[Log version] 1 [Session] e7d3482a-6af8-4616-b59e-a59271e7d023 UTC time stamps 22:36:01.457 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616 22:36:01.457 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628 22:36:01.457 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631 22:36:01.457 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636 22:36:01.457 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639 22:36:01.458 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641 22:36:01.556 [RazerChroma] Setup Razer Chroma resources 22:36:01.556 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665 22:36:01.645 [Window] Window => active 22:36:01.763 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684 22:36:01.811 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689 22:36:03.007 [EAC] Init client 110000102682bc1 22:36:03.007 [EAC] EAC client initialized 22:36:03.007 warning: [EAC] Failed to initialize localization 22:36:03.008 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698 22:36:03.020 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 22:36:04.629 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703 22:36:04.779 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709 22:36:05.643 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711 22:36:05.646 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714 22:36:06.199 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716 22:36:06.199 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718 22:36:06.199 [Save] Save dir: `C:\Users\BurakGorkem\AppData\Roaming\fatshark\Vermintide 2` 22:36:06.200 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732 22:36:06.200 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751 22:36:06.456 [RazerChroma] Setup Razer Chroma 22:36:06.550 [LightFX ] Loaded DLL. 22:36:06.550 [LightFX ] Init() 22:36:06.557 [LightFX ] LightFX failed to initialize 22:36:06.585 [Lua] boot.lua start, os clock: 8.0549999999999997 22:36:06.586 [Lua] Boot:setup() entered. time: 0 os-clock: 8.0549999999999997 22:36:06.586 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 4:15 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001010 00010000 00001000 00000000 ECX: 01111111 11111110 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32676MB Available: 27592MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID 3376307e-6ca3-483f-9dda-f7f1badea14e --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 44587 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) Network interface: Viscosity Virtual Adapter V9.1 (IPv4, IPv6) Network interface: Broadcom 802.11ac Network Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 #2 (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 #3 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Fare Input device: Keyboard (19.4): Klavye Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): USB Gaming Keyboard Input device: Generic (17.0): ASUS ROG Spitfire 22:36:06.587 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101 22:36:06.601 [SteamStats] RequestCurrentStats success: true 22:36:10.438 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.7308099745423533 os-clock: 11.907 22:36:10.438 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 22:36:10.440 [Lua] Flushing: resource_packages/strings [ResourcePackage] 22:36:10.441 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 22:36:10.444 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 22:36:10.444 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 22:36:10.444 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 22:36:10.444 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 22:36:10.444 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 22:36:10.447 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 22:36:10.448 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 22:36:10.450 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 22:36:10.451 [Lua] ***************************************************************** 22:36:10.451 [Lua] ** Initial contents of script_data ** 22:36:10.451 [Lua] script_data.beta_level_progression = false 22:36:10.451 [Lua] script_data.build_identifier = 2166385c2f72 22:36:10.451 [Lua] script_data.debug_interactions = false 22:36:10.451 [Lua] script_data.disable_debug_draw = true 22:36:10.451 [Lua] script_data.disable_intro_trailer = false 22:36:10.451 [Lua] script_data.disable_tutorial_at_start = false 22:36:10.451 [Lua] script_data.enable_detailed_tooltips = false 22:36:10.451 [Lua] script_data.force_debug_disabled = true 22:36:10.451 [Lua] script_data.force_steam = true 22:36:10.451 [Lua] script_data.hide_fps = true 22:36:10.451 [Lua] script_data.hide_version_info = true 22:36:10.451 [Lua] script_data.matchmaking_debug = true 22:36:10.451 [Lua] script_data.network_debug = true 22:36:10.451 [Lua] script_data.package_debug = true 22:36:10.451 [Lua] script_data.packaged_build = true 22:36:10.451 [Lua] script_data.settings = { } 22:36:10.451 [Lua] script_data.show_fps = false 22:36:10.451 [Lua] script_data.spawn_empty_chest = true 22:36:10.451 [Lua] script_data.telemetry_log_interval = 600 22:36:10.451 [Lua] script_data.test_backend = stage_steam_playfab 22:36:10.451 [Lua] script_data.tobii_button = false 22:36:10.451 [Lua] script_data.use_beta_overlay = false 22:36:10.451 [Lua] script_data.use_local_backend = false 22:36:10.451 [Lua] script_data.use_tech_telemetry = true 22:36:10.451 [Lua] script_data.use_telemetry = true 22:36:10.451 [Lua] ***************************************************************** 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 22:36:10.451 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 22:36:10.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 22:36:10.623 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 22:36:10.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 22:36:10.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 22:36:10.993 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 22:36:10.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 22:36:11.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 22:36:11.341 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 22:36:11.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 22:36:11.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 22:36:11.529 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 22:36:11.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 22:36:11.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 22:36:11.672 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 22:36:11.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 22:36:12.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 22:36:12.054 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 22:36:12.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 22:36:12.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 22:36:12.373 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 22:36:12.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 22:36:12.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 22:36:12.580 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 22:36:12.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 22:36:12.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 22:36:12.751 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 22:36:12.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 22:36:12.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 22:36:12.854 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 22:36:12.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 22:36:13.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 22:36:13.046 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 22:36:13.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 22:36:13.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 22:36:13.192 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 22:36:13.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 22:36:13.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 22:36:13.369 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 22:36:13.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 22:36:13.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 22:36:13.468 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 22:36:13.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 22:36:13.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 22:36:13.583 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 22:36:13.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 22:36:13.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 22:36:13.619 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 22:36:13.623 [Lua] Using test backend: stage_steam_playfab 22:36:13.623 [Lua] nil 22:36:13.623 [Lua] table: 000000000005FA00 22:36:13.673 [Lua] [1] = beastmen_minotaur (string) 22:36:13.673 [Lua] [2] = skaven_stormfiend_demo (string) 22:36:13.673 [Lua] [3] = chaos_dummy_troll (string) 22:36:13.673 [Lua] [4] = skaven_grey_seer (string) 22:36:13.673 [Lua] [5] = chaos_plague_wave_spawner (string) 22:36:13.673 [Lua] [6] = chaos_vortex (string) 22:36:13.673 [Lua] [7] = chaos_dummy_sorcerer (string) 22:36:13.673 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string) 22:36:13.673 [Lua] [9] = chaos_tentacle (string) 22:36:13.673 [Lua] [10] = skaven_loot_rat (string) 22:36:13.673 [Lua] [11] = critter_pig (string) 22:36:13.673 [Lua] [12] = critter_rat (string) 22:36:13.673 [Lua] [13] = skaven_explosive_loot_rat (string) 22:36:13.673 [Lua] [14] = skaven_storm_vermin_champion (string) 22:36:13.673 [Lua] [15] = chaos_spawn (string) 22:36:13.673 [Lua] [16] = skaven_stormfiend_boss (string) 22:36:13.673 [Lua] [17] = skaven_stormfiend (string) 22:36:13.673 [Lua] [18] = chaos_troll (string) 22:36:13.673 [Lua] [19] = skaven_storm_vermin_warlord (string) 22:36:13.673 [Lua] [20] = chaos_dummy_exalted_sorcerer_drachenfels (string) 22:36:13.673 [Lua] [21] = skaven_rat_ogre (string) 22:36:13.673 [Lua] [22] = skaven_warpfire_thrower (string) 22:36:13.673 [Lua] [23] = chaos_exalted_champion_warcamp (string) 22:36:13.673 [Lua] [24] = chaos_plague_sorcerer (string) 22:36:13.673 [Lua] [25] = skaven_pack_master (string) 22:36:13.673 [Lua] [26] = chaos_exalted_sorcerer (string) 22:36:13.673 [Lua] [27] = skaven_ratling_gunner (string) 22:36:13.673 [Lua] [28] = chaos_mutator_sorcerer (string) 22:36:13.673 [Lua] [29] = skaven_poison_wind_globadier (string) 22:36:13.673 [Lua] [30] = chaos_tentacle_sorcerer (string) 22:36:13.673 [Lua] [31] = chaos_exalted_champion_norsca (string) 22:36:13.673 [Lua] [32] = chaos_warrior (string) 22:36:13.673 [Lua] [33] = chaos_exalted_sorcerer_drachenfels (string) 22:36:13.673 [Lua] [34] = skaven_gutter_runner (string) 22:36:13.673 [Lua] [35] = chaos_corruptor_sorcerer (string) 22:36:13.673 [Lua] [36] = chaos_vortex_sorcerer (string) 22:36:13.673 [Lua] [37] = skaven_plague_monk (string) 22:36:13.673 [Lua] [38] = chaos_berzerker (string) 22:36:13.673 [Lua] [39] = beastmen_gor (string) 22:36:13.673 [Lua] [40] = beastmen_standard_bearer (string) 22:36:13.673 [Lua] [41] = beastmen_ungor (string) 22:36:13.673 [Lua] [42] = beastmen_ungor_archer (string) 22:36:13.673 [Lua] [43] = skaven_storm_vermin_commander (string) 22:36:13.673 [Lua] [44] = beastmen_standard_bearer_crater (string) 22:36:13.673 [Lua] [45] = skaven_storm_vermin (string) 22:36:13.673 [Lua] [46] = beastmen_ungor_dummy (string) 22:36:13.673 [Lua] [47] = beastmen_bestigor (string) 22:36:13.673 [Lua] [48] = chaos_raider (string) 22:36:13.673 [Lua] [49] = beastmen_bestigor_dummy (string) 22:36:13.673 [Lua] [50] = skaven_storm_vermin_with_shield (string) 22:36:13.673 [Lua] [51] = beastmen_gor_dummy (string) 22:36:13.673 [Lua] [52] = chaos_raider_tutorial (string) 22:36:13.673 [Lua] [53] = skaven_clan_rat_tutorial (string) 22:36:13.673 [Lua] [54] = chaos_marauder (string) 22:36:13.673 [Lua] [55] = skaven_dummy_clan_rat (string) 22:36:13.673 [Lua] [56] = chaos_fanatic (string) 22:36:13.673 [Lua] [57] = chaos_marauder_with_shield (string) 22:36:13.673 [Lua] [58] = chaos_zombie (string) 22:36:13.673 [Lua] [59] = skaven_clan_rat (string) 22:36:13.673 [Lua] [60] = skaven_clan_rat_with_shield (string) 22:36:13.673 [Lua] [61] = chaos_marauder_tutorial (string) 22:36:13.673 [Lua] [62] = skaven_dummy_slave (string) 22:36:13.673 [Lua] [63] = skaven_slave (string) 22:36:13.723 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 22:36:13.723 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 22:36:13.723 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 22:36:13.723 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 22:36:13.723 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 22:36:13.723 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 22:36:13.730 [Lua] level display name cemetery 22:36:13.730 [Lua] level display name forest_ambush 22:36:13.730 [Lua] level display name mines 22:36:13.730 [Lua] level display name nurgle 22:36:13.730 [Lua] level display name warcamp 22:36:13.730 [Lua] level display name bell 22:36:13.730 [Lua] level display name skittergate 22:36:13.730 [Lua] level display name dlc_celebrate_crawl 22:36:13.730 [Lua] level display name prologue 22:36:13.730 [Lua] level display name magnus 22:36:13.730 [Lua] level display name military 22:36:13.730 [Lua] level display name skaven_stronghold 22:36:13.730 [Lua] level display name fort 22:36:13.730 [Lua] level display name ground_zero 22:36:13.730 [Lua] level display name elven_ruins 22:36:13.730 [Lua] level display name farmlands 22:36:13.730 [Lua] level display name plaza 22:36:13.730 [Lua] level display name crater 22:36:13.730 [Lua] level display name ussingen 22:36:13.730 [Lua] level display name dlc_portals 22:36:13.730 [Lua] level display name dlc_castle 22:36:13.730 [Lua] level display name catacombs 22:36:13.730 [Lua] level display name dlc_bogenhafen_city 22:36:13.730 [Lua] level display name dlc_bogenhafen_slum 22:36:13.730 [Lua] level display name dlc_bastion 22:36:13.763 [Lua] TIME: 0.024000000000001 22:36:14.278 [Lua] [ConflictSettings] Contained breeds generated in: 0.47000000000000064 22:36:14.361 [Lua] <>realm = official<> 22:36:14.624 [Lua] <>project = vermintide 2<> 22:36:14.624 [Lua] <>build = release<> 22:36:14.624 [Lua] <>platform = win32<> 22:36:14.624 [Lua] <>title_id = 5107<> 22:36:14.624 [Lua] <>content_revision = 9041<> 22:36:14.624 [Lua] <>engine_revision = 2166385c2f72<> 22:36:14.624 [Lua] <>release_version = 2.4<> 22:36:14.624 [Lua] <>rendering_backend = dx12<> 22:36:14.624 [Lua] <>teamcity_build_id = 62203<> 22:36:14.624 [Lua] <>steam_id = 110000102682bc1<> 22:36:14.624 [Lua] <>steam_profile_name = GraveRobbeR<> 22:36:14.624 [Lua] <>machine_id = 3376307e-6ca3-483f-9dda-f7f1badea14e<> 22:36:14.624 [Lua] [Boot] Application build: release 22:36:14.624 [Lua] [Boot] Content revision: 9041 22:36:14.624 [Lua] [Boot] Engine revision: 2166385c2f72 22:36:14.624 [Lua] [Boot] Release version: 2.4 22:36:14.624 [Lua] [Boot] User ID: 110000102682bc1 GraveRobbeR 22:36:14.630 [Lua] [SmokeTest] Disabled 22:36:14.630 [Lua] initializing mechanism to: adventure 22:36:14.630 [Lua] Game:setup() total time: 0.0060000000000002 22:36:14.630 [Lua] handle rev info: 0 22:36:14.630 [Lua] handle gfx quality: 0 22:36:14.630 [Lua] default settings: 0 22:36:14.630 [Lua] user settings: 0 22:36:14.630 [Lua] set frame times: 0 22:36:14.630 [Lua] init random: 0 22:36:14.630 [Lua] managers: 0.0060000000000002274 22:36:14.630 [Lua] 22:36:14.630 [Lua] unaccounted: 0 22:36:14.630 [Lua] [Boot] use baked enemy meshes: false 22:36:14.631 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 22:36:14.631 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 22:36:14.631 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 22:36:14.631 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 22:36:14.631 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 22:36:14.631 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 22:36:14.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 22:36:14.867 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 22:36:14.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 22:36:14.901 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 22:36:15.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 22:36:15.323 [Lua] [PackageManager] Force_load: resource_packages/title_screen 22:36:15.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 22:36:15.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 22:36:15.392 [Lua] [PackageManager] Force_load: resource_packages/menu 22:36:15.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 22:36:15.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 22:36:15.492 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 22:36:15.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 22:36:15.698 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 22:36:16.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 22:36:16.137 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 22:36:16.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 22:36:16.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 22:36:16.256 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 22:36:16.257 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 22:36:16.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 22:36:16.339 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 22:36:16.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 22:36:16.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 22:36:16.843 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 22:36:16.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 22:36:17.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 22:36:17.516 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 22:36:17.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 22:36:18.203 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 22:36:18.203 [Lua] [Gamestate] Enter StateTitleScreen 22:36:18.205 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 22:36:18.205 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 22:36:18.205 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 22:36:18.205 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 22:36:18.205 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 22:36:18.222 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 22:36:18.222 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 22:36:18.222 [Save] Loading `save_data` 22:36:18.227 [Save] Load done 22:36:18.237 [Lua] [BackendManagerPlayFab] Backend Enabled 22:36:18.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 22:36:18.304 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 22:36:18.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 22:36:18.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 22:36:18.903 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 22:36:18.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:36:19.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:36:19.240 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:36:19.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 22:36:19.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 22:36:19.545 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 22:36:19.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 22:36:19.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 22:36:19.714 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 22:36:19.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 22:36:19.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 22:36:19.849 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 22:36:19.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 22:36:20.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 22:36:20.215 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 22:36:20.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 22:36:20.225 [Lua] <>playfab_id = C1470EBDAFFB29F7<> 22:36:20.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 22:36:20.434 [Lua] [PackageManager] Force_load: resource_packages/inventory 22:36:20.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 22:36:20.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 22:36:20.597 [Lua] [PackageManager] Force_load: resource_packages/careers 22:36:20.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 22:36:20.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 22:36:20.647 [Lua] [PackageManager] Force_load: resource_packages/decals 22:36:20.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 22:36:20.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 22:36:20.767 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 22:36:20.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 22:36:21.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 22:36:21.411 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 22:36:21.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 22:36:22.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 22:36:22.327 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 22:36:22.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 22:36:23.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 22:36:23.233 [Lua] [PackageManager] Force_load: resource_packages/ingame 22:36:23.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 22:36:24.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 22:36:24.048 [Lua] [PackageManager] Force_load: resource_packages/pickups 22:36:24.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 22:36:24.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 22:36:24.149 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 22:36:24.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 22:36:24.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 22:36:24.283 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 22:36:24.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 22:36:24.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 22:36:24.334 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 22:36:26.982 [Lua] Populating data for character 1 15 22:36:27.253 [Lua] Requesting character data for index 2 15 22:36:27.253 [Lua] Populating data for character 2 15 22:36:27.525 [Lua] Requesting character data for index 3 15 22:36:27.525 [Lua] Populating data for character 3 15 22:36:27.796 [Lua] Requesting character data for index 4 15 22:36:27.796 [Lua] Populating data for character 4 15 22:36:28.068 [Lua] Requesting character data for index 5 15 22:36:28.068 [Lua] Populating data for character 5 15 22:36:28.340 [Lua] Requesting character data for index 6 15 22:36:28.340 [Lua] Populating data for character 6 15 22:36:28.611 [Lua] Requesting character data for index 7 15 22:36:28.611 [Lua] Populating data for character 7 15 22:36:28.882 [Lua] Requesting character data for index 8 15 22:36:28.882 [Lua] Populating data for character 8 15 22:36:29.153 [Lua] Requesting character data for index 9 15 22:36:29.153 [Lua] Populating data for character 9 15 22:36:29.425 [Lua] Requesting character data for index 10 15 22:36:29.425 [Lua] Populating data for character 10 15 22:36:29.697 [Lua] Requesting character data for index 11 15 22:36:29.697 [Lua] Populating data for character 11 15 22:36:29.968 [Lua] Requesting character data for index 12 15 22:36:29.968 [Lua] Populating data for character 12 15 22:36:30.240 [Lua] Requesting character data for index 13 15 22:36:30.240 [Lua] Populating data for character 13 15 22:36:30.511 [Lua] Requesting character data for index 14 15 22:36:30.511 [Lua] Populating data for character 14 15 22:36:30.800 [Lua] Requesting character data for index 15 15 22:36:30.800 [Lua] Populating data for character 15 15 22:36:31.088 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 22:36:31.088 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 22:36:31.090 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 22:36:31.090 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 22:36:31.090 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 22:36:31.090 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 22:36:31.433 [Lua] Player statistics loaded! 22:36:31.971 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 22:36:31.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2 22:36:32.226 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2 22:36:32.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3 22:36:32.501 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3 22:36:32.514 [Lua] [BackendInterfacePeddlerPlayFab] Added 349 item(s) to the peddler stock 22:36:32.515 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4 22:36:32.854 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4 22:36:32.871 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5 22:36:33.330 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5 22:36:33.330 [Lua] [UnlockManager] All unlocks ready 22:36:33.347 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 22:36:34.365 [Lua] [Managers] Destroying state managers... 22:36:34.365 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 22:36:34.365 [Lua] [Gamestate] Enter state StateLoading 22:36:34.366 [Lua] [StateLoading] Auto Skip: nil 22:36:34.367 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 22:36:34.367 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 22:36:34.367 [Lua] [LobbyManager] Setting up network options 22:36:34.367 [Lua] state_loading_restart_network JOIN VIA STEAM 0 22:36:34.367 [Lua] registering RPCs 22:36:34.367 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 22:36:34.367 [Lua] [LobbyAux] Making combined_hash: 2c0d161f9719a402 from network_hash=dbf09bcc6b80e592, trunk_revision=9041, engine_revision=2166385c2f72, project_hash=bulldozer 22:36:34.367 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:36:34.367 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 22:36:34.367 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:36:34.367 [Lua] [LevelTransitionHandler] load_level inn_level 22:36:34.367 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 22:36:34.368 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 22:36:34.368 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 22:36:34.368 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 22:36:34.368 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 22:36:34.368 [SteamVoipRoom] Creating room 4668cf39cee32f44 22:36:34.368 [SteamVoipRoom] Joining room 4668cf39cee32f44 22:36:34.369 [EAC] EAC server 110000102682bc1 is initializing 22:36:34.379 [EAC] Server is also client 110000102682bc1 22:36:34.379 [EACServer] [01:36:34:379][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF74992E200 LogLevel: Info. 22:36:34.379 [Lua] ### Created peer state machine for 110000102682bc1 22:36:34.379 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 22:36:34.379 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 22:36:34.380 warning: [Application] Application.update_render_world is deprecated. 22:36:34.385 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:36:34.385 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:36:34.385 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 22:36:34.385 [Lua] Set lobby begin: 22:36:34.385 [Lua] Set lobby end. 22:36:34.385 [Lua] [PSM] Peer 110000102682bc1 joined. Want to use profile index "4" 22:36:34.385 [Lua] [LobbyHost] Changed state from 0 to creating 22:36:34.398 [Lua] MUSIC MANAGER cinematic_intro_penny 5 0 22:36:34.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:36:34.415 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:36:34.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:36:34.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:36:34.651 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:36:34.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:36:34.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:36:34.702 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:36:34.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:36:34.719 [SteamLobby] Detected added member 110000102682bc1 22:36:34.720 [Lua] [LobbyHost] Changed state from creating to joined 22:36:34.720 [Lua] [PartyManager] Leader is set to 110000102682bc1 22:36:34.720 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102682bc1 my_peer_id:110000102682bc1 22:36:34.720 [Lua] [ChatManager] Registering channel 1 22:36:34.720 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102682bc1, own_peer_id=110000102682bc1) 22:36:34.720 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102682bc1, own_peer_id=110000102682bc1) 22:36:34.720 [Lua] [PartyManager] network_context_created (server_peer_id=110000102682bc1, own_peer_id=110000102682bc1) 22:36:34.736 [Lua] [NetworkServer] Changing num_players from nil to 1 22:36:34.736 [Lua] Players: 1 22:36:34.736 [Lua] Set lobby begin: 22:36:34.736 [Lua] Lobby data num_players = 1 22:36:34.736 [Lua] Lobby data level_key = inn_level 22:36:34.736 [Lua] Lobby data game_mode = 3 22:36:34.736 [Lua] Lobby data matchmaking = false 22:36:34.736 [Lua] Set lobby end. 22:36:36.388 [Lua] player (110000102682bc1,1) was put into party 0 22:36:36.388 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102682bc1 22:36:36.388 [Lua] [StateLoading] got rpc_load_level 50 inn_level 22:36:41.202 [Lua] MUSIC MANAGER stop_cinematic_intro_penny 6 0 22:36:41.202 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0 22:36:41.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:36:41.860 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:36:41.865 [Lua] [LevelTransitionHandler] Level load completed! 22:36:41.865 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 849780 - weave: nil 22:36:41.869 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:36:41.869 [Lua] checking dlc's against conflict directors 22:36:41.869 [Lua] number of factions to include 2 22:36:41.869 [Lua] Updated list weights for random: 22:36:41.869 [Lua] skaven, 0.42 (0.00-0.42) 22:36:41.869 [Lua] chaos, 0.42 (0.42-0.83) 22:36:41.869 [Lua] beastmen, 0.17 (0.83-1.00) 22:36:41.869 [Lua] Rolled random faction: 0.5241273045539856 chaos 22:36:41.869 [Lua] Updated list weights for random: 22:36:41.869 [Lua] skaven, 0.71 (0.00-0.71) 22:36:41.869 [Lua] beastmen, 0.29 (0.71-1.00) 22:36:41.869 [Lua] Rolled random faction: 0.21520265936851501 skaven 22:36:41.869 [Lua] number of factions added 2 22:36:41.869 [Lua] --- --- --- 22:36:41.869 [Lua] Starting... difficulty 'normal' 22:36:41.869 [Lua] These are the starting conflict directors: 22:36:41.869 [Lua] inn_level 22:36:41.869 [Lua] --- --- --- 22:36:41.869 [Lua] 22:36:41.869 [Lua] DONE! Found the following directors: 22:36:41.869 [Lua] (free: 35), Master hash is: 22:36:41.869 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:36:41.869 [Lua] ### Sending rpc_level_loaded 22:36:41.869 [Lua] #### Has state machine: true, sender: 110000102682bc1, level_id: 50 22:36:41.869 [Lua] Peer 110000102682bc1 has loaded the level and all enemies are loaded 22:36:41.871 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102682bc1 inventory_sync_id:0 my_peer_id:110000102682bc1 22:36:41.872 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102682bc1 inventory_sync_id:0 my_peer_id:110000102682bc1 22:36:41.874 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 22:36:41.874 [Lua] ### Sending rpc_level_loaded 22:36:41.874 [Lua] #### Has state machine: false, sender: 110000102682bc1, level_id: 50 22:36:41.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:36:41.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:36:41.951 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:36:41.951 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:36:42.079 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:36:43.081 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:36:43.081 [Lua] Set lobby begin: 22:36:43.081 [Lua] Lobby data host = 110000102682bc1 22:36:43.081 [Lua] Lobby data level_key = inn_level 22:36:43.081 [Lua] Lobby data game_mode = 3 22:36:43.082 [Lua] Lobby data country_code = TR 22:36:43.082 [Lua] Lobby data unique_server_name = GraveRobbeR 22:36:43.082 [Lua] Lobby data num_players = 1 22:36:43.082 [Lua] Lobby data matchmaking = false 22:36:43.082 [Lua] Set lobby end. 22:36:43.082 [Lua] [Managers] Destroying state managers... 22:36:43.082 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:36:43.082 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0 22:36:43.082 [Lua] [Gamestate] Enter StateIngame HOST 22:36:43.083 [Lua] <>level = inn_level<> 22:36:43.083 [Lua] Set lobby begin: 22:36:43.083 [Lua] Lobby data host = 110000102682bc1 22:36:43.083 [Lua] Lobby data level_key = inn_level 22:36:43.083 [Lua] Lobby data game_mode = 3 22:36:43.083 [Lua] Lobby data selected_level_key = inn_level 22:36:43.083 [Lua] Lobby data country_code = TR 22:36:43.083 [Lua] Lobby data unique_server_name = GraveRobbeR 22:36:43.083 [Lua] Lobby data num_players = 1 22:36:43.083 [Lua] Lobby data matchmaking = false 22:36:43.083 [Lua] Set lobby end. 22:36:43.083 [Lua] [StateIngame] Server ingame 22:36:43.087 [Lua] Set lobby begin: 22:36:43.087 [Lua] Lobby data level_key = inn_level 22:36:43.087 [Lua] Lobby data selected_level_key = inn_level 22:36:43.087 [Lua] Lobby data unique_server_name = GraveRobbeR 22:36:43.087 [Lua] Lobby data matchmaking = false 22:36:43.087 [Lua] Lobby data host = 110000102682bc1 22:36:43.087 [Lua] Lobby data country_code = TR 22:36:43.087 [Lua] Lobby data game_mode = 3 22:36:43.087 [Lua] Lobby data difficulty = normal 22:36:43.087 [Lua] Lobby data num_players = 1 22:36:43.087 [Lua] Set lobby end. 22:36:43.087 [Lua] [LobbyAux] Making combined_hash: 2c0d161f9719a402 from network_hash=dbf09bcc6b80e592, trunk_revision=9041, engine_revision=2166385c2f72, project_hash=bulldozer 22:36:43.087 [Lua] [LobbyAux] Making combined_hash: 2c0d161f9719a402 from network_hash=dbf09bcc6b80e592, trunk_revision=9041, engine_revision=2166385c2f72, project_hash=bulldozer 22:36:43.087 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:36:43.087 [Lua] [Matchmaking] initializing 22:36:43.087 [Lua] [Matchmaking] my_peer_id: 110000102682bc1, I am server 22:36:43.087 [Lua] [Matchmaking] register rpcs 22:36:43.087 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:36:43.087 [Lua] [GameNetworkManager] My own peer_id = 110000102682bc1 22:36:43.087 [Lua] [GameNetworkManager] self.is_server = true 22:36:43.087 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 22:36:43.087 [Network] Setting artificial MTU limit to 65536 22:36:43.094 [Lua] Switching ConflictSettings: to: inn_level 22:36:43.094 [Lua] pacing=disabled 22:36:43.094 [Lua] roaming=nil 22:36:43.094 [Lua] disabled=false 22:36:43.094 [Lua] pack_spawning=disabled 22:36:43.094 [Lua] contained_breeds=nil 22:36:43.094 [Lua] boss=disabled 22:36:43.094 [Lua] horde=disabled 22:36:43.094 [Lua] specials=disabled 22:36:43.094 [Lua] name=inn_level 22:36:43.094 [Lua] intensity=disabled 22:36:43.094 [Lua] --- 22:36:43.094 [Lua] [LevelAnalysis] set_random_seed( 849780) 22:36:43.098 [Lua] [AIInterestPointSystem] Level Seed: 849780 22:36:43.098 [Lua] 22:36:43.098 [Lua] [entity_system_bag] = table 22:36:43.098 [Lua] [entity_system_bag] = metatable 22:36:43.098 [Lua] [startup_data] = table 22:36:43.098 [Lua] [entity_manager] = table 22:36:43.098 [Lua] [entity_manager] = metatable 22:36:43.098 [Lua] [unit_spawner] = table 22:36:43.098 [Lua] [unit_spawner] = metatable 22:36:43.098 [Lua] [unit_storage] = table 22:36:43.098 [Lua] [unit_storage] = metatable 22:36:43.098 [Lua] [dice_keeper] = table 22:36:43.098 [Lua] [dice_keeper] = metatable 22:36:43.098 [Lua] [is_server] = true (boolean) 22:36:43.098 [Lua] [world] = [World] 22:36:43.098 [Lua] [system_api] = table 22:36:43.098 [Lua] [entity_system] = table 22:36:43.098 [Lua] [entity_system] = metatable 22:36:43.098 [Lua] [network_lobby] = table 22:36:43.098 [Lua] [network_lobby] = metatable 22:36:43.098 [Lua] [profile_synchronizer] = table 22:36:43.098 [Lua] [profile_synchronizer] = metatable 22:36:43.098 [Lua] [level_transition_handler] = table 22:36:43.098 [Lua] [level_transition_handler] = metatable 22:36:43.098 [Lua] [num_local_human_players] = 1 (number) 22:36:43.098 [Lua] [statistics_db] = table 22:36:43.098 [Lua] [statistics_db] = metatable 22:36:43.098 [Lua] [network_server] = table 22:36:43.098 [Lua] [network_server] = metatable 22:36:43.098 [Lua] [input_manager] = table 22:36:43.098 [Lua] [input_manager] = metatable 22:36:43.098 [Lua] [network_clock] = table 22:36:43.098 [Lua] [network_clock] = metatable 22:36:43.098 [Lua] [network_transmit] = table 22:36:43.098 [Lua] [network_transmit] = metatable 22:36:43.098 [Lua] [free_flight_manager] = table 22:36:43.098 [Lua] [free_flight_manager] = metatable 22:36:43.098 [Lua] [network_manager] = table 22:36:43.098 [Lua] [network_manager] = metatable 22:36:43.098 [Lua] [network_event_delegate] = table 22:36:43.098 [Lua] [network_event_delegate] = metatable 22:36:43.098 [Lua] 22:36:43.098 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:36:43.098 [Lua] ignoring extension VersusInteractObjectiveExtension 22:36:43.098 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:36:43.098 [Lua] ignoring extension VersusSocketObjectiveExtension 22:36:43.098 [Lua] ignoring extension VersusTargetObjectiveExtension 22:36:43.098 [Lua] ignoring extension VersusMissionObjectiveExtension 22:36:43.099 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:36:43.101 [Lua] [AchievementManager] Achievements using the steam platform 22:36:43.102 [Lua] [StateIngame] Level seed: 849780 22:36:43.102 [World] Spawning level. 22:36:43.246 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:36:43.246 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:36:43.246 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:36:43.246 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 22:36:43.246 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:36:43.246 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_kruber_painting_wood_base_1, async-read, 22:36:43.246 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 22:36:43.246 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 22:36:43.246 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 22:36:43.246 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 22:36:43.246 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 22:36:43.247 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5, async-read, 22:36:43.247 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read, 22:36:43.247 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 22:36:43.247 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_1, async-read, 22:36:43.247 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 22:36:43.247 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 22:36:43.247 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 22:36:43.248 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_3, async-read, 22:36:43.249 [Lua] [LevelAnalysis] set_random_seed( 849780) 22:36:43.249 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 22:36:43.264 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11 22:36:43.264 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12 22:36:43.264 [Lua] [IngameUI] init 22:36:43.276 [SteamVoipClient] select_out(110000102682bc1, off) 22:36:43.280 [Lua] cb_razer_chroma_setup 22:36:43.311 [Lua] [Matchmaking] Cancelling matchmaking 22:36:43.311 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:36:43.311 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:36:43.311 [Lua] Set lobby begin: 22:36:43.311 [Lua] Lobby data level_key = inn_level 22:36:43.311 [Lua] Lobby data power_level = 0 22:36:43.312 [Lua] Lobby data selected_level_key = inn_level 22:36:43.312 [Lua] Lobby data unique_server_name = GraveRobbeR 22:36:43.312 [Lua] Lobby data matchmaking = false 22:36:43.312 [Lua] Lobby data host = 110000102682bc1 22:36:43.312 [Lua] Lobby data country_code = TR 22:36:43.312 [Lua] Lobby data game_mode = 3 22:36:43.312 [Lua] Lobby data difficulty = normal 22:36:43.312 [Lua] Lobby data num_players = 1 22:36:43.312 [Lua] Set lobby end. 22:36:43.313 [Flow] complete_skittergate_legend true 22:36:43.314 [Flow] complete_all_helmgart_levels_recruit true 22:36:43.314 [Flow] WitchHunterLevel:35 22:36:43.314 [Flow] LeaderYes 22:36:43.314 [Flow] ALL PC XP:304250 22:36:43.314 [Flow] Has "bogenhafen" DLC:true 22:36:43.314 [Flow] WH XP:60850 22:36:43.314 [Flow] Number of crafted items:2651 22:36:43.314 [Flow] Sum of Powe Levels:1500 22:36:43.314 [Flow] lodestone diff 1:false 22:36:43.315 [Flow] magnus and forest activated 22:36:43.315 [Flow] magnus and forest activated 22:36:43.315 [Flow] cemetery and forest activated 22:36:43.315 [Flow] magnus and cemetery 22:36:43.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:36:43.315 [Flow] ALL RUNES ACTIVATED 22:36:43.315 [Flow] magnus and forest activated 22:36:43.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:36:43.315 [Flow] ALL RUNES ACTIVATED 22:36:43.315 [Flow] cemetery and forest activated 22:36:43.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:36:43.315 [Flow] ALL RUNES ACTIVATED 22:36:43.315 [Flow] magnus and forest activated 22:36:43.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:36:43.315 [Flow] ALL RUNES ACTIVATED 22:36:43.315 [Flow] magnus and cemetery 22:36:43.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:36:43.315 [Flow] ALL RUNES ACTIVATED 22:36:43.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:36:43.317 [Lua] CurrentConflictSettings inn_level 22:36:43.317 [Lua] [ConflictDirector] conflict_director is ai_ready 22:36:43.317 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:36:43.317 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:36:43.319 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:36:43.319 [Lua] Forming navigation groups in one frame 22:36:43.319 [Lua] Forming navigation groups 22:36:43.339 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999996021 22:36:43.340 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443 22:36:43.340 [Lua] number of nav groups: 45 22:36:43.341 [Lua] number of refined nav groups : 25 22:36:43.343 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 22:36:43.343 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 22:36:43.343 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:36:43.343 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:36:43.346 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:36:43.346 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:36:43.346 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:36:43.346 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=33 22:36:43.379 [Lua] MUSIC: nil -> explore 22:36:43.405 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 22:36:44.339 [Lua] player (110000102682bc1,1) was put into party 1 22:36:44.339 [Lua] Assigning peer(110000102682bc1:1) to profile(4) career(1) 22:36:44.339 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102682bc1) local_player_id(1) profile_index(4) career_index(1) 22:36:44.339 [Lua] Set lobby begin: 22:36:44.339 [Lua] Lobby data level_key = inn_level 22:36:44.339 [Lua] Lobby data power_level = 0 22:36:44.339 [Lua] Lobby data selected_level_key = inn_level 22:36:44.340 [Lua] Lobby data difficulty = normal 22:36:44.340 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:36:44.340 [Lua] Lobby data unique_server_name = GraveRobbeR 22:36:44.340 [Lua] Lobby data matchmaking = false 22:36:44.340 [Lua] Lobby data host = 110000102682bc1 22:36:44.340 [Lua] Lobby data country_code = TR 22:36:44.340 [Lua] Lobby data game_mode = 3 22:36:44.340 [Lua] Lobby data player_slot_5 = 0:0 22:36:44.340 [Lua] Lobby data player_slot_2 = 0:0 22:36:44.340 [Lua] Lobby data player_slot_1 = 0:0 22:36:44.340 [Lua] Lobby data player_slot_3 = 0:0 22:36:44.340 [Lua] Lobby data num_players = 1 22:36:44.340 [Lua] Set lobby end. 22:36:44.340 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102682bc1 | dr:0 | bw:0 | es:0 22:36:44.341 [Lua] 22:36:44.341 [Lua] [units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold] = false (boolean) 22:36:44.341 [Lua] [wwise/one_handed_swords] = false (boolean) 22:36:44.341 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 22:36:44.341 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 22:36:44.341 [Lua] [wwise/bow] = false (boolean) 22:36:44.341 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean) 22:36:44.341 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 22:36:44.341 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 22:36:44.341 [Lua] [wwise/one_handed_daggers] = false (boolean) 22:36:44.341 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02] = false (boolean) 22:36:44.341 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 22:36:44.341 [Lua] 22:36:44.341 [Lua] 22:36:44.341 [Lua] [units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold] = false (boolean) 22:36:44.341 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 22:36:44.341 [Lua] [wwise/one_handed_daggers] = false (boolean) 22:36:44.341 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:36:44.341 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean) 22:36:44.341 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02] = false (boolean) 22:36:44.341 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean) 22:36:44.341 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 22:36:44.341 [Lua] [wwise/bow] = false (boolean) 22:36:44.341 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean) 22:36:44.341 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:36:44.341 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 22:36:44.341 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 22:36:44.341 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 22:36:44.341 [Lua] [wwise/one_handed_swords] = false (boolean) 22:36:44.341 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 22:36:44.341 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01] = false (boolean) 22:36:44.341 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 22:36:44.341 [Lua] 22:36:44.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:36:44.341 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 22:36:44.343 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 22:36:44.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 22:36:44.389 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 22:36:44.390 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102682bc1 inventory_sync_id:1 my_peer_id:110000102682bc1 22:36:44.401 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102682bc1 inventory_sync_id:1 my_peer_id:110000102682bc1 22:36:44.401 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:36:44.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:36:44.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 22:36:44.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 22:36:44.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 22:36:44.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:36:44.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:36:44.741 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:36:44.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 22:36:44.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 22:36:44.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 22:36:44.881 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 22:36:44.882 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 22:36:44.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 22:36:44.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 22:36:44.962 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 22:36:44.963 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 22:36:44.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 22:36:45.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 22:36:45.043 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 22:36:45.044 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 22:36:45.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:36:45.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:36:45.123 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:36:45.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 22:36:45.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 22:36:45.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 22:36:45.207 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 22:36:45.208 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:36:45.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 22:36:45.334 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 22:36:45.334 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 22:36:45.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:36:45.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:36:45.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:36:45.406 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 22:36:45.503 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 22:36:45.503 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 22:36:45.504 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 22:36:45.578 [Flow] DISABLE 22:36:45.734 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 22:36:45.734 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 22:36:45.735 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 22:36:46.242 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 22:36:46.242 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 22:36:46.244 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 22:36:46.335 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 22:36:46.335 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 22:36:46.336 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 22:36:46.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 22:36:46.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 22:36:46.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 22:36:46.896 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 22:36:46.896 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 22:36:46.897 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:36:47.032 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:36:47.032 [Lua] [PackageManager] Force_load: wwise/bow 22:36:47.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 22:36:47.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 22:36:47.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 22:36:47.271 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 22:36:47.679 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 22:36:47.679 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 22:36:47.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 22:36:47.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 22:36:47.833 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 22:36:47.834 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 22:36:47.906 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:36:47.906 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:36:47.906 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:36:48.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:36:48.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:36:48.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:36:48.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:36:48.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:36:48.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 22:36:48.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 22:36:48.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 22:36:48.618 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 22:36:48.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 22:36:48.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 22:36:48.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:36:49.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:36:49.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:36:49.123 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 22:36:49.144 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:36:49.145 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:36:49.145 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 22:36:49.183 [Lua] Players are leaving the safe zone 22:36:49.516 [Lua] StateInGameRunning:_game_actually_starts() 22:36:49.516 [Lua] [IngameUI] menu view on_enter start_menu_view 22:36:49.516 [Lua] hero_fullscreen_menu_on_enter 22:36:49.516 [Lua] ################################################################################################################# 22:36:49.516 [Lua] [Loading Time]: 00:00:14 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:36:49.516 [Lua] ################################################################################################################# 22:36:49.516 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 22:36:49.522 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bc01f40 22:36:49.522 [World] Spawning level. 22:36:49.530 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 22:36:49.534 [SteamVoipClient] select_out(110000102682bc1, off) 22:36:49.538 [Lua] cb_razer_chroma_setup 22:36:49.544 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 22:36:49.548 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002646460, async-read, prioritized 22:36:49.548 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 0000000002646460, async-read, prioritized 22:36:49.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002646460, async-read, prioritized 22:36:49.548 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 0000000002646460, async-read, prioritized 22:36:49.649 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 22:36:49.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002646460 22:36:49.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002646460, async-read, prioritized 22:36:49.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 22:36:49.676 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 0000000002646460 22:36:49.676 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewertable: 0000000002646460, async-read, prioritized 22:36:49.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 22:36:49.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 22:36:49.814 [Lua] PlayFabMirror:_commit_internal 1 22:36:49.814 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:36:49.815 [Lua] generate_backend_stats 110000102682bc1:1 22:36:49.825 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:36:49.825 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 22:36:49.825 [Lua] Set lobby begin: 22:36:49.825 [Lua] Lobby data level_key = inn_level 22:36:49.825 [Lua] Lobby data power_level = 835 22:36:49.825 [Lua] Lobby data selected_level_key = inn_level 22:36:49.825 [Lua] Lobby data difficulty = normal 22:36:49.825 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:36:49.825 [Lua] Lobby data unique_server_name = GraveRobbeR 22:36:49.825 [Lua] Lobby data matchmaking = false 22:36:49.825 [Lua] Lobby data host = 110000102682bc1 22:36:49.825 [Lua] Lobby data country_code = TR 22:36:49.826 [Lua] Lobby data game_mode = 3 22:36:49.826 [Lua] Lobby data player_slot_5 = 0:0 22:36:49.826 [Lua] Lobby data player_slot_2 = 0:0 22:36:49.826 [Lua] Lobby data player_slot_1 = 0:0 22:36:49.826 [Lua] Lobby data player_slot_3 = 0:0 22:36:49.826 [Lua] Lobby data num_players = 1 22:36:49.826 [Lua] Set lobby end. 22:36:49.829 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 22:36:49.829 [Lua] Commit load time data 22:36:49.831 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 22:36:50.096 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 22:36:50.107 [Lua] commit result success 1 22:36:50.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4e8, position: 0 22:36:51.106 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4e8, position: 27249 22:36:51.968 [Lua] [IngameUI] menu view on_exit start_menu_view 22:36:51.968 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 22:36:51.968 [Lua] hero_fullscreen_menu_on_exit 22:36:51.971 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bc01f40 22:36:51.971 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002646460 -> Package still referenced, NOT unloaded: 22:36:51.971 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewertable: 0000000002646460 -> Package still referenced, NOT unloaded: 22:36:51.971 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewertable: 0000000002646460 -> Package still referenced, NOT unloaded: 22:36:51.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 0000000002646460 22:36:52.309 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 22:36:52.309 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:36:52.342 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_kruber_painting_wood_base_1, async-read, 22:36:52.342 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:36:52.369 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 22:36:52.369 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:40:20.649 [Lua] [IngameUI] menu view on_enter start_game_view 22:40:20.652 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b9d8fa0 22:40:20.652 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:40:20.655 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 22:40:20.655 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:40:20.656 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 22:40:20.656 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 22:40:21.572 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 22:40:21.572 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:40:21.572 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 22:40:21.572 [Lua] [LobbyAux] Making combined_hash: 2c0d161f9719a402 from network_hash=dbf09bcc6b80e592, trunk_revision=9041, engine_revision=2166385c2f72, project_hash=bulldozer 22:40:21.572 [Lua] [LobbyAux] Making combined_hash: 2c0d161f9719a402 from network_hash=dbf09bcc6b80e592, trunk_revision=9041, engine_revision=2166385c2f72, project_hash=bulldozer 22:40:21.572 [Lua] 22:40:21.572 [Lua] [1] = table 22:40:21.572 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 22:40:21.572 [Lua] [difficulties] = table 22:40:21.572 [Lua] [1] = normal (string) 22:40:21.572 [Lua] [2] = hard (string) 22:40:21.572 [Lua] [3] = harder (string) 22:40:21.572 [Lua] [4] = hardest (string) 22:40:21.572 [Lua] [5] = cataclysm (string) 22:40:21.572 [Lua] [6] = any (string) 22:40:21.572 [Lua] [levels] = table 22:40:21.572 [Lua] [1] = cemetery (string) 22:40:21.572 [Lua] [2] = plaza (string) 22:40:21.572 [Lua] [3] = crater (string) 22:40:21.572 [Lua] [4] = farmlands (string) 22:40:21.572 [Lua] [5] = elven_ruins (string) 22:40:21.572 [Lua] [6] = ground_zero (string) 22:40:21.572 [Lua] [7] = ussingen (string) 22:40:21.572 [Lua] [8] = dlc_castle (string) 22:40:21.572 [Lua] [9] = dlc_portals (string) 22:40:21.572 [Lua] [10] = dlc_bogenhafen_city (string) 22:40:21.573 [Lua] [11] = catacombs (string) 22:40:21.573 [Lua] [12] = dlc_bogenhafen_slum (string) 22:40:21.573 [Lua] [13] = fort (string) 22:40:21.573 [Lua] [14] = military (string) 22:40:21.573 [Lua] [15] = nurgle (string) 22:40:21.573 [Lua] [16] = mines (string) 22:40:21.573 [Lua] [17] = forest_ambush (string) 22:40:21.573 [Lua] [18] = skaven_stronghold (string) 22:40:21.573 [Lua] [19] = warcamp (string) 22:40:21.573 [Lua] [20] = skittergate (string) 22:40:21.573 [Lua] [21] = bell (string) 22:40:21.573 [Lua] [22] = magnus (string) 22:40:21.573 [Lua] [23] = dlc_celebrate_crawl (string) 22:40:21.573 [Lua] [24] = dlc_bastion (string) 22:40:21.573 [Lua] [25] = any (string) 22:40:21.573 [Lua] [game_mode_key] = adventure (string) 22:40:21.573 [Lua] [2] = table 22:40:21.573 [Lua] [game_mode_key] = adventure (string) 22:40:21.573 [Lua] [difficulties] = table 22:40:21.573 [Lua] [1] = normal (string) 22:40:21.573 [Lua] [2] = hard (string) 22:40:21.573 [Lua] [3] = harder (string) 22:40:21.573 [Lua] [4] = hardest (string) 22:40:21.573 [Lua] [5] = cataclysm (string) 22:40:21.573 [Lua] [6] = any (string) 22:40:21.573 [Lua] [levels] = table 22:40:21.573 [Lua] [1] = cemetery (string) 22:40:21.573 [Lua] [2] = plaza (string) 22:40:21.573 [Lua] [3] = crater (string) 22:40:21.573 [Lua] [4] = farmlands (string) 22:40:21.573 [Lua] [5] = elven_ruins (string) 22:40:21.573 [Lua] [6] = ground_zero (string) 22:40:21.573 [Lua] [7] = ussingen (string) 22:40:21.573 [Lua] [8] = dlc_castle (string) 22:40:21.573 [Lua] [9] = dlc_portals (string) 22:40:21.573 [Lua] [10] = dlc_bogenhafen_city (string) 22:40:21.573 [Lua] [11] = catacombs (string) 22:40:21.573 [Lua] [12] = dlc_bogenhafen_slum (string) 22:40:21.573 [Lua] [13] = fort (string) 22:40:21.573 [Lua] [14] = military (string) 22:40:21.573 [Lua] [15] = nurgle (string) 22:40:21.573 [Lua] [16] = mines (string) 22:40:21.573 [Lua] [17] = forest_ambush (string) 22:40:21.573 [Lua] [18] = skaven_stronghold (string) 22:40:21.573 [Lua] [19] = warcamp (string) 22:40:21.573 [Lua] [20] = skittergate (string) 22:40:21.573 [Lua] [21] = bell (string) 22:40:21.573 [Lua] [22] = magnus (string) 22:40:21.573 [Lua] [23] = dlc_celebrate_crawl (string) 22:40:21.573 [Lua] [24] = dlc_bastion (string) 22:40:21.573 [Lua] [25] = any (string) 22:40:21.573 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 22:40:21.573 [Lua] [5] = table 22:40:21.573 [Lua] [game_mode_key] = adventure (string) 22:40:21.573 [Lua] [difficulties] = table 22:40:21.573 [Lua] [1] = normal (string) 22:40:21.573 [Lua] [2] = hard (string) 22:40:21.573 [Lua] [3] = harder (string) 22:40:21.573 [Lua] [4] = hardest (string) 22:40:21.573 [Lua] [5] = cataclysm (string) 22:40:21.573 [Lua] [6] = any (string) 22:40:21.573 [Lua] [levels] = table 22:40:21.573 [Lua] [1] = cemetery (string) 22:40:21.573 [Lua] [2] = plaza (string) 22:40:21.573 [Lua] [3] = crater (string) 22:40:21.573 [Lua] [4] = farmlands (string) 22:40:21.573 [Lua] [5] = elven_ruins (string) 22:40:21.573 [Lua] [6] = ground_zero (string) 22:40:21.573 [Lua] [7] = ussingen (string) 22:40:21.573 [Lua] [8] = dlc_castle (string) 22:40:21.573 [Lua] [9] = dlc_portals (string) 22:40:21.573 [Lua] [10] = dlc_bogenhafen_city (string) 22:40:21.573 [Lua] [11] = catacombs (string) 22:40:21.573 [Lua] [12] = dlc_bogenhafen_slum (string) 22:40:21.573 [Lua] [13] = fort (string) 22:40:21.573 [Lua] [14] = military (string) 22:40:21.573 [Lua] [15] = nurgle (string) 22:40:21.573 [Lua] [16] = mines (string) 22:40:21.573 [Lua] [17] = forest_ambush (string) 22:40:21.573 [Lua] [18] = skaven_stronghold (string) 22:40:21.573 [Lua] [19] = warcamp (string) 22:40:21.573 [Lua] [20] = skittergate (string) 22:40:21.573 [Lua] [21] = bell (string) 22:40:21.573 [Lua] [22] = magnus (string) 22:40:21.573 [Lua] [23] = dlc_celebrate_crawl (string) 22:40:21.573 [Lua] [24] = dlc_bastion (string) 22:40:21.573 [Lua] [25] = any (string) 22:40:21.573 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 22:40:21.573 [Lua] 22:40:21.575 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 22:40:21.575 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 22:40:21.587 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:21.587 [Lua] [Matchmaking] Filter: Distance = medium 22:40:21.587 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:21.587 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:21.587 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:22.655 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:22.655 [Lua] [Matchmaking] Filter: Distance = medium 22:40:22.655 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:22.655 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:22.655 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:22.655 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_bastion 22:40:23.783 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:23.783 [Lua] [Matchmaking] Filter: Distance = medium 22:40:23.783 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:23.783 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:23.783 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:23.783 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_celebrate_crawl 22:40:24.070 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:24.070 [Lua] [Matchmaking] Filter: Distance = medium 22:40:24.070 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:24.070 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:24.070 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:24.070 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=magnus 22:40:24.315 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:24.315 [Lua] [Matchmaking] Filter: Distance = medium 22:40:24.315 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:24.315 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:24.315 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:24.315 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=bell 22:40:24.561 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:24.561 [Lua] [Matchmaking] Filter: Distance = medium 22:40:24.561 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:24.561 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:24.561 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:24.561 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=skittergate 22:40:25.577 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:25.577 [Lua] [Matchmaking] Filter: Distance = medium 22:40:25.577 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:25.577 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:25.577 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:25.577 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=warcamp 22:40:25.823 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:25.823 [Lua] [Matchmaking] Filter: Distance = medium 22:40:25.823 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:25.823 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:25.823 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:25.823 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=skaven_stronghold 22:40:26.323 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:26.323 [Lua] [Matchmaking] Filter: Distance = medium 22:40:26.323 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:26.323 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:26.323 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:26.323 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=forest_ambush 22:40:26.651 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:26.651 [Lua] [Matchmaking] Filter: Distance = medium 22:40:26.651 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:26.651 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:26.651 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:26.651 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=mines 22:40:26.976 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:26.976 [Lua] [Matchmaking] Filter: Distance = medium 22:40:26.976 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:26.976 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:26.976 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:26.976 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=nurgle 22:40:27.508 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:27.508 [Lua] [Matchmaking] Filter: Distance = medium 22:40:27.508 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:27.508 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:27.508 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:27.508 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=military 22:40:27.808 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:27.808 [Lua] [Matchmaking] Filter: Distance = medium 22:40:27.808 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:27.808 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:27.808 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:27.808 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=fort 22:40:28.147 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:28.147 [Lua] [Matchmaking] Filter: Distance = medium 22:40:28.147 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:28.147 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:28.147 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:28.147 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_bogenhafen_slum 22:40:28.474 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:28.475 [Lua] [Matchmaking] Filter: Distance = medium 22:40:28.475 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:28.475 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:28.475 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:28.475 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=catacombs 22:40:28.796 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:28.796 [Lua] [Matchmaking] Filter: Distance = medium 22:40:28.796 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:28.796 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:28.796 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:28.796 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_bogenhafen_city 22:40:29.153 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:29.153 [Lua] [Matchmaking] Filter: Distance = medium 22:40:29.153 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:29.153 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:29.153 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:29.153 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_portals 22:40:29.444 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:29.444 [Lua] [Matchmaking] Filter: Distance = medium 22:40:29.444 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:29.444 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:29.444 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:29.444 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_castle 22:40:29.871 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:29.871 [Lua] [Matchmaking] Filter: Distance = medium 22:40:29.871 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:29.871 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:29.871 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:29.871 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=ussingen 22:40:30.218 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:30.218 [Lua] [Matchmaking] Filter: Distance = medium 22:40:30.218 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:30.218 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:30.218 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:30.218 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=ground_zero 22:40:30.788 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:30.788 [Lua] [Matchmaking] Filter: Distance = medium 22:40:30.788 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:30.788 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:30.788 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:30.788 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=elven_ruins 22:40:31.167 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:31.167 [Lua] [Matchmaking] Filter: Distance = medium 22:40:31.167 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:31.167 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:31.167 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:31.167 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=farmlands 22:40:31.621 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:31.621 [Lua] [Matchmaking] Filter: Distance = medium 22:40:31.621 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:31.621 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:31.621 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:31.621 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=crater 22:40:32.252 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:32.252 [Lua] [Matchmaking] Filter: Distance = medium 22:40:32.252 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:32.252 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:32.252 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:32.252 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=plaza 22:40:32.814 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:32.814 [Lua] [Matchmaking] Filter: Distance = medium 22:40:32.814 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:32.814 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:32.814 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:32.814 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=cemetery 22:40:35.349 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:35.349 [Lua] [Matchmaking] Filter: Distance = medium 22:40:35.349 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 22:40:35.349 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=cemetery 22:40:35.349 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:35.349 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:35.349 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:35.856 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:35.856 [Lua] [Matchmaking] Filter: Distance = medium 22:40:35.856 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 22:40:35.856 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=cemetery 22:40:35.856 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:35.856 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:35.856 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:36.950 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:36.950 [Lua] [Matchmaking] Filter: Distance = medium 22:40:36.950 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 22:40:36.950 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=cemetery 22:40:36.950 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:36.950 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:36.950 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:37.621 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:37.621 [Lua] [Matchmaking] Filter: Distance = medium 22:40:37.621 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 22:40:37.621 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=cemetery 22:40:37.621 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:37.621 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:37.621 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:38.511 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:38.511 [Lua] [Matchmaking] Filter: Distance = far 22:40:38.511 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 22:40:38.511 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=cemetery 22:40:38.511 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:38.511 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:38.511 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:39.397 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:39.397 [Lua] [Matchmaking] Filter: Distance = far 22:40:39.397 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 22:40:39.397 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=cemetery 22:40:39.397 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:39.397 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:39.397 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:40.218 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:40.218 [Lua] [Matchmaking] Filter: Distance = world 22:40:40.218 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 22:40:40.218 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=cemetery 22:40:40.218 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:40.218 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:40.218 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:41.015 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:41.015 [Lua] [Matchmaking] Filter: Distance = world 22:40:41.015 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 22:40:41.015 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=cemetery 22:40:41.015 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:41.015 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:41.015 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:42.274 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:42.274 [Lua] [Matchmaking] Filter: Distance = far 22:40:42.274 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 22:40:42.274 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=cemetery 22:40:42.274 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:42.274 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:42.274 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:42.660 [Lua] [Matchmaking] Filter: Free slots = 1 22:40:42.660 [Lua] [Matchmaking] Filter: Distance = medium 22:40:42.660 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 22:40:42.660 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=cemetery 22:40:42.660 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=2c0d161f9719a402 22:40:42.660 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 22:40:42.660 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 22:40:43.760 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 22:40:43.760 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 22:40:43.760 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:40:43.761 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 22:40:43.761 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 22:40:44.289 [Lua] [IngameUI] menu view on_exit start_game_view 22:40:44.289 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:40:44.289 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:40:44.289 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 22:40:44.289 [Save] Saving `save_data` 22:40:44.289 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 22:40:44.296 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b9d8fa0 22:40:44.299 [Save] Save done 22:40:46.047 [Lua] [IngameUI] menu view on_enter start_game_view 22:40:46.052 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b9d8fa0 22:40:46.052 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:40:46.053 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 22:40:46.054 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:40:46.054 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 22:40:46.054 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 22:40:48.110 [Lua] [IngameUI] menu view on_exit start_game_view 22:40:48.110 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:40:48.110 [Save] Saving `save_data` 22:40:48.110 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:40:48.110 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 22:40:48.111 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 22:40:48.115 [Save] Save done 22:40:48.118 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b9d8fa0 22:40:51.529 [Lua] [IngameUI] menu view on_enter start_game_view 22:40:51.531 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b9d8fa0 22:40:51.532 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:40:51.533 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 22:40:51.533 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:40:51.534 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 22:40:51.534 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 22:40:53.020 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 22:40:53.020 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 22:40:53.020 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 22:40:53.021 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 22:40:53.021 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 22:40:53.736 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 22:40:53.736 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:40:53.736 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 22:40:53.745 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 22:40:53.745 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 22:40:55.194 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 22:40:55.194 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 22:40:55.205 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 22:40:57.429 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 22:40:57.429 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 22:40:57.429 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:40:57.430 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 22:40:57.430 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 22:40:59.577 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 22:40:59.577 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:40:59.577 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 22:40:59.578 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 22:40:59.578 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 22:41:01.596 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 22:41:01.596 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 22:41:01.596 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:41:01.597 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 22:41:01.597 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 22:41:02.796 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 22:41:02.796 [Lua] ............................................................................................................ 22:41:02.796 [Lua] ............................................................................................................ 22:41:02.796 [Lua] GAME START SETTINGS -> Level: cemetery | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 22:41:02.796 [Lua] ............................................................................................................ 22:41:02.796 [Lua] ............................................................................................................ 22:41:02.796 [Lua] [Matchmaking] Cancelling matchmaking 22:41:02.796 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:41:02.805 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:41:02.805 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:41:02.808 [Lua] Set lobby begin: 22:41:02.808 [Lua] Lobby data level_key = inn_level 22:41:02.808 [Lua] Lobby data power_level = 835 22:41:02.808 [Lua] Lobby data selected_level_key = inn_level 22:41:02.808 [Lua] Lobby data difficulty = hardest 22:41:02.808 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:02.808 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:02.808 [Lua] Lobby data matchmaking = false 22:41:02.808 [Lua] Lobby data host = 110000102682bc1 22:41:02.808 [Lua] Lobby data country_code = TR 22:41:02.808 [Lua] Lobby data game_mode = 3 22:41:02.808 [Lua] Lobby data player_slot_5 = 0:0 22:41:02.808 [Lua] Lobby data player_slot_2 = 0:0 22:41:02.808 [Lua] Lobby data player_slot_1 = 0:0 22:41:02.809 [Lua] Lobby data player_slot_3 = 0:0 22:41:02.809 [Lua] Lobby data num_players = 1 22:41:02.809 [Lua] Set lobby end. 22:41:02.809 [Lua] [PartyManager] Leader is set to 110000102682bc1 22:41:02.809 [Lua] [MATCHMAKING] - Hosting game on level: inn_level cemetery 22:41:02.809 [Lua] [LevelTransitionHandler] set_next_level( cemetery ) 22:41:02.809 [Lua] Set lobby begin: 22:41:02.809 [Lua] Lobby data twitch_enabled = false 22:41:02.809 [Lua] Lobby data power_level = 835 22:41:02.809 [Lua] Lobby data num_players = 1 22:41:02.809 [Lua] Lobby data weave_name = false 22:41:02.809 [Lua] Lobby data game_mode = 2 22:41:02.809 [Lua] Lobby data mechanism = adventure 22:41:02.809 [Lua] Lobby data level_key = inn_level 22:41:02.809 [Lua] Lobby data player_slot_1 = 0:0 22:41:02.809 [Lua] Lobby data selected_level_key = cemetery 22:41:02.809 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:02.809 [Lua] Lobby data quick_game = false 22:41:02.809 [Lua] Lobby data matchmaking = false 22:41:02.809 [Lua] Lobby data difficulty = hardest 22:41:02.809 [Lua] Lobby data country_code = TR 22:41:02.809 [Lua] Lobby data host = 110000102682bc1 22:41:02.809 [Lua] Lobby data player_slot_5 = 0:0 22:41:02.809 [Lua] Lobby data player_slot_2 = 0:0 22:41:02.809 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:02.809 [Lua] Lobby data player_slot_3 = 0:0 22:41:02.810 [Lua] Lobby data eac_authorized = true 22:41:02.810 [Lua] Set lobby end. 22:41:02.810 [Lua] Set lobby begin: 22:41:02.810 [Lua] Lobby data twitch_enabled = false 22:41:02.810 [Lua] Lobby data power_level = 835 22:41:02.810 [Lua] Lobby data num_players = 1 22:41:02.810 [Lua] Lobby data weave_name = false 22:41:02.810 [Lua] Lobby data game_mode = 2 22:41:02.810 [Lua] Lobby data is_private = true 22:41:02.810 [Lua] Lobby data mechanism = adventure 22:41:02.810 [Lua] Lobby data level_key = inn_level 22:41:02.810 [Lua] Lobby data player_slot_1 = 0:0 22:41:02.810 [Lua] Lobby data selected_level_key = cemetery 22:41:02.810 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:02.810 [Lua] Lobby data quick_game = false 22:41:02.810 [Lua] Lobby data matchmaking = false 22:41:02.810 [Lua] Lobby data difficulty = hardest 22:41:02.810 [Lua] Lobby data country_code = TR 22:41:02.810 [Lua] Lobby data host = 110000102682bc1 22:41:02.811 [Lua] Lobby data player_slot_5 = 0:0 22:41:02.811 [Lua] Lobby data player_slot_2 = 0:0 22:41:02.811 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:02.811 [Lua] Lobby data player_slot_3 = 0:0 22:41:02.811 [Lua] Lobby data eac_authorized = true 22:41:02.811 [Lua] Set lobby end. 22:41:02.811 [Lua] [ChatManager][1]System: Starting hosted game... 22:41:02.811 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:41:02.811 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:41:02.984 [Lua] [IngameUI] menu view on_exit start_game_view 22:41:02.984 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:41:02.985 [Save] Saving `save_data` 22:41:02.985 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:41:02.985 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 22:41:02.985 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 22:41:02.990 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b9d8fa0 22:41:02.994 [Save] Save done 22:41:10.918 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 22:41:10.918 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 22:41:10.919 [Lua] [MATCHMAKING] - Hosting game on level: inn_level cemetery 22:41:10.919 [Lua] [LevelTransitionHandler] set_next_level( cemetery ) 22:41:10.919 [Lua] Set lobby begin: 22:41:10.919 [Lua] Lobby data twitch_enabled = false 22:41:10.919 [Lua] Lobby data power_level = 835 22:41:10.919 [Lua] Lobby data num_players = 1 22:41:10.919 [Lua] Lobby data weave_name = false 22:41:10.919 [Lua] Lobby data game_mode = 2 22:41:10.919 [Lua] Lobby data is_private = true 22:41:10.919 [Lua] Lobby data mechanism = adventure 22:41:10.919 [Lua] Lobby data level_key = inn_level 22:41:10.919 [Lua] Lobby data player_slot_1 = 0:0 22:41:10.919 [Lua] Lobby data selected_level_key = cemetery 22:41:10.919 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:10.919 [Lua] Lobby data quick_game = false 22:41:10.919 [Lua] Lobby data matchmaking = false 22:41:10.919 [Lua] Lobby data difficulty = hardest 22:41:10.919 [Lua] Lobby data country_code = TR 22:41:10.919 [Lua] Lobby data host = 110000102682bc1 22:41:10.920 [Lua] Lobby data player_slot_5 = 0:0 22:41:10.920 [Lua] Lobby data player_slot_2 = 0:0 22:41:10.920 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:10.920 [Lua] Lobby data player_slot_3 = 0:0 22:41:10.920 [Lua] Lobby data eac_authorized = true 22:41:10.920 [Lua] Set lobby end. 22:41:10.923 [Lua] Set lobby begin: 22:41:10.923 [Lua] Lobby data twitch_enabled = false 22:41:10.923 [Lua] Lobby data power_level = 835 22:41:10.923 [Lua] Lobby data num_players = 1 22:41:10.923 [Lua] Lobby data weave_name = false 22:41:10.923 [Lua] Lobby data game_mode = 2 22:41:10.923 [Lua] Lobby data is_private = true 22:41:10.923 [Lua] Lobby data mechanism = adventure 22:41:10.923 [Lua] Lobby data level_key = inn_level 22:41:10.923 [Lua] Lobby data player_slot_1 = 0:0 22:41:10.923 [Lua] Lobby data selected_level_key = cemetery 22:41:10.923 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:10.923 [Lua] Lobby data quick_game = false 22:41:10.923 [Lua] Lobby data matchmaking = false 22:41:10.923 [Lua] Lobby data difficulty = hardest 22:41:10.924 [Lua] Lobby data country_code = TR 22:41:10.924 [Lua] Lobby data host = 110000102682bc1 22:41:10.924 [Lua] Lobby data player_slot_5 = 0:0 22:41:10.924 [Lua] Lobby data player_slot_2 = 0:0 22:41:10.924 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:10.924 [Lua] Lobby data player_slot_3 = 0:0 22:41:10.924 [Lua] Lobby data eac_authorized = true 22:41:10.924 [Lua] Set lobby end. 22:41:10.924 [Lua] Complete level triggered. 22:41:10.926 [Save] Saving `save_data` 22:41:10.926 [Lua] gm_event_end_conditions_met false false 22:41:10.926 [Lua] PlayFabMirror:_commit_internal nil 22:41:10.926 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:41:10.929 [Lua] generate_backend_stats 110000102682bc1:1 22:41:10.943 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9 22:41:10.943 [Lua] TRANSITION nil nil cemetery 22:41:10.943 [Lua] Transition type "cemetery", is server: true 22:41:10.943 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:41:10.943 [Lua] [GameNetworkManager] Leaving game... 22:41:10.943 [Lua] [GameNetworkManager] Shutting down game session host. 22:41:10.943 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:41:10.943 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:41:10.943 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=266.36 22:41:10.947 [Save] Save done 22:41:10.947 [Save] Saving `save_data` 22:41:10.949 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:41:10.949 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1 22:41:10.952 [Save] Save done 22:41:10.952 [Save] Saving `save_data` 22:41:10.956 [Save] Save done 22:41:11.909 [Lua] Set lobby begin: 22:41:11.909 [Lua] Lobby data twitch_enabled = false 22:41:11.909 [Lua] Lobby data power_level = 0 22:41:11.909 [Lua] Lobby data num_players = 1 22:41:11.909 [Lua] Lobby data weave_name = false 22:41:11.909 [Lua] Lobby data game_mode = 2 22:41:11.909 [Lua] Lobby data is_private = true 22:41:11.909 [Lua] Lobby data mechanism = adventure 22:41:11.909 [Lua] Lobby data level_key = inn_level 22:41:11.910 [Lua] Lobby data player_slot_1 = 0:0 22:41:11.910 [Lua] Lobby data selected_level_key = cemetery 22:41:11.910 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:11.910 [Lua] Lobby data quick_game = false 22:41:11.910 [Lua] Lobby data matchmaking = false 22:41:11.910 [Lua] Lobby data difficulty = hardest 22:41:11.910 [Lua] Lobby data country_code = TR 22:41:11.910 [Lua] Lobby data host = 110000102682bc1 22:41:11.910 [Lua] Lobby data player_slot_5 = 0:0 22:41:11.910 [Lua] Lobby data player_slot_2 = 0:0 22:41:11.910 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:11.910 [Lua] Lobby data player_slot_3 = 0:0 22:41:11.910 [Lua] Lobby data eac_authorized = true 22:41:11.910 [Lua] Set lobby end. 22:41:11.967 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 22:41:11.967 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9 22:41:12.548 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9 22:41:12.558 [Lua] commit result success 2 22:41:12.929 [Lua] Clearing all global lookup lists 22:41:12.929 [Lua] [IngamePlayerListUI] - Destroy 22:41:12.929 [Lua] [EquipmentUI] - Destroy 22:41:12.929 [Lua] [GamePadEquipmentUI] - Destroy 22:41:12.929 [Lua] [AbilityUI] - Destroy 22:41:12.929 [Lua] [GamePadAbilityUI] - Destroy 22:41:12.930 [Lua] [IngameUI] destroy 22:41:12.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 22:41:12.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_kruber_painting_wood_base_1 22:41:12.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 22:41:12.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5 22:41:12.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4 22:41:12.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 22:41:12.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_1 22:41:12.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_3 22:41:13.003 [Lua] [Managers] Destroying state managers... 22:41:13.009 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:41:13.078 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:41:13.078 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102682bc1 22:41:13.078 [Lua] [Matchmaking] unregister rpcs 22:41:13.078 [Lua] ############### UNLOADING PACKAGES ############### 22:41:13.078 [Lua] [Gamestate] Enter state StateLoading 22:41:13.080 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:41:13.080 [Lua] [Matchmaking] register rpcs 22:41:13.080 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 22:41:13.080 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:41:13.080 [Lua] registering RPCs 22:41:13.080 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:41:13.080 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:41:13.080 [Lua] Set lobby begin: 22:41:13.080 [Lua] Lobby data twitch_enabled = false 22:41:13.080 [Lua] Lobby data power_level = 0 22:41:13.080 [Lua] Lobby data num_players = 1 22:41:13.080 [Lua] Lobby data weave_name = false 22:41:13.080 [Lua] Lobby data game_mode = 2 22:41:13.080 [Lua] Lobby data is_private = true 22:41:13.080 [Lua] Lobby data mechanism = adventure 22:41:13.080 [Lua] Lobby data level_key = cemetery 22:41:13.080 [Lua] Lobby data player_slot_1 = 0:0 22:41:13.080 [Lua] Lobby data selected_level_key = cemetery 22:41:13.080 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:13.081 [Lua] Lobby data quick_game = false 22:41:13.081 [Lua] Lobby data matchmaking = false 22:41:13.081 [Lua] Lobby data difficulty = hardest 22:41:13.081 [Lua] Lobby data country_code = TR 22:41:13.081 [Lua] Lobby data host = 110000102682bc1 22:41:13.081 [Lua] Lobby data player_slot_5 = 0:0 22:41:13.081 [Lua] Lobby data player_slot_2 = 0:0 22:41:13.081 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:13.081 [Lua] Lobby data player_slot_3 = 0:0 22:41:13.081 [Lua] Lobby data eac_authorized = true 22:41:13.081 [Lua] Set lobby end. 22:41:13.081 [Lua] MUSIC MANAGER unmute_all_world_sounds 74325 0 22:41:13.084 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_20, global_loading_screens, async-read, prioritized 22:41:13.084 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[cemetery] self.picked_level_key=[nil] 22:41:13.084 [Lua] [LevelTransitionHandler] load_level cemetery 22:41:13.174 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 22:41:13.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 22:41:13.174 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 22:41:13.174 [Lua] [LevelTransitionHandler] Loading level: "cemetery" 22:41:13.174 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/cemetery" 22:41:13.174 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler, async-read, 22:41:13.174 [Lua] [StateLoading] got rpc_load_level 44 cemetery 22:41:13.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_20 22:41:13.228 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_20 22:41:13.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/cemetery 22:41:13.230 [Lua] MUSIC MANAGER nfl_cemetery_loading_screen_02 74326 0 22:41:13.235 [Lua] MUSIC MANAGER Play_loading_screen_music 74327 0 22:41:14.136 [Umbra] Loading umbra tome '#ID[013cc5d86f8b08b1]' 22:41:17.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/cemetery 22:41:17.722 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/cemetery 22:41:17.739 [Lua] [LevelTransitionHandler] Level load completed! 22:41:17.739 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: cemetery - level_seed: 3198540 - weave: nil 22:41:17.756 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:41:17.756 [Lua] checking dlc's against conflict directors 22:41:17.756 [Lua] number of factions to include 1 22:41:17.756 [Lua] Updated list weights for random: 22:41:17.756 [Lua] skaven, 0.42 (0.00-0.42) 22:41:17.756 [Lua] chaos, 0.42 (0.42-0.83) 22:41:17.756 [Lua] beastmen, 0.17 (0.83-1.00) 22:41:17.756 [Lua] Rolled random faction: 0.89959198236465454 beastmen 22:41:17.756 [Lua] number of factions added 1 22:41:17.756 [Lua] --- --- --- 22:41:17.756 [Lua] Starting... difficulty 'hardest' 22:41:17.756 [Lua] There are no starting conflict directors! 22:41:17.756 [Lua] --- --- --- 22:41:17.756 [Lua] 22:41:17.756 [Lua] Looking for a new director: 22:41:17.756 [Lua] (free: 24) master hash is: skaven_storm_vermin_with_shield skaven_clan_rat chaos_vortex_sorcerer chaos_fanatic chaos_marauder_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_ratling_gunner skaven_storm_vermin_commander skaven_plague_monk chaos_marauder 22:41:17.756 [Lua] ->trying director: beastmen 22:41:17.756 [Lua] --> success! 22:41:17.756 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_pack_master skaven_loot_rat chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer beastmen_minotaur chaos_berzerker beastmen_bestigor skaven_gutter_runner chaos_raider beastmen_ungor 22:41:17.756 [Lua] 22:41:17.756 [Lua] Looking for a new director: 22:41:17.756 [Lua] (free: 11) master hash is: skaven_storm_vermin_with_shield beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 22:41:17.756 [Lua] ->trying director: beastmen 22:41:17.756 [Lua] --> success! 22:41:17.756 [Lua] --> re-used the same breeds 22:41:17.756 [Lua] 22:41:17.756 [Lua] Looking for a new director: 22:41:17.756 [Lua] (free: 11) master hash is: skaven_storm_vermin_with_shield beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 22:41:17.756 [Lua] ->trying director: beastmen 22:41:17.756 [Lua] --> success! 22:41:17.756 [Lua] --> re-used the same breeds 22:41:17.756 [Lua] 22:41:17.756 [Lua] Looking for a new director: 22:41:17.757 [Lua] (free: 11) master hash is: skaven_storm_vermin_with_shield beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 22:41:17.757 [Lua] ->trying director: beastmen 22:41:17.757 [Lua] --> success! 22:41:17.757 [Lua] --> re-used the same breeds 22:41:17.757 [Lua] 22:41:17.757 [Lua] Looking for a new director: 22:41:17.757 [Lua] (free: 11) master hash is: skaven_storm_vermin_with_shield beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 22:41:17.757 [Lua] ->trying director: beastmen 22:41:17.757 [Lua] --> success! 22:41:17.757 [Lua] --> re-used the same breeds 22:41:17.757 [Lua] 22:41:17.757 [Lua] Looking for a new director: 22:41:17.757 [Lua] (free: 11) master hash is: skaven_storm_vermin_with_shield beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 22:41:17.757 [Lua] ->trying director: beastmen 22:41:17.757 [Lua] --> success! 22:41:17.757 [Lua] --> re-used the same breeds 22:41:17.757 [Lua] 22:41:17.757 [Lua] Looking for a new director: 22:41:17.757 [Lua] (free: 11) master hash is: skaven_storm_vermin_with_shield beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 22:41:17.757 [Lua] ->trying director: beastmen 22:41:17.757 [Lua] --> success! 22:41:17.757 [Lua] --> re-used the same breeds 22:41:17.757 [Lua] 22:41:17.757 [Lua] Looking for a new director: 22:41:17.757 [Lua] (free: 11) master hash is: skaven_storm_vermin_with_shield beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 22:41:17.757 [Lua] ->trying director: beastmen 22:41:17.757 [Lua] --> success! 22:41:17.757 [Lua] --> re-used the same breeds 22:41:17.757 [Lua] 22:41:17.757 [Lua] Looking for a new director: 22:41:17.757 [Lua] (free: 11) master hash is: skaven_storm_vermin_with_shield beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 22:41:17.757 [Lua] ->trying director: beastmen 22:41:17.757 [Lua] --> success! 22:41:17.757 [Lua] --> re-used the same breeds 22:41:17.757 [Lua] 22:41:17.757 [Lua] DONE! Found the following directors: 22:41:17.757 [Lua] beastmen 22:41:17.757 [Lua] beastmen 22:41:17.757 [Lua] beastmen 22:41:17.757 [Lua] beastmen 22:41:17.757 [Lua] beastmen 22:41:17.757 [Lua] beastmen 22:41:17.757 [Lua] beastmen 22:41:17.757 [Lua] beastmen 22:41:17.757 [Lua] beastmen 22:41:17.757 [Lua] (free: 11), Master hash is: skaven_storm_vermin_with_shield beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_raider skaven_ratling_gunner beastmen_ungor skaven_clan_rat chaos_berzerker skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk beastmen_standard_bearer 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:41:17.757 [Lua] ### Sending rpc_level_loaded 22:41:17.757 [Lua] #### Has state machine: true, sender: 110000102682bc1, level_id: 44 22:41:17.757 [Lua] Peer 110000102682bc1 has loaded the level and all enemies are loaded 22:41:17.777 [Lua] ### Sending rpc_level_loaded 22:41:17.777 [Lua] #### Has state machine: false, sender: 110000102682bc1, level_id: 44 22:41:18.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:41:18.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:41:18.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:41:18.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:41:18.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:41:18.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:41:18.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:41:18.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:41:18.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:41:19.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:41:19.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:41:19.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:41:19.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:41:19.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:41:19.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:41:20.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:41:20.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:41:20.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:41:20.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:41:20.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:41:20.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:41:20.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:41:20.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:41:20.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:41:20.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:41:20.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:41:20.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:41:21.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:41:21.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:41:21.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:41:21.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:41:21.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:41:21.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:41:21.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:41:21.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:41:21.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:41:22.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:41:22.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:41:22.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:41:22.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:41:22.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:41:22.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:41:22.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:41:22.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:41:22.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:41:23.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:41:23.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:41:23.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:41:23.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:41:23.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:41:23.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:41:23.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:41:23.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:41:23.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 22:41:24.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 22:41:24.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 22:41:24.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 22:41:25.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 22:41:25.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 22:41:25.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:41:25.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:41:25.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:41:25.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 22:41:26.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 22:41:26.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 22:41:26.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:41:26.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:41:26.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:41:26.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:41:26.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:41:26.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:41:26.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:41:26.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:41:26.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:41:26.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:41:27.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:41:27.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:41:27.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:41:27.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:41:27.694 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:41:27.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:41:27.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:41:27.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:41:27.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 22:41:28.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 22:41:28.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 22:41:28.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:41:29.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:41:29.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:41:29.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:41:29.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:41:29.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:41:29.386 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: cemetery game_mode: custom 22:41:29.386 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:41:29.386 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:41:30.386 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:41:30.386 [Lua] [Matchmaking] unregister rpcs 22:41:30.386 [Lua] Set lobby begin: 22:41:30.386 [Lua] Lobby data twitch_enabled = false 22:41:30.386 [Lua] Lobby data power_level = 0 22:41:30.386 [Lua] Lobby data num_players = 1 22:41:30.386 [Lua] Lobby data weave_name = false 22:41:30.386 [Lua] Lobby data game_mode = 2 22:41:30.386 [Lua] Lobby data is_private = true 22:41:30.386 [Lua] Lobby data mechanism = adventure 22:41:30.387 [Lua] Lobby data level_key = cemetery 22:41:30.387 [Lua] Lobby data player_slot_1 = 0:0 22:41:30.387 [Lua] Lobby data selected_level_key = cemetery 22:41:30.387 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:30.387 [Lua] Lobby data quick_game = false 22:41:30.387 [Lua] Lobby data matchmaking = false 22:41:30.387 [Lua] Lobby data difficulty = hardest 22:41:30.387 [Lua] Lobby data country_code = TR 22:41:30.387 [Lua] Lobby data host = 110000102682bc1 22:41:30.387 [Lua] Lobby data player_slot_5 = 0:0 22:41:30.387 [Lua] Lobby data player_slot_2 = 0:0 22:41:30.387 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:30.387 [Lua] Lobby data player_slot_3 = 0:0 22:41:30.387 [Lua] Lobby data eac_authorized = true 22:41:30.387 [Lua] Set lobby end. 22:41:30.387 [Lua] [Managers] Destroying state managers... 22:41:30.388 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_20, global_loading_screens 22:41:30.388 [Lua] MUSIC MANAGER Stop_loading_screen_music 74328 0 22:41:30.388 [Lua] [Gamestate] Enter StateIngame HOST 22:41:30.388 [Lua] <>level = cemetery<> 22:41:30.388 [Lua] Set lobby begin: 22:41:30.388 [Lua] Lobby data twitch_enabled = false 22:41:30.388 [Lua] Lobby data power_level = 0 22:41:30.388 [Lua] Lobby data num_players = 1 22:41:30.388 [Lua] Lobby data weave_name = false 22:41:30.388 [Lua] Lobby data game_mode = 2 22:41:30.388 [Lua] Lobby data is_private = true 22:41:30.388 [Lua] Lobby data mechanism = adventure 22:41:30.388 [Lua] Lobby data level_key = cemetery 22:41:30.388 [Lua] Lobby data player_slot_1 = 0:0 22:41:30.388 [Lua] Lobby data selected_level_key = cemetery 22:41:30.388 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:30.389 [Lua] Lobby data quick_game = false 22:41:30.389 [Lua] Lobby data matchmaking = false 22:41:30.389 [Lua] Lobby data difficulty = hardest 22:41:30.389 [Lua] Lobby data country_code = TR 22:41:30.389 [Lua] Lobby data host = 110000102682bc1 22:41:30.389 [Lua] Lobby data player_slot_5 = 0:0 22:41:30.389 [Lua] Lobby data player_slot_2 = 0:0 22:41:30.389 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:30.389 [Lua] Lobby data player_slot_3 = 0:0 22:41:30.389 [Lua] Lobby data eac_authorized = true 22:41:30.389 [Lua] Set lobby end. 22:41:30.389 [Umbra] Init version: 3.4.15 :: 16 threads 22:41:30.389 [Lua] [StateIngame] Server ingame 22:41:30.392 [Lua] Set lobby begin: 22:41:30.392 [Lua] Lobby data twitch_enabled = false 22:41:30.392 [Lua] Lobby data power_level = 0 22:41:30.392 [Lua] Lobby data num_players = 1 22:41:30.392 [Lua] Lobby data weave_name = false 22:41:30.392 [Lua] Lobby data game_mode = 2 22:41:30.392 [Lua] Lobby data is_private = true 22:41:30.392 [Lua] Lobby data mechanism = adventure 22:41:30.392 [Lua] Lobby data level_key = cemetery 22:41:30.393 [Lua] Lobby data player_slot_1 = 0:0 22:41:30.393 [Lua] Lobby data selected_level_key = cemetery 22:41:30.393 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:30.393 [Lua] Lobby data quick_game = false 22:41:30.393 [Lua] Lobby data matchmaking = false 22:41:30.393 [Lua] Lobby data difficulty = hardest 22:41:30.393 [Lua] Lobby data country_code = TR 22:41:30.393 [Lua] Lobby data host = 110000102682bc1 22:41:30.393 [Lua] Lobby data player_slot_5 = 0:0 22:41:30.393 [Lua] Lobby data player_slot_2 = 0:0 22:41:30.393 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:30.393 [Lua] Lobby data player_slot_3 = 0:0 22:41:30.393 [Lua] Lobby data eac_authorized = true 22:41:30.393 [Lua] Set lobby end. 22:41:30.393 [Lua] [Matchmaking] register rpcs 22:41:30.393 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:41:30.393 [Lua] [GameNetworkManager] My own peer_id = 110000102682bc1 22:41:30.393 [Lua] [GameNetworkManager] self.is_server = true 22:41:30.393 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 22:41:30.393 [Network] Setting artificial MTU limit to 65536 22:41:30.401 [Lua] Switching ConflictSettings: to: default 22:41:30.401 [Lua] pacing=default 22:41:30.401 [Lua] roaming=nil 22:41:30.401 [Lua] specials=default 22:41:30.401 [Lua] debug_color=maroon 22:41:30.401 [Lua] contained_breeds=nil 22:41:30.401 [Lua] pack_spawning=default 22:41:30.401 [Lua] disabled=false 22:41:30.401 [Lua] factions=nil 22:41:30.401 [Lua] boss=default 22:41:30.401 [Lua] horde=default 22:41:30.401 [Lua] name=default 22:41:30.401 [Lua] intensity=default 22:41:30.401 [Lua] --- 22:41:30.401 [Lua] [LevelAnalysis] set_random_seed( 3198540) 22:41:30.406 [Lua] [AIInterestPointSystem] Level Seed: 3198540 22:41:30.406 [Lua] 22:41:30.406 [Lua] [entity_system_bag] = table 22:41:30.406 [Lua] [entity_system_bag] = metatable 22:41:30.406 [Lua] [startup_data] = table 22:41:30.406 [Lua] [entity_manager] = table 22:41:30.406 [Lua] [entity_manager] = metatable 22:41:30.406 [Lua] [unit_spawner] = table 22:41:30.406 [Lua] [unit_spawner] = metatable 22:41:30.406 [Lua] [unit_storage] = table 22:41:30.406 [Lua] [unit_storage] = metatable 22:41:30.406 [Lua] [dice_keeper] = table 22:41:30.406 [Lua] [dice_keeper] = metatable 22:41:30.406 [Lua] [is_server] = true (boolean) 22:41:30.406 [Lua] [world] = [World] 22:41:30.406 [Lua] [system_api] = table 22:41:30.406 [Lua] [entity_system] = table 22:41:30.406 [Lua] [entity_system] = metatable 22:41:30.406 [Lua] [network_lobby] = table 22:41:30.406 [Lua] [network_lobby] = metatable 22:41:30.406 [Lua] [profile_synchronizer] = table 22:41:30.406 [Lua] [profile_synchronizer] = metatable 22:41:30.406 [Lua] [level_transition_handler] = table 22:41:30.406 [Lua] [level_transition_handler] = metatable 22:41:30.406 [Lua] [num_local_human_players] = 1 (number) 22:41:30.406 [Lua] [statistics_db] = table 22:41:30.406 [Lua] [statistics_db] = metatable 22:41:30.406 [Lua] [network_server] = table 22:41:30.406 [Lua] [network_server] = metatable 22:41:30.406 [Lua] [input_manager] = table 22:41:30.406 [Lua] [input_manager] = metatable 22:41:30.406 [Lua] [network_clock] = table 22:41:30.406 [Lua] [network_clock] = metatable 22:41:30.406 [Lua] [network_transmit] = table 22:41:30.406 [Lua] [network_transmit] = metatable 22:41:30.406 [Lua] [free_flight_manager] = table 22:41:30.406 [Lua] [free_flight_manager] = metatable 22:41:30.406 [Lua] [network_manager] = table 22:41:30.406 [Lua] [network_manager] = metatable 22:41:30.406 [Lua] [network_event_delegate] = table 22:41:30.406 [Lua] [network_event_delegate] = metatable 22:41:30.406 [Lua] 22:41:30.406 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:41:30.406 [Lua] ignoring extension VersusInteractObjectiveExtension 22:41:30.406 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:41:30.406 [Lua] ignoring extension VersusSocketObjectiveExtension 22:41:30.406 [Lua] ignoring extension VersusTargetObjectiveExtension 22:41:30.406 [Lua] ignoring extension VersusMissionObjectiveExtension 22:41:30.409 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:41:30.427 [Lua] [AchievementManager] Achievements using the steam platform 22:41:30.428 [Lua] [StateIngame] Level seed: 3198540 22:41:30.428 [World] Spawning level. 22:41:31.232 [Lua] respawn_unit_spawned with group id: cauldron_event 22:41:31.232 [Lua] respawn_unit_spawned with group id: cauldron_event 22:41:31.232 [Lua] respawn_unit_spawned with group id: cauldron_event 22:41:31.310 [Lua] [LevelAnalysis] set_random_seed( 3198540) 22:41:31.310 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 10 22:41:31.333 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:41:31.333 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:41:31.334 [Lua] [IngameUI] init 22:41:31.343 [SteamVoipClient] select_out(110000102682bc1, off) 22:41:31.347 [Lua] cb_razer_chroma_setup 22:41:31.367 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:41:31.367 [Lua] Set lobby begin: 22:41:31.367 [Lua] Lobby data twitch_enabled = false 22:41:31.367 [Lua] Lobby data power_level = 835 22:41:31.367 [Lua] Lobby data num_players = 1 22:41:31.367 [Lua] Lobby data weave_name = false 22:41:31.367 [Lua] Lobby data game_mode = 2 22:41:31.367 [Lua] Lobby data is_private = true 22:41:31.367 [Lua] Lobby data mechanism = adventure 22:41:31.368 [Lua] Lobby data level_key = cemetery 22:41:31.368 [Lua] Lobby data player_slot_1 = 0:0 22:41:31.368 [Lua] Lobby data selected_level_key = cemetery 22:41:31.368 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:31.368 [Lua] Lobby data quick_game = false 22:41:31.368 [Lua] Lobby data matchmaking = false 22:41:31.368 [Lua] Lobby data difficulty = hardest 22:41:31.368 [Lua] Lobby data country_code = TR 22:41:31.368 [Lua] Lobby data host = 110000102682bc1 22:41:31.368 [Lua] Lobby data player_slot_5 = 0:0 22:41:31.368 [Lua] Lobby data player_slot_2 = 0:0 22:41:31.368 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:31.368 [Lua] Lobby data player_slot_3 = 0:0 22:41:31.368 [Lua] Lobby data eac_authorized = true 22:41:31.368 [Lua] Set lobby end. 22:41:31.375 [Lua] CurrentConflictSettings default 22:41:31.375 [Lua] [ConflictDirector] conflict_director is ai_ready 22:41:31.376 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:41:31.376 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:41:31.382 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:41:31.382 [Lua] Forming navigation groups in one frame 22:41:31.382 [Lua] Forming navigation groups 22:41:31.400 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 22:41:31.528 [Lua] NavigationGroupManager -> calulation time B: 0.1279999999999859 22:41:31.528 [Lua] number of nav groups: 376 22:41:31.529 [Lua] number of refined nav groups : 294 22:41:31.536 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 22:41:31.537 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.004473200440408 Normalized coefficient: 1.2111217238285825 22:41:31.540 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.967286492884154 Normalized coefficient: 1.3160878206906024 22:41:31.543 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 7.373259318992492 Normalized coefficient: 2.1360973917505079 22:41:31.545 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 10.287424373626704 Normalized coefficient: 1.1373109123401803 22:41:31.552 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 22:41:31.552 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 22:41:31.559 [Lua] [LevelAnalysis] Generating boss paths for level: cemetery 22:41:31.559 [Lua] [LevelAnalysis] This level has a total main-path length of 1334.960 meters. 22:41:31.559 [Lua] [LevelAnalysis] grouping spawners for event_patrol 22:41:31.559 [Lua] [LevelAnalysis] 22:41:31.559 [Lua] [LevelAnalysis] grouping spawners for event_boss 22:41:31.559 [Lua] [LevelAnalysis] 22:41:31.559 [Lua] [LevelAnalysis] Terror events added: 22:41:31.559 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 22:41:31.559 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 22:41:31.559 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 22:41:31.559 [Lua] NORMAL PATROL MAIN PATH 590.2037353515625 22:41:31.559 [Lua] [waypoints] = table 22:41:31.559 [Lua] [astar_points] = table 22:41:31.559 [Lua] [travel_dist] = 539.61271150410175 (number) 22:41:31.559 [Lua] [one_directional] = false (boolean) 22:41:31.559 [Lua] [id] = boss_4 (string) 22:41:31.559 [Lua] ----> using boss spline path! 22:41:31.559 [Lua] Adding main path event: Vector3Box(98.4212, 172.521, -8.882) boss_event_beastmen_spline_patrol 45 table: 00000000086EAB50 22:41:31.559 [Lua] [LevelAnalysis] num_event_places_f: 0.85664012400309242 , num_event_places: 0 , trailing_event_fraction: 0.85664012400309242 , num_events: 1 22:41:31.559 [Lua] [LevelAnalysis] Level path distance: 1334.9601860046387 22:41:31.559 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1334.9601860046387 forbidden_dist: -1234.9601860046387 22:41:31.559 [Lua] [LevelAnalysis] wanted_distance: 736.71265228645211 22:41:31.559 [Lua] [LevelAnalysis] Terror events added: 22:41:31.559 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:41:31.559 [Lua] Adding main path event: Vector3Box(61.1437, 153.586, -13.3091) rare_event_loot_rat 45 table: 00000000086EB4D0 22:41:31.559 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:41:31.563 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 22:41:31.572 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=79 22:41:31.612 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 10 22:41:31.614 [Lua] player (110000102682bc1,2) was put into party 1 22:41:31.625 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 22:41:31.625 [Lua] Assigning peer(110000102682bc1:2) to profile(5) career(2) 22:41:31.625 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102682bc1) local_player_id(2) profile_index(5) career_index(2) 22:41:31.625 [Lua] Set lobby begin: 22:41:31.625 [Lua] Lobby data twitch_enabled = false 22:41:31.625 [Lua] Lobby data power_level = 835 22:41:31.625 [Lua] Lobby data num_players = 1 22:41:31.625 [Lua] Lobby data weave_name = false 22:41:31.625 [Lua] Lobby data game_mode = 2 22:41:31.625 [Lua] Lobby data is_private = true 22:41:31.625 [Lua] Lobby data mechanism = adventure 22:41:31.625 [Lua] Lobby data level_key = cemetery 22:41:31.625 [Lua] Lobby data player_slot_1 = 0:0 22:41:31.625 [Lua] Lobby data selected_level_key = cemetery 22:41:31.625 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:31.625 [Lua] Lobby data quick_game = false 22:41:31.625 [Lua] Lobby data matchmaking = false 22:41:31.625 [Lua] Lobby data difficulty = hardest 22:41:31.626 [Lua] Lobby data country_code = TR 22:41:31.626 [Lua] Lobby data host = 110000102682bc1 22:41:31.626 [Lua] Lobby data player_slot_5 = 0:0 22:41:31.626 [Lua] Lobby data player_slot_2 = 0:0 22:41:31.626 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:31.626 [Lua] Lobby data player_slot_3 = 0:0 22:41:31.626 [Lua] Lobby data eac_authorized = true 22:41:31.626 [Lua] Set lobby end. 22:41:31.626 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102682bc1 | dr:0 | bw:0 | es:0 22:41:31.626 [Lua] 22:41:31.626 [Lua] [wwise/one_handed_swords] = false (boolean) 22:41:31.626 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 22:41:31.626 [Lua] [wwise/bow] = false (boolean) 22:41:31.626 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 22:41:31.626 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 22:41:31.626 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10] = false (boolean) 22:41:31.626 [Lua] [wwise/one_handed_hammers] = false (boolean) 22:41:31.626 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean) 22:41:31.626 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 22:41:31.626 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean) 22:41:31.626 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 22:41:31.626 [Lua] 22:41:31.626 [Lua] 22:41:31.626 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01] = false (boolean) 22:41:31.626 [Lua] [units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p] = false (boolean) 22:41:31.626 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:41:31.626 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 22:41:31.626 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 22:41:31.626 [Lua] [wwise/one_handed_hammers] = false (boolean) 22:41:31.626 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p] = false (boolean) 22:41:31.626 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean) 22:41:31.626 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01] = false (boolean) 22:41:31.626 [Lua] [wwise/bow] = false (boolean) 22:41:31.626 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:41:31.626 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 22:41:31.626 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10] = false (boolean) 22:41:31.626 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01] = false (boolean) 22:41:31.626 [Lua] [units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p] = false (boolean) 22:41:31.626 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean) 22:41:31.626 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean) 22:41:31.626 [Lua] [wwise/one_handed_swords] = false (boolean) 22:41:31.626 [Lua] 22:41:31.626 [Lua] player (110000102682bc1,3) was put into party 1 22:41:31.636 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81 22:41:31.636 [Lua] Assigning peer(110000102682bc1:3) to profile(3) career(2) 22:41:31.636 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102682bc1) local_player_id(3) profile_index(3) career_index(2) 22:41:31.636 [Lua] Set lobby begin: 22:41:31.636 [Lua] Lobby data twitch_enabled = false 22:41:31.636 [Lua] Lobby data power_level = 835 22:41:31.637 [Lua] Lobby data num_players = 1 22:41:31.637 [Lua] Lobby data weave_name = false 22:41:31.637 [Lua] Lobby data game_mode = 2 22:41:31.637 [Lua] Lobby data is_private = true 22:41:31.637 [Lua] Lobby data mechanism = adventure 22:41:31.637 [Lua] Lobby data level_key = cemetery 22:41:31.637 [Lua] Lobby data player_slot_1 = 0:0 22:41:31.637 [Lua] Lobby data selected_level_key = cemetery 22:41:31.637 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:31.637 [Lua] Lobby data quick_game = false 22:41:31.637 [Lua] Lobby data matchmaking = false 22:41:31.637 [Lua] Lobby data difficulty = hardest 22:41:31.637 [Lua] Lobby data country_code = TR 22:41:31.637 [Lua] Lobby data host = 110000102682bc1 22:41:31.637 [Lua] Lobby data player_slot_5 = 0:0 22:41:31.637 [Lua] Lobby data player_slot_2 = 0:0 22:41:31.637 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:31.637 [Lua] Lobby data player_slot_3 = 0:0 22:41:31.637 [Lua] Lobby data eac_authorized = true 22:41:31.637 [Lua] Set lobby end. 22:41:31.637 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102682bc1 | dr:0 | bw:0 | es:0 22:41:31.638 [Lua] 22:41:31.638 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 22:41:31.638 [Lua] [wwise/handgun_rifle] = false (boolean) 22:41:31.638 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 22:41:31.638 [Lua] [wwise/one_handed_hammers] = false (boolean) 22:41:31.638 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 22:41:31.638 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 22:41:31.638 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 22:41:31.638 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 22:41:31.638 [Lua] 22:41:31.638 [Lua] 22:41:31.638 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 22:41:31.638 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01] = false (boolean) 22:41:31.638 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean) 22:41:31.638 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 22:41:31.638 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:41:31.638 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:41:31.638 [Lua] [wwise/handgun_rifle] = false (boolean) 22:41:31.638 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 22:41:31.638 [Lua] [wwise/one_handed_hammers] = false (boolean) 22:41:31.638 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 22:41:31.638 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 22:41:31.638 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 22:41:31.638 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 22:41:31.638 [Lua] 22:41:31.638 [Lua] player (110000102682bc1,4) was put into party 1 22:41:31.648 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 22:41:31.648 [Lua] Assigning peer(110000102682bc1:4) to profile(1) career(1) 22:41:31.648 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102682bc1) local_player_id(4) profile_index(1) career_index(1) 22:41:31.648 [Lua] Set lobby begin: 22:41:31.648 [Lua] Lobby data twitch_enabled = false 22:41:31.648 [Lua] Lobby data power_level = 835 22:41:31.648 [Lua] Lobby data num_players = 1 22:41:31.648 [Lua] Lobby data weave_name = false 22:41:31.648 [Lua] Lobby data game_mode = 2 22:41:31.648 [Lua] Lobby data is_private = true 22:41:31.648 [Lua] Lobby data mechanism = adventure 22:41:31.648 [Lua] Lobby data level_key = cemetery 22:41:31.648 [Lua] Lobby data player_slot_1 = 0:0 22:41:31.648 [Lua] Lobby data selected_level_key = cemetery 22:41:31.648 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:31.648 [Lua] Lobby data quick_game = false 22:41:31.648 [Lua] Lobby data matchmaking = false 22:41:31.648 [Lua] Lobby data difficulty = hardest 22:41:31.648 [Lua] Lobby data country_code = TR 22:41:31.648 [Lua] Lobby data host = 110000102682bc1 22:41:31.648 [Lua] Lobby data player_slot_5 = 0:0 22:41:31.648 [Lua] Lobby data player_slot_2 = 0:0 22:41:31.649 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:31.649 [Lua] Lobby data player_slot_3 = 0:0 22:41:31.649 [Lua] Lobby data eac_authorized = true 22:41:31.649 [Lua] Set lobby end. 22:41:31.649 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102682bc1 | dr:0 | bw:0 | es:0 22:41:31.649 [Lua] 22:41:31.649 [Lua] [wwise/one_handed_swords] = false (boolean) 22:41:31.649 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 22:41:31.649 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean) 22:41:31.649 [Lua] [wwise/one_handed_axes] = false (boolean) 22:41:31.649 [Lua] [wwise/handgun_rifle] = false (boolean) 22:41:31.649 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 22:41:31.649 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 22:41:31.649 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 22:41:31.649 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 22:41:31.649 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 22:41:31.649 [Lua] 22:41:31.649 [Lua] 22:41:31.649 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 22:41:31.649 [Lua] [wwise/one_handed_swords] = false (boolean) 22:41:31.649 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean) 22:41:31.649 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 22:41:31.649 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 22:41:31.649 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 22:41:31.649 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:41:31.649 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:41:31.649 [Lua] [wwise/one_handed_axes] = false (boolean) 22:41:31.649 [Lua] [wwise/handgun_rifle] = false (boolean) 22:41:31.649 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 22:41:31.649 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 22:41:31.649 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 22:41:31.649 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 22:41:31.649 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 22:41:31.649 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 22:41:31.649 [Lua] 22:41:31.661 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102682bc1 inventory_sync_id:2 my_peer_id:110000102682bc1 22:41:31.661 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102682bc1 inventory_sync_id:3 my_peer_id:110000102682bc1 22:41:31.661 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102682bc1 inventory_sync_id:4 my_peer_id:110000102682bc1 22:41:32.243 [Lua] [GameNetworkManager] destroying game object with go_id=82 22:41:32.246 [Lua] player (110000102682bc1,4) was put into party 1 22:41:32.260 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83 22:41:32.260 [Lua] Assigning peer(110000102682bc1:4) to profile(1) career(1) 22:41:32.260 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102682bc1) local_player_id(4) profile_index(1) career_index(1) 22:41:32.260 [Lua] Set lobby begin: 22:41:32.260 [Lua] Lobby data twitch_enabled = false 22:41:32.260 [Lua] Lobby data power_level = 835 22:41:32.260 [Lua] Lobby data num_players = 1 22:41:32.260 [Lua] Lobby data weave_name = false 22:41:32.260 [Lua] Lobby data game_mode = 2 22:41:32.260 [Lua] Lobby data is_private = true 22:41:32.260 [Lua] Lobby data mechanism = adventure 22:41:32.260 [Lua] Lobby data level_key = cemetery 22:41:32.260 [Lua] Lobby data player_slot_1 = 0:0 22:41:32.260 [Lua] Lobby data selected_level_key = cemetery 22:41:32.260 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:32.260 [Lua] Lobby data quick_game = false 22:41:32.261 [Lua] Lobby data matchmaking = false 22:41:32.261 [Lua] Lobby data difficulty = hardest 22:41:32.261 [Lua] Lobby data country_code = TR 22:41:32.261 [Lua] Lobby data host = 110000102682bc1 22:41:32.261 [Lua] Lobby data player_slot_5 = 0:0 22:41:32.261 [Lua] Lobby data player_slot_2 = 0:0 22:41:32.261 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:32.261 [Lua] Lobby data player_slot_3 = 0:0 22:41:32.261 [Lua] Lobby data eac_authorized = true 22:41:32.261 [Lua] Set lobby end. 22:41:32.261 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102682bc1 | dr:0 | bw:0 | es:0 22:41:32.261 [Lua] 22:41:32.261 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean) 22:41:32.261 [Lua] [wwise/one_handed_axes] = false (boolean) 22:41:32.261 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 22:41:32.261 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 22:41:32.261 [Lua] [wwise/one_handed_swords] = false (boolean) 22:41:32.261 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 22:41:32.261 [Lua] [wwise/handgun_rifle] = false (boolean) 22:41:32.261 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 22:41:32.261 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 22:41:32.261 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 22:41:32.261 [Lua] 22:41:32.261 [Lua] 22:41:32.261 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 22:41:32.261 [Lua] [wwise/one_handed_swords] = false (boolean) 22:41:32.261 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean) 22:41:32.261 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 22:41:32.261 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 22:41:32.261 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 22:41:32.261 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:41:32.261 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:41:32.261 [Lua] [wwise/one_handed_axes] = false (boolean) 22:41:32.261 [Lua] [wwise/handgun_rifle] = false (boolean) 22:41:32.261 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 22:41:32.261 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 22:41:32.261 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 22:41:32.261 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 22:41:32.261 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 22:41:32.261 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 22:41:32.261 [Lua] 22:41:32.267 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 10 22:41:32.269 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102682bc1 inventory_sync_id:2 my_peer_id:110000102682bc1 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102682bc1 inventory_sync_id:3 my_peer_id:110000102682bc1 22:41:32.269 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102682bc1 inventory_sync_id:4 my_peer_id:110000102682bc1 22:41:32.269 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:41:32.269 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102682bc1 inventory_sync_id:5 my_peer_id:110000102682bc1 22:41:32.323 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102682bc1 inventory_sync_id:5 my_peer_id:110000102682bc1 22:41:32.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 22:41:32.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 22:41:32.597 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 22:41:32.737 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 22:41:32.737 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 22:41:32.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 22:41:32.790 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 22:41:32.790 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 22:41:32.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 22:41:32.901 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 22:41:32.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 22:41:32.902 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 22:41:32.971 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 22:41:32.971 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 22:41:32.972 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p 22:41:33.225 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p 22:41:33.225 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01_3p 22:41:33.227 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 22:41:33.774 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 22:41:33.774 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 22:41:33.776 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 22:41:33.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 22:41:33.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 22:41:33.972 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01 22:41:34.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01 22:41:34.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_runed_01 22:41:34.267 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 22:41:34.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 22:41:34.394 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 22:41:34.394 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 22:41:34.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 22:41:34.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 22:41:34.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 22:41:34.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 22:41:34.560 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 22:41:34.561 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10 22:41:34.632 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10 22:41:34.632 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10 22:41:34.633 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 22:41:34.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 22:41:34.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 22:41:34.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 22:41:35.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 22:41:35.038 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 22:41:35.039 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 22:41:35.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 22:41:35.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 22:41:35.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 22:41:35.581 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 22:41:35.581 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 22:41:35.582 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 22:41:35.707 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 22:41:35.707 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 22:41:35.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 22:41:35.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 22:41:35.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 22:41:35.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 22:41:36.401 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 22:41:36.401 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 22:41:36.402 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 22:41:36.529 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 22:41:36.529 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 22:41:36.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 22:41:36.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 22:41:36.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 22:41:36.817 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 22:41:36.889 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 22:41:36.889 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 22:41:36.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:41:37.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:41:37.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:41:37.019 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 22:41:37.138 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 22:41:37.138 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 22:41:37.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 22:41:37.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 22:41:37.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 22:41:37.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 22:41:37.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 22:41:37.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 22:41:37.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 22:41:37.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 22:41:37.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 22:41:37.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 22:41:37.900 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 22:41:37.900 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 22:41:37.900 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:41:38.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:41:38.008 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:41:38.009 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 22:41:38.507 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 22:41:38.507 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 22:41:38.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 22:41:38.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 22:41:38.569 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 22:41:38.570 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 22:41:38.641 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 22:41:38.641 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 22:41:38.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 22:41:38.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 22:41:38.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 22:41:38.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:41:39.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:41:39.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:41:39.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 22:41:39.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 22:41:39.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 22:41:39.256 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 22:41:39.269 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:41:39.269 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 22:41:39.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:41:39.272 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 22:41:39.274 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:41:39.274 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 22:41:39.280 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:41:39.281 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:41:39.281 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=91 22:41:39.293 [Lua] Switching ConflictSettings: to: beastmen 22:41:39.293 [Lua] pacing=beastmen 22:41:39.293 [Lua] locked_func_name=beastmen 22:41:39.293 [Lua] roaming=nil 22:41:39.293 [Lua] specials=beastmen 22:41:39.293 [Lua] debug_color=purple 22:41:39.293 [Lua] contained_breeds=nil 22:41:39.293 [Lua] pack_spawning=beastmen 22:41:39.293 [Lua] disabled=false 22:41:39.293 [Lua] factions=nil 22:41:39.293 [Lua] boss=beastmen 22:41:39.293 [Lua] horde=beastmen 22:41:39.293 [Lua] name=beastmen 22:41:39.293 [Lua] intensity=default 22:41:39.293 [Lua] --- 22:41:39.604 [Lua] StateInGameRunning:_game_actually_starts() 22:41:39.605 [Lua] ################################################################################################################# 22:41:39.605 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-cemetery [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:41:39.605 [Lua] ################################################################################################################# 22:41:39.605 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11 22:41:39.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 22:41:39.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x1229e, position: 0 22:41:39.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x1229e, position: 0 22:41:39.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x1229e, position: 0 22:41:39.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x1229e, position: 0 22:41:39.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x1229e, position: 0 22:41:39.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x1229e, position: 0 22:41:39.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x1229e, position: 0 22:41:39.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x1229e, position: 0 22:41:39.625 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11 22:41:39.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 22:41:39.740 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 22:41:39.908 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11 22:41:39.908 [Lua] Commit load time data 22:41:46.674 [SteamLobby] Detected added member 110000103605fcf 22:41:46.675 [Lua] [NetworkServer] Changing num_players from 1 to 2 22:41:46.675 [Lua] Players: 2 22:41:46.675 [Lua] Set lobby begin: 22:41:46.675 [Lua] Lobby data twitch_enabled = false 22:41:46.675 [Lua] Lobby data power_level = 835 22:41:46.675 [Lua] Lobby data num_players = 2 22:41:46.675 [Lua] Lobby data weave_name = false 22:41:46.675 [Lua] Lobby data game_mode = 2 22:41:46.675 [Lua] Lobby data is_private = true 22:41:46.675 [Lua] Lobby data mechanism = adventure 22:41:46.675 [Lua] Lobby data level_key = cemetery 22:41:46.675 [Lua] Lobby data player_slot_1 = 0:0 22:41:46.675 [Lua] Lobby data selected_level_key = cemetery 22:41:46.675 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:46.675 [Lua] Lobby data quick_game = false 22:41:46.676 [Lua] Lobby data matchmaking = false 22:41:46.676 [Lua] Lobby data difficulty = hardest 22:41:46.676 [Lua] Lobby data country_code = TR 22:41:46.676 [Lua] Lobby data host = 110000102682bc1 22:41:46.676 [Lua] Lobby data player_slot_5 = 0:0 22:41:46.676 [Lua] Lobby data player_slot_2 = 0:0 22:41:46.676 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:46.676 [Lua] Lobby data player_slot_3 = 0:0 22:41:46.676 [Lua] Lobby data eac_authorized = true 22:41:46.676 [Lua] Set lobby end. 22:41:46.676 [Lua] [LobbyMembers] Member joined 110000103605fcf 22:41:46.685 [Connection] Creating endpoint 110000103605fcf - reliable message sent 22:41:46.685 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 22:41:46.695 [SteamAuthenticator] Sent ticket request to 110000103605fcf 22:41:46.696 [Lua] [ChatManager][1]System: STaLKeR is joining the game 22:41:51.267 [SteamAuthenticator] Got ticket from 110000103605fcf 22:41:51.267 [SteamAuthenticator] BeginAuthSession 110000103605fcf 22:41:51.268 [SteamAuthenticator] Authenticating 110000103605fcf 22:41:51.289 [SteamAuthenticator] Got ticket request from 110000103605fcf 22:41:51.289 [SteamAuthenticator] GetAuthSessionTicket 110000103605fcf 22:41:51.289 [SteamAuthenticator] Sent ticket to 110000103605fcf 22:41:51.615 [SteamAuthenticator] Steam validation for 110000103605fcf with response 0 22:41:51.733 [Connection] New session id 98 to 110000103605fcf. 22:41:51.801 [Connection] Established a connection <98.236> to 110000103605fcf 22:41:51.801 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:41:51.801 [Lua] [Matchmaking] Got a handshake request from 110000103605fcf with user name 'STaLKeR' 22:41:51.837 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f8a98d from 110000103605fcf, replying lobby_ok 22:41:51.881 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103605fcf REPLY wh:0 | we:110000102682bc1 | dr:0 | bw:0 | es:0 22:41:51.973 [Lua] Set lobby begin: 22:41:51.973 [Lua] Lobby data twitch_enabled = false 22:41:51.973 [Lua] Lobby data power_level = 835 22:41:51.973 [Lua] Lobby data num_players = 2 22:41:51.973 [Lua] Lobby data weave_name = false 22:41:51.973 [Lua] Lobby data game_mode = 2 22:41:51.973 [Lua] Lobby data is_private = true 22:41:51.973 [Lua] Lobby data mechanism = adventure 22:41:51.973 [Lua] Lobby data level_key = cemetery 22:41:51.973 [Lua] Lobby data player_slot_1 = 0:0 22:41:51.973 [Lua] Lobby data selected_level_key = cemetery 22:41:51.974 [Lua] Lobby data unique_server_name = GraveRobbeR 22:41:51.974 [Lua] Lobby data quick_game = false 22:41:51.974 [Lua] Lobby data matchmaking = false 22:41:51.974 [Lua] Lobby data difficulty = hardest 22:41:51.974 [Lua] Lobby data country_code = TR 22:41:51.974 [Lua] Lobby data host = 110000102682bc1 22:41:51.974 [Lua] Lobby data player_slot_5 = 0:0 22:41:51.974 [Lua] Lobby data player_slot_2 = 0:0 22:41:51.974 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:41:51.974 [Lua] Lobby data player_slot_3 = 110000103605fcf:1 22:41:51.974 [Lua] Lobby data eac_authorized = true 22:41:51.974 [Lua] Set lobby end. 22:41:51.974 [Lua] [Matchmaking] Assigning profile slot 3 to 110000103605fcf 22:41:51.974 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102682bc1 | dr:110000103605fcf | bw:0 | es:0 22:41:54.386 [Lua] ### CLEARING PEER STATE FOR 110000103605fcf 22:41:54.453 [Lua] [PSM] Peer 110000103605fcf joined. Want to use profile index "3" 22:41:54.453 [Lua] Mechanism says: a client joined the game! 110000103605fcf 22:41:54.453 [EAC] EAC server has client 110000103605fcf (and owner 110000103605fcf) 22:41:54.453 [EACServer] [01:41:54:453][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103605FCF PlayerGUID: 76561198016913359 PlayerIP: 0.0.0.0 OwnerGUID: 76561198016913359 PlayerName: STaLKeR 22:41:54.454 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103605fcf, connection_key=0) 22:41:54.566 [EACServer] [01:41:54:566][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 22:41:54.586 [EACServer] [01:41:54:586][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103605FCF Session: 1 Status: Client Authenticated Message: Client authenticated. 22:41:54.588 [EAC] Peer 110000103605fcf switched EAC state to ClientAuthenticatedLocal 22:41:55.332 [EACServer] [01:41:55:332][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103605FCF. 22:41:55.533 [EACServer] [01:41:55:533][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103605FCF 22:41:55.533 [EACServer] [01:41:55:533][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103605FCF Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:41:55.542 [EAC] Peer 110000103605fcf switched EAC state to ClientAuthenticatedRemote 22:41:56.454 [Lua] player (110000103605fcf,1) was put into party 0 22:41:56.454 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103605fcf 22:41:58.531 [SteamVoipClient] select_out(110000103605fcf, on) 22:41:58.531 [SteamVoipClient] select_in(110000103605fcf, on) 22:41:58.531 [SteamVoipClient] select_out(110000103605fcf, off) 22:42:04.671 [Lua] ### Sending rpc_level_loaded 22:42:04.671 [Lua] #### Has state machine: true, sender: 110000103605fcf, level_id: 44 22:42:04.671 [Lua] Peer 110000103605fcf has loaded the level but not all enemies, so we wait 22:42:13.503 [Lua] Players are leaving the safe zone 22:42:14.411 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:42:14.421 [Lua] Spline already found! 22:42:14.457 [Lua] Init group template: spline_patrol 22:42:17.410 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:42:19.057 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0x1229e, position: 1893579 22:42:19.944 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 22:42:39.569 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103605fcf, connection_key=0) 22:42:39.569 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103605fcf inventory_sync_id:5 my_peer_id:110000102682bc1 22:42:49.099 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:42:49.111 [Lua] Spline already found! 22:42:49.155 [Lua] Init group template: spline_patrol 22:42:53.924 [Lua] Time for new HOOORDE! multi_first_wave 22:42:53.924 [Lua] horde requested: vector 22:42:53.924 [Lua] setting up vector-horde 22:42:53.925 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:42:53.925 [Lua] --> horde wants to spawn ahead of players (0.17702592741379/0.67 22:42:53.925 [Lua] -> spawning: 19 22:42:53.925 [Lua] horde crated with id 3 of type vector 22:42:53.925 [Lua] vector horde has started 22:42:53.930 [Lua] MUSIC: explore -> pre_horde 22:42:56.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3990307864, playing_id: 0x13221, position: 0 22:43:00.304 [Lua] MUSIC: pre_horde -> horde 22:43:01.989 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:43:01.989 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:43:01.989 [Lua] horde requested: vector 22:43:01.989 [Lua] setting up vector-horde 22:43:01.989 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:43:01.989 [Lua] --> horde wants to spawn ahead of players (0.3143572418979/0.67 22:43:01.989 [Lua] -> spawning: 19 22:43:01.989 [Lua] horde crated with id 4 of type vector 22:43:01.990 [Lua] vector horde has started 22:43:05.762 [Lua] [flow] string="health" float=7.000000 22:43:06.109 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 22:43:08.154 [Lua] [flow] string="health" float=4.000000 22:43:08.154 [Lua] [flow] string="stage_02" 22:43:10.565 [Lua] [flow] string="health" float=1.000000 22:43:12.886 [Lua] [flow] string="destroyed" 22:43:12.886 [Lua] [flow] string="health" float=0.000000 22:43:12.927 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 22:43:17.523 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:43:17.523 [Lua] [Matchmaking] Got a handshake request from 110000103605fcf with user name 'STaLKeR' 22:43:17.540 [Lua] Breedfreezer (server) starting a hot join sync 22:43:17.540 [Lua] packing 0 units of breed chaos_marauder 22:43:17.540 [Lua] packing 0 units of breed skaven_clan_rat 22:43:17.540 [Lua] packing 0 units of breed skaven_storm_vermin 22:43:17.540 [Lua] packing 0 units of breed chaos_fanatic 22:43:17.540 [Lua] packing 4 units of breed beastmen_ungor_archer 22:43:17.540 [Lua] packing 0 units of breed chaos_raider 22:43:17.540 [Lua] packing 0 units of breed chaos_berzerker 22:43:17.540 [Lua] packing 2 units of breed beastmen_bestigor 22:43:17.540 [Lua] packing 2 units of breed beastmen_ungor 22:43:17.540 [Lua] packing 0 units of breed skaven_plague_monk 22:43:17.540 [Lua] packing 2 units of breed beastmen_gor 22:43:17.540 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:43:17.540 [Lua] 22:43:17.540 [Lua] [1] = 1 (number) 22:43:17.540 [Lua] [2] = 0 (number) 22:43:17.540 [Lua] [3] = 1 (number) 22:43:17.540 [Lua] [4] = 0 (number) 22:43:17.540 [Lua] [5] = 1 (number) 22:43:17.540 [Lua] [6] = 0 (number) 22:43:17.540 [Lua] [7] = 1 (number) 22:43:17.540 [Lua] [8] = 0 (number) 22:43:17.540 [Lua] [9] = 1 (number) 22:43:17.540 [Lua] [10] = 4 (number) 22:43:17.540 [Lua] [11] = 1 (number) 22:43:17.540 [Lua] [12] = 0 (number) 22:43:17.540 [Lua] [13] = 1 (number) 22:43:17.540 [Lua] [14] = 0 (number) 22:43:17.540 [Lua] [15] = 1 (number) 22:43:17.540 [Lua] [16] = 2 (number) 22:43:17.540 [Lua] [17] = 14 (number) 22:43:17.540 [Lua] [18] = 2 (number) 22:43:17.540 [Lua] [19] = 1 (number) 22:43:17.540 [Lua] [20] = 0 (number) 22:43:17.540 [Lua] [21] = 29 (number) 22:43:17.540 [Lua] [22] = 2 (number) 22:43:17.540 [Lua] 22:43:17.540 [Lua] 22:43:17.540 [Lua] [1] = 109 (number) 22:43:17.540 [Lua] [2] = 107 (number) 22:43:17.540 [Lua] [3] = 106 (number) 22:43:17.540 [Lua] [4] = 108 (number) 22:43:17.540 [Lua] [5] = 178 (number) 22:43:17.540 [Lua] [6] = 169 (number) 22:43:17.540 [Lua] [7] = 120 (number) 22:43:17.540 [Lua] [8] = 237 (number) 22:43:17.540 [Lua] [9] = 180 (number) 22:43:17.540 [Lua] [10] = 247 (number) 22:43:17.540 [Lua] 22:43:17.541 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=251 22:43:17.541 [Lua] RemotePlayer:create_game_object( ) 251 22:43:17.553 [Lua] Assigning peer(110000103605fcf:1) to profile(3) career(2) 22:43:17.553 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103605fcf) local_player_id(1) profile_index(3) career_index(2) 22:43:17.553 [Lua] Set lobby begin: 22:43:17.553 [Lua] Lobby data twitch_enabled = false 22:43:17.553 [Lua] Lobby data power_level = 835 22:43:17.553 [Lua] Lobby data num_players = 2 22:43:17.553 [Lua] Lobby data weave_name = false 22:43:17.553 [Lua] Lobby data game_mode = 2 22:43:17.553 [Lua] Lobby data is_private = true 22:43:17.553 [Lua] Lobby data mechanism = adventure 22:43:17.553 [Lua] Lobby data level_key = cemetery 22:43:17.553 [Lua] Lobby data player_slot_1 = 0:0 22:43:17.554 [Lua] Lobby data selected_level_key = cemetery 22:43:17.554 [Lua] Lobby data unique_server_name = GraveRobbeR 22:43:17.554 [Lua] Lobby data quick_game = false 22:43:17.554 [Lua] Lobby data matchmaking = false 22:43:17.554 [Lua] Lobby data difficulty = hardest 22:43:17.554 [Lua] Lobby data country_code = TR 22:43:17.554 [Lua] Lobby data host = 110000102682bc1 22:43:17.554 [Lua] Lobby data player_slot_5 = 0:0 22:43:17.554 [Lua] Lobby data player_slot_2 = 0:0 22:43:17.554 [Lua] Lobby data player_slot_4 = 110000102682bc1:1 22:43:17.554 [Lua] Lobby data player_slot_3 = 110000103605fcf:1 22:43:17.554 [Lua] Lobby data eac_authorized = true 22:43:17.554 [Lua] Set lobby end. 22:43:17.554 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102682bc1 | dr:110000103605fcf | bw:0 | es:0 22:43:18.015 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103605fcf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:43:18.015 [Lua] Adding player sync data to peer=110000103605fcf local_player_id=1 22:43:18.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102682bc1 inventory_sync_id:6 my_peer_id:110000102682bc1 22:43:18.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103605fcf inventory_sync_id:6 my_peer_id:110000102682bc1 22:43:18.016 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103605fcf 22:43:18.026 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102682bc1 inventory_sync_id:6 my_peer_id:110000102682bc1 22:43:18.026 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 22:43:18.026 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:43:18.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:43:18.026 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 22:43:18.026 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read, 22:43:18.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:43:18.113 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 22:43:18.113 [Lua] [PackageManager] Force_load: wwise/drakegun 22:43:18.113 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 22:43:18.599 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 22:43:18.599 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 22:43:18.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 22:43:18.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 22:43:18.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 22:43:18.794 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:43:18.871 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:43:18.871 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:43:18.871 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 22:43:18.961 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 22:43:18.961 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 22:43:18.962 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 22:43:19.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 22:43:19.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 22:43:19.126 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 22:43:26.195 [Lua] [flow] string="health" float=7.000000 22:43:26.682 [Lua] player (110000103605fcf,1) was put into party 1 22:43:26.692 [Lua] [GameNetworkManager] destroying game object with go_id=87 22:43:26.697 [Lua] [GameNetworkManager] destroying game object with go_id=81 22:43:26.794 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103605fcf go_type=player_unit go_created_func_name=game_object_created_player_unit 22:43:26.795 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=261 22:43:26.796 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.83333333333333337) 22:43:27.940 [Lua] [flow] string="health" float=4.000000 22:43:27.940 [Lua] [flow] string="stage_02" 22:43:28.045 [Lua] HORDE: last wave, reset to standard horde delay 22:43:28.045 [Lua] Time for new HOOORDE! multi_last_wave 22:43:28.045 [Lua] horde requested: vector 22:43:28.045 [Lua] setting up vector-horde 22:43:28.045 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:43:28.045 [Lua] --> horde wants to spawn behind players (0.75748231854784/0.67 22:43:28.045 [Lua] -> spawning: 18 22:43:28.045 [Lua] horde crated with id 5 of type vector 22:43:28.045 [Lua] vector horde has started 22:43:29.732 [Lua] [flow] string="health" float=1.000000 22:43:30.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3990307864, playing_id: 0x13221, position: 1613744 22:43:31.483 [Lua] [flow] string="destroyed" 22:43:31.484 [Lua] [flow] string="health" float=0.000000 22:43:31.523 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 22:43:31.619 [Lua] fence jumping 22:43:32.723 [Lua] ready to jump failed 22:43:40.444 [Lua] Coordinated attack! 22:43:46.623 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:43:49.664 [Lua] MUSIC: horde -> explore 22:44:09.028 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:44:09.039 [Lua] Spline already found! 22:44:09.078 [Lua] Init group template: spline_patrol 22:44:09.942 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:10.867 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:10.925 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:44:11.281 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:11.338 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:44:11.785 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:44:15.436 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 22:45:03.091 [Lua] [ChatManager][1]System: STaLKeR picked up a Tome 22:45:08.505 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 96304 0 22:45:09.858 [Lua] simple los failed 22:45:20.510 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:21.349 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:21.349 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:21.513 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:45:21.525 [Lua] Spline already found! 22:45:21.552 [Lua] Init group template: spline_patrol 22:45:21.863 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:45:21.894 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:22.063 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:22.493 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:23.216 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:23.620 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:29.216 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:29.557 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:45:29.568 [Lua] Spline already found! 22:45:29.596 [Lua] Init group template: spline_patrol 22:45:29.834 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:29.879 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:30.300 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:30.725 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:31.277 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:31.470 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:31.993 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:33.997 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:34.508 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:35.328 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:35.716 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:40.623 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:45:40.634 [Lua] Spline already found! 22:45:40.675 [Lua] Init group template: spline_patrol 22:45:44.488 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:45.020 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:50.377 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:50.850 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:50.885 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:51.357 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:51.783 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:52.200 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:55.648 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:56.154 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:57.008 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:57.382 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:45:58.311 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:58.716 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:46:06.406 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:06.972 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:07.017 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:46:07.339 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 4 30 22:46:07.452 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:07.791 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:46:07.974 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:08.151 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:46:08.661 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:46:10.406 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:10.787 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:46:13.846 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:14.351 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:14.352 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:46:14.797 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:46:14.891 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:15.406 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:46:19.588 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:20.188 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:20.233 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:46:20.823 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:20.823 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:46:21.176 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:46:21.219 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:21.627 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:46:21.864 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:22.369 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:46:29.613 [Lua] Time for new HOOORDE! multi_first_wave 22:46:29.613 [Lua] horde requested: ambush 22:46:29.613 [Lua] setting up ambush-horde 22:46:29.613 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:46:29.613 [Lua] -> spawning: 21 22:46:29.614 [Lua] horde crated with id 10 of type ambush 22:46:29.614 [Lua] ambush horde has started 22:46:29.619 [Lua] MUSIC: explore -> pre_ambush 22:46:30.152 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:30.581 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:46:33.867 [Lua] MUSIC: pre_ambush -> horde 22:46:34.655 [Lua] Init group template: horde 22:46:34.855 [Lua] Coordinated attack! 22:46:37.669 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:46:37.669 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:46:37.669 [Lua] horde requested: ambush 22:46:37.669 [Lua] setting up ambush-horde 22:46:37.669 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:46:37.669 [Lua] -> spawning: 19 22:46:37.669 [Lua] horde crated with id 11 of type ambush 22:46:37.669 [Lua] ambush horde has started 22:46:42.163 [Lua] Init group template: horde 22:46:45.720 [Lua] HORDE: last wave, reset to standard horde delay 22:46:45.720 [Lua] Time for new HOOORDE! multi_last_wave 22:46:45.720 [Lua] horde requested: ambush 22:46:45.720 [Lua] setting up ambush-horde 22:46:45.720 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:46:45.720 [Lua] -> spawning: 20 22:46:45.720 [Lua] horde crated with id 12 of type ambush 22:46:45.720 [Lua] ambush horde has started 22:46:50.226 [Lua] Init group template: horde 22:47:02.238 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:02.796 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:02.796 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:47:03.456 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:47:04.169 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:04.735 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:47:10.901 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:11.439 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:11.463 [Lua] simple los failed 22:47:11.600 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:47:11.911 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:47:21.904 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:22.394 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:22.434 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:47:22.573 [Lua] fence jumping 22:47:22.892 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:22.960 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:47:23.178 [Lua] ready to jump failed 22:47:23.333 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:47:23.886 [Lua] fence jumping 22:47:24.316 [Lua] ready to jump failed 22:47:25.365 [Lua] fence jumping 22:47:25.491 [Lua] fence jumping 22:47:28.247 [Lua] MUSIC: horde -> explore 22:47:31.798 [Lua] fence jumping 22:47:32.818 [Lua] ready to jump failed 22:47:39.697 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:39.768 [Lua] Horde killed: ? 22:47:40.125 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:47:40.151 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:40.684 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:47:43.500 [Lua] Horde killed: ? 22:48:01.939 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 22:48:07.622 [Lua] Horde killed: ? 22:48:09.486 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:48:09.497 [Lua] Spline already found! 22:48:09.524 [Lua] Init group template: spline_patrol 22:48:17.454 [Lua] main_path_player_far_away_check started 22:48:33.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_06` for object id: 88, name: `unknown` 22:48:36.545 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:37.166 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:48:37.250 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:37.776 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:37.948 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:48:38.197 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:48:38.313 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:48:38.325 [Lua] Spline already found! 22:48:38.380 [Lua] Init group template: spline_patrol 22:48:59.775 [Lua] [ChatManager][1]System: STaLKeR picked up a Grimoire 22:49:02.845 [Lua] Coordinated attack! 22:49:04.225 [Lua] Time for new HOOORDE! multi_first_wave 22:49:04.225 [Lua] horde requested: ambush 22:49:04.225 [Lua] setting up ambush-horde 22:49:04.225 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:49:04.225 [Lua] -> spawning: 20 22:49:04.225 [Lua] horde crated with id 15 of type ambush 22:49:04.225 [Lua] ambush horde has started 22:49:04.232 [Lua] MUSIC: explore -> pre_ambush 22:49:08.111 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:08.242 [Lua] MUSIC: pre_ambush -> explore 22:49:08.556 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:49:08.760 [Lua] Init group template: horde 22:49:12.924 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:13.269 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:49:13.307 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:49:13.307 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:49:13.307 [Lua] horde requested: ambush 22:49:13.307 [Lua] setting up ambush-horde 22:49:13.307 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:49:13.307 [Lua] -> spawning: 20 22:49:13.307 [Lua] horde crated with id 16 of type ambush 22:49:13.307 [Lua] ambush horde has started 22:49:13.313 [Lua] MUSIC: explore -> pre_ambush 22:49:13.325 [Lua] MUSIC: pre_ambush -> horde 22:49:17.339 [Lua] Init group template: horde 22:49:18.512 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:18.876 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:49:18.999 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:19.357 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:49:19.462 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:19.856 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:49:19.991 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:20.135 [Lua] MUSIC: horde -> explore 22:49:20.438 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:49:22.405 [Lua] HORDE: last wave, reset to standard horde delay 22:49:22.405 [Lua] Time for new HOOORDE! multi_last_wave 22:49:22.405 [Lua] horde requested: ambush 22:49:22.405 [Lua] setting up ambush-horde 22:49:22.405 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:49:22.405 [Lua] -> spawning: 18 22:49:22.405 [Lua] horde crated with id 17 of type ambush 22:49:22.405 [Lua] ambush horde has started 22:49:22.411 [Lua] MUSIC: explore -> pre_ambush 22:49:23.905 [Lua] MUSIC: pre_ambush -> horde 22:49:26.134 [Lua] Init group template: horde 22:49:27.385 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000103605fcf go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:27.875 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103605fcf 22:49:30.876 [Lua] MUSIC: horde -> explore 22:49:32.649 [Lua] Horde killed: ? 22:49:34.692 [Lua] ready to jump failed 22:49:38.902 [Lua] Horde killed: ? 22:49:46.586 <>Access violation (0xc0000005) in build 2166385c2f72 accessing address FFFFFFFFFFFFFFFF from 00007FF7498ADDA7<> <> {00007ff749560000, 00cef000, 5e9090ec, 4da61931-f5d3-4be5-a3e3-34d4b1d78bc3, 00000001, E:\agent-work\tmp-builds\engine_release_season_2_2019_11_13\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffa7cc20000, 001f0000, b29ecf52, 54a4abd9-8e75-eccb-93b9-12d274705130, 00000001, ntdll.pdb} {00007ffa7b080000, 000b2000, 21b07e83, f182c983-f03c-fcec-8cd9-b883eb57ec68, 00000001, kernel32.pdb} 0x00007ff749560000:0x000000000034dda7 0x00007ff749560000:0x0000000000341ede 0x00007ff749560000:0x00000000003429d3 0x00007ff749560000:0x000000000033dd31 0x00007ff749560000:0x00000000002e1516 0x00007ff749560000:0x00000000002eb4ab 0x00007ff749560000:0x00000000002e2ab2 0x00007ffa7b080000:0x0000000000017bd4 BaseThreadInitThunk 0x00007ffa7cc20000:0x000000000006ce51 RtlUserThreadStart <> <>1<> <>wt_5<> <>win32<> <>2166385c2f72<> <>release<> <>Developer Build (1.3.62018.0)<> <>e7d3482a-6af8-4616-b59e-a59271e7d023<> <>--- CPU CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 4:15 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001010 00010000 00001000 00000000 ECX: 01111111 11111110 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32676MB Available: 27592MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID 3376307e-6ca3-483f-9dda-f7f1badea14e --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 44587 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) Network interface: Viscosity Virtual Adapter V9.1 (IPv4, IPv6) Network interface: Broadcom 802.11ac Network Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 #2 (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 #3 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Fare Input device: Keyboard (19.4): Klavye Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): USB Gaming Keyboard Input device: Generic (17.0): ASUS ROG Spitfire <> <>C:\Users\BurakGorkem\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-05-20-22.36.01-e7d3482a-6af8-4616-b59e-a59271e7d023.log<> <>C:\Users\BurakGorkem\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-05-20-22.36.01-e7d3482a-6af8-4616-b59e-a59271e7d023.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]