1]System: kaztrull picked up a Tome 08:19:18.644 [Lua] completed 08:19:18.803 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001024c0853, 2) 08:19:18.803 [Lua] test 08:19:18.806 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 08:19:18.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=665 08:19:19.170 [Lua] completed 08:19:19.698 [Lua] completed 08:19:20.217 [Lua] completed 08:19:20.743 [Lua] completed 08:19:21.267 [Lua] completed 08:19:21.792 [Lua] completed 08:19:22.317 [Lua] completed 08:19:22.839 [Lua] completed 08:19:23.365 [Lua] completed 08:19:23.889 [Lua] completed 08:19:24.415 [Lua] completed 08:19:24.936 [Lua] completed 08:19:25.458 [Lua] completed 08:19:25.982 [Lua] completed 08:19:26.505 [Lua] completed 08:19:26.505 [Lua] players are progressing too fast, leave relax 08:19:27.030 [Lua] completed 08:19:27.555 [Lua] completed 08:19:28.076 [Lua] completed 08:19:28.603 [Lua] completed 08:19:29.128 [Lua] completed 08:19:29.653 [Lua] completed 08:19:30.179 [Lua] completed 08:19:30.703 [Lua] completed 08:19:31.090 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:19:31.108 [Lua] Spline already found! 08:19:31.145 [Lua] Init group template: spline_patrol 08:19:31.244 [Lua] completed 08:19:31.765 [Lua] completed 08:19:32.287 [Lua] completed 08:19:32.812 [Lua] completed 08:19:33.337 [Lua] completed 08:19:33.862 [Lua] completed 08:19:34.387 [Lua] completed 08:19:34.913 [Lua] completed 08:19:35.435 [Lua] completed 08:19:35.958 [Lua] completed 08:19:36.486 [Lua] completed 08:19:36.604 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:37.007 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:19:37.009 [Lua] completed 08:19:37.530 [Lua] completed 08:19:38.054 [Lua] completed 08:19:38.579 [Lua] completed 08:19:39.108 [Lua] completed 08:19:39.634 [Lua] completed 08:19:40.155 [Lua] completed 08:19:40.706 [Lua] completed 08:19:41.234 [Lua] completed 08:19:41.761 [Lua] completed 08:19:42.287 [Lua] completed 08:19:42.522 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:42.818 [Lua] completed 08:19:43.039 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:19:43.345 [Lua] completed 08:19:43.871 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:43.871 [Lua] completed 08:19:44.320 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:19:44.388 [Lua] completed 08:19:44.915 [Lua] completed 08:19:45.438 [Lua] completed 08:19:45.974 [Lua] completed 08:19:46.527 [Lua] completed 08:19:47.090 [Lua] completed 08:19:47.658 [Lua] completed 08:19:48.217 [Lua] completed 08:19:48.596 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:48.756 [Lua] completed 08:19:48.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:19:48.869 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:48.927 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:19:49.050 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 08:19:49.145 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:49.252 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:19:49.323 [Lua] completed 08:19:49.412 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:49.765 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:19:49.803 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:19:49.873 [Lua] completed 08:19:50.461 [Lua] completed 08:19:50.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:19:51.025 [Lua] completed 08:19:51.588 [Lua] completed 08:19:52.125 [Lua] completed 08:19:52.677 [Lua] completed 08:19:53.208 [Lua] completed 08:19:53.731 [Lua] completed 08:19:54.255 [Lua] completed 08:19:54.344 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:19:54.344 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:19:54.344 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:19:54.344 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:19:54.344 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:19:54.783 [Lua] completed 08:19:54.900 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:19:54.900 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:19:54.900 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:19:54.900 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:19:55.304 [Lua] completed 08:19:55.831 [Lua] completed 08:19:56.361 [Lua] completed 08:19:56.892 [Lua] completed 08:19:57.415 [Lua] completed 08:19:57.938 [Lua] completed 08:19:58.466 [Lua] completed 08:19:58.988 [Lua] completed 08:19:59.513 [Lua] completed 08:20:00.033 [Lua] completed 08:20:00.559 [Lua] completed 08:20:01.086 [Lua] completed 08:20:01.421 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:01.607 [Lua] completed 08:20:01.892 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:02.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:02.128 [Lua] completed 08:20:02.658 [Lua] completed 08:20:03.182 [Lua] completed 08:20:03.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:03.718 [Lua] completed 08:20:04.247 [Lua] completed 08:20:04.773 [Lua] completed 08:20:05.202 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:05.202 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:05.202 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:05.202 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:05.298 [Lua] completed 08:20:05.826 [Lua] completed 08:20:06.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:06.350 [Lua] completed 08:20:06.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:06.874 [Lua] completed 08:20:07.399 [Lua] completed 08:20:07.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:07.922 [Lua] completed 08:20:08.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:08.448 [Lua] completed 08:20:08.970 [Lua] completed 08:20:09.499 [Lua] completed 08:20:10.023 [Lua] completed 08:20:10.556 [Lua] completed 08:20:11.078 [Lua] completed 08:20:11.604 [Lua] completed 08:20:12.132 [Lua] completed 08:20:12.654 [Lua] completed 08:20:12.890 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:13.180 [Lua] completed 08:20:13.225 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:13.698 [Lua] completed 08:20:14.049 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:14.220 [Lua] completed 08:20:14.743 [Lua] completed 08:20:15.269 [Lua] completed 08:20:15.793 [Lua] completed 08:20:16.316 [Lua] completed 08:20:16.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:16.837 [Lua] completed 08:20:16.939 [Lua] Time for new HOOORDE! multi_first_wave 08:20:16.939 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 08:20:16.939 [Lua] horde requested: vector 08:20:16.939 [Lua] setting up vector-horde 08:20:16.939 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:20:16.939 [Lua] --> horde wants to spawn behind players (0.697556316166/0.67 08:20:16.939 [Lua] --> can't find spawners in this direction, switching to ahead 08:20:16.939 [Lua] -> spawning: 18 08:20:16.939 [Lua] horde crated with id 43 of type vector 08:20:16.939 [Lua] vector horde has started 08:20:17.362 [Lua] completed 08:20:17.546 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:17.893 [Lua] completed 08:20:18.419 [Lua] completed 08:20:18.464 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:18.937 [Lua] completed 08:20:19.171 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:19.459 [Lua] completed 08:20:19.983 [Lua] completed 08:20:20.516 [Lua] completed 08:20:20.736 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:21.036 [Lua] completed 08:20:21.567 [Lua] completed 08:20:22.047 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:22.093 [Lua] completed 08:20:22.593 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:22.624 [Lua] completed 08:20:22.840 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:22.942 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:23.128 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:23.146 [Lua] completed 08:20:23.231 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:23.365 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:23.499 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:23.651 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:23.671 [Lua] completed 08:20:23.894 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:23.930 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:24.083 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:24.210 [Lua] completed 08:20:24.368 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:24.740 [Lua] completed 08:20:25.017 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 08:20:25.017 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:20:25.017 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 08:20:25.017 [Lua] horde requested: vector 08:20:25.017 [Lua] setting up vector-horde 08:20:25.017 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:20:25.017 [Lua] --> horde wants to spawn ahead of players (0.35752485933816/0.67 08:20:25.017 [Lua] -> spawning: 18 08:20:25.017 [Lua] horde crated with id 44 of type vector 08:20:25.017 [Lua] vector horde has started 08:20:25.272 [Lua] completed 08:20:25.311 [Lua] Init group template: horde 08:20:25.808 [Lua] completed 08:20:26.342 [Lua] completed 08:20:26.429 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:26.429 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:26.429 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:26.429 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:26.786 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:20:26.786 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:20:26.818 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:20:26.872 [Lua] completed 08:20:26.938 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:20:27.406 [Lua] completed 08:20:27.935 [Lua] completed 08:20:28.461 [Lua] completed 08:20:28.998 [Lua] completed 08:20:29.527 [Lua] completed 08:20:30.057 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:30.059 [Lua] completed 08:20:30.327 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:30.465 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:30.584 [Lua] completed 08:20:30.823 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:20:31.121 [Lua] completed 08:20:31.654 [Lua] completed 08:20:32.182 [Lua] completed 08:20:32.712 [Lua] completed 08:20:32.874 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 08:20:33.234 [Lua] completed 08:20:33.765 [Lua] completed 08:20:34.295 [Lua] completed 08:20:34.692 [Lua] Init group template: horde 08:20:34.826 [Lua] completed 08:20:35.171 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die 08:20:35.354 [Lua] completed 08:20:35.612 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die 08:20:35.831 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:35.882 [Lua] completed 08:20:36.378 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:20:36.413 [Lua] completed 08:20:36.953 [Lua] completed 08:20:37.492 [Lua] completed 08:20:38.023 [Lua] completed 08:20:38.560 [Lua] completed 08:20:39.089 [Lua] completed 08:20:39.667 [Lua] completed 08:20:40.207 [Lua] completed 08:20:40.748 [Lua] completed 08:20:41.298 [Lua] completed 08:20:41.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:41.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:41.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:41.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:41.840 [Lua] completed 08:20:42.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:42.379 [Lua] completed 08:20:42.942 [Lua] completed 08:20:43.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:43.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:43.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:43.493 [Lua] completed 08:20:43.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:43.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:44.028 [Lua] completed 08:20:44.565 [Lua] completed 08:20:45.100 [Lua] completed 08:20:45.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:45.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:45.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:45.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:45.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:45.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:45.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:45.638 [Lua] completed 08:20:46.168 [Lua] completed 08:20:46.696 [Lua] completed 08:20:47.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:47.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:47.232 [Lua] completed 08:20:47.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:47.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:47.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:47.764 [Lua] completed 08:20:47.935 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:48.296 [Lua] completed 08:20:48.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:20:48.466 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:20:48.825 [Lua] completed 08:20:48.876 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:49.365 [Lua] completed 08:20:49.400 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:20:49.901 [Lua] completed 08:20:50.426 [Lua] completed 08:20:50.974 [Lua] completed 08:20:51.531 [Lua] completed 08:20:52.086 [Lua] completed 08:20:52.624 [Lua] completed 08:20:53.156 [Lua] completed 08:20:53.695 [Lua] completed 08:20:53.795 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001031bd172 08:20:53.797 [Lua] [GameNetworkManager] destroying game object with go_id=93 08:20:54.230 [Lua] completed 08:20:54.763 [Lua] completed 08:20:55.296 [Lua] completed 08:20:55.841 [Lua] completed 08:20:56.359 [Lua] completed 08:20:56.886 [Lua] completed 08:20:57.418 [Lua] completed 08:20:57.519 [Lua] HORDE: last wave, reset to standard horde delay 08:20:57.519 [Lua] Time for new HOOORDE! multi_last_wave 08:20:57.519 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 08:20:57.519 [Lua] horde requested: vector 08:20:57.519 [Lua] setting up vector-horde 08:20:57.519 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:20:57.519 [Lua] --> horde wants to spawn ahead of players (0.31936441723931/0.67 08:20:57.520 [Lua] -> spawning: 19 08:20:57.520 [Lua] horde crated with id 45 of type vector 08:20:57.520 [Lua] vector horde has started 08:20:57.941 [Lua] completed 08:20:58.468 [Lua] completed 08:20:58.998 [Lua] completed 08:20:59.525 [Lua] completed 08:21:00.048 [Lua] completed 08:21:00.574 [Lua] completed 08:21:01.101 [Lua] completed 08:21:01.636 [Lua] completed 08:21:02.156 [Lua] completed 08:21:02.682 [Lua] completed 08:21:03.210 [Lua] completed 08:21:03.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:21:03.735 [Lua] completed 08:21:04.266 [Lua] completed 08:21:04.788 [Lua] completed 08:21:04.990 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:04.990 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:04.991 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:04.991 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:05.318 [Lua] completed 08:21:05.354 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:21:05.383 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:21:05.607 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:21:05.794 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:21:05.840 [Lua] completed 08:21:06.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:21:06.366 [Lua] completed 08:21:06.898 [Lua] completed 08:21:07.433 [Lua] completed 08:21:07.952 [Lua] completed 08:21:08.479 [Lua] completed 08:21:09.004 [Lua] completed 08:21:09.528 [Lua] completed 08:21:10.058 [Lua] completed 08:21:10.176 [Lua] Init group template: horde 08:21:10.584 [Lua] completed 08:21:10.874 [Lua] Horde killed: ? 08:21:11.111 [Lua] completed 08:21:11.638 [Lua] completed 08:21:12.167 [Lua] completed 08:21:12.692 [Lua] completed 08:21:13.216 [Lua] completed 08:21:13.742 [Lua] completed 08:21:14.272 [Lua] completed 08:21:14.797 [Lua] completed 08:21:15.325 [Lua] completed 08:21:15.856 [Lua] completed 08:21:16.378 [Lua] completed 08:21:16.903 [Lua] completed 08:21:17.090 [Lua] Coordinated attack! 08:21:17.429 [Lua] completed 08:21:17.974 [Lua] completed 08:21:18.497 [Lua] completed 08:21:18.869 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=1100001031bd172 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:21:18.871 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=763 08:21:18.871 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.72440946102142334) 08:21:19.028 [Lua] completed 08:21:19.552 [Lua] completed 08:21:19.639 [Lua] Horde killed: ? 08:21:20.085 [Lua] completed 08:21:20.612 [Lua] completed 08:21:21.139 [Lua] completed 08:21:21.667 [Lua] completed 08:21:22.186 [Lua] completed 08:21:22.711 [Lua] completed 08:21:23.240 [Lua] completed 08:21:23.766 [Lua] completed 08:21:24.296 [Lua] completed 08:21:24.819 [Lua] completed 08:21:25.344 [Lua] completed 08:21:25.866 [Lua] completed 08:21:26.391 [Lua] completed 08:21:26.916 [Lua] completed 08:21:27.438 [Lua] completed 08:21:27.963 [Lua] completed 08:21:28.327 [Lua] Horde killed: ? 08:21:28.488 [Lua] completed 08:21:29.012 [Lua] completed 08:21:29.536 [Lua] completed 08:21:30.059 [Lua] completed 08:21:30.581 [Lua] completed 08:21:31.106 [Lua] completed 08:21:31.626 [Lua] completed 08:21:32.154 [Lua] completed 08:21:32.673 [Lua] completed 08:21:33.195 [Lua] completed 08:21:33.718 [Lua] completed 08:21:34.238 [Lua] completed 08:21:34.762 [Lua] completed 08:21:35.292 [Lua] completed 08:21:35.812 [Lua] completed 08:21:36.337 [Lua] completed 08:21:36.860 [Lua] completed 08:21:37.387 [Lua] completed 08:21:37.911 [Lua] completed 08:21:38.436 [Lua] completed 08:21:38.963 [Lua] completed 08:21:39.489 [Lua] completed 08:21:40.013 [Lua] completed 08:21:40.535 [Lua] completed 08:21:41.060 [Lua] completed 08:21:41.467 [Lua] fence jumping 08:21:41.583 [Lua] completed 08:21:42.106 [Lua] completed 08:21:42.626 [Lua] completed 08:21:42.912 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:42.912 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:42.912 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:42.912 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:43.152 [Lua] completed 08:21:43.677 [Lua] completed 08:21:43.813 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:21:44.202 [Lua] completed 08:21:44.726 [Lua] completed 08:21:45.247 [Lua] completed 08:21:45.768 [Lua] completed 08:21:46.291 [Lua] completed 08:21:46.812 [Lua] completed 08:21:47.334 [Lua] completed 08:21:47.859 [Lua] completed 08:21:48.263 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:48.383 [Lua] completed 08:21:48.504 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 08:21:48.632 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:21:48.903 [Lua] completed 08:21:49.425 [Lua] completed 08:21:49.951 [Lua] completed 08:21:50.473 [Lua] completed 08:21:50.995 [Lua] completed 08:21:51.045 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:21:51.517 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:51.518 [Lua] completed 08:21:51.541 [Lua] [ChatManager][1]System: kaztrull picked up a Tome 08:21:51.974 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:21:52.043 [Lua] completed 08:21:52.565 [Lua] completed 08:21:52.934 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:21:52.934 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:21:53.086 [Lua] completed 08:21:53.612 [Lua] completed 08:21:54.136 [Lua] completed 08:21:54.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:21:54.656 [Lua] completed 08:21:55.180 [Lua] completed 08:21:55.704 [Lua] completed 08:21:56.232 [Lua] completed 08:21:56.751 [Lua] completed 08:21:57.277 [Lua] completed 08:21:57.799 [Lua] completed 08:21:58.322 [Lua] completed 08:21:58.847 [Lua] completed 08:21:59.373 [Lua] completed 08:21:59.893 [Lua] completed 08:22:00.417 [Lua] completed 08:22:00.938 [Lua] completed 08:22:01.467 [Lua] completed 08:22:01.986 [Lua] completed 08:22:02.508 [Lua] completed 08:22:03.030 [Lua] completed 08:22:03.551 [Lua] completed 08:22:04.074 [Lua] completed 08:22:04.446 [Lua] -----Enter charged 08:22:04.596 [Lua] completed 08:22:05.118 [Lua] completed 08:22:05.457 [Lua] -----Exit charged 08:22:05.640 [Lua] completed 08:22:06.169 [Lua] completed 08:22:06.684 [Lua] completed 08:22:07.206 [Lua] completed 08:22:07.728 [Lua] completed 08:22:08.252 [Lua] completed 08:22:08.774 [Lua] completed 08:22:09.297 [Lua] completed 08:22:09.819 [Lua] completed 08:22:10.346 [Lua] completed 08:22:10.869 [Lua] completed 08:22:11.386 [Lua] completed 08:22:11.908 [Lua] completed 08:22:12.431 [Lua] completed 08:22:12.956 [Lua] completed 08:22:13.481 [Lua] completed 08:22:14.008 [Lua] completed 08:22:14.534 [Lua] completed 08:22:15.056 [Lua] completed 08:22:15.579 [Lua] completed 08:22:16.104 [Lua] completed 08:22:16.628 [Lua] completed 08:22:17.151 [Lua] completed 08:22:17.672 [Lua] completed 08:22:18.192 [Lua] completed 08:22:18.716 [Lua] completed 08:22:19.238 [Lua] completed 08:22:19.760 [Lua] completed 08:22:20.281 [Lua] completed 08:22:20.800 [Lua] completed 08:22:21.322 [Lua] completed 08:22:21.844 [Lua] completed 08:22:22.367 [Lua] completed 08:22:22.887 [Lua] completed 08:22:23.407 [Lua] completed 08:22:23.929 [Lua] completed 08:22:24.451 [Lua] completed 08:22:24.970 [Lua] completed 08:22:25.497 [Lua] completed 08:22:26.021 [Lua] completed 08:22:26.543 [Lua] completed 08:22:27.068 [Lua] completed 08:22:27.590 [Lua] completed 08:22:28.114 [Lua] completed 08:22:28.639 [Lua] completed 08:22:29.161 [Lua] completed 08:22:29.683 [Lua] completed 08:22:30.203 [Lua] completed 08:22:30.724 [Lua] completed 08:22:31.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 24, name: `unknown` 08:22:31.248 [Lua] completed 08:22:31.772 [Lua] completed 08:22:32.295 [Lua] completed 08:22:32.819 [Lua] completed 08:22:33.342 [Lua] completed 08:22:33.864 [Lua] completed 08:22:34.387 [Lua] completed 08:22:34.909 [Lua] completed 08:22:35.433 [Lua] completed 08:22:35.955 [Lua] completed 08:22:36.479 [Lua] completed 08:22:36.856 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:37.002 [Lua] completed 08:22:37.107 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 08:22:37.271 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:22:37.523 [Lua] completed 08:22:38.047 [Lua] completed 08:22:38.571 [Lua] completed 08:22:39.092 [Lua] completed 08:22:39.615 [Lua] completed 08:22:40.136 [Lua] completed 08:22:40.657 [Lua] completed 08:22:41.181 [Lua] completed 08:22:41.348 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:41.704 [Lua] completed 08:22:41.720 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:22:42.225 [Lua] completed 08:22:42.747 [Lua] completed 08:22:43.266 [Lua] completed 08:22:43.793 [Lua] completed 08:22:44.309 [Lua] completed 08:22:44.834 [Lua] completed 08:22:45.356 [Lua] completed 08:22:45.882 [Lua] completed 08:22:46.407 [Lua] completed 08:22:46.930 [Lua] completed 08:22:47.456 [Lua] completed 08:22:47.978 [Lua] completed 08:22:48.045 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:48.436 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:22:48.504 [Lua] completed 08:22:49.025 [Lua] completed 08:22:49.547 [Lua] completed 08:22:50.069 [Lua] completed 08:22:50.592 [Lua] completed 08:22:51.119 [Lua] completed 08:22:51.636 [Lua] completed 08:22:52.159 [Lua] completed 08:22:52.653 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:22:52.653 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:22:52.653 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:22:52.653 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:22:52.653 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:22:52.683 [Lua] completed 08:22:53.207 [Lua] completed 08:22:53.739 [Lua] completed 08:22:54.263 [Lua] completed 08:22:54.786 [Lua] completed 08:22:55.308 [Lua] completed 08:22:55.478 [Lua] Time for new HOOORDE! multi_first_wave 08:22:55.478 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 08:22:55.478 [Lua] horde requested: vector 08:22:55.478 [Lua] setting up vector-horde 08:22:55.478 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:22:55.478 [Lua] --> horde wants to spawn behind players (0.89451670945514/0.67 08:22:55.478 [Lua] -> spawning: 19 08:22:55.478 [Lua] horde crated with id 46 of type vector 08:22:55.478 [Lua] vector horde has started 08:22:55.832 [Lua] completed 08:22:56.355 [Lua] completed 08:22:56.882 [Lua] completed 08:22:57.404 [Lua] completed 08:22:57.505 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:57.928 [Lua] completed 08:22:57.943 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:22:58.453 [Lua] completed 08:22:58.586 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:58.586 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:58.586 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:58.586 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:58.977 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:22:58.978 [Lua] completed 08:22:59.044 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:22:59.044 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:22:59.044 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:22:59.353 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:59.500 [Lua] completed 08:22:59.738 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:22:59.991 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:00.025 [Lua] completed 08:23:00.261 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:00.362 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:23:00.526 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:23:00.526 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:23:00.526 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:23:00.526 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:23:00.526 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:23:00.553 [Lua] completed 08:23:00.670 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:23:00.753 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:01.006 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:01.075 [Lua] completed 08:23:01.293 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:01.310 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:23:01.461 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:23:01.580 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:01.598 [Lua] completed 08:23:01.699 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:23:01.817 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:01.969 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:23:02.120 [Lua] completed 08:23:02.238 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:23:02.512 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 08:23:02.512 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:23:02.512 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 08:23:02.512 [Lua] horde requested: vector 08:23:02.512 [Lua] setting up vector-horde 08:23:02.512 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:23:02.512 [Lua] --> horde wants to spawn ahead of players (0.41577203586603/0.67 08:23:02.512 [Lua] -> spawning: 19 08:23:02.512 [Lua] horde crated with id 47 of type vector 08:23:02.512 [Lua] vector horde has started 08:23:02.645 [Lua] completed 08:23:03.170 [Lua] completed 08:23:03.702 [Lua] completed 08:23:03.827 [Lua] Init group template: horde 08:23:04.229 [Lua] completed 08:23:04.755 [Lua] completed 08:23:05.280 [Lua] completed 08:23:05.805 [Lua] completed 08:23:06.330 [Lua] completed 08:23:06.857 [Lua] completed 08:23:07.382 [Lua] completed 08:23:07.908 [Lua] completed 08:23:08.433 [Lua] completed 08:23:08.955 [Lua] completed 08:23:09.479 [Lua] completed 08:23:10.005 [Lua] completed 08:23:10.530 [Lua] completed 08:23:11.059 [Lua] completed 08:23:11.564 [Lua] HORDE: last wave, reset to standard horde delay 08:23:11.564 [Lua] Time for new HOOORDE! multi_last_wave 08:23:11.564 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 08:23:11.564 [Lua] horde requested: vector 08:23:11.564 [Lua] setting up vector-horde 08:23:11.564 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:23:11.564 [Lua] --> horde wants to spawn ahead of players (0.14678185138485/0.67 08:23:11.565 [Lua] -> spawning: 21 08:23:11.565 [Lua] horde crated with id 48 of type vector 08:23:11.565 [Lua] vector horde has started 08:23:11.582 [Lua] completed 08:23:12.106 [Lua] completed 08:23:12.630 [Lua] completed 08:23:13.167 [Lua] completed 08:23:13.690 [Lua] completed 08:23:14.215 [Lua] completed 08:23:14.756 [Lua] completed 08:23:15.168 [Lua] Init group template: horde 08:23:15.290 [Lua] completed 08:23:15.810 [Lua] completed 08:23:16.336 [Lua] completed 08:23:16.870 [Lua] completed 08:23:17.400 [Lua] completed 08:23:17.928 [Lua] completed 08:23:18.485 [Lua] completed 08:23:19.047 [Lua] completed 08:23:19.080 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:23:19.081 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:23:19.081 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:23:19.081 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:23:19.608 [Lua] completed 08:23:20.172 [Lua] completed 08:23:20.723 [Lua] completed 08:23:20.767 [Lua] Init group template: horde 08:23:21.315 [Lua] completed 08:23:21.906 [Lua] completed 08:23:22.162 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:22.497 [Lua] completed 08:23:22.587 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:23:23.076 [Lua] completed 08:23:23.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:23.575 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:23.659 [Lua] completed 08:23:24.123 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:23:24.247 [Lua] completed 08:23:24.809 [Lua] completed 08:23:25.362 [Lua] completed 08:23:25.908 [Lua] completed 08:23:26.457 [Lua] completed 08:23:27.036 [Lua] completed 08:23:27.590 [Lua] completed 08:23:28.122 [Lua] completed 08:23:28.656 [Lua] completed 08:23:29.198 [Lua] completed 08:23:29.315 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:23:29.315 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:23:29.315 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:23:29.315 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:23:29.739 [Lua] completed 08:23:30.286 [Lua] completed 08:23:30.830 [Lua] completed 08:23:31.360 [Lua] completed 08:23:31.885 [Lua] completed 08:23:32.413 [Lua] completed 08:23:32.938 [Lua] completed 08:23:33.466 [Lua] completed 08:23:34.001 [Lua] completed 08:23:34.524 [Lua] completed 08:23:35.054 [Lua] completed 08:23:35.180 [Lua] Horde killed: ? 08:23:35.180 [Lua] Horde killed: ? 08:23:35.583 [Lua] completed 08:23:36.113 [Lua] completed 08:23:36.638 [Lua] completed 08:23:37.168 [Lua] completed 08:23:37.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:37.575 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:976: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 00000000070E3230; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[250f82d5f72cd44c]\']; previous_status = nil; locomotion = table: 000000000C97DD50; outline_grabbed_unit = true; player_manager = table: 000000001054ED70; grabber_player = nil; local_player = table: 000000000B17DCD0; equipment = table: 000000000D723000; weapon_unit = [Unit \'#ID[b200c957903cc5e3]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[250f82d5f72cd44c]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 00000000070E3230 [4] self = table: 000000000DA5AC40; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000003FBFA70; t = 1187.1666208952665; action = table: 00000000016D4AB0 [5] self = table: 000000000A102780; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000003FBFA70; t = 1187.1666208952665; node = table: 000000000DA5AC40; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 000000000A102780; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000003FBFA70; t = 1187.1666208952665; dt = 0.016814937815070152; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000DA5AC40 [7] self = table: 0000000007FB0FA0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000003FBFA70; t = 1187.1666208952665; dt = 0.016814937815070152; child_running = table: 000000000A102780; children = table: 000000000C8A47E0; node_enemy_spotted = table: 000000000A102780; condition_result = true [8] self = table: 000000001167E100; t = 1187.1666208952665; dt = 0.016814937815070152; number_ordinary_aggroed_enemies = 6; number_special_aggored_enemies = 2; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000DDB0A20; bt = table: 0000000002E08570; blackboard = table: 0000000003FBFA70 [9] self = table: 000000001167E100; context = table: 0000000002E4BFF0; t = 1187.1666208952665; dt = 0.016814937815070152 [10] self = table: 000000000FBEC8C0; entity_system_update_context = table: 0000000002E4BFF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FBEC920; t = 1187.1666208952665; i = 3; system = table: 000000001167E100 [11] self = table: 00000000009FB690; update_func = "update"; dt = 0.016814937815070152; entity_system_update_context = table: 0000000002E4BFF0 [12] self = table: 00000000009FB690; dt = 0.016814937815070152 [13] self = table: 0000000010CF9710; dt = 0.016814937815070152; main_t = 4215.786996351555; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 1187.1666208952665; game_mode_ended = false [14] self = table: 0000000011F31CD0; dt = 0.016814937815070152; t = 4215.786996351555 [15] self = table: 0000000000097110; real_world_dt = 0.016814937815070152; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016814937815070152; t = 4215.786996351555 [16] dt = 0.016814937815070152 [2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[250f82d5f72cd44c]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000AC43F10; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = false; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; is_slowed = false; num_charges_targeting_player = 0; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.003973170183599; is_ledge_hanging = false; spawn_grace_time = 869.34292095340788; pacing_intensity = 39.601681331061279; raise_block_time = 1185.7170517630875; locomotion_extension = table: 000000000C97DD50; inventory_extension = table: 000000000D722F60; buff_extension = table: 0000000010491540; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 4; player = table: 000000000D40CCD0; conflict_director = table: 0000000007EC14D0; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; smacked_into_wall = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = 2.5120262373238802; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-288.98, 128.981, 32.8462); grabbed_by_chaos_spawn = false; update_funcs = table: 00000000070E36C0; dead = false; overpowered = false; health_extension = table: 000000000B0A08D0; combo_target_count = 0; pushed = false; last_fatigue_gain_time = 1034.7857587281615; fatigue = 1; [4] _identifier = "drag"; navigation_group_manager = table: 0000000010AB0170; _parent = table: 000000000A102780; _tree_node = table: 0000000001DE6D30; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 000000000A1027B0; _parent = table: 0000000007FB0FA0; _tree_node = table: 0000000001DE6AF0; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 000000000A1027B0; _parent = table: 0000000007FB0FA0; _tree_node = table: 0000000001DE6AF0; _condition_name = "can_see_player"; [7] _children = table: 000000000C8A47E0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DE63E0; _condition_name = "always_true"; [8] ai_update_index = 15; entity_manager = table: 000000000561E3C0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000C8F0E90; statistics_db = table: 000000000082B860; group_blackboard = table: 000000000C9A1940; frozen_unit_extension_data = table: 0000000010DC4300; update_list = table: 0000000002236F20; system_api = table: 00000000009FB660; _nav_cost_map_volume_id_data = table: 000000000F931A10; ai_blackboard_prioritized_updates = table: 0000000010DC4360; blackboards = table: 000000000019B690; _hot_join_sync_units = table: 000000000B676E00; _nav_cost_map_id_data = table: 0000000009D7B290; ai_units_alive = table: 0000000010DC43C0; ai_blackboard_updates = table: 0000000010DC4330; _nav_data = table: 0000000009D7B240; ai_units_perception_continuous = table: 00000000003286D0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000C89E500; num_perception_units = 1035; extensions = table: 0000000002236F50; world = [World]; current_perception_unit = [Unit '#ID[831bafd759d5f0ff]']; _network_event_delegate = table: 000000000178DB30; start_prio_index = 10; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 11; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C9A1910; ai_units_perception_prioritized = table: 0000000000328730; broadphase = [Broadphase]; extension_init_context = table: 0000000002236EF0; name = "ai_system"; network_transmit = table: 000000000D1342F0; is_server = true; ai_units_perception = table: 0000000000328700; _previous_nav_cost_map_recomputation_t = 1025.6628465708345; unit_extension_data = table: 0000000010DC42D0; _units_to_destroy = table: 0000000010DC4390; profiler_names = table: 0000000002236F80; [9] ai_update_index = 15; entity_manager = table: 000000000561E3C0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000C8F0E90; statistics_db = table: 000000000082B860; group_blackboard = table: 000000000C9A1940; frozen_unit_extension_data = table: 0000000010DC4300; update_list = table: 0000000002236F20; system_api = table: 00000000009FB660; _nav_cost_map_volume_id_data = table: 000000000F931A10; ai_blackboard_prioritized_updates = table: 0000000010DC4360; blackboards = table: 000000000019B690; _hot_join_sync_units = table: 000000000B676E00; _nav_cost_map_id_data = table: 0000000009D7B290; ai_units_alive = table: 0000000010DC43C0; ai_blackboard_updates = table: 0000000010DC4330; _nav_data = table: 0000000009D7B240; ai_units_perception_continuous = table: 00000000003286D0; _nav_world = [unknown light userdata]; unit_storage = table: 000000000C89E500; num_perception_units = 1035; extensions = table: 0000000002236F50; world = [World]; current_perception_unit = [Unit '#ID[831bafd759d5f0ff]']; _network_event_delegate = table: 000000000178DB30; start_prio_index = 10; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 11; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000C9A1910; ai_units_perception_prioritized = table: 0000000000328730; broadphase = [Broadphase]; extension_init_context = table: 0000000002236EF0; name = "ai_system"; network_transmit = table: 000000000D1342F0; is_server = true; ai_units_perception = table: 0000000000328700; _previous_nav_cost_map_recomputation_t = 1025.6628465708345; unit_extension_data = table: 0000000010DC42D0; _units_to_destroy = table: 0000000010DC4390; profiler_names = table: 0000000002236F80; [10] num_systems = 0; systems_pre_update = table: 000000000FBEC9C0; systems = table: 000000000FBEC8F0; systems_update = table: 000000000FBEC920; systems_post_update = table: 0000000000F539A0; systems_physics_async_update = table: 0000000001CC9250; [11] entity_system_bag = table: 000000000FBEC8C0; startup_data = table: 0000000002E4BF80; entity_manager = table: 000000000561E3C0; unit_spawner = table: 0000000010958660; statistics_db = table: 000000000082B860; is_server = true; system_update_context = table: 0000000002E4BFF0; network_transmit = table: 000000000D1342F0; network_clock = table: 00000000071AEA90; dice_keeper = table: 000000000364A160; world = [World]; [12] entity_system_bag = table: 000000000FBEC8C0; startup_data = table: 0000000002E4BF80; entity_manager = table: 000000000561E3C0; unit_spawner = table: 0000000010958660; statistics_db = table: 000000000082B860; is_server = true; system_update_context = table: 0000000002E4BFF0; network_transmit = table: 000000000D1342F0; network_clock = table: 00000000071AEA90; dice_keeper = table: 000000000364A160; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 000000000FBEC8C0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000009FB690; parent = table: 0000000000097110; _level_flow_events = table: 0000000002CB6210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B6CC630; profile_synchronizer = table: 000000000823A090; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003F131B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016814937815070152; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 0000000012513590; network_event_delegate = table: 000000000178DB30; machines = table: 000000000C524720; _camera_carrier = table: 000000000B6F4600; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "crater"; game_mode_key = "adventure"; network_clock = table: 00000000071AEA90; statistics_db = table: 000000000082B860; _lobby_host = table: 000000000FB90E10; dice_keeper = table: 000000000364A160; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710; [15] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000EE3B170; <> <> 08:23:37.691 [Lua] completed 08:23:38.217 [Lua] completed 08:23:38.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:38.751 [Lua] completed 08:23:38.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:38.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:39.277 [Lua] completed 08:23:39.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:39.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:39.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:39.798 [Lua] completed 08:23:40.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:40.320 [Lua] completed 08:23:40.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:40.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:40.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:40.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:40.844 [Lua] completed 08:23:40.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:41.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:41.375 [Lua] completed 08:23:41.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:41.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:41.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:41.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:41.901 [Lua] completed 08:23:41.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:42.155 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:42.155 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:42.155 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:42.155 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:42.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:23:42.320 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 08:23:42.430 [Lua] completed 08:23:42.563 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:23:42.667 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:23:42.751 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:23:42.920 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:23:42.958 [Lua] completed 08:23:43.482 [Lua] completed 08:23:43.500 [Lua] fence jumping 08:23:44.004 [Lua] completed 08:23:44.527 [Lua] completed 08:23:45.050 [Lua] completed 08:23:45.084 [Lua] ready to jump failed 08:23:45.577 [Lua] completed 08:23:46.105 [Lua] completed 08:23:46.232 [Lua] Horde killed: ? 08:23:46.632 [Lua] completed 08:23:46.734 [Lua] fence jumping 08:23:46.800 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:47.156 [Lua] completed 08:23:47.173 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:23:47.682 [Lua] completed 08:23:48.205 [Lua] completed 08:23:48.610 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:48.728 [Lua] completed 08:23:49.082 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:23:49.251 [Lua] completed 08:23:49.773 [Lua] completed 08:23:50.297 [Lua] completed 08:23:50.822 [Lua] completed 08:23:51.347 [Lua] completed 08:23:51.873 [Lua] completed 08:23:52.395 [Lua] completed 08:23:52.799 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:52.920 [Lua] completed 08:23:53.304 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:23:53.389 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:53.440 [Lua] completed 08:23:53.796 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:23:53.964 [Lua] completed 08:23:54.234 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:54.281 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:54.452 [Lua] Coordinated attack! 08:23:54.484 [Lua] completed 08:23:54.703 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:23:55.006 [Lua] completed 08:23:55.529 [Lua] completed 08:23:56.053 [Lua] completed 08:23:56.577 [Lua] completed 08:23:57.101 [Lua] completed 08:23:57.624 [Lua] completed 08:23:57.996 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:23:58.148 [Lua] completed 08:23:58.389 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:23:58.502 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:23:58.671 [Lua] completed 08:23:59.193 [Lua] completed 08:23:59.715 [Lua] completed 08:24:00.243 [Lua] completed 08:24:00.762 [Lua] completed 08:24:01.284 [Lua] completed 08:24:01.808 [Lua] completed 08:24:02.330 [Lua] completed 08:24:02.854 [Lua] completed 08:24:03.173 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:03.376 [Lua] completed 08:24:03.611 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:24:03.764 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:03.900 [Lua] completed 08:24:04.218 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:24:04.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:24:04.339 [Lua] -----Enter charged 08:24:04.425 [Lua] completed 08:24:04.949 [Lua] completed 08:24:05.354 [Lua] -----Exit charged 08:24:05.470 [Lua] completed 08:24:05.994 [Lua] completed 08:24:06.517 [Lua] completed 08:24:07.042 [Lua] completed 08:24:07.564 [Lua] completed 08:24:08.087 [Lua] completed 08:24:08.610 [Lua] completed 08:24:09.136 [Lua] completed 08:24:09.660 [Lua] completed 08:24:10.182 [Lua] completed 08:24:10.705 [Lua] completed 08:24:11.228 [Lua] completed 08:24:11.749 [Lua] completed 08:24:12.278 [Lua] completed 08:24:12.796 [Lua] completed 08:24:13.317 [Lua] completed 08:24:13.840 [Lua] completed 08:24:14.363 [Lua] completed 08:24:14.888 [Lua] completed 08:24:15.411 [Lua] completed 08:24:15.934 [Lua] completed 08:24:16.460 [Lua] completed 08:24:16.984 [Lua] completed 08:24:17.507 [Lua] completed 08:24:18.032 [Lua] completed 08:24:18.555 [Lua] completed 08:24:19.080 [Lua] completed 08:24:19.605 [Lua] completed 08:24:20.129 [Lua] completed 08:24:20.654 [Lua] completed 08:24:21.175 [Lua] completed 08:24:21.699 [Lua] completed 08:24:22.227 [Lua] completed 08:24:22.746 [Lua] completed 08:24:23.269 [Lua] completed 08:24:23.372 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 08:24:23.793 [Lua] completed 08:24:24.318 [Lua] completed 08:24:24.840 [Lua] completed 08:24:24.878 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 08:24:25.362 [Lua] completed 08:24:25.882 [Lua] completed 08:24:26.235 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:26.405 [Lua] completed 08:24:26.724 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:24:26.932 [Lua] completed 08:24:27.450 [Lua] completed 08:24:27.972 [Lua] completed 08:24:28.495 [Lua] completed 08:24:29.017 [Lua] completed 08:24:29.539 [Lua] completed 08:24:30.061 [Lua] completed 08:24:30.585 [Lua] completed 08:24:30.702 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:30.803 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:31.090 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:24:31.108 [Lua] completed 08:24:31.258 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:24:31.634 [Lua] completed 08:24:31.732 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:32.088 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:24:32.155 [Lua] completed 08:24:32.679 [Lua] completed 08:24:33.202 [Lua] completed 08:24:33.272 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:24:33.272 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:24:33.272 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:24:33.272 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:24:33.272 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:24:33.729 [Lua] completed 08:24:34.249 [Lua] completed 08:24:34.265 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:34.266 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:34.266 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:34.266 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:34.739 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:24:34.739 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:24:34.773 [Lua] completed 08:24:34.789 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:24:35.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:24:35.296 [Lua] completed 08:24:35.791 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:35.820 [Lua] completed 08:24:36.158 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:24:36.345 [Lua] completed 08:24:36.871 [Lua] completed 08:24:37.394 [Lua] completed 08:24:37.918 [Lua] completed 08:24:38.324 [Lua] Time for new HOOORDE! multi_first_wave 08:24:38.324 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 08:24:38.324 [Lua] horde requested: ambush 08:24:38.324 [Lua] setting up ambush-horde 08:24:38.324 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:24:38.324 [Lua] -> spawning: 19 08:24:38.324 [Lua] horde crated with id 49 of type ambush 08:24:38.324 [Lua] ambush horde has started 08:24:38.442 [Lua] completed 08:24:38.967 [Lua] completed 08:24:39.484 [Lua] completed 08:24:40.006 [Lua] completed 08:24:40.529 [Lua] completed 08:24:41.055 [Lua] completed 08:24:41.578 [Lua] completed 08:24:41.780 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:24:41.780 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 08:24:41.780 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:24:41.780 [Lua] ->moving spawner 08:24:41.780 [Lua] ->moving spawner 08:24:41.780 [Lua] ->moving spawner 08:24:41.780 [Lua] ->moving spawner 08:24:41.780 [Lua] ->moving spawner 08:24:41.780 [Lua] ->moving spawner 08:24:41.780 [Lua] ->moving spawner 08:24:41.780 [Lua] ->moving spawner 08:24:41.780 [Lua] ->moving spawner 08:24:41.797 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:24:41.797 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:24:41.797 [Lua] ->moving spawner 08:24:41.797 [Lua] ->moving spawner 08:24:41.797 [Lua] ->moving spawner 08:24:41.797 [Lua] ->moving spawner 08:24:41.797 [Lua] ->moving spawner 08:24:41.797 [Lua] ->moving spawner 08:24:42.098 [Lua] completed 08:24:42.623 [Lua] completed 08:24:42.811 [Lua] Init group template: horde 08:24:43.145 [Lua] completed 08:24:43.381 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:24:43.670 [Lua] completed 08:24:44.190 [Lua] completed 08:24:44.712 [Lua] completed 08:24:45.232 [Lua] completed 08:24:45.753 [Lua] completed 08:24:46.278 [Lua] completed 08:24:46.801 [Lua] completed 08:24:47.325 [Lua] completed 08:24:47.851 [Lua] completed 08:24:48.354 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 08:24:48.354 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:24:48.354 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 08:24:48.354 [Lua] horde requested: ambush 08:24:48.354 [Lua] setting up ambush-horde 08:24:48.354 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:24:48.355 [Lua] -> spawning: 20 08:24:48.355 [Lua] horde crated with id 50 of type ambush 08:24:48.355 [Lua] ambush horde has started 08:24:48.373 [Lua] completed 08:24:48.894 [Lua] completed 08:24:49.417 [Lua] completed 08:24:49.942 [Lua] completed 08:24:50.465 [Lua] completed 08:24:50.986 [Lua] completed 08:24:51.512 [Lua] completed 08:24:51.814 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:24:51.814 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 08:24:51.814 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:24:51.814 [Lua] ->moving spawner 08:24:51.814 [Lua] ->moving spawner 08:24:51.814 [Lua] ->moving spawner 08:24:51.814 [Lua] ->moving spawner 08:24:51.814 [Lua] ->moving spawner 08:24:51.814 [Lua] ->moving spawner 08:24:51.814 [Lua] ->moving spawner 08:24:51.814 [Lua] ->moving spawner 08:24:52.035 [Lua] completed 08:24:52.561 [Lua] completed 08:24:52.849 [Lua] Init group template: horde 08:24:53.084 [Lua] completed 08:24:53.619 [Lua] completed 08:24:54.139 [Lua] completed 08:24:54.666 [Lua] completed 08:24:55.193 [Lua] completed 08:24:55.719 [Lua] completed 08:24:56.252 [Lua] completed 08:24:56.774 [Lua] completed 08:24:56.993 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:57.299 [Lua] completed 08:24:57.501 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:24:57.823 [Lua] completed 08:24:57.874 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:58.163 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:58.350 [Lua] completed 08:24:58.365 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:24:58.603 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:24:58.762 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:58.876 [Lua] completed 08:24:59.162 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:24:59.296 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:24:59.398 [Lua] completed 08:24:59.600 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:24:59.921 [Lua] completed 08:25:00.192 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:00.210 [Lua] HORDE: last wave, reset to standard horde delay 08:25:00.210 [Lua] Time for new HOOORDE! multi_last_wave 08:25:00.210 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 08:25:00.210 [Lua] horde requested: ambush 08:25:00.210 [Lua] setting up ambush-horde 08:25:00.210 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:25:00.210 [Lua] -> spawning: 18 08:25:00.210 [Lua] horde crated with id 51 of type ambush 08:25:00.210 [Lua] ambush horde has started 08:25:00.448 [Lua] completed 08:25:00.701 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:25:00.971 [Lua] completed 08:25:01.360 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:01.497 [Lua] completed 08:25:01.800 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:25:02.022 [Lua] completed 08:25:02.548 [Lua] completed 08:25:03.081 [Lua] completed 08:25:03.604 [Lua] completed 08:25:04.126 [Lua] completed 08:25:04.560 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:25:04.560 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:25:04.560 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:25:04.560 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:25:04.658 [Lua] completed 08:25:04.732 [Lua] Init group template: horde 08:25:05.187 [Lua] completed 08:25:05.714 [Lua] completed 08:25:05.950 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:06.202 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:06.202 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:06.236 [Lua] completed 08:25:06.308 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:06.472 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:06.643 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:06.692 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:25:06.745 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:06.760 [Lua] completed 08:25:06.909 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:07.012 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:07.131 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:07.231 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:07.283 [Lua] completed 08:25:07.502 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:07.623 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:07.809 [Lua] completed 08:25:08.336 [Lua] completed 08:25:08.863 [Lua] completed 08:25:09.384 [Lua] completed 08:25:09.908 [Lua] completed 08:25:10.301 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:10.438 [Lua] completed 08:25:10.522 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:10.656 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:10.790 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:10.874 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:10.962 [Lua] completed 08:25:11.029 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:11.182 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:11.315 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:11.453 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:11.487 [Lua] completed 08:25:11.541 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:11.741 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:11.995 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:12.012 [Lua] completed 08:25:12.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:25:12.546 [Lua] completed 08:25:13.071 [Lua] completed 08:25:13.206 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:13.595 [Lua] completed 08:25:13.661 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:25:14.123 [Lua] completed 08:25:14.651 [Lua] completed 08:25:14.839 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:14.839 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:14.839 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:14.839 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:15.176 [Lua] completed 08:25:15.676 [Lua] Horde killed: ? 08:25:15.713 [Lua] completed 08:25:16.235 [Lua] completed 08:25:16.763 [Lua] completed 08:25:17.292 [Lua] completed 08:25:17.822 [Lua] completed 08:25:18.349 [Lua] completed 08:25:18.873 [Lua] completed 08:25:19.397 [Lua] completed 08:25:19.919 [Lua] completed 08:25:20.091 [Lua] Horde killed: ? 08:25:20.441 [Lua] completed 08:25:20.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:25:20.967 [Lua] completed 08:25:21.490 [Lua] completed 08:25:21.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_02` for object id: 146, name: `unknown` 08:25:22.010 [Lua] completed 08:25:22.434 [Lua] Horde killed: ? 08:25:22.534 [Lua] completed 08:25:23.054 [Lua] completed 08:25:23.578 [Lua] completed 08:25:24.100 [Lua] completed 08:25:24.627 [Lua] completed 08:25:25.150 [Lua] completed 08:25:25.673 [Lua] completed 08:25:26.131 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:25:26.131 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:25:26.131 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:25:26.131 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:25:26.131 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:25:26.196 [Lua] completed 08:25:26.331 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:26.718 [Lua] completed 08:25:26.768 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:25:27.241 [Lua] completed 08:25:27.765 [Lua] completed 08:25:28.293 [Lua] completed 08:25:28.815 [Lua] completed 08:25:29.340 [Lua] completed 08:25:29.863 [Lua] completed 08:25:30.386 [Lua] completed 08:25:30.917 [Lua] completed 08:25:31.435 [Lua] completed 08:25:31.959 [Lua] completed 08:25:32.194 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:32.480 [Lua] completed 08:25:32.669 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:25:33.003 [Lua] completed 08:25:33.270 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:33.271 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:33.271 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:33.271 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:33.522 [Lua] completed 08:25:33.606 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:25:33.623 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:25:33.691 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:25:33.729 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:25:33.876 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:25:34.044 [Lua] completed 08:25:34.248 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:25:34.569 [Lua] completed 08:25:35.092 [Lua] completed 08:25:35.620 [Lua] completed 08:25:36.040 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 08:25:36.137 [Lua] completed 08:25:36.657 [Lua] completed 08:25:37.177 [Lua] completed 08:25:37.617 [Lua] TerrorEventMixer.start_event: crater_no_horde (seed: 0) 08:25:37.702 [Lua] completed 08:25:38.226 [Lua] completed 08:25:38.751 [Lua] completed 08:25:39.276 [Lua] completed 08:25:39.801 [Lua] completed 08:25:40.325 [Lua] completed 08:25:40.849 [Lua] completed 08:25:41.371 [Lua] completed 08:25:41.894 [Lua] completed 08:25:42.418 [Lua] completed 08:25:42.942 [Lua] completed 08:25:43.467 [Lua] completed 08:25:43.991 [Lua] completed 08:25:44.515 [Lua] completed 08:25:45.040 [Lua] completed 08:25:45.564 [Lua] completed 08:25:46.087 [Lua] completed 08:25:46.612 [Lua] completed 08:25:47.135 [Lua] completed 08:25:47.658 [Lua] completed 08:25:48.182 [Lua] completed 08:25:48.708 [Lua] completed 08:25:49.233 [Lua] completed 08:25:49.757 [Lua] completed 08:25:50.279 [Lua] completed 08:25:50.803 [Lua] completed 08:25:51.326 [Lua] completed 08:25:51.848 [Lua] completed 08:25:52.369 [Lua] completed 08:25:52.893 [Lua] completed 08:25:53.417 [Lua] completed 08:25:53.939 [Lua] completed 08:25:54.462 [Lua] completed 08:25:54.985 [Lua] completed 08:25:55.155 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome 08:25:55.517 [Lua] completed 08:25:56.034 [Lua] completed 08:25:56.556 [Lua] completed 08:25:57.078 [Lua] completed 08:25:57.598 [Lua] completed 08:25:58.120 [Lua] completed 08:25:58.641 [Lua] completed 08:25:59.160 [Lua] completed 08:25:59.686 [Lua] completed 08:26:00.207 [Lua] completed 08:26:00.729 [Lua] completed 08:26:01.254 [Lua] completed 08:26:01.778 [Lua] completed 08:26:02.305 [Lua] completed 08:26:02.828 [Lua] completed 08:26:03.353 [Lua] completed 08:26:03.875 [Lua] completed 08:26:04.398 [Lua] completed 08:26:04.919 [Lua] completed 08:26:05.440 [Lua] completed 08:26:05.961 [Lua] completed 08:26:06.471 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 08:26:06.486 [Lua] completed 08:26:06.486 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 5 size: 8 action: nil 08:26:06.503 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 4 size: 7 action: place_standard_follow 08:26:06.503 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 6 size: 6 action: nil 08:26:06.553 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 5 size: 5 action: nil 08:26:06.577 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 4 size: 4 action: nil 08:26:07.014 [Lua] completed 08:26:07.532 [Lua] completed 08:26:08.055 [Lua] completed 08:26:08.580 [Lua] completed 08:26:09.104 [Lua] completed 08:26:09.626 [Lua] completed 08:26:10.149 [Lua] completed 08:26:10.671 [Lua] completed 08:26:11.192 [Lua] completed 08:26:11.716 [Lua] completed 08:26:12.236 [Lua] completed 08:26:12.389 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 14 08:26:12.764 [Lua] completed 08:26:13.284 [Lua] completed 08:26:13.807 [Lua] completed 08:26:14.328 [Lua] completed 08:26:14.852 [Lua] completed 08:26:15.373 [Lua] completed 08:26:15.896 [Lua] completed 08:26:15.916 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 08:26:16.417 [Lua] completed 08:26:16.938 [Lua] completed 08:26:17.463 [Lua] completed 08:26:17.986 [Lua] completed 08:26:18.509 [Lua] completed 08:26:18.964 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:26:19.032 [Lua] completed 08:26:19.469 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:26:19.555 [Lua] completed 08:26:19.890 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:26:20.078 [Lua] completed 08:26:20.403 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:26:20.606 [Lua] completed 08:26:20.825 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:26:21.127 [Lua] completed 08:26:21.262 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:26:21.650 [Lua] completed 08:26:22.021 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:26:22.174 [Lua] completed 08:26:22.258 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:26:22.495 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:26:22.699 [Lua] completed 08:26:22.715 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:26:22.969 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:26:23.019 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:26:23.222 [Lua] completed 08:26:23.409 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:26:23.425 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:26:23.747 [Lua] completed 08:26:24.271 [Lua] completed 08:26:24.798 [Lua] completed 08:26:25.322 [Lua] completed 08:26:25.845 [Lua] completed 08:26:26.370 [Lua] completed 08:26:26.889 [Lua] completed 08:26:27.413 [Lua] completed 08:26:27.935 [Lua] completed 08:26:28.458 [Lua] completed 08:26:28.980 [Lua] completed 08:26:29.499 [Lua] completed 08:26:30.022 [Lua] completed 08:26:30.545 [Lua] completed 08:26:31.074 [Lua] completed 08:26:31.594 [Lua] completed 08:26:32.116 [Lua] completed 08:26:32.639 [Lua] completed 08:26:33.164 [Lua] completed 08:26:33.688 [Lua] completed 08:26:34.211 [Lua] completed 08:26:34.735 [Lua] completed 08:26:35.256 [Lua] completed 08:26:35.780 [Lua] completed 08:26:36.302 [Lua] completed 08:26:36.823 [Lua] completed 08:26:37.348 [Lua] completed 08:26:37.871 [Lua] completed 08:26:38.400 [Lua] completed 08:26:38.920 [Lua] completed 08:26:39.449 [Lua] completed 08:26:39.977 [Lua] completed 08:26:40.492 [Lua] completed 08:26:41.014 [Lua] completed 08:26:41.535 [Lua] completed 08:26:42.057 [Lua] completed 08:26:42.576 [Lua] completed 08:26:43.103 [Lua] completed 08:26:43.620 [Lua] completed 08:26:44.146 [Lua] completed 08:26:44.670 [Lua] completed 08:26:45.196 [Lua] completed 08:26:45.727 [Lua] completed 08:26:46.247 [Lua] completed 08:26:46.769 [Lua] completed 08:26:47.294 [Lua] completed 08:26:47.817 [Lua] completed 08:26:48.340 [Lua] completed 08:26:48.865 [Lua] completed 08:26:49.389 [Lua] completed 08:26:49.862 [Lua] [ChatManager][1]System: Le Duck du Lac discarded a Tome 08:26:49.912 [Lua] completed 08:26:50.439 [Lua] completed 08:26:50.956 [Lua] completed 08:26:51.479 [Lua] completed 08:26:51.834 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome 08:26:52.001 [Lua] completed 08:26:52.524 [Lua] completed 08:26:53.050 [Lua] completed 08:26:53.575 [Lua] completed 08:26:54.100 [Lua] completed 08:26:54.623 [Lua] completed 08:26:55.145 [Lua] completed 08:26:55.669 [Lua] completed 08:26:56.195 [Lua] completed 08:26:56.718 [Lua] completed 08:26:57.240 [Lua] completed 08:26:57.764 [Lua] completed 08:26:58.284 [Lua] completed 08:26:58.810 [Lua] completed 08:26:59.332 [Lua] completed 08:26:59.852 [Lua] completed 08:27:00.372 [Lua] completed 08:27:00.893 [Lua] completed 08:27:01.415 [Lua] completed 08:27:01.936 [Lua] completed 08:27:02.462 [Lua] completed 08:27:02.980 [Lua] completed 08:27:03.502 [Lua] completed 08:27:04.021 [Lua] completed 08:27:04.547 [Lua] completed 08:27:05.065 [Lua] completed 08:27:05.588 [Lua] completed 08:27:06.110 [Lua] completed 08:27:06.634 [Lua] completed 08:27:07.157 [Lua] completed 08:27:07.677 [Lua] completed 08:27:08.198 [Lua] completed 08:27:08.728 [Lua] completed 08:27:09.249 [Lua] completed 08:27:09.767 [Lua] completed 08:27:10.290 [Lua] completed 08:27:10.807 [Lua] completed 08:27:11.332 [Lua] completed 08:27:11.856 [Lua] completed 08:27:12.379 [Lua] completed 08:27:12.898 [Lua] completed 08:27:13.418 [Lua] completed 08:27:13.935 [Lua] completed 08:27:14.454 [Lua] completed 08:27:14.972 [Lua] completed 08:27:15.494 [Lua] completed 08:27:16.013 [Lua] completed 08:27:16.565 [Lua] completed 08:27:17.089 [Lua] completed 08:27:17.612 [Lua] completed 08:27:18.136 [Lua] completed 08:27:18.660 [Lua] completed 08:27:19.184 [Lua] completed 08:27:19.709 [Lua] completed 08:27:20.235 [Lua] completed 08:27:20.760 [Lua] completed 08:27:21.285 [Lua] completed 08:27:21.806 [Lua] completed 08:27:22.337 [Lua] completed 08:27:22.852 [Lua] completed 08:27:23.375 [Lua] completed 08:27:23.901 [Lua] completed 08:27:24.423 [Lua] completed 08:27:24.947 [Lua] completed 08:27:25.470 [Lua] completed 08:27:25.992 [Lua] completed 08:27:26.524 [Lua] completed 08:27:27.041 [Lua] completed 08:27:27.560 [Lua] completed 08:27:27.914 [Lua] TerrorEventMixer.start_event: crater_end_event_intro_wave (seed: 0) 08:27:28.082 [Lua] completed 08:27:28.607 [Lua] completed 08:27:29.127 [Lua] completed 08:27:29.648 [Lua] completed 08:27:30.172 [Lua] completed 08:27:30.695 [Lua] completed 08:27:31.219 [Lua] completed 08:27:31.742 [Lua] completed 08:27:32.267 [Lua] completed 08:27:32.792 [Lua] completed 08:27:33.314 [Lua] completed 08:27:33.836 [Lua] completed 08:27:34.359 [Lua] completed 08:27:34.886 [Lua] completed 08:27:35.409 [Lua] completed 08:27:35.936 [Lua] completed 08:27:36.458 [Lua] completed 08:27:36.491 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:27:36.863 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:27:36.981 [Lua] completed 08:27:37.505 [Lua] completed 08:27:38.029 [Lua] completed 08:27:38.555 [Lua] completed 08:27:39.075 [Lua] completed 08:27:39.600 [Lua] completed 08:27:40.123 [Lua] completed 08:27:40.610 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:27:40.644 [Lua] completed 08:27:41.015 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:27:41.168 [Lua] completed 08:27:41.514 [Lua] [GameNetworkManager] game object created go_id=1275, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:27:41.694 [Lua] completed 08:27:41.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:27:41.963 [Lua] [GameNetworkManager] game object was destroyed id=1275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:27:42.217 [Lua] completed 08:27:42.741 [Lua] completed 08:27:43.264 [Lua] completed 08:27:43.787 [Lua] completed 08:27:44.310 [Lua] completed 08:27:44.834 [Lua] completed 08:27:45.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:27:45.359 [Lua] completed 08:27:45.889 [Lua] completed 08:27:45.983 [Lua] TerrorEventMixer.start_event: crater_end_event_manual_spawns (seed: 0) 08:27:45.983 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_01 (seed: 0) 08:27:46.405 [Lua] completed 08:27:46.930 [Lua] completed 08:27:47.455 [Lua] completed 08:27:47.976 [Lua] completed 08:27:48.498 [Lua] completed 08:27:48.987 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:27:48.988 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:27:48.988 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:27:48.988 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:27:49.022 [Lua] completed 08:27:49.546 [Lua] completed 08:27:49.647 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:27:49.783 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:27:49.851 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:27:49.919 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:27:50.071 [Lua] completed 08:27:50.595 [Lua] completed 08:27:51.120 [Lua] completed 08:27:51.648 [Lua] completed 08:27:52.052 [Lua] event horde ends! 08:27:52.172 [Lua] completed 08:27:52.694 [Lua] completed 08:27:53.219 [Lua] completed 08:27:53.741 [Lua] completed 08:27:54.215 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:27:54.265 [Lua] completed 08:27:54.525 [Lua] [GameNetworkManager] game object created go_id=1276, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:27:54.788 [Lua] completed 08:27:54.957 [Lua] [GameNetworkManager] game object was destroyed id=1276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:27:55.143 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:27:55.143 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:27:55.312 [Lua] completed 08:27:55.840 [Lua] completed 08:27:56.061 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:27:56.358 [Lua] completed 08:27:56.879 [Lua] completed 08:27:57.318 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:27:57.403 [Lua] completed 08:27:57.925 [Lua] completed 08:27:58.077 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:27:58.280 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:27:58.449 [Lua] completed 08:27:58.975 [Lua] completed 08:27:59.023 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:27:59.496 [Lua] completed 08:28:00.022 [Lua] completed 08:28:00.547 [Lua] completed 08:28:00.947 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:28:00.947 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:28:00.947 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:28:00.947 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:28:01.079 [Lua] completed 08:28:01.606 [Lua] completed 08:28:02.129 [Lua] completed 08:28:02.404 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:28:02.653 [Lua] completed 08:28:02.955 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:28:03.175 [Lua] completed 08:28:03.701 [Lua] completed 08:28:03.851 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:28:04.086 [Lua] [GameNetworkManager] game object created go_id=1277, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:28:04.086 [Lua] [GameNetworkManager] game object created go_id=1278, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:28:04.086 [Lua] [GameNetworkManager] game object created go_id=1279, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:28:04.086 [Lua] [GameNetworkManager] game object created go_id=1280, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:28:04.222 [Lua] completed 08:28:04.322 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:28:04.747 [Lua] completed 08:28:05.276 [Lua] completed 08:28:05.803 [Lua] completed 08:28:06.329 [Lua] completed 08:28:06.856 [Lua] completed 08:28:07.385 [Lua] completed 08:28:07.911 [Lua] completed 08:28:08.446 [Lua] completed 08:28:08.969 [Lua] completed 08:28:09.496 [Lua] completed 08:28:10.021 [Lua] completed 08:28:10.157 [Lua] event horde ends! 08:28:10.543 [Lua] completed 08:28:11.067 [Lua] completed 08:28:11.594 [Lua] completed 08:28:12.113 [Lua] completed 08:28:12.637 [Lua] completed 08:28:12.943 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_02 (seed: 0) 08:28:13.161 [Lua] completed 08:28:13.684 [Lua] completed 08:28:14.215 [Lua] completed 08:28:14.387 [Lua] [GameNetworkManager] game object was destroyed id=1278 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:28:14.387 [Lua] [GameNetworkManager] game object was destroyed id=1277 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:28:14.387 [Lua] [GameNetworkManager] game object was destroyed id=1280 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:28:14.387 [Lua] [GameNetworkManager] game object was destroyed id=1279 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:28:14.738 [Lua] completed 08:28:15.261 [Lua] completed 08:28:15.785 [Lua] completed 08:28:16.309 [Lua] completed 08:28:16.838 [Lua] completed 08:28:17.355 [Lua] completed 08:28:17.879 [Lua] completed 08:28:18.402 [Lua] completed 08:28:18.926 [Lua] completed 08:28:19.454 [Lua] completed 08:28:19.980 [Lua] completed 08:28:20.496 [Lua] completed 08:28:21.026 [Lua] completed 08:28:21.562 [Lua] completed 08:28:22.095 [Lua] completed 08:28:22.626 [Lua] completed 08:28:23.156 [Lua] completed 08:28:23.692 [Lua] completed 08:28:24.216 [Lua] completed 08:28:24.746 [Lua] completed 08:28:25.280 [Lua] completed 08:28:25.810 [Lua] completed 08:28:26.345 [Lua] completed 08:28:26.881 [Lua] completed 08:28:27.410 [Lua] completed 08:28:27.944 [Lua] completed 08:28:28.483 [Lua] completed 08:28:29.016 [Lua] completed 08:28:29.551 [Lua] completed 08:28:30.079 [Lua] completed 08:28:30.605 [Lua] completed 08:28:31.137 [Lua] completed 08:28:31.665 [Lua] completed 08:28:32.197 [Lua] completed 08:28:32.399 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:28:32.399 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:28:32.400 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:28:32.400 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:28:32.729 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:28:32.730 [Lua] completed 08:28:32.762 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:28:32.832 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:28:32.966 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:28:33.118 [Lua] event horde ends! 08:28:33.256 [Lua] completed 08:28:33.781 [Lua] completed 08:28:34.304 [Lua] completed 08:28:34.826 [Lua] completed 08:28:34.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:28:35.351 [Lua] completed 08:28:35.874 [Lua] completed 08:28:36.395 [Lua] completed 08:28:36.918 [Lua] completed 08:28:37.238 [Lua] event horde ends! 08:28:37.440 [Lua] completed 08:28:37.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:28:37.962 [Lua] completed 08:28:38.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:28:38.484 [Lua] completed 08:28:39.009 [Lua] completed 08:28:39.435 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:28:39.435 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:28:39.435 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:28:39.435 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:28:39.533 [Lua] completed 08:28:40.055 [Lua] completed 08:28:40.582 [Lua] completed 08:28:41.100 [Lua] completed 08:28:41.620 [Lua] completed 08:28:41.924 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:28:42.142 [Lua] completed 08:28:42.293 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:28:42.668 [Lua] completed 08:28:43.189 [Lua] completed 08:28:43.477 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_03 (seed: 0) 08:28:43.714 [Lua] completed 08:28:44.236 [Lua] completed 08:28:44.762 [Lua] completed 08:28:45.295 [Lua] completed 08:28:45.812 [Lua] completed 08:28:46.338 [Lua] completed 08:28:46.861 [Lua] completed 08:28:47.384 [Lua] completed 08:28:47.908 [Lua] completed 08:28:48.432 [Lua] completed 08:28:48.954 [Lua] completed 08:28:49.482 [Lua] completed 08:28:50.007 [Lua] completed 08:28:50.534 [Lua] completed 08:28:51.059 [Lua] completed 08:28:51.584 [Lua] completed 08:28:51.955 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:28:52.107 [Lua] completed 08:28:52.310 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:28:52.638 [Lua] completed 08:28:53.162 [Lua] completed 08:28:53.702 [Lua] completed 08:28:54.245 [Lua] completed 08:28:54.769 [Lua] completed 08:28:55.304 [Lua] completed 08:28:55.861 [Lua] completed 08:28:56.411 [Lua] completed 08:28:56.960 [Lua] completed 08:28:57.505 [Lua] completed 08:28:57.954 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:28:57.954 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:28:57.954 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:28:58.034 [Lua] completed 08:28:58.564 [Lua] completed 08:28:59.098 [Lua] completed 08:28:59.629 [Lua] completed 08:28:59.669 [Lua] TerrorEventMixer.start_event: crater_end_event_minotaur (seed: 0) 08:29:00.170 [Lua] completed 08:29:00.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:00.701 [Lua] completed 08:29:01.232 [Lua] completed 08:29:01.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:01.762 [Lua] completed 08:29:02.285 [Lua] completed 08:29:02.691 [Lua] event horde ends! 08:29:02.810 [Lua] completed 08:29:03.339 [Lua] completed 08:29:03.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:03.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:03.868 [Lua] completed 08:29:03.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:04.393 [Lua] completed 08:29:04.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:04.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:04.919 [Lua] completed 08:29:05.094 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:05.094 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:05.094 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:05.094 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:05.094 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:05.449 [Lua] completed 08:29:05.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:05.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:05.990 [Lua] completed 08:29:06.524 [Lua] completed 08:29:07.066 [Lua] completed 08:29:07.202 [Lua] [GameNetworkManager] game object created go_id=1281, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:29:07.202 [Lua] [GameNetworkManager] game object created go_id=1282, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:29:07.202 [Lua] [GameNetworkManager] game object created go_id=1283, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:29:07.203 [Lua] [GameNetworkManager] game object created go_id=1284, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:29:07.322 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:07.322 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:07.322 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:07.322 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:07.610 [Lua] completed 08:29:07.766 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:07.856 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:07.875 [Lua] event horde ends! 08:29:07.925 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:08.157 [Lua] completed 08:29:08.294 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:08.699 [Lua] completed 08:29:09.234 [Lua] completed 08:29:09.757 [Lua] completed 08:29:10.224 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=11000010a681688 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:10.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:10.293 [Lua] completed 08:29:10.655 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:10.819 [Lua] completed 08:29:10.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:11.345 [Lua] completed 08:29:11.875 [Lua] completed 08:29:12.407 [Lua] completed 08:29:12.926 [Lua] completed 08:29:13.161 [Lua] [GameNetworkManager] game object created go_id=1285, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:13.448 [Lua] completed 08:29:13.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:13.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:13.972 [Lua] completed 08:29:13.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:14.392 [Lua] [GameNetworkManager] game object was destroyed id=1285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:14.495 [Lua] completed 08:29:15.018 [Lua] completed 08:29:15.538 [Lua] completed 08:29:16.060 [Lua] completed 08:29:16.586 [Lua] completed 08:29:17.111 [Lua] completed 08:29:17.636 [Lua] completed 08:29:17.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:18.157 [Lua] completed 08:29:18.548 [Lua] [GameNetworkManager] game object created go_id=1286, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:18.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:18.682 [Lua] completed 08:29:18.750 [Lua] [GameNetworkManager] game object created go_id=1287, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:18.903 [Lua] [GameNetworkManager] game object created go_id=1288, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:18.903 [Lua] [GameNetworkManager] game object was destroyed id=1286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:18.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:18.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:19.106 [Lua] [GameNetworkManager] game object created go_id=1289, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:19.140 [Lua] [GameNetworkManager] game object was destroyed id=1287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:19.207 [Lua] completed 08:29:19.274 [Lua] [GameNetworkManager] game object created go_id=1290, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:19.274 [Lua] [GameNetworkManager] game object was destroyed id=1288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:19.460 [Lua] [GameNetworkManager] game object was destroyed id=1289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:19.460 [Lua] [GameNetworkManager] game object created go_id=1291, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:19.644 [Lua] [GameNetworkManager] game object was destroyed id=1290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:19.729 [Lua] completed 08:29:19.931 [Lua] [GameNetworkManager] game object was destroyed id=1291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:20.254 [Lua] completed 08:29:20.777 [Lua] completed 08:29:21.302 [Lua] completed 08:29:21.823 [Lua] completed 08:29:21.941 [Lua] [GameNetworkManager] game object created go_id=1292, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:22.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:22.146 [Lua] [GameNetworkManager] game object created go_id=1293, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:22.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:22.315 [Lua] [GameNetworkManager] game object was destroyed id=1292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:22.353 [Lua] completed 08:29:22.498 [Lua] [GameNetworkManager] game object was destroyed id=1293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:22.871 [Lua] completed 08:29:23.175 [Lua] [GameNetworkManager] game object created go_id=1294, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:23.397 [Lua] completed 08:29:23.778 [Lua] [GameNetworkManager] game object was destroyed id=1294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:23.926 [Lua] completed 08:29:23.961 [Lua] state dead despawn 08:29:23.978 [Lua] [GameNetworkManager] destroying game object with go_id=665 08:29:24.452 [Lua] completed 08:29:24.924 [Lua] [GameNetworkManager] game object created go_id=1295, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:24.980 [Lua] completed 08:29:25.125 [Lua] [GameNetworkManager] game object created go_id=1296, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:25.278 [Lua] [GameNetworkManager] game object was destroyed id=1295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:25.497 [Lua] completed 08:29:25.548 [Lua] [GameNetworkManager] game object was destroyed id=1296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:25.604 [Lua] [GameNetworkManager] game object created go_id=1297, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:25.938 [Lua] [GameNetworkManager] game object was destroyed id=1297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:26.022 [Lua] completed 08:29:26.090 [Lua] [GameNetworkManager] game object was destroyed id=1282 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:26.090 [Lua] [GameNetworkManager] game object was destroyed id=1281 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:26.090 [Lua] [GameNetworkManager] game object was destroyed id=1284 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:26.090 [Lua] [GameNetworkManager] game object was destroyed id=1283 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:26.548 [Lua] completed 08:29:27.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:27.072 [Lua] completed 08:29:27.594 [Lua] completed 08:29:28.118 [Lua] completed 08:29:28.640 [Lua] completed 08:29:29.161 [Lua] completed 08:29:29.683 [Lua] completed 08:29:30.205 [Lua] completed 08:29:30.407 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_04 (seed: 0) 08:29:30.729 [Lua] completed 08:29:31.015 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:31.015 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:31.015 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:31.015 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:31.251 [Lua] completed 08:29:31.386 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:31.386 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:31.386 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:31.386 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:31.639 [Lua] [GameNetworkManager] game object created go_id=1298, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:31.775 [Lua] completed 08:29:31.859 [Lua] [GameNetworkManager] game object created go_id=1299, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:32.061 [Lua] [GameNetworkManager] game object created go_id=1300, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:32.062 [Lua] [GameNetworkManager] game object was destroyed id=1298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:32.298 [Lua] completed 08:29:32.551 [Lua] [GameNetworkManager] game object was destroyed id=1299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:32.601 [Lua] [GameNetworkManager] game object was destroyed id=1300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:32.821 [Lua] completed 08:29:33.329 [Lua] [GameNetworkManager] game object created go_id=1301, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:33.346 [Lua] completed 08:29:33.531 [Lua] [GameNetworkManager] game object created go_id=1302, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:33.840 [Lua] [GameNetworkManager] game object created go_id=1303, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:33.869 [Lua] completed 08:29:33.918 [Lua] [GameNetworkManager] game object was destroyed id=1302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:33.952 [Lua] [GameNetworkManager] game object was destroyed id=1301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:34.171 [Lua] [GameNetworkManager] game object was destroyed id=1303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:34.392 [Lua] completed 08:29:34.915 [Lua] completed 08:29:35.437 [Lua] completed 08:29:35.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:35.961 [Lua] completed 08:29:36.485 [Lua] completed 08:29:37.015 [Lua] completed 08:29:37.530 [Lua] completed 08:29:37.871 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 35.172508239746094 [Unit '#ID[d28076aa1c1c64a5]'] 08:29:38.056 [Lua] completed 08:29:38.106 [Lua] [GameNetworkManager] game object created go_id=1304, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:38.516 [Lua] [GameNetworkManager] game object was destroyed id=1304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:38.584 [Lua] completed 08:29:39.116 [Lua] completed 08:29:39.317 [Lua] [GameNetworkManager] game object created go_id=1305, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:39.554 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:39.554 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:39.554 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:39.554 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:39.642 [Lua] completed 08:29:39.824 [Lua] [GameNetworkManager] game object was destroyed id=1305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:39.963 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:39.963 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:39.992 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:39.992 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:40.162 [Lua] completed 08:29:40.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:40.686 [Lua] completed 08:29:41.211 [Lua] completed 08:29:41.742 [Lua] completed 08:29:42.265 [Lua] completed 08:29:42.793 [Lua] completed 08:29:43.311 [Lua] completed 08:29:43.634 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:43.635 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:43.635 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:43.635 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:43.840 [Lua] completed 08:29:43.959 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:44.094 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:44.197 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:44.367 [Lua] completed 08:29:44.400 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:44.888 [Lua] completed 08:29:45.129 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die 08:29:45.415 [Lua] completed 08:29:45.950 [Lua] completed 08:29:46.473 [Lua] completed 08:29:47.010 [Lua] completed 08:29:47.126 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:47.126 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:47.126 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:47.126 [Lua] [GameNetworkManager] game object created go_id=2306, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:47.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:47.538 [Lua] completed 08:29:47.588 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:47.623 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:47.729 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:47.793 [Lua] [GameNetworkManager] game object created go_id=1306, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:29:47.793 [Lua] [GameNetworkManager] game object created go_id=1307, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:29:47.793 [Lua] [GameNetworkManager] game object created go_id=1308, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:29:47.793 [Lua] [GameNetworkManager] game object created go_id=1309, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:29:47.794 [Lua] [GameNetworkManager] game object was destroyed id=2306 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:48.063 [Lua] completed 08:29:48.462 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:48.462 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:48.462 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:48.462 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:48.462 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:48.594 [Lua] completed 08:29:49.084 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001024c0853, 2) 08:29:49.085 [Lua] test 08:29:49.087 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 08:29:49.087 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=945 08:29:49.128 [Lua] completed 08:29:49.555 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:49.555 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:49.555 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:49.555 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:49.555 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:49.659 [Lua] completed 08:29:50.204 [Lua] completed 08:29:50.514 [Lua] event horde ends! 08:29:50.743 [Lua] completed 08:29:50.796 [Lua] [GameNetworkManager] game object created go_id=2307, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:50.796 [Lua] [GameNetworkManager] game object created go_id=2308, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:50.796 [Lua] [GameNetworkManager] game object created go_id=2309, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:50.797 [Lua] [GameNetworkManager] game object created go_id=2310, owner_id=11000010a681688 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:51.152 [Lua] [GameNetworkManager] game object was destroyed id=2307 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:51.238 [Lua] [GameNetworkManager] game object was destroyed id=2309 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:51.238 [Lua] [GameNetworkManager] game object was destroyed id=2308 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:51.274 [Lua] completed 08:29:51.390 [Lua] [GameNetworkManager] game object was destroyed id=2310 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a681688 08:29:51.798 [Lua] completed 08:29:52.328 [Lua] completed 08:29:52.850 [Lua] completed 08:29:53.382 [Lua] completed 08:29:53.907 [Lua] completed 08:29:53.955 [Lua] [GameNetworkManager] game object created go_id=1310, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:54.344 [Lua] [GameNetworkManager] game object was destroyed id=1310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:54.432 [Lua] completed 08:29:54.651 [Lua] [GameNetworkManager] game object created go_id=1311, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:54.653 [Lua] event horde ends! 08:29:54.906 [Lua] [GameNetworkManager] game object created go_id=1312, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:54.957 [Lua] completed 08:29:55.007 [Lua] [GameNetworkManager] game object was destroyed id=1311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:55.281 [Lua] [GameNetworkManager] game object was destroyed id=1312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:55.483 [Lua] completed 08:29:55.606 [Lua] [GameNetworkManager] game object created go_id=1313, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:56.014 [Lua] [GameNetworkManager] game object was destroyed id=1313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:56.015 [Lua] completed 08:29:56.545 [Lua] completed 08:29:57.069 [Lua] completed 08:29:57.595 [Lua] completed 08:29:57.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 24, name: `unknown` 08:29:58.051 [Lua] [GameNetworkManager] game object was destroyed id=1309 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:58.051 [Lua] [GameNetworkManager] game object was destroyed id=1308 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:58.051 [Lua] [GameNetworkManager] game object was destroyed id=1307 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:58.051 [Lua] [GameNetworkManager] game object was destroyed id=1306 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:29:58.124 [Lua] completed 08:29:58.642 [Lua] completed 08:29:59.033 [Lua] TerrorEventMixer.stop_event: crater_end_event_wave_04 08:29:59.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:59.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:59.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:59.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:59.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 08:29:59.165 [Lua] completed 08:29:59.699 [Lua] completed 08:30:00.229 [Lua] completed 08:30:00.762 [Lua] completed 08:30:01.293 [Lua] completed 08:30:01.816 [Lua] completed 08:30:02.344 [Lua] completed 08:30:02.868 [Lua] completed 08:30:03.392 [Lua] completed 08:30:03.917 [Lua] completed 08:30:04.442 [Lua] completed 08:30:04.968 [Lua] completed 08:30:05.491 [Lua] completed 08:30:06.016 [Lua] completed 08:30:06.544 [Lua] completed 08:30:07.064 [Lua] completed 08:30:07.587 [Lua] completed 08:30:08.108 [Lua] completed 08:30:08.631 [Lua] completed 08:30:09.153 [Lua] completed 08:30:09.672 [Lua] completed 08:30:10.192 [Lua] completed 08:30:10.716 [Lua] completed 08:30:11.244 [Lua] completed 08:30:11.765 [Lua] completed 08:30:12.289 [Lua] completed 08:30:12.813 [Lua] completed 08:30:13.336 [Lua] completed 08:30:13.869 [Lua] completed 08:30:14.389 [Lua] completed 08:30:14.913 [Lua] completed 08:30:15.436 [Lua] completed 08:30:15.961 [Lua] completed 08:30:16.486 [Lua] completed 08:30:17.007 [Lua] completed 08:30:17.531 [Lua] completed 08:30:18.054 [Lua] completed 08:30:18.578 [Lua] completed 08:30:18.815 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 08:30:19.101 [Lua] completed 08:30:19.623 [Lua] completed 08:30:20.147 [Lua] completed 08:30:20.669 [Lua] completed 08:30:21.196 [Lua] completed 08:30:21.714 [Lua] completed 08:30:22.239 [Lua] completed 08:30:22.765 [Lua] completed 08:30:23.292 [Lua] completed 08:30:23.813 [Lua] completed 08:30:24.336 [Lua] completed 08:30:24.856 [Lua] completed 08:30:25.378 [Lua] completed 08:30:25.905 [Lua] completed 08:30:26.426 [Lua] completed 08:30:26.646 [Lua] Complete level triggered. 08:30:26.647 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 08:30:26.647 [Lua] [PeerSM] 1100001031bd172 :: on_exit InGame 08:30:26.647 [Lua] [PeerSM] 1100001031bd172 :: on_enter InPostGame 08:30:26.647 [Lua] [PeerSM] 11000010a681688 :: on_exit InGame 08:30:26.647 [Lua] [PeerSM] 11000010a681688 :: on_enter InPostGame 08:30:26.647 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame 08:30:26.647 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame 08:30:26.647 [Lua] gm_event_end_conditions_met true false 08:30:26.647 [Save] Saving `save_data` 08:30:26.648 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 08:30:26.648 [Lua] Game won 08:30:26.648 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:30:26.651 [Lua] generate_backend_stats 1100001024c0853:1 08:30:26.668 [Save] Save done 08:30:26.668 [Save] Saving `save_data` 08:30:26.669 [Lua] PlayFabMirrorBase:_commit_internal nil 08:30:26.669 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 37 08:30:26.671 [Save] Save done 08:30:26.675 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:30:26.675 [Save] Saving `save_data` 08:30:26.679 [Save] Save done 08:30:26.681 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 37 13 08:30:26.684 [Lua] Complete level triggered. 08:30:26.700 [Lua] Complete level triggered. 08:30:26.716 [Lua] Complete level triggered. 08:30:26.733 [Lua] Complete level triggered. 08:30:26.750 [Lua] Complete level triggered. 08:30:26.769 [Lua] Complete level triggered. 08:30:26.784 [Lua] Complete level triggered. 08:30:26.801 [Lua] Complete level triggered. 08:30:26.818 [Lua] Complete level triggered. 08:30:26.836 [Lua] Complete level triggered. 08:30:26.855 [Lua] Complete level triggered. 08:30:26.870 [Lua] Complete level triggered. 08:30:26.968 [Lua] completed 08:30:27.489 [Lua] completed 08:30:27.527 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 08:30:27.527 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 37 08:30:28.007 [Lua] completed 08:30:28.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 37 08:30:28.125 [Lua] commit result success 20 08:30:28.125 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:30:28.125 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 38 08:30:28.125 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 08:30:28.142 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 38 14 08:30:28.532 [Lua] completed 08:30:28.942 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 08:30:28.942 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 38 08:30:29.058 [Lua] completed 08:30:29.583 [Lua] completed 08:30:29.942 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 38 08:30:29.942 [Save] Saving `save_data` 08:30:29.952 [Save] Save done 08:30:29.952 [Save] Saving `save_data` 08:30:29.960 [Save] Save done 08:30:30.108 [Lua] completed 08:30:30.634 [Lua] completed 08:30:31.159 [Lua] completed 08:30:31.685 [Lua] completed 08:30:32.212 [Lua] completed 08:30:32.739 [Lua] completed 08:30:33.265 [Lua] completed 08:30:33.791 [Lua] completed 08:30:34.320 [Lua] completed 08:30:34.843 [Lua] completed 08:30:35.370 [Lua] completed 08:30:35.830 [Lua] ConflictDirector - destroy all units 08:30:35.897 [Lua] completed 08:30:36.423 [Lua] completed 08:30:36.423 [Lua] TRANSITION nil nil inn_level 08:30:36.423 [Lua] Transition type "inn_level", is server: true 08:30:36.423 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:30:36.423 [Lua] [GameNetworkManager] Leaving game... 08:30:36.423 [Lua] [GameNetworkManager] Shutting down game session host. 08:30:36.423 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:30:36.423 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:30:36.423 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1606.39 08:30:36.439 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:30:36.951 [Lua] completed 08:30:37.481 [Lua] completed 08:30:38.002 [Lua] completed 08:30:38.427 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:30:38.427 [Lua] [Managers] Calling function on all managers: 08:30:38.427 [Lua] Clearing all global lookup lists 08:30:38.427 [Lua] [IngamePlayerListUI] - Destroy 08:30:38.428 [Lua] [GamePadEquipmentUI] - Destroy 08:30:38.428 [Lua] [EquipmentUI] - Destroy 08:30:38.428 [Lua] [GamePadAbilityUI] - Destroy 08:30:38.428 [Lua] [AbilityUI] - Destroy 08:30:38.428 [Lua] [IngameUI] destroy 08:30:38.655 [Lua] [Managers] Destroying manager group: 08:30:38.668 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:30:38.819 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 08:30:38.821 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 08:30:38.824 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 08:30:38.826 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 08:30:38.827 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 08:30:38.827 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 08:30:38.827 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 08:30:38.828 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 08:30:38.832 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 08:30:38.834 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 08:30:38.835 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 08:30:38.835 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 08:30:38.839 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 08:30:38.841 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 08:30:38.841 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:30:38.841 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 08:30:38.842 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 08:30:38.845 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 08:30:38.847 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 08:30:38.847 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 08:30:38.850 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 08:30:38.852 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 08:30:38.853 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 08:30:38.854 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 08:30:38.855 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 08:30:38.857 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 08:30:38.860 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 08:30:38.869 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 08:30:38.871 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 08:30:38.873 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 08:30:38.878 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 08:30:38.878 [Lua] [PeerSM] 1100001031bd172 :: on_exit InPostGame 08:30:38.878 [Lua] [PeerSM] 1100001031bd172 :: on_enter Loading 08:30:38.878 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031bd172 inn_level 0 08:30:38.878 warning: [Lua] Following data will be uploaded to Crashify: <> 08:30:38.879 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 19, User: 1100001024c0853 "Le Duck du Lac" <> 08:30:38.879 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000D976280; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001031bd172"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 957321; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000000E1F8E0 [3] _ = table: 000000000D976280; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F63EBF0; peer_state_machines = table: 00000000081657F0; peer_id = "1100001031bd172"; peer_state_machine = table: 000000000FA95440; current_state = InPostGame [5] self = table: 0000000010CF9710; application_shutdown = nil; unit_spawner = table: 0000000010958660; world = [World]; unit_storage = table: 000000000C89E500; units = table: 0000000011887DD0; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 0000000010CF9710 [8] self = table: 0000000011F31CD0; dt = 0.016994303092360497; t = 4635.0169437807053; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016994303092360497; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016994303092360497; t = 4635.0169437807053 [10] dt = 0.016994303092360497 [2] server = table: 000000000F63EBF0; wanted_career_index = 1; game_started = false; peer_id = "1100001031bd172"; num_players = 1; wanted_party_index = 0; account_id = "1100001031bd172"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9150308966636658; loaded_level = "crater"; resend_post_game_timer = 1.9660128317773342; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "11000010a681688"; game_network_manager = table: 0000000010597930; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "inn_level"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 000000000178DB30; [5] world_name = "level_world"; entity_system_bag = table: 000000000FBEC8C0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000009FB690; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 0000000002CB6210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1594.8605543326587; input_manager = table: 000000000B6CC630; profile_synchronizer = table: 000000000823A090; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003F131B0; num_local_human_players = 1; _lobby_host = table: 000000000FB90E10; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016994303092360497; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 000000000178DB30; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "crater"; game_mode_key = "adventure"; statistics_db = table: 000000000082B860; exit_time = 1606.3925517089665; dice_keeper = table: 000000000364A160; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000EE3B170; <> <> 08:30:38.879 [Lua] [PeerSM] 11000010a681688 :: on_exit InPostGame 08:30:38.879 [Lua] [PeerSM] 11000010a681688 :: on_enter Loading 08:30:38.879 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010a681688 inn_level 0 08:30:38.879 warning: [Lua] Following data will be uploaded to Crashify: <> 08:30:38.880 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 20, User: 1100001024c0853 "Le Duck du Lac" <> 08:30:38.880 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000EEDA000; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "11000010a681688"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 957321; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000000E1F8E0 [3] _ = table: 000000000EEDA000; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F63EBF0; peer_state_machines = table: 00000000081657F0; peer_id = "11000010a681688"; peer_state_machine = table: 000000000DB334E0; current_state = InPostGame [5] self = table: 0000000010CF9710; application_shutdown = nil; unit_spawner = table: 0000000010958660; world = [World]; unit_storage = table: 000000000C89E500; units = table: 0000000011887DD0; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 0000000010CF9710 [8] self = table: 0000000011F31CD0; dt = 0.016994303092360497; t = 4635.0169437807053; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016994303092360497; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016994303092360497; t = 4635.0169437807053 [10] dt = 0.016994303092360497 [2] server = table: 000000000F63EBF0; wanted_career_index = 1; game_started = false; peer_id = "11000010a681688"; num_players = 1; wanted_party_index = 0; account_id = "11000010a681688"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8996872175484896; loaded_level = "crater"; resend_post_game_timer = 1.9153805002570152; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "11000010a681688"; game_network_manager = table: 0000000010597930; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "inn_level"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 000000000178DB30; [5] world_name = "level_world"; entity_system_bag = table: 000000000FBEC8C0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000009FB690; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 0000000002CB6210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1594.8605543326587; input_manager = table: 000000000B6CC630; profile_synchronizer = table: 000000000823A090; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003F131B0; num_local_human_players = 1; _lobby_host = table: 000000000FB90E10; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016994303092360497; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 000000000178DB30; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "crater"; game_mode_key = "adventure"; statistics_db = table: 000000000082B860; exit_time = 1606.3925517089665; dice_keeper = table: 000000000364A160; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000EE3B170; <> <> 08:30:38.880 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame 08:30:38.880 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 08:30:38.880 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 inn_level 0 08:30:38.880 warning: [Lua] Following data will be uploaded to Crashify: <> 08:30:38.880 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 21, User: 1100001024c0853 "Le Duck du Lac" <> 08:30:38.881 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000002678780; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001024c0853"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 957321; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000000E1F8E0 [3] _ = table: 0000000002678780; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F63EBF0; peer_state_machines = table: 00000000081657F0; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E7CA410; current_state = InPostGame [5] self = table: 0000000010CF9710; application_shutdown = nil; unit_spawner = table: 0000000010958660; world = [World]; unit_storage = table: 000000000C89E500; units = table: 0000000011887DD0; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 0000000010CF9710 [8] self = table: 0000000011F31CD0; dt = 0.016994303092360497; t = 4635.0169437807053; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016994303092360497; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016994303092360497; t = 4635.0169437807053 [10] dt = 0.016994303092360497 [2] server = table: 000000000F63EBF0; wanted_career_index = 4; loaded_level = "crater"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5434199869632721; peer_id = "1100001024c0853"; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "11000010a681688"; game_network_manager = table: 0000000010597930; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "inn_level"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 000000000178DB30; [5] world_name = "level_world"; entity_system_bag = table: 000000000FBEC8C0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000009FB690; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 0000000002CB6210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1594.8605543326587; input_manager = table: 000000000B6CC630; profile_synchronizer = table: 000000000823A090; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003F131B0; num_local_human_players = 1; _lobby_host = table: 000000000FB90E10; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016994303092360497; peer_id = "1100001024c0853"; level = [unknown light userdata]; network_event_delegate = table: 000000000178DB30; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "crater"; game_mode_key = "adventure"; statistics_db = table: 000000000082B860; exit_time = 1606.3925517089665; dice_keeper = table: 000000000364A160; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF9710; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 000000000EE3B170; <> <> 08:30:38.881 [Lua] [Matchmaking] unregister rpcs 08:30:38.881 [Lua] ############### UNLOADING PACKAGES ############### 08:30:38.881 [Lua] [Managers] Calling function on all managers: 08:30:38.881 [Lua] [Managers] Destroying manager group: 08:30:38.881 [Lua] [Gamestate] Enter state StateLoading 08:30:38.886 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:30:38.887 [Lua] Found camera: end_screen_camera 08:30:38.887 [Lua] Found camera: end_screen_camera 08:30:38.887 [Lua] Found camera: end_screen_camera 08:30:38.887 [Lua] Found camera: end_screen_camera 08:30:38.887 [Lua] Found camera: end_screen_camera 08:30:38.887 [Lua] Found camera: end_screen_camera 08:30:38.887 [Lua] Found camera: end_screen_camera 08:30:38.887 [Lua] Found camera: end_screen_camera 08:30:38.887 [Lua] Found camera: end_screen_camera 08:30:38.887 [Lua] Found camera: end_screen_camera 08:30:38.887 [Lua] Found camera: end_screen_camera 08:30:38.887 [Lua] [EndViewState] Enter Substate EndViewStateSummary 08:30:38.888 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:30:38.888 [Lua] [Matchmaking] register rpcs 08:30:38.888 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:30:38.888 [Lua] Set lobby begin: 08:30:38.888 [Lua] Lobby data twitch_enabled = false 08:30:38.888 [Lua] Lobby data power_level = 0 08:30:38.888 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:30:38.888 [Lua] Lobby data difficulty_tweak = 0 08:30:38.888 [Lua] Lobby data host = 1100001024c0853 08:30:38.888 [Lua] Lobby data game_mode = 2 08:30:38.888 [Lua] Lobby data is_private = false 08:30:38.888 [Lua] Lobby data match_started = true 08:30:38.888 [Lua] Lobby data mechanism = adventure 08:30:38.888 [Lua] Lobby data level_key = crater 08:30:38.888 [Lua] Lobby data player_slot_1 = 0:0 08:30:38.888 [Lua] Lobby data selected_level_key = crater 08:30:38.888 [Lua] Lobby data difficulty = hardest 08:30:38.888 [Lua] Lobby data quick_game = true 08:30:38.888 [Lua] Lobby data matchmaking = true 08:30:38.888 [Lua] Lobby data weave_name = false 08:30:38.888 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:30:38.888 [Lua] Lobby data num_players = 3 08:30:38.889 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:30:38.889 [Lua] Lobby data player_slot_2 = 0:0 08:30:38.889 [Lua] Lobby data country_code = FI 08:30:38.889 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:30:38.889 [Lua] Lobby data eac_authorized = true 08:30:38.889 [Lua] Set lobby end. 08:30:38.889 [Lua] registering RPCs 08:30:38.889 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:30:38.889 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:30:38.889 [Lua] Set lobby begin: 08:30:38.889 [Lua] Lobby data twitch_enabled = false 08:30:38.889 [Lua] Lobby data power_level = 0 08:30:38.889 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:30:38.889 [Lua] Lobby data difficulty_tweak = 0 08:30:38.889 [Lua] Lobby data host = 1100001024c0853 08:30:38.889 [Lua] Lobby data game_mode = 3 08:30:38.889 [Lua] Lobby data is_private = false 08:30:38.889 [Lua] Lobby data match_started = true 08:30:38.889 [Lua] Lobby data mechanism = adventure 08:30:38.889 [Lua] Lobby data level_key = inn_level 08:30:38.889 [Lua] Lobby data player_slot_1 = 0:0 08:30:38.889 [Lua] Lobby data selected_level_key = crater 08:30:38.889 [Lua] Lobby data difficulty = hardest 08:30:38.889 [Lua] Lobby data quick_game = true 08:30:38.889 [Lua] Lobby data matchmaking = false 08:30:38.889 [Lua] Lobby data weave_name = false 08:30:38.889 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:30:38.889 [Lua] Lobby data num_players = 3 08:30:38.889 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:30:38.889 [Lua] Lobby data player_slot_2 = 0:0 08:30:38.890 [Lua] Lobby data country_code = FI 08:30:38.890 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:30:38.890 [Lua] Lobby data eac_authorized = true 08:30:38.890 [Lua] Set lobby end. 08:30:38.890 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:30:38.893 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:30:38.893 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 08:30:38.893 [Lua] [LevelTransitionHandler] load_level inn_level 0 08:30:38.951 [Umbra] Unload tome 08:30:38.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x82051, position: 0 08:30:38.960 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler 08:30:38.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 08:30:38.960 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 08:30:38.960 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 08:30:38.960 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 08:30:38.960 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 08:30:38.960 [Lua] [StateLoading] got rpc_load_level 50 inn_level 08:30:39.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:30:39.040 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:30:39.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:30:39.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:30:39.154 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:30:39.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 08:30:39.179 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:30:39.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 08:30:39.214 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 08:30:39.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:30:42.366 [Lua] [EndViewState] Exit Substate EndViewStateSummary 08:30:42.366 [Lua] [PlayState] Enter Substate EndViewStateChest 08:30:46.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:30:46.630 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:30:46.648 [Lua] [LevelTransitionHandler] Level load completed! 08:30:46.648 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 957321 - use_random_directors: true - overriden_conflict: nil 08:30:46.651 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:30:46.651 [Lua] checking dlc's against conflict directors 08:30:46.651 [Lua] number of factions to include 2 08:30:46.651 [Lua] Updated list weights for random: 08:30:46.651 [Lua] skaven, 0.42 (0.00-0.42) 08:30:46.651 [Lua] chaos, 0.42 (0.42-0.83) 08:30:46.651 [Lua] beastmen, 0.17 (0.83-1.00) 08:30:46.651 [Lua] Rolled random faction: 0.89773672819137573 beastmen 08:30:46.651 [Lua] Updated list weights for random: 08:30:46.651 [Lua] skaven, 0.50 (0.00-0.50) 08:30:46.651 [Lua] chaos, 0.50 (0.50-1.00) 08:30:46.651 [Lua] Rolled random faction: 0.4275183379650116 skaven 08:30:46.651 [Lua] number of factions added 2 08:30:46.651 [Lua] --- --- --- 08:30:46.651 [Lua] Starting... difficulty 'hardest' 08:30:46.651 [Lua] These are the starting conflict directors: 08:30:46.651 [Lua] inn_level 08:30:46.651 [Lua] --- --- --- 08:30:46.651 [Lua] 08:30:46.651 [Lua] DONE! Found the following directors: 08:30:46.651 [Lua] (free: 35), Master hash is: 08:30:46.651 [Lua] [EnemyPackageLoader] breed_lookup: { } 08:30:46.651 [Lua] load_startup_enemy_packages: -------------- 08:30:46.651 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:30:46.651 [Lua] critter_rat 08:30:46.667 [Lua] ### Sending rpc_level_loaded 08:30:46.667 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 50 08:30:46.667 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded 08:30:46.686 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading 08:30:46.686 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages 08:30:46.698 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages 08:30:46.698 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame 08:30:46.699 [Lua] ### Sending rpc_level_loaded 08:30:46.699 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 50 08:30:46.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:30:46.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:30:46.717 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 08:30:46.717 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:30:46.717 [Lua] Starting async level spawning of levels/inn/world 08:30:46.717 [Umbra] Init version: 3.4.15 :: 16 threads 08:30:47.052 [Lua] Async level spawning done 08:30:48.190 [Lua] ### Sending rpc_level_loaded 08:30:48.190 [Lua] #### Has state machine: true, peer_id: 1100001031bd172, level_id: 50 08:30:48.190 [Lua] Peer 1100001031bd172 has loaded the level and all enemies are loaded 08:30:48.190 [Lua] [PeerSM] 1100001031bd172 :: on_exit Loading 08:30:48.190 [Lua] [PeerSM] 1100001031bd172 :: on_enter LoadingProfilePackages 08:30:48.213 [Lua] [PeerSM] 1100001031bd172 :: on_exit LoadingProfilePackages 08:30:48.213 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForEnterGame 08:30:51.688 [Lua] min_height 91.160001754760742 08:30:54.435 [Lua] [PlayState] Exit Substate EndViewStateChest 08:30:54.435 [Lua] [PlayState] Enter Substate EndViewStateScore 08:30:57.368 [Lua] ### Sending rpc_level_loaded 08:30:57.368 [Lua] #### Has state machine: true, peer_id: 11000010a681688, level_id: 50 08:30:57.368 [Lua] Peer 11000010a681688 has loaded the level and all enemies are loaded 08:30:57.368 [Lua] [PeerSM] 11000010a681688 :: on_exit Loading 08:30:57.368 [Lua] [PeerSM] 11000010a681688 :: on_enter LoadingProfilePackages 08:30:57.385 [Lua] [PeerSM] 11000010a681688 :: on_exit LoadingProfilePackages 08:30:57.385 [Lua] [PeerSM] 11000010a681688 :: on_enter WaitingForEnterGame 08:31:07.444 [Lua] [PlayState] Exit Substate EndViewStateScore 08:31:07.445 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:31:08.457 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:31:08.457 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:31:08.457 [Lua] [Matchmaking] unregister rpcs 08:31:08.457 [Lua] Set lobby begin: 08:31:08.457 [Lua] Lobby data twitch_enabled = false 08:31:08.457 [Lua] Lobby data power_level = 0 08:31:08.457 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:08.457 [Lua] Lobby data difficulty_tweak = 0 08:31:08.457 [Lua] Lobby data host = 1100001024c0853 08:31:08.457 [Lua] Lobby data game_mode = 3 08:31:08.457 [Lua] Lobby data is_private = false 08:31:08.457 [Lua] Lobby data match_started = true 08:31:08.457 [Lua] Lobby data mechanism = adventure 08:31:08.457 [Lua] Lobby data level_key = inn_level 08:31:08.457 [Lua] Lobby data player_slot_1 = 0:0 08:31:08.458 [Lua] Lobby data selected_level_key = crater 08:31:08.458 [Lua] Lobby data difficulty = hardest 08:31:08.458 [Lua] Lobby data quick_game = true 08:31:08.458 [Lua] Lobby data matchmaking = false 08:31:08.458 [Lua] Lobby data weave_name = false 08:31:08.458 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:31:08.458 [Lua] Lobby data num_players = 3 08:31:08.458 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:08.458 [Lua] Lobby data player_slot_2 = 0:0 08:31:08.458 [Lua] Lobby data country_code = FI 08:31:08.458 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:08.458 [Lua] Lobby data eac_authorized = true 08:31:08.458 [Lua] Set lobby end. 08:31:08.458 [Lua] [Managers] Destroying manager group: 08:31:08.459 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:31:08.459 [Lua] [Gamestate] Enter StateIngame HOST 08:31:08.459 [Lua] [Managers] Calling function on all managers: 08:31:08.459 [Lua] <>level = inn_level<> 08:31:08.459 [Lua] Set lobby begin: 08:31:08.459 [Lua] Lobby data twitch_enabled = false 08:31:08.459 [Lua] Lobby data power_level = 0 08:31:08.459 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:08.459 [Lua] Lobby data difficulty_tweak = 0 08:31:08.459 [Lua] Lobby data host = 1100001024c0853 08:31:08.459 [Lua] Lobby data game_mode = 3 08:31:08.459 [Lua] Lobby data is_private = false 08:31:08.459 [Lua] Lobby data match_started = true 08:31:08.459 [Lua] Lobby data mechanism = adventure 08:31:08.459 [Lua] Lobby data level_key = inn_level 08:31:08.459 [Lua] Lobby data player_slot_1 = 0:0 08:31:08.459 [Lua] Lobby data selected_level_key = inn_level 08:31:08.459 [Lua] Lobby data difficulty = hardest 08:31:08.459 [Lua] Lobby data quick_game = true 08:31:08.459 [Lua] Lobby data matchmaking = false 08:31:08.460 [Lua] Lobby data weave_name = false 08:31:08.460 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:31:08.460 [Lua] Lobby data num_players = 3 08:31:08.460 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:08.460 [Lua] Lobby data player_slot_2 = 0:0 08:31:08.460 [Lua] Lobby data country_code = FI 08:31:08.460 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:08.460 [Lua] Lobby data eac_authorized = true 08:31:08.460 [Lua] Set lobby end. 08:31:08.460 [Lua] [StateIngame] Server ingame 08:31:08.463 [Lua] Set lobby begin: 08:31:08.463 [Lua] Lobby data twitch_enabled = false 08:31:08.463 [Lua] Lobby data power_level = 0 08:31:08.463 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:08.463 [Lua] Lobby data difficulty_tweak = 0 08:31:08.463 [Lua] Lobby data host = 1100001024c0853 08:31:08.463 [Lua] Lobby data game_mode = 3 08:31:08.463 [Lua] Lobby data is_private = false 08:31:08.463 [Lua] Lobby data match_started = true 08:31:08.463 [Lua] Lobby data mechanism = adventure 08:31:08.463 [Lua] Lobby data level_key = inn_level 08:31:08.464 [Lua] Lobby data player_slot_1 = 0:0 08:31:08.464 [Lua] Lobby data selected_level_key = inn_level 08:31:08.464 [Lua] Lobby data difficulty = hardest 08:31:08.464 [Lua] Lobby data quick_game = true 08:31:08.464 [Lua] Lobby data matchmaking = false 08:31:08.464 [Lua] Lobby data weave_name = false 08:31:08.464 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:31:08.464 [Lua] Lobby data num_players = 3 08:31:08.464 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:08.464 [Lua] Lobby data player_slot_2 = 0:0 08:31:08.464 [Lua] Lobby data country_code = FI 08:31:08.464 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:08.464 [Lua] Lobby data eac_authorized = true 08:31:08.464 [Lua] Set lobby end. 08:31:08.464 [Lua] [Matchmaking] register rpcs 08:31:08.464 [Lua] GameNetworkManager:init... creating game session 08:31:08.464 [Lua] Host GameSession.make_game_session_host with session: 08:31:08.464 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:31:08.464 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853 08:31:08.464 [Lua] [GameNetworkManager] self.is_server = true 08:31:08.464 [Network] Setting artificial MTU limit to 576 08:31:08.464 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 08:31:08.474 [Lua] Switching ConflictSettings: to: inn_level 08:31:08.474 [Lua] pacing=disabled 08:31:08.474 [Lua] roaming=nil 08:31:08.474 [Lua] disabled=false 08:31:08.474 [Lua] pack_spawning=disabled 08:31:08.474 [Lua] contained_breeds=nil 08:31:08.474 [Lua] boss=disabled 08:31:08.474 [Lua] horde=disabled 08:31:08.474 [Lua] specials=disabled 08:31:08.474 [Lua] name=inn_level 08:31:08.474 [Lua] intensity=disabled 08:31:08.474 [Lua] --- 08:31:08.475 [Lua] [LevelAnalysis] set_random_seed( 957321) 08:31:08.478 [Lua] [AIInterestPointSystem] Level Seed: 957321 08:31:08.478 [Lua] 08:31:08.478 [Lua] [entity_system_bag] = table 08:31:08.478 [Lua] [entity_system_bag] = metatable 08:31:08.478 [Lua] [startup_data] = table 08:31:08.478 [Lua] [entity_manager] = table 08:31:08.478 [Lua] [entity_manager] = metatable 08:31:08.478 [Lua] [unit_spawner] = table 08:31:08.478 [Lua] [unit_spawner] = metatable 08:31:08.478 [Lua] [unit_storage] = table 08:31:08.478 [Lua] [unit_storage] = metatable 08:31:08.478 [Lua] [dice_keeper] = table 08:31:08.478 [Lua] [dice_keeper] = metatable 08:31:08.478 [Lua] [is_server] = true (boolean) 08:31:08.478 [Lua] [world] = [World] 08:31:08.478 [Lua] [system_api] = table 08:31:08.478 [Lua] [entity_system] = table 08:31:08.478 [Lua] [entity_system] = metatable 08:31:08.478 [Lua] [network_lobby] = table 08:31:08.478 [Lua] [network_lobby] = metatable 08:31:08.478 [Lua] [profile_synchronizer] = table 08:31:08.478 [Lua] [profile_synchronizer] = metatable 08:31:08.478 [Lua] [level_transition_handler] = table 08:31:08.478 [Lua] [level_transition_handler] = metatable 08:31:08.478 [Lua] [num_local_human_players] = 1 (number) 08:31:08.478 [Lua] [statistics_db] = table 08:31:08.478 [Lua] [statistics_db] = metatable 08:31:08.478 [Lua] [network_server] = table 08:31:08.478 [Lua] [network_server] = metatable 08:31:08.478 [Lua] [input_manager] = table 08:31:08.478 [Lua] [input_manager] = metatable 08:31:08.478 [Lua] [network_clock] = table 08:31:08.478 [Lua] [network_clock] = metatable 08:31:08.478 [Lua] [network_transmit] = table 08:31:08.478 [Lua] [network_transmit] = metatable 08:31:08.478 [Lua] [free_flight_manager] = table 08:31:08.478 [Lua] [free_flight_manager] = metatable 08:31:08.478 [Lua] [network_manager] = table 08:31:08.478 [Lua] [network_manager] = metatable 08:31:08.478 [Lua] [network_event_delegate] = table 08:31:08.478 [Lua] [network_event_delegate] = metatable 08:31:08.478 [Lua] 08:31:08.478 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:31:08.478 [Lua] ignoring extension VersusInteractObjectiveExtension 08:31:08.478 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:31:08.478 [Lua] ignoring extension VersusSocketObjectiveExtension 08:31:08.478 [Lua] ignoring extension VersusTargetObjectiveExtension 08:31:08.478 [Lua] ignoring extension VersusMissionObjectiveExtension 08:31:08.479 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:31:08.481 [Lua] [AchievementManager] Achievements using the steam platform 08:31:08.526 [Lua] [StateIngame] Level seed: 957321 08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read, 08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read, 08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read, 08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 08:31:08.534 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 08:31:08.534 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 08:31:08.534 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read, 08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read, 08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 08:31:08.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 08:31:08.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1, async-read, 08:31:08.535 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 08:31:08.538 [Lua] [LevelAnalysis] set_random_seed( 957321) 08:31:08.542 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 08:31:08.542 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 08:31:08.542 [Lua] [IngameUI] init 08:31:08.560 [Lua] cb_razer_chroma_setup 08:31:08.588 [Lua] completed 08:31:08.588 [Lua] completed 08:31:08.589 [Lua] completed 08:31:08.589 [Lua] completed 08:31:08.600 [Lua] completed 08:31:08.600 [Lua] completed 08:31:08.601 [Lua] [Matchmaking] Cancelling matchmaking 08:31:08.601 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 08:31:08.601 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:31:08.601 [Lua] Set lobby begin: 08:31:08.601 [Lua] Lobby data twitch_enabled = false 08:31:08.601 [Lua] Lobby data power_level = 0 08:31:08.601 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:08.601 [Lua] Lobby data difficulty_tweak = 0 08:31:08.601 [Lua] Lobby data host = 1100001024c0853 08:31:08.601 [Lua] Lobby data game_mode = 3 08:31:08.601 [Lua] Lobby data is_private = false 08:31:08.601 [Lua] Lobby data match_started = true 08:31:08.601 [Lua] Lobby data mechanism = adventure 08:31:08.601 [Lua] Lobby data level_key = inn_level 08:31:08.601 [Lua] Lobby data player_slot_1 = 0:0 08:31:08.601 [Lua] Lobby data selected_level_key = inn_level 08:31:08.602 [Lua] Lobby data difficulty = normal 08:31:08.602 [Lua] Lobby data quick_game = true 08:31:08.602 [Lua] Lobby data matchmaking = false 08:31:08.602 [Lua] Lobby data weave_name = false 08:31:08.602 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:31:08.602 [Lua] Lobby data num_players = 3 08:31:08.602 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:08.602 [Lua] Lobby data player_slot_2 = 0:0 08:31:08.602 [Lua] Lobby data country_code = FI 08:31:08.602 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:08.602 [Lua] Lobby data eac_authorized = true 08:31:08.602 [Lua] Set lobby end. 08:31:08.604 [Lua] Set lobby begin: 08:31:08.604 [Lua] Lobby data twitch_enabled = false 08:31:08.604 [Lua] Lobby data power_level = 0 08:31:08.604 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:08.604 [Lua] Lobby data difficulty_tweak = 0 08:31:08.604 [Lua] Lobby data host = 1100001024c0853 08:31:08.604 [Lua] Lobby data game_mode = 3 08:31:08.604 [Lua] Lobby data is_private = false 08:31:08.604 [Lua] Lobby data match_started = true 08:31:08.604 [Lua] Lobby data mechanism = adventure 08:31:08.605 [Lua] Lobby data level_key = inn_level 08:31:08.605 [Lua] Lobby data player_slot_1 = 0:0 08:31:08.605 [Lua] Lobby data selected_level_key = inn_level 08:31:08.605 [Lua] Lobby data difficulty = normal 08:31:08.605 [Lua] Lobby data quick_game = true 08:31:08.605 [Lua] Lobby data matchmaking = false 08:31:08.605 [Lua] Lobby data weave_name = false 08:31:08.605 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:31:08.605 [Lua] Lobby data num_players = 3 08:31:08.605 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:08.605 [Lua] Lobby data player_slot_2 = 0:0 08:31:08.605 [Lua] Lobby data country_code = FI 08:31:08.605 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:08.605 [Lua] Lobby data eac_authorized = true 08:31:08.605 [Lua] Set lobby end. 08:31:08.605 [Lua] [PartyManager] Leader is set to 1100001024c0853 08:31:08.605 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 08:31:08.605 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:31:08.606 [Lua] Set lobby begin: 08:31:08.606 [Lua] Lobby data twitch_enabled = false 08:31:08.606 [Lua] Lobby data power_level = 835 08:31:08.606 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:08.606 [Lua] Lobby data difficulty_tweak = 0 08:31:08.606 [Lua] Lobby data host = 1100001024c0853 08:31:08.606 [Lua] Lobby data game_mode = 3 08:31:08.606 [Lua] Lobby data is_private = false 08:31:08.606 [Lua] Lobby data match_started = true 08:31:08.606 [Lua] Lobby data mechanism = adventure 08:31:08.606 [Lua] Lobby data level_key = inn_level 08:31:08.606 [Lua] Lobby data player_slot_1 = 0:0 08:31:08.606 [Lua] Lobby data selected_level_key = inn_level 08:31:08.606 [Lua] Lobby data difficulty = normal 08:31:08.606 [Lua] Lobby data quick_game = true 08:31:08.606 [Lua] Lobby data matchmaking = false 08:31:08.606 [Lua] Lobby data weave_name = false 08:31:08.606 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:31:08.606 [Lua] Lobby data num_players = 3 08:31:08.606 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:08.606 [Lua] Lobby data player_slot_2 = 0:0 08:31:08.606 [Lua] Lobby data country_code = FI 08:31:08.606 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:08.606 [Lua] Lobby data eac_authorized = true 08:31:08.606 [Lua] Set lobby end. 08:31:08.607 [Flow] complete_skittergate_legend true 08:31:08.607 [Flow] complete_all_helmgart_levels_recruit true 08:31:08.608 [Flow] WitchHunterLevel:35 08:31:08.608 [Flow] LeaderYes 08:31:08.609 [Flow] ALL PC XP:304250 08:31:08.609 [Flow] Has "bogenhafen" DLC:true 08:31:08.609 [Flow] WH XP:60850 08:31:08.609 [Flow] Number of crafted items:10809 08:31:08.609 [Flow] Has "pre_order" DLC:true 08:31:08.609 [Flow] Sum of Powe Levels:1500 08:31:08.609 [Flow] lodestone diff 1:false 08:31:08.609 [Flow] magnus and forest activated 08:31:08.609 [Flow] magnus and forest activated 08:31:08.609 [Flow] cemetery and forest activated 08:31:08.609 [Flow] magnus and cemetery 08:31:08.609 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:31:08.609 [Flow] ALL RUNES ACTIVATED 08:31:08.609 [Flow] magnus and forest activated 08:31:08.609 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:31:08.609 [Flow] ALL RUNES ACTIVATED 08:31:08.609 [Flow] cemetery and forest activated 08:31:08.609 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:31:08.609 [Flow] ALL RUNES ACTIVATED 08:31:08.609 [Flow] magnus and forest activated 08:31:08.609 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:31:08.609 [Flow] ALL RUNES ACTIVATED 08:31:08.609 [Flow] magnus and cemetery 08:31:08.609 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:31:08.609 [Flow] ALL RUNES ACTIVATED 08:31:08.609 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:31:08.611 [Lua] CurrentConflictSettings inn_level 08:31:08.611 [Lua] [ConflictDirector] conflict_director is ai_ready 08:31:08.611 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:31:08.611 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:31:08.613 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:31:08.613 [Lua] Forming navigation groups in one frame 08:31:08.613 [Lua] Forming navigation groups 08:31:08.641 [Lua] NavigationGroupManager -> calulation time A: 0.027000000000043656 08:31:08.642 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000004074536 08:31:08.642 [Lua] number of nav groups: 41 08:31:08.643 [Lua] number of refined nav groups : 23 08:31:08.645 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 08:31:08.645 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 08:31:08.645 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:31:08.645 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 08:31:08.648 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:31:08.648 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:31:08.648 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:31:08.648 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 08:31:08.648 [Lua] [Managers] Calling function on all managers: 08:31:08.648 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:31:08.680 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForEnterGame 08:31:08.680 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForGameObjectSync 08:31:08.680 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame 08:31:08.680 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync 08:31:08.859 [Lua] Set lobby begin: 08:31:08.859 [Lua] Lobby data twitch_enabled = false 08:31:08.859 [Lua] Lobby data power_level = 835 08:31:08.859 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:08.859 [Lua] Lobby data difficulty_tweak = 0 08:31:08.859 [Lua] Lobby data host = 1100001024c0853 08:31:08.859 [Lua] Lobby data game_mode = 3 08:31:08.860 [Lua] Lobby data is_private = false 08:31:08.860 [Lua] Lobby data match_started = true 08:31:08.860 [Lua] Lobby data mechanism = adventure 08:31:08.860 [Lua] Lobby data level_key = inn_level 08:31:08.860 [Lua] Lobby data player_slot_1 = 0:0 08:31:08.860 [Lua] Lobby data selected_level_key = inn_level 08:31:08.860 [Lua] Lobby data difficulty = normal 08:31:08.860 [Lua] Lobby data quick_game = true 08:31:08.860 [Lua] Lobby data matchmaking = false 08:31:08.860 [Lua] Lobby data weave_name = false 08:31:08.860 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:31:08.860 [Lua] Lobby data num_players = 3 08:31:08.860 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:08.860 [Lua] Lobby data player_slot_2 = 0:0 08:31:08.860 [Lua] Lobby data country_code = FI 08:31:08.860 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:08.860 [Lua] Lobby data eac_authorized = true 08:31:08.860 [Lua] Set lobby end. 08:31:08.860 [Lua] [Matchmaking] Assigned player 1100001031bd172 to slot 3 when hot join syncing 08:31:08.860 [Lua] Breedfreezer (server) starting a hot join sync 08:31:08.861 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 08:31:08.861 [Lua] RemotePlayer:create_game_object( ) 26 08:31:08.874 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForGameObjectSync 08:31:08.874 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForPlayers 08:31:08.875 [Lua] [PeerSM] 11000010a681688 :: on_exit WaitingForEnterGame 08:31:08.875 [Lua] [PeerSM] 11000010a681688 :: on_enter WaitingForGameObjectSync 08:31:08.875 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync 08:31:08.875 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers 08:31:08.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:31:08.875 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 08:31:08.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 08:31:08.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 08:31:08.875 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031bd172 08:31:08.889 [Lua] Set lobby begin: 08:31:08.889 [Lua] Lobby data twitch_enabled = false 08:31:08.889 [Lua] Lobby data power_level = 835 08:31:08.889 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:08.889 [Lua] Lobby data difficulty_tweak = 0 08:31:08.889 [Lua] Lobby data host = 1100001024c0853 08:31:08.889 [Lua] Lobby data game_mode = 3 08:31:08.890 [Lua] Lobby data is_private = false 08:31:08.890 [Lua] Lobby data match_started = true 08:31:08.890 [Lua] Lobby data mechanism = adventure 08:31:08.890 [Lua] Lobby data level_key = inn_level 08:31:08.890 [Lua] Lobby data player_slot_1 = 0:0 08:31:08.890 [Lua] Lobby data selected_level_key = inn_level 08:31:08.890 [Lua] Lobby data difficulty = normal 08:31:08.890 [Lua] Lobby data quick_game = true 08:31:08.890 [Lua] Lobby data matchmaking = false 08:31:08.890 [Lua] Lobby data weave_name = false 08:31:08.890 [Lua] Lobby data player_slot_4 = 11000010a681688:1 08:31:08.890 [Lua] Lobby data num_players = 3 08:31:08.890 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:08.890 [Lua] Lobby data player_slot_2 = 0:0 08:31:08.890 [Lua] Lobby data country_code = FI 08:31:08.890 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:08.890 [Lua] Lobby data eac_authorized = true 08:31:08.890 [Lua] Set lobby end. 08:31:08.890 [Lua] [Matchmaking] Assigned player 11000010a681688 to slot 4 when hot join syncing 08:31:08.890 [Lua] Breedfreezer (server) starting a hot join sync 08:31:08.891 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 08:31:08.891 [Lua] RemotePlayer:create_game_object( ) 28 08:31:08.906 [Lua] [PeerSM] 11000010a681688 :: on_exit WaitingForGameObjectSync 08:31:08.906 [Lua] [PeerSM] 11000010a681688 :: on_enter WaitingForPlayers 08:31:08.906 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers 08:31:08.906 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame 08:31:08.906 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010a681688 08:31:08.913 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:31:08.913 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:31:08.913 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 08:31:08.916 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForPlayers 08:31:08.916 [Lua] [PeerSM] 1100001031bd172 :: on_enter InGame 08:31:08.916 [Lua] [PeerSM] 11000010a681688 :: on_exit WaitingForPlayers 08:31:08.916 [Lua] [PeerSM] 11000010a681688 :: on_enter InGame 08:31:08.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 08:31:08.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 08:31:08.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 08:31:08.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 08:31:08.944 [Lua] Players are leaving the safe zone 08:31:08.969 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031bd172 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:31:08.969 [Lua] Adding player sync data to peer=1100001031bd172 local_player_id=1 08:31:09.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 08:31:09.006 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 08:31:09.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 08:31:09.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 08:31:09.034 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031bd172 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:31:09.035 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 08:31:09.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:31:09.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 08:31:09.061 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 08:31:09.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 08:31:09.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 08:31:09.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_2, async-read, 08:31:09.089 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010a681688 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:31:09.089 [Lua] Adding player sync data to peer=11000010a681688 local_player_id=1 08:31:09.089 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010a681688 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:31:09.090 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 08:31:09.090 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:31:09.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 08:31:09.116 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 08:31:09.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 08:31:09.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 08:31:09.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 08:31:09.151 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 08:31:09.151 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 08:31:09.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:31:09.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:31:09.186 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 08:31:09.186 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 08:31:09.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:31:09.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:31:09.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:31:09.223 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 08:31:09.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 08:31:09.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 08:31:09.254 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 08:31:09.255 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 08:31:09.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 08:31:09.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 08:31:09.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 08:31:09.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 08:31:09.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 08:31:09.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 08:31:09.332 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 08:31:09.333 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 08:31:09.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 08:31:09.333 [Lua] StateInGameRunning:_game_actually_starts() 08:31:09.333 [Lua] ################################################################################################################# 08:31:09.333 [Lua] [Loading Time]: 00:00:31 [Transition]: crater-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:31:09.333 [Lua] ################################################################################################################# 08:31:09.333 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 08:31:09.340 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 08:31:09.340 [Lua] completed 08:31:09.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 08:31:09.375 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 08:31:09.375 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 08:31:09.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:31:09.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:31:09.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 08:31:09.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 08:31:09.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:31:09.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:31:09.442 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 08:31:09.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 08:31:09.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 08:31:09.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 08:31:09.476 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 08:31:09.477 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 08:31:09.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 08:31:09.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 08:31:09.531 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 08:31:09.531 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 08:31:09.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 08:31:09.568 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 08:31:09.568 [Lua] Commit load time data 08:31:09.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 08:31:09.578 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 08:31:09.654 [Flow] DISABLE 08:31:09.869 [Lua] completed 08:31:10.392 [Lua] completed 08:31:10.917 [Lua] completed 08:31:11.435 [Lua] completed 08:31:11.960 [Lua] completed 08:31:12.482 [Lua] completed 08:31:13.008 [Lua] completed 08:31:13.534 [Lua] completed 08:31:13.703 [Lua] PlayFabMirrorBase:_commit_internal 21 08:31:13.703 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:31:13.706 [Lua] generate_backend_stats 1100001024c0853:1 08:31:13.724 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:31:13.724 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:31:13.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40 08:31:13.730 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40 08:31:14.068 [Lua] completed 08:31:14.190 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40 08:31:14.203 [Lua] commit result success 21 08:31:14.591 [Lua] completed 08:31:15.123 [Lua] completed 08:31:15.456 [Lua] [IngameUI] menu view on_enter start_game_view 08:31:15.458 [Lua] [IngameUI] menu view post_update_on_enter table: 0x106ba700 08:31:15.458 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:31:15.459 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 08:31:15.459 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:31:15.460 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 08:31:15.460 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 08:31:15.640 [Lua] completed 08:31:16.163 [Lua] completed 08:31:16.234 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 08:31:16.234 [Lua] ............................................................................................................ 08:31:16.234 [Lua] ............................................................................................................ 08:31:16.234 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 08:31:16.234 [Lua] ............................................................................................................ 08:31:16.234 [Lua] ............................................................................................................ 08:31:16.234 [Lua] [Matchmaking] Cancelling matchmaking 08:31:16.234 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:31:16.332 [Lua] [IngameUI] menu view on_exit start_game_view 08:31:16.332 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:31:16.333 [Save] Saving `save_data` 08:31:16.333 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:31:16.333 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 08:31:16.333 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 08:31:16.336 [Save] Save done 08:31:16.337 [Lua] [IngameUI] menu view post_update_on_exit table: 0x106ba700 08:31:16.685 [Lua] completed 08:31:17.205 [Lua] completed 08:31:17.308 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read, 08:31:17.308 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:31:17.324 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 08:31:17.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:31:17.341 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 08:31:17.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:31:17.358 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1, async-read, 08:31:17.358 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:31:17.374 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 08:31:17.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:31:17.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1, async-read, 08:31:17.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:31:17.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 08:31:17.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:31:17.425 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 08:31:17.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:31:17.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 08:31:17.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:31:17.577 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 08:31:17.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:31:17.728 [Lua] completed 08:31:17.814 [Lua] [IngameUI] menu view on_enter hero_view 08:31:17.819 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aff67e0 08:31:17.819 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 08:31:17.832 [Lua] completed 08:31:17.832 [Lua] completed 08:31:17.833 [Lua] completed 08:31:17.833 [Lua] completed 08:31:18.267 [Lua] completed 08:31:18.792 [Lua] completed 08:31:19.318 [Lua] completed 08:31:19.763 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 41 08:31:19.776 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 41 15 08:31:19.843 [Lua] completed 08:31:20.019 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 08:31:20.019 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 41 08:31:20.371 [Lua] completed 08:31:20.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 41 08:31:20.677 [Lua] min_height 91.160001754760742 08:31:20.894 [Lua] completed 08:31:21.420 [Lua] completed 08:31:21.946 [Lua] completed 08:31:22.478 [Lua] completed 08:31:22.995 [Lua] completed 08:31:23.519 [Lua] completed 08:31:24.043 [Lua] completed 08:31:24.563 [Lua] completed 08:31:25.086 [Lua] completed 08:31:25.562 [Lua] [ChatManager][1]System: olj130 has left the game 08:31:25.562 [Lua] [PeerSM] 11000010a681688 :: on_exit InGame 08:31:25.562 [Lua] [PeerSM] 11000010a681688 :: on_enter Disconnecting 08:31:25.562 [Lua] [PSM] Disconnecting peer 11000010a681688 08:31:25.562 [Lua] [PSM] Disconnected peer 11000010a681688 is being removed from session. 08:31:25.563 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010a681688 08:31:25.563 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010a681688 08:31:25.563 [Lua] [GameNetworkManager] destroying game object with go_id=28 08:31:25.563 [Lua] [PeerSM] 11000010a681688 :: on_exit Disconnecting 08:31:25.563 [Lua] [PeerSM] 11000010a681688 :: on_enter Disconnected 08:31:25.563 [Lua] Set lobby begin: 08:31:25.563 [Lua] Lobby data twitch_enabled = false 08:31:25.563 [Lua] Lobby data power_level = 835 08:31:25.563 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:25.563 [Lua] Lobby data difficulty_tweak = 0 08:31:25.563 [Lua] Lobby data host = 1100001024c0853 08:31:25.563 [Lua] Lobby data game_mode = 3 08:31:25.563 [Lua] Lobby data is_private = false 08:31:25.563 [Lua] Lobby data match_started = true 08:31:25.563 [Lua] Lobby data mechanism = adventure 08:31:25.563 [Lua] Lobby data level_key = inn_level 08:31:25.563 [Lua] Lobby data player_slot_1 = 0:0 08:31:25.563 [Lua] Lobby data selected_level_key = inn_level 08:31:25.563 [Lua] Lobby data difficulty = normal 08:31:25.563 [Lua] Lobby data quick_game = true 08:31:25.563 [Lua] Lobby data matchmaking = false 08:31:25.563 [Lua] Lobby data weave_name = false 08:31:25.563 [Lua] Lobby data player_slot_4 = 0:0 08:31:25.563 [Lua] Lobby data num_players = 3 08:31:25.563 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:25.563 [Lua] Lobby data player_slot_2 = 0:0 08:31:25.563 [Lua] Lobby data country_code = FI 08:31:25.563 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:25.563 [Lua] Lobby data eac_authorized = true 08:31:25.564 [Lua] Set lobby end. 08:31:25.564 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010a681688) 08:31:25.564 [EAC] EAC server lost client 11000010a681688 08:31:25.564 [EACServer] [10:31:25:563][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010A681688 PlayerGUID: 76561198134859400 08:31:25.564 [Lua] LobbyInternal.close_channel lobby: userdata: 0x040eb618, channel: 3 08:31:25.564 [Lua] [GameNetworkManager] destroying game object with go_id=35 08:31:25.565 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_2 08:31:25.595 [Connection] Dropped game chunk from 11000010a681688 because channel 3 can't communicate 08:31:25.595 [Connection] Dropped game_session chunk from 11000010a681688 because channel 3 can't communicate 08:31:25.619 [Lua] completed 08:31:25.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 42 08:31:25.631 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 42 16 08:31:25.887 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 08:31:25.887 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 42 08:31:26.133 [Lua] completed 08:31:26.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 42 08:31:26.573 [Lua] min_height 91.160001754760742 08:31:26.653 [Lua] [Matchmaking] Handshake host removing client 11000010a681688 08:31:26.653 [Lua] completed 08:31:27.176 [Lua] completed 08:31:27.566 [Handshaker] Lost connection 247 to 11000010a681688 08:31:27.701 [Lua] completed 08:31:28.223 [Lua] completed 08:31:28.240 [Lua] [NetworkServer] Changing num_players from 3 to 2 08:31:28.240 [Lua] Players: 2 08:31:28.240 [Lua] Set lobby begin: 08:31:28.240 [Lua] Lobby data twitch_enabled = false 08:31:28.240 [Lua] Lobby data power_level = 835 08:31:28.240 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:28.240 [Lua] Lobby data difficulty_tweak = 0 08:31:28.240 [Lua] Lobby data host = 1100001024c0853 08:31:28.240 [Lua] Lobby data game_mode = 3 08:31:28.240 [Lua] Lobby data is_private = false 08:31:28.240 [Lua] Lobby data match_started = true 08:31:28.240 [Lua] Lobby data mechanism = adventure 08:31:28.241 [Lua] Lobby data level_key = inn_level 08:31:28.241 [Lua] Lobby data player_slot_1 = 0:0 08:31:28.241 [Lua] Lobby data selected_level_key = inn_level 08:31:28.241 [Lua] Lobby data difficulty = normal 08:31:28.241 [Lua] Lobby data quick_game = true 08:31:28.241 [Lua] Lobby data matchmaking = false 08:31:28.241 [Lua] Lobby data weave_name = false 08:31:28.241 [Lua] Lobby data player_slot_4 = 0:0 08:31:28.241 [Lua] Lobby data num_players = 2 08:31:28.241 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:28.241 [Lua] Lobby data player_slot_2 = 0:0 08:31:28.241 [Lua] Lobby data country_code = FI 08:31:28.241 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:28.241 [Lua] Lobby data eac_authorized = true 08:31:28.241 [Lua] Set lobby end. 08:31:28.241 [Lua] [LobbyMembers] Member left 11000010a681688 08:31:28.744 [Lua] completed 08:31:29.264 [Lua] completed 08:31:29.791 [Lua] completed 08:31:30.312 [Lua] completed 08:31:30.701 [Lua] PlayFabMirrorBase:_commit_internal 22 08:31:30.701 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:31:30.704 [Lua] generate_backend_stats 1100001024c0853:1 08:31:30.722 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 43 08:31:30.724 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:31:30.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 44 08:31:30.732 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 43 17 08:31:30.850 [Lua] completed 08:31:30.975 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 08:31:30.975 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 43 08:31:31.292 [Lua] [IngameUI] menu view on_exit hero_view 08:31:31.295 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aff67e0 08:31:31.295 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 08:31:31.375 [Lua] completed 08:31:31.479 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 43 08:31:31.493 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 44 08:31:31.899 [Lua] completed 08:31:31.919 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 44 08:31:31.933 [Lua] commit result success 22 08:31:32.295 [Lua] [IngameUI] menu view on_enter start_game_view 08:31:32.296 [Lua] [IngameUI] menu view post_update_on_enter table: 0x106ba700 08:31:32.296 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:31:32.298 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 08:31:32.298 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:31:32.299 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 08:31:32.299 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 08:31:32.425 [Lua] completed 08:31:32.951 [Lua] completed 08:31:33.055 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 08:31:33.055 [Lua] ............................................................................................................ 08:31:33.055 [Lua] ............................................................................................................ 08:31:33.055 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 08:31:33.055 [Lua] ............................................................................................................ 08:31:33.055 [Lua] ............................................................................................................ 08:31:33.055 [Lua] [Matchmaking] Cancelling matchmaking 08:31:33.055 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:31:33.154 [Lua] [IngameUI] menu view on_exit start_game_view 08:31:33.154 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:31:33.154 [Save] Saving `save_data` 08:31:33.154 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:31:33.154 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 08:31:33.154 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 08:31:33.158 [Save] Save done 08:31:33.158 [Lua] [IngameUI] menu view post_update_on_exit table: 0x106ba700 08:31:33.474 [Lua] completed 08:31:34.001 [Lua] completed 08:31:34.270 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:31:34.270 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 08:31:34.272 [Lua] Set lobby begin: 08:31:34.272 [Lua] Lobby data twitch_enabled = false 08:31:34.272 [Lua] Lobby data power_level = 835 08:31:34.272 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:34.272 [Lua] Lobby data difficulty_tweak = 0 08:31:34.272 [Lua] Lobby data host = 1100001024c0853 08:31:34.272 [Lua] Lobby data game_mode = 3 08:31:34.272 [Lua] Lobby data is_private = false 08:31:34.272 [Lua] Lobby data match_started = true 08:31:34.272 [Lua] Lobby data mechanism = adventure 08:31:34.273 [Lua] Lobby data level_key = inn_level 08:31:34.273 [Lua] Lobby data player_slot_1 = 0:0 08:31:34.273 [Lua] Lobby data selected_level_key = inn_level 08:31:34.273 [Lua] Lobby data difficulty = hardest 08:31:34.273 [Lua] Lobby data quick_game = true 08:31:34.273 [Lua] Lobby data matchmaking = false 08:31:34.273 [Lua] Lobby data weave_name = false 08:31:34.273 [Lua] Lobby data player_slot_4 = 0:0 08:31:34.273 [Lua] Lobby data num_players = 2 08:31:34.273 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:34.273 [Lua] Lobby data player_slot_2 = 0:0 08:31:34.273 [Lua] Lobby data country_code = FI 08:31:34.273 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:34.273 [Lua] Lobby data eac_authorized = true 08:31:34.273 [Lua] Set lobby end. 08:31:34.273 [Lua] [PartyManager] Leader is set to 1100001024c0853 08:31:34.273 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 08:31:34.273 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 08:31:34.273 [Lua] Set lobby begin: 08:31:34.273 [Lua] Lobby data twitch_enabled = false 08:31:34.273 [Lua] Lobby data power_level = 835 08:31:34.273 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:34.273 [Lua] Lobby data difficulty_tweak = 0 08:31:34.273 [Lua] Lobby data host = 1100001024c0853 08:31:34.273 [Lua] Lobby data game_mode = 1 08:31:34.273 [Lua] Lobby data is_private = false 08:31:34.273 [Lua] Lobby data match_started = true 08:31:34.274 [Lua] Lobby data mechanism = adventure 08:31:34.274 [Lua] Lobby data level_key = inn_level 08:31:34.274 [Lua] Lobby data player_slot_1 = 0:0 08:31:34.274 [Lua] Lobby data selected_level_key = inn_level 08:31:34.274 [Lua] Lobby data difficulty = hardest 08:31:34.274 [Lua] Lobby data quick_game = true 08:31:34.274 [Lua] Lobby data matchmaking = true 08:31:34.274 [Lua] Lobby data weave_name = false 08:31:34.274 [Lua] Lobby data player_slot_4 = 0:0 08:31:34.274 [Lua] Lobby data num_players = 2 08:31:34.274 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:34.274 [Lua] Lobby data player_slot_2 = 0:0 08:31:34.274 [Lua] Lobby data country_code = FI 08:31:34.274 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:34.274 [Lua] Lobby data eac_authorized = true 08:31:34.274 [Lua] Set lobby end. 08:31:34.274 [Lua] Set lobby begin: 08:31:34.274 [Lua] Lobby data twitch_enabled = false 08:31:34.274 [Lua] Lobby data power_level = 835 08:31:34.274 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:34.274 [Lua] Lobby data difficulty_tweak = 0 08:31:34.274 [Lua] Lobby data host = 1100001024c0853 08:31:34.274 [Lua] Lobby data game_mode = 1 08:31:34.274 [Lua] Lobby data is_private = false 08:31:34.274 [Lua] Lobby data match_started = true 08:31:34.274 [Lua] Lobby data mechanism = adventure 08:31:34.274 [Lua] Lobby data level_key = inn_level 08:31:34.274 [Lua] Lobby data player_slot_1 = 0:0 08:31:34.274 [Lua] Lobby data selected_level_key = inn_level 08:31:34.275 [Lua] Lobby data difficulty = hardest 08:31:34.275 [Lua] Lobby data quick_game = true 08:31:34.275 [Lua] Lobby data matchmaking = true 08:31:34.275 [Lua] Lobby data weave_name = false 08:31:34.275 [Lua] Lobby data player_slot_4 = 0:0 08:31:34.275 [Lua] Lobby data num_players = 2 08:31:34.275 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:34.275 [Lua] Lobby data player_slot_2 = 0:0 08:31:34.275 [Lua] Lobby data country_code = FI 08:31:34.275 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:34.275 [Lua] Lobby data eac_authorized = true 08:31:34.275 [Lua] Set lobby end. 08:31:34.275 [Lua] [ChatManager][1]System: Starting hosted game... 08:31:34.275 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 08:31:34.275 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 08:31:34.524 [Lua] completed 08:31:35.051 [Lua] completed 08:31:35.578 [Lua] completed 08:31:36.100 [Lua] completed 08:31:36.624 [Lua] completed 08:31:37.148 [Lua] completed 08:31:37.668 [Lua] completed 08:31:38.186 [Lua] completed 08:31:38.704 [Lua] completed 08:31:39.223 [Lua] completed 08:31:39.742 [Lua] completed 08:31:40.261 [Lua] completed 08:31:40.394 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 08:31:40.395 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 08:31:40.395 [Lua] MatchmakingStateStartGame preferred_level_keys nil 08:31:40.395 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 0 08:31:40.395 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold, 0 ) 08:31:40.395 [Lua] Set lobby begin: 08:31:40.395 [Lua] Lobby data twitch_enabled = false 08:31:40.395 [Lua] Lobby data power_level = 835 08:31:40.395 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:40.395 [Lua] Lobby data difficulty_tweak = 0 08:31:40.395 [Lua] Lobby data host = 1100001024c0853 08:31:40.395 [Lua] Lobby data game_mode = 2 08:31:40.395 [Lua] Lobby data is_private = false 08:31:40.395 [Lua] Lobby data match_started = true 08:31:40.395 [Lua] Lobby data mechanism = adventure 08:31:40.395 [Lua] Lobby data level_key = inn_level 08:31:40.395 [Lua] Lobby data player_slot_1 = 0:0 08:31:40.395 [Lua] Lobby data selected_level_key = skaven_stronghold 08:31:40.395 [Lua] Lobby data difficulty = hardest 08:31:40.395 [Lua] Lobby data quick_game = true 08:31:40.395 [Lua] Lobby data matchmaking = true 08:31:40.396 [Lua] Lobby data weave_name = false 08:31:40.396 [Lua] Lobby data player_slot_4 = 0:0 08:31:40.396 [Lua] Lobby data num_players = 2 08:31:40.396 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:40.396 [Lua] Lobby data player_slot_2 = 0:0 08:31:40.396 [Lua] Lobby data country_code = FI 08:31:40.396 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:40.396 [Lua] Lobby data eac_authorized = true 08:31:40.396 [Lua] Set lobby end. 08:31:40.398 [Lua] Set lobby begin: 08:31:40.398 [Lua] Lobby data twitch_enabled = false 08:31:40.398 [Lua] Lobby data power_level = 835 08:31:40.398 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:40.398 [Lua] Lobby data difficulty_tweak = 0 08:31:40.398 [Lua] Lobby data host = 1100001024c0853 08:31:40.398 [Lua] Lobby data game_mode = 2 08:31:40.398 [Lua] Lobby data is_private = false 08:31:40.399 [Lua] Lobby data match_started = true 08:31:40.399 [Lua] Lobby data mechanism = adventure 08:31:40.399 [Lua] Lobby data level_key = inn_level 08:31:40.399 [Lua] Lobby data player_slot_1 = 0:0 08:31:40.399 [Lua] Lobby data selected_level_key = skaven_stronghold 08:31:40.399 [Lua] Lobby data difficulty = hardest 08:31:40.399 [Lua] Lobby data quick_game = true 08:31:40.399 [Lua] Lobby data matchmaking = true 08:31:40.399 [Lua] Lobby data weave_name = false 08:31:40.399 [Lua] Lobby data player_slot_4 = 0:0 08:31:40.399 [Lua] Lobby data num_players = 2 08:31:40.399 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:40.399 [Lua] Lobby data player_slot_2 = 0:0 08:31:40.399 [Lua] Lobby data country_code = FI 08:31:40.399 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:40.399 [Lua] Lobby data eac_authorized = true 08:31:40.399 [Lua] Set lobby end. 08:31:40.399 [Lua] [PeerSM] 1100001031bd172 :: on_exit InGame 08:31:40.399 [Lua] [PeerSM] 1100001031bd172 :: on_enter InPostGame 08:31:40.399 [Lua] [PeerSM] 1100001024c0853 :: on_exit InGame 08:31:40.399 [Lua] [PeerSM] 1100001024c0853 :: on_enter InPostGame 08:31:40.399 [Lua] Complete level triggered. 08:31:40.401 [Save] Saving `save_data` 08:31:40.401 [Lua] gm_event_end_conditions_met false false 08:31:40.401 [Lua] FORCE COMMIT 23 08:31:40.401 [Lua] PlayFabMirrorBase:_commit_internal 23 08:31:40.401 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:31:40.405 [Lua] generate_backend_stats 1100001024c0853:1 08:31:40.409 [Save] Save done 08:31:40.409 [Save] Saving `save_data` 08:31:40.412 [Save] Save done 08:31:40.424 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:31:40.424 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:31:40.425 [Save] Saving `save_data` 08:31:40.425 [Lua] TRANSITION nil nil skaven_stronghold 08:31:40.425 [Lua] Transition type "skaven_stronghold", is server: true 08:31:40.425 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:31:40.425 [Lua] [GameNetworkManager] Leaving game... 08:31:40.425 [Lua] [GameNetworkManager] Shutting down game session host. 08:31:40.425 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:31:40.425 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:31:40.425 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=33.67 08:31:40.428 [Save] Save done 08:31:40.432 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:31:40.432 [Lua] commit result success 23 08:31:40.802 [Lua] completed 08:31:41.321 [Lua] completed 08:31:41.839 [Lua] completed 08:31:42.359 [Lua] completed 08:31:42.426 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:31:42.426 [Lua] [Managers] Calling function on all managers: 08:31:42.427 [Lua] Clearing all global lookup lists 08:31:42.427 [Lua] [IngamePlayerListUI] - Destroy 08:31:42.427 [Lua] [GamePadEquipmentUI] - Destroy 08:31:42.427 [Lua] [EquipmentUI] - Destroy 08:31:42.427 [Lua] [GamePadAbilityUI] - Destroy 08:31:42.427 [Lua] [AbilityUI] - Destroy 08:31:42.427 [Lua] [IngameUI] destroy 08:31:42.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 08:31:42.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 08:31:42.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 08:31:42.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_salty_painting_wood_base_1 08:31:42.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 08:31:42.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_kruber_painting_wood_base_1 08:31:42.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4 08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1 08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 08:31:42.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bugmans_painting_wood_base_1 08:31:42.434 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 08:31:42.488 [Lua] [Managers] Destroying manager group: 08:31:42.493 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:31:42.562 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:31:42.562 [Lua] [PeerSM] 1100001031bd172 :: on_exit InPostGame 08:31:42.562 [Lua] [PeerSM] 1100001031bd172 :: on_enter Loading 08:31:42.563 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031bd172 skaven_stronghold 0 08:31:42.563 warning: [Lua] Following data will be uploaded to Crashify: <> 08:31:42.563 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 22, User: 1100001024c0853 "Le Duck du Lac" <> 08:31:42.563 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skaven_stronghold<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold" [2] self = table: 000000000D976280; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001031bd172"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 968331; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F669ED0 [3] _ = table: 000000000D976280; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F63EBF0; peer_state_machines = table: 00000000081657F0; peer_id = "1100001031bd172"; peer_state_machine = table: 000000000FA95440; current_state = InPostGame [5] self = table: 000000000FB4D040; application_shutdown = nil; unit_spawner = table: 000000000727B870; world = [World]; unit_storage = table: 0000000002423660; units = table: 000000000DDBDF20; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 000000000FB4D040 [8] self = table: 0000000011F31CD0; dt = 0.016668984666466713; t = 4698.7236607018858; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016668984666466713; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016668984666466713; t = 4698.7236607018858 [10] dt = 0.016668984666466713 [2] server = table: 000000000F63EBF0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001031bd172"; num_players = 1; wanted_party_index = 0; account_id = "1100001031bd172"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9150308966636658; resend_post_game_timer = 1.9660128317773342; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "1100001031bd172"; game_network_manager = table: 0000000008705B00; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "skaven_stronghold"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 000000000409FED0; [5] world_name = "level_world"; entity_system_bag = table: 0000000006EDA470; network_server = table: 000000000F63EBF0; entity_system = table: 00000000070E2A80; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000CACFAE0; statistics_db = table: 000000000B7FEE40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 31.888497636467218; input_manager = table: 00000000119BE0A0; profile_synchronizer = table: 000000000823A090; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C5A4800; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000409FED0; world = [World]; dt = 0.016668984666466713; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 33.671823615208268; _lobby_host = table: 000000000FB90E10; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 0000000005772330; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FB4D040; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FB4D040; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FB4D040; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 0000000010690B60; <> <> 08:31:42.563 [Lua] [PeerSM] 1100001024c0853 :: on_exit InPostGame 08:31:42.563 [Lua] [PeerSM] 1100001024c0853 :: on_enter Loading 08:31:42.563 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024c0853 skaven_stronghold 0 08:31:42.563 warning: [Lua] Following data will be uploaded to Crashify: <> 08:31:42.564 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 23, User: 1100001024c0853 "Le Duck du Lac" <> 08:31:42.564 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skaven_stronghold<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold" [2] self = table: 0000000002678780; previous_state = InPostGame; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001024c0853"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 968331; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F669ED0 [3] _ = table: 0000000002678780; new_state = Loading; old_state = InPostGame [4] self = table: 000000000F63EBF0; peer_state_machines = table: 00000000081657F0; peer_id = "1100001024c0853"; peer_state_machine = table: 000000000E7CA410; current_state = InPostGame [5] self = table: 000000000FB4D040; application_shutdown = nil; unit_spawner = table: 000000000727B870; world = [World]; unit_storage = table: 0000000002423660; units = table: 000000000DDBDF20; matchmaking_loading_context = nil [6] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; params = table: 0000000000419AE0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000011F31CD0; new_state = table: 0000000002A734A0; notify = true; old_state = table: 000000000FB4D040 [8] self = table: 0000000011F31CD0; dt = 0.016668984666466713; t = 4698.7236607018858; new_state = table: 0000000002A734A0 [9] self = table: 0000000000097110; real_world_dt = 0.016668984666466713; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016668984666466713; t = 4698.7236607018858 [10] dt = 0.016668984666466713 [2] server = table: 000000000F63EBF0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.5434199869632721; peer_id = "1100001024c0853"; [4] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "1100001031bd172"; game_network_manager = table: 0000000008705B00; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "skaven_stronghold"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 000000000409FED0; [5] world_name = "level_world"; entity_system_bag = table: 0000000006EDA470; network_server = table: 000000000F63EBF0; entity_system = table: 00000000070E2A80; parent = table: 0000000000097110; _new_state = table: 0000000002A734A0; _level_flow_events = table: 000000000CACFAE0; statistics_db = table: 000000000B7FEE40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 31.888497636467218; input_manager = table: 00000000119BE0A0; profile_synchronizer = table: 000000000823A090; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C5A4800; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000409FED0; world = [World]; dt = 0.016668984666466713; peer_id = "1100001024c0853"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 33.671823615208268; _lobby_host = table: 000000000FB90E10; level_transition_handler = table: 00000000024E6BE0; dice_keeper = table: 0000000005772330; _quit_game = false; [6] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FB4D040; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FB4D040; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000FB4D040; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 0000000010690B60; <> <> 08:31:42.564 [Lua] [Matchmaking] unregister rpcs 08:31:42.564 [Lua] ############### UNLOADING PACKAGES ############### 08:31:42.565 [Lua] [Managers] Calling function on all managers: 08:31:42.565 [Lua] [Managers] Destroying manager group: 08:31:42.565 [Lua] [Gamestate] Enter state StateLoading 08:31:42.566 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:31:42.566 [Lua] [Matchmaking] register rpcs 08:31:42.566 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 08:31:42.566 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 08:31:42.566 [Lua] Set lobby begin: 08:31:42.566 [Lua] Lobby data twitch_enabled = false 08:31:42.567 [Lua] Lobby data power_level = 0 08:31:42.567 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:42.567 [Lua] Lobby data difficulty_tweak = 0 08:31:42.567 [Lua] Lobby data host = 1100001024c0853 08:31:42.567 [Lua] Lobby data game_mode = 2 08:31:42.567 [Lua] Lobby data is_private = false 08:31:42.567 [Lua] Lobby data match_started = true 08:31:42.567 [Lua] Lobby data mechanism = adventure 08:31:42.567 [Lua] Lobby data level_key = inn_level 08:31:42.567 [Lua] Lobby data player_slot_1 = 0:0 08:31:42.567 [Lua] Lobby data selected_level_key = skaven_stronghold 08:31:42.567 [Lua] Lobby data difficulty = hardest 08:31:42.567 [Lua] Lobby data quick_game = true 08:31:42.567 [Lua] Lobby data matchmaking = true 08:31:42.567 [Lua] Lobby data weave_name = false 08:31:42.567 [Lua] Lobby data player_slot_4 = 0:0 08:31:42.567 [Lua] Lobby data num_players = 2 08:31:42.567 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:42.567 [Lua] Lobby data player_slot_2 = 0:0 08:31:42.567 [Lua] Lobby data country_code = FI 08:31:42.567 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:42.567 [Lua] Lobby data eac_authorized = true 08:31:42.567 [Lua] Set lobby end. 08:31:42.567 [Lua] registering RPCs 08:31:42.567 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:31:42.568 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:31:42.568 [Lua] Set lobby begin: 08:31:42.568 [Lua] Lobby data twitch_enabled = false 08:31:42.568 [Lua] Lobby data power_level = 0 08:31:42.568 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:42.568 [Lua] Lobby data difficulty_tweak = 0 08:31:42.568 [Lua] Lobby data host = 1100001024c0853 08:31:42.568 [Lua] Lobby data game_mode = 2 08:31:42.568 [Lua] Lobby data is_private = false 08:31:42.568 [Lua] Lobby data match_started = true 08:31:42.568 [Lua] Lobby data mechanism = adventure 08:31:42.568 [Lua] Lobby data level_key = skaven_stronghold 08:31:42.568 [Lua] Lobby data player_slot_1 = 0:0 08:31:42.568 [Lua] Lobby data selected_level_key = skaven_stronghold 08:31:42.568 [Lua] Lobby data difficulty = hardest 08:31:42.568 [Lua] Lobby data quick_game = true 08:31:42.568 [Lua] Lobby data matchmaking = true 08:31:42.568 [Lua] Lobby data weave_name = false 08:31:42.568 [Lua] Lobby data player_slot_4 = 0:0 08:31:42.568 [Lua] Lobby data num_players = 2 08:31:42.568 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:42.568 [Lua] Lobby data player_slot_2 = 0:0 08:31:42.568 [Lua] Lobby data country_code = FI 08:31:42.568 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:42.568 [Lua] Lobby data eac_authorized = true 08:31:42.568 [Lua] Set lobby end. 08:31:42.568 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:31:42.571 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 08:31:42.571 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] self.picked_environment_id=[0] 08:31:42.571 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 0 08:31:42.642 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 08:31:42.643 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 08:31:42.643 [Umbra] Unload tome 08:31:42.643 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 08:31:42.643 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold" 08:31:42.643 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/skaven_stronghold" Meta package name: "nil" 08:31:42.643 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read, 08:31:42.643 [Lua] [StateLoading] got rpc_load_level 74 skaven_stronghold 08:31:42.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 08:31:42.705 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 08:31:42.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 08:31:42.794 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 08:31:47.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 08:31:47.644 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 08:31:47.662 [Lua] [LevelTransitionHandler] Level load completed! 08:31:47.663 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 968331 - use_random_directors: true - overriden_conflict: nil 08:31:47.674 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 08:31:47.674 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 08:31:47.674 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10 08:31:47.674 [Lua] checking dlc's against conflict directors 08:31:47.674 [Lua] number of factions to include 3 08:31:47.674 [Lua] number of factions added 3 08:31:47.674 [Lua] --- --- --- 08:31:47.674 [Lua] Starting... difficulty 'hardest' 08:31:47.674 [Lua] These are the starting conflict directors: 08:31:47.674 [Lua] skaven 08:31:47.674 [Lua] --- --- --- 08:31:47.674 [Lua] 08:31:47.674 [Lua] DONE! Found the following directors: 08:31:47.674 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 08:31:47.674 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, skaven_rat_ogre=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_marauder=true, chaos_raider=true, skaven_poison_wind_globadier=true, skaven_gutter_runner=true, skaven_storm_vermin_warlord=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 08:31:47.675 [Lua] load_startup_enemy_packages: -------------- 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] chaos_spawn 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] chaos_troll 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] skaven_rat_ogre 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] skaven_stormfiend 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] beastmen_minotaur 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] chaos_plague_sorcerer 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] chaos_corruptor_sorcerer 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] skaven_gutter_runner 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] skaven_pack_master 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] skaven_poison_wind_globadier 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] skaven_ratling_gunner 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] skaven_warpfire_thrower 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] chaos_vortex_sorcerer 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] beastmen_standard_bearer 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] chaos_vortex 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] critter_rat 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] critter_pig 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] skaven_storm_vermin_with_shield 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] skaven_storm_vermin 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] skaven_clan_rat 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] skaven_slave 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] chaos_marauder 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] chaos_raider 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] chaos_berzerker 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] skaven_loot_rat 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] skaven_clan_rat_with_shield 08:31:47.675 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 08:31:47.675 [Lua] skaven_plague_monk 08:31:47.679 [Lua] ### Sending rpc_level_loaded 08:31:47.679 [Lua] #### Has state machine: true, peer_id: 1100001024c0853, level_id: 74 08:31:47.679 [Lua] Peer 1100001024c0853 has loaded the level and all enemies are loaded 08:31:47.695 [Lua] [PeerSM] 1100001024c0853 :: on_exit Loading 08:31:47.695 [Lua] [PeerSM] 1100001024c0853 :: on_enter LoadingProfilePackages 08:31:47.712 [Lua] [PeerSM] 1100001024c0853 :: on_exit LoadingProfilePackages 08:31:47.712 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForEnterGame 08:31:47.713 [Lua] ### Sending rpc_level_loaded 08:31:47.713 [Lua] #### Has state machine: false, peer_id: 1100001024c0853, level_id: 74 08:31:47.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 08:31:47.965 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 08:31:47.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 08:31:48.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 08:31:48.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 08:31:48.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 08:31:48.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 08:31:48.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 08:31:48.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 08:31:48.537 [Lua] ### Sending rpc_level_loaded 08:31:48.537 [Lua] #### Has state machine: true, peer_id: 1100001031bd172, level_id: 74 08:31:48.537 [Lua] Peer 1100001031bd172 has loaded the level and all enemies are loaded 08:31:48.537 [Lua] [PeerSM] 1100001031bd172 :: on_exit Loading 08:31:48.537 [Lua] [PeerSM] 1100001031bd172 :: on_enter LoadingProfilePackages 08:31:48.553 [Lua] [PeerSM] 1100001031bd172 :: on_exit LoadingProfilePackages 08:31:48.553 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForEnterGame 08:31:48.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 08:31:48.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 08:31:48.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 08:31:49.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 08:31:49.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 08:31:49.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 08:31:49.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 08:31:49.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 08:31:49.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 08:31:49.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 08:31:49.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 08:31:49.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 08:31:50.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 08:31:50.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 08:31:50.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 08:31:50.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 08:31:50.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 08:31:50.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 08:31:50.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 08:31:50.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 08:31:50.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 08:31:50.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 08:31:50.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 08:31:50.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 08:31:51.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 08:31:51.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 08:31:51.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 08:31:51.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 08:31:51.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 08:31:51.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 08:31:51.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 08:31:51.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 08:31:51.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 08:31:52.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 08:31:52.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 08:31:52.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 08:31:52.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:31:52.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:31:52.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 08:31:52.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 08:31:52.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 08:31:52.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:31:52.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:31:52.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 08:31:52.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 08:31:52.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 08:31:52.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 08:31:52.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 08:31:53.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 08:31:53.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 08:31:53.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 08:31:53.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 08:31:53.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 08:31:53.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 08:31:53.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 08:31:53.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 08:31:53.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 08:31:54.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 08:31:54.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 08:31:54.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 08:31:54.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 08:31:54.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 08:31:54.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 08:31:54.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 08:31:54.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 08:31:54.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 08:31:54.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 08:31:54.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 08:31:54.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 08:31:54.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 08:31:54.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 08:31:54.947 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom 08:31:54.947 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:31:54.947 [Lua] Starting async level spawning of levels/honduras/skaven_stronghold/world 08:31:54.947 [Umbra] Init version: 3.4.15 :: 16 threads 08:31:56.129 [Lua] Async level spawning done 08:31:56.129 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:31:57.086 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:31:57.086 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:31:57.086 [Lua] [Matchmaking] unregister rpcs 08:31:57.086 [Lua] Set lobby begin: 08:31:57.086 [Lua] Lobby data twitch_enabled = false 08:31:57.086 [Lua] Lobby data power_level = 0 08:31:57.087 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:57.087 [Lua] Lobby data difficulty_tweak = 0 08:31:57.087 [Lua] Lobby data host = 1100001024c0853 08:31:57.087 [Lua] Lobby data game_mode = 2 08:31:57.087 [Lua] Lobby data is_private = false 08:31:57.087 [Lua] Lobby data match_started = true 08:31:57.087 [Lua] Lobby data mechanism = adventure 08:31:57.087 [Lua] Lobby data level_key = skaven_stronghold 08:31:57.087 [Lua] Lobby data player_slot_1 = 0:0 08:31:57.087 [Lua] Lobby data selected_level_key = skaven_stronghold 08:31:57.087 [Lua] Lobby data difficulty = hardest 08:31:57.087 [Lua] Lobby data quick_game = true 08:31:57.087 [Lua] Lobby data matchmaking = true 08:31:57.087 [Lua] Lobby data weave_name = false 08:31:57.087 [Lua] Lobby data player_slot_4 = 0:0 08:31:57.087 [Lua] Lobby data num_players = 2 08:31:57.087 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:57.087 [Lua] Lobby data player_slot_2 = 0:0 08:31:57.087 [Lua] Lobby data country_code = FI 08:31:57.087 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:57.087 [Lua] Lobby data eac_authorized = true 08:31:57.087 [Lua] Set lobby end. 08:31:57.087 [Lua] [Managers] Destroying manager group: 08:31:57.088 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 08:31:57.088 [Lua] [Gamestate] Enter StateIngame HOST 08:31:57.088 [Lua] [Managers] Calling function on all managers: 08:31:57.088 [Lua] <>level = skaven_stronghold<> 08:31:57.088 [Lua] Set lobby begin: 08:31:57.088 [Lua] Lobby data twitch_enabled = false 08:31:57.088 [Lua] Lobby data power_level = 0 08:31:57.088 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:57.088 [Lua] Lobby data difficulty_tweak = 0 08:31:57.088 [Lua] Lobby data host = 1100001024c0853 08:31:57.088 [Lua] Lobby data game_mode = 2 08:31:57.089 [Lua] Lobby data is_private = false 08:31:57.089 [Lua] Lobby data match_started = true 08:31:57.089 [Lua] Lobby data mechanism = adventure 08:31:57.089 [Lua] Lobby data level_key = skaven_stronghold 08:31:57.089 [Lua] Lobby data player_slot_1 = 0:0 08:31:57.089 [Lua] Lobby data selected_level_key = skaven_stronghold 08:31:57.089 [Lua] Lobby data difficulty = hardest 08:31:57.089 [Lua] Lobby data quick_game = true 08:31:57.089 [Lua] Lobby data matchmaking = true 08:31:57.089 [Lua] Lobby data weave_name = false 08:31:57.089 [Lua] Lobby data player_slot_4 = 0:0 08:31:57.089 [Lua] Lobby data num_players = 2 08:31:57.089 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:57.089 [Lua] Lobby data player_slot_2 = 0:0 08:31:57.089 [Lua] Lobby data country_code = FI 08:31:57.089 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:57.089 [Lua] Lobby data eac_authorized = true 08:31:57.089 [Lua] Set lobby end. 08:31:57.089 [Lua] [StateIngame] Server ingame 08:31:57.092 [Lua] Set lobby begin: 08:31:57.092 [Lua] Lobby data twitch_enabled = false 08:31:57.093 [Lua] Lobby data power_level = 0 08:31:57.093 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:57.093 [Lua] Lobby data difficulty_tweak = 0 08:31:57.093 [Lua] Lobby data host = 1100001024c0853 08:31:57.093 [Lua] Lobby data game_mode = 2 08:31:57.093 [Lua] Lobby data is_private = false 08:31:57.093 [Lua] Lobby data match_started = true 08:31:57.093 [Lua] Lobby data mechanism = adventure 08:31:57.093 [Lua] Lobby data level_key = skaven_stronghold 08:31:57.093 [Lua] Lobby data player_slot_1 = 0:0 08:31:57.093 [Lua] Lobby data selected_level_key = skaven_stronghold 08:31:57.093 [Lua] Lobby data difficulty = hardest 08:31:57.093 [Lua] Lobby data quick_game = true 08:31:57.093 [Lua] Lobby data matchmaking = true 08:31:57.093 [Lua] Lobby data weave_name = false 08:31:57.093 [Lua] Lobby data player_slot_4 = 0:0 08:31:57.093 [Lua] Lobby data num_players = 2 08:31:57.093 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:57.093 [Lua] Lobby data player_slot_2 = 0:0 08:31:57.093 [Lua] Lobby data country_code = FI 08:31:57.093 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:57.093 [Lua] Lobby data eac_authorized = true 08:31:57.093 [Lua] Set lobby end. 08:31:57.093 [Lua] [Matchmaking] register rpcs 08:31:57.093 [Lua] GameNetworkManager:init... creating game session 08:31:57.093 [Lua] Host GameSession.make_game_session_host with session: 08:31:57.093 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:31:57.094 [Lua] [GameNetworkManager] My own peer_id = 1100001024c0853 08:31:57.094 [Lua] [GameNetworkManager] self.is_server = true 08:31:57.094 [Network] Setting artificial MTU limit to 576 08:31:57.094 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 45 08:31:57.094 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 08:31:57.104 [Lua] Switching ConflictSettings: to: skaven 08:31:57.104 [Lua] pacing=default 08:31:57.104 [Lua] roaming=nil 08:31:57.104 [Lua] specials=skaven 08:31:57.104 [Lua] debug_color=orange 08:31:57.104 [Lua] contained_breeds=nil 08:31:57.104 [Lua] pack_spawning=skaven 08:31:57.104 [Lua] disabled=false 08:31:57.104 [Lua] factions=nil 08:31:57.104 [Lua] boss=skaven 08:31:57.104 [Lua] horde=default 08:31:57.104 [Lua] name=skaven 08:31:57.104 [Lua] intensity=default 08:31:57.104 [Lua] --- 08:31:57.104 [Lua] [LevelAnalysis] set_random_seed( 968331) 08:31:57.108 [Lua] [AIInterestPointSystem] Level Seed: 968331 08:31:57.108 [Lua] 08:31:57.108 [Lua] [entity_system_bag] = table 08:31:57.108 [Lua] [entity_system_bag] = metatable 08:31:57.108 [Lua] [startup_data] = table 08:31:57.108 [Lua] [entity_manager] = table 08:31:57.108 [Lua] [entity_manager] = metatable 08:31:57.108 [Lua] [unit_spawner] = table 08:31:57.108 [Lua] [unit_spawner] = metatable 08:31:57.108 [Lua] [unit_storage] = table 08:31:57.108 [Lua] [unit_storage] = metatable 08:31:57.108 [Lua] [dice_keeper] = table 08:31:57.108 [Lua] [dice_keeper] = metatable 08:31:57.108 [Lua] [is_server] = true (boolean) 08:31:57.109 [Lua] [world] = [World] 08:31:57.109 [Lua] [system_api] = table 08:31:57.109 [Lua] [entity_system] = table 08:31:57.109 [Lua] [entity_system] = metatable 08:31:57.109 [Lua] [network_lobby] = table 08:31:57.109 [Lua] [network_lobby] = metatable 08:31:57.109 [Lua] [profile_synchronizer] = table 08:31:57.109 [Lua] [profile_synchronizer] = metatable 08:31:57.109 [Lua] [level_transition_handler] = table 08:31:57.109 [Lua] [level_transition_handler] = metatable 08:31:57.109 [Lua] [num_local_human_players] = 1 (number) 08:31:57.109 [Lua] [statistics_db] = table 08:31:57.109 [Lua] [statistics_db] = metatable 08:31:57.109 [Lua] [network_server] = table 08:31:57.109 [Lua] [network_server] = metatable 08:31:57.109 [Lua] [input_manager] = table 08:31:57.109 [Lua] [input_manager] = metatable 08:31:57.109 [Lua] [network_clock] = table 08:31:57.109 [Lua] [network_clock] = metatable 08:31:57.109 [Lua] [network_transmit] = table 08:31:57.109 [Lua] [network_transmit] = metatable 08:31:57.109 [Lua] [free_flight_manager] = table 08:31:57.109 [Lua] [free_flight_manager] = metatable 08:31:57.109 [Lua] [network_manager] = table 08:31:57.109 [Lua] [network_manager] = metatable 08:31:57.109 [Lua] [network_event_delegate] = table 08:31:57.109 [Lua] [network_event_delegate] = metatable 08:31:57.109 [Lua] 08:31:57.109 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:31:57.109 [Lua] ignoring extension VersusInteractObjectiveExtension 08:31:57.109 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:31:57.109 [Lua] ignoring extension VersusSocketObjectiveExtension 08:31:57.109 [Lua] ignoring extension VersusTargetObjectiveExtension 08:31:57.109 [Lua] ignoring extension VersusMissionObjectiveExtension 08:31:57.111 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:31:57.129 [Lua] [AchievementManager] Achievements using the steam platform 08:31:57.193 [Lua] respawn_unit_spawned with group id: exit_respawns 08:31:57.193 [Lua] respawn_unit_spawned with group id: exit_respawns 08:31:57.193 [Lua] respawn_unit_spawned with group id: exit_respawns 08:31:57.198 [Lua] respawn_unit_spawned with group id: respawns_arena 08:31:57.198 [Lua] respawn_unit_spawned with group id: respawns_arena 08:31:57.198 [Lua] respawn_unit_spawned with group id: respawns_arena 08:31:57.217 [Lua] [StateIngame] Level seed: 968331 08:31:57.248 [Lua] [LevelAnalysis] set_random_seed( 968331) 08:31:57.255 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:31:57.255 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:31:57.255 [Lua] [IngameUI] init 08:31:57.271 [Lua] cb_razer_chroma_setup 08:31:57.295 [Lua] completed 08:31:57.295 [Lua] completed 08:31:57.296 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:31:57.296 [Lua] Set lobby begin: 08:31:57.296 [Lua] Lobby data twitch_enabled = false 08:31:57.297 [Lua] Lobby data power_level = 835 08:31:57.297 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:57.297 [Lua] Lobby data difficulty_tweak = 0 08:31:57.297 [Lua] Lobby data host = 1100001024c0853 08:31:57.297 [Lua] Lobby data game_mode = 2 08:31:57.297 [Lua] Lobby data is_private = false 08:31:57.297 [Lua] Lobby data match_started = true 08:31:57.297 [Lua] Lobby data mechanism = adventure 08:31:57.297 [Lua] Lobby data level_key = skaven_stronghold 08:31:57.297 [Lua] Lobby data player_slot_1 = 0:0 08:31:57.297 [Lua] Lobby data selected_level_key = skaven_stronghold 08:31:57.297 [Lua] Lobby data difficulty = hardest 08:31:57.297 [Lua] Lobby data quick_game = true 08:31:57.297 [Lua] Lobby data matchmaking = true 08:31:57.297 [Lua] Lobby data weave_name = false 08:31:57.297 [Lua] Lobby data player_slot_4 = 0:0 08:31:57.297 [Lua] Lobby data num_players = 2 08:31:57.297 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:57.297 [Lua] Lobby data player_slot_2 = 0:0 08:31:57.297 [Lua] Lobby data country_code = FI 08:31:57.297 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:57.297 [Lua] Lobby data eac_authorized = true 08:31:57.297 [Lua] Set lobby end. 08:31:57.298 [Flow] SSM bake 08:31:57.299 [Flow] Path A2 08:31:57.299 [Lua] CurrentConflictSettings skaven 08:31:57.299 [Lua] [ConflictDirector] conflict_director is ai_ready 08:31:57.300 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 08:31:57.300 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 08:31:57.300 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10 08:31:57.300 [Lua] [1] = table 08:31:57.300 [Lua] [2] = table 08:31:57.300 [Lua] [1] = table 08:31:57.300 [Lua] [1] = table 08:31:57.300 [Lua] [2] = table 08:31:57.300 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:31:57.305 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:31:57.305 [Lua] Forming navigation groups in one frame 08:31:57.305 [Lua] Forming navigation groups 08:31:57.306 [Lua] NavigationGroupManager -> calulation time A: 0 08:31:57.411 [Lua] NavigationGroupManager -> calulation time B: 0.10599999999976717 08:31:57.411 [Lua] number of nav groups: 244 08:31:57.413 [Lua] number of refined nav groups : 192 08:31:57.416 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 08:31:57.417 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.290002520382403 Normalized coefficient: 1.2815294361314686 08:31:57.420 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.58209781199694 Normalized coefficient: 1.3598572776415221 08:31:57.423 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.483785983920097 Normalized coefficient: 1.0874228615008288 08:31:57.428 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.467653371021148 Normalized coefficient: 1.2632689994901587 08:31:57.431 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.4787020593881608 Normalized coefficient: 1.4523730217453481 08:31:57.435 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 08:31:57.435 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 08:31:57.435 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 08:31:57.435 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 08:31:57.435 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 08:31:57.437 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold 08:31:57.437 [Lua] [LevelAnalysis] This level has a total main-path length of 1569.405 meters. 08:31:57.437 [Lua] [LevelAnalysis] grouping spawners for event_patrol 08:31:57.438 [Lua] [LevelAnalysis] 08:31:57.438 [Lua] [LevelAnalysis] grouping spawners for event_boss 08:31:57.438 [Lua] [LevelAnalysis] 08:31:57.438 [Lua] [LevelAnalysis] Terror events added: 08:31:57.438 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 08:31:57.438 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 08:31:57.438 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 08:31:57.438 [Lua] NORMAL PATROL MAIN PATH 406.45089721679688 08:31:57.438 [Lua] [waypoints] = table 08:31:57.438 [Lua] [astar_points] = table 08:31:57.438 [Lua] [travel_dist] = 406.18050143122673 (number) 08:31:57.438 [Lua] [one_directional] = true (boolean) 08:31:57.438 [Lua] [id] = boss_4 (string) 08:31:57.438 [Lua] ----> using boss spline path! 08:31:57.438 [Lua] Adding main path event: Vector3Box(-105.528, 113.684, 36.142) boss_event_skaven_spline_patrol 45 table: 00000000040CE1D0 08:31:57.438 [Lua] ----> using boss gizmo! 08:31:57.438 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 5, forbidden-dist: -414.7 start-travel-dist: 831.1, end-travel-dist: 775.3 spawn_distance 406.5 08:31:57.438 [Lua] Adding main path event: Vector3Box(-59, 164, 10.664) boss_event_rat_ogre 45 table: 000000000B7DE590 08:31:57.438 [Lua] [LevelAnalysis] num_event_places_f: 1.0129364964167278 , num_event_places: 1 , trailing_event_fraction: 0.012936496416727783 , num_events: 1 08:31:57.438 [Lua] [LevelAnalysis] Level path distance: 1569.4047446250916 08:31:57.438 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 08:31:57.438 [Lua] [LevelAnalysis] wanted_distance: 1158.507364988327 08:31:57.438 [Lua] [LevelAnalysis] Terror events added: 08:31:57.438 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 08:31:57.438 [Lua] Adding main path event: Vector3Box(158.48, 226.272, -12.0755) rare_event_loot_rat 45 table: 000000000B7DEB00 08:31:57.438 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:31:57.441 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 08:31:57.444 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:31:57.444 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 08:31:57.444 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:31:57.446 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51 08:31:57.446 [Lua] [Managers] Calling function on all managers: 08:31:57.446 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:31:57.452 [Flow] SSM bake 08:31:57.455 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForEnterGame 08:31:57.455 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForGameObjectSync 08:31:57.456 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 45 08:31:57.457 [Lua] player (1100001024c0853,2) was put into party 1 08:31:57.470 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52 08:31:57.470 [Lua] Assigning peer(1100001024c0853:2) to profile(2) career(3) 08:31:57.470 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(2) career_index(3) 08:31:57.470 [Lua] Set lobby begin: 08:31:57.470 [Lua] Lobby data twitch_enabled = false 08:31:57.470 [Lua] Lobby data power_level = 835 08:31:57.470 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:57.470 [Lua] Lobby data difficulty_tweak = 0 08:31:57.470 [Lua] Lobby data host = 1100001024c0853 08:31:57.470 [Lua] Lobby data game_mode = 2 08:31:57.470 [Lua] Lobby data is_private = false 08:31:57.470 [Lua] Lobby data match_started = true 08:31:57.470 [Lua] Lobby data mechanism = adventure 08:31:57.470 [Lua] Lobby data level_key = skaven_stronghold 08:31:57.470 [Lua] Lobby data player_slot_1 = 0:0 08:31:57.470 [Lua] Lobby data selected_level_key = skaven_stronghold 08:31:57.470 [Lua] Lobby data difficulty = hardest 08:31:57.470 [Lua] Lobby data quick_game = true 08:31:57.470 [Lua] Lobby data matchmaking = true 08:31:57.470 [Lua] Lobby data weave_name = false 08:31:57.470 [Lua] Lobby data player_slot_4 = 0:0 08:31:57.470 [Lua] Lobby data num_players = 2 08:31:57.470 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:57.470 [Lua] Lobby data player_slot_2 = 0:0 08:31:57.470 [Lua] Lobby data country_code = FI 08:31:57.470 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:57.471 [Lua] Lobby data eac_authorized = true 08:31:57.471 [Lua] Set lobby end. 08:31:57.471 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853 08:31:57.471 [Lua] 08:31:57.471 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 08:31:57.471 [Lua] [wwise/flail] = false (boolean) 08:31:57.471 [Lua] [wwise/staff] = false (boolean) 08:31:57.471 [Lua] [wwise/flamethrower] = false (boolean) 08:31:57.471 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:31:57.471 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 08:31:57.471 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:31:57.471 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 08:31:57.471 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:31:57.471 [Lua] 08:31:57.471 [Lua] 08:31:57.471 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:31:57.471 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 08:31:57.471 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean) 08:31:57.471 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 08:31:57.471 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 08:31:57.471 [Lua] [wwise/staff] = false (boolean) 08:31:57.471 [Lua] [wwise/flamethrower] = false (boolean) 08:31:57.471 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:31:57.471 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:31:57.471 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:31:57.471 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 08:31:57.471 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 08:31:57.471 [Lua] [wwise/flail] = false (boolean) 08:31:57.471 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 08:31:57.471 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:31:57.471 [Lua] 08:31:57.471 [Lua] player (1100001024c0853,3) was put into party 1 08:31:57.484 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 08:31:57.484 [Lua] Assigning peer(1100001024c0853:3) to profile(1) career(1) 08:31:57.484 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(1) career_index(1) 08:31:57.484 [Lua] Set lobby begin: 08:31:57.484 [Lua] Lobby data twitch_enabled = false 08:31:57.484 [Lua] Lobby data power_level = 835 08:31:57.484 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:57.484 [Lua] Lobby data difficulty_tweak = 0 08:31:57.484 [Lua] Lobby data host = 1100001024c0853 08:31:57.484 [Lua] Lobby data game_mode = 2 08:31:57.484 [Lua] Lobby data is_private = false 08:31:57.484 [Lua] Lobby data match_started = true 08:31:57.484 [Lua] Lobby data mechanism = adventure 08:31:57.484 [Lua] Lobby data level_key = skaven_stronghold 08:31:57.484 [Lua] Lobby data player_slot_1 = 0:0 08:31:57.484 [Lua] Lobby data selected_level_key = skaven_stronghold 08:31:57.485 [Lua] Lobby data difficulty = hardest 08:31:57.485 [Lua] Lobby data quick_game = true 08:31:57.485 [Lua] Lobby data matchmaking = true 08:31:57.485 [Lua] Lobby data weave_name = false 08:31:57.485 [Lua] Lobby data player_slot_4 = 0:0 08:31:57.485 [Lua] Lobby data num_players = 2 08:31:57.485 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:57.485 [Lua] Lobby data player_slot_2 = 0:0 08:31:57.485 [Lua] Lobby data country_code = FI 08:31:57.485 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:57.485 [Lua] Lobby data eac_authorized = true 08:31:57.485 [Lua] Set lobby end. 08:31:57.485 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853 08:31:57.485 [Lua] 08:31:57.485 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:31:57.485 [Lua] [wwise/one_handed_swords] = false (boolean) 08:31:57.485 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:31:57.485 [Lua] [wwise/handgun_rifle] = false (boolean) 08:31:57.485 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:31:57.485 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 08:31:57.485 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:31:57.485 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:31:57.485 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:31:57.485 [Lua] 08:31:57.485 [Lua] 08:31:57.485 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:31:57.485 [Lua] [wwise/one_handed_swords] = false (boolean) 08:31:57.485 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 08:31:57.485 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:31:57.485 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 08:31:57.485 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:31:57.485 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:31:57.485 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 08:31:57.485 [Lua] [wwise/handgun_rifle] = false (boolean) 08:31:57.485 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:31:57.485 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:31:57.485 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:31:57.485 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:31:57.485 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 08:31:57.485 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 08:31:57.485 [Lua] 08:31:57.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:8 my_peer_id:1100001024c0853 08:31:57.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:8 my_peer_id:1100001024c0853 08:31:57.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:9 my_peer_id:1100001024c0853 08:31:57.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:9 my_peer_id:1100001024c0853 08:31:57.608 [Lua] [GameNetworkManager] destroying game object with go_id=53 08:31:57.608 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForGameObjectSync 08:31:57.608 [Lua] [PeerSM] 1100001024c0853 :: on_enter WaitingForPlayers 08:31:57.610 [Lua] player (1100001024c0853,3) was put into party 1 08:31:57.624 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 08:31:57.624 [Lua] Assigning peer(1100001024c0853:3) to profile(1) career(1) 08:31:57.624 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(1) career_index(1) 08:31:57.624 [Lua] Set lobby begin: 08:31:57.624 [Lua] Lobby data twitch_enabled = false 08:31:57.624 [Lua] Lobby data power_level = 835 08:31:57.624 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:57.624 [Lua] Lobby data difficulty_tweak = 0 08:31:57.624 [Lua] Lobby data host = 1100001024c0853 08:31:57.624 [Lua] Lobby data game_mode = 2 08:31:57.624 [Lua] Lobby data is_private = false 08:31:57.624 [Lua] Lobby data match_started = true 08:31:57.624 [Lua] Lobby data mechanism = adventure 08:31:57.624 [Lua] Lobby data level_key = skaven_stronghold 08:31:57.624 [Lua] Lobby data player_slot_1 = 0:0 08:31:57.624 [Lua] Lobby data selected_level_key = skaven_stronghold 08:31:57.624 [Lua] Lobby data difficulty = hardest 08:31:57.624 [Lua] Lobby data quick_game = true 08:31:57.624 [Lua] Lobby data matchmaking = true 08:31:57.624 [Lua] Lobby data weave_name = false 08:31:57.624 [Lua] Lobby data player_slot_4 = 0:0 08:31:57.624 [Lua] Lobby data num_players = 2 08:31:57.624 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:57.624 [Lua] Lobby data player_slot_2 = 0:0 08:31:57.624 [Lua] Lobby data country_code = FI 08:31:57.624 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:57.624 [Lua] Lobby data eac_authorized = true 08:31:57.625 [Lua] Set lobby end. 08:31:57.625 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853 08:31:57.625 [Lua] 08:31:57.625 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:31:57.625 [Lua] [wwise/one_handed_swords] = false (boolean) 08:31:57.625 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:31:57.625 [Lua] [wwise/handgun_rifle] = false (boolean) 08:31:57.625 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:31:57.625 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 08:31:57.625 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:31:57.625 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:31:57.625 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:31:57.625 [Lua] 08:31:57.625 [Lua] 08:31:57.625 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:31:57.625 [Lua] [wwise/one_handed_swords] = false (boolean) 08:31:57.625 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 08:31:57.625 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:31:57.625 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 08:31:57.625 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:31:57.625 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:31:57.625 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 08:31:57.625 [Lua] [wwise/handgun_rifle] = false (boolean) 08:31:57.625 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:31:57.625 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:31:57.625 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:31:57.625 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:31:57.625 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 08:31:57.625 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 08:31:57.625 [Lua] 08:31:57.628 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:8 my_peer_id:1100001024c0853 08:31:57.628 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:9 my_peer_id:1100001024c0853 08:31:57.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:10 my_peer_id:1100001024c0853 08:31:57.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:10 my_peer_id:1100001024c0853 08:31:57.630 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 08:31:57.640 [Flow] SSM bake 08:31:57.640 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:10 my_peer_id:1100001024c0853 08:31:57.647 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 08:31:57.747 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:31:57.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 08:31:57.747 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 08:31:57.747 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:31:57.747 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_07, InventoryPackageSynchronizerClient 08:31:57.750 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 08:31:57.750 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 08:31:57.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient 08:31:57.751 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 08:31:57.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 08:31:57.759 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 08:31:57.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient 08:31:57.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 08:31:57.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient 08:31:57.761 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/tirsyth/chr_way_watcher_upgraded_tirsyth, InventoryPackageSynchronizerClient 08:31:57.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient 08:31:57.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient 08:31:57.765 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 45 08:31:58.070 [Lua] completed 08:31:58.478 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForEnterGame 08:31:58.478 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForGameObjectSync 08:31:58.498 [Lua] Set lobby begin: 08:31:58.498 [Lua] Lobby data twitch_enabled = false 08:31:58.498 [Lua] Lobby data power_level = 835 08:31:58.498 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:58.498 [Lua] Lobby data difficulty_tweak = 0 08:31:58.498 [Lua] Lobby data host = 1100001024c0853 08:31:58.498 [Lua] Lobby data game_mode = 2 08:31:58.498 [Lua] Lobby data is_private = false 08:31:58.498 [Lua] Lobby data match_started = true 08:31:58.498 [Lua] Lobby data mechanism = adventure 08:31:58.498 [Lua] Lobby data level_key = skaven_stronghold 08:31:58.498 [Lua] Lobby data player_slot_1 = 0:0 08:31:58.498 [Lua] Lobby data selected_level_key = skaven_stronghold 08:31:58.498 [Lua] Lobby data difficulty = hardest 08:31:58.498 [Lua] Lobby data quick_game = true 08:31:58.498 [Lua] Lobby data matchmaking = true 08:31:58.498 [Lua] Lobby data weave_name = false 08:31:58.498 [Lua] Lobby data player_slot_4 = 0:0 08:31:58.499 [Lua] Lobby data num_players = 2 08:31:58.499 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:58.499 [Lua] Lobby data player_slot_2 = 0:0 08:31:58.499 [Lua] Lobby data country_code = FI 08:31:58.499 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:58.499 [Lua] Lobby data eac_authorized = true 08:31:58.499 [Lua] Set lobby end. 08:31:58.499 [Lua] [Matchmaking] Assigned player 1100001031bd172 to slot 3 when hot join syncing 08:31:58.499 [Lua] Breedfreezer (server) starting a hot join sync 08:31:58.499 [Lua] packing 0 units of breed chaos_marauder 08:31:58.499 [Lua] packing 0 units of breed skaven_clan_rat 08:31:58.499 [Lua] packing 0 units of breed skaven_storm_vermin 08:31:58.499 [Lua] packing 0 units of breed skaven_slave 08:31:58.499 [Lua] packing 0 units of breed chaos_raider 08:31:58.499 [Lua] packing 0 units of breed chaos_berzerker 08:31:58.499 [Lua] packing 0 units of breed skaven_plague_monk 08:31:58.499 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:31:58.499 [Lua] 08:31:58.499 [Lua] [1] = 1 (number) 08:31:58.499 [Lua] [2] = 0 (number) 08:31:58.499 [Lua] [3] = 1 (number) 08:31:58.499 [Lua] [4] = 0 (number) 08:31:58.499 [Lua] [5] = 1 (number) 08:31:58.499 [Lua] [6] = 0 (number) 08:31:58.499 [Lua] [7] = 1 (number) 08:31:58.499 [Lua] [8] = 0 (number) 08:31:58.499 [Lua] [9] = 1 (number) 08:31:58.499 [Lua] [10] = 0 (number) 08:31:58.499 [Lua] [11] = 1 (number) 08:31:58.499 [Lua] [12] = 0 (number) 08:31:58.499 [Lua] [13] = 1 (number) 08:31:58.499 [Lua] [14] = 0 (number) 08:31:58.499 [Lua] 08:31:58.499 [Lua] 08:31:58.499 [Lua] 08:31:58.499 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 08:31:58.499 [Lua] RemotePlayer:create_game_object( ) 55 08:31:58.512 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForGameObjectSync 08:31:58.512 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForPlayers 08:31:58.512 [Lua] [PeerSM] 1100001024c0853 :: on_exit WaitingForPlayers 08:31:58.512 [Lua] [PeerSM] 1100001024c0853 :: on_enter InGame 08:31:58.512 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031bd172 08:31:58.513 [Lua] test 08:31:58.515 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:31:58.516 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 08:31:58.516 [Lua] test 08:31:58.518 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:31:58.518 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 08:31:58.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:31:58.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:31:58.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 08:31:58.526 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForPlayers 08:31:58.526 [Lua] [PeerSM] 1100001031bd172 :: on_enter InGame 08:31:58.546 [Lua] [GameNetworkManager] destroying game object with go_id=59 08:31:58.548 [Lua] [GameNetworkManager] destroying game object with go_id=54 08:31:58.548 [Lua] player (1100001024c0853,3) was put into party 1 08:31:58.561 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 08:31:58.561 [Lua] Assigning peer(1100001024c0853:3) to profile(1) career(1) 08:31:58.561 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(1) career_index(1) 08:31:58.561 [Lua] Set lobby begin: 08:31:58.561 [Lua] Lobby data twitch_enabled = false 08:31:58.561 [Lua] Lobby data power_level = 835 08:31:58.561 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:31:58.561 [Lua] Lobby data difficulty_tweak = 0 08:31:58.561 [Lua] Lobby data host = 1100001024c0853 08:31:58.561 [Lua] Lobby data game_mode = 2 08:31:58.562 [Lua] Lobby data is_private = false 08:31:58.562 [Lua] Lobby data match_started = true 08:31:58.562 [Lua] Lobby data mechanism = adventure 08:31:58.562 [Lua] Lobby data level_key = skaven_stronghold 08:31:58.562 [Lua] Lobby data player_slot_1 = 0:0 08:31:58.562 [Lua] Lobby data selected_level_key = skaven_stronghold 08:31:58.562 [Lua] Lobby data difficulty = hardest 08:31:58.562 [Lua] Lobby data quick_game = true 08:31:58.562 [Lua] Lobby data matchmaking = true 08:31:58.562 [Lua] Lobby data weave_name = false 08:31:58.562 [Lua] Lobby data player_slot_4 = 0:0 08:31:58.562 [Lua] Lobby data num_players = 2 08:31:58.562 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:31:58.562 [Lua] Lobby data player_slot_2 = 0:0 08:31:58.562 [Lua] Lobby data country_code = FI 08:31:58.562 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:31:58.562 [Lua] Lobby data eac_authorized = true 08:31:58.562 [Lua] Set lobby end. 08:31:58.562 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853 08:31:58.562 [Lua] 08:31:58.562 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:31:58.562 [Lua] [wwise/one_handed_swords] = false (boolean) 08:31:58.562 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:31:58.562 [Lua] [wwise/handgun_rifle] = false (boolean) 08:31:58.562 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:31:58.562 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 08:31:58.562 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:31:58.562 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:31:58.562 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:31:58.562 [Lua] 08:31:58.562 [Lua] 08:31:58.562 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:31:58.562 [Lua] [wwise/one_handed_swords] = false (boolean) 08:31:58.562 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 08:31:58.562 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:31:58.562 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 08:31:58.562 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:31:58.562 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:31:58.562 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 08:31:58.562 [Lua] [wwise/handgun_rifle] = false (boolean) 08:31:58.562 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:31:58.562 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:31:58.562 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:31:58.562 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:31:58.562 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 08:31:58.562 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 08:31:58.562 [Lua] 08:31:58.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:11 my_peer_id:1100001024c0853 08:31:58.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:11 my_peer_id:1100001024c0853 08:31:58.578 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:11 my_peer_id:1100001024c0853 08:31:58.586 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 08:31:58.621 [Lua] completed 08:31:58.727 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031bd172 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:31:58.727 [Lua] Adding player sync data to peer=1100001031bd172 local_player_id=1 08:31:58.727 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031bd172 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:31:58.728 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 08:31:58.729 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:31:58.732 [Lua] test 08:31:58.734 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:31:58.734 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 08:31:58.865 [Lua] StateInGameRunning:_game_actually_starts() 08:31:58.866 [Lua] ################################################################################################################# 08:31:58.866 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:31:58.866 [Lua] ################################################################################################################# 08:31:58.866 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46 08:31:58.866 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 08:31:58.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46 08:31:58.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 08:31:58.924 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 08:31:59.105 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46 08:31:59.105 [Lua] Commit load time data 08:31:59.153 [Lua] completed 08:31:59.673 [Lua] completed 08:31:59.863 [Flow] SSM bake 08:32:00.199 [Lua] completed 08:32:00.727 [Lua] completed 08:32:01.247 [Lua] completed 08:32:01.771 [Lua] completed 08:32:02.160 [Lua] Set lobby begin: 08:32:02.160 [Lua] Lobby data twitch_enabled = false 08:32:02.160 [Lua] Lobby data power_level = 417 08:32:02.160 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:32:02.160 [Lua] Lobby data difficulty_tweak = 0 08:32:02.160 [Lua] Lobby data host = 1100001024c0853 08:32:02.160 [Lua] Lobby data game_mode = 2 08:32:02.160 [Lua] Lobby data is_private = false 08:32:02.160 [Lua] Lobby data match_started = true 08:32:02.160 [Lua] Lobby data mechanism = adventure 08:32:02.160 [Lua] Lobby data level_key = skaven_stronghold 08:32:02.160 [Lua] Lobby data player_slot_1 = 0:0 08:32:02.160 [Lua] Lobby data selected_level_key = skaven_stronghold 08:32:02.161 [Lua] Lobby data difficulty = hardest 08:32:02.161 [Lua] Lobby data quick_game = true 08:32:02.161 [Lua] Lobby data matchmaking = true 08:32:02.161 [Lua] Lobby data weave_name = false 08:32:02.161 [Lua] Lobby data player_slot_4 = 0:0 08:32:02.161 [Lua] Lobby data num_players = 2 08:32:02.161 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:32:02.161 [Lua] Lobby data player_slot_2 = 0:0 08:32:02.161 [Lua] Lobby data country_code = FI 08:32:02.161 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:32:02.161 [Lua] Lobby data eac_authorized = true 08:32:02.161 [Lua] Set lobby end. 08:32:02.295 [Lua] completed 08:32:02.819 [Lua] completed 08:32:03.339 [Lua] completed 08:32:03.859 [Lua] completed 08:32:04.383 [Lua] completed 08:32:04.907 [Lua] completed 08:32:05.436 [Lua] completed 08:32:05.955 [Lua] completed 08:32:06.480 [Lua] completed 08:32:07.002 [Lua] completed 08:32:07.170 [Lua] Set lobby begin: 08:32:07.170 [Lua] Lobby data twitch_enabled = false 08:32:07.171 [Lua] Lobby data power_level = 835 08:32:07.171 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:32:07.171 [Lua] Lobby data difficulty_tweak = 0 08:32:07.171 [Lua] Lobby data host = 1100001024c0853 08:32:07.171 [Lua] Lobby data game_mode = 2 08:32:07.171 [Lua] Lobby data is_private = false 08:32:07.171 [Lua] Lobby data match_started = true 08:32:07.171 [Lua] Lobby data mechanism = adventure 08:32:07.171 [Lua] Lobby data level_key = skaven_stronghold 08:32:07.171 [Lua] Lobby data player_slot_1 = 0:0 08:32:07.171 [Lua] Lobby data selected_level_key = skaven_stronghold 08:32:07.171 [Lua] Lobby data difficulty = hardest 08:32:07.171 [Lua] Lobby data quick_game = true 08:32:07.171 [Lua] Lobby data matchmaking = true 08:32:07.171 [Lua] Lobby data weave_name = false 08:32:07.171 [Lua] Lobby data player_slot_4 = 0:0 08:32:07.171 [Lua] Lobby data num_players = 2 08:32:07.171 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:32:07.171 [Lua] Lobby data player_slot_2 = 0:0 08:32:07.171 [Lua] Lobby data country_code = FI 08:32:07.171 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:32:07.171 [Lua] Lobby data eac_authorized = true 08:32:07.171 [Lua] Set lobby end. 08:32:07.523 [Lua] completed 08:32:08.044 [Lua] completed 08:32:08.566 [Lua] completed 08:32:09.089 [Lua] completed 08:32:09.611 [Lua] completed 08:32:10.138 [Lua] completed 08:32:10.658 [Lua] completed 08:32:11.182 [Lua] completed 08:32:11.704 [Lua] completed 08:32:12.223 [Lua] completed 08:32:12.740 [Lua] completed 08:32:13.257 [Lua] completed 08:32:13.776 [Lua] completed 08:32:14.295 [Lua] completed 08:32:14.811 [Lua] completed 08:32:15.329 [Lua] completed 08:32:15.848 [Lua] completed 08:32:16.370 [Lua] completed 08:32:16.883 [Lua] completed 08:32:17.401 [Lua] completed 08:32:17.918 [Lua] completed 08:32:18.436 [Lua] completed 08:32:18.953 [Lua] completed 08:32:19.470 [Lua] completed 08:32:19.988 [Lua] completed 08:32:20.507 [Lua] completed 08:32:21.024 [Lua] completed 08:32:21.546 [Lua] completed 08:32:22.073 [Lua] completed 08:32:22.601 [Lua] completed 08:32:23.126 [Lua] completed 08:32:23.647 [Lua] completed 08:32:24.173 [Lua] completed 08:32:24.696 [Lua] completed 08:32:25.219 [Lua] completed 08:32:25.746 [Lua] completed 08:32:26.265 [Lua] completed 08:32:26.787 [Lua] completed 08:32:27.311 [Lua] completed 08:32:27.832 [Lua] completed 08:32:28.327 [Flow] SSM bake 08:32:28.357 [Lua] completed 08:32:28.884 [Lua] completed 08:32:29.406 [Lua] completed 08:32:29.929 [Lua] completed 08:32:30.455 [Lua] completed 08:32:30.981 [Lua] completed 08:32:31.503 [Lua] completed 08:32:32.028 [Lua] completed 08:32:32.549 [Lua] completed 08:32:33.071 [Lua] completed 08:32:33.596 [Lua] completed 08:32:34.119 [Lua] completed 08:32:34.642 [Lua] completed 08:32:35.163 [Lua] completed 08:32:35.687 [Lua] completed 08:32:36.209 [Lua] completed 08:32:36.732 [Lua] completed 08:32:37.253 [Lua] completed 08:32:37.773 [Lua] completed 08:32:38.009 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 08:32:38.294 [Lua] completed 08:32:38.817 [Lua] completed 08:32:39.156 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 08:32:39.339 [Lua] completed 08:32:39.865 [Lua] completed 08:32:40.387 [Lua] completed 08:32:40.914 [Lua] completed 08:32:41.433 [Lua] completed 08:32:41.837 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 08:32:41.954 [Lua] completed 08:32:42.481 [Lua] completed 08:32:43.002 [Lua] completed 08:32:43.089 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 08:32:43.529 [Lua] completed 08:32:43.833 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:32:43.850 [Lua] Spline already found! 08:32:43.887 [Lua] Init group template: spline_patrol 08:32:44.056 [Lua] completed 08:32:44.576 [Lua] completed 08:32:45.095 [Lua] completed 08:32:45.616 [Lua] completed 08:32:46.138 [Lua] completed 08:32:46.430 [Flow] SSM bake 08:32:46.669 [Lua] completed 08:32:47.109 [Lua] Players are leaving the safe zone 08:32:47.188 [Lua] completed 08:32:47.714 [Lua] completed 08:32:48.236 [Lua] completed 08:32:48.762 [Lua] completed 08:32:49.285 [Lua] completed 08:32:49.806 [Lua] completed 08:32:50.328 [Lua] completed 08:32:50.851 [Lua] completed 08:32:51.374 [Lua] completed 08:32:51.900 [Lua] completed 08:32:52.425 [Lua] completed 08:32:52.950 [Lua] completed 08:32:53.472 [Lua] completed 08:32:53.997 [Lua] completed 08:32:54.518 [Lua] completed 08:32:55.040 [Lua] completed 08:32:55.562 [Lua] completed 08:32:56.085 [Lua] completed 08:32:56.607 [Lua] completed 08:32:57.130 [Lua] completed 08:32:57.649 [Lua] completed 08:32:58.170 [Lua] completed 08:32:58.691 [Lua] completed 08:32:59.213 [Lua] completed 08:32:59.736 [Lua] completed 08:33:00.257 [Lua] completed 08:33:00.777 [Lua] completed 08:33:01.299 [Lua] completed 08:33:01.824 [Lua] completed 08:33:02.350 [Lua] completed 08:33:02.874 [Lua] completed 08:33:03.400 [Lua] completed 08:33:03.927 [Lua] completed 08:33:04.451 [Lua] completed 08:33:04.978 [Lua] completed 08:33:05.497 [Lua] completed 08:33:06.027 [Lua] completed 08:33:06.324 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:06.544 [Lua] completed 08:33:06.728 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:33:07.064 [Lua] completed 08:33:07.586 [Lua] completed 08:33:08.108 [Lua] completed 08:33:08.632 [Lua] completed 08:33:09.155 [Lua] completed 08:33:09.678 [Lua] completed 08:33:10.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x84370, position: 0 08:33:10.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x8436d, position: 0 08:33:10.106 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x8436d, position: 0 08:33:10.201 [Lua] completed 08:33:10.722 [Lua] completed 08:33:11.244 [Lua] completed 08:33:11.768 [Lua] completed 08:33:12.292 [Lua] completed 08:33:12.814 [Lua] completed 08:33:13.339 [Lua] completed 08:33:13.862 [Lua] completed 08:33:14.385 [Lua] completed 08:33:14.906 [Lua] completed 08:33:15.432 [Lua] completed 08:33:15.951 [Lua] completed 08:33:16.476 [Lua] completed 08:33:17.000 [Lua] completed 08:33:17.338 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:17.525 [Lua] completed 08:33:17.779 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:33:18.049 [Lua] completed 08:33:18.169 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:18.575 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:33:18.576 [Lua] completed 08:33:18.998 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:19.099 [Lua] completed 08:33:19.401 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:33:19.622 [Lua] completed 08:33:20.095 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:20.145 [Lua] completed 08:33:20.532 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:33:20.668 [Lua] completed 08:33:21.055 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:21.190 [Lua] completed 08:33:21.476 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:33:21.713 [Lua] completed 08:33:22.017 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:22.237 [Lua] completed 08:33:22.479 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:33:22.764 [Lua] completed 08:33:23.283 [Lua] completed 08:33:23.807 [Lua] completed 08:33:24.330 [Lua] completed 08:33:24.853 [Lua] completed 08:33:25.056 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:25.384 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:25.385 [Lua] completed 08:33:25.462 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:33:25.768 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:33:25.904 [Lua] completed 08:33:26.426 [Lua] completed 08:33:26.948 [Lua] completed 08:33:27.474 [Lua] completed 08:33:27.995 [Lua] completed 08:33:28.518 [Lua] completed 08:33:29.041 [Lua] completed 08:33:29.564 [Lua] completed 08:33:30.089 [Lua] completed 08:33:30.610 [Lua] completed 08:33:31.134 [Lua] completed 08:33:31.657 [Lua] completed 08:33:32.179 [Lua] completed 08:33:32.699 [Lua] completed 08:33:33.221 [Lua] completed 08:33:33.744 [Lua] completed 08:33:34.268 [Lua] completed 08:33:34.792 [Lua] completed 08:33:34.840 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:35.092 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:35.177 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:33:35.194 [Lua] Coordinated attack! 08:33:35.312 [Lua] completed 08:33:35.498 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:33:35.838 [Lua] completed 08:33:36.360 [Lua] completed 08:33:36.883 [Lua] completed 08:33:37.405 [Lua] completed 08:33:37.928 [Lua] completed 08:33:38.451 [Lua] completed 08:33:38.975 [Lua] completed 08:33:39.498 [Lua] completed 08:33:40.024 [Lua] completed 08:33:40.550 [Lua] completed 08:33:41.073 [Lua] completed 08:33:41.597 [Lua] completed 08:33:42.122 [Lua] completed 08:33:42.648 [Lua] completed 08:33:43.172 [Lua] completed 08:33:43.695 [Lua] completed 08:33:44.221 [Lua] completed 08:33:44.747 [Lua] completed 08:33:44.882 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:33:44.899 [Lua] Spline already found! 08:33:44.935 [Lua] Init group template: spline_patrol 08:33:45.274 [Lua] completed 08:33:45.798 [Lua] completed 08:33:46.324 [Lua] completed 08:33:46.852 [Lua] completed 08:33:47.374 [Lua] completed 08:33:47.899 [Lua] completed 08:33:48.426 [Lua] completed 08:33:48.950 [Lua] completed 08:33:49.471 [Lua] completed 08:33:49.895 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome 08:33:49.995 [Lua] completed 08:33:50.516 [Lua] completed 08:33:51.038 [Lua] completed 08:33:51.561 [Lua] completed 08:33:52.083 [Lua] completed 08:33:52.608 [Lua] completed 08:33:53.131 [Lua] completed 08:33:53.654 [Lua] completed 08:33:54.179 [Lua] completed 08:33:54.705 [Lua] completed 08:33:55.162 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:55.230 [Lua] completed 08:33:55.652 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:33:55.753 [Lua] completed 08:33:56.158 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:56.278 [Lua] completed 08:33:56.512 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:33:56.800 [Lua] completed 08:33:57.324 [Lua] completed 08:33:57.849 [Lua] completed 08:33:58.371 [Lua] completed 08:33:58.895 [Lua] completed 08:33:59.202 [Lua] Time for new HOOORDE! multi_first_wave 08:33:59.202 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 08:33:59.202 [Lua] horde requested: ambush 08:33:59.202 [Lua] setting up ambush-horde 08:33:59.202 [Lua] Composing horde 'large' .. using variant 'plain' 08:33:59.202 [Lua] -> spawning: 53 08:33:59.202 [Lua] horde crated with id 3 of type ambush 08:33:59.202 [Lua] ambush horde has started 08:33:59.420 [Lua] completed 08:33:59.951 [Lua] completed 08:34:00.470 [Lua] completed 08:34:00.996 [Lua] completed 08:34:01.521 [Lua] completed 08:34:02.044 [Lua] completed 08:34:02.569 [Lua] completed 08:34:03.011 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:03.092 [Lua] completed 08:34:03.498 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:03.616 [Lua] completed 08:34:03.987 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:04.139 [Lua] completed 08:34:04.525 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:04.666 [Lua] completed 08:34:04.947 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:05.182 [Lua] completed 08:34:05.468 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:05.704 [Lua] completed 08:34:05.906 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:06.232 [Lua] completed 08:34:06.362 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:06.750 [Lua] completed 08:34:06.867 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:07.254 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:07.272 [Lua] completed 08:34:07.798 [Lua] completed 08:34:07.812 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:08.326 [Lua] completed 08:34:08.341 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:08.770 [Lua] Init group template: horde 08:34:08.848 [Lua] completed 08:34:09.385 [Lua] completed 08:34:09.912 [Lua] completed 08:34:10.133 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:34:10.133 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:34:10.133 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:34:10.133 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:34:10.443 [Lua] completed 08:34:10.980 [Lua] completed 08:34:11.545 [Lua] completed 08:34:12.107 [Lua] completed 08:34:12.219 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 08:34:12.219 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:34:12.219 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 08:34:12.219 [Lua] horde requested: ambush 08:34:12.219 [Lua] setting up ambush-horde 08:34:12.219 [Lua] Composing horde 'large' .. using variant 'plain' 08:34:12.219 [Lua] -> spawning: 57 08:34:12.219 [Lua] horde crated with id 4 of type ambush 08:34:12.219 [Lua] ambush horde has started 08:34:12.396 [Lua] fence jumping 08:34:12.660 [Lua] completed 08:34:13.204 [Lua] completed 08:34:13.418 [Lua] ready to jump failed 08:34:13.736 [Lua] completed 08:34:14.282 [Lua] completed 08:34:14.818 [Lua] completed 08:34:15.344 [Lua] completed 08:34:15.877 [Lua] completed 08:34:16.424 [Lua] completed 08:34:16.984 [Lua] completed 08:34:17.551 [Lua] completed 08:34:18.092 [Lua] completed 08:34:18.637 [Lua] completed 08:34:18.830 [Lua] fence jumping 08:34:19.176 [Lua] completed 08:34:19.720 [Lua] completed 08:34:19.758 [Lua] ready to jump failed 08:34:20.250 [Lua] completed 08:34:20.416 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:20.416 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:20.416 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:20.416 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:20.489 [Lua] Init group template: horde 08:34:20.795 [Lua] completed 08:34:21.311 [Lua] fence jumping 08:34:21.327 [Lua] completed 08:34:21.868 [Lua] completed 08:34:22.361 [Lua] ready to jump failed 08:34:22.410 [Lua] completed 08:34:22.947 [Lua] completed 08:34:23.481 [Lua] completed 08:34:24.021 [Lua] completed 08:34:24.559 [Lua] completed 08:34:25.090 [Lua] completed 08:34:25.621 [Lua] completed 08:34:26.147 [Lua] completed 08:34:26.691 [Lua] completed 08:34:27.238 [Lua] completed 08:34:27.704 [Lua] HORDE: last wave, reset to standard horde delay 08:34:27.704 [Lua] Time for new HOOORDE! multi_last_wave 08:34:27.704 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 08:34:27.704 [Lua] horde requested: ambush 08:34:27.704 [Lua] setting up ambush-horde 08:34:27.704 [Lua] Composing horde 'large' .. using variant 'plain' 08:34:27.704 [Lua] -> spawning: 56 08:34:27.704 [Lua] horde crated with id 5 of type ambush 08:34:27.704 [Lua] ambush horde has started 08:34:27.773 [Lua] completed 08:34:28.307 [Lua] completed 08:34:28.841 [Lua] completed 08:34:29.372 [Lua] completed 08:34:29.896 [Lua] completed 08:34:30.066 [Lua] Horde killed: ? 08:34:30.421 [Lua] completed 08:34:30.957 [Lua] completed 08:34:31.487 [Lua] completed 08:34:32.012 [Lua] fence jumping 08:34:32.028 [Lua] completed 08:34:32.562 [Lua] completed 08:34:32.598 [Lua] simple los failed 08:34:32.766 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:32.992 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:33.080 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:33.100 [Lua] completed 08:34:33.238 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:33.374 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:33.495 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:33.602 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:33.639 [Lua] completed 08:34:33.728 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:33.850 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:33.977 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:34.112 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:34.188 [Lua] completed 08:34:34.389 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:34.716 [Lua] completed 08:34:35.258 [Lua] completed 08:34:35.796 [Lua] completed 08:34:36.331 [Lua] completed 08:34:36.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:34:36.440 [Lua] Init group template: horde 08:34:36.868 [Lua] completed 08:34:37.140 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:37.396 [Lua] completed 08:34:37.498 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:37.924 [Lua] completed 08:34:38.456 [Lua] completed 08:34:38.985 [Lua] completed 08:34:39.281 [Lua] fence jumping 08:34:39.532 [Lua] completed 08:34:39.799 [Lua] simple los failed 08:34:40.076 [Lua] completed 08:34:40.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:34:40.640 [Lua] completed 08:34:41.231 [Lua] completed 08:34:41.508 [Lua] Horde killed: ? 08:34:41.771 [Lua] completed 08:34:42.308 [Lua] completed 08:34:42.847 [Lua] completed 08:34:43.384 [Lua] completed 08:34:43.918 [Lua] completed 08:34:44.443 [Lua] completed 08:34:44.992 [Lua] completed 08:34:45.533 [Lua] completed 08:34:46.076 [Lua] completed 08:34:46.094 [Lua] fence jumping 08:34:46.609 [Lua] completed 08:34:47.027 [Lua] ready to jump failed 08:34:47.143 [Lua] completed 08:34:47.675 [Lua] completed 08:34:48.210 [Lua] completed 08:34:48.741 [Lua] completed 08:34:49.289 [Lua] completed 08:34:49.821 [Lua] completed 08:34:50.359 [Lua] completed 08:34:50.893 [Lua] completed 08:34:51.196 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:51.420 [Lua] completed 08:34:51.624 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:34:51.949 [Lua] completed 08:34:52.481 [Lua] completed 08:34:52.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:34:53.003 [Lua] completed 08:34:53.535 [Lua] completed 08:34:54.061 [Lua] completed 08:34:54.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:34:54.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:34:54.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:34:54.597 [Lua] completed 08:34:54.751 [Lua] Horde killed: ? 08:34:55.116 [Lua] completed 08:34:55.637 [Lua] completed 08:34:56.169 [Lua] completed 08:34:56.688 [Lua] completed 08:34:57.209 [Lua] completed 08:34:57.732 [Lua] completed 08:34:58.257 [Lua] completed 08:34:58.778 [Lua] completed 08:34:59.298 [Lua] completed 08:34:59.821 [Lua] completed 08:35:00.345 [Lua] completed 08:35:00.869 [Lua] completed 08:35:01.390 [Lua] completed 08:35:01.913 [Lua] completed 08:35:02.439 [Lua] completed 08:35:02.965 [Lua] completed 08:35:03.493 [Lua] completed 08:35:04.011 [Lua] completed 08:35:04.532 [Lua] completed 08:35:05.058 [Lua] completed 08:35:05.580 [Lua] completed 08:35:06.100 [Lua] completed 08:35:06.620 [Lua] completed 08:35:07.142 [Lua] completed 08:35:07.428 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:35:07.669 [Lua] completed 08:35:07.819 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:35:08.194 [Lua] completed 08:35:08.716 [Lua] completed 08:35:09.238 [Lua] completed 08:35:09.763 [Lua] completed 08:35:10.289 [Lua] completed 08:35:10.808 [Lua] completed 08:35:11.332 [Lua] completed 08:35:11.856 [Lua] completed 08:35:12.375 [Lua] completed 08:35:12.897 [Lua] completed 08:35:13.423 [Lua] completed 08:35:13.945 [Lua] completed 08:35:14.468 [Lua] completed 08:35:14.994 [Lua] completed 08:35:15.517 [Lua] completed 08:35:16.039 [Lua] completed 08:35:16.565 [Lua] completed 08:35:17.089 [Lua] completed 08:35:17.617 [Lua] completed 08:35:18.140 [Lua] completed 08:35:18.664 [Lua] completed 08:35:19.189 [Lua] completed 08:35:19.716 [Lua] completed 08:35:20.239 [Lua] completed 08:35:20.764 [Lua] completed 08:35:21.285 [Lua] completed 08:35:21.810 [Lua] completed 08:35:22.337 [Lua] completed 08:35:22.859 [Lua] completed 08:35:23.391 [Lua] completed 08:35:23.914 [Lua] completed 08:35:24.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:35:24.438 [Lua] completed 08:35:24.959 [Lua] completed 08:35:25.483 [Lua] completed 08:35:26.008 [Lua] completed 08:35:26.544 [Lua] completed 08:35:27.064 [Lua] completed 08:35:27.585 [Lua] completed 08:35:28.107 [Lua] completed 08:35:28.628 [Lua] completed 08:35:29.149 [Lua] completed 08:35:29.669 [Lua] completed 08:35:30.190 [Lua] completed 08:35:30.708 [Lua] completed 08:35:31.228 [Lua] completed 08:35:31.748 [Lua] completed 08:35:32.268 [Lua] completed 08:35:32.793 [Lua] completed 08:35:33.315 [Lua] completed 08:35:33.840 [Lua] completed 08:35:34.362 [Lua] completed 08:35:34.881 [Lua] completed 08:35:35.403 [Lua] completed 08:35:35.927 [Lua] completed 08:35:36.454 [Lua] completed 08:35:36.979 [Lua] completed 08:35:37.500 [Lua] completed 08:35:38.023 [Lua] completed 08:35:38.479 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Grimoire 08:35:38.548 [Lua] completed 08:35:39.067 [Lua] completed 08:35:39.588 [Lua] completed 08:35:40.108 [Lua] completed 08:35:40.630 [Lua] completed 08:35:41.150 [Lua] completed 08:35:41.675 [Lua] completed 08:35:42.197 [Lua] completed 08:35:42.719 [Lua] completed 08:35:43.240 [Lua] completed 08:35:43.765 [Lua] completed 08:35:44.284 [Lua] completed 08:35:44.809 [Lua] completed 08:35:45.334 [Lua] completed 08:35:45.857 [Lua] completed 08:35:46.382 [Lua] completed 08:35:46.905 [Lua] completed 08:35:47.429 [Lua] completed 08:35:47.954 [Lua] completed 08:35:48.477 [Lua] completed 08:35:49.001 [Lua] completed 08:35:49.525 [Lua] completed 08:35:50.049 [Lua] completed 08:35:50.573 [Lua] completed 08:35:51.093 [Lua] completed 08:35:51.093 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:35:51.109 [Lua] Spline already found! 08:35:51.164 [Lua] Init group template: spline_patrol 08:35:51.503 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:35:51.521 [Lua] Spline already found! 08:35:51.607 [Lua] Init group template: spline_patrol 08:35:51.629 [Lua] completed 08:35:52.156 [Lua] completed 08:35:52.679 [Lua] completed 08:35:53.200 [Lua] completed 08:35:53.727 [Lua] completed 08:35:54.244 [Lua] completed 08:35:54.767 [Lua] completed 08:35:55.291 [Lua] completed 08:35:55.813 [Lua] completed 08:35:56.337 [Lua] completed 08:35:56.792 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 08:35:56.792 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 08:35:56.811 [Lua] > starting new spline, using new navbot: standard , id: boss_4 08:35:56.828 [Lua] > continuing spline boss_4 index: 2 retries: 0 08:35:56.844 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 08:35:56.844 [Lua] > continuing spline boss_4 index: 3 retries: 0 08:35:56.860 [Lua] completed 08:35:56.862 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 08:35:56.862 [Lua] > continuing spline boss_4 index: 4 retries: 0 08:35:56.879 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0033610686659812927 boss_4 08:35:56.879 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 08:35:56.879 [Lua] > continuing spline boss_4 index: 5 retries: 0 08:35:56.895 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 08:35:56.895 [Lua] > continuing spline boss_4 index: 6 retries: 0 08:35:56.911 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 08:35:56.912 [Lua] > continuing spline boss_4 index: 7 retries: 0 08:35:56.928 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 08:35:56.928 [Lua] > continuing spline boss_4 index: 8 retries: 0 08:35:56.946 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 08:35:56.946 [Lua] > spline completed boss_4 retries: 0 08:35:57.234 [Lua] Init group template: spline_patrol 08:35:57.405 [Lua] completed 08:35:57.927 [Lua] completed 08:35:58.450 [Lua] completed 08:35:58.972 [Lua] completed 08:35:59.493 [Lua] completed 08:36:00.016 [Lua] completed 08:36:00.541 [Lua] completed 08:36:01.063 [Lua] completed 08:36:01.587 [Lua] completed 08:36:02.107 [Lua] completed 08:36:02.630 [Lua] completed 08:36:03.152 [Lua] completed 08:36:03.676 [Lua] completed 08:36:04.198 [Lua] completed 08:36:04.718 [Lua] completed 08:36:05.239 [Lua] completed 08:36:05.762 [Lua] completed 08:36:06.282 [Lua] completed 08:36:06.803 [Lua] completed 08:36:07.324 [Lua] completed 08:36:07.849 [Lua] completed 08:36:08.372 [Lua] completed 08:36:08.897 [Lua] completed 08:36:09.421 [Lua] completed 08:36:09.944 [Lua] completed 08:36:10.466 [Lua] completed 08:36:10.990 [Lua] completed 08:36:11.513 [Lua] completed 08:36:12.037 [Lua] completed 08:36:12.559 [Lua] completed 08:36:13.081 [Lua] completed 08:36:13.267 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 08:36:13.609 [Lua] completed 08:36:14.127 [Lua] completed 08:36:14.652 [Lua] completed 08:36:15.173 [Lua] completed 08:36:15.696 [Lua] completed 08:36:16.220 [Lua] completed 08:36:16.742 [Lua] completed 08:36:17.267 [Lua] completed 08:36:17.795 [Lua] completed 08:36:17.994 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:36:18.318 [Lua] completed 08:36:18.368 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:36:18.846 [Lua] completed 08:36:19.369 [Lua] completed 08:36:19.453 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:36:19.810 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:36:19.897 [Lua] completed 08:36:20.422 [Lua] completed 08:36:20.949 [Lua] completed 08:36:21.468 [Lua] completed 08:36:21.992 [Lua] completed 08:36:22.521 [Lua] completed 08:36:23.044 [Lua] completed 08:36:23.568 [Lua] completed 08:36:23.995 [Lua] [NetworkServer] Changing num_players from 2 to 3 08:36:23.995 [Lua] Players: 3 08:36:23.995 [Lua] Set lobby begin: 08:36:23.995 [Lua] Lobby data twitch_enabled = false 08:36:23.995 [Lua] Lobby data power_level = 835 08:36:23.995 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:36:23.995 [Lua] Lobby data difficulty_tweak = 0 08:36:23.995 [Lua] Lobby data host = 1100001024c0853 08:36:23.995 [Lua] Lobby data game_mode = 2 08:36:23.995 [Lua] Lobby data is_private = false 08:36:23.995 [Lua] Lobby data match_started = true 08:36:23.995 [Lua] Lobby data mechanism = adventure 08:36:23.995 [Lua] Lobby data level_key = skaven_stronghold 08:36:23.995 [Lua] Lobby data player_slot_1 = 0:0 08:36:23.995 [Lua] Lobby data selected_level_key = skaven_stronghold 08:36:23.995 [Lua] Lobby data difficulty = hardest 08:36:23.995 [Lua] Lobby data quick_game = true 08:36:23.995 [Lua] Lobby data matchmaking = true 08:36:23.995 [Lua] Lobby data weave_name = false 08:36:23.995 [Lua] Lobby data player_slot_4 = 0:0 08:36:23.995 [Lua] Lobby data num_players = 3 08:36:23.995 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:36:23.996 [Lua] Lobby data player_slot_2 = 0:0 08:36:23.996 [Lua] Lobby data country_code = FI 08:36:23.996 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:36:23.996 [Lua] Lobby data eac_authorized = true 08:36:23.996 [Lua] Set lobby end. 08:36:23.996 [Lua] [LobbyMembers] Member joined 110000107b891f0 08:36:24.091 [Lua] completed 08:36:24.615 [Lua] completed 08:36:25.140 [Lua] completed 08:36:25.391 [Lua] GOT approve_channel 7 110000107b891f0 18600000109d5c4 08:36:25.392 [EAC] EAC server has client 110000107b891f0 and channel 7 (and owner 110000107b891f0) 08:36:25.392 [EACServer] [10:36:25:391][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107B891F0 PlayerGUID: 76561198089802224 PlayerIP: 0.0.0.0 OwnerGUID: 76561198089802224 PlayerName: noodle 08:36:25.392 [Lua] Client with peer_id 110000107b891f0 got APPROVED by server 08:36:25.392 [Lua] [ChatManager][1]System: noodle is joining the game 08:36:25.392 [EACServer] [10:36:25:391][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 90886 ms. 08:36:25.392 [EACServer] [10:36:25:391][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 08:36:25.392 [EACServer] [10:36:25:391][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 08:36:25.392 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107b891f0' 08:36:25.392 [Lua] [PeerSM] 110000107b891f0 :: on_enter Connecting 08:36:25.392 [Lua] [ChatManager][1]System: noodle is joining the game 08:36:25.528 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:36:25.528 [Lua] [Matchmaking] Got a handshake request from 110000107b891f0 with user name 'noodle' 08:36:25.629 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000109d5c4 from 110000107b891f0, replying lobby_ok 08:36:25.663 [Lua] completed 08:36:25.749 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107b891f0 REPLY wh:0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853 08:36:25.846 [Lua] Set lobby begin: 08:36:25.846 [Lua] Lobby data twitch_enabled = false 08:36:25.847 [Lua] Lobby data power_level = 835 08:36:25.847 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:36:25.847 [Lua] Lobby data difficulty_tweak = 0 08:36:25.848 [Lua] Lobby data host = 1100001024c0853 08:36:25.848 [Lua] Lobby data game_mode = 2 08:36:25.848 [Lua] Lobby data is_private = false 08:36:25.848 [Lua] Lobby data match_started = true 08:36:25.848 [Lua] Lobby data mechanism = adventure 08:36:25.848 [Lua] Lobby data level_key = skaven_stronghold 08:36:25.848 [Lua] Lobby data player_slot_1 = 110000107b891f0:1 08:36:25.848 [Lua] Lobby data selected_level_key = skaven_stronghold 08:36:25.848 [Lua] Lobby data difficulty = hardest 08:36:25.848 [Lua] Lobby data quick_game = true 08:36:25.848 [Lua] Lobby data matchmaking = true 08:36:25.848 [Lua] Lobby data weave_name = false 08:36:25.848 [Lua] Lobby data player_slot_4 = 0:0 08:36:25.848 [Lua] Lobby data num_players = 3 08:36:25.848 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:36:25.848 [Lua] Lobby data player_slot_2 = 0:0 08:36:25.848 [Lua] Lobby data country_code = FI 08:36:25.848 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:36:25.848 [Lua] Lobby data eac_authorized = true 08:36:25.848 [Lua] Set lobby end. 08:36:25.848 [Lua] [Matchmaking] Assigning profile slot 1 to 110000107b891f0 08:36:25.848 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b891f0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853 08:36:26.188 [Lua] completed 08:36:26.716 [Lua] completed 08:36:27.087 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:36:27.244 [Lua] completed 08:36:27.481 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:36:27.770 [Lua] completed 08:36:28.292 [Lua] completed 08:36:28.307 [Lua] ### CLEARING PEER STATE FOR 110000107b891f0 08:36:28.307 [Lua] [PeerSM] 110000107b891f0 :: on_exit Connecting 08:36:28.307 [Lua] [PeerSM] 110000107b891f0 :: on_enter Connecting 08:36:28.414 [Lua] [PSM] Peer 110000107b891f0 joined. Want to use profile index "1" and join party "0" 08:36:28.414 [Lua] Mechanism says: a client joined the game! 110000107b891f0 08:36:28.414 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107b891f0, connection_key=2) 08:36:28.414 [Lua] Sync dynamic to client: 08:36:28.816 [Lua] completed 08:36:29.187 [EACServer] [10:36:29:186][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B891F0 Session: 4 Status: Client Authenticated Message: Client authenticated. 08:36:29.187 [EAC] Peer 110000107b891f0 switched EAC state to ClientAuthenticatedLocal 08:36:29.299 [EACServer] [10:36:29:298][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107B891F0. 08:36:29.341 [Lua] completed 08:36:29.699 [EACServer] [10:36:29:699][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107B891F0 08:36:29.699 [EACServer] [10:36:29:699][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B891F0 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:36:29.715 [EAC] Peer 110000107b891f0 switched EAC state to ClientAuthenticatedRemote 08:36:29.865 [Lua] completed 08:36:30.386 [Lua] player (110000107b891f0,1) was put into party 0 08:36:30.386 [Lua] [PeerSM] 110000107b891f0 :: on_exit Connecting 08:36:30.386 [Lua] [PeerSM] 110000107b891f0 :: on_enter Loading 08:36:30.386 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107b891f0 skaven_stronghold 0 08:36:30.386 warning: [Lua] Following data will be uploaded to Crashify: <> 08:36:30.386 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 24, User: 1100001024c0853 "Le Duck du Lac" <> 08:36:30.387 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skaven_stronghold<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold" [2] self = table: 0000000005570350; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "110000107b891f0"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 968331; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F669ED0 [3] _ = table: 0000000005570350; new_state = Loading; old_state = Connecting [4] self = table: 0000000007DD28B0; dt = 0.016797201707959175; state_data = table: 0000000005570350; new_state = Loading [5] self = table: 000000000F63EBF0; dt = 0.016797201707959175; peer_state_machines = table: 00000000081657F0; joined_peers = table: 000000000EAE0D80; game_session = [GameSession]; peer_id = "110000107b891f0"; peer_state_machine = table: 0000000007DD28B0 [6] self = table: 00000000036CBF20; dt = 0.016797201707959175; t = 271.92295483313501; network_manager = table: 00000000026FDF60 [7] self = table: 0000000011F31CD0; dt = 0.016797201707959175; t = 4985.3063961248845 [8] self = table: 0000000000097110; real_world_dt = 0.016797201707959175; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016797201707959175; t = 4985.3063961248845 [9] dt = 0.016797201707959175 [2] server = table: 000000000F63EBF0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000107b891f0"; wanted_profile_index = 1; resend_timer = 1.8991216775029898; resend_post_game_timer = 1.9327619280666113; clan_tag = "0"; peer_id = "110000107b891f0"; [4] current_state = Loading; function_memoize = table: 0000000000DC65D0; state_data = table: 0000000005570350; [5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "1100001031bd172"; game_network_manager = table: 00000000026FDF60; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "skaven_stronghold"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 00000000057C2AF0; [6] world_name = "level_world"; entity_system_bag = table: 00000000095CA6A0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000041517D0; parent = table: 0000000000097110; _level_flow_events = table: 0000000005823DE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000082FEC00; profile_synchronizer = table: 000000000823A090; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C5D6180; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016797591000795364; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 0000000008B7A090; network_event_delegate = table: 00000000057C2AF0; machines = table: 0000000005823EA0; _camera_carrier = table: 000000000B083DA0; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "skaven_stronghold"; game_mode_key = "adventure"; network_clock = table: 000000000181B530; statistics_db = table: 000000000F5FF810; _lobby_host = table: 000000000FB90E10; dice_keeper = table: 000000000F36DFB0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000036CBF20; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000013F3040; <> <> 08:36:30.387 [Lua] completed 08:36:30.909 [Lua] completed 08:36:31.435 [Lua] completed 08:36:31.954 [Lua] completed 08:36:32.480 [Lua] completed 08:36:33.003 [Lua] completed 08:36:33.526 [Lua] completed 08:36:34.055 [Lua] completed 08:36:34.574 [Lua] completed 08:36:35.098 [Lua] completed 08:36:35.621 [Lua] completed 08:36:36.141 [Lua] completed 08:36:36.661 [Lua] completed 08:36:36.729 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:36:36.746 [Lua] Spline already found! 08:36:36.788 [Lua] Init group template: spline_patrol 08:36:37.197 [Lua] completed 08:36:37.723 [Lua] completed 08:36:38.248 [Lua] completed 08:36:38.416 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:36:38.771 [Lua] completed 08:36:38.906 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:36:39.297 [Lua] completed 08:36:39.346 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:36:39.819 [Lua] completed 08:36:39.935 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:36:40.120 [Lua] ### Sending rpc_level_loaded 08:36:40.120 [Lua] #### Has state machine: true, peer_id: 110000107b891f0, level_id: 74 08:36:40.120 [Lua] Peer 110000107b891f0 has loaded the level but not all enemies, so we wait 08:36:40.342 [Lua] completed 08:36:40.866 [Lua] completed 08:36:41.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x888b9, position: 0 08:36:41.034 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:36:41.393 [Lua] completed 08:36:41.426 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:36:41.443 [Lua] Spline already found! 08:36:41.481 [Lua] Init group template: spline_patrol 08:36:41.513 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:36:41.937 [Lua] completed 08:36:41.970 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:36:42.375 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:36:42.460 [Lua] completed 08:36:42.983 [Lua] completed 08:36:43.513 [Lua] completed 08:36:44.042 [Lua] completed 08:36:44.566 [Lua] completed 08:36:45.086 [Lua] completed 08:36:45.612 [Lua] completed 08:36:46.139 [Lua] completed 08:36:46.666 [Lua] completed 08:36:47.190 [Lua] completed 08:36:47.711 [Lua] completed 08:36:48.235 [Lua] completed 08:36:48.758 [Lua] completed 08:36:48.913 [Lua] [ChatManager][1]System: Le Duck du Lac discarded a Tome 08:36:49.283 [Lua] completed 08:36:49.814 [Lua] completed 08:36:50.335 [Lua] completed 08:36:50.639 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Tome 08:36:50.858 [Lua] completed 08:36:51.393 [Lua] completed 08:36:51.922 [Lua] completed 08:36:52.453 [Lua] completed 08:36:52.980 [Lua] completed 08:36:53.500 [Lua] completed 08:36:54.028 [Lua] completed 08:36:54.506 [EACServer] [10:36:54:506][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:36:54.551 [Lua] completed 08:36:55.072 [Lua] completed 08:36:55.596 [Lua] completed 08:36:56.119 [Lua] completed 08:36:56.640 [Lua] completed 08:36:57.164 [Lua] completed 08:36:57.684 [Lua] completed 08:36:58.203 [Lua] completed 08:36:58.731 [Lua] completed 08:36:59.251 [Lua] completed 08:36:59.776 [Lua] completed 08:36:59.983 [Lua] Coordinated attack! 08:37:00.300 [Lua] completed 08:37:00.824 [Lua] completed 08:37:01.060 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:01.348 [Lua] completed 08:37:01.466 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:01.858 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:37:01.871 [Lua] completed 08:37:01.871 [Lua] Spline already found! 08:37:01.907 [Lua] Init group template: spline_patrol 08:37:02.395 [Lua] completed 08:37:02.916 [Lua] completed 08:37:03.434 [Lua] completed 08:37:03.957 [Lua] completed 08:37:04.480 [Lua] completed 08:37:05.010 [Lua] completed 08:37:05.206 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107b891f0, connection_key=2) 08:37:05.208 [Lua] [PeerSM] 110000107b891f0 :: on_exit Loading 08:37:05.208 [Lua] [PeerSM] 110000107b891f0 :: on_enter LoadingProfilePackages 08:37:05.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b891f0 inventory_sync_id:11 my_peer_id:1100001024c0853 08:37:05.530 [Lua] completed 08:37:06.053 [Lua] completed 08:37:06.506 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:06.574 [Lua] completed 08:37:07.097 [Lua] completed 08:37:07.281 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:07.621 [Lua] completed 08:37:08.146 [Lua] completed 08:37:08.668 [Lua] completed 08:37:09.190 [Lua] completed 08:37:09.719 [Lua] completed 08:37:10.234 [Lua] completed 08:37:10.755 [Lua] completed 08:37:11.277 [Lua] completed 08:37:11.395 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:11.799 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:11.800 [Lua] completed 08:37:12.326 [Lua] completed 08:37:12.847 [Lua] completed 08:37:13.368 [Lua] completed 08:37:13.892 [Lua] completed 08:37:14.418 [Lua] completed 08:37:14.936 [Lua] completed 08:37:15.138 [Lua] Time for new HOOORDE! multi_first_wave 08:37:15.138 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 08:37:15.138 [Lua] horde requested: vector 08:37:15.138 [Lua] setting up vector-horde 08:37:15.138 [Lua] Composing horde 'large' .. using variant 'plain' 08:37:15.138 [Lua] --> horde wants to spawn ahead of players (0.66018756276725/0.67 08:37:15.138 [Lua] -> spawning: 53 08:37:15.138 [Lua] horde crated with id 12 of type vector 08:37:15.138 [Lua] vector horde has started 08:37:15.457 [Lua] completed 08:37:15.981 [Lua] completed 08:37:16.505 [Lua] completed 08:37:17.029 [Lua] completed 08:37:17.554 [Lua] completed 08:37:18.079 [Lua] completed 08:37:18.535 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:18.604 [Lua] completed 08:37:18.924 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:19.126 [Lua] completed 08:37:19.650 [Lua] completed 08:37:20.175 [Lua] completed 08:37:20.696 [Lua] completed 08:37:21.220 [Lua] completed 08:37:21.745 [Lua] completed 08:37:22.267 [Lua] completed 08:37:22.790 [Lua] completed 08:37:23.313 [Lua] completed 08:37:23.839 [Lua] completed 08:37:24.369 [Lua] completed 08:37:24.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:37:24.884 [Lua] completed 08:37:25.018 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:25.154 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 08:37:25.154 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:37:25.154 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 08:37:25.154 [Lua] horde requested: vector 08:37:25.154 [Lua] setting up vector-horde 08:37:25.154 [Lua] Composing horde 'large' .. using variant 'plain' 08:37:25.154 [Lua] --> horde wants to spawn ahead of players (0.30912616521315/0.67 08:37:25.154 [Lua] -> spawning: 56 08:37:25.154 [Lua] horde crated with id 13 of type vector 08:37:25.154 [Lua] vector horde has started 08:37:25.388 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:25.406 [Lua] completed 08:37:25.931 [Lua] completed 08:37:26.459 [Lua] completed 08:37:26.761 [Lua] [PeerSM] 110000107b891f0 :: on_exit LoadingProfilePackages 08:37:26.761 [Lua] [PeerSM] 110000107b891f0 :: on_enter WaitingForEnterGame 08:37:26.980 [Lua] completed 08:37:27.502 [Lua] completed 08:37:28.024 [Lua] completed 08:37:28.361 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:37:28.361 [Lua] [Matchmaking] Got a handshake request from 110000107b891f0 with user name 'noodle' 08:37:28.362 [Lua] [PeerSM] 110000107b891f0 :: on_exit WaitingForEnterGame 08:37:28.362 [Lua] [PeerSM] 110000107b891f0 :: on_enter WaitingForGameObjectSync 08:37:28.383 [Lua] Breedfreezer (server) starting a hot join sync 08:37:28.383 [Lua] packing 0 units of breed chaos_marauder 08:37:28.383 [Lua] packing 3 units of breed skaven_clan_rat 08:37:28.383 [Lua] packing 12 units of breed skaven_storm_vermin 08:37:28.383 [Lua] packing 29 units of breed skaven_slave 08:37:28.383 [Lua] packing 0 units of breed chaos_raider 08:37:28.383 [Lua] packing 0 units of breed chaos_berzerker 08:37:28.383 [Lua] packing 3 units of breed skaven_plague_monk 08:37:28.383 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:37:28.383 [Lua] 08:37:28.383 [Lua] [1] = 1 (number) 08:37:28.383 [Lua] [2] = 0 (number) 08:37:28.383 [Lua] [3] = 2 (number) 08:37:28.383 [Lua] [4] = 3 (number) 08:37:28.383 [Lua] [5] = 1 (number) 08:37:28.383 [Lua] [6] = 12 (number) 08:37:28.384 [Lua] [7] = 42 (number) 08:37:28.384 [Lua] [8] = 29 (number) 08:37:28.384 [Lua] [9] = 1 (number) 08:37:28.384 [Lua] [10] = 0 (number) 08:37:28.384 [Lua] [11] = 1 (number) 08:37:28.384 [Lua] [12] = 0 (number) 08:37:28.384 [Lua] [13] = 3 (number) 08:37:28.384 [Lua] [14] = 3 (number) 08:37:28.384 [Lua] 08:37:28.384 [Lua] 08:37:28.384 [Lua] [1] = 68 (number) 08:37:28.384 [Lua] [2] = 103 (number) 08:37:28.384 [Lua] [3] = 86 (number) 08:37:28.384 [Lua] [4] = 291 (number) 08:37:28.384 [Lua] [5] = 292 (number) 08:37:28.384 [Lua] [6] = 293 (number) 08:37:28.384 [Lua] [7] = 294 (number) 08:37:28.384 [Lua] [8] = 295 (number) 08:37:28.384 [Lua] [9] = 296 (number) 08:37:28.384 [Lua] [10] = 297 (number) 08:37:28.384 [Lua] [11] = 298 (number) 08:37:28.384 [Lua] [12] = 299 (number) 08:37:28.384 [Lua] [13] = 300 (number) 08:37:28.384 [Lua] [14] = 301 (number) 08:37:28.384 [Lua] [15] = 302 (number) 08:37:28.384 [Lua] [16] = 263 (number) 08:37:28.384 [Lua] [17] = 243 (number) 08:37:28.384 [Lua] [18] = 228 (number) 08:37:28.384 [Lua] [19] = 223 (number) 08:37:28.384 [Lua] [20] = 182 (number) 08:37:28.384 [Lua] [21] = 171 (number) 08:37:28.384 [Lua] [22] = 236 (number) 08:37:28.384 [Lua] [23] = 247 (number) 08:37:28.384 [Lua] [24] = 241 (number) 08:37:28.384 [Lua] [25] = 234 (number) 08:37:28.384 [Lua] [26] = 229 (number) 08:37:28.384 [Lua] [27] = 200 (number) 08:37:28.384 [Lua] [28] = 215 (number) 08:37:28.384 [Lua] [29] = 252 (number) 08:37:28.384 [Lua] [30] = 244 (number) 08:37:28.384 [Lua] [31] = 179 (number) 08:37:28.384 [Lua] [32] = 177 (number) 08:37:28.384 [Lua] [33] = 175 (number) 08:37:28.384 [Lua] [34] = 181 (number) 08:37:28.384 [Lua] [35] = 178 (number) 08:37:28.384 [Lua] [36] = 170 (number) 08:37:28.384 [Lua] [37] = 216 (number) 08:37:28.384 [Lua] [38] = 214 (number) 08:37:28.384 [Lua] [39] = 219 (number) 08:37:28.384 [Lua] [40] = 168 (number) 08:37:28.384 [Lua] [41] = 218 (number) 08:37:28.384 [Lua] [42] = 173 (number) 08:37:28.384 [Lua] [43] = 262 (number) 08:37:28.384 [Lua] [44] = 203 (number) 08:37:28.384 [Lua] [45] = 149 (number) 08:37:28.384 [Lua] [46] = 150 (number) 08:37:28.384 [Lua] [47] = 151 (number) 08:37:28.384 [Lua] 08:37:28.384 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=386 08:37:28.384 [Lua] RemotePlayer:create_game_object( ) 386 08:37:28.399 [Lua] Assigning peer(110000107b891f0:1) to profile(1) career(2) 08:37:28.399 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107b891f0) local_player_id(1) profile_index(1) career_index(2) 08:37:28.399 [Lua] Set lobby begin: 08:37:28.399 [Lua] Lobby data twitch_enabled = false 08:37:28.399 [Lua] Lobby data power_level = 835 08:37:28.399 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:37:28.399 [Lua] Lobby data difficulty_tweak = 0 08:37:28.399 [Lua] Lobby data host = 1100001024c0853 08:37:28.399 [Lua] Lobby data game_mode = 2 08:37:28.399 [Lua] Lobby data is_private = false 08:37:28.399 [Lua] Lobby data match_started = true 08:37:28.399 [Lua] Lobby data mechanism = adventure 08:37:28.399 [Lua] Lobby data level_key = skaven_stronghold 08:37:28.399 [Lua] Lobby data player_slot_1 = 110000107b891f0:1 08:37:28.399 [Lua] Lobby data selected_level_key = skaven_stronghold 08:37:28.399 [Lua] Lobby data difficulty = hardest 08:37:28.400 [Lua] Lobby data quick_game = true 08:37:28.400 [Lua] Lobby data matchmaking = true 08:37:28.400 [Lua] Lobby data weave_name = false 08:37:28.400 [Lua] Lobby data player_slot_4 = 0:0 08:37:28.400 [Lua] Lobby data num_players = 3 08:37:28.400 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:37:28.400 [Lua] Lobby data player_slot_2 = 0:0 08:37:28.400 [Lua] Lobby data country_code = FI 08:37:28.400 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:37:28.400 [Lua] Lobby data eac_authorized = true 08:37:28.400 [Lua] Set lobby end. 08:37:28.400 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b891f0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853 08:37:28.400 [Lua] [PeerSM] 110000107b891f0 :: on_exit WaitingForGameObjectSync 08:37:28.400 [Lua] [PeerSM] 110000107b891f0 :: on_enter WaitingForPlayers 08:37:28.411 [Lua] [PeerSM] 110000107b891f0 :: on_exit WaitingForPlayers 08:37:28.411 [Lua] [PeerSM] 110000107b891f0 :: on_enter InGame 08:37:28.563 [Lua] completed 08:37:29.067 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107b891f0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:37:29.067 [Lua] Adding player sync data to peer=110000107b891f0 local_player_id=1 08:37:29.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:12 my_peer_id:1100001024c0853 08:37:29.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:12 my_peer_id:1100001024c0853 08:37:29.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b891f0 inventory_sync_id:12 my_peer_id:1100001024c0853 08:37:29.067 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107b891f0 08:37:29.081 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:12 my_peer_id:1100001024c0853 08:37:29.081 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 08:37:29.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:37:29.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:37:29.082 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/green_and_yellow/chr_witch_hunter_bounty_hunter_green_and_yellow, InventoryPackageSynchronizerClient, async-read, 08:37:29.082 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:37:29.082 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read, 08:37:29.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:37:29.082 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 08:37:29.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 08:37:29.082 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 08:37:29.084 [Lua] completed 08:37:29.151 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 08:37:29.151 [Lua] [PackageManager] Force_load: wwise/crossbow 08:37:29.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 08:37:29.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 08:37:29.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 08:37:29.272 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 08:37:29.293 [Lua] Set lobby begin: 08:37:29.293 [Lua] Lobby data twitch_enabled = false 08:37:29.293 [Lua] Lobby data power_level = 556 08:37:29.293 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:37:29.293 [Lua] Lobby data difficulty_tweak = 0 08:37:29.293 [Lua] Lobby data host = 1100001024c0853 08:37:29.293 [Lua] Lobby data game_mode = 2 08:37:29.293 [Lua] Lobby data is_private = false 08:37:29.293 [Lua] Lobby data match_started = true 08:37:29.293 [Lua] Lobby data mechanism = adventure 08:37:29.293 [Lua] Lobby data level_key = skaven_stronghold 08:37:29.293 [Lua] Lobby data player_slot_1 = 110000107b891f0:1 08:37:29.293 [Lua] Lobby data selected_level_key = skaven_stronghold 08:37:29.293 [Lua] Lobby data difficulty = hardest 08:37:29.294 [Lua] Lobby data quick_game = true 08:37:29.294 [Lua] Lobby data matchmaking = true 08:37:29.294 [Lua] Lobby data weave_name = false 08:37:29.294 [Lua] Lobby data player_slot_4 = 0:0 08:37:29.294 [Lua] Lobby data num_players = 3 08:37:29.294 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:37:29.294 [Lua] Lobby data player_slot_2 = 0:0 08:37:29.294 [Lua] Lobby data country_code = FI 08:37:29.294 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:37:29.294 [Lua] Lobby data eac_authorized = true 08:37:29.294 [Lua] Set lobby end. 08:37:29.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 08:37:29.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 08:37:29.358 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/green_and_yellow/chr_witch_hunter_bounty_hunter_green_and_yellow 08:37:29.475 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/green_and_yellow/chr_witch_hunter_bounty_hunter_green_and_yellow 08:37:29.475 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/green_and_yellow/chr_witch_hunter_bounty_hunter_green_and_yellow 08:37:29.476 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 08:37:29.623 [Lua] completed 08:37:29.942 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 08:37:29.942 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 08:37:29.944 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 08:37:29.995 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 08:37:29.995 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 08:37:29.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 08:37:30.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 08:37:30.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 08:37:30.080 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 08:37:30.147 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 08:37:30.147 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 08:37:30.148 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 08:37:30.148 [Lua] completed 08:37:30.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 08:37:30.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 08:37:30.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 08:37:30.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 08:37:30.338 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 08:37:30.355 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:30.356 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 08:37:30.641 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:30.675 [Lua] completed 08:37:30.726 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:31.028 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:31.199 [Lua] completed 08:37:31.723 [Lua] completed 08:37:31.810 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:32.128 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:32.253 [Lua] completed 08:37:32.778 [Lua] completed 08:37:33.303 [Lua] completed 08:37:33.831 [Lua] completed 08:37:33.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:37:34.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:37:34.356 [Lua] completed 08:37:34.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:37:34.881 [Lua] completed 08:37:34.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:37:35.407 [Lua] completed 08:37:35.764 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:37:35.764 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:37:35.764 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:37:35.764 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:37:35.934 [Lua] completed 08:37:36.466 [Lua] completed 08:37:36.999 [Lua] completed 08:37:37.546 [Lua] completed 08:37:38.105 [Lua] completed 08:37:38.646 [Lua] completed 08:37:39.211 [Lua] completed 08:37:39.443 [Lua] Set lobby begin: 08:37:39.443 [Lua] Lobby data twitch_enabled = false 08:37:39.443 [Lua] Lobby data power_level = 835 08:37:39.443 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:37:39.443 [Lua] Lobby data difficulty_tweak = 0 08:37:39.443 [Lua] Lobby data host = 1100001024c0853 08:37:39.443 [Lua] Lobby data game_mode = 2 08:37:39.443 [Lua] Lobby data is_private = false 08:37:39.443 [Lua] Lobby data match_started = true 08:37:39.443 [Lua] Lobby data mechanism = adventure 08:37:39.443 [Lua] Lobby data level_key = skaven_stronghold 08:37:39.443 [Lua] Lobby data player_slot_1 = 110000107b891f0:1 08:37:39.443 [Lua] Lobby data selected_level_key = skaven_stronghold 08:37:39.443 [Lua] Lobby data difficulty = hardest 08:37:39.443 [Lua] Lobby data quick_game = true 08:37:39.443 [Lua] Lobby data matchmaking = true 08:37:39.443 [Lua] Lobby data weave_name = false 08:37:39.443 [Lua] Lobby data player_slot_4 = 0:0 08:37:39.444 [Lua] Lobby data num_players = 3 08:37:39.444 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:37:39.444 [Lua] Lobby data player_slot_2 = 0:0 08:37:39.444 [Lua] Lobby data country_code = FI 08:37:39.444 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:37:39.444 [Lua] Lobby data eac_authorized = true 08:37:39.444 [Lua] Set lobby end. 08:37:39.767 [Lua] completed 08:37:40.297 [Lua] Init group template: horde 08:37:40.307 [Lua] completed 08:37:40.841 [Lua] completed 08:37:41.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:37:41.385 [Lua] completed 08:37:41.937 [Lua] completed 08:37:42.483 [Lua] completed 08:37:43.017 [Lua] completed 08:37:43.365 [Lua] Init group template: horde 08:37:43.549 [Lua] completed 08:37:44.083 [Lua] completed 08:37:44.608 [Lua] completed 08:37:45.155 [Lua] completed 08:37:45.698 [Lua] completed 08:37:45.933 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:45.933 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:45.933 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:45.933 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:46.222 [Lua] completed 08:37:46.751 [Lua] completed 08:37:47.277 [Lua] completed 08:37:47.806 [Lua] completed 08:37:48.335 [Lua] completed 08:37:48.860 [Lua] completed 08:37:49.343 [Lua] player (110000107b891f0,1) was put into party 1 08:37:49.357 [Lua] [GameNetworkManager] destroying game object with go_id=65 08:37:49.362 [Lua] [GameNetworkManager] destroying game object with go_id=62 08:37:49.391 [Lua] completed 08:37:49.533 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107b891f0 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:37:49.534 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=441 08:37:49.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.86430062630480164) temporary_health_percentage (0.13569937369519833) melee slot ammo (1) ranged slot ammo (0.8666666666666667) 08:37:49.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:37:49.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 1212304 08:37:49.924 [Lua] completed 08:37:50.460 [Lua] completed 08:37:50.993 [Lua] completed 08:37:51.518 [Lua] completed 08:37:52.046 [Lua] completed 08:37:52.092 [Lua] HORDE: Pushing horde in time; too many units out 61 08:37:52.568 [Lua] completed 08:37:53.103 [Lua] completed 08:37:53.627 [Lua] completed 08:37:54.153 [Lua] completed 08:37:54.684 [Lua] completed 08:37:55.215 [Lua] completed 08:37:55.735 [Lua] completed 08:37:55.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:37:56.266 [Lua] completed 08:37:56.795 [Lua] completed 08:37:57.150 [Lua] HORDE: last wave, reset to standard horde delay 08:37:57.150 [Lua] Time for new HOOORDE! multi_last_wave 08:37:57.150 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 08:37:57.150 [Lua] horde requested: vector 08:37:57.150 [Lua] setting up vector-horde 08:37:57.150 [Lua] Composing horde 'large' .. using variant 'plain' 08:37:57.150 [Lua] --> horde wants to spawn ahead of players (0.27480727379726/0.67 08:37:57.150 [Lua] -> spawning: 53 08:37:57.150 [Lua] horde crated with id 14 of type vector 08:37:57.150 [Lua] vector horde has started 08:37:57.183 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:57.322 [Lua] completed 08:37:57.405 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:57.590 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:57.674 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:57.845 [Lua] completed 08:37:57.860 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:57.895 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:58.046 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:58.148 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:58.315 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:58.366 [Lua] completed 08:37:58.534 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:37:58.893 [Lua] completed 08:37:58.995 [Lua] fence jumping 08:37:59.418 [Lua] completed 08:37:59.554 [Lua] ready to jump failed 08:37:59.945 [Lua] completed 08:38:00.468 [Lua] completed 08:38:00.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:38:00.862 [Lua] fence jumping 08:38:01.000 [Lua] completed 08:38:01.368 [Lua] Horde killed: ? 08:38:01.533 [Lua] completed 08:38:01.891 [Lua] simple los failed 08:38:01.943 [Lua] Horde killed: ? 08:38:02.058 [Lua] completed 08:38:02.583 [Lua] completed 08:38:03.103 [Lua] completed 08:38:03.625 [Lua] completed 08:38:04.149 [Lua] completed 08:38:04.589 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:04.589 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:04.674 [Lua] completed 08:38:04.911 [Lua] Coordinated attack! 08:38:04.994 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:38:05.028 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:38:05.197 [Lua] completed 08:38:05.723 [Lua] completed 08:38:06.085 [Lua] Init group template: horde 08:38:06.250 [Lua] completed 08:38:06.773 [Lua] completed 08:38:07.296 [Lua] completed 08:38:07.818 [Lua] completed 08:38:08.344 [Lua] completed 08:38:08.861 [Lua] completed 08:38:09.386 [Lua] completed 08:38:09.911 [Lua] completed 08:38:10.437 [Lua] completed 08:38:10.964 [Lua] completed 08:38:11.488 [Lua] completed 08:38:12.015 [Lua] completed 08:38:12.537 [Lua] completed 08:38:13.061 [Lua] completed 08:38:13.593 [Lua] completed 08:38:14.120 [Lua] completed 08:38:14.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:38:14.655 [Lua] completed 08:38:14.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:38:14.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 1212304 08:38:15.182 [Lua] completed 08:38:15.717 [Lua] completed 08:38:16.248 [Lua] completed 08:38:16.777 [Lua] completed 08:38:17.308 [Lua] completed 08:38:17.829 [Lua] completed 08:38:18.352 [Lua] completed 08:38:18.873 [Lua] completed 08:38:19.397 [Lua] completed 08:38:19.431 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 11 29 08:38:19.921 [Lua] completed 08:38:20.441 [Lua] completed 08:38:20.964 [Lua] completed 08:38:21.491 [Lua] completed 08:38:22.013 [Lua] completed 08:38:22.538 [Lua] completed 08:38:23.059 [Lua] completed 08:38:23.436 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:23.583 [Lua] completed 08:38:23.874 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:38:24.106 [Lua] completed 08:38:24.416 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:24.631 [Lua] completed 08:38:24.798 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:38:24.798 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:25.155 [Lua] completed 08:38:25.307 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:38:25.359 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:25.684 [Lua] completed 08:38:25.784 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:38:25.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:38:25.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:38:25.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:38:25.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:38:26.206 [Lua] completed 08:38:26.734 [Lua] completed 08:38:27.259 [Lua] completed 08:38:27.777 [Lua] completed 08:38:28.298 [Lua] completed 08:38:28.793 [Lua] Horde killed: ? 08:38:28.819 [Lua] completed 08:38:29.342 [Lua] completed 08:38:29.866 [Lua] completed 08:38:30.109 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels (seed: 0) 08:38:30.391 [Lua] completed 08:38:30.917 [Lua] completed 08:38:31.435 [Lua] completed 08:38:31.962 [Lua] completed 08:38:32.481 [Lua] completed 08:38:33.006 [Lua] completed 08:38:33.333 warning: [Physics] Create Actor: Shape density varies. Using average. 08:38:33.333 warning: [Physics] Create Actor: Shape density varies. Using average. 08:38:33.333 warning: [Physics] Create Actor: Shape density varies. Using average. 08:38:33.333 warning: [Physics] Create Actor: Shape density varies. Using average. 08:38:33.529 [Lua] completed 08:38:34.049 [Lua] completed 08:38:34.318 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source. 08:38:34.570 [Lua] completed 08:38:35.093 [Lua] completed 08:38:35.311 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:35.572 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:35.617 [Lua] completed 08:38:35.633 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:38:35.868 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:35.936 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:38:36.139 [Lua] completed 08:38:36.272 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:38:36.660 [Lua] completed 08:38:37.182 [Lua] completed 08:38:37.703 [Lua] completed 08:38:38.226 [Lua] completed 08:38:38.747 [Lua] completed 08:38:39.268 [Lua] completed 08:38:39.789 [Lua] completed 08:38:40.311 [Lua] completed 08:38:40.832 [Lua] completed 08:38:41.353 [Lua] completed 08:38:41.877 [Lua] completed 08:38:42.399 [Lua] completed 08:38:42.923 [Lua] completed 08:38:43.441 [Lua] completed 08:38:43.964 [Lua] completed 08:38:44.488 [Lua] completed 08:38:45.012 [Lua] completed 08:38:45.531 [Lua] completed 08:38:46.051 [Lua] completed 08:38:46.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:38:46.577 [Lua] completed 08:38:47.098 [Lua] completed 08:38:47.620 [Lua] completed 08:38:48.141 [Lua] completed 08:38:48.660 [Lua] completed 08:38:49.181 [Lua] completed 08:38:49.704 [Lua] completed 08:38:49.873 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:50.232 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:38:50.232 [Lua] completed 08:38:50.754 [Lua] completed 08:38:51.277 [Lua] completed 08:38:51.800 [Lua] completed 08:38:52.321 [Lua] completed 08:38:52.843 [Lua] completed 08:38:53.369 [Lua] completed 08:38:53.892 [Lua] completed 08:38:54.194 [Lua] event horde ends! 08:38:54.413 [Lua] completed 08:38:54.506 [EACServer] [10:38:54:506][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:38:54.936 [Lua] completed 08:38:55.456 [Lua] completed 08:38:55.979 [Lua] completed 08:38:56.482 [Lua] main_path_player_far_away_check started 08:38:56.498 [Lua] completed 08:38:56.701 [Lua] main_path_player_far_away_check started 08:38:57.022 [Lua] completed 08:38:57.543 [Lua] completed 08:38:58.067 [Lua] completed 08:38:58.593 [Lua] completed 08:38:59.121 [Lua] completed 08:38:59.137 [Lua] [ChatManager][1]System: kaztrull picked up a Grimoire 08:38:59.151 [Lua] main_path_player_far_away_check started 08:38:59.588 [Lua] main_path_player_far_away_check started 08:38:59.640 [Lua] completed 08:38:59.808 [Lua] main_path_player_far_away_check started 08:39:00.162 [Lua] completed 08:39:00.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:00.685 [Lua] completed 08:39:01.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:01.209 [Lua] completed 08:39:01.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:01.734 [Lua] completed 08:39:01.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:02.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:02.259 [Lua] completed 08:39:02.260 [Lua] main_path_player_far_away_check started 08:39:02.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:02.782 [Lua] completed 08:39:02.917 [Lua] main_path_player_far_away_check started 08:39:02.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:03.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:03.306 [Lua] completed 08:39:03.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:03.828 [Lua] completed 08:39:04.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:04.357 [Lua] completed 08:39:04.871 [Lua] completed 08:39:05.360 [Lua] main_path_player_far_away_check started 08:39:05.394 [Lua] completed 08:39:05.919 [Lua] completed 08:39:06.442 [Lua] completed 08:39:06.967 [Lua] completed 08:39:07.490 [Lua] completed 08:39:08.014 [Lua] completed 08:39:08.533 [Lua] completed 08:39:09.056 [Lua] completed 08:39:09.577 [Lua] completed 08:39:10.101 [Lua] completed 08:39:10.625 [Lua] completed 08:39:11.149 [Lua] completed 08:39:11.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:39:11.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 1212304 08:39:11.673 [Lua] completed 08:39:12.196 [Lua] completed 08:39:12.721 [Lua] completed 08:39:13.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:39:13.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:39:13.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:39:13.244 [Lua] completed 08:39:13.766 [Lua] completed 08:39:14.295 [Lua] completed 08:39:14.813 [Lua] completed 08:39:15.338 [Lua] completed 08:39:15.861 [Lua] completed 08:39:16.387 [Lua] completed 08:39:16.911 [Lua] completed 08:39:17.434 [Lua] completed 08:39:17.957 [Lua] completed 08:39:18.480 [Lua] completed 08:39:19.003 [Lua] completed 08:39:19.527 [Lua] completed 08:39:19.669 [Lua] [ChatManager][1]System: noodle picked up a Tome 08:39:20.051 [Lua] completed 08:39:20.571 [Lua] completed 08:39:21.092 [Lua] completed 08:39:21.619 [Lua] completed 08:39:22.139 [Lua] completed 08:39:22.665 [Lua] completed 08:39:22.886 [Lua] Time for new HOOORDE! multi_first_wave 08:39:22.886 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 08:39:22.886 [Lua] horde requested: ambush 08:39:22.886 [Lua] setting up ambush-horde 08:39:22.886 [Lua] Composing horde 'large' .. using variant 'plain' 08:39:22.887 [Lua] -> spawning: 56 08:39:22.887 [Lua] horde crated with id 15 of type ambush 08:39:22.887 [Lua] ambush horde has started 08:39:23.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:23.191 [Lua] completed 08:39:23.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:23.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:23.716 [Lua] completed 08:39:23.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:24.246 [Lua] completed 08:39:24.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:24.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:24.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:24.764 [Lua] completed 08:39:24.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:24.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:24.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:24.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:24.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:25.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:25.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:25.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:25.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:25.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:25.293 [Lua] completed 08:39:25.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:25.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:25.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:25.812 [Lua] completed 08:39:26.150 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:26.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:39:26.303 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 9 13 08:39:26.336 [Lua] completed 08:39:26.507 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:26.869 [Lua] completed 08:39:27.291 [Lua] Init group template: horde 08:39:27.388 [Lua] completed 08:39:27.920 [Lua] completed 08:39:28.450 [Lua] completed 08:39:28.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:39:28.976 [Lua] completed 08:39:29.505 [Lua] completed 08:39:30.048 [Lua] completed 08:39:30.581 [Lua] completed 08:39:31.114 [Lua] completed 08:39:31.645 [Lua] completed 08:39:32.171 [Lua] completed 08:39:32.688 [Lua] completed 08:39:33.207 [Lua] completed 08:39:33.732 [Lua] completed 08:39:34.256 [Lua] completed 08:39:34.781 [Lua] completed 08:39:35.308 [Lua] completed 08:39:35.844 [Lua] completed 08:39:36.368 [Lua] completed 08:39:36.890 [Lua] completed 08:39:37.415 [Lua] completed 08:39:37.940 [Lua] completed 08:39:38.041 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:38.332 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:38.468 [Lua] completed 08:39:38.585 [Lua] HORDE: Pushing horde in time; too many units out 64 08:39:38.635 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:38.670 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:38.720 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:38.948 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:39.000 [Lua] completed 08:39:39.043 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:39.221 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:39.309 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:39.530 [Lua] completed 08:39:39.546 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:39.614 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:40.055 [Lua] completed 08:39:40.121 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:40.589 [Lua] completed 08:39:40.775 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:39:40.775 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:39:40.775 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001031bd172 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:39:40.775 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001031bd172 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:39:41.120 [Lua] completed 08:39:41.651 [Lua] completed 08:39:42.176 [Lua] completed 08:39:42.707 [Lua] completed 08:39:43.239 [Lua] completed 08:39:43.644 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 08:39:43.644 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:39:43.644 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 08:39:43.644 [Lua] horde requested: ambush 08:39:43.644 [Lua] setting up ambush-horde 08:39:43.644 [Lua] Composing horde 'large' .. using variant 'plain' 08:39:43.645 [Lua] -> spawning: 53 08:39:43.645 [Lua] horde crated with id 16 of type ambush 08:39:43.645 [Lua] ambush horde has started 08:39:43.766 [Lua] completed 08:39:44.288 [Lua] completed 08:39:44.813 [Lua] completed 08:39:45.337 [Lua] completed 08:39:45.859 [Lua] completed 08:39:46.387 [Lua] completed 08:39:46.912 [Lua] completed 08:39:47.440 [Lua] completed 08:39:47.979 [Lua] completed 08:39:48.499 [Lua] completed 08:39:49.032 [Lua] completed 08:39:49.563 [Lua] completed 08:39:50.090 [Lua] completed 08:39:50.611 [Lua] completed 08:39:50.964 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:50.964 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:50.964 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:50.964 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:51.136 [Lua] completed 08:39:51.522 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:51.658 [Lua] completed 08:39:51.774 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:51.941 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:52.076 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:52.167 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:52.181 [Lua] completed 08:39:52.332 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:52.389 [Lua] Horde killed: ? 08:39:52.417 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:52.622 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:52.707 [Lua] completed 08:39:52.722 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:52.874 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:53.077 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:53.229 [Lua] completed 08:39:53.314 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:39:53.759 [Lua] completed 08:39:54.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:39:54.006 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 1212304 08:39:54.282 [Lua] completed 08:39:54.587 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:54.808 [Lua] completed 08:39:54.893 [Lua] HORDE: Pushing horde in time; too many units out 61 08:39:55.094 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:39:55.305 [Lua] Init group template: horde 08:39:55.332 [Lua] completed 08:39:55.859 [Lua] completed 08:39:56.385 [Lua] completed 08:39:56.917 [Lua] completed 08:39:57.440 [Lua] completed 08:39:57.971 [Lua] completed 08:39:58.497 [Lua] completed 08:39:59.024 [Lua] completed 08:39:59.552 [Lua] completed 08:40:00.003 [Lua] HORDE: last wave, reset to standard horde delay 08:40:00.003 [Lua] Time for new HOOORDE! multi_last_wave 08:40:00.003 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 08:40:00.003 [Lua] horde requested: ambush 08:40:00.003 [Lua] setting up ambush-horde 08:40:00.003 [Lua] Composing horde 'large' .. using variant 'plain' 08:40:00.004 [Lua] -> spawning: 53 08:40:00.004 [Lua] horde crated with id 17 of type ambush 08:40:00.004 [Lua] ambush horde has started 08:40:00.087 [Lua] completed 08:40:00.612 [Lua] completed 08:40:01.139 [Lua] completed 08:40:01.663 [Lua] completed 08:40:02.192 [Lua] completed 08:40:02.429 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:02.717 [Lua] completed 08:40:02.936 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:40:03.241 [Lua] completed 08:40:03.764 [Lua] completed 08:40:04.302 [Lua] completed 08:40:04.827 [Lua] completed 08:40:05.357 [Lua] completed 08:40:05.884 [Lua] completed 08:40:06.101 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:06.412 [Lua] completed 08:40:06.546 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:40:06.935 [Lua] completed 08:40:07.460 [Lua] completed 08:40:07.995 [Lua] completed 08:40:08.499 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:08.517 [Lua] completed 08:40:08.990 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:40:09.045 [Lua] completed 08:40:09.568 [Lua] completed 08:40:10.097 [Lua] completed 08:40:10.624 [Lua] completed 08:40:11.148 [Lua] completed 08:40:11.669 [Lua] completed 08:40:12.197 [Lua] completed 08:40:12.721 [Lua] completed 08:40:13.115 [Lua] Horde killed: ? 08:40:13.249 [Lua] completed 08:40:13.693 [Lua] Init group template: horde 08:40:13.776 [Lua] completed 08:40:14.308 [Lua] completed 08:40:14.833 [Lua] completed 08:40:15.356 [Lua] completed 08:40:15.884 [Lua] completed 08:40:16.421 [Lua] completed 08:40:16.569 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source. 08:40:16.944 [Lua] completed 08:40:17.479 [Lua] completed 08:40:17.907 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:18.009 [Lua] completed 08:40:18.419 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:40:18.537 [Lua] completed 08:40:18.671 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:19.064 [Lua] completed 08:40:19.080 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:40:19.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:40:19.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 1212304 08:40:19.593 [Lua] completed 08:40:19.603 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:20.075 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:40:20.109 [Lua] completed 08:40:20.544 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:20.631 [Lua] completed 08:40:20.714 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:20.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:40:21.017 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:40:21.152 [Lua] completed 08:40:21.289 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:40:21.679 [Lua] completed 08:40:22.200 [Lua] completed 08:40:22.724 [Lua] completed 08:40:23.246 [Lua] completed 08:40:23.768 [Lua] completed 08:40:24.291 [Lua] completed 08:40:24.812 [Lua] completed 08:40:25.337 [Lua] completed 08:40:25.861 [Lua] completed 08:40:26.385 [Lua] completed 08:40:26.906 [Lua] completed 08:40:27.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:40:27.429 [Lua] completed 08:40:27.951 [Lua] completed 08:40:28.476 [Lua] completed 08:40:28.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:40:28.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:40:28.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:40:28.998 [Lua] completed 08:40:29.522 [Lua] completed 08:40:30.049 [Lua] completed 08:40:30.169 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:30.576 [Lua] completed 08:40:30.610 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:40:31.101 [Lua] completed 08:40:31.625 [Lua] completed 08:40:32.150 [Lua] completed 08:40:32.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:40:32.678 [Lua] completed 08:40:32.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:40:33.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:40:33.198 [Lua] completed 08:40:33.230 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:33.603 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:40:33.722 [Lua] completed 08:40:34.245 [Lua] completed 08:40:34.769 [Lua] completed 08:40:35.297 [Lua] completed 08:40:35.826 [Lua] completed 08:40:36.348 [Lua] completed 08:40:36.486 [Lua] Horde killed: ? 08:40:36.873 [Lua] completed 08:40:36.989 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:37.394 [Lua] completed 08:40:37.530 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:40:37.869 [Lua] Coordinated attack! 08:40:37.918 [Lua] completed 08:40:38.442 [Lua] completed 08:40:38.964 [Lua] completed 08:40:39.493 [Lua] completed 08:40:40.015 [Lua] completed 08:40:40.538 [Lua] completed 08:40:41.060 [Lua] completed 08:40:41.584 [Lua] completed 08:40:42.104 [Lua] completed 08:40:42.627 [Lua] completed 08:40:43.151 [Lua] completed 08:40:43.671 [Lua] completed 08:40:44.196 [Lua] completed 08:40:44.715 [Lua] completed 08:40:45.239 [Lua] completed 08:40:45.762 [Lua] completed 08:40:46.286 [Lua] completed 08:40:46.809 [Lua] completed 08:40:47.331 [Lua] completed 08:40:47.853 [Lua] completed 08:40:48.375 [Lua] completed 08:40:48.902 [Lua] completed 08:40:49.420 [Lua] completed 08:40:49.939 [Lua] completed 08:40:49.956 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:50.379 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:40:50.464 [Lua] completed 08:40:50.733 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:50.987 [Lua] completed 08:40:51.229 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:40:51.513 [Lua] completed 08:40:52.033 [Lua] completed 08:40:52.185 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:52.559 [Lua] completed 08:40:52.675 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:40:53.079 [Lua] completed 08:40:53.605 [Lua] completed 08:40:54.128 [Lua] completed 08:40:54.506 [EACServer] [10:40:54:506][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:40:54.655 [Lua] completed 08:40:55.177 [Lua] completed 08:40:55.700 [Lua] completed 08:40:56.230 [Lua] completed 08:40:56.749 [Lua] completed 08:40:57.274 [Lua] completed 08:40:57.800 [Lua] completed 08:40:58.323 [Lua] completed 08:40:58.847 [Lua] completed 08:40:59.371 [Lua] completed 08:40:59.523 [Lua] [NetworkServer] Changing num_players from 3 to 4 08:40:59.523 [Lua] Players: 4 08:40:59.523 [Lua] Set lobby begin: 08:40:59.523 [Lua] Lobby data twitch_enabled = false 08:40:59.523 [Lua] Lobby data power_level = 835 08:40:59.524 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:40:59.524 [Lua] Lobby data difficulty_tweak = 0 08:40:59.524 [Lua] Lobby data host = 1100001024c0853 08:40:59.524 [Lua] Lobby data game_mode = 2 08:40:59.524 [Lua] Lobby data is_private = false 08:40:59.524 [Lua] Lobby data match_started = true 08:40:59.524 [Lua] Lobby data mechanism = adventure 08:40:59.524 [Lua] Lobby data level_key = skaven_stronghold 08:40:59.524 [Lua] Lobby data player_slot_1 = 110000107b891f0:1 08:40:59.524 [Lua] Lobby data selected_level_key = skaven_stronghold 08:40:59.524 [Lua] Lobby data difficulty = hardest 08:40:59.524 [Lua] Lobby data quick_game = true 08:40:59.524 [Lua] Lobby data matchmaking = true 08:40:59.524 [Lua] Lobby data weave_name = false 08:40:59.524 [Lua] Lobby data player_slot_4 = 0:0 08:40:59.524 [Lua] Lobby data num_players = 4 08:40:59.524 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:40:59.524 [Lua] Lobby data player_slot_2 = 0:0 08:40:59.524 [Lua] Lobby data country_code = FI 08:40:59.524 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:40:59.524 [Lua] Lobby data eac_authorized = true 08:40:59.524 [Lua] Set lobby end. 08:40:59.524 [Lua] [LobbyMembers] Member joined 11000010119945e 08:40:59.897 [Lua] completed 08:41:00.421 [Lua] completed 08:41:00.761 [Lua] main_path_player_far_away_check started 08:41:00.845 [Lua] GOT approve_channel 9 11000010119945e 18600000109d5c4 08:41:00.845 [EAC] EAC server has client 11000010119945e and channel 9 (and owner 11000010119945e) 08:41:00.845 [EACServer] [10:41:00:845][Windows][EAC Server] [Info][RegisterClient] Client: 011000010119945E PlayerGUID: 76561197978719326 PlayerIP: 0.0.0.0 OwnerGUID: 76561197978719326 PlayerName: De_LuXe@CH 08:41:00.845 [Lua] Client with peer_id 11000010119945e got APPROVED by server 08:41:00.846 [Lua] [ChatManager][1]System: De_LuXe@CH is joining the game 08:41:00.846 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010119945e' 08:41:00.846 [Lua] [PeerSM] 11000010119945e :: on_enter Connecting 08:41:00.846 [Lua] [ChatManager][1]System: De_LuXe@CH is joining the game 08:41:00.947 [Lua] completed 08:41:00.963 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:41:00.963 [Lua] [Matchmaking] Got a handshake request from 11000010119945e with user name 'De_LuXe@CH' 08:41:01.065 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000109d5c4 from 11000010119945e, replying lobby_ok 08:41:01.151 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010119945e REPLY wh:110000107b891f0 | we:0 | dr:1100001031bd172 | bw:0 | es:1100001024c0853 08:41:01.250 [Lua] Set lobby begin: 08:41:01.250 [Lua] Lobby data twitch_enabled = false 08:41:01.250 [Lua] Lobby data power_level = 835 08:41:01.250 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:41:01.250 [Lua] Lobby data difficulty_tweak = 0 08:41:01.250 [Lua] Lobby data host = 1100001024c0853 08:41:01.250 [Lua] Lobby data game_mode = 2 08:41:01.250 [Lua] Lobby data is_private = false 08:41:01.250 [Lua] Lobby data match_started = true 08:41:01.250 [Lua] Lobby data mechanism = adventure 08:41:01.250 [Lua] Lobby data level_key = skaven_stronghold 08:41:01.250 [Lua] Lobby data player_slot_1 = 110000107b891f0:1 08:41:01.250 [Lua] Lobby data selected_level_key = skaven_stronghold 08:41:01.250 [Lua] Lobby data difficulty = hardest 08:41:01.250 [Lua] Lobby data quick_game = true 08:41:01.250 [Lua] Lobby data matchmaking = true 08:41:01.250 [Lua] Lobby data weave_name = false 08:41:01.250 [Lua] Lobby data player_slot_4 = 11000010119945e:1 08:41:01.250 [Lua] Lobby data num_players = 4 08:41:01.250 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:41:01.250 [Lua] Lobby data player_slot_2 = 0:0 08:41:01.250 [Lua] Lobby data country_code = FI 08:41:01.250 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:41:01.250 [Lua] Lobby data eac_authorized = true 08:41:01.251 [Lua] Set lobby end. 08:41:01.251 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010119945e 08:41:01.251 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b891f0 | we:11000010119945e | dr:1100001031bd172 | bw:0 | es:1100001024c0853 08:41:01.470 [Lua] completed 08:41:01.995 [Lua] completed 08:41:02.519 [Lua] completed 08:41:03.041 [Lua] completed 08:41:03.443 [Lua] ### CLEARING PEER STATE FOR 11000010119945e 08:41:03.443 [Lua] [PeerSM] 11000010119945e :: on_exit Connecting 08:41:03.443 [Lua] [PeerSM] 11000010119945e :: on_enter Connecting 08:41:03.545 [Lua] [PSM] Peer 11000010119945e joined. Want to use profile index "4" and join party "0" 08:41:03.545 [Lua] Mechanism says: a client joined the game! 11000010119945e 08:41:03.545 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010119945e, connection_key=3) 08:41:03.545 [Lua] Sync dynamic to client: 08:41:03.563 [Lua] completed 08:41:04.085 [Lua] completed 08:41:04.610 [Lua] completed 08:41:05.114 [EACServer] [10:41:05:113][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010119945E Session: 5 Status: Client Authenticated Message: Client authenticated. 08:41:05.114 [EAC] Peer 11000010119945e switched EAC state to ClientAuthenticatedLocal 08:41:05.131 [Lua] completed 08:41:05.279 [EACServer] [10:41:05:279][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010119945E. 08:41:05.537 [Lua] player (11000010119945e,1) was put into party 0 08:41:05.537 [Lua] [PeerSM] 11000010119945e :: on_exit Connecting 08:41:05.537 [Lua] [PeerSM] 11000010119945e :: on_enter Loading 08:41:05.537 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010119945e skaven_stronghold 0 08:41:05.537 warning: [Lua] Following data will be uploaded to Crashify: <> 08:41:05.538 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 25, User: 1100001024c0853 "Le Duck du Lac" <> 08:41:05.538 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skaven_stronghold<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold" [2] self = table: 000000000FAC6FF0; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "11000010119945e"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 968331; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F669ED0 [3] _ = table: 000000000FAC6FF0; new_state = Loading; old_state = Connecting [4] self = table: 000000000541E340; dt = 0.016898561269044876; state_data = table: 000000000FAC6FF0; new_state = Loading [5] self = table: 000000000F63EBF0; dt = 0.016898561269044876; peer_state_machines = table: 00000000081657F0; joined_peers = table: 000000000EAE0D80; game_session = [GameSession]; peer_id = "11000010119945e"; peer_state_machine = table: 000000000541E340 [6] self = table: 00000000036CBF20; dt = 0.016898561269044876; t = 545.72968404181302; network_manager = table: 00000000026FDF60 [7] self = table: 0000000011F31CD0; dt = 0.016898561269044876; t = 5259.1131253335625 [8] self = table: 0000000000097110; real_world_dt = 0.016898561269044876; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016898561269044876; t = 5259.1131253335625 [9] dt = 0.016898561269044876 [2] server = table: 000000000F63EBF0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000010119945e"; wanted_profile_index = 4; resend_timer = 1.899590078741312; resend_post_game_timer = 1.9155321791768074; clan_tag = "0"; peer_id = "11000010119945e"; [4] current_state = Loading; function_memoize = table: 0000000004199FD0; state_data = table: 000000000FAC6FF0; [5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "110000107b891f0"; game_network_manager = table: 00000000026FDF60; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "skaven_stronghold"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 00000000057C2AF0; [6] world_name = "level_world"; entity_system_bag = table: 00000000095CA6A0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000041517D0; parent = table: 0000000000097110; _level_flow_events = table: 0000000005823DE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000082FEC00; profile_synchronizer = table: 000000000823A090; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C5D6180; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016899611800909042; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 0000000008B7A090; network_event_delegate = table: 00000000057C2AF0; machines = table: 0000000005823EA0; _camera_carrier = table: 000000000B083DA0; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "skaven_stronghold"; game_mode_key = "adventure"; network_clock = table: 000000000181B530; statistics_db = table: 000000000F5FF810; _lobby_host = table: 000000000FB90E10; dice_keeper = table: 000000000F36DFB0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000036CBF20; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000013F3040; <> <> 08:41:05.579 [EACServer] [10:41:05:579][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010119945E 08:41:05.579 [EACServer] [10:41:05:579][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010119945E Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:41:05.587 [EAC] Peer 11000010119945e switched EAC state to ClientAuthenticatedRemote 08:41:05.654 [Lua] completed 08:41:06.184 [Lua] completed 08:41:06.703 [Lua] completed 08:41:07.227 [Lua] completed 08:41:07.750 [Lua] completed 08:41:08.273 [Lua] completed 08:41:08.793 [Lua] completed 08:41:09.313 [Lua] completed 08:41:09.838 [Lua] completed 08:41:10.108 [Lua] ### Sending rpc_level_loaded 08:41:10.108 [Lua] #### Has state machine: true, peer_id: 11000010119945e, level_id: 74 08:41:10.108 [Lua] Peer 11000010119945e has loaded the level but not all enemies, so we wait 08:41:10.277 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source. 08:41:10.361 [Lua] completed 08:41:10.888 [Lua] completed 08:41:11.405 [Lua] completed 08:41:11.930 [Lua] completed 08:41:12.454 [Lua] completed 08:41:12.981 [Lua] completed 08:41:13.510 [Lua] completed 08:41:14.027 [Lua] completed 08:41:14.549 [Lua] completed 08:41:15.070 [Lua] completed 08:41:15.593 [Lua] completed 08:41:15.693 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:16.096 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:41:16.113 [Lua] completed 08:41:16.399 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:16.635 [Lua] completed 08:41:16.770 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:41:16.872 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:17.161 [Lua] completed 08:41:17.193 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:17.361 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:41:17.631 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:41:17.647 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010119945e, connection_key=3) 08:41:17.648 [Lua] [PeerSM] 11000010119945e :: on_exit Loading 08:41:17.648 [Lua] [PeerSM] 11000010119945e :: on_enter LoadingProfilePackages 08:41:17.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010119945e inventory_sync_id:12 my_peer_id:1100001024c0853 08:41:17.683 [Lua] completed 08:41:18.203 [Lua] completed 08:41:18.269 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:18.730 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:41:18.730 [Lua] completed 08:41:19.250 [Lua] completed 08:41:19.773 [Lua] completed 08:41:19.858 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:20.295 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:41:20.296 [Lua] completed 08:41:20.819 [Lua] completed 08:41:20.841 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:21.154 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:41:21.340 [Lua] completed 08:41:21.863 [Lua] completed 08:41:22.384 [Lua] completed 08:41:22.907 [Lua] completed 08:41:23.431 [Lua] completed 08:41:23.951 [Lua] completed 08:41:24.339 [Lua] [PeerSM] 11000010119945e :: on_exit LoadingProfilePackages 08:41:24.339 [Lua] [PeerSM] 11000010119945e :: on_enter WaitingForEnterGame 08:41:24.475 [Lua] completed 08:41:24.999 [Lua] completed 08:41:25.524 [Lua] completed 08:41:25.541 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:25.590 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:41:25.590 [Lua] [Matchmaking] Got a handshake request from 11000010119945e with user name 'De_LuXe@CH' 08:41:25.591 [Lua] [PeerSM] 11000010119945e :: on_exit WaitingForEnterGame 08:41:25.591 [Lua] [PeerSM] 11000010119945e :: on_enter WaitingForGameObjectSync 08:41:25.615 [Lua] Breedfreezer (server) starting a hot join sync 08:41:25.615 [Lua] packing 0 units of breed chaos_marauder 08:41:25.615 [Lua] packing 5 units of breed skaven_clan_rat 08:41:25.615 [Lua] packing 12 units of breed skaven_storm_vermin 08:41:25.615 [Lua] packing 50 units of breed skaven_slave 08:41:25.615 [Lua] packing 0 units of breed chaos_raider 08:41:25.615 [Lua] packing 0 units of breed chaos_berzerker 08:41:25.615 [Lua] packing 3 units of breed skaven_plague_monk 08:41:25.615 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:41:25.615 [Lua] 08:41:25.615 [Lua] [1] = 1 (number) 08:41:25.615 [Lua] [2] = 0 (number) 08:41:25.615 [Lua] [3] = 4 (number) 08:41:25.615 [Lua] [4] = 5 (number) 08:41:25.615 [Lua] [5] = 1 (number) 08:41:25.615 [Lua] [6] = 12 (number) 08:41:25.615 [Lua] [7] = 29 (number) 08:41:25.615 [Lua] [8] = 50 (number) 08:41:25.615 [Lua] [9] = 1 (number) 08:41:25.615 [Lua] [10] = 0 (number) 08:41:25.615 [Lua] [11] = 1 (number) 08:41:25.615 [Lua] [12] = 0 (number) 08:41:25.615 [Lua] [13] = 3 (number) 08:41:25.615 [Lua] [14] = 3 (number) 08:41:25.615 [Lua] 08:41:25.615 [Lua] 08:41:25.615 [Lua] [1] = 86 (number) 08:41:25.615 [Lua] [2] = 68 (number) 08:41:25.615 [Lua] [3] = 90 (number) 08:41:25.615 [Lua] [4] = 70 (number) 08:41:25.615 [Lua] [5] = 115 (number) 08:41:25.615 [Lua] [6] = 291 (number) 08:41:25.615 [Lua] [7] = 292 (number) 08:41:25.615 [Lua] [8] = 293 (number) 08:41:25.615 [Lua] [9] = 294 (number) 08:41:25.615 [Lua] [10] = 295 (number) 08:41:25.615 [Lua] [11] = 296 (number) 08:41:25.615 [Lua] [12] = 297 (number) 08:41:25.615 [Lua] [13] = 298 (number) 08:41:25.615 [Lua] [14] = 299 (number) 08:41:25.615 [Lua] [15] = 300 (number) 08:41:25.615 [Lua] [16] = 301 (number) 08:41:25.615 [Lua] [17] = 302 (number) 08:41:25.615 [Lua] [18] = 431 (number) 08:41:25.615 [Lua] [19] = 406 (number) 08:41:25.615 [Lua] [20] = 232 (number) 08:41:25.615 [Lua] [21] = 412 (number) 08:41:25.615 [Lua] [22] = 230 (number) 08:41:25.615 [Lua] [23] = 236 (number) 08:41:25.615 [Lua] [24] = 234 (number) 08:41:25.615 [Lua] [25] = 223 (number) 08:41:25.615 [Lua] [26] = 438 (number) 08:41:25.615 [Lua] [27] = 421 (number) 08:41:25.615 [Lua] [28] = 187 (number) 08:41:25.615 [Lua] [29] = 465 (number) 08:41:25.615 [Lua] [30] = 200 (number) 08:41:25.615 [Lua] [31] = 439 (number) 08:41:25.615 [Lua] [32] = 408 (number) 08:41:25.615 [Lua] [33] = 189 (number) 08:41:25.615 [Lua] [34] = 226 (number) 08:41:25.615 [Lua] [35] = 219 (number) 08:41:25.615 [Lua] [36] = 241 (number) 08:41:25.615 [Lua] [37] = 479 (number) 08:41:25.615 [Lua] [38] = 244 (number) 08:41:25.615 [Lua] [39] = 246 (number) 08:41:25.615 [Lua] [40] = 235 (number) 08:41:25.615 [Lua] [41] = 402 (number) 08:41:25.615 [Lua] [42] = 477 (number) 08:41:25.615 [Lua] [43] = 393 (number) 08:41:25.615 [Lua] [44] = 247 (number) 08:41:25.615 [Lua] [45] = 390 (number) 08:41:25.615 [Lua] [46] = 255 (number) 08:41:25.615 [Lua] [47] = 204 (number) 08:41:25.615 [Lua] [48] = 180 (number) 08:41:25.615 [Lua] [49] = 262 (number) 08:41:25.615 [Lua] [50] = 405 (number) 08:41:25.615 [Lua] [51] = 401 (number) 08:41:25.615 [Lua] [52] = 231 (number) 08:41:25.615 [Lua] [53] = 243 (number) 08:41:25.615 [Lua] [54] = 418 (number) 08:41:25.615 [Lua] [55] = 422 (number) 08:41:25.615 [Lua] [56] = 478 (number) 08:41:25.615 [Lua] [57] = 196 (number) 08:41:25.615 [Lua] [58] = 242 (number) 08:41:25.615 [Lua] [59] = 171 (number) 08:41:25.615 [Lua] [60] = 248 (number) 08:41:25.615 [Lua] [61] = 394 (number) 08:41:25.615 [Lua] [62] = 227 (number) 08:41:25.615 [Lua] [63] = 400 (number) 08:41:25.615 [Lua] [64] = 249 (number) 08:41:25.615 [Lua] [65] = 481 (number) 08:41:25.615 [Lua] [66] = 240 (number) 08:41:25.615 [Lua] [67] = 177 (number) 08:41:25.615 [Lua] [68] = 149 (number) 08:41:25.615 [Lua] [69] = 150 (number) 08:41:25.615 [Lua] [70] = 151 (number) 08:41:25.615 [Lua] 08:41:25.615 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=532 08:41:25.615 [Lua] RemotePlayer:create_game_object( ) 532 08:41:25.634 [Lua] Assigning peer(11000010119945e:1) to profile(4) career(2) 08:41:25.634 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010119945e) local_player_id(1) profile_index(4) career_index(2) 08:41:25.634 [Lua] Set lobby begin: 08:41:25.634 [Lua] Lobby data twitch_enabled = false 08:41:25.634 [Lua] Lobby data power_level = 835 08:41:25.634 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:41:25.634 [Lua] Lobby data difficulty_tweak = 0 08:41:25.634 [Lua] Lobby data host = 1100001024c0853 08:41:25.634 [Lua] Lobby data game_mode = 2 08:41:25.634 [Lua] Lobby data is_private = false 08:41:25.634 [Lua] Lobby data match_started = true 08:41:25.634 [Lua] Lobby data mechanism = adventure 08:41:25.634 [Lua] Lobby data level_key = skaven_stronghold 08:41:25.634 [Lua] Lobby data player_slot_1 = 110000107b891f0:1 08:41:25.634 [Lua] Lobby data selected_level_key = skaven_stronghold 08:41:25.634 [Lua] Lobby data difficulty = hardest 08:41:25.634 [Lua] Lobby data quick_game = true 08:41:25.634 [Lua] Lobby data matchmaking = true 08:41:25.634 [Lua] Lobby data weave_name = false 08:41:25.634 [Lua] Lobby data player_slot_4 = 11000010119945e:1 08:41:25.634 [Lua] Lobby data num_players = 4 08:41:25.634 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:41:25.634 [Lua] Lobby data player_slot_2 = 0:0 08:41:25.634 [Lua] Lobby data country_code = FI 08:41:25.634 [Lua] Lobby data player_slot_3 = 1100001031bd172:1 08:41:25.634 [Lua] Lobby data eac_authorized = true 08:41:25.634 [Lua] Set lobby end. 08:41:25.634 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b891f0 | we:11000010119945e | dr:1100001031bd172 | bw:0 | es:1100001024c0853 08:41:25.634 [Lua] [PeerSM] 11000010119945e :: on_exit WaitingForGameObjectSync 08:41:25.634 [Lua] [PeerSM] 11000010119945e :: on_enter WaitingForPlayers 08:41:25.644 [Lua] [PeerSM] 11000010119945e :: on_exit WaitingForPlayers 08:41:25.644 [Lua] [PeerSM] 11000010119945e :: on_enter InGame 08:41:25.745 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010119945e 08:41:25.897 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010119945e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:41:25.897 [Lua] Adding player sync data to peer=11000010119945e local_player_id=1 08:41:25.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:13 my_peer_id:1100001024c0853 08:41:25.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b891f0 inventory_sync_id:13 my_peer_id:1100001024c0853 08:41:25.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:13 my_peer_id:1100001024c0853 08:41:25.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010119945e inventory_sync_id:13 my_peer_id:1100001024c0853 08:41:25.906 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:13 my_peer_id:1100001024c0853 08:41:25.906 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:41:25.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:41:25.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:41:25.906 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 08:41:25.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:41:25.906 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 08:41:25.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 08:41:25.906 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 08:41:25.906 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 08:41:25.906 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read, 08:41:26.068 [Lua] completed 08:41:26.261 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:41:26.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 08:41:26.466 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 08:41:26.468 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 08:41:26.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 08:41:26.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 08:41:26.571 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:41:26.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:41:26.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:41:26.603 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 08:41:26.604 [Lua] completed 08:41:26.687 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:26.688 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 08:41:26.688 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 08:41:26.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 08:41:26.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 08:41:26.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 08:41:26.825 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 08:41:26.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 08:41:26.873 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 08:41:26.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 08:41:26.940 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:26.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 08:41:26.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 08:41:26.959 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 08:41:27.042 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 08:41:27.042 [Lua] [PackageManager] Force_load: wwise/bow 08:41:27.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 08:41:27.125 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:41:27.126 [Lua] completed 08:41:27.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 08:41:27.143 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 08:41:27.144 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 08:41:27.264 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 08:41:27.264 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 08:41:27.281 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 08:41:27.416 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:41:27.653 [Lua] completed 08:41:28.176 [Lua] completed 08:41:28.252 [Flow] SSM bake 08:41:28.717 [Lua] completed 08:41:29.239 [Lua] completed 08:41:29.766 [Lua] completed 08:41:30.292 [Lua] completed 08:41:30.815 [Lua] completed 08:41:31.035 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:41:31.054 [Lua] Spline already found! 08:41:31.092 [Lua] Init group template: spline_patrol 08:41:31.375 [Lua] completed 08:41:31.900 [Lua] completed 08:41:32.428 [Lua] completed 08:41:32.948 [Lua] completed 08:41:33.475 [Lua] completed 08:41:34.001 [Lua] completed 08:41:34.523 [Lua] completed 08:41:34.676 [Lua] Time for new HOOORDE! multi_first_wave 08:41:34.676 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 08:41:34.676 [Lua] horde requested: vector 08:41:34.676 [Lua] setting up vector-horde 08:41:34.676 [Lua] Composing horde 'large' .. using variant 'plain' 08:41:34.676 [Lua] --> horde wants to spawn ahead of players (0.029155132645996/0.67 08:41:34.676 [Lua] -> spawning: 56 08:41:34.676 [Lua] horde crated with id 19 of type vector 08:41:34.676 [Lua] vector horde has started 08:41:35.046 [Lua] completed 08:41:35.570 [Lua] completed 08:41:36.093 [Lua] completed 08:41:36.622 [Lua] completed 08:41:36.878 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:37.155 [Lua] completed 08:41:37.464 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:41:37.697 [Lua] completed 08:41:38.220 [Lua] completed 08:41:38.754 [Lua] completed 08:41:39.286 [Lua] completed 08:41:39.553 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:39.813 [Lua] completed 08:41:40.249 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:41:40.338 [Lua] completed 08:41:40.863 [Lua] completed 08:41:40.896 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:41.002 [Lua] player (11000010119945e,1) was put into party 1 08:41:41.015 [Lua] [GameNetworkManager] destroying game object with go_id=57 08:41:41.019 [Lua] [GameNetworkManager] destroying game object with go_id=52 08:41:41.132 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010119945e go_type=player_unit go_created_func_name=game_object_created_player_unit 08:41:41.133 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=559 08:41:41.134 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.90719257540603249) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:41:41.388 [Lua] completed 08:41:41.436 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:41:41.741 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 08:41:41.741 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:41:41.741 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 08:41:41.741 [Lua] horde requested: vector 08:41:41.741 [Lua] setting up vector-horde 08:41:41.741 [Lua] Composing horde 'large' .. using variant 'plain' 08:41:41.741 [Lua] --> horde wants to spawn ahead of players (0.12846313925001/0.67 08:41:41.741 [Lua] -> spawning: 55 08:41:41.741 [Lua] horde crated with id 20 of type vector 08:41:41.741 [Lua] vector horde has started 08:41:41.907 [Lua] completed 08:41:42.435 [Lua] completed 08:41:42.959 [Lua] completed 08:41:43.529 [Lua] completed 08:41:44.100 [Lua] completed 08:41:44.639 [Lua] completed 08:41:45.165 [Lua] completed 08:41:45.696 [Lua] completed 08:41:45.749 [Lua] Init group template: horde 08:41:46.237 [Lua] completed 08:41:46.779 [Lua] completed 08:41:46.879 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:47.302 [Lua] completed 08:41:47.528 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:41:47.829 [Lua] completed 08:41:48.169 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010119945e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:48.362 [Lua] completed 08:41:48.734 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010119945e 08:41:48.965 [Lua] completed 08:41:49.278 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:49.519 [Lua] completed 08:41:49.959 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:41:50.100 [Lua] completed 08:41:50.734 [Lua] completed 08:41:51.367 [Lua] completed 08:41:52.003 [Lua] completed 08:41:52.024 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000107b891f0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:52.501 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:52.644 [Lua] completed 08:41:52.745 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b891f0 08:41:52.904 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:41:53.259 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010119945e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:53.330 [Lua] completed 08:41:53.825 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010119945e 08:41:53.889 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001031bd172 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:53.971 [Lua] completed 08:41:54.138 [Flow] SSM bake 08:41:54.285 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031bd172 08:41:54.643 [Lua] completed 08:41:55.316 [Lua] completed 08:41:55.772 [Flow] SSM bake 08:41:56.016 [Lua] completed 08:41:56.687 [Lua] completed 08:41:57.342 [Lua] completed 08:41:58.028 [Lua] completed 08:41:58.532 [Flow] SSM bake 08:41:58.732 [Lua] completed 08:41:59.402 [Lua] completed 08:42:00.069 [Lua] completed 08:42:00.692 [Flow] SSM bake 08:42:00.757 [Lua] completed 08:42:01.464 [Lua] completed 08:42:02.132 [Lua] completed 08:42:02.818 [Lua] completed 08:42:03.514 [Lua] completed 08:42:03.551 [Flow] SSM bake 08:42:04.212 [Lua] completed 08:42:04.887 [Lua] completed 08:42:05.564 [Lua] completed 08:42:06.237 [Lua] completed 08:42:06.493 [SteamTransport] Failed to send a message to 1100001031bd172 with error code 3 08:42:06.493 [Connection] Connection to 1100001031bd172 broken in transport layer. 08:42:06.493 [SteamTransport] Failed to send a message to 1100001031bd172 because there is no connection 08:42:06.493 [Connection] Connection to 1100001031bd172 broken in transport layer. 08:42:06.493 [SteamTransport] Failed to send a message to 1100001031bd172 because there is no connection 08:42:06.493 [Connection] Connection to 1100001031bd172 broken in transport layer. 08:42:06.494 [Steam] Connection efdb1d67 to remote 1100001031bd172 rejected, reason 1000 08:42:06.495 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001031bd172' 08:42:06.839 [Lua] completed 08:42:06.944 [Flow] SSM bake 08:42:07.338 [Steam] Connection aca37fbc to remote 11000010119945e rejected, reason 1000 08:42:07.339 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010119945e' 08:42:07.681 [Lua] completed 08:42:07.723 [Handshaker] Lost connection 248 to 1100001031bd172 08:42:07.724 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001031bd172' 08:42:07.724 [Lua] [ChatManager][1]System: kaztrull has left the game 08:42:07.724 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001031bd172) 08:42:07.724 [Lua] [PeerSM] 1100001031bd172 :: on_exit InGame 08:42:07.724 [Lua] [PeerSM] 1100001031bd172 :: on_enter Disconnecting 08:42:07.724 [Lua] [PSM] Disconnecting peer 1100001031bd172 08:42:07.724 [Lua] [PSM] Disconnected peer 1100001031bd172 is being removed from session. 08:42:07.724 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001031bd172 08:42:07.724 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001031bd172 08:42:07.724 [Lua] [GameNetworkManager] destroying game object with go_id=55 08:42:07.724 [Lua] [PeerSM] 1100001031bd172 :: on_exit Disconnecting 08:42:07.724 [Lua] [PeerSM] 1100001031bd172 :: on_enter Disconnected 08:42:07.724 [Lua] Set lobby begin: 08:42:07.724 [Lua] Lobby data twitch_enabled = false 08:42:07.724 [Lua] Lobby data power_level = 835 08:42:07.725 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:42:07.725 [Lua] Lobby data difficulty_tweak = 0 08:42:07.725 [Lua] Lobby data host = 1100001024c0853 08:42:07.725 [Lua] Lobby data game_mode = 2 08:42:07.725 [Lua] Lobby data is_private = false 08:42:07.725 [Lua] Lobby data match_started = true 08:42:07.725 [Lua] Lobby data mechanism = adventure 08:42:07.725 [Lua] Lobby data level_key = skaven_stronghold 08:42:07.725 [Lua] Lobby data player_slot_1 = 110000107b891f0:1 08:42:07.725 [Lua] Lobby data selected_level_key = skaven_stronghold 08:42:07.725 [Lua] Lobby data difficulty = hardest 08:42:07.725 [Lua] Lobby data quick_game = true 08:42:07.726 [Lua] Lobby data matchmaking = true 08:42:07.726 [Lua] Lobby data weave_name = false 08:42:07.726 [Lua] Lobby data player_slot_4 = 11000010119945e:1 08:42:07.726 [Lua] Lobby data num_players = 4 08:42:07.726 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:42:07.726 [Lua] Lobby data player_slot_2 = 0:0 08:42:07.726 [Lua] Lobby data country_code = FI 08:42:07.726 [Lua] Lobby data player_slot_3 = 0:0 08:42:07.726 [Lua] Lobby data eac_authorized = true 08:42:07.726 [Lua] Set lobby end. 08:42:07.726 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001031bd172) 08:42:07.726 [EAC] EAC server lost client 1100001031bd172 08:42:07.726 [EACServer] [10:42:07:726][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001031BD172 PlayerGUID: 76561198012420466 08:42:07.726 [Lua] LobbyInternal.close_channel lobby: userdata: 0x040eb618, channel: 5 08:42:07.726 [Lua] [GameNetworkManager] destroying game object with go_id=63 08:42:07.733 [Lua] player (1100001024c0853,2) was put into party 1 08:42:07.750 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=603 08:42:07.750 [Lua] Assigning peer(1100001024c0853:2) to profile(3) career(2) 08:42:07.750 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(2) profile_index(3) career_index(2) 08:42:07.750 [Lua] Set lobby begin: 08:42:07.750 [Lua] Lobby data twitch_enabled = false 08:42:07.750 [Lua] Lobby data power_level = 835 08:42:07.750 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:42:07.750 [Lua] Lobby data difficulty_tweak = 0 08:42:07.750 [Lua] Lobby data host = 1100001024c0853 08:42:07.750 [Lua] Lobby data game_mode = 2 08:42:07.750 [Lua] Lobby data is_private = false 08:42:07.751 [Lua] Lobby data match_started = true 08:42:07.751 [Lua] Lobby data mechanism = adventure 08:42:07.751 [Lua] Lobby data level_key = skaven_stronghold 08:42:07.751 [Lua] Lobby data player_slot_1 = 110000107b891f0:1 08:42:07.751 [Lua] Lobby data selected_level_key = skaven_stronghold 08:42:07.751 [Lua] Lobby data difficulty = hardest 08:42:07.751 [Lua] Lobby data quick_game = true 08:42:07.751 [Lua] Lobby data matchmaking = true 08:42:07.751 [Lua] Lobby data weave_name = false 08:42:07.751 [Lua] Lobby data player_slot_4 = 11000010119945e:1 08:42:07.751 [Lua] Lobby data num_players = 4 08:42:07.751 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:42:07.751 [Lua] Lobby data player_slot_2 = 0:0 08:42:07.751 [Lua] Lobby data country_code = FI 08:42:07.751 [Lua] Lobby data player_slot_3 = 0:0 08:42:07.751 [Lua] Lobby data eac_authorized = true 08:42:07.751 [Lua] Set lobby end. 08:42:07.751 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b891f0 | we:11000010119945e | dr:0 | bw:0 | es:1100001024c0853 08:42:07.751 [Lua] 08:42:07.751 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:42:07.751 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 08:42:07.751 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 08:42:07.751 [Lua] [wwise/handgun_rifle] = false (boolean) 08:42:07.751 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 08:42:07.751 [Lua] [wwise/one_handed_hammers] = false (boolean) 08:42:07.751 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean) 08:42:07.751 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 08:42:07.751 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 08:42:07.751 [Lua] 08:42:07.751 [Lua] 08:42:07.751 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 08:42:07.751 [Lua] [wwise/two_handed_hammers] = false (boolean) 08:42:07.751 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2] = false (boolean) 08:42:07.751 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p] = false (boolean) 08:42:07.751 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:42:07.751 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:42:07.751 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 08:42:07.751 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 08:42:07.751 [Lua] [wwise/handgun_rifle] = false (boolean) 08:42:07.751 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 08:42:07.751 [Lua] [wwise/one_handed_hammers] = false (boolean) 08:42:07.751 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p] = false (boolean) 08:42:07.751 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 08:42:07.751 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean) 08:42:07.751 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3] = false (boolean) 08:42:07.751 [Lua] 08:42:07.761 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b891f0 inventory_sync_id:14 my_peer_id:1100001024c0853 08:42:07.761 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:14 my_peer_id:1100001024c0853 08:42:07.761 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010119945e inventory_sync_id:14 my_peer_id:1100001024c0853 08:42:07.783 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:14 my_peer_id:1100001024c0853 08:42:07.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2, InventoryPackageSynchronizerClient, async-read, 08:42:07.783 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:42:07.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, InventoryPackageSynchronizerClient, async-read, 08:42:07.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read, 08:42:07.783 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 08:42:07.783 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:42:07.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, InventoryPackageSynchronizerClient, async-read, 08:42:07.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 08:42:07.783 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 08:42:07.867 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 08:42:07.868 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 08:42:07.868 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 08:42:07.868 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient 08:42:07.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient 08:42:07.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, InventoryPackageSynchronizerClient 08:42:07.869 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 08:42:07.882 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 08:42:07.882 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient 08:42:07.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 08:42:07.883 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:42:07.883 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 08:42:07.886 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 08:42:07.887 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03, InventoryPackageSynchronizerClient 08:42:07.889 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 08:42:07.899 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:42:07.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient 08:42:07.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 08:42:07.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 08:42:07.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 08:42:07.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2 08:42:07.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:42:08.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:42:08.059 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:42:08.060 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 08:42:08.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 08:42:08.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 08:42:08.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 08:42:08.278 [Steam] Connection 9ffc0d97 to remote 110000107b891f0 rejected, reason 1000 08:42:08.279 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000107b891f0' 08:42:08.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 08:42:08.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 08:42:08.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 08:42:08.465 [Handshaker] Lost connection 250 to 11000010119945e 08:42:08.465 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010119945e' 08:42:08.465 [Lua] [ChatManager][1]System: De_LuXe@CH has left the game 08:42:08.465 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010119945e) 08:42:08.465 [Lua] [PeerSM] 11000010119945e :: on_exit InGame 08:42:08.465 [Lua] [PeerSM] 11000010119945e :: on_enter Disconnecting 08:42:08.465 [Lua] [PSM] Disconnecting peer 11000010119945e 08:42:08.465 [Lua] [PSM] Disconnected peer 11000010119945e is being removed from session. 08:42:08.466 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010119945e 08:42:08.466 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010119945e 08:42:08.466 [Lua] [GameNetworkManager] destroying game object with go_id=532 08:42:08.466 [Lua] [PeerSM] 11000010119945e :: on_exit Disconnecting 08:42:08.466 [Lua] [PeerSM] 11000010119945e :: on_enter Disconnected 08:42:08.466 [Lua] Set lobby begin: 08:42:08.466 [Lua] Lobby data twitch_enabled = false 08:42:08.466 [Lua] Lobby data power_level = 835 08:42:08.466 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:42:08.466 [Lua] Lobby data difficulty_tweak = 0 08:42:08.466 [Lua] Lobby data host = 1100001024c0853 08:42:08.466 [Lua] Lobby data game_mode = 2 08:42:08.466 [Lua] Lobby data is_private = false 08:42:08.466 [Lua] Lobby data match_started = true 08:42:08.466 [Lua] Lobby data mechanism = adventure 08:42:08.466 [Lua] Lobby data level_key = skaven_stronghold 08:42:08.466 [Lua] Lobby data player_slot_1 = 110000107b891f0:1 08:42:08.466 [Lua] Lobby data selected_level_key = skaven_stronghold 08:42:08.466 [Lua] Lobby data difficulty = hardest 08:42:08.466 [Lua] Lobby data quick_game = true 08:42:08.466 [Lua] Lobby data matchmaking = true 08:42:08.466 [Lua] Lobby data weave_name = false 08:42:08.466 [Lua] Lobby data player_slot_4 = 0:0 08:42:08.467 [Lua] Lobby data num_players = 4 08:42:08.467 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:42:08.467 [Lua] Lobby data player_slot_2 = 0:0 08:42:08.467 [Lua] Lobby data country_code = FI 08:42:08.467 [Lua] Lobby data player_slot_3 = 0:0 08:42:08.467 [Lua] Lobby data eac_authorized = true 08:42:08.467 [Lua] Set lobby end. 08:42:08.467 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010119945e) 08:42:08.467 [EAC] EAC server lost client 11000010119945e 08:42:08.467 [EACServer] [10:42:08:467][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010119945E PlayerGUID: 76561197978719326 08:42:08.467 [Lua] LobbyInternal.close_channel lobby: userdata: 0x040eb618, channel: 9 08:42:08.467 [Lua] [GameNetworkManager] destroying game object with go_id=559 08:42:08.468 [Lua] [Matchmaking] Handshake host removing client 1100001031bd172 08:42:08.468 [Lua] [Matchmaking] Handshake host removing client 11000010119945e 08:42:08.473 [Lua] player (1100001024c0853,3) was put into party 1 08:42:08.490 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=604 08:42:08.490 [Lua] Assigning peer(1100001024c0853:3) to profile(2) career(3) 08:42:08.490 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(3) profile_index(2) career_index(3) 08:42:08.490 [Lua] Set lobby begin: 08:42:08.490 [Lua] Lobby data twitch_enabled = false 08:42:08.490 [Lua] Lobby data power_level = 835 08:42:08.490 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:42:08.490 [Lua] Lobby data difficulty_tweak = 0 08:42:08.490 [Lua] Lobby data host = 1100001024c0853 08:42:08.491 [Lua] Lobby data game_mode = 2 08:42:08.491 [Lua] Lobby data is_private = false 08:42:08.491 [Lua] Lobby data match_started = true 08:42:08.491 [Lua] Lobby data mechanism = adventure 08:42:08.491 [Lua] Lobby data level_key = skaven_stronghold 08:42:08.491 [Lua] Lobby data player_slot_1 = 110000107b891f0:1 08:42:08.491 [Lua] Lobby data selected_level_key = skaven_stronghold 08:42:08.491 [Lua] Lobby data difficulty = hardest 08:42:08.491 [Lua] Lobby data quick_game = true 08:42:08.491 [Lua] Lobby data matchmaking = true 08:42:08.491 [Lua] Lobby data weave_name = false 08:42:08.491 [Lua] Lobby data player_slot_4 = 0:0 08:42:08.491 [Lua] Lobby data num_players = 4 08:42:08.491 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:42:08.491 [Lua] Lobby data player_slot_2 = 0:0 08:42:08.491 [Lua] Lobby data country_code = FI 08:42:08.491 [Lua] Lobby data player_slot_3 = 0:0 08:42:08.491 [Lua] Lobby data eac_authorized = true 08:42:08.491 [Lua] Set lobby end. 08:42:08.491 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000107b891f0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 08:42:08.491 [Lua] 08:42:08.491 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 08:42:08.491 [Lua] [wwise/flail] = false (boolean) 08:42:08.491 [Lua] [wwise/staff] = false (boolean) 08:42:08.491 [Lua] [wwise/flamethrower] = false (boolean) 08:42:08.491 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:42:08.491 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 08:42:08.491 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:42:08.491 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 08:42:08.491 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:42:08.491 [Lua] 08:42:08.491 [Lua] 08:42:08.491 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 08:42:08.491 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 08:42:08.491 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03] = false (boolean) 08:42:08.491 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 08:42:08.491 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 08:42:08.491 [Lua] [wwise/staff] = false (boolean) 08:42:08.491 [Lua] [wwise/flamethrower] = false (boolean) 08:42:08.491 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:42:08.491 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 08:42:08.491 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:42:08.491 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 08:42:08.491 [Lua] [units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p] = false (boolean) 08:42:08.491 [Lua] [wwise/flail] = false (boolean) 08:42:08.491 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 08:42:08.491 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 08:42:08.491 [Lua] 08:42:08.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107b891f0 inventory_sync_id:15 my_peer_id:1100001024c0853 08:42:08.500 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:15 my_peer_id:1100001024c0853 08:42:08.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 08:42:08.502 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 08:42:08.504 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:42:08.504 [Lua] completed 08:42:08.523 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:15 my_peer_id:1100001024c0853 08:42:08.523 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 08:42:08.523 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:42:08.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 08:42:08.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03, InventoryPackageSynchronizerClient, async-read, 08:42:08.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read, 08:42:08.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 08:42:08.523 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 08:42:08.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 08:42:08.523 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 08:42:08.523 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 08:42:08.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 08:42:08.523 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 08:42:08.523 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:42:08.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 08:42:08.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient 08:42:08.600 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 08:42:08.613 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 08:42:08.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 08:42:08.614 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient 08:42:08.614 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 08:42:08.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, InventoryPackageSynchronizerClient 08:42:08.614 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 08:42:08.615 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 08:42:09.153 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:42:09.153 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:42:09.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 08:42:09.291 [Lua] completed 08:42:09.308 [Handshaker] Lost connection 249 to 110000107b891f0 08:42:09.309 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000107b891f0' 08:42:09.309 [Lua] [ChatManager][1]System: noodle has left the game 08:42:09.309 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b891f0) 08:42:09.309 [Lua] [PeerSM] 110000107b891f0 :: on_exit InGame 08:42:09.309 [Lua] [PeerSM] 110000107b891f0 :: on_enter Disconnecting 08:42:09.309 [Lua] [PSM] Disconnecting peer 110000107b891f0 08:42:09.309 [Lua] [PSM] Disconnected peer 110000107b891f0 is being removed from session. 08:42:09.309 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107b891f0 08:42:09.309 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107b891f0 08:42:09.309 [Lua] [GameNetworkManager] destroying game object with go_id=386 08:42:09.309 [Lua] [PeerSM] 110000107b891f0 :: on_exit Disconnecting 08:42:09.309 [Lua] [PeerSM] 110000107b891f0 :: on_enter Disconnected 08:42:09.309 [Lua] Set lobby begin: 08:42:09.309 [Lua] Lobby data twitch_enabled = false 08:42:09.309 [Lua] Lobby data power_level = 835 08:42:09.309 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:42:09.310 [Lua] Lobby data difficulty_tweak = 0 08:42:09.310 [Lua] Lobby data host = 1100001024c0853 08:42:09.310 [Lua] Lobby data game_mode = 2 08:42:09.310 [Lua] Lobby data is_private = false 08:42:09.310 [Lua] Lobby data match_started = true 08:42:09.310 [Lua] Lobby data mechanism = adventure 08:42:09.310 [Lua] Lobby data level_key = skaven_stronghold 08:42:09.310 [Lua] Lobby data player_slot_1 = 0:0 08:42:09.310 [Lua] Lobby data selected_level_key = skaven_stronghold 08:42:09.310 [Lua] Lobby data difficulty = hardest 08:42:09.310 [Lua] Lobby data quick_game = true 08:42:09.310 [Lua] Lobby data matchmaking = true 08:42:09.310 [Lua] Lobby data weave_name = false 08:42:09.310 [Lua] Lobby data player_slot_4 = 0:0 08:42:09.310 [Lua] Lobby data num_players = 4 08:42:09.310 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:42:09.310 [Lua] Lobby data player_slot_2 = 0:0 08:42:09.310 [Lua] Lobby data country_code = FI 08:42:09.310 [Lua] Lobby data player_slot_3 = 0:0 08:42:09.311 [Lua] Lobby data eac_authorized = true 08:42:09.311 [Lua] Set lobby end. 08:42:09.311 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b891f0) 08:42:09.311 [EAC] EAC server lost client 110000107b891f0 08:42:09.311 [EACServer] [10:42:09:310][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107B891F0 PlayerGUID: 76561198089802224 08:42:09.311 [Lua] LobbyInternal.close_channel lobby: userdata: 0x040eb618, channel: 7 08:42:09.311 [Lua] [GameNetworkManager] destroying game object with go_id=441 08:42:09.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 08:42:09.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 08:42:09.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 08:42:09.320 [Lua] player (1100001024c0853,4) was put into party 1 08:42:09.336 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=605 08:42:09.336 [Lua] Assigning peer(1100001024c0853:4) to profile(1) career(1) 08:42:09.336 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024c0853) local_player_id(4) profile_index(1) career_index(1) 08:42:09.336 [Lua] Set lobby begin: 08:42:09.336 [Lua] Lobby data twitch_enabled = false 08:42:09.336 [Lua] Lobby data power_level = 835 08:42:09.336 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:42:09.336 [Lua] Lobby data difficulty_tweak = 0 08:42:09.336 [Lua] Lobby data host = 1100001024c0853 08:42:09.336 [Lua] Lobby data game_mode = 2 08:42:09.336 [Lua] Lobby data is_private = false 08:42:09.336 [Lua] Lobby data match_started = true 08:42:09.336 [Lua] Lobby data mechanism = adventure 08:42:09.336 [Lua] Lobby data level_key = skaven_stronghold 08:42:09.336 [Lua] Lobby data player_slot_1 = 0:0 08:42:09.336 [Lua] Lobby data selected_level_key = skaven_stronghold 08:42:09.336 [Lua] Lobby data difficulty = hardest 08:42:09.336 [Lua] Lobby data quick_game = true 08:42:09.336 [Lua] Lobby data matchmaking = true 08:42:09.337 [Lua] Lobby data weave_name = false 08:42:09.337 [Lua] Lobby data player_slot_4 = 0:0 08:42:09.337 [Lua] Lobby data num_players = 4 08:42:09.337 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:42:09.337 [Lua] Lobby data player_slot_2 = 0:0 08:42:09.337 [Lua] Lobby data country_code = FI 08:42:09.337 [Lua] Lobby data player_slot_3 = 0:0 08:42:09.337 [Lua] Lobby data eac_authorized = true 08:42:09.337 [Lua] Set lobby end. 08:42:09.337 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 08:42:09.337 [Lua] 08:42:09.337 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:42:09.337 [Lua] [wwise/one_handed_swords] = false (boolean) 08:42:09.337 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:42:09.337 [Lua] [wwise/handgun_rifle] = false (boolean) 08:42:09.337 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:42:09.337 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 08:42:09.337 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:42:09.337 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:42:09.337 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:42:09.337 [Lua] 08:42:09.337 [Lua] 08:42:09.337 [Lua] [units/beings/player/witch_hunter_captain/skins/ostland/chr_witch_hunter_captain_ostland] = false (boolean) 08:42:09.337 [Lua] [wwise/one_handed_swords] = false (boolean) 08:42:09.337 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 08:42:09.337 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 08:42:09.337 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 08:42:09.337 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 08:42:09.337 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 08:42:09.337 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 08:42:09.337 [Lua] [wwise/handgun_rifle] = false (boolean) 08:42:09.337 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11] = false (boolean) 08:42:09.337 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 08:42:09.337 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 08:42:09.337 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p] = false (boolean) 08:42:09.337 [Lua] [units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2] = false (boolean) 08:42:09.337 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 08:42:09.337 [Lua] 08:42:09.345 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:16 my_peer_id:1100001024c0853 08:42:09.371 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:16 my_peer_id:1100001024c0853 08:42:09.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 08:42:09.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 08:42:09.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 08:42:09.439 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 08:42:09.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 08:42:09.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 08:42:09.440 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient 08:42:09.440 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/green_and_yellow/chr_witch_hunter_bounty_hunter_green_and_yellow, InventoryPackageSynchronizerClient 08:42:09.440 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 08:42:09.442 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 08:42:09.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 08:42:09.442 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 08:42:09.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 08:42:09.459 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 08:42:09.459 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 08:42:09.460 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 08:42:09.502 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 08:42:09.502 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 08:42:09.503 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:42:09.609 [Lua] Init group template: horde 08:42:09.669 [Flow] SSM bake 08:42:10.033 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:42:10.033 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:42:10.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p 08:42:10.082 [Lua] completed 08:42:10.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p 08:42:10.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p 08:42:10.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03 08:42:10.566 [Lua] [Matchmaking] Handshake host removing client 110000107b891f0 08:42:10.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03 08:42:10.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03 08:42:10.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 08:42:10.811 [Lua] completed 08:42:11.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 08:42:11.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 08:42:11.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 08:42:11.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 08:42:11.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 08:42:11.482 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 08:42:11.521 [Flow] SSM bake 08:42:11.524 [Lua] completed 08:42:11.633 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 08:42:11.633 [Lua] [PackageManager] Force_load: wwise/staff 08:42:11.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 08:42:11.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 08:42:11.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 08:42:11.708 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 08:42:11.744 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 08:42:11.744 [Lua] [PackageManager] Force_load: wwise/flail 08:42:11.745 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 08:42:11.786 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 08:42:11.786 [Lua] [PackageManager] Force_load: wwise/flamethrower 08:42:11.786 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:42:11.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:42:11.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:42:11.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 08:42:12.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 08:42:12.088 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 08:42:12.089 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:42:12.218 [Lua] completed 08:42:12.327 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:42:12.327 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:42:12.346 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 08:42:12.373 [Lua] test 08:42:12.376 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.39721254355400698) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.74803149700164795) 08:42:12.376 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=607 08:42:12.377 [Lua] test 08:42:12.380 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.89763778448104858) 08:42:12.380 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=609 08:42:12.380 [Lua] test 08:42:12.382 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.80314958095550537) 08:42:12.383 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=611 08:42:12.931 [Lua] completed 08:42:13.605 [Lua] completed 08:42:14.275 [Lua] completed 08:42:14.420 [Lua] [NetworkServer] Changing num_players from 4 to 3 08:42:14.420 [Lua] Players: 3 08:42:14.420 [Lua] Set lobby begin: 08:42:14.420 [Lua] Lobby data twitch_enabled = false 08:42:14.420 [Lua] Lobby data power_level = 835 08:42:14.420 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:42:14.420 [Lua] Lobby data difficulty_tweak = 0 08:42:14.420 [Lua] Lobby data host = 1100001024c0853 08:42:14.420 [Lua] Lobby data game_mode = 2 08:42:14.420 [Lua] Lobby data is_private = false 08:42:14.420 [Lua] Lobby data match_started = true 08:42:14.420 [Lua] Lobby data mechanism = adventure 08:42:14.420 [Lua] Lobby data level_key = skaven_stronghold 08:42:14.420 [Lua] Lobby data player_slot_1 = 0:0 08:42:14.420 [Lua] Lobby data selected_level_key = skaven_stronghold 08:42:14.420 [Lua] Lobby data difficulty = hardest 08:42:14.420 [Lua] Lobby data quick_game = true 08:42:14.420 [Lua] Lobby data matchmaking = true 08:42:14.421 [Lua] Lobby data weave_name = false 08:42:14.421 [Lua] Lobby data player_slot_4 = 0:0 08:42:14.421 [Lua] Lobby data num_players = 3 08:42:14.421 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:42:14.421 [Lua] Lobby data player_slot_2 = 0:0 08:42:14.421 [Lua] Lobby data country_code = FI 08:42:14.421 [Lua] Lobby data player_slot_3 = 0:0 08:42:14.421 [Lua] Lobby data eac_authorized = true 08:42:14.421 [Lua] Set lobby end. 08:42:14.421 [Lua] [LobbyMembers] Member left 1100001031bd172 08:42:14.714 [Flow] SSM bake 08:42:14.754 [Lua] [NetworkServer] Changing num_players from 3 to 2 08:42:14.754 [Lua] Players: 2 08:42:14.754 [Lua] Set lobby begin: 08:42:14.754 [Lua] Lobby data twitch_enabled = false 08:42:14.754 [Lua] Lobby data power_level = 835 08:42:14.754 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:42:14.754 [Lua] Lobby data difficulty_tweak = 0 08:42:14.755 [Lua] Lobby data host = 1100001024c0853 08:42:14.755 [Lua] Lobby data game_mode = 2 08:42:14.755 [Lua] Lobby data is_private = false 08:42:14.755 [Lua] Lobby data match_started = true 08:42:14.755 [Lua] Lobby data mechanism = adventure 08:42:14.755 [Lua] Lobby data level_key = skaven_stronghold 08:42:14.755 [Lua] Lobby data player_slot_1 = 0:0 08:42:14.755 [Lua] Lobby data selected_level_key = skaven_stronghold 08:42:14.755 [Lua] Lobby data difficulty = hardest 08:42:14.755 [Lua] Lobby data quick_game = true 08:42:14.755 [Lua] Lobby data matchmaking = true 08:42:14.755 [Lua] Lobby data weave_name = false 08:42:14.755 [Lua] Lobby data player_slot_4 = 0:0 08:42:14.755 [Lua] Lobby data num_players = 2 08:42:14.755 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:42:14.755 [Lua] Lobby data player_slot_2 = 0:0 08:42:14.755 [Lua] Lobby data country_code = FI 08:42:14.755 [Lua] Lobby data player_slot_3 = 0:0 08:42:14.755 [Lua] Lobby data eac_authorized = true 08:42:14.755 [Lua] Set lobby end. 08:42:14.756 [Lua] [LobbyMembers] Member left 11000010119945e 08:42:14.946 [Lua] completed 08:42:15.588 [Lua] completed 08:42:16.254 [Lua] completed 08:42:16.908 [Lua] completed 08:42:17.076 [Lua] [NetworkServer] Changing num_players from 2 to 1 08:42:17.076 [Lua] Players: 1 08:42:17.076 [Lua] Set lobby begin: 08:42:17.076 [Lua] Lobby data twitch_enabled = false 08:42:17.076 [Lua] Lobby data power_level = 835 08:42:17.076 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:42:17.076 [Lua] Lobby data difficulty_tweak = 0 08:42:17.076 [Lua] Lobby data host = 1100001024c0853 08:42:17.076 [Lua] Lobby data game_mode = 2 08:42:17.076 [Lua] Lobby data is_private = false 08:42:17.076 [Lua] Lobby data match_started = true 08:42:17.077 [Lua] Lobby data mechanism = adventure 08:42:17.077 [Lua] Lobby data level_key = skaven_stronghold 08:42:17.077 [Lua] Lobby data player_slot_1 = 0:0 08:42:17.077 [Lua] Lobby data selected_level_key = skaven_stronghold 08:42:17.077 [Lua] Lobby data difficulty = hardest 08:42:17.077 [Lua] Lobby data quick_game = true 08:42:17.077 [Lua] Lobby data matchmaking = true 08:42:17.077 [Lua] Lobby data weave_name = false 08:42:17.077 [Lua] Lobby data player_slot_4 = 0:0 08:42:17.077 [Lua] Lobby data num_players = 1 08:42:17.077 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:42:17.077 [Lua] Lobby data player_slot_2 = 0:0 08:42:17.077 [Lua] Lobby data country_code = FI 08:42:17.077 [Lua] Lobby data player_slot_3 = 0:0 08:42:17.077 [Lua] Lobby data eac_authorized = true 08:42:17.077 [Lua] Set lobby end. 08:42:17.077 [Lua] [LobbyMembers] Member left 110000107b891f0 08:42:17.543 [Lua] completed 08:42:17.580 [Flow] SSM bake 08:42:18.189 [Lua] completed 08:42:18.729 [Lua] completed 08:42:19.257 [Lua] completed 08:42:19.781 [Lua] completed 08:42:20.306 [Lua] completed 08:42:20.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:20.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:20.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:20.833 [Lua] completed 08:42:20.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:20.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:21.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:21.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:21.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:21.365 [Lua] completed 08:42:21.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:21.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:21.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:21.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:21.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:21.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:21.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:21.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:21.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:21.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:21.886 [Lua] completed 08:42:21.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:21.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:22.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:22.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:22.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:22.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:22.247 [Lua] main path terror event triggered: boss_event_rat_ogre 08:42:22.247 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 08:42:22.281 [Flow] Boss DoorStormfiend 08:42:22.282 [Lua] Boss gave [Unit '#ID[a646a1040104692b]'] initial aggro 08:42:22.286 [Lua] Init group template: boss_door_closers 08:42:22.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:22.420 [Lua] completed 08:42:22.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:22.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:22.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:22.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:22.950 [Lua] completed 08:42:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:23.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:23.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:23.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:23.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:23.480 [Lua] completed 08:42:23.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:23.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:23.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:23.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:42:23.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:42:23.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 0 08:42:23.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:24.014 [Lua] completed 08:42:24.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:24.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:24.532 [Lua] Horde killed: ? 08:42:24.544 [Lua] completed 08:42:24.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:24.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:25.100 [Lua] completed 08:42:25.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:25.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:25.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:25.632 [Lua] completed 08:42:26.153 [Lua] completed 08:42:26.677 [Lua] completed 08:42:26.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:26.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:27.205 [Lua] completed 08:42:27.731 [Lua] completed 08:42:28.257 [Lua] completed 08:42:28.624 [Flow] SSM bake 08:42:28.793 [Lua] completed 08:42:29.316 [Lua] completed 08:42:29.841 [Lua] completed 08:42:30.366 [Lua] completed 08:42:30.892 [Lua] completed 08:42:31.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:31.251 [Lua] HORDE: last wave, reset to standard horde delay 08:42:31.251 [Lua] Time for new HOOORDE! multi_last_wave 08:42:31.251 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 08:42:31.251 [Lua] horde requested: vector 08:42:31.251 [Lua] setting up vector-horde 08:42:31.251 [Lua] Composing horde 'large' .. using variant 'plain' 08:42:31.251 [Lua] --> horde wants to spawn ahead of players (0.072681913614839/0.67 08:42:31.251 [Lua] -> spawning: 53 08:42:31.251 [Lua] horde crated with id 22 of type vector 08:42:31.251 [Lua] vector horde has started 08:42:31.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:31.420 [Lua] completed 08:42:31.955 [Lua] completed 08:42:32.487 [Lua] completed 08:42:33.013 [Lua] completed 08:42:33.167 [Lua] Coordinated attack! 08:42:33.549 [Lua] completed 08:42:34.084 [Lua] completed 08:42:34.620 [Lua] completed 08:42:34.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:35.152 [Lua] completed 08:42:35.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:35.696 [Lua] completed 08:42:35.817 [Lua] [NetworkServer] Changing num_players from 1 to 2 08:42:35.817 [Lua] Players: 2 08:42:35.817 [Lua] Set lobby begin: 08:42:35.817 [Lua] Lobby data twitch_enabled = false 08:42:35.817 [Lua] Lobby data power_level = 835 08:42:35.818 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:42:35.818 [Lua] Lobby data difficulty_tweak = 0 08:42:35.818 [Lua] Lobby data host = 1100001024c0853 08:42:35.818 [Lua] Lobby data game_mode = 2 08:42:35.818 [Lua] Lobby data is_private = false 08:42:35.818 [Lua] Lobby data match_started = true 08:42:35.818 [Lua] Lobby data mechanism = adventure 08:42:35.818 [Lua] Lobby data level_key = skaven_stronghold 08:42:35.818 [Lua] Lobby data player_slot_1 = 0:0 08:42:35.818 [Lua] Lobby data selected_level_key = skaven_stronghold 08:42:35.818 [Lua] Lobby data difficulty = hardest 08:42:35.818 [Lua] Lobby data quick_game = true 08:42:35.818 [Lua] Lobby data matchmaking = true 08:42:35.818 [Lua] Lobby data weave_name = false 08:42:35.818 [Lua] Lobby data player_slot_4 = 0:0 08:42:35.818 [Lua] Lobby data num_players = 2 08:42:35.818 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:42:35.818 [Lua] Lobby data player_slot_2 = 0:0 08:42:35.818 [Lua] Lobby data country_code = FI 08:42:35.818 [Lua] Lobby data player_slot_3 = 0:0 08:42:35.819 [Lua] Lobby data eac_authorized = true 08:42:35.819 [Lua] Set lobby end. 08:42:35.819 [Lua] [LobbyMembers] Member joined 1100001348e8e9e 08:42:36.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:36.239 [Lua] completed 08:42:36.774 [Lua] completed 08:42:36.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:37.307 [Lua] completed 08:42:37.853 [Lua] completed 08:42:38.332 [Lua] GOT approve_channel 11 1100001348e8e9e 18600000109d5c4 08:42:38.332 [EAC] EAC server has client 1100001348e8e9e and channel 11 (and owner 1100001348e8e9e) 08:42:38.332 [EACServer] [10:42:38:331][Windows][EAC Server] [Info][RegisterClient] Client: 01100001348E8E9E PlayerGUID: 76561198842023582 PlayerIP: 0.0.0.0 OwnerGUID: 76561198842023582 PlayerName: Captain Morgan 08:42:38.332 [Lua] Client with peer_id 1100001348e8e9e got APPROVED by server 08:42:38.332 [EACServer] [10:42:38:331][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:42:38.332 [Lua] [ChatManager][1]System: Captain Morgan is joining the game 08:42:38.332 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001348e8e9e' 08:42:38.332 [Lua] [PeerSM] 1100001348e8e9e :: on_enter Connecting 08:42:38.332 [Lua] [ChatManager][1]System: Captain Morgan is joining the game 08:42:38.405 [Lua] completed 08:42:38.732 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:42:38.732 [Lua] [Matchmaking] Got a handshake request from 1100001348e8e9e with user name 'Captain Morgan' 08:42:38.968 [Lua] completed 08:42:39.090 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000109d5c4 from 1100001348e8e9e, replying lobby_ok 08:42:39.442 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001348e8e9e REPLY wh:0 | we:0 | dr:0 | bw:0 | es:1100001024c0853 08:42:39.517 [Lua] completed 08:42:39.797 [Lua] Set lobby begin: 08:42:39.797 [Lua] Lobby data twitch_enabled = false 08:42:39.797 [Lua] Lobby data power_level = 835 08:42:39.798 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:42:39.798 [Lua] Lobby data difficulty_tweak = 0 08:42:39.798 [Lua] Lobby data host = 1100001024c0853 08:42:39.798 [Lua] Lobby data game_mode = 2 08:42:39.798 [Lua] Lobby data is_private = false 08:42:39.798 [Lua] Lobby data match_started = true 08:42:39.798 [Lua] Lobby data mechanism = adventure 08:42:39.798 [Lua] Lobby data level_key = skaven_stronghold 08:42:39.798 [Lua] Lobby data player_slot_1 = 0:0 08:42:39.798 [Lua] Lobby data selected_level_key = skaven_stronghold 08:42:39.798 [Lua] Lobby data difficulty = hardest 08:42:39.798 [Lua] Lobby data quick_game = true 08:42:39.798 [Lua] Lobby data matchmaking = true 08:42:39.798 [Lua] Lobby data weave_name = false 08:42:39.798 [Lua] Lobby data player_slot_4 = 0:0 08:42:39.798 [Lua] Lobby data num_players = 2 08:42:39.798 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:42:39.798 [Lua] Lobby data player_slot_2 = 0:0 08:42:39.798 [Lua] Lobby data country_code = FI 08:42:39.798 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1 08:42:39.798 [Lua] Lobby data eac_authorized = true 08:42:39.798 [Lua] Set lobby end. 08:42:39.798 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001348e8e9e 08:42:39.798 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001348e8e9e | bw:0 | es:1100001024c0853 08:42:40.061 [Lua] completed 08:42:40.347 [Lua] Init group template: horde 08:42:40.598 [Lua] completed 08:42:41.175 [Lua] completed 08:42:41.763 [Lua] completed 08:42:42.331 [Lua] ### CLEARING PEER STATE FOR 1100001348e8e9e 08:42:42.331 [Lua] [PeerSM] 1100001348e8e9e :: on_exit Connecting 08:42:42.331 [Lua] [PeerSM] 1100001348e8e9e :: on_enter Connecting 08:42:42.332 [Lua] completed 08:42:42.700 [Lua] [PSM] Peer 1100001348e8e9e joined. Want to use profile index "3" and join party "0" 08:42:42.700 [Lua] Mechanism says: a client joined the game! 1100001348e8e9e 08:42:42.700 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001348e8e9e, connection_key=4) 08:42:42.700 [Lua] Sync dynamic to client: 08:42:42.909 [Lua] completed 08:42:43.472 [Lua] completed 08:42:43.553 [Lua] Horde killed: ? 08:42:43.956 [EACServer] [10:42:43:955][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001348E8E9E Session: 6 Status: Client Authenticated Message: Client authenticated. 08:42:43.956 [EAC] Peer 1100001348e8e9e switched EAC state to ClientAuthenticatedLocal 08:42:44.055 [Lua] completed 08:42:44.065 [EACServer] [10:42:44:065][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001348E8E9E. 08:42:44.650 [Lua] completed 08:42:44.724 [Lua] player (1100001348e8e9e,1) was put into party 0 08:42:44.724 [Lua] [PeerSM] 1100001348e8e9e :: on_exit Connecting 08:42:44.724 [Lua] [PeerSM] 1100001348e8e9e :: on_enter Loading 08:42:44.724 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001348e8e9e skaven_stronghold 0 08:42:44.724 warning: [Lua] Following data will be uploaded to Crashify: <> 08:42:44.724 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 26, User: 1100001024c0853 "Le Duck du Lac" <> 08:42:44.726 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skaven_stronghold<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold" [2] self = table: 0000000000E09A70; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001348e8e9e"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 968331; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F669ED0 [3] _ = table: 0000000000E09A70; new_state = Loading; old_state = Connecting [4] self = table: 000000000EFC3480; dt = 0.018858036026358604; state_data = table: 0000000000E09A70; new_state = Loading [5] self = table: 000000000F63EBF0; dt = 0.018858036026358604; peer_state_machines = table: 00000000081657F0; joined_peers = table: 000000000EAE0D80; game_session = [GameSession]; peer_id = "1100001348e8e9e"; peer_state_machine = table: 000000000EFC3480 [6] self = table: 00000000036CBF20; dt = 0.018858036026358604; t = 643.24916105158627; network_manager = table: 00000000026FDF60 [7] self = table: 0000000011F31CD0; dt = 0.018858036026358604; t = 5356.6326023433357 [8] self = table: 0000000000097110; real_world_dt = 0.018858036026358604; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.018858036026358604; t = 5356.6326023433357 [9] dt = 0.018858036026358604 [2] server = table: 000000000F63EBF0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001348e8e9e"; wanted_profile_index = 3; resend_timer = 1.6383567713201046; resend_post_game_timer = 1.6616692524403334; clan_tag = "0"; peer_id = "1100001348e8e9e"; [4] current_state = Loading; function_memoize = table: 000000000F6B0690; state_data = table: 0000000000E09A70; [5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "110000107b891f0"; game_network_manager = table: 00000000026FDF60; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "skaven_stronghold"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 00000000057C2AF0; [6] world_name = "level_world"; entity_system_bag = table: 00000000095CA6A0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000041517D0; parent = table: 0000000000097110; _level_flow_events = table: 0000000005823DE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000082FEC00; profile_synchronizer = table: 000000000823A090; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C5D6180; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01883728988468647; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 0000000008B7A090; network_event_delegate = table: 00000000057C2AF0; machines = table: 0000000005823EA0; _camera_carrier = table: 000000000B083DA0; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "skaven_stronghold"; game_mode_key = "adventure"; network_clock = table: 000000000181B530; statistics_db = table: 000000000F5FF810; _lobby_host = table: 000000000FB90E10; dice_keeper = table: 000000000F36DFB0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000036CBF20; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000013F3040; <> <> 08:42:44.766 [EACServer] [10:42:44:765][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001348E8E9E 08:42:44.766 [EACServer] [10:42:44:765][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001348E8E9E Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:42:44.784 [EAC] Peer 1100001348e8e9e switched EAC state to ClientAuthenticatedRemote 08:42:45.245 [Lua] completed 08:42:45.832 [Lua] completed 08:42:46.405 [Lua] completed 08:42:46.939 [Lua] completed 08:42:47.481 [Lua] completed 08:42:48.017 [Lua] completed 08:42:48.558 [Lua] completed 08:42:49.121 [Lua] completed 08:42:49.691 [Lua] completed 08:42:50.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:50.233 [Lua] completed 08:42:50.423 [Lua] ### Sending rpc_level_loaded 08:42:50.423 [Lua] #### Has state machine: true, peer_id: 1100001348e8e9e, level_id: 74 08:42:50.423 [Lua] Peer 1100001348e8e9e has loaded the level but not all enemies, so we wait 08:42:50.762 [Lua] completed 08:42:51.303 [Lua] completed 08:42:51.896 [Lua] completed 08:42:52.486 [Lua] completed 08:42:53.064 [Lua] completed 08:42:53.606 [Lua] completed 08:42:54.139 [Lua] completed 08:42:54.506 [EACServer] [10:42:54:506][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:42:54.668 [Lua] completed 08:42:55.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:55.200 [Lua] completed 08:42:55.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:42:55.736 [Lua] completed 08:42:56.273 [Lua] completed 08:42:56.810 [Lua] completed 08:42:57.349 [Lua] completed 08:42:57.896 [Lua] completed 08:42:58.432 [Lua] completed 08:42:58.957 [Lua] completed 08:42:59.481 [Lua] completed 08:43:00.008 [Lua] completed 08:43:00.537 [Lua] completed 08:43:00.884 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001348e8e9e, connection_key=4) 08:43:00.885 [Lua] [PeerSM] 1100001348e8e9e :: on_exit Loading 08:43:00.885 [Lua] [PeerSM] 1100001348e8e9e :: on_enter LoadingProfilePackages 08:43:00.885 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001348e8e9e inventory_sync_id:16 my_peer_id:1100001024c0853 08:43:01.070 [Lua] completed 08:43:01.595 [Lua] completed 08:43:02.124 [Lua] completed 08:43:02.646 [Lua] completed 08:43:03.168 [Lua] completed 08:43:03.689 [Lua] completed 08:43:04.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:43:04.213 [Lua] completed 08:43:04.738 [Lua] completed 08:43:05.264 [Lua] completed 08:43:05.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:43:05.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:43:05.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:43:05.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:43:05.788 [Lua] completed 08:43:06.315 [Lua] completed 08:43:06.854 [Lua] completed 08:43:07.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:43:07.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:43:07.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:43:07.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:43:07.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:43:07.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:43:07.375 [Lua] completed 08:43:07.905 [Lua] completed 08:43:08.429 [Lua] completed 08:43:08.446 [Lua] [PeerSM] 1100001348e8e9e :: on_exit LoadingProfilePackages 08:43:08.446 [Lua] [PeerSM] 1100001348e8e9e :: on_enter WaitingForEnterGame 08:43:08.957 [Lua] completed 08:43:09.487 [Lua] completed 08:43:10.010 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:43:10.010 [Lua] [Matchmaking] Got a handshake request from 1100001348e8e9e with user name 'Captain Morgan' 08:43:10.011 [Lua] [PeerSM] 1100001348e8e9e :: on_exit WaitingForEnterGame 08:43:10.011 [Lua] [PeerSM] 1100001348e8e9e :: on_enter WaitingForGameObjectSync 08:43:10.011 [Lua] completed 08:43:10.036 [Lua] Breedfreezer (server) starting a hot join sync 08:43:10.036 [Lua] packing 0 units of breed chaos_marauder 08:43:10.036 [Lua] packing 23 units of breed skaven_clan_rat 08:43:10.036 [Lua] packing 12 units of breed skaven_storm_vermin 08:43:10.036 [Lua] packing 50 units of breed skaven_slave 08:43:10.036 [Lua] packing 0 units of breed chaos_raider 08:43:10.036 [Lua] packing 0 units of breed chaos_berzerker 08:43:10.036 [Lua] packing 3 units of breed skaven_plague_monk 08:43:10.036 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:43:10.036 [Lua] 08:43:10.036 [Lua] [1] = 1 (number) 08:43:10.036 [Lua] [2] = 0 (number) 08:43:10.036 [Lua] [3] = 3 (number) 08:43:10.036 [Lua] [4] = 23 (number) 08:43:10.036 [Lua] [5] = 1 (number) 08:43:10.036 [Lua] [6] = 12 (number) 08:43:10.036 [Lua] [7] = 41 (number) 08:43:10.036 [Lua] [8] = 50 (number) 08:43:10.036 [Lua] [9] = 1 (number) 08:43:10.036 [Lua] [10] = 0 (number) 08:43:10.036 [Lua] [11] = 1 (number) 08:43:10.036 [Lua] [12] = 0 (number) 08:43:10.036 [Lua] [13] = 3 (number) 08:43:10.036 [Lua] [14] = 3 (number) 08:43:10.036 [Lua] 08:43:10.036 [Lua] 08:43:10.036 [Lua] [1] = 121 (number) 08:43:10.036 [Lua] [2] = 70 (number) 08:43:10.036 [Lua] [3] = 551 (number) 08:43:10.036 [Lua] [4] = 79 (number) 08:43:10.036 [Lua] [5] = 103 (number) 08:43:10.036 [Lua] [6] = 102 (number) 08:43:10.036 [Lua] [7] = 88 (number) 08:43:10.036 [Lua] [8] = 83 (number) 08:43:10.036 [Lua] [9] = 553 (number) 08:43:10.036 [Lua] [10] = 130 (number) 08:43:10.036 [Lua] [11] = 552 (number) 08:43:10.036 [Lua] [12] = 77 (number) 08:43:10.036 [Lua] [13] = 115 (number) 08:43:10.036 [Lua] [14] = 122 (number) 08:43:10.036 [Lua] [15] = 124 (number) 08:43:10.036 [Lua] [16] = 132 (number) 08:43:10.036 [Lua] [17] = 135 (number) 08:43:10.036 [Lua] [18] = 560 (number) 08:43:10.036 [Lua] [19] = 68 (number) 08:43:10.036 [Lua] [20] = 67 (number) 08:43:10.036 [Lua] [21] = 126 (number) 08:43:10.036 [Lua] [22] = 556 (number) 08:43:10.036 [Lua] [23] = 561 (number) 08:43:10.036 [Lua] [24] = 291 (number) 08:43:10.036 [Lua] [25] = 292 (number) 08:43:10.036 [Lua] [26] = 293 (number) 08:43:10.036 [Lua] [27] = 294 (number) 08:43:10.036 [Lua] [28] = 295 (number) 08:43:10.036 [Lua] [29] = 296 (number) 08:43:10.036 [Lua] [30] = 297 (number) 08:43:10.036 [Lua] [31] = 298 (number) 08:43:10.036 [Lua] [32] = 299 (number) 08:43:10.036 [Lua] [33] = 300 (number) 08:43:10.036 [Lua] [34] = 301 (number) 08:43:10.036 [Lua] [35] = 302 (number) 08:43:10.036 [Lua] [36] = 589 (number) 08:43:10.036 [Lua] [37] = 602 (number) 08:43:10.036 [Lua] [38] = 578 (number) 08:43:10.036 [Lua] [39] = 574 (number) 08:43:10.036 [Lua] [40] = 597 (number) 08:43:10.036 [Lua] [41] = 600 (number) 08:43:10.036 [Lua] [42] = 599 (number) 08:43:10.036 [Lua] [43] = 595 (number) 08:43:10.036 [Lua] [44] = 246 (number) 08:43:10.036 [Lua] [45] = 187 (number) 08:43:10.036 [Lua] [46] = 594 (number) 08:43:10.036 [Lua] [47] = 226 (number) 08:43:10.036 [Lua] [48] = 231 (number) 08:43:10.036 [Lua] [49] = 401 (number) 08:43:10.036 [Lua] [50] = 465 (number) 08:43:10.036 [Lua] [51] = 393 (number) 08:43:10.036 [Lua] [52] = 402 (number) 08:43:10.036 [Lua] [53] = 234 (number) 08:43:10.036 [Lua] [54] = 235 (number) 08:43:10.036 [Lua] [55] = 583 (number) 08:43:10.036 [Lua] [56] = 421 (number) 08:43:10.036 [Lua] [57] = 565 (number) 08:43:10.036 [Lua] [58] = 405 (number) 08:43:10.036 [Lua] [59] = 230 (number) 08:43:10.036 [Lua] [60] = 244 (number) 08:43:10.036 [Lua] [61] = 249 (number) 08:43:10.036 [Lua] [62] = 394 (number) 08:43:10.036 [Lua] [63] = 219 (number) 08:43:10.036 [Lua] [64] = 262 (number) 08:43:10.036 [Lua] [65] = 579 (number) 08:43:10.036 [Lua] [66] = 390 (number) 08:43:10.036 [Lua] [67] = 418 (number) 08:43:10.036 [Lua] [68] = 439 (number) 08:43:10.036 [Lua] [69] = 571 (number) 08:43:10.036 [Lua] [70] = 248 (number) 08:43:10.036 [Lua] [71] = 223 (number) 08:43:10.036 [Lua] [72] = 408 (number) 08:43:10.036 [Lua] [73] = 255 (number) 08:43:10.036 [Lua] [74] = 422 (number) 08:43:10.036 [Lua] [75] = 573 (number) 08:43:10.036 [Lua] [76] = 481 (number) 08:43:10.036 [Lua] [77] = 438 (number) 08:43:10.036 [Lua] [78] = 563 (number) 08:43:10.036 [Lua] [79] = 569 (number) 08:43:10.036 [Lua] [80] = 171 (number) 08:43:10.036 [Lua] [81] = 243 (number) 08:43:10.036 [Lua] [82] = 478 (number) 08:43:10.036 [Lua] [83] = 241 (number) 08:43:10.036 [Lua] [84] = 204 (number) 08:43:10.036 [Lua] [85] = 189 (number) 08:43:10.036 [Lua] [86] = 149 (number) 08:43:10.036 [Lua] [87] = 150 (number) 08:43:10.036 [Lua] [88] = 151 (number) 08:43:10.036 [Lua] 08:43:10.036 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=637 08:43:10.036 [Lua] RemotePlayer:create_game_object( ) 637 08:43:10.052 [Lua] Assigning peer(1100001348e8e9e:1) to profile(3) career(2) 08:43:10.052 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001348e8e9e) local_player_id(1) profile_index(3) career_index(2) 08:43:10.052 [Lua] Set lobby begin: 08:43:10.052 [Lua] Lobby data twitch_enabled = false 08:43:10.052 [Lua] Lobby data power_level = 835 08:43:10.052 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:43:10.052 [Lua] Lobby data difficulty_tweak = 0 08:43:10.053 [Lua] Lobby data host = 1100001024c0853 08:43:10.053 [Lua] Lobby data game_mode = 2 08:43:10.053 [Lua] Lobby data is_private = false 08:43:10.053 [Lua] Lobby data match_started = true 08:43:10.053 [Lua] Lobby data mechanism = adventure 08:43:10.053 [Lua] Lobby data level_key = skaven_stronghold 08:43:10.053 [Lua] Lobby data player_slot_1 = 0:0 08:43:10.053 [Lua] Lobby data selected_level_key = skaven_stronghold 08:43:10.053 [Lua] Lobby data difficulty = hardest 08:43:10.053 [Lua] Lobby data quick_game = true 08:43:10.053 [Lua] Lobby data matchmaking = true 08:43:10.053 [Lua] Lobby data weave_name = false 08:43:10.053 [Lua] Lobby data player_slot_4 = 0:0 08:43:10.053 [Lua] Lobby data num_players = 2 08:43:10.053 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:43:10.053 [Lua] Lobby data player_slot_2 = 0:0 08:43:10.053 [Lua] Lobby data country_code = FI 08:43:10.053 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1 08:43:10.053 [Lua] Lobby data eac_authorized = true 08:43:10.053 [Lua] Set lobby end. 08:43:10.053 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001348e8e9e | bw:0 | es:1100001024c0853 08:43:10.053 [Lua] [PeerSM] 1100001348e8e9e :: on_exit WaitingForGameObjectSync 08:43:10.053 [Lua] [PeerSM] 1100001348e8e9e :: on_enter WaitingForPlayers 08:43:10.065 [Lua] [PeerSM] 1100001348e8e9e :: on_exit WaitingForPlayers 08:43:10.065 [Lua] [PeerSM] 1100001348e8e9e :: on_enter InGame 08:43:10.440 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001348e8e9e 08:43:10.558 [Lua] completed 08:43:10.574 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001348e8e9e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:43:10.574 [Lua] Adding player sync data to peer=1100001348e8e9e local_player_id=1 08:43:10.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001348e8e9e inventory_sync_id:17 my_peer_id:1100001024c0853 08:43:10.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:17 my_peer_id:1100001024c0853 08:43:10.587 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:17 my_peer_id:1100001024c0853 08:43:10.587 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:43:10.587 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient, async-read, 08:43:10.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:43:10.587 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 08:43:10.587 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 08:43:10.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:43:11.108 [Lua] completed 08:43:11.142 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 08:43:11.142 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 08:43:11.144 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 08:43:11.316 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 08:43:11.316 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 08:43:11.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 08:43:11.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 08:43:11.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 08:43:11.452 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 08:43:11.485 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 08:43:11.485 [Lua] [PackageManager] Force_load: wwise/coghammer 08:43:11.485 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 08:43:11.557 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 08:43:11.557 [Lua] [PackageManager] Force_load: wwise/drakegun 08:43:11.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p 08:43:11.578 [Lua] Horde killed: ? 08:43:11.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p 08:43:11.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p 08:43:11.607 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 08:43:11.644 [Lua] completed 08:43:12.170 [Lua] completed 08:43:12.443 [Lua] rat ogre died! 08:43:12.693 [Lua] completed 08:43:13.064 [Lua] Set lobby begin: 08:43:13.064 [Lua] Lobby data twitch_enabled = false 08:43:13.064 [Lua] Lobby data power_level = 417 08:43:13.064 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:43:13.064 [Lua] Lobby data difficulty_tweak = 0 08:43:13.064 [Lua] Lobby data host = 1100001024c0853 08:43:13.064 [Lua] Lobby data game_mode = 2 08:43:13.065 [Lua] Lobby data is_private = false 08:43:13.065 [Lua] Lobby data match_started = true 08:43:13.065 [Lua] Lobby data mechanism = adventure 08:43:13.065 [Lua] Lobby data level_key = skaven_stronghold 08:43:13.065 [Lua] Lobby data player_slot_1 = 0:0 08:43:13.065 [Lua] Lobby data selected_level_key = skaven_stronghold 08:43:13.065 [Lua] Lobby data difficulty = hardest 08:43:13.065 [Lua] Lobby data quick_game = true 08:43:13.065 [Lua] Lobby data matchmaking = true 08:43:13.065 [Lua] Lobby data weave_name = false 08:43:13.065 [Lua] Lobby data player_slot_4 = 0:0 08:43:13.065 [Lua] Lobby data num_players = 2 08:43:13.065 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:43:13.065 [Lua] Lobby data player_slot_2 = 0:0 08:43:13.065 [Lua] Lobby data country_code = FI 08:43:13.065 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1 08:43:13.065 [Lua] Lobby data eac_authorized = true 08:43:13.065 [Lua] Set lobby end. 08:43:13.217 [Lua] completed 08:43:13.609 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die 08:43:13.742 [Lua] completed 08:43:14.265 [Lua] completed 08:43:14.788 [Lua] completed 08:43:15.063 [Lua] player (1100001348e8e9e,1) was put into party 1 08:43:15.075 [Lua] [GameNetworkManager] destroying game object with go_id=607 08:43:15.079 [Lua] [GameNetworkManager] destroying game object with go_id=603 08:43:15.311 [Lua] completed 08:43:15.469 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001348e8e9e go_type=player_unit go_created_func_name=game_object_created_player_unit 08:43:15.470 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=639 08:43:15.471 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.16473317865429235) temporary_health_percentage (0.0046403712296983757) melee slot ammo (1) ranged slot ammo (0.5625) 08:43:15.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 67921 08:43:15.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 70482 08:43:15.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 74067 08:43:15.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83993, position: 75604 08:43:15.756 [Lua] [NetworkServer] Changing num_players from 2 to 3 08:43:15.756 [Lua] Players: 3 08:43:15.756 [Lua] Set lobby begin: 08:43:15.756 [Lua] Lobby data twitch_enabled = false 08:43:15.756 [Lua] Lobby data power_level = 417 08:43:15.756 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:43:15.756 [Lua] Lobby data difficulty_tweak = 0 08:43:15.756 [Lua] Lobby data host = 1100001024c0853 08:43:15.756 [Lua] Lobby data game_mode = 2 08:43:15.756 [Lua] Lobby data is_private = false 08:43:15.756 [Lua] Lobby data match_started = true 08:43:15.756 [Lua] Lobby data mechanism = adventure 08:43:15.756 [Lua] Lobby data level_key = skaven_stronghold 08:43:15.757 [Lua] Lobby data player_slot_1 = 0:0 08:43:15.757 [Lua] Lobby data selected_level_key = skaven_stronghold 08:43:15.757 [Lua] Lobby data difficulty = hardest 08:43:15.757 [Lua] Lobby data quick_game = true 08:43:15.757 [Lua] Lobby data matchmaking = true 08:43:15.757 [Lua] Lobby data weave_name = false 08:43:15.757 [Lua] Lobby data player_slot_4 = 0:0 08:43:15.757 [Lua] Lobby data num_players = 3 08:43:15.757 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:43:15.757 [Lua] Lobby data player_slot_2 = 0:0 08:43:15.757 [Lua] Lobby data country_code = FI 08:43:15.757 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1 08:43:15.757 [Lua] Lobby data eac_authorized = true 08:43:15.757 [Lua] Set lobby end. 08:43:15.757 [Lua] [LobbyMembers] Member joined 1100001031bd172 08:43:15.842 [Lua] completed 08:43:16.370 [Lua] completed 08:43:16.900 [Lua] completed 08:43:17.200 [Lua] GOT approve_channel 13 1100001031bd172 18600000109d5c4 08:43:17.200 [EAC] EAC server has client 1100001031bd172 and channel 13 (and owner 1100001031bd172) 08:43:17.200 [EACServer] [10:43:17:199][Windows][EAC Server] [Info][RegisterClient] Client: 01100001031BD172 PlayerGUID: 76561198012420466 PlayerIP: 0.0.0.0 OwnerGUID: 76561198012420466 PlayerName: kaztrull 08:43:17.200 [Lua] Client with peer_id 1100001031bd172 got APPROVED by server 08:43:17.200 [Lua] [ChatManager][1]System: kaztrull is joining the game 08:43:17.201 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001031bd172' 08:43:17.201 [Lua] [PeerSM] 1100001031bd172 :: on_enter Connecting 08:43:17.201 [Lua] [ChatManager][1]System: kaztrull is joining the game 08:43:17.351 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:43:17.351 [Lua] [Matchmaking] Got a handshake request from 1100001031bd172 with user name 'kaztrull' 08:43:17.419 [Lua] completed 08:43:17.453 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000109d5c4 from 1100001031bd172, replying lobby_ok 08:43:17.572 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001031bd172 REPLY wh:0 | we:0 | dr:1100001348e8e9e | bw:0 | es:1100001024c0853 08:43:17.944 [Lua] completed 08:43:18.103 [Lua] Set lobby begin: 08:43:18.104 [Lua] Lobby data twitch_enabled = false 08:43:18.104 [Lua] Lobby data power_level = 835 08:43:18.104 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:43:18.104 [Lua] Lobby data difficulty_tweak = 0 08:43:18.104 [Lua] Lobby data host = 1100001024c0853 08:43:18.104 [Lua] Lobby data game_mode = 2 08:43:18.104 [Lua] Lobby data is_private = false 08:43:18.104 [Lua] Lobby data match_started = true 08:43:18.104 [Lua] Lobby data mechanism = adventure 08:43:18.104 [Lua] Lobby data level_key = skaven_stronghold 08:43:18.104 [Lua] Lobby data player_slot_1 = 0:0 08:43:18.104 [Lua] Lobby data selected_level_key = skaven_stronghold 08:43:18.104 [Lua] Lobby data difficulty = hardest 08:43:18.104 [Lua] Lobby data quick_game = true 08:43:18.104 [Lua] Lobby data matchmaking = true 08:43:18.104 [Lua] Lobby data weave_name = false 08:43:18.104 [Lua] Lobby data player_slot_4 = 0:0 08:43:18.104 [Lua] Lobby data num_players = 3 08:43:18.104 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:43:18.104 [Lua] Lobby data player_slot_2 = 0:0 08:43:18.104 [Lua] Lobby data country_code = FI 08:43:18.104 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1 08:43:18.104 [Lua] Lobby data eac_authorized = true 08:43:18.104 [Lua] Set lobby end. 08:43:18.470 [Lua] completed 08:43:18.995 [Lua] completed 08:43:19.520 [Lua] completed 08:43:20.042 [Lua] completed 08:43:20.564 [Lua] completed 08:43:21.086 [Lua] completed 08:43:21.609 [Lua] completed 08:43:22.130 [Lua] completed 08:43:22.654 [Lua] completed 08:43:23.180 [Lua] completed 08:43:23.702 [Lua] completed 08:43:24.227 [Lua] completed 08:43:24.748 [Lua] completed 08:43:25.020 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001031bd172' 08:43:25.141 [Lua] [ChatManager][1]System: Le Duck du Lac picked up a Loot Die 08:43:25.257 [Lua] [NetworkServer] Changing num_players from 3 to 2 08:43:25.257 [Lua] Players: 2 08:43:25.257 [Lua] Set lobby begin: 08:43:25.257 [Lua] Lobby data twitch_enabled = false 08:43:25.257 [Lua] Lobby data power_level = 835 08:43:25.257 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:43:25.257 [Lua] Lobby data difficulty_tweak = 0 08:43:25.257 [Lua] Lobby data host = 1100001024c0853 08:43:25.257 [Lua] Lobby data game_mode = 2 08:43:25.257 [Lua] Lobby data is_private = false 08:43:25.257 [Lua] Lobby data match_started = true 08:43:25.257 [Lua] Lobby data mechanism = adventure 08:43:25.257 [Lua] Lobby data level_key = skaven_stronghold 08:43:25.257 [Lua] Lobby data player_slot_1 = 0:0 08:43:25.257 [Lua] Lobby data selected_level_key = skaven_stronghold 08:43:25.257 [Lua] Lobby data difficulty = hardest 08:43:25.257 [Lua] Lobby data quick_game = true 08:43:25.258 [Lua] Lobby data matchmaking = true 08:43:25.258 [Lua] Lobby data weave_name = false 08:43:25.258 [Lua] Lobby data player_slot_4 = 0:0 08:43:25.258 [Lua] Lobby data num_players = 2 08:43:25.258 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:43:25.258 [Lua] Lobby data player_slot_2 = 0:0 08:43:25.258 [Lua] Lobby data country_code = FI 08:43:25.258 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1 08:43:25.258 [Lua] Lobby data eac_authorized = true 08:43:25.258 [Lua] Set lobby end. 08:43:25.258 [Lua] [LobbyMembers] Member left 1100001031bd172 08:43:25.274 [Lua] completed 08:43:25.798 [Lua] completed 08:43:26.018 [Steam] Connection 34376941 to remote 1100001031bd172 rejected, reason 1000 08:43:26.038 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001031bd172' 08:43:26.038 [Lua] [ChatManager][1]System: kaztrull has left the game 08:43:26.038 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001031bd172) 08:43:26.038 [Lua] [PeerSM] 1100001031bd172 :: on_exit Connecting 08:43:26.038 [Lua] [PeerSM] 1100001031bd172 :: on_enter Disconnecting 08:43:26.038 [Lua] [PSM] Disconnecting peer 1100001031bd172 08:43:26.038 [Lua] [PeerSM] 1100001031bd172 :: on_exit Disconnecting 08:43:26.038 [Lua] [PeerSM] 1100001031bd172 :: on_enter Disconnected 08:43:26.038 [Lua] Set lobby begin: 08:43:26.038 [Lua] Lobby data twitch_enabled = false 08:43:26.038 [Lua] Lobby data power_level = 835 08:43:26.038 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:43:26.038 [Lua] Lobby data difficulty_tweak = 0 08:43:26.038 [Lua] Lobby data host = 1100001024c0853 08:43:26.038 [Lua] Lobby data game_mode = 2 08:43:26.038 [Lua] Lobby data is_private = false 08:43:26.038 [Lua] Lobby data match_started = true 08:43:26.038 [Lua] Lobby data mechanism = adventure 08:43:26.038 [Lua] Lobby data level_key = skaven_stronghold 08:43:26.038 [Lua] Lobby data player_slot_1 = 0:0 08:43:26.038 [Lua] Lobby data selected_level_key = skaven_stronghold 08:43:26.038 [Lua] Lobby data difficulty = hardest 08:43:26.038 [Lua] Lobby data quick_game = true 08:43:26.038 [Lua] Lobby data matchmaking = true 08:43:26.038 [Lua] Lobby data weave_name = false 08:43:26.038 [Lua] Lobby data player_slot_4 = 0:0 08:43:26.039 [Lua] Lobby data num_players = 2 08:43:26.039 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:43:26.039 [Lua] Lobby data player_slot_2 = 0:0 08:43:26.039 [Lua] Lobby data country_code = FI 08:43:26.039 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1 08:43:26.039 [Lua] Lobby data eac_authorized = true 08:43:26.039 [Lua] Set lobby end. 08:43:26.039 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001031bd172) 08:43:26.039 [EAC] EAC server lost client 1100001031bd172 08:43:26.039 [EACServer] [10:43:26:038][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001031BD172 PlayerGUID: 76561198012420466 08:43:26.039 [Lua] LobbyInternal.close_channel lobby: userdata: 0x040eb618, channel: 13 08:43:26.321 [Lua] completed 08:43:26.844 [Lua] completed 08:43:27.011 [Handshaker] Lost connection 252 to 1100001031bd172 08:43:27.365 [Lua] completed 08:43:27.519 [Lua] [Matchmaking] Handshake host removing client 1100001031bd172 08:43:27.890 [Lua] completed 08:43:28.420 [Lua] completed 08:43:28.947 [Lua] completed 08:43:29.471 [Lua] completed 08:43:29.992 [Lua] completed 08:43:30.518 [Lua] completed 08:43:31.043 [Lua] completed 08:43:31.565 [Lua] completed 08:43:32.092 [Lua] completed 08:43:32.612 [Lua] completed 08:43:32.896 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:43:33.134 [Lua] completed 08:43:33.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:43:33.657 [Lua] completed 08:43:33.673 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e 08:43:34.182 [Lua] completed 08:43:34.705 [Lua] completed 08:43:35.228 [Lua] completed 08:43:35.380 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:43:35.751 [Lua] completed 08:43:36.173 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e 08:43:36.276 [Lua] completed 08:43:36.798 [Lua] completed 08:43:37.153 [Lua] [NetworkServer] Changing num_players from 2 to 3 08:43:37.153 [Lua] Players: 3 08:43:37.153 [Lua] Set lobby begin: 08:43:37.153 [Lua] Lobby data twitch_enabled = false 08:43:37.153 [Lua] Lobby data power_level = 835 08:43:37.153 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:43:37.153 [Lua] Lobby data difficulty_tweak = 0 08:43:37.153 [Lua] Lobby data host = 1100001024c0853 08:43:37.153 [Lua] Lobby data game_mode = 2 08:43:37.153 [Lua] Lobby data is_private = false 08:43:37.153 [Lua] Lobby data match_started = true 08:43:37.153 [Lua] Lobby data mechanism = adventure 08:43:37.153 [Lua] Lobby data level_key = skaven_stronghold 08:43:37.153 [Lua] Lobby data player_slot_1 = 0:0 08:43:37.153 [Lua] Lobby data selected_level_key = skaven_stronghold 08:43:37.154 [Lua] Lobby data difficulty = hardest 08:43:37.154 [Lua] Lobby data quick_game = true 08:43:37.154 [Lua] Lobby data matchmaking = true 08:43:37.154 [Lua] Lobby data weave_name = false 08:43:37.154 [Lua] Lobby data player_slot_4 = 0:0 08:43:37.154 [Lua] Lobby data num_players = 3 08:43:37.154 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:43:37.154 [Lua] Lobby data player_slot_2 = 0:0 08:43:37.154 [Lua] Lobby data country_code = FI 08:43:37.154 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1 08:43:37.154 [Lua] Lobby data eac_authorized = true 08:43:37.154 [Lua] Set lobby end. 08:43:37.154 [Lua] [LobbyMembers] Member joined 1100001031bd172 08:43:37.324 [Lua] completed 08:43:37.849 [Lua] completed 08:43:38.370 [Lua] completed 08:43:38.623 [Lua] GOT approve_channel 14 1100001031bd172 18600000109d5c4 08:43:38.623 [EAC] EAC server has client 1100001031bd172 and channel 14 (and owner 1100001031bd172) 08:43:38.624 [EACServer] [10:43:38:623][Windows][EAC Server] [Info][RegisterClient] Client: 01100001031BD172 PlayerGUID: 76561198012420466 PlayerIP: 0.0.0.0 OwnerGUID: 76561198012420466 PlayerName: kaztrull 08:43:38.624 [Lua] Client with peer_id 1100001031bd172 got APPROVED by server 08:43:38.624 [Lua] [ChatManager][1]System: kaztrull is joining the game 08:43:38.624 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001031bd172' 08:43:38.624 [Lua] [PeerSM] 1100001031bd172 :: on_enter Connecting 08:43:38.624 [Lua] [ChatManager][1]System: kaztrull is joining the game 08:43:38.774 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:43:38.774 [Lua] [Matchmaking] Got a handshake request from 1100001031bd172 with user name 'kaztrull' 08:43:38.892 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000109d5c4 from 1100001031bd172, replying lobby_ok 08:43:38.894 [Lua] completed 08:43:39.010 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001031bd172 REPLY wh:0 | we:0 | dr:1100001348e8e9e | bw:0 | es:1100001024c0853 08:43:39.248 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:43:39.423 [Lua] completed 08:43:39.823 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e 08:43:39.942 [Lua] completed 08:43:40.263 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:43:40.467 [Lua] completed 08:43:40.872 [Lua] Set lobby begin: 08:43:40.872 [Lua] Lobby data twitch_enabled = false 08:43:40.873 [Lua] Lobby data power_level = 835 08:43:40.873 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:43:40.873 [Lua] Lobby data difficulty_tweak = 0 08:43:40.873 [Lua] Lobby data host = 1100001024c0853 08:43:40.873 [Lua] Lobby data game_mode = 2 08:43:40.873 [Lua] Lobby data is_private = false 08:43:40.873 [Lua] Lobby data match_started = true 08:43:40.873 [Lua] Lobby data mechanism = adventure 08:43:40.873 [Lua] Lobby data level_key = skaven_stronghold 08:43:40.873 [Lua] Lobby data player_slot_1 = 0:0 08:43:40.873 [Lua] Lobby data selected_level_key = skaven_stronghold 08:43:40.873 [Lua] Lobby data difficulty = hardest 08:43:40.873 [Lua] Lobby data quick_game = true 08:43:40.873 [Lua] Lobby data matchmaking = true 08:43:40.873 [Lua] Lobby data weave_name = false 08:43:40.873 [Lua] Lobby data player_slot_4 = 1100001031bd172:1 08:43:40.873 [Lua] Lobby data num_players = 3 08:43:40.873 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:43:40.874 [Lua] Lobby data player_slot_2 = 0:0 08:43:40.874 [Lua] Lobby data country_code = FI 08:43:40.874 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1 08:43:40.874 [Lua] Lobby data eac_authorized = true 08:43:40.874 [Lua] Set lobby end. 08:43:40.874 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001031bd172 08:43:40.874 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031bd172 | dr:1100001348e8e9e | bw:0 | es:1100001024c0853 08:43:40.996 [Lua] completed 08:43:41.045 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e 08:43:41.524 [Lua] completed 08:43:42.050 [Lua] completed 08:43:42.572 [Lua] completed 08:43:43.101 [Lua] completed 08:43:43.162 [Lua] ### CLEARING PEER STATE FOR 1100001031bd172 08:43:43.162 [Lua] [PeerSM] 1100001031bd172 :: on_exit Connecting 08:43:43.162 [Lua] [PeerSM] 1100001031bd172 :: on_enter Connecting 08:43:43.262 [Lua] [PSM] Peer 1100001031bd172 joined. Want to use profile index "4" and join party "0" 08:43:43.262 [Lua] Mechanism says: a client joined the game! 1100001031bd172 08:43:43.262 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001031bd172, connection_key=5) 08:43:43.262 [Lua] Sync dynamic to client: 08:43:43.279 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:43:43.616 [Lua] completed 08:43:43.717 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e 08:43:44.138 [Lua] completed 08:43:44.660 [Lua] completed 08:43:45.185 [Lua] completed 08:43:45.202 [EACServer] [10:43:45:202][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001031BD172 Session: 8 Status: Client Authenticated Message: Client authenticated. 08:43:45.202 [EAC] Peer 1100001031bd172 switched EAC state to ClientAuthenticatedLocal 08:43:45.253 [Lua] player (1100001031bd172,1) was put into party 0 08:43:45.253 [Lua] [PeerSM] 1100001031bd172 :: on_exit Connecting 08:43:45.253 [Lua] [PeerSM] 1100001031bd172 :: on_enter Loading 08:43:45.253 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031bd172 skaven_stronghold 0 08:43:45.253 warning: [Lua] Following data will be uploaded to Crashify: <> 08:43:45.253 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 27, User: 1100001024c0853 "Le Duck du Lac" <> 08:43:45.254 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skaven_stronghold<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold" [2] self = table: 0000000008252B30; previous_state = Connecting; party = table: 000000001053FA20; mechanism_manager = table: 00000000112E2810; network_transmit = table: 000000000D1342F0; peer_id = "1100001031bd172"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 968331; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000F669ED0 [3] _ = table: 0000000008252B30; new_state = Loading; old_state = Connecting [4] self = table: 0000000006F04B60; dt = 0.016883714124560356; state_data = table: 0000000008252B30; new_state = Loading [5] self = table: 000000000F63EBF0; dt = 0.016883714124560356; peer_state_machines = table: 00000000081657F0; joined_peers = table: 000000000EAE0D80; game_session = [GameSession]; peer_id = "1100001031bd172"; peer_state_machine = table: 0000000006F04B60 [6] self = table: 00000000036CBF20; dt = 0.016883714124560356; t = 703.29475514218211; network_manager = table: 00000000026FDF60 [7] self = table: 0000000011F31CD0; dt = 0.016883714124560356; t = 5416.6781964339316 [8] self = table: 0000000000097110; real_world_dt = 0.016883714124560356; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016883714124560356; t = 5416.6781964339316 [9] dt = 0.016883714124560356 [2] server = table: 000000000F63EBF0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001031bd172"; wanted_profile_index = 4; resend_timer = 1.8996146153658628; resend_post_game_timer = 1.9155830163508654; clan_tag = "0"; peer_id = "1100001031bd172"; [4] current_state = Loading; function_memoize = table: 0000000006F04B30; state_data = table: 0000000008252B30; [5] server_peer_id = "1100001024c0853"; kicked_peers_disconnect_timer = table: 000000000813F700; game_session = [GameSession]; host_to_migrate_to = "1100001348e8e9e"; game_network_manager = table: 00000000026FDF60; my_peer_id = "1100001024c0853"; peers_added_to_gamesession = table: 000000000F63EDF0; _joined_peers = table: 000000000EAE0D80; voip = table: 000000000DBE35C0; environment_variation_id = 0; level_transition_handler = table: 00000000024E6BE0; _connections = table: 000000000B057BC0; lobby_host = table: 000000000FB90E10; level_key = "skaven_stronghold"; slot_allocator = table: 000000000B6EA3A0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000823A090; wanted_career_index = 4; _reserved_slots = table: 0000000009EA12E0; wanted_profile_index = 5; _connected_peers = table: 000000000B3A61C0; player_manager = table: 000000001054ED70; _profile_requester = table: 00000000095CA3D0; network_transmit = table: 000000000D1342F0; peers_completed_game_object_sync = table: 0000000010E478F0; peer_state_machines = table: 00000000081657F0; network_event_delegate = table: 00000000057C2AF0; [6] world_name = "level_world"; entity_system_bag = table: 00000000095CA6A0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000041517D0; parent = table: 0000000000097110; _level_flow_events = table: 0000000005823DE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000082FEC00; profile_synchronizer = table: 000000000823A090; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C5D6180; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016882594674825668; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 0000000008B7A090; network_event_delegate = table: 00000000057C2AF0; machines = table: 0000000005823EA0; _camera_carrier = table: 000000000B083DA0; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "skaven_stronghold"; game_mode_key = "adventure"; network_clock = table: 000000000181B530; statistics_db = table: 000000000F5FF810; _lobby_host = table: 000000000FB90E10; dice_keeper = table: 000000000F36DFB0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000036CBF20; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000013F3040; <> <> 08:43:45.308 [EACServer] [10:43:45:308][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001031BD172. 08:43:45.708 [EACServer] [10:43:45:707][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001031BD172 08:43:45.708 [EACServer] [10:43:45:707][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001031BD172 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:43:45.710 [EAC] Peer 1100001031bd172 switched EAC state to ClientAuthenticatedRemote 08:43:45.710 [Lua] completed 08:43:46.232 [Lua] completed 08:43:46.758 [Lua] completed 08:43:47.285 [Lua] completed 08:43:47.810 [Lua] completed 08:43:48.336 [Lua] completed 08:43:48.863 [Lua] completed 08:43:49.388 [Lua] completed 08:43:49.919 [Lua] completed 08:43:50.441 [Lua] completed 08:43:50.964 [Lua] completed 08:43:51.488 [Lua] completed 08:43:51.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:43:51.704 [Lua] ### Sending rpc_level_loaded 08:43:51.704 [Lua] #### Has state machine: true, peer_id: 1100001031bd172, level_id: 74 08:43:51.704 [Lua] Peer 1100001031bd172 has loaded the level but not all enemies, so we wait 08:43:52.008 [Lua] completed 08:43:52.534 [Lua] completed 08:43:53.057 [Lua] completed 08:43:53.174 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 08:43:53.580 [Lua] completed 08:43:53.916 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:43:54.105 [Lua] completed 08:43:54.513 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e 08:43:54.631 [Lua] completed 08:43:55.160 [Lua] completed 08:43:55.687 [Lua] completed 08:43:56.209 [Lua] completed 08:43:56.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:43:56.732 [Lua] completed 08:43:56.856 [Lua] rat ogre was despawned! 08:43:57.257 [Lua] completed 08:43:57.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:43:57.782 [Lua] completed 08:43:58.308 [Lua] completed 08:43:58.845 [Lua] completed 08:43:59.374 [Lua] completed 08:43:59.902 [Lua] completed 08:44:00.273 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001031bd172, connection_key=5) 08:44:00.275 [Lua] [PeerSM] 1100001031bd172 :: on_exit Loading 08:44:00.275 [Lua] [PeerSM] 1100001031bd172 :: on_enter LoadingProfilePackages 08:44:00.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:17 my_peer_id:1100001024c0853 08:44:00.426 [Lua] completed 08:44:00.948 [Lua] completed 08:44:01.473 [Lua] completed 08:44:01.997 [Lua] completed 08:44:02.521 [Lua] completed 08:44:03.048 [Lua] completed 08:44:03.569 [Lua] completed 08:44:04.092 [Lua] completed 08:44:04.343 [Flow] SSM bake 08:44:04.633 [Lua] completed 08:44:05.159 [Lua] completed 08:44:05.563 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:44:05.681 [Lua] completed 08:44:06.169 [Lua] [PeerSM] 1100001031bd172 :: on_exit LoadingProfilePackages 08:44:06.169 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForEnterGame 08:44:06.204 [Lua] completed 08:44:06.254 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:44:06.287 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e 08:44:06.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:44:06.727 [Lua] completed 08:44:06.810 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:44:06.946 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e 08:44:07.251 [Lua] completed 08:44:07.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 31, name: `unknown` 08:44:07.502 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:44:07.502 [Lua] [Matchmaking] Got a handshake request from 1100001031bd172 with user name 'kaztrull' 08:44:07.502 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:44:07.503 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForEnterGame 08:44:07.503 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForGameObjectSync 08:44:07.526 [Lua] Breedfreezer (server) starting a hot join sync 08:44:07.526 [Lua] packing 0 units of breed chaos_marauder 08:44:07.526 [Lua] packing 4 units of breed skaven_clan_rat 08:44:07.526 [Lua] packing 12 units of breed skaven_storm_vermin 08:44:07.526 [Lua] packing 50 units of breed skaven_slave 08:44:07.526 [Lua] packing 0 units of breed chaos_raider 08:44:07.526 [Lua] packing 0 units of breed chaos_berzerker 08:44:07.526 [Lua] packing 3 units of breed skaven_plague_monk 08:44:07.526 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:44:07.526 [Lua] 08:44:07.526 [Lua] [1] = 1 (number) 08:44:07.526 [Lua] [2] = 0 (number) 08:44:07.526 [Lua] [3] = 30 (number) 08:44:07.526 [Lua] [4] = 4 (number) 08:44:07.526 [Lua] [5] = 1 (number) 08:44:07.526 [Lua] [6] = 12 (number) 08:44:07.526 [Lua] [7] = 41 (number) 08:44:07.526 [Lua] [8] = 50 (number) 08:44:07.526 [Lua] [9] = 1 (number) 08:44:07.526 [Lua] [10] = 0 (number) 08:44:07.526 [Lua] [11] = 1 (number) 08:44:07.526 [Lua] [12] = 0 (number) 08:44:07.526 [Lua] [13] = 3 (number) 08:44:07.526 [Lua] [14] = 3 (number) 08:44:07.526 [Lua] 08:44:07.526 [Lua] 08:44:07.526 [Lua] [1] = 77 (number) 08:44:07.526 [Lua] [2] = 555 (number) 08:44:07.526 [Lua] [3] = 552 (number) 08:44:07.526 [Lua] [4] = 553 (number) 08:44:07.526 [Lua] [5] = 291 (number) 08:44:07.526 [Lua] [6] = 292 (number) 08:44:07.526 [Lua] [7] = 293 (number) 08:44:07.526 [Lua] [8] = 294 (number) 08:44:07.526 [Lua] [9] = 295 (number) 08:44:07.526 [Lua] [10] = 296 (number) 08:44:07.526 [Lua] [11] = 297 (number) 08:44:07.526 [Lua] [12] = 298 (number) 08:44:07.526 [Lua] [13] = 299 (number) 08:44:07.526 [Lua] [14] = 300 (number) 08:44:07.526 [Lua] [15] = 301 (number) 08:44:07.526 [Lua] [16] = 302 (number) 08:44:07.526 [Lua] [17] = 589 (number) 08:44:07.526 [Lua] [18] = 602 (number) 08:44:07.526 [Lua] [19] = 578 (number) 08:44:07.526 [Lua] [20] = 574 (number) 08:44:07.526 [Lua] [21] = 597 (number) 08:44:07.526 [Lua] [22] = 600 (number) 08:44:07.526 [Lua] [23] = 599 (number) 08:44:07.526 [Lua] [24] = 595 (number) 08:44:07.526 [Lua] [25] = 246 (number) 08:44:07.526 [Lua] [26] = 187 (number) 08:44:07.526 [Lua] [27] = 594 (number) 08:44:07.526 [Lua] [28] = 226 (number) 08:44:07.526 [Lua] [29] = 231 (number) 08:44:07.526 [Lua] [30] = 401 (number) 08:44:07.526 [Lua] [31] = 465 (number) 08:44:07.526 [Lua] [32] = 393 (number) 08:44:07.526 [Lua] [33] = 402 (number) 08:44:07.526 [Lua] [34] = 234 (number) 08:44:07.526 [Lua] [35] = 235 (number) 08:44:07.526 [Lua] [36] = 583 (number) 08:44:07.526 [Lua] [37] = 421 (number) 08:44:07.526 [Lua] [38] = 565 (number) 08:44:07.526 [Lua] [39] = 405 (number) 08:44:07.526 [Lua] [40] = 230 (number) 08:44:07.526 [Lua] [41] = 244 (number) 08:44:07.526 [Lua] [42] = 249 (number) 08:44:07.526 [Lua] [43] = 394 (number) 08:44:07.526 [Lua] [44] = 219 (number) 08:44:07.526 [Lua] [45] = 262 (number) 08:44:07.526 [Lua] [46] = 579 (number) 08:44:07.526 [Lua] [47] = 390 (number) 08:44:07.526 [Lua] [48] = 418 (number) 08:44:07.526 [Lua] [49] = 439 (number) 08:44:07.526 [Lua] [50] = 571 (number) 08:44:07.526 [Lua] [51] = 248 (number) 08:44:07.526 [Lua] [52] = 223 (number) 08:44:07.526 [Lua] [53] = 408 (number) 08:44:07.526 [Lua] [54] = 255 (number) 08:44:07.526 [Lua] [55] = 422 (number) 08:44:07.526 [Lua] [56] = 573 (number) 08:44:07.526 [Lua] [57] = 481 (number) 08:44:07.526 [Lua] [58] = 438 (number) 08:44:07.526 [Lua] [59] = 563 (number) 08:44:07.526 [Lua] [60] = 569 (number) 08:44:07.526 [Lua] [61] = 171 (number) 08:44:07.526 [Lua] [62] = 243 (number) 08:44:07.526 [Lua] [63] = 478 (number) 08:44:07.526 [Lua] [64] = 241 (number) 08:44:07.526 [Lua] [65] = 204 (number) 08:44:07.526 [Lua] [66] = 189 (number) 08:44:07.526 [Lua] [67] = 149 (number) 08:44:07.526 [Lua] [68] = 150 (number) 08:44:07.526 [Lua] [69] = 151 (number) 08:44:07.526 [Lua] 08:44:07.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=693 08:44:07.527 [Lua] RemotePlayer:create_game_object( ) 693 08:44:07.544 [Lua] Assigning peer(1100001031bd172:1) to profile(4) career(1) 08:44:07.544 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031bd172) local_player_id(1) profile_index(4) career_index(1) 08:44:07.544 [Lua] Set lobby begin: 08:44:07.544 [Lua] Lobby data twitch_enabled = false 08:44:07.545 [Lua] Lobby data power_level = 835 08:44:07.545 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:44:07.545 [Lua] Lobby data difficulty_tweak = 0 08:44:07.545 [Lua] Lobby data host = 1100001024c0853 08:44:07.545 [Lua] Lobby data game_mode = 2 08:44:07.545 [Lua] Lobby data is_private = false 08:44:07.545 [Lua] Lobby data match_started = true 08:44:07.545 [Lua] Lobby data mechanism = adventure 08:44:07.545 [Lua] Lobby data level_key = skaven_stronghold 08:44:07.545 [Lua] Lobby data player_slot_1 = 0:0 08:44:07.545 [Lua] Lobby data selected_level_key = skaven_stronghold 08:44:07.545 [Lua] Lobby data difficulty = hardest 08:44:07.545 [Lua] Lobby data quick_game = true 08:44:07.545 [Lua] Lobby data matchmaking = true 08:44:07.545 [Lua] Lobby data weave_name = false 08:44:07.545 [Lua] Lobby data player_slot_4 = 1100001031bd172:1 08:44:07.545 [Lua] Lobby data num_players = 3 08:44:07.545 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:44:07.545 [Lua] Lobby data player_slot_2 = 0:0 08:44:07.545 [Lua] Lobby data country_code = FI 08:44:07.545 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1 08:44:07.545 [Lua] Lobby data eac_authorized = true 08:44:07.545 [Lua] Set lobby end. 08:44:07.545 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031bd172 | dr:1100001348e8e9e | bw:0 | es:1100001024c0853 08:44:07.545 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForGameObjectSync 08:44:07.545 [Lua] [PeerSM] 1100001031bd172 :: on_enter WaitingForPlayers 08:44:07.555 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e 08:44:07.555 [Lua] [PeerSM] 1100001031bd172 :: on_exit WaitingForPlayers 08:44:07.555 [Lua] [PeerSM] 1100001031bd172 :: on_enter InGame 08:44:07.794 [Lua] completed 08:44:07.858 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=1100001031bd172 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:44:07.858 [Lua] Adding player sync data to peer=1100001031bd172 local_player_id=1 08:44:07.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001348e8e9e inventory_sync_id:18 my_peer_id:1100001024c0853 08:44:07.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031bd172 inventory_sync_id:18 my_peer_id:1100001024c0853 08:44:07.858 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024c0853 inventory_sync_id:18 my_peer_id:1100001024c0853 08:44:07.859 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031bd172 08:44:07.867 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001024c0853 inventory_sync_id:18 my_peer_id:1100001024c0853 08:44:07.867 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read, 08:44:07.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:44:07.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:44:07.867 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 08:44:07.867 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:44:07.867 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 08:44:07.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, InventoryPackageSynchronizerClient, async-read, 08:44:07.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:44:07.867 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 08:44:07.926 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 08:44:07.926 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 08:44:07.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 08:44:08.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 08:44:08.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 08:44:08.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 08:44:08.045 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=1100001348e8e9e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:44:08.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 08:44:08.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 08:44:08.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 08:44:08.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 08:44:08.198 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 08:44:08.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 08:44:08.252 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e 08:44:08.321 [Lua] completed 08:44:08.389 [Lua] Set lobby begin: 08:44:08.389 [Lua] Lobby data twitch_enabled = false 08:44:08.389 [Lua] Lobby data power_level = 556 08:44:08.389 [Lua] Lobby data unique_server_name = Le Duck du Lac 08:44:08.389 [Lua] Lobby data difficulty_tweak = 0 08:44:08.389 [Lua] Lobby data host = 1100001024c0853 08:44:08.389 [Lua] Lobby data game_mode = 2 08:44:08.389 [Lua] Lobby data is_private = false 08:44:08.389 [Lua] Lobby data match_started = true 08:44:08.389 [Lua] Lobby data mechanism = adventure 08:44:08.389 [Lua] Lobby data level_key = skaven_stronghold 08:44:08.390 [Lua] Lobby data player_slot_1 = 0:0 08:44:08.390 [Lua] Lobby data selected_level_key = skaven_stronghold 08:44:08.390 [Lua] Lobby data difficulty = hardest 08:44:08.390 [Lua] Lobby data quick_game = true 08:44:08.390 [Lua] Lobby data matchmaking = true 08:44:08.390 [Lua] Lobby data weave_name = false 08:44:08.390 [Lua] Lobby data player_slot_4 = 1100001031bd172:1 08:44:08.390 [Lua] Lobby data num_players = 3 08:44:08.390 [Lua] Lobby data player_slot_5 = 1100001024c0853:1 08:44:08.390 [Lua] Lobby data player_slot_2 = 0:0 08:44:08.390 [Lua] Lobby data country_code = FI 08:44:08.390 [Lua] Lobby data player_slot_3 = 1100001348e8e9e:1 08:44:08.390 [Lua] Lobby data eac_authorized = true 08:44:08.390 [Lua] Set lobby end. 08:44:08.512 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001348e8e9e 08:44:08.709 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 08:44:08.709 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 08:44:08.711 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 08:44:08.777 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 08:44:08.777 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 08:44:08.777 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p 08:44:08.863 [Lua] completed 08:44:08.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p 08:44:08.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p 08:44:08.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 08:44:08.981 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 08:44:08.981 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 08:44:08.982 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 08:44:09.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 08:44:09.049 [Lua] [PackageManager] Force_load: wwise/bow 08:44:09.066 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 08:44:09.391 [Lua] completed 08:44:09.913 [Lua] completed 08:44:10.444 [Lua] completed 08:44:10.565 [Lua] player (1100001031bd172,1) was put into party 1 08:44:10.579 [Lua] [GameNetworkManager] destroying game object with go_id=609 08:44:10.860 <>stingray::plugin_api::unit::node failed, UnitReference is not valid. Assertion failed `unit != nullptr` at `D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\plugin\c_api\c_api_unit.cpp:71` in function `stingray::plugin_api::unit::node` <> <> {00007ff63e790000, 00cf9000, 5fb287b2, fe9f8864-d5f4-4ef3-a703-b376634fef91, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ff803a60000, 001f0000, 103a4719, bb6da4d5-e1b4-c65c-0e5b-855f1e9f9c39, 00000001, ntdll.pdb} {00007ff8023e0000, 000b2000, 2d28261f, f0ae5255-9529-da20-0447-bec418dfe962, 00000001, kernel32.pdb} {00007fffe49b0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff63e790000:0x00000000002df5b0 0x00007ff63e790000:0x00000000002e1142 0x00007ff63e790000:0x00000000002e13fb 0x00007ff63e790000:0x00000000002ddbb0 0x00007ff63e790000:0x0000000000220f6f 0x00007ff63e790000:0x00000000001fa61a 0x00007fffe49b0000:0x000000000000286e 0x00007fffe49b0000:0x000000000000bb8d lua_pcall 0x00007ff63e790000:0x000000000032e439 0x00007ff63e790000:0x0000000000030f3e 0x00007ff63e790000:0x00000000000308fb 0x00007ff63e790000:0x0000000000021d10 0x00007ff63e790000:0x00000000000223a9 0x00007ff63e790000:0x00000000000225bd 0x00007ff63e790000:0x0000000000496b1f 0x00007ff8023e0000:0x0000000000017c24 BaseThreadInitThunk 0x00007ff803a60000:0x000000000006d4d1 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>f86f00acf094<> <>release<> <>Developer Build (1.3.6477.0)<> <>a144c1fe-4769-4d2b-ab5c-57b9d53a7e06<> <>--- CPU CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 2:10 Type: 0, Stepping: 7 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 00011111 10011010 11100011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16328MB Available: 13024MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID be98a58e-aa44-4cac-b6cb-2614f7c58abc --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 45730 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Gamepad (21.2): Controller (XBOX 360 For Windows) <> <>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-11-24-07.12.40-a144c1fe-4769-4d2b-ab5c-57b9d53a7e06.log<> <>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-11-24-07.12.40-a144c1fe-4769-4d2b-ab5c-57b9d53a7e06.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [0] =[C]: in function node [1] @scripts/unit_extensions/generic/aim_templates.lua:468: in function update [2] @scripts/unit_extensions/generic/generic_unit_aim_extension.lua:41: in function update [3] @scripts/entity_system/systems/animation/aim_system.lua:65:in function [4] @scripts/entity_system/entity_system_bag.lua:56: in function update [5] @scripts/entity_system/entity_system.lua:455: in function system_update [6] @scripts/entity_system/entity_system.lua:424: in function update [7] @scripts/game_state/state_ingame.lua:976: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function <> <> [1] unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; t = 728.46562215872109; dt = 0.016850277781486511; data = table: 00000000075325D0; blackboard = table: 000000000F607E00 [2] self = table: 000000000EA30080; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; input = nil; dt = 0.016850277781486511; context = table: 00000000009B89E0; t = 728.46562215872109; data = table: 00000000075325D0; template = table: 00000000004F1FC0; is_player = false; should_aim = true [3] self = table: 0000000001028B50; context = table: 00000000009B89E0; t = 728.46562215872109; dt = 0.016850277781486511; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000EA30080 [4] self = table: 00000000095CA6A0; entity_system_update_context = table: 00000000009B89E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000095CA740; t = 728.46562215872109; i = 61; system = table: 0000000001028B50 [5] self = table: 00000000041517D0; update_func = "update"; dt = 0.016850277781486511; entity_system_update_context = table: 00000000009B89E0 [6] self = table: 00000000041517D0; dt = 0.016850277781486511 [7] self = table: 00000000036CBF20; dt = 0.016850277781486511; main_t = 5441.8490634504706; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 728.46562215872109; game_mode_ended = false [8] self = table: 0000000011F31CD0; dt = 0.016850277781486511; t = 5441.8490634504706 [9] self = table: 0000000000097110; real_world_dt = 0.016850277781486511; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016850277781486511; t = 5441.8490634504706 [10] dt = 0.016850277781486511 <> <> [2] data = table: 00000000075325D0; always_aim = false; enabled = true; template = table: 00000000004F1FC0; network_type = "owner"; unit = [Unit '#ID[d08b1cd6109fdb9c]']; [3] _frozen_extensions = table: 0000000000F70260; _extensions = table: 0000000000F70230; profiler_names = table: 000000000B7B13B0; entity_manager = table: 0000000010C36990; extension_init_context = table: 0000000009C1FF30; NAME = "aim_system"; unit_storage = table: 000000000F5A5530; update_list = table: 000000000B7B1350; statistics_db = table: 000000000F5FF810; is_server = true; extensions = table: 000000000B7B1380; network_transmit = table: 000000000D1342F0; world = [World]; name = "aim_system"; system_api = table: 0000000005575940; [4] num_systems = 0; systems_pre_update = table: 00000000095CA770; systems = table: 00000000095CA6D0; systems_update = table: 00000000095CA740; systems_post_update = table: 00000000095CA700; systems_physics_async_update = table: 0000000000EF2B10; [5] entity_system_bag = table: 00000000095CA6A0; startup_data = table: 00000000055758D0; entity_manager = table: 0000000010C36990; unit_spawner = table: 000000000F3450B0; statistics_db = table: 000000000F5FF810; is_server = true; system_update_context = table: 00000000009B89E0; network_transmit = table: 000000000D1342F0; network_clock = table: 000000000181B530; dice_keeper = table: 000000000F36DFB0; world = [World]; [6] entity_system_bag = table: 00000000095CA6A0; startup_data = table: 00000000055758D0; entity_manager = table: 0000000010C36990; unit_spawner = table: 000000000F3450B0; statistics_db = table: 000000000F5FF810; is_server = true; system_update_context = table: 00000000009B89E0; network_transmit = table: 000000000D1342F0; network_clock = table: 000000000181B530; dice_keeper = table: 000000000F36DFB0; world = [World]; [7] world_name = "level_world"; entity_system_bag = table: 00000000095CA6A0; network_server = table: 000000000F63EBF0; entity_system = table: 00000000041517D0; parent = table: 0000000000097110; _level_flow_events = table: 0000000005823DE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000082FEC00; profile_synchronizer = table: 000000000823A090; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C5D6180; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016850277781486511; peer_id = "1100001024c0853"; level = [Level]; network_timer_handler = table: 0000000008B7A090; network_event_delegate = table: 00000000057C2AF0; machines = table: 0000000005823EA0; _camera_carrier = table: 000000000B083DA0; free_flight_manager = table: 000000001056D8F0; network_transmit = table: 000000000D1342F0; level_key = "skaven_stronghold"; game_mode_key = "adventure"; network_clock = table: 000000000181B530; statistics_db = table: 000000000F5FF810; _lobby_host = table: 000000000FB90E10; dice_keeper = table: 000000000F36DFB0; level_transition_handler = table: 00000000024E6BE0; _debug_gui_immediate = [Gui]; _quit_game = false; [8] _params = table: 0000000000419AE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000036CBF20; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000011F31CD0; startup_timer = 10.455977138131857; has_booted = true; loading_context = table: 00000000013F3040; <> [Log end]